[Log version] 1 [Session] 8DFC541A-A02E-4002-9704-E02C UTC time stamps 14:18:37.210 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476 14:18:37.210 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488 14:18:37.210 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491 14:18:37.210 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496 14:18:37.210 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499 14:18:37.210 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501 14:18:37.226 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509 14:18:37.230 [Window] Window => active 14:18:37.234 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530 14:18:37.235 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535 14:18:37.728 [EAC] Init client 11000010048928b 14:18:37.728 [EAC] EAC client initialized 14:18:37.729 warning: [EAC] Failed to initialize localization 14:18:37.729 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555 14:18:37.841 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 14:18:38.612 [AFTERMATH] Initialized Aftermath 14:18:38.901 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560 14:18:38.934 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566 14:18:39.450 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568 14:18:39.452 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571 14:18:39.509 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573 14:18:39.509 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575 14:18:39.510 [Save] Save dir: `C:\Users\Themis\AppData\Roaming\fatshark\Vermintide 2` 14:18:39.510 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589 14:18:39.510 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608 14:18:39.572 [LightFX ] Loaded DLL. 14:18:39.572 [LightFX ] Init() 14:18:39.599 [Lua] boot.lua start, os clock: 3.9510000000000001 14:18:39.600 [Lua] Boot:setup() entered. time: 0 os-clock: 3.9510000000000001 14:18:39.600 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16286MB Available: 9424MB Virtual Total: 8388607MB Available: 8381305MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID a22f7f54-50a0-4d4d-804d-0f018692c4c9 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 41735 --- Network Network interface: NETGEAR A6100 WiFi Adapter (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection I217-V (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) Network interface: Microsoft ISATAP Adapter (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) Network interface: Microsoft ISATAP Adapter #2 (IPv6) Network interface: Microsoft ISATAP Adapter #3 (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Programmable Hotkeys Input device: Generic (17.0): NaturalĀ® Ergonomic Keyboard 4000 Input device: Generic (17.0): Gaming Mouse 14:18:39.600 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951 14:18:39.603 [LightFX ] LightFX failed to initialize 14:18:39.603 [SteamStats] RequestCurrentStats success: true 14:18:46.044 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 8.3044715542346239 os-clock: 10.396000000000001 14:18:46.045 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 14:18:46.046 [Lua] Flushing: resource_packages/strings [ResourcePackage] 14:18:46.046 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 14:18:46.047 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 14:18:46.047 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 14:18:46.047 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 14:18:46.047 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 14:18:46.047 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 14:18:46.048 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 14:18:46.048 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 14:18:46.049 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 14:18:46.049 [Lua] ***************************************************************** 14:18:46.049 [Lua] ** Initial contents of script_data ** 14:18:46.049 [Lua] script_data.beta_level_progression = false 14:18:46.049 [Lua] script_data.build_identifier = 7532aa5bf750 14:18:46.049 [Lua] script_data.debug_interactions = false 14:18:46.049 [Lua] script_data.debug_voip = true 14:18:46.049 [Lua] script_data.disable_debug_draw = true 14:18:46.049 [Lua] script_data.disable_intro_trailer = false 14:18:46.049 [Lua] script_data.disable_tutorial_at_start = false 14:18:46.049 [Lua] script_data.enable_detailed_tooltips = false 14:18:46.049 [Lua] script_data.enable_social_wheel = true 14:18:46.049 [Lua] script_data.force_debug_disabled = true 14:18:46.049 [Lua] script_data.force_steam = true 14:18:46.049 [Lua] script_data.hide_fps = true 14:18:46.049 [Lua] script_data.hide_version_info = true 14:18:46.049 [Lua] script_data.matchmaking_debug = true 14:18:46.049 [Lua] script_data.network_debug = true 14:18:46.049 [Lua] script_data.network_debug_connections = true 14:18:46.049 [Lua] script_data.network_log_messages = true 14:18:46.049 [Lua] script_data.package_debug = true 14:18:46.049 [Lua] script_data.packaged_build = true 14:18:46.049 [Lua] script_data.settings = { } 14:18:46.049 [Lua] script_data.show_fps = false 14:18:46.049 [Lua] script_data.spawn_empty_chest = true 14:18:46.049 [Lua] script_data.telemetry_log_interval = 600 14:18:46.049 [Lua] script_data.test_backend = stage_steam_playfab 14:18:46.049 [Lua] script_data.tobii_button = false 14:18:46.049 [Lua] script_data.use_beta_overlay = false 14:18:46.049 [Lua] script_data.use_local_backend = false 14:18:46.049 [Lua] script_data.use_tech_telemetry = true 14:18:46.049 [Lua] script_data.use_telemetry = true 14:18:46.049 [Lua] ***************************************************************** 14:18:46.049 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 14:18:46.049 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 14:18:46.049 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 14:18:46.049 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 14:18:46.049 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 14:18:46.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 14:18:46.311 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 14:18:46.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 14:18:46.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 14:18:46.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 14:18:46.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 14:18:46.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 14:18:46.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 14:18:46.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 14:18:46.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 14:18:46.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 14:18:46.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 14:18:46.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 14:18:46.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 14:18:46.961 [Lua] valid level catacombs 14:18:46.961 [Lua] valid level fort 14:18:46.961 [Lua] valid level military 14:18:46.961 [Lua] valid level warcamp 14:18:46.961 [Lua] valid level skittergate 14:18:46.961 [Lua] valid level prologue 14:18:46.961 [Lua] valid level cemetery 14:18:46.961 [Lua] valid level plaza 14:18:46.961 [Lua] valid level dlc_bogenhafen_city 14:18:46.961 [Lua] valid level skaven_stronghold 14:18:46.961 [Lua] valid level ground_zero 14:18:46.961 [Lua] valid level forest_ambush 14:18:46.961 [Lua] valid level bell 14:18:46.961 [Lua] valid level elven_ruins 14:18:46.961 [Lua] valid level ussingen 14:18:46.961 [Lua] valid level nurgle 14:18:46.961 [Lua] valid level mines 14:18:46.961 [Lua] valid level dlc_bogenhafen_slum 14:18:46.961 [Lua] valid level farmlands 14:18:46.961 [Lua] valid level magnus 14:18:46.961 [Lua] nil 14:18:46.961 [Lua] table: 00000000055FB2F0 14:18:47.001 [Lua] [1] = chaos_spawn (string) 14:18:47.001 [Lua] [2] = chaos_troll (string) 14:18:47.001 [Lua] [3] = chaos_dummy_sorcerer (string) 14:18:47.001 [Lua] [4] = critter_pig (string) 14:18:47.001 [Lua] [5] = pet_rat (string) 14:18:47.001 [Lua] [6] = skaven_storm_vermin_warlord (string) 14:18:47.001 [Lua] [7] = skaven_stormfiend (string) 14:18:47.001 [Lua] [8] = skaven_stormfiend_boss (string) 14:18:47.001 [Lua] [9] = chaos_vortex (string) 14:18:47.001 [Lua] [10] = skaven_storm_vermin_champion (string) 14:18:47.001 [Lua] [11] = skaven_rat_ogre (string) 14:18:47.001 [Lua] [12] = chaos_plague_wave_spawner (string) 14:18:47.001 [Lua] [13] = critter_rat (string) 14:18:47.001 [Lua] [14] = skaven_grey_seer (string) 14:18:47.001 [Lua] [15] = pet_pig (string) 14:18:47.001 [Lua] [16] = skaven_stormfiend_demo (string) 14:18:47.001 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 14:18:47.001 [Lua] [18] = chaos_dummy_troll (string) 14:18:47.001 [Lua] [19] = skaven_loot_rat (string) 14:18:47.001 [Lua] [20] = chaos_tentacle (string) 14:18:47.001 [Lua] [21] = chaos_corruptor_sorcerer (string) 14:18:47.001 [Lua] [22] = chaos_exalted_champion_warcamp (string) 14:18:47.001 [Lua] [23] = chaos_tentacle_sorcerer (string) 14:18:47.001 [Lua] [24] = chaos_exalted_champion_norsca (string) 14:18:47.001 [Lua] [25] = chaos_plague_sorcerer (string) 14:18:47.001 [Lua] [26] = skaven_ratling_gunner (string) 14:18:47.001 [Lua] [27] = skaven_pack_master (string) 14:18:47.001 [Lua] [28] = chaos_warrior (string) 14:18:47.001 [Lua] [29] = chaos_vortex_sorcerer (string) 14:18:47.001 [Lua] [30] = skaven_poison_wind_globadier (string) 14:18:47.001 [Lua] [31] = skaven_warpfire_thrower (string) 14:18:47.001 [Lua] [32] = skaven_gutter_runner (string) 14:18:47.001 [Lua] [33] = chaos_exalted_sorcerer (string) 14:18:47.001 [Lua] [34] = skaven_plague_monk (string) 14:18:47.001 [Lua] [35] = chaos_raider_tutorial (string) 14:18:47.001 [Lua] [36] = chaos_raider (string) 14:18:47.001 [Lua] [37] = skaven_storm_vermin_commander (string) 14:18:47.001 [Lua] [38] = skaven_storm_vermin_with_shield (string) 14:18:47.001 [Lua] [39] = chaos_berzerker (string) 14:18:47.001 [Lua] [40] = skaven_storm_vermin (string) 14:18:47.001 [Lua] [41] = skaven_dummy_clan_rat (string) 14:18:47.001 [Lua] [42] = chaos_marauder_tutorial (string) 14:18:47.001 [Lua] [43] = skaven_clan_rat (string) 14:18:47.001 [Lua] [44] = skaven_clan_rat_tutorial (string) 14:18:47.001 [Lua] [45] = skaven_clan_rat_with_shield (string) 14:18:47.001 [Lua] [46] = chaos_marauder_with_shield (string) 14:18:47.001 [Lua] [47] = chaos_fanatic (string) 14:18:47.001 [Lua] [48] = chaos_zombie (string) 14:18:47.001 [Lua] [49] = chaos_marauder (string) 14:18:47.001 [Lua] [50] = skaven_dummy_slave (string) 14:18:47.001 [Lua] [51] = skaven_slave (string) 14:18:47.036 [Lua] enemy_package_loader_policy: default 14:18:47.059 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch! 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = achv_menu_achievements_category_title (string) 14:18:47.063 [Lua] [categories] = table 14:18:47.063 [Lua] [1] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = complete_all_helmgart_levels_recruit (string) 14:18:47.063 [Lua] [2] = complete_all_helmgart_levels_veteran (string) 14:18:47.063 [Lua] [3] = complete_all_helmgart_levels_champion (string) 14:18:47.063 [Lua] [4] = complete_all_helmgart_levels_legend (string) 14:18:47.063 [Lua] [5] = complete_bogenhafen_recruit (string) 14:18:47.063 [Lua] [6] = complete_bogenhafen_veteran (string) 14:18:47.063 [Lua] [7] = complete_bogenhafen_champion (string) 14:18:47.063 [Lua] [8] = complete_bogenhafen_legend (string) 14:18:47.063 [Lua] [9] = holly_complete_recruit (string) 14:18:47.063 [Lua] [10] = holly_complete_veteran (string) 14:18:47.063 [Lua] [11] = holly_complete_champion (string) 14:18:47.063 [Lua] [12] = holly_complete_legend (string) 14:18:47.063 [Lua] [13] = holly_complete_plaza_recruit (string) 14:18:47.063 [Lua] [14] = holly_complete_plaza_veteran (string) 14:18:47.063 [Lua] [15] = holly_complete_plaza_champion (string) 14:18:47.063 [Lua] [16] = holly_complete_plaza_legend (string) 14:18:47.063 [Lua] [name] = achv_menu_levels_category_title (string) 14:18:47.063 [Lua] [categories] = table 14:18:47.063 [Lua] [1] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = achv_menu_levels_helmgart_category_title (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = complete_tutorial (string) 14:18:47.063 [Lua] [2] = complete_act_one (string) 14:18:47.063 [Lua] [3] = complete_act_two (string) 14:18:47.063 [Lua] [4] = complete_act_three (string) 14:18:47.063 [Lua] [5] = complete_skittergate_recruit (string) 14:18:47.063 [Lua] [6] = complete_skittergate_veteran (string) 14:18:47.063 [Lua] [7] = complete_skittergate_champion (string) 14:18:47.063 [Lua] [8] = complete_skittergate_legend (string) 14:18:47.063 [Lua] [9] = kill_bodvarr_burblespew_recruit (string) 14:18:47.063 [Lua] [10] = kill_bodvarr_burblespew_veteran (string) 14:18:47.063 [Lua] [11] = kill_bodvarr_burblespew_champion (string) 14:18:47.063 [Lua] [12] = kill_bodvarr_burblespew_legend (string) 14:18:47.063 [Lua] [13] = kill_skarrik_rasknitt_recruit (string) 14:18:47.063 [Lua] [14] = kill_skarrik_rasknitt_veteran (string) 14:18:47.063 [Lua] [15] = kill_skarrik_rasknitt_champion (string) 14:18:47.063 [Lua] [16] = kill_skarrik_rasknitt_legend (string) 14:18:47.063 [Lua] [17] = elven_ruins_align_leylines_timed (string) 14:18:47.063 [Lua] [18] = farmlands_rescue_prisoners_timed (string) 14:18:47.063 [Lua] [19] = military_kill_chaos_warriors_in_event (string) 14:18:47.063 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string) 14:18:47.063 [Lua] [21] = fort_kill_enemies_cannonball (string) 14:18:47.063 [Lua] [22] = nurgle_player_showered_in_pus (string) 14:18:47.063 [Lua] [23] = bell_destroy_bell_flee_timed (string) 14:18:47.063 [Lua] [24] = catacombs_stay_inside_ritual_pool (string) 14:18:47.063 [Lua] [25] = mines_kill_final_troll_timed (string) 14:18:47.063 [Lua] [26] = warcamp_bodvarr_charge_warriors (string) 14:18:47.063 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string) 14:18:47.063 [Lua] [28] = ussingen_no_event_barrels (string) 14:18:47.063 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string) 14:18:47.063 [Lua] [30] = complete_all_helmgart_level_achievements (string) 14:18:47.063 [Lua] [2] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = complete_bogenhafen_slum_recruit (string) 14:18:47.063 [Lua] [2] = complete_bogenhafen_slum_veteran (string) 14:18:47.063 [Lua] [3] = complete_bogenhafen_slum_champion (string) 14:18:47.063 [Lua] [4] = complete_bogenhafen_slum_legend (string) 14:18:47.063 [Lua] [5] = complete_bogenhafen_city_recruit (string) 14:18:47.063 [Lua] [6] = complete_bogenhafen_city_veteran (string) 14:18:47.063 [Lua] [7] = complete_bogenhafen_city_champion (string) 14:18:47.063 [Lua] [8] = complete_bogenhafen_city_legend (string) 14:18:47.063 [Lua] [9] = bogenhafen_city_all_wine_collected (string) 14:18:47.063 [Lua] [10] = bogenhafen_city_jumping_puzzle (string) 14:18:47.063 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string) 14:18:47.063 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string) 14:18:47.063 [Lua] [13] = bogenhafen_city_no_braziers_lit (string) 14:18:47.063 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string) 14:18:47.063 [Lua] [15] = bogenhafen_city_fast_switches (string) 14:18:47.063 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string) 14:18:47.063 [Lua] [17] = bogenhafen_slum_no_windows_broken (string) 14:18:47.063 [Lua] [18] = bogenhafen_slum_event_speedrun (string) 14:18:47.063 [Lua] [3] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = achv_menu_levels_holly_category_title (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = holly_find_all_runes (string) 14:18:47.063 [Lua] [2] = holly_magnus_barrel_relay_race (string) 14:18:47.063 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string) 14:18:47.063 [Lua] [4] = holly_magnus_secret_room (string) 14:18:47.063 [Lua] [5] = holly_magnus_gutter_runner_treasure (string) 14:18:47.063 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string) 14:18:47.063 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string) 14:18:47.063 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string) 14:18:47.063 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string) 14:18:47.063 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string) 14:18:47.063 [Lua] [11] = holly_cemetery_sleep (string) 14:18:47.063 [Lua] [12] = holly_cemetery_synchronized_chains (string) 14:18:47.063 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string) 14:18:47.063 [Lua] [14] = holly_cemetery_bones (string) 14:18:47.063 [Lua] [2] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = unlock_first_talent_point (string) 14:18:47.063 [Lua] [2] = unlock_all_talent_points (string) 14:18:47.063 [Lua] [3] = complete_level_all (string) 14:18:47.063 [Lua] [4] = level_thirty_all (string) 14:18:47.063 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string) 14:18:47.063 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string) 14:18:47.063 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string) 14:18:47.063 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string) 14:18:47.063 [Lua] [name] = achv_menu_heroes_category_title (string) 14:18:47.063 [Lua] [categories] = table 14:18:47.063 [Lua] [1] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = inventory_name_empire_soldier (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = achievement_markus_level_1 (string) 14:18:47.063 [Lua] [2] = achievement_markus_level_2 (string) 14:18:47.063 [Lua] [3] = achievement_markus_level_3 (string) 14:18:47.063 [Lua] [4] = level_thirty_empire_soldier (string) 14:18:47.063 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string) 14:18:47.063 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string) 14:18:47.063 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string) 14:18:47.063 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string) 14:18:47.063 [Lua] [9] = complete_100_missions_champion_es_mercenary (string) 14:18:47.063 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string) 14:18:47.063 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string) 14:18:47.063 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string) 14:18:47.063 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string) 14:18:47.063 [Lua] [14] = complete_100_missions_champion_es_huntsman (string) 14:18:47.063 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string) 14:18:47.063 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string) 14:18:47.063 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string) 14:18:47.063 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string) 14:18:47.063 [Lua] [19] = complete_100_missions_champion_es_knight (string) 14:18:47.063 [Lua] [20] = holly_kruber_complete_all_levels (string) 14:18:47.063 [Lua] [21] = holly_kruber_weapon_skin_2 (string) 14:18:47.063 [Lua] [22] = holly_kruber_weapon_skin_3 (string) 14:18:47.063 [Lua] [2] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = inventory_name_dwarf_ranger (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = achievement_bardin_level_1 (string) 14:18:47.063 [Lua] [2] = achievement_bardin_level_2 (string) 14:18:47.063 [Lua] [3] = achievement_bardin_level_3 (string) 14:18:47.063 [Lua] [4] = level_thirty_dwarf_ranger (string) 14:18:47.063 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string) 14:18:47.063 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string) 14:18:47.063 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string) 14:18:47.063 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string) 14:18:47.063 [Lua] [9] = complete_100_missions_champion_dr_ranger (string) 14:18:47.063 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string) 14:18:47.063 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string) 14:18:47.063 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string) 14:18:47.063 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string) 14:18:47.063 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string) 14:18:47.063 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string) 14:18:47.063 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string) 14:18:47.063 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string) 14:18:47.063 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string) 14:18:47.063 [Lua] [19] = complete_100_missions_champion_dr_slayer (string) 14:18:47.063 [Lua] [20] = holly_bardin_complete_all_levels (string) 14:18:47.063 [Lua] [21] = holly_bardin_weapon_skin_2 (string) 14:18:47.063 [Lua] [22] = holly_bardin_weapon_skin_3 (string) 14:18:47.063 [Lua] [3] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = inventory_name_wood_elf (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = achievement_kerillian_level_1 (string) 14:18:47.063 [Lua] [2] = achievement_kerillian_level_2 (string) 14:18:47.063 [Lua] [3] = achievement_kerillian_level_3 (string) 14:18:47.063 [Lua] [4] = level_thirty_wood_elf (string) 14:18:47.063 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string) 14:18:47.063 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string) 14:18:47.063 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string) 14:18:47.063 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string) 14:18:47.063 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string) 14:18:47.063 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string) 14:18:47.063 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string) 14:18:47.063 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string) 14:18:47.063 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string) 14:18:47.063 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string) 14:18:47.063 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string) 14:18:47.063 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string) 14:18:47.063 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string) 14:18:47.063 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string) 14:18:47.063 [Lua] [19] = complete_100_missions_champion_we_shade (string) 14:18:47.063 [Lua] [20] = holly_kerillian_complete_all_levels (string) 14:18:47.063 [Lua] [21] = holly_kerillian_weapon_skin_2 (string) 14:18:47.063 [Lua] [22] = holly_kerillian_weapon_skin_3 (string) 14:18:47.063 [Lua] [4] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = inventory_name_witch_hunter (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = achievement_victor_level_1 (string) 14:18:47.063 [Lua] [2] = achievement_victor_level_2 (string) 14:18:47.063 [Lua] [3] = achievement_victor_level_3 (string) 14:18:47.063 [Lua] [4] = level_thirty_witch_hunter (string) 14:18:47.063 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string) 14:18:47.063 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string) 14:18:47.063 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string) 14:18:47.063 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string) 14:18:47.063 [Lua] [9] = complete_100_missions_champion_wh_captain (string) 14:18:47.063 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string) 14:18:47.063 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string) 14:18:47.063 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string) 14:18:47.063 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string) 14:18:47.063 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string) 14:18:47.063 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string) 14:18:47.063 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string) 14:18:47.063 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string) 14:18:47.063 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string) 14:18:47.063 [Lua] [19] = complete_100_missions_champion_wh_zealot (string) 14:18:47.063 [Lua] [20] = holly_saltzpyre_complete_all_levels (string) 14:18:47.063 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string) 14:18:47.063 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string) 14:18:47.063 [Lua] [5] = table 14:18:47.063 [Lua] [type] = achievements (string) 14:18:47.063 [Lua] [name] = inventory_name_bright_wizard (string) 14:18:47.063 [Lua] [entries] = table 14:18:47.063 [Lua] [1] = achievement_sienna_level_1 (string) 14:18:47.063 [Lua] [2] = achievement_sienna_level_2 (string) 14:18:47.063 [Lua] [3] = achievement_sienna_level_3 (string) 14:18:47.063 [Lua] [4] = level_thirty_bright_wizard (string) 14:18:47.063 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string) 14:18:47.063 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string) 14:18:47.063 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string) 14:18:47.063 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string) 14:18:47.063 [Lua] [9] = complete_100_missions_champion_bw_adept (string) 14:18:47.063 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string) 14:18:47.063 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string) 14:18:47.063 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string) 14:18:47.063 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string) 14:18:47.063 [Lua] [14] = complete_100_missions_champion_bw_scholar (string) 14:18:47.064 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string) 14:18:47.064 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string) 14:18:47.064 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string) 14:18:47.064 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string) 14:18:47.064 [Lua] [19] = complete_100_missions_champion_bw_unchained (string) 14:18:47.064 [Lua] [20] = holly_sienna_complete_all_levels (string) 14:18:47.064 [Lua] [21] = holly_sienna_weapon_skin_2 (string) 14:18:47.064 [Lua] [22] = holly_sienna_weapon_skin_3 (string) 14:18:47.064 [Lua] [3] = table 14:18:47.064 [Lua] [type] = achievements (string) 14:18:47.064 [Lua] [name] = achv_menu_enemies_category_title (string) 14:18:47.064 [Lua] [entries] = table 14:18:47.064 [Lua] [1] = skaven_warpfire_thrower_1 (string) 14:18:47.064 [Lua] [2] = skaven_warpfire_thrower_2 (string) 14:18:47.064 [Lua] [3] = skaven_warpfire_thrower_3 (string) 14:18:47.064 [Lua] [4] = skaven_pack_master_1 (string) 14:18:47.064 [Lua] [5] = skaven_pack_master_2 (string) 14:18:47.064 [Lua] [6] = skaven_pack_master_3 (string) 14:18:47.064 [Lua] [7] = skaven_gutter_runner_1 (string) 14:18:47.064 [Lua] [8] = skaven_gutter_runner_2 (string) 14:18:47.064 [Lua] [9] = skaven_gutter_runner_3 (string) 14:18:47.064 [Lua] [10] = skaven_poison_wind_globardier_1 (string) 14:18:47.064 [Lua] [11] = skaven_poison_wind_globardier_2 (string) 14:18:47.064 [Lua] [12] = skaven_poison_wind_globardier_3 (string) 14:18:47.064 [Lua] [13] = skaven_ratling_gunner_1 (string) 14:18:47.064 [Lua] [14] = skaven_ratling_gunner_2 (string) 14:18:47.064 [Lua] [15] = skaven_ratling_gunner_3 (string) 14:18:47.064 [Lua] [16] = chaos_corruptor_sorcerer_1 (string) 14:18:47.064 [Lua] [17] = chaos_corruptor_sorcerer_2 (string) 14:18:47.064 [Lua] [18] = chaos_corruptor_sorcerer_3 (string) 14:18:47.064 [Lua] [19] = chaos_vortex_sorcerer_1 (string) 14:18:47.064 [Lua] [20] = chaos_vortex_sorcerer_2 (string) 14:18:47.064 [Lua] [21] = chaos_vortex_sorcerer_3 (string) 14:18:47.064 [Lua] [22] = chaos_spawn_1 (string) 14:18:47.064 [Lua] [23] = chaos_spawn_2 (string) 14:18:47.064 [Lua] [24] = chaos_troll_1 (string) 14:18:47.064 [Lua] [25] = chaos_troll_2 (string) 14:18:47.064 [Lua] [26] = skaven_rat_ogre_1 (string) 14:18:47.064 [Lua] [27] = skaven_rat_ogre_2 (string) 14:18:47.064 [Lua] [28] = skaven_stormfiend_1 (string) 14:18:47.064 [Lua] [29] = skaven_stormfiend_2 (string) 14:18:47.064 [Lua] [30] = helmgart_lord_1 (string) 14:18:47.064 [Lua] [4] = table 14:18:47.064 [Lua] [type] = achievements (string) 14:18:47.064 [Lua] [name] = achv_menu_items_category_title (string) 14:18:47.064 [Lua] [entries] = table 14:18:47.064 [Lua] [1] = equip_common_quality (string) 14:18:47.064 [Lua] [2] = equip_rare_quality (string) 14:18:47.064 [Lua] [3] = equip_exotic_quality (string) 14:18:47.064 [Lua] [4] = equip_all_exotic_quality (string) 14:18:47.064 [Lua] [5] = equip_veteran_quality (string) 14:18:47.064 [Lua] [6] = equip_all_veteran_quality (string) 14:18:47.064 [Lua] [5] = table 14:18:47.064 [Lua] [type] = achievements (string) 14:18:47.064 [Lua] [name] = achv_menu_crafting_category_title (string) 14:18:47.064 [Lua] [entries] = table 14:18:47.064 [Lua] [1] = craft_item (string) 14:18:47.064 [Lua] [2] = craft_fifty_items (string) 14:18:47.064 [Lua] [3] = salvage_item (string) 14:18:47.064 [Lua] [4] = salvage_hundred_items (string) 14:18:47.064 [Lua] [6] = table 14:18:47.064 [Lua] [type] = achievements (string) 14:18:47.064 [Lua] [name] = achv_menu_deeds_category_title (string) 14:18:47.064 [Lua] [entries] = table 14:18:47.064 [Lua] [1] = complete_deeds_1 (string) 14:18:47.064 [Lua] [2] = complete_deeds_2 (string) 14:18:47.064 [Lua] [3] = complete_deeds_3 (string) 14:18:47.064 [Lua] [4] = complete_deeds_4 (string) 14:18:47.064 [Lua] [5] = complete_deeds_5 (string) 14:18:47.064 [Lua] [6] = complete_deeds_6 (string) 14:18:47.064 [Lua] [7] = complete_deeds_7 (string) 14:18:47.064 [Lua] [8] = complete_deeds_8 (string) 14:18:47.124 [Lua] valid level catacombs 14:18:47.124 [Lua] valid level fort 14:18:47.124 [Lua] valid level military 14:18:47.124 [Lua] valid level warcamp 14:18:47.124 [Lua] valid level skittergate 14:18:47.124 [Lua] valid level prologue 14:18:47.124 [Lua] valid level cemetery 14:18:47.124 [Lua] valid level plaza 14:18:47.124 [Lua] valid level dlc_bogenhafen_city 14:18:47.124 [Lua] valid level skaven_stronghold 14:18:47.124 [Lua] valid level ground_zero 14:18:47.124 [Lua] valid level forest_ambush 14:18:47.124 [Lua] valid level bell 14:18:47.124 [Lua] valid level elven_ruins 14:18:47.124 [Lua] valid level ussingen 14:18:47.124 [Lua] valid level nurgle 14:18:47.124 [Lua] valid level mines 14:18:47.124 [Lua] valid level dlc_bogenhafen_slum 14:18:47.124 [Lua] valid level farmlands 14:18:47.124 [Lua] valid level magnus 14:18:47.257 [Lua] <>project = vermintide 2<> 14:18:47.257 [Lua] <>build = release<> 14:18:47.257 [Lua] <>platform = win32<> 14:18:47.257 [Lua] <>title_id = 5107<> 14:18:47.257 [Lua] <>engine_revision = 7532aa5bf750<> 14:18:47.257 [Lua] <>content_revision = 127097<> 14:18:47.257 [Lua] <>rendering_backend = dx11<> 14:18:47.257 [Lua] <>teamcity_build_id = 37545<> 14:18:47.258 [Lua] <>steam_id = 11000010048928b<> 14:18:47.258 [Lua] <>steam_user_name = R3DSKULL<> 14:18:47.258 [Lua] <>machine_id = a22f7f54-50a0-4d4d-804d-0f018692c4c9<> 14:18:47.258 [Lua] [Boot] Application build: release 14:18:47.258 [Lua] [Boot] Engine revision: 7532aa5bf750 14:18:47.258 [Lua] [Boot] Content revision: 127097 14:18:47.258 [Lua] [Boot] User ID: 11000010048928b R3DSKULL 14:18:47.266 [Lua] [SmokeTest] Disabled 14:18:47.266 [Save] Loading `telemetry` 14:18:47.266 [Lua] Game:setup() total time: 0.0070000000000014 14:18:47.266 [Lua] handle rev info: 0 14:18:47.266 [Lua] handle gfx quality: 0 14:18:47.266 [Lua] default settings: 0 14:18:47.266 [Lua] user settings: 0 14:18:47.266 [Lua] set frame times: 0 14:18:47.266 [Lua] init random: 0 14:18:47.266 [Lua] managers: 0.0070000000000014495 14:18:47.266 [Lua] 14:18:47.266 [Lua] unaccounted: 0 14:18:47.266 [Lua] [Boot] use baked enemy meshes: false 14:18:47.266 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 14:18:47.266 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 14:18:47.266 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 14:18:47.266 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 14:18:47.266 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 14:18:47.266 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 14:18:47.266 [Save] Load done 14:18:47.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 14:18:47.634 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 14:18:47.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 14:18:47.689 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 14:18:48.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 14:18:48.423 [Lua] [PackageManager] Force_load: resource_packages/title_screen 14:18:48.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 14:18:48.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 14:18:48.670 [Lua] [PackageManager] Force_load: resource_packages/menu 14:18:48.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 14:18:48.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 14:18:48.920 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 14:18:48.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 14:18:49.437 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 14:18:50.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 14:18:50.065 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 14:18:50.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 14:18:50.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 14:18:50.148 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 14:18:50.149 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 14:18:50.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 14:18:50.382 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 14:18:50.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 14:18:51.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 14:18:51.148 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 14:18:51.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 14:18:52.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 14:18:52.232 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 14:18:52.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 14:18:53.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 14:18:53.115 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 14:18:53.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 14:18:53.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 14:18:53.915 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 14:18:53.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:18:54.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:18:54.349 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:18:54.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 14:18:54.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 14:18:54.799 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 14:18:54.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 14:18:55.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 14:18:55.199 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 14:18:55.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 14:18:55.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 14:18:55.482 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 14:18:55.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 14:18:55.499 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 14:18:55.499 [Lua] [Gamestate] Enter StateTitleScreen 14:18:55.500 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 14:18:55.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 14:18:55.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 14:18:55.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 14:18:55.500 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 14:18:55.502 warning: [Lua] CHAT FONT SIZE DISABLED 14:18:55.516 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 14:18:55.516 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 14:18:55.516 [Save] Loading `save_data` 14:18:55.516 [Save] Load done 14:18:55.532 [Lua] [BackendManagerPlayFab] Backend Enabled 14:18:57.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 14:18:57.104 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 14:18:57.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 14:18:57.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 14:18:57.354 [Lua] [PackageManager] Force_load: resource_packages/inventory 14:18:57.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 14:18:57.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 14:18:57.604 [Lua] [PackageManager] Force_load: resource_packages/careers 14:18:57.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 14:18:57.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 14:18:57.637 [Lua] [PackageManager] Force_load: resource_packages/decals 14:18:57.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 14:18:57.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 14:18:57.837 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 14:18:57.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 14:18:58.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 14:18:58.971 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 14:18:58.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 14:19:00.188 [Lua] Populating data for character 1 15 14:19:00.338 [Lua] Requesting character data for index 2 15 14:19:00.338 [Lua] Populating data for character 2 15 14:19:00.488 [Lua] Requesting character data for index 3 15 14:19:00.488 [Lua] Populating data for character 3 15 14:19:00.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 14:19:00.504 [Lua] [PackageManager] Force_load: resource_packages/ingame 14:19:00.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 14:19:00.638 [Lua] Requesting character data for index 4 15 14:19:00.638 [Lua] Populating data for character 4 15 14:19:00.788 [Lua] Requesting character data for index 5 15 14:19:00.788 [Lua] Populating data for character 5 15 14:19:00.938 [Lua] Requesting character data for index 6 15 14:19:00.938 [Lua] Populating data for character 6 15 14:19:01.088 [Lua] Requesting character data for index 7 15 14:19:01.088 [Lua] Populating data for character 7 15 14:19:01.238 [Lua] Requesting character data for index 8 15 14:19:01.238 [Lua] Populating data for character 8 15 14:19:01.388 [Lua] Requesting character data for index 9 15 14:19:01.388 [Lua] Populating data for character 9 15 14:19:01.588 [Lua] Requesting character data for index 10 15 14:19:01.588 [Lua] Populating data for character 10 15 14:19:01.738 [Lua] Requesting character data for index 11 15 14:19:01.738 [Lua] Populating data for character 11 15 14:19:01.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 14:19:01.788 [Lua] [PackageManager] Force_load: resource_packages/pickups 14:19:01.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 14:19:01.888 [Lua] Requesting character data for index 12 15 14:19:01.888 [Lua] Populating data for character 12 15 14:19:02.038 [Lua] Requesting character data for index 13 15 14:19:02.038 [Lua] Populating data for character 13 15 14:19:02.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 14:19:02.121 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 14:19:02.188 [Lua] Requesting character data for index 14 15 14:19:02.188 [Lua] Populating data for character 14 15 14:19:02.339 [Lua] Requesting character data for index 15 15 14:19:02.339 [Lua] Populating data for character 15 15 14:19:02.672 [Lua] Player statistics loaded! 14:19:02.939 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 14:19:03.965 [Lua] [Managers] Destroying state managers... 14:19:03.965 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 14:19:03.965 [Lua] [Gamestate] Enter state StateLoading 14:19:03.967 [Lua] [StateLoading] Auto Skip: nil 14:19:03.967 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:19:03.967 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 14:19:03.967 [Lua] state_loading_restart_network JOIN VIA STEAM 0 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_heal 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 14:19:03.967 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_ping 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_pong 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 14:19:03.968 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 14:19:03.968 [Lua] registering RPCs 14:19:03.968 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer 14:19:03.968 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:19:03.968 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 14:19:03.968 [Lua] [StateLoading] Need to unload nil and start load inn_level 14:19:03.968 [Lua] [LevelTransitionHandler] load_level inn_level 14:19:03.968 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:19:03.968 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:19:03.968 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:19:03.968 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:19:03.968 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:19:03.968 [Lua] [NetworkServer] Current level key inn_level 14:19:03.968 [Lua] [LevelTransitionHandler] Generated new level_seed: 624580 14:19:03.968 [Lua] [VOIP] Initializing Steam Voip 14:19:03.968 [Lua] [VOIP] Is server. Creating room / joining my own room. 14:19:03.970 [EAC] EAC server 11000010048928b is initializing 14:19:03.976 [EAC] Server is also client 11000010048928b 14:19:03.976 [EACServer] [SetLogCallback] Procedure: 000000014049E930 LogLevel: Info. 14:19:03.976 [Lua] ### Created peer state machine for 11000010048928b 14:19:03.976 [Lua] [PeerSM] 11000010048928b :: on_enter Connecting 14:19:03.976 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 14:19:03.976 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 14:19:03.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 14:19:04.043 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:19:04.043 [Lua] Set lobby begin: 14:19:04.043 [Lua] Set lobby end. 14:19:04.043 [Lua] [LOCAL RPC] rpc_notify_connected 14:19:04.044 [Lua] [PSM] Peer 11000010048928b joined. Want to use profile index "3" 14:19:04.044 [Lua] [LobbyHost] Changed state from 0 to creating 14:19:04.048 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 14:19:04.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:19:04.114 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:19:04.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:19:04.131 [SteamLobby] Detected added member 11000010048928b 14:19:04.132 [Lua] [LobbyHost] Changed state from creating to joined 14:19:04.132 [Lua] [PartyManager] Leader is set to 11000010048928b 14:19:04.132 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010048928b my_peer_id:11000010048928b 14:19:04.132 [Lua] [ChatManager] Registering channel 1 14:19:04.132 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010048928b, own_peer_id=11000010048928b) 14:19:04.148 [Lua] [NetworkServer] Changing num_players from nil to 1 14:19:04.148 [Lua] Players: 1 14:19:04.148 [Lua] Set lobby begin: 14:19:04.148 [Lua] Lobby data level_key = inn_level 14:19:04.148 [Lua] Lobby data num_players = 1 14:19:04.148 [Lua] Lobby data matchmaking = false 14:19:04.148 [Lua] Set lobby end. 14:19:04.215 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 14:19:04.719 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:19:05.981 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 14:19:05.997 [Lua] [PeerSM] 11000010048928b :: on_exit Connecting 14:19:05.997 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 14:19:05.997 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 14:19:05.997 [Lua] [LOCAL RPC] rpc_load_level 26 624580 14:19:07.648 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 14:19:07.648 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 14:19:10.789 [Window] Window => inactive 14:19:17.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:19:17.462 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:19:17.478 [Lua] [LevelTransitionHandler] Level load completed! 14:19:17.478 [Lua] ### Sending rpc_level_loaded 14:19:17.478 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 14:19:17.478 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 14:19:17.494 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 14:19:17.494 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 14:19:17.494 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010048928b:1 14:19:17.494 [Lua] Set lobby begin: 14:19:17.494 [Lua] Lobby data level_key = inn_level 14:19:17.495 [Lua] Lobby data player_slot_1 = 0:0 14:19:17.495 [Lua] Lobby data player_slot_6 = 0:0 14:19:17.495 [Lua] Lobby data num_players = 1 14:19:17.495 [Lua] Lobby data matchmaking = false 14:19:17.495 [Lua] Lobby data player_slot_4 = 0:0 14:19:17.495 [Lua] Lobby data player_slot_5 = 0:0 14:19:17.495 [Lua] Lobby data player_slot_2 = 0:0 14:19:17.495 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:17.495 [Lua] Set lobby end. 14:19:17.495 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 0, profile 3] 14:19:17.495 [Lua] Set lobby begin: 14:19:17.495 [Lua] Lobby data level_key = inn_level 14:19:17.495 [Lua] Lobby data player_slot_1 = 0:0 14:19:17.495 [Lua] Lobby data player_slot_6 = 0:0 14:19:17.495 [Lua] Lobby data num_players = 1 14:19:17.495 [Lua] Lobby data matchmaking = false 14:19:17.495 [Lua] Lobby data player_slot_4 = 0:0 14:19:17.495 [Lua] Lobby data player_slot_5 = 0:0 14:19:17.495 [Lua] Lobby data player_slot_2 = 0:0 14:19:17.495 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:17.495 [Lua] Set lobby end. 14:19:17.495 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 14:19:17.496 [Lua] Set lobby begin: 14:19:17.496 [Lua] Lobby data level_key = inn_level 14:19:17.496 [Lua] Lobby data player_slot_1 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_6 = 0:0 14:19:17.496 [Lua] Lobby data num_players = 1 14:19:17.496 [Lua] Lobby data matchmaking = false 14:19:17.496 [Lua] Lobby data player_slot_4 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_5 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_2 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:17.496 [Lua] Set lobby end. 14:19:17.496 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 14:19:17.496 [Lua] Set lobby begin: 14:19:17.496 [Lua] Lobby data level_key = inn_level 14:19:17.496 [Lua] Lobby data player_slot_1 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_6 = 0:0 14:19:17.496 [Lua] Lobby data num_players = 1 14:19:17.496 [Lua] Lobby data matchmaking = false 14:19:17.496 [Lua] Lobby data player_slot_4 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_5 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_2 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:17.496 [Lua] Set lobby end. 14:19:17.496 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 14:19:17.496 [Lua] Set lobby begin: 14:19:17.496 [Lua] Lobby data level_key = inn_level 14:19:17.496 [Lua] Lobby data player_slot_1 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_6 = 0:0 14:19:17.496 [Lua] Lobby data num_players = 1 14:19:17.496 [Lua] Lobby data matchmaking = false 14:19:17.496 [Lua] Lobby data player_slot_4 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_5 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_2 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:17.496 [Lua] Set lobby end. 14:19:17.496 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 14:19:17.496 [Lua] Set lobby begin: 14:19:17.496 [Lua] Lobby data level_key = inn_level 14:19:17.496 [Lua] Lobby data player_slot_1 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_6 = 0:0 14:19:17.496 [Lua] Lobby data num_players = 1 14:19:17.496 [Lua] Lobby data matchmaking = false 14:19:17.496 [Lua] Lobby data player_slot_4 = 0:0 14:19:17.496 [Lua] Lobby data player_slot_5 = 0:0 14:19:17.497 [Lua] Lobby data player_slot_2 = 0:0 14:19:17.497 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:17.497 [Lua] Set lobby end. 14:19:17.497 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 14:19:17.497 [Lua] ### Sending rpc_level_loaded 14:19:17.497 [Lua] #### Has state machine: false, sender: 11000010048928b, level_id: 26 14:19:17.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:1 my_peer_id:11000010048928b 14:19:17.497 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:19:17.512 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:1 my_peer_id:11000010048928b 14:19:17.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 14:19:17.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 14:19:18.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:19:18.494 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:19:18.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 14:19:18.512 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:19:18.512 [Lua] Set lobby begin: 14:19:18.512 [Lua] Lobby data level_key = inn_level 14:19:18.513 [Lua] Lobby data player_slot_1 = 0:0 14:19:18.513 [Lua] Lobby data player_slot_6 = 0:0 14:19:18.513 [Lua] Lobby data num_players = 1 14:19:18.513 [Lua] Lobby data matchmaking = false 14:19:18.513 [Lua] Lobby data host = 11000010048928b 14:19:18.513 [Lua] Lobby data player_slot_4 = 0:0 14:19:18.513 [Lua] Lobby data player_slot_5 = 0:0 14:19:18.513 [Lua] Lobby data player_slot_2 = 0:0 14:19:18.513 [Lua] Lobby data country_code = US 14:19:18.513 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:18.513 [Lua] Lobby data unique_server_name = R3DSKULL 14:19:18.513 [Lua] Set lobby end. 14:19:18.513 [Lua] [Managers] Destroying state managers... 14:19:18.527 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:19:18.527 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 14:19:18.527 [Lua] [Gamestate] Enter StateIngame HOST 14:19:18.528 [Lua] Set lobby begin: 14:19:18.528 [Lua] Lobby data level_key = inn_level 14:19:18.528 [Lua] Lobby data player_slot_1 = 0:0 14:19:18.528 [Lua] Lobby data selected_level_key = inn_level 14:19:18.528 [Lua] Lobby data player_slot_6 = 0:0 14:19:18.528 [Lua] Lobby data num_players = 1 14:19:18.528 [Lua] Lobby data matchmaking = false 14:19:18.528 [Lua] Lobby data host = 11000010048928b 14:19:18.528 [Lua] Lobby data player_slot_4 = 0:0 14:19:18.528 [Lua] Lobby data player_slot_5 = 0:0 14:19:18.528 [Lua] Lobby data player_slot_2 = 0:0 14:19:18.528 [Lua] Lobby data country_code = US 14:19:18.528 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:18.528 [Lua] Lobby data unique_server_name = R3DSKULL 14:19:18.528 [Lua] Set lobby end. 14:19:18.528 [Lua] [StateIngame] Server ingame 14:19:18.531 [Lua] Set lobby begin: 14:19:18.531 [Lua] Lobby data level_key = inn_level 14:19:18.531 [Lua] Lobby data player_slot_1 = 0:0 14:19:18.531 [Lua] Lobby data selected_level_key = inn_level 14:19:18.531 [Lua] Lobby data player_slot_6 = 0:0 14:19:18.531 [Lua] Lobby data num_players = 1 14:19:18.531 [Lua] Lobby data matchmaking = false 14:19:18.531 [Lua] Lobby data host = 11000010048928b 14:19:18.531 [Lua] Lobby data player_slot_4 = 0:0 14:19:18.531 [Lua] Lobby data difficulty = normal 14:19:18.531 [Lua] Lobby data player_slot_5 = 0:0 14:19:18.531 [Lua] Lobby data player_slot_2 = 0:0 14:19:18.531 [Lua] Lobby data country_code = US 14:19:18.531 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:18.531 [Lua] Lobby data unique_server_name = R3DSKULL 14:19:18.531 [Lua] Set lobby end. 14:19:18.532 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer 14:19:18.532 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer 14:19:18.532 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:19:18.532 [Lua] [Matchmaking] initializing 14:19:18.532 [Lua] [Matchmaking] my_peer_id: 11000010048928b, I am server 14:19:18.532 [Lua] [Matchmaking] register rpcs 14:19:18.532 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:19:18.532 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 14:19:18.532 [Lua] [GameNetworkManager] self.is_server = true 14:19:18.532 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 14:19:18.532 [Network] Setting artificial MTU limit to 65536 14:19:18.533 [Lua] Switching ConflictSettings: to: disabled 14:19:18.533 [Lua] pacing=disabled 14:19:18.533 [Lua] roaming=nil 14:19:18.533 [Lua] disabled=true 14:19:18.533 [Lua] pack_spawning=disabled 14:19:18.533 [Lua] boss=disabled 14:19:18.533 [Lua] horde=disabled 14:19:18.533 [Lua] specials=disabled 14:19:18.533 [Lua] name=disabled 14:19:18.533 [Lua] intensity=disabled 14:19:18.533 [Lua] --- 14:19:18.537 [Lua] [AIInterestPointSystem] Level Seed: 624580 14:19:18.537 [Lua] 14:19:18.537 [Lua] [entity_system_bag] = table 14:19:18.537 [Lua] [entity_system_bag] = metatable 14:19:18.537 [Lua] [startup_data] = table 14:19:18.537 [Lua] [entity_manager] = table 14:19:18.537 [Lua] [entity_manager] = metatable 14:19:18.537 [Lua] [unit_spawner] = table 14:19:18.537 [Lua] [unit_spawner] = metatable 14:19:18.537 [Lua] [unit_storage] = table 14:19:18.537 [Lua] [unit_storage] = metatable 14:19:18.537 [Lua] [dice_keeper] = table 14:19:18.537 [Lua] [dice_keeper] = metatable 14:19:18.537 [Lua] [is_server] = true (boolean) 14:19:18.537 [Lua] [world] = [World] 14:19:18.537 [Lua] [system_api] = table 14:19:18.537 [Lua] [network_lobby] = table 14:19:18.537 [Lua] [network_lobby] = metatable 14:19:18.537 [Lua] [profile_synchronizer] = table 14:19:18.537 [Lua] [profile_synchronizer] = metatable 14:19:18.537 [Lua] [entity_system] = table 14:19:18.537 [Lua] [entity_system] = metatable 14:19:18.537 [Lua] [num_local_human_players] = 1 (number) 14:19:18.537 [Lua] [statistics_db] = table 14:19:18.537 [Lua] [statistics_db] = metatable 14:19:18.537 [Lua] [network_server] = table 14:19:18.537 [Lua] [network_server] = metatable 14:19:18.537 [Lua] [input_manager] = table 14:19:18.537 [Lua] [input_manager] = metatable 14:19:18.537 [Lua] [network_clock] = table 14:19:18.537 [Lua] [network_clock] = metatable 14:19:18.537 [Lua] [network_transmit] = table 14:19:18.537 [Lua] [network_transmit] = metatable 14:19:18.537 [Lua] [free_flight_manager] = table 14:19:18.537 [Lua] [free_flight_manager] = metatable 14:19:18.537 [Lua] [network_manager] = table 14:19:18.537 [Lua] [network_manager] = metatable 14:19:18.537 [Lua] [network_event_delegate] = table 14:19:18.537 [Lua] [network_event_delegate] = metatable 14:19:18.537 [Lua] 14:19:18.538 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:19:18.540 [Lua] [AchievementManager] Achievements using the steam platform 14:19:18.541 [Lua] [StateIngame] Level seed: 624580 14:19:18.541 [Umbra] Init version: 3.4.15 :: 16 threads 14:19:18.541 [Umbra] Tome with `11601` objects loaded. 14:19:18.542 [Umbra] UMBRA Tome loaded. 14:19:18.542 [World] Spawning level. 14:19:18.547 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 14:19:18.731 [Lua] [LevelAnalysis] set_random_seed( 802335616) 14:19:18.735 [Lua] PlayerManager:add_player player_1 14:19:18.738 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:19:18.738 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:19:18.738 [Lua] [IngameUI] init 14:19:18.768 [Lua] [Matchmaking] Cancelling matchmaking 14:19:18.768 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:19:18.768 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:19:18.768 [Lua] Set lobby begin: 14:19:18.768 [Lua] Lobby data level_key = inn_level 14:19:18.768 [Lua] Lobby data player_slot_1 = 0:0 14:19:18.768 [Lua] Lobby data selected_level_key = inn_level 14:19:18.768 [Lua] Lobby data power_level = 365 14:19:18.768 [Lua] Lobby data player_slot_6 = 0:0 14:19:18.768 [Lua] Lobby data num_players = 1 14:19:18.768 [Lua] Lobby data matchmaking = false 14:19:18.768 [Lua] Lobby data host = 11000010048928b 14:19:18.768 [Lua] Lobby data player_slot_4 = 0:0 14:19:18.768 [Lua] Lobby data difficulty = normal 14:19:18.768 [Lua] Lobby data player_slot_5 = 0:0 14:19:18.768 [Lua] Lobby data player_slot_2 = 0:0 14:19:18.768 [Lua] Lobby data country_code = US 14:19:18.768 [Lua] Lobby data player_slot_3 = 11000010048928b:1 14:19:18.768 [Lua] Lobby data unique_server_name = R3DSKULL 14:19:18.768 [Lua] Set lobby end. 14:19:18.769 [Flow] Forge tier 1 14:19:18.769 [Flow] complete_skittergate_legend false 14:19:18.769 [Flow] complete_all_helmgart_levels_recruit true 14:19:18.769 [Flow] WitchHunterLevel:12 14:19:18.769 [Flow] LeaderYes 14:19:18.769 [Flow] ALL PC XP:39065.2 14:19:18.769 [Flow] WH XP:8237.38 14:19:18.769 [Flow] Number of crafted items:0 14:19:18.769 [Flow] Sum of Powe Levels:542 14:19:18.769 [Flow] lodestone diff 1:false 14:19:18.770 [Lua] CurrentConflictSettings disabled 14:19:18.770 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:19:18.772 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:19:18.772 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:19:18.772 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:19:18.772 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 14:19:18.772 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 14:19:18.794 [Lua] MUSIC: nil -> explore 14:19:19.502 [Window] Window => active 14:19:20.183 [Flow] DISABLE 14:19:22.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 14:19:22.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 14:19:22.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 14:19:22.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 14:19:22.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 14:19:22.728 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 14:19:23.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 14:19:23.296 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 14:19:23.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 14:19:24.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 14:19:24.045 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 14:19:24.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:19:24.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:19:24.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:19:24.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:19:24.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:19:24.695 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:19:24.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 14:19:24.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 14:19:24.879 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 14:19:24.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 14:19:25.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 14:19:25.295 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 14:19:25.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 14:19:25.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 14:19:25.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 14:19:25.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 14:19:25.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 14:19:25.962 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 14:19:25.978 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 14:19:25.981 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 14:19:25.995 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 14:19:25.995 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 14:19:25.999 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 14:19:25.999 [Lua] [LOCAL RPC] rpc_loading_synced 14:19:26.012 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 14:19:26.012 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 14:19:26.028 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 14:19:26.028 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 14:19:26.033 [Lua] [LOCAL RPC] rpc_game_started 14:19:26.045 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 14:19:26.045 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 14:19:26.062 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 14:19:26.062 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 14:19:26.066 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 14:19:26.066 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 14:19:26.066 [Lua] PlayerManager:rpc_to_client_spawn_player() 14:19:26.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:19:26.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:19:26.068 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 14:19:26.069 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 14:19:26.413 [Lua] [IngameUI] menu view on_enter start_menu_view 14:19:26.413 [Lua] hero_fullscreen_menu_on_enter 14:19:26.416 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08b20c30 14:19:26.416 [World] Spawning level. 14:19:26.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:19:26.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:19:26.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:19:26.417 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:19:26.417 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 14:19:26.431 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:19:26.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 14:19:26.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 14:19:26.432 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 14:19:26.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:19:26.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 14:19:26.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 14:19:26.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 14:19:26.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 14:19:26.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:19:26.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:19:26.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:19:27.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:19:27.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:19:27.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x4b2, position: 0 14:19:27.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x4b2, position: 27249 14:19:37.097 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 14:19:37.097 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:19:37.116 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:19:37.116 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:19:37.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 14:19:37.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 14:19:37.128 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:19:37.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 14:19:37.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 14:19:37.128 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 14:19:37.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:19:37.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 14:19:37.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 14:19:37.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 14:19:37.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 14:19:37.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:19:37.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:19:37.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:19:37.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:19:37.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:19:38.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:19:38.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:19:38.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 14:19:38.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 14:19:38.828 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:19:39.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 14:19:39.663 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 14:19:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 14:19:39.669 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:19:39.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 14:19:39.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 14:19:39.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 14:19:40.118 [Window] Window => inactive 14:19:40.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 14:19:40.247 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 14:19:40.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:19:40.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:19:40.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:19:42.529 [Window] Window => active 14:19:49.613 [Lua] [GameNetworkManager] destroying game object with go_id=22 14:19:49.615 [Lua] [NetworkServer] Peer 11000010048928b despawned player. 14:19:49.618 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 5 1 14:19:49.618 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 5 for peer id 11000010048928b:1 14:19:49.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:2 my_peer_id:11000010048928b 14:19:49.618 [Lua] Set lobby begin: 14:19:49.618 [Lua] Lobby data level_key = inn_level 14:19:49.618 [Lua] Lobby data player_slot_1 = 0:0 14:19:49.618 [Lua] Lobby data selected_level_key = inn_level 14:19:49.619 [Lua] Lobby data power_level = 365 14:19:49.619 [Lua] Lobby data player_slot_6 = 0:0 14:19:49.619 [Lua] Lobby data num_players = 1 14:19:49.619 [Lua] Lobby data matchmaking = false 14:19:49.619 [Lua] Lobby data host = 11000010048928b 14:19:49.619 [Lua] Lobby data player_slot_4 = 0:0 14:19:49.619 [Lua] Lobby data difficulty = normal 14:19:49.619 [Lua] Lobby data player_slot_5 = 0:0 14:19:49.619 [Lua] Lobby data player_slot_2 = 0:0 14:19:49.619 [Lua] Lobby data country_code = US 14:19:49.619 [Lua] Lobby data player_slot_3 = 0:0 14:19:49.619 [Lua] Lobby data unique_server_name = R3DSKULL 14:19:49.619 [Lua] Set lobby end. 14:19:49.619 [Lua] Set lobby begin: 14:19:49.619 [Lua] Lobby data level_key = inn_level 14:19:49.619 [Lua] Lobby data player_slot_1 = 0:0 14:19:49.619 [Lua] Lobby data selected_level_key = inn_level 14:19:49.619 [Lua] Lobby data power_level = 365 14:19:49.619 [Lua] Lobby data player_slot_6 = 0:0 14:19:49.619 [Lua] Lobby data num_players = 1 14:19:49.619 [Lua] Lobby data matchmaking = false 14:19:49.619 [Lua] Lobby data host = 11000010048928b 14:19:49.619 [Lua] Lobby data player_slot_4 = 0:0 14:19:49.619 [Lua] Lobby data difficulty = normal 14:19:49.619 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:19:49.619 [Lua] Lobby data player_slot_2 = 0:0 14:19:49.619 [Lua] Lobby data country_code = US 14:19:49.619 [Lua] Lobby data player_slot_3 = 0:0 14:19:49.619 [Lua] Lobby data unique_server_name = R3DSKULL 14:19:49.619 [Lua] Set lobby end. 14:19:49.619 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 3, profile 5] 14:19:49.619 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010048928b 14:19:49.630 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 14:19:49.630 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 14:19:49.634 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 5 1 1 14:19:49.634 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:2 my_peer_id:11000010048928b 14:19:49.634 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:3 my_peer_id:11000010048928b 14:19:49.645 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 14:19:49.650 [Save] Saving `save_data` 14:19:49.652 [Save] Save done 14:19:49.652 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:3 my_peer_id:11000010048928b 14:19:49.652 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:19:49.652 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 14:19:49.679 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:19:49.679 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 14:19:49.700 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:19:49.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2, InventoryPackageSynchronizerClient 14:19:49.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient 14:19:49.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 14:19:49.705 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:19:49.705 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 14:19:49.709 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 14:19:49.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient 14:19:49.710 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 14:19:49.713 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:19:49.713 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:19:49.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 14:19:49.714 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:19:49.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 14:19:49.714 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:19:49.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 14:19:49.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 14:19:49.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 14:19:49.965 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 14:19:49.966 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:19:50.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:19:50.280 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:19:50.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 14:19:50.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 14:19:50.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 14:19:50.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 14:19:51.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 14:19:51.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 14:19:51.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 14:19:51.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 14:19:51.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 14:19:51.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 14:19:51.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 14:19:51.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 14:19:51.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:19:51.996 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 14:19:51.999 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3 14:19:52.014 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 14:19:52.014 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 14:19:52.017 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3 14:19:52.017 [Lua] [LOCAL RPC] rpc_loading_synced 14:19:52.029 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 14:19:52.029 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 14:19:52.046 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 14:19:52.046 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 14:19:52.062 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 14:19:52.062 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 14:19:52.079 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 14:19:52.079 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 14:19:52.082 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9972, -0.246243, 6.19272) Vector4(0, 0, 0.707106, -0.707107) false 100 100 1 1 1 14:19:52.082 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 5, Vector3(-18.9972, -0.246243, 6.19272), Vector4(0, 0, 0.707106, -0.707107)) 14:19:52.082 [Lua] PlayerManager:rpc_to_client_spawn_player() 14:19:52.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:19:52.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:19:52.084 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 14:19:52.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 14:19:52.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:19:52.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:19:54.597 [Lua] [IngameUI] menu view on_exit start_menu_view 14:19:54.597 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 14:19:54.597 [Lua] hero_fullscreen_menu_on_exit 14:19:54.599 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08b20c30 14:19:54.599 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:19:54.599 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:19:54.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 14:19:54.679 [Lua] Set lobby begin: 14:19:54.679 [Lua] Lobby data level_key = inn_level 14:19:54.679 [Lua] Lobby data player_slot_1 = 0:0 14:19:54.679 [Lua] Lobby data selected_level_key = inn_level 14:19:54.679 [Lua] Lobby data power_level = 378 14:19:54.679 [Lua] Lobby data player_slot_6 = 0:0 14:19:54.679 [Lua] Lobby data num_players = 1 14:19:54.679 [Lua] Lobby data matchmaking = false 14:19:54.679 [Lua] Lobby data host = 11000010048928b 14:19:54.679 [Lua] Lobby data player_slot_4 = 0:0 14:19:54.679 [Lua] Lobby data difficulty = normal 14:19:54.679 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:19:54.679 [Lua] Lobby data player_slot_2 = 0:0 14:19:54.679 [Lua] Lobby data country_code = US 14:19:54.680 [Lua] Lobby data player_slot_3 = 0:0 14:19:54.680 [Lua] Lobby data unique_server_name = R3DSKULL 14:19:54.680 [Lua] Set lobby end. 14:20:01.914 [Lua] [IngameUI] menu view on_enter hero_view 14:20:01.917 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06016030 14:20:01.917 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:20:01.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:20:01.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:20:01.933 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:20:01.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:20:01.938 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:20:02.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:20:02.481 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:20:02.489 [World] Spawning level. 14:20:02.503 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:20:02.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 14:20:02.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:20:02.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:20:02.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:02.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 14:20:02.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:02.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:20:11.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:11.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 14:20:11.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:11.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:20:21.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:21.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 14:20:21.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:21.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:20:21.355 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:4 my_peer_id:11000010048928b 14:20:21.371 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 4 14:20:21.371 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:4 my_peer_id:11000010048928b 14:20:21.379 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 14:20:21.387 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 14:20:21.403 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 14:20:24.763 [Lua] Set lobby begin: 14:20:24.763 [Lua] Lobby data level_key = inn_level 14:20:24.763 [Lua] Lobby data player_slot_1 = 0:0 14:20:24.763 [Lua] Lobby data selected_level_key = inn_level 14:20:24.763 [Lua] Lobby data power_level = 383 14:20:24.763 [Lua] Lobby data player_slot_6 = 0:0 14:20:24.763 [Lua] Lobby data num_players = 1 14:20:24.763 [Lua] Lobby data matchmaking = false 14:20:24.763 [Lua] Lobby data host = 11000010048928b 14:20:24.763 [Lua] Lobby data player_slot_4 = 0:0 14:20:24.763 [Lua] Lobby data difficulty = normal 14:20:24.763 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:20:24.763 [Lua] Lobby data player_slot_2 = 0:0 14:20:24.763 [Lua] Lobby data country_code = US 14:20:24.763 [Lua] Lobby data player_slot_3 = 0:0 14:20:24.763 [Lua] Lobby data unique_server_name = R3DSKULL 14:20:24.763 [Lua] Set lobby end. 14:20:34.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:34.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 14:20:34.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:34.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:20:35.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:5 my_peer_id:11000010048928b 14:20:35.021 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 5 14:20:35.021 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:5 my_peer_id:11000010048928b 14:20:35.030 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 14:20:35.038 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5 14:20:35.056 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 5 14:20:37.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:37.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 14:20:37.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:37.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:20:37.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:6 my_peer_id:11000010048928b 14:20:37.071 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 6 14:20:37.071 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:6 my_peer_id:11000010048928b 14:20:37.080 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 14:20:37.088 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6 14:20:37.107 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6 14:20:39.797 [Lua] Set lobby begin: 14:20:39.797 [Lua] Lobby data level_key = inn_level 14:20:39.797 [Lua] Lobby data player_slot_1 = 0:0 14:20:39.797 [Lua] Lobby data selected_level_key = inn_level 14:20:39.797 [Lua] Lobby data power_level = 399 14:20:39.798 [Lua] Lobby data player_slot_6 = 0:0 14:20:39.798 [Lua] Lobby data num_players = 1 14:20:39.798 [Lua] Lobby data matchmaking = false 14:20:39.798 [Lua] Lobby data host = 11000010048928b 14:20:39.798 [Lua] Lobby data player_slot_4 = 0:0 14:20:39.798 [Lua] Lobby data difficulty = normal 14:20:39.798 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:20:39.798 [Lua] Lobby data player_slot_2 = 0:0 14:20:39.798 [Lua] Lobby data country_code = US 14:20:39.798 [Lua] Lobby data player_slot_3 = 0:0 14:20:39.798 [Lua] Lobby data unique_server_name = R3DSKULL 14:20:39.798 [Lua] Set lobby end. 14:20:41.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:41.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 14:20:41.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:41.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:20:43.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:43.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:20:43.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:20:43.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:43.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:20:43.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:7 my_peer_id:11000010048928b 14:20:43.136 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 4 7 14:20:43.136 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:7 my_peer_id:11000010048928b 14:20:43.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:20:43.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 14:20:43.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 14:20:43.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 14:20:43.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 14:20:43.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 14:20:43.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 14:20:43.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 14:20:43.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:20:43.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:20:43.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:20:43.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 14:20:44.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 14:20:44.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 14:20:44.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 14:20:44.814 [Lua] Set lobby begin: 14:20:44.814 [Lua] Lobby data level_key = inn_level 14:20:44.814 [Lua] Lobby data player_slot_1 = 0:0 14:20:44.814 [Lua] Lobby data selected_level_key = inn_level 14:20:44.814 [Lua] Lobby data power_level = 398 14:20:44.814 [Lua] Lobby data player_slot_6 = 0:0 14:20:44.814 [Lua] Lobby data num_players = 1 14:20:44.814 [Lua] Lobby data matchmaking = false 14:20:44.814 [Lua] Lobby data host = 11000010048928b 14:20:44.814 [Lua] Lobby data player_slot_4 = 0:0 14:20:44.814 [Lua] Lobby data difficulty = normal 14:20:44.814 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:20:44.814 [Lua] Lobby data player_slot_2 = 0:0 14:20:44.814 [Lua] Lobby data country_code = US 14:20:44.814 [Lua] Lobby data player_slot_3 = 0:0 14:20:44.814 [Lua] Lobby data unique_server_name = R3DSKULL 14:20:44.814 [Lua] Set lobby end. 14:20:45.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 14:20:45.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 14:20:45.215 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 14:20:45.222 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7 14:20:45.239 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7 14:20:45.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:20:45.771 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:45.771 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:45.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:45.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:45.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:20:45.780 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:20:45.780 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 14:20:45.781 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:20:45.781 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:21:04.667 [EACServer] [Cerberus] [Backend] Connection established. 14:23:04.795 [EACServer] [Cerberus] [Backend] Disconnected. 14:23:45.075 [Window] Window => inactive 14:24:26.295 [Window] Window => active 14:24:27.674 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 14:24:27.674 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:24:27.676 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:24:27.676 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:24:27.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:24:28.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:24:28.251 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:24:28.258 [World] Spawning level. 14:24:28.273 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:24:28.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:24:28.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:24:28.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:24:28.304 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:24:28.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:28.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:28.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:24:28.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:24:28.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:28.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:24:29.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:29.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:29.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 14:24:29.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:29.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:24:29.541 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:8 my_peer_id:11000010048928b 14:24:29.558 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 5 8 14:24:29.558 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:8 my_peer_id:11000010048928b 14:24:29.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 14:24:29.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:24:29.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient 14:24:29.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient 14:24:29.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient 14:24:29.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient 14:24:29.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 14:24:29.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 14:24:29.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 14:24:30.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 14:24:30.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 14:24:30.217 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 14:24:30.224 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8 14:24:30.240 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8 14:24:30.568 [Lua] Set lobby begin: 14:24:30.568 [Lua] Lobby data level_key = inn_level 14:24:30.568 [Lua] Lobby data player_slot_1 = 0:0 14:24:30.568 [Lua] Lobby data selected_level_key = inn_level 14:24:30.568 [Lua] Lobby data power_level = 399 14:24:30.568 [Lua] Lobby data player_slot_6 = 0:0 14:24:30.568 [Lua] Lobby data num_players = 1 14:24:30.568 [Lua] Lobby data matchmaking = false 14:24:30.568 [Lua] Lobby data host = 11000010048928b 14:24:30.568 [Lua] Lobby data player_slot_4 = 0:0 14:24:30.568 [Lua] Lobby data difficulty = normal 14:24:30.568 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:24:30.568 [Lua] Lobby data player_slot_2 = 0:0 14:24:30.568 [Lua] Lobby data country_code = US 14:24:30.568 [Lua] Lobby data player_slot_3 = 0:0 14:24:30.568 [Lua] Lobby data unique_server_name = R3DSKULL 14:24:30.568 [Lua] Set lobby end. 14:24:34.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:34.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:24:34.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:24:34.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:34.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:24:34.891 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:9 my_peer_id:11000010048928b 14:24:34.908 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 6 9 14:24:34.908 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:9 my_peer_id:11000010048928b 14:24:34.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:24:34.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 14:24:34.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 14:24:34.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 14:24:34.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 14:24:34.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 14:24:35.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 14:24:35.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 14:24:35.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:24:35.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:24:35.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 14:24:35.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 14:24:35.601 [Lua] Set lobby begin: 14:24:35.601 [Lua] Lobby data level_key = inn_level 14:24:35.601 [Lua] Lobby data player_slot_1 = 0:0 14:24:35.601 [Lua] Lobby data selected_level_key = inn_level 14:24:35.601 [Lua] Lobby data power_level = 398 14:24:35.601 [Lua] Lobby data player_slot_6 = 0:0 14:24:35.601 [Lua] Lobby data num_players = 1 14:24:35.601 [Lua] Lobby data matchmaking = false 14:24:35.601 [Lua] Lobby data host = 11000010048928b 14:24:35.601 [Lua] Lobby data player_slot_4 = 0:0 14:24:35.601 [Lua] Lobby data difficulty = normal 14:24:35.601 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:24:35.601 [Lua] Lobby data player_slot_2 = 0:0 14:24:35.601 [Lua] Lobby data country_code = US 14:24:35.601 [Lua] Lobby data player_slot_3 = 0:0 14:24:35.601 [Lua] Lobby data unique_server_name = R3DSKULL 14:24:35.601 [Lua] Set lobby end. 14:24:35.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 14:24:35.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 14:24:35.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 14:24:36.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 14:24:36.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 14:24:36.200 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 14:24:36.207 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9 14:24:36.224 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9 14:24:38.355 [Lua] [IngameUI] menu view on_exit hero_view 14:24:38.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06016030 14:24:38.359 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:24:38.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:24:38.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:24:38.359 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:38.359 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:38.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:38.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:38.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:38.368 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:24:38.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:24:38.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:24:39.582 [Window] Window => inactive 14:24:43.368 [Lua] PlayFabMirror:_commit_internal 1 14:24:43.368 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 2 14:24:43.368 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 3 14:24:43.368 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:24:43.369 [Lua] generate_backend_stats 11000010048928b:1 14:24:43.371 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:24:43.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 2 14:24:43.992 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 2 14:24:44.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 3 14:24:44.190 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 3 14:24:44.202 [Lua] commit result success 1 14:24:48.577 [Window] Window => active 14:24:50.520 [Lua] [IngameUI] menu view on_enter hero_view 14:24:50.522 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06016030 14:24:50.522 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:24:50.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:24:50.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:24:50.534 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:24:50.534 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:24:50.539 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:24:51.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:24:51.034 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:24:51.041 [World] Spawning level. 14:24:51.056 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:24:51.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:24:51.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:24:51.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:24:51.088 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:24:51.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:51.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:51.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:24:51.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:24:51.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:51.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:24:52.341 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:24:52.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:52.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:52.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:52.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:52.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:24:52.351 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:24:52.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 14:24:52.352 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:24:52.352 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:25:05.488 [EACServer] [Cerberus] [Backend] Connection established. 14:25:28.861 [Window] Window => inactive 14:25:31.448 [Window] Window => active 14:25:32.020 [Lua] [IngameUI] menu view on_exit hero_view 14:25:32.023 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06016030 14:25:32.023 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:25:32.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:25:32.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 14:25:38.287 [Lua] [IngameUI] menu view on_enter hero_view 14:25:38.290 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06016030 14:25:38.290 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 14:25:42.068 [Lua] PlayFabMirror:_commit_internal 2 14:25:42.068 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:25:42.069 [Lua] generate_backend_stats 11000010048928b:1 14:25:42.071 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:25:42.085 [Lua] commit result success 2 14:25:42.205 [Lua] [PlayFabRequestQueue] Enqueuing request generateQuestRewards 4 14:25:42.219 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 4 1 14:25:42.592 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 14:25:42.592 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 4 14:25:43.006 [Lua] [PlayFabRequestQueue] Request Success generateQuestRewards 4 14:25:43.007 [Save] Saving `save_data` 14:25:43.008 [Save] Save done 14:25:48.320 [Lua] [IngameUI] menu view on_exit hero_view 14:25:48.323 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06016030 14:25:48.323 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 14:25:53.052 [Lua] PlayFabMirror:_commit_internal 3 14:25:53.052 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:25:53.053 [Lua] generate_backend_stats 11000010048928b:1 14:25:53.055 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:25:53.069 [Lua] commit result success 3 14:25:55.153 [Lua] [IngameUI] menu view on_enter start_game_view 14:25:55.156 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08b22120 14:25:55.156 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:25:55.156 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 14:25:55.156 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:25:55.157 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 14:25:55.157 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 14:25:56.437 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:25:56.437 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 14:25:56.437 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:25:56.438 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 14:25:56.438 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:25:58.787 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:25:58.787 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:25:58.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:25:58.787 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:25:58.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:26:00.387 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 14:26:00.387 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:26:00.387 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 14:26:00.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:26:00.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:26:02.520 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 14:26:02.520 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 14:26:02.536 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 14:26:11.045 [Window] Window => inactive 14:26:21.679 [Window] Window => active 14:26:22.575 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:26:22.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 14:26:22.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:26:22.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:26:22.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:26:30.871 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 14:26:30.871 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:26:30.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 14:26:30.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:26:30.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:26:32.354 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 14:26:32.354 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 14:26:32.354 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:26:32.354 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 14:26:32.354 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 14:26:42.722 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 14:26:42.722 [Lua] ............................................................................................................ 14:26:42.722 [Lua] ............................................................................................................ 14:26:42.722 [Lua] GAME START SETTINGS -> Level: military | Difficulty: normal | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 14:26:42.722 [Lua] ............................................................................................................ 14:26:42.722 [Lua] ............................................................................................................ 14:26:42.722 [Lua] [Matchmaking] Cancelling matchmaking 14:26:42.722 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:26:42.737 [Lua] LEVEL KEY: military 14:26:42.737 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:26:42.737 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:26:42.739 [Lua] Set lobby begin: 14:26:42.739 [Lua] Lobby data level_key = inn_level 14:26:42.739 [Lua] Lobby data player_slot_1 = 0:0 14:26:42.739 [Lua] Lobby data selected_level_key = inn_level 14:26:42.739 [Lua] Lobby data power_level = 398 14:26:42.739 [Lua] Lobby data player_slot_6 = 0:0 14:26:42.739 [Lua] Lobby data num_players = 1 14:26:42.739 [Lua] Lobby data matchmaking = false 14:26:42.739 [Lua] Lobby data host = 11000010048928b 14:26:42.739 [Lua] Lobby data player_slot_4 = 0:0 14:26:42.739 [Lua] Lobby data difficulty = normal 14:26:42.739 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:26:42.739 [Lua] Lobby data player_slot_2 = 0:0 14:26:42.739 [Lua] Lobby data country_code = US 14:26:42.739 [Lua] Lobby data player_slot_3 = 0:0 14:26:42.739 [Lua] Lobby data unique_server_name = R3DSKULL 14:26:42.739 [Lua] Set lobby end. 14:26:42.739 [Lua] [PartyManager] Leader is set to 11000010048928b 14:26:42.740 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 14:26:42.740 [Lua] [LevelTransitionHandler] set_next_level( military ) 14:26:42.740 [Lua] Set lobby begin: 14:26:42.740 [Lua] Lobby data twitch_enabled = false 14:26:42.740 [Lua] Lobby data power_level = 398 14:26:42.740 [Lua] Lobby data player_slot_6 = 0:0 14:26:42.740 [Lua] Lobby data num_players = 1 14:26:42.740 [Lua] Lobby data host = 11000010048928b 14:26:42.740 [Lua] Lobby data game_mode = custom 14:26:42.740 [Lua] Lobby data difficulty = normal 14:26:42.740 [Lua] Lobby data player_slot_1 = 0:0 14:26:42.740 [Lua] Lobby data selected_level_key = military 14:26:42.740 [Lua] Lobby data quick_game = false 14:26:42.740 [Lua] Lobby data matchmaking = true 14:26:42.740 [Lua] Lobby data level_key = inn_level 14:26:42.740 [Lua] Lobby data player_slot_4 = 0:0 14:26:42.740 [Lua] Lobby data unique_server_name = R3DSKULL 14:26:42.740 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:26:42.740 [Lua] Lobby data player_slot_2 = 0:0 14:26:42.740 [Lua] Lobby data country_code = US 14:26:42.740 [Lua] Lobby data player_slot_3 = 0:0 14:26:42.740 [Lua] Lobby data eac_authorized = true 14:26:42.740 [Lua] Set lobby end. 14:26:42.740 [Lua] Set lobby begin: 14:26:42.740 [Lua] Lobby data twitch_enabled = false 14:26:42.740 [Lua] Lobby data power_level = 398 14:26:42.740 [Lua] Lobby data player_slot_6 = 0:0 14:26:42.740 [Lua] Lobby data num_players = 1 14:26:42.740 [Lua] Lobby data host = 11000010048928b 14:26:42.740 [Lua] Lobby data game_mode = custom 14:26:42.740 [Lua] Lobby data is_private = false 14:26:42.740 [Lua] Lobby data difficulty = normal 14:26:42.741 [Lua] Lobby data player_slot_1 = 0:0 14:26:42.741 [Lua] Lobby data selected_level_key = military 14:26:42.741 [Lua] Lobby data quick_game = false 14:26:42.741 [Lua] Lobby data matchmaking = true 14:26:42.741 [Lua] Lobby data level_key = inn_level 14:26:42.741 [Lua] Lobby data player_slot_4 = 0:0 14:26:42.741 [Lua] Lobby data unique_server_name = R3DSKULL 14:26:42.741 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:26:42.741 [Lua] Lobby data player_slot_2 = 0:0 14:26:42.741 [Lua] Lobby data country_code = US 14:26:42.741 [Lua] Lobby data player_slot_3 = 0:0 14:26:42.741 [Lua] Lobby data eac_authorized = true 14:26:42.741 [Lua] Set lobby end. 14:26:42.744 [Lua] [ChatManager][1]System: Starting hosted game... 14:26:42.744 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:26:42.744 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:26:42.748 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 14:26:42.838 [Lua] [IngameUI] menu view on_exit start_game_view 14:26:42.838 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:26:42.839 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:26:42.839 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 14:26:42.839 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 14:26:42.840 [Save] Saving `save_data` 14:26:42.842 [Save] Save done 14:26:42.843 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08b22120 14:26:51.136 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:26:51.138 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:26:51.138 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 14:26:51.138 [Lua] [LevelTransitionHandler] set_next_level( military ) 14:26:51.138 [Lua] Set lobby begin: 14:26:51.138 [Lua] Lobby data twitch_enabled = false 14:26:51.138 [Lua] Lobby data power_level = 398 14:26:51.138 [Lua] Lobby data player_slot_6 = 0:0 14:26:51.138 [Lua] Lobby data num_players = 1 14:26:51.138 [Lua] Lobby data host = 11000010048928b 14:26:51.138 [Lua] Lobby data game_mode = custom 14:26:51.138 [Lua] Lobby data is_private = false 14:26:51.138 [Lua] Lobby data difficulty = normal 14:26:51.138 [Lua] Lobby data player_slot_1 = 0:0 14:26:51.138 [Lua] Lobby data selected_level_key = military 14:26:51.139 [Lua] Lobby data quick_game = false 14:26:51.139 [Lua] Lobby data matchmaking = true 14:26:51.139 [Lua] Lobby data level_key = inn_level 14:26:51.139 [Lua] Lobby data player_slot_4 = 0:0 14:26:51.139 [Lua] Lobby data unique_server_name = R3DSKULL 14:26:51.139 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:26:51.139 [Lua] Lobby data player_slot_2 = 0:0 14:26:51.139 [Lua] Lobby data country_code = US 14:26:51.139 [Lua] Lobby data player_slot_3 = 0:0 14:26:51.139 [Lua] Lobby data eac_authorized = true 14:26:51.139 [Lua] Set lobby end. 14:26:51.140 [Lua] Set lobby begin: 14:26:51.140 [Lua] Lobby data twitch_enabled = false 14:26:51.140 [Lua] Lobby data power_level = 398 14:26:51.140 [Lua] Lobby data player_slot_6 = 0:0 14:26:51.140 [Lua] Lobby data num_players = 1 14:26:51.140 [Lua] Lobby data host = 11000010048928b 14:26:51.140 [Lua] Lobby data game_mode = custom 14:26:51.140 [Lua] Lobby data is_private = false 14:26:51.140 [Lua] Lobby data difficulty = normal 14:26:51.140 [Lua] Lobby data player_slot_1 = 0:0 14:26:51.140 [Lua] Lobby data selected_level_key = military 14:26:51.140 [Lua] Lobby data quick_game = false 14:26:51.140 [Lua] Lobby data matchmaking = true 14:26:51.140 [Lua] Lobby data level_key = inn_level 14:26:51.140 [Lua] Lobby data player_slot_4 = 0:0 14:26:51.140 [Lua] Lobby data unique_server_name = R3DSKULL 14:26:51.140 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:26:51.140 [Lua] Lobby data player_slot_2 = 0:0 14:26:51.140 [Lua] Lobby data country_code = US 14:26:51.140 [Lua] Lobby data player_slot_3 = 0:0 14:26:51.140 [Lua] Lobby data eac_authorized = true 14:26:51.140 [Lua] Set lobby end. 14:26:51.140 [Lua] [NetworkServer] Entering post game 14:26:51.140 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 14:26:51.140 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 14:26:51.141 [Lua] Complete level triggered. 14:26:51.142 [Lua] [NetworkServer] Entering post game 14:26:51.142 [Lua] gm_event_end_conditions_met false false 14:26:51.142 [Lua] PlayFabMirror:_commit_internal nil 14:26:51.142 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:26:51.142 [Save] Saving `save_data` 14:26:51.142 [Lua] generate_backend_stats 11000010048928b:1 14:26:51.143 [Save] Save done 14:26:51.144 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:26:51.144 [Save] Saving `save_data` 14:26:51.145 [Lua] TRANSITION nil nil military 14:26:51.145 [Lua] Transition type "military", is server: true 14:26:51.145 [Lua] [NetworkServer] Current level key military 14:26:51.145 [Lua] [LevelTransitionHandler] Generated new level_seed: 5071300 14:26:51.145 [Lua] [GameNetworkManager] Leaving game... 14:26:51.145 [Lua] [GameNetworkManager] Shutting down game session host. 14:26:51.145 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:26:51.145 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:26:51.145 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=452.48 14:26:51.146 [Save] Save done 14:26:51.153 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:26:51.153 [Lua] commit result success 4 14:26:51.439 [Lua] Set lobby begin: 14:26:51.439 [Lua] Lobby data twitch_enabled = false 14:26:51.440 [Lua] Lobby data power_level = 0 14:26:51.440 [Lua] Lobby data player_slot_6 = 0:0 14:26:51.440 [Lua] Lobby data num_players = 1 14:26:51.440 [Lua] Lobby data host = 11000010048928b 14:26:51.440 [Lua] Lobby data game_mode = custom 14:26:51.440 [Lua] Lobby data is_private = false 14:26:51.440 [Lua] Lobby data difficulty = normal 14:26:51.440 [Lua] Lobby data player_slot_1 = 0:0 14:26:51.440 [Lua] Lobby data selected_level_key = military 14:26:51.440 [Lua] Lobby data quick_game = false 14:26:51.440 [Lua] Lobby data matchmaking = true 14:26:51.440 [Lua] Lobby data level_key = inn_level 14:26:51.440 [Lua] Lobby data player_slot_4 = 0:0 14:26:51.440 [Lua] Lobby data unique_server_name = R3DSKULL 14:26:51.440 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:26:51.441 [Lua] Lobby data player_slot_2 = 0:0 14:26:51.441 [Lua] Lobby data country_code = US 14:26:51.441 [Lua] Lobby data player_slot_3 = 0:0 14:26:51.441 [Lua] Lobby data eac_authorized = true 14:26:51.441 [Lua] Set lobby end. 14:26:53.170 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 14:26:53.170 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 14:26:53.170 [Lua] Clearing all global lookup lists 14:26:53.170 [Lua] [EquipmentUI] - Destroy 14:26:53.170 [Lua] [GamePadEquipmentUI] - Destroy 14:26:53.170 [Lua] [AbilityUI] - Destroy 14:26:53.170 [Lua] [GamePadAbilityUI] - Destroy 14:26:53.170 [Lua] [IngamePlayerListUI] - Destroy 14:26:53.171 [Lua] [IngameUI] destroy 14:26:53.176 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 14:26:53.223 [Lua] [Managers] Destroying state managers... 14:26:53.230 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 14:26:53.230 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 14:26:53.230 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 14:26:53.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 14:26:53.230 [Lua] [Matchmaking] unregister rpcs 14:26:53.231 [Lua] [Gamestate] Enter state StateLoading 14:26:53.232 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:26:53.232 [Lua] [Matchmaking] register rpcs 14:26:53.232 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:26:53.232 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:26:53.232 [Lua] registering RPCs 14:26:53.232 [Lua] Set lobby begin: 14:26:53.232 [Lua] Lobby data twitch_enabled = false 14:26:53.232 [Lua] Lobby data power_level = 0 14:26:53.232 [Lua] Lobby data player_slot_6 = 0:0 14:26:53.232 [Lua] Lobby data num_players = 1 14:26:53.232 [Lua] Lobby data host = 11000010048928b 14:26:53.232 [Lua] Lobby data game_mode = custom 14:26:53.232 [Lua] Lobby data is_private = false 14:26:53.232 [Lua] Lobby data difficulty = normal 14:26:53.232 [Lua] Lobby data player_slot_1 = 0:0 14:26:53.232 [Lua] Lobby data selected_level_key = military 14:26:53.233 [Lua] Lobby data quick_game = false 14:26:53.233 [Lua] Lobby data matchmaking = true 14:26:53.233 [Lua] Lobby data level_key = military 14:26:53.233 [Lua] Lobby data player_slot_4 = 0:0 14:26:53.233 [Lua] Lobby data unique_server_name = R3DSKULL 14:26:53.233 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:26:53.233 [Lua] Lobby data player_slot_2 = 0:0 14:26:53.233 [Lua] Lobby data country_code = US 14:26:53.233 [Lua] Lobby data player_slot_3 = 0:0 14:26:53.233 [Lua] Lobby data eac_authorized = true 14:26:53.233 [Lua] Set lobby end. 14:26:53.233 [Lua] MUSIC MANAGER unmute_all_world_sounds 94183 0 14:26:53.233 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 5 14:26:53.234 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 5 14:26:53.235 [Lua] ### Sending rpc_level_loaded 14:26:53.235 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 14:26:53.235 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 14:26:53.235 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 14:26:53.235 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 14:26:53.235 [Lua] [LevelTransitionHandler] load_level military 14:26:53.308 [Umbra] Unload tome 14:26:53.390 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:26:53.390 [Lua] [LevelTransitionHandler] Loading level: "military" 14:26:53.390 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 14:26:53.390 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:26:53.390 [Lua] [LOCAL RPC] rpc_load_level 7 5071300 14:26:53.733 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 5 14:26:53.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 14:26:53.782 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 14:26:53.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 14:26:53.812 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_02 94184 0 14:26:53.819 [Lua] MUSIC MANAGER Play_loading_screen_music 94185 0 14:26:54.136 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 14:27:04.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 14:27:04.348 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 14:27:04.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 14:27:04.364 [Lua] [LevelTransitionHandler] Level load completed! 14:27:04.364 [Lua] ### Sending rpc_level_loaded 14:27:04.364 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 7 14:27:04.364 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 14:27:04.381 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 14:27:04.381 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 14:27:04.398 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 14:27:04.398 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 14:27:04.398 [Lua] [LOCAL RPC] rpc_loading_synced 14:27:05.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:27:05.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:27:05.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:27:05.615 [EACServer] [Cerberus] [Backend] Disconnected. 14:27:05.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:27:05.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:27:05.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:27:06.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:27:06.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:27:06.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:27:07.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:27:07.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:27:07.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:27:07.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:27:07.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:27:07.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:27:08.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:27:08.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:27:08.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:27:08.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:27:08.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:27:08.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:27:09.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:27:09.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:27:09.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:27:09.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:27:09.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:27:09.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:27:10.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:27:10.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:27:10.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:27:11.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:27:11.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:27:11.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:27:11.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:27:11.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:27:11.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:27:12.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:27:12.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:27:12.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 14:27:13.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 14:27:13.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 14:27:13.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:27:13.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:27:13.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:27:13.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:27:14.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:27:14.466 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:27:14.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 14:27:15.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 14:27:15.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 14:27:15.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:27:15.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:27:15.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:27:15.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:27:16.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:27:16.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:27:16.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:27:16.733 [Window] Window => inactive 14:27:17.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:27:17.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:27:17.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:27:18.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:27:18.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:27:18.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:27:18.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:27:18.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:27:18.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 14:27:19.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 14:27:19.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 14:27:19.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:27:20.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:27:20.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:27:20.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:27:20.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:27:20.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:27:20.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:27:20.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:27:20.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:27:20.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:27:21.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:27:21.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:27:21.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:27:21.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:27:21.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:27:21.239 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:27:22.239 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:27:22.239 [Lua] [Matchmaking] unregister rpcs 14:27:22.239 [Lua] Set lobby begin: 14:27:22.239 [Lua] Lobby data twitch_enabled = false 14:27:22.239 [Lua] Lobby data power_level = 0 14:27:22.239 [Lua] Lobby data player_slot_6 = 0:0 14:27:22.239 [Lua] Lobby data num_players = 1 14:27:22.239 [Lua] Lobby data host = 11000010048928b 14:27:22.239 [Lua] Lobby data game_mode = custom 14:27:22.239 [Lua] Lobby data is_private = false 14:27:22.239 [Lua] Lobby data difficulty = normal 14:27:22.239 [Lua] Lobby data player_slot_1 = 0:0 14:27:22.240 [Lua] Lobby data selected_level_key = military 14:27:22.240 [Lua] Lobby data quick_game = false 14:27:22.240 [Lua] Lobby data matchmaking = true 14:27:22.240 [Lua] Lobby data level_key = military 14:27:22.240 [Lua] Lobby data player_slot_4 = 0:0 14:27:22.240 [Lua] Lobby data unique_server_name = R3DSKULL 14:27:22.240 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:27:22.240 [Lua] Lobby data player_slot_2 = 0:0 14:27:22.240 [Lua] Lobby data country_code = US 14:27:22.240 [Lua] Lobby data player_slot_3 = 0:0 14:27:22.240 [Lua] Lobby data eac_authorized = true 14:27:22.240 [Lua] Set lobby end. 14:27:22.240 [Lua] [Managers] Destroying state managers... 14:27:22.241 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 14:27:22.241 [Lua] MUSIC MANAGER Stop_loading_screen_music 94186 0 14:27:22.241 [Lua] [Gamestate] Enter StateIngame HOST 14:27:22.241 [Lua] Set lobby begin: 14:27:22.241 [Lua] Lobby data twitch_enabled = false 14:27:22.241 [Lua] Lobby data power_level = 0 14:27:22.241 [Lua] Lobby data player_slot_6 = 0:0 14:27:22.241 [Lua] Lobby data num_players = 1 14:27:22.241 [Lua] Lobby data host = 11000010048928b 14:27:22.241 [Lua] Lobby data game_mode = custom 14:27:22.241 [Lua] Lobby data is_private = false 14:27:22.241 [Lua] Lobby data difficulty = normal 14:27:22.241 [Lua] Lobby data player_slot_1 = 0:0 14:27:22.241 [Lua] Lobby data selected_level_key = military 14:27:22.241 [Lua] Lobby data quick_game = false 14:27:22.241 [Lua] Lobby data matchmaking = true 14:27:22.241 [Lua] Lobby data level_key = military 14:27:22.241 [Lua] Lobby data player_slot_4 = 0:0 14:27:22.241 [Lua] Lobby data unique_server_name = R3DSKULL 14:27:22.241 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:27:22.241 [Lua] Lobby data player_slot_2 = 0:0 14:27:22.241 [Lua] Lobby data country_code = US 14:27:22.241 [Lua] Lobby data player_slot_3 = 0:0 14:27:22.241 [Lua] Lobby data eac_authorized = true 14:27:22.241 [Lua] Set lobby end. 14:27:22.242 [Lua] [StateIngame] Server ingame 14:27:22.244 [Lua] Set lobby begin: 14:27:22.244 [Lua] Lobby data twitch_enabled = false 14:27:22.244 [Lua] Lobby data power_level = 0 14:27:22.244 [Lua] Lobby data player_slot_6 = 0:0 14:27:22.244 [Lua] Lobby data num_players = 1 14:27:22.244 [Lua] Lobby data host = 11000010048928b 14:27:22.244 [Lua] Lobby data game_mode = custom 14:27:22.244 [Lua] Lobby data is_private = false 14:27:22.244 [Lua] Lobby data difficulty = normal 14:27:22.244 [Lua] Lobby data player_slot_1 = 0:0 14:27:22.244 [Lua] Lobby data selected_level_key = military 14:27:22.244 [Lua] Lobby data quick_game = false 14:27:22.244 [Lua] Lobby data matchmaking = true 14:27:22.244 [Lua] Lobby data level_key = military 14:27:22.244 [Lua] Lobby data player_slot_4 = 0:0 14:27:22.244 [Lua] Lobby data unique_server_name = R3DSKULL 14:27:22.244 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:27:22.244 [Lua] Lobby data player_slot_2 = 0:0 14:27:22.244 [Lua] Lobby data country_code = US 14:27:22.244 [Lua] Lobby data player_slot_3 = 0:0 14:27:22.244 [Lua] Lobby data eac_authorized = true 14:27:22.244 [Lua] Set lobby end. 14:27:22.244 [Lua] [Matchmaking] register rpcs 14:27:22.244 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:27:22.244 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 14:27:22.244 [Lua] [GameNetworkManager] self.is_server = true 14:27:22.244 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 14:27:22.244 [Network] Setting artificial MTU limit to 65536 14:27:22.246 [Lua] Switching ConflictSettings: to: default 14:27:22.246 [Lua] pacing=default 14:27:22.246 [Lua] roaming=nil 14:27:22.246 [Lua] specials=default 14:27:22.246 [Lua] debug_color=maroon 14:27:22.246 [Lua] pack_spawning=default 14:27:22.246 [Lua] disabled=false 14:27:22.246 [Lua] boss=default 14:27:22.246 [Lua] horde=default 14:27:22.246 [Lua] name=default 14:27:22.246 [Lua] intensity=default 14:27:22.246 [Lua] --- 14:27:22.247 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:27:22.260 [Lua] [AIInterestPointSystem] Level Seed: 5071300 14:27:22.260 [Lua] 14:27:22.260 [Lua] [entity_system_bag] = table 14:27:22.260 [Lua] [entity_system_bag] = metatable 14:27:22.260 [Lua] [startup_data] = table 14:27:22.260 [Lua] [entity_manager] = table 14:27:22.260 [Lua] [entity_manager] = metatable 14:27:22.260 [Lua] [unit_spawner] = table 14:27:22.260 [Lua] [unit_spawner] = metatable 14:27:22.260 [Lua] [unit_storage] = table 14:27:22.260 [Lua] [unit_storage] = metatable 14:27:22.260 [Lua] [dice_keeper] = table 14:27:22.260 [Lua] [dice_keeper] = metatable 14:27:22.260 [Lua] [is_server] = true (boolean) 14:27:22.260 [Lua] [world] = [World] 14:27:22.260 [Lua] [system_api] = table 14:27:22.260 [Lua] [network_lobby] = table 14:27:22.260 [Lua] [network_lobby] = metatable 14:27:22.260 [Lua] [profile_synchronizer] = table 14:27:22.260 [Lua] [profile_synchronizer] = metatable 14:27:22.261 [Lua] [entity_system] = table 14:27:22.261 [Lua] [entity_system] = metatable 14:27:22.261 [Lua] [num_local_human_players] = 1 (number) 14:27:22.261 [Lua] [statistics_db] = table 14:27:22.261 [Lua] [statistics_db] = metatable 14:27:22.261 [Lua] [network_server] = table 14:27:22.261 [Lua] [network_server] = metatable 14:27:22.261 [Lua] [input_manager] = table 14:27:22.261 [Lua] [input_manager] = metatable 14:27:22.261 [Lua] [network_clock] = table 14:27:22.261 [Lua] [network_clock] = metatable 14:27:22.261 [Lua] [network_transmit] = table 14:27:22.261 [Lua] [network_transmit] = metatable 14:27:22.261 [Lua] [free_flight_manager] = table 14:27:22.261 [Lua] [free_flight_manager] = metatable 14:27:22.261 [Lua] [network_manager] = table 14:27:22.261 [Lua] [network_manager] = metatable 14:27:22.261 [Lua] [network_event_delegate] = table 14:27:22.261 [Lua] [network_event_delegate] = metatable 14:27:22.261 [Lua] 14:27:22.265 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:27:22.280 [Lua] [AchievementManager] Achievements using the steam platform 14:27:22.281 [Lua] [StateIngame] Level seed: 5071300 14:27:22.281 [Umbra] Init version: 3.4.15 :: 16 threads 14:27:22.281 [Umbra] Tome with `23880` objects loaded. 14:27:22.281 [Umbra] UMBRA Tome loaded. 14:27:22.281 [World] Spawning level. 14:27:22.370 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 14:27:22.370 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 14:27:23.004 [Lua] respawn_unit_spawned with group id: cannon_event 14:27:23.004 [Lua] respawn_unit_spawned with group id: cannon_event 14:27:23.004 [Lua] respawn_unit_spawned with group id: cannon_event 14:27:23.008 [Lua] respawn_unit_spawned with group id: end_event 14:27:23.008 [Lua] respawn_unit_spawned with group id: end_event 14:27:23.008 [Lua] respawn_unit_spawned with group id: end_event 14:27:23.041 [Lua] respawn_unit_spawned with group id: gate_event 14:27:23.041 [Lua] respawn_unit_spawned with group id: gate_event 14:27:23.041 [Lua] respawn_unit_spawned with group id: gate_event 14:27:23.102 [Lua] [LevelAnalysis] set_random_seed( 972345472) 14:27:23.113 [Lua] PlayerManager:add_player player_1 14:27:23.116 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:27:23.116 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:27:23.116 [Lua] [IngameUI] init 14:27:23.143 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:27:23.143 [Lua] Set lobby begin: 14:27:23.143 [Lua] Lobby data twitch_enabled = false 14:27:23.144 [Lua] Lobby data power_level = 398 14:27:23.144 [Lua] Lobby data player_slot_6 = 0:0 14:27:23.144 [Lua] Lobby data num_players = 1 14:27:23.144 [Lua] Lobby data host = 11000010048928b 14:27:23.144 [Lua] Lobby data game_mode = custom 14:27:23.144 [Lua] Lobby data is_private = false 14:27:23.144 [Lua] Lobby data difficulty = normal 14:27:23.144 [Lua] Lobby data player_slot_1 = 0:0 14:27:23.144 [Lua] Lobby data selected_level_key = military 14:27:23.144 [Lua] Lobby data quick_game = false 14:27:23.144 [Lua] Lobby data matchmaking = true 14:27:23.144 [Lua] Lobby data level_key = military 14:27:23.144 [Lua] Lobby data player_slot_4 = 0:0 14:27:23.144 [Lua] Lobby data unique_server_name = R3DSKULL 14:27:23.144 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:27:23.144 [Lua] Lobby data player_slot_2 = 0:0 14:27:23.144 [Lua] Lobby data country_code = US 14:27:23.144 [Lua] Lobby data player_slot_3 = 0:0 14:27:23.144 [Lua] Lobby data eac_authorized = true 14:27:23.144 [Lua] Set lobby end. 14:27:23.144 [Lua] hibernate_spawner: true 14:27:23.144 [Lua] hibernate_spawner: true 14:27:23.144 [Lua] hibernate_spawner: true 14:27:23.144 [Lua] hibernate_spawner: true 14:27:23.145 [Lua] CurrentConflictSettings default 14:27:23.145 [Lua] [ConflictDirector] conflict_director is ai_ready 14:27:23.162 [Lua] This levels contains no crossroads 14:27:23.162 [Lua] [LevelAnalysis] Injecting travel distances 14:27:23.171 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:27:23.171 [Lua] Forming navigation groups in one frame 14:27:23.171 [Lua] Forming navigation groups 14:27:23.172 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 14:27:23.430 [Lua] NavigationGroupManager -> calulation time B: 0.2580000000000382 14:27:23.430 [Lua] number of nav groups: 338 14:27:23.432 [Lua] number of refined nav groups : 270 14:27:23.439 [Lua] NavigationGroupManager -> calulation time C: 0.0089999999999008651 14:27:23.440 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.728417668352906 Normalized coefficient: 1.3428921484011116 14:27:23.440 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.205171739044948 Normalized coefficient: 1.2904365736710579 14:27:23.440 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.221517004537432 Normalized coefficient: 1.2887107217665821 14:27:23.440 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 0.69596189105207928 Normalized coefficient: 1.9397613825653834 14:27:23.441 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 14:27:23.441 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 14:27:23.441 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 14:27:23.441 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 14:27:23.441 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 14:27:23.450 [Lua] [LevelAnalysis] Generating boss paths for level: military 14:27:23.450 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.8508763313293 meters. 14:27:23.450 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:27:23.450 [Lua] [LevelAnalysis] 14:27:23.450 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:27:23.450 [Lua] [LevelAnalysis] 14:27:23.450 [Lua] [LevelAnalysis] Terror events added: 14:27:23.450 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:27:23.450 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 14:27:23.450 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 14:27:23.450 [Lua] ----> using boss gizmo! 14:27:23.450 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -153.2 start-travel-dist: 163.2, end-travel-dist: 341.1 spawn_distance 0.0 14:27:23.451 [Lua] Adding main path event: Vector3Box(88.7545, 122.072, -1.453) boss_event_rat_ogre 45 table: 000000000D279AE0 14:27:23.451 [Lua] NORMAL PATROL MAIN PATH 638.95428466796875 14:27:23.451 [Lua] [waypoints] = table 14:27:23.451 [Lua] [astar_points] = table 14:27:23.451 [Lua] [travel_dist] = 638.95427662134171 (number) 14:27:23.451 [Lua] [one_directional] = false (boolean) 14:27:23.451 [Lua] [id] = boss8 (string) 14:27:23.451 [Lua] ----> using boss spline path! 14:27:23.451 [Lua] Adding main path event: Vector3Box(99.4788, 34, 57.501) boss_event_spline_patrol 45 table: 000000000D279D80 14:27:23.451 [Lua] ----> using boss gizmo! 14:27:23.451 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -94.4 start-travel-dist: 743.4, end-travel-dist: 991.7 spawn_distance 639.0 14:27:23.452 [Lua] Adding main path event: Vector3Box(-80.2396, -64.4536, 70.5) boss_event_chaos_spawn 45 table: 000000000D27A330 14:27:23.452 [Lua] [LevelAnalysis] Level path distance: 1115.8508763313293 14:27:23.452 [Lua] [LevelAnalysis] num_event_places_f: 0.7105672508875529 , num_event_places: 0 , trailing_event_fraction: 0.7105672508875529 , num_events: 0 14:27:23.452 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:27:23.462 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 14:27:23.462 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:27:23.463 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:27:23.463 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75 14:27:23.463 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 14:27:23.507 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 14:27:23.507 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 14:27:23.510 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010048928b:2 14:27:23.510 [Lua] Set lobby begin: 14:27:23.510 [Lua] Lobby data twitch_enabled = false 14:27:23.510 [Lua] Lobby data power_level = 398 14:27:23.510 [Lua] Lobby data player_slot_6 = 0:0 14:27:23.510 [Lua] Lobby data num_players = 1 14:27:23.510 [Lua] Lobby data host = 11000010048928b 14:27:23.510 [Lua] Lobby data game_mode = custom 14:27:23.510 [Lua] Lobby data is_private = false 14:27:23.510 [Lua] Lobby data difficulty = normal 14:27:23.510 [Lua] Lobby data player_slot_1 = 0:0 14:27:23.510 [Lua] Lobby data selected_level_key = military 14:27:23.510 [Lua] Lobby data quick_game = false 14:27:23.510 [Lua] Lobby data matchmaking = true 14:27:23.510 [Lua] Lobby data level_key = military 14:27:23.510 [Lua] Lobby data player_slot_4 = 0:0 14:27:23.510 [Lua] Lobby data unique_server_name = R3DSKULL 14:27:23.510 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:27:23.510 [Lua] Lobby data player_slot_2 = 0:0 14:27:23.510 [Lua] Lobby data country_code = US 14:27:23.510 [Lua] Lobby data player_slot_3 = 0:0 14:27:23.510 [Lua] Lobby data eac_authorized = true 14:27:23.510 [Lua] Set lobby end. 14:27:23.510 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 3] 14:27:23.510 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010048928b 14:27:23.510 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 14:27:23.514 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010048928b:3 14:27:23.514 [Lua] Set lobby begin: 14:27:23.514 [Lua] Lobby data twitch_enabled = false 14:27:23.514 [Lua] Lobby data power_level = 398 14:27:23.515 [Lua] Lobby data player_slot_6 = 0:0 14:27:23.515 [Lua] Lobby data num_players = 1 14:27:23.515 [Lua] Lobby data host = 11000010048928b 14:27:23.515 [Lua] Lobby data game_mode = custom 14:27:23.515 [Lua] Lobby data is_private = false 14:27:23.515 [Lua] Lobby data difficulty = normal 14:27:23.515 [Lua] Lobby data player_slot_1 = 0:0 14:27:23.515 [Lua] Lobby data selected_level_key = military 14:27:23.515 [Lua] Lobby data quick_game = false 14:27:23.515 [Lua] Lobby data matchmaking = true 14:27:23.515 [Lua] Lobby data level_key = military 14:27:23.515 [Lua] Lobby data player_slot_4 = 0:0 14:27:23.515 [Lua] Lobby data unique_server_name = R3DSKULL 14:27:23.515 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:27:23.515 [Lua] Lobby data player_slot_2 = 0:0 14:27:23.515 [Lua] Lobby data country_code = US 14:27:23.515 [Lua] Lobby data player_slot_3 = 0:0 14:27:23.515 [Lua] Lobby data eac_authorized = true 14:27:23.515 [Lua] Set lobby end. 14:27:23.515 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 4] 14:27:23.515 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010048928b 14:27:23.516 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 14:27:23.517 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:4 14:27:23.517 [Lua] Set lobby begin: 14:27:23.517 [Lua] Lobby data twitch_enabled = false 14:27:23.518 [Lua] Lobby data power_level = 398 14:27:23.518 [Lua] Lobby data player_slot_6 = 0:0 14:27:23.518 [Lua] Lobby data num_players = 1 14:27:23.518 [Lua] Lobby data host = 11000010048928b 14:27:23.518 [Lua] Lobby data game_mode = custom 14:27:23.518 [Lua] Lobby data is_private = false 14:27:23.518 [Lua] Lobby data difficulty = normal 14:27:23.518 [Lua] Lobby data player_slot_1 = 0:0 14:27:23.518 [Lua] Lobby data selected_level_key = military 14:27:23.518 [Lua] Lobby data quick_game = false 14:27:23.518 [Lua] Lobby data matchmaking = true 14:27:23.518 [Lua] Lobby data level_key = military 14:27:23.518 [Lua] Lobby data player_slot_4 = 0:0 14:27:23.518 [Lua] Lobby data unique_server_name = R3DSKULL 14:27:23.518 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:27:23.518 [Lua] Lobby data player_slot_2 = 0:0 14:27:23.518 [Lua] Lobby data country_code = US 14:27:23.518 [Lua] Lobby data player_slot_3 = 0:0 14:27:23.518 [Lua] Lobby data eac_authorized = true 14:27:23.518 [Lua] Set lobby end. 14:27:23.518 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:4, previous profile 0, profile 1] 14:27:23.518 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010048928b 14:27:23.518 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 14:27:23.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:10 my_peer_id:11000010048928b 14:27:23.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:11 my_peer_id:11000010048928b 14:27:23.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:12 my_peer_id:11000010048928b 14:27:23.978 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 14:27:23.978 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 14:27:23.983 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:10 my_peer_id:11000010048928b 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:11 my_peer_id:11000010048928b 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:12 my_peer_id:11000010048928b 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 14:27:23.983 [Lua] [LOCAL RPC] rpc_game_started 14:27:23.989 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 14:27:23.989 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 14:27:24.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:27:24.554 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:27:24.555 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:27:25.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:27:25.675 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:27:25.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 14:27:25.811 [Window] Window => active 14:27:26.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 14:27:26.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 14:27:26.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:27:26.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:27:26.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 14:27:26.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 14:27:26.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 14:27:26.787 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 14:27:26.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 14:27:27.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 14:27:27.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 14:27:27.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 14:27:27.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 14:27:27.321 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 14:27:27.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 14:27:27.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 14:27:27.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 14:27:27.721 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:27:28.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:27:28.006 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:27:28.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 14:27:28.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 14:27:28.370 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 14:27:28.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 14:27:28.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 14:27:28.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 14:27:28.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 14:27:28.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 14:27:28.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 14:27:28.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 14:27:29.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 14:27:29.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 14:27:29.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 14:27:29.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 14:27:29.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 14:27:29.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:27:29.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:27:29.903 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 14:27:29.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 14:27:30.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 14:27:30.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 14:27:30.037 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 14:27:30.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 14:27:30.954 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 14:27:30.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 14:27:31.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 14:27:31.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 14:27:31.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 14:27:31.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 14:27:31.571 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 14:27:31.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 14:27:31.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 14:27:31.870 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 14:27:31.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 14:27:32.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 14:27:32.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 14:27:32.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 14:27:32.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 14:27:32.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 14:27:32.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 14:27:32.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 14:27:32.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 14:27:32.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 14:27:33.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 14:27:33.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 14:27:33.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 14:27:33.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 14:27:33.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 14:27:33.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:27:33.638 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:27:33.638 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:27:33.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 14:27:35.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 14:27:35.171 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 14:27:35.172 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:27:35.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:27:35.488 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:27:35.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:27:36.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:27:36.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:27:36.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 14:27:36.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 14:27:36.288 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 14:27:36.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 14:27:37.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 14:27:37.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 14:27:37.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 14:27:37.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 14:27:37.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 14:27:37.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 14:27:38.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 14:27:38.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 14:27:38.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 14:27:39.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 14:27:39.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 14:27:39.687 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 14:27:39.690 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12 14:27:39.704 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 14:27:39.704 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 14:27:39.705 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010048928b 2 14:27:39.706 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:27:39.707 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 14:27:39.707 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010048928b 3 14:27:39.709 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:27:39.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 14:27:39.710 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 4 14:27:39.713 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:27:39.713 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 14:27:39.717 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 12 14:27:39.717 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(170.097, 259.898, -17.574) Vector4(0, 0, 0.923366, 0.38392) true 100 100 354 1 1 14:27:39.717 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 5, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 14:27:39.717 [Lua] PlayerManager:rpc_to_client_spawn_player() 14:27:39.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:27:39.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:27:39.720 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 14:27:39.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 14:27:39.724 [Lua] Switching ConflictSettings: to: chaos_light 14:27:39.724 [Lua] pacing=chaos 14:27:39.724 [Lua] roaming=nil 14:27:39.724 [Lua] specials=chaos_light 14:27:39.724 [Lua] debug_color=purple 14:27:39.724 [Lua] pack_spawning=chaos_light 14:27:39.724 [Lua] disabled=false 14:27:39.724 [Lua] boss=chaos_light 14:27:39.724 [Lua] horde=chaos_light 14:27:39.724 [Lua] name=chaos_light 14:27:39.724 [Lua] intensity=default 14:27:39.724 [Lua] --- 14:28:22.571 [Lua] Players are leaving the safe zone 14:28:27.044 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:29:06.155 [EACServer] [Cerberus] [Backend] Connection established. 14:29:21.525 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:29:21.541 [Lua] Spline already found! 14:29:22.207 [Lua] main path terror event triggered: boss_event_rat_ogre 14:29:22.207 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 14:29:22.240 [Flow] Boss DoorStormfiend 14:29:22.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:22.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:22.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:23.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:23.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:23.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:23.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:23.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:23.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:29:26.290 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:29:26.307 [Lua] Spline already found! 14:29:27.276 [Lua] Switching ConflictSettings: to: chaos 14:29:27.276 [Lua] pacing=chaos 14:29:27.276 [Lua] roaming=nil 14:29:27.276 [Lua] specials=chaos 14:29:27.276 [Lua] debug_color=purple 14:29:27.276 [Lua] pack_spawning=chaos 14:29:27.276 [Lua] disabled=false 14:29:27.276 [Lua] boss=chaos 14:29:27.276 [Lua] horde=chaos 14:29:27.276 [Lua] name=chaos 14:29:27.276 [Lua] intensity=default 14:29:27.276 [Lua] --- 14:29:27.277 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 14:29:31.977 [Lua] Switching ConflictSettings: to: chaos_light 14:29:31.977 [Lua] pacing=chaos 14:29:31.977 [Lua] roaming=nil 14:29:31.977 [Lua] specials=chaos_light 14:29:31.977 [Lua] debug_color=purple 14:29:31.977 [Lua] pack_spawning=chaos_light 14:29:31.977 [Lua] disabled=false 14:29:31.977 [Lua] boss=chaos_light 14:29:31.977 [Lua] horde=chaos_light 14:29:31.977 [Lua] name=chaos_light 14:29:31.977 [Lua] intensity=default 14:29:31.977 [Lua] --- 14:29:32.025 [Lua] Switching ConflictSettings: to: chaos 14:29:32.025 [Lua] pacing=chaos 14:29:32.025 [Lua] roaming=nil 14:29:32.025 [Lua] specials=chaos 14:29:32.025 [Lua] debug_color=purple 14:29:32.025 [Lua] pack_spawning=chaos 14:29:32.025 [Lua] disabled=false 14:29:32.025 [Lua] boss=chaos 14:29:32.025 [Lua] horde=chaos 14:29:32.025 [Lua] name=chaos 14:29:32.025 [Lua] intensity=default 14:29:32.025 [Lua] --- 14:29:32.091 [Lua] Switching ConflictSettings: to: chaos_light 14:29:32.091 [Lua] pacing=chaos 14:29:32.091 [Lua] roaming=nil 14:29:32.091 [Lua] specials=chaos_light 14:29:32.091 [Lua] debug_color=purple 14:29:32.091 [Lua] pack_spawning=chaos_light 14:29:32.091 [Lua] disabled=false 14:29:32.091 [Lua] boss=chaos_light 14:29:32.091 [Lua] horde=chaos_light 14:29:32.091 [Lua] name=chaos_light 14:29:32.091 [Lua] intensity=default 14:29:32.091 [Lua] --- 14:29:37.731 [Lua] Switching ConflictSettings: to: chaos 14:29:37.731 [Lua] pacing=chaos 14:29:37.731 [Lua] roaming=nil 14:29:37.731 [Lua] specials=chaos 14:29:37.731 [Lua] debug_color=purple 14:29:37.731 [Lua] pack_spawning=chaos 14:29:37.731 [Lua] disabled=false 14:29:37.731 [Lua] boss=chaos 14:29:37.731 [Lua] horde=chaos 14:29:37.731 [Lua] name=chaos 14:29:37.731 [Lua] intensity=default 14:29:37.731 [Lua] --- 14:29:38.061 [Lua] Switching ConflictSettings: to: chaos_light 14:29:38.061 [Lua] pacing=chaos 14:29:38.061 [Lua] roaming=nil 14:29:38.061 [Lua] specials=chaos_light 14:29:38.061 [Lua] debug_color=purple 14:29:38.061 [Lua] pack_spawning=chaos_light 14:29:38.061 [Lua] disabled=false 14:29:38.061 [Lua] boss=chaos_light 14:29:38.061 [Lua] horde=chaos_light 14:29:38.061 [Lua] name=chaos_light 14:29:38.061 [Lua] intensity=default 14:29:38.061 [Lua] --- 14:29:38.193 [Lua] Switching ConflictSettings: to: chaos 14:29:38.193 [Lua] pacing=chaos 14:29:38.193 [Lua] roaming=nil 14:29:38.193 [Lua] specials=chaos 14:29:38.193 [Lua] debug_color=purple 14:29:38.193 [Lua] pack_spawning=chaos 14:29:38.193 [Lua] disabled=false 14:29:38.193 [Lua] boss=chaos 14:29:38.193 [Lua] horde=chaos 14:29:38.193 [Lua] name=chaos 14:29:38.193 [Lua] intensity=default 14:29:38.193 [Lua] --- 14:29:40.846 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 151 projectile 81 14:29:40.960 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 99485 0 14:29:40.967 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 151 start_beam 81 14:29:41.614 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 151 stop_beam 81 14:29:41.913 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:29:41.913 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 14:29:41.913 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:29:41.913 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:29:46.060 [Lua] Switching ConflictSettings: to: chaos_light 14:29:46.060 [Lua] pacing=chaos 14:29:46.060 [Lua] roaming=nil 14:29:46.060 [Lua] specials=chaos_light 14:29:46.060 [Lua] debug_color=purple 14:29:46.060 [Lua] pack_spawning=chaos_light 14:29:46.060 [Lua] disabled=false 14:29:46.060 [Lua] boss=chaos_light 14:29:46.060 [Lua] horde=chaos_light 14:29:46.060 [Lua] name=chaos_light 14:29:46.060 [Lua] intensity=default 14:29:46.060 [Lua] --- 14:29:47.907 [Lua] Time for new HOOORDE! multi_first_wave 14:29:47.907 [Lua] horde requested: vector_blob 14:29:47.907 [Lua] wants to spawn ahead within distance: 60 14:29:47.907 [Lua] managed to spawn 21/21 horde enemies 14:29:47.907 [Lua] vector blob horde has started 14:29:47.912 [Lua] MUSIC: explore -> pre_horde 14:29:53.678 [Lua] Switching ConflictSettings: to: chaos 14:29:53.678 [Lua] pacing=chaos 14:29:53.678 [Lua] roaming=nil 14:29:53.678 [Lua] specials=chaos 14:29:53.678 [Lua] debug_color=purple 14:29:53.678 [Lua] pack_spawning=chaos 14:29:53.678 [Lua] disabled=false 14:29:53.678 [Lua] boss=chaos 14:29:53.678 [Lua] horde=chaos 14:29:53.678 [Lua] name=chaos 14:29:53.678 [Lua] intensity=default 14:29:53.678 [Lua] --- 14:29:54.478 [Lua] Switching ConflictSettings: to: chaos_light 14:29:54.478 [Lua] pacing=chaos 14:29:54.478 [Lua] roaming=nil 14:29:54.478 [Lua] specials=chaos_light 14:29:54.478 [Lua] debug_color=purple 14:29:54.478 [Lua] pack_spawning=chaos_light 14:29:54.478 [Lua] disabled=false 14:29:54.478 [Lua] boss=chaos_light 14:29:54.478 [Lua] horde=chaos_light 14:29:54.478 [Lua] name=chaos_light 14:29:54.478 [Lua] intensity=default 14:29:54.478 [Lua] --- 14:29:58.610 [Lua] rat ogre died! 14:29:59.958 [Lua] HORDE: last wave, reset to standard horde delay 14:29:59.958 [Lua] Time for new HOOORDE! multi_last_wave 14:29:59.958 [Lua] horde requested: vector_blob 14:29:59.958 [Lua] wants to spawn ahead within distance: 60 14:29:59.958 [Lua] managed to spawn 21/21 horde enemies 14:29:59.958 [Lua] vector blob horde has started 14:30:00.976 [Lua] [ChatManager][1]System: R3DSKULL picked up a Loot Die 14:30:00.982 [Lua] [LOCAL RPC] rpc_request_mission 37 14:30:00.982 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 14:30:02.867 [Lua] [LOCAL RPC] rpc_give_equipment 79 85 10 443 Vector3(117.592, 164.492, -19.4888) 14:30:03.798 [Lua] MUSIC: pre_horde -> horde 14:30:04.948 [Lua] Destroying unit - ai got stuck critter_rat 1 12 50 14:30:05.917 [Lua] rat ogre was despawned! 14:30:07.260 [Lua] Switching ConflictSettings: to: chaos 14:30:07.260 [Lua] pacing=chaos 14:30:07.260 [Lua] roaming=nil 14:30:07.260 [Lua] specials=chaos 14:30:07.260 [Lua] debug_color=purple 14:30:07.260 [Lua] pack_spawning=chaos 14:30:07.260 [Lua] disabled=false 14:30:07.260 [Lua] boss=chaos 14:30:07.260 [Lua] horde=chaos 14:30:07.260 [Lua] name=chaos 14:30:07.260 [Lua] intensity=default 14:30:07.260 [Lua] --- 14:30:10.898 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:30:13.895 [Lua] Horde killed: ? 14:30:15.967 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:30:20.548 [Lua] MUSIC: horde -> explore 14:30:22.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:30:22.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:30:22.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:30:22.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:30:23.743 [Lua] Horde killed: ? 14:30:42.968 [Lua] [LOCAL RPC] rpc_ping_unit 85 11 false 14:30:53.747 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 85 11 11000010048928b 2 14:30:54.009 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 14:30:54.013 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(138.55, 150.091, -17.2762) Vector4(0, 0, -0.696013, -0.718029) 4 14:31:06.285 [EACServer] [Cerberus] [Backend] Disconnected. 14:31:20.699 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 229 stop_beam 83 14:31:30.300 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 229 projectile 79 14:31:30.376 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 109031 0 14:31:30.381 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 229 start_beam 79 14:31:30.898 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 229 stop_beam 79 14:31:39.059 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 14:32:04.597 [Lua] Override Player Respawning gate_event true 14:32:18.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 15. 14:32:18.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 7. 14:32:18.346 [Lua] TerrorEventMixer.start_event: military_courtyard_event 14:32:18.433 [Lua] MUSIC: explore -> pre_horde 14:32:18.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:32:33.354 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01 14:32:33.361 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 14:32:33.598 [Lua] MUSIC: pre_horde -> horde 14:32:34.748 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 14:32:34.835 [Lua] [LOCAL RPC] rpc_give_equipment 79 85 11 251 Vector3(122.099, 71.0555, -12.5591) 14:32:35.283 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:32:42.477 [Lua] event horde ends! 14:32:58.783 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:32:58.800 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:33:04.819 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01 14:33:04.828 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 14:33:05.194 [Lua] event horde ends! 14:33:05.212 [Lua] event horde ends! 14:33:07.010 [EACServer] [Cerberus] [Backend] Connection established. 14:33:15.516 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:33:22.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:33:22.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 3064913 14:33:22.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 3064918 14:33:23.795 [Lua] event horde ends! 14:33:23.811 [Lua] event horde ends! 14:33:34.513 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 14:33:41.112 [Lua] Destroying unit - ai got stuck skaven_poison_wind_globadier 2 2 12 14:33:42.712 [Lua] event horde ends! 14:33:48.167 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:33:48.719 [Flow] -------------- STOPPED FROM OPENING 14:33:48.719 [Flow] -------------- REAL STOPPED 14:33:48.719 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 14:33:48.719 [Flow] opening_stopped 14:33:48.719 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 14:33:48.720 [Lua] Override Player Respawning gate_event false 14:33:48.728 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end 14:33:49.851 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:33:50.805 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:33:50.805 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 14:33:50.805 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:33:50.805 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:33:59.766 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:34:00.762 [Lua] event horde ends! 14:34:00.779 [Lua] event horde ends! 14:34:00.800 [Lua] MUSIC: horde -> explore 14:34:01.032 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:34:40.214 [Lua] Switching ConflictSettings: to: skaven 14:34:40.214 [Lua] pacing=default 14:34:40.214 [Lua] roaming=nil 14:34:40.214 [Lua] specials=skaven 14:34:40.214 [Lua] debug_color=orange 14:34:40.214 [Lua] pack_spawning=skaven 14:34:40.214 [Lua] disabled=false 14:34:40.214 [Lua] boss=skaven 14:34:40.214 [Lua] horde=default 14:34:40.214 [Lua] name=skaven 14:34:40.214 [Lua] intensity=default 14:34:40.214 [Lua] --- 14:34:41.796 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:34:41.812 [Lua] Spline already found! 14:34:42.015 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 14:34:42.415 [Flow] 1 14:34:48.529 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:34:48.546 [Lua] Spline already found! 14:35:07.136 [EACServer] [Cerberus] [Backend] Disconnected. 14:35:13.586 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 14:35:14.899 [Lua] Time for new HOOORDE! multi_first_wave 14:35:14.899 [Lua] horde requested: vector_blob 14:35:14.899 [Lua] wants to spawn ahead within distance: 60 14:35:14.899 [Lua] managed to spawn 41/41 horde enemies 14:35:14.899 [Lua] vector blob horde has started 14:35:14.905 [Lua] MUSIC: explore -> pre_horde 14:35:21.831 [Lua] MUSIC: pre_horde -> horde 14:35:28.149 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 14:35:28.149 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:35:28.149 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:35:28.149 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:35:33.788 [Lua] MUSIC: horde -> explore 14:35:34.230 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 14:35:34.230 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:35:34.230 [Lua] horde requested: vector_blob 14:35:34.230 [Lua] wants to spawn behind within distance: 60 14:35:34.230 [Lua] managed to spawn 37/37 horde enemies 14:35:34.230 [Lua] vector blob horde has started 14:35:34.238 [Lua] MUSIC: explore -> pre_horde 14:35:34.604 [Lua] MUSIC: pre_horde -> horde 14:35:37.387 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:35:38.815 [Lua] fence jumping 14:35:39.831 [Lua] ready to jump failed 14:35:41.884 [Lua] Horde killed: ? 14:35:47.515 [Lua] simple los failed 14:35:48.132 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 2 11 44 14:35:52.137 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:35:56.413 [Lua] HORDE: last wave, reset to standard horde delay 14:35:56.413 [Lua] Time for new HOOORDE! multi_last_wave 14:35:56.413 [Lua] horde requested: vector_blob 14:35:56.413 [Lua] wants to spawn ahead within distance: 60 14:35:56.413 [Lua] managed to spawn 41/41 horde enemies 14:35:56.413 [Lua] vector blob horde has started 14:36:07.804 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:36:17.788 [Lua] Horde killed: ? 14:36:17.791 [Lua] MUSIC: horde -> explore 14:36:19.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:36:19.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:36:19.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:36:21.283 [Lua] Horde killed: ? 14:36:39.865 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:36:39.881 [Lua] Spline already found! 14:36:41.098 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:36:41.114 [Lua] Spline already found! 14:37:06.248 [Lua] main_path_player_far_away_check started 14:37:07.788 [EACServer] [Cerberus] [Backend] Connection established. 14:37:09.397 [Lua] main_path_player_far_away_check started 14:37:10.549 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:37:10.549 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:37:10.549 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:37:10.549 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:37:10.549 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:37:10.549 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:37:10.582 warning: [Particles] trail_spawn::simulate. 668.955566 is too big of a distance. 14:37:12.465 [Lua] main_path_player_far_away_check started 14:37:13.171 [Lua] [LOCAL RPC] rpc_ping_unit 85 2 false 14:37:15.205 [Lua] [LOCAL RPC] rpc_ping_unit 85 2 false 14:37:15.531 [Lua] main_path_player_far_away_check started 14:37:18.054 [Lua] [LOCAL RPC] rpc_ping_unit 85 2 false 14:37:18.598 [Lua] main_path_player_far_away_check started 14:37:21.664 [Lua] main_path_player_far_away_check started 14:37:22.672 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 85 2 11000010048928b 2 14:37:23.683 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 14:37:23.688 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(150.647, 23.9213, 54.5701) Vector4(-0.677399, 0.202806, 0.202806, -0.677399) 4 14:37:24.748 [Lua] main_path_player_far_away_check started 14:37:27.948 [Lua] main_path_player_far_away_check started 14:37:31.082 [Lua] main_path_player_far_away_check started 14:38:02.292 [Window] Window => inactive 14:38:04.261 [Window] Window => active 14:38:12.584 [Lua] Time for new HOOORDE! multi_first_wave 14:38:12.584 [Lua] horde requested: vector 14:38:12.584 [Lua] setting up vector-horde 14:38:12.584 [Lua] Composing horde 'medium' .. using variant 'plain' 14:38:12.584 [Lua] --> horde wants to spawn ahead of players (0.20380367589082/0.67 14:38:12.585 [Lua] -> spawning: 38 14:38:12.585 [Lua] vector horde has started 14:38:12.591 [Lua] MUSIC: explore -> pre_horde 14:38:22.602 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 14:38:22.602 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:38:22.602 [Lua] horde requested: vector 14:38:22.602 [Lua] setting up vector-horde 14:38:22.602 [Lua] Composing horde 'medium' .. using variant 'plain' 14:38:22.602 [Lua] --> horde wants to spawn ahead of players (0.32511172960047/0.67 14:38:22.602 [Lua] -> spawning: 39 14:38:22.603 [Lua] vector horde has started 14:38:23.163 [Flow] 1 14:38:23.186 [Lua] MUSIC: pre_horde -> horde 14:38:23.340 [Flow] 2 14:38:24.470 [Flow] 3 14:38:24.521 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 14:38:26.984 [Lua] main_path_player_far_away_check started 14:38:30.067 [Lua] main_path_player_far_away_check started 14:38:30.118 [Lua] main_path_player_far_away_check started 14:38:31.078 [Lua] Switching ConflictSettings: to: chaos 14:38:31.078 [Lua] pacing=chaos 14:38:31.078 [Lua] roaming=nil 14:38:31.078 [Lua] specials=chaos 14:38:31.078 [Lua] debug_color=purple 14:38:31.078 [Lua] pack_spawning=chaos 14:38:31.078 [Lua] disabled=false 14:38:31.078 [Lua] boss=chaos 14:38:31.078 [Lua] horde=chaos 14:38:31.078 [Lua] name=chaos 14:38:31.078 [Lua] intensity=default 14:38:31.078 [Lua] --- 14:38:31.078 [Lua] main path terror event triggered: boss_event_spline_patrol 14:38:31.078 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 14:38:31.097 [Lua] > starting new spline, using new navbot: standard , id: boss8 14:38:31.166 [Lua] > continuing spline boss8 index: 2 14:38:31.256 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 14:38:31.256 [Lua] > continuing spline boss8 index: 3 14:38:31.403 [Lua] > spline completed boss8 14:38:31.403 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 14:38:31.429 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:38:32.065 [Lua] Switching ConflictSettings: to: skaven 14:38:32.065 [Lua] pacing=default 14:38:32.065 [Lua] roaming=nil 14:38:32.065 [Lua] specials=skaven 14:38:32.065 [Lua] debug_color=orange 14:38:32.065 [Lua] pack_spawning=skaven 14:38:32.065 [Lua] disabled=false 14:38:32.065 [Lua] boss=skaven 14:38:32.065 [Lua] horde=default 14:38:32.065 [Lua] name=skaven 14:38:32.065 [Lua] intensity=default 14:38:32.065 [Lua] --- 14:38:33.284 [Lua] main_path_player_far_away_check started 14:38:33.433 [Lua] main_path_player_far_away_check started 14:38:33.827 [Lua] Switching ConflictSettings: to: chaos 14:38:33.827 [Lua] pacing=chaos 14:38:33.827 [Lua] roaming=nil 14:38:33.827 [Lua] specials=chaos 14:38:33.827 [Lua] debug_color=purple 14:38:33.827 [Lua] pack_spawning=chaos 14:38:33.827 [Lua] disabled=false 14:38:33.827 [Lua] boss=chaos 14:38:33.827 [Lua] horde=chaos 14:38:33.827 [Lua] name=chaos 14:38:33.827 [Lua] intensity=default 14:38:33.827 [Lua] --- 14:38:36.206 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:38:36.417 [Lua] main_path_player_far_away_check started 14:38:36.567 [Lua] main_path_player_far_away_check started 14:38:39.667 [Lua] main_path_player_far_away_check started 14:38:40.271 [Lua] Switching ConflictSettings: to: skaven 14:38:40.271 [Lua] pacing=default 14:38:40.271 [Lua] roaming=nil 14:38:40.271 [Lua] specials=skaven 14:38:40.271 [Lua] debug_color=orange 14:38:40.271 [Lua] pack_spawning=skaven 14:38:40.271 [Lua] disabled=false 14:38:40.271 [Lua] boss=skaven 14:38:40.271 [Lua] horde=default 14:38:40.271 [Lua] name=skaven 14:38:40.271 [Lua] intensity=default 14:38:40.271 [Lua] --- 14:38:41.567 [Lua] HORDE: last wave, reset to standard horde delay 14:38:41.567 [Lua] Time for new HOOORDE! multi_last_wave 14:38:41.567 [Lua] horde requested: vector 14:38:41.567 [Lua] setting up vector-horde 14:38:41.567 [Lua] Composing horde 'medium' .. using variant 'plain' 14:38:41.567 [Lua] --> horde wants to spawn behind players (0.84111013008721/0.67 14:38:41.568 [Lua] -> spawning: 40 14:38:41.568 [Lua] vector horde has started 14:38:44.453 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 14:38:47.225 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:38:47.225 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:38:51.709 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:38:53.113 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:38:53.113 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 14:38:53.113 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:38:53.113 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:39:01.537 [Lua] Horde killed: ? 14:39:03.774 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:39:07.916 [EACServer] [Cerberus] [Backend] Disconnected. 14:39:09.609 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:39:13.488 [Lua] Horde killed: ? 14:39:15.491 [Lua] MUSIC: horde -> explore 14:39:16.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:39:16.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:39:16.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:39:17.324 [Lua] Horde killed: ? 14:39:23.417 [Lua] main_path_player_far_away_check started 14:39:24.900 [Lua] main_path_player_far_away_check started 14:39:24.934 [Lua] main_path_player_far_away_check started 14:39:26.294 [Window] Window => inactive 14:39:43.764 [Window] Window => active 14:39:58.228 [Window] Window => inactive 14:39:59.414 [Window] Window => active 14:40:09.884 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:09.902 [Lua] Spline already found! 14:40:10.236 [Lua] Switching ConflictSettings: to: chaos 14:40:10.236 [Lua] pacing=chaos 14:40:10.236 [Lua] roaming=nil 14:40:10.236 [Lua] specials=chaos 14:40:10.236 [Lua] debug_color=purple 14:40:10.236 [Lua] pack_spawning=chaos 14:40:10.236 [Lua] disabled=false 14:40:10.236 [Lua] boss=chaos 14:40:10.236 [Lua] horde=chaos 14:40:10.236 [Lua] name=chaos 14:40:10.236 [Lua] intensity=default 14:40:10.236 [Lua] --- 14:40:22.851 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:22.868 [Lua] Spline already found! 14:40:23.019 [Lua] fence jumping 14:40:23.603 [Lua] ready to jump failed 14:40:26.019 [Lua] fence jumping 14:40:26.268 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:26.293 [Lua] Spline already found! 14:40:26.619 [Lua] ready to jump failed 14:40:30.385 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:40:30.402 [Lua] Spline already found! 14:40:35.056 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:40:53.273 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:41:08.667 [EACServer] [Cerberus] [Backend] Connection established. 14:41:23.502 [Lua] Time for new HOOORDE! multi_first_wave 14:41:23.502 [Lua] horde requested: vector_blob 14:41:23.502 [Lua] wants to spawn ahead within distance: 60 14:41:23.503 [Lua] managed to spawn 21/21 horde enemies 14:41:23.503 [Lua] vector blob horde has started 14:41:23.509 [Lua] MUSIC: explore -> pre_horde 14:41:26.123 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 14:41:34.688 [Flow] 1 14:41:34.688 [Flow] 2 14:41:34.954 [Flow] 3 14:41:35.005 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 14:41:35.269 [Lua] HORDE: last wave, reset to standard horde delay 14:41:35.269 [Lua] Time for new HOOORDE! multi_last_wave 14:41:35.269 [Lua] horde requested: vector_blob 14:41:35.269 [Lua] wants to spawn behind within distance: 60 14:41:35.269 [Lua] managed to spawn 21/21 horde enemies 14:41:35.269 [Lua] vector blob horde has started 14:41:37.027 [Lua] MUSIC: pre_horde -> horde 14:41:40.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 71207 14:41:42.211 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:41:47.413 [Lua] [LOCAL RPC] rpc_increment_stat 18 14:41:47.413 [Lua] Incremented stat warpfire_kill_on_power_cell 14:41:47.832 [Lua] [LOCAL RPC] rpc_take_falling_damage 79 31.029052734375 14:41:48.573 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:41:51.493 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:41:55.390 [Lua] Horde killed: ? 14:41:55.909 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:42:02.125 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:42:05.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 71207 14:42:08.393 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:42:09.261 [Lua] [LOCAL RPC] rpc_take_falling_damage 85 30.74517822265625 14:42:09.760 [Lua] MUSIC: horde -> explore 14:42:10.063 [Lua] [LOCAL RPC] rpc_increment_stat 21 14:42:10.063 [Lua] Incremented stat pack_master_kill_abducting_ally 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:10.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:42:12.440 [Lua] Horde killed: ? 14:42:16.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 282899 14:42:42.710 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 85 13 11000010048928b 3 14:42:43.672 [Lua] [ChatManager][1]System: Kerillian picked up a Tome 14:42:43.676 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(42.3736, 30.7075, 71.5883) Vector4(0, 0, 0.049179, -0.99879) 4 14:43:00.261 [Lua] Override Player Respawning cannon_event true 14:43:08.796 [EACServer] [Cerberus] [Backend] Disconnected. 14:43:22.789 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 14:43:28.621 [Lua] Time for new HOOORDE! multi_first_wave 14:43:28.621 [Lua] horde requested: vector_blob 14:43:28.621 [Lua] wants to spawn behind within distance: 60 14:43:28.621 [Lua] managed to spawn 21/21 horde enemies 14:43:28.621 [Lua] vector blob horde has started 14:43:28.627 [Lua] MUSIC: explore -> pre_horde 14:43:38.757 [Lua] HORDE: last wave, reset to standard horde delay 14:43:38.757 [Lua] Time for new HOOORDE! multi_last_wave 14:43:38.757 [Lua] horde requested: vector_blob 14:43:38.757 [Lua] wants to spawn behind within distance: 60 14:43:38.757 [Lua] managed to spawn 23/23 horde enemies 14:43:38.757 [Lua] vector blob horde has started 14:43:38.863 [Lua] MUSIC: pre_horde -> horde 14:43:41.694 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:43:42.203 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 71207 14:43:43.397 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:43:48.650 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:43:48.650 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 14:43:48.650 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:43:48.650 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:43:56.531 [Lua] MUSIC: horde -> explore 14:43:56.560 [Lua] Horde killed: ? 14:43:58.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:43:58.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:43:58.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:43:59.941 [Lua] Horde killed: ? 14:44:07.030 [Window] Window => inactive 14:44:08.231 [Window] Window => active 14:44:17.879 [Lua] Override Player Respawning cannon_event false 14:44:19.038 [Window] Window => inactive 14:44:20.547 [Window] Window => active 14:44:26.694 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:44:26.706 [Lua] Spline already found! 14:44:27.942 [Lua] Switching ConflictSettings: to: skaven 14:44:27.942 [Lua] pacing=default 14:44:27.942 [Lua] roaming=nil 14:44:27.942 [Lua] specials=skaven 14:44:27.942 [Lua] debug_color=orange 14:44:27.942 [Lua] pack_spawning=skaven 14:44:27.942 [Lua] disabled=false 14:44:27.942 [Lua] boss=skaven 14:44:27.942 [Lua] horde=default 14:44:27.942 [Lua] name=skaven 14:44:27.942 [Lua] intensity=default 14:44:27.942 [Lua] --- 14:44:31.296 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 14:44:53.473 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:44:53.489 [Lua] Spline already found! 14:45:08.645 [Flow] 1 14:45:09.439 [EACServer] [Cerberus] [Backend] Connection established. 14:45:09.641 [Flow] 2 14:45:09.641 [Flow] 3 14:45:09.692 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 14:45:21.023 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 13 14:45:21.275 [Lua] main path terror event triggered: boss_event_chaos_spawn 14:45:21.275 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 14:45:21.310 [Flow] Boss DoorStormfiend 14:45:21.311 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro 14:45:21.573 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:45:21.590 [Lua] Spline already found! 14:45:22.190 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:45:22.209 [Lua] Spline already found! 14:45:23.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:23.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:25.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:25.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:25.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:26.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:26.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:26.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:29.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:29.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:29.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:45:55.798 [Lua] [LOCAL RPC] rpc_ping_unit 85 3 false 14:45:58.815 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 85 3 11000010048928b 3 14:46:02.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:46:02.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:46:02.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:46:04.308 [Lua] [ChatManager][1]System: Kerillian picked up a Grimoire 14:46:04.315 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(-66.2224, -59.0706, 75.4602) Vector4(-0.724124, -0.060173, -0.056895, -0.68468) 4 14:46:19.116 [Window] Window => inactive 14:46:19.258 [Lua] Time for new HOOORDE! multi_first_wave 14:46:19.258 [Lua] horde requested: vector_blob 14:46:19.258 [Lua] wants to spawn ahead within distance: 60 14:46:19.258 [Lua] managed to spawn 39/39 horde enemies 14:46:19.258 [Lua] vector blob horde has started 14:46:19.264 [Lua] MUSIC: explore -> pre_horde 14:46:21.390 [Window] Window => active 14:46:25.493 [Lua] [ChatManager][1]System: R3DSKULL picked up a Loot Die 14:46:25.500 [Lua] [LOCAL RPC] rpc_request_mission 37 14:46:25.500 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 14:46:27.632 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:46:27.682 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:46:27.700 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:46:27.753 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:46:29.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 14:46:29.379 [Flow] 1 14:46:29.379 [Flow] 2 14:46:29.592 [Lua] MUSIC: pre_horde -> horde 14:46:29.945 [Flow] 3 14:46:31.798 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:46:32.394 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 14:46:32.394 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:46:32.394 [Lua] horde requested: vector_blob 14:46:32.394 [Lua] wants to spawn ahead within distance: 60 14:46:32.394 [Lua] managed to spawn 41/41 horde enemies 14:46:32.394 [Lua] vector blob horde has started 14:46:32.667 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:46:34.361 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:46:34.378 [Lua] Spline already found! 14:46:44.508 [Lua] HORDE: last wave, reset to standard horde delay 14:46:44.508 [Lua] Time for new HOOORDE! multi_last_wave 14:46:44.508 [Lua] horde requested: vector_blob 14:46:44.508 [Lua] wants to spawn ahead within distance: 60 14:46:44.508 [Lua] managed to spawn 39/39 horde enemies 14:46:44.508 [Lua] vector blob horde has started 14:46:48.213 [Lua] Horde killed: ? 14:46:49.469 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:46:54.168 [Lua] Horde killed: ? 14:46:57.480 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:46:57.566 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:46:58.898 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:46:59.184 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:46:59.184 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 14:46:59.184 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:46:59.184 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:47:04.766 [Lua] MUSIC: horde -> explore 14:47:04.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:47:04.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:47:04.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:47:05.010 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 191221 0 14:47:09.300 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:47:09.565 [EACServer] [Cerberus] [Backend] Disconnected. 14:47:11.211 [Lua] Horde killed: ? 14:47:23.042 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:47:23.059 [Lua] Spline already found! 14:47:27.496 [Lua] Switching ConflictSettings: to: chaos 14:47:27.496 [Lua] pacing=chaos 14:47:27.496 [Lua] roaming=nil 14:47:27.496 [Lua] specials=chaos 14:47:27.496 [Lua] debug_color=purple 14:47:27.496 [Lua] pack_spawning=chaos 14:47:27.496 [Lua] disabled=false 14:47:27.496 [Lua] boss=chaos 14:47:27.496 [Lua] horde=chaos 14:47:27.496 [Lua] name=chaos 14:47:27.496 [Lua] intensity=default 14:47:27.496 [Lua] --- 14:47:29.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x2ef7a, position: 0 14:47:30.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x2efa2, position: 0 14:47:30.564 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:47:49.460 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:47:49.476 [Lua] Spline already found! 14:48:13.929 [Lua] [ChatManager][1]System: R3DSKULL picked up a Tome 14:48:26.395 [Lua] TerrorEventMixer.start_event: military_temple_guards 14:48:27.068 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 664 projectile 79 14:48:27.217 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 194831 0 14:48:27.225 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 664 start_beam 79 14:48:27.855 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 664 stop_beam 79 14:48:36.910 [SteamLobby] Detected added member 1100001075b795e 14:48:36.910 [Lua] [NetworkServer] Changing num_players from 1 to 2 14:48:36.910 [Lua] Players: 2 14:48:36.910 [Lua] Set lobby begin: 14:48:36.910 [Lua] Lobby data twitch_enabled = false 14:48:36.910 [Lua] Lobby data power_level = 398 14:48:36.910 [Lua] Lobby data player_slot_6 = 0:0 14:48:36.910 [Lua] Lobby data num_players = 2 14:48:36.910 [Lua] Lobby data host = 11000010048928b 14:48:36.910 [Lua] Lobby data game_mode = custom 14:48:36.910 [Lua] Lobby data is_private = false 14:48:36.910 [Lua] Lobby data difficulty = normal 14:48:36.910 [Lua] Lobby data player_slot_1 = 0:0 14:48:36.910 [Lua] Lobby data selected_level_key = military 14:48:36.910 [Lua] Lobby data quick_game = false 14:48:36.910 [Lua] Lobby data matchmaking = true 14:48:36.910 [Lua] Lobby data level_key = military 14:48:36.910 [Lua] Lobby data player_slot_4 = 0:0 14:48:36.910 [Lua] Lobby data unique_server_name = R3DSKULL 14:48:36.910 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:48:36.910 [Lua] Lobby data player_slot_2 = 0:0 14:48:36.910 [Lua] Lobby data country_code = US 14:48:36.910 [Lua] Lobby data player_slot_3 = 0:0 14:48:36.911 [Lua] Lobby data eac_authorized = true 14:48:36.911 [Lua] Set lobby end. 14:48:36.911 [Lua] [LobbyMembers] Member joined 1100001075b795e 14:48:36.927 [Lua] [NetworkServer] Peer 1100001075b795e joined server lobby. 14:48:36.927 [Lua] [NetworkServer] Creating peer info. 14:48:36.927 [Lua] [PeerSM] 1100001075b795e :: on_enter Connecting 14:48:36.927 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:48:36.927 [Lua] [ChatManager][1]System: dodgy is joining the game 14:48:36.944 [SteamAuthenticator] Sent ticket request to 1100001075b795e 14:48:36.944 [Lua] [ConnectionHandler] Peer state for "1100001075b795e": [nil] ==> [Connecting] 14:48:36.944 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001075b795e" 14:48:36.962 [Lua] [ConnectionHandler] Peer state for "1100001075b795e": [Connecting] ==> [Connected] 14:48:37.993 [SteamAuthenticator] Got ticket from 1100001075b795e 14:48:37.993 [SteamAuthenticator] BeginAuthSession 1100001075b795e 14:48:37.993 [SteamAuthenticator] Authenticating 1100001075b795e 14:48:38.010 [SteamAuthenticator] Got ticket request from 1100001075b795e 14:48:38.010 [SteamAuthenticator] GetAuthSessionTicket 1100001075b795e 14:48:38.010 [SteamAuthenticator] Sent ticket to 1100001075b795e 14:48:38.260 [SteamAuthenticator] Steam validation for 1100001075b795e with response 0 14:48:38.376 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:48:38.377 [Lua] [Matchmaking] Got a handshake request from 1100001075b795e with user name 'dodgy' 14:48:38.511 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001e7d21c from 1100001075b795e, replying lobby_ok 14:48:38.627 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001075b795e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010048928b 14:48:38.693 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001075b795e 14:48:38.693 [Lua] Set lobby begin: 14:48:38.693 [Lua] Lobby data twitch_enabled = false 14:48:38.693 [Lua] Lobby data power_level = 398 14:48:38.693 [Lua] Lobby data player_slot_6 = 0:0 14:48:38.693 [Lua] Lobby data num_players = 2 14:48:38.693 [Lua] Lobby data host = 11000010048928b 14:48:38.693 [Lua] Lobby data game_mode = custom 14:48:38.693 [Lua] Lobby data is_private = false 14:48:38.693 [Lua] Lobby data difficulty = normal 14:48:38.693 [Lua] Lobby data player_slot_1 = 0:0 14:48:38.693 [Lua] Lobby data selected_level_key = military 14:48:38.693 [Lua] Lobby data quick_game = false 14:48:38.693 [Lua] Lobby data matchmaking = true 14:48:38.693 [Lua] Lobby data level_key = military 14:48:38.693 [Lua] Lobby data player_slot_4 = 0:0 14:48:38.694 [Lua] Lobby data unique_server_name = R3DSKULL 14:48:38.694 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:48:38.694 [Lua] Lobby data player_slot_2 = 0:0 14:48:38.694 [Lua] Lobby data country_code = US 14:48:38.694 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:48:38.694 [Lua] Lobby data eac_authorized = true 14:48:38.694 [Lua] Set lobby end. 14:48:38.694 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001075b795e | bw:0 | es:11000010048928b 14:48:40.893 [Lua] ### CLEARING PEER STATE FOR 1100001075b795e 14:48:40.893 [Lua] [PeerSM] 1100001075b795e :: on_exit Connecting 14:48:40.893 [Lua] [PeerSM] 1100001075b795e :: on_enter Connecting 14:48:40.960 [Lua] [NetworkServer] Peer 1100001075b795e has sent rpc_notify_lobby_joined 14:48:40.960 [Lua] [PSM] Peer 1100001075b795e joined. Want to use profile index "3" 14:48:40.960 [EAC] EAC server has client 1100001075b795e (and owner 1100001075b795e) 14:48:40.960 [EACServer] [RegisterClient] Client: 01100001075B795E PlayerGUID: 76561198083701086 PlayerIP: 0.0.0.0 OwnerGUID: 76561198083701086 PlayerName: R3DSKULL 14:48:40.960 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001075b795e, connection_key=0) 14:48:40.960 [Lua] [VOIP] Adding voip member: "1100001075b795e" 14:48:41.277 [EACServer] [QueueClientUpdate] Client: 01100001075B795E Session: 1 Status: Client Authenticated Message: Client authenticated. 14:48:41.280 [EAC] Peer 1100001075b795e switched EAC state to ClientAuthenticatedLocal 14:48:41.563 [EACServer] [Register Client] Success (1/2). Client: 01100001075B795E. 14:48:41.682 [EACServer] [Cerberus] [Backend] Connection established. 14:48:41.865 [EACServer] [Register Client] Success (2/2). Client: 01100001075B795E 14:48:41.865 [EACServer] [QueueClientUpdate] Client: 01100001075B795E Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:48:41.879 [EAC] Peer 1100001075b795e switched EAC state to ClientAuthenticatedRemote 14:48:42.993 [Lua] [NetworkServer] Peer 1100001075b795e has sent rpc_post_game_notified 14:48:42.994 [Lua] [PeerSM] 1100001075b795e :: on_exit Connecting 14:48:42.994 [Lua] [PeerSM] 1100001075b795e :: on_enter Loading 14:48:42.994 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001075b795e 14:48:43.277 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001075b795e, connection_key=0) 14:48:44.960 [Lua] [VOIP] Peer 1100001075b795e joined room feb4ae382c7e1c37 (my room id "feb4ae382c7e1c37") 14:48:44.979 [Lua] [VOIP] Unmuting voip member: "1100001075b795e" 14:48:44.979 [Lua] [VOIP] Muting voip out for "1100001075b795e" due to push_to_talk 14:48:54.329 [Lua] ### Sending rpc_level_loaded 14:48:54.329 [Lua] #### Has state machine: true, sender: 1100001075b795e, level_id: 7 14:48:54.329 [Lua] Peer 1100001075b795e has loaded the level and all enemies are loaded 14:48:54.329 [Lua] [PeerSM] 1100001075b795e :: on_exit Loading 14:48:54.329 [Lua] [PeerSM] 1100001075b795e :: on_enter LoadingProfilePackages 14:48:54.329 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 1100001075b795e:1] 14:48:54.329 [Lua] PlayerManager:remove_player peer_id=11000010048928b 2 14:48:54.329 [Lua] [GameNetworkManager] destroying game object with go_id=76 14:48:54.329 [Lua] [GameNetworkManager] destroying game object with go_id=80 14:48:54.338 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010048928b:2 14:48:54.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:13 my_peer_id:11000010048928b 14:48:54.338 [Lua] Set lobby begin: 14:48:54.338 [Lua] Lobby data twitch_enabled = false 14:48:54.338 [Lua] Lobby data power_level = 398 14:48:54.338 [Lua] Lobby data player_slot_6 = 0:0 14:48:54.338 [Lua] Lobby data num_players = 2 14:48:54.338 [Lua] Lobby data host = 11000010048928b 14:48:54.338 [Lua] Lobby data game_mode = custom 14:48:54.338 [Lua] Lobby data is_private = false 14:48:54.338 [Lua] Lobby data difficulty = normal 14:48:54.338 [Lua] Lobby data player_slot_1 = 0:0 14:48:54.338 [Lua] Lobby data selected_level_key = military 14:48:54.338 [Lua] Lobby data quick_game = false 14:48:54.338 [Lua] Lobby data matchmaking = true 14:48:54.338 [Lua] Lobby data level_key = military 14:48:54.339 [Lua] Lobby data player_slot_4 = 0:0 14:48:54.339 [Lua] Lobby data unique_server_name = R3DSKULL 14:48:54.339 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:48:54.339 [Lua] Lobby data player_slot_2 = 0:0 14:48:54.339 [Lua] Lobby data country_code = US 14:48:54.339 [Lua] Lobby data player_slot_3 = 0:0 14:48:54.339 [Lua] Lobby data eac_authorized = true 14:48:54.339 [Lua] Set lobby end. 14:48:54.339 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 14:48:54.339 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010048928b 14:48:54.345 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 1100001075b795e:1] 14:48:54.345 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001075b795e:1 14:48:54.345 [Lua] Set lobby begin: 14:48:54.345 [Lua] Lobby data twitch_enabled = false 14:48:54.345 [Lua] Lobby data power_level = 398 14:48:54.345 [Lua] Lobby data player_slot_6 = 0:0 14:48:54.345 [Lua] Lobby data num_players = 2 14:48:54.345 [Lua] Lobby data host = 11000010048928b 14:48:54.345 [Lua] Lobby data game_mode = custom 14:48:54.345 [Lua] Lobby data is_private = false 14:48:54.345 [Lua] Lobby data difficulty = normal 14:48:54.345 [Lua] Lobby data player_slot_1 = 0:0 14:48:54.345 [Lua] Lobby data selected_level_key = military 14:48:54.345 [Lua] Lobby data quick_game = false 14:48:54.345 [Lua] Lobby data matchmaking = true 14:48:54.345 [Lua] Lobby data level_key = military 14:48:54.345 [Lua] Lobby data player_slot_4 = 0:0 14:48:54.345 [Lua] Lobby data unique_server_name = R3DSKULL 14:48:54.345 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:48:54.345 [Lua] Lobby data player_slot_2 = 0:0 14:48:54.345 [Lua] Lobby data country_code = US 14:48:54.345 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:48:54.345 [Lua] Lobby data eac_authorized = true 14:48:54.345 [Lua] Set lobby end. 14:48:54.345 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001075b795e:1, previous profile 0, profile 3] 14:48:54.345 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001075b795e | bw:0 | es:11000010048928b 14:48:54.353 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:13 my_peer_id:11000010048928b 14:48:54.362 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 14:48:54.370 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13 14:48:54.438 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:48:54.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2, InventoryPackageSynchronizerClient 14:48:54.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient 14:48:54.444 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 14:48:54.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 14:48:54.445 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:48:54.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient 14:48:54.445 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 14:48:54.453 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:14 my_peer_id:11000010048928b 14:48:54.453 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001075b795e inventory_sync_id:14 my_peer_id:11000010048928b 14:48:54.462 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:14 my_peer_id:11000010048928b 14:48:54.462 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:48:54.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:48:54.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:48:54.462 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 14:48:54.462 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 14:48:54.950 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 14:48:55.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 14:48:55.794 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 14:48:55.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:48:56.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:48:56.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:48:56.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 14:48:56.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 14:48:56.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 14:48:56.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:48:57.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:48:57.045 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:48:57.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 14:48:57.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 14:48:57.294 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 14:48:57.311 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 14:48:57.319 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14 14:49:02.054 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:49:02.054 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:49:02.054 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:49:05.227 [Lua] [PeerSM] 1100001075b795e :: on_exit LoadingProfilePackages 14:49:05.227 [Lua] [PeerSM] 1100001075b795e :: on_enter WaitingForEnterGame 14:49:05.236 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 14 14:49:07.180 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:49:07.180 [Lua] [Matchmaking] Got a handshake request from 1100001075b795e with user name 'dodgy' 14:49:07.180 [Lua] [PeerSM] 1100001075b795e :: on_exit WaitingForEnterGame 14:49:07.180 [Lua] [PeerSM] 1100001075b795e :: on_enter WaitingForGameObjectSync 14:49:07.204 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001075b795e 14:49:07.206 [Lua] Set lobby begin: 14:49:07.206 [Lua] Lobby data twitch_enabled = false 14:49:07.206 [Lua] Lobby data power_level = 398 14:49:07.206 [Lua] Lobby data player_slot_6 = 0:0 14:49:07.206 [Lua] Lobby data num_players = 2 14:49:07.206 [Lua] Lobby data host = 11000010048928b 14:49:07.206 [Lua] Lobby data game_mode = custom 14:49:07.206 [Lua] Lobby data is_private = false 14:49:07.206 [Lua] Lobby data difficulty = normal 14:49:07.206 [Lua] Lobby data player_slot_1 = 0:0 14:49:07.206 [Lua] Lobby data selected_level_key = military 14:49:07.206 [Lua] Lobby data quick_game = false 14:49:07.206 [Lua] Lobby data matchmaking = true 14:49:07.206 [Lua] Lobby data level_key = military 14:49:07.206 [Lua] Lobby data player_slot_4 = 0:0 14:49:07.206 [Lua] Lobby data unique_server_name = R3DSKULL 14:49:07.206 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:49:07.206 [Lua] Lobby data player_slot_2 = 0:0 14:49:07.206 [Lua] Lobby data country_code = US 14:49:07.206 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:49:07.206 [Lua] Lobby data eac_authorized = true 14:49:07.206 [Lua] Set lobby end. 14:49:07.206 [Lua] [Matchmaking] Assigned player 1100001075b795e to slot 3 when hot join syncing 14:49:07.206 [Lua] Breedfreezer (server) starting a hot join sync 14:49:07.206 [Lua] packing 12 units of breed chaos_marauder 14:49:07.206 [Lua] packing 32 units of breed skaven_clan_rat 14:49:07.206 [Lua] packing 5 units of breed skaven_storm_vermin 14:49:07.206 [Lua] packing 50 units of breed skaven_slave 14:49:07.206 [Lua] --> rpc-package size reached, sending rpc now 14:49:07.206 [Lua] packing 44 units of breed chaos_fanatic 14:49:07.206 [Lua] packing 2 units of breed chaos_berzerker 14:49:07.206 [Lua] packing 1 units of breed chaos_warrior 14:49:07.206 [Lua] packing 3 units of breed skaven_plague_monk 14:49:07.206 [Lua] packing 1 units of breed chaos_raider 14:49:07.206 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:49:07.206 [Lua] 14:49:07.206 [Lua] [1] = 43 (number) 14:49:07.206 [Lua] [2] = 44 (number) 14:49:07.206 [Lua] [3] = 6 (number) 14:49:07.206 [Lua] [4] = 2 (number) 14:49:07.206 [Lua] [5] = 3 (number) 14:49:07.206 [Lua] [6] = 1 (number) 14:49:07.206 [Lua] [7] = 1 (number) 14:49:07.206 [Lua] [8] = 3 (number) 14:49:07.206 [Lua] [9] = 1 (number) 14:49:07.206 [Lua] [10] = 1 (number) 14:49:07.206 [Lua] 14:49:07.206 [Lua] 14:49:07.206 [Lua] [1] = 148 (number) 14:49:07.206 [Lua] [2] = 173 (number) 14:49:07.206 [Lua] [3] = 187 (number) 14:49:07.206 [Lua] [4] = 201 (number) 14:49:07.206 [Lua] [5] = 195 (number) 14:49:07.206 [Lua] [6] = 101 (number) 14:49:07.206 [Lua] [7] = 193 (number) 14:49:07.206 [Lua] [8] = 181 (number) 14:49:07.206 [Lua] [9] = 175 (number) 14:49:07.206 [Lua] [10] = 199 (number) 14:49:07.206 [Lua] [11] = 178 (number) 14:49:07.206 [Lua] [12] = 186 (number) 14:49:07.206 [Lua] [13] = 202 (number) 14:49:07.206 [Lua] [14] = 212 (number) 14:49:07.206 [Lua] [15] = 200 (number) 14:49:07.206 [Lua] [16] = 196 (number) 14:49:07.206 [Lua] [17] = 188 (number) 14:49:07.206 [Lua] [18] = 93 (number) 14:49:07.206 [Lua] [19] = 174 (number) 14:49:07.206 [Lua] [20] = 171 (number) 14:49:07.206 [Lua] [21] = 182 (number) 14:49:07.206 [Lua] [22] = 210 (number) 14:49:07.206 [Lua] [23] = 183 (number) 14:49:07.206 [Lua] [24] = 177 (number) 14:49:07.206 [Lua] [25] = 203 (number) 14:49:07.206 [Lua] [26] = 149 (number) 14:49:07.206 [Lua] [27] = 111 (number) 14:49:07.206 [Lua] [28] = 180 (number) 14:49:07.206 [Lua] [29] = 194 (number) 14:49:07.206 [Lua] [30] = 211 (number) 14:49:07.206 [Lua] [31] = 209 (number) 14:49:07.206 [Lua] [32] = 198 (number) 14:49:07.206 [Lua] [33] = 172 (number) 14:49:07.206 [Lua] [34] = 179 (number) 14:49:07.206 [Lua] [35] = 204 (number) 14:49:07.206 [Lua] [36] = 205 (number) 14:49:07.206 [Lua] [37] = 191 (number) 14:49:07.206 [Lua] [38] = 184 (number) 14:49:07.206 [Lua] [39] = 185 (number) 14:49:07.206 [Lua] [40] = 206 (number) 14:49:07.206 [Lua] [41] = 170 (number) 14:49:07.206 [Lua] [42] = 197 (number) 14:49:07.206 [Lua] [43] = 207 (number) 14:49:07.206 [Lua] [44] = 192 (number) 14:49:07.206 [Lua] [45] = 98 (number) 14:49:07.206 [Lua] [46] = 249 (number) 14:49:07.206 [Lua] [47] = 142 (number) 14:49:07.206 [Lua] [48] = 317 (number) 14:49:07.206 [Lua] [49] = 318 (number) 14:49:07.206 [Lua] [50] = 316 (number) 14:49:07.206 [Lua] [51] = 99 (number) 14:49:07.206 [Lua] 14:49:07.207 [Lua] [PeerSM] 1100001075b795e :: on_exit WaitingForGameObjectSync 14:49:07.207 [Lua] [PeerSM] 1100001075b795e :: on_enter WaitingForPlayers 14:49:07.214 [Lua] [PeerSM] 1100001075b795e :: on_exit WaitingForPlayers 14:49:07.214 [Lua] [PeerSM] 1100001075b795e :: on_enter SpawningPlayer 14:49:07.228 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001075b795e 14:49:07.228 [Lua] PlayerManager:add_remote_player 1100001075b795e 14:49:07.228 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=681 14:49:07.228 [Lua] RemotePlayer:create_game_object( ) 681 14:49:07.231 [Lua] [PeerSM] 1100001075b795e :: on_exit SpawningPlayer 14:49:07.231 [Lua] [PeerSM] 1100001075b795e :: on_enter InGame 14:49:08.061 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001075b795e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:49:08.061 [Lua] Adding player sync data to peer=1100001075b795e local_player_id=1 14:49:08.061 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001075b795e go_type=player_unit go_created_func_name=game_object_created_player_unit 14:49:08.061 [Lua] [NetworkServer] Peer 1100001075b795e spawned player. 14:49:08.062 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=682 14:49:08.062 [Lua] PlayerManager:assign_unit_ownership dodgy 1100001075b795e 1 14:49:08.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.62318840579710144) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:49:08.064 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001075b795e 14:49:09.578 [Lua] Set lobby begin: 14:49:09.578 [Lua] Lobby data twitch_enabled = false 14:49:09.578 [Lua] Lobby data power_level = 199 14:49:09.578 [Lua] Lobby data player_slot_6 = 0:0 14:49:09.578 [Lua] Lobby data num_players = 2 14:49:09.579 [Lua] Lobby data host = 11000010048928b 14:49:09.579 [Lua] Lobby data game_mode = custom 14:49:09.579 [Lua] Lobby data is_private = false 14:49:09.579 [Lua] Lobby data difficulty = normal 14:49:09.579 [Lua] Lobby data player_slot_1 = 0:0 14:49:09.579 [Lua] Lobby data selected_level_key = military 14:49:09.579 [Lua] Lobby data quick_game = false 14:49:09.579 [Lua] Lobby data matchmaking = true 14:49:09.579 [Lua] Lobby data level_key = military 14:49:09.579 [Lua] Lobby data player_slot_4 = 0:0 14:49:09.579 [Lua] Lobby data unique_server_name = R3DSKULL 14:49:09.579 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:49:09.579 [Lua] Lobby data player_slot_2 = 0:0 14:49:09.579 [Lua] Lobby data country_code = US 14:49:09.579 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:49:09.579 [Lua] Lobby data eac_authorized = true 14:49:09.579 [Lua] Set lobby end. 14:49:14.611 [Lua] Set lobby begin: 14:49:14.611 [Lua] Lobby data twitch_enabled = false 14:49:14.611 [Lua] Lobby data power_level = 326 14:49:14.611 [Lua] Lobby data player_slot_6 = 0:0 14:49:14.611 [Lua] Lobby data num_players = 2 14:49:14.611 [Lua] Lobby data host = 11000010048928b 14:49:14.611 [Lua] Lobby data game_mode = custom 14:49:14.611 [Lua] Lobby data is_private = false 14:49:14.611 [Lua] Lobby data difficulty = normal 14:49:14.611 [Lua] Lobby data player_slot_1 = 0:0 14:49:14.611 [Lua] Lobby data selected_level_key = military 14:49:14.611 [Lua] Lobby data quick_game = false 14:49:14.611 [Lua] Lobby data matchmaking = true 14:49:14.611 [Lua] Lobby data level_key = military 14:49:14.611 [Lua] Lobby data player_slot_4 = 0:0 14:49:14.611 [Lua] Lobby data unique_server_name = R3DSKULL 14:49:14.611 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:49:14.611 [Lua] Lobby data player_slot_2 = 0:0 14:49:14.611 [Lua] Lobby data country_code = US 14:49:14.611 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:49:14.611 [Lua] Lobby data eac_authorized = true 14:49:14.611 [Lua] Set lobby end. 14:49:20.211 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing 14:49:34.530 [Lua] Override Player Respawning end_event true 14:49:34.530 [Lua] hibernate_spawner: false 14:49:34.530 [Lua] hibernate_spawner: false 14:49:34.530 [Lua] hibernate_spawner: false 14:49:34.530 [Lua] hibernate_spawner: false 14:49:57.580 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start 14:49:57.668 [Lua] MUSIC: explore -> pre_horde 14:50:12.370 [Lua] MUSIC: pre_horde -> horde 14:50:12.638 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_04 14:50:12.645 [Lua] TerrorEventMixer.start_event: military_end_event_specials_04 14:50:16.686 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:21.730 [Lua] event horde ends! 14:50:21.747 [Lua] event horde ends! 14:50:21.769 [Lua] MUSIC: horde -> explore 14:50:21.853 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:26.288 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:50:26.288 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:50:26.288 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 14:50:26.288 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:50:26.896 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_back 14:50:26.896 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_back 14:50:26.968 [Lua] MUSIC: explore -> pre_horde 14:50:26.985 [Lua] MUSIC: pre_horde -> horde 14:50:31.147 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 203563 0 14:50:37.553 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:39.422 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:42.152 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:44.503 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:45.836 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:45.852 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:46.895 [Lua] [ChatManager][1]System: dodgy discarded a Grimoire 14:50:50.139 [Lua] [LOCAL RPC] rpc_give_equipment 83 1025 10 443 Vector3(-219.488, -137.783, 78.6637) 14:50:51.130 [Lua] event horde ends! 14:50:51.147 [Lua] event horde ends! 14:50:51.170 [Lua] MUSIC: horde -> explore 14:50:53.447 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_middle 14:50:53.447 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_middle 14:50:53.485 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:50:53.521 [Lua] MUSIC: explore -> pre_horde 14:50:53.535 [Lua] MUSIC: pre_horde -> horde 14:50:53.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:50:54.871 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_03 14:50:54.880 [Lua] TerrorEventMixer.start_event: military_end_event_specials_03 14:50:54.914 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 14:51:09.475 [Lua] [LOCAL RPC] rpc_give_equipment 81 85 11 251 Vector3(-216.928, -129.027, 78.6703) 14:51:13.284 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:51:17.655 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:51:17.738 [Lua] event horde ends! 14:51:18.749 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 210470 0 14:51:19.485 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:51:21.378 [Lua] [LOCAL RPC] rpc_increment_stat 21 14:51:21.378 [Lua] Incremented stat pack_master_kill_abducting_ally 14:51:22.136 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:51:23.347 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_right 14:51:23.347 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_right 14:51:27.830 [Lua] event horde ends! 14:51:35.092 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:51:36.255 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:51:37.603 [Lua] Destroying unit - ai got stuck skaven_slave 4 4 44 14:51:38.103 [Lua] Destroying unit - ai got stuck skaven_slave 3 8 43 14:51:39.820 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:51:40.689 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:51:41.556 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_03 14:51:41.572 [Lua] TerrorEventMixer.start_event: military_end_event_specials_03 14:51:41.598 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 14:51:42.687 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:51:47.616 [Lua] event horde ends! 14:51:48.719 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:51:53.265 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 215503 0 14:51:53.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 2880000 14:51:56.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.748 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.749 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_back 14:51:56.749 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_back 14:51:56.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.808 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.809 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.809 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.809 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.809 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.960 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.960 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.960 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.960 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.960 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.960 warning: [Physics] Create Actor: Shape density varies. Using average. 14:51:56.987 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:51:57.664 [Lua] event horde ends! 14:52:15.524 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06 14:52:15.532 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06 14:52:17.681 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_right 14:52:17.681 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_right 14:52:20.865 [Lua] event horde ends! 14:52:20.882 [Lua] event horde ends! 14:52:24.108 [Lua] [LOCAL RPC] rpc_increment_stat 33 14:52:24.108 [Lua] Incremented stat ratling_gunner_killed_while_shooting 14:52:29.500 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 14:52:30.907 [Lua] [LOCAL RPC] rpc_give_equipment 83 85 11 271 Vector3(-238.07, -121.126, 78.6739) 14:52:41.882 [Lua] event horde ends! 14:52:44.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16fec, position: 0 14:52:51.898 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back 14:52:51.898 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle 14:52:51.898 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right 14:52:51.931 [Lua] event horde ends! 14:52:57.258 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06 14:52:57.267 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06 14:53:02.032 [Lua] event horde ends! 14:53:06.726 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 14:53:06.726 [Lua] [LOCAL RPC] rpc_request_heal 83 25 13 14:53:06.726 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 14:53:06.726 [Lua] [LOCAL RPC] rpc_request_heal 85 25 13 14:53:16.141 [Lua] event horde ends! 14:53:16.141 [Lua] event horde ends! 14:53:16.141 [Lua] event horde ends! 14:53:18.204 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:53:18.287 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:53:26.182 [Lua] event horde ends! 14:53:26.182 [Lua] event horde ends! 14:53:26.182 [Lua] event horde ends! 14:53:26.203 [Lua] MUSIC: horde -> explore 14:53:31.500 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape 14:53:31.572 [Lua] MUSIC: explore -> pre_horde 14:53:46.507 [Lua] MUSIC: pre_horde -> horde 14:53:49.970 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:53:50.021 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:53:52.806 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:53:53.292 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:53:55.800 [Lua] event horde ends! 14:53:55.824 [Lua] MUSIC: horde -> explore 14:54:05.000 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape 14:54:05.072 [Lua] MUSIC: explore -> pre_horde 14:54:05.089 [Lua] MUSIC: pre_horde -> horde 14:54:20.885 [Lua] Complete level triggered. 14:54:20.885 [Lua] [NetworkServer] Entering post game 14:54:20.885 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 14:54:20.885 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 14:54:20.885 [Lua] [PeerSM] 1100001075b795e :: on_exit InGame 14:54:20.885 [Lua] [PeerSM] 1100001075b795e :: on_enter InPostGame 14:54:20.885 [Lua] gm_event_end_conditions_met true false 14:54:20.885 [Save] Saving `save_data` 14:54:20.886 [Save] Save done 14:54:20.898 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:54:20.898 [Lua] Game won 14:54:20.898 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:54:20.899 [Lua] generate_backend_stats 11000010048928b:1 14:54:20.900 [Lua] [1] = table 14:54:20.900 [Lua] [persistent_value] = 62 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [value] = 3 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = total_collected_tomes (string) 14:54:20.900 [Lua] [name] = total_collected_tomes (string) 14:54:20.900 [Lua] [2] = table 14:54:20.900 [Lua] [persistent_value] = 5 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [value] = 1 (number) 14:54:20.900 [Lua] [sync_to_host] = true (boolean) 14:54:20.900 [Lua] [sync_on_hot_join] = true (boolean) 14:54:20.900 [Lua] [database_name] = completed_levels_military (string) 14:54:20.900 [Lua] [name] = military (string) 14:54:20.900 [Lua] [3] = table 14:54:20.900 [Lua] [persistent_value] = 44 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [value] = 2 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = dynamic_objects_destroyed (string) 14:54:20.900 [Lua] [name] = dynamic_objects_destroyed (string) 14:54:20.900 [Lua] [4] = table 14:54:20.900 [Lua] [persistent_value] = 38 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [source] = player_data (string) 14:54:20.900 [Lua] [value] = 1 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = played_difficulty_normal (string) 14:54:20.900 [Lua] [name] = normal (string) 14:54:20.900 [Lua] [5] = table 14:54:20.900 [Lua] [persistent_value] = 2 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [source] = player_data (string) 14:54:20.900 [Lua] [value] = 1 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = completed_career_levels_es_mercenary_military_normal (string) 14:54:20.900 [Lua] [name] = normal (string) 14:54:20.900 [Lua] [6] = table 14:54:20.900 [Lua] [persistent_value] = 2 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [value] = 1 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = completed_levels_empire_soldier_military (string) 14:54:20.900 [Lua] [name] = military (string) 14:54:20.900 [Lua] [7] = table 14:54:20.900 [Lua] [persistent_value] = 10 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [source] = player_data (string) 14:54:20.900 [Lua] [value] = 1 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string) 14:54:20.900 [Lua] [name] = ratling_gunner_killed_while_shooting (string) 14:54:20.900 [Lua] [8] = table 14:54:20.900 [Lua] [persistent_value] = 11 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [source] = player_data (string) 14:54:20.900 [Lua] [value] = 1 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = warpfire_kill_on_power_cell (string) 14:54:20.900 [Lua] [name] = warpfire_kill_on_power_cell (string) 14:54:20.900 [Lua] [9] = table 14:54:20.900 [Lua] [persistent_value] = 38 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [value] = 1 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = total_collected_grimoires (string) 14:54:20.900 [Lua] [name] = total_collected_grimoires (string) 14:54:20.900 [Lua] [10] = table 14:54:20.900 [Lua] [persistent_value] = 13 (number) 14:54:20.900 [Lua] [default_value] = 0 (number) 14:54:20.900 [Lua] [source] = player_data (string) 14:54:20.900 [Lua] [value] = 2 (number) 14:54:20.900 [Lua] [dirty] = true (boolean) 14:54:20.900 [Lua] [database_name] = pack_master_kill_abducting_ally (string) 14:54:20.900 [Lua] [name] = pack_master_kill_abducting_ally (string) 14:54:20.900 [Lua] PlayFabMirror:_commit_internal nil 14:54:20.900 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 6 14:54:20.901 [Save] Saving `save_data` 14:54:20.901 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:54:20.902 [Save] Save done 14:54:20.903 [Lua] MUSIC: horde -> won 14:54:20.907 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 6 2 14:54:20.910 [Lua] Complete level triggered. 14:54:20.920 [Lua] Complete level triggered. 14:54:20.937 [Lua] Complete level triggered. 14:54:20.952 [Lua] Complete level triggered. 14:54:20.969 [Lua] Complete level triggered. 14:54:20.987 [Lua] Complete level triggered. 14:54:21.004 [Lua] Complete level triggered. 14:54:21.021 [Lua] Complete level triggered. 14:54:21.037 [Lua] Complete level triggered. 14:54:21.052 [Lua] Complete level triggered. 14:54:21.071 [Lua] Complete level triggered. 14:54:21.087 [Lua] Complete level triggered. 14:54:21.103 [Lua] Complete level triggered. 14:54:21.590 [Lua] [PlayFabRequestQueue] EAC Enabled! 6 14:54:21.590 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 6 14:54:22.121 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 6 14:54:22.133 [Lua] commit result success 5 14:54:22.134 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 7 14:54:22.134 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 14:54:22.356 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 7 3 14:54:22.889 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 14:54:22.889 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 7 14:54:23.605 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 7 14:54:23.605 [Save] Saving `save_data` 14:54:23.606 [Save] Save done 14:54:26.950 [Lua] Set lobby begin: 14:54:26.950 [Lua] Lobby data twitch_enabled = false 14:54:26.950 [Lua] Lobby data power_level = 331 14:54:26.950 [Lua] Lobby data player_slot_6 = 0:0 14:54:26.950 [Lua] Lobby data num_players = 2 14:54:26.950 [Lua] Lobby data host = 11000010048928b 14:54:26.950 [Lua] Lobby data game_mode = custom 14:54:26.950 [Lua] Lobby data is_private = false 14:54:26.950 [Lua] Lobby data difficulty = normal 14:54:26.950 [Lua] Lobby data player_slot_1 = 0:0 14:54:26.950 [Lua] Lobby data selected_level_key = military 14:54:26.950 [Lua] Lobby data quick_game = false 14:54:26.950 [Lua] Lobby data matchmaking = true 14:54:26.950 [Lua] Lobby data level_key = military 14:54:26.950 [Lua] Lobby data player_slot_4 = 0:0 14:54:26.950 [Lua] Lobby data unique_server_name = R3DSKULL 14:54:26.950 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:54:26.950 [Lua] Lobby data player_slot_2 = 0:0 14:54:26.950 [Lua] Lobby data country_code = US 14:54:26.950 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:54:26.950 [Lua] Lobby data eac_authorized = true 14:54:26.950 [Lua] Set lobby end. 14:54:29.367 [Lua] ConflictDirector - destroy all units 14:54:29.370 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 14:54:30.116 [Lua] TRANSITION nil nil inn_level 14:54:30.116 [Lua] Transition type "inn_level", is server: true 14:54:30.116 [Lua] [NetworkServer] Current level key inn_level 14:54:30.116 [Lua] [LevelTransitionHandler] Generated new level_seed: 6131173 14:54:30.116 [Lua] [GameNetworkManager] Leaving game... 14:54:30.116 [Lua] [GameNetworkManager] Shutting down game session host. 14:54:30.116 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:54:30.116 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:54:30.116 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1623.44 14:54:30.133 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:54:31.966 [Lua] Set lobby begin: 14:54:31.966 [Lua] Lobby data twitch_enabled = false 14:54:31.966 [Lua] Lobby data power_level = 0 14:54:31.966 [Lua] Lobby data player_slot_6 = 0:0 14:54:31.966 [Lua] Lobby data num_players = 2 14:54:31.966 [Lua] Lobby data host = 11000010048928b 14:54:31.966 [Lua] Lobby data game_mode = custom 14:54:31.966 [Lua] Lobby data is_private = false 14:54:31.966 [Lua] Lobby data difficulty = normal 14:54:31.966 [Lua] Lobby data player_slot_1 = 0:0 14:54:31.966 [Lua] Lobby data selected_level_key = military 14:54:31.966 [Lua] Lobby data quick_game = false 14:54:31.966 [Lua] Lobby data matchmaking = true 14:54:31.966 [Lua] Lobby data level_key = military 14:54:31.966 [Lua] Lobby data player_slot_4 = 0:0 14:54:31.966 [Lua] Lobby data unique_server_name = R3DSKULL 14:54:31.966 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:54:31.966 [Lua] Lobby data player_slot_2 = 0:0 14:54:31.966 [Lua] Lobby data country_code = US 14:54:31.966 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:54:31.966 [Lua] Lobby data eac_authorized = true 14:54:31.966 [Lua] Set lobby end. 14:54:32.119 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 14:54:32.119 [Lua] Clearing all global lookup lists 14:54:32.119 [Lua] [EquipmentUI] - Destroy 14:54:32.119 [Lua] [GamePadEquipmentUI] - Destroy 14:54:32.119 [Lua] [AbilityUI] - Destroy 14:54:32.119 [Lua] [GamePadAbilityUI] - Destroy 14:54:32.119 [Lua] [IngamePlayerListUI] - Destroy 14:54:32.120 [Lua] [IngameUI] destroy 14:54:32.151 [Lua] PlayerManager:remove_player peer_id=1100001075b795e 1 14:54:32.182 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 14:54:32.182 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 14:54:32.299 [Lua] [Managers] Destroying state managers... 14:54:32.299 [Lua] PlayerManager:remove_player peer_id=11000010048928b 3 14:54:32.299 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010048928b:3 14:54:32.299 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:15 my_peer_id:11000010048928b 14:54:32.299 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001075b795e inventory_sync_id:15 my_peer_id:11000010048928b 14:54:32.299 [Lua] Set lobby begin: 14:54:32.299 [Lua] Lobby data twitch_enabled = false 14:54:32.299 [Lua] Lobby data power_level = 0 14:54:32.299 [Lua] Lobby data player_slot_6 = 0:0 14:54:32.299 [Lua] Lobby data num_players = 2 14:54:32.299 [Lua] Lobby data host = 11000010048928b 14:54:32.299 [Lua] Lobby data game_mode = custom 14:54:32.299 [Lua] Lobby data is_private = false 14:54:32.299 [Lua] Lobby data difficulty = normal 14:54:32.299 [Lua] Lobby data player_slot_1 = 0:0 14:54:32.299 [Lua] Lobby data selected_level_key = military 14:54:32.299 [Lua] Lobby data quick_game = false 14:54:32.300 [Lua] Lobby data matchmaking = true 14:54:32.300 [Lua] Lobby data level_key = military 14:54:32.300 [Lua] Lobby data player_slot_4 = 0:0 14:54:32.300 [Lua] Lobby data unique_server_name = R3DSKULL 14:54:32.300 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:54:32.300 [Lua] Lobby data player_slot_2 = 0:0 14:54:32.300 [Lua] Lobby data country_code = US 14:54:32.300 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:54:32.300 [Lua] Lobby data eac_authorized = true 14:54:32.300 [Lua] Set lobby end. 14:54:32.300 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 14:54:32.300 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001075b795e | bw:0 | es:11000010048928b 14:54:32.300 [Lua] PlayerManager:remove_player peer_id=11000010048928b 4 14:54:32.300 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010048928b:4 14:54:32.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:16 my_peer_id:11000010048928b 14:54:32.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001075b795e inventory_sync_id:16 my_peer_id:11000010048928b 14:54:32.300 [Lua] Set lobby begin: 14:54:32.300 [Lua] Lobby data twitch_enabled = false 14:54:32.300 [Lua] Lobby data power_level = 0 14:54:32.300 [Lua] Lobby data player_slot_6 = 0:0 14:54:32.300 [Lua] Lobby data num_players = 2 14:54:32.300 [Lua] Lobby data host = 11000010048928b 14:54:32.300 [Lua] Lobby data game_mode = custom 14:54:32.300 [Lua] Lobby data is_private = false 14:54:32.300 [Lua] Lobby data difficulty = normal 14:54:32.300 [Lua] Lobby data player_slot_1 = 0:0 14:54:32.300 [Lua] Lobby data selected_level_key = military 14:54:32.300 [Lua] Lobby data quick_game = false 14:54:32.300 [Lua] Lobby data matchmaking = true 14:54:32.300 [Lua] Lobby data level_key = military 14:54:32.300 [Lua] Lobby data player_slot_4 = 0:0 14:54:32.300 [Lua] Lobby data unique_server_name = R3DSKULL 14:54:32.300 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:54:32.300 [Lua] Lobby data player_slot_2 = 0:0 14:54:32.300 [Lua] Lobby data country_code = US 14:54:32.300 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:54:32.300 [Lua] Lobby data eac_authorized = true 14:54:32.300 [Lua] Set lobby end. 14:54:32.300 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 14:54:32.300 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001075b795e | bw:0 | es:11000010048928b 14:54:32.320 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 14:54:32.320 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 14:54:32.320 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 14:54:32.320 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 14:54:32.320 [Lua] [PeerSM] 1100001075b795e :: on_exit InPostGame 14:54:32.320 [Lua] [PeerSM] 1100001075b795e :: on_enter Loading 14:54:32.320 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001075b795e 14:54:32.321 [Lua] [Matchmaking] unregister rpcs 14:54:32.321 [Lua] [Gamestate] Enter state StateLoading 14:54:32.323 [World] Spawning level. 14:54:32.323 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.323 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.324 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.324 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.324 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.324 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.324 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.324 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.324 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] Found camera: end_screen_camera 14:54:32.328 [Lua] [EndViewState] Enter Substate EndViewStateSummary 14:54:32.329 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:54:32.329 [Lua] [Matchmaking] register rpcs 14:54:32.329 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:54:32.329 [Lua] registering RPCs 14:54:32.329 [Lua] Set lobby begin: 14:54:32.329 [Lua] Lobby data twitch_enabled = false 14:54:32.329 [Lua] Lobby data power_level = 0 14:54:32.329 [Lua] Lobby data player_slot_6 = 0:0 14:54:32.329 [Lua] Lobby data num_players = 2 14:54:32.330 [Lua] Lobby data host = 11000010048928b 14:54:32.330 [Lua] Lobby data game_mode = custom 14:54:32.330 [Lua] Lobby data is_private = false 14:54:32.330 [Lua] Lobby data difficulty = normal 14:54:32.330 [Lua] Lobby data player_slot_1 = 0:0 14:54:32.330 [Lua] Lobby data selected_level_key = military 14:54:32.330 [Lua] Lobby data quick_game = false 14:54:32.330 [Lua] Lobby data matchmaking = false 14:54:32.330 [Lua] Lobby data level_key = inn_level 14:54:32.330 [Lua] Lobby data player_slot_4 = 0:0 14:54:32.330 [Lua] Lobby data unique_server_name = R3DSKULL 14:54:32.330 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:54:32.330 [Lua] Lobby data player_slot_2 = 0:0 14:54:32.330 [Lua] Lobby data country_code = US 14:54:32.330 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:54:32.330 [Lua] Lobby data eac_authorized = true 14:54:32.330 [Lua] Set lobby end. 14:54:32.330 [Lua] MUSIC MANAGER unmute_all_world_sounds 231167 0 14:54:32.330 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 8 14:54:32.333 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 8 14:54:32.334 [Lua] ### Sending rpc_level_loaded 14:54:32.334 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 7 14:54:32.334 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 14:54:32.334 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:54:32.334 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 14:54:32.334 [Lua] [LevelTransitionHandler] load_level inn_level 14:54:32.494 [Umbra] Unload tome 14:54:32.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x38700, position: 0 14:54:32.550 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 14:54:32.550 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:54:32.550 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:54:32.550 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:54:32.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:15 my_peer_id:11000010048928b 14:54:32.550 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:16 my_peer_id:11000010048928b 14:54:32.550 [Lua] [LOCAL RPC] rpc_load_level 26 6131173 14:54:32.566 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 14:54:32.567 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16 14:54:33.300 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 16 14:54:33.301 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 8 14:54:33.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient 14:54:33.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 14:54:33.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 14:54:33.363 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:54:33.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 14:54:33.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:54:33.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 14:54:33.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 14:54:33.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient 14:54:33.372 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:54:33.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 14:54:33.373 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 14:54:33.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 14:54:33.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient 14:54:33.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 14:54:33.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 14:54:33.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient 14:54:33.374 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:54:33.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 14:54:33.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 14:54:33.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 14:54:33.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 14:54:33.375 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 14:54:33.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 14:54:33.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:54:33.378 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:54:33.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:54:33.878 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:54:42.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:54:42.865 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:54:42.882 [Lua] [LevelTransitionHandler] Level load completed! 14:54:42.883 [Lua] ### Sending rpc_level_loaded 14:54:42.883 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 14:54:42.883 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 14:54:42.898 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 14:54:42.898 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 14:54:42.915 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 14:54:42.915 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 14:54:42.916 [Lua] [LOCAL RPC] rpc_loading_synced 14:54:43.298 [Lua] ### Sending rpc_level_loaded 14:54:43.298 [Lua] #### Has state machine: true, sender: 1100001075b795e, level_id: 26 14:54:43.298 [Lua] Peer 1100001075b795e has loaded the level and all enemies are loaded 14:54:43.299 [Lua] [PeerSM] 1100001075b795e :: on_exit Loading 14:54:43.299 [Lua] [PeerSM] 1100001075b795e :: on_enter LoadingProfilePackages 14:54:43.315 [Lua] [PeerSM] 1100001075b795e :: on_exit LoadingProfilePackages 14:54:43.315 [Lua] [PeerSM] 1100001075b795e :: on_enter WaitingForEnterGame 14:54:43.766 [Lua] [EndViewState] Exit Substate EndViewStateSummary 14:54:43.766 [Lua] [PlayState] Enter Substate EndViewStateChest 14:54:59.756 [Save] Saving `telemetry` 14:54:59.757 [Save] Save done 14:55:06.041 [Lua] [PlayState] Exit Substate EndViewStateChest 14:55:06.041 [Lua] [PlayState] Enter Substate EndViewStateScore 14:55:24.496 [Lua] [PlayState] Exit Substate EndViewStateScore 14:55:24.497 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:55:25.494 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:55:25.494 [Lua] [Matchmaking] unregister rpcs 14:55:25.494 [Lua] Set lobby begin: 14:55:25.494 [Lua] Lobby data twitch_enabled = false 14:55:25.494 [Lua] Lobby data power_level = 0 14:55:25.494 [Lua] Lobby data player_slot_6 = 0:0 14:55:25.494 [Lua] Lobby data num_players = 2 14:55:25.494 [Lua] Lobby data host = 11000010048928b 14:55:25.494 [Lua] Lobby data game_mode = custom 14:55:25.494 [Lua] Lobby data is_private = false 14:55:25.494 [Lua] Lobby data difficulty = normal 14:55:25.494 [Lua] Lobby data player_slot_1 = 0:0 14:55:25.494 [Lua] Lobby data selected_level_key = military 14:55:25.494 [Lua] Lobby data quick_game = false 14:55:25.494 [Lua] Lobby data matchmaking = false 14:55:25.494 [Lua] Lobby data level_key = inn_level 14:55:25.494 [Lua] Lobby data player_slot_4 = 0:0 14:55:25.494 [Lua] Lobby data unique_server_name = R3DSKULL 14:55:25.494 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:55:25.494 [Lua] Lobby data player_slot_2 = 0:0 14:55:25.494 [Lua] Lobby data country_code = US 14:55:25.494 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:55:25.494 [Lua] Lobby data eac_authorized = true 14:55:25.494 [Lua] Set lobby end. 14:55:25.494 [Lua] [Managers] Destroying state managers... 14:55:25.499 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:55:25.499 [Lua] MUSIC MANAGER Stop_loading_screen_music 231356 0 14:55:25.499 [Lua] [Gamestate] Enter StateIngame HOST 14:55:25.500 [Lua] Set lobby begin: 14:55:25.500 [Lua] Lobby data twitch_enabled = false 14:55:25.500 [Lua] Lobby data power_level = 0 14:55:25.500 [Lua] Lobby data player_slot_6 = 0:0 14:55:25.500 [Lua] Lobby data num_players = 2 14:55:25.500 [Lua] Lobby data host = 11000010048928b 14:55:25.500 [Lua] Lobby data game_mode = custom 14:55:25.500 [Lua] Lobby data is_private = false 14:55:25.500 [Lua] Lobby data difficulty = normal 14:55:25.500 [Lua] Lobby data player_slot_1 = 0:0 14:55:25.500 [Lua] Lobby data selected_level_key = inn_level 14:55:25.500 [Lua] Lobby data quick_game = false 14:55:25.500 [Lua] Lobby data matchmaking = false 14:55:25.500 [Lua] Lobby data level_key = inn_level 14:55:25.500 [Lua] Lobby data player_slot_4 = 0:0 14:55:25.500 [Lua] Lobby data unique_server_name = R3DSKULL 14:55:25.500 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:55:25.500 [Lua] Lobby data player_slot_2 = 0:0 14:55:25.500 [Lua] Lobby data country_code = US 14:55:25.500 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:55:25.500 [Lua] Lobby data eac_authorized = true 14:55:25.500 [Lua] Set lobby end. 14:55:25.500 [Lua] [StateIngame] Server ingame 14:55:25.502 [Lua] Set lobby begin: 14:55:25.502 [Lua] Lobby data twitch_enabled = false 14:55:25.503 [Lua] Lobby data power_level = 0 14:55:25.503 [Lua] Lobby data player_slot_6 = 0:0 14:55:25.503 [Lua] Lobby data num_players = 2 14:55:25.503 [Lua] Lobby data host = 11000010048928b 14:55:25.503 [Lua] Lobby data game_mode = custom 14:55:25.503 [Lua] Lobby data is_private = false 14:55:25.503 [Lua] Lobby data difficulty = normal 14:55:25.503 [Lua] Lobby data player_slot_1 = 0:0 14:55:25.503 [Lua] Lobby data selected_level_key = inn_level 14:55:25.503 [Lua] Lobby data quick_game = false 14:55:25.503 [Lua] Lobby data matchmaking = false 14:55:25.503 [Lua] Lobby data level_key = inn_level 14:55:25.503 [Lua] Lobby data player_slot_4 = 0:0 14:55:25.503 [Lua] Lobby data unique_server_name = R3DSKULL 14:55:25.503 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:55:25.503 [Lua] Lobby data player_slot_2 = 0:0 14:55:25.503 [Lua] Lobby data country_code = US 14:55:25.503 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:55:25.503 [Lua] Lobby data eac_authorized = true 14:55:25.503 [Lua] Set lobby end. 14:55:25.503 [Lua] [Matchmaking] register rpcs 14:55:25.504 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:55:25.504 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 14:55:25.504 [Lua] [GameNetworkManager] self.is_server = true 14:55:25.504 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 14:55:25.504 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:55:25.504 [Network] Setting artificial MTU limit to 65536 14:55:25.506 [Lua] Switching ConflictSettings: to: disabled 14:55:25.506 [Lua] pacing=disabled 14:55:25.506 [Lua] roaming=nil 14:55:25.506 [Lua] disabled=true 14:55:25.506 [Lua] pack_spawning=disabled 14:55:25.506 [Lua] boss=disabled 14:55:25.506 [Lua] horde=disabled 14:55:25.506 [Lua] specials=disabled 14:55:25.506 [Lua] name=disabled 14:55:25.506 [Lua] intensity=disabled 14:55:25.506 [Lua] --- 14:55:25.508 [Lua] [AIInterestPointSystem] Level Seed: 6131173 14:55:25.508 [Lua] 14:55:25.508 [Lua] [entity_system_bag] = table 14:55:25.508 [Lua] [entity_system_bag] = metatable 14:55:25.508 [Lua] [startup_data] = table 14:55:25.508 [Lua] [entity_manager] = table 14:55:25.508 [Lua] [entity_manager] = metatable 14:55:25.508 [Lua] [unit_spawner] = table 14:55:25.508 [Lua] [unit_spawner] = metatable 14:55:25.508 [Lua] [unit_storage] = table 14:55:25.508 [Lua] [unit_storage] = metatable 14:55:25.508 [Lua] [dice_keeper] = table 14:55:25.508 [Lua] [dice_keeper] = metatable 14:55:25.508 [Lua] [is_server] = true (boolean) 14:55:25.510 [Lua] [world] = [World] 14:55:25.510 [Lua] [system_api] = table 14:55:25.510 [Lua] [network_lobby] = table 14:55:25.510 [Lua] [network_lobby] = metatable 14:55:25.510 [Lua] [profile_synchronizer] = table 14:55:25.510 [Lua] [profile_synchronizer] = metatable 14:55:25.510 [Lua] [entity_system] = table 14:55:25.510 [Lua] [entity_system] = metatable 14:55:25.510 [Lua] [num_local_human_players] = 1 (number) 14:55:25.510 [Lua] [statistics_db] = table 14:55:25.510 [Lua] [statistics_db] = metatable 14:55:25.510 [Lua] [network_server] = table 14:55:25.510 [Lua] [network_server] = metatable 14:55:25.510 [Lua] [input_manager] = table 14:55:25.510 [Lua] [input_manager] = metatable 14:55:25.510 [Lua] [network_clock] = table 14:55:25.510 [Lua] [network_clock] = metatable 14:55:25.510 [Lua] [network_transmit] = table 14:55:25.510 [Lua] [network_transmit] = metatable 14:55:25.510 [Lua] [free_flight_manager] = table 14:55:25.510 [Lua] [free_flight_manager] = metatable 14:55:25.510 [Lua] [network_manager] = table 14:55:25.510 [Lua] [network_manager] = metatable 14:55:25.510 [Lua] [network_event_delegate] = table 14:55:25.510 [Lua] [network_event_delegate] = metatable 14:55:25.510 [Lua] 14:55:25.511 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:55:25.513 [Lua] [AchievementManager] Achievements using the steam platform 14:55:25.514 [Lua] [StateIngame] Level seed: 6131173 14:55:25.514 [Umbra] Init version: 3.4.15 :: 16 threads 14:55:25.514 [Umbra] Tome with `11601` objects loaded. 14:55:25.514 [Umbra] UMBRA Tome loaded. 14:55:25.514 [World] Spawning level. 14:55:25.520 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 14:55:25.680 [Lua] [LevelAnalysis] set_random_seed( 991498112) 14:55:25.683 [Lua] PlayerManager:add_player player_1 14:55:25.686 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:55:25.686 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:55:25.686 [Lua] [IngameUI] init 14:55:25.718 [Lua] [Matchmaking] Cancelling matchmaking 14:55:25.718 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:55:25.718 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:55:25.718 [Lua] Set lobby begin: 14:55:25.718 [Lua] Lobby data twitch_enabled = false 14:55:25.718 [Lua] Lobby data power_level = 0 14:55:25.718 [Lua] Lobby data player_slot_6 = 0:0 14:55:25.718 [Lua] Lobby data num_players = 2 14:55:25.718 [Lua] Lobby data host = 11000010048928b 14:55:25.718 [Lua] Lobby data game_mode = custom 14:55:25.718 [Lua] Lobby data is_private = false 14:55:25.718 [Lua] Lobby data difficulty = normal 14:55:25.718 [Lua] Lobby data player_slot_1 = 0:0 14:55:25.718 [Lua] Lobby data selected_level_key = inn_level 14:55:25.718 [Lua] Lobby data quick_game = false 14:55:25.718 [Lua] Lobby data matchmaking = false 14:55:25.719 [Lua] Lobby data level_key = inn_level 14:55:25.719 [Lua] Lobby data player_slot_4 = 0:0 14:55:25.719 [Lua] Lobby data unique_server_name = R3DSKULL 14:55:25.719 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:55:25.719 [Lua] Lobby data player_slot_2 = 0:0 14:55:25.719 [Lua] Lobby data country_code = US 14:55:25.719 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:55:25.719 [Lua] Lobby data eac_authorized = true 14:55:25.719 [Lua] Set lobby end. 14:55:25.719 [Lua] [PartyManager] Leader is set to 11000010048928b 14:55:25.719 [Lua] [LevelTransitionHandler] set_next_level( nil ) 14:55:25.719 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:55:25.719 [Lua] Set lobby begin: 14:55:25.719 [Lua] Lobby data twitch_enabled = false 14:55:25.719 [Lua] Lobby data power_level = 398 14:55:25.719 [Lua] Lobby data player_slot_6 = 0:0 14:55:25.719 [Lua] Lobby data num_players = 2 14:55:25.719 [Lua] Lobby data host = 11000010048928b 14:55:25.719 [Lua] Lobby data game_mode = custom 14:55:25.719 [Lua] Lobby data is_private = false 14:55:25.719 [Lua] Lobby data difficulty = normal 14:55:25.719 [Lua] Lobby data player_slot_1 = 0:0 14:55:25.719 [Lua] Lobby data selected_level_key = inn_level 14:55:25.719 [Lua] Lobby data quick_game = false 14:55:25.719 [Lua] Lobby data matchmaking = false 14:55:25.719 [Lua] Lobby data level_key = inn_level 14:55:25.719 [Lua] Lobby data player_slot_4 = 0:0 14:55:25.719 [Lua] Lobby data unique_server_name = R3DSKULL 14:55:25.719 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:55:25.719 [Lua] Lobby data player_slot_2 = 0:0 14:55:25.719 [Lua] Lobby data country_code = US 14:55:25.719 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:55:25.719 [Lua] Lobby data eac_authorized = true 14:55:25.719 [Lua] Set lobby end. 14:55:25.720 [Flow] Forge tier 1 14:55:25.720 [Flow] complete_skittergate_legend false 14:55:25.720 [Flow] complete_all_helmgart_levels_recruit true 14:55:25.721 [Flow] WitchHunterLevel:12 14:55:25.721 [Flow] LeaderYes 14:55:25.721 [Flow] ALL PC XP:39685.2 14:55:25.721 [Flow] WH XP:8237.38 14:55:25.721 [Flow] Number of crafted items:0 14:55:25.721 [Flow] Sum of Powe Levels:542 14:55:25.721 [Flow] lodestone diff 1:false 14:55:25.721 [Lua] CurrentConflictSettings disabled 14:55:25.721 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:55:25.723 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:55:25.723 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:55:25.723 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:55:25.723 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 14:55:25.723 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 14:55:25.741 [Lua] MUSIC: won -> explore 14:55:25.759 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 14:55:25.759 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 14:55:26.099 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 14:55:26.099 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 14:55:26.099 [Lua] [PeerSM] 1100001075b795e :: on_exit WaitingForEnterGame 14:55:26.099 [Lua] [PeerSM] 1100001075b795e :: on_enter WaitingForGameObjectSync 14:55:26.104 [Lua] [LOCAL RPC] rpc_game_started 14:55:26.139 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001075b795e 14:55:26.141 [Lua] Set lobby begin: 14:55:26.141 [Lua] Lobby data twitch_enabled = false 14:55:26.142 [Lua] Lobby data power_level = 398 14:55:26.142 [Lua] Lobby data player_slot_6 = 0:0 14:55:26.142 [Lua] Lobby data num_players = 2 14:55:26.144 [Lua] Lobby data host = 11000010048928b 14:55:26.145 [Lua] Lobby data game_mode = custom 14:55:26.145 [Lua] Lobby data is_private = false 14:55:26.145 [Lua] Lobby data difficulty = normal 14:55:26.145 [Lua] Lobby data player_slot_1 = 0:0 14:55:26.145 [Lua] Lobby data selected_level_key = inn_level 14:55:26.145 [Lua] Lobby data quick_game = false 14:55:26.145 [Lua] Lobby data matchmaking = false 14:55:26.145 [Lua] Lobby data level_key = inn_level 14:55:26.145 [Lua] Lobby data player_slot_4 = 0:0 14:55:26.145 [Lua] Lobby data unique_server_name = R3DSKULL 14:55:26.145 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:55:26.145 [Lua] Lobby data player_slot_2 = 0:0 14:55:26.145 [Lua] Lobby data country_code = US 14:55:26.145 [Lua] Lobby data player_slot_3 = 1100001075b795e:1 14:55:26.145 [Lua] Lobby data eac_authorized = true 14:55:26.145 [Lua] Set lobby end. 14:55:26.145 [Lua] [Matchmaking] Assigned player 1100001075b795e to slot 3 when hot join syncing 14:55:26.145 [Lua] [PeerSM] 1100001075b795e :: on_exit WaitingForGameObjectSync 14:55:26.145 [Lua] [PeerSM] 1100001075b795e :: on_enter WaitingForPlayers 14:55:26.146 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001075b795e 14:55:26.193 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 14:55:26.193 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 14:55:26.193 [Lua] [PeerSM] 1100001075b795e :: on_exit WaitingForPlayers 14:55:26.193 [Lua] [PeerSM] 1100001075b795e :: on_enter SpawningPlayer 14:55:26.241 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 14:55:26.241 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 14:55:26.241 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001075b795e 14:55:26.241 [Lua] PlayerManager:add_remote_player 1100001075b795e 14:55:26.241 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 14:55:26.241 [Lua] RemotePlayer:create_game_object( ) 21 14:55:26.243 [Lua] [PeerSM] 1100001075b795e :: on_exit SpawningPlayer 14:55:26.243 [Lua] [PeerSM] 1100001075b795e :: on_enter InGame 14:55:26.251 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 14:55:26.251 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 14:55:26.251 [Lua] PlayerManager:rpc_to_client_spawn_player() 14:55:26.253 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:55:26.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:55:26.254 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 14:55:26.254 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 14:55:26.343 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001075b795e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:55:26.343 [Lua] Adding player sync data to peer=1100001075b795e local_player_id=1 14:55:26.343 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001075b795e go_type=player_unit go_created_func_name=game_object_created_player_unit 14:55:26.343 [Lua] [NetworkServer] Peer 1100001075b795e spawned player. 14:55:26.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 14:55:26.344 [Lua] PlayerManager:assign_unit_ownership dodgy 1100001075b795e 1 14:55:26.345 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:55:26.457 [Flow] DISABLE 14:55:29.299 [Lua] [NetworkServer] Peer 1100001075b795e despawned player. 14:55:29.300 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001075b795e 14:55:29.300 [Lua] [PeerSM] 1100001075b795e :: on_exit InGame 14:55:29.300 [Lua] [PeerSM] 1100001075b795e :: on_enter Disconnecting 14:55:29.300 [Lua] [PSM] Disconnected peer 1100001075b795e is being removed from session. 14:55:29.300 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001075b795e 14:55:29.300 [Lua] PlayerManager:remove_player peer_id=1100001075b795e 1 14:55:29.300 [Lua] [GameNetworkManager] destroying game object with go_id=21 14:55:29.300 [Lua] [PeerSM] 1100001075b795e :: on_exit Disconnecting 14:55:29.300 [Lua] [PeerSM] 1100001075b795e :: on_enter Disconnected 14:55:29.300 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001075b795e:1 14:55:29.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:17 my_peer_id:11000010048928b 14:55:29.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001075b795e inventory_sync_id:17 my_peer_id:11000010048928b 14:55:29.300 [Lua] Set lobby begin: 14:55:29.300 [Lua] Lobby data twitch_enabled = false 14:55:29.300 [Lua] Lobby data power_level = 398 14:55:29.300 [Lua] Lobby data player_slot_6 = 0:0 14:55:29.300 [Lua] Lobby data num_players = 2 14:55:29.300 [Lua] Lobby data host = 11000010048928b 14:55:29.300 [Lua] Lobby data game_mode = custom 14:55:29.300 [Lua] Lobby data is_private = false 14:55:29.300 [Lua] Lobby data difficulty = normal 14:55:29.300 [Lua] Lobby data player_slot_1 = 0:0 14:55:29.300 [Lua] Lobby data selected_level_key = inn_level 14:55:29.300 [Lua] Lobby data quick_game = false 14:55:29.300 [Lua] Lobby data matchmaking = false 14:55:29.300 [Lua] Lobby data level_key = inn_level 14:55:29.301 [Lua] Lobby data player_slot_4 = 0:0 14:55:29.301 [Lua] Lobby data unique_server_name = R3DSKULL 14:55:29.301 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:55:29.301 [Lua] Lobby data player_slot_2 = 0:0 14:55:29.301 [Lua] Lobby data country_code = US 14:55:29.301 [Lua] Lobby data player_slot_3 = 0:0 14:55:29.301 [Lua] Lobby data eac_authorized = true 14:55:29.301 [Lua] Set lobby end. 14:55:29.301 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 14:55:29.301 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010048928b 14:55:29.301 [Lua] [ConnectionHandler] Disconnecting 1 peers 14:55:29.301 [Lua] [ConnectionHandler] Peer state for "1100001075b795e": [Connected] ==> [Disconnecting] 14:55:29.301 [EAC] EAC server lost client 1100001075b795e 14:55:29.301 [EACServer] [UnregisterClient] Client: 01100001075B795E PlayerGUID: 76561198083701086 14:55:29.301 [EACServer] [Cerberus] [Backend] Disconnected. 14:55:29.301 [Lua] [GameNetworkManager] destroying game object with go_id=24 14:55:29.306 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:17 my_peer_id:11000010048928b 14:55:29.317 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 14:55:29.322 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 17 14:55:29.338 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 17 14:55:29.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, InventoryPackageSynchronizerClient 14:55:29.369 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 14:55:29.375 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:55:29.376 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 14:55:29.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 14:55:29.668 [Lua] [IngameUI] menu view on_enter ingame_menu 14:55:31.550 [SteamAuthenticator] Steam validation for 1100001075b795e with response 6 14:55:31.550 [SteamAuthenticator] Ignoring error when already accepted 14:55:31.551 [SteamLobby] Detected removed member 1100001075b795e 14:55:31.552 [SteamAuthenticator] CancelAuthTicket 1100001075b795e 14:55:31.552 [SteamAuthenticator] EndAuthSession 1100001075b795e 14:55:31.552 [Lua] [ConnectionHandler] Peer state for "1100001075b795e": [Disconnecting] ==> [Disconnected] 14:55:31.552 [Lua] [NetworkServer] Changing num_players from 2 to 1 14:55:31.552 [Lua] Players: 1 14:55:31.552 [Lua] Set lobby begin: 14:55:31.552 [Lua] Lobby data twitch_enabled = false 14:55:31.552 [Lua] Lobby data power_level = 398 14:55:31.552 [Lua] Lobby data player_slot_6 = 0:0 14:55:31.553 [Lua] Lobby data num_players = 1 14:55:31.553 [Lua] Lobby data host = 11000010048928b 14:55:31.553 [Lua] Lobby data game_mode = custom 14:55:31.553 [Lua] Lobby data is_private = false 14:55:31.553 [Lua] Lobby data difficulty = normal 14:55:31.553 [Lua] Lobby data player_slot_1 = 0:0 14:55:31.553 [Lua] Lobby data selected_level_key = inn_level 14:55:31.553 [Lua] Lobby data quick_game = false 14:55:31.553 [Lua] Lobby data matchmaking = false 14:55:31.553 [Lua] Lobby data level_key = inn_level 14:55:31.553 [Lua] Lobby data player_slot_4 = 0:0 14:55:31.553 [Lua] Lobby data unique_server_name = R3DSKULL 14:55:31.553 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:55:31.553 [Lua] Lobby data player_slot_2 = 0:0 14:55:31.553 [Lua] Lobby data country_code = US 14:55:31.553 [Lua] Lobby data player_slot_3 = 0:0 14:55:31.553 [Lua] Lobby data eac_authorized = true 14:55:31.553 [Lua] Set lobby end. 14:55:31.553 [Lua] [VOIP] Removing voip member due to not having a connection to it: "1100001075b795e" 14:55:31.554 [Lua] [LobbyMembers] Member left 1100001075b795e 14:55:31.568 [Lua] [NetworkServer] Peer 1100001075b795e left server lobby. 14:55:31.568 [Lua] [ChatManager][1]System: dodgy has left the game 14:55:31.568 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001075b795e) 14:55:31.584 [Lua] [VOIP] Removed member: "1100001075b795e" 14:55:32.802 [Lua] [Matchmaking] Handshake host removing client 1100001075b795e 14:55:35.852 [Lua] [IngameUI] menu view on_exit ingame_menu 14:55:40.402 [Lua] [IngameUI] menu view on_enter hero_view 14:55:40.406 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 14:55:40.406 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 14:55:40.413 [World] Spawning level. 14:55:40.413 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:40.413 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:40.414 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:40.414 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:40.414 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:40.414 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:40.414 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:40.414 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:40.414 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 14:55:43.288 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 9 14:55:43.301 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 9 4 14:55:43.905 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 14:55:43.905 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 9 14:55:44.522 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 9 14:55:44.522 [Save] Saving `save_data` 14:55:44.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, LootItemUnitPreviewer3, async-read, 14:55:44.524 [Save] Save done 14:55:44.524 [Save] Saving `save_data` 14:55:44.525 [Save] Save done 14:55:44.525 [Save] Saving `save_data` 14:55:44.527 [Save] Save done 14:55:44.537 [Lua] DISABLING LOOT PREVIEW VIEWPORT 14:55:44.537 [Lua] DISABLING LOOT PREVIEW VIEWPORT 14:55:44.537 [Lua] DISABLING LOOT PREVIEW VIEWPORT 14:55:44.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 14:55:44.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 14:55:48.154 [Lua] ENABLING LOOT PREVIEW VIEWPORT 14:55:49.554 [Lua] ENABLING LOOT PREVIEW VIEWPORT 14:55:51.171 [Lua] ENABLING LOOT PREVIEW VIEWPORT 14:55:58.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, LootItemUnitPreviewer3 14:55:58.207 [Lua] DISABLING LOOT PREVIEW VIEWPORT 14:55:58.207 [Lua] DISABLING LOOT PREVIEW VIEWPORT 14:55:58.207 [Lua] DISABLING LOOT PREVIEW VIEWPORT 14:56:00.019 [Lua] [IngameUI] menu view on_exit hero_view 14:56:00.022 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 14:56:00.022 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 14:56:03.551 [Lua] [IngameUI] menu view on_enter hero_view 14:56:03.555 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 14:56:03.555 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:56:03.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:56:03.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:56:03.569 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:56:03.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:56:03.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:56:04.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:56:04.117 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:56:04.124 [World] Spawning level. 14:56:04.139 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:56:04.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:56:04.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:56:04.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:56:04.170 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:56:04.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:04.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:04.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:56:04.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:56:04.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:04.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:56:05.051 [Lua] PlayFabMirror:_commit_internal 6 14:56:05.051 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:56:05.053 [Lua] generate_backend_stats 11000010048928b:1 14:56:05.056 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:56:05.067 [Lua] commit result success 6 14:56:06.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:06.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:06.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:56:06.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:56:06.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:06.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:56:11.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:11.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:11.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:56:11.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:56:11.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:11.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:56:11.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:18 my_peer_id:11000010048928b 14:56:11.859 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 7 18 14:56:11.859 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:18 my_peer_id:11000010048928b 14:56:11.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient, async-read, 14:56:11.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:56:11.917 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient 14:56:11.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient 14:56:12.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 14:56:12.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 14:56:12.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 14:56:12.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 14:56:12.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 14:56:12.991 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 14:56:12.998 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 18 14:56:13.013 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 18 14:56:13.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:13.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:13.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:56:13.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:56:13.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:13.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 14:56:13.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:19 my_peer_id:11000010048928b 14:56:13.592 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 8 19 14:56:13.592 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:19 my_peer_id:11000010048928b 14:56:13.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient, async-read, 14:56:13.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:56:13.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient 14:56:13.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient 14:56:14.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 14:56:14.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 14:56:14.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 14:56:14.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 14:56:14.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 14:56:14.572 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 14:56:14.579 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 19 14:56:14.593 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 19 14:56:14.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:14.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:14.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:56:14.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:56:14.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:14.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:56:14.624 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:20 my_peer_id:11000010048928b 14:56:14.643 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 9 20 14:56:14.643 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:20 my_peer_id:11000010048928b 14:56:14.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient, async-read, 14:56:14.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:56:14.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient 14:56:14.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, InventoryPackageSynchronizerClient 14:56:15.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 14:56:15.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 14:56:15.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 14:56:15.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 14:56:15.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 14:56:15.523 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 14:56:15.532 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 20 14:56:15.547 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 20 14:56:15.818 [Lua] Set lobby begin: 14:56:15.818 [Lua] Lobby data twitch_enabled = false 14:56:15.818 [Lua] Lobby data power_level = 408 14:56:15.818 [Lua] Lobby data player_slot_6 = 0:0 14:56:15.818 [Lua] Lobby data num_players = 1 14:56:15.818 [Lua] Lobby data host = 11000010048928b 14:56:15.818 [Lua] Lobby data game_mode = custom 14:56:15.818 [Lua] Lobby data is_private = false 14:56:15.818 [Lua] Lobby data difficulty = normal 14:56:15.818 [Lua] Lobby data player_slot_1 = 0:0 14:56:15.818 [Lua] Lobby data selected_level_key = inn_level 14:56:15.818 [Lua] Lobby data quick_game = false 14:56:15.819 [Lua] Lobby data matchmaking = false 14:56:15.819 [Lua] Lobby data level_key = inn_level 14:56:15.819 [Lua] Lobby data player_slot_4 = 0:0 14:56:15.819 [Lua] Lobby data unique_server_name = R3DSKULL 14:56:15.819 [Lua] Lobby data player_slot_5 = 11000010048928b:1 14:56:15.819 [Lua] Lobby data player_slot_2 = 0:0 14:56:15.819 [Lua] Lobby data country_code = US 14:56:15.819 [Lua] Lobby data player_slot_3 = 0:0 14:56:15.819 [Lua] Lobby data eac_authorized = true 14:56:15.819 [Lua] Set lobby end. 14:56:29.992 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:56:29.992 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:29.992 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:29.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:29.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:29.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:56:30.002 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:56:30.002 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 14:56:30.002 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 14:56:30.004 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:56:30.004 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 14:56:30.009 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:57:10.751 [EACServer] [Cerberus] [Backend] Connection established. 14:57:45.156 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 10 14:57:45.170 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 10 5 14:57:45.435 [SteamStats] UserAchievement salvage_hundred_items, current progress: 0, max progress: 0 14:57:45.551 [SteamStats] UserStatsStored success: true 14:57:45.764 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 14:57:45.764 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 10 14:57:46.693 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 10 14:57:46.693 [Save] Saving `save_data` 14:57:46.694 [Save] Save done 14:57:46.694 [Save] Saving `save_data` 14:57:46.695 [Save] Save done 14:57:46.695 [Save] Saving `save_data` 14:57:46.696 [Save] Save done 14:57:50.186 [Lua] PlayFabMirror:_commit_internal 7 14:57:50.186 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 11 14:57:50.186 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:57:50.187 [Lua] generate_backend_stats 11000010048928b:1 14:57:50.190 [Lua] [1] = table 14:57:50.190 [Lua] [persistent_value] = 104 (number) 14:57:50.190 [Lua] [default_value] = 0 (number) 14:57:50.190 [Lua] [value] = 104 (number) 14:57:50.190 [Lua] [dirty] = true (boolean) 14:57:50.190 [Lua] [database_name] = salvaged_items (string) 14:57:50.190 [Lua] [name] = salvaged_items (string) 14:57:50.190 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 12 14:57:50.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 11 14:57:50.378 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 11 14:57:50.386 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 6 14:57:50.542 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 14:57:50.542 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 14:57:50.844 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 12 14:57:50.853 [Lua] commit result success 7 14:57:52.090 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 13 14:57:52.104 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 13 7 14:57:52.276 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 14:57:52.276 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 13 14:57:52.943 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 13 14:57:52.944 [Save] Saving `save_data` 14:57:52.945 [Save] Save done 14:57:52.945 [Save] Saving `save_data` 14:57:52.946 [Save] Save done 14:57:52.946 [Save] Saving `save_data` 14:57:52.947 [Save] Save done 14:57:58.442 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 14:57:58.442 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 14:57:58.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:57:58.443 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:57:58.443 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 14:57:58.443 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:57:58.449 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:57:58.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:57:58.987 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:57:58.994 [World] Spawning level. 14:57:59.009 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:57:59.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:57:59.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:57:59.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:57:59.039 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:57:59.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:57:59.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:57:59.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:57:59.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:57:59.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:57:59.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:58:01.927 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:58:01.927 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:01.927 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:01.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:01.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:01.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:01.937 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:58:01.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 14:58:01.937 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 14:58:01.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:58:01.938 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 14:58:01.943 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:58:02.154 [Lua] PlayFabMirror:_commit_internal 8 14:58:02.154 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:58:02.155 [Lua] generate_backend_stats 11000010048928b:1 14:58:02.157 [Lua] [1] = table 14:58:02.157 [Lua] [persistent_value] = 106 (number) 14:58:02.157 [Lua] [default_value] = 0 (number) 14:58:02.157 [Lua] [value] = 106 (number) 14:58:02.157 [Lua] [dirty] = true (boolean) 14:58:02.157 [Lua] [database_name] = salvaged_items (string) 14:58:02.157 [Lua] [name] = salvaged_items (string) 14:58:02.157 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 14 14:58:02.170 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 8 14:58:02.311 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 14:58:02.311 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14 14:58:02.592 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 14 14:58:02.603 [Lua] commit result success 8 14:58:05.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 14:58:05.226 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 14:58:05.226 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:58:05.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:58:05.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 14:58:05.228 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:58:05.233 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:58:05.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:58:05.770 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:58:05.777 [World] Spawning level. 14:58:05.792 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:58:05.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:58:05.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:58:05.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:58:05.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:58:05.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:05.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:05.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:58:05.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:58:05.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:05.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:58:07.794 [Window] Window => inactive 14:58:21.596 [Window] Window => active 14:58:22.194 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:58:22.194 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:22.194 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:22.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:22.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:22.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:58:22.204 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:58:22.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 14:58:22.204 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 14:58:22.205 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:58:22.205 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 14:58:22.210 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:58:24.432 [Window] Window => inactive 14:59:10.881 [EACServer] [Cerberus] [Backend] Disconnected. 14:59:34.470 [Window] Window => active 14:59:35.061 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 14:59:35.061 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 14:59:35.061 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:59:35.062 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:59:35.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 14:59:35.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:59:35.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:59:35.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:59:35.605 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:59:35.611 [World] Spawning level. 14:59:35.626 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:59:35.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:59:35.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:59:35.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:59:35.657 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:59:35.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:35.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:35.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:59:35.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:59:35.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:35.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:59:43.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:59:43.095 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:43.095 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:43.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:43.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:43.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:43.105 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:59:43.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 14:59:43.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:59:43.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:59:44.711 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 14:59:44.711 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:59:44.713 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:59:44.713 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:59:44.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:59:45.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:59:45.222 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:59:45.229 [World] Spawning level. 14:59:45.244 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 14:59:45.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:59:45.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:59:45.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:59:45.271 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 14:59:45.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:45.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:45.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 14:59:45.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 14:59:45.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:45.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 14:59:45.612 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:59:45.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:45.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:45.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:45.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:45.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 14:59:45.622 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:59:45.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 14:59:45.623 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 14:59:45.624 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:59:45.624 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 14:59:45.628 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:59:48.151 [Window] Window => inactive 15:00:04.900 [Window] Window => active 15:00:05.673 [Lua] [IngameUI] menu view on_exit hero_view 15:00:05.676 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:00:05.676 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:00:05.676 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:00:05.676 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 15:00:05.676 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 15:00:05.676 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 15:00:11.924 [Lua] [IngameUI] menu view on_enter hero_view 15:00:11.927 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:00:11.927 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:00:11.940 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:00:11.941 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:00:11.942 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:00:11.942 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:00:11.948 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:00:12.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:00:12.439 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:00:12.445 [World] Spawning level. 15:00:12.461 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:12.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:12.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:12.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 15:00:12.489 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 15:00:12.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:12.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:12.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:12.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:12.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:12.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 15:00:15.706 [Lua] PlayFabMirror:_commit_internal 9 15:00:15.706 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:00:15.707 [Lua] generate_backend_stats 11000010048928b:1 15:00:15.709 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:00:15.722 [Lua] commit result success 9 15:00:17.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:17.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:17.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:17.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:17.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:17.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 15:00:17.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:21 my_peer_id:11000010048928b 15:00:17.613 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 10 21 15:00:17.613 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:21 my_peer_id:11000010048928b 15:00:17.622 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 15:00:17.639 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 21 15:00:17.648 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 21 15:00:19.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:19.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:19.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:19.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:19.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:19.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 15:00:20.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:20.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:20.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:20.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:20.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:20.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer, async-read, 15:00:20.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:22 my_peer_id:11000010048928b 15:00:20.800 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 11 22 15:00:20.800 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:22 my_peer_id:11000010048928b 15:00:20.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read, 15:00:20.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:00:20.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient 15:00:20.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient 15:00:21.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 15:00:21.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 15:00:21.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:00:21.756 [Lua] Set lobby begin: 15:00:21.756 [Lua] Lobby data twitch_enabled = false 15:00:21.756 [Lua] Lobby data power_level = 377 15:00:21.756 [Lua] Lobby data player_slot_6 = 0:0 15:00:21.756 [Lua] Lobby data num_players = 1 15:00:21.756 [Lua] Lobby data host = 11000010048928b 15:00:21.756 [Lua] Lobby data game_mode = custom 15:00:21.756 [Lua] Lobby data is_private = false 15:00:21.756 [Lua] Lobby data difficulty = normal 15:00:21.756 [Lua] Lobby data player_slot_1 = 0:0 15:00:21.756 [Lua] Lobby data selected_level_key = inn_level 15:00:21.756 [Lua] Lobby data quick_game = false 15:00:21.756 [Lua] Lobby data matchmaking = false 15:00:21.756 [Lua] Lobby data level_key = inn_level 15:00:21.756 [Lua] Lobby data player_slot_4 = 0:0 15:00:21.756 [Lua] Lobby data unique_server_name = R3DSKULL 15:00:21.756 [Lua] Lobby data player_slot_5 = 11000010048928b:1 15:00:21.756 [Lua] Lobby data player_slot_2 = 0:0 15:00:21.756 [Lua] Lobby data country_code = US 15:00:21.756 [Lua] Lobby data player_slot_3 = 0:0 15:00:21.756 [Lua] Lobby data eac_authorized = true 15:00:21.756 [Lua] Set lobby end. 15:00:22.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:00:22.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:00:22.056 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 15:00:22.063 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 22 15:00:22.079 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 22 15:00:22.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:22.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:22.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:22.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:22.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:22.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer, async-read, 15:00:22.695 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:23 my_peer_id:11000010048928b 15:00:22.713 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 12 23 15:00:22.713 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:23 my_peer_id:11000010048928b 15:00:22.722 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 15:00:22.729 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 23 15:00:22.745 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 23 15:00:24.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:24.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:24.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:24.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:24.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:24.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer, async-read, 15:00:24.413 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:24 my_peer_id:11000010048928b 15:00:24.428 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 13 24 15:00:24.428 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:24 my_peer_id:11000010048928b 15:00:24.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 15:00:24.445 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 24 15:00:24.462 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 24 15:00:26.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:26.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:26.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:26.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:26.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:26.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer, async-read, 15:00:26.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:25 my_peer_id:11000010048928b 15:00:26.279 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 14 25 15:00:26.279 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:25 my_peer_id:11000010048928b 15:00:26.289 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 15:00:26.296 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 25 15:00:26.313 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 25 15:00:26.772 [Lua] Set lobby begin: 15:00:26.772 [Lua] Lobby data twitch_enabled = false 15:00:26.772 [Lua] Lobby data power_level = 320 15:00:26.772 [Lua] Lobby data player_slot_6 = 0:0 15:00:26.772 [Lua] Lobby data num_players = 1 15:00:26.772 [Lua] Lobby data host = 11000010048928b 15:00:26.772 [Lua] Lobby data game_mode = custom 15:00:26.772 [Lua] Lobby data is_private = false 15:00:26.772 [Lua] Lobby data difficulty = normal 15:00:26.772 [Lua] Lobby data player_slot_1 = 0:0 15:00:26.772 [Lua] Lobby data selected_level_key = inn_level 15:00:26.772 [Lua] Lobby data quick_game = false 15:00:26.772 [Lua] Lobby data matchmaking = false 15:00:26.772 [Lua] Lobby data level_key = inn_level 15:00:26.772 [Lua] Lobby data player_slot_4 = 0:0 15:00:26.772 [Lua] Lobby data unique_server_name = R3DSKULL 15:00:26.772 [Lua] Lobby data player_slot_5 = 11000010048928b:1 15:00:26.772 [Lua] Lobby data player_slot_2 = 0:0 15:00:26.772 [Lua] Lobby data country_code = US 15:00:26.772 [Lua] Lobby data player_slot_3 = 0:0 15:00:26.772 [Lua] Lobby data eac_authorized = true 15:00:26.772 [Lua] Set lobby end. 15:00:28.157 [Lua] [IngameUI] menu view on_exit hero_view 15:00:28.160 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:00:28.160 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:00:28.160 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:00:28.160 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:00:28.160 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:28.160 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:28.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:28.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:28.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:28.173 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:00:28.173 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:00:28.173 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:00:28.807 [Lua] [IngameUI] menu view on_enter ingame_menu 15:00:29.791 [Lua] [IngameUI] menu view on_exit ingame_menu 15:00:29.791 [Lua] [IngameUI] menu view on_enter character_selection 15:00:29.792 [Lua] hero_fullscreen_menu_on_enter 15:00:29.794 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:00:29.794 [World] Spawning level. 15:00:29.794 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:29.794 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:29.794 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:29.794 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:29.795 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:00:29.810 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:29.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 15:00:29.810 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 15:00:29.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 15:00:29.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 15:00:30.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 15:00:30.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 15:00:30.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:30.931 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:30.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 15:00:30.939 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:31.723 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 15:00:31.723 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 15:00:31.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 15:00:31.728 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read, 15:00:31.805 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 15:00:31.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer 15:00:31.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 15:00:32.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 15:00:32.091 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 15:00:32.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:00:32.109 [Save] Saving `save_data` 15:00:32.110 [Save] Save done 15:00:32.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:26 my_peer_id:11000010048928b 15:00:32.123 [Lua] [GameNetworkManager] destroying game object with go_id=23 15:00:32.127 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 15 26 15:00:32.127 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:26 my_peer_id:11000010048928b 15:00:32.127 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read, 15:00:32.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:00:32.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:00:32.127 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:00:32.127 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 15:00:32.127 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:00:32.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:00:32.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 15:00:32.190 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 15:00:32.191 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 15:00:32.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient 15:00:32.192 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:00:32.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient 15:00:32.194 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:00:32.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient 15:00:32.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient 15:00:32.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient 15:00:32.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient 15:00:32.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:00:32.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:00:32.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:00:32.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:00:32.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:00:32.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:00:33.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:00:33.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:00:33.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 15:00:33.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 15:00:33.440 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 15:00:33.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 15:00:33.842 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 15:00:33.842 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 15:00:33.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:00:34.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:00:34.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:00:34.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 15:00:34.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 15:00:34.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 15:00:34.889 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 15:00:34.893 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 26 15:00:34.910 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 26 15:00:34.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:00:34.929 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:00:34.929 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:00:34.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 15:00:35.041 [Lua] [IngameUI] menu view on_exit character_selection 15:00:35.056 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:00:35.056 [Lua] hero_fullscreen_menu_on_exit 15:00:35.058 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:00:35.058 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:35.058 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:35.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer 15:00:37.208 [Lua] [IngameUI] menu view on_enter hero_view 15:00:37.211 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:00:37.211 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:00:37.224 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:00:37.224 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:00:37.225 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:00:37.225 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:00:37.230 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:00:37.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:00:37.723 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:00:37.729 [World] Spawning level. 15:00:37.745 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:37.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:00:37.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer, async-read, 15:00:37.774 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read, 15:00:37.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:37.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:00:37.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:37.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer, async-read, 15:00:38.458 [Lua] PlayFabMirror:_commit_internal 10 15:00:38.458 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 15 15:00:38.458 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 16 15:00:38.458 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:00:38.459 [Lua] generate_backend_stats 11000010048928b:1 15:00:38.461 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:00:38.461 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 17 15:00:38.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 15 15:00:38.647 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 15 15:00:38.656 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 16 15:00:38.830 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 16 15:00:38.839 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 17 15:00:38.979 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 17 15:00:38.989 [Lua] commit result success 10 15:00:40.124 [Lua] [IngameUI] menu view on_exit hero_view 15:00:40.127 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:00:40.127 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:00:40.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:00:40.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:00:40.127 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:40.127 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:40.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:40.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:40.140 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:00:40.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:00:40.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:00:42.324 [Lua] [IngameUI] menu view on_enter hero_view 15:00:42.327 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:00:42.327 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:00:42.337 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:00:42.338 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:00:42.338 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:00:42.339 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:00:42.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:00:42.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:00:42.823 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:00:42.830 [World] Spawning level. 15:00:42.844 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:42.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:00:42.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer, async-read, 15:00:42.878 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read, 15:00:42.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:42.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:00:42.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:42.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer, async-read, 15:00:43.807 [Lua] [IngameUI] menu view on_exit hero_view 15:00:43.810 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:00:43.810 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:00:43.810 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:00:43.810 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:00:43.810 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:43.810 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:43.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:43.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:43.823 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:00:43.823 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:00:43.823 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:00:44.290 [Lua] [IngameUI] menu view on_enter ingame_menu 15:00:45.408 [Lua] [IngameUI] menu view on_exit ingame_menu 15:00:45.408 [Lua] [IngameUI] menu view on_enter character_selection 15:00:45.409 [Lua] hero_fullscreen_menu_on_enter 15:00:45.411 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:00:45.411 [World] Spawning level. 15:00:45.412 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:45.412 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:45.412 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:45.412 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:45.413 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:00:45.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:45.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 15:00:45.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read, 15:00:45.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer 15:00:45.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 15:00:45.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:00:45.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:00:46.464 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:46.464 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:46.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer 15:00:46.474 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:47.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:00:47.324 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:00:47.329 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:47.329 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:47.329 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 15:00:47.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:00:47.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 15:00:47.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:00:47.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 15:00:47.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:47.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:47.674 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:00:47.674 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:00:47.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:00:48.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:00:48.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:00:48.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:00:48.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:00:48.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:00:48.410 [Save] Saving `save_data` 15:00:48.411 [Save] Save done 15:00:48.411 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:27 my_peer_id:11000010048928b 15:00:48.423 [Lua] [GameNetworkManager] destroying game object with go_id=26 15:00:48.427 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 16 27 15:00:48.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:27 my_peer_id:11000010048928b 15:00:48.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:00:48.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 15:00:48.427 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 15:00:48.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:00:48.489 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 15:00:48.489 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient 15:00:48.491 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:00:48.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:00:49.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:00:49.177 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:00:49.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 15:00:49.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 15:00:49.441 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 15:00:49.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 15:00:49.461 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 27 15:00:49.478 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 27 15:00:49.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:00:49.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:00:49.496 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:00:49.496 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 15:00:49.625 [Lua] [IngameUI] menu view on_exit character_selection 15:00:49.640 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:00:49.640 [Lua] hero_fullscreen_menu_on_exit 15:00:49.642 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:00:49.642 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:49.642 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:49.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 15:00:49.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 15:00:51.759 [Lua] [IngameUI] menu view on_enter hero_view 15:00:51.761 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:00:51.761 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:00:51.773 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:00:51.774 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:00:51.775 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:00:51.775 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:00:51.779 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:00:52.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:00:52.256 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:00:52.264 [World] Spawning level. 15:00:52.279 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:52.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:00:52.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer, async-read, 15:00:52.309 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 15:00:52.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:52.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:00:52.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:52.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer, async-read, 15:00:52.525 [Lua] [IngameUI] menu view on_exit hero_view 15:00:52.530 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:00:52.530 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:00:52.530 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:00:52.530 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:00:52.530 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:52.530 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:52.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:52.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:52.541 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:00:52.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:00:52.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:00:53.008 [Lua] [IngameUI] menu view on_enter ingame_menu 15:00:54.592 [Lua] [IngameUI] menu view on_exit ingame_menu 15:00:54.592 [Lua] [IngameUI] menu view on_enter character_selection 15:00:54.593 [Lua] hero_fullscreen_menu_on_enter 15:00:54.595 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:00:54.596 [World] Spawning level. 15:00:54.596 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:54.596 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:54.597 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:54.597 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:00:54.598 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:00:54.610 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:54.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:54.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:54.610 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 15:00:54.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:00:54.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 15:00:54.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 15:00:54.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 15:00:54.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 15:00:54.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:00:54.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:00:54.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:00:55.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:00:55.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:00:55.524 [Lua] PlayFabMirror:_commit_internal 11 15:00:55.524 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:00:55.525 [Lua] generate_backend_stats 11000010048928b:1 15:00:55.527 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:00:55.527 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 18 15:00:55.541 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 18 15:00:55.677 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 18 15:00:55.692 [Lua] commit result success 11 15:00:55.998 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:55.998 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:56.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 15:00:56.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 15:00:56.007 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:00:56.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:00:56.873 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:00:56.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 15:00:56.878 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 15:00:56.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:00:56.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer 15:00:56.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 15:00:57.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:00:57.141 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:00:57.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:00:57.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:00:57.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:00:57.973 [Lua] [GameNetworkManager] destroying game object with go_id=28 15:00:57.975 [Lua] [NetworkServer] Peer 11000010048928b despawned player. 15:00:57.978 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 3 1 15:00:57.978 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 5 to 3 for peer id 11000010048928b:1 15:00:57.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:28 my_peer_id:11000010048928b 15:00:57.978 [Lua] Set lobby begin: 15:00:57.978 [Lua] Lobby data twitch_enabled = false 15:00:57.978 [Lua] Lobby data power_level = 320 15:00:57.978 [Lua] Lobby data player_slot_6 = 0:0 15:00:57.978 [Lua] Lobby data num_players = 1 15:00:57.978 [Lua] Lobby data host = 11000010048928b 15:00:57.978 [Lua] Lobby data game_mode = custom 15:00:57.978 [Lua] Lobby data is_private = false 15:00:57.978 [Lua] Lobby data difficulty = normal 15:00:57.978 [Lua] Lobby data player_slot_1 = 0:0 15:00:57.978 [Lua] Lobby data selected_level_key = inn_level 15:00:57.978 [Lua] Lobby data quick_game = false 15:00:57.978 [Lua] Lobby data matchmaking = false 15:00:57.978 [Lua] Lobby data level_key = inn_level 15:00:57.978 [Lua] Lobby data player_slot_4 = 0:0 15:00:57.978 [Lua] Lobby data unique_server_name = R3DSKULL 15:00:57.978 [Lua] Lobby data player_slot_5 = 0:0 15:00:57.978 [Lua] Lobby data player_slot_2 = 0:0 15:00:57.978 [Lua] Lobby data country_code = US 15:00:57.978 [Lua] Lobby data player_slot_3 = 0:0 15:00:57.978 [Lua] Lobby data eac_authorized = true 15:00:57.978 [Lua] Set lobby end. 15:00:57.978 [Lua] Set lobby begin: 15:00:57.978 [Lua] Lobby data twitch_enabled = false 15:00:57.978 [Lua] Lobby data power_level = 320 15:00:57.978 [Lua] Lobby data player_slot_6 = 0:0 15:00:57.978 [Lua] Lobby data num_players = 1 15:00:57.978 [Lua] Lobby data host = 11000010048928b 15:00:57.978 [Lua] Lobby data game_mode = custom 15:00:57.978 [Lua] Lobby data is_private = false 15:00:57.979 [Lua] Lobby data difficulty = normal 15:00:57.979 [Lua] Lobby data player_slot_1 = 0:0 15:00:57.979 [Lua] Lobby data selected_level_key = inn_level 15:00:57.979 [Lua] Lobby data quick_game = false 15:00:57.979 [Lua] Lobby data matchmaking = false 15:00:57.979 [Lua] Lobby data level_key = inn_level 15:00:57.979 [Lua] Lobby data player_slot_4 = 0:0 15:00:57.979 [Lua] Lobby data unique_server_name = R3DSKULL 15:00:57.979 [Lua] Lobby data player_slot_5 = 0:0 15:00:57.979 [Lua] Lobby data player_slot_2 = 0:0 15:00:57.979 [Lua] Lobby data country_code = US 15:00:57.979 [Lua] Lobby data player_slot_3 = 11000010048928b:1 15:00:57.979 [Lua] Lobby data eac_authorized = true 15:00:57.979 [Lua] Set lobby end. 15:00:57.979 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 5, profile 3] 15:00:57.979 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010048928b | bw:0 | es:0 15:00:57.990 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 15:00:57.990 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 15:00:57.993 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 3 1 1 15:00:57.993 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:28 my_peer_id:11000010048928b 15:00:57.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:29 my_peer_id:11000010048928b 15:00:58.007 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 15:00:58.009 [Save] Saving `save_data` 15:00:58.010 [Save] Save done 15:00:58.011 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:29 my_peer_id:11000010048928b 15:00:58.011 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:00:58.011 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 28 15:00:58.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 15:00:58.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 15:00:58.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 15:00:58.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 15:00:58.059 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 15:00:58.060 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:00:58.060 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 15:00:58.070 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:00:58.126 [Lua] [IngameUI] menu view on_exit character_selection 15:00:58.126 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:00:58.126 [Lua] hero_fullscreen_menu_on_exit 15:00:58.128 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:00:58.128 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:58.128 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:00:58.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer 15:00:58.375 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:00:58.375 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:00:58.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 15:00:58.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 15:00:58.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 15:00:58.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 15:00:59.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 15:00:59.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 15:00:59.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1 15:00:59.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1 15:00:59.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1 15:00:59.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1 15:01:00.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1 15:01:00.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1 15:01:00.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 15:01:00.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 15:01:00.707 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 15:01:00.722 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 15:01:00.725 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 29 15:01:00.739 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 15:01:00.739 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 15:01:00.742 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 29 15:01:00.742 [Lua] [LOCAL RPC] rpc_loading_synced 15:01:00.756 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 15:01:00.756 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 15:01:00.773 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 15:01:00.773 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 15:01:00.789 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 15:01:00.789 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 15:01:00.806 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 15:01:00.806 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 15:01:00.809 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-1.07275, 1.58715, 5.00928) Vector4(0, 0, 0.965222, -0.261432) false 100 100 1 1 1 15:01:00.809 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 3, Vector3(-1.07275, 1.58715, 5.00928), Vector4(0, 0, 0.965222, -0.261432)) 15:01:00.809 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:01:00.811 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:01:00.811 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:01:00.812 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:01:00.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 15:01:02.257 [Lua] [IngameUI] menu view on_enter hero_view 15:01:02.262 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:01:02.262 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:01:02.275 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:01:02.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:01:02.277 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:01:02.277 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:01:02.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:01:02.573 [Lua] Set lobby begin: 15:01:02.573 [Lua] Lobby data twitch_enabled = false 15:01:02.573 [Lua] Lobby data power_level = 364 15:01:02.573 [Lua] Lobby data player_slot_6 = 0:0 15:01:02.573 [Lua] Lobby data num_players = 1 15:01:02.573 [Lua] Lobby data host = 11000010048928b 15:01:02.573 [Lua] Lobby data game_mode = custom 15:01:02.573 [Lua] Lobby data is_private = false 15:01:02.573 [Lua] Lobby data difficulty = normal 15:01:02.573 [Lua] Lobby data player_slot_1 = 0:0 15:01:02.573 [Lua] Lobby data selected_level_key = inn_level 15:01:02.573 [Lua] Lobby data quick_game = false 15:01:02.573 [Lua] Lobby data matchmaking = false 15:01:02.573 [Lua] Lobby data level_key = inn_level 15:01:02.573 [Lua] Lobby data player_slot_4 = 0:0 15:01:02.573 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:02.573 [Lua] Lobby data player_slot_5 = 0:0 15:01:02.573 [Lua] Lobby data player_slot_2 = 0:0 15:01:02.573 [Lua] Lobby data country_code = US 15:01:02.573 [Lua] Lobby data player_slot_3 = 11000010048928b:1 15:01:02.573 [Lua] Lobby data eac_authorized = true 15:01:02.573 [Lua] Set lobby end. 15:01:02.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:01:02.773 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:01:02.780 [World] Spawning level. 15:01:02.794 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:01:02.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:02.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 15:01:02.827 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 15:01:02.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:02.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:02.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:02.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 15:01:04.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:04.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:04.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:04.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:04.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 15:01:04.781 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:30 my_peer_id:11000010048928b 15:01:04.798 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 17 30 15:01:04.798 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:30 my_peer_id:11000010048928b 15:01:04.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 15:01:04.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 15:01:04.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:04.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, InventoryPackageSynchronizerClient, async-read, 15:01:04.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1, InventoryPackageSynchronizerClient 15:01:04.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient 15:01:05.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 15:01:05.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 15:01:05.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 15:01:05.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 15:01:05.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 15:01:05.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 15:01:05.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 15:01:05.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 15:01:05.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 15:01:06.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 15:01:06.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 15:01:06.034 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 15:01:06.041 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 30 15:01:06.068 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 30 15:01:06.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:06.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:06.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:06.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:06.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:06.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, MenuWorldPreviewer, async-read, 15:01:07.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:07.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:07.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:07.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:07.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:07.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewer, async-read, 15:01:07.430 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:31 my_peer_id:11000010048928b 15:01:07.448 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 18 31 15:01:07.448 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:31 my_peer_id:11000010048928b 15:01:07.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1, InventoryPackageSynchronizerClient, async-read, 15:01:07.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:07.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1, InventoryPackageSynchronizerClient 15:01:07.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, InventoryPackageSynchronizerClient 15:01:07.644 [Lua] Set lobby begin: 15:01:07.644 [Lua] Lobby data twitch_enabled = false 15:01:07.644 [Lua] Lobby data power_level = 327 15:01:07.644 [Lua] Lobby data player_slot_6 = 0:0 15:01:07.644 [Lua] Lobby data num_players = 1 15:01:07.644 [Lua] Lobby data host = 11000010048928b 15:01:07.644 [Lua] Lobby data game_mode = custom 15:01:07.644 [Lua] Lobby data is_private = false 15:01:07.644 [Lua] Lobby data difficulty = normal 15:01:07.644 [Lua] Lobby data player_slot_1 = 0:0 15:01:07.644 [Lua] Lobby data selected_level_key = inn_level 15:01:07.644 [Lua] Lobby data quick_game = false 15:01:07.644 [Lua] Lobby data matchmaking = false 15:01:07.644 [Lua] Lobby data level_key = inn_level 15:01:07.644 [Lua] Lobby data player_slot_4 = 0:0 15:01:07.644 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:07.644 [Lua] Lobby data player_slot_5 = 0:0 15:01:07.644 [Lua] Lobby data player_slot_2 = 0:0 15:01:07.644 [Lua] Lobby data country_code = US 15:01:07.644 [Lua] Lobby data player_slot_3 = 11000010048928b:1 15:01:07.644 [Lua] Lobby data eac_authorized = true 15:01:07.644 [Lua] Set lobby end. 15:01:07.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 15:01:07.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 15:01:07.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1 15:01:08.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1 15:01:08.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1 15:01:08.357 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 15:01:08.365 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 31 15:01:08.384 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 31 15:01:09.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:09.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:09.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:09.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:09.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:09.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewer, async-read, 15:01:09.223 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:32 my_peer_id:11000010048928b 15:01:09.239 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 19 32 15:01:09.239 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:32 my_peer_id:11000010048928b 15:01:09.248 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 15:01:09.256 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 32 15:01:09.273 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 32 15:01:10.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:10.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:10.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:10.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:10.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:10.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewer, async-read, 15:01:10.981 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:33 my_peer_id:11000010048928b 15:01:10.997 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 20 33 15:01:10.997 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:33 my_peer_id:11000010048928b 15:01:11.006 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 15:01:11.014 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 33 15:01:11.031 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 33 15:01:11.516 [EACServer] [Cerberus] [Backend] Connection established. 15:01:12.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:12.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:12.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:12.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:12.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:12.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewer, async-read, 15:01:12.631 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:34 my_peer_id:11000010048928b 15:01:12.648 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 21 34 15:01:12.648 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:34 my_peer_id:11000010048928b 15:01:12.656 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 15:01:12.663 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 34 15:01:12.673 [Lua] Set lobby begin: 15:01:12.673 [Lua] Lobby data twitch_enabled = false 15:01:12.673 [Lua] Lobby data power_level = 270 15:01:12.673 [Lua] Lobby data player_slot_6 = 0:0 15:01:12.673 [Lua] Lobby data num_players = 1 15:01:12.673 [Lua] Lobby data host = 11000010048928b 15:01:12.673 [Lua] Lobby data game_mode = custom 15:01:12.673 [Lua] Lobby data is_private = false 15:01:12.673 [Lua] Lobby data difficulty = normal 15:01:12.673 [Lua] Lobby data player_slot_1 = 0:0 15:01:12.673 [Lua] Lobby data selected_level_key = inn_level 15:01:12.673 [Lua] Lobby data quick_game = false 15:01:12.673 [Lua] Lobby data matchmaking = false 15:01:12.673 [Lua] Lobby data level_key = inn_level 15:01:12.673 [Lua] Lobby data player_slot_4 = 0:0 15:01:12.673 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:12.673 [Lua] Lobby data player_slot_5 = 0:0 15:01:12.674 [Lua] Lobby data player_slot_2 = 0:0 15:01:12.674 [Lua] Lobby data country_code = US 15:01:12.674 [Lua] Lobby data player_slot_3 = 11000010048928b:1 15:01:12.674 [Lua] Lobby data eac_authorized = true 15:01:12.674 [Lua] Set lobby end. 15:01:12.681 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 34 15:01:15.041 [Lua] [IngameUI] menu view on_exit hero_view 15:01:15.046 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:01:15.046 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:01:15.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:01:15.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:01:15.046 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:15.046 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:15.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:15.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:15.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:15.057 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:01:15.057 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:01:15.057 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:01:15.691 [Lua] [IngameUI] menu view on_enter ingame_menu 15:01:17.425 [Lua] [IngameUI] menu view on_exit ingame_menu 15:01:17.425 [Lua] [IngameUI] menu view on_enter character_selection 15:01:17.425 [Lua] hero_fullscreen_menu_on_enter 15:01:17.427 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:01:17.427 [World] Spawning level. 15:01:17.428 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:01:17.428 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:01:17.428 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:01:17.428 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:01:17.429 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:01:17.444 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:01:17.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:17.444 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 15:01:17.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer 15:01:17.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:17.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:01:17.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:01:18.415 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:18.415 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:18.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer 15:01:18.423 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:01:19.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 15:01:19.107 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 15:01:19.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:19.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:19.112 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 15:01:19.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:19.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:19.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:19.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:19.475 [Save] Saving `save_data` 15:01:19.477 [Save] Save done 15:01:19.477 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:35 my_peer_id:11000010048928b 15:01:19.490 [Lua] [GameNetworkManager] destroying game object with go_id=30 15:01:19.494 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 22 35 15:01:19.494 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:35 my_peer_id:11000010048928b 15:01:19.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2, InventoryPackageSynchronizerClient, async-read, 15:01:19.494 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 15:01:19.494 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:01:19.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 15:01:19.494 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 15:01:19.494 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 15:01:19.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:01:19.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:19.494 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:01:19.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1, InventoryPackageSynchronizerClient 15:01:19.559 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:01:19.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 15:01:19.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, InventoryPackageSynchronizerClient 15:01:19.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, InventoryPackageSynchronizerClient 15:01:19.559 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 15:01:19.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient 15:01:19.562 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:01:19.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 15:01:19.564 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 15:01:19.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 15:01:19.707 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 15:01:19.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 15:01:20.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 15:01:20.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2 15:01:20.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:01:20.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:01:20.908 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:01:20.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 15:01:21.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 15:01:21.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 15:01:21.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 15:01:21.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 15:01:21.374 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 15:01:21.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 15:01:21.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 15:01:21.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 15:01:21.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:01:21.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:01:21.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:01:21.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:01:22.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:01:22.259 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:01:22.274 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 15:01:22.277 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 35 15:01:22.295 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 35 15:01:22.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:01:22.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:01:22.314 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:01:22.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 15:01:22.426 [Lua] [IngameUI] menu view on_exit character_selection 15:01:22.441 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:01:22.441 [Lua] hero_fullscreen_menu_on_exit 15:01:22.443 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:01:22.443 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:22.443 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:22.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 15:01:22.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 15:01:22.758 [Lua] Set lobby begin: 15:01:22.758 [Lua] Lobby data twitch_enabled = false 15:01:22.758 [Lua] Lobby data power_level = 365 15:01:22.758 [Lua] Lobby data player_slot_6 = 0:0 15:01:22.758 [Lua] Lobby data num_players = 1 15:01:22.758 [Lua] Lobby data host = 11000010048928b 15:01:22.758 [Lua] Lobby data game_mode = custom 15:01:22.758 [Lua] Lobby data is_private = false 15:01:22.758 [Lua] Lobby data difficulty = normal 15:01:22.758 [Lua] Lobby data player_slot_1 = 0:0 15:01:22.758 [Lua] Lobby data selected_level_key = inn_level 15:01:22.758 [Lua] Lobby data quick_game = false 15:01:22.758 [Lua] Lobby data matchmaking = false 15:01:22.758 [Lua] Lobby data level_key = inn_level 15:01:22.758 [Lua] Lobby data player_slot_4 = 0:0 15:01:22.758 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:22.758 [Lua] Lobby data player_slot_5 = 0:0 15:01:22.758 [Lua] Lobby data player_slot_2 = 0:0 15:01:22.758 [Lua] Lobby data country_code = US 15:01:22.759 [Lua] Lobby data player_slot_3 = 11000010048928b:1 15:01:22.759 [Lua] Lobby data eac_authorized = true 15:01:22.759 [Lua] Set lobby end. 15:01:24.641 [Lua] [IngameUI] menu view on_enter hero_view 15:01:24.643 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:01:24.643 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:01:24.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:01:24.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:01:24.658 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:01:24.658 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:01:24.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:01:25.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:01:25.157 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:01:25.164 [World] Spawning level. 15:01:25.180 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:01:25.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:25.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, MenuWorldPreviewer, async-read, 15:01:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 15:01:25.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:25.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:25.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:25.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, MenuWorldPreviewer, async-read, 15:01:26.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:26.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:26.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:26.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, MenuWorldPreviewer, async-read, 15:01:26.848 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:36 my_peer_id:11000010048928b 15:01:26.866 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 23 36 15:01:26.866 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:36 my_peer_id:11000010048928b 15:01:26.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 15:01:26.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:26.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 15:01:26.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient 15:01:27.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:01:27.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:01:27.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:01:27.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:01:27.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:01:27.527 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 15:01:27.535 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 36 15:01:27.552 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 36 15:01:27.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:27.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:27.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:27.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, MenuWorldPreviewer, async-read, 15:01:27.844 [Lua] Set lobby begin: 15:01:27.844 [Lua] Lobby data twitch_enabled = false 15:01:27.844 [Lua] Lobby data power_level = 346 15:01:27.844 [Lua] Lobby data player_slot_6 = 0:0 15:01:27.844 [Lua] Lobby data num_players = 1 15:01:27.844 [Lua] Lobby data host = 11000010048928b 15:01:27.844 [Lua] Lobby data game_mode = custom 15:01:27.844 [Lua] Lobby data is_private = false 15:01:27.844 [Lua] Lobby data difficulty = normal 15:01:27.844 [Lua] Lobby data player_slot_1 = 0:0 15:01:27.844 [Lua] Lobby data selected_level_key = inn_level 15:01:27.844 [Lua] Lobby data quick_game = false 15:01:27.844 [Lua] Lobby data matchmaking = false 15:01:27.844 [Lua] Lobby data level_key = inn_level 15:01:27.844 [Lua] Lobby data player_slot_4 = 0:0 15:01:27.844 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:27.844 [Lua] Lobby data player_slot_5 = 0:0 15:01:27.844 [Lua] Lobby data player_slot_2 = 0:0 15:01:27.844 [Lua] Lobby data country_code = US 15:01:27.844 [Lua] Lobby data player_slot_3 = 11000010048928b:1 15:01:27.844 [Lua] Lobby data eac_authorized = true 15:01:27.844 [Lua] Set lobby end. 15:01:28.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:28.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:28.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:28.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:28.836 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:37 my_peer_id:11000010048928b 15:01:28.853 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 24 37 15:01:28.853 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:37 my_peer_id:11000010048928b 15:01:28.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 15:01:28.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:28.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2, InventoryPackageSynchronizerClient 15:01:28.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient 15:01:29.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:01:29.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:01:29.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 15:01:29.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 15:01:29.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 15:01:29.864 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 15:01:29.873 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 37 15:01:29.891 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 37 15:01:30.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:30.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:30.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:30.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:30.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:38 my_peer_id:11000010048928b 15:01:30.514 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 25 38 15:01:30.514 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:38 my_peer_id:11000010048928b 15:01:30.523 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38 15:01:30.531 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 38 15:01:30.548 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 38 15:01:32.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:32.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:32.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:32.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:32.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:39 my_peer_id:11000010048928b 15:01:32.381 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 26 39 15:01:32.381 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:39 my_peer_id:11000010048928b 15:01:32.390 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39 15:01:32.397 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 39 15:01:32.415 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 39 15:01:32.890 [Lua] Set lobby begin: 15:01:32.890 [Lua] Lobby data twitch_enabled = false 15:01:32.890 [Lua] Lobby data power_level = 289 15:01:32.890 [Lua] Lobby data player_slot_6 = 0:0 15:01:32.890 [Lua] Lobby data num_players = 1 15:01:32.890 [Lua] Lobby data host = 11000010048928b 15:01:32.890 [Lua] Lobby data game_mode = custom 15:01:32.890 [Lua] Lobby data is_private = false 15:01:32.890 [Lua] Lobby data difficulty = normal 15:01:32.890 [Lua] Lobby data player_slot_1 = 0:0 15:01:32.891 [Lua] Lobby data selected_level_key = inn_level 15:01:32.891 [Lua] Lobby data quick_game = false 15:01:32.891 [Lua] Lobby data matchmaking = false 15:01:32.891 [Lua] Lobby data level_key = inn_level 15:01:32.891 [Lua] Lobby data player_slot_4 = 0:0 15:01:32.891 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:32.891 [Lua] Lobby data player_slot_5 = 0:0 15:01:32.891 [Lua] Lobby data player_slot_2 = 0:0 15:01:32.891 [Lua] Lobby data country_code = US 15:01:32.891 [Lua] Lobby data player_slot_3 = 11000010048928b:1 15:01:32.891 [Lua] Lobby data eac_authorized = true 15:01:32.891 [Lua] Set lobby end. 15:01:33.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:33.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:33.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:33.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:33.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:40 my_peer_id:11000010048928b 15:01:33.981 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 27 40 15:01:33.981 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:40 my_peer_id:11000010048928b 15:01:33.990 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40 15:01:33.998 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 40 15:01:34.015 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 40 15:01:35.207 [Lua] PlayFabMirror:_commit_internal 12 15:01:35.207 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 19 15:01:35.207 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 20 15:01:35.207 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 21 15:01:35.207 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 22 15:01:35.207 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:01:35.208 [Lua] generate_backend_stats 11000010048928b:1 15:01:35.211 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:01:35.223 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 19 15:01:35.414 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 19 15:01:35.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 20 15:01:35.731 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 20 15:01:35.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 21 15:01:35.931 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 21 15:01:35.940 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 22 15:01:36.115 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 22 15:01:36.123 [Lua] commit result success 12 15:01:36.691 [Lua] [IngameUI] menu view on_exit hero_view 15:01:36.694 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:01:36.694 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:01:36.694 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:01:36.694 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:01:36.695 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:36.695 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:36.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:36.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:36.707 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:01:36.707 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:01:36.707 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:01:37.891 [Lua] Set lobby begin: 15:01:37.891 [Lua] Lobby data twitch_enabled = false 15:01:37.891 [Lua] Lobby data power_level = 270 15:01:37.891 [Lua] Lobby data player_slot_6 = 0:0 15:01:37.891 [Lua] Lobby data num_players = 1 15:01:37.891 [Lua] Lobby data host = 11000010048928b 15:01:37.891 [Lua] Lobby data game_mode = custom 15:01:37.891 [Lua] Lobby data is_private = false 15:01:37.891 [Lua] Lobby data difficulty = normal 15:01:37.891 [Lua] Lobby data player_slot_1 = 0:0 15:01:37.892 [Lua] Lobby data selected_level_key = inn_level 15:01:37.892 [Lua] Lobby data quick_game = false 15:01:37.892 [Lua] Lobby data matchmaking = false 15:01:37.892 [Lua] Lobby data level_key = inn_level 15:01:37.892 [Lua] Lobby data player_slot_4 = 0:0 15:01:37.892 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:37.892 [Lua] Lobby data player_slot_5 = 0:0 15:01:37.892 [Lua] Lobby data player_slot_2 = 0:0 15:01:37.892 [Lua] Lobby data country_code = US 15:01:37.892 [Lua] Lobby data player_slot_3 = 11000010048928b:1 15:01:37.892 [Lua] Lobby data eac_authorized = true 15:01:37.892 [Lua] Set lobby end. 15:01:39.111 [Lua] [IngameUI] menu view on_enter ingame_menu 15:01:41.292 [Lua] [IngameUI] menu view on_exit ingame_menu 15:01:41.292 [Lua] [IngameUI] menu view on_enter character_selection 15:01:41.293 [Lua] hero_fullscreen_menu_on_enter 15:01:41.295 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:01:41.296 [World] Spawning level. 15:01:41.296 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:01:41.296 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:01:41.296 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:01:41.296 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:01:41.297 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:01:41.312 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:01:41.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:41.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:41.312 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 15:01:41.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 15:01:41.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 15:01:41.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 15:01:41.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 15:01:41.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:41.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 15:01:41.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 15:01:41.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 15:01:41.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 15:01:41.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 15:01:42.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:42.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:42.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 15:01:42.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 15:01:42.341 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:01:43.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:01:43.274 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:01:43.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:43.280 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 15:01:43.377 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:01:43.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 15:01:43.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:43.392 [Lua] [GameNetworkManager] destroying game object with go_id=32 15:01:43.394 [Lua] [NetworkServer] Peer 11000010048928b despawned player. 15:01:43.397 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 4 1 15:01:43.397 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 4 for peer id 11000010048928b:1 15:01:43.397 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:41 my_peer_id:11000010048928b 15:01:43.397 [Lua] Set lobby begin: 15:01:43.397 [Lua] Lobby data twitch_enabled = false 15:01:43.397 [Lua] Lobby data power_level = 270 15:01:43.397 [Lua] Lobby data player_slot_6 = 0:0 15:01:43.397 [Lua] Lobby data num_players = 1 15:01:43.397 [Lua] Lobby data host = 11000010048928b 15:01:43.397 [Lua] Lobby data game_mode = custom 15:01:43.397 [Lua] Lobby data is_private = false 15:01:43.397 [Lua] Lobby data difficulty = normal 15:01:43.397 [Lua] Lobby data player_slot_1 = 0:0 15:01:43.397 [Lua] Lobby data selected_level_key = inn_level 15:01:43.397 [Lua] Lobby data quick_game = false 15:01:43.397 [Lua] Lobby data matchmaking = false 15:01:43.397 [Lua] Lobby data level_key = inn_level 15:01:43.397 [Lua] Lobby data player_slot_4 = 0:0 15:01:43.397 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:43.397 [Lua] Lobby data player_slot_5 = 0:0 15:01:43.397 [Lua] Lobby data player_slot_2 = 0:0 15:01:43.397 [Lua] Lobby data country_code = US 15:01:43.397 [Lua] Lobby data player_slot_3 = 0:0 15:01:43.397 [Lua] Lobby data eac_authorized = true 15:01:43.397 [Lua] Set lobby end. 15:01:43.397 [Lua] Set lobby begin: 15:01:43.397 [Lua] Lobby data twitch_enabled = false 15:01:43.397 [Lua] Lobby data power_level = 270 15:01:43.397 [Lua] Lobby data player_slot_6 = 0:0 15:01:43.397 [Lua] Lobby data num_players = 1 15:01:43.397 [Lua] Lobby data host = 11000010048928b 15:01:43.397 [Lua] Lobby data game_mode = custom 15:01:43.397 [Lua] Lobby data is_private = false 15:01:43.397 [Lua] Lobby data difficulty = normal 15:01:43.398 [Lua] Lobby data player_slot_1 = 0:0 15:01:43.398 [Lua] Lobby data selected_level_key = inn_level 15:01:43.398 [Lua] Lobby data quick_game = false 15:01:43.398 [Lua] Lobby data matchmaking = false 15:01:43.398 [Lua] Lobby data level_key = inn_level 15:01:43.398 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:01:43.398 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:43.398 [Lua] Lobby data player_slot_5 = 0:0 15:01:43.398 [Lua] Lobby data player_slot_2 = 0:0 15:01:43.398 [Lua] Lobby data country_code = US 15:01:43.398 [Lua] Lobby data player_slot_3 = 0:0 15:01:43.398 [Lua] Lobby data eac_authorized = true 15:01:43.398 [Lua] Set lobby end. 15:01:43.398 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 3, profile 4] 15:01:43.398 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 15:01:43.408 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 15:01:43.408 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 15:01:43.412 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 4 1 1 15:01:43.412 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:41 my_peer_id:11000010048928b 15:01:43.412 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:42 my_peer_id:11000010048928b 15:01:43.424 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41 15:01:43.425 [Save] Saving `save_data` 15:01:43.427 [Save] Save done 15:01:43.428 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:42 my_peer_id:11000010048928b 15:01:43.428 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 15:01:43.429 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 41 15:01:43.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:01:43.480 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 15:01:43.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 15:01:43.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient 15:01:43.483 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:01:43.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 15:01:43.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 15:01:43.491 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 15:01:43.491 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 15:01:43.560 [Lua] [IngameUI] menu view on_exit character_selection 15:01:43.560 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:01:43.560 [Lua] hero_fullscreen_menu_on_exit 15:01:43.561 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:01:43.581 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer 15:01:43.581 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:43.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:43.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:01:43.601 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:01:43.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:01:43.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:01:43.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:01:43.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 15:01:44.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 15:01:44.277 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 15:01:44.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:01:44.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:01:44.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:01:44.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:01:44.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:01:44.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:01:44.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:01:44.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:01:44.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:01:44.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 15:01:45.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 15:01:45.207 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 15:01:45.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:01:45.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:01:45.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:01:45.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:01:45.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:01:45.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:01:45.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:01:45.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:01:45.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:01:45.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:01:46.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:01:46.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:01:46.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:01:47.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:01:47.090 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:01:47.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:01:47.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:01:47.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:01:47.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:01:47.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:01:47.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:01:47.457 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42 15:01:47.460 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 42 15:01:47.474 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 15:01:47.474 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 15:01:47.477 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 42 15:01:47.477 [Lua] [LOCAL RPC] rpc_loading_synced 15:01:47.490 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 15:01:47.490 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 15:01:47.507 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 15:01:47.507 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 15:01:47.523 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 15:01:47.523 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 15:01:47.540 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 15:01:47.540 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 15:01:47.544 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-1.07275, 1.58715, 5.00928) Vector4(0, 0, 0.965222, -0.261432) false 100 100 1 1 1 15:01:47.544 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-1.07275, 1.58715, 5.00928), Vector4(0, 0, 0.965222, -0.261432)) 15:01:47.544 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:01:47.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:01:47.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:01:47.546 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:01:47.546 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 15:01:48.091 [Lua] Set lobby begin: 15:01:48.091 [Lua] Lobby data twitch_enabled = false 15:01:48.091 [Lua] Lobby data power_level = 391 15:01:48.091 [Lua] Lobby data player_slot_6 = 0:0 15:01:48.091 [Lua] Lobby data num_players = 1 15:01:48.091 [Lua] Lobby data host = 11000010048928b 15:01:48.091 [Lua] Lobby data game_mode = custom 15:01:48.091 [Lua] Lobby data is_private = false 15:01:48.091 [Lua] Lobby data difficulty = normal 15:01:48.091 [Lua] Lobby data player_slot_1 = 0:0 15:01:48.091 [Lua] Lobby data selected_level_key = inn_level 15:01:48.091 [Lua] Lobby data quick_game = false 15:01:48.091 [Lua] Lobby data matchmaking = false 15:01:48.092 [Lua] Lobby data level_key = inn_level 15:01:48.092 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:01:48.092 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:48.092 [Lua] Lobby data player_slot_5 = 0:0 15:01:48.092 [Lua] Lobby data player_slot_2 = 0:0 15:01:48.092 [Lua] Lobby data country_code = US 15:01:48.093 [Lua] Lobby data player_slot_3 = 0:0 15:01:48.093 [Lua] Lobby data eac_authorized = true 15:01:48.093 [Lua] Set lobby end. 15:01:48.359 [Lua] [IngameUI] menu view on_enter hero_view 15:01:48.361 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:01:48.362 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:01:48.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:01:48.375 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:01:48.376 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:01:48.376 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:01:48.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:01:48.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:01:48.858 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:01:48.866 [World] Spawning level. 15:01:48.881 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:01:48.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:01:48.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:48.912 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:01:48.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:48.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:01:48.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:48.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:50.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:50.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:50.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:50.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:50.916 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:01:50.933 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:43 my_peer_id:11000010048928b 15:01:50.952 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 28 43 15:01:50.952 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:43 my_peer_id:11000010048928b 15:01:50.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:50.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:01:51.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient 15:01:51.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient 15:01:51.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 15:01:51.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 15:01:51.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:01:51.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:01:51.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:01:51.843 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43 15:01:51.851 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 43 15:01:51.865 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 43 15:01:52.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:52.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:52.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:52.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:53.140 [Lua] Set lobby begin: 15:01:53.140 [Lua] Lobby data twitch_enabled = false 15:01:53.140 [Lua] Lobby data power_level = 372 15:01:53.141 [Lua] Lobby data player_slot_6 = 0:0 15:01:53.141 [Lua] Lobby data num_players = 1 15:01:53.141 [Lua] Lobby data host = 11000010048928b 15:01:53.141 [Lua] Lobby data game_mode = custom 15:01:53.141 [Lua] Lobby data is_private = false 15:01:53.141 [Lua] Lobby data difficulty = normal 15:01:53.141 [Lua] Lobby data player_slot_1 = 0:0 15:01:53.141 [Lua] Lobby data selected_level_key = inn_level 15:01:53.141 [Lua] Lobby data quick_game = false 15:01:53.141 [Lua] Lobby data matchmaking = false 15:01:53.141 [Lua] Lobby data level_key = inn_level 15:01:53.141 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:01:53.141 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:53.141 [Lua] Lobby data player_slot_5 = 0:0 15:01:53.141 [Lua] Lobby data player_slot_2 = 0:0 15:01:53.141 [Lua] Lobby data country_code = US 15:01:53.141 [Lua] Lobby data player_slot_3 = 0:0 15:01:53.141 [Lua] Lobby data eac_authorized = true 15:01:53.141 [Lua] Set lobby end. 15:01:53.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:53.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:53.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:53.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:01:53.980 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:01:53.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:44 my_peer_id:11000010048928b 15:01:53.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:45 my_peer_id:11000010048928b 15:01:54.014 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 29 44 15:01:54.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:44 my_peer_id:11000010048928b 15:01:54.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 15:01:54.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 15:01:54.014 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 30 45 15:01:54.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:45 my_peer_id:11000010048928b 15:01:54.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 15:01:54.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 15:01:54.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:01:54.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:01:54.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:01:55.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:01:55.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:01:55.053 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45 15:01:55.059 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 45 15:01:55.081 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 45 15:01:56.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:56.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:56.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:56.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:01:56.065 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:01:56.082 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:46 my_peer_id:11000010048928b 15:01:56.099 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 31 46 15:01:56.099 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:46 my_peer_id:11000010048928b 15:01:56.108 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46 15:01:56.116 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 46 15:01:56.131 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 46 15:01:57.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:57.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:57.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:57.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:01:57.905 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:01:57.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:47 my_peer_id:11000010048928b 15:01:57.939 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 32 47 15:01:57.939 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:47 my_peer_id:11000010048928b 15:01:57.947 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47 15:01:57.956 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 47 15:01:57.974 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 47 15:01:58.181 [Lua] Set lobby begin: 15:01:58.181 [Lua] Lobby data twitch_enabled = false 15:01:58.181 [Lua] Lobby data power_level = 319 15:01:58.181 [Lua] Lobby data player_slot_6 = 0:0 15:01:58.181 [Lua] Lobby data num_players = 1 15:01:58.181 [Lua] Lobby data host = 11000010048928b 15:01:58.181 [Lua] Lobby data game_mode = custom 15:01:58.181 [Lua] Lobby data is_private = false 15:01:58.181 [Lua] Lobby data difficulty = normal 15:01:58.181 [Lua] Lobby data player_slot_1 = 0:0 15:01:58.181 [Lua] Lobby data selected_level_key = inn_level 15:01:58.181 [Lua] Lobby data quick_game = false 15:01:58.181 [Lua] Lobby data matchmaking = false 15:01:58.181 [Lua] Lobby data level_key = inn_level 15:01:58.181 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:01:58.181 [Lua] Lobby data unique_server_name = R3DSKULL 15:01:58.181 [Lua] Lobby data player_slot_5 = 0:0 15:01:58.181 [Lua] Lobby data player_slot_2 = 0:0 15:01:58.181 [Lua] Lobby data country_code = US 15:01:58.182 [Lua] Lobby data player_slot_3 = 0:0 15:01:58.182 [Lua] Lobby data eac_authorized = true 15:01:58.182 [Lua] Set lobby end. 15:01:59.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:59.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:01:59.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:01:59.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:01:59.465 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:01:59.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:48 my_peer_id:11000010048928b 15:01:59.497 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 33 48 15:01:59.497 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:48 my_peer_id:11000010048928b 15:01:59.507 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48 15:01:59.515 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 48 15:01:59.533 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 48 15:02:00.425 [Lua] [IngameUI] menu view on_exit hero_view 15:02:00.429 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:02:00.429 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:02:00.429 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:02:00.429 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:02:00.429 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:00.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:00.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:00.441 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:02:00.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:02:00.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:02:01.958 [Lua] PlayFabMirror:_commit_internal 13 15:02:01.958 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 23 15:02:01.958 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 24 15:02:01.958 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:02:01.959 [Lua] generate_backend_stats 11000010048928b:1 15:02:01.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:02:01.961 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 25 15:02:01.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 23 15:02:02.165 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 23 15:02:02.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 24 15:02:02.209 [Lua] [IngameUI] menu view on_enter hero_view 15:02:02.211 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:02:02.211 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:02:02.220 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:02:02.221 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:02:02.222 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:02:02.222 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:02:02.226 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:02:02.364 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 24 15:02:02.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 25 15:02:02.530 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 25 15:02:02.541 [Lua] commit result success 13 15:02:02.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:02:02.707 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:02:02.714 [World] Spawning level. 15:02:02.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:02.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:02.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:02:02.759 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:02:02.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:02.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:02.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:02.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:02:03.208 [Lua] Set lobby begin: 15:02:03.208 [Lua] Lobby data twitch_enabled = false 15:02:03.208 [Lua] Lobby data power_level = 300 15:02:03.208 [Lua] Lobby data player_slot_6 = 0:0 15:02:03.208 [Lua] Lobby data num_players = 1 15:02:03.208 [Lua] Lobby data host = 11000010048928b 15:02:03.208 [Lua] Lobby data game_mode = custom 15:02:03.208 [Lua] Lobby data is_private = false 15:02:03.208 [Lua] Lobby data difficulty = normal 15:02:03.208 [Lua] Lobby data player_slot_1 = 0:0 15:02:03.208 [Lua] Lobby data selected_level_key = inn_level 15:02:03.208 [Lua] Lobby data quick_game = false 15:02:03.208 [Lua] Lobby data matchmaking = false 15:02:03.208 [Lua] Lobby data level_key = inn_level 15:02:03.208 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:02:03.208 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:03.208 [Lua] Lobby data player_slot_5 = 0:0 15:02:03.208 [Lua] Lobby data player_slot_2 = 0:0 15:02:03.208 [Lua] Lobby data country_code = US 15:02:03.208 [Lua] Lobby data player_slot_3 = 0:0 15:02:03.208 [Lua] Lobby data eac_authorized = true 15:02:03.208 [Lua] Set lobby end. 15:02:03.575 [Lua] [IngameUI] menu view on_exit hero_view 15:02:03.580 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:02:03.580 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:02:03.580 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:02:03.580 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:02:03.580 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:03.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:03.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:03.591 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:02:03.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:02:03.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:02:03.992 [Lua] [IngameUI] menu view on_enter ingame_menu 15:02:05.126 [Lua] [IngameUI] menu view on_exit ingame_menu 15:02:05.126 [Lua] [IngameUI] menu view on_enter character_selection 15:02:05.126 [Lua] hero_fullscreen_menu_on_enter 15:02:05.129 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:02:05.129 [World] Spawning level. 15:02:05.129 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:05.129 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:05.129 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:05.129 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:05.130 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:02:05.145 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:05.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:02:05.824 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:02:05.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:05.830 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 15:02:05.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 15:02:05.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:06.159 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer 15:02:06.159 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:06.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 15:02:06.191 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:06.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:02:06.791 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:02:06.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:02:06.796 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:02:06.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:02:06.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:02:06.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:02:07.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:02:07.058 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:02:07.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:02:07.077 [Save] Saving `save_data` 15:02:07.079 [Save] Save done 15:02:07.079 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:49 my_peer_id:11000010048928b 15:02:07.091 [Lua] [GameNetworkManager] destroying game object with go_id=34 15:02:07.095 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 34 49 15:02:07.095 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:49 my_peer_id:11000010048928b 15:02:07.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read, 15:02:07.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:07.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 15:02:07.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 15:02:07.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:02:07.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:02:07.095 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 15:02:07.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 15:02:07.157 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 15:02:07.158 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 15:02:07.159 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:02:07.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient 15:02:07.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 15:02:07.162 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:02:07.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 15:02:07.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 15:02:07.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:02:07.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:02:07.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:02:07.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:02:07.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:02:07.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:02:08.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:02:08.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:02:08.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:02:08.293 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:02:08.293 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:02:08.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:02:08.293 [Lua] Set lobby begin: 15:02:08.293 [Lua] Lobby data twitch_enabled = false 15:02:08.293 [Lua] Lobby data power_level = 394 15:02:08.293 [Lua] Lobby data player_slot_6 = 0:0 15:02:08.293 [Lua] Lobby data num_players = 1 15:02:08.293 [Lua] Lobby data host = 11000010048928b 15:02:08.293 [Lua] Lobby data game_mode = custom 15:02:08.293 [Lua] Lobby data is_private = false 15:02:08.294 [Lua] Lobby data difficulty = normal 15:02:08.294 [Lua] Lobby data player_slot_1 = 0:0 15:02:08.294 [Lua] Lobby data selected_level_key = inn_level 15:02:08.294 [Lua] Lobby data quick_game = false 15:02:08.294 [Lua] Lobby data matchmaking = false 15:02:08.294 [Lua] Lobby data level_key = inn_level 15:02:08.294 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:02:08.294 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:08.294 [Lua] Lobby data player_slot_5 = 0:0 15:02:08.294 [Lua] Lobby data player_slot_2 = 0:0 15:02:08.294 [Lua] Lobby data country_code = US 15:02:08.294 [Lua] Lobby data player_slot_3 = 0:0 15:02:08.294 [Lua] Lobby data eac_authorized = true 15:02:08.294 [Lua] Set lobby end. 15:02:08.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:02:08.525 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:02:08.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:02:08.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:02:08.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:02:08.891 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49 15:02:08.895 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 49 15:02:08.911 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 49 15:02:08.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:02:08.931 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:02:08.931 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:02:08.931 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 15:02:09.059 [Lua] [IngameUI] menu view on_exit character_selection 15:02:09.074 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:02:09.074 [Lua] hero_fullscreen_menu_on_exit 15:02:09.076 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:02:09.076 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:09.076 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:09.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:11.275 [Lua] [IngameUI] menu view on_enter hero_view 15:02:11.278 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:02:11.278 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:02:11.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:02:11.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:02:11.292 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:02:11.292 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:02:11.297 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:02:11.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:02:11.774 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:02:11.781 [World] Spawning level. 15:02:11.796 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:11.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:02:11.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:11.829 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:02:11.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:11.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:02:11.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:11.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:13.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:13.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:13.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:13.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:13.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:13.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:50 my_peer_id:11000010048928b 15:02:13.582 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 35 50 15:02:13.582 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:50 my_peer_id:11000010048928b 15:02:13.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:13.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:02:13.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:13.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 15:02:13.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient 15:02:13.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient 15:02:13.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:02:13.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:02:13.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:02:14.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:02:14.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:02:14.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:02:14.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:14.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:14.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:14.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:14.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:14.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:14.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:02:14.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:02:14.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:02:15.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:02:15.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:02:15.245 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50 15:02:15.252 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 50 15:02:15.269 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 50 15:02:15.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:15.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:15.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:15.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:15.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:15.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:15.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:51 my_peer_id:11000010048928b 15:02:15.399 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 36 51 15:02:15.399 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:51 my_peer_id:11000010048928b 15:02:15.409 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51 15:02:15.417 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 51 15:02:15.433 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 51 15:02:18.375 [Lua] Set lobby begin: 15:02:18.375 [Lua] Lobby data twitch_enabled = false 15:02:18.375 [Lua] Lobby data power_level = 357 15:02:18.375 [Lua] Lobby data player_slot_6 = 0:0 15:02:18.375 [Lua] Lobby data num_players = 1 15:02:18.375 [Lua] Lobby data host = 11000010048928b 15:02:18.375 [Lua] Lobby data game_mode = custom 15:02:18.375 [Lua] Lobby data is_private = false 15:02:18.375 [Lua] Lobby data difficulty = normal 15:02:18.375 [Lua] Lobby data player_slot_1 = 0:0 15:02:18.375 [Lua] Lobby data selected_level_key = inn_level 15:02:18.375 [Lua] Lobby data quick_game = false 15:02:18.375 [Lua] Lobby data matchmaking = false 15:02:18.375 [Lua] Lobby data level_key = inn_level 15:02:18.375 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:02:18.375 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:18.375 [Lua] Lobby data player_slot_5 = 0:0 15:02:18.375 [Lua] Lobby data player_slot_2 = 0:0 15:02:18.375 [Lua] Lobby data country_code = US 15:02:18.375 [Lua] Lobby data player_slot_3 = 0:0 15:02:18.375 [Lua] Lobby data eac_authorized = true 15:02:18.375 [Lua] Set lobby end. 15:02:19.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:19.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:19.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:19.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:19.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:19.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:19.065 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:52 my_peer_id:11000010048928b 15:02:19.082 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 37 52 15:02:19.082 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:52 my_peer_id:11000010048928b 15:02:19.091 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52 15:02:19.099 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 52 15:02:19.114 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 52 15:02:21.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:21.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:21.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:21.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:21.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:21.399 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:21.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:53 my_peer_id:11000010048928b 15:02:21.431 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 38 53 15:02:21.431 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:53 my_peer_id:11000010048928b 15:02:21.441 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 15:02:21.448 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 53 15:02:21.465 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 53 15:02:23.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:23.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:23.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:23.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:23.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:23.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:23.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:54 my_peer_id:11000010048928b 15:02:23.214 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 39 54 15:02:23.214 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:54 my_peer_id:11000010048928b 15:02:23.224 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54 15:02:23.231 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 54 15:02:23.248 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 54 15:02:23.391 [Lua] Set lobby begin: 15:02:23.391 [Lua] Lobby data twitch_enabled = false 15:02:23.391 [Lua] Lobby data power_level = 300 15:02:23.391 [Lua] Lobby data player_slot_6 = 0:0 15:02:23.391 [Lua] Lobby data num_players = 1 15:02:23.391 [Lua] Lobby data host = 11000010048928b 15:02:23.391 [Lua] Lobby data game_mode = custom 15:02:23.391 [Lua] Lobby data is_private = false 15:02:23.391 [Lua] Lobby data difficulty = normal 15:02:23.391 [Lua] Lobby data player_slot_1 = 0:0 15:02:23.391 [Lua] Lobby data selected_level_key = inn_level 15:02:23.391 [Lua] Lobby data quick_game = false 15:02:23.391 [Lua] Lobby data matchmaking = false 15:02:23.391 [Lua] Lobby data level_key = inn_level 15:02:23.391 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:02:23.391 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:23.391 [Lua] Lobby data player_slot_5 = 0:0 15:02:23.391 [Lua] Lobby data player_slot_2 = 0:0 15:02:23.391 [Lua] Lobby data country_code = US 15:02:23.391 [Lua] Lobby data player_slot_3 = 0:0 15:02:23.391 [Lua] Lobby data eac_authorized = true 15:02:23.391 [Lua] Set lobby end. 15:02:24.209 [Lua] [IngameUI] menu view on_exit hero_view 15:02:24.213 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:02:24.213 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:02:24.213 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:02:24.213 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:02:24.213 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:24.213 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:24.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:24.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:24.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:24.225 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:02:24.225 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:02:24.225 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:02:25.475 [Lua] [IngameUI] menu view on_enter ingame_menu 15:02:27.743 [Lua] [IngameUI] menu view on_exit ingame_menu 15:02:27.743 [Lua] [IngameUI] menu view on_enter character_selection 15:02:27.743 [Lua] hero_fullscreen_menu_on_enter 15:02:27.745 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:02:27.746 [World] Spawning level. 15:02:27.746 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:27.746 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:27.746 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:27.746 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:27.747 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:02:27.762 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:27.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:02:27.762 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:02:27.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:02:27.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:02:28.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:02:28.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:02:28.775 [Lua] PlayFabMirror:_commit_internal 14 15:02:28.775 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 26 15:02:28.775 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 27 15:02:28.775 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:02:28.776 [Lua] generate_backend_stats 11000010048928b:1 15:02:28.778 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:02:28.778 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 28 15:02:28.791 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 26 15:02:28.932 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:28.932 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:28.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:02:28.940 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:28.962 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 26 15:02:28.975 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 27 15:02:29.145 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 27 15:02:29.158 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 28 15:02:29.295 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 28 15:02:29.308 [Lua] commit result success 14 15:02:29.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:02:29.691 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:02:29.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:29.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:29.696 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 15:02:29.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:02:29.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 15:02:29.995 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 15:02:29.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 15:02:29.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:29.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:30.192 [Lua] [GameNetworkManager] destroying game object with go_id=36 15:02:30.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 15:02:30.192 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 15:02:30.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:02:30.193 [Lua] [NetworkServer] Peer 11000010048928b despawned player. 15:02:30.196 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1 15:02:30.196 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 4 to 1 for peer id 11000010048928b:1 15:02:30.196 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:55 my_peer_id:11000010048928b 15:02:30.196 [Lua] Set lobby begin: 15:02:30.196 [Lua] Lobby data twitch_enabled = false 15:02:30.196 [Lua] Lobby data power_level = 300 15:02:30.196 [Lua] Lobby data player_slot_6 = 0:0 15:02:30.196 [Lua] Lobby data num_players = 1 15:02:30.196 [Lua] Lobby data host = 11000010048928b 15:02:30.197 [Lua] Lobby data game_mode = custom 15:02:30.197 [Lua] Lobby data is_private = false 15:02:30.197 [Lua] Lobby data difficulty = normal 15:02:30.197 [Lua] Lobby data player_slot_1 = 0:0 15:02:30.197 [Lua] Lobby data selected_level_key = inn_level 15:02:30.197 [Lua] Lobby data quick_game = false 15:02:30.197 [Lua] Lobby data matchmaking = false 15:02:30.197 [Lua] Lobby data level_key = inn_level 15:02:30.197 [Lua] Lobby data player_slot_4 = 0:0 15:02:30.197 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:30.197 [Lua] Lobby data player_slot_5 = 0:0 15:02:30.197 [Lua] Lobby data player_slot_2 = 0:0 15:02:30.197 [Lua] Lobby data country_code = US 15:02:30.197 [Lua] Lobby data player_slot_3 = 0:0 15:02:30.197 [Lua] Lobby data eac_authorized = true 15:02:30.197 [Lua] Set lobby end. 15:02:30.197 [Lua] Set lobby begin: 15:02:30.197 [Lua] Lobby data twitch_enabled = false 15:02:30.197 [Lua] Lobby data power_level = 300 15:02:30.197 [Lua] Lobby data player_slot_6 = 0:0 15:02:30.197 [Lua] Lobby data num_players = 1 15:02:30.198 [Lua] Lobby data host = 11000010048928b 15:02:30.198 [Lua] Lobby data game_mode = custom 15:02:30.198 [Lua] Lobby data is_private = false 15:02:30.198 [Lua] Lobby data difficulty = normal 15:02:30.198 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:02:30.198 [Lua] Lobby data selected_level_key = inn_level 15:02:30.198 [Lua] Lobby data quick_game = false 15:02:30.198 [Lua] Lobby data matchmaking = false 15:02:30.198 [Lua] Lobby data level_key = inn_level 15:02:30.198 [Lua] Lobby data player_slot_4 = 0:0 15:02:30.198 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:30.198 [Lua] Lobby data player_slot_5 = 0:0 15:02:30.198 [Lua] Lobby data player_slot_2 = 0:0 15:02:30.198 [Lua] Lobby data country_code = US 15:02:30.198 [Lua] Lobby data player_slot_3 = 0:0 15:02:30.198 [Lua] Lobby data eac_authorized = true 15:02:30.198 [Lua] Set lobby end. 15:02:30.198 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 4, profile 1] 15:02:30.198 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010048928b | we:0 | dr:0 | bw:0 | es:0 15:02:30.209 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 15:02:30.209 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 15:02:30.212 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1 15:02:30.212 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:55 my_peer_id:11000010048928b 15:02:30.212 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:56 my_peer_id:11000010048928b 15:02:30.224 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 55 15:02:30.226 [Save] Saving `save_data` 15:02:30.227 [Save] Save done 15:02:30.229 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:56 my_peer_id:11000010048928b 15:02:30.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 15:02:30.229 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 55 15:02:30.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 15:02:30.273 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 15:02:30.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 15:02:30.281 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:02:30.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 15:02:30.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:02:30.283 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 15:02:30.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 15:02:30.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 15:02:30.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 15:02:30.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 15:02:30.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 15:02:30.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 15:02:30.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 15:02:30.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 15:02:30.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 15:02:30.325 [Lua] [IngameUI] menu view on_exit character_selection 15:02:30.325 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:02:30.325 [Lua] hero_fullscreen_menu_on_exit 15:02:30.327 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:02:30.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:30.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:30.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:30.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 15:02:30.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:02:30.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:02:30.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:02:31.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:02:31.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:02:31.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 15:02:31.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 15:02:31.576 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 15:02:31.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:02:31.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:02:31.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:02:31.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:02:32.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:02:32.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:02:32.443 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:02:32.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:02:32.692 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:02:32.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:02:33.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:02:33.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:02:33.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:02:33.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:02:33.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:02:33.525 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 56 15:02:33.528 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 56 15:02:33.541 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 15:02:33.541 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 15:02:33.544 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 56 15:02:33.544 [Lua] [LOCAL RPC] rpc_loading_synced 15:02:33.558 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 15:02:33.558 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 15:02:33.574 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 15:02:33.574 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 15:02:33.592 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 15:02:33.592 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 15:02:33.609 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 15:02:33.609 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 15:02:33.614 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-0.726054, 1.04136, 5.01236) Vector4(0, 0, 0.965222, -0.261433) false 100 100 1 1 1 15:02:33.614 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 1, Vector3(-0.726054, 1.04136, 5.01236), Vector4(0, 0, 0.965222, -0.261433)) 15:02:33.614 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:02:33.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:02:33.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:02:33.616 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:02:33.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 15:02:33.759 [Lua] Set lobby begin: 15:02:33.759 [Lua] Lobby data twitch_enabled = false 15:02:33.759 [Lua] Lobby data power_level = 360 15:02:33.760 [Lua] Lobby data player_slot_6 = 0:0 15:02:33.760 [Lua] Lobby data num_players = 1 15:02:33.760 [Lua] Lobby data host = 11000010048928b 15:02:33.760 [Lua] Lobby data game_mode = custom 15:02:33.760 [Lua] Lobby data is_private = false 15:02:33.760 [Lua] Lobby data difficulty = normal 15:02:33.760 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:02:33.760 [Lua] Lobby data selected_level_key = inn_level 15:02:33.760 [Lua] Lobby data quick_game = false 15:02:33.760 [Lua] Lobby data matchmaking = false 15:02:33.760 [Lua] Lobby data level_key = inn_level 15:02:33.760 [Lua] Lobby data player_slot_4 = 0:0 15:02:33.760 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:33.760 [Lua] Lobby data player_slot_5 = 0:0 15:02:33.760 [Lua] Lobby data player_slot_2 = 0:0 15:02:33.760 [Lua] Lobby data country_code = US 15:02:33.760 [Lua] Lobby data player_slot_3 = 0:0 15:02:33.760 [Lua] Lobby data eac_authorized = true 15:02:33.760 [Lua] Set lobby end. 15:02:34.326 [Lua] [IngameUI] menu view on_enter hero_view 15:02:34.328 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:02:34.328 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:02:34.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:02:34.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:02:34.343 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:02:34.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:02:34.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:02:34.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:02:34.825 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:02:34.832 [World] Spawning level. 15:02:34.847 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewer, async-read, 15:02:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewer, async-read, 15:02:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:34.877 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 15:02:34.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:34.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewer, async-read, 15:02:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewer, async-read, 15:02:34.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:34.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:36.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:36.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:36.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:36.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:36.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:36.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:36.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:57 my_peer_id:11000010048928b 15:02:36.882 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 40 57 15:02:36.882 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:57 my_peer_id:11000010048928b 15:02:36.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:36.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:02:36.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient 15:02:36.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient 15:02:36.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 15:02:36.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 15:02:37.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:02:37.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:02:37.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:02:37.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:37.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:37.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:37.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:37.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:37.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:38.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:02:38.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:02:38.291 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57 15:02:38.299 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 57 15:02:38.315 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 57 15:02:38.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:38.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:38.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:38.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:38.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:38.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:02:38.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:58 my_peer_id:11000010048928b 15:02:38.765 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 41 58 15:02:38.765 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:58 my_peer_id:11000010048928b 15:02:38.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 15:02:38.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:38.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read, 15:02:38.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read, 15:02:38.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 15:02:38.808 [Lua] Set lobby begin: 15:02:38.808 [Lua] Lobby data twitch_enabled = false 15:02:38.808 [Lua] Lobby data power_level = 345 15:02:38.808 [Lua] Lobby data player_slot_6 = 0:0 15:02:38.808 [Lua] Lobby data num_players = 1 15:02:38.808 [Lua] Lobby data host = 11000010048928b 15:02:38.808 [Lua] Lobby data game_mode = custom 15:02:38.808 [Lua] Lobby data is_private = false 15:02:38.808 [Lua] Lobby data difficulty = normal 15:02:38.808 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:02:38.808 [Lua] Lobby data selected_level_key = inn_level 15:02:38.809 [Lua] Lobby data quick_game = false 15:02:38.809 [Lua] Lobby data matchmaking = false 15:02:38.809 [Lua] Lobby data level_key = inn_level 15:02:38.809 [Lua] Lobby data player_slot_4 = 0:0 15:02:38.809 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:38.809 [Lua] Lobby data player_slot_5 = 0:0 15:02:38.809 [Lua] Lobby data player_slot_2 = 0:0 15:02:38.809 [Lua] Lobby data country_code = US 15:02:38.809 [Lua] Lobby data player_slot_3 = 0:0 15:02:38.809 [Lua] Lobby data eac_authorized = true 15:02:38.809 [Lua] Set lobby end. 15:02:39.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 15:02:39.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 15:02:39.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:02:39.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:02:39.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:02:39.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 15:02:39.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 15:02:39.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 15:02:39.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 15:02:39.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 15:02:39.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 15:02:39.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:02:39.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:02:39.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:02:39.958 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58 15:02:39.965 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 58 15:02:39.981 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 58 15:02:40.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:40.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:40.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:40.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:40.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:40.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:02:40.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:59 my_peer_id:11000010048928b 15:02:40.831 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 42 59 15:02:40.831 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:59 my_peer_id:11000010048928b 15:02:40.838 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59 15:02:40.853 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 59 15:02:40.871 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 59 15:02:42.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:42.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:42.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:42.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:42.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:42.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:02:42.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:60 my_peer_id:11000010048928b 15:02:42.715 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 43 60 15:02:42.715 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:60 my_peer_id:11000010048928b 15:02:42.724 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60 15:02:42.732 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 60 15:02:42.749 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 60 15:02:43.841 [Lua] Set lobby begin: 15:02:43.841 [Lua] Lobby data twitch_enabled = false 15:02:43.841 [Lua] Lobby data power_level = 319 15:02:43.841 [Lua] Lobby data player_slot_6 = 0:0 15:02:43.841 [Lua] Lobby data num_players = 1 15:02:43.841 [Lua] Lobby data host = 11000010048928b 15:02:43.841 [Lua] Lobby data game_mode = custom 15:02:43.841 [Lua] Lobby data is_private = false 15:02:43.841 [Lua] Lobby data difficulty = normal 15:02:43.841 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:02:43.841 [Lua] Lobby data selected_level_key = inn_level 15:02:43.841 [Lua] Lobby data quick_game = false 15:02:43.841 [Lua] Lobby data matchmaking = false 15:02:43.841 [Lua] Lobby data level_key = inn_level 15:02:43.841 [Lua] Lobby data player_slot_4 = 0:0 15:02:43.842 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:43.842 [Lua] Lobby data player_slot_5 = 0:0 15:02:43.842 [Lua] Lobby data player_slot_2 = 0:0 15:02:43.842 [Lua] Lobby data country_code = US 15:02:43.842 [Lua] Lobby data player_slot_3 = 0:0 15:02:43.842 [Lua] Lobby data eac_authorized = true 15:02:43.842 [Lua] Set lobby end. 15:02:44.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:44.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:44.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:44.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:44.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:44.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:02:44.265 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:61 my_peer_id:11000010048928b 15:02:44.281 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 44 61 15:02:44.281 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:61 my_peer_id:11000010048928b 15:02:44.291 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61 15:02:44.298 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 61 15:02:44.314 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 61 15:02:45.209 [Lua] [IngameUI] menu view on_exit hero_view 15:02:45.212 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:02:45.212 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:02:45.212 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:02:45.212 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:02:45.212 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:45.212 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:45.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:45.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:45.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:45.225 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:02:45.225 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:02:45.225 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:02:46.709 [Lua] [IngameUI] menu view on_enter ingame_menu 15:02:48.560 [Lua] [IngameUI] menu view on_exit ingame_menu 15:02:48.560 [Lua] [IngameUI] menu view on_enter character_selection 15:02:48.560 [Lua] hero_fullscreen_menu_on_enter 15:02:48.563 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:02:48.563 [World] Spawning level. 15:02:48.564 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:48.564 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:48.564 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:48.564 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:02:48.564 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:02:48.579 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:48.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:48.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:48.580 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 15:02:48.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:48.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:48.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:48.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:48.843 [Lua] Set lobby begin: 15:02:48.843 [Lua] Lobby data twitch_enabled = false 15:02:48.843 [Lua] Lobby data power_level = 310 15:02:48.843 [Lua] Lobby data player_slot_6 = 0:0 15:02:48.843 [Lua] Lobby data num_players = 1 15:02:48.843 [Lua] Lobby data host = 11000010048928b 15:02:48.843 [Lua] Lobby data game_mode = custom 15:02:48.843 [Lua] Lobby data is_private = false 15:02:48.844 [Lua] Lobby data difficulty = normal 15:02:48.844 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:02:48.844 [Lua] Lobby data selected_level_key = inn_level 15:02:48.844 [Lua] Lobby data quick_game = false 15:02:48.844 [Lua] Lobby data matchmaking = false 15:02:48.844 [Lua] Lobby data level_key = inn_level 15:02:48.844 [Lua] Lobby data player_slot_4 = 0:0 15:02:48.844 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:48.844 [Lua] Lobby data player_slot_5 = 0:0 15:02:48.844 [Lua] Lobby data player_slot_2 = 0:0 15:02:48.844 [Lua] Lobby data country_code = US 15:02:48.844 [Lua] Lobby data player_slot_3 = 0:0 15:02:48.844 [Lua] Lobby data eac_authorized = true 15:02:48.844 [Lua] Set lobby end. 15:02:49.883 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:49.883 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:49.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:49.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:49.883 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:50.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 15:02:50.775 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 15:02:50.778 [Save] Saving `save_data` 15:02:50.780 [Save] Save done 15:02:50.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 15:02:50.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read, 15:02:51.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 15:02:51.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer 15:02:51.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 15:02:51.034 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:62 my_peer_id:11000010048928b 15:02:51.036 [Lua] [GameNetworkManager] destroying game object with go_id=38 15:02:51.040 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 45 62 15:02:51.040 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:62 my_peer_id:11000010048928b 15:02:51.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:51.040 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:02:51.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient, async-read, 15:02:51.040 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 15:02:51.040 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 15:02:51.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:02:51.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 15:02:51.040 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:02:51.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 15:02:51.143 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 15:02:51.145 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:02:51.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient 15:02:51.147 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:02:51.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1, InventoryPackageSynchronizerClient 15:02:51.148 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 15:02:51.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 15:02:51.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 15:02:51.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient 15:02:51.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 15:02:51.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 15:02:51.327 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 15:02:51.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 15:02:51.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 15:02:51.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 15:02:51.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:02:52.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:02:52.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:02:52.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:02:52.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:02:52.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:02:52.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 15:02:52.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 15:02:52.976 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 15:02:52.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:02:53.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:02:53.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:02:53.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:02:53.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:02:53.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:02:53.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 15:02:54.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 15:02:54.050 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 15:02:54.058 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62 15:02:54.063 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 62 15:02:54.079 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 62 15:02:54.097 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:02:54.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:02:54.098 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:02:54.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 15:02:54.192 [Lua] Set lobby begin: 15:02:54.192 [Lua] Lobby data twitch_enabled = false 15:02:54.192 [Lua] Lobby data power_level = 374 15:02:54.192 [Lua] Lobby data player_slot_6 = 0:0 15:02:54.192 [Lua] Lobby data num_players = 1 15:02:54.192 [Lua] Lobby data host = 11000010048928b 15:02:54.192 [Lua] Lobby data game_mode = custom 15:02:54.192 [Lua] Lobby data is_private = false 15:02:54.193 [Lua] Lobby data difficulty = normal 15:02:54.193 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:02:54.193 [Lua] Lobby data selected_level_key = inn_level 15:02:54.193 [Lua] Lobby data quick_game = false 15:02:54.193 [Lua] Lobby data matchmaking = false 15:02:54.193 [Lua] Lobby data level_key = inn_level 15:02:54.193 [Lua] Lobby data player_slot_4 = 0:0 15:02:54.193 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:54.193 [Lua] Lobby data player_slot_5 = 0:0 15:02:54.193 [Lua] Lobby data player_slot_2 = 0:0 15:02:54.193 [Lua] Lobby data country_code = US 15:02:54.193 [Lua] Lobby data player_slot_3 = 0:0 15:02:54.193 [Lua] Lobby data eac_authorized = true 15:02:54.193 [Lua] Set lobby end. 15:02:54.211 [Lua] [IngameUI] menu view on_exit character_selection 15:02:54.225 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:02:54.225 [Lua] hero_fullscreen_menu_on_exit 15:02:54.227 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:02:54.227 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:54.227 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:54.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer 15:02:55.010 [Lua] [IngameUI] menu view on_enter hero_view 15:02:55.012 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:02:55.012 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:02:55.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:02:55.026 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:02:55.027 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:02:55.027 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:02:55.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:02:55.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:02:55.509 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:02:55.515 [World] Spawning level. 15:02:55.531 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:02:55.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewer, async-read, 15:02:55.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewer, async-read, 15:02:55.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:55.560 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read, 15:02:55.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:55.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:55.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewer, async-read, 15:02:55.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewer, async-read, 15:02:55.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:55.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:57.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:57.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:57.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:57.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:57.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:57.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:57.148 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:63 my_peer_id:11000010048928b 15:02:57.165 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 46 63 15:02:57.165 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:63 my_peer_id:11000010048928b 15:02:57.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:57.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:02:57.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient 15:02:57.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient 15:02:57.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 15:02:57.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 15:02:57.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:02:57.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:02:57.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:02:57.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:02:57.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:02:57.820 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63 15:02:57.828 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 63 15:02:57.844 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 63 15:02:58.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:58.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:58.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:58.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:58.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:58.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:59.276 [Lua] Set lobby begin: 15:02:59.276 [Lua] Lobby data twitch_enabled = false 15:02:59.276 [Lua] Lobby data power_level = 360 15:02:59.277 [Lua] Lobby data player_slot_6 = 0:0 15:02:59.277 [Lua] Lobby data num_players = 1 15:02:59.277 [Lua] Lobby data host = 11000010048928b 15:02:59.277 [Lua] Lobby data game_mode = custom 15:02:59.277 [Lua] Lobby data is_private = false 15:02:59.277 [Lua] Lobby data difficulty = normal 15:02:59.277 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:02:59.277 [Lua] Lobby data selected_level_key = inn_level 15:02:59.277 [Lua] Lobby data quick_game = false 15:02:59.277 [Lua] Lobby data matchmaking = false 15:02:59.277 [Lua] Lobby data level_key = inn_level 15:02:59.277 [Lua] Lobby data player_slot_4 = 0:0 15:02:59.277 [Lua] Lobby data unique_server_name = R3DSKULL 15:02:59.277 [Lua] Lobby data player_slot_5 = 0:0 15:02:59.277 [Lua] Lobby data player_slot_2 = 0:0 15:02:59.277 [Lua] Lobby data country_code = US 15:02:59.277 [Lua] Lobby data player_slot_3 = 0:0 15:02:59.277 [Lua] Lobby data eac_authorized = true 15:02:59.277 [Lua] Set lobby end. 15:02:59.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:59.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:59.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:59.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:02:59.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:02:59.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:02:59.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:64 my_peer_id:11000010048928b 15:02:59.433 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 47 64 15:02:59.433 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:64 my_peer_id:11000010048928b 15:02:59.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 15:02:59.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:59.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read, 15:02:59.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read, 15:02:59.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 15:02:59.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 15:02:59.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 15:02:59.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:02:59.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:02:59.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:02:59.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 15:03:00.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 15:03:00.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 15:03:00.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 15:03:00.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 15:03:00.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 15:03:00.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:03:00.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:03:00.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:03:00.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 64 15:03:00.465 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 64 15:03:00.482 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 64 15:03:01.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:01.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:01.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:01.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:01.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:01.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:03:01.557 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:65 my_peer_id:11000010048928b 15:03:01.574 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 48 65 15:03:01.574 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:65 my_peer_id:11000010048928b 15:03:01.582 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 65 15:03:01.591 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 65 15:03:01.608 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 65 15:03:03.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:03.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:03.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:03.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:03.465 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:03.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:03:03.481 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:66 my_peer_id:11000010048928b 15:03:03.498 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 49 66 15:03:03.498 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:66 my_peer_id:11000010048928b 15:03:03.507 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66 15:03:03.515 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 66 15:03:03.533 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 66 15:03:04.325 [Lua] Set lobby begin: 15:03:04.325 [Lua] Lobby data twitch_enabled = false 15:03:04.325 [Lua] Lobby data power_level = 319 15:03:04.325 [Lua] Lobby data player_slot_6 = 0:0 15:03:04.325 [Lua] Lobby data num_players = 1 15:03:04.325 [Lua] Lobby data host = 11000010048928b 15:03:04.325 [Lua] Lobby data game_mode = custom 15:03:04.325 [Lua] Lobby data is_private = false 15:03:04.325 [Lua] Lobby data difficulty = normal 15:03:04.325 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:03:04.325 [Lua] Lobby data selected_level_key = inn_level 15:03:04.325 [Lua] Lobby data quick_game = false 15:03:04.325 [Lua] Lobby data matchmaking = false 15:03:04.325 [Lua] Lobby data level_key = inn_level 15:03:04.325 [Lua] Lobby data player_slot_4 = 0:0 15:03:04.326 [Lua] Lobby data unique_server_name = R3DSKULL 15:03:04.326 [Lua] Lobby data player_slot_5 = 0:0 15:03:04.326 [Lua] Lobby data player_slot_2 = 0:0 15:03:04.326 [Lua] Lobby data country_code = US 15:03:04.326 [Lua] Lobby data player_slot_3 = 0:0 15:03:04.326 [Lua] Lobby data eac_authorized = true 15:03:04.326 [Lua] Set lobby end. 15:03:05.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:05.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:05.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:05.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:05.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:05.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:03:05.065 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:67 my_peer_id:11000010048928b 15:03:05.081 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 50 67 15:03:05.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:67 my_peer_id:11000010048928b 15:03:05.091 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67 15:03:05.099 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 67 15:03:05.115 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 67 15:03:05.893 [Lua] [IngameUI] menu view on_exit hero_view 15:03:05.897 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:03:05.897 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:03:05.897 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:03:05.897 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:03:05.897 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:05.897 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:05.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:05.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:05.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:05.909 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:03:05.909 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:03:05.909 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:03:07.926 [Lua] [IngameUI] menu view on_enter hero_view 15:03:07.931 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:03:07.931 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:03:07.940 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:03:07.941 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:03:07.942 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:03:07.942 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:03:07.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:03:08.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:03:08.443 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:03:08.450 [World] Spawning level. 15:03:08.464 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:08.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:08.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:08.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:03:08.495 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read, 15:03:08.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:08.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:08.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:08.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:08.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:08.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read, 15:03:08.744 [Lua] [IngameUI] menu view on_exit hero_view 15:03:08.747 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:03:08.747 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:03:08.747 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:03:08.747 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:03:08.748 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:08.748 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:08.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:08.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:08.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:08.760 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:03:08.760 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:03:08.760 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:03:09.110 [Lua] [IngameUI] menu view on_enter ingame_menu 15:03:09.359 [Lua] Set lobby begin: 15:03:09.359 [Lua] Lobby data twitch_enabled = false 15:03:09.359 [Lua] Lobby data power_level = 310 15:03:09.359 [Lua] Lobby data player_slot_6 = 0:0 15:03:09.359 [Lua] Lobby data num_players = 1 15:03:09.359 [Lua] Lobby data host = 11000010048928b 15:03:09.359 [Lua] Lobby data game_mode = custom 15:03:09.359 [Lua] Lobby data is_private = false 15:03:09.360 [Lua] Lobby data difficulty = normal 15:03:09.360 [Lua] Lobby data player_slot_1 = 11000010048928b:1 15:03:09.360 [Lua] Lobby data selected_level_key = inn_level 15:03:09.360 [Lua] Lobby data quick_game = false 15:03:09.360 [Lua] Lobby data matchmaking = false 15:03:09.360 [Lua] Lobby data level_key = inn_level 15:03:09.360 [Lua] Lobby data player_slot_4 = 0:0 15:03:09.361 [Lua] Lobby data unique_server_name = R3DSKULL 15:03:09.361 [Lua] Lobby data player_slot_5 = 0:0 15:03:09.361 [Lua] Lobby data player_slot_2 = 0:0 15:03:09.361 [Lua] Lobby data country_code = US 15:03:09.361 [Lua] Lobby data player_slot_3 = 0:0 15:03:09.361 [Lua] Lobby data eac_authorized = true 15:03:09.361 [Lua] Set lobby end. 15:03:11.144 [Lua] [IngameUI] menu view on_exit ingame_menu 15:03:11.144 [Lua] [IngameUI] menu view on_enter character_selection 15:03:11.144 [Lua] hero_fullscreen_menu_on_enter 15:03:11.147 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:03:11.147 [World] Spawning level. 15:03:11.148 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:11.148 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:11.148 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:11.148 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:11.148 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:03:11.163 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:11.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 15:03:11.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read, 15:03:11.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer 15:03:11.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 15:03:11.642 [EACServer] [Cerberus] [Backend] Disconnected. 15:03:11.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 15:03:11.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 15:03:12.750 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:12.750 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:12.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer 15:03:12.760 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:13.709 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:03:13.709 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:03:13.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:13.714 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read, 15:03:13.714 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer, async-read, 15:03:13.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 15:03:13.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 15:03:13.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:13.753 [Save] Saving `save_data` 15:03:13.755 [Save] Save done 15:03:13.756 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:68 my_peer_id:11000010048928b 15:03:13.759 [Lua] [GameNetworkManager] destroying game object with go_id=40 15:03:13.763 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 51 68 15:03:13.763 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:68 my_peer_id:11000010048928b 15:03:13.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read, 15:03:13.763 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 15:03:13.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:03:13.763 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:03:13.763 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 15:03:13.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 15:03:13.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient 15:03:13.826 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:03:13.826 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 15:03:13.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1, InventoryPackageSynchronizerClient 15:03:13.827 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient 15:03:13.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient 15:03:13.829 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:03:13.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 15:03:13.893 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 15:03:13.893 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 15:03:13.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:03:13.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:03:13.926 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:03:13.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 15:03:14.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 15:03:14.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 15:03:14.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 15:03:14.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 15:03:14.543 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 15:03:14.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:03:14.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:03:14.928 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:03:14.942 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68 15:03:14.946 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 68 15:03:14.963 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 68 15:03:14.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:03:14.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:03:14.982 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:03:14.982 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 15:03:15.111 [Lua] [IngameUI] menu view on_exit character_selection 15:03:15.126 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:03:15.126 [Lua] hero_fullscreen_menu_on_exit 15:03:15.128 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:03:15.128 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:15.128 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:15.128 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:15.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 15:03:15.842 [Lua] PlayFabMirror:_commit_internal 15 15:03:15.842 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 29 15:03:15.842 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 30 15:03:15.842 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 31 15:03:15.842 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 32 15:03:15.842 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:03:15.843 [Lua] generate_backend_stats 11000010048928b:1 15:03:15.845 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:03:15.845 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 33 15:03:15.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 29 15:03:16.029 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 29 15:03:16.042 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 30 15:03:16.212 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 30 15:03:16.225 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 31 15:03:16.396 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 31 15:03:16.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 32 15:03:16.597 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 32 15:03:16.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 33 15:03:16.764 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 33 15:03:16.776 [Lua] commit result success 15 15:03:17.078 [Lua] [IngameUI] menu view on_enter hero_view 15:03:17.081 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:03:17.081 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:03:17.094 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:03:17.095 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:03:17.096 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:03:17.096 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:03:17.101 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:03:17.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:03:17.609 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:03:17.618 [World] Spawning level. 15:03:17.631 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:17.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:17.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:17.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:17.664 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read, 15:03:17.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer, async-read, 15:03:17.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:17.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:17.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:17.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:17.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:17.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:18.609 [Lua] [IngameUI] menu view on_exit hero_view 15:03:18.613 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:03:18.613 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:03:18.613 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:03:18.613 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:03:18.613 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:18.613 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:18.613 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:18.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:18.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:18.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:18.625 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:03:18.625 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:03:18.625 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:03:19.943 [Lua] [IngameUI] menu view on_enter ingame_menu 15:03:21.693 [Lua] [IngameUI] menu view on_exit ingame_menu 15:03:21.693 [Lua] [IngameUI] menu view on_enter character_selection 15:03:21.693 [Lua] hero_fullscreen_menu_on_enter 15:03:21.696 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:03:21.696 [World] Spawning level. 15:03:21.697 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:21.697 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:21.697 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:21.697 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:21.697 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:03:21.712 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:21.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:21.712 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read, 15:03:21.712 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer, async-read, 15:03:21.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 15:03:21.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 15:03:22.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 15:03:22.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 15:03:22.751 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:22.751 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:22.751 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:22.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 15:03:22.758 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:23.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 15:03:23.651 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 15:03:23.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:23.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:03:23.656 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewer, async-read, 15:03:23.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 15:03:23.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer 15:03:23.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 15:03:23.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer 15:03:23.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:23.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:03:24.007 [Lua] [GameNetworkManager] destroying game object with go_id=42 15:03:24.009 [Lua] [NetworkServer] Peer 11000010048928b despawned player. 15:03:24.012 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 2 1 15:03:24.012 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 2 for peer id 11000010048928b:1 15:03:24.012 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:69 my_peer_id:11000010048928b 15:03:24.012 [Lua] Set lobby begin: 15:03:24.012 [Lua] Lobby data twitch_enabled = false 15:03:24.012 [Lua] Lobby data power_level = 310 15:03:24.012 [Lua] Lobby data player_slot_6 = 0:0 15:03:24.012 [Lua] Lobby data num_players = 1 15:03:24.012 [Lua] Lobby data host = 11000010048928b 15:03:24.012 [Lua] Lobby data game_mode = custom 15:03:24.012 [Lua] Lobby data is_private = false 15:03:24.012 [Lua] Lobby data difficulty = normal 15:03:24.013 [Lua] Lobby data player_slot_1 = 0:0 15:03:24.013 [Lua] Lobby data selected_level_key = inn_level 15:03:24.013 [Lua] Lobby data quick_game = false 15:03:24.013 [Lua] Lobby data matchmaking = false 15:03:24.013 [Lua] Lobby data level_key = inn_level 15:03:24.013 [Lua] Lobby data player_slot_4 = 0:0 15:03:24.013 [Lua] Lobby data unique_server_name = R3DSKULL 15:03:24.013 [Lua] Lobby data player_slot_5 = 0:0 15:03:24.013 [Lua] Lobby data player_slot_2 = 0:0 15:03:24.013 [Lua] Lobby data country_code = US 15:03:24.013 [Lua] Lobby data player_slot_3 = 0:0 15:03:24.013 [Lua] Lobby data eac_authorized = true 15:03:24.013 [Lua] Set lobby end. 15:03:24.013 [Lua] Set lobby begin: 15:03:24.013 [Lua] Lobby data twitch_enabled = false 15:03:24.013 [Lua] Lobby data power_level = 310 15:03:24.013 [Lua] Lobby data player_slot_6 = 0:0 15:03:24.013 [Lua] Lobby data num_players = 1 15:03:24.013 [Lua] Lobby data host = 11000010048928b 15:03:24.013 [Lua] Lobby data game_mode = custom 15:03:24.013 [Lua] Lobby data is_private = false 15:03:24.013 [Lua] Lobby data difficulty = normal 15:03:24.013 [Lua] Lobby data player_slot_1 = 0:0 15:03:24.013 [Lua] Lobby data selected_level_key = inn_level 15:03:24.013 [Lua] Lobby data quick_game = false 15:03:24.013 [Lua] Lobby data matchmaking = false 15:03:24.013 [Lua] Lobby data level_key = inn_level 15:03:24.013 [Lua] Lobby data player_slot_4 = 0:0 15:03:24.013 [Lua] Lobby data unique_server_name = R3DSKULL 15:03:24.013 [Lua] Lobby data player_slot_5 = 0:0 15:03:24.013 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:03:24.013 [Lua] Lobby data country_code = US 15:03:24.013 [Lua] Lobby data player_slot_3 = 0:0 15:03:24.013 [Lua] Lobby data eac_authorized = true 15:03:24.013 [Lua] Set lobby end. 15:03:24.013 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 1, profile 2] 15:03:24.013 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010048928b | es:0 15:03:24.044 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 15:03:24.044 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 15:03:24.047 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 2 1 1 15:03:24.047 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:69 my_peer_id:11000010048928b 15:03:24.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:70 my_peer_id:11000010048928b 15:03:24.078 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 69 15:03:24.079 [Save] Saving `save_data` 15:03:24.081 [Save] Save done 15:03:24.082 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:70 my_peer_id:11000010048928b 15:03:24.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 15:03:24.083 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 69 15:03:24.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 15:03:24.143 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 15:03:24.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 15:03:24.145 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:03:24.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 15:03:24.146 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient 15:03:24.155 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:03:24.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 15:03:24.157 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 15:03:24.194 [Lua] [IngameUI] menu view on_exit character_selection 15:03:24.194 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:03:24.194 [Lua] hero_fullscreen_menu_on_exit 15:03:24.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:03:24.217 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer 15:03:24.217 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:24.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:24.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer 15:03:24.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 15:03:24.459 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 15:03:24.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:03:24.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:03:24.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:03:24.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 15:03:24.892 [Lua] Set lobby begin: 15:03:24.892 [Lua] Lobby data twitch_enabled = false 15:03:24.893 [Lua] Lobby data power_level = 355 15:03:24.893 [Lua] Lobby data player_slot_6 = 0:0 15:03:24.893 [Lua] Lobby data num_players = 1 15:03:24.893 [Lua] Lobby data host = 11000010048928b 15:03:24.893 [Lua] Lobby data game_mode = custom 15:03:24.893 [Lua] Lobby data is_private = false 15:03:24.893 [Lua] Lobby data difficulty = normal 15:03:24.893 [Lua] Lobby data player_slot_1 = 0:0 15:03:24.893 [Lua] Lobby data selected_level_key = inn_level 15:03:24.893 [Lua] Lobby data quick_game = false 15:03:24.893 [Lua] Lobby data matchmaking = false 15:03:24.893 [Lua] Lobby data level_key = inn_level 15:03:24.893 [Lua] Lobby data player_slot_4 = 0:0 15:03:24.893 [Lua] Lobby data unique_server_name = R3DSKULL 15:03:24.893 [Lua] Lobby data player_slot_5 = 0:0 15:03:24.893 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:03:24.893 [Lua] Lobby data country_code = US 15:03:24.893 [Lua] Lobby data player_slot_3 = 0:0 15:03:24.893 [Lua] Lobby data eac_authorized = true 15:03:24.893 [Lua] Set lobby end. 15:03:24.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 15:03:24.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 15:03:24.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 15:03:25.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 15:03:25.410 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 15:03:25.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 15:03:25.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 15:03:25.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 15:03:25.945 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps 15:03:26.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps 15:03:26.127 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps 15:03:26.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:03:26.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:03:26.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:03:26.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 15:03:27.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 15:03:27.542 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base 15:03:27.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 15:03:27.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 15:03:27.956 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh 15:03:27.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:03:28.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:03:28.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:03:28.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 15:03:28.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 15:03:28.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 15:03:28.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps 15:03:29.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps 15:03:29.092 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps 15:03:29.109 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 70 15:03:29.116 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 70 15:03:29.126 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 15:03:29.126 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 15:03:29.132 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 70 15:03:29.132 [Lua] [LOCAL RPC] rpc_loading_synced 15:03:29.142 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 15:03:29.142 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 15:03:29.159 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 15:03:29.159 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 15:03:29.175 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 15:03:29.175 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 15:03:29.192 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 15:03:29.192 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 15:03:29.196 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-0.726054, 1.04136, 5.01236) Vector4(0, 0, 0.965222, -0.261433) false 100 100 1 1 1 15:03:29.196 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 2, Vector3(-0.726054, 1.04136, 5.01236), Vector4(0, 0, 0.965222, -0.261433)) 15:03:29.196 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:03:29.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:03:29.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:03:29.199 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:03:29.199 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 15:03:31.643 [Lua] [IngameUI] menu view on_enter hero_view 15:03:31.646 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:03:31.646 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:03:31.659 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:03:31.660 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:03:31.661 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:03:31.661 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:03:31.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:03:32.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:03:32.159 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:03:32.165 [World] Spawning level. 15:03:32.181 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:32.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer, async-read, 15:03:32.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:32.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:32.209 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 15:03:32.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:32.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer, async-read, 15:03:32.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:32.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:32.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:32.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:35.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:35.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer, async-read, 15:03:35.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:35.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:35.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:35.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:35.889 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 15:03:35.907 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:71 my_peer_id:11000010048928b 15:03:35.926 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 52 71 15:03:35.926 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:71 my_peer_id:11000010048928b 15:03:35.935 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 71 15:03:35.943 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 71 15:03:35.967 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 71 15:03:37.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:37.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer, async-read, 15:03:37.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:37.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:37.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:37.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:37.883 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 15:03:37.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:72 my_peer_id:11000010048928b 15:03:37.916 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 53 72 15:03:37.916 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:72 my_peer_id:11000010048928b 15:03:37.925 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 72 15:03:37.932 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 72 15:03:37.949 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 72 15:03:39.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:39.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer, async-read, 15:03:39.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:39.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:39.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:39.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:39.599 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 15:03:39.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:73 my_peer_id:11000010048928b 15:03:39.633 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 54 73 15:03:39.633 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:73 my_peer_id:11000010048928b 15:03:39.641 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 73 15:03:39.649 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 73 15:03:39.666 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 73 15:03:39.975 [Lua] Set lobby begin: 15:03:39.975 [Lua] Lobby data twitch_enabled = false 15:03:39.975 [Lua] Lobby data power_level = 320 15:03:39.975 [Lua] Lobby data player_slot_6 = 0:0 15:03:39.975 [Lua] Lobby data num_players = 1 15:03:39.975 [Lua] Lobby data host = 11000010048928b 15:03:39.976 [Lua] Lobby data game_mode = custom 15:03:39.976 [Lua] Lobby data is_private = false 15:03:39.976 [Lua] Lobby data difficulty = normal 15:03:39.976 [Lua] Lobby data player_slot_1 = 0:0 15:03:39.976 [Lua] Lobby data selected_level_key = inn_level 15:03:39.976 [Lua] Lobby data quick_game = false 15:03:39.976 [Lua] Lobby data matchmaking = false 15:03:39.976 [Lua] Lobby data level_key = inn_level 15:03:39.976 [Lua] Lobby data player_slot_4 = 0:0 15:03:39.976 [Lua] Lobby data unique_server_name = R3DSKULL 15:03:39.976 [Lua] Lobby data player_slot_5 = 0:0 15:03:39.976 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:03:39.976 [Lua] Lobby data country_code = US 15:03:39.976 [Lua] Lobby data player_slot_3 = 0:0 15:03:39.976 [Lua] Lobby data eac_authorized = true 15:03:39.976 [Lua] Set lobby end. 15:03:40.260 [Lua] [IngameUI] menu view on_exit hero_view 15:03:40.263 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:03:40.263 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:03:40.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:03:40.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:03:40.263 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:40.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:40.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:40.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:40.276 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:03:40.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:03:40.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:03:41.727 [Lua] [IngameUI] menu view on_enter hero_view 15:03:41.730 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:03:41.731 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:03:41.741 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:03:41.741 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:03:41.742 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:03:41.742 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:03:41.746 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:03:42.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:03:42.226 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:03:42.233 [World] Spawning level. 15:03:42.248 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:42.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer, async-read, 15:03:42.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:42.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:42.278 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 15:03:42.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:42.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer, async-read, 15:03:42.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:42.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:42.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:42.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:43.544 [Lua] [IngameUI] menu view on_exit hero_view 15:03:43.547 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:03:43.547 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:03:43.547 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:03:43.547 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:03:43.547 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:43.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:43.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:43.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:43.560 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:03:43.560 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:03:43.560 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:03:43.778 [Lua] [IngameUI] menu view on_enter ingame_menu 15:03:44.811 [Lua] [IngameUI] menu view on_exit ingame_menu 15:03:44.811 [Lua] [IngameUI] menu view on_enter character_selection 15:03:44.812 [Lua] hero_fullscreen_menu_on_enter 15:03:44.814 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:03:44.814 [World] Spawning level. 15:03:44.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:44.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:44.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:44.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:03:44.816 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:03:44.830 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:45.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 15:03:45.443 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 15:03:45.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:45.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:03:45.448 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewer, async-read, 15:03:45.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:45.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer 15:03:45.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:45.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:03:45.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 15:03:45.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 15:03:46.043 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer 15:03:46.043 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:46.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:46.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer 15:03:46.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:47.095 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 15:03:47.095 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 15:03:47.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:47.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:47.099 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 15:03:47.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:47.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:47.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:47.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:47.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 15:03:47.477 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 15:03:49.193 [Lua] PlayFabMirror:_commit_internal 16 15:03:49.193 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 34 15:03:49.193 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 35 15:03:49.193 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:03:49.194 [Lua] generate_backend_stats 11000010048928b:1 15:03:49.196 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:03:49.196 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 36 15:03:49.209 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 34 15:03:49.397 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 34 15:03:49.410 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 35 15:03:49.545 [Save] Saving `save_data` 15:03:49.546 [Save] Save done 15:03:49.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:74 my_peer_id:11000010048928b 15:03:49.560 [Lua] [GameNetworkManager] destroying game object with go_id=44 15:03:49.564 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 55 74 15:03:49.564 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:74 my_peer_id:11000010048928b 15:03:49.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:03:49.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1, InventoryPackageSynchronizerClient, async-read, 15:03:49.564 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 15:03:49.564 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:03:49.564 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:03:49.564 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient, async-read, 15:03:49.580 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 35 15:03:49.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 36 15:03:49.627 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:03:49.628 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 15:03:49.631 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 15:03:49.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 15:03:49.632 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:03:49.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 15:03:49.746 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 36 15:03:49.760 [Lua] commit result success 16 15:03:50.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p 15:03:50.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p 15:03:50.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1 15:03:50.176 [Lua] Set lobby begin: 15:03:50.176 [Lua] Lobby data twitch_enabled = false 15:03:50.176 [Lua] Lobby data power_level = 397 15:03:50.176 [Lua] Lobby data player_slot_6 = 0:0 15:03:50.176 [Lua] Lobby data num_players = 1 15:03:50.176 [Lua] Lobby data host = 11000010048928b 15:03:50.176 [Lua] Lobby data game_mode = custom 15:03:50.177 [Lua] Lobby data is_private = false 15:03:50.177 [Lua] Lobby data difficulty = normal 15:03:50.177 [Lua] Lobby data player_slot_1 = 0:0 15:03:50.177 [Lua] Lobby data selected_level_key = inn_level 15:03:50.177 [Lua] Lobby data quick_game = false 15:03:50.177 [Lua] Lobby data matchmaking = false 15:03:50.177 [Lua] Lobby data level_key = inn_level 15:03:50.177 [Lua] Lobby data player_slot_4 = 0:0 15:03:50.178 [Lua] Lobby data unique_server_name = R3DSKULL 15:03:50.178 [Lua] Lobby data player_slot_5 = 0:0 15:03:50.178 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:03:50.178 [Lua] Lobby data country_code = US 15:03:50.178 [Lua] Lobby data player_slot_3 = 0:0 15:03:50.178 [Lua] Lobby data eac_authorized = true 15:03:50.178 [Lua] Set lobby end. 15:03:50.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1 15:03:50.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1 15:03:50.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 15:03:50.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 15:03:50.909 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 15:03:50.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 15:03:51.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 15:03:51.227 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 15:03:51.242 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 74 15:03:51.246 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 74 15:03:51.265 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 74 15:03:51.281 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:03:51.281 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:03:51.281 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:03:51.281 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 15:03:51.412 [Lua] [IngameUI] menu view on_exit character_selection 15:03:51.425 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:03:51.425 [Lua] hero_fullscreen_menu_on_exit 15:03:51.428 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:03:51.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:51.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:51.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:51.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:53.760 [Lua] [IngameUI] menu view on_enter hero_view 15:03:53.763 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:03:53.763 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:03:53.775 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:03:53.776 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:03:53.777 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:03:53.777 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:03:53.781 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:03:54.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:03:54.259 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:03:54.265 [World] Spawning level. 15:03:54.281 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:03:54.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:03:54.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:54.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:54.310 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 15:03:54.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:54.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:03:54.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:54.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:54.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:54.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:55.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:55.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:03:55.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:55.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:55.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:55.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:57.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:57.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:03:57.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:57.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:57.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:57.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:57.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:75 my_peer_id:11000010048928b 15:03:57.333 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 56 75 15:03:57.333 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:75 my_peer_id:11000010048928b 15:03:57.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 15:03:57.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient, async-read, 15:03:57.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient 15:03:57.391 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient 15:03:57.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient 15:03:57.394 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient 15:03:57.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 15:03:57.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 15:03:57.933 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 15:03:58.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 15:03:58.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 15:03:58.803 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 75 15:03:58.810 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 75 15:03:58.834 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 75 15:03:58.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:58.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:03:58.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:58.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:03:58.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:03:58.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer, async-read, 15:03:58.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:76 my_peer_id:11000010048928b 15:03:58.967 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 57 76 15:03:58.967 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:76 my_peer_id:11000010048928b 15:03:58.976 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 76 15:03:58.984 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 76 15:03:59.001 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 76 15:04:00.243 [Lua] Set lobby begin: 15:04:00.243 [Lua] Lobby data twitch_enabled = false 15:04:00.244 [Lua] Lobby data power_level = 368 15:04:00.244 [Lua] Lobby data player_slot_6 = 0:0 15:04:00.244 [Lua] Lobby data num_players = 1 15:04:00.244 [Lua] Lobby data host = 11000010048928b 15:04:00.244 [Lua] Lobby data game_mode = custom 15:04:00.244 [Lua] Lobby data is_private = false 15:04:00.244 [Lua] Lobby data difficulty = normal 15:04:00.244 [Lua] Lobby data player_slot_1 = 0:0 15:04:00.244 [Lua] Lobby data selected_level_key = inn_level 15:04:00.244 [Lua] Lobby data quick_game = false 15:04:00.244 [Lua] Lobby data matchmaking = false 15:04:00.244 [Lua] Lobby data level_key = inn_level 15:04:00.244 [Lua] Lobby data player_slot_4 = 0:0 15:04:00.244 [Lua] Lobby data unique_server_name = R3DSKULL 15:04:00.244 [Lua] Lobby data player_slot_5 = 0:0 15:04:00.244 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:04:00.244 [Lua] Lobby data country_code = US 15:04:00.244 [Lua] Lobby data player_slot_3 = 0:0 15:04:00.244 [Lua] Lobby data eac_authorized = true 15:04:00.244 [Lua] Set lobby end. 15:04:00.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:00.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:04:00.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:00.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:00.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:00.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:00.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:77 my_peer_id:11000010048928b 15:04:00.684 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 58 77 15:04:00.684 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:77 my_peer_id:11000010048928b 15:04:00.693 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 77 15:04:00.700 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 77 15:04:00.717 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 77 15:04:02.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:02.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:04:02.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:02.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:02.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:02.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:02.033 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:78 my_peer_id:11000010048928b 15:04:02.050 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 59 78 15:04:02.050 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:78 my_peer_id:11000010048928b 15:04:02.059 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 78 15:04:02.066 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 78 15:04:02.083 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 78 15:04:02.694 [Lua] [IngameUI] menu view on_exit hero_view 15:04:02.698 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:04:02.698 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:04:02.698 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:04:02.698 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:04:02.698 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:02.698 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:02.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:02.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:02.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:02.710 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:04:02.710 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:04:02.710 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:04:04.912 [Lua] [IngameUI] menu view on_enter hero_view 15:04:04.915 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:04:04.915 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:04:04.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:04:04.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:04:04.927 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:04:04.927 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:04:04.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:04:05.259 [Lua] Set lobby begin: 15:04:05.259 [Lua] Lobby data twitch_enabled = false 15:04:05.259 [Lua] Lobby data power_level = 336 15:04:05.259 [Lua] Lobby data player_slot_6 = 0:0 15:04:05.259 [Lua] Lobby data num_players = 1 15:04:05.259 [Lua] Lobby data host = 11000010048928b 15:04:05.259 [Lua] Lobby data game_mode = custom 15:04:05.260 [Lua] Lobby data is_private = false 15:04:05.260 [Lua] Lobby data difficulty = normal 15:04:05.260 [Lua] Lobby data player_slot_1 = 0:0 15:04:05.260 [Lua] Lobby data selected_level_key = inn_level 15:04:05.260 [Lua] Lobby data quick_game = false 15:04:05.260 [Lua] Lobby data matchmaking = false 15:04:05.260 [Lua] Lobby data level_key = inn_level 15:04:05.260 [Lua] Lobby data player_slot_4 = 0:0 15:04:05.260 [Lua] Lobby data unique_server_name = R3DSKULL 15:04:05.260 [Lua] Lobby data player_slot_5 = 0:0 15:04:05.260 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:04:05.260 [Lua] Lobby data country_code = US 15:04:05.260 [Lua] Lobby data player_slot_3 = 0:0 15:04:05.260 [Lua] Lobby data eac_authorized = true 15:04:05.260 [Lua] Set lobby end. 15:04:05.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:04:05.409 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:04:05.417 [World] Spawning level. 15:04:05.432 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:04:05.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:04:05.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:05.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:05.461 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 15:04:05.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:05.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer, async-read, 15:04:05.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:05.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:05.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:05.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:06.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:06.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:06.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:06.850 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:79 my_peer_id:11000010048928b 15:04:06.866 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 60 79 15:04:06.866 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:79 my_peer_id:11000010048928b 15:04:06.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:04:06.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:04:06.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, InventoryPackageSynchronizerClient 15:04:06.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1, InventoryPackageSynchronizerClient 15:04:07.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 15:04:07.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 15:04:07.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 15:04:07.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 15:04:07.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1 15:04:07.879 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 79 15:04:07.887 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 79 15:04:07.904 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 79 15:04:08.694 [Lua] [IngameUI] menu view on_exit hero_view 15:04:08.697 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:04:08.697 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:04:08.697 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:04:08.697 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:04:08.697 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:08.697 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:08.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:08.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:08.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:08.710 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:04:08.710 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:04:08.710 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:04:10.293 [Lua] Set lobby begin: 15:04:10.293 [Lua] Lobby data twitch_enabled = false 15:04:10.293 [Lua] Lobby data power_level = 320 15:04:10.293 [Lua] Lobby data player_slot_6 = 0:0 15:04:10.293 [Lua] Lobby data num_players = 1 15:04:10.293 [Lua] Lobby data host = 11000010048928b 15:04:10.293 [Lua] Lobby data game_mode = custom 15:04:10.293 [Lua] Lobby data is_private = false 15:04:10.293 [Lua] Lobby data difficulty = normal 15:04:10.293 [Lua] Lobby data player_slot_1 = 0:0 15:04:10.293 [Lua] Lobby data selected_level_key = inn_level 15:04:10.293 [Lua] Lobby data quick_game = false 15:04:10.293 [Lua] Lobby data matchmaking = false 15:04:10.293 [Lua] Lobby data level_key = inn_level 15:04:10.293 [Lua] Lobby data player_slot_4 = 0:0 15:04:10.293 [Lua] Lobby data unique_server_name = R3DSKULL 15:04:10.293 [Lua] Lobby data player_slot_5 = 0:0 15:04:10.293 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:04:10.293 [Lua] Lobby data country_code = US 15:04:10.293 [Lua] Lobby data player_slot_3 = 0:0 15:04:10.293 [Lua] Lobby data eac_authorized = true 15:04:10.293 [Lua] Set lobby end. 15:04:10.894 [Lua] [IngameUI] menu view on_enter ingame_menu 15:04:13.178 [Lua] [IngameUI] menu view on_exit ingame_menu 15:04:13.178 [Lua] [IngameUI] menu view on_enter character_selection 15:04:13.178 [Lua] hero_fullscreen_menu_on_enter 15:04:13.180 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:04:13.181 [World] Spawning level. 15:04:13.181 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:04:13.181 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:04:13.181 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:04:13.181 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:04:13.182 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:04:13.197 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:04:13.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:13.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:13.198 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 15:04:13.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:13.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 15:04:13.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:13.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:13.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:04:13.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:04:15.401 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:15.401 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:15.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:15.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 15:04:15.409 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:04:16.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:04:16.144 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:04:16.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:16.149 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:04:16.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:16.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:16.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 15:04:16.461 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 15:04:16.529 [Save] Saving `save_data` 15:04:16.531 [Save] Save done 15:04:16.531 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:80 my_peer_id:11000010048928b 15:04:16.544 [Lua] [GameNetworkManager] destroying game object with go_id=46 15:04:16.549 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 61 80 15:04:16.549 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:80 my_peer_id:11000010048928b 15:04:16.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 15:04:16.549 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:04:16.549 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read, 15:04:16.549 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read, 15:04:16.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient, async-read, 15:04:16.549 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 15:04:16.549 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read, 15:04:16.549 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:04:16.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 15:04:16.615 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 15:04:16.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient 15:04:16.619 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:04:16.621 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:04:16.621 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient 15:04:17.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:04:17.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:04:17.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:04:17.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:04:17.478 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:04:17.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps 15:04:17.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps 15:04:17.677 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps 15:04:17.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:04:18.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:04:18.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:04:18.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:04:18.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:04:18.495 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:04:18.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps 15:04:18.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps 15:04:18.677 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps 15:04:18.694 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 80 15:04:18.698 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 80 15:04:18.714 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 80 15:04:18.733 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:04:18.734 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:04:18.734 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:04:18.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 15:04:18.862 [Lua] [IngameUI] menu view on_exit character_selection 15:04:18.876 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:04:18.876 [Lua] hero_fullscreen_menu_on_exit 15:04:18.878 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:04:18.878 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:18.878 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:18.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:20.460 [Lua] Set lobby begin: 15:04:20.460 [Lua] Lobby data twitch_enabled = false 15:04:20.460 [Lua] Lobby data power_level = 383 15:04:20.460 [Lua] Lobby data player_slot_6 = 0:0 15:04:20.460 [Lua] Lobby data num_players = 1 15:04:20.460 [Lua] Lobby data host = 11000010048928b 15:04:20.460 [Lua] Lobby data game_mode = custom 15:04:20.460 [Lua] Lobby data is_private = false 15:04:20.460 [Lua] Lobby data difficulty = normal 15:04:20.460 [Lua] Lobby data player_slot_1 = 0:0 15:04:20.460 [Lua] Lobby data selected_level_key = inn_level 15:04:20.460 [Lua] Lobby data quick_game = false 15:04:20.460 [Lua] Lobby data matchmaking = false 15:04:20.460 [Lua] Lobby data level_key = inn_level 15:04:20.460 [Lua] Lobby data player_slot_4 = 0:0 15:04:20.460 [Lua] Lobby data unique_server_name = R3DSKULL 15:04:20.460 [Lua] Lobby data player_slot_5 = 0:0 15:04:20.460 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:04:20.460 [Lua] Lobby data country_code = US 15:04:20.460 [Lua] Lobby data player_slot_3 = 0:0 15:04:20.460 [Lua] Lobby data eac_authorized = true 15:04:20.460 [Lua] Set lobby end. 15:04:20.628 [Lua] [IngameUI] menu view on_enter hero_view 15:04:20.630 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:04:20.630 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:04:20.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:04:20.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:04:20.644 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:04:20.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:04:20.649 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:04:21.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:04:21.126 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:04:21.134 [World] Spawning level. 15:04:21.149 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:04:21.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:21.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:21.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:21.178 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:04:21.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:21.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:21.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:21.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:21.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:21.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:22.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:22.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:22.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:22.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:22.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:22.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:04:23.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:23.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:23.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:23.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:23.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:23.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:04:23.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:81 my_peer_id:11000010048928b 15:04:23.501 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 62 81 15:04:23.501 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:81 my_peer_id:11000010048928b 15:04:23.501 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 15:04:23.501 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 15:04:23.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read, 15:04:23.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 15:04:23.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient 15:04:23.559 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient 15:04:23.559 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient 15:04:23.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient 15:04:23.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 15:04:23.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 15:04:23.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 15:04:24.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 15:04:24.160 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 15:04:24.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 15:04:24.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 15:04:24.445 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps 15:04:24.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 15:04:25.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 15:04:25.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 15:04:25.130 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 81 15:04:25.138 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 81 15:04:25.152 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 81 15:04:25.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:25.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:25.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:25.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:25.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:25.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:04:25.451 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:82 my_peer_id:11000010048928b 15:04:25.467 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 63 82 15:04:25.467 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:82 my_peer_id:11000010048928b 15:04:25.476 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 82 15:04:25.484 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 82 15:04:25.501 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 82 15:04:25.510 [Lua] Set lobby begin: 15:04:25.510 [Lua] Lobby data twitch_enabled = false 15:04:25.510 [Lua] Lobby data power_level = 351 15:04:25.510 [Lua] Lobby data player_slot_6 = 0:0 15:04:25.510 [Lua] Lobby data num_players = 1 15:04:25.510 [Lua] Lobby data host = 11000010048928b 15:04:25.510 [Lua] Lobby data game_mode = custom 15:04:25.510 [Lua] Lobby data is_private = false 15:04:25.510 [Lua] Lobby data difficulty = normal 15:04:25.510 [Lua] Lobby data player_slot_1 = 0:0 15:04:25.510 [Lua] Lobby data selected_level_key = inn_level 15:04:25.510 [Lua] Lobby data quick_game = false 15:04:25.510 [Lua] Lobby data matchmaking = false 15:04:25.510 [Lua] Lobby data level_key = inn_level 15:04:25.510 [Lua] Lobby data player_slot_4 = 0:0 15:04:25.511 [Lua] Lobby data unique_server_name = R3DSKULL 15:04:25.511 [Lua] Lobby data player_slot_5 = 0:0 15:04:25.511 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:04:25.511 [Lua] Lobby data country_code = US 15:04:25.511 [Lua] Lobby data player_slot_3 = 0:0 15:04:25.511 [Lua] Lobby data eac_authorized = true 15:04:25.511 [Lua] Set lobby end. 15:04:27.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:27.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:27.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:27.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:27.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:27.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:04:27.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:83 my_peer_id:11000010048928b 15:04:27.500 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 64 83 15:04:27.500 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:83 my_peer_id:11000010048928b 15:04:27.509 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 83 15:04:27.517 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 83 15:04:27.534 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 83 15:04:29.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:29.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:29.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:29.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:29.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:29.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:04:29.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:84 my_peer_id:11000010048928b 15:04:29.066 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 65 84 15:04:29.066 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:84 my_peer_id:11000010048928b 15:04:29.076 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 84 15:04:29.083 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 84 15:04:29.101 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 84 15:04:30.526 [Lua] Set lobby begin: 15:04:30.526 [Lua] Lobby data twitch_enabled = false 15:04:30.526 [Lua] Lobby data power_level = 320 15:04:30.526 [Lua] Lobby data player_slot_6 = 0:0 15:04:30.526 [Lua] Lobby data num_players = 1 15:04:30.526 [Lua] Lobby data host = 11000010048928b 15:04:30.526 [Lua] Lobby data game_mode = custom 15:04:30.526 [Lua] Lobby data is_private = false 15:04:30.526 [Lua] Lobby data difficulty = normal 15:04:30.526 [Lua] Lobby data player_slot_1 = 0:0 15:04:30.526 [Lua] Lobby data selected_level_key = inn_level 15:04:30.526 [Lua] Lobby data quick_game = false 15:04:30.526 [Lua] Lobby data matchmaking = false 15:04:30.526 [Lua] Lobby data level_key = inn_level 15:04:30.526 [Lua] Lobby data player_slot_4 = 0:0 15:04:30.526 [Lua] Lobby data unique_server_name = R3DSKULL 15:04:30.526 [Lua] Lobby data player_slot_5 = 0:0 15:04:30.526 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:04:30.527 [Lua] Lobby data country_code = US 15:04:30.527 [Lua] Lobby data player_slot_3 = 0:0 15:04:30.527 [Lua] Lobby data eac_authorized = true 15:04:30.527 [Lua] Set lobby end. 15:04:32.661 [Lua] [IngameUI] menu view on_exit hero_view 15:04:32.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:04:32.664 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:04:32.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:04:32.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:04:32.664 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:32.664 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:32.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:32.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:32.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:32.677 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:04:32.677 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:04:32.677 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:04:36.696 [Lua] [IngameUI] menu view on_enter hero_view 15:04:36.699 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:04:36.699 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:04:36.711 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:04:36.712 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:04:36.713 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:04:36.713 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:04:36.717 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:04:37.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:04:37.194 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:04:37.200 [World] Spawning level. 15:04:37.215 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:04:37.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:37.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:37.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:04:37.243 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:04:37.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:37.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:04:37.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:37.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:37.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:04:37.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:04:37.960 [Lua] PlayFabMirror:_commit_internal 17 15:04:37.960 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 37 15:04:37.960 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 38 15:04:37.960 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 39 15:04:37.960 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 40 15:04:37.960 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:04:37.961 [Lua] generate_backend_stats 11000010048928b:1 15:04:37.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:04:37.964 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 41 15:04:37.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 37 15:04:38.150 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 37 15:04:38.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 38 15:04:38.350 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 38 15:04:38.360 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 39 15:04:38.533 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 39 15:04:38.544 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 40 15:04:38.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:04:38.601 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:38.601 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:04:38.611 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:04:38.611 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 15:04:38.611 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 15:04:38.612 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:04:38.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 15:04:38.617 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:04:38.717 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 40 15:04:38.728 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 41 15:04:38.883 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 41 15:04:38.893 [Lua] commit result success 17 15:05:12.305 [EACServer] [Cerberus] [Backend] Connection established. 15:06:10.881 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 42 15:06:10.895 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 42 9 15:06:11.519 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 15:06:11.519 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 42 15:06:13.268 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 42 15:06:13.268 [Save] Saving `save_data` 15:06:13.270 [Save] Save done 15:06:13.270 [Save] Saving `save_data` 15:06:13.271 [Save] Save done 15:06:13.271 [Save] Saving `save_data` 15:06:13.273 [Save] Save done 15:06:13.273 [Save] Saving `save_data` 15:06:13.274 [Save] Save done 15:06:13.274 [Save] Saving `save_data` 15:06:13.275 [Save] Save done 15:06:18.384 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 15:06:18.384 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 15:06:18.384 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:06:18.385 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:06:18.385 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 15:06:18.385 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:06:18.390 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:06:18.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:06:18.896 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:06:18.903 [World] Spawning level. 15:06:18.918 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:06:18.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:18.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:18.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:06:18.944 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:06:18.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:18.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:18.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:18.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:18.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:18.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:06:24.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:24.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:24.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:24.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:24.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:24.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 15:06:28.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:28.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:28.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:28.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:28.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:28.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:06:28.935 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:85 my_peer_id:11000010048928b 15:06:28.953 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 66 85 15:06:28.953 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:85 my_peer_id:11000010048928b 15:06:28.953 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:28.953 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read, 15:06:28.953 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient, async-read, 15:06:28.953 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read, 15:06:29.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient 15:06:29.012 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient 15:06:29.012 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient 15:06:29.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 15:06:29.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:06:29.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 15:06:29.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps 15:06:29.546 [Lua] [IngameUI] menu view on_exit hero_view 15:06:29.550 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:06:29.550 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:06:29.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:06:29.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:06:29.550 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:29.550 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:29.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:29.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:29.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:29.562 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:06:29.562 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:06:29.562 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:06:29.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps 15:06:29.579 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps 15:06:29.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:06:30.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:06:30.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 15:06:30.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps 15:06:30.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps 15:06:30.229 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps 15:06:30.246 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 85 15:06:30.251 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 85 15:06:30.267 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 85 15:06:31.078 [Lua] Set lobby begin: 15:06:31.078 [Lua] Lobby data twitch_enabled = false 15:06:31.079 [Lua] Lobby data power_level = 335 15:06:31.079 [Lua] Lobby data player_slot_6 = 0:0 15:06:31.079 [Lua] Lobby data num_players = 1 15:06:31.079 [Lua] Lobby data host = 11000010048928b 15:06:31.079 [Lua] Lobby data game_mode = custom 15:06:31.079 [Lua] Lobby data is_private = false 15:06:31.079 [Lua] Lobby data difficulty = normal 15:06:31.079 [Lua] Lobby data player_slot_1 = 0:0 15:06:31.079 [Lua] Lobby data selected_level_key = inn_level 15:06:31.079 [Lua] Lobby data quick_game = false 15:06:31.079 [Lua] Lobby data matchmaking = false 15:06:31.079 [Lua] Lobby data level_key = inn_level 15:06:31.079 [Lua] Lobby data player_slot_4 = 0:0 15:06:31.079 [Lua] Lobby data unique_server_name = R3DSKULL 15:06:31.079 [Lua] Lobby data player_slot_5 = 0:0 15:06:31.079 [Lua] Lobby data player_slot_2 = 11000010048928b:1 15:06:31.079 [Lua] Lobby data country_code = US 15:06:31.079 [Lua] Lobby data player_slot_3 = 0:0 15:06:31.079 [Lua] Lobby data eac_authorized = true 15:06:31.079 [Lua] Set lobby end. 15:06:31.079 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:06:31.446 [Lua] [IngameUI] menu view on_enter ingame_menu 15:06:33.296 [Lua] [IngameUI] menu view on_exit ingame_menu 15:06:34.896 [Lua] [IngameUI] menu view on_enter hero_view 15:06:34.899 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:06:34.899 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:06:34.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:06:34.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:06:34.913 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:06:34.913 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:06:34.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:06:35.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:06:35.396 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:06:35.403 [World] Spawning level. 15:06:35.419 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:06:35.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:35.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:35.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:06:35.448 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:06:35.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:35.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:35.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:35.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:35.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:35.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:06:36.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:36.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:36.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:36.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:36.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:36.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:06:40.946 [Lua] PlayFabMirror:_commit_internal 18 15:06:40.946 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 43 15:06:40.946 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:06:40.947 [Lua] generate_backend_stats 11000010048928b:1 15:06:40.951 [Lua] [1] = table 15:06:40.951 [Lua] [persistent_value] = 115 (number) 15:06:40.951 [Lua] [default_value] = 0 (number) 15:06:40.951 [Lua] [value] = 115 (number) 15:06:40.951 [Lua] [dirty] = true (boolean) 15:06:40.951 [Lua] [database_name] = salvaged_items (string) 15:06:40.951 [Lua] [name] = salvaged_items (string) 15:06:40.951 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 44 15:06:40.963 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 43 15:06:41.136 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 43 15:06:41.146 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 44 10 15:06:41.321 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 15:06:41.321 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 44 15:06:41.619 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 44 15:06:41.629 [Lua] commit result success 18 15:06:41.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:06:41.669 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:41.669 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:41.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:41.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:41.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:41.680 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:06:41.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 15:06:41.680 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 15:06:41.681 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:06:41.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 15:06:41.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:06:47.664 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 45 15:06:47.679 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 45 11 15:06:47.838 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 15:06:47.838 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 45 15:06:48.934 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 45 15:06:48.934 [Save] Saving `save_data` 15:06:48.936 [Save] Save done 15:06:48.936 [Save] Saving `save_data` 15:06:48.937 [Save] Save done 15:06:54.018 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 15:06:54.018 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 15:06:54.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:06:54.019 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:06:54.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 15:06:54.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:06:54.024 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:06:54.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:06:54.547 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:06:54.555 [World] Spawning level. 15:06:54.569 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:06:54.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:54.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:54.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:06:54.600 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:06:54.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:54.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:06:54.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:54.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:06:54.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:06:54.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:07:12.432 [EACServer] [Cerberus] [Backend] Disconnected. 15:07:18.686 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:07:18.687 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:18.687 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:18.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:18.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:18.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:18.697 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:07:18.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:07:18.698 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:07:18.698 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:07:22.729 [Lua] PlayFabMirror:_commit_internal 19 15:07:22.729 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:07:22.730 [Lua] generate_backend_stats 11000010048928b:1 15:07:22.732 [Lua] [1] = table 15:07:22.733 [Lua] [persistent_value] = 117 (number) 15:07:22.733 [Lua] [default_value] = 0 (number) 15:07:22.733 [Lua] [value] = 117 (number) 15:07:22.733 [Lua] [dirty] = true (boolean) 15:07:22.733 [Lua] [database_name] = salvaged_items (string) 15:07:22.733 [Lua] [name] = salvaged_items (string) 15:07:22.733 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 46 15:07:22.746 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 12 15:07:22.902 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 15:07:22.902 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 15:07:23.202 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 46 15:07:23.213 [Lua] commit result success 19 15:07:39.135 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:07:39.135 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:07:39.136 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:07:39.136 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:07:39.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:07:39.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:07:39.647 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:07:39.653 [World] Spawning level. 15:07:39.668 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:07:39.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:07:39.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:07:39.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:07:39.700 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:07:39.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:39.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:07:39.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:39.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:39.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:07:39.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:07:41.081 [Lua] [IngameUI] menu view on_exit hero_view 15:07:41.085 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:07:41.085 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:07:41.085 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:07:41.085 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:07:41.086 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:41.086 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:41.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:41.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:41.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:41.097 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:07:41.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:07:41.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:07:43.614 [Lua] [IngameUI] menu view on_enter hero_view 15:07:43.617 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:07:43.617 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:07:43.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:07:43.628 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:07:43.629 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:07:43.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:07:43.633 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:07:44.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:07:44.113 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:07:44.119 [World] Spawning level. 15:07:44.135 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:07:44.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:07:44.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:07:44.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:07:44.161 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:07:44.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:44.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:07:44.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:44.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:44.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 15:07:44.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 15:07:45.365 [Lua] [IngameUI] menu view on_exit hero_view 15:07:45.370 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:07:45.370 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:07:45.370 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:07:45.370 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:07:45.371 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:45.371 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:45.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:45.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:45.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:45.381 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:07:45.381 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:07:45.381 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:07:45.632 [Lua] [IngameUI] menu view on_enter ingame_menu 15:07:46.666 [Lua] [IngameUI] menu view on_exit ingame_menu 15:07:46.666 [Lua] [IngameUI] menu view on_enter character_selection 15:07:46.667 [Lua] hero_fullscreen_menu_on_enter 15:07:46.669 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:07:46.669 [World] Spawning level. 15:07:46.670 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:07:46.670 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:07:46.670 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:07:46.670 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:07:46.671 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:07:46.685 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:07:46.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:07:46.685 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 15:07:46.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:46.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:07:51.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:51.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:51.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:51.389 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:07:52.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:07:52.080 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:07:52.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:07:52.085 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:07:52.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:07:52.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:07:52.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:07:52.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:07:52.364 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:07:52.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:07:52.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:07:52.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:07:52.865 [Lua] [GameNetworkManager] destroying game object with go_id=48 15:07:52.866 [Lua] [NetworkServer] Peer 11000010048928b despawned player. 15:07:52.869 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 4 1 15:07:52.869 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 4 for peer id 11000010048928b:1 15:07:52.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:86 my_peer_id:11000010048928b 15:07:52.869 [Lua] Set lobby begin: 15:07:52.869 [Lua] Lobby data twitch_enabled = false 15:07:52.869 [Lua] Lobby data power_level = 335 15:07:52.869 [Lua] Lobby data player_slot_6 = 0:0 15:07:52.869 [Lua] Lobby data num_players = 1 15:07:52.869 [Lua] Lobby data host = 11000010048928b 15:07:52.869 [Lua] Lobby data game_mode = custom 15:07:52.869 [Lua] Lobby data is_private = false 15:07:52.869 [Lua] Lobby data difficulty = normal 15:07:52.869 [Lua] Lobby data player_slot_1 = 0:0 15:07:52.869 [Lua] Lobby data selected_level_key = inn_level 15:07:52.869 [Lua] Lobby data quick_game = false 15:07:52.869 [Lua] Lobby data matchmaking = false 15:07:52.869 [Lua] Lobby data level_key = inn_level 15:07:52.869 [Lua] Lobby data player_slot_4 = 0:0 15:07:52.870 [Lua] Lobby data unique_server_name = R3DSKULL 15:07:52.870 [Lua] Lobby data player_slot_5 = 0:0 15:07:52.870 [Lua] Lobby data player_slot_2 = 0:0 15:07:52.870 [Lua] Lobby data country_code = US 15:07:52.870 [Lua] Lobby data player_slot_3 = 0:0 15:07:52.870 [Lua] Lobby data eac_authorized = true 15:07:52.870 [Lua] Set lobby end. 15:07:52.870 [Lua] Set lobby begin: 15:07:52.870 [Lua] Lobby data twitch_enabled = false 15:07:52.870 [Lua] Lobby data power_level = 335 15:07:52.870 [Lua] Lobby data player_slot_6 = 0:0 15:07:52.870 [Lua] Lobby data num_players = 1 15:07:52.870 [Lua] Lobby data host = 11000010048928b 15:07:52.870 [Lua] Lobby data game_mode = custom 15:07:52.870 [Lua] Lobby data is_private = false 15:07:52.870 [Lua] Lobby data difficulty = normal 15:07:52.870 [Lua] Lobby data player_slot_1 = 0:0 15:07:52.870 [Lua] Lobby data selected_level_key = inn_level 15:07:52.870 [Lua] Lobby data quick_game = false 15:07:52.870 [Lua] Lobby data matchmaking = false 15:07:52.870 [Lua] Lobby data level_key = inn_level 15:07:52.870 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:07:52.870 [Lua] Lobby data unique_server_name = R3DSKULL 15:07:52.870 [Lua] Lobby data player_slot_5 = 0:0 15:07:52.870 [Lua] Lobby data player_slot_2 = 0:0 15:07:52.870 [Lua] Lobby data country_code = US 15:07:52.870 [Lua] Lobby data player_slot_3 = 0:0 15:07:52.870 [Lua] Lobby data eac_authorized = true 15:07:52.870 [Lua] Set lobby end. 15:07:52.870 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 2, profile 4] 15:07:52.870 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 15:07:52.881 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 15:07:52.881 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 15:07:52.885 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 4 1 1 15:07:52.885 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:86 my_peer_id:11000010048928b 15:07:52.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:87 my_peer_id:11000010048928b 15:07:52.898 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 86 15:07:52.900 [Save] Saving `save_data` 15:07:52.901 [Save] Save done 15:07:52.903 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:87 my_peer_id:11000010048928b 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 15:07:52.903 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 86 15:07:52.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient 15:07:52.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1, InventoryPackageSynchronizerClient 15:07:52.950 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 15:07:52.951 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:07:52.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient 15:07:52.952 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient 15:07:52.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient 15:07:52.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 15:07:52.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, InventoryPackageSynchronizerClient 15:07:52.957 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient 15:07:52.966 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:07:52.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 15:07:53.015 [Lua] [IngameUI] menu view on_exit character_selection 15:07:53.015 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:07:53.015 [Lua] hero_fullscreen_menu_on_exit 15:07:53.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:07:53.017 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:53.017 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:07:53.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:07:53.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:07:53.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:07:53.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:07:53.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:07:53.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:07:53.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:07:53.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:07:53.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:07:53.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:07:53.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:07:53.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:07:53.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:07:54.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:07:54.032 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:07:54.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:07:54.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:07:54.264 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:07:54.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:07:54.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:07:54.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:07:54.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:07:54.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:07:54.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:07:54.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:07:54.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:07:54.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:07:54.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:07:55.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:07:55.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:07:55.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:07:55.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:07:55.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:07:55.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:07:55.423 [Window] Window => inactive 15:07:55.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:07:55.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:07:55.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:07:56.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:07:56.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:07:56.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:07:56.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:07:56.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:07:56.431 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 87 15:07:56.433 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 87 15:07:56.447 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 15:07:56.447 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 15:07:56.450 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 87 15:07:56.450 [Lua] [LOCAL RPC] rpc_loading_synced 15:07:56.464 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 15:07:56.464 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 15:07:56.480 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 15:07:56.480 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 15:07:56.498 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 15:07:56.498 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 15:07:56.514 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 15:07:56.514 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 15:07:56.519 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-0.30554, 4.08982, 5.00524) Vector4(0, 0, 0.0361726, -0.999346) false 100 100 1 1 1 15:07:56.519 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-0.30554, 4.08982, 5.00524), Vector4(0, 0, 0.0361726, -0.999346)) 15:07:56.519 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:07:56.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:07:56.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:07:56.521 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:07:56.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 15:07:56.765 [Lua] Set lobby begin: 15:07:56.765 [Lua] Lobby data twitch_enabled = false 15:07:56.765 [Lua] Lobby data power_level = 300 15:07:56.765 [Lua] Lobby data player_slot_6 = 0:0 15:07:56.765 [Lua] Lobby data num_players = 1 15:07:56.765 [Lua] Lobby data host = 11000010048928b 15:07:56.765 [Lua] Lobby data game_mode = custom 15:07:56.765 [Lua] Lobby data is_private = false 15:07:56.765 [Lua] Lobby data difficulty = normal 15:07:56.765 [Lua] Lobby data player_slot_1 = 0:0 15:07:56.765 [Lua] Lobby data selected_level_key = inn_level 15:07:56.765 [Lua] Lobby data quick_game = false 15:07:56.765 [Lua] Lobby data matchmaking = false 15:07:56.765 [Lua] Lobby data level_key = inn_level 15:07:56.765 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:07:56.765 [Lua] Lobby data unique_server_name = R3DSKULL 15:07:56.765 [Lua] Lobby data player_slot_5 = 0:0 15:07:56.765 [Lua] Lobby data player_slot_2 = 0:0 15:07:56.765 [Lua] Lobby data country_code = US 15:07:56.765 [Lua] Lobby data player_slot_3 = 0:0 15:07:56.766 [Lua] Lobby data eac_authorized = true 15:07:56.766 [Lua] Set lobby end. 15:08:16.398 [Lua] PlayFabMirror:_commit_internal 20 15:08:16.398 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:08:16.400 [Lua] generate_backend_stats 11000010048928b:1 15:08:16.403 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:08:16.414 [Lua] commit result success 20 15:09:13.189 [EACServer] [Cerberus] [Backend] Connection established. 15:09:26.681 [Window] Window => active 15:11:13.317 [EACServer] [Cerberus] [Backend] Disconnected. 15:13:14.028 [EACServer] [Cerberus] [Backend] Connection established. 15:15:14.154 [EACServer] [Cerberus] [Backend] Disconnected. 15:15:41.307 [Lua] [IngameUI] menu view on_enter ingame_menu 15:15:42.875 [Lua] [IngameUI] menu view on_exit ingame_menu 15:15:42.875 [Lua] [IngameUI] menu view on_enter character_selection 15:15:42.875 [Lua] hero_fullscreen_menu_on_enter 15:15:42.877 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:15:42.878 [World] Spawning level. 15:15:42.878 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:15:42.878 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:15:42.878 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:15:42.878 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:15:42.879 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:15:42.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:15:42.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:15:42.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:15:42.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:15:42.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:15:43.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:15:43.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:15:44.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:44.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:44.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:15:44.073 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:15:44.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:15:44.824 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:15:44.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:15:44.830 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 15:15:44.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:44.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:15:44.909 [Save] Saving `save_data` 15:15:44.911 [Save] Save done 15:15:44.913 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:88 my_peer_id:11000010048928b 15:15:44.924 [Lua] [GameNetworkManager] destroying game object with go_id=54 15:15:44.930 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 67 88 15:15:44.930 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:88 my_peer_id:11000010048928b 15:15:44.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 15:15:44.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:15:44.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:15:44.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:15:44.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 15:15:44.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 15:15:44.930 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 15:15:44.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:15:44.989 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 15:15:44.991 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:15:44.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 15:15:44.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 15:15:44.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 15:15:44.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 15:15:44.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:15:44.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 15:15:44.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 15:15:44.996 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 15:15:45.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:15:45.041 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:15:45.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 15:15:45.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 15:15:45.460 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 15:15:45.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:15:45.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:15:45.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 15:15:45.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 15:15:46.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 15:15:46.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 15:15:46.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:15:46.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:15:46.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:15:46.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:15:46.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:15:46.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 15:15:46.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 15:15:47.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 15:15:47.207 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 15:15:47.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:15:48.007 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:15:48.007 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:15:48.023 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 88 15:15:48.027 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 88 15:15:48.043 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 88 15:15:48.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:15:48.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:15:48.063 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:15:48.063 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 15:15:48.191 [Lua] [IngameUI] menu view on_exit character_selection 15:15:48.206 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:15:48.206 [Lua] hero_fullscreen_menu_on_exit 15:15:48.208 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:15:48.210 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer 15:15:48.210 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:48.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 15:15:49.107 [Lua] [IngameUI] menu view on_enter hero_view 15:15:49.110 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:15:49.110 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:15:49.122 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:15:49.123 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:15:49.124 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:15:49.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:15:49.129 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:15:49.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:15:49.606 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:15:49.614 [World] Spawning level. 15:15:49.634 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:15:49.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:15:49.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:15:49.660 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:15:49.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:49.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:15:49.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:49.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:15:51.213 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:15:51.214 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:51.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:51.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:15:51.223 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:15:51.223 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:15:51.225 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:15:51.225 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:17:14.873 [EACServer] [Cerberus] [Backend] Connection established. 15:18:29.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:18:29.916 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:18:29.917 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:18:29.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:18:29.923 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:18:30.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:18:30.460 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:18:30.467 [World] Spawning level. 15:18:30.481 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:18:30.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:18:30.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:18:30.514 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:18:30.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:30.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:18:30.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:30.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:18:37.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:18:37.119 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:37.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:37.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:37.127 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:18:37.127 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:18:37.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:18:37.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:18:54.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:18:54.968 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:18:54.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:18:54.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:18:54.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:18:55.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:18:55.494 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:18:55.503 [World] Spawning level. 15:18:55.516 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:18:55.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:18:55.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:18:55.555 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:18:55.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:55.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:18:55.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:55.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:18:56.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:56.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:18:56.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:18:56.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read, 15:19:01.594 [Lua] [IngameUI] menu view on_exit hero_view 15:19:01.598 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:19:01.598 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:19:01.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:19:01.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:19:01.598 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:19:01.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:19:01.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:19:01.610 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:19:01.610 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:19:01.610 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:19:06.610 [Lua] PlayFabMirror:_commit_internal 21 15:19:06.610 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 47 15:19:06.610 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:19:06.611 [Lua] generate_backend_stats 11000010048928b:1 15:19:06.613 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:19:06.613 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 48 15:19:06.626 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 47 15:19:07.283 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 47 15:19:07.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 48 15:19:07.433 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 48 15:19:07.444 [Lua] commit result success 21 15:19:15.008 [EACServer] [Cerberus] [Backend] Disconnected. 15:19:53.512 [Lua] [IngameUI] menu view on_enter ingame_menu 15:19:54.764 [Lua] [IngameUI] menu view on_exit ingame_menu 15:19:54.764 [Lua] [IngameUI] menu view on_enter character_selection 15:19:54.764 [Lua] hero_fullscreen_menu_on_enter 15:19:54.766 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07a8a3a0 15:19:54.767 [World] Spawning level. 15:19:54.767 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:19:54.767 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:19:54.767 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:19:54.767 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:19:54.768 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:19:54.784 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:19:55.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:19:55.461 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:19:55.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:19:55.467 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 15:19:55.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 15:19:55.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:19:55.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:19:55.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:19:55.930 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer 15:19:55.930 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:19:55.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 15:19:55.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:19:56.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:19:56.511 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 15:19:56.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:19:56.517 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:19:56.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:19:56.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:19:56.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:19:56.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:19:56.713 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:19:56.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:19:56.731 [Save] Saving `save_data` 15:19:56.733 [Save] Save done 15:19:56.734 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:89 my_peer_id:11000010048928b 15:19:56.745 [Lua] [GameNetworkManager] destroying game object with go_id=56 15:19:56.751 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 68 89 15:19:56.751 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:89 my_peer_id:11000010048928b 15:19:56.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 15:19:56.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 15:19:56.811 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 15:19:56.811 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 15:19:56.813 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:19:56.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient 15:19:56.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 15:19:56.817 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:19:56.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 15:19:56.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 15:19:56.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:19:56.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:19:56.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:19:57.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:19:57.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:19:57.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:19:57.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:19:57.562 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:19:57.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:19:57.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:19:57.795 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:19:57.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:19:58.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:19:58.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:19:58.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:19:58.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:19:58.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 15:19:58.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:19:58.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:19:58.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:19:58.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:19:59.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:19:59.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 15:19:59.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:19:59.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:19:59.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:19:59.427 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 89 15:19:59.431 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 89 15:19:59.448 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 89 15:19:59.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:19:59.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:19:59.467 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:19:59.467 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=107 15:19:59.597 [Lua] [IngameUI] menu view on_exit character_selection 15:19:59.612 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:19:59.612 [Lua] hero_fullscreen_menu_on_exit 15:19:59.614 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07a8a3a0 15:19:59.615 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:19:59.615 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:19:59.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 15:20:02.496 [Lua] [IngameUI] menu view on_enter hero_view 15:20:02.499 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:20:02.499 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:20:02.512 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:20:02.512 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:20:24.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:20:24.684 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:20:24.685 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:20:24.685 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:20:24.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:20:25.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:20:25.195 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:20:25.202 [World] Spawning level. 15:20:25.217 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:20:25.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:25.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:25.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:25.245 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:20:25.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:25.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:25.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:25.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:25.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:25.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:36.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:36.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:36.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:20:36.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:36.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:36.620 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:90 my_peer_id:11000010048928b 15:20:36.637 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 69 90 15:20:36.637 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:90 my_peer_id:11000010048928b 15:20:36.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 15:20:36.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read, 15:20:36.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 15:20:36.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 15:20:36.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 15:20:36.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 15:20:36.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:20:36.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:20:36.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:20:37.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:20:37.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 15:20:37.262 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 90 15:20:37.271 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 90 15:20:37.286 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 90 15:20:38.719 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:20:38.720 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:38.720 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:38.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:38.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:38.730 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:20:38.730 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 15:20:38.730 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 15:20:38.732 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:20:38.732 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 15:20:38.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:20:39.262 [Lua] Set lobby begin: 15:20:39.262 [Lua] Lobby data twitch_enabled = false 15:20:39.262 [Lua] Lobby data power_level = 319 15:20:39.262 [Lua] Lobby data player_slot_6 = 0:0 15:20:39.263 [Lua] Lobby data num_players = 1 15:20:39.263 [Lua] Lobby data host = 11000010048928b 15:20:39.263 [Lua] Lobby data game_mode = custom 15:20:39.263 [Lua] Lobby data is_private = false 15:20:39.263 [Lua] Lobby data difficulty = normal 15:20:39.263 [Lua] Lobby data player_slot_1 = 0:0 15:20:39.263 [Lua] Lobby data selected_level_key = inn_level 15:20:39.263 [Lua] Lobby data quick_game = false 15:20:39.263 [Lua] Lobby data matchmaking = false 15:20:39.263 [Lua] Lobby data level_key = inn_level 15:20:39.263 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:20:39.263 [Lua] Lobby data unique_server_name = R3DSKULL 15:20:39.263 [Lua] Lobby data player_slot_5 = 0:0 15:20:39.263 [Lua] Lobby data player_slot_2 = 0:0 15:20:39.263 [Lua] Lobby data country_code = US 15:20:39.263 [Lua] Lobby data player_slot_3 = 0:0 15:20:39.263 [Lua] Lobby data eac_authorized = true 15:20:39.263 [Lua] Set lobby end. 15:20:42.498 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 49 15:20:42.512 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 49 13 15:20:43.102 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 15:20:43.102 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 49 15:20:43.701 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 49 15:20:43.701 [Save] Saving `save_data` 15:20:43.702 [Save] Save done 15:20:47.529 [Lua] PlayFabMirror:_commit_internal 22 15:20:47.529 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 50 15:20:47.529 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 51 15:20:47.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:20:47.530 [Lua] generate_backend_stats 11000010048928b:1 15:20:47.532 [Lua] [1] = table 15:20:47.532 [Lua] [persistent_value] = 118 (number) 15:20:47.532 [Lua] [default_value] = 0 (number) 15:20:47.532 [Lua] [value] = 118 (number) 15:20:47.532 [Lua] [dirty] = true (boolean) 15:20:47.532 [Lua] [database_name] = salvaged_items (string) 15:20:47.532 [Lua] [name] = salvaged_items (string) 15:20:47.532 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 52 15:20:47.532 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 53 15:20:47.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 50 15:20:47.717 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 50 15:20:47.729 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 51 15:20:47.918 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 51 15:20:47.929 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 14 15:20:48.085 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 15:20:48.085 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52 15:20:48.386 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 52 15:20:48.395 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 53 15:20:48.536 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 53 15:20:48.545 [Lua] commit result success 22 15:20:49.151 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 15:20:49.151 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 15:20:49.151 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:20:49.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 15:20:56.651 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:20:56.651 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:20:56.653 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:20:56.653 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:20:56.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:20:57.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:20:57.179 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:20:57.187 [World] Spawning level. 15:20:57.204 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:20:57.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:20:57.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:57.236 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:20:57.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:57.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:20:57.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:57.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:20:58.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:20:58.920 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:58.920 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:58.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:58.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:20:58.930 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:20:58.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:20:58.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:20:58.931 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:21:15.716 [EACServer] [Cerberus] [Backend] Connection established. 15:21:35.132 [Lua] [IngameUI] menu view on_exit hero_view 15:21:35.137 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:21:35.137 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:21:35.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:21:35.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:21:45.130 [Lua] PlayFabMirror:_commit_internal 23 15:21:45.130 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:21:45.131 [Lua] generate_backend_stats 11000010048928b:1 15:21:45.133 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:21:45.147 [Lua] commit result success 23 15:22:07.033 [Lua] [IngameUI] menu view on_enter hero_view 15:22:07.037 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:22:07.037 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:22:07.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:22:07.052 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:22:36.695 [Window] Window => inactive 15:23:15.844 [EACServer] [Cerberus] [Backend] Disconnected. 15:25:16.558 [EACServer] [Cerberus] [Backend] Connection established. 15:27:16.686 [EACServer] [Cerberus] [Backend] Disconnected. 15:27:23.500 [Window] Window => active 15:29:17.250 [EACServer] [Cerberus] [Backend] Connection established. 15:29:28.933 [Window] Window => inactive 15:29:56.213 [Window] Window => active 15:30:29.601 [Window] Window => inactive 15:31:17.377 [EACServer] [Cerberus] [Backend] Disconnected. 15:33:18.124 [EACServer] [Cerberus] [Backend] Connection established. 15:33:51.084 [Window] Window => active 15:33:51.867 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:33:51.867 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:33:51.868 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:33:51.868 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:33:51.873 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:33:52.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:33:52.378 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:33:52.386 [World] Spawning level. 15:33:52.399 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:33:52.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:33:52.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:33:52.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:33:52.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:33:52.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:33:52.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:33:52.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:33:53.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:33:53.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:33:53.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:33:53.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:33:58.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:33:58.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:33:58.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:33:58.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:33:58.016 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:91 my_peer_id:11000010048928b 15:33:58.033 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 70 91 15:33:58.033 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:91 my_peer_id:11000010048928b 15:33:58.042 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 91 15:33:58.050 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 91 15:33:58.066 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 91 15:34:01.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:01.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:34:01.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:01.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:34:01.369 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:92 my_peer_id:11000010048928b 15:34:01.384 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 71 92 15:34:01.384 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:92 my_peer_id:11000010048928b 15:34:01.393 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 92 15:34:01.401 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 92 15:34:01.417 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 92 15:34:01.594 [Lua] Set lobby begin: 15:34:01.594 [Lua] Lobby data twitch_enabled = false 15:34:01.594 [Lua] Lobby data power_level = 356 15:34:01.594 [Lua] Lobby data player_slot_6 = 0:0 15:34:01.594 [Lua] Lobby data num_players = 1 15:34:01.594 [Lua] Lobby data host = 11000010048928b 15:34:01.594 [Lua] Lobby data game_mode = custom 15:34:01.594 [Lua] Lobby data is_private = false 15:34:01.594 [Lua] Lobby data difficulty = normal 15:34:01.594 [Lua] Lobby data player_slot_1 = 0:0 15:34:01.594 [Lua] Lobby data selected_level_key = inn_level 15:34:01.594 [Lua] Lobby data quick_game = false 15:34:01.594 [Lua] Lobby data matchmaking = false 15:34:01.594 [Lua] Lobby data level_key = inn_level 15:34:01.594 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:34:01.594 [Lua] Lobby data unique_server_name = R3DSKULL 15:34:01.594 [Lua] Lobby data player_slot_5 = 0:0 15:34:01.594 [Lua] Lobby data player_slot_2 = 0:0 15:34:01.594 [Lua] Lobby data country_code = US 15:34:01.595 [Lua] Lobby data player_slot_3 = 0:0 15:34:01.595 [Lua] Lobby data eac_authorized = true 15:34:01.595 [Lua] Set lobby end. 15:34:19.150 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:34:19.150 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:34:19.151 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:19.151 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:19.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:19.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:19.161 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:34:19.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:34:19.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:34:19.164 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:34:19.164 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:34:19.170 [World] Spawning level. 15:34:19.170 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:19.170 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:19.171 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:19.171 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:19.171 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:19.171 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:19.171 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:19.171 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:19.171 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:34:20.962 [Lua] [IngameUI] menu view on_exit hero_view 15:34:20.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:34:20.964 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:34:24.295 [Lua] [IngameUI] menu view on_enter hero_view 15:34:24.298 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0716c220 15:34:24.298 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:34:24.311 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:34:24.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:34:24.313 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:34:24.313 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:34:24.318 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:34:24.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:34:24.794 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:34:24.801 [World] Spawning level. 15:34:24.816 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:34:24.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:34:24.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:34:24.843 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:34:24.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:24.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:34:24.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:24.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:34:26.010 [Lua] PlayFabMirror:_commit_internal 24 15:34:26.010 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 54 15:34:26.010 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 55 15:34:26.010 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:34:26.011 [Lua] generate_backend_stats 11000010048928b:1 15:34:26.013 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:34:26.031 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 54 15:34:26.650 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 54 15:34:26.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 55 15:34:26.833 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 55 15:34:26.843 [Lua] commit result success 24 15:34:29.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:29.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:34:29.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:29.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:34:29.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:93 my_peer_id:11000010048928b 15:34:29.149 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 72 93 15:34:29.149 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:93 my_peer_id:11000010048928b 15:34:29.160 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 93 15:34:29.166 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 93 15:34:29.183 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 93 15:34:31.727 [Lua] Set lobby begin: 15:34:31.727 [Lua] Lobby data twitch_enabled = false 15:34:31.727 [Lua] Lobby data power_level = 375 15:34:31.727 [Lua] Lobby data player_slot_6 = 0:0 15:34:31.727 [Lua] Lobby data num_players = 1 15:34:31.728 [Lua] Lobby data host = 11000010048928b 15:34:31.728 [Lua] Lobby data game_mode = custom 15:34:31.728 [Lua] Lobby data is_private = false 15:34:31.728 [Lua] Lobby data difficulty = normal 15:34:31.728 [Lua] Lobby data player_slot_1 = 0:0 15:34:31.728 [Lua] Lobby data selected_level_key = inn_level 15:34:31.728 [Lua] Lobby data quick_game = false 15:34:31.728 [Lua] Lobby data matchmaking = false 15:34:31.728 [Lua] Lobby data level_key = inn_level 15:34:31.728 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:34:31.728 [Lua] Lobby data unique_server_name = R3DSKULL 15:34:31.728 [Lua] Lobby data player_slot_5 = 0:0 15:34:31.728 [Lua] Lobby data player_slot_2 = 0:0 15:34:31.728 [Lua] Lobby data country_code = US 15:34:31.728 [Lua] Lobby data player_slot_3 = 0:0 15:34:31.728 [Lua] Lobby data eac_authorized = true 15:34:31.728 [Lua] Set lobby end. 15:34:48.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:48.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:34:48.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:34:48.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:34:48.134 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:94 my_peer_id:11000010048928b 15:34:48.150 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 73 94 15:34:48.150 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:94 my_peer_id:11000010048928b 15:34:48.160 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 94 15:34:48.168 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 94 15:34:48.185 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 94 15:34:51.844 [Lua] Set lobby begin: 15:34:51.844 [Lua] Lobby data twitch_enabled = false 15:34:51.844 [Lua] Lobby data power_level = 394 15:34:51.845 [Lua] Lobby data player_slot_6 = 0:0 15:34:51.845 [Lua] Lobby data num_players = 1 15:34:51.845 [Lua] Lobby data host = 11000010048928b 15:34:51.845 [Lua] Lobby data game_mode = custom 15:34:51.845 [Lua] Lobby data is_private = false 15:34:51.845 [Lua] Lobby data difficulty = normal 15:34:51.845 [Lua] Lobby data player_slot_1 = 0:0 15:34:51.845 [Lua] Lobby data selected_level_key = inn_level 15:34:51.845 [Lua] Lobby data quick_game = false 15:34:51.845 [Lua] Lobby data matchmaking = false 15:34:51.845 [Lua] Lobby data level_key = inn_level 15:34:51.845 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:34:51.845 [Lua] Lobby data unique_server_name = R3DSKULL 15:34:51.845 [Lua] Lobby data player_slot_5 = 0:0 15:34:51.845 [Lua] Lobby data player_slot_2 = 0:0 15:34:51.845 [Lua] Lobby data country_code = US 15:34:51.845 [Lua] Lobby data player_slot_3 = 0:0 15:34:51.845 [Lua] Lobby data eac_authorized = true 15:34:51.845 [Lua] Set lobby end. 15:35:18.270 [EACServer] [Cerberus] [Backend] Disconnected. 15:37:06.136 [Window] Window => inactive 15:37:07.778 [Window] Window => active 15:37:08.381 [Lua] [IngameUI] menu view on_exit hero_view 15:37:08.385 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0716c220 15:37:08.385 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:37:08.385 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:37:08.385 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:37:08.385 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:37:08.385 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:37:08.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:37:08.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:37:08.396 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:37:08.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:37:08.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:37:13.397 [Lua] PlayFabMirror:_commit_internal 25 15:37:13.397 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 56 15:37:13.397 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:37:13.398 [Lua] generate_backend_stats 11000010048928b:1 15:37:13.401 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:37:13.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 56 15:37:13.984 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 56 15:37:13.996 [Lua] commit result success 25 15:37:19.002 [EACServer] [Cerberus] [Backend] Connection established. 15:37:28.898 [Lua] [IngameUI] menu view on_enter start_game_view 15:37:28.900 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07506c70 15:37:28.900 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:37:28.900 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:37:28.900 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:37:28.901 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:37:28.901 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:37:33.316 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 15:37:33.316 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:37:33.316 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 15:37:33.317 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:37:33.317 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:37:35.081 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:37:35.081 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 15:37:35.081 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:37:35.082 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:37:35.082 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:37:44.950 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 15:37:44.950 [Lua] ............................................................................................................ 15:37:44.950 [Lua] ............................................................................................................ 15:37:44.950 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 15:37:44.950 [Lua] ............................................................................................................ 15:37:44.950 [Lua] ............................................................................................................ 15:37:44.950 [Lua] [Matchmaking] Cancelling matchmaking 15:37:44.950 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:37:44.963 [Lua] LEVEL KEY: military 15:37:44.963 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:37:44.963 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:37:44.965 [Lua] Set lobby begin: 15:37:44.965 [Lua] Lobby data twitch_enabled = false 15:37:44.965 [Lua] Lobby data power_level = 394 15:37:44.965 [Lua] Lobby data player_slot_6 = 0:0 15:37:44.965 [Lua] Lobby data num_players = 1 15:37:44.965 [Lua] Lobby data host = 11000010048928b 15:37:44.966 [Lua] Lobby data game_mode = custom 15:37:44.966 [Lua] Lobby data is_private = false 15:37:44.966 [Lua] Lobby data difficulty = hard 15:37:44.966 [Lua] Lobby data player_slot_1 = 0:0 15:37:44.966 [Lua] Lobby data selected_level_key = inn_level 15:37:44.966 [Lua] Lobby data quick_game = false 15:37:44.966 [Lua] Lobby data matchmaking = false 15:37:44.966 [Lua] Lobby data level_key = inn_level 15:37:44.966 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:37:44.966 [Lua] Lobby data unique_server_name = R3DSKULL 15:37:44.966 [Lua] Lobby data player_slot_5 = 0:0 15:37:44.966 [Lua] Lobby data player_slot_2 = 0:0 15:37:44.966 [Lua] Lobby data country_code = US 15:37:44.966 [Lua] Lobby data player_slot_3 = 0:0 15:37:44.966 [Lua] Lobby data eac_authorized = true 15:37:44.966 [Lua] Set lobby end. 15:37:44.966 [Lua] [PartyManager] Leader is set to 11000010048928b 15:37:44.966 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 15:37:44.966 [Lua] [LevelTransitionHandler] set_next_level( military ) 15:37:44.966 [Lua] Set lobby begin: 15:37:44.966 [Lua] Lobby data twitch_enabled = false 15:37:44.966 [Lua] Lobby data power_level = 394 15:37:44.966 [Lua] Lobby data player_slot_6 = 0:0 15:37:44.966 [Lua] Lobby data num_players = 1 15:37:44.966 [Lua] Lobby data host = 11000010048928b 15:37:44.966 [Lua] Lobby data game_mode = custom 15:37:44.966 [Lua] Lobby data is_private = false 15:37:44.966 [Lua] Lobby data difficulty = hard 15:37:44.966 [Lua] Lobby data player_slot_1 = 0:0 15:37:44.966 [Lua] Lobby data selected_level_key = military 15:37:44.966 [Lua] Lobby data quick_game = false 15:37:44.966 [Lua] Lobby data matchmaking = false 15:37:44.967 [Lua] Lobby data level_key = inn_level 15:37:44.967 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:37:44.967 [Lua] Lobby data unique_server_name = R3DSKULL 15:37:44.967 [Lua] Lobby data player_slot_5 = 0:0 15:37:44.967 [Lua] Lobby data player_slot_2 = 0:0 15:37:44.967 [Lua] Lobby data country_code = US 15:37:44.967 [Lua] Lobby data player_slot_3 = 0:0 15:37:44.967 [Lua] Lobby data eac_authorized = true 15:37:44.967 [Lua] Set lobby end. 15:37:44.967 [Lua] Set lobby begin: 15:37:44.967 [Lua] Lobby data twitch_enabled = false 15:37:44.967 [Lua] Lobby data power_level = 394 15:37:44.967 [Lua] Lobby data player_slot_6 = 0:0 15:37:44.967 [Lua] Lobby data num_players = 1 15:37:44.967 [Lua] Lobby data host = 11000010048928b 15:37:44.967 [Lua] Lobby data game_mode = custom 15:37:44.967 [Lua] Lobby data is_private = true 15:37:44.967 [Lua] Lobby data difficulty = hard 15:37:44.967 [Lua] Lobby data player_slot_1 = 0:0 15:37:44.967 [Lua] Lobby data selected_level_key = military 15:37:44.967 [Lua] Lobby data quick_game = false 15:37:44.967 [Lua] Lobby data matchmaking = false 15:37:44.967 [Lua] Lobby data level_key = inn_level 15:37:44.967 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:37:44.967 [Lua] Lobby data unique_server_name = R3DSKULL 15:37:44.967 [Lua] Lobby data player_slot_5 = 0:0 15:37:44.967 [Lua] Lobby data player_slot_2 = 0:0 15:37:44.967 [Lua] Lobby data country_code = US 15:37:44.967 [Lua] Lobby data player_slot_3 = 0:0 15:37:44.967 [Lua] Lobby data eac_authorized = true 15:37:44.967 [Lua] Set lobby end. 15:37:44.969 [Lua] [ChatManager][1]System: Starting hosted game... 15:37:44.969 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:37:44.969 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:37:44.974 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 15:37:45.048 [Lua] [IngameUI] menu view on_exit start_game_view 15:37:45.048 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:37:45.048 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:37:45.048 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:37:45.048 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:37:45.049 [Save] Saving `save_data` 15:37:45.051 [Save] Save done 15:37:45.052 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07506c70 15:37:55.447 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:37:55.449 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:37:55.450 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 15:37:55.450 [Lua] [LevelTransitionHandler] set_next_level( military ) 15:37:55.450 [Lua] Set lobby begin: 15:37:55.450 [Lua] Lobby data twitch_enabled = false 15:37:55.450 [Lua] Lobby data power_level = 394 15:37:55.450 [Lua] Lobby data player_slot_6 = 0:0 15:37:55.450 [Lua] Lobby data num_players = 1 15:37:55.450 [Lua] Lobby data host = 11000010048928b 15:37:55.450 [Lua] Lobby data game_mode = custom 15:37:55.450 [Lua] Lobby data is_private = true 15:37:55.450 [Lua] Lobby data difficulty = hard 15:37:55.450 [Lua] Lobby data player_slot_1 = 0:0 15:37:55.450 [Lua] Lobby data selected_level_key = military 15:37:55.450 [Lua] Lobby data quick_game = false 15:37:55.450 [Lua] Lobby data matchmaking = false 15:37:55.450 [Lua] Lobby data level_key = inn_level 15:37:55.450 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:37:55.450 [Lua] Lobby data unique_server_name = R3DSKULL 15:37:55.450 [Lua] Lobby data player_slot_5 = 0:0 15:37:55.450 [Lua] Lobby data player_slot_2 = 0:0 15:37:55.450 [Lua] Lobby data country_code = US 15:37:55.450 [Lua] Lobby data player_slot_3 = 0:0 15:37:55.450 [Lua] Lobby data eac_authorized = true 15:37:55.450 [Lua] Set lobby end. 15:37:55.451 [Lua] Set lobby begin: 15:37:55.451 [Lua] Lobby data twitch_enabled = false 15:37:55.451 [Lua] Lobby data power_level = 394 15:37:55.451 [Lua] Lobby data player_slot_6 = 0:0 15:37:55.451 [Lua] Lobby data num_players = 1 15:37:55.451 [Lua] Lobby data host = 11000010048928b 15:37:55.451 [Lua] Lobby data game_mode = custom 15:37:55.451 [Lua] Lobby data is_private = true 15:37:55.451 [Lua] Lobby data difficulty = hard 15:37:55.451 [Lua] Lobby data player_slot_1 = 0:0 15:37:55.452 [Lua] Lobby data selected_level_key = military 15:37:55.452 [Lua] Lobby data quick_game = false 15:37:55.452 [Lua] Lobby data matchmaking = false 15:37:55.452 [Lua] Lobby data level_key = inn_level 15:37:55.452 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:37:55.452 [Lua] Lobby data unique_server_name = R3DSKULL 15:37:55.452 [Lua] Lobby data player_slot_5 = 0:0 15:37:55.452 [Lua] Lobby data player_slot_2 = 0:0 15:37:55.452 [Lua] Lobby data country_code = US 15:37:55.452 [Lua] Lobby data player_slot_3 = 0:0 15:37:55.452 [Lua] Lobby data eac_authorized = true 15:37:55.452 [Lua] Set lobby end. 15:37:55.452 [Lua] [NetworkServer] Entering post game 15:37:55.452 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 15:37:55.452 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 15:37:55.452 [Lua] Complete level triggered. 15:37:55.453 [Lua] [NetworkServer] Entering post game 15:37:55.453 [Lua] gm_event_end_conditions_met false false 15:37:55.453 [Save] Saving `save_data` 15:37:55.453 [Lua] PlayFabMirror:_commit_internal nil 15:37:55.453 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:37:55.454 [Lua] generate_backend_stats 11000010048928b:1 15:37:55.455 [Save] Save done 15:37:55.456 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:37:55.456 [Save] Saving `save_data` 15:37:55.456 [Lua] TRANSITION nil nil military 15:37:55.456 [Lua] Transition type "military", is server: true 15:37:55.456 [Lua] [NetworkServer] Current level key military 15:37:55.456 [Lua] [LevelTransitionHandler] Generated new level_seed: 1718749 15:37:55.456 [Lua] [GameNetworkManager] Leaving game... 15:37:55.456 [Lua] [GameNetworkManager] Shutting down game session host. 15:37:55.456 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:37:55.456 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:37:55.456 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2544.31 15:37:55.458 [Save] Save done 15:37:55.463 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:37:55.463 [Lua] commit result success 26 15:37:57.463 [Lua] Set lobby begin: 15:37:57.463 [Lua] Lobby data twitch_enabled = false 15:37:57.463 [Lua] Lobby data power_level = 0 15:37:57.463 [Lua] Lobby data player_slot_6 = 0:0 15:37:57.463 [Lua] Lobby data num_players = 1 15:37:57.463 [Lua] Lobby data host = 11000010048928b 15:37:57.463 [Lua] Lobby data game_mode = custom 15:37:57.463 [Lua] Lobby data is_private = true 15:37:57.463 [Lua] Lobby data difficulty = hard 15:37:57.463 [Lua] Lobby data player_slot_1 = 0:0 15:37:57.463 [Lua] Lobby data selected_level_key = military 15:37:57.463 [Lua] Lobby data quick_game = false 15:37:57.463 [Lua] Lobby data matchmaking = false 15:37:57.463 [Lua] Lobby data level_key = inn_level 15:37:57.463 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:37:57.463 [Lua] Lobby data unique_server_name = R3DSKULL 15:37:57.463 [Lua] Lobby data player_slot_5 = 0:0 15:37:57.463 [Lua] Lobby data player_slot_2 = 0:0 15:37:57.463 [Lua] Lobby data country_code = US 15:37:57.463 [Lua] Lobby data player_slot_3 = 0:0 15:37:57.463 [Lua] Lobby data eac_authorized = true 15:37:57.463 [Lua] Set lobby end. 15:37:57.463 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 15:37:57.464 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 15:37:57.464 [Lua] Clearing all global lookup lists 15:37:57.464 [Lua] [EquipmentUI] - Destroy 15:37:57.464 [Lua] [GamePadEquipmentUI] - Destroy 15:37:57.464 [Lua] [AbilityUI] - Destroy 15:37:57.464 [Lua] [GamePadAbilityUI] - Destroy 15:37:57.464 [Lua] [IngamePlayerListUI] - Destroy 15:37:57.464 [Lua] [IngameUI] destroy 15:37:57.471 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 15:37:57.516 [Lua] [Managers] Destroying state managers... 15:37:57.524 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 15:37:57.524 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 15:37:57.524 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 15:37:57.524 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 15:37:57.524 [Lua] [Matchmaking] unregister rpcs 15:37:57.524 [Lua] [Gamestate] Enter state StateLoading 15:37:57.526 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:37:57.526 [Lua] [Matchmaking] register rpcs 15:37:57.526 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:37:57.526 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:37:57.526 [Lua] registering RPCs 15:37:57.526 [Lua] Set lobby begin: 15:37:57.526 [Lua] Lobby data twitch_enabled = false 15:37:57.526 [Lua] Lobby data power_level = 0 15:37:57.526 [Lua] Lobby data player_slot_6 = 0:0 15:37:57.526 [Lua] Lobby data num_players = 1 15:37:57.526 [Lua] Lobby data host = 11000010048928b 15:37:57.526 [Lua] Lobby data game_mode = custom 15:37:57.526 [Lua] Lobby data is_private = true 15:37:57.526 [Lua] Lobby data difficulty = hard 15:37:57.526 [Lua] Lobby data player_slot_1 = 0:0 15:37:57.526 [Lua] Lobby data selected_level_key = military 15:37:57.526 [Lua] Lobby data quick_game = false 15:37:57.526 [Lua] Lobby data matchmaking = false 15:37:57.526 [Lua] Lobby data level_key = military 15:37:57.526 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:37:57.526 [Lua] Lobby data unique_server_name = R3DSKULL 15:37:57.526 [Lua] Lobby data player_slot_5 = 0:0 15:37:57.526 [Lua] Lobby data player_slot_2 = 0:0 15:37:57.526 [Lua] Lobby data country_code = US 15:37:57.526 [Lua] Lobby data player_slot_3 = 0:0 15:37:57.527 [Lua] Lobby data eac_authorized = true 15:37:57.527 [Lua] Set lobby end. 15:37:57.527 [Lua] MUSIC MANAGER unmute_all_world_sounds 452611 0 15:37:57.527 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 57 15:37:57.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 57 15:37:57.528 [Lua] ### Sending rpc_level_loaded 15:37:57.528 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 15:37:57.528 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 15:37:57.528 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 15:37:57.528 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 15:37:57.528 [Lua] [LevelTransitionHandler] load_level military 15:37:57.593 [Umbra] Unload tome 15:37:57.668 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:37:57.668 [Lua] [LevelTransitionHandler] Loading level: "military" 15:37:57.668 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 15:37:57.668 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 15:37:57.668 [Lua] [LOCAL RPC] rpc_load_level 7 1718749 15:37:58.208 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 57 15:37:58.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 15:37:58.241 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 15:37:58.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 15:37:58.254 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 452612 0 15:37:58.258 [Lua] MUSIC MANAGER Play_loading_screen_music 452613 0 15:37:58.658 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 15:38:08.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 15:38:08.590 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 15:38:08.606 [Lua] [LevelTransitionHandler] Level load completed! 15:38:08.606 [Lua] ### Sending rpc_level_loaded 15:38:08.606 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 7 15:38:08.606 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 15:38:08.606 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:38:08.623 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 15:38:08.623 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 15:38:08.639 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 15:38:08.639 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 15:38:08.640 [Lua] [LOCAL RPC] rpc_loading_synced 15:38:09.607 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:38:09.607 [Lua] [Matchmaking] unregister rpcs 15:38:09.607 [Lua] Set lobby begin: 15:38:09.607 [Lua] Lobby data twitch_enabled = false 15:38:09.607 [Lua] Lobby data power_level = 0 15:38:09.607 [Lua] Lobby data player_slot_6 = 0:0 15:38:09.607 [Lua] Lobby data num_players = 1 15:38:09.607 [Lua] Lobby data host = 11000010048928b 15:38:09.607 [Lua] Lobby data game_mode = custom 15:38:09.607 [Lua] Lobby data is_private = true 15:38:09.607 [Lua] Lobby data difficulty = hard 15:38:09.607 [Lua] Lobby data player_slot_1 = 0:0 15:38:09.607 [Lua] Lobby data selected_level_key = military 15:38:09.607 [Lua] Lobby data quick_game = false 15:38:09.607 [Lua] Lobby data matchmaking = false 15:38:09.607 [Lua] Lobby data level_key = military 15:38:09.607 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:38:09.607 [Lua] Lobby data unique_server_name = R3DSKULL 15:38:09.607 [Lua] Lobby data player_slot_5 = 0:0 15:38:09.607 [Lua] Lobby data player_slot_2 = 0:0 15:38:09.607 [Lua] Lobby data country_code = US 15:38:09.607 [Lua] Lobby data player_slot_3 = 0:0 15:38:09.607 [Lua] Lobby data eac_authorized = true 15:38:09.607 [Lua] Set lobby end. 15:38:09.607 [Lua] [Managers] Destroying state managers... 15:38:09.613 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 15:38:09.613 [Lua] MUSIC MANAGER Stop_loading_screen_music 452614 0 15:38:09.613 [Lua] [Gamestate] Enter StateIngame HOST 15:38:09.613 [Lua] Set lobby begin: 15:38:09.613 [Lua] Lobby data twitch_enabled = false 15:38:09.613 [Lua] Lobby data power_level = 0 15:38:09.613 [Lua] Lobby data player_slot_6 = 0:0 15:38:09.613 [Lua] Lobby data num_players = 1 15:38:09.613 [Lua] Lobby data host = 11000010048928b 15:38:09.613 [Lua] Lobby data game_mode = custom 15:38:09.613 [Lua] Lobby data is_private = true 15:38:09.613 [Lua] Lobby data difficulty = hard 15:38:09.614 [Lua] Lobby data player_slot_1 = 0:0 15:38:09.614 [Lua] Lobby data selected_level_key = military 15:38:09.614 [Lua] Lobby data quick_game = false 15:38:09.614 [Lua] Lobby data matchmaking = false 15:38:09.614 [Lua] Lobby data level_key = military 15:38:09.614 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:38:09.614 [Lua] Lobby data unique_server_name = R3DSKULL 15:38:09.614 [Lua] Lobby data player_slot_5 = 0:0 15:38:09.614 [Lua] Lobby data player_slot_2 = 0:0 15:38:09.614 [Lua] Lobby data country_code = US 15:38:09.614 [Lua] Lobby data player_slot_3 = 0:0 15:38:09.614 [Lua] Lobby data eac_authorized = true 15:38:09.614 [Lua] Set lobby end. 15:38:09.614 [Lua] [StateIngame] Server ingame 15:38:09.617 [Lua] Set lobby begin: 15:38:09.617 [Lua] Lobby data twitch_enabled = false 15:38:09.617 [Lua] Lobby data power_level = 0 15:38:09.617 [Lua] Lobby data player_slot_6 = 0:0 15:38:09.617 [Lua] Lobby data num_players = 1 15:38:09.617 [Lua] Lobby data host = 11000010048928b 15:38:09.617 [Lua] Lobby data game_mode = custom 15:38:09.617 [Lua] Lobby data is_private = true 15:38:09.617 [Lua] Lobby data difficulty = hard 15:38:09.617 [Lua] Lobby data player_slot_1 = 0:0 15:38:09.617 [Lua] Lobby data selected_level_key = military 15:38:09.617 [Lua] Lobby data quick_game = false 15:38:09.617 [Lua] Lobby data matchmaking = false 15:38:09.617 [Lua] Lobby data level_key = military 15:38:09.617 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:38:09.617 [Lua] Lobby data unique_server_name = R3DSKULL 15:38:09.617 [Lua] Lobby data player_slot_5 = 0:0 15:38:09.617 [Lua] Lobby data player_slot_2 = 0:0 15:38:09.617 [Lua] Lobby data country_code = US 15:38:09.617 [Lua] Lobby data player_slot_3 = 0:0 15:38:09.617 [Lua] Lobby data eac_authorized = true 15:38:09.617 [Lua] Set lobby end. 15:38:09.617 [Lua] [Matchmaking] register rpcs 15:38:09.617 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:38:09.617 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 15:38:09.617 [Lua] [GameNetworkManager] self.is_server = true 15:38:09.617 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 15:38:09.617 [Network] Setting artificial MTU limit to 65536 15:38:09.620 [Lua] Switching ConflictSettings: to: default 15:38:09.620 [Lua] pacing=default 15:38:09.620 [Lua] roaming=nil 15:38:09.620 [Lua] specials=default 15:38:09.620 [Lua] debug_color=maroon 15:38:09.620 [Lua] pack_spawning=default 15:38:09.620 [Lua] disabled=false 15:38:09.620 [Lua] boss=default 15:38:09.620 [Lua] horde=default 15:38:09.620 [Lua] name=default 15:38:09.620 [Lua] intensity=default 15:38:09.620 [Lua] --- 15:38:09.620 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 15:38:09.630 [Lua] [AIInterestPointSystem] Level Seed: 1718749 15:38:09.630 [Lua] 15:38:09.630 [Lua] [entity_system_bag] = table 15:38:09.630 [Lua] [entity_system_bag] = metatable 15:38:09.630 [Lua] [startup_data] = table 15:38:09.630 [Lua] [entity_manager] = table 15:38:09.630 [Lua] [entity_manager] = metatable 15:38:09.630 [Lua] [unit_spawner] = table 15:38:09.630 [Lua] [unit_spawner] = metatable 15:38:09.630 [Lua] [unit_storage] = table 15:38:09.630 [Lua] [unit_storage] = metatable 15:38:09.630 [Lua] [dice_keeper] = table 15:38:09.630 [Lua] [dice_keeper] = metatable 15:38:09.630 [Lua] [is_server] = true (boolean) 15:38:09.635 [Lua] [world] = [World] 15:38:09.635 [Lua] [system_api] = table 15:38:09.635 [Lua] [network_lobby] = table 15:38:09.635 [Lua] [network_lobby] = metatable 15:38:09.635 [Lua] [profile_synchronizer] = table 15:38:09.635 [Lua] [profile_synchronizer] = metatable 15:38:09.635 [Lua] [entity_system] = table 15:38:09.635 [Lua] [entity_system] = metatable 15:38:09.635 [Lua] [num_local_human_players] = 1 (number) 15:38:09.635 [Lua] [statistics_db] = table 15:38:09.635 [Lua] [statistics_db] = metatable 15:38:09.635 [Lua] [network_server] = table 15:38:09.635 [Lua] [network_server] = metatable 15:38:09.635 [Lua] [input_manager] = table 15:38:09.635 [Lua] [input_manager] = metatable 15:38:09.635 [Lua] [network_clock] = table 15:38:09.635 [Lua] [network_clock] = metatable 15:38:09.635 [Lua] [network_transmit] = table 15:38:09.635 [Lua] [network_transmit] = metatable 15:38:09.635 [Lua] [free_flight_manager] = table 15:38:09.635 [Lua] [free_flight_manager] = metatable 15:38:09.635 [Lua] [network_manager] = table 15:38:09.635 [Lua] [network_manager] = metatable 15:38:09.635 [Lua] [network_event_delegate] = table 15:38:09.635 [Lua] [network_event_delegate] = metatable 15:38:09.635 [Lua] 15:38:09.640 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:38:09.653 [Lua] [AchievementManager] Achievements using the steam platform 15:38:09.654 [Lua] [StateIngame] Level seed: 1718749 15:38:09.654 [Umbra] Init version: 3.4.15 :: 16 threads 15:38:09.654 [Umbra] Tome with `23880` objects loaded. 15:38:09.654 [Umbra] UMBRA Tome loaded. 15:38:09.654 [World] Spawning level. 15:38:09.732 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 15:38:09.732 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 15:38:10.377 [Lua] respawn_unit_spawned with group id: cannon_event 15:38:10.377 [Lua] respawn_unit_spawned with group id: cannon_event 15:38:10.377 [Lua] respawn_unit_spawned with group id: cannon_event 15:38:10.382 [Lua] respawn_unit_spawned with group id: end_event 15:38:10.382 [Lua] respawn_unit_spawned with group id: end_event 15:38:10.382 [Lua] respawn_unit_spawned with group id: end_event 15:38:10.416 [Lua] respawn_unit_spawned with group id: gate_event 15:38:10.416 [Lua] respawn_unit_spawned with group id: gate_event 15:38:10.416 [Lua] respawn_unit_spawned with group id: gate_event 15:38:10.473 [Lua] [LevelAnalysis] set_random_seed( 701876288) 15:38:10.483 [Lua] PlayerManager:add_player player_1 15:38:10.485 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:38:10.485 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:38:10.485 [Lua] [IngameUI] init 15:38:10.509 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:38:10.509 [Lua] Set lobby begin: 15:38:10.509 [Lua] Lobby data twitch_enabled = false 15:38:10.509 [Lua] Lobby data power_level = 394 15:38:10.509 [Lua] Lobby data player_slot_6 = 0:0 15:38:10.509 [Lua] Lobby data num_players = 1 15:38:10.509 [Lua] Lobby data host = 11000010048928b 15:38:10.509 [Lua] Lobby data game_mode = custom 15:38:10.509 [Lua] Lobby data is_private = true 15:38:10.509 [Lua] Lobby data difficulty = hard 15:38:10.509 [Lua] Lobby data player_slot_1 = 0:0 15:38:10.509 [Lua] Lobby data selected_level_key = military 15:38:10.509 [Lua] Lobby data quick_game = false 15:38:10.509 [Lua] Lobby data matchmaking = false 15:38:10.509 [Lua] Lobby data level_key = military 15:38:10.509 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:38:10.510 [Lua] Lobby data unique_server_name = R3DSKULL 15:38:10.510 [Lua] Lobby data player_slot_5 = 0:0 15:38:10.510 [Lua] Lobby data player_slot_2 = 0:0 15:38:10.510 [Lua] Lobby data country_code = US 15:38:10.510 [Lua] Lobby data player_slot_3 = 0:0 15:38:10.510 [Lua] Lobby data eac_authorized = true 15:38:10.510 [Lua] Set lobby end. 15:38:10.510 [Lua] hibernate_spawner: true 15:38:10.510 [Lua] hibernate_spawner: true 15:38:10.510 [Lua] hibernate_spawner: true 15:38:10.510 [Lua] hibernate_spawner: true 15:38:10.510 [Lua] CurrentConflictSettings default 15:38:10.510 [Lua] [ConflictDirector] conflict_director is ai_ready 15:38:10.521 [Lua] This levels contains no crossroads 15:38:10.521 [Lua] [LevelAnalysis] Injecting travel distances 15:38:10.530 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:38:10.530 [Lua] Forming navigation groups in one frame 15:38:10.530 [Lua] Forming navigation groups 15:38:10.531 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 15:38:10.765 [Lua] NavigationGroupManager -> calulation time B: 0.23300000000017462 15:38:10.765 [Lua] number of nav groups: 338 15:38:10.766 [Lua] number of refined nav groups : 270 15:38:10.772 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251 15:38:10.773 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.047442782304952 Normalized coefficient: 1.3073313801608821 15:38:10.773 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.598545655316173 Normalized coefficient: 1.2501442968819187 15:38:10.773 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.832417421327396 Normalized coefficient: 1.1386296061103525 15:38:10.773 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 2.0389193836660331 Normalized coefficient: 0.66211543762591685 15:38:10.774 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:38:10.774 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:38:10.774 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 15:38:10.774 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 15:38:10.774 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 15:38:10.781 [Lua] [LevelAnalysis] Generating boss paths for level: military 15:38:10.781 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.8508763313293 meters. 15:38:10.781 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:38:10.781 [Lua] [LevelAnalysis] 15:38:10.781 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:38:10.781 [Lua] [LevelAnalysis] 15:38:10.781 [Lua] [LevelAnalysis] Terror events added: 15:38:10.781 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:38:10.781 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 15:38:10.781 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 15:38:10.781 [Lua] ----> using boss gizmo! 15:38:10.781 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -153.2 start-travel-dist: 163.2, end-travel-dist: 341.1 spawn_distance 0.0 15:38:10.786 [Lua] Adding main path event: Vector3Box(101.853, 125.752, -11.5) boss_event_chaos_spawn 45 table: 000000000D8D2210 15:38:10.786 [Lua] NORMAL PATROL MAIN PATH 639.03369140625 15:38:10.786 [Lua] [waypoints] = table 15:38:10.786 [Lua] [astar_points] = table 15:38:10.786 [Lua] [travel_dist] = 639.03364330530167 (number) 15:38:10.786 [Lua] [one_directional] = true (boolean) 15:38:10.786 [Lua] [id] = boss7 (string) 15:38:10.786 [Lua] ----> using boss spline path! 15:38:10.790 [Lua] Adding main path event: Vector3Box(99.4788, 33.5339, 57.501) boss_event_spline_patrol 45 table: 000000000D8D2450 15:38:10.790 [Lua] ----> using boss gizmo! 15:38:10.790 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -94.3 start-travel-dist: 743.4, end-travel-dist: 991.7 spawn_distance 639.0 15:38:10.794 [Lua] Adding main path event: Vector3Box(-73, -81.9295, 65.0893) boss_event_chaos_spawn 45 table: 000000000D8D2AB0 15:38:10.794 [Lua] [LevelAnalysis] Level path distance: 1115.8508763313293 15:38:10.794 [Lua] [LevelAnalysis] num_event_places_f: 0.7105672508875529 , num_event_places: 0 , trailing_event_fraction: 0.7105672508875529 , num_events: 1 15:38:10.794 [Lua] [LevelAnalysis] Terror events added: 15:38:10.794 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:38:10.794 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.8508763313293 forbidden_dist: -1015.8508763313293 15:38:10.794 [Lua] [LevelAnalysis] wanted_distance: 1100.4843850066575 15:38:10.799 [Lua] Adding main path event: Vector3Box(-219.206, -76.1408, 73.9018) rare_event_loot_rat 45 table: 000000000D8D2E90 15:38:10.799 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:38:10.802 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 15:38:10.807 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 15:38:10.807 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:38:10.841 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 15:38:10.841 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 15:38:10.843 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010048928b:2 15:38:10.843 [Lua] Set lobby begin: 15:38:10.843 [Lua] Lobby data twitch_enabled = false 15:38:10.843 [Lua] Lobby data power_level = 394 15:38:10.844 [Lua] Lobby data player_slot_6 = 0:0 15:38:10.844 [Lua] Lobby data num_players = 1 15:38:10.844 [Lua] Lobby data host = 11000010048928b 15:38:10.844 [Lua] Lobby data game_mode = custom 15:38:10.844 [Lua] Lobby data is_private = true 15:38:10.844 [Lua] Lobby data difficulty = hard 15:38:10.844 [Lua] Lobby data player_slot_1 = 0:0 15:38:10.844 [Lua] Lobby data selected_level_key = military 15:38:10.844 [Lua] Lobby data quick_game = false 15:38:10.844 [Lua] Lobby data matchmaking = false 15:38:10.844 [Lua] Lobby data level_key = military 15:38:10.844 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:38:10.844 [Lua] Lobby data unique_server_name = R3DSKULL 15:38:10.844 [Lua] Lobby data player_slot_5 = 0:0 15:38:10.844 [Lua] Lobby data player_slot_2 = 0:0 15:38:10.844 [Lua] Lobby data country_code = US 15:38:10.844 [Lua] Lobby data player_slot_3 = 0:0 15:38:10.844 [Lua] Lobby data eac_authorized = true 15:38:10.844 [Lua] Set lobby end. 15:38:10.844 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 5] 15:38:10.844 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 15:38:10.844 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 15:38:10.846 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010048928b:3 15:38:10.846 [Lua] Set lobby begin: 15:38:10.846 [Lua] Lobby data twitch_enabled = false 15:38:10.846 [Lua] Lobby data power_level = 394 15:38:10.846 [Lua] Lobby data player_slot_6 = 0:0 15:38:10.846 [Lua] Lobby data num_players = 1 15:38:10.846 [Lua] Lobby data host = 11000010048928b 15:38:10.846 [Lua] Lobby data game_mode = custom 15:38:10.846 [Lua] Lobby data is_private = true 15:38:10.846 [Lua] Lobby data difficulty = hard 15:38:10.846 [Lua] Lobby data player_slot_1 = 0:0 15:38:10.846 [Lua] Lobby data selected_level_key = military 15:38:10.846 [Lua] Lobby data quick_game = false 15:38:10.846 [Lua] Lobby data matchmaking = false 15:38:10.846 [Lua] Lobby data level_key = military 15:38:10.846 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:38:10.846 [Lua] Lobby data unique_server_name = R3DSKULL 15:38:10.846 [Lua] Lobby data player_slot_5 = 0:0 15:38:10.846 [Lua] Lobby data player_slot_2 = 0:0 15:38:10.846 [Lua] Lobby data country_code = US 15:38:10.846 [Lua] Lobby data player_slot_3 = 0:0 15:38:10.846 [Lua] Lobby data eac_authorized = true 15:38:10.846 [Lua] Set lobby end. 15:38:10.846 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 3] 15:38:10.846 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 15:38:10.846 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 15:38:10.848 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:4 15:38:10.848 [Lua] Set lobby begin: 15:38:10.848 [Lua] Lobby data twitch_enabled = false 15:38:10.848 [Lua] Lobby data power_level = 394 15:38:10.848 [Lua] Lobby data player_slot_6 = 0:0 15:38:10.848 [Lua] Lobby data num_players = 1 15:38:10.848 [Lua] Lobby data host = 11000010048928b 15:38:10.848 [Lua] Lobby data game_mode = custom 15:38:10.848 [Lua] Lobby data is_private = true 15:38:10.849 [Lua] Lobby data difficulty = hard 15:38:10.849 [Lua] Lobby data player_slot_1 = 0:0 15:38:10.849 [Lua] Lobby data selected_level_key = military 15:38:10.849 [Lua] Lobby data quick_game = false 15:38:10.849 [Lua] Lobby data matchmaking = false 15:38:10.849 [Lua] Lobby data level_key = military 15:38:10.849 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:38:10.849 [Lua] Lobby data unique_server_name = R3DSKULL 15:38:10.849 [Lua] Lobby data player_slot_5 = 0:0 15:38:10.849 [Lua] Lobby data player_slot_2 = 0:0 15:38:10.849 [Lua] Lobby data country_code = US 15:38:10.849 [Lua] Lobby data player_slot_3 = 0:0 15:38:10.849 [Lua] Lobby data eac_authorized = true 15:38:10.849 [Lua] Set lobby end. 15:38:10.849 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:4, previous profile 0, profile 1] 15:38:10.849 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 15:38:10.850 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 15:38:10.863 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:95 my_peer_id:11000010048928b 15:38:10.863 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:96 my_peer_id:11000010048928b 15:38:10.863 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:97 my_peer_id:11000010048928b 15:38:11.195 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 15:38:11.195 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 15:38:11.201 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:95 my_peer_id:11000010048928b 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:96 my_peer_id:11000010048928b 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:97 my_peer_id:11000010048928b 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:38:11.201 [Lua] [LOCAL RPC] rpc_game_started 15:38:11.230 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 15:38:11.230 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 15:38:11.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 15:38:11.755 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 15:38:11.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 15:38:12.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 15:38:12.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 15:38:12.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:38:12.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:38:12.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 15:38:12.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 15:38:12.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 15:38:12.706 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 15:38:12.706 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:38:13.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:38:13.016 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:38:13.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:38:14.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:38:14.030 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:38:14.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:38:14.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:38:14.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 15:38:14.431 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:38:14.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:38:14.564 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 15:38:14.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:38:14.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:38:14.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 15:38:14.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 15:38:15.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 15:38:15.697 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 15:38:15.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:38:16.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:38:16.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:38:16.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:38:16.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:38:16.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:38:16.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 15:38:16.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 15:38:16.513 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 15:38:16.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 15:38:17.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 15:38:17.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 15:38:17.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:38:17.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:38:17.248 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:38:17.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:38:17.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:38:17.597 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:38:17.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:38:17.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:38:17.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:38:17.980 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 15:38:18.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 15:38:18.281 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 15:38:18.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:38:18.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:38:18.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:38:18.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 15:38:18.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 15:38:18.963 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 15:38:18.963 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 15:38:19.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 15:38:19.096 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 15:38:19.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:38:19.130 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:38:19.130 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 15:38:19.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:38:19.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:38:19.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 15:38:19.498 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:38:19.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:38:19.764 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 15:38:19.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:38:20.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:38:20.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:38:20.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:38:20.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:38:20.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 15:38:20.581 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:38:21.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:38:21.314 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 15:38:21.330 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 97 15:38:21.333 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 97 15:38:21.347 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 15:38:21.347 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 15:38:21.348 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010048928b 2 15:38:21.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:38:21.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 15:38:21.351 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010048928b 3 15:38:21.353 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:38:21.353 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 15:38:21.353 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 4 15:38:21.355 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:38:21.355 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 15:38:21.360 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 97 15:38:21.360 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(170.097, 259.898, -17.574) Vector4(0, 0, 0.923366, 0.38392) true 100 100 1 1 1 15:38:21.360 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 15:38:21.360 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:38:21.362 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:38:21.362 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:38:21.362 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:38:21.362 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 15:38:21.367 [Lua] Switching ConflictSettings: to: chaos_light 15:38:21.367 [Lua] pacing=chaos 15:38:21.367 [Lua] roaming=nil 15:38:21.367 [Lua] specials=chaos_light 15:38:21.367 [Lua] debug_color=purple 15:38:21.367 [Lua] pack_spawning=chaos_light 15:38:21.367 [Lua] disabled=false 15:38:21.367 [Lua] boss=chaos_light 15:38:21.367 [Lua] horde=chaos_light 15:38:21.367 [Lua] name=chaos_light 15:38:21.367 [Lua] intensity=default 15:38:21.367 [Lua] --- 15:38:59.515 [Lua] Players are leaving the safe zone 15:39:19.127 [EACServer] [Cerberus] [Backend] Disconnected. 15:39:26.502 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:40:01.832 [Lua] Time for new HOOORDE! multi_first_wave 15:40:01.832 [Lua] horde requested: vector_blob 15:40:01.832 [Lua] wants to spawn ahead within distance: 60 15:40:01.833 [Lua] managed to spawn 25/25 horde enemies 15:40:01.833 [Lua] vector blob horde has started 15:40:01.838 [Lua] MUSIC: explore -> pre_horde 15:40:02.970 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:40:02.987 [Lua] Spline already found! 15:40:03.533 [Lua] main path terror event triggered: boss_event_chaos_spawn 15:40:03.533 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 15:40:03.568 [Flow] Boss DoorStormfiend 15:40:03.569 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro 15:40:05.886 [Lua] Switching ConflictSettings: to: chaos 15:40:05.886 [Lua] pacing=chaos 15:40:05.886 [Lua] roaming=nil 15:40:05.886 [Lua] specials=chaos 15:40:05.886 [Lua] debug_color=purple 15:40:05.886 [Lua] pack_spawning=chaos 15:40:05.886 [Lua] disabled=false 15:40:05.886 [Lua] boss=chaos 15:40:05.886 [Lua] horde=chaos 15:40:05.886 [Lua] name=chaos 15:40:05.886 [Lua] intensity=default 15:40:05.886 [Lua] --- 15:40:08.807 [Lua] moving away from target, need to turn right to get back 15:40:08.807 [Lua] fail! could not turn back with, a jump 15:40:13.040 [Lua] MUSIC: pre_horde -> horde 15:40:21.275 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:40:21.296 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:40:24.024 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:40:28.419 [Lua] Destroying unit - ai got stuck chaos_berzerker 5 4 31 15:40:36.243 [Lua] MUSIC: horde -> explore 15:40:36.341 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:40:36.341 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:40:36.341 [Lua] horde requested: vector_blob 15:40:36.341 [Lua] wants to spawn ahead within distance: 60 15:40:36.341 [Lua] managed to spawn 21/21 horde enemies 15:40:36.341 [Lua] vector blob horde has started 15:40:36.349 [Lua] MUSIC: explore -> pre_horde 15:40:36.365 [Lua] MUSIC: pre_horde -> horde 15:40:48.538 [Lua] Horde killed: ? 15:40:51.171 [Lua] Switching ConflictSettings: to: chaos_light 15:40:51.171 [Lua] pacing=chaos 15:40:51.172 [Lua] roaming=nil 15:40:51.172 [Lua] specials=chaos_light 15:40:51.172 [Lua] debug_color=purple 15:40:51.172 [Lua] pack_spawning=chaos_light 15:40:51.172 [Lua] disabled=false 15:40:51.172 [Lua] boss=chaos_light 15:40:51.172 [Lua] horde=chaos_light 15:40:51.172 [Lua] name=chaos_light 15:40:51.172 [Lua] intensity=default 15:40:51.172 [Lua] --- 15:40:55.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 2447835 15:40:55.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:40:58.004 [Lua] Switching ConflictSettings: to: chaos 15:40:58.004 [Lua] pacing=chaos 15:40:58.004 [Lua] roaming=nil 15:40:58.004 [Lua] specials=chaos 15:40:58.004 [Lua] debug_color=purple 15:40:58.004 [Lua] pack_spawning=chaos 15:40:58.004 [Lua] disabled=false 15:40:58.004 [Lua] boss=chaos 15:40:58.004 [Lua] horde=chaos 15:40:58.004 [Lua] name=chaos 15:40:58.004 [Lua] intensity=default 15:40:58.004 [Lua] --- 15:40:58.140 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:41:00.554 [Lua] Switching ConflictSettings: to: chaos_light 15:41:00.554 [Lua] pacing=chaos 15:41:00.554 [Lua] roaming=nil 15:41:00.554 [Lua] specials=chaos_light 15:41:00.554 [Lua] debug_color=purple 15:41:00.554 [Lua] pack_spawning=chaos_light 15:41:00.554 [Lua] disabled=false 15:41:00.554 [Lua] boss=chaos_light 15:41:00.554 [Lua] horde=chaos_light 15:41:00.554 [Lua] name=chaos_light 15:41:00.554 [Lua] intensity=default 15:41:00.554 [Lua] --- 15:41:03.323 [Lua] Switching ConflictSettings: to: chaos 15:41:03.323 [Lua] pacing=chaos 15:41:03.323 [Lua] roaming=nil 15:41:03.323 [Lua] specials=chaos 15:41:03.323 [Lua] debug_color=purple 15:41:03.323 [Lua] pack_spawning=chaos 15:41:03.323 [Lua] disabled=false 15:41:03.323 [Lua] boss=chaos 15:41:03.323 [Lua] horde=chaos 15:41:03.323 [Lua] name=chaos 15:41:03.323 [Lua] intensity=default 15:41:03.323 [Lua] --- 15:41:03.645 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:41:09.408 [Lua] MUSIC: horde -> explore 15:41:10.585 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 2447835 15:41:10.585 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:41:10.605 [Lua] Switching ConflictSettings: to: chaos_light 15:41:10.605 [Lua] pacing=chaos 15:41:10.605 [Lua] roaming=nil 15:41:10.605 [Lua] specials=chaos_light 15:41:10.605 [Lua] debug_color=purple 15:41:10.605 [Lua] pack_spawning=chaos_light 15:41:10.605 [Lua] disabled=false 15:41:10.605 [Lua] boss=chaos_light 15:41:10.605 [Lua] horde=chaos_light 15:41:10.605 [Lua] name=chaos_light 15:41:10.605 [Lua] intensity=default 15:41:10.605 [Lua] --- 15:41:19.806 [EACServer] [Cerberus] [Backend] Connection established. 15:41:21.237 [Lua] Horde killed: ? 15:41:25.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 2447835 15:41:25.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:42:16.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:42:16.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:42:16.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:42:57.255 [Lua] Switching ConflictSettings: to: chaos 15:42:57.255 [Lua] pacing=chaos 15:42:57.255 [Lua] roaming=nil 15:42:57.255 [Lua] specials=chaos 15:42:57.255 [Lua] debug_color=purple 15:42:57.255 [Lua] pack_spawning=chaos 15:42:57.255 [Lua] disabled=false 15:42:57.255 [Lua] boss=chaos 15:42:57.255 [Lua] horde=chaos 15:42:57.255 [Lua] name=chaos 15:42:57.255 [Lua] intensity=default 15:42:57.255 [Lua] --- 15:42:57.770 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 15:43:05.721 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 15:43:11.278 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 207 projectile 63 15:43:11.473 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 473419 0 15:43:11.479 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 207 start_beam 63 15:43:13.059 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 207 stop_beam 63 15:43:19.935 [EACServer] [Cerberus] [Backend] Disconnected. 15:43:36.387 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 15:43:40.005 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 15:43:40.009 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(118.662, 119.137, -14.6578) Vector4(0, 0, 0.932463, 0.361265) 4 15:43:41.072 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 15:43:45.427 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 15:43:45.432 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(119.791, 109.847, -14.5) Vector4(0, 0, 0.983016, 0.183522) 4 15:43:47.542 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 15:44:04.005 [Lua] Override Player Respawning gate_event true 15:44:18.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 38. 15:44:18.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 4. 15:44:18.171 [Lua] TerrorEventMixer.start_event: military_courtyard_event 15:44:18.260 [Lua] MUSIC: explore -> pre_horde 15:44:18.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:44:32.610 [Lua] MUSIC: pre_horde -> horde 15:44:33.164 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04 15:44:33.173 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 15:44:33.205 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 15:44:37.928 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:44:38.625 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:44:42.272 [Lua] event horde ends! 15:44:42.295 [Lua] MUSIC: horde -> explore 15:44:45.559 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:44:45.594 [Lua] MUSIC: explore -> pre_horde 15:44:45.621 [Lua] MUSIC: pre_horde -> horde 15:44:55.657 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 481731 0 15:44:55.848 [Lua] [LOCAL RPC] rpc_increment_stat 21 15:44:55.848 [Lua] Incremented stat pack_master_kill_abducting_ally 15:44:57.080 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:00.561 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:01.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x75df8, position: 0 15:45:02.575 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:45:05.077 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:08.827 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:09.705 [Lua] event horde ends! 15:45:09.722 [Lua] event horde ends! 15:45:14.410 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:15.931 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01 15:45:15.940 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 15:45:18.910 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:20.624 [EACServer] [Cerberus] [Backend] Connection established. 15:45:22.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:45:22.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 3064913 15:45:22.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 3064918 15:45:27.788 [Lua] event horde ends! 15:45:27.805 [Lua] event horde ends! 15:45:38.662 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:44.379 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:44.613 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:46.539 [Lua] event horde ends! 15:45:48.533 [Flow] -------------- STOPPED FROM OPENING 15:45:48.533 [Flow] -------------- REAL STOPPED 15:45:48.533 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 15:45:48.533 [Flow] opening_stopped 15:45:48.533 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 15:45:48.533 [Lua] Override Player Respawning gate_event false 15:45:48.541 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end 15:45:54.579 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:56.062 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:45:57.645 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:46:01.400 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:46:04.611 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:46:05.823 [Lua] event horde ends! 15:46:05.840 [Lua] event horde ends! 15:46:05.865 [Lua] MUSIC: horde -> explore 15:46:06.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:46:06.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:46:06.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:46:06.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:46:06.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:46:06.760 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:46:08.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 97882 15:46:08.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 97882 15:46:08.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 97882 15:46:43.239 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:46:43.257 [Lua] Spline already found! 15:46:43.266 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:46:43.266 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:46:43.275 [Lua] Spline already found! 15:46:43.279 [Lua] Spline already found! 15:46:49.174 [Lua] main_path_player_far_away_check started 15:46:49.893 [Lua] Switching ConflictSettings: to: skaven 15:46:49.893 [Lua] pacing=default 15:46:49.893 [Lua] roaming=nil 15:46:49.893 [Lua] specials=skaven 15:46:49.893 [Lua] debug_color=orange 15:46:49.893 [Lua] pack_spawning=skaven 15:46:49.893 [Lua] disabled=false 15:46:49.893 [Lua] boss=skaven 15:46:49.893 [Lua] horde=default 15:46:49.893 [Lua] name=skaven 15:46:49.893 [Lua] intensity=default 15:46:49.893 [Lua] --- 15:46:50.795 [Flow] 1 15:46:50.795 [Flow] 2 15:46:50.795 [Flow] 3 15:46:50.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:46:51.541 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:46:51.557 [Lua] Spline already found! 15:46:53.525 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 24 15:47:08.365 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:47:20.752 [EACServer] [Cerberus] [Backend] Disconnected. 15:47:30.851 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 383 projectile 59 15:47:30.951 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 383 stop_beam 59 15:47:31.163 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:48:22.325 [Lua] Time for new HOOORDE! multi_first_wave 15:48:22.325 [Lua] horde requested: vector_blob 15:48:22.325 [Lua] wants to spawn ahead within distance: 60 15:48:22.325 [Lua] managed to spawn 37/37 horde enemies 15:48:22.325 [Lua] vector blob horde has started 15:48:22.332 [Lua] MUSIC: explore -> pre_horde 15:48:26.785 [Lua] [LOCAL RPC] rpc_give_equipment 63 61 9 354 Vector3(147.444, 37.6586, 59.1562) 15:48:28.149 [Lua] MUSIC: pre_horde -> horde 15:48:31.377 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:48:31.377 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:48:31.377 [Lua] horde requested: vector_blob 15:48:31.377 [Lua] wants to spawn ahead within distance: 60 15:48:31.377 [Lua] managed to spawn 40/40 horde enemies 15:48:31.377 [Lua] vector blob horde has started 15:48:40.183 [Flow] 1 15:48:42.492 [Lua] HORDE: last wave, reset to standard horde delay 15:48:42.492 [Lua] Time for new HOOORDE! multi_last_wave 15:48:42.492 [Lua] horde requested: vector_blob 15:48:42.492 [Lua] wants to spawn behind within distance: 60 15:48:42.492 [Lua] managed to spawn 37/37 horde enemies 15:48:42.492 [Lua] vector blob horde has started 15:48:45.038 [Flow] 2 15:48:47.749 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:48:48.262 [Flow] 3 15:48:48.311 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:48:53.026 [Lua] Destroying unit - ai got stuck skaven_slave 6 43 45 15:48:56.164 [Lua] Horde killed: ? 15:49:03.032 [Lua] MUSIC: horde -> explore 15:49:03.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:49:03.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:49:03.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:49:08.962 [Lua] Horde killed: ? 15:49:09.845 [Lua] Horde killed: ? 15:49:15.309 [Lua] main_path_player_far_away_check started 15:49:18.375 [Lua] main_path_player_far_away_check started 15:49:21.453 [EACServer] [Cerberus] [Backend] Connection established. 15:49:21.508 [Lua] main_path_player_far_away_check started 15:49:22.849 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 65 2 11000010048928b 3 15:49:23.476 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 15:49:23.482 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(150.647, 23.9213, 54.5701) Vector4(-0.677399, 0.202806, 0.202806, -0.677399) 4 15:49:24.575 [Lua] main_path_player_far_away_check started 15:49:27.127 [Lua] main_path_player_far_away_check started 15:49:27.161 [Lua] main_path_player_far_away_check started 15:49:27.709 [Lua] main_path_player_far_away_check started 15:50:29.560 [Lua] main path terror event triggered: boss_event_spline_patrol 15:50:29.560 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 15:50:29.578 [Lua] > starting new spline, using new navbot: standard , id: boss7 15:50:29.646 [Lua] > continuing spline boss7 index: 2 15:50:29.695 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 15:50:29.695 [Lua] > continuing spline boss7 index: 3 15:50:29.729 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 15:50:29.729 [Lua] > continuing spline boss7 index: 4 15:50:29.781 [Lua] > spline completed boss7 15:50:29.781 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss7 15:50:30.631 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:50:33.044 [Lua] Time for new HOOORDE! multi_first_wave 15:50:33.044 [Lua] horde requested: vector 15:50:33.044 [Lua] setting up vector-horde 15:50:33.044 [Lua] Composing horde 'medium' .. using variant 'plain' 15:50:33.044 [Lua] --> horde wants to spawn behind players (0.81870011037111/0.67 15:50:33.044 [Lua] -> spawning: 40 15:50:33.044 [Lua] vector horde has started 15:50:33.049 [Lua] MUSIC: explore -> pre_horde 15:50:41.127 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 15:50:41.127 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:50:41.127 [Lua] horde requested: vector 15:50:41.127 [Lua] setting up vector-horde 15:50:41.127 [Lua] Composing horde 'medium' .. using variant 'plain' 15:50:41.127 [Lua] --> horde wants to spawn ahead of players (0.35176221812232/0.67 15:50:41.127 [Lua] -> spawning: 39 15:50:41.127 [Lua] vector horde has started 15:50:41.557 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:50:41.575 [Lua] Spline already found! 15:50:42.847 [Lua] Switching ConflictSettings: to: chaos 15:50:42.847 [Lua] pacing=chaos 15:50:42.847 [Lua] roaming=nil 15:50:42.847 [Lua] specials=chaos 15:50:42.847 [Lua] debug_color=purple 15:50:42.847 [Lua] pack_spawning=chaos 15:50:42.847 [Lua] disabled=false 15:50:42.847 [Lua] boss=chaos 15:50:42.847 [Lua] horde=chaos 15:50:42.847 [Lua] name=chaos 15:50:42.847 [Lua] intensity=default 15:50:42.847 [Lua] --- 15:50:42.927 [Lua] Destroying unit - ai got stuck chaos_marauder 3 7 52 15:50:45.677 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:50:45.701 [Lua] Spline already found! 15:50:52.436 [Lua] MUSIC: pre_horde -> horde 15:50:54.893 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:50:55.006 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:50:55.053 [Lua] Destroying unit - ai got stuck skaven_slave 5 44 90 15:50:55.053 [Lua] Destroying unit - ai got stuck skaven_slave 6 45 89 15:50:59.252 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:51:01.011 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:51:01.030 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:51:01.344 [Lua] HORDE: last wave, reset to standard horde delay 15:51:01.344 [Lua] Time for new HOOORDE! multi_last_wave 15:51:01.344 [Lua] horde requested: vector 15:51:01.344 [Lua] setting up vector-horde 15:51:01.344 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 15:51:01.344 [Lua] --> horde wants to spawn ahead of players (0.46151134652924/0.67 15:51:01.344 [Lua] -> spawning: 21 15:51:01.344 [Lua] vector horde has started 15:51:08.081 [Lua] Horde killed: ? 15:51:08.285 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:51:15.701 [Lua] Horde killed: ? 15:51:21.579 [EACServer] [Cerberus] [Backend] Disconnected. 15:51:23.755 [Lua] MUSIC: horde -> explore 15:51:25.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:51:25.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:51:25.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:51:39.461 [Lua] Destroying unit - ai got stuck chaos_raider 2 7 20 15:52:24.630 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:52:24.646 [Lua] Spline already found! 15:52:28.595 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:52:28.612 [Lua] Spline already found! 15:52:29.148 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:52:29.163 [Lua] Spline already found! 15:52:35.582 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 15:52:52.452 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 65 13 11000010048928b 2 15:52:52.764 [Flow] 1 15:52:52.814 [Flow] 2 15:52:52.814 [Flow] 3 15:52:52.864 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:52:55.933 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 15:53:22.291 [EACServer] [Cerberus] [Backend] Connection established. 15:53:31.397 [Lua] Time for new HOOORDE! multi_first_wave 15:53:31.397 [Lua] horde requested: vector_blob 15:53:31.397 [Lua] wants to spawn ahead within distance: 60 15:53:31.397 [Lua] managed to spawn 21/21 horde enemies 15:53:31.397 [Lua] vector blob horde has started 15:53:31.403 [Lua] MUSIC: explore -> pre_horde 15:53:34.088 [Lua] Override Player Respawning cannon_event true 15:53:40.028 [Lua] MUSIC: pre_horde -> horde 15:53:41.530 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 12 27 15:53:41.615 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 17 25 15:53:41.615 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 18 24 15:53:41.672 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:53:41.683 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 18 23 15:53:41.748 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 18 22 15:53:43.379 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 71207 15:53:44.516 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 15:53:44.516 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:53:44.516 [Lua] horde requested: vector_blob 15:53:44.516 [Lua] wants to spawn behind within distance: 60 15:53:44.516 [Lua] managed to spawn 21/21 horde enemies 15:53:44.516 [Lua] vector blob horde has started 15:53:47.255 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:53:52.934 [Lua] Horde killed: ? 15:53:59.497 [Lua] HORDE: last wave, reset to standard horde delay 15:53:59.497 [Lua] Time for new HOOORDE! multi_last_wave 15:53:59.497 [Lua] horde requested: vector_blob 15:53:59.497 [Lua] wants to spawn behind within distance: 60 15:53:59.497 [Lua] managed to spawn 26/26 horde enemies 15:53:59.497 [Lua] vector blob horde has started 15:54:00.285 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:54:08.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 71207 15:54:12.937 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:54:19.436 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:54:23.856 [Lua] MUSIC: horde -> explore 15:54:24.655 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:54:25.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:54:25.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:54:25.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:54:29.416 [Lua] Horde killed: ? 15:54:29.934 [Lua] Horde killed: ? 15:55:22.421 [EACServer] [Cerberus] [Backend] Disconnected. 15:55:26.457 [Lua] Override Player Respawning cannon_event false 15:55:47.299 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:55:47.316 [Lua] Spline already found! 15:55:47.482 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:55:47.499 [Lua] Spline already found! 15:55:55.033 [Lua] main path terror event triggered: boss_event_chaos_spawn 15:55:55.033 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 15:55:55.066 [Flow] Boss DoorStormfiend 15:55:55.068 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro 15:55:57.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:55:57.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:55:58.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:55:58.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:55:58.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:56:00.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:56:00.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:56:00.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:56:00.952 [Flow] 1 15:56:00.952 [Flow] 2 15:56:00.953 [Flow] 3 15:56:01.003 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:56:03.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:56:03.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:56:03.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6e808, position: 0 15:56:04.367 [Flow] 1 15:56:04.368 [Flow] 2 15:56:04.368 [Flow] 3 15:56:04.418 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:56:20.218 [Lua] Time for new HOOORDE! multi_first_wave 15:56:20.218 [Lua] horde requested: vector_blob 15:56:20.218 [Lua] wants to spawn ahead within distance: 60 15:56:20.218 [Lua] managed to spawn 22/22 horde enemies 15:56:20.218 [Lua] vector blob horde has started 15:56:20.225 [Lua] MUSIC: explore -> pre_horde 15:56:28.789 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:56:34.995 [Lua] [LOCAL RPC] rpc_give_equipment 61 65 11 110 Vector3(-65.8382, -53.0054, 66.2234) 15:56:35.890 [Lua] MUSIC: pre_horde -> horde 15:56:38.324 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:56:57.007 [Lua] MUSIC: horde -> explore 15:57:08.919 [Lua] Horde killed: ? 15:57:23.202 [EACServer] [Cerberus] [Backend] Connection established. 15:57:23.274 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:57:25.042 [Lua] MUSIC: explore -> lost 15:57:25.061 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 21 Vector3(-59.4793, -56.0737, 64.5785) Vector4(-0.28154, -0, -0, 0.95955) 4 15:57:25.061 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 10 Vector3(-59.4793, -55.6737, 64.5785) Vector4(0.0952379, 0.190476, 0, 0.977061) 4 15:57:29.055 [Lua] [NetworkServer] Entering post game 15:57:29.055 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 15:57:29.055 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 15:57:29.055 [Lua] gm_event_end_conditions_met false true 15:57:29.055 [Save] Saving `save_data` 15:57:29.057 [Save] Save done 15:57:29.068 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 15:57:29.068 [Lua] Game lost 15:57:29.068 [Lua] PlayFabMirror:_commit_internal nil 15:57:29.068 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:57:29.068 [Save] Saving `save_data` 15:57:29.068 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 15:57:29.069 [Save] Save done 15:57:29.073 [Lua] commit result success 27 15:57:29.073 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 58 15:57:29.073 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 15:57:29.286 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 58 15 15:57:29.823 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 15:57:29.823 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 58 15:57:30.256 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 58 15:57:36.802 [Lua] ConflictDirector - destroy all units 15:57:36.808 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 15:57:36.818 [Lua] TRANSITION nil nil inn_level 15:57:36.818 [Lua] Transition type "inn_level", is server: true 15:57:36.818 [Lua] [NetworkServer] Current level key inn_level 15:57:36.818 [Lua] [LevelTransitionHandler] Generated new level_seed: 13604439 15:57:36.818 [Lua] [GameNetworkManager] Leaving game... 15:57:36.818 [Lua] [GameNetworkManager] Shutting down game session host. 15:57:36.818 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:57:36.818 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:57:36.818 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1164.18 15:57:36.834 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:57:37.235 [Lua] Set lobby begin: 15:57:37.235 [Lua] Lobby data twitch_enabled = false 15:57:37.235 [Lua] Lobby data power_level = 0 15:57:37.235 [Lua] Lobby data player_slot_6 = 0:0 15:57:37.235 [Lua] Lobby data num_players = 1 15:57:37.235 [Lua] Lobby data host = 11000010048928b 15:57:37.235 [Lua] Lobby data game_mode = custom 15:57:37.235 [Lua] Lobby data is_private = true 15:57:37.235 [Lua] Lobby data difficulty = hard 15:57:37.235 [Lua] Lobby data player_slot_1 = 0:0 15:57:37.235 [Lua] Lobby data selected_level_key = military 15:57:37.235 [Lua] Lobby data quick_game = false 15:57:37.235 [Lua] Lobby data matchmaking = false 15:57:37.235 [Lua] Lobby data level_key = military 15:57:37.235 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:37.235 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:37.235 [Lua] Lobby data player_slot_5 = 0:0 15:57:37.235 [Lua] Lobby data player_slot_2 = 0:0 15:57:37.236 [Lua] Lobby data country_code = US 15:57:37.236 [Lua] Lobby data player_slot_3 = 0:0 15:57:37.236 [Lua] Lobby data eac_authorized = true 15:57:37.236 [Lua] Set lobby end. 15:57:38.819 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 15:57:38.819 [Lua] Clearing all global lookup lists 15:57:38.820 [Lua] [EquipmentUI] - Destroy 15:57:38.820 [Lua] [GamePadEquipmentUI] - Destroy 15:57:38.820 [Lua] [AbilityUI] - Destroy 15:57:38.820 [Lua] [GamePadAbilityUI] - Destroy 15:57:38.820 [Lua] [IngamePlayerListUI] - Destroy 15:57:38.820 [Lua] [IngameUI] destroy 15:57:38.879 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 15:57:38.879 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 15:57:38.982 [Lua] [Managers] Destroying state managers... 15:57:38.982 [Lua] PlayerManager:remove_player peer_id=11000010048928b 2 15:57:38.982 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010048928b:2 15:57:38.982 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:98 my_peer_id:11000010048928b 15:57:38.982 [Lua] Set lobby begin: 15:57:38.982 [Lua] Lobby data twitch_enabled = false 15:57:38.982 [Lua] Lobby data power_level = 0 15:57:38.982 [Lua] Lobby data player_slot_6 = 0:0 15:57:38.982 [Lua] Lobby data num_players = 1 15:57:38.982 [Lua] Lobby data host = 11000010048928b 15:57:38.982 [Lua] Lobby data game_mode = custom 15:57:38.982 [Lua] Lobby data is_private = true 15:57:38.982 [Lua] Lobby data difficulty = hard 15:57:38.982 [Lua] Lobby data player_slot_1 = 0:0 15:57:38.982 [Lua] Lobby data selected_level_key = military 15:57:38.982 [Lua] Lobby data quick_game = false 15:57:38.982 [Lua] Lobby data matchmaking = false 15:57:38.982 [Lua] Lobby data level_key = military 15:57:38.982 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:38.982 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:38.982 [Lua] Lobby data player_slot_5 = 0:0 15:57:38.982 [Lua] Lobby data player_slot_2 = 0:0 15:57:38.982 [Lua] Lobby data country_code = US 15:57:38.982 [Lua] Lobby data player_slot_3 = 0:0 15:57:38.982 [Lua] Lobby data eac_authorized = true 15:57:38.982 [Lua] Set lobby end. 15:57:38.982 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 15:57:38.982 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 15:57:38.982 [Lua] PlayerManager:remove_player peer_id=11000010048928b 3 15:57:38.982 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010048928b:3 15:57:38.982 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:99 my_peer_id:11000010048928b 15:57:38.982 [Lua] Set lobby begin: 15:57:38.982 [Lua] Lobby data twitch_enabled = false 15:57:38.982 [Lua] Lobby data power_level = 0 15:57:38.982 [Lua] Lobby data player_slot_6 = 0:0 15:57:38.982 [Lua] Lobby data num_players = 1 15:57:38.982 [Lua] Lobby data host = 11000010048928b 15:57:38.982 [Lua] Lobby data game_mode = custom 15:57:38.982 [Lua] Lobby data is_private = true 15:57:38.982 [Lua] Lobby data difficulty = hard 15:57:38.983 [Lua] Lobby data player_slot_1 = 0:0 15:57:38.983 [Lua] Lobby data selected_level_key = military 15:57:38.983 [Lua] Lobby data quick_game = false 15:57:38.983 [Lua] Lobby data matchmaking = false 15:57:38.983 [Lua] Lobby data level_key = military 15:57:38.983 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:38.983 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:38.983 [Lua] Lobby data player_slot_5 = 0:0 15:57:38.983 [Lua] Lobby data player_slot_2 = 0:0 15:57:38.983 [Lua] Lobby data country_code = US 15:57:38.983 [Lua] Lobby data player_slot_3 = 0:0 15:57:38.983 [Lua] Lobby data eac_authorized = true 15:57:38.983 [Lua] Set lobby end. 15:57:38.983 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 15:57:38.983 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 15:57:38.983 [Lua] PlayerManager:remove_player peer_id=11000010048928b 4 15:57:38.983 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010048928b:4 15:57:38.983 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:100 my_peer_id:11000010048928b 15:57:38.983 [Lua] Set lobby begin: 15:57:38.983 [Lua] Lobby data twitch_enabled = false 15:57:38.983 [Lua] Lobby data power_level = 0 15:57:38.983 [Lua] Lobby data player_slot_6 = 0:0 15:57:38.983 [Lua] Lobby data num_players = 1 15:57:38.983 [Lua] Lobby data host = 11000010048928b 15:57:38.983 [Lua] Lobby data game_mode = custom 15:57:38.983 [Lua] Lobby data is_private = true 15:57:38.983 [Lua] Lobby data difficulty = hard 15:57:38.983 [Lua] Lobby data player_slot_1 = 0:0 15:57:38.983 [Lua] Lobby data selected_level_key = military 15:57:38.983 [Lua] Lobby data quick_game = false 15:57:38.983 [Lua] Lobby data matchmaking = false 15:57:38.983 [Lua] Lobby data level_key = military 15:57:38.983 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:38.983 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:38.983 [Lua] Lobby data player_slot_5 = 0:0 15:57:38.983 [Lua] Lobby data player_slot_2 = 0:0 15:57:38.983 [Lua] Lobby data country_code = US 15:57:38.983 [Lua] Lobby data player_slot_3 = 0:0 15:57:38.983 [Lua] Lobby data eac_authorized = true 15:57:38.983 [Lua] Set lobby end. 15:57:38.983 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 15:57:38.983 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 15:57:39.004 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 15:57:39.004 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 15:57:39.004 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 15:57:39.004 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 15:57:39.004 [Lua] [Matchmaking] unregister rpcs 15:57:39.004 [Lua] [Gamestate] Enter state StateLoading 15:57:39.006 [World] Spawning level. 15:57:39.007 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:57:39.007 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:57:39.007 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] Found camera: end_screen_camera 15:57:39.012 [Lua] [EndViewState] Enter Substate EndViewStateSummary 15:57:39.012 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:57:39.012 [Lua] [Matchmaking] register rpcs 15:57:39.012 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:57:39.012 [Lua] registering RPCs 15:57:39.012 [Lua] Set lobby begin: 15:57:39.012 [Lua] Lobby data twitch_enabled = false 15:57:39.012 [Lua] Lobby data power_level = 0 15:57:39.013 [Lua] Lobby data player_slot_6 = 0:0 15:57:39.013 [Lua] Lobby data num_players = 1 15:57:39.013 [Lua] Lobby data host = 11000010048928b 15:57:39.013 [Lua] Lobby data game_mode = custom 15:57:39.013 [Lua] Lobby data is_private = true 15:57:39.013 [Lua] Lobby data difficulty = hard 15:57:39.013 [Lua] Lobby data player_slot_1 = 0:0 15:57:39.013 [Lua] Lobby data selected_level_key = military 15:57:39.013 [Lua] Lobby data quick_game = false 15:57:39.013 [Lua] Lobby data matchmaking = false 15:57:39.013 [Lua] Lobby data level_key = inn_level 15:57:39.013 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:39.013 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:39.013 [Lua] Lobby data player_slot_5 = 0:0 15:57:39.013 [Lua] Lobby data player_slot_2 = 0:0 15:57:39.013 [Lua] Lobby data country_code = US 15:57:39.013 [Lua] Lobby data player_slot_3 = 0:0 15:57:39.013 [Lua] Lobby data eac_authorized = true 15:57:39.013 [Lua] Set lobby end. 15:57:39.013 [Lua] MUSIC MANAGER unmute_all_world_sounds 548935 0 15:57:39.014 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 59 15:57:39.015 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 59 15:57:39.016 [Lua] ### Sending rpc_level_loaded 15:57:39.016 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 7 15:57:39.016 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 15:57:39.016 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:57:39.016 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 15:57:39.016 [Lua] [LevelTransitionHandler] load_level inn_level 15:57:39.178 [Umbra] Unload tome 15:57:39.233 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 15:57:39.233 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:57:39.233 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 15:57:39.233 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:57:39.233 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:98 my_peer_id:11000010048928b 15:57:39.233 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:99 my_peer_id:11000010048928b 15:57:39.233 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:100 my_peer_id:11000010048928b 15:57:39.233 [Lua] [LOCAL RPC] rpc_load_level 26 13604439 15:57:39.250 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 100 15:57:39.250 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 100 15:57:39.973 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 100 15:57:39.974 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 59 15:57:40.040 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:57:40.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 15:57:40.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 15:57:40.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient 15:57:40.042 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 15:57:40.042 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:57:40.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 15:57:40.046 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 15:57:40.046 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 15:57:40.047 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient 15:57:40.047 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 15:57:40.047 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 15:57:40.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 15:57:40.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 15:57:40.048 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 15:57:40.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 15:57:40.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 15:57:40.049 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:57:40.049 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 15:57:40.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 15:57:40.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 15:57:40.057 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:57:40.066 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:57:40.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 15:57:40.068 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:57:40.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 15:57:40.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:57:40.072 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:57:40.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:57:40.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x86048, position: 4813914 15:57:40.610 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:57:45.640 [Lua] [EndViewState] Exit Substate EndViewStateSummary 15:57:45.640 [Lua] [PlayState] Enter Substate EndViewStateScore 15:57:50.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:57:50.243 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:57:50.259 [Lua] [LevelTransitionHandler] Level load completed! 15:57:50.261 [Lua] ### Sending rpc_level_loaded 15:57:50.261 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 15:57:50.261 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 15:57:50.276 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 15:57:50.276 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 15:57:50.292 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 15:57:50.292 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 15:57:50.295 [Lua] [LOCAL RPC] rpc_loading_synced 15:57:53.780 [Lua] [PlayState] Exit Substate EndViewStateScore 15:57:53.781 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:57:54.777 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:57:54.777 [Lua] [Matchmaking] unregister rpcs 15:57:54.777 [Lua] Set lobby begin: 15:57:54.777 [Lua] Lobby data twitch_enabled = false 15:57:54.777 [Lua] Lobby data power_level = 0 15:57:54.777 [Lua] Lobby data player_slot_6 = 0:0 15:57:54.777 [Lua] Lobby data num_players = 1 15:57:54.778 [Lua] Lobby data host = 11000010048928b 15:57:54.778 [Lua] Lobby data game_mode = custom 15:57:54.778 [Lua] Lobby data is_private = true 15:57:54.778 [Lua] Lobby data difficulty = hard 15:57:54.778 [Lua] Lobby data player_slot_1 = 0:0 15:57:54.778 [Lua] Lobby data selected_level_key = military 15:57:54.778 [Lua] Lobby data quick_game = false 15:57:54.778 [Lua] Lobby data matchmaking = false 15:57:54.778 [Lua] Lobby data level_key = inn_level 15:57:54.778 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:54.778 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:54.778 [Lua] Lobby data player_slot_5 = 0:0 15:57:54.778 [Lua] Lobby data player_slot_2 = 0:0 15:57:54.778 [Lua] Lobby data country_code = US 15:57:54.778 [Lua] Lobby data player_slot_3 = 0:0 15:57:54.778 [Lua] Lobby data eac_authorized = true 15:57:54.778 [Lua] Set lobby end. 15:57:54.778 [Lua] [Managers] Destroying state managers... 15:57:54.785 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:57:54.785 [Lua] MUSIC MANAGER Stop_loading_screen_music 548979 0 15:57:54.785 [Lua] [Gamestate] Enter StateIngame HOST 15:57:54.786 [Lua] Set lobby begin: 15:57:54.786 [Lua] Lobby data twitch_enabled = false 15:57:54.786 [Lua] Lobby data power_level = 0 15:57:54.786 [Lua] Lobby data player_slot_6 = 0:0 15:57:54.786 [Lua] Lobby data num_players = 1 15:57:54.786 [Lua] Lobby data host = 11000010048928b 15:57:54.786 [Lua] Lobby data game_mode = custom 15:57:54.786 [Lua] Lobby data is_private = true 15:57:54.786 [Lua] Lobby data difficulty = hard 15:57:54.786 [Lua] Lobby data player_slot_1 = 0:0 15:57:54.786 [Lua] Lobby data selected_level_key = inn_level 15:57:54.786 [Lua] Lobby data quick_game = false 15:57:54.786 [Lua] Lobby data matchmaking = false 15:57:54.786 [Lua] Lobby data level_key = inn_level 15:57:54.786 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:54.786 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:54.786 [Lua] Lobby data player_slot_5 = 0:0 15:57:54.786 [Lua] Lobby data player_slot_2 = 0:0 15:57:54.786 [Lua] Lobby data country_code = US 15:57:54.786 [Lua] Lobby data player_slot_3 = 0:0 15:57:54.786 [Lua] Lobby data eac_authorized = true 15:57:54.786 [Lua] Set lobby end. 15:57:54.786 [Lua] [StateIngame] Server ingame 15:57:54.788 [Lua] Set lobby begin: 15:57:54.788 [Lua] Lobby data twitch_enabled = false 15:57:54.789 [Lua] Lobby data power_level = 0 15:57:54.789 [Lua] Lobby data player_slot_6 = 0:0 15:57:54.789 [Lua] Lobby data num_players = 1 15:57:54.789 [Lua] Lobby data host = 11000010048928b 15:57:54.789 [Lua] Lobby data game_mode = custom 15:57:54.789 [Lua] Lobby data is_private = true 15:57:54.789 [Lua] Lobby data difficulty = hard 15:57:54.789 [Lua] Lobby data player_slot_1 = 0:0 15:57:54.789 [Lua] Lobby data selected_level_key = inn_level 15:57:54.789 [Lua] Lobby data quick_game = false 15:57:54.789 [Lua] Lobby data matchmaking = false 15:57:54.789 [Lua] Lobby data level_key = inn_level 15:57:54.789 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:54.789 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:54.789 [Lua] Lobby data player_slot_5 = 0:0 15:57:54.789 [Lua] Lobby data player_slot_2 = 0:0 15:57:54.789 [Lua] Lobby data country_code = US 15:57:54.789 [Lua] Lobby data player_slot_3 = 0:0 15:57:54.789 [Lua] Lobby data eac_authorized = true 15:57:54.789 [Lua] Set lobby end. 15:57:54.789 [Lua] [Matchmaking] register rpcs 15:57:54.789 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:57:54.789 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 15:57:54.789 [Lua] [GameNetworkManager] self.is_server = true 15:57:54.789 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 15:57:54.789 [Network] Setting artificial MTU limit to 65536 15:57:54.791 [Lua] Switching ConflictSettings: to: disabled 15:57:54.791 [Lua] pacing=disabled 15:57:54.791 [Lua] roaming=nil 15:57:54.791 [Lua] disabled=true 15:57:54.791 [Lua] pack_spawning=disabled 15:57:54.791 [Lua] boss=disabled 15:57:54.791 [Lua] horde=disabled 15:57:54.791 [Lua] specials=disabled 15:57:54.791 [Lua] name=disabled 15:57:54.791 [Lua] intensity=disabled 15:57:54.791 [Lua] --- 15:57:54.794 [Lua] [AIInterestPointSystem] Level Seed: 13604439 15:57:54.794 [Lua] 15:57:54.794 [Lua] [entity_system_bag] = table 15:57:54.794 [Lua] [entity_system_bag] = metatable 15:57:54.794 [Lua] [startup_data] = table 15:57:54.794 [Lua] [entity_manager] = table 15:57:54.794 [Lua] [entity_manager] = metatable 15:57:54.794 [Lua] [unit_spawner] = table 15:57:54.794 [Lua] [unit_spawner] = metatable 15:57:54.794 [Lua] [unit_storage] = table 15:57:54.794 [Lua] [unit_storage] = metatable 15:57:54.794 [Lua] [dice_keeper] = table 15:57:54.794 [Lua] [dice_keeper] = metatable 15:57:54.794 [Lua] [is_server] = true (boolean) 15:57:54.799 [Lua] [world] = [World] 15:57:54.799 [Lua] [system_api] = table 15:57:54.799 [Lua] [network_lobby] = table 15:57:54.799 [Lua] [network_lobby] = metatable 15:57:54.799 [Lua] [profile_synchronizer] = table 15:57:54.799 [Lua] [profile_synchronizer] = metatable 15:57:54.799 [Lua] [entity_system] = table 15:57:54.799 [Lua] [entity_system] = metatable 15:57:54.799 [Lua] [num_local_human_players] = 1 (number) 15:57:54.799 [Lua] [statistics_db] = table 15:57:54.799 [Lua] [statistics_db] = metatable 15:57:54.799 [Lua] [network_server] = table 15:57:54.799 [Lua] [network_server] = metatable 15:57:54.799 [Lua] [input_manager] = table 15:57:54.799 [Lua] [input_manager] = metatable 15:57:54.799 [Lua] [network_clock] = table 15:57:54.799 [Lua] [network_clock] = metatable 15:57:54.799 [Lua] [network_transmit] = table 15:57:54.799 [Lua] [network_transmit] = metatable 15:57:54.799 [Lua] [free_flight_manager] = table 15:57:54.799 [Lua] [free_flight_manager] = metatable 15:57:54.799 [Lua] [network_manager] = table 15:57:54.799 [Lua] [network_manager] = metatable 15:57:54.799 [Lua] [network_event_delegate] = table 15:57:54.799 [Lua] [network_event_delegate] = metatable 15:57:54.799 [Lua] 15:57:54.800 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:57:54.802 [Lua] [AchievementManager] Achievements using the steam platform 15:57:54.803 [Lua] [StateIngame] Level seed: 13604439 15:57:54.803 [Umbra] Init version: 3.4.15 :: 16 threads 15:57:54.803 [Umbra] Tome with `11601` objects loaded. 15:57:54.803 [Umbra] UMBRA Tome loaded. 15:57:54.803 [World] Spawning level. 15:57:54.809 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 15:57:54.967 [Lua] [LevelAnalysis] set_random_seed( 1791190016) 15:57:54.970 [Lua] PlayerManager:add_player player_1 15:57:54.974 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:57:54.974 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:57:54.974 [Lua] [IngameUI] init 15:57:55.006 [Lua] [Matchmaking] Cancelling matchmaking 15:57:55.006 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:57:55.006 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:57:55.006 [Lua] Set lobby begin: 15:57:55.006 [Lua] Lobby data twitch_enabled = false 15:57:55.006 [Lua] Lobby data power_level = 394 15:57:55.006 [Lua] Lobby data player_slot_6 = 0:0 15:57:55.006 [Lua] Lobby data num_players = 1 15:57:55.006 [Lua] Lobby data host = 11000010048928b 15:57:55.006 [Lua] Lobby data game_mode = custom 15:57:55.006 [Lua] Lobby data is_private = true 15:57:55.006 [Lua] Lobby data difficulty = hard 15:57:55.006 [Lua] Lobby data player_slot_1 = 0:0 15:57:55.006 [Lua] Lobby data selected_level_key = inn_level 15:57:55.006 [Lua] Lobby data quick_game = false 15:57:55.006 [Lua] Lobby data matchmaking = false 15:57:55.006 [Lua] Lobby data level_key = inn_level 15:57:55.006 [Lua] Lobby data player_slot_4 = 11000010048928b:1 15:57:55.006 [Lua] Lobby data unique_server_name = R3DSKULL 15:57:55.006 [Lua] Lobby data player_slot_5 = 0:0 15:57:55.006 [Lua] Lobby data player_slot_2 = 0:0 15:57:55.006 [Lua] Lobby data country_code = US 15:57:55.006 [Lua] Lobby data player_slot_3 = 0:0 15:57:55.006 [Lua] Lobby data eac_authorized = true 15:57:55.006 [Lua] Set lobby end. 15:57:55.007 [Flow] Forge tier 1 15:57:55.007 [Flow] complete_skittergate_legend false 15:57:55.007 [Flow] complete_all_helmgart_levels_recruit true 15:57:55.007 [Flow] WitchHunterLevel:12 15:57:55.007 [Flow] LeaderYes 15:57:55.007 [Flow] ALL PC XP:40046.8 15:57:55.007 [Flow] WH XP:8237.38 15:57:55.007 [Flow] Number of crafted items:0 15:57:55.007 [Flow] Sum of Powe Levels:542 15:57:55.007 [Flow] lodestone diff 1:false 15:57:55.008 [Lua] CurrentConflictSettings disabled 15:57:55.008 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 15:57:55.010 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:57:55.010 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:57:55.010 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:57:55.010 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 15:57:55.010 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:57:55.029 [Lua] MUSIC: lost -> explore 15:57:55.626 [Save] Saving `telemetry` 15:57:55.627 [Save] Save done 15:57:55.630 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 15:57:55.630 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 15:57:55.979 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 15:57:55.979 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 15:57:55.985 [Lua] [LOCAL RPC] rpc_game_started 15:57:56.019 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 15:57:56.019 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 15:57:56.053 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 15:57:56.053 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 15:57:56.060 [Flow] DISABLE 15:57:56.060 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 15:57:56.060 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 15:57:56.060 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:57:56.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:57:56.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:57:56.063 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 15:57:56.063 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 15:58:07.118 [Lua] [IngameUI] menu view on_enter hero_view 15:58:07.122 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d36dec0 15:58:07.122 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:58:07.129 [World] Spawning level. 15:58:07.129 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:07.130 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:07.130 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:07.130 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:07.130 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:07.130 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:07.130 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:07.130 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:07.130 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:58:08.185 [Lua] [IngameUI] menu view on_exit hero_view 15:58:08.188 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d36dec0 15:58:08.188 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:58:12.898 [Window] Window => inactive 15:58:13.202 [Lua] PlayFabMirror:_commit_internal 28 15:58:13.202 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:58:13.203 [Lua] generate_backend_stats 11000010048928b:1 15:58:13.205 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:58:13.218 [Lua] commit result success 28 15:58:33.890 [Window] Window => active 15:58:58.454 [Lua] [IngameUI] menu view on_enter hero_view 15:58:58.457 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d36dec0 15:58:58.457 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:58:58.470 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:58:58.470 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:58:58.471 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:58:58.471 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:58:58.476 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:58:59.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:58:59.002 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:58:59.008 [World] Spawning level. 15:58:59.024 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:58:59.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:58:59.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:58:59.054 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 15:58:59.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:58:59.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 15:58:59.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:58:59.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:59:01.536 [Lua] [IngameUI] menu view on_exit hero_view 15:59:01.540 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d36dec0 15:59:01.540 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:59:01.540 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:59:01.540 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:59:01.540 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:59:01.540 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:59:01.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:59:01.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:59:01.552 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:59:01.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:59:01.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:59:04.938 [Lua] [IngameUI] menu view on_enter hero_view 15:59:04.941 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d36dec0 15:59:04.941 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:59:11.553 [Lua] PlayFabMirror:_commit_internal 29 15:59:11.553 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:59:11.554 [Lua] generate_backend_stats 11000010048928b:1 15:59:11.556 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:59:11.570 [Lua] commit result success 29 15:59:20.024 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 60 15:59:20.037 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 60 16 15:59:20.193 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 15:59:20.193 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 60 15:59:20.659 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 60 15:59:20.659 [Save] Saving `save_data` 15:59:20.660 [Save] Save done 15:59:23.331 [EACServer] [Cerberus] [Backend] Disconnected. 15:59:43.118 [Window] Window => inactive 15:59:44.326 [Window] Window => active 15:59:44.956 [Lua] [IngameUI] menu view on_exit hero_view 15:59:44.958 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d36dec0 15:59:44.958 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:59:49.370 [Lua] [IngameUI] menu view on_enter ingame_menu 15:59:51.687 [Lua] [IngameUI] menu view on_exit ingame_menu 15:59:51.687 [Lua] [IngameUI] menu view on_enter options_view 15:59:54.970 [Lua] PlayFabMirror:_commit_internal 30 15:59:54.970 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:59:54.971 [Lua] generate_backend_stats 11000010048928b:1 15:59:54.974 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:59:54.987 [Lua] commit result success 30 16:00:19.155 [Lua] [IngameUI] menu view on_exit options_view 16:00:19.155 [Lua] [IngameUI] menu view on_enter ingame_menu 16:00:20.639 [Lua] [IngameUI] menu view on_exit ingame_menu 16:00:22.188 [Lua] [IngameUI] menu view on_enter start_game_view 16:00:22.191 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cba6470 16:00:22.191 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:00:22.191 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:00:22.191 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:00:22.192 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:00:22.192 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:00:25.855 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:00:25.855 [Lua] ............................................................................................................ 16:00:25.855 [Lua] ............................................................................................................ 16:00:25.855 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:00:25.855 [Lua] ............................................................................................................ 16:00:25.855 [Lua] ............................................................................................................ 16:00:25.855 [Lua] [Matchmaking] Cancelling matchmaking 16:00:25.855 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:00:25.870 [Lua] LEVEL KEY: military 16:00:25.870 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:00:25.870 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:00:25.872 [Lua] Set lobby begin: 16:00:25.872 [Lua] Lobby data twitch_enabled = false 16:00:25.872 [Lua] Lobby data power_level = 394 16:00:25.872 [Lua] Lobby data player_slot_6 = 0:0 16:00:25.872 [Lua] Lobby data num_players = 1 16:00:25.872 [Lua] Lobby data host = 11000010048928b 16:00:25.872 [Lua] Lobby data game_mode = custom 16:00:25.872 [Lua] Lobby data is_private = true 16:00:25.872 [Lua] Lobby data difficulty = hard 16:00:25.872 [Lua] Lobby data player_slot_1 = 0:0 16:00:25.872 [Lua] Lobby data selected_level_key = inn_level 16:00:25.872 [Lua] Lobby data quick_game = false 16:00:25.872 [Lua] Lobby data matchmaking = false 16:00:25.872 [Lua] Lobby data level_key = inn_level 16:00:25.872 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:25.872 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:25.872 [Lua] Lobby data player_slot_5 = 0:0 16:00:25.872 [Lua] Lobby data player_slot_2 = 0:0 16:00:25.872 [Lua] Lobby data country_code = US 16:00:25.872 [Lua] Lobby data player_slot_3 = 0:0 16:00:25.872 [Lua] Lobby data eac_authorized = true 16:00:25.872 [Lua] Set lobby end. 16:00:25.872 [Lua] [PartyManager] Leader is set to 11000010048928b 16:00:25.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 16:00:25.872 [Lua] [LevelTransitionHandler] set_next_level( military ) 16:00:25.872 [Lua] Set lobby begin: 16:00:25.872 [Lua] Lobby data twitch_enabled = false 16:00:25.872 [Lua] Lobby data power_level = 394 16:00:25.872 [Lua] Lobby data player_slot_6 = 0:0 16:00:25.872 [Lua] Lobby data num_players = 1 16:00:25.872 [Lua] Lobby data host = 11000010048928b 16:00:25.872 [Lua] Lobby data game_mode = custom 16:00:25.872 [Lua] Lobby data is_private = true 16:00:25.872 [Lua] Lobby data difficulty = hard 16:00:25.872 [Lua] Lobby data player_slot_1 = 0:0 16:00:25.872 [Lua] Lobby data selected_level_key = military 16:00:25.872 [Lua] Lobby data quick_game = false 16:00:25.872 [Lua] Lobby data matchmaking = false 16:00:25.872 [Lua] Lobby data level_key = inn_level 16:00:25.872 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:25.872 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:25.872 [Lua] Lobby data player_slot_5 = 0:0 16:00:25.872 [Lua] Lobby data player_slot_2 = 0:0 16:00:25.872 [Lua] Lobby data country_code = US 16:00:25.872 [Lua] Lobby data player_slot_3 = 0:0 16:00:25.872 [Lua] Lobby data eac_authorized = true 16:00:25.872 [Lua] Set lobby end. 16:00:25.872 [Lua] Set lobby begin: 16:00:25.872 [Lua] Lobby data twitch_enabled = false 16:00:25.872 [Lua] Lobby data power_level = 394 16:00:25.872 [Lua] Lobby data player_slot_6 = 0:0 16:00:25.872 [Lua] Lobby data num_players = 1 16:00:25.872 [Lua] Lobby data host = 11000010048928b 16:00:25.872 [Lua] Lobby data game_mode = custom 16:00:25.873 [Lua] Lobby data is_private = true 16:00:25.873 [Lua] Lobby data difficulty = hard 16:00:25.873 [Lua] Lobby data player_slot_1 = 0:0 16:00:25.873 [Lua] Lobby data selected_level_key = military 16:00:25.873 [Lua] Lobby data quick_game = false 16:00:25.873 [Lua] Lobby data matchmaking = false 16:00:25.873 [Lua] Lobby data level_key = inn_level 16:00:25.873 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:25.873 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:25.873 [Lua] Lobby data player_slot_5 = 0:0 16:00:25.873 [Lua] Lobby data player_slot_2 = 0:0 16:00:25.873 [Lua] Lobby data country_code = US 16:00:25.873 [Lua] Lobby data player_slot_3 = 0:0 16:00:25.873 [Lua] Lobby data eac_authorized = true 16:00:25.873 [Lua] Set lobby end. 16:00:25.875 [Lua] [ChatManager][1]System: Starting hosted game... 16:00:25.875 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:00:25.875 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:00:25.880 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 16:00:25.955 [Lua] [IngameUI] menu view on_exit start_game_view 16:00:25.955 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:00:25.955 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:00:25.955 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:00:25.955 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:00:25.955 [Save] Saving `save_data` 16:00:25.957 [Save] Save done 16:00:25.958 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cba6470 16:00:33.621 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:00:33.623 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:00:33.624 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 16:00:33.624 [Lua] [LevelTransitionHandler] set_next_level( military ) 16:00:33.624 [Lua] Set lobby begin: 16:00:33.624 [Lua] Lobby data twitch_enabled = false 16:00:33.624 [Lua] Lobby data power_level = 394 16:00:33.624 [Lua] Lobby data player_slot_6 = 0:0 16:00:33.624 [Lua] Lobby data num_players = 1 16:00:33.624 [Lua] Lobby data host = 11000010048928b 16:00:33.624 [Lua] Lobby data game_mode = custom 16:00:33.624 [Lua] Lobby data is_private = true 16:00:33.624 [Lua] Lobby data difficulty = hard 16:00:33.624 [Lua] Lobby data player_slot_1 = 0:0 16:00:33.624 [Lua] Lobby data selected_level_key = military 16:00:33.624 [Lua] Lobby data quick_game = false 16:00:33.624 [Lua] Lobby data matchmaking = false 16:00:33.624 [Lua] Lobby data level_key = inn_level 16:00:33.624 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:33.624 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:33.624 [Lua] Lobby data player_slot_5 = 0:0 16:00:33.624 [Lua] Lobby data player_slot_2 = 0:0 16:00:33.625 [Lua] Lobby data country_code = US 16:00:33.625 [Lua] Lobby data player_slot_3 = 0:0 16:00:33.625 [Lua] Lobby data eac_authorized = true 16:00:33.625 [Lua] Set lobby end. 16:00:33.626 [Lua] Set lobby begin: 16:00:33.626 [Lua] Lobby data twitch_enabled = false 16:00:33.626 [Lua] Lobby data power_level = 394 16:00:33.626 [Lua] Lobby data player_slot_6 = 0:0 16:00:33.626 [Lua] Lobby data num_players = 1 16:00:33.626 [Lua] Lobby data host = 11000010048928b 16:00:33.626 [Lua] Lobby data game_mode = custom 16:00:33.626 [Lua] Lobby data is_private = true 16:00:33.626 [Lua] Lobby data difficulty = hard 16:00:33.626 [Lua] Lobby data player_slot_1 = 0:0 16:00:33.626 [Lua] Lobby data selected_level_key = military 16:00:33.626 [Lua] Lobby data quick_game = false 16:00:33.626 [Lua] Lobby data matchmaking = false 16:00:33.626 [Lua] Lobby data level_key = inn_level 16:00:33.626 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:33.626 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:33.626 [Lua] Lobby data player_slot_5 = 0:0 16:00:33.626 [Lua] Lobby data player_slot_2 = 0:0 16:00:33.626 [Lua] Lobby data country_code = US 16:00:33.627 [Lua] Lobby data player_slot_3 = 0:0 16:00:33.627 [Lua] Lobby data eac_authorized = true 16:00:33.627 [Lua] Set lobby end. 16:00:33.627 [Lua] [NetworkServer] Entering post game 16:00:33.627 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 16:00:33.627 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 16:00:33.627 [Lua] Complete level triggered. 16:00:33.628 [Lua] [NetworkServer] Entering post game 16:00:33.628 [Lua] gm_event_end_conditions_met false false 16:00:33.628 [Save] Saving `save_data` 16:00:33.628 [Lua] PlayFabMirror:_commit_internal nil 16:00:33.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:00:33.629 [Lua] generate_backend_stats 11000010048928b:1 16:00:33.629 [Save] Save done 16:00:33.631 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:00:33.631 [Save] Saving `save_data` 16:00:33.631 [Lua] TRANSITION nil nil military 16:00:33.631 [Lua] Transition type "military", is server: true 16:00:33.631 [Lua] [NetworkServer] Current level key military 16:00:33.631 [Lua] [LevelTransitionHandler] Generated new level_seed: 15054549 16:00:33.631 [Lua] [GameNetworkManager] Leaving game... 16:00:33.631 [Lua] [GameNetworkManager] Shutting down game session host. 16:00:33.631 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:00:33.631 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:00:33.631 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=160.40 16:00:33.632 [Save] Save done 16:00:33.638 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:00:33.638 [Lua] commit result success 31 16:00:35.638 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:00:35.638 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 16:00:35.638 [Lua] Clearing all global lookup lists 16:00:35.639 [Lua] [EquipmentUI] - Destroy 16:00:35.639 [Lua] [GamePadEquipmentUI] - Destroy 16:00:35.639 [Lua] [AbilityUI] - Destroy 16:00:35.639 [Lua] [GamePadAbilityUI] - Destroy 16:00:35.639 [Lua] [IngamePlayerListUI] - Destroy 16:00:35.639 [Lua] [IngameUI] destroy 16:00:35.645 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:00:35.693 [Lua] [Managers] Destroying state managers... 16:00:35.700 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 16:00:35.701 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 16:00:35.701 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 16:00:35.701 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 16:00:35.701 [Lua] [Matchmaking] unregister rpcs 16:00:35.701 [Lua] [Gamestate] Enter state StateLoading 16:00:35.703 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:00:35.703 [Lua] [Matchmaking] register rpcs 16:00:35.703 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:00:35.703 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:00:35.703 [Lua] Set lobby begin: 16:00:35.703 [Lua] Lobby data twitch_enabled = false 16:00:35.703 [Lua] Lobby data power_level = 0 16:00:35.703 [Lua] Lobby data player_slot_6 = 0:0 16:00:35.703 [Lua] Lobby data num_players = 1 16:00:35.703 [Lua] Lobby data host = 11000010048928b 16:00:35.703 [Lua] Lobby data game_mode = custom 16:00:35.703 [Lua] Lobby data is_private = true 16:00:35.703 [Lua] Lobby data difficulty = hard 16:00:35.703 [Lua] Lobby data player_slot_1 = 0:0 16:00:35.703 [Lua] Lobby data selected_level_key = military 16:00:35.703 [Lua] Lobby data quick_game = false 16:00:35.703 [Lua] Lobby data matchmaking = false 16:00:35.704 [Lua] Lobby data level_key = inn_level 16:00:35.704 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:35.704 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:35.704 [Lua] Lobby data player_slot_5 = 0:0 16:00:35.704 [Lua] Lobby data player_slot_2 = 0:0 16:00:35.704 [Lua] Lobby data country_code = US 16:00:35.704 [Lua] Lobby data player_slot_3 = 0:0 16:00:35.704 [Lua] Lobby data eac_authorized = true 16:00:35.704 [Lua] Set lobby end. 16:00:35.704 [Lua] registering RPCs 16:00:35.704 [Lua] Set lobby begin: 16:00:35.704 [Lua] Lobby data twitch_enabled = false 16:00:35.704 [Lua] Lobby data power_level = 0 16:00:35.704 [Lua] Lobby data player_slot_6 = 0:0 16:00:35.704 [Lua] Lobby data num_players = 1 16:00:35.704 [Lua] Lobby data host = 11000010048928b 16:00:35.704 [Lua] Lobby data game_mode = custom 16:00:35.704 [Lua] Lobby data is_private = true 16:00:35.704 [Lua] Lobby data difficulty = hard 16:00:35.704 [Lua] Lobby data player_slot_1 = 0:0 16:00:35.704 [Lua] Lobby data selected_level_key = military 16:00:35.704 [Lua] Lobby data quick_game = false 16:00:35.704 [Lua] Lobby data matchmaking = false 16:00:35.704 [Lua] Lobby data level_key = military 16:00:35.704 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:35.704 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:35.704 [Lua] Lobby data player_slot_5 = 0:0 16:00:35.704 [Lua] Lobby data player_slot_2 = 0:0 16:00:35.704 [Lua] Lobby data country_code = US 16:00:35.704 [Lua] Lobby data player_slot_3 = 0:0 16:00:35.704 [Lua] Lobby data eac_authorized = true 16:00:35.704 [Lua] Set lobby end. 16:00:35.704 [Lua] MUSIC MANAGER unmute_all_world_sounds 563780 0 16:00:35.704 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 61 16:00:35.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 61 16:00:35.707 [Lua] ### Sending rpc_level_loaded 16:00:35.707 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 16:00:35.707 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 16:00:35.707 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 16:00:35.707 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 16:00:35.707 [Lua] [LevelTransitionHandler] load_level military 16:00:35.768 [Umbra] Unload tome 16:00:35.848 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:00:35.848 [Lua] [LevelTransitionHandler] Loading level: "military" 16:00:35.848 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 16:00:35.848 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 16:00:35.848 [Lua] [LOCAL RPC] rpc_load_level 7 15054549 16:00:36.370 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 61 16:00:36.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 16:00:36.401 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 16:00:36.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 16:00:36.432 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 563781 0 16:00:36.436 [Lua] MUSIC MANAGER Play_loading_screen_music 563782 0 16:00:36.696 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 16:00:46.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 16:00:46.432 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 16:00:46.449 [Lua] [LevelTransitionHandler] Level load completed! 16:00:46.449 [Lua] ### Sending rpc_level_loaded 16:00:46.449 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 7 16:00:46.449 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 16:00:46.449 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:00:46.465 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 16:00:46.465 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 16:00:46.482 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 16:00:46.482 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 16:00:46.483 [Lua] [LOCAL RPC] rpc_loading_synced 16:00:47.451 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:00:47.451 [Lua] [Matchmaking] unregister rpcs 16:00:47.451 [Lua] Set lobby begin: 16:00:47.451 [Lua] Lobby data twitch_enabled = false 16:00:47.451 [Lua] Lobby data power_level = 0 16:00:47.451 [Lua] Lobby data player_slot_6 = 0:0 16:00:47.451 [Lua] Lobby data num_players = 1 16:00:47.451 [Lua] Lobby data host = 11000010048928b 16:00:47.451 [Lua] Lobby data game_mode = custom 16:00:47.451 [Lua] Lobby data is_private = true 16:00:47.451 [Lua] Lobby data difficulty = hard 16:00:47.451 [Lua] Lobby data player_slot_1 = 0:0 16:00:47.451 [Lua] Lobby data selected_level_key = military 16:00:47.451 [Lua] Lobby data quick_game = false 16:00:47.451 [Lua] Lobby data matchmaking = false 16:00:47.451 [Lua] Lobby data level_key = military 16:00:47.451 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:47.451 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:47.451 [Lua] Lobby data player_slot_5 = 0:0 16:00:47.451 [Lua] Lobby data player_slot_2 = 0:0 16:00:47.451 [Lua] Lobby data country_code = US 16:00:47.451 [Lua] Lobby data player_slot_3 = 0:0 16:00:47.451 [Lua] Lobby data eac_authorized = true 16:00:47.451 [Lua] Set lobby end. 16:00:47.451 [Lua] [Managers] Destroying state managers... 16:00:47.454 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 16:00:47.454 [Lua] MUSIC MANAGER Stop_loading_screen_music 563783 0 16:00:47.454 [Lua] [Gamestate] Enter StateIngame HOST 16:00:47.454 [Lua] Set lobby begin: 16:00:47.454 [Lua] Lobby data twitch_enabled = false 16:00:47.454 [Lua] Lobby data power_level = 0 16:00:47.454 [Lua] Lobby data player_slot_6 = 0:0 16:00:47.454 [Lua] Lobby data num_players = 1 16:00:47.454 [Lua] Lobby data host = 11000010048928b 16:00:47.455 [Lua] Lobby data game_mode = custom 16:00:47.455 [Lua] Lobby data is_private = true 16:00:47.455 [Lua] Lobby data difficulty = hard 16:00:47.455 [Lua] Lobby data player_slot_1 = 0:0 16:00:47.455 [Lua] Lobby data selected_level_key = military 16:00:47.455 [Lua] Lobby data quick_game = false 16:00:47.455 [Lua] Lobby data matchmaking = false 16:00:47.455 [Lua] Lobby data level_key = military 16:00:47.455 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:47.455 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:47.455 [Lua] Lobby data player_slot_5 = 0:0 16:00:47.455 [Lua] Lobby data player_slot_2 = 0:0 16:00:47.455 [Lua] Lobby data country_code = US 16:00:47.455 [Lua] Lobby data player_slot_3 = 0:0 16:00:47.455 [Lua] Lobby data eac_authorized = true 16:00:47.455 [Lua] Set lobby end. 16:00:47.455 [Lua] [StateIngame] Server ingame 16:00:47.457 [Lua] Set lobby begin: 16:00:47.457 [Lua] Lobby data twitch_enabled = false 16:00:47.457 [Lua] Lobby data power_level = 0 16:00:47.457 [Lua] Lobby data player_slot_6 = 0:0 16:00:47.457 [Lua] Lobby data num_players = 1 16:00:47.457 [Lua] Lobby data host = 11000010048928b 16:00:47.457 [Lua] Lobby data game_mode = custom 16:00:47.458 [Lua] Lobby data is_private = true 16:00:47.458 [Lua] Lobby data difficulty = hard 16:00:47.458 [Lua] Lobby data player_slot_1 = 0:0 16:00:47.458 [Lua] Lobby data selected_level_key = military 16:00:47.458 [Lua] Lobby data quick_game = false 16:00:47.458 [Lua] Lobby data matchmaking = false 16:00:47.458 [Lua] Lobby data level_key = military 16:00:47.458 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:47.458 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:47.458 [Lua] Lobby data player_slot_5 = 0:0 16:00:47.458 [Lua] Lobby data player_slot_2 = 0:0 16:00:47.458 [Lua] Lobby data country_code = US 16:00:47.458 [Lua] Lobby data player_slot_3 = 0:0 16:00:47.458 [Lua] Lobby data eac_authorized = true 16:00:47.458 [Lua] Set lobby end. 16:00:47.458 [Lua] [Matchmaking] register rpcs 16:00:47.458 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:00:47.458 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 16:00:47.458 [Lua] [GameNetworkManager] self.is_server = true 16:00:47.458 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:00:47.458 [Network] Setting artificial MTU limit to 65536 16:00:47.460 [Lua] Switching ConflictSettings: to: default 16:00:47.460 [Lua] pacing=default 16:00:47.460 [Lua] roaming=nil 16:00:47.460 [Lua] specials=default 16:00:47.460 [Lua] debug_color=maroon 16:00:47.460 [Lua] pack_spawning=default 16:00:47.460 [Lua] disabled=false 16:00:47.460 [Lua] boss=default 16:00:47.460 [Lua] horde=default 16:00:47.460 [Lua] name=default 16:00:47.460 [Lua] intensity=default 16:00:47.460 [Lua] --- 16:00:47.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:00:47.471 [Lua] [AIInterestPointSystem] Level Seed: 15054549 16:00:47.471 [Lua] 16:00:47.471 [Lua] [entity_system_bag] = table 16:00:47.471 [Lua] [entity_system_bag] = metatable 16:00:47.471 [Lua] [startup_data] = table 16:00:47.471 [Lua] [entity_manager] = table 16:00:47.471 [Lua] [entity_manager] = metatable 16:00:47.471 [Lua] [unit_spawner] = table 16:00:47.471 [Lua] [unit_spawner] = metatable 16:00:47.471 [Lua] [unit_storage] = table 16:00:47.471 [Lua] [unit_storage] = metatable 16:00:47.471 [Lua] [dice_keeper] = table 16:00:47.471 [Lua] [dice_keeper] = metatable 16:00:47.471 [Lua] [is_server] = true (boolean) 16:00:47.477 [Lua] [world] = [World] 16:00:47.477 [Lua] [system_api] = table 16:00:47.477 [Lua] [network_lobby] = table 16:00:47.477 [Lua] [network_lobby] = metatable 16:00:47.477 [Lua] [profile_synchronizer] = table 16:00:47.477 [Lua] [profile_synchronizer] = metatable 16:00:47.477 [Lua] [entity_system] = table 16:00:47.477 [Lua] [entity_system] = metatable 16:00:47.477 [Lua] [num_local_human_players] = 1 (number) 16:00:47.477 [Lua] [statistics_db] = table 16:00:47.477 [Lua] [statistics_db] = metatable 16:00:47.477 [Lua] [network_server] = table 16:00:47.477 [Lua] [network_server] = metatable 16:00:47.477 [Lua] [input_manager] = table 16:00:47.477 [Lua] [input_manager] = metatable 16:00:47.477 [Lua] [network_clock] = table 16:00:47.477 [Lua] [network_clock] = metatable 16:00:47.477 [Lua] [network_transmit] = table 16:00:47.477 [Lua] [network_transmit] = metatable 16:00:47.477 [Lua] [free_flight_manager] = table 16:00:47.477 [Lua] [free_flight_manager] = metatable 16:00:47.477 [Lua] [network_manager] = table 16:00:47.477 [Lua] [network_manager] = metatable 16:00:47.477 [Lua] [network_event_delegate] = table 16:00:47.477 [Lua] [network_event_delegate] = metatable 16:00:47.477 [Lua] 16:00:47.481 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:00:47.494 [Lua] [AchievementManager] Achievements using the steam platform 16:00:47.494 [Lua] [StateIngame] Level seed: 15054549 16:00:47.494 [Umbra] Init version: 3.4.15 :: 16 threads 16:00:47.494 [Umbra] Tome with `23880` objects loaded. 16:00:47.495 [Umbra] UMBRA Tome loaded. 16:00:47.495 [World] Spawning level. 16:00:47.575 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:00:47.575 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:00:48.223 [Lua] respawn_unit_spawned with group id: cannon_event 16:00:48.223 [Lua] respawn_unit_spawned with group id: cannon_event 16:00:48.223 [Lua] respawn_unit_spawned with group id: cannon_event 16:00:48.227 [Lua] respawn_unit_spawned with group id: end_event 16:00:48.227 [Lua] respawn_unit_spawned with group id: end_event 16:00:48.228 [Lua] respawn_unit_spawned with group id: end_event 16:00:48.256 [Lua] respawn_unit_spawned with group id: gate_event 16:00:48.256 [Lua] respawn_unit_spawned with group id: gate_event 16:00:48.256 [Lua] respawn_unit_spawned with group id: gate_event 16:00:48.314 [Lua] [LevelAnalysis] set_random_seed( 144529056) 16:00:48.323 [Lua] PlayerManager:add_player player_1 16:00:48.326 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:00:48.326 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:00:48.326 [Lua] [IngameUI] init 16:00:48.350 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:00:48.350 [Lua] Set lobby begin: 16:00:48.350 [Lua] Lobby data twitch_enabled = false 16:00:48.350 [Lua] Lobby data power_level = 394 16:00:48.351 [Lua] Lobby data player_slot_6 = 0:0 16:00:48.351 [Lua] Lobby data num_players = 1 16:00:48.351 [Lua] Lobby data host = 11000010048928b 16:00:48.351 [Lua] Lobby data game_mode = custom 16:00:48.351 [Lua] Lobby data is_private = true 16:00:48.351 [Lua] Lobby data difficulty = hard 16:00:48.351 [Lua] Lobby data player_slot_1 = 0:0 16:00:48.351 [Lua] Lobby data selected_level_key = military 16:00:48.351 [Lua] Lobby data quick_game = false 16:00:48.351 [Lua] Lobby data matchmaking = false 16:00:48.351 [Lua] Lobby data level_key = military 16:00:48.351 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:48.351 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:48.351 [Lua] Lobby data player_slot_5 = 0:0 16:00:48.351 [Lua] Lobby data player_slot_2 = 0:0 16:00:48.351 [Lua] Lobby data country_code = US 16:00:48.351 [Lua] Lobby data player_slot_3 = 0:0 16:00:48.352 [Lua] Lobby data eac_authorized = true 16:00:48.352 [Lua] Set lobby end. 16:00:48.352 [Lua] hibernate_spawner: true 16:00:48.352 [Lua] hibernate_spawner: true 16:00:48.352 [Lua] hibernate_spawner: true 16:00:48.352 [Lua] hibernate_spawner: true 16:00:48.352 [Lua] CurrentConflictSettings default 16:00:48.352 [Lua] [ConflictDirector] conflict_director is ai_ready 16:00:48.363 [Lua] This levels contains no crossroads 16:00:48.363 [Lua] [LevelAnalysis] Injecting travel distances 16:00:48.372 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:00:48.372 [Lua] Forming navigation groups in one frame 16:00:48.372 [Lua] Forming navigation groups 16:00:48.373 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 16:00:48.609 [Lua] NavigationGroupManager -> calulation time B: 0.23599999999987631 16:00:48.609 [Lua] number of nav groups: 338 16:00:48.611 [Lua] number of refined nav groups : 270 16:00:48.617 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251 16:00:48.617 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.149860044633551 Normalized coefficient: 1.1977313786261592 16:00:48.618 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.745347823508348 Normalized coefficient: 1.0681335013942455 16:00:48.618 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.824647325267494 Normalized coefficient: 1.1392695690119705 16:00:48.618 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.0718803177945651 Normalized coefficient: 1.259468970171667 16:00:48.619 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:00:48.619 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:00:48.619 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:00:48.619 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:00:48.619 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:00:48.627 [Lua] [LevelAnalysis] Generating boss paths for level: military 16:00:48.627 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.8508763313293 meters. 16:00:48.627 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:00:48.627 [Lua] [LevelAnalysis] 16:00:48.627 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:00:48.627 [Lua] [LevelAnalysis] 16:00:48.627 [Lua] [LevelAnalysis] Terror events added: 16:00:48.627 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 16:00:48.627 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 16:00:48.627 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 16:00:48.627 [Lua] ----> using boss gizmo! 16:00:48.627 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -203.8 start-travel-dist: 460.8, end-travel-dist: 719.5 spawn_distance 247.0 16:00:48.632 [Lua] Adding main path event: Vector3Box(126.5, 30, 57.583) boss_event_rat_ogre 45 table: 000000000A156B50 16:00:48.632 [Lua] NORMAL PATROL MAIN PATH 991.6771240234375 16:00:48.632 [Lua] [waypoints] = table 16:00:48.632 [Lua] [astar_points] = table 16:00:48.632 [Lua] [travel_dist] = 991.67710357904434 (number) 16:00:48.632 [Lua] [one_directional] = true (boolean) 16:00:48.632 [Lua] [id] = boss12 (string) 16:00:48.632 [Lua] ----> using boss spline path! 16:00:48.638 [Lua] Adding main path event: Vector3Box(-122.225, -129.394, 66.259) boss_event_spline_patrol 45 table: 000000000A156C80 16:00:48.638 [Lua] [LevelAnalysis] Level path distance: 1115.8508763313293 16:00:48.638 [Lua] [LevelAnalysis] num_event_places_f: 0.7105672508875529 , num_event_places: 0 , trailing_event_fraction: 0.7105672508875529 , num_events: 1 16:00:48.638 [Lua] [LevelAnalysis] Terror events added: 16:00:48.638 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:00:48.638 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.8508763313293 forbidden_dist: -1015.8508763313293 16:00:48.638 [Lua] [LevelAnalysis] wanted_distance: 181.25245819034794 16:00:48.643 [Lua] Adding main path event: Vector3Box(102.728, 176.99, -23.339) rare_event_loot_rat 45 table: 000000000A1573C0 16:00:48.643 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:00:48.646 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 16:00:48.651 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 16:00:48.651 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:00:48.686 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 16:00:48.686 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 16:00:48.688 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010048928b:2 16:00:48.688 [Lua] Set lobby begin: 16:00:48.688 [Lua] Lobby data twitch_enabled = false 16:00:48.688 [Lua] Lobby data power_level = 394 16:00:48.688 [Lua] Lobby data player_slot_6 = 0:0 16:00:48.688 [Lua] Lobby data num_players = 1 16:00:48.688 [Lua] Lobby data host = 11000010048928b 16:00:48.688 [Lua] Lobby data game_mode = custom 16:00:48.688 [Lua] Lobby data is_private = true 16:00:48.688 [Lua] Lobby data difficulty = hard 16:00:48.688 [Lua] Lobby data player_slot_1 = 0:0 16:00:48.688 [Lua] Lobby data selected_level_key = military 16:00:48.688 [Lua] Lobby data quick_game = false 16:00:48.688 [Lua] Lobby data matchmaking = false 16:00:48.688 [Lua] Lobby data level_key = military 16:00:48.688 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:48.688 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:48.688 [Lua] Lobby data player_slot_5 = 0:0 16:00:48.688 [Lua] Lobby data player_slot_2 = 0:0 16:00:48.688 [Lua] Lobby data country_code = US 16:00:48.688 [Lua] Lobby data player_slot_3 = 0:0 16:00:48.688 [Lua] Lobby data eac_authorized = true 16:00:48.688 [Lua] Set lobby end. 16:00:48.688 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 5] 16:00:48.688 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:00:48.689 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 16:00:48.690 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010048928b:3 16:00:48.690 [Lua] Set lobby begin: 16:00:48.690 [Lua] Lobby data twitch_enabled = false 16:00:48.690 [Lua] Lobby data power_level = 394 16:00:48.690 [Lua] Lobby data player_slot_6 = 0:0 16:00:48.690 [Lua] Lobby data num_players = 1 16:00:48.690 [Lua] Lobby data host = 11000010048928b 16:00:48.690 [Lua] Lobby data game_mode = custom 16:00:48.690 [Lua] Lobby data is_private = true 16:00:48.690 [Lua] Lobby data difficulty = hard 16:00:48.690 [Lua] Lobby data player_slot_1 = 0:0 16:00:48.690 [Lua] Lobby data selected_level_key = military 16:00:48.690 [Lua] Lobby data quick_game = false 16:00:48.690 [Lua] Lobby data matchmaking = false 16:00:48.690 [Lua] Lobby data level_key = military 16:00:48.690 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:48.690 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:48.690 [Lua] Lobby data player_slot_5 = 0:0 16:00:48.690 [Lua] Lobby data player_slot_2 = 0:0 16:00:48.691 [Lua] Lobby data country_code = US 16:00:48.691 [Lua] Lobby data player_slot_3 = 0:0 16:00:48.691 [Lua] Lobby data eac_authorized = true 16:00:48.691 [Lua] Set lobby end. 16:00:48.691 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 3] 16:00:48.691 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:00:48.691 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 16:00:48.692 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:4 16:00:48.692 [Lua] Set lobby begin: 16:00:48.692 [Lua] Lobby data twitch_enabled = false 16:00:48.692 [Lua] Lobby data power_level = 394 16:00:48.692 [Lua] Lobby data player_slot_6 = 0:0 16:00:48.692 [Lua] Lobby data num_players = 1 16:00:48.692 [Lua] Lobby data host = 11000010048928b 16:00:48.692 [Lua] Lobby data game_mode = custom 16:00:48.692 [Lua] Lobby data is_private = true 16:00:48.692 [Lua] Lobby data difficulty = hard 16:00:48.692 [Lua] Lobby data player_slot_1 = 0:0 16:00:48.693 [Lua] Lobby data selected_level_key = military 16:00:48.693 [Lua] Lobby data quick_game = false 16:00:48.693 [Lua] Lobby data matchmaking = false 16:00:48.693 [Lua] Lobby data level_key = military 16:00:48.693 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:00:48.693 [Lua] Lobby data unique_server_name = R3DSKULL 16:00:48.693 [Lua] Lobby data player_slot_5 = 0:0 16:00:48.693 [Lua] Lobby data player_slot_2 = 0:0 16:00:48.693 [Lua] Lobby data country_code = US 16:00:48.693 [Lua] Lobby data player_slot_3 = 0:0 16:00:48.693 [Lua] Lobby data eac_authorized = true 16:00:48.693 [Lua] Set lobby end. 16:00:48.693 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:4, previous profile 0, profile 1] 16:00:48.693 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:00:48.693 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 16:00:48.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:101 my_peer_id:11000010048928b 16:00:48.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:102 my_peer_id:11000010048928b 16:00:48.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:103 my_peer_id:11000010048928b 16:00:49.056 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 16:00:49.056 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 16:00:49.061 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:101 my_peer_id:11000010048928b 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:102 my_peer_id:11000010048928b 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:103 my_peer_id:11000010048928b 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:00:49.061 [Lua] [LOCAL RPC] rpc_game_started 16:00:49.090 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 16:00:49.090 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 16:00:49.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:00:49.705 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:00:49.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:00:50.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:00:50.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:00:50.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:00:50.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:00:50.394 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:00:50.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 16:00:50.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 16:00:50.521 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 16:00:50.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:00:50.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:00:50.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:00:50.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 16:00:51.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 16:00:51.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 16:00:51.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 16:00:51.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 16:00:51.438 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 16:00:51.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:00:52.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:00:52.304 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:00:52.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:00:52.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:00:52.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:00:52.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:00:53.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:00:53.338 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:00:53.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:00:53.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:00:53.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:00:53.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:00:53.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:00:53.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:00:53.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 16:00:54.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 16:00:54.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 16:00:54.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 16:00:54.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 16:00:54.571 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 16:00:54.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:00:54.822 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:00:54.822 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:00:54.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 16:00:55.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:00:55.154 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:00:55.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 16:00:55.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 16:00:55.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 16:00:55.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:00:55.871 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:00:55.871 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:00:55.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:00:56.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:00:56.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:00:56.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:00:56.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:00:56.537 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:00:56.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 16:00:56.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 16:00:56.671 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 16:00:56.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:00:56.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:00:56.705 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:00:56.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 16:00:57.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 16:00:57.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 16:00:57.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:00:57.354 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:00:57.354 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:00:57.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:00:57.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:00:57.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:00:57.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:00:58.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:00:58.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:00:58.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:00:58.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:00:58.904 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:00:58.920 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 103 16:00:58.924 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 103 16:00:58.937 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 16:00:58.937 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 16:00:58.938 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010048928b 2 16:00:58.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:00:58.939 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 16:00:58.940 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010048928b 3 16:00:58.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:00:58.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 16:00:58.942 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 4 16:00:58.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:00:58.944 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:00:58.948 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 103 16:00:58.948 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(170.097, 259.898, -17.574) Vector4(0, 0, 0.923366, 0.38392) true 100 100 1 1 1 16:00:58.948 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 16:00:58.948 [Lua] PlayerManager:rpc_to_client_spawn_player() 16:00:58.951 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:00:58.951 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:00:58.951 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 16:00:58.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 16:00:58.957 [Lua] Switching ConflictSettings: to: chaos_light 16:00:58.957 [Lua] pacing=chaos 16:00:58.957 [Lua] roaming=nil 16:00:58.957 [Lua] specials=chaos_light 16:00:58.957 [Lua] debug_color=purple 16:00:58.957 [Lua] pack_spawning=chaos_light 16:00:58.957 [Lua] disabled=false 16:00:58.957 [Lua] boss=chaos_light 16:00:58.957 [Lua] horde=chaos_light 16:00:58.957 [Lua] name=chaos_light 16:00:58.957 [Lua] intensity=default 16:00:58.957 [Lua] --- 16:01:24.043 [EACServer] [Cerberus] [Backend] Connection established. 16:02:15.173 [Lua] Players are leaving the safe zone 16:02:15.756 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:02:15.774 [Lua] Spline already found! 16:02:16.574 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:02:16.590 [Lua] Spline already found! 16:02:21.525 [Lua] Destroying unit - ai got stuck chaos_berzerker 3 2 17 16:02:51.611 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:03:00.540 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:03:00.557 [Lua] Spline already found! 16:03:10.825 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:03:10.841 [Lua] Spline already found! 16:03:13.993 [Lua] Switching ConflictSettings: to: chaos 16:03:13.993 [Lua] pacing=chaos 16:03:13.993 [Lua] roaming=nil 16:03:13.993 [Lua] specials=chaos 16:03:13.993 [Lua] debug_color=purple 16:03:13.993 [Lua] pack_spawning=chaos 16:03:13.993 [Lua] disabled=false 16:03:13.993 [Lua] boss=chaos 16:03:13.993 [Lua] horde=chaos 16:03:13.993 [Lua] name=chaos 16:03:13.993 [Lua] intensity=default 16:03:13.993 [Lua] --- 16:03:13.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 16:03:24.211 [EACServer] [Cerberus] [Backend] Disconnected. 16:03:25.177 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 16:03:27.659 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 16:03:27.664 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(147.764, 149.667, -18.3647) Vector4(-0.178643, -0.088851, 0.014252, -0.97979) 4 16:03:36.709 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 16:03:57.692 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:03:57.709 [Lua] Spline already found! 16:04:02.476 [Lua] Time for new HOOORDE! multi_first_wave 16:04:02.476 [Lua] horde requested: vector_blob 16:04:02.476 [Lua] wants to spawn ahead within distance: 60 16:04:02.476 [Lua] managed to spawn 21/21 horde enemies 16:04:02.476 [Lua] vector blob horde has started 16:04:02.481 [Lua] MUSIC: explore -> pre_horde 16:04:03.158 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 16:04:05.995 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 16:04:06.000 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(118.662, 119.137, -14.6578) Vector4(0, 0, 0.932463, 0.361265) 4 16:04:07.160 [Lua] [ChatManager][1]System: R3DSKULL picked up a Tome 16:04:07.165 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(118.662, 119.137, -14.6578) Vector4(0, 0, 0.932463, 0.361265) 4 16:04:09.220 [Lua] [ChatManager][1]System: R3DSKULL discarded a Tome 16:04:09.226 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(118.662, 119.137, -14.6578) Vector4(0, 0, 0.932463, 0.361265) 4 16:04:10.332 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 16:04:12.999 [Lua] MUSIC: pre_horde -> horde 16:04:14.282 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:04:18.482 [Lua] MUSIC: horde -> explore 16:04:19.563 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 16:04:19.570 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(119.791, 109.847, -14.5) Vector4(0, 0, 0.983016, 0.183522) 4 16:04:20.514 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:04:20.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:04:20.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:04:20.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:04:21.213 [Lua] Horde killed: ? 16:04:48.864 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 65 174 11000010048928b 3 16:04:49.094 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 16:04:49.097 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(119.791, 109.847, -14.5) Vector4(0, 0, 0.983016, 0.183522) 4 16:05:14.636 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:17.163 [Lua] Override Player Respawning gate_event true 16:05:24.981 [EACServer] [Cerberus] [Backend] Connection established. 16:05:43.865 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:57.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 18. 16:05:57.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 126. 16:05:57.577 [Lua] TerrorEventMixer.start_event: military_courtyard_event 16:05:57.668 [Lua] MUSIC: explore -> pre_horde 16:05:57.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:06:08.466 [Lua] MUSIC: pre_horde -> horde 16:06:12.670 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04 16:06:12.677 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 16:06:12.711 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 16:06:21.433 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:21.779 [Lua] event horde ends! 16:06:24.280 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 579900 0 16:06:27.139 [Lua] [LOCAL RPC] rpc_increment_stat 21 16:06:27.139 [Lua] Incremented stat pack_master_kill_abducting_ally 16:06:29.185 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:30.384 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:30.667 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:06:30.999 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:31.984 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:06:32.417 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:06:35.950 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:36.004 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:41.383 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:06:42.745 [Lua] event horde ends! 16:06:42.761 [Lua] event horde ends! 16:06:49.702 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01 16:06:49.712 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 16:06:53.066 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:58.301 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:59.384 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:01.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:07:01.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 3064913 16:07:01.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 3064918 16:07:03.995 [Lua] event horde ends! 16:07:04.012 [Lua] event horde ends! 16:07:09.620 [Lua] [LOCAL RPC] rpc_increment_stat 15 16:07:09.620 [Lua] Incremented stat globadier_kill_during_suicide 16:07:14.652 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:17.668 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:18.518 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:18.934 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:19.768 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:19.952 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:20.434 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:07:22.028 [Lua] event horde ends! 16:07:23.467 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:25.109 [EACServer] [Cerberus] [Backend] Disconnected. 16:07:28.186 [Flow] -------------- STOPPED FROM OPENING 16:07:28.186 [Flow] -------------- REAL STOPPED 16:07:28.186 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 16:07:28.186 [Flow] opening_stopped 16:07:28.186 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 16:07:28.186 [Lua] Override Player Respawning gate_event false 16:07:28.195 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end 16:07:33.237 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:45.297 [Lua] event horde ends! 16:07:45.314 [Lua] event horde ends! 16:07:45.333 [Lua] MUSIC: horde -> explore 16:07:46.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:07:46.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:07:46.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:08:32.630 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:08:32.646 [Lua] Spline already found! 16:08:32.655 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:08:32.663 [Lua] Spline already found! 16:08:36.950 [Flow] 1 16:08:36.950 [Flow] 2 16:08:37.090 [Flow] 3 16:08:37.134 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:08:51.513 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:08:51.530 [Lua] Spline already found! 16:09:03.648 [Lua] ready to jump failed 16:09:05.182 [Lua] ready to jump failed 16:09:07.515 [Lua] ready to jump failed 16:09:12.097 [Lua] ready to jump failed 16:09:13.134 [Lua] ready to jump failed 16:09:13.314 [Lua] fence jumping 16:09:14.383 [Lua] ready to jump failed 16:09:14.917 [Lua] ready to jump failed 16:09:18.102 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:09:18.365 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 4 7 14 16:09:25.810 [EACServer] [Cerberus] [Backend] Connection established. 16:10:05.714 [Lua] main path terror event triggered: rare_event_loot_rat 16:10:05.714 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 16:10:05.731 [Lua] main path terror event triggered: boss_event_rat_ogre 16:10:05.731 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 16:10:05.732 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 4 4 16:10:05.764 [Flow] Boss DoorStormfiend 16:10:05.764 [Flow] Boss DoorStormfiend 16:10:05.765 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro 16:10:06.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:06.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:06.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:07.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:07.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:07.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:07.320 [Lua] Time for new HOOORDE! multi_first_wave 16:10:07.320 [Lua] horde requested: vector_blob 16:10:07.320 [Lua] wants to spawn ahead within distance: 60 16:10:07.320 [Lua] managed to spawn 21/21 horde enemies 16:10:07.320 [Lua] vector blob horde has started 16:10:07.327 [Lua] MUSIC: explore -> pre_horde 16:10:07.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:07.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:07.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:10:15.507 [Lua] MUSIC: pre_horde -> horde 16:10:20.887 [Lua] main_path_player_far_away_check started 16:10:23.077 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:10:23.999 [Lua] main_path_player_far_away_check started 16:10:24.374 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:10:24.506 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:10:27.506 [Lua] MUSIC: horde -> explore 16:10:27.549 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:10:27.549 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:10:27.549 [Lua] horde requested: vector_blob 16:10:27.549 [Lua] wants to spawn behind within distance: 60 16:10:27.549 [Lua] managed to spawn 21/21 horde enemies 16:10:27.549 [Lua] vector blob horde has started 16:10:27.557 [Lua] MUSIC: explore -> pre_horde 16:10:27.573 [Lua] MUSIC: pre_horde -> horde 16:10:28.715 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:10:35.441 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:10:36.665 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:36.682 [Lua] Spline already found! 16:10:43.539 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:10:45.405 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:10:51.088 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:10:52.101 [Lua] Horde killed: ? 16:10:58.032 [Lua] HORDE: last wave, reset to standard horde delay 16:10:58.032 [Lua] Time for new HOOORDE! multi_last_wave 16:10:58.032 [Lua] horde requested: vector_blob 16:10:58.032 [Lua] wants to spawn behind within distance: 60 16:10:58.032 [Lua] managed to spawn 21/21 horde enemies 16:10:58.032 [Lua] vector blob horde has started 16:10:59.004 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:11:05.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:05.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:05.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:06.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:06.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:06.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:06.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:06.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:06.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:23.519 [Lua] rat ogre died! 16:11:24.503 [Lua] Horde killed: ? 16:11:25.936 [EACServer] [Cerberus] [Backend] Disconnected. 16:11:28.456 [Lua] MUSIC: horde -> explore 16:11:28.472 [Lua] rat ogre was despawned! 16:11:28.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 71207 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:11:30.235 [Lua] Horde killed: ? 16:11:32.167 [Lua] [ChatManager][1]System: R3DSKULL picked up a Loot Die 16:11:32.174 [Lua] [LOCAL RPC] rpc_request_mission 37 16:11:32.174 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 16:11:35.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 282899 16:11:51.288 [Lua] main_path_player_far_away_check started 16:11:54.416 [Lua] main_path_player_far_away_check started 16:11:57.549 [Lua] main_path_player_far_away_check started 16:11:58.223 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 65 2 11000010048928b 3 16:12:00.117 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 16:12:00.122 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(150.647, 23.9213, 54.5701) Vector4(-0.677399, 0.202806, 0.202806, -0.677399) 4 16:12:00.683 [Lua] main_path_player_far_away_check started 16:12:03.749 [Lua] main_path_player_far_away_check started 16:12:08.166 [Lua] main_path_player_far_away_check started 16:12:08.449 [Lua] main_path_player_far_away_check started 16:12:08.932 [Lua] main_path_player_far_away_check started 16:12:11.300 [Lua] main_path_player_far_away_check started 16:12:11.583 [Lua] main_path_player_far_away_check started 16:12:12.067 [Lua] main_path_player_far_away_check started 16:12:31.751 [Lua] ready to jump failed 16:12:34.918 [Lua] simple los failed 16:12:39.568 [Lua] simple los failed 16:12:40.907 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 344 stop_beam 61 16:12:41.708 [Lua] [LOCAL RPC] rpc_increment_stat 26 16:12:41.708 [Lua] Incremented stat corruptor_killed_at_teleport_time 16:12:44.735 [Lua] fence jumping 16:12:45.136 [Lua] ready to jump failed 16:13:26.507 [EACServer] [Cerberus] [Backend] Connection established. 16:13:32.468 [Lua] Time for new HOOORDE! multi_first_wave 16:13:32.468 [Lua] horde requested: vector_blob 16:13:32.468 [Lua] wants to spawn ahead within distance: 60 16:13:32.468 [Lua] managed to spawn 21/21 horde enemies 16:13:32.468 [Lua] vector blob horde has started 16:13:32.473 [Lua] MUSIC: explore -> pre_horde 16:13:33.503 [Lua] Switching ConflictSettings: to: skaven 16:13:33.503 [Lua] pacing=default 16:13:33.503 [Lua] roaming=nil 16:13:33.503 [Lua] specials=skaven 16:13:33.503 [Lua] debug_color=orange 16:13:33.503 [Lua] pack_spawning=skaven 16:13:33.503 [Lua] disabled=false 16:13:33.503 [Lua] boss=skaven 16:13:33.503 [Lua] horde=default 16:13:33.503 [Lua] name=skaven 16:13:33.503 [Lua] intensity=default 16:13:33.503 [Lua] --- 16:13:40.769 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:13:40.785 [Lua] Spline already found! 16:13:41.759 [Lua] MUSIC: pre_horde -> horde 16:13:43.698 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:13:45.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 71207 16:13:45.591 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 16:13:45.591 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:13:45.591 [Lua] horde requested: vector_blob 16:13:45.591 [Lua] wants to spawn ahead within distance: 60 16:13:45.591 [Lua] managed to spawn 40/40 horde enemies 16:13:45.591 [Lua] vector blob horde has started 16:13:47.365 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:13:53.327 [Lua] Horde killed: ? 16:13:57.536 [Lua] HORDE: last wave, reset to standard horde delay 16:13:57.536 [Lua] Time for new HOOORDE! multi_last_wave 16:13:57.536 [Lua] horde requested: vector_blob 16:13:57.536 [Lua] wants to spawn behind within distance: 60 16:13:57.536 [Lua] managed to spawn 39/39 horde enemies 16:13:57.536 [Lua] vector blob horde has started 16:14:03.153 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:14:03.406 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:14:10.615 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 71207 16:14:13.412 [Lua] [LOCAL RPC] rpc_give_equipment 59 63 9 354 Vector3(92.1125, 36.8016, 66.1157) 16:14:15.210 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:14:16.504 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 39 41 16:14:16.593 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:14:17.259 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 16:14:17.710 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:14:18.572 [Lua] Horde killed: ? 16:14:19.291 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:14:23.428 [Lua] MUSIC: horde -> explore 16:14:24.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:14:24.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:14:24.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:14:34.824 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:14:56.438 [Lua] Horde killed: ? 16:14:59.836 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:14:59.852 [Lua] Spline already found! 16:15:00.836 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:00.852 [Lua] Spline already found! 16:15:13.138 [Flow] 1 16:15:13.822 [Flow] 2 16:15:14.553 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:14.569 [Lua] Spline already found! 16:15:14.788 [Flow] 3 16:15:14.840 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:15:20.307 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:15:26.633 [EACServer] [Cerberus] [Backend] Disconnected. 16:15:29.288 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 16:15:33.303 [Lua] ready to jump failed 16:15:34.587 [Lua] ready to jump failed 16:15:36.236 [Lua] ready to jump failed 16:15:40.555 [Lua] ready to jump failed 16:15:43.306 [Lua] fence jumping 16:15:44.320 [Lua] ready to jump failed 16:15:44.971 [Lua] fence jumping 16:15:46.004 [Lua] ready to jump failed 16:15:47.021 [Lua] fence jumping 16:15:47.589 [Lua] simple los failed 16:15:50.561 [Lua] Override Player Respawning cannon_event true 16:16:01.206 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 631790 0 16:16:03.192 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:09.570 [Lua] Time for new HOOORDE! multi_first_wave 16:16:09.570 [Lua] horde requested: vector_blob 16:16:09.570 [Lua] wants to spawn ahead within distance: 60 16:16:09.570 [Lua] managed to spawn 39/39 horde enemies 16:16:09.570 [Lua] vector blob horde has started 16:16:09.576 [Lua] MUSIC: explore -> pre_horde 16:16:20.121 [Lua] Destroying unit - ai got stuck skaven_slave 2 44 48 16:16:20.271 [Lua] Destroying unit - ai got stuck skaven_slave 3 5 47 16:16:20.288 [Lua] Destroying unit - ai got stuck skaven_slave 5 13 46 16:16:22.656 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:16:22.656 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:16:22.656 [Lua] horde requested: vector_blob 16:16:22.656 [Lua] wants to spawn behind within distance: 60 16:16:22.656 [Lua] managed to spawn 39/39 horde enemies 16:16:22.656 [Lua] vector blob horde has started 16:16:33.446 [Lua] MUSIC: pre_horde -> horde 16:16:34.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:16:38.196 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:39.145 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:39.547 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:16:40.428 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:41.017 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:16:42.621 [Lua] HORDE: last wave, reset to standard horde delay 16:16:42.622 [Lua] Time for new HOOORDE! multi_last_wave 16:16:42.622 [Lua] horde requested: vector_blob 16:16:42.622 [Lua] wants to spawn behind within distance: 60 16:16:42.622 [Lua] managed to spawn 37/37 horde enemies 16:16:42.622 [Lua] vector blob horde has started 16:16:44.045 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:16:44.078 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:45.180 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:47.012 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:47.543 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:47.812 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:16:56.743 [Lua] Horde killed: ? 16:16:58.947 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:16:59.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:16:59.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 1212304 16:17:03.542 [Lua] Horde killed: ? 16:17:03.581 [Lua] MUSIC: horde -> explore 16:17:04.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:17:04.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:17:04.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:17:04.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:17:10.280 [Lua] Horde killed: ? 16:17:16.907 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:17:16.921 [Lua] Spline already found! 16:17:17.955 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 5 1 8 16:17:27.312 [EACServer] [Cerberus] [Backend] Connection established. 16:17:56.346 [Lua] [LOCAL RPC] rpc_increment_stat 14 16:17:56.346 [Lua] Incremented stat globadier_kill_before_throwing 16:17:56.346 [Lua] [LOCAL RPC] rpc_increment_stat 15 16:17:56.346 [Lua] Incremented stat globadier_kill_during_suicide 16:17:58.747 [Lua] Override Player Respawning cannon_event false 16:18:05.609 [Lua] Switching ConflictSettings: to: chaos 16:18:05.609 [Lua] pacing=chaos 16:18:05.609 [Lua] roaming=nil 16:18:05.609 [Lua] specials=chaos 16:18:05.609 [Lua] debug_color=purple 16:18:05.609 [Lua] pack_spawning=chaos 16:18:05.609 [Lua] disabled=false 16:18:05.609 [Lua] boss=chaos 16:18:05.609 [Lua] horde=chaos 16:18:05.609 [Lua] name=chaos 16:18:05.609 [Lua] intensity=default 16:18:05.609 [Lua] --- 16:18:12.523 [Lua] Destroying unit - ai got stuck chaos_berzerker 4 6 12 16:18:29.025 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:18:29.042 [Lua] Spline already found! 16:18:40.941 [Lua] fence jumping 16:18:42.858 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 645700 0 16:18:45.199 [Lua] [LOCAL RPC] rpc_disable_locomotion 65 false 1 16:18:51.509 [Lua] Time for new HOOORDE! multi_first_wave 16:18:51.509 [Lua] horde requested: vector_blob 16:18:51.509 [Lua] wants to spawn ahead within distance: 60 16:18:51.509 [Lua] managed to spawn 21/21 horde enemies 16:18:51.509 [Lua] vector blob horde has started 16:18:51.518 [Lua] MUSIC: explore -> pre_horde 16:18:52.824 [Lua] Destroying unit - ai got stuck chaos_marauder 4 2 28 16:18:55.376 [Flow] 1 16:18:55.376 [Flow] 2 16:18:55.443 [Flow] 3 16:18:55.493 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:18:59.574 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 16:18:59.574 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:18:59.574 [Lua] horde requested: vector_blob 16:18:59.574 [Lua] wants to spawn ahead within distance: 60 16:18:59.574 [Lua] managed to spawn 21/21 horde enemies 16:18:59.574 [Lua] vector blob horde has started 16:19:03.242 [Flow] 1 16:19:03.243 [Flow] 2 16:19:03.402 [Lua] MUSIC: pre_horde -> horde 16:19:05.629 [Flow] 3 16:19:05.685 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:19:08.495 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:17.174 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:18.997 [Lua] HORDE: last wave, reset to standard horde delay 16:19:18.997 [Lua] Time for new HOOORDE! multi_last_wave 16:19:18.997 [Lua] horde requested: vector_blob 16:19:18.997 [Lua] wants to spawn ahead within distance: 60 16:19:18.998 [Lua] managed to spawn 21/21 horde enemies 16:19:18.998 [Lua] vector blob horde has started 16:19:22.517 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:24.969 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 653283 0 16:19:27.438 [EACServer] [Cerberus] [Backend] Disconnected. 16:19:27.684 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:27.785 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:30.211 [Lua] Horde killed: ? 16:19:32.850 [Lua] [LOCAL RPC] rpc_increment_stat 21 16:19:32.850 [Lua] Incremented stat pack_master_kill_abducting_ally 16:19:34.916 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:37.204 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:38.365 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:38.498 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:39.094 [Lua] Horde killed: ? 16:19:42.265 [Lua] MUSIC: horde -> explore 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:44.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:19:46.777 [Lua] Horde killed: ? 16:19:46.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 104720 16:20:06.592 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:20:06.608 [Lua] Spline already found! 16:20:40.914 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:20:41.127 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 16:21:09.182 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 65 3 11000010048928b 2 16:21:14.278 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire 16:21:28.107 [EACServer] [Cerberus] [Backend] Connection established. 16:21:41.310 [Lua] main path terror event triggered: boss_event_spline_patrol 16:21:41.310 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 16:21:41.328 [Lua] > starting new spline, using new navbot: standard , id: boss12 16:21:41.514 [Lua] > spline completed boss12 16:21:52.244 [Lua] Time for new HOOORDE! multi_first_wave 16:21:52.244 [Lua] horde requested: vector_blob 16:21:52.244 [Lua] wants to spawn ahead within distance: 60 16:21:52.244 [Lua] Horde spawn position is within line of sight of players, aborting 16:21:52.244 [Lua] could not, tries to spawnbehind 16:21:52.244 [Lua] managed to spawn 21/21 horde enemies 16:21:52.244 [Lua] vector blob horde has started 16:21:52.249 [Lua] MUSIC: explore -> pre_horde 16:21:52.344 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 22 16:21:52.344 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 21 16:21:52.395 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 22 23 16:21:52.411 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 23 16:21:52.461 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 25 16:21:52.478 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 25 25 16:21:52.544 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 26 28 16:21:52.627 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 29 16:21:52.627 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 28 16:21:52.694 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 26 27 16:22:00.345 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 16:22:11.818 [Lua] MUSIC: pre_horde -> horde 16:22:14.261 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:22:14.261 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:22:14.261 [Lua] horde requested: vector_blob 16:22:14.261 [Lua] wants to spawn behind within distance: 60 16:22:14.261 [Lua] managed to spawn 21/21 horde enemies 16:22:14.261 [Lua] vector blob horde has started 16:22:15.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 71207 16:22:16.902 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:22:27.131 [Lua] Horde killed: ? 16:22:28.085 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:22:28.561 [Lua] HORDE: last wave, reset to standard horde delay 16:22:28.561 [Lua] Time for new HOOORDE! multi_last_wave 16:22:28.561 [Lua] horde requested: vector_blob 16:22:28.561 [Lua] wants to spawn ahead within distance: 60 16:22:28.561 [Lua] managed to spawn 21/21 horde enemies 16:22:28.561 [Lua] vector blob horde has started 16:22:29.509 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:22:29.841 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:22:35.685 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:22:38.565 [Lua] Horde killed: ? 16:22:40.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 71207 16:22:41.671 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 665 stop_beam 65 16:22:48.154 [Lua] MUSIC: horde -> explore 16:22:48.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:22:48.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:22:48.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:22:49.201 [Lua] Horde killed: ? 16:22:59.086 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:22:59.095 [Lua] Spline already found! 16:23:19.763 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:23:19.779 [Lua] Spline already found! 16:23:21.419 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(-147.815, -104.803, 67.1479) Vector4(0, 0, -0.712797, -0.701371) 4 16:23:28.234 [EACServer] [Cerberus] [Backend] Disconnected. 16:23:41.015 [Lua] [ChatManager][1]System: R3DSKULL picked up a Tome 16:23:58.529 [Lua] TerrorEventMixer.start_event: military_temple_guards 16:24:12.616 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 16:24:12.621 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-199.536, -73.995, 70.7579) Vector4(0, 0, -0.131459, -0.991322) 4 16:24:13.563 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 16:24:22.531 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 16:24:54.464 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing 16:25:07.882 [Lua] Override Player Respawning end_event true 16:25:07.882 [Lua] hibernate_spawner: false 16:25:07.882 [Lua] hibernate_spawner: false 16:25:07.882 [Lua] hibernate_spawner: false 16:25:07.882 [Lua] hibernate_spawner: false 16:25:28.924 [EACServer] [Cerberus] [Backend] Connection established. 16:25:30.947 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start 16:25:31.034 [Lua] MUSIC: explore -> pre_horde 16:25:44.372 [Lua] MUSIC: pre_horde -> horde 16:25:45.780 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:25:46.026 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_04 16:25:46.031 [Lua] TerrorEventMixer.start_event: military_end_event_specials_04 16:25:47.498 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:25:53.688 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:25:54.603 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 683500 0 16:25:55.165 [Lua] event horde ends! 16:25:55.181 [Lua] event horde ends! 16:25:55.204 [Lua] MUSIC: horde -> explore 16:26:05.165 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_right 16:26:05.165 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_right 16:26:05.240 [Lua] MUSIC: explore -> pre_horde 16:26:05.256 [Lua] MUSIC: pre_horde -> horde 16:26:08.725 [Lua] [LOCAL RPC] rpc_increment_stat 33 16:26:08.725 [Lua] Incremented stat ratling_gunner_killed_while_shooting 16:26:18.951 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:26:29.131 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_02 16:26:29.138 [Lua] TerrorEventMixer.start_event: military_end_event_specials_02 16:26:29.654 [Lua] event horde ends! 16:26:29.672 [Lua] event horde ends! 16:26:29.697 [Lua] MUSIC: horde -> explore 16:26:35.000 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_right 16:26:35.000 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_right 16:26:35.073 [Lua] MUSIC: explore -> pre_horde 16:26:35.091 [Lua] MUSIC: pre_horde -> horde 16:26:35.339 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:26:42.740 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 727 stop_beam 65 16:26:55.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:26:59.315 [Lua] event horde ends! 16:27:02.667 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_right 16:27:02.667 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_right 16:27:09.404 [Lua] event horde ends! 16:27:25.280 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_01 16:27:25.286 [Lua] TerrorEventMixer.start_event: military_end_event_specials_01 16:27:27.017 [Lua] event horde ends! 16:27:29.050 [EACServer] [Cerberus] [Backend] Disconnected. 16:27:33.904 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.904 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.905 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.905 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.905 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.905 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.905 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_left 16:27:33.905 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_left 16:27:33.951 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.952 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.952 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.952 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.952 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.952 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.952 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:33.952 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:34.131 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:34.131 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:34.131 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:34.131 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:34.131 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:34.131 warning: [Physics] Create Actor: Shape density varies. Using average. 16:27:35.090 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:27:37.116 [Lua] event horde ends! 16:27:47.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xaa43d, position: 0 16:27:47.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0xaa437, position: 0 16:27:55.253 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_right 16:27:55.253 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_right 16:27:55.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 2880000 16:27:58.091 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_03 16:27:58.100 [Lua] event horde ends! 16:27:58.100 [Lua] TerrorEventMixer.start_event: military_end_event_specials_03 16:27:58.117 [Lua] event horde ends! 16:27:58.134 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 16:28:08.307 [Lua] [LOCAL RPC] rpc_increment_stat 17 16:28:08.307 [Lua] Incremented stat warpfire_kill_before_shooting 16:28:15.926 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:28:19.520 [Lua] event horde ends! 16:28:29.552 [Lua] event horde ends! 16:28:32.994 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_02 16:28:33.002 [Lua] TerrorEventMixer.start_event: military_end_event_specials_02 16:28:34.185 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back 16:28:34.185 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle 16:28:34.185 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right 16:28:39.617 [Lua] event horde ends! 16:28:46.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89a49, position: 0 16:28:47.299 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 774 stop_beam 59 16:28:48.381 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:28:52.193 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:28:55.175 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:28:56.640 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:28:57.660 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:28:58.419 [Lua] event horde ends! 16:28:58.419 [Lua] event horde ends! 16:28:58.419 [Lua] event horde ends! 16:28:59.518 [Lua] Destroying unit - ai got stuck chaos_marauder 4 9 13 16:29:08.501 [Lua] event horde ends! 16:29:08.501 [Lua] event horde ends! 16:29:08.501 [Lua] event horde ends! 16:29:08.523 [Lua] MUSIC: horde -> explore 16:29:13.785 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape 16:29:13.856 [Lua] MUSIC: explore -> pre_horde 16:29:18.203 [Lua] Complete level triggered. 16:29:18.203 [Lua] [NetworkServer] Entering post game 16:29:18.203 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 16:29:18.203 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 16:29:18.203 [Lua] gm_event_end_conditions_met true false 16:29:18.203 [Save] Saving `save_data` 16:29:18.204 [Save] Save done 16:29:18.216 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:29:18.216 [Lua] Game won 16:29:18.216 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:29:18.217 [Lua] generate_backend_stats 11000010048928b:1 16:29:18.219 [Lua] [1] = table 16:29:18.219 [Lua] [persistent_value] = 42 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [source] = player_data (string) 16:29:18.219 [Lua] [value] = 1 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = warpfire_kill_before_shooting (string) 16:29:18.219 [Lua] [name] = warpfire_kill_before_shooting (string) 16:29:18.219 [Lua] [2] = table 16:29:18.219 [Lua] [persistent_value] = 65 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [value] = 3 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = total_collected_tomes (string) 16:29:18.219 [Lua] [name] = total_collected_tomes (string) 16:29:18.219 [Lua] [3] = table 16:29:18.219 [Lua] [persistent_value] = 24 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [source] = player_data (string) 16:29:18.219 [Lua] [value] = 1 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = globadier_kill_before_throwing (string) 16:29:18.219 [Lua] [name] = globadier_kill_before_throwing (string) 16:29:18.219 [Lua] [4] = table 16:29:18.219 [Lua] [persistent_value] = 6 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [value] = 1 (number) 16:29:18.219 [Lua] [sync_to_host] = true (boolean) 16:29:18.219 [Lua] [sync_on_hot_join] = true (boolean) 16:29:18.219 [Lua] [database_name] = completed_levels_military (string) 16:29:18.219 [Lua] [name] = military (string) 16:29:18.219 [Lua] [5] = table 16:29:18.219 [Lua] [persistent_value] = 14 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [source] = player_data (string) 16:29:18.219 [Lua] [value] = 2 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = globadier_kill_during_suicide (string) 16:29:18.219 [Lua] [name] = globadier_kill_during_suicide (string) 16:29:18.219 [Lua] [6] = table 16:29:18.219 [Lua] [persistent_value] = 2 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [value] = 2 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [sync_on_hot_join] = true (boolean) 16:29:18.219 [Lua] [database_name] = military_difficulty_completed (string) 16:29:18.219 [Lua] [name] = military_difficulty_completed (string) 16:29:18.219 [Lua] [7] = table 16:29:18.219 [Lua] [persistent_value] = 46 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [value] = 2 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = dynamic_objects_destroyed (string) 16:29:18.219 [Lua] [name] = dynamic_objects_destroyed (string) 16:29:18.219 [Lua] [8] = table 16:29:18.219 [Lua] [persistent_value] = 2 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [value] = 1 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = completed_levels_wood_elf_military (string) 16:29:18.219 [Lua] [name] = military (string) 16:29:18.219 [Lua] [9] = table 16:29:18.219 [Lua] [persistent_value] = 4 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [source] = player_data (string) 16:29:18.219 [Lua] [value] = 1 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = played_difficulty_hard (string) 16:29:18.219 [Lua] [name] = hard (string) 16:29:18.219 [Lua] [10] = table 16:29:18.219 [Lua] [persistent_value] = 1 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [source] = player_data (string) 16:29:18.219 [Lua] [value] = 1 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = completed_career_levels_we_maidenguard_military_hard (string) 16:29:18.219 [Lua] [name] = hard (string) 16:29:18.219 [Lua] [11] = table 16:29:18.219 [Lua] [persistent_value] = 6 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [source] = player_data (string) 16:29:18.219 [Lua] [value] = 1 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = corruptor_killed_at_teleport_time (string) 16:29:18.219 [Lua] [name] = corruptor_killed_at_teleport_time (string) 16:29:18.219 [Lua] [12] = table 16:29:18.219 [Lua] [persistent_value] = 11 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [source] = player_data (string) 16:29:18.219 [Lua] [value] = 1 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string) 16:29:18.219 [Lua] [name] = ratling_gunner_killed_while_shooting (string) 16:29:18.219 [Lua] [13] = table 16:29:18.219 [Lua] [persistent_value] = 40 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [value] = 2 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = total_collected_grimoires (string) 16:29:18.219 [Lua] [name] = total_collected_grimoires (string) 16:29:18.219 [Lua] [14] = table 16:29:18.219 [Lua] [persistent_value] = 15 (number) 16:29:18.219 [Lua] [default_value] = 0 (number) 16:29:18.219 [Lua] [source] = player_data (string) 16:29:18.219 [Lua] [value] = 2 (number) 16:29:18.219 [Lua] [dirty] = true (boolean) 16:29:18.219 [Lua] [database_name] = pack_master_kill_abducting_ally (string) 16:29:18.219 [Lua] [name] = pack_master_kill_abducting_ally (string) 16:29:18.219 [Lua] PlayFabMirror:_commit_internal nil 16:29:18.219 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 62 16:29:18.219 [Save] Saving `save_data` 16:29:18.219 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:29:18.221 [Save] Save done 16:29:18.221 [Lua] MUSIC: pre_horde -> won 16:29:18.225 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 62 17 16:29:18.227 [Lua] Complete level triggered. 16:29:18.237 [Lua] Complete level triggered. 16:29:18.252 [Lua] Complete level triggered. 16:29:18.271 [Lua] Complete level triggered. 16:29:18.286 [Lua] Complete level triggered. 16:29:18.303 [Lua] Complete level triggered. 16:29:18.320 [Lua] Complete level triggered. 16:29:18.337 [Lua] Complete level triggered. 16:29:18.353 [Lua] Complete level triggered. 16:29:18.369 [Lua] Complete level triggered. 16:29:18.386 [Lua] Complete level triggered. 16:29:18.403 [Lua] Complete level triggered. 16:29:18.420 [Lua] Complete level triggered. 16:29:18.821 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 16:29:18.821 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 62 16:29:19.255 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 62 16:29:19.267 [Lua] commit result success 32 16:29:19.267 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 63 16:29:19.267 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 16:29:19.284 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 63 18 16:29:19.738 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 16:29:19.738 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 63 16:29:20.589 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 63 16:29:20.589 [Save] Saving `save_data` 16:29:20.591 [Save] Save done 16:29:20.591 [Save] Saving `save_data` 16:29:20.592 [Save] Save done 16:29:20.592 [Save] Saving `save_data` 16:29:20.593 [Save] Save done 16:29:25.302 [Lua] Set lobby begin: 16:29:25.302 [Lua] Lobby data twitch_enabled = false 16:29:25.302 [Lua] Lobby data power_level = 404 16:29:25.302 [Lua] Lobby data player_slot_6 = 0:0 16:29:25.302 [Lua] Lobby data num_players = 1 16:29:25.302 [Lua] Lobby data host = 11000010048928b 16:29:25.302 [Lua] Lobby data game_mode = custom 16:29:25.302 [Lua] Lobby data is_private = true 16:29:25.302 [Lua] Lobby data difficulty = hard 16:29:25.302 [Lua] Lobby data player_slot_1 = 0:0 16:29:25.302 [Lua] Lobby data selected_level_key = military 16:29:25.302 [Lua] Lobby data quick_game = false 16:29:25.302 [Lua] Lobby data matchmaking = false 16:29:25.302 [Lua] Lobby data level_key = military 16:29:25.302 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:29:25.302 [Lua] Lobby data unique_server_name = R3DSKULL 16:29:25.302 [Lua] Lobby data player_slot_5 = 0:0 16:29:25.302 [Lua] Lobby data player_slot_2 = 0:0 16:29:25.302 [Lua] Lobby data country_code = US 16:29:25.302 [Lua] Lobby data player_slot_3 = 0:0 16:29:25.302 [Lua] Lobby data eac_authorized = true 16:29:25.302 [Lua] Set lobby end. 16:29:26.652 [Lua] ConflictDirector - destroy all units 16:29:26.655 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 16:29:26.668 [Lua] TRANSITION nil nil inn_level 16:29:26.668 [Lua] Transition type "inn_level", is server: true 16:29:26.668 [Lua] [NetworkServer] Current level key inn_level 16:29:26.668 [Lua] [LevelTransitionHandler] Generated new level_seed: 1749016 16:29:26.668 [Lua] [GameNetworkManager] Leaving game... 16:29:26.668 [Lua] [GameNetworkManager] Shutting down game session host. 16:29:26.668 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:29:26.668 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:29:26.668 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1712.05 16:29:26.685 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:29:28.686 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 16:29:28.686 [Lua] Clearing all global lookup lists 16:29:28.686 [Lua] [EquipmentUI] - Destroy 16:29:28.686 [Lua] [GamePadEquipmentUI] - Destroy 16:29:28.686 [Lua] [AbilityUI] - Destroy 16:29:28.686 [Lua] [GamePadAbilityUI] - Destroy 16:29:28.687 [Lua] [IngamePlayerListUI] - Destroy 16:29:28.687 [Lua] [IngameUI] destroy 16:29:28.743 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:29:28.743 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:29:28.851 [Lua] [Managers] Destroying state managers... 16:29:28.851 [Lua] PlayerManager:remove_player peer_id=11000010048928b 2 16:29:28.851 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010048928b:2 16:29:28.851 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:104 my_peer_id:11000010048928b 16:29:28.851 [Lua] Set lobby begin: 16:29:28.851 [Lua] Lobby data twitch_enabled = false 16:29:28.851 [Lua] Lobby data power_level = 404 16:29:28.851 [Lua] Lobby data player_slot_6 = 0:0 16:29:28.851 [Lua] Lobby data num_players = 1 16:29:28.851 [Lua] Lobby data host = 11000010048928b 16:29:28.851 [Lua] Lobby data game_mode = custom 16:29:28.851 [Lua] Lobby data is_private = true 16:29:28.851 [Lua] Lobby data difficulty = hard 16:29:28.851 [Lua] Lobby data player_slot_1 = 0:0 16:29:28.851 [Lua] Lobby data selected_level_key = military 16:29:28.851 [Lua] Lobby data quick_game = false 16:29:28.851 [Lua] Lobby data matchmaking = false 16:29:28.851 [Lua] Lobby data level_key = military 16:29:28.851 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:29:28.851 [Lua] Lobby data unique_server_name = R3DSKULL 16:29:28.851 [Lua] Lobby data player_slot_5 = 0:0 16:29:28.851 [Lua] Lobby data player_slot_2 = 0:0 16:29:28.851 [Lua] Lobby data country_code = US 16:29:28.851 [Lua] Lobby data player_slot_3 = 0:0 16:29:28.851 [Lua] Lobby data eac_authorized = true 16:29:28.852 [Lua] Set lobby end. 16:29:28.852 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 16:29:28.852 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:29:28.852 [Lua] PlayerManager:remove_player peer_id=11000010048928b 3 16:29:28.852 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010048928b:3 16:29:28.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:105 my_peer_id:11000010048928b 16:29:28.852 [Lua] Set lobby begin: 16:29:28.852 [Lua] Lobby data twitch_enabled = false 16:29:28.852 [Lua] Lobby data power_level = 404 16:29:28.852 [Lua] Lobby data player_slot_6 = 0:0 16:29:28.852 [Lua] Lobby data num_players = 1 16:29:28.852 [Lua] Lobby data host = 11000010048928b 16:29:28.852 [Lua] Lobby data game_mode = custom 16:29:28.852 [Lua] Lobby data is_private = true 16:29:28.852 [Lua] Lobby data difficulty = hard 16:29:28.852 [Lua] Lobby data player_slot_1 = 0:0 16:29:28.852 [Lua] Lobby data selected_level_key = military 16:29:28.852 [Lua] Lobby data quick_game = false 16:29:28.852 [Lua] Lobby data matchmaking = false 16:29:28.852 [Lua] Lobby data level_key = military 16:29:28.852 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:29:28.852 [Lua] Lobby data unique_server_name = R3DSKULL 16:29:28.852 [Lua] Lobby data player_slot_5 = 0:0 16:29:28.852 [Lua] Lobby data player_slot_2 = 0:0 16:29:28.852 [Lua] Lobby data country_code = US 16:29:28.852 [Lua] Lobby data player_slot_3 = 0:0 16:29:28.852 [Lua] Lobby data eac_authorized = true 16:29:28.852 [Lua] Set lobby end. 16:29:28.852 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 16:29:28.852 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:29:28.852 [Lua] PlayerManager:remove_player peer_id=11000010048928b 4 16:29:28.852 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010048928b:4 16:29:28.852 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:106 my_peer_id:11000010048928b 16:29:28.852 [Lua] Set lobby begin: 16:29:28.852 [Lua] Lobby data twitch_enabled = false 16:29:28.852 [Lua] Lobby data power_level = 404 16:29:28.852 [Lua] Lobby data player_slot_6 = 0:0 16:29:28.852 [Lua] Lobby data num_players = 1 16:29:28.852 [Lua] Lobby data host = 11000010048928b 16:29:28.852 [Lua] Lobby data game_mode = custom 16:29:28.852 [Lua] Lobby data is_private = true 16:29:28.852 [Lua] Lobby data difficulty = hard 16:29:28.852 [Lua] Lobby data player_slot_1 = 0:0 16:29:28.852 [Lua] Lobby data selected_level_key = military 16:29:28.852 [Lua] Lobby data quick_game = false 16:29:28.852 [Lua] Lobby data matchmaking = false 16:29:28.852 [Lua] Lobby data level_key = military 16:29:28.852 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:29:28.852 [Lua] Lobby data unique_server_name = R3DSKULL 16:29:28.852 [Lua] Lobby data player_slot_5 = 0:0 16:29:28.852 [Lua] Lobby data player_slot_2 = 0:0 16:29:28.852 [Lua] Lobby data country_code = US 16:29:28.852 [Lua] Lobby data player_slot_3 = 0:0 16:29:28.852 [Lua] Lobby data eac_authorized = true 16:29:28.852 [Lua] Set lobby end. 16:29:28.852 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 16:29:28.852 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:29:28.872 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 16:29:28.872 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 16:29:28.872 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 16:29:28.872 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 16:29:28.872 [Lua] [Matchmaking] unregister rpcs 16:29:28.873 [Lua] [Gamestate] Enter state StateLoading 16:29:28.875 [World] Spawning level. 16:29:28.875 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.875 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] Found camera: end_screen_camera 16:29:28.880 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:29:28.881 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:29:28.881 [Lua] [Matchmaking] register rpcs 16:29:28.881 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:29:28.881 [Lua] Set lobby begin: 16:29:28.881 [Lua] Lobby data twitch_enabled = false 16:29:28.881 [Lua] Lobby data power_level = 0 16:29:28.881 [Lua] Lobby data player_slot_6 = 0:0 16:29:28.881 [Lua] Lobby data num_players = 1 16:29:28.881 [Lua] Lobby data host = 11000010048928b 16:29:28.881 [Lua] Lobby data game_mode = custom 16:29:28.881 [Lua] Lobby data is_private = true 16:29:28.881 [Lua] Lobby data difficulty = hard 16:29:28.881 [Lua] Lobby data player_slot_1 = 0:0 16:29:28.881 [Lua] Lobby data selected_level_key = military 16:29:28.882 [Lua] Lobby data quick_game = false 16:29:28.882 [Lua] Lobby data matchmaking = false 16:29:28.882 [Lua] Lobby data level_key = military 16:29:28.882 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:29:28.882 [Lua] Lobby data unique_server_name = R3DSKULL 16:29:28.882 [Lua] Lobby data player_slot_5 = 0:0 16:29:28.882 [Lua] Lobby data player_slot_2 = 0:0 16:29:28.882 [Lua] Lobby data country_code = US 16:29:28.882 [Lua] Lobby data player_slot_3 = 0:0 16:29:28.882 [Lua] Lobby data eac_authorized = true 16:29:28.882 [Lua] Set lobby end. 16:29:28.882 [Lua] registering RPCs 16:29:28.882 [Lua] Set lobby begin: 16:29:28.882 [Lua] Lobby data twitch_enabled = false 16:29:28.882 [Lua] Lobby data power_level = 0 16:29:28.882 [Lua] Lobby data player_slot_6 = 0:0 16:29:28.882 [Lua] Lobby data num_players = 1 16:29:28.882 [Lua] Lobby data host = 11000010048928b 16:29:28.882 [Lua] Lobby data game_mode = custom 16:29:28.882 [Lua] Lobby data is_private = true 16:29:28.882 [Lua] Lobby data difficulty = hard 16:29:28.882 [Lua] Lobby data player_slot_1 = 0:0 16:29:28.882 [Lua] Lobby data selected_level_key = military 16:29:28.882 [Lua] Lobby data quick_game = false 16:29:28.882 [Lua] Lobby data matchmaking = false 16:29:28.882 [Lua] Lobby data level_key = inn_level 16:29:28.882 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:29:28.882 [Lua] Lobby data unique_server_name = R3DSKULL 16:29:28.882 [Lua] Lobby data player_slot_5 = 0:0 16:29:28.882 [Lua] Lobby data player_slot_2 = 0:0 16:29:28.882 [Lua] Lobby data country_code = US 16:29:28.882 [Lua] Lobby data player_slot_3 = 0:0 16:29:28.882 [Lua] Lobby data eac_authorized = true 16:29:28.882 [Lua] Set lobby end. 16:29:28.882 [Lua] MUSIC MANAGER unmute_all_world_sounds 707800 0 16:29:28.882 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 64 16:29:28.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 64 16:29:28.885 [Lua] ### Sending rpc_level_loaded 16:29:28.885 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 7 16:29:28.885 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 16:29:28.885 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:29:28.885 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:29:28.885 [Lua] [LevelTransitionHandler] load_level inn_level 16:29:29.044 [Umbra] Unload tome 16:29:29.066 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0xaccd9, position: 0 16:29:29.101 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 16:29:29.101 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:29:29.101 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:29:29.101 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:29:29.101 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:104 my_peer_id:11000010048928b 16:29:29.101 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:105 my_peer_id:11000010048928b 16:29:29.101 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:106 my_peer_id:11000010048928b 16:29:29.101 [Lua] [LOCAL RPC] rpc_load_level 26 1749016 16:29:29.121 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 106 16:29:29.122 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 106 16:29:29.754 [EACServer] [Cerberus] [Backend] Connection established. 16:29:29.917 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 106 16:29:29.918 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 64 16:29:30.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:29:30.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 16:29:30.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 16:29:30.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient 16:29:30.011 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 16:29:30.011 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:29:30.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 16:29:30.015 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 16:29:30.016 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 16:29:30.016 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient 16:29:30.016 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 16:29:30.016 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 16:29:30.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 16:29:30.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 16:29:30.017 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 16:29:30.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 16:29:30.018 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:29:30.018 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:29:30.018 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 16:29:30.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 16:29:30.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 16:29:30.025 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:29:30.033 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:29:30.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 16:29:30.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 16:29:30.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 16:29:30.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:29:30.039 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:29:30.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:29:30.562 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:29:39.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:29:39.528 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:29:39.544 [Lua] [LevelTransitionHandler] Level load completed! 16:29:39.545 [Lua] ### Sending rpc_level_loaded 16:29:39.545 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 16:29:39.545 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 16:29:39.561 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 16:29:39.561 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 16:29:39.578 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 16:29:39.578 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 16:29:39.578 [Lua] [LOCAL RPC] rpc_loading_synced 16:29:46.760 [Save] Saving `telemetry` 16:29:46.761 [Save] Save done 16:29:51.453 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:29:51.453 [Lua] [PlayState] Enter Substate EndViewStateChest 16:30:17.403 [Lua] [PlayState] Exit Substate EndViewStateChest 16:30:17.403 [Lua] [PlayState] Enter Substate EndViewStateScore 16:30:40.589 [Lua] [PlayState] Exit Substate EndViewStateScore 16:30:40.590 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:30:41.588 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:30:41.588 [Lua] [Matchmaking] unregister rpcs 16:30:41.588 [Lua] Set lobby begin: 16:30:41.588 [Lua] Lobby data twitch_enabled = false 16:30:41.588 [Lua] Lobby data power_level = 0 16:30:41.588 [Lua] Lobby data player_slot_6 = 0:0 16:30:41.588 [Lua] Lobby data num_players = 1 16:30:41.588 [Lua] Lobby data host = 11000010048928b 16:30:41.588 [Lua] Lobby data game_mode = custom 16:30:41.588 [Lua] Lobby data is_private = true 16:30:41.588 [Lua] Lobby data difficulty = hard 16:30:41.588 [Lua] Lobby data player_slot_1 = 0:0 16:30:41.588 [Lua] Lobby data selected_level_key = military 16:30:41.588 [Lua] Lobby data quick_game = false 16:30:41.588 [Lua] Lobby data matchmaking = false 16:30:41.588 [Lua] Lobby data level_key = inn_level 16:30:41.588 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:30:41.588 [Lua] Lobby data unique_server_name = R3DSKULL 16:30:41.588 [Lua] Lobby data player_slot_5 = 0:0 16:30:41.588 [Lua] Lobby data player_slot_2 = 0:0 16:30:41.588 [Lua] Lobby data country_code = US 16:30:41.588 [Lua] Lobby data player_slot_3 = 0:0 16:30:41.588 [Lua] Lobby data eac_authorized = true 16:30:41.588 [Lua] Set lobby end. 16:30:41.588 [Lua] [Managers] Destroying state managers... 16:30:41.590 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:30:41.590 [Lua] MUSIC MANAGER Stop_loading_screen_music 707995 0 16:30:41.590 [Lua] [Gamestate] Enter StateIngame HOST 16:30:41.590 [Lua] Set lobby begin: 16:30:41.590 [Lua] Lobby data twitch_enabled = false 16:30:41.590 [Lua] Lobby data power_level = 0 16:30:41.590 [Lua] Lobby data player_slot_6 = 0:0 16:30:41.590 [Lua] Lobby data num_players = 1 16:30:41.590 [Lua] Lobby data host = 11000010048928b 16:30:41.590 [Lua] Lobby data game_mode = custom 16:30:41.590 [Lua] Lobby data is_private = true 16:30:41.590 [Lua] Lobby data difficulty = hard 16:30:41.590 [Lua] Lobby data player_slot_1 = 0:0 16:30:41.590 [Lua] Lobby data selected_level_key = inn_level 16:30:41.590 [Lua] Lobby data quick_game = false 16:30:41.590 [Lua] Lobby data matchmaking = false 16:30:41.590 [Lua] Lobby data level_key = inn_level 16:30:41.590 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:30:41.590 [Lua] Lobby data unique_server_name = R3DSKULL 16:30:41.590 [Lua] Lobby data player_slot_5 = 0:0 16:30:41.590 [Lua] Lobby data player_slot_2 = 0:0 16:30:41.590 [Lua] Lobby data country_code = US 16:30:41.590 [Lua] Lobby data player_slot_3 = 0:0 16:30:41.590 [Lua] Lobby data eac_authorized = true 16:30:41.590 [Lua] Set lobby end. 16:30:41.591 [Lua] [StateIngame] Server ingame 16:30:41.593 [Lua] Set lobby begin: 16:30:41.593 [Lua] Lobby data twitch_enabled = false 16:30:41.593 [Lua] Lobby data power_level = 0 16:30:41.593 [Lua] Lobby data player_slot_6 = 0:0 16:30:41.593 [Lua] Lobby data num_players = 1 16:30:41.593 [Lua] Lobby data host = 11000010048928b 16:30:41.593 [Lua] Lobby data game_mode = custom 16:30:41.593 [Lua] Lobby data is_private = true 16:30:41.593 [Lua] Lobby data difficulty = hard 16:30:41.593 [Lua] Lobby data player_slot_1 = 0:0 16:30:41.593 [Lua] Lobby data selected_level_key = inn_level 16:30:41.593 [Lua] Lobby data quick_game = false 16:30:41.593 [Lua] Lobby data matchmaking = false 16:30:41.593 [Lua] Lobby data level_key = inn_level 16:30:41.593 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:30:41.593 [Lua] Lobby data unique_server_name = R3DSKULL 16:30:41.593 [Lua] Lobby data player_slot_5 = 0:0 16:30:41.593 [Lua] Lobby data player_slot_2 = 0:0 16:30:41.593 [Lua] Lobby data country_code = US 16:30:41.593 [Lua] Lobby data player_slot_3 = 0:0 16:30:41.593 [Lua] Lobby data eac_authorized = true 16:30:41.593 [Lua] Set lobby end. 16:30:41.593 [Lua] [Matchmaking] register rpcs 16:30:41.593 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:30:41.593 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 16:30:41.593 [Lua] [GameNetworkManager] self.is_server = true 16:30:41.593 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:30:41.593 [Network] Setting artificial MTU limit to 65536 16:30:41.595 [Lua] Switching ConflictSettings: to: disabled 16:30:41.595 [Lua] pacing=disabled 16:30:41.595 [Lua] roaming=nil 16:30:41.595 [Lua] disabled=true 16:30:41.595 [Lua] pack_spawning=disabled 16:30:41.595 [Lua] boss=disabled 16:30:41.595 [Lua] horde=disabled 16:30:41.595 [Lua] specials=disabled 16:30:41.595 [Lua] name=disabled 16:30:41.595 [Lua] intensity=disabled 16:30:41.595 [Lua] --- 16:30:41.598 [Lua] [AIInterestPointSystem] Level Seed: 1749016 16:30:41.598 [Lua] 16:30:41.598 [Lua] [entity_system_bag] = table 16:30:41.598 [Lua] [entity_system_bag] = metatable 16:30:41.598 [Lua] [startup_data] = table 16:30:41.598 [Lua] [entity_manager] = table 16:30:41.598 [Lua] [entity_manager] = metatable 16:30:41.598 [Lua] [unit_spawner] = table 16:30:41.598 [Lua] [unit_spawner] = metatable 16:30:41.598 [Lua] [unit_storage] = table 16:30:41.598 [Lua] [unit_storage] = metatable 16:30:41.598 [Lua] [dice_keeper] = table 16:30:41.598 [Lua] [dice_keeper] = metatable 16:30:41.598 [Lua] [is_server] = true (boolean) 16:30:41.605 [Lua] [world] = [World] 16:30:41.605 [Lua] [system_api] = table 16:30:41.605 [Lua] [network_lobby] = table 16:30:41.605 [Lua] [network_lobby] = metatable 16:30:41.605 [Lua] [profile_synchronizer] = table 16:30:41.605 [Lua] [profile_synchronizer] = metatable 16:30:41.605 [Lua] [entity_system] = table 16:30:41.605 [Lua] [entity_system] = metatable 16:30:41.605 [Lua] [num_local_human_players] = 1 (number) 16:30:41.605 [Lua] [statistics_db] = table 16:30:41.605 [Lua] [statistics_db] = metatable 16:30:41.605 [Lua] [network_server] = table 16:30:41.605 [Lua] [network_server] = metatable 16:30:41.605 [Lua] [input_manager] = table 16:30:41.605 [Lua] [input_manager] = metatable 16:30:41.605 [Lua] [network_clock] = table 16:30:41.605 [Lua] [network_clock] = metatable 16:30:41.605 [Lua] [network_transmit] = table 16:30:41.605 [Lua] [network_transmit] = metatable 16:30:41.605 [Lua] [free_flight_manager] = table 16:30:41.605 [Lua] [free_flight_manager] = metatable 16:30:41.605 [Lua] [network_manager] = table 16:30:41.605 [Lua] [network_manager] = metatable 16:30:41.605 [Lua] [network_event_delegate] = table 16:30:41.605 [Lua] [network_event_delegate] = metatable 16:30:41.605 [Lua] 16:30:41.606 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:30:41.608 [Lua] [AchievementManager] Achievements using the steam platform 16:30:41.609 [Lua] [StateIngame] Level seed: 1749016 16:30:41.609 [Umbra] Init version: 3.4.15 :: 16 threads 16:30:41.609 [Umbra] Tome with `11601` objects loaded. 16:30:41.609 [Umbra] UMBRA Tome loaded. 16:30:41.609 [World] Spawning level. 16:30:41.614 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:30:41.770 [Lua] [LevelAnalysis] set_random_seed( 2088806272) 16:30:41.773 [Lua] PlayerManager:add_player player_1 16:30:41.775 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:30:41.775 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:30:41.776 [Lua] [IngameUI] init 16:30:41.807 [Lua] [Matchmaking] Cancelling matchmaking 16:30:41.807 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:30:41.807 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:30:41.807 [Lua] Set lobby begin: 16:30:41.807 [Lua] Lobby data twitch_enabled = false 16:30:41.807 [Lua] Lobby data power_level = 404 16:30:41.807 [Lua] Lobby data player_slot_6 = 0:0 16:30:41.807 [Lua] Lobby data num_players = 1 16:30:41.807 [Lua] Lobby data host = 11000010048928b 16:30:41.807 [Lua] Lobby data game_mode = custom 16:30:41.807 [Lua] Lobby data is_private = true 16:30:41.807 [Lua] Lobby data difficulty = hard 16:30:41.807 [Lua] Lobby data player_slot_1 = 0:0 16:30:41.807 [Lua] Lobby data selected_level_key = inn_level 16:30:41.807 [Lua] Lobby data quick_game = false 16:30:41.807 [Lua] Lobby data matchmaking = false 16:30:41.807 [Lua] Lobby data level_key = inn_level 16:30:41.807 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:30:41.807 [Lua] Lobby data unique_server_name = R3DSKULL 16:30:41.807 [Lua] Lobby data player_slot_5 = 0:0 16:30:41.807 [Lua] Lobby data player_slot_2 = 0:0 16:30:41.807 [Lua] Lobby data country_code = US 16:30:41.807 [Lua] Lobby data player_slot_3 = 0:0 16:30:41.807 [Lua] Lobby data eac_authorized = true 16:30:41.807 [Lua] Set lobby end. 16:30:41.808 [Flow] Forge tier 1 16:30:41.808 [Flow] complete_skittergate_legend false 16:30:41.808 [Flow] complete_all_helmgart_levels_recruit true 16:30:41.808 [Flow] WitchHunterLevel:12 16:30:41.808 [Flow] LeaderYes 16:30:41.808 [Flow] ALL PC XP:40878 16:30:41.808 [Flow] WH XP:8237.38 16:30:41.808 [Flow] Number of crafted items:0 16:30:41.808 [Flow] Sum of Powe Levels:542 16:30:41.809 [Flow] lodestone diff 1:false 16:30:41.809 [Lua] CurrentConflictSettings disabled 16:30:41.809 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 16:30:41.811 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:30:41.811 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:30:41.811 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:30:41.811 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 16:30:41.811 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:30:41.829 [Lua] MUSIC: won -> explore 16:30:41.849 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 16:30:41.849 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 16:30:42.186 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 16:30:42.186 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 16:30:42.191 [Lua] [LOCAL RPC] rpc_game_started 16:30:42.233 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 16:30:42.233 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 16:30:42.273 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 16:30:42.273 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 16:30:42.277 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 16:30:42.278 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:30:42.278 [Lua] PlayerManager:rpc_to_client_spawn_player() 16:30:42.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:30:42.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:30:42.280 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 16:30:42.280 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 16:30:42.542 [Flow] DISABLE 16:30:53.704 [Lua] [IngameUI] menu view on_enter hero_view 16:30:53.707 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d848ad0 16:30:53.707 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 16:30:53.716 [World] Spawning level. 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:53.716 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:30:56.956 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 65 16:30:56.970 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 65 19 16:30:57.441 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 16:30:57.441 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 65 16:30:58.107 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 65 16:30:58.107 [Save] Saving `save_data` 16:30:58.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer1, async-read, 16:30:58.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, LootItemUnitPreviewer3, async-read, 16:30:58.109 [Save] Save done 16:30:58.109 [Save] Saving `save_data` 16:30:58.110 [Save] Save done 16:30:58.110 [Save] Saving `save_data` 16:30:58.111 [Save] Save done 16:30:58.122 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:30:58.122 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:30:58.122 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:30:58.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 16:30:58.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 16:30:58.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 16:30:59.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 16:30:59.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 16:31:00.622 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:31:03.455 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:31:06.990 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:31:18.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer1 16:31:18.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, LootItemUnitPreviewer3 16:31:18.876 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:31:18.876 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:31:18.876 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:31:22.154 [Lua] [IngameUI] menu view on_exit hero_view 16:31:22.156 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d848ad0 16:31:22.156 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 16:31:23.188 [Lua] [IngameUI] menu view on_enter ingame_menu 16:31:24.721 [Lua] [IngameUI] menu view on_exit ingame_menu 16:31:24.721 [Lua] [IngameUI] menu view on_enter character_selection 16:31:24.721 [Lua] hero_fullscreen_menu_on_enter 16:31:24.724 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ca36260 16:31:24.724 [World] Spawning level. 16:31:24.724 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:31:24.724 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:31:24.724 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:31:24.724 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:31:24.725 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:31:24.740 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:31:24.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 16:31:24.741 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 16:31:24.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:24.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 16:31:26.545 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:26.545 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:26.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:26.545 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:31:27.172 [Lua] PlayFabMirror:_commit_internal 33 16:31:27.172 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:31:27.174 [Lua] generate_backend_stats 11000010048928b:1 16:31:27.176 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:31:27.189 [Lua] commit result success 33 16:31:27.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 16:31:27.421 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 16:31:27.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:27.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:27.426 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 16:31:27.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:31:27.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 16:31:27.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:31:27.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 16:31:27.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:27.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:27.639 [Save] Saving `save_data` 16:31:27.641 [Save] Save done 16:31:27.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:107 my_peer_id:11000010048928b 16:31:27.654 [Lua] [GameNetworkManager] destroying game object with go_id=22 16:31:27.658 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 74 107 16:31:27.658 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:107 my_peer_id:11000010048928b 16:31:27.658 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 16:31:27.658 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:31:27.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 16:31:27.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:31:27.658 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 16:31:27.658 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:31:27.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient 16:31:27.721 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:31:27.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient 16:31:27.726 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:31:27.726 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 16:31:27.726 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 16:31:27.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:31:27.888 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:31:27.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:31:28.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:31:28.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:31:28.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:31:28.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:31:28.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:31:28.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 16:31:29.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 16:31:29.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 16:31:29.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 16:31:29.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:31:29.588 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:31:29.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:31:29.880 [EACServer] [Cerberus] [Backend] Disconnected. 16:31:29.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:31:29.989 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:31:30.003 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 107 16:31:30.007 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 107 16:31:30.025 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 107 16:31:30.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:30.043 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:30.043 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 16:31:30.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 16:31:30.155 [Lua] [IngameUI] menu view on_exit character_selection 16:31:30.170 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:31:30.170 [Lua] hero_fullscreen_menu_on_exit 16:31:30.172 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ca36260 16:31:30.172 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:30.172 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:30.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 16:31:30.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:31.920 [Lua] Set lobby begin: 16:31:31.920 [Lua] Lobby data twitch_enabled = false 16:31:31.920 [Lua] Lobby data power_level = 310 16:31:31.920 [Lua] Lobby data player_slot_6 = 0:0 16:31:31.920 [Lua] Lobby data num_players = 1 16:31:31.920 [Lua] Lobby data host = 11000010048928b 16:31:31.920 [Lua] Lobby data game_mode = custom 16:31:31.920 [Lua] Lobby data is_private = true 16:31:31.920 [Lua] Lobby data difficulty = hard 16:31:31.920 [Lua] Lobby data player_slot_1 = 0:0 16:31:31.920 [Lua] Lobby data selected_level_key = inn_level 16:31:31.920 [Lua] Lobby data quick_game = false 16:31:31.920 [Lua] Lobby data matchmaking = false 16:31:31.920 [Lua] Lobby data level_key = inn_level 16:31:31.920 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:31:31.920 [Lua] Lobby data unique_server_name = R3DSKULL 16:31:31.920 [Lua] Lobby data player_slot_5 = 0:0 16:31:31.920 [Lua] Lobby data player_slot_2 = 0:0 16:31:31.920 [Lua] Lobby data country_code = US 16:31:31.920 [Lua] Lobby data player_slot_3 = 0:0 16:31:31.920 [Lua] Lobby data eac_authorized = true 16:31:31.920 [Lua] Set lobby end. 16:31:33.321 [Lua] [IngameUI] menu view on_enter hero_view 16:31:33.323 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d848ad0 16:31:33.323 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:31:33.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:31:33.337 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:31:33.338 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:31:33.338 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:31:33.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:31:33.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:31:33.870 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:31:33.877 [World] Spawning level. 16:31:33.892 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:31:33.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:33.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:33.924 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 16:31:33.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:33.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:33.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:33.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:35.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:35.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:31:35.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:35.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:35.846 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:108 my_peer_id:11000010048928b 16:31:35.861 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 75 108 16:31:35.861 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:108 my_peer_id:11000010048928b 16:31:35.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 16:31:35.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:31:35.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 16:31:35.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 16:31:36.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 16:31:36.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 16:31:36.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 16:31:36.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 16:31:36.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 16:31:36.869 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 108 16:31:36.876 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 108 16:31:36.892 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 108 16:31:36.970 [Lua] Set lobby begin: 16:31:36.970 [Lua] Lobby data twitch_enabled = false 16:31:36.970 [Lua] Lobby data power_level = 331 16:31:36.970 [Lua] Lobby data player_slot_6 = 0:0 16:31:36.970 [Lua] Lobby data num_players = 1 16:31:36.970 [Lua] Lobby data host = 11000010048928b 16:31:36.970 [Lua] Lobby data game_mode = custom 16:31:36.970 [Lua] Lobby data is_private = true 16:31:36.970 [Lua] Lobby data difficulty = hard 16:31:36.970 [Lua] Lobby data player_slot_1 = 0:0 16:31:36.970 [Lua] Lobby data selected_level_key = inn_level 16:31:36.970 [Lua] Lobby data quick_game = false 16:31:36.970 [Lua] Lobby data matchmaking = false 16:31:36.970 [Lua] Lobby data level_key = inn_level 16:31:36.970 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:31:36.970 [Lua] Lobby data unique_server_name = R3DSKULL 16:31:36.970 [Lua] Lobby data player_slot_5 = 0:0 16:31:36.970 [Lua] Lobby data player_slot_2 = 0:0 16:31:36.970 [Lua] Lobby data country_code = US 16:31:36.971 [Lua] Lobby data player_slot_3 = 0:0 16:31:36.971 [Lua] Lobby data eac_authorized = true 16:31:36.971 [Lua] Set lobby end. 16:31:38.794 [Window] Window => inactive 16:31:46.003 [Window] Window => active 16:31:46.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:46.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:31:46.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:46.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:58.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:58.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:31:58.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:31:58.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:31:58.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:109 my_peer_id:11000010048928b 16:31:58.078 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 76 109 16:31:58.078 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:109 my_peer_id:11000010048928b 16:31:58.088 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 109 16:31:58.095 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 109 16:31:58.112 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 109 16:32:00.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:00.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:32:00.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:00.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:32:00.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:110 my_peer_id:11000010048928b 16:32:00.244 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 77 110 16:32:00.244 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:110 my_peer_id:11000010048928b 16:32:00.254 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 110 16:32:00.262 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 110 16:32:00.278 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 110 16:32:02.088 [Lua] Set lobby begin: 16:32:02.088 [Lua] Lobby data twitch_enabled = false 16:32:02.088 [Lua] Lobby data power_level = 369 16:32:02.088 [Lua] Lobby data player_slot_6 = 0:0 16:32:02.088 [Lua] Lobby data num_players = 1 16:32:02.088 [Lua] Lobby data host = 11000010048928b 16:32:02.088 [Lua] Lobby data game_mode = custom 16:32:02.088 [Lua] Lobby data is_private = true 16:32:02.088 [Lua] Lobby data difficulty = hard 16:32:02.088 [Lua] Lobby data player_slot_1 = 0:0 16:32:02.088 [Lua] Lobby data selected_level_key = inn_level 16:32:02.088 [Lua] Lobby data quick_game = false 16:32:02.088 [Lua] Lobby data matchmaking = false 16:32:02.088 [Lua] Lobby data level_key = inn_level 16:32:02.088 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:32:02.088 [Lua] Lobby data unique_server_name = R3DSKULL 16:32:02.088 [Lua] Lobby data player_slot_5 = 0:0 16:32:02.088 [Lua] Lobby data player_slot_2 = 0:0 16:32:02.088 [Lua] Lobby data country_code = US 16:32:02.088 [Lua] Lobby data player_slot_3 = 0:0 16:32:02.088 [Lua] Lobby data eac_authorized = true 16:32:02.088 [Lua] Set lobby end. 16:32:37.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:37.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:32:37.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:37.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:32:37.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:111 my_peer_id:11000010048928b 16:32:37.278 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 78 111 16:32:37.278 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:111 my_peer_id:11000010048928b 16:32:37.288 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 111 16:32:37.295 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 111 16:32:37.312 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 111 16:32:42.171 [Lua] Set lobby begin: 16:32:42.171 [Lua] Lobby data twitch_enabled = false 16:32:42.171 [Lua] Lobby data power_level = 388 16:32:42.171 [Lua] Lobby data player_slot_6 = 0:0 16:32:42.171 [Lua] Lobby data num_players = 1 16:32:42.171 [Lua] Lobby data host = 11000010048928b 16:32:42.171 [Lua] Lobby data game_mode = custom 16:32:42.171 [Lua] Lobby data is_private = true 16:32:42.171 [Lua] Lobby data difficulty = hard 16:32:42.171 [Lua] Lobby data player_slot_1 = 0:0 16:32:42.171 [Lua] Lobby data selected_level_key = inn_level 16:32:42.171 [Lua] Lobby data quick_game = false 16:32:42.171 [Lua] Lobby data matchmaking = false 16:32:42.172 [Lua] Lobby data level_key = inn_level 16:32:42.172 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:32:42.172 [Lua] Lobby data unique_server_name = R3DSKULL 16:32:42.172 [Lua] Lobby data player_slot_5 = 0:0 16:32:42.172 [Lua] Lobby data player_slot_2 = 0:0 16:32:42.172 [Lua] Lobby data country_code = US 16:32:42.172 [Lua] Lobby data player_slot_3 = 0:0 16:32:42.172 [Lua] Lobby data eac_authorized = true 16:32:42.172 [Lua] Set lobby end. 16:32:43.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:32:43.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:43.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:32:44.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:44.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:32:44.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:44.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:32:44.162 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:112 my_peer_id:11000010048928b 16:32:44.179 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 79 112 16:32:44.179 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:112 my_peer_id:11000010048928b 16:32:44.188 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 112 16:32:44.195 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 112 16:32:44.213 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 112 16:32:47.188 [Lua] Set lobby begin: 16:32:47.188 [Lua] Lobby data twitch_enabled = false 16:32:47.188 [Lua] Lobby data power_level = 406 16:32:47.188 [Lua] Lobby data player_slot_6 = 0:0 16:32:47.188 [Lua] Lobby data num_players = 1 16:32:47.188 [Lua] Lobby data host = 11000010048928b 16:32:47.188 [Lua] Lobby data game_mode = custom 16:32:47.188 [Lua] Lobby data is_private = true 16:32:47.188 [Lua] Lobby data difficulty = hard 16:32:47.188 [Lua] Lobby data player_slot_1 = 0:0 16:32:47.188 [Lua] Lobby data selected_level_key = inn_level 16:32:47.188 [Lua] Lobby data quick_game = false 16:32:47.188 [Lua] Lobby data matchmaking = false 16:32:47.188 [Lua] Lobby data level_key = inn_level 16:32:47.188 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:32:47.188 [Lua] Lobby data unique_server_name = R3DSKULL 16:32:47.188 [Lua] Lobby data player_slot_5 = 0:0 16:32:47.188 [Lua] Lobby data player_slot_2 = 0:0 16:32:47.188 [Lua] Lobby data country_code = US 16:32:47.189 [Lua] Lobby data player_slot_3 = 0:0 16:32:47.189 [Lua] Lobby data eac_authorized = true 16:32:47.189 [Lua] Set lobby end. 16:32:55.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:55.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:32:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:55.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:33:02.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:02.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:33:02.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:02.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:33:03.844 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:33:03.844 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:03.844 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:03.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:03.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:03.855 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:33:03.855 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:33:03.856 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:33:03.856 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:33:30.571 [EACServer] [Cerberus] [Backend] Connection established. 16:35:30.697 [EACServer] [Cerberus] [Backend] Disconnected. 16:35:34.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:35:34.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:35:34.265 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:35:34.265 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 16:35:34.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 16:35:34.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:35:34.758 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:35:34.766 [World] Spawning level. 16:35:34.780 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:35:34.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:35:34.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:35:34.808 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 16:35:34.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:34.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:35:34.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:34.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:35:42.626 [Lua] [IngameUI] menu view on_exit hero_view 16:35:42.629 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d848ad0 16:35:42.629 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:35:42.629 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:35:42.629 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:35:42.629 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:42.629 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:42.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:42.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:42.641 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:35:42.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 16:35:42.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 16:35:47.642 [Lua] PlayFabMirror:_commit_internal 34 16:35:47.642 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 66 16:35:47.642 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 67 16:35:47.642 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:35:47.644 [Lua] generate_backend_stats 11000010048928b:1 16:35:47.646 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:35:47.646 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 68 16:35:47.658 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 66 16:35:48.563 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 66 16:35:48.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 67 16:35:50.962 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 67 16:35:50.975 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 68 16:35:51.296 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 68 16:35:51.309 [Lua] commit result success 34 16:35:55.693 [Lua] [IngameUI] menu view on_enter hero_view 16:35:55.696 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d848ad0 16:35:55.696 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:35:55.710 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:35:55.710 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:35:55.711 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:35:55.711 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:35:55.716 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:35:56.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:35:56.208 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:35:56.214 [World] Spawning level. 16:35:56.230 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:35:56.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:35:56.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:35:56.260 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 16:35:56.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:56.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:35:56.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:56.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:35:57.944 [Lua] [IngameUI] menu view on_exit hero_view 16:35:57.947 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d848ad0 16:35:57.947 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:35:57.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:35:57.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:35:57.947 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:57.947 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:57.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:57.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:35:57.959 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:35:57.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:35:57.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:36:07.943 [Lua] PlayFabMirror:_commit_internal 35 16:36:07.943 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:36:07.944 [Lua] generate_backend_stats 11000010048928b:1 16:36:07.947 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:36:07.959 [Lua] commit result success 35 16:36:37.155 [Window] Window => inactive 16:37:31.470 [EACServer] [Cerberus] [Backend] Connection established. 16:39:12.389 [Window] Window => active 16:39:14.301 [Window] Window => inactive 16:39:30.527 [Window] Window => active 16:39:31.595 [EACServer] [Cerberus] [Backend] Disconnected. 16:39:47.048 [Lua] [IngameUI] menu view on_enter hero_view 16:39:47.052 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d848ad0 16:39:47.052 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:39:47.066 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:39:47.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:39:47.068 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:39:47.068 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:39:47.072 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:39:47.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:39:47.546 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:39:47.553 [World] Spawning level. 16:39:47.568 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:39:47.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:39:47.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:39:47.603 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 16:39:47.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:39:47.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 16:39:47.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:39:47.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:40:13.925 [Lua] [IngameUI] menu view on_exit hero_view 16:40:13.929 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d848ad0 16:40:13.929 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:40:13.929 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:40:13.929 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:40:13.929 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:40:13.929 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:40:13.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:40:13.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:40:13.947 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:40:13.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:40:13.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:40:18.897 [Lua] PlayFabMirror:_commit_internal 36 16:40:18.897 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:40:18.898 [Lua] generate_backend_stats 11000010048928b:1 16:40:18.900 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:40:18.913 [Lua] commit result success 36 16:40:19.747 [Lua] [IngameUI] menu view on_enter start_game_view 16:40:19.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a582dd0 16:40:19.750 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:40:19.750 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:40:19.750 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:40:19.751 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:40:19.751 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:40:21.465 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 16:40:21.465 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:40:21.465 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 16:40:21.519 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:40:21.519 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:40:23.864 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 16:40:23.864 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 16:40:23.880 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 16:40:26.769 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:40:26.769 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 16:40:26.769 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:40:26.770 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:40:26.770 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:40:30.515 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:40:30.515 [Lua] ............................................................................................................ 16:40:30.515 [Lua] ............................................................................................................ 16:40:30.515 [Lua] GAME START SETTINGS -> Level: catacombs | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:40:30.515 [Lua] ............................................................................................................ 16:40:30.515 [Lua] ............................................................................................................ 16:40:30.515 [Lua] [Matchmaking] Cancelling matchmaking 16:40:30.515 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:40:30.530 [Lua] LEVEL KEY: catacombs 16:40:30.530 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:40:30.530 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:40:30.532 [Lua] Set lobby begin: 16:40:30.532 [Lua] Lobby data twitch_enabled = false 16:40:30.532 [Lua] Lobby data power_level = 406 16:40:30.532 [Lua] Lobby data player_slot_6 = 0:0 16:40:30.532 [Lua] Lobby data num_players = 1 16:40:30.532 [Lua] Lobby data host = 11000010048928b 16:40:30.532 [Lua] Lobby data game_mode = custom 16:40:30.532 [Lua] Lobby data is_private = true 16:40:30.532 [Lua] Lobby data difficulty = hard 16:40:30.532 [Lua] Lobby data player_slot_1 = 0:0 16:40:30.533 [Lua] Lobby data selected_level_key = inn_level 16:40:30.533 [Lua] Lobby data quick_game = false 16:40:30.533 [Lua] Lobby data matchmaking = false 16:40:30.533 [Lua] Lobby data level_key = inn_level 16:40:30.533 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:30.533 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:30.533 [Lua] Lobby data player_slot_5 = 0:0 16:40:30.533 [Lua] Lobby data player_slot_2 = 0:0 16:40:30.533 [Lua] Lobby data country_code = US 16:40:30.533 [Lua] Lobby data player_slot_3 = 0:0 16:40:30.533 [Lua] Lobby data eac_authorized = true 16:40:30.533 [Lua] Set lobby end. 16:40:30.533 [Lua] [PartyManager] Leader is set to 11000010048928b 16:40:30.533 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 16:40:30.533 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 16:40:30.533 [Lua] Set lobby begin: 16:40:30.533 [Lua] Lobby data twitch_enabled = false 16:40:30.533 [Lua] Lobby data power_level = 406 16:40:30.533 [Lua] Lobby data player_slot_6 = 0:0 16:40:30.533 [Lua] Lobby data num_players = 1 16:40:30.533 [Lua] Lobby data host = 11000010048928b 16:40:30.533 [Lua] Lobby data game_mode = custom 16:40:30.533 [Lua] Lobby data is_private = true 16:40:30.533 [Lua] Lobby data difficulty = hard 16:40:30.533 [Lua] Lobby data player_slot_1 = 0:0 16:40:30.533 [Lua] Lobby data selected_level_key = catacombs 16:40:30.533 [Lua] Lobby data quick_game = false 16:40:30.533 [Lua] Lobby data matchmaking = false 16:40:30.533 [Lua] Lobby data level_key = inn_level 16:40:30.533 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:30.533 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:30.533 [Lua] Lobby data player_slot_5 = 0:0 16:40:30.533 [Lua] Lobby data player_slot_2 = 0:0 16:40:30.534 [Lua] Lobby data country_code = US 16:40:30.534 [Lua] Lobby data player_slot_3 = 0:0 16:40:30.534 [Lua] Lobby data eac_authorized = true 16:40:30.534 [Lua] Set lobby end. 16:40:30.534 [Lua] Set lobby begin: 16:40:30.534 [Lua] Lobby data twitch_enabled = false 16:40:30.534 [Lua] Lobby data power_level = 406 16:40:30.534 [Lua] Lobby data player_slot_6 = 0:0 16:40:30.534 [Lua] Lobby data num_players = 1 16:40:30.534 [Lua] Lobby data host = 11000010048928b 16:40:30.534 [Lua] Lobby data game_mode = custom 16:40:30.534 [Lua] Lobby data is_private = true 16:40:30.534 [Lua] Lobby data difficulty = hard 16:40:30.534 [Lua] Lobby data player_slot_1 = 0:0 16:40:30.534 [Lua] Lobby data selected_level_key = catacombs 16:40:30.534 [Lua] Lobby data quick_game = false 16:40:30.534 [Lua] Lobby data matchmaking = false 16:40:30.534 [Lua] Lobby data level_key = inn_level 16:40:30.534 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:30.534 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:30.534 [Lua] Lobby data player_slot_5 = 0:0 16:40:30.534 [Lua] Lobby data player_slot_2 = 0:0 16:40:30.534 [Lua] Lobby data country_code = US 16:40:30.534 [Lua] Lobby data player_slot_3 = 0:0 16:40:30.534 [Lua] Lobby data eac_authorized = true 16:40:30.534 [Lua] Set lobby end. 16:40:30.536 [Lua] [ChatManager][1]System: Starting hosted game... 16:40:30.536 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:40:30.536 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:40:30.541 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 16:40:30.614 [Lua] [IngameUI] menu view on_exit start_game_view 16:40:30.614 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:40:30.614 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:40:30.614 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:40:30.614 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:40:30.615 [Save] Saving `save_data` 16:40:30.616 [Save] Save done 16:40:30.618 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a582dd0 16:40:38.563 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:40:38.565 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:40:38.565 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 16:40:38.565 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 16:40:38.565 [Lua] Set lobby begin: 16:40:38.565 [Lua] Lobby data twitch_enabled = false 16:40:38.565 [Lua] Lobby data power_level = 406 16:40:38.565 [Lua] Lobby data player_slot_6 = 0:0 16:40:38.565 [Lua] Lobby data num_players = 1 16:40:38.565 [Lua] Lobby data host = 11000010048928b 16:40:38.565 [Lua] Lobby data game_mode = custom 16:40:38.566 [Lua] Lobby data is_private = true 16:40:38.566 [Lua] Lobby data difficulty = hard 16:40:38.566 [Lua] Lobby data player_slot_1 = 0:0 16:40:38.566 [Lua] Lobby data selected_level_key = catacombs 16:40:38.566 [Lua] Lobby data quick_game = false 16:40:38.566 [Lua] Lobby data matchmaking = false 16:40:38.566 [Lua] Lobby data level_key = inn_level 16:40:38.566 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:38.566 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:38.566 [Lua] Lobby data player_slot_5 = 0:0 16:40:38.566 [Lua] Lobby data player_slot_2 = 0:0 16:40:38.566 [Lua] Lobby data country_code = US 16:40:38.566 [Lua] Lobby data player_slot_3 = 0:0 16:40:38.566 [Lua] Lobby data eac_authorized = true 16:40:38.566 [Lua] Set lobby end. 16:40:38.567 [Lua] Set lobby begin: 16:40:38.567 [Lua] Lobby data twitch_enabled = false 16:40:38.567 [Lua] Lobby data power_level = 406 16:40:38.567 [Lua] Lobby data player_slot_6 = 0:0 16:40:38.567 [Lua] Lobby data num_players = 1 16:40:38.567 [Lua] Lobby data host = 11000010048928b 16:40:38.567 [Lua] Lobby data game_mode = custom 16:40:38.567 [Lua] Lobby data is_private = true 16:40:38.567 [Lua] Lobby data difficulty = hard 16:40:38.567 [Lua] Lobby data player_slot_1 = 0:0 16:40:38.567 [Lua] Lobby data selected_level_key = catacombs 16:40:38.567 [Lua] Lobby data quick_game = false 16:40:38.567 [Lua] Lobby data matchmaking = false 16:40:38.567 [Lua] Lobby data level_key = inn_level 16:40:38.567 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:38.567 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:38.567 [Lua] Lobby data player_slot_5 = 0:0 16:40:38.567 [Lua] Lobby data player_slot_2 = 0:0 16:40:38.568 [Lua] Lobby data country_code = US 16:40:38.568 [Lua] Lobby data player_slot_3 = 0:0 16:40:38.568 [Lua] Lobby data eac_authorized = true 16:40:38.568 [Lua] Set lobby end. 16:40:38.568 [Lua] [NetworkServer] Entering post game 16:40:38.568 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 16:40:38.568 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 16:40:38.568 [Lua] Complete level triggered. 16:40:38.569 [Lua] [NetworkServer] Entering post game 16:40:38.569 [Lua] gm_event_end_conditions_met false false 16:40:38.569 [Save] Saving `save_data` 16:40:38.569 [Lua] PlayFabMirror:_commit_internal nil 16:40:38.569 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:40:38.571 [Save] Save done 16:40:38.571 [Lua] generate_backend_stats 11000010048928b:1 16:40:38.574 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:40:38.574 [Save] Saving `save_data` 16:40:38.574 [Lua] TRANSITION nil nil catacombs 16:40:38.574 [Lua] Transition type "catacombs", is server: true 16:40:38.574 [Lua] [NetworkServer] Current level key catacombs 16:40:38.574 [Lua] [LevelTransitionHandler] Generated new level_seed: 8635106 16:40:38.574 [Lua] [GameNetworkManager] Leaving game... 16:40:38.574 [Lua] [GameNetworkManager] Shutting down game session host. 16:40:38.574 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:40:38.574 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:40:38.574 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=597.64 16:40:38.575 [Save] Save done 16:40:38.580 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:40:38.580 [Lua] commit result success 37 16:40:39.030 [Lua] Set lobby begin: 16:40:39.030 [Lua] Lobby data twitch_enabled = false 16:40:39.031 [Lua] Lobby data power_level = 0 16:40:39.031 [Lua] Lobby data player_slot_6 = 0:0 16:40:39.031 [Lua] Lobby data num_players = 1 16:40:39.031 [Lua] Lobby data host = 11000010048928b 16:40:39.031 [Lua] Lobby data game_mode = custom 16:40:39.031 [Lua] Lobby data is_private = true 16:40:39.031 [Lua] Lobby data difficulty = hard 16:40:39.031 [Lua] Lobby data player_slot_1 = 0:0 16:40:39.031 [Lua] Lobby data selected_level_key = catacombs 16:40:39.031 [Lua] Lobby data quick_game = false 16:40:39.031 [Lua] Lobby data matchmaking = false 16:40:39.031 [Lua] Lobby data level_key = inn_level 16:40:39.031 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:39.031 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:39.031 [Lua] Lobby data player_slot_5 = 0:0 16:40:39.031 [Lua] Lobby data player_slot_2 = 0:0 16:40:39.031 [Lua] Lobby data country_code = US 16:40:39.032 [Lua] Lobby data player_slot_3 = 0:0 16:40:39.032 [Lua] Lobby data eac_authorized = true 16:40:39.033 [Lua] Set lobby end. 16:40:40.136 [Window] Window => inactive 16:40:40.564 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:40:40.564 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 16:40:40.564 [Lua] Clearing all global lookup lists 16:40:40.564 [Lua] [EquipmentUI] - Destroy 16:40:40.564 [Lua] [GamePadEquipmentUI] - Destroy 16:40:40.564 [Lua] [AbilityUI] - Destroy 16:40:40.564 [Lua] [GamePadAbilityUI] - Destroy 16:40:40.564 [Lua] [IngamePlayerListUI] - Destroy 16:40:40.565 [Lua] [IngameUI] destroy 16:40:40.571 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:40:40.623 [Lua] [Managers] Destroying state managers... 16:40:40.632 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 16:40:40.632 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 16:40:40.632 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 16:40:40.632 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 16:40:40.632 [Lua] [Matchmaking] unregister rpcs 16:40:40.632 [Lua] [Gamestate] Enter state StateLoading 16:40:40.634 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:40:40.634 [Lua] [Matchmaking] register rpcs 16:40:40.634 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:40:40.634 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:40:40.634 [Lua] registering RPCs 16:40:40.634 [Lua] Set lobby begin: 16:40:40.634 [Lua] Lobby data twitch_enabled = false 16:40:40.634 [Lua] Lobby data power_level = 0 16:40:40.634 [Lua] Lobby data player_slot_6 = 0:0 16:40:40.634 [Lua] Lobby data num_players = 1 16:40:40.634 [Lua] Lobby data host = 11000010048928b 16:40:40.634 [Lua] Lobby data game_mode = custom 16:40:40.634 [Lua] Lobby data is_private = true 16:40:40.634 [Lua] Lobby data difficulty = hard 16:40:40.635 [Lua] Lobby data player_slot_1 = 0:0 16:40:40.635 [Lua] Lobby data selected_level_key = catacombs 16:40:40.635 [Lua] Lobby data quick_game = false 16:40:40.635 [Lua] Lobby data matchmaking = false 16:40:40.635 [Lua] Lobby data level_key = catacombs 16:40:40.635 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:40.635 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:40.635 [Lua] Lobby data player_slot_5 = 0:0 16:40:40.635 [Lua] Lobby data player_slot_2 = 0:0 16:40:40.635 [Lua] Lobby data country_code = US 16:40:40.635 [Lua] Lobby data player_slot_3 = 0:0 16:40:40.635 [Lua] Lobby data eac_authorized = true 16:40:40.635 [Lua] Set lobby end. 16:40:40.635 [Lua] MUSIC MANAGER unmute_all_world_sounds 771104 0 16:40:40.635 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 69 16:40:40.636 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 69 16:40:40.637 [Lua] ### Sending rpc_level_loaded 16:40:40.637 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 16:40:40.637 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 16:40:40.637 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 16:40:40.637 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] 16:40:40.637 [Lua] [LevelTransitionHandler] load_level catacombs 16:40:40.701 [Umbra] Unload tome 16:40:40.777 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:40:40.777 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 16:40:40.777 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs" 16:40:40.777 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 16:40:40.777 [Lua] [LOCAL RPC] rpc_load_level 4 8635106 16:40:41.427 [Window] Window => active 16:40:41.468 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 69 16:40:41.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 16:40:41.570 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 16:40:41.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 16:40:41.637 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_01 771105 0 16:40:41.639 [Lua] MUSIC MANAGER Play_loading_screen_music 771106 0 16:40:41.864 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 16:40:48.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 16:40:48.574 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 16:40:48.590 [Lua] [LevelTransitionHandler] Level load completed! 16:40:48.590 [Lua] ### Sending rpc_level_loaded 16:40:48.590 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4 16:40:48.590 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 16:40:48.590 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:40:48.606 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 16:40:48.606 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 16:40:48.623 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 16:40:48.623 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 16:40:48.624 [Lua] [LOCAL RPC] rpc_loading_synced 16:40:49.590 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:40:49.590 [Lua] [Matchmaking] unregister rpcs 16:40:49.590 [Lua] Set lobby begin: 16:40:49.590 [Lua] Lobby data twitch_enabled = false 16:40:49.590 [Lua] Lobby data power_level = 0 16:40:49.591 [Lua] Lobby data player_slot_6 = 0:0 16:40:49.591 [Lua] Lobby data num_players = 1 16:40:49.591 [Lua] Lobby data host = 11000010048928b 16:40:49.591 [Lua] Lobby data game_mode = custom 16:40:49.591 [Lua] Lobby data is_private = true 16:40:49.591 [Lua] Lobby data difficulty = hard 16:40:49.591 [Lua] Lobby data player_slot_1 = 0:0 16:40:49.591 [Lua] Lobby data selected_level_key = catacombs 16:40:49.591 [Lua] Lobby data quick_game = false 16:40:49.591 [Lua] Lobby data matchmaking = false 16:40:49.591 [Lua] Lobby data level_key = catacombs 16:40:49.591 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:49.591 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:49.591 [Lua] Lobby data player_slot_5 = 0:0 16:40:49.591 [Lua] Lobby data player_slot_2 = 0:0 16:40:49.591 [Lua] Lobby data country_code = US 16:40:49.591 [Lua] Lobby data player_slot_3 = 0:0 16:40:49.591 [Lua] Lobby data eac_authorized = true 16:40:49.591 [Lua] Set lobby end. 16:40:49.591 [Lua] [Managers] Destroying state managers... 16:40:49.596 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 16:40:49.596 [Lua] MUSIC MANAGER Stop_loading_screen_music 771107 0 16:40:49.596 [Lua] [Gamestate] Enter StateIngame HOST 16:40:49.597 [Lua] Set lobby begin: 16:40:49.597 [Lua] Lobby data twitch_enabled = false 16:40:49.597 [Lua] Lobby data power_level = 0 16:40:49.597 [Lua] Lobby data player_slot_6 = 0:0 16:40:49.597 [Lua] Lobby data num_players = 1 16:40:49.597 [Lua] Lobby data host = 11000010048928b 16:40:49.597 [Lua] Lobby data game_mode = custom 16:40:49.597 [Lua] Lobby data is_private = true 16:40:49.597 [Lua] Lobby data difficulty = hard 16:40:49.597 [Lua] Lobby data player_slot_1 = 0:0 16:40:49.597 [Lua] Lobby data selected_level_key = catacombs 16:40:49.597 [Lua] Lobby data quick_game = false 16:40:49.597 [Lua] Lobby data matchmaking = false 16:40:49.597 [Lua] Lobby data level_key = catacombs 16:40:49.597 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:49.597 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:49.597 [Lua] Lobby data player_slot_5 = 0:0 16:40:49.597 [Lua] Lobby data player_slot_2 = 0:0 16:40:49.597 [Lua] Lobby data country_code = US 16:40:49.597 [Lua] Lobby data player_slot_3 = 0:0 16:40:49.597 [Lua] Lobby data eac_authorized = true 16:40:49.597 [Lua] Set lobby end. 16:40:49.598 [Lua] [StateIngame] Server ingame 16:40:49.600 [Lua] Set lobby begin: 16:40:49.600 [Lua] Lobby data twitch_enabled = false 16:40:49.600 [Lua] Lobby data power_level = 0 16:40:49.600 [Lua] Lobby data player_slot_6 = 0:0 16:40:49.600 [Lua] Lobby data num_players = 1 16:40:49.600 [Lua] Lobby data host = 11000010048928b 16:40:49.600 [Lua] Lobby data game_mode = custom 16:40:49.600 [Lua] Lobby data is_private = true 16:40:49.600 [Lua] Lobby data difficulty = hard 16:40:49.600 [Lua] Lobby data player_slot_1 = 0:0 16:40:49.600 [Lua] Lobby data selected_level_key = catacombs 16:40:49.600 [Lua] Lobby data quick_game = false 16:40:49.600 [Lua] Lobby data matchmaking = false 16:40:49.600 [Lua] Lobby data level_key = catacombs 16:40:49.600 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:49.600 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:49.600 [Lua] Lobby data player_slot_5 = 0:0 16:40:49.600 [Lua] Lobby data player_slot_2 = 0:0 16:40:49.600 [Lua] Lobby data country_code = US 16:40:49.600 [Lua] Lobby data player_slot_3 = 0:0 16:40:49.600 [Lua] Lobby data eac_authorized = true 16:40:49.600 [Lua] Set lobby end. 16:40:49.600 [Lua] [Matchmaking] register rpcs 16:40:49.601 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:40:49.601 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 16:40:49.601 [Lua] [GameNetworkManager] self.is_server = true 16:40:49.601 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:40:49.601 [Network] Setting artificial MTU limit to 65536 16:40:49.603 [Lua] Switching ConflictSettings: to: default 16:40:49.603 [Lua] pacing=default 16:40:49.603 [Lua] roaming=nil 16:40:49.603 [Lua] specials=default 16:40:49.603 [Lua] debug_color=maroon 16:40:49.603 [Lua] pack_spawning=default 16:40:49.603 [Lua] disabled=false 16:40:49.603 [Lua] boss=default 16:40:49.603 [Lua] horde=default 16:40:49.603 [Lua] name=default 16:40:49.603 [Lua] intensity=default 16:40:49.603 [Lua] --- 16:40:49.604 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:40:49.611 [Lua] [AIInterestPointSystem] Level Seed: 8635106 16:40:49.611 [Lua] 16:40:49.611 [Lua] [entity_system_bag] = table 16:40:49.611 [Lua] [entity_system_bag] = metatable 16:40:49.611 [Lua] [startup_data] = table 16:40:49.611 [Lua] [entity_manager] = table 16:40:49.611 [Lua] [entity_manager] = metatable 16:40:49.611 [Lua] [unit_spawner] = table 16:40:49.611 [Lua] [unit_spawner] = metatable 16:40:49.611 [Lua] [unit_storage] = table 16:40:49.611 [Lua] [unit_storage] = metatable 16:40:49.611 [Lua] [dice_keeper] = table 16:40:49.611 [Lua] [dice_keeper] = metatable 16:40:49.611 [Lua] [is_server] = true (boolean) 16:40:49.619 [Lua] [world] = [World] 16:40:49.619 [Lua] [system_api] = table 16:40:49.619 [Lua] [network_lobby] = table 16:40:49.619 [Lua] [network_lobby] = metatable 16:40:49.619 [Lua] [profile_synchronizer] = table 16:40:49.619 [Lua] [profile_synchronizer] = metatable 16:40:49.619 [Lua] [entity_system] = table 16:40:49.619 [Lua] [entity_system] = metatable 16:40:49.619 [Lua] [num_local_human_players] = 1 (number) 16:40:49.619 [Lua] [statistics_db] = table 16:40:49.619 [Lua] [statistics_db] = metatable 16:40:49.619 [Lua] [network_server] = table 16:40:49.619 [Lua] [network_server] = metatable 16:40:49.619 [Lua] [input_manager] = table 16:40:49.619 [Lua] [input_manager] = metatable 16:40:49.619 [Lua] [network_clock] = table 16:40:49.619 [Lua] [network_clock] = metatable 16:40:49.619 [Lua] [network_transmit] = table 16:40:49.619 [Lua] [network_transmit] = metatable 16:40:49.619 [Lua] [free_flight_manager] = table 16:40:49.619 [Lua] [free_flight_manager] = metatable 16:40:49.619 [Lua] [network_manager] = table 16:40:49.619 [Lua] [network_manager] = metatable 16:40:49.619 [Lua] [network_event_delegate] = table 16:40:49.619 [Lua] [network_event_delegate] = metatable 16:40:49.619 [Lua] 16:40:49.623 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:40:49.638 [Lua] [AchievementManager] Achievements using the steam platform 16:40:49.638 [Lua] [StateIngame] Level seed: 8635106 16:40:49.638 [Umbra] Init version: 3.4.15 :: 16 threads 16:40:49.638 [Umbra] Tome with `17703` objects loaded. 16:40:49.639 [Umbra] UMBRA Tome loaded. 16:40:49.639 [World] Spawning level. 16:40:49.669 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.669 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.669 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.669 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.671 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.671 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.671 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.671 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.671 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.671 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.677 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.677 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.677 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.677 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.678 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.678 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.678 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.678 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.678 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.727 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.727 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.728 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.728 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.728 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.728 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.728 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.729 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.730 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.731 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.731 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.745 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.752 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.753 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.753 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.753 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.754 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.754 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.754 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.754 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.809 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.810 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.810 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.918 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:40:49.930 [Lua] respawn_unit_spawned with group id: end_event 16:40:49.930 [Lua] respawn_unit_spawned with group id: end_event 16:40:49.930 [Lua] respawn_unit_spawned with group id: end_event 16:40:49.930 [Lua] respawn_unit_spawned with group id: middle_event 16:40:49.930 [Lua] respawn_unit_spawned with group id: middle_event 16:40:49.930 [Lua] respawn_unit_spawned with group id: middle_event 16:40:50.011 [Lua] [LevelAnalysis] set_random_seed( 1724771712) 16:40:50.019 [Lua] PlayerManager:add_player player_1 16:40:50.022 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:40:50.022 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:40:50.022 [Lua] [IngameUI] init 16:40:50.052 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:40:50.052 [Lua] Set lobby begin: 16:40:50.052 [Lua] Lobby data twitch_enabled = false 16:40:50.052 [Lua] Lobby data power_level = 406 16:40:50.052 [Lua] Lobby data player_slot_6 = 0:0 16:40:50.052 [Lua] Lobby data num_players = 1 16:40:50.052 [Lua] Lobby data host = 11000010048928b 16:40:50.052 [Lua] Lobby data game_mode = custom 16:40:50.052 [Lua] Lobby data is_private = true 16:40:50.052 [Lua] Lobby data difficulty = hard 16:40:50.052 [Lua] Lobby data player_slot_1 = 0:0 16:40:50.052 [Lua] Lobby data selected_level_key = catacombs 16:40:50.053 [Lua] Lobby data quick_game = false 16:40:50.053 [Lua] Lobby data matchmaking = false 16:40:50.053 [Lua] Lobby data level_key = catacombs 16:40:50.053 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:50.053 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:50.053 [Lua] Lobby data player_slot_5 = 0:0 16:40:50.053 [Lua] Lobby data player_slot_2 = 0:0 16:40:50.053 [Lua] Lobby data country_code = US 16:40:50.053 [Lua] Lobby data player_slot_3 = 0:0 16:40:50.053 [Lua] Lobby data eac_authorized = true 16:40:50.053 [Lua] Set lobby end. 16:40:50.053 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:40:50.053 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:40:50.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:40:50.054 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:40:50.054 [Lua] CurrentConflictSettings default 16:40:50.054 [Lua] [ConflictDirector] conflict_director is ai_ready 16:40:50.063 [Lua] This levels contains no crossroads 16:40:50.063 [Lua] [LevelAnalysis] Injecting travel distances 16:40:50.072 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:40:50.072 [Lua] Forming navigation groups in one frame 16:40:50.072 [Lua] Forming navigation groups 16:40:50.091 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 16:40:50.257 [Lua] NavigationGroupManager -> calulation time B: 0.16599999999925785 16:40:50.257 [Lua] number of nav groups: 264 16:40:50.258 [Lua] number of refined nav groups : 216 16:40:50.267 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 16:40:50.267 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.435035174982275 Normalized coefficient: 1.2665826656998129 16:40:50.268 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.882734630261844 Normalized coefficient: 1.3254524728583397 16:40:50.268 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.3153434834071351 Normalized coefficient: 1.6907589106139267 16:40:50.268 [Lua] -------------> JOW Perfect-density 2.25 Sum density 2.9321261631591287 Normalized coefficient: 0.76736125077776562 16:40:50.269 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:40:50.269 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:40:50.269 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:40:50.269 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:40:50.269 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:40:50.269 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 16:40:50.269 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:40:50.269 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 16:40:50.279 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 16:40:50.279 [Lua] [LevelAnalysis] This level has a total main-path length of 1158.663388967514 meters. 16:40:50.279 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:40:50.279 [Lua] [LevelAnalysis] 16:40:50.279 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:40:50.279 [Lua] [LevelAnalysis] 16:40:50.279 [Lua] [LevelAnalysis] Terror events added: 16:40:50.279 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 16:40:50.279 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 16:40:50.279 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 16:40:50.279 [Lua] NORMAL PATROL MAIN PATH 725.12445068359375 16:40:50.279 [Lua] [waypoints] = table 16:40:50.279 [Lua] [astar_points] = table 16:40:50.279 [Lua] [travel_dist] = 725.12446428835392 (number) 16:40:50.279 [Lua] [one_directional] = true (boolean) 16:40:50.279 [Lua] [id] = boss10 (string) 16:40:50.279 [Lua] ----> using boss spline path! 16:40:50.289 [Lua] Adding main path event: Vector3Box(-117.84, -30.7398, 0.178113) boss_event_spline_patrol 45 table: 000000000BBEBE40 16:40:50.289 [Lua] [LevelAnalysis] Level path distance: 1158.663388967514 16:40:50.289 [Lua] [LevelAnalysis] num_event_places_f: 0.73910892597834266 , num_event_places: 0 , trailing_event_fraction: 0.73910892597834266 , num_events: 0 16:40:50.289 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:40:50.293 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 16:40:50.299 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 16:40:50.299 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:40:50.323 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 16:40:50.323 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 16:40:50.324 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010048928b:2 16:40:50.324 [Lua] Set lobby begin: 16:40:50.324 [Lua] Lobby data twitch_enabled = false 16:40:50.324 [Lua] Lobby data power_level = 406 16:40:50.324 [Lua] Lobby data player_slot_6 = 0:0 16:40:50.324 [Lua] Lobby data num_players = 1 16:40:50.324 [Lua] Lobby data host = 11000010048928b 16:40:50.324 [Lua] Lobby data game_mode = custom 16:40:50.324 [Lua] Lobby data is_private = true 16:40:50.324 [Lua] Lobby data difficulty = hard 16:40:50.324 [Lua] Lobby data player_slot_1 = 0:0 16:40:50.324 [Lua] Lobby data selected_level_key = catacombs 16:40:50.324 [Lua] Lobby data quick_game = false 16:40:50.325 [Lua] Lobby data matchmaking = false 16:40:50.325 [Lua] Lobby data level_key = catacombs 16:40:50.325 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:50.325 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:50.325 [Lua] Lobby data player_slot_5 = 0:0 16:40:50.325 [Lua] Lobby data player_slot_2 = 0:0 16:40:50.325 [Lua] Lobby data country_code = US 16:40:50.325 [Lua] Lobby data player_slot_3 = 0:0 16:40:50.325 [Lua] Lobby data eac_authorized = true 16:40:50.325 [Lua] Set lobby end. 16:40:50.325 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 5] 16:40:50.325 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:40:50.325 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 16:40:50.326 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010048928b:3 16:40:50.326 [Lua] Set lobby begin: 16:40:50.326 [Lua] Lobby data twitch_enabled = false 16:40:50.326 [Lua] Lobby data power_level = 406 16:40:50.326 [Lua] Lobby data player_slot_6 = 0:0 16:40:50.326 [Lua] Lobby data num_players = 1 16:40:50.326 [Lua] Lobby data host = 11000010048928b 16:40:50.326 [Lua] Lobby data game_mode = custom 16:40:50.326 [Lua] Lobby data is_private = true 16:40:50.326 [Lua] Lobby data difficulty = hard 16:40:50.326 [Lua] Lobby data player_slot_1 = 0:0 16:40:50.326 [Lua] Lobby data selected_level_key = catacombs 16:40:50.326 [Lua] Lobby data quick_game = false 16:40:50.326 [Lua] Lobby data matchmaking = false 16:40:50.326 [Lua] Lobby data level_key = catacombs 16:40:50.326 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:50.326 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:50.326 [Lua] Lobby data player_slot_5 = 0:0 16:40:50.326 [Lua] Lobby data player_slot_2 = 0:0 16:40:50.326 [Lua] Lobby data country_code = US 16:40:50.326 [Lua] Lobby data player_slot_3 = 0:0 16:40:50.326 [Lua] Lobby data eac_authorized = true 16:40:50.326 [Lua] Set lobby end. 16:40:50.326 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 3] 16:40:50.326 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:40:50.327 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 16:40:50.328 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:4 16:40:50.328 [Lua] Set lobby begin: 16:40:50.328 [Lua] Lobby data twitch_enabled = false 16:40:50.328 [Lua] Lobby data power_level = 406 16:40:50.328 [Lua] Lobby data player_slot_6 = 0:0 16:40:50.328 [Lua] Lobby data num_players = 1 16:40:50.328 [Lua] Lobby data host = 11000010048928b 16:40:50.328 [Lua] Lobby data game_mode = custom 16:40:50.328 [Lua] Lobby data is_private = true 16:40:50.328 [Lua] Lobby data difficulty = hard 16:40:50.328 [Lua] Lobby data player_slot_1 = 0:0 16:40:50.328 [Lua] Lobby data selected_level_key = catacombs 16:40:50.328 [Lua] Lobby data quick_game = false 16:40:50.328 [Lua] Lobby data matchmaking = false 16:40:50.328 [Lua] Lobby data level_key = catacombs 16:40:50.328 [Lua] Lobby data player_slot_4 = 11000010048928b:1 16:40:50.328 [Lua] Lobby data unique_server_name = R3DSKULL 16:40:50.328 [Lua] Lobby data player_slot_5 = 0:0 16:40:50.328 [Lua] Lobby data player_slot_2 = 0:0 16:40:50.328 [Lua] Lobby data country_code = US 16:40:50.328 [Lua] Lobby data player_slot_3 = 0:0 16:40:50.328 [Lua] Lobby data eac_authorized = true 16:40:50.328 [Lua] Set lobby end. 16:40:50.328 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:4, previous profile 0, profile 1] 16:40:50.328 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 16:40:50.328 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 16:40:50.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:113 my_peer_id:11000010048928b 16:40:50.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:114 my_peer_id:11000010048928b 16:40:50.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:115 my_peer_id:11000010048928b 16:40:50.580 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 16:40:50.580 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 16:40:50.586 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:113 my_peer_id:11000010048928b 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:114 my_peer_id:11000010048928b 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:115 my_peer_id:11000010048928b 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:40:50.586 [Lua] [LOCAL RPC] rpc_game_started 16:40:50.607 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 16:40:50.607 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 16:40:50.662 [Flow] DISABLE 16:40:51.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:40:51.015 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:40:51.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:40:51.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:40:51.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 16:40:51.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:40:51.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:40:51.866 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:40:51.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 16:40:52.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 16:40:52.004 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 16:40:52.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:40:52.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:40:52.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:40:52.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 16:40:52.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 16:40:52.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 16:40:52.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 16:40:53.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 16:40:53.097 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 16:40:53.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:40:53.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:40:53.981 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:40:53.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:40:54.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:40:54.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:40:54.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:40:55.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:40:55.064 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:40:55.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:40:55.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:40:55.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 16:40:55.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:40:55.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:40:55.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 16:40:55.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 16:40:55.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 16:40:55.864 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 16:40:55.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:40:56.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:40:56.115 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:40:56.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 16:40:56.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 16:40:56.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 16:40:56.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 16:40:56.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:40:56.914 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:40:56.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 16:40:57.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 16:40:57.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 16:40:57.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:40:57.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:40:57.580 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 16:40:57.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:40:58.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:40:58.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:40:58.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:40:58.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:40:58.280 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:40:58.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 16:40:58.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 16:40:58.414 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 16:40:58.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:40:58.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:40:58.447 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:40:58.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 16:40:58.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 16:40:58.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 16:40:58.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:40:59.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:40:59.132 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:40:59.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:40:59.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:40:59.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 16:40:59.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:41:00.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:41:00.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:41:00.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:41:00.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:41:00.898 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:41:00.914 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 115 16:41:00.917 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 115 16:41:00.931 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 16:41:00.931 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 16:41:00.932 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010048928b 2 16:41:00.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:00.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 16:41:00.935 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010048928b 3 16:41:00.936 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:00.936 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 16:41:00.937 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 4 16:41:00.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:00.939 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:41:00.942 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 115 16:41:00.942 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(120, 214.572, 44) Vector4(0, 0, 1, -0) true 100 100 1 1 1 16:41:00.942 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(120, 214.572, 44), Vector4(0, 0, 1, -0)) 16:41:00.942 [Lua] PlayerManager:rpc_to_client_spawn_player() 16:41:00.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:00.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:41:00.945 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 16:41:00.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:41:00.951 [Lua] Switching ConflictSettings: to: skaven 16:41:00.951 [Lua] pacing=default 16:41:00.951 [Lua] roaming=nil 16:41:00.951 [Lua] specials=skaven 16:41:00.951 [Lua] debug_color=orange 16:41:00.951 [Lua] pack_spawning=skaven 16:41:00.951 [Lua] disabled=false 16:41:00.951 [Lua] boss=skaven 16:41:00.951 [Lua] horde=default 16:41:00.951 [Lua] name=skaven 16:41:00.951 [Lua] intensity=default 16:41:00.951 [Lua] --- 16:41:20.164 [Window] Window => inactive 16:41:21.362 [Window] Window => active 16:41:32.334 [EACServer] [Cerberus] [Backend] Connection established. 16:41:36.599 [Lua] Players are leaving the safe zone 16:41:52.416 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:41:52.432 [Lua] Spline already found! 16:41:59.555 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 7 11000010048928b 3 16:42:02.134 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 16:42:15.436 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:42:54.035 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:43:03.368 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:43:03.368 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:43:14.904 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:43:20.650 [Lua] Time for new HOOORDE! multi_first_wave 16:43:20.650 [Lua] horde requested: vector_blob 16:43:20.650 [Lua] wants to spawn ahead within distance: 60 16:43:20.651 [Lua] managed to spawn 36/36 horde enemies 16:43:20.651 [Lua] vector blob horde has started 16:43:20.655 [Lua] MUSIC: explore -> pre_horde 16:43:32.457 [EACServer] [Cerberus] [Backend] Disconnected. 16:43:32.651 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:43:32.651 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:43:32.651 [Lua] horde requested: vector_blob 16:43:32.651 [Lua] wants to spawn ahead within distance: 60 16:43:32.651 [Lua] managed to spawn 40/40 horde enemies 16:43:32.651 [Lua] vector blob horde has started 16:43:34.592 [Lua] MUSIC: pre_horde -> horde 16:43:35.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:43:37.809 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:43:46.235 [Lua] HORDE: last wave, reset to standard horde delay 16:43:46.235 [Lua] Time for new HOOORDE! multi_last_wave 16:43:46.235 [Lua] horde requested: vector_blob 16:43:46.235 [Lua] wants to spawn behind within distance: 60 16:43:46.236 [Lua] managed to spawn 41/41 horde enemies 16:43:46.236 [Lua] vector blob horde has started 16:43:49.953 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:43:52.242 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:43:54.872 [Lua] Horde killed: ? 16:43:56.091 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:43:57.873 [Lua] Horde killed: ? 16:44:01.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:44:01.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 1212304 16:44:03.801 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 16:44:08.190 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:44:09.740 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:44:11.190 [Lua] MUSIC: horde -> explore 16:44:11.968 [Lua] ready to jump failed 16:44:12.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:44:12.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:44:12.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:44:12.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:44:15.323 [Lua] Horde killed: ? 16:44:17.387 [Lua] simple los failed 16:44:19.187 [Lua] fence jumping 16:44:19.752 [Lua] ready to jump failed 16:44:32.819 [Lua] ready to jump failed 16:44:35.352 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 788463 0 16:44:37.030 [Lua] [LOCAL RPC] rpc_disable_locomotion 58 false 1 16:45:18.355 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 16:45:23.303 [Lua] Time for new HOOORDE! multi_first_wave 16:45:23.303 [Lua] horde requested: vector 16:45:23.303 [Lua] setting up vector-horde 16:45:23.303 [Lua] Composing horde 'medium' .. using variant 'plain' 16:45:23.303 [Lua] --> horde wants to spawn behind players (0.9563795441523/0.67 16:45:23.303 [Lua] -> spawning: 40 16:45:23.303 [Lua] vector horde has started 16:45:23.308 [Lua] MUSIC: explore -> pre_horde 16:45:32.320 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 16:45:32.320 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:45:32.320 [Lua] horde requested: vector 16:45:32.320 [Lua] setting up vector-horde 16:45:32.320 [Lua] Composing horde 'medium' .. using variant 'plain' 16:45:32.320 [Lua] --> horde wants to spawn ahead of players (0.49985029509447/0.67 16:45:32.320 [Lua] -> spawning: 36 16:45:32.320 [Lua] vector horde has started 16:45:33.045 [EACServer] [Cerberus] [Backend] Connection established. 16:45:46.094 [Lua] MUSIC: pre_horde -> horde 16:45:56.404 [Lua] HORDE: last wave, reset to standard horde delay 16:45:56.404 [Lua] Time for new HOOORDE! multi_last_wave 16:45:56.404 [Lua] horde requested: vector 16:45:56.404 [Lua] setting up vector-horde 16:45:56.404 [Lua] Composing horde 'medium' .. using variant 'plain' 16:45:56.404 [Lua] --> horde wants to spawn ahead of players (0.60507141666324/0.67 16:45:56.404 [Lua] -> spawning: 39 16:45:56.404 [Lua] vector horde has started 16:46:01.209 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:46:02.593 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:46:06.057 [Lua] Horde killed: ? 16:46:11.694 [Lua] Horde killed: ? 16:46:17.776 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:46:19.093 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:46:20.177 [Lua] MUSIC: horde -> explore 16:46:21.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:46:21.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:46:21.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:46:22.241 [Lua] Horde killed: ? 16:46:26.228 [Lua] [LOCAL RPC] rpc_increment_stat 14 16:46:26.228 [Lua] Incremented stat globadier_kill_before_throwing 16:46:26.228 [Lua] [LOCAL RPC] rpc_increment_stat 15 16:46:26.228 [Lua] Incremented stat globadier_kill_during_suicide 16:46:38.754 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:46:38.771 [Lua] Spline already found! 16:47:00.187 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:47:00.204 [Lua] Spline already found! 16:47:07.261 [Lua] [LOCAL RPC] rpc_ping_unit 62 18 false 16:47:09.343 [Lua] [LOCAL RPC] rpc_ping_unit 62 18 false 16:47:27.774 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 16:47:33.171 [EACServer] [Cerberus] [Backend] Disconnected. 16:47:47.289 [Lua] Time for new HOOORDE! multi_first_wave 16:47:47.289 [Lua] horde requested: vector_blob 16:47:47.289 [Lua] wants to spawn ahead within distance: 60 16:47:47.289 [Lua] managed to spawn 40/40 horde enemies 16:47:47.289 [Lua] vector blob horde has started 16:47:47.294 [Lua] MUSIC: explore -> pre_horde 16:47:55.283 [Lua] MUSIC: pre_horde -> horde 16:47:56.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:47:59.305 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:47:59.305 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:47:59.305 [Lua] horde requested: vector_blob 16:47:59.305 [Lua] wants to spawn ahead within distance: 60 16:47:59.305 [Lua] managed to spawn 36/36 horde enemies 16:47:59.305 [Lua] vector blob horde has started 16:48:00.961 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:48:02.395 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:48:06.658 [Lua] Horde killed: ? 16:48:06.673 [Lua] HORDE: last wave, reset to standard horde delay 16:48:06.673 [Lua] Time for new HOOORDE! multi_last_wave 16:48:06.673 [Lua] horde requested: vector_blob 16:48:06.673 [Lua] wants to spawn behind within distance: 60 16:48:06.673 [Lua] managed to spawn 36/36 horde enemies 16:48:06.673 [Lua] vector blob horde has started 16:48:18.961 [Lua] Horde killed: ? 16:48:21.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:48:21.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 1212304 16:48:32.761 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:48:34.481 [Lua] MUSIC: horde -> explore 16:48:35.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:48:35.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:48:35.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:48:37.325 [Lua] Horde killed: ? 16:48:47.990 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 16:49:07.640 [Lua] fence jumping 16:49:08.491 [Lua] simple los failed 16:49:11.559 [Lua] fence jumping 16:49:12.391 [Lua] fence jumping 16:49:12.575 [Lua] ready to jump failed 16:49:13.741 [Lua] simple los failed 16:49:14.358 [Lua] simple los failed 16:49:14.841 [Lua] fence jumping 16:49:15.675 [Lua] ready to jump failed 16:49:17.225 [Lua] fence jumping 16:49:18.624 [Lua] simple los failed 16:49:19.707 [Lua] simple los failed 16:49:21.474 [Lua] fence jumping 16:49:22.058 [Lua] simple los failed 16:49:22.907 [Lua] fence jumping 16:49:23.492 [Lua] simple los failed 16:49:27.074 [Lua] simple los failed 16:49:30.458 [Lua] fence jumping 16:49:33.887 [EACServer] [Cerberus] [Backend] Connection established. 16:49:36.141 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 814281 0 16:49:37.997 [Lua] [LOCAL RPC] rpc_disable_locomotion 56 false 1 16:49:47.526 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:02.391 [Lua] Time for new HOOORDE! multi_first_wave 16:50:02.391 [Lua] horde requested: vector_blob 16:50:02.391 [Lua] wants to spawn behind within distance: 60 16:50:02.391 [Lua] managed to spawn 36/36 horde enemies 16:50:02.391 [Lua] vector blob horde has started 16:50:02.396 [Lua] MUSIC: explore -> pre_horde 16:50:06.443 [Lua] Override Player Respawning middle_event true 16:50:06.458 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start 16:50:22.492 [Lua] Destroying unit - ai got stuck skaven_slave 5 33 36 16:50:23.575 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:50:24.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:24.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:24.648 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:24.775 [Lua] Destroying unit - ai got stuck skaven_slave 3 6 36 16:50:24.875 [Lua] Destroying unit - ai got stuck skaven_slave 1 5 35 16:50:24.891 [Lua] Destroying unit - ai got stuck skaven_slave 2 12 34 16:50:24.958 [Lua] Destroying unit - ai got stuck skaven_slave 3 4 33 16:50:25.125 [Lua] Destroying unit - ai got stuck skaven_slave 6 3 32 16:50:25.159 [Lua] Destroying unit - ai got stuck skaven_slave 6 15 31 16:50:25.175 [Lua] Destroying unit - ai got stuck skaven_slave 3 18 30 16:50:25.275 [Lua] Destroying unit - ai got stuck skaven_slave 2 24 29 16:50:25.375 [Lua] Destroying unit - ai got stuck skaven_slave 2 4 28 16:50:25.408 [Lua] Destroying unit - ai got stuck skaven_slave 1 15 27 16:50:25.459 [Lua] Destroying unit - ai got stuck skaven_slave 6 12 26 16:50:25.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:25.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:25.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:25.608 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_a 16:50:25.608 [Lua] TerrorEventMixer.start_event: catacombs_special_event_c 16:50:25.608 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 16:50:33.033 [Lua] MUSIC: pre_horde -> horde 16:50:35.620 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:35.620 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:35.620 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:35.632 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:50:41.416 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:50:45.231 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:50:47.692 [Lua] event horde ends! 16:50:47.709 [Lua] event horde ends! 16:50:49.247 [Lua] Horde killed: ? 16:50:49.743 [Lua] event horde ends! 16:50:49.764 [Lua] MUSIC: horde -> explore 16:50:53.794 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:53.794 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:53.794 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:53.808 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b 16:50:53.808 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a 16:50:53.879 [Lua] MUSIC: explore -> pre_horde 16:50:55.176 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:50:55.667 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:55.667 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:55.667 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:50:55.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 15. 16:51:00.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 150. 16:51:01.781 [Lua] MUSIC: pre_horde -> horde 16:51:03.835 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:03.835 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:03.835 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:08.830 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:51:17.977 [Lua] event horde ends! 16:51:19.326 [Lua] event horde ends! 16:51:19.343 [Lua] event horde ends! 16:51:19.362 [Lua] MUSIC: horde -> explore 16:51:19.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:19.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:19.928 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:19.943 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c 16:51:19.943 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b 16:51:20.012 [Lua] MUSIC: explore -> pre_horde 16:51:21.460 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:51:23.898 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:23.898 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:23.898 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:23.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 59. 16:51:28.747 [Lua] MUSIC: pre_horde -> horde 16:51:28.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 149. 16:51:29.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:29.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:29.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:34.015 [EACServer] [Cerberus] [Backend] Disconnected. 16:51:39.701 [Lua] [LOCAL RPC] rpc_increment_stat 14 16:51:39.701 [Lua] Incremented stat globadier_kill_before_throwing 16:51:39.701 [Lua] [LOCAL RPC] rpc_increment_stat 15 16:51:39.701 [Lua] Incremented stat globadier_kill_during_suicide 16:51:40.364 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:51:43.992 [Lua] event horde ends! 16:51:45.494 [Lua] event horde ends! 16:51:45.510 [Lua] event horde ends! 16:51:45.530 [Lua] MUSIC: horde -> explore 16:51:48.747 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:51:49.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:49.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:49.916 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:49.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 59. 16:51:50.146 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:51:54.226 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:51:54.280 [Lua] MUSIC: explore -> pre_horde 16:51:54.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 145. 16:52:00.716 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 15 11000010048928b 3 16:52:01.811 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 16:52:09.417 [Lua] MUSIC: pre_horde -> horde 16:52:18.326 [Lua] event horde ends! 16:52:18.343 [Lua] event horde ends! 16:52:18.364 [Lua] MUSIC: horde -> explore 16:52:22.763 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:22.763 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:22.763 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:24.477 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:52:24.532 [Lua] MUSIC: explore -> pre_horde 16:52:32.751 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:32.751 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:32.751 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:33.317 [Lua] MUSIC: pre_horde -> horde 16:52:35.850 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:52:37.041 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:52:48.544 [Lua] event horde ends! 16:52:48.560 [Lua] event horde ends! 16:52:48.585 [Lua] MUSIC: horde -> explore 16:52:49.011 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:52:49.065 [Lua] MUSIC: explore -> pre_horde 16:52:49.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:49.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:49.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:52:58.901 [Lua] MUSIC: pre_horde -> horde 16:53:05.233 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:53:13.227 [Lua] event horde ends! 16:53:13.244 [Lua] event horde ends! 16:53:13.265 [Lua] MUSIC: horde -> explore 16:53:15.762 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:53:15.815 [Lua] MUSIC: explore -> pre_horde 16:53:19.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:19.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:19.854 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:19.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 154. 16:53:20.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:20.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:20.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:24.400 [Lua] MUSIC: pre_horde -> horde 16:53:24.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 153. 16:53:26.082 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:53:26.750 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:53:27.550 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:53:30.719 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:30.719 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:30.719 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:34.664 [EACServer] [Cerberus] [Backend] Connection established. 16:53:37.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:37.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:37.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:39.845 [Lua] event horde ends! 16:53:39.878 [Lua] event horde ends! 16:53:39.899 [Lua] MUSIC: horde -> explore 16:53:41.395 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:53:41.448 [Lua] MUSIC: explore -> pre_horde 16:53:47.873 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:47.873 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:47.873 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:50.323 [Lua] MUSIC: pre_horde -> horde 16:53:50.755 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:50.755 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:50.755 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:53:50.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 23. 16:53:55.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 112. 16:53:56.684 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:54:02.430 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:02.430 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:02.430 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:05.495 [Lua] event horde ends! 16:54:05.514 [Lua] event horde ends! 16:54:05.534 [Lua] MUSIC: horde -> explore 16:54:07.096 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:54:07.150 [Lua] MUSIC: explore -> pre_horde 16:54:10.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:10.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:10.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:10.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:10.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:10.451 [Lua] Override Player Respawning middle_event false 16:54:10.451 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:54:10.463 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end 16:54:11.668 [Lua] MUSIC: pre_horde -> horde 16:54:13.513 [Lua] simple los failed 16:54:13.997 [Lua] ready to jump failed 16:54:18.752 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:54:20.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:54:21.269 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 838833 0 16:54:21.466 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:54:22.522 [Lua] [LOCAL RPC] rpc_disable_locomotion 62 false 1 16:54:31.163 [Lua] event horde ends! 16:54:31.179 [Lua] event horde ends! 16:54:31.200 [Lua] MUSIC: horde -> explore 16:54:31.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:54:31.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:54:31.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:54:50.019 [Lua] [LOCAL RPC] rpc_increment_stat 33 16:54:50.019 [Lua] Incremented stat ratling_gunner_killed_while_shooting 16:55:20.564 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:55:20.564 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:55:20.564 [Lua] horde requested: vector_blob 16:55:20.564 [Lua] wants to spawn ahead within distance: 60 16:55:20.564 [Lua] managed to spawn 37/37 horde enemies 16:55:20.564 [Lua] vector blob horde has started 16:55:20.569 [Lua] MUSIC: explore -> pre_horde 16:55:22.433 [Lua] [ChatManager][1]System: R3DSKULL picked up a Loot Die 16:55:22.438 [Lua] [LOCAL RPC] rpc_request_mission 37 16:55:22.438 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 16:55:24.671 [Lua] [LOCAL RPC] rpc_spawn_pickup 14 Vector3(-13.5782, 14.4308, 1.8332) Vector4(-0.026843, -0.070709, -0.474574, -0.87696) 4 16:55:30.597 [Lua] HORDE: last wave, reset to standard horde delay 16:55:30.597 [Lua] Time for new HOOORDE! multi_last_wave 16:55:30.597 [Lua] horde requested: vector_blob 16:55:30.597 [Lua] wants to spawn ahead within distance: 60 16:55:30.597 [Lua] managed to spawn 39/39 horde enemies 16:55:30.597 [Lua] vector blob horde has started 16:55:34.548 [Lua] Destroying unit - ai got stuck skaven_slave 6 39 78 16:55:34.791 [EACServer] [Cerberus] [Backend] Disconnected. 16:55:37.438 [Lua] MUSIC: pre_horde -> horde 16:55:37.660 [Lua] [LOCAL RPC] rpc_give_equipment 56 62 11 271 Vector3(-5.429, 5.5682, 2.26408) 16:55:37.687 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 16:55:51.533 [Lua] ready to jump failed 16:55:57.482 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 847668 0 16:55:59.421 [Lua] MUSIC: horde -> explore 16:55:59.861 [Lua] [LOCAL RPC] rpc_disable_locomotion 56 false 1 16:56:01.433 [Lua] Horde killed: ? 16:56:01.700 [Lua] Horde killed: ? 16:56:25.554 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 5 11000010048928b 2 16:56:26.149 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 16:56:36.892 [Window] Window => inactive 16:56:38.594 [Window] Window => active 16:56:46.024 [Window] Window => inactive 16:56:47.472 [Window] Window => active 16:56:48.482 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:56:48.499 [Lua] Spline already found! 16:56:50.782 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:56:50.799 [Lua] Spline already found! 16:56:54.966 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:56:54.983 [Lua] Spline already found! 16:56:56.066 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:56:56.082 [Lua] Spline already found! 16:57:00.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 16:57:11.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcfdca, position: 0 16:57:18.432 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 852335 0 16:57:35.378 [EACServer] [Cerberus] [Backend] Connection established. 16:57:39.450 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:57:39.467 [Lua] Spline already found! 16:58:06.019 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:58:06.033 [Lua] Spline already found! 16:58:15.734 [Lua] main path terror event triggered: boss_event_spline_patrol 16:58:15.734 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 16:58:15.752 [Lua] > starting new spline, using new navbot: standard , id: boss10 16:58:15.786 [Lua] > continuing spline boss10 index: 2 16:58:15.802 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 16:58:15.802 [Lua] > continuing spline boss10 index: 3 16:58:15.835 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 16:58:15.835 [Lua] > continuing spline boss10 index: 4 16:58:15.852 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 16:58:15.852 [Lua] > continuing spline boss10 index: 5 16:58:15.886 [Lua] > spline completed boss10 16:58:15.886 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss10 16:58:18.684 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:58:18.700 [Lua] Spline already found! 16:58:23.617 [Lua] Time for new HOOORDE! multi_first_wave 16:58:23.617 [Lua] horde requested: vector_blob 16:58:23.617 [Lua] wants to spawn behind within distance: 60 16:58:23.617 [Lua] managed to spawn 41/41 horde enemies 16:58:23.617 [Lua] vector blob horde has started 16:58:23.623 [Lua] MUSIC: explore -> pre_horde 16:58:33.423 [Lua] MUSIC: pre_horde -> horde 16:58:35.685 [Lua] Pushing horde in time; too many units out 16:58:40.737 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:58:40.737 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:58:40.737 [Lua] horde requested: vector_blob 16:58:40.737 [Lua] wants to spawn ahead within distance: 60 16:58:40.737 [Lua] managed to spawn 40/40 horde enemies 16:58:40.737 [Lua] vector blob horde has started 16:58:43.276 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:58:52.162 [Lua] [LOCAL RPC] rpc_give_equipment 60 62 10 775 Vector3(-66.923, -9.06464, 3.7394) 16:58:54.036 [Lua] Destroying unit - ai got stuck skaven_slave 4 54 56 16:58:54.110 [Lua] Destroying unit - ai got stuck skaven_slave 4 23 55 16:58:54.469 [Lua] Destroying unit - ai got stuck skaven_slave 4 29 54 16:58:54.502 [Lua] Destroying unit - ai got stuck skaven_slave 2 39 53 16:58:54.503 [Lua] Destroying unit - ai got stuck skaven_slave 6 43 52 16:58:54.518 [Lua] Destroying unit - ai got stuck skaven_slave 2 45 51 16:58:54.618 [Lua] Destroying unit - ai got stuck skaven_slave 5 34 50 16:58:54.634 [Lua] Destroying unit - ai got stuck skaven_slave 2 37 49 16:59:00.935 [Lua] HORDE: last wave, reset to standard horde delay 16:59:00.935 [Lua] Time for new HOOORDE! multi_last_wave 16:59:00.935 [Lua] horde requested: vector_blob 16:59:00.935 [Lua] wants to spawn ahead within distance: 60 16:59:00.935 [Lua] managed to spawn 37/37 horde enemies 16:59:00.935 [Lua] vector blob horde has started 16:59:03.290 [Lua] Horde killed: ? 16:59:07.542 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:59:10.727 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:59:12.210 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:59:12.886 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 16:59:19.311 [Lua] MUSIC: horde -> explore 16:59:20.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:59:20.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:59:20.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 16:59:20.770 [Lua] Horde killed: ? 16:59:27.470 [Lua] Horde killed: ? 16:59:35.506 [EACServer] [Cerberus] [Backend] Disconnected. 16:59:53.136 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:59:53.152 [Lua] Spline already found! 16:59:58.286 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:59:58.303 [Lua] Spline already found! 17:00:08.535 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:00:08.535 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:00:23.620 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 17:00:37.420 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers 17:00:37.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 17:00:37.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 17:00:37.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 17:00:38.570 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:00:38.586 [Lua] Spline already found! 17:00:41.053 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:00:41.069 [Lua] Spline already found! 17:00:41.504 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 872486 0 17:00:42.310 [Lua] Missing blackboard.action in anim_cb_direct_damage() callback 17:00:43.528 [Lua] [LOCAL RPC] rpc_disable_locomotion 62 false 1 17:00:47.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0xd5297, position: 0 17:00:47.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0xd5297, position: 0 17:00:47.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd52cc, position: 0 17:00:49.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd5369, position: 0 17:00:53.659 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:00:55.592 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:01:00.207 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:01:08.554 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:01:08.570 [Lua] Spline already found! 17:01:20.704 [Lua] Time for new HOOORDE! multi_first_wave 17:01:20.704 [Lua] horde requested: vector 17:01:20.704 [Lua] setting up vector-horde 17:01:20.704 [Lua] Composing horde 'medium' .. using variant 'plain' 17:01:20.704 [Lua] --> horde wants to spawn behind players (0.98667191323836/0.67 17:01:20.705 [Lua] -> spawning: 39 17:01:20.705 [Lua] vector horde has started 17:01:20.708 [Lua] MUSIC: explore -> pre_horde 17:01:28.606 [Flow] ENABLE 17:01:33.720 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 17:01:33.720 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:01:33.720 [Lua] horde requested: vector 17:01:33.720 [Lua] setting up vector-horde 17:01:33.720 [Lua] Composing horde 'medium' .. using variant 'plain' 17:01:33.720 [Lua] --> horde wants to spawn behind players (0.70035048363559/0.67 17:01:33.720 [Lua] -> spawning: 38 17:01:33.720 [Lua] vector horde has started 17:01:36.272 [EACServer] [Cerberus] [Backend] Connection established. 17:01:41.460 [Lua] MUSIC: pre_horde -> horde 17:01:41.972 [Lua] Destroying unit - ai got stuck skaven_slave 6 1 50 17:02:02.826 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:02:06.771 [Lua] HORDE: last wave, reset to standard horde delay 17:02:06.771 [Lua] Time for new HOOORDE! multi_last_wave 17:02:06.771 [Lua] horde requested: vector 17:02:06.771 [Lua] setting up vector-horde 17:02:06.771 [Lua] Composing horde 'medium' .. using variant 'plain' 17:02:06.771 [Lua] --> horde wants to spawn ahead of players (0.34331268711502/0.67 17:02:06.771 [Lua] -> spawning: 36 17:02:06.771 [Lua] vector horde has started 17:02:08.610 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:02:09.490 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 17:02:14.474 [Lua] Horde killed: ? 17:02:18.128 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:02:26.106 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 17:02:26.341 [Lua] Horde killed: ? 17:02:28.977 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:02:30.394 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:02:31.015 [Lua] [LOCAL RPC] rpc_increment_stat 17 17:02:31.015 [Lua] Incremented stat warpfire_kill_before_shooting 17:02:31.015 [Lua] [LOCAL RPC] rpc_increment_stat 18 17:02:31.015 [Lua] Incremented stat warpfire_kill_on_power_cell 17:02:33.931 [Lua] MUSIC: horde -> explore 17:02:34.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:02:34.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:02:34.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:02:35.675 [Lua] Horde killed: ? 17:03:08.538 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:03:08.538 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:03:28.057 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:03:28.057 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:03:32.958 [Flow] DISABLE 17:03:33.892 [Lua] [ChatManager][1]System: R3DSKULL picked up a Grimoire 17:03:33.897 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(-155.339, -18.9823, -9.82718) Vector4(0.266518, 0.708494, 0.603476, 0.250642) 4 17:03:36.399 [EACServer] [Cerberus] [Backend] Disconnected. 17:03:49.469 [Window] Window => inactive 17:03:58.399 [Window] Window => active 17:04:02.874 [Lua] Time for new HOOORDE! multi_first_wave 17:04:02.874 [Lua] horde requested: vector 17:04:02.874 [Lua] setting up vector-horde 17:04:02.874 [Lua] Composing horde 'medium' .. using variant 'plain' 17:04:02.874 [Lua] --> horde wants to spawn ahead of players (0.23343522507059/0.67 17:04:02.874 [Lua] -> spawning: 38 17:04:02.874 [Lua] vector horde has started 17:04:02.880 [Lua] MUSIC: explore -> pre_horde 17:04:14.047 [Lua] MUSIC: pre_horde -> horde 17:04:14.892 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 17:04:14.892 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:04:14.892 [Lua] horde requested: vector 17:04:14.892 [Lua] setting up vector-horde 17:04:14.892 [Lua] Composing horde 'medium' .. using variant 'plain' 17:04:14.893 [Lua] --> horde wants to spawn ahead of players (0.15441579162537/0.67 17:04:14.893 [Lua] -> spawning: 41 17:04:14.893 [Lua] vector horde has started 17:04:15.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:04:16.981 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:04:18.124 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:04:23.957 [Lua] HORDE: last wave, reset to standard horde delay 17:04:23.957 [Lua] Time for new HOOORDE! multi_last_wave 17:04:23.957 [Lua] horde requested: vector 17:04:23.957 [Lua] setting up vector-horde 17:04:23.957 [Lua] Composing horde 'medium' .. using variant 'plain' 17:04:23.957 [Lua] --> horde wants to spawn ahead of players (0.54376534891381/0.67 17:04:23.958 [Lua] -> spawning: 38 17:04:23.958 [Lua] vector horde has started 17:04:26.380 [Lua] Horde killed: ? 17:04:39.631 [Lua] Horde killed: ? 17:04:40.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:04:40.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 1212304 17:04:47.333 [Lua] MUSIC: horde -> explore 17:04:48.292 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 895396 0 17:04:48.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:04:48.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:04:48.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:04:49.735 [Lua] [LOCAL RPC] rpc_increment_stat 21 17:04:49.735 [Lua] Incremented stat pack_master_kill_abducting_ally 17:04:58.379 [Lua] Horde killed: ? 17:05:01.469 [Window] Window => inactive 17:05:02.705 [Window] Window => active 17:05:26.741 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:05:26.758 [Lua] Spline already found! 17:05:27.208 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:05:27.225 [Lua] Spline already found! 17:05:31.392 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:05:31.411 [Lua] Spline already found! 17:05:35.125 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:05:35.142 [Lua] Spline already found! 17:05:36.642 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:05:36.659 [Lua] Spline already found! 17:05:36.989 [EACServer] [Cerberus] [Backend] Connection established. 17:05:38.076 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:05:38.092 [Lua] Spline already found! 17:05:59.699 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 6 11000010048928b 4 17:06:05.646 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 17:06:05.652 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(-198.089, -70.5062, -44.7435) Vector4(0, 0, -0.571202, -0.820809) 4 17:06:10.615 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(-200.971, -70.5481, -45.8584) Vector4(0, 0, 0.896706, 0.442626) 4 17:06:22.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x28a2559, playing_id: 0xdb7de, position: 2193363 17:06:25.443 [Lua] Time for new HOOORDE! multi_first_wave 17:06:25.443 [Lua] horde requested: ambush 17:06:25.443 [Lua] setting up ambush-horde 17:06:25.443 [Lua] Composing horde 'medium' .. using variant 'plain' 17:06:25.444 [Lua] -> spawning: 36 17:06:25.444 [Lua] ambush horde has started 17:06:25.452 [Lua] MUSIC: explore -> pre_ambush 17:06:30.399 [Lua] MUSIC: pre_ambush -> horde 17:06:31.644 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 4 41 17:06:35.294 [Lua] fence jumping 17:06:36.677 [Lua] ready to jump failed 17:06:37.282 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:06:37.442 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 17:06:37.442 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:06:37.442 [Lua] horde requested: ambush 17:06:37.442 [Lua] setting up ambush-horde 17:06:37.442 [Lua] Composing horde 'medium' .. using variant 'plain' 17:06:37.442 [Lua] -> spawning: 41 17:06:37.443 [Lua] ambush horde has started 17:06:40.910 [Lua] replace_hidden_spawners -> first try found: 2 cover points 17:06:40.910 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:40.910 [Lua] ->moving spawner 17:06:41.695 [Lua] fence jumping 17:06:43.179 [Lua] Destroying unit - ai got stuck skaven_slave 3 14 59 17:06:43.484 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:44.595 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 904746 0 17:06:44.622 [Lua] [LOCAL RPC] rpc_disable_locomotion 62 false 1 17:06:46.549 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:48.476 [Lua] HORDE: last wave, reset to standard horde delay 17:06:48.476 [Lua] Time for new HOOORDE! multi_last_wave 17:06:48.476 [Lua] horde requested: ambush 17:06:48.476 [Lua] setting up ambush-horde 17:06:48.476 [Lua] Composing horde 'medium' .. using variant 'plain' 17:06:48.476 [Lua] -> spawning: 41 17:06:48.476 [Lua] ambush horde has started 17:06:49.210 [Lua] simple los failed 17:06:49.284 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:06:51.560 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 12 29 17:06:51.864 [Lua] fence jumping 17:06:52.817 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:54.427 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 906871 0 17:06:55.036 [Lua] [LOCAL RPC] rpc_disable_locomotion 62 false 1 17:06:56.247 [Lua] Horde killed: ? 17:06:59.683 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:07:01.413 [Lua] Horde killed: ? 17:07:04.600 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:07:07.366 [Lua] MUSIC: horde -> explore 17:07:09.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:07:09.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:07:09.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:07:11.763 [Lua] Horde killed: ? 17:07:18.551 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 840 11000010048928b 2 17:07:19.212 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome 17:07:19.218 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-200.971, -70.5481, -45.8584) Vector4(0, 0, 0.896706, 0.442626) 4 17:07:20.477 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 3 5 17:07:20.546 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 17:07:27.317 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 839 11000010048928b 4 17:07:28.746 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 17:07:28.750 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-198.089, -70.5062, -44.7435) Vector4(0, 0, -0.571202, -0.820809) 4 17:07:30.633 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 868 11000010048928b 4 17:07:30.796 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 17:07:30.802 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(-198.089, -70.5062, -44.7435) Vector4(0, 0, -0.571202, -0.820809) 4 17:07:33.451 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 869 11000010048928b 4 17:07:33.547 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 17:07:33.552 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-198.089, -70.5062, -44.7435) Vector4(0, 0, -0.571202, -0.820809) 4 17:07:37.116 [EACServer] [Cerberus] [Backend] Disconnected. 17:07:41.150 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 870 11000010048928b 4 17:07:43.596 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 17:07:53.228 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:07:53.244 [Lua] Spline already found! 17:07:55.861 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers 17:07:59.561 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:07:59.577 [Lua] Spline already found! 17:08:04.846 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome 17:08:04.851 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-240.518, -92.272, -54.7645) Vector4(0.002731, 0.170961, -0.552552, -0.815752) 4 17:08:09.328 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 17:08:12.484 [Lua] [LOCAL RPC] rpc_ping_unit 62 875 false 17:08:17.318 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 875 11000010048928b 2 17:08:18.613 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 17:08:18.619 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(-240.518, -92.272, -54.7645) Vector4(0.002731, 0.170961, -0.552552, -0.815752) 4 17:08:24.568 [Lua] [LOCAL RPC] rpc_increment_stat 14 17:08:24.568 [Lua] Incremented stat globadier_kill_before_throwing 17:08:24.568 [Lua] [LOCAL RPC] rpc_increment_stat 15 17:08:24.568 [Lua] Incremented stat globadier_kill_during_suicide 17:08:43.196 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start 17:08:47.369 [Lua] Override Player Respawning end_event true 17:08:47.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:08:53.517 [Flow] Overcharge unit cooled off 17:09:00.081 [Flow] current health: 8 17:09:00.081 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 17:09:00.096 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge 17:09:01.135 [Flow] 0/12 17:09:01.135 [Flow] current health: 9 17:09:02.201 [Flow] current health: 10 17:09:03.268 [Flow] current health: 11 17:09:04.320 [Flow] current health: 12 17:09:05.388 [Flow] 1/12 17:09:05.388 [Flow] current health: 13 17:09:05.388 [Flow] current health: 13 17:09:06.451 [Flow] current health: 14 17:09:06.451 [Flow] current health: 14 17:09:07.503 [Flow] current health: 15 17:09:07.503 [Flow] current health: 15 17:09:08.551 [Flow] current health: 16 17:09:08.551 [Flow] current health: 16 17:09:09.635 [Flow] current health: 17 17:09:09.635 [Flow] current health: 17 17:09:10.112 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01 17:09:10.183 [Lua] MUSIC: explore -> pre_horde 17:09:10.686 [Flow] current health: 18 17:09:10.686 [Flow] current health: 18 17:09:11.734 [Flow] current health: 19 17:09:11.734 [Flow] current health: 19 17:09:12.785 [Flow] current health: 20 17:09:12.785 [Flow] current health: 20 17:09:13.854 [Flow] current health: 21 17:09:13.854 [Flow] current health: 21 17:09:14.918 [Flow] current health: 22 17:09:14.918 [Flow] current health: 22 17:09:15.970 [Flow] current health: 23 17:09:15.970 [Flow] current health: 23 17:09:17.038 [Flow] current health: 24 17:09:17.038 [Flow] current health: 24 17:09:18.090 [Flow] 2/12 17:09:18.090 [Flow] current health: 25 17:09:18.090 [Flow] current health: 25 17:09:19.154 [Flow] current health: 26 17:09:19.154 [Flow] current health: 26 17:09:20.221 [Flow] current health: 27 17:09:20.221 [Flow] current health: 27 17:09:21.291 [Flow] current health: 28 17:09:21.291 [Flow] current health: 28 17:09:22.356 [Flow] current health: 29 17:09:22.356 [Flow] current health: 29 17:09:22.936 [Lua] MUSIC: pre_horde -> horde 17:09:23.421 [Flow] current health: 30 17:09:23.421 [Flow] current health: 30 17:09:24.493 [Flow] current health: 31 17:09:24.493 [Flow] current health: 31 17:09:25.139 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 17:09:25.147 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 17:09:25.180 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02 17:09:25.557 [Flow] current health: 32 17:09:25.557 [Flow] current health: 32 17:09:26.609 [Flow] current health: 33 17:09:26.609 [Flow] current health: 33 17:09:27.674 [Flow] current health: 34 17:09:27.674 [Flow] current health: 34 17:09:28.776 [Flow] current health: 35 17:09:28.776 [Flow] current health: 35 17:09:29.845 [Flow] current health: 36 17:09:29.845 [Flow] current health: 36 17:09:30.119 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:09:30.569 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:09:30.851 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 916363 0 17:09:30.913 [Flow] current health: 37 17:09:30.913 [Flow] current health: 37 17:09:31.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:09:31.974 [Flow] 3/12 17:09:31.974 [Flow] current health: 38 17:09:31.974 [Flow] current health: 38 17:09:33.039 [Flow] current health: 39 17:09:33.039 [Flow] current health: 39 17:09:34.162 [Flow] current health: 40 17:09:34.162 [Flow] current health: 40 17:09:34.314 [Lua] event horde ends! 17:09:34.331 [Lua] event horde ends! 17:09:35.223 [Flow] current health: 41 17:09:35.223 [Flow] current health: 41 17:09:36.274 [Flow] current health: 42 17:09:36.274 [Flow] current health: 42 17:09:37.359 [Flow] current health: 43 17:09:37.359 [Flow] current health: 43 17:09:37.932 [EACServer] [Cerberus] [Backend] Connection established. 17:09:38.441 [Flow] current health: 44 17:09:38.441 [Flow] current health: 44 17:09:39.490 [Flow] current health: 45 17:09:39.490 [Flow] current health: 45 17:09:40.556 [Flow] current health: 46 17:09:40.556 [Flow] current health: 46 17:09:41.606 [Flow] current health: 47 17:09:41.606 [Flow] current health: 47 17:09:42.674 [Flow] current health: 48 17:09:42.675 [Flow] current health: 48 17:09:43.738 [Flow] current health: 49 17:09:43.738 [Flow] current health: 49 17:09:44.805 [Flow] 4/12 17:09:44.805 [Flow] current health: 50 17:09:44.805 [Flow] current health: 50 17:09:45.873 [Flow] current health: 51 17:09:45.873 [Flow] current health: 51 17:09:46.944 [Flow] current health: 52 17:09:46.944 [Flow] current health: 52 17:09:47.989 [Flow] current health: 53 17:09:47.989 [Flow] current health: 53 17:09:49.056 [Flow] current health: 54 17:09:49.056 [Flow] current health: 54 17:09:49.465 [Lua] event horde ends! 17:09:50.125 [Flow] current health: 55 17:09:50.126 [Flow] current health: 55 17:09:50.969 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:09:51.190 [Flow] current health: 56 17:09:51.190 [Flow] current health: 56 17:09:52.255 [Flow] current health: 57 17:09:52.255 [Flow] current health: 57 17:09:53.321 [Flow] current health: 58 17:09:53.321 [Flow] current health: 58 17:09:54.382 [Flow] current health: 59 17:09:54.382 [Flow] current health: 59 17:09:54.496 [Lua] event horde ends! 17:09:55.440 [Flow] current health: 60 17:09:55.440 [Flow] current health: 60 17:09:56.539 [Flow] current health: 61 17:09:56.539 [Flow] current health: 61 17:09:57.605 [Flow] current health: 62 17:09:57.605 [Flow] current health: 62 17:09:58.655 [Flow] current health: 63 17:09:58.655 [Flow] current health: 63 17:09:59.723 [Flow] current health: 64 17:09:59.723 [Flow] current health: 64 17:10:00.788 [Flow] current health: 65 17:10:00.788 [Flow] current health: 65 17:10:01.839 [Flow] current health: 66 17:10:01.839 [Flow] current health: 66 17:10:02.903 [Flow] current health: 67 17:10:02.903 [Flow] current health: 67 17:10:03.955 [Flow] current health: 68 17:10:03.955 [Flow] current health: 68 17:10:05.038 [Flow] current health: 69 17:10:05.038 [Flow] current health: 69 17:10:06.106 [Flow] current health: 70 17:10:06.106 [Flow] current health: 70 17:10:07.172 [Flow] current health: 71 17:10:07.172 [Flow] current health: 71 17:10:08.225 [Flow] current health: 72 17:10:08.225 [Flow] current health: 72 17:10:09.270 [Flow] current health: 73 17:10:09.270 [Flow] current health: 73 17:10:10.339 [Flow] current health: 74 17:10:10.339 [Flow] current health: 74 17:10:11.390 [Flow] current health: 75 17:10:11.390 [Flow] current health: 75 17:10:12.440 [Flow] current health: 76 17:10:12.440 [Flow] current health: 76 17:10:13.506 [Flow] current health: 77 17:10:13.506 [Flow] current health: 77 17:10:14.555 [Flow] current health: 78 17:10:14.555 [Flow] current health: 78 17:10:15.622 [Flow] current health: 79 17:10:15.622 [Flow] current health: 79 17:10:16.689 [Flow] current health: 80 17:10:16.689 [Flow] current health: 80 17:10:17.603 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 17:10:17.613 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 17:10:17.664 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 17:10:17.754 [Flow] current health: 81 17:10:17.754 [Flow] current health: 81 17:10:18.346 [Lua] event horde ends! 17:10:18.822 [Flow] current health: 82 17:10:18.822 [Flow] current health: 82 17:10:19.871 [Flow] current health: 83 17:10:19.871 [Flow] current health: 83 17:10:20.938 [Flow] current health: 84 17:10:20.938 [Flow] current health: 84 17:10:22.005 [Flow] current health: 85 17:10:22.005 [Flow] current health: 85 17:10:22.617 [Lua] fence jumping 17:10:22.692 [Lua] [LOCAL RPC] rpc_increment_stat 18 17:10:22.692 [Lua] Incremented stat warpfire_kill_on_power_cell 17:10:23.071 [Flow] current health: 86 17:10:23.071 [Flow] current health: 86 17:10:23.231 [Lua] simple los failed 17:10:23.396 [Lua] event horde ends! 17:10:24.159 [Flow] current health: 87 17:10:24.159 [Flow] current health: 87 17:10:24.348 [Lua] fence jumping 17:10:25.220 [Flow] current health: 88 17:10:25.220 [Flow] current health: 88 17:10:26.292 [Flow] current health: 89 17:10:26.292 [Flow] current health: 89 17:10:27.343 [Flow] current health: 90 17:10:27.343 [Flow] current health: 90 17:10:28.407 [Flow] current health: 91 17:10:28.407 [Flow] current health: 91 17:10:29.495 [Flow] current health: 92 17:10:29.495 [Flow] current health: 92 17:10:30.561 [Flow] current health: 93 17:10:30.561 [Flow] current health: 93 17:10:31.531 [Lua] event horde ends! 17:10:31.608 [Flow] current health: 94 17:10:31.608 [Flow] current health: 94 17:10:32.248 [Lua] ready to jump failed 17:10:32.655 [Flow] current health: 95 17:10:32.655 [Flow] current health: 95 17:10:33.724 [Flow] current health: 96 17:10:33.724 [Flow] current health: 96 17:10:33.834 [Lua] fence jumping 17:10:34.431 [Lua] ready to jump failed 17:10:34.806 [Flow] current health: 97 17:10:34.806 [Flow] current health: 97 17:10:35.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:10:35.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 3064913 17:10:35.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 3064918 17:10:35.890 [Flow] current health: 98 17:10:35.890 [Flow] current health: 98 17:10:36.632 [Lua] event horde ends! 17:10:36.973 [Flow] current health: 99 17:10:36.973 [Flow] current health: 99 17:10:38.044 [Flow] current health: 100 17:10:38.044 [Flow] current health: 100 17:10:39.127 [Flow] current health: 101 17:10:39.127 [Flow] current health: 101 17:10:39.865 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 924798 0 17:10:39.889 [Lua] [LOCAL RPC] rpc_disable_locomotion 62 false 1 17:10:40.194 [Flow] current health: 102 17:10:40.194 [Flow] current health: 102 17:10:41.271 [Flow] current health: 103 17:10:41.271 [Flow] current health: 103 17:10:42.339 [Flow] current health: 104 17:10:42.339 [Flow] current health: 104 17:10:43.336 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:10:43.396 [Flow] current health: 105 17:10:43.396 [Flow] current health: 105 17:10:44.457 [Flow] current health: 106 17:10:44.457 [Flow] current health: 106 17:10:45.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xbc425, position: 0 17:10:45.510 [Flow] current health: 107 17:10:45.510 [Flow] current health: 107 17:10:46.576 [Flow] current health: 108 17:10:46.576 [Flow] current health: 108 17:10:46.781 [Lua] event horde ends! 17:10:47.659 [Flow] current health: 109 17:10:47.659 [Flow] current health: 109 17:10:48.708 [Flow] current health: 110 17:10:48.708 [Flow] current health: 110 17:10:49.777 [Flow] current health: 111 17:10:49.777 [Flow] current health: 111 17:10:50.897 [Flow] current health: 112 17:10:50.897 [Flow] current health: 112 17:10:51.916 [Lua] event horde ends! 17:10:51.972 [Flow] current health: 113 17:10:51.972 [Flow] current health: 113 17:10:52.385 [Lua] Destroying unit since outside mesh or world 17:10:53.024 [Flow] current health: 114 17:10:53.024 [Flow] current health: 114 17:10:54.089 [Flow] current health: 115 17:10:54.089 [Flow] current health: 115 17:10:55.156 [Flow] current health: 116 17:10:55.156 [Flow] current health: 116 17:10:56.272 [Flow] current health: 117 17:10:56.272 [Flow] current health: 117 17:10:57.341 [Flow] current health: 118 17:10:57.341 [Flow] current health: 118 17:10:58.406 [Flow] current health: 119 17:10:58.406 [Flow] current health: 119 17:10:59.455 [Flow] current health: 120 17:10:59.455 [Flow] current health: 120 17:11:00.505 [Flow] current health: 121 17:11:00.505 [Flow] current health: 121 17:11:01.573 [Flow] current health: 122 17:11:01.573 [Flow] current health: 122 17:11:02.239 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:11:02.641 [Flow] current health: 123 17:11:02.641 [Flow] current health: 123 17:11:03.707 [Flow] current health: 124 17:11:03.707 [Flow] current health: 124 17:11:04.791 [Flow] current health: 125 17:11:04.791 [Flow] current health: 125 17:11:05.154 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:11:05.874 [Flow] current health: 126 17:11:05.874 [Flow] current health: 126 17:11:06.408 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:11:06.939 [Flow] current health: 127 17:11:06.939 [Flow] current health: 127 17:11:07.531 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02 17:11:08.011 [Flow] current health: 128 17:11:08.011 [Flow] current health: 128 17:11:09.075 [Flow] current health: 129 17:11:09.075 [Flow] current health: 129 17:11:10.142 [Flow] current health: 130 17:11:10.142 [Flow] current health: 130 17:11:11.233 [Flow] current health: 131 17:11:11.233 [Flow] current health: 131 17:11:12.292 [Flow] current health: 132 17:11:12.292 [Flow] current health: 132 17:11:12.781 [Lua] event horde ends! 17:11:13.340 [Flow] current health: 133 17:11:13.340 [Flow] current health: 133 17:11:14.407 [Flow] current health: 134 17:11:14.407 [Flow] current health: 134 17:11:15.457 [Flow] current health: 135 17:11:15.457 [Flow] current health: 135 17:11:16.523 [Flow] current health: 136 17:11:16.523 [Flow] current health: 136 17:11:17.576 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_01 17:11:17.581 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_01 17:11:17.589 [Flow] current health: 137 17:11:17.589 [Flow] current health: 137 17:11:18.657 [Flow] current health: 138 17:11:18.657 [Flow] current health: 138 17:11:19.707 [Flow] current health: 139 17:11:19.707 [Flow] current health: 139 17:11:20.758 [Flow] current health: 140 17:11:20.758 [Flow] current health: 140 17:11:21.822 [Flow] current health: 141 17:11:21.822 [Flow] current health: 141 17:11:22.891 [Flow] current health: 142 17:11:22.891 [Flow] current health: 142 17:11:23.957 [Flow] current health: 143 17:11:23.957 [Flow] current health: 143 17:11:25.024 [Flow] current health: 144 17:11:25.024 [Flow] current health: 144 17:11:26.101 [Flow] current health: 145 17:11:26.101 [Flow] current health: 145 17:11:27.174 [Flow] current health: 146 17:11:27.174 [Flow] current health: 146 17:11:27.203 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:11:28.223 [Flow] current health: 147 17:11:28.223 [Flow] current health: 147 17:11:29.290 [Flow] current health: 148 17:11:29.290 [Flow] current health: 148 17:11:30.355 [Flow] current health: 149 17:11:30.355 [Flow] current health: 149 17:11:31.438 [Flow] current health: 150 17:11:31.438 [Flow] current health: 150 17:11:31.681 [Lua] event horde ends! 17:11:34.438 [Flow] Overcharge unit overheated 17:11:35.158 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:11:35.355 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02 17:11:35.355 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge 17:11:36.748 [Lua] event horde ends! 17:11:38.058 [EACServer] [Cerberus] [Backend] Disconnected. 17:11:42.003 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:11:45.431 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape 17:11:46.287 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:11:46.835 [Lua] event horde ends! 17:11:47.354 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:11:48.270 [Lua] MUSIC: horde -> lost 17:11:48.291 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 7 Vector3(-267.832, -187.519, -67.1825) Vector4(0.463379, 0, 0.463379, 0.755354) 4 17:11:51.487 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:11:51.830 [Lua] event horde ends! 17:11:52.267 [Lua] [NetworkServer] Entering post game 17:11:52.267 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 17:11:52.267 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 17:11:52.267 [Lua] gm_event_end_conditions_met false true 17:11:52.268 [Save] Saving `save_data` 17:11:52.270 [Save] Save done 17:11:52.280 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 17:11:52.280 [Lua] Game lost 17:11:52.280 [Lua] PlayFabMirror:_commit_internal nil 17:11:52.280 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:11:52.280 [Save] Saving `save_data` 17:11:52.280 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 17:11:52.281 [Save] Save done 17:11:52.286 [Lua] commit result success 38 17:11:52.286 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 70 17:11:52.287 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 17:11:52.302 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 70 20 17:11:52.855 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 17:11:52.855 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 70 17:11:53.256 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 70 17:11:59.982 [Lua] ConflictDirector - destroy all units 17:11:59.987 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 17:11:59.998 [Lua] TRANSITION nil nil inn_level 17:11:59.998 [Lua] Transition type "inn_level", is server: true 17:11:59.998 [Lua] [NetworkServer] Current level key inn_level 17:11:59.998 [Lua] [LevelTransitionHandler] Generated new level_seed: 12042469 17:11:59.998 [Lua] [GameNetworkManager] Leaving game... 17:11:59.998 [Lua] [GameNetworkManager] Shutting down game session host. 17:11:59.998 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:11:59.998 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:11:59.998 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1868.83 17:12:00.015 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:12:01.581 [Lua] Set lobby begin: 17:12:01.581 [Lua] Lobby data twitch_enabled = false 17:12:01.581 [Lua] Lobby data power_level = 0 17:12:01.581 [Lua] Lobby data player_slot_6 = 0:0 17:12:01.581 [Lua] Lobby data num_players = 1 17:12:01.581 [Lua] Lobby data host = 11000010048928b 17:12:01.581 [Lua] Lobby data game_mode = custom 17:12:01.581 [Lua] Lobby data is_private = true 17:12:01.581 [Lua] Lobby data difficulty = hard 17:12:01.581 [Lua] Lobby data player_slot_1 = 0:0 17:12:01.581 [Lua] Lobby data selected_level_key = catacombs 17:12:01.581 [Lua] Lobby data quick_game = false 17:12:01.581 [Lua] Lobby data matchmaking = false 17:12:01.581 [Lua] Lobby data level_key = catacombs 17:12:01.581 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:12:01.581 [Lua] Lobby data unique_server_name = R3DSKULL 17:12:01.581 [Lua] Lobby data player_slot_5 = 0:0 17:12:01.581 [Lua] Lobby data player_slot_2 = 0:0 17:12:01.581 [Lua] Lobby data country_code = US 17:12:01.581 [Lua] Lobby data player_slot_3 = 0:0 17:12:01.581 [Lua] Lobby data eac_authorized = true 17:12:01.581 [Lua] Set lobby end. 17:12:01.999 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 17:12:01.999 [Lua] Clearing all global lookup lists 17:12:01.999 [Lua] [EquipmentUI] - Destroy 17:12:01.999 [Lua] [GamePadEquipmentUI] - Destroy 17:12:01.999 [Lua] [AbilityUI] - Destroy 17:12:01.999 [Lua] [GamePadAbilityUI] - Destroy 17:12:01.999 [Lua] [IngamePlayerListUI] - Destroy 17:12:02.000 [Lua] [IngameUI] destroy 17:12:02.148 [Lua] [Managers] Destroying state managers... 17:12:02.148 [Lua] PlayerManager:remove_player peer_id=11000010048928b 2 17:12:02.149 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010048928b:2 17:12:02.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:116 my_peer_id:11000010048928b 17:12:02.149 [Lua] Set lobby begin: 17:12:02.149 [Lua] Lobby data twitch_enabled = false 17:12:02.149 [Lua] Lobby data power_level = 0 17:12:02.149 [Lua] Lobby data player_slot_6 = 0:0 17:12:02.149 [Lua] Lobby data num_players = 1 17:12:02.149 [Lua] Lobby data host = 11000010048928b 17:12:02.149 [Lua] Lobby data game_mode = custom 17:12:02.149 [Lua] Lobby data is_private = true 17:12:02.149 [Lua] Lobby data difficulty = hard 17:12:02.149 [Lua] Lobby data player_slot_1 = 0:0 17:12:02.149 [Lua] Lobby data selected_level_key = catacombs 17:12:02.149 [Lua] Lobby data quick_game = false 17:12:02.149 [Lua] Lobby data matchmaking = false 17:12:02.149 [Lua] Lobby data level_key = catacombs 17:12:02.149 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:12:02.149 [Lua] Lobby data unique_server_name = R3DSKULL 17:12:02.149 [Lua] Lobby data player_slot_5 = 0:0 17:12:02.149 [Lua] Lobby data player_slot_2 = 0:0 17:12:02.149 [Lua] Lobby data country_code = US 17:12:02.149 [Lua] Lobby data player_slot_3 = 0:0 17:12:02.149 [Lua] Lobby data eac_authorized = true 17:12:02.149 [Lua] Set lobby end. 17:12:02.149 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 17:12:02.149 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:12:02.149 [Lua] PlayerManager:remove_player peer_id=11000010048928b 3 17:12:02.149 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010048928b:3 17:12:02.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:117 my_peer_id:11000010048928b 17:12:02.149 [Lua] Set lobby begin: 17:12:02.149 [Lua] Lobby data twitch_enabled = false 17:12:02.149 [Lua] Lobby data power_level = 0 17:12:02.149 [Lua] Lobby data player_slot_6 = 0:0 17:12:02.149 [Lua] Lobby data num_players = 1 17:12:02.149 [Lua] Lobby data host = 11000010048928b 17:12:02.149 [Lua] Lobby data game_mode = custom 17:12:02.149 [Lua] Lobby data is_private = true 17:12:02.149 [Lua] Lobby data difficulty = hard 17:12:02.149 [Lua] Lobby data player_slot_1 = 0:0 17:12:02.149 [Lua] Lobby data selected_level_key = catacombs 17:12:02.149 [Lua] Lobby data quick_game = false 17:12:02.149 [Lua] Lobby data matchmaking = false 17:12:02.149 [Lua] Lobby data level_key = catacombs 17:12:02.149 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:12:02.149 [Lua] Lobby data unique_server_name = R3DSKULL 17:12:02.149 [Lua] Lobby data player_slot_5 = 0:0 17:12:02.149 [Lua] Lobby data player_slot_2 = 0:0 17:12:02.149 [Lua] Lobby data country_code = US 17:12:02.149 [Lua] Lobby data player_slot_3 = 0:0 17:12:02.149 [Lua] Lobby data eac_authorized = true 17:12:02.149 [Lua] Set lobby end. 17:12:02.149 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 17:12:02.149 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:12:02.149 [Lua] PlayerManager:remove_player peer_id=11000010048928b 4 17:12:02.149 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010048928b:4 17:12:02.149 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:118 my_peer_id:11000010048928b 17:12:02.149 [Lua] Set lobby begin: 17:12:02.149 [Lua] Lobby data twitch_enabled = false 17:12:02.150 [Lua] Lobby data power_level = 0 17:12:02.150 [Lua] Lobby data player_slot_6 = 0:0 17:12:02.150 [Lua] Lobby data num_players = 1 17:12:02.150 [Lua] Lobby data host = 11000010048928b 17:12:02.150 [Lua] Lobby data game_mode = custom 17:12:02.150 [Lua] Lobby data is_private = true 17:12:02.150 [Lua] Lobby data difficulty = hard 17:12:02.150 [Lua] Lobby data player_slot_1 = 0:0 17:12:02.150 [Lua] Lobby data selected_level_key = catacombs 17:12:02.150 [Lua] Lobby data quick_game = false 17:12:02.150 [Lua] Lobby data matchmaking = false 17:12:02.150 [Lua] Lobby data level_key = catacombs 17:12:02.150 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:12:02.150 [Lua] Lobby data unique_server_name = R3DSKULL 17:12:02.150 [Lua] Lobby data player_slot_5 = 0:0 17:12:02.150 [Lua] Lobby data player_slot_2 = 0:0 17:12:02.150 [Lua] Lobby data country_code = US 17:12:02.150 [Lua] Lobby data player_slot_3 = 0:0 17:12:02.150 [Lua] Lobby data eac_authorized = true 17:12:02.150 [Lua] Set lobby end. 17:12:02.150 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 17:12:02.150 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:12:02.168 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 17:12:02.279 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 17:12:02.279 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 17:12:02.279 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 17:12:02.279 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 17:12:02.279 [Lua] [Matchmaking] unregister rpcs 17:12:02.279 [Lua] [Gamestate] Enter state StateLoading 17:12:02.281 [World] Spawning level. 17:12:02.282 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 17:12:02.282 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 17:12:02.282 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] Found camera: end_screen_camera 17:12:02.284 [Lua] [EndViewState] Enter Substate EndViewStateSummary 17:12:02.285 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:12:02.285 [Lua] [Matchmaking] register rpcs 17:12:02.285 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:12:02.285 [Lua] registering RPCs 17:12:02.285 [Lua] Set lobby begin: 17:12:02.285 [Lua] Lobby data twitch_enabled = false 17:12:02.285 [Lua] Lobby data power_level = 0 17:12:02.285 [Lua] Lobby data player_slot_6 = 0:0 17:12:02.285 [Lua] Lobby data num_players = 1 17:12:02.285 [Lua] Lobby data host = 11000010048928b 17:12:02.285 [Lua] Lobby data game_mode = custom 17:12:02.285 [Lua] Lobby data is_private = true 17:12:02.285 [Lua] Lobby data difficulty = hard 17:12:02.285 [Lua] Lobby data player_slot_1 = 0:0 17:12:02.285 [Lua] Lobby data selected_level_key = catacombs 17:12:02.285 [Lua] Lobby data quick_game = false 17:12:02.285 [Lua] Lobby data matchmaking = false 17:12:02.285 [Lua] Lobby data level_key = inn_level 17:12:02.285 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:12:02.285 [Lua] Lobby data unique_server_name = R3DSKULL 17:12:02.285 [Lua] Lobby data player_slot_5 = 0:0 17:12:02.285 [Lua] Lobby data player_slot_2 = 0:0 17:12:02.285 [Lua] Lobby data country_code = US 17:12:02.285 [Lua] Lobby data player_slot_3 = 0:0 17:12:02.286 [Lua] Lobby data eac_authorized = true 17:12:02.286 [Lua] Set lobby end. 17:12:02.286 [Lua] MUSIC MANAGER unmute_all_world_sounds 933530 0 17:12:02.286 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 71 17:12:02.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 71 17:12:02.295 [Lua] ### Sending rpc_level_loaded 17:12:02.295 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4 17:12:02.295 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 17:12:02.295 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:12:02.295 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 17:12:02.295 [Lua] [LevelTransitionHandler] load_level inn_level 17:12:02.333 [Umbra] Unload tome 17:12:02.385 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 17:12:02.385 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:12:02.385 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 17:12:02.385 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:12:02.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:116 my_peer_id:11000010048928b 17:12:02.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:117 my_peer_id:11000010048928b 17:12:02.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:118 my_peer_id:11000010048928b 17:12:02.385 [Lua] [LOCAL RPC] rpc_load_level 26 12042469 17:12:02.410 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 118 17:12:02.410 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 118 17:12:02.976 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 118 17:12:02.977 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 71 17:12:03.113 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:12:03.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 17:12:03.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 17:12:03.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient 17:12:03.115 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 17:12:03.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 17:12:03.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 17:12:03.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 17:12:03.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 17:12:03.125 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:12:03.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 17:12:03.125 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 17:12:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 17:12:03.133 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 17:12:03.134 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 17:12:03.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 17:12:03.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:12:03.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:12:03.134 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 17:12:03.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 17:12:03.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 17:12:03.142 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:12:03.142 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:12:03.142 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 17:12:03.142 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient 17:12:03.143 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 17:12:03.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:12:03.145 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:12:03.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:12:03.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe3e9b, position: 4813914 17:12:03.640 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:12:09.436 [Lua] [EndViewState] Exit Substate EndViewStateSummary 17:12:09.436 [Lua] [PlayState] Enter Substate EndViewStateScore 17:12:13.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:12:13.671 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:12:13.687 [Lua] [LevelTransitionHandler] Level load completed! 17:12:13.690 [Lua] ### Sending rpc_level_loaded 17:12:13.690 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 17:12:13.690 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 17:12:13.704 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 17:12:13.704 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 17:12:13.720 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 17:12:13.720 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 17:12:13.723 [Lua] [LOCAL RPC] rpc_loading_synced 17:12:24.803 [Save] Saving `telemetry` 17:12:24.804 [Save] Save done 17:13:26.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe3e9b, position: 4813914 17:13:38.727 [EACServer] [Cerberus] [Backend] Connection established. 17:13:43.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe3e9b, position: 4813914 17:14:50.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe3e9b, position: 4813914 17:15:06.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe3e9b, position: 4813914 17:15:38.854 [EACServer] [Cerberus] [Backend] Disconnected. 17:16:09.407 [Lua] [PlayState] Exit Substate EndViewStateScore 17:16:09.408 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:16:10.405 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:16:10.405 [Lua] [Matchmaking] unregister rpcs 17:16:10.405 [Lua] Set lobby begin: 17:16:10.405 [Lua] Lobby data twitch_enabled = false 17:16:10.405 [Lua] Lobby data power_level = 0 17:16:10.405 [Lua] Lobby data player_slot_6 = 0:0 17:16:10.405 [Lua] Lobby data num_players = 1 17:16:10.405 [Lua] Lobby data host = 11000010048928b 17:16:10.405 [Lua] Lobby data game_mode = custom 17:16:10.405 [Lua] Lobby data is_private = true 17:16:10.405 [Lua] Lobby data difficulty = hard 17:16:10.405 [Lua] Lobby data player_slot_1 = 0:0 17:16:10.405 [Lua] Lobby data selected_level_key = catacombs 17:16:10.405 [Lua] Lobby data quick_game = false 17:16:10.405 [Lua] Lobby data matchmaking = false 17:16:10.405 [Lua] Lobby data level_key = inn_level 17:16:10.405 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:16:10.405 [Lua] Lobby data unique_server_name = R3DSKULL 17:16:10.405 [Lua] Lobby data player_slot_5 = 0:0 17:16:10.405 [Lua] Lobby data player_slot_2 = 0:0 17:16:10.405 [Lua] Lobby data country_code = US 17:16:10.405 [Lua] Lobby data player_slot_3 = 0:0 17:16:10.405 [Lua] Lobby data eac_authorized = true 17:16:10.405 [Lua] Set lobby end. 17:16:10.405 [Lua] [Managers] Destroying state managers... 17:16:10.406 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:16:10.406 [Lua] MUSIC MANAGER Stop_loading_screen_music 933573 0 17:16:10.406 [Lua] [Gamestate] Enter StateIngame HOST 17:16:10.406 [Lua] Set lobby begin: 17:16:10.406 [Lua] Lobby data twitch_enabled = false 17:16:10.407 [Lua] Lobby data power_level = 0 17:16:10.407 [Lua] Lobby data player_slot_6 = 0:0 17:16:10.407 [Lua] Lobby data num_players = 1 17:16:10.407 [Lua] Lobby data host = 11000010048928b 17:16:10.407 [Lua] Lobby data game_mode = custom 17:16:10.407 [Lua] Lobby data is_private = true 17:16:10.407 [Lua] Lobby data difficulty = hard 17:16:10.407 [Lua] Lobby data player_slot_1 = 0:0 17:16:10.407 [Lua] Lobby data selected_level_key = inn_level 17:16:10.407 [Lua] Lobby data quick_game = false 17:16:10.407 [Lua] Lobby data matchmaking = false 17:16:10.407 [Lua] Lobby data level_key = inn_level 17:16:10.407 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:16:10.407 [Lua] Lobby data unique_server_name = R3DSKULL 17:16:10.407 [Lua] Lobby data player_slot_5 = 0:0 17:16:10.407 [Lua] Lobby data player_slot_2 = 0:0 17:16:10.407 [Lua] Lobby data country_code = US 17:16:10.407 [Lua] Lobby data player_slot_3 = 0:0 17:16:10.407 [Lua] Lobby data eac_authorized = true 17:16:10.407 [Lua] Set lobby end. 17:16:10.407 [Lua] [StateIngame] Server ingame 17:16:10.409 [Lua] Set lobby begin: 17:16:10.409 [Lua] Lobby data twitch_enabled = false 17:16:10.409 [Lua] Lobby data power_level = 0 17:16:10.409 [Lua] Lobby data player_slot_6 = 0:0 17:16:10.409 [Lua] Lobby data num_players = 1 17:16:10.409 [Lua] Lobby data host = 11000010048928b 17:16:10.409 [Lua] Lobby data game_mode = custom 17:16:10.409 [Lua] Lobby data is_private = true 17:16:10.409 [Lua] Lobby data difficulty = hard 17:16:10.409 [Lua] Lobby data player_slot_1 = 0:0 17:16:10.409 [Lua] Lobby data selected_level_key = inn_level 17:16:10.409 [Lua] Lobby data quick_game = false 17:16:10.409 [Lua] Lobby data matchmaking = false 17:16:10.409 [Lua] Lobby data level_key = inn_level 17:16:10.409 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:16:10.409 [Lua] Lobby data unique_server_name = R3DSKULL 17:16:10.409 [Lua] Lobby data player_slot_5 = 0:0 17:16:10.409 [Lua] Lobby data player_slot_2 = 0:0 17:16:10.409 [Lua] Lobby data country_code = US 17:16:10.410 [Lua] Lobby data player_slot_3 = 0:0 17:16:10.410 [Lua] Lobby data eac_authorized = true 17:16:10.410 [Lua] Set lobby end. 17:16:10.410 [Lua] [Matchmaking] register rpcs 17:16:10.410 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:16:10.410 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 17:16:10.410 [Lua] [GameNetworkManager] self.is_server = true 17:16:10.410 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 17:16:10.410 [Network] Setting artificial MTU limit to 65536 17:16:10.412 [Lua] Switching ConflictSettings: to: disabled 17:16:10.412 [Lua] pacing=disabled 17:16:10.412 [Lua] roaming=nil 17:16:10.412 [Lua] disabled=true 17:16:10.412 [Lua] pack_spawning=disabled 17:16:10.412 [Lua] boss=disabled 17:16:10.412 [Lua] horde=disabled 17:16:10.412 [Lua] specials=disabled 17:16:10.412 [Lua] name=disabled 17:16:10.412 [Lua] intensity=disabled 17:16:10.412 [Lua] --- 17:16:10.415 [Lua] [AIInterestPointSystem] Level Seed: 12042469 17:16:10.415 [Lua] 17:16:10.415 [Lua] [entity_system_bag] = table 17:16:10.415 [Lua] [entity_system_bag] = metatable 17:16:10.415 [Lua] [startup_data] = table 17:16:10.415 [Lua] [entity_manager] = table 17:16:10.415 [Lua] [entity_manager] = metatable 17:16:10.415 [Lua] [unit_spawner] = table 17:16:10.415 [Lua] [unit_spawner] = metatable 17:16:10.415 [Lua] [unit_storage] = table 17:16:10.415 [Lua] [unit_storage] = metatable 17:16:10.415 [Lua] [dice_keeper] = table 17:16:10.415 [Lua] [dice_keeper] = metatable 17:16:10.415 [Lua] [is_server] = true (boolean) 17:16:10.424 [Lua] [world] = [World] 17:16:10.424 [Lua] [system_api] = table 17:16:10.424 [Lua] [network_lobby] = table 17:16:10.424 [Lua] [network_lobby] = metatable 17:16:10.424 [Lua] [profile_synchronizer] = table 17:16:10.424 [Lua] [profile_synchronizer] = metatable 17:16:10.424 [Lua] [entity_system] = table 17:16:10.424 [Lua] [entity_system] = metatable 17:16:10.424 [Lua] [num_local_human_players] = 1 (number) 17:16:10.424 [Lua] [statistics_db] = table 17:16:10.424 [Lua] [statistics_db] = metatable 17:16:10.424 [Lua] [network_server] = table 17:16:10.424 [Lua] [network_server] = metatable 17:16:10.424 [Lua] [input_manager] = table 17:16:10.424 [Lua] [input_manager] = metatable 17:16:10.424 [Lua] [network_clock] = table 17:16:10.424 [Lua] [network_clock] = metatable 17:16:10.424 [Lua] [network_transmit] = table 17:16:10.424 [Lua] [network_transmit] = metatable 17:16:10.424 [Lua] [free_flight_manager] = table 17:16:10.424 [Lua] [free_flight_manager] = metatable 17:16:10.424 [Lua] [network_manager] = table 17:16:10.424 [Lua] [network_manager] = metatable 17:16:10.424 [Lua] [network_event_delegate] = table 17:16:10.424 [Lua] [network_event_delegate] = metatable 17:16:10.424 [Lua] 17:16:10.425 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:16:10.427 [Lua] [AchievementManager] Achievements using the steam platform 17:16:10.428 [Lua] [StateIngame] Level seed: 12042469 17:16:10.428 [Umbra] Init version: 3.4.15 :: 16 threads 17:16:10.428 [Umbra] Tome with `11601` objects loaded. 17:16:10.428 [Umbra] UMBRA Tome loaded. 17:16:10.428 [World] Spawning level. 17:16:10.433 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 17:16:10.591 [Lua] [LevelAnalysis] set_random_seed( 1125544320) 17:16:10.594 [Lua] PlayerManager:add_player player_1 17:16:10.597 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:16:10.597 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:16:10.597 [Lua] [IngameUI] init 17:16:10.628 [Lua] [Matchmaking] Cancelling matchmaking 17:16:10.628 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:16:10.629 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:16:10.629 [Lua] Set lobby begin: 17:16:10.629 [Lua] Lobby data twitch_enabled = false 17:16:10.629 [Lua] Lobby data power_level = 406 17:16:10.629 [Lua] Lobby data player_slot_6 = 0:0 17:16:10.629 [Lua] Lobby data num_players = 1 17:16:10.629 [Lua] Lobby data host = 11000010048928b 17:16:10.629 [Lua] Lobby data game_mode = custom 17:16:10.629 [Lua] Lobby data is_private = true 17:16:10.629 [Lua] Lobby data difficulty = hard 17:16:10.629 [Lua] Lobby data player_slot_1 = 0:0 17:16:10.629 [Lua] Lobby data selected_level_key = inn_level 17:16:10.629 [Lua] Lobby data quick_game = false 17:16:10.629 [Lua] Lobby data matchmaking = false 17:16:10.629 [Lua] Lobby data level_key = inn_level 17:16:10.629 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:16:10.629 [Lua] Lobby data unique_server_name = R3DSKULL 17:16:10.629 [Lua] Lobby data player_slot_5 = 0:0 17:16:10.629 [Lua] Lobby data player_slot_2 = 0:0 17:16:10.629 [Lua] Lobby data country_code = US 17:16:10.629 [Lua] Lobby data player_slot_3 = 0:0 17:16:10.629 [Lua] Lobby data eac_authorized = true 17:16:10.629 [Lua] Set lobby end. 17:16:10.630 [Flow] Forge tier 1 17:16:10.630 [Flow] complete_skittergate_legend false 17:16:10.630 [Flow] complete_all_helmgart_levels_recruit true 17:16:10.630 [Flow] WitchHunterLevel:12 17:16:10.630 [Flow] LeaderYes 17:16:10.630 [Flow] ALL PC XP:41344.6 17:16:10.630 [Flow] WH XP:8237.38 17:16:10.630 [Flow] Number of crafted items:0 17:16:10.630 [Flow] Sum of Powe Levels:542 17:16:10.630 [Flow] lodestone diff 1:false 17:16:10.631 [Lua] CurrentConflictSettings disabled 17:16:10.631 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 17:16:10.633 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:16:10.633 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:16:10.633 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:16:10.633 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 17:16:10.633 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:16:10.652 [Lua] MUSIC: lost -> explore 17:16:10.672 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 17:16:10.672 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 17:16:11.012 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 17:16:11.012 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 17:16:11.018 [Lua] [LOCAL RPC] rpc_game_started 17:16:11.053 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 17:16:11.053 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 17:16:11.104 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 17:16:11.104 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 17:16:11.111 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 17:16:11.111 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 17:16:11.111 [Lua] PlayerManager:rpc_to_client_spawn_player() 17:16:11.113 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:16:11.113 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:16:11.113 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 17:16:11.113 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 17:16:11.356 [Flow] DISABLE 17:16:21.087 [Lua] [IngameUI] menu view on_enter hero_view 17:16:21.090 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d0ab520 17:16:21.090 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 17:16:21.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 17:16:21.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 17:16:21.107 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 17:16:21.107 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:16:21.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:16:21.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 17:16:21.669 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 17:16:21.677 [World] Spawning level. 17:16:21.692 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 17:16:21.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 17:16:21.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 17:16:21.727 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 17:16:21.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:16:21.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 17:16:21.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:16:21.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 17:16:23.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 17:16:23.316 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:16:23.316 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:16:23.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:16:23.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:16:23.327 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 17:16:23.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 17:16:23.328 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:16:23.328 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:17:21.763 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 17:17:21.763 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 17:17:21.765 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 17:17:21.765 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:17:21.772 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:17:22.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 17:17:22.273 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 17:17:22.281 [World] Spawning level. 17:17:22.296 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 17:17:22.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 17:17:22.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 17:17:22.332 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 17:17:22.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:17:22.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read, 17:17:22.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:17:22.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 17:17:39.625 [EACServer] [Cerberus] [Backend] Connection established. 17:19:39.751 [EACServer] [Cerberus] [Backend] Disconnected. 17:21:40.424 [EACServer] [Cerberus] [Backend] Connection established. 17:23:40.550 [EACServer] [Cerberus] [Backend] Disconnected. 17:25:41.204 [EACServer] [Cerberus] [Backend] Connection established. 17:27:41.333 [EACServer] [Cerberus] [Backend] Disconnected. 17:29:41.858 [EACServer] [Cerberus] [Backend] Connection established. 17:31:41.983 [EACServer] [Cerberus] [Backend] Disconnected. 17:33:25.391 [Window] Window => inactive 17:33:36.674 [Window] Window => active 17:33:38.909 [Lua] [IngameUI] menu view on_exit hero_view 17:33:38.912 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d0ab520 17:33:38.912 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 17:33:38.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 17:33:38.912 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 17:33:38.912 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:33:38.912 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:33:38.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:33:38.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 17:33:38.927 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 17:33:38.927 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:33:38.927 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:33:42.543 [EACServer] [Cerberus] [Backend] Connection established. 17:33:43.889 [Lua] PlayFabMirror:_commit_internal 39 17:33:43.889 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:33:43.890 [Lua] generate_backend_stats 11000010048928b:1 17:33:43.893 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:33:43.907 [Lua] commit result success 39 17:33:46.324 [Lua] [IngameUI] menu view on_enter start_game_view 17:33:46.330 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c453340 17:33:46.330 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:33:46.331 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 17:33:46.331 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:33:46.331 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 17:33:46.332 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 17:33:49.675 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 17:33:49.675 [Lua] ............................................................................................................ 17:33:49.675 [Lua] ............................................................................................................ 17:33:49.675 [Lua] GAME START SETTINGS -> Level: catacombs | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 17:33:49.675 [Lua] ............................................................................................................ 17:33:49.675 [Lua] ............................................................................................................ 17:33:49.675 [Lua] [Matchmaking] Cancelling matchmaking 17:33:49.675 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:33:49.689 [Lua] LEVEL KEY: catacombs 17:33:49.689 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:33:49.689 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 17:33:49.691 [Lua] Set lobby begin: 17:33:49.691 [Lua] Lobby data twitch_enabled = false 17:33:49.691 [Lua] Lobby data power_level = 406 17:33:49.691 [Lua] Lobby data player_slot_6 = 0:0 17:33:49.691 [Lua] Lobby data num_players = 1 17:33:49.691 [Lua] Lobby data host = 11000010048928b 17:33:49.691 [Lua] Lobby data game_mode = custom 17:33:49.691 [Lua] Lobby data is_private = true 17:33:49.691 [Lua] Lobby data difficulty = hard 17:33:49.691 [Lua] Lobby data player_slot_1 = 0:0 17:33:49.691 [Lua] Lobby data selected_level_key = inn_level 17:33:49.691 [Lua] Lobby data quick_game = false 17:33:49.691 [Lua] Lobby data matchmaking = false 17:33:49.691 [Lua] Lobby data level_key = inn_level 17:33:49.691 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:33:49.691 [Lua] Lobby data unique_server_name = R3DSKULL 17:33:49.691 [Lua] Lobby data player_slot_5 = 0:0 17:33:49.691 [Lua] Lobby data player_slot_2 = 0:0 17:33:49.691 [Lua] Lobby data country_code = US 17:33:49.691 [Lua] Lobby data player_slot_3 = 0:0 17:33:49.691 [Lua] Lobby data eac_authorized = true 17:33:49.692 [Lua] Set lobby end. 17:33:49.692 [Lua] [PartyManager] Leader is set to 11000010048928b 17:33:49.692 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 17:33:49.692 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 17:33:49.692 [Lua] Set lobby begin: 17:33:49.692 [Lua] Lobby data twitch_enabled = false 17:33:49.692 [Lua] Lobby data power_level = 406 17:33:49.692 [Lua] Lobby data player_slot_6 = 0:0 17:33:49.692 [Lua] Lobby data num_players = 1 17:33:49.692 [Lua] Lobby data host = 11000010048928b 17:33:49.692 [Lua] Lobby data game_mode = custom 17:33:49.692 [Lua] Lobby data is_private = true 17:33:49.692 [Lua] Lobby data difficulty = hard 17:33:49.692 [Lua] Lobby data player_slot_1 = 0:0 17:33:49.692 [Lua] Lobby data selected_level_key = catacombs 17:33:49.692 [Lua] Lobby data quick_game = false 17:33:49.692 [Lua] Lobby data matchmaking = false 17:33:49.692 [Lua] Lobby data level_key = inn_level 17:33:49.692 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:33:49.692 [Lua] Lobby data unique_server_name = R3DSKULL 17:33:49.692 [Lua] Lobby data player_slot_5 = 0:0 17:33:49.692 [Lua] Lobby data player_slot_2 = 0:0 17:33:49.692 [Lua] Lobby data country_code = US 17:33:49.692 [Lua] Lobby data player_slot_3 = 0:0 17:33:49.692 [Lua] Lobby data eac_authorized = true 17:33:49.692 [Lua] Set lobby end. 17:33:49.692 [Lua] Set lobby begin: 17:33:49.692 [Lua] Lobby data twitch_enabled = false 17:33:49.692 [Lua] Lobby data power_level = 406 17:33:49.692 [Lua] Lobby data player_slot_6 = 0:0 17:33:49.692 [Lua] Lobby data num_players = 1 17:33:49.692 [Lua] Lobby data host = 11000010048928b 17:33:49.693 [Lua] Lobby data game_mode = custom 17:33:49.693 [Lua] Lobby data is_private = true 17:33:49.693 [Lua] Lobby data difficulty = hard 17:33:49.693 [Lua] Lobby data player_slot_1 = 0:0 17:33:49.693 [Lua] Lobby data selected_level_key = catacombs 17:33:49.693 [Lua] Lobby data quick_game = false 17:33:49.693 [Lua] Lobby data matchmaking = false 17:33:49.693 [Lua] Lobby data level_key = inn_level 17:33:49.693 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:33:49.693 [Lua] Lobby data unique_server_name = R3DSKULL 17:33:49.693 [Lua] Lobby data player_slot_5 = 0:0 17:33:49.693 [Lua] Lobby data player_slot_2 = 0:0 17:33:49.693 [Lua] Lobby data country_code = US 17:33:49.693 [Lua] Lobby data player_slot_3 = 0:0 17:33:49.693 [Lua] Lobby data eac_authorized = true 17:33:49.693 [Lua] Set lobby end. 17:33:49.695 [Lua] [ChatManager][1]System: Starting hosted game... 17:33:49.695 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 17:33:49.695 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 17:33:49.700 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 17:33:49.774 [Lua] [IngameUI] menu view on_exit start_game_view 17:33:49.774 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:33:49.774 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:33:49.774 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 17:33:49.774 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 17:33:49.775 [Save] Saving `save_data` 17:33:49.777 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c453340 17:33:49.777 [Save] Save done 17:33:58.523 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 17:33:58.525 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 17:33:58.526 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 17:33:58.526 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 17:33:58.526 [Lua] Set lobby begin: 17:33:58.526 [Lua] Lobby data twitch_enabled = false 17:33:58.526 [Lua] Lobby data power_level = 406 17:33:58.526 [Lua] Lobby data player_slot_6 = 0:0 17:33:58.526 [Lua] Lobby data num_players = 1 17:33:58.526 [Lua] Lobby data host = 11000010048928b 17:33:58.526 [Lua] Lobby data game_mode = custom 17:33:58.526 [Lua] Lobby data is_private = true 17:33:58.526 [Lua] Lobby data difficulty = hard 17:33:58.526 [Lua] Lobby data player_slot_1 = 0:0 17:33:58.526 [Lua] Lobby data selected_level_key = catacombs 17:33:58.526 [Lua] Lobby data quick_game = false 17:33:58.526 [Lua] Lobby data matchmaking = false 17:33:58.526 [Lua] Lobby data level_key = inn_level 17:33:58.526 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:33:58.526 [Lua] Lobby data unique_server_name = R3DSKULL 17:33:58.526 [Lua] Lobby data player_slot_5 = 0:0 17:33:58.526 [Lua] Lobby data player_slot_2 = 0:0 17:33:58.526 [Lua] Lobby data country_code = US 17:33:58.526 [Lua] Lobby data player_slot_3 = 0:0 17:33:58.526 [Lua] Lobby data eac_authorized = true 17:33:58.526 [Lua] Set lobby end. 17:33:58.528 [Lua] Set lobby begin: 17:33:58.528 [Lua] Lobby data twitch_enabled = false 17:33:58.528 [Lua] Lobby data power_level = 406 17:33:58.528 [Lua] Lobby data player_slot_6 = 0:0 17:33:58.528 [Lua] Lobby data num_players = 1 17:33:58.528 [Lua] Lobby data host = 11000010048928b 17:33:58.528 [Lua] Lobby data game_mode = custom 17:33:58.528 [Lua] Lobby data is_private = true 17:33:58.528 [Lua] Lobby data difficulty = hard 17:33:58.528 [Lua] Lobby data player_slot_1 = 0:0 17:33:58.528 [Lua] Lobby data selected_level_key = catacombs 17:33:58.528 [Lua] Lobby data quick_game = false 17:33:58.528 [Lua] Lobby data matchmaking = false 17:33:58.528 [Lua] Lobby data level_key = inn_level 17:33:58.528 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:33:58.528 [Lua] Lobby data unique_server_name = R3DSKULL 17:33:58.528 [Lua] Lobby data player_slot_5 = 0:0 17:33:58.528 [Lua] Lobby data player_slot_2 = 0:0 17:33:58.528 [Lua] Lobby data country_code = US 17:33:58.528 [Lua] Lobby data player_slot_3 = 0:0 17:33:58.528 [Lua] Lobby data eac_authorized = true 17:33:58.528 [Lua] Set lobby end. 17:33:58.528 [Lua] [NetworkServer] Entering post game 17:33:58.528 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 17:33:58.528 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 17:33:58.529 [Lua] Complete level triggered. 17:33:58.530 [Lua] [NetworkServer] Entering post game 17:33:58.530 [Lua] gm_event_end_conditions_met false false 17:33:58.530 [Save] Saving `save_data` 17:33:58.530 [Lua] PlayFabMirror:_commit_internal nil 17:33:58.530 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:33:58.531 [Lua] generate_backend_stats 11000010048928b:1 17:33:58.534 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:33:58.534 [Lua] TRANSITION nil nil catacombs 17:33:58.534 [Lua] Transition type "catacombs", is server: true 17:33:58.534 [Lua] [NetworkServer] Current level key catacombs 17:33:58.534 [Lua] [LevelTransitionHandler] Generated new level_seed: 9664922 17:33:58.534 [Lua] [GameNetworkManager] Leaving game... 17:33:58.534 [Lua] [GameNetworkManager] Shutting down game session host. 17:33:58.534 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:33:58.534 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:33:58.534 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1061.95 17:33:58.539 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:33:58.539 [Lua] commit result success 40 17:33:58.548 [Save] Save done 17:33:58.548 [Save] Saving `save_data` 17:33:58.566 [Save] Save done 17:34:00.555 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 17:34:00.556 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 17:34:00.556 [Lua] Clearing all global lookup lists 17:34:00.556 [Lua] [EquipmentUI] - Destroy 17:34:00.556 [Lua] [GamePadEquipmentUI] - Destroy 17:34:00.556 [Lua] [AbilityUI] - Destroy 17:34:00.556 [Lua] [GamePadAbilityUI] - Destroy 17:34:00.556 [Lua] [IngamePlayerListUI] - Destroy 17:34:00.556 [Lua] [IngameUI] destroy 17:34:00.562 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 17:34:00.612 [Lua] [Managers] Destroying state managers... 17:34:00.618 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 17:34:00.619 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 17:34:00.619 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 17:34:00.619 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 17:34:00.619 [Lua] [Matchmaking] unregister rpcs 17:34:00.619 [Lua] [Gamestate] Enter state StateLoading 17:34:00.620 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:34:00.620 [Lua] [Matchmaking] register rpcs 17:34:00.621 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 17:34:00.621 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:34:00.621 [Lua] Set lobby begin: 17:34:00.621 [Lua] Lobby data twitch_enabled = false 17:34:00.621 [Lua] Lobby data power_level = 0 17:34:00.621 [Lua] Lobby data player_slot_6 = 0:0 17:34:00.621 [Lua] Lobby data num_players = 1 17:34:00.621 [Lua] Lobby data host = 11000010048928b 17:34:00.621 [Lua] Lobby data game_mode = custom 17:34:00.621 [Lua] Lobby data is_private = true 17:34:00.621 [Lua] Lobby data difficulty = hard 17:34:00.621 [Lua] Lobby data player_slot_1 = 0:0 17:34:00.621 [Lua] Lobby data selected_level_key = catacombs 17:34:00.621 [Lua] Lobby data quick_game = false 17:34:00.621 [Lua] Lobby data matchmaking = false 17:34:00.621 [Lua] Lobby data level_key = inn_level 17:34:00.621 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:00.621 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:00.621 [Lua] Lobby data player_slot_5 = 0:0 17:34:00.621 [Lua] Lobby data player_slot_2 = 0:0 17:34:00.621 [Lua] Lobby data country_code = US 17:34:00.621 [Lua] Lobby data player_slot_3 = 0:0 17:34:00.621 [Lua] Lobby data eac_authorized = true 17:34:00.621 [Lua] Set lobby end. 17:34:00.621 [Lua] registering RPCs 17:34:00.621 [Lua] Set lobby begin: 17:34:00.621 [Lua] Lobby data twitch_enabled = false 17:34:00.621 [Lua] Lobby data power_level = 0 17:34:00.621 [Lua] Lobby data player_slot_6 = 0:0 17:34:00.621 [Lua] Lobby data num_players = 1 17:34:00.621 [Lua] Lobby data host = 11000010048928b 17:34:00.621 [Lua] Lobby data game_mode = custom 17:34:00.621 [Lua] Lobby data is_private = true 17:34:00.621 [Lua] Lobby data difficulty = hard 17:34:00.621 [Lua] Lobby data player_slot_1 = 0:0 17:34:00.621 [Lua] Lobby data selected_level_key = catacombs 17:34:00.621 [Lua] Lobby data quick_game = false 17:34:00.621 [Lua] Lobby data matchmaking = false 17:34:00.621 [Lua] Lobby data level_key = catacombs 17:34:00.621 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:00.621 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:00.621 [Lua] Lobby data player_slot_5 = 0:0 17:34:00.621 [Lua] Lobby data player_slot_2 = 0:0 17:34:00.621 [Lua] Lobby data country_code = US 17:34:00.621 [Lua] Lobby data player_slot_3 = 0:0 17:34:00.621 [Lua] Lobby data eac_authorized = true 17:34:00.621 [Lua] Set lobby end. 17:34:00.621 [Lua] MUSIC MANAGER unmute_all_world_sounds 1070521 0 17:34:00.622 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 72 17:34:00.623 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 72 17:34:00.624 [Lua] ### Sending rpc_level_loaded 17:34:00.624 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 17:34:00.624 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 17:34:00.624 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 17:34:00.624 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] 17:34:00.624 [Lua] [LevelTransitionHandler] load_level catacombs 17:34:00.686 [Umbra] Unload tome 17:34:00.766 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 17:34:00.766 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 17:34:00.766 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs" 17:34:00.766 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 17:34:00.766 [Lua] [LOCAL RPC] rpc_load_level 4 9664922 17:34:01.306 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 72 17:34:01.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 17:34:01.335 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 17:34:01.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 17:34:01.366 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_01 1070522 0 17:34:01.369 [Lua] MUSIC MANAGER Play_loading_screen_music 1070523 0 17:34:01.638 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 17:34:08.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 17:34:08.100 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 17:34:08.117 [Lua] [LevelTransitionHandler] Level load completed! 17:34:08.118 [Lua] ### Sending rpc_level_loaded 17:34:08.118 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4 17:34:08.118 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 17:34:08.118 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:34:08.134 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 17:34:08.134 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 17:34:08.151 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 17:34:08.151 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 17:34:08.151 [Lua] [LOCAL RPC] rpc_loading_synced 17:34:09.118 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:34:09.118 [Lua] [Matchmaking] unregister rpcs 17:34:09.118 [Lua] Set lobby begin: 17:34:09.118 [Lua] Lobby data twitch_enabled = false 17:34:09.118 [Lua] Lobby data power_level = 0 17:34:09.118 [Lua] Lobby data player_slot_6 = 0:0 17:34:09.118 [Lua] Lobby data num_players = 1 17:34:09.118 [Lua] Lobby data host = 11000010048928b 17:34:09.118 [Lua] Lobby data game_mode = custom 17:34:09.118 [Lua] Lobby data is_private = true 17:34:09.118 [Lua] Lobby data difficulty = hard 17:34:09.118 [Lua] Lobby data player_slot_1 = 0:0 17:34:09.118 [Lua] Lobby data selected_level_key = catacombs 17:34:09.118 [Lua] Lobby data quick_game = false 17:34:09.118 [Lua] Lobby data matchmaking = false 17:34:09.118 [Lua] Lobby data level_key = catacombs 17:34:09.118 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:09.118 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:09.118 [Lua] Lobby data player_slot_5 = 0:0 17:34:09.118 [Lua] Lobby data player_slot_2 = 0:0 17:34:09.118 [Lua] Lobby data country_code = US 17:34:09.118 [Lua] Lobby data player_slot_3 = 0:0 17:34:09.118 [Lua] Lobby data eac_authorized = true 17:34:09.118 [Lua] Set lobby end. 17:34:09.118 [Lua] [Managers] Destroying state managers... 17:34:09.122 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 17:34:09.122 [Lua] MUSIC MANAGER Stop_loading_screen_music 1070524 0 17:34:09.122 [Lua] [Gamestate] Enter StateIngame HOST 17:34:09.122 [Lua] Set lobby begin: 17:34:09.122 [Lua] Lobby data twitch_enabled = false 17:34:09.122 [Lua] Lobby data power_level = 0 17:34:09.122 [Lua] Lobby data player_slot_6 = 0:0 17:34:09.122 [Lua] Lobby data num_players = 1 17:34:09.122 [Lua] Lobby data host = 11000010048928b 17:34:09.122 [Lua] Lobby data game_mode = custom 17:34:09.122 [Lua] Lobby data is_private = true 17:34:09.122 [Lua] Lobby data difficulty = hard 17:34:09.123 [Lua] Lobby data player_slot_1 = 0:0 17:34:09.123 [Lua] Lobby data selected_level_key = catacombs 17:34:09.123 [Lua] Lobby data quick_game = false 17:34:09.123 [Lua] Lobby data matchmaking = false 17:34:09.123 [Lua] Lobby data level_key = catacombs 17:34:09.123 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:09.123 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:09.123 [Lua] Lobby data player_slot_5 = 0:0 17:34:09.123 [Lua] Lobby data player_slot_2 = 0:0 17:34:09.123 [Lua] Lobby data country_code = US 17:34:09.123 [Lua] Lobby data player_slot_3 = 0:0 17:34:09.123 [Lua] Lobby data eac_authorized = true 17:34:09.123 [Lua] Set lobby end. 17:34:09.123 [Lua] [StateIngame] Server ingame 17:34:09.125 [Lua] Set lobby begin: 17:34:09.125 [Lua] Lobby data twitch_enabled = false 17:34:09.125 [Lua] Lobby data power_level = 0 17:34:09.125 [Lua] Lobby data player_slot_6 = 0:0 17:34:09.125 [Lua] Lobby data num_players = 1 17:34:09.125 [Lua] Lobby data host = 11000010048928b 17:34:09.125 [Lua] Lobby data game_mode = custom 17:34:09.125 [Lua] Lobby data is_private = true 17:34:09.125 [Lua] Lobby data difficulty = hard 17:34:09.125 [Lua] Lobby data player_slot_1 = 0:0 17:34:09.125 [Lua] Lobby data selected_level_key = catacombs 17:34:09.125 [Lua] Lobby data quick_game = false 17:34:09.125 [Lua] Lobby data matchmaking = false 17:34:09.126 [Lua] Lobby data level_key = catacombs 17:34:09.126 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:09.126 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:09.126 [Lua] Lobby data player_slot_5 = 0:0 17:34:09.126 [Lua] Lobby data player_slot_2 = 0:0 17:34:09.126 [Lua] Lobby data country_code = US 17:34:09.126 [Lua] Lobby data player_slot_3 = 0:0 17:34:09.126 [Lua] Lobby data eac_authorized = true 17:34:09.126 [Lua] Set lobby end. 17:34:09.126 [Lua] [Matchmaking] register rpcs 17:34:09.126 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:34:09.126 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 17:34:09.126 [Lua] [GameNetworkManager] self.is_server = true 17:34:09.126 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 17:34:09.126 [Network] Setting artificial MTU limit to 65536 17:34:09.129 [Lua] Switching ConflictSettings: to: default 17:34:09.129 [Lua] pacing=default 17:34:09.129 [Lua] roaming=nil 17:34:09.129 [Lua] specials=default 17:34:09.129 [Lua] debug_color=maroon 17:34:09.129 [Lua] pack_spawning=default 17:34:09.129 [Lua] disabled=false 17:34:09.129 [Lua] boss=default 17:34:09.129 [Lua] horde=default 17:34:09.129 [Lua] name=default 17:34:09.129 [Lua] intensity=default 17:34:09.129 [Lua] --- 17:34:09.129 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 17:34:09.138 [Lua] [AIInterestPointSystem] Level Seed: 9664922 17:34:09.138 [Lua] 17:34:09.138 [Lua] [entity_system_bag] = table 17:34:09.138 [Lua] [entity_system_bag] = metatable 17:34:09.138 [Lua] [startup_data] = table 17:34:09.138 [Lua] [entity_manager] = table 17:34:09.138 [Lua] [entity_manager] = metatable 17:34:09.138 [Lua] [unit_spawner] = table 17:34:09.138 [Lua] [unit_spawner] = metatable 17:34:09.138 [Lua] [unit_storage] = table 17:34:09.138 [Lua] [unit_storage] = metatable 17:34:09.138 [Lua] [dice_keeper] = table 17:34:09.138 [Lua] [dice_keeper] = metatable 17:34:09.138 [Lua] [is_server] = true (boolean) 17:34:09.148 [Lua] [world] = [World] 17:34:09.148 [Lua] [system_api] = table 17:34:09.148 [Lua] [network_lobby] = table 17:34:09.148 [Lua] [network_lobby] = metatable 17:34:09.148 [Lua] [profile_synchronizer] = table 17:34:09.148 [Lua] [profile_synchronizer] = metatable 17:34:09.148 [Lua] [entity_system] = table 17:34:09.148 [Lua] [entity_system] = metatable 17:34:09.148 [Lua] [num_local_human_players] = 1 (number) 17:34:09.148 [Lua] [statistics_db] = table 17:34:09.148 [Lua] [statistics_db] = metatable 17:34:09.148 [Lua] [network_server] = table 17:34:09.148 [Lua] [network_server] = metatable 17:34:09.148 [Lua] [input_manager] = table 17:34:09.148 [Lua] [input_manager] = metatable 17:34:09.148 [Lua] [network_clock] = table 17:34:09.148 [Lua] [network_clock] = metatable 17:34:09.148 [Lua] [network_transmit] = table 17:34:09.148 [Lua] [network_transmit] = metatable 17:34:09.148 [Lua] [free_flight_manager] = table 17:34:09.148 [Lua] [free_flight_manager] = metatable 17:34:09.148 [Lua] [network_manager] = table 17:34:09.148 [Lua] [network_manager] = metatable 17:34:09.148 [Lua] [network_event_delegate] = table 17:34:09.148 [Lua] [network_event_delegate] = metatable 17:34:09.148 [Lua] 17:34:09.152 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:34:09.166 [Lua] [AchievementManager] Achievements using the steam platform 17:34:09.166 [Lua] [StateIngame] Level seed: 9664922 17:34:09.166 [Umbra] Init version: 3.4.15 :: 16 threads 17:34:09.166 [Umbra] Tome with `17703` objects loaded. 17:34:09.166 [Umbra] UMBRA Tome loaded. 17:34:09.166 [World] Spawning level. 17:34:09.195 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.196 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.196 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.196 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.198 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.198 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.198 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.198 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.198 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.198 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.204 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.204 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.204 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.204 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.210 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.252 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.254 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.255 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.256 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.267 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.274 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.274 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.274 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.274 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.275 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.275 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.275 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.276 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.329 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.329 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.329 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.433 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 17:34:09.444 [Lua] respawn_unit_spawned with group id: end_event 17:34:09.444 [Lua] respawn_unit_spawned with group id: end_event 17:34:09.444 [Lua] respawn_unit_spawned with group id: end_event 17:34:09.445 [Lua] respawn_unit_spawned with group id: middle_event 17:34:09.445 [Lua] respawn_unit_spawned with group id: middle_event 17:34:09.445 [Lua] respawn_unit_spawned with group id: middle_event 17:34:09.522 [Lua] [LevelAnalysis] set_random_seed( 219387280) 17:34:09.529 [Lua] PlayerManager:add_player player_1 17:34:09.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:34:09.531 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:34:09.531 [Lua] [IngameUI] init 17:34:09.556 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:34:09.556 [Lua] Set lobby begin: 17:34:09.556 [Lua] Lobby data twitch_enabled = false 17:34:09.556 [Lua] Lobby data power_level = 406 17:34:09.556 [Lua] Lobby data player_slot_6 = 0:0 17:34:09.556 [Lua] Lobby data num_players = 1 17:34:09.556 [Lua] Lobby data host = 11000010048928b 17:34:09.556 [Lua] Lobby data game_mode = custom 17:34:09.556 [Lua] Lobby data is_private = true 17:34:09.556 [Lua] Lobby data difficulty = hard 17:34:09.556 [Lua] Lobby data player_slot_1 = 0:0 17:34:09.556 [Lua] Lobby data selected_level_key = catacombs 17:34:09.556 [Lua] Lobby data quick_game = false 17:34:09.556 [Lua] Lobby data matchmaking = false 17:34:09.556 [Lua] Lobby data level_key = catacombs 17:34:09.556 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:09.556 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:09.556 [Lua] Lobby data player_slot_5 = 0:0 17:34:09.556 [Lua] Lobby data player_slot_2 = 0:0 17:34:09.556 [Lua] Lobby data country_code = US 17:34:09.556 [Lua] Lobby data player_slot_3 = 0:0 17:34:09.556 [Lua] Lobby data eac_authorized = true 17:34:09.556 [Lua] Set lobby end. 17:34:09.557 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:34:09.557 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:34:09.557 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:34:09.558 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:34:09.558 [Lua] CurrentConflictSettings default 17:34:09.558 [Lua] [ConflictDirector] conflict_director is ai_ready 17:34:09.566 [Lua] This levels contains no crossroads 17:34:09.566 [Lua] [LevelAnalysis] Injecting travel distances 17:34:09.574 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:34:09.574 [Lua] Forming navigation groups in one frame 17:34:09.574 [Lua] Forming navigation groups 17:34:09.590 [Lua] NavigationGroupManager -> calulation time A: 0.01599999999962165 17:34:09.746 [Lua] NavigationGroupManager -> calulation time B: 0.15499999999883585 17:34:09.746 [Lua] number of nav groups: 264 17:34:09.747 [Lua] number of refined nav groups : 216 17:34:09.753 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000016298145 17:34:09.753 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7242505772068348 Normalized coefficient: 1.619662088605287 17:34:09.754 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.915086294894778 Normalized coefficient: 1.3218536240688703 17:34:09.754 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.743134405169435 Normalized coefficient: 1.3412092084262184 17:34:09.754 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.7768589745786112 Normalized coefficient: 1.2662794471539847 17:34:09.755 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 17:34:09.755 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 17:34:09.755 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 17:34:09.755 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 17:34:09.755 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 17:34:09.755 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 17:34:09.755 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 17:34:09.755 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 17:34:09.764 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 17:34:09.764 [Lua] [LevelAnalysis] This level has a total main-path length of 1158.663388967514 meters. 17:34:09.764 [Lua] [LevelAnalysis] grouping spawners for event_patrol 17:34:09.764 [Lua] [LevelAnalysis] 17:34:09.764 [Lua] [LevelAnalysis] grouping spawners for event_boss 17:34:09.764 [Lua] [LevelAnalysis] 17:34:09.764 [Lua] [LevelAnalysis] Terror events added: 17:34:09.764 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 17:34:09.764 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 17:34:09.764 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 17:34:09.764 [Lua] ----> using boss gizmo! 17:34:09.764 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 13, forbidden-dist: -191.0 start-travel-dist: 201.0, end-travel-dist: 421.9 spawn_distance 0.0 17:34:09.774 [Lua] Adding main path event: Vector3Box(151, 12, 24.2273) boss_event_chaos_troll 45 table: 000000000DA38F40 17:34:09.774 [Lua] NORMAL PATROL MAIN PATH 782.6695556640625 17:34:09.774 [Lua] [waypoints] = table 17:34:09.774 [Lua] [astar_points] = table 17:34:09.774 [Lua] [travel_dist] = 782.66952766478062 (number) 17:34:09.774 [Lua] [one_directional] = false (boolean) 17:34:09.774 [Lua] [id] = boss12 (string) 17:34:09.774 [Lua] ----> using boss spline path! 17:34:09.784 [Lua] Adding main path event: Vector3Box(-131, 17.4921, -0.022) boss_event_spline_patrol 45 table: 000000000DA39190 17:34:09.784 [Lua] ----> using boss gizmo! 17:34:09.784 [Lua] [LevelAnalysis] section: 3, start-index: 22, end-index: 27, forbidden-dist: -46.1 start-travel-dist: 838.7, end-travel-dist: 968.5 spawn_distance 782.7 17:34:09.795 [Lua] Adding main path event: Vector3Box(-198, -72.803, -45.9399) boss_event_chaos_spawn 45 table: 000000000DA39670 17:34:09.795 [Lua] [LevelAnalysis] Level path distance: 1158.663388967514 17:34:09.795 [Lua] [LevelAnalysis] num_event_places_f: 0.73910892597834266 , num_event_places: 0 , trailing_event_fraction: 0.73910892597834266 , num_events: 1 17:34:09.795 [Lua] [LevelAnalysis] Terror events added: 17:34:09.795 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 17:34:09.795 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1158.663388967514 forbidden_dist: -1058.663388967514 17:34:09.795 [Lua] [LevelAnalysis] wanted_distance: 1072.9076584711884 17:34:09.804 [Lua] Adding main path event: Vector3Box(-251.569, -141, -61.363) rare_event_loot_rat 45 table: 000000000DA39A50 17:34:09.805 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:34:09.808 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 17:34:09.812 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:34:09.812 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:34:09.812 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 17:34:09.812 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:34:09.833 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 17:34:09.833 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 17:34:09.835 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010048928b:2 17:34:09.835 [Lua] Set lobby begin: 17:34:09.835 [Lua] Lobby data twitch_enabled = false 17:34:09.835 [Lua] Lobby data power_level = 406 17:34:09.835 [Lua] Lobby data player_slot_6 = 0:0 17:34:09.835 [Lua] Lobby data num_players = 1 17:34:09.835 [Lua] Lobby data host = 11000010048928b 17:34:09.835 [Lua] Lobby data game_mode = custom 17:34:09.835 [Lua] Lobby data is_private = true 17:34:09.835 [Lua] Lobby data difficulty = hard 17:34:09.835 [Lua] Lobby data player_slot_1 = 0:0 17:34:09.835 [Lua] Lobby data selected_level_key = catacombs 17:34:09.835 [Lua] Lobby data quick_game = false 17:34:09.835 [Lua] Lobby data matchmaking = false 17:34:09.835 [Lua] Lobby data level_key = catacombs 17:34:09.835 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:09.835 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:09.835 [Lua] Lobby data player_slot_5 = 0:0 17:34:09.835 [Lua] Lobby data player_slot_2 = 0:0 17:34:09.835 [Lua] Lobby data country_code = US 17:34:09.835 [Lua] Lobby data player_slot_3 = 0:0 17:34:09.835 [Lua] Lobby data eac_authorized = true 17:34:09.835 [Lua] Set lobby end. 17:34:09.835 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 5] 17:34:09.835 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:34:09.836 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 17:34:09.837 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010048928b:3 17:34:09.837 [Lua] Set lobby begin: 17:34:09.837 [Lua] Lobby data twitch_enabled = false 17:34:09.837 [Lua] Lobby data power_level = 406 17:34:09.837 [Lua] Lobby data player_slot_6 = 0:0 17:34:09.837 [Lua] Lobby data num_players = 1 17:34:09.837 [Lua] Lobby data host = 11000010048928b 17:34:09.837 [Lua] Lobby data game_mode = custom 17:34:09.837 [Lua] Lobby data is_private = true 17:34:09.837 [Lua] Lobby data difficulty = hard 17:34:09.838 [Lua] Lobby data player_slot_1 = 0:0 17:34:09.838 [Lua] Lobby data selected_level_key = catacombs 17:34:09.838 [Lua] Lobby data quick_game = false 17:34:09.838 [Lua] Lobby data matchmaking = false 17:34:09.838 [Lua] Lobby data level_key = catacombs 17:34:09.838 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:09.838 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:09.838 [Lua] Lobby data player_slot_5 = 0:0 17:34:09.838 [Lua] Lobby data player_slot_2 = 0:0 17:34:09.838 [Lua] Lobby data country_code = US 17:34:09.838 [Lua] Lobby data player_slot_3 = 0:0 17:34:09.838 [Lua] Lobby data eac_authorized = true 17:34:09.838 [Lua] Set lobby end. 17:34:09.838 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 3] 17:34:09.838 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:34:09.838 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 17:34:09.839 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:4 17:34:09.839 [Lua] Set lobby begin: 17:34:09.839 [Lua] Lobby data twitch_enabled = false 17:34:09.839 [Lua] Lobby data power_level = 406 17:34:09.839 [Lua] Lobby data player_slot_6 = 0:0 17:34:09.839 [Lua] Lobby data num_players = 1 17:34:09.839 [Lua] Lobby data host = 11000010048928b 17:34:09.839 [Lua] Lobby data game_mode = custom 17:34:09.839 [Lua] Lobby data is_private = true 17:34:09.839 [Lua] Lobby data difficulty = hard 17:34:09.840 [Lua] Lobby data player_slot_1 = 0:0 17:34:09.840 [Lua] Lobby data selected_level_key = catacombs 17:34:09.840 [Lua] Lobby data quick_game = false 17:34:09.840 [Lua] Lobby data matchmaking = false 17:34:09.840 [Lua] Lobby data level_key = catacombs 17:34:09.840 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:34:09.840 [Lua] Lobby data unique_server_name = R3DSKULL 17:34:09.840 [Lua] Lobby data player_slot_5 = 0:0 17:34:09.840 [Lua] Lobby data player_slot_2 = 0:0 17:34:09.840 [Lua] Lobby data country_code = US 17:34:09.840 [Lua] Lobby data player_slot_3 = 0:0 17:34:09.840 [Lua] Lobby data eac_authorized = true 17:34:09.840 [Lua] Set lobby end. 17:34:09.840 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:4, previous profile 0, profile 1] 17:34:09.840 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:34:09.840 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 17:34:09.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:119 my_peer_id:11000010048928b 17:34:09.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:120 my_peer_id:11000010048928b 17:34:09.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:121 my_peer_id:11000010048928b 17:34:10.072 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 17:34:10.072 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 17:34:10.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:119 my_peer_id:11000010048928b 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:120 my_peer_id:11000010048928b 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:121 my_peer_id:11000010048928b 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:34:10.081 [Lua] [LOCAL RPC] rpc_game_started 17:34:10.112 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 17:34:10.112 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 17:34:10.234 [Flow] DISABLE 17:34:10.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 17:34:10.542 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 17:34:10.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 17:34:11.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 17:34:11.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 17:34:11.107 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 17:34:11.358 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 17:34:11.358 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 17:34:11.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 17:34:11.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 17:34:11.490 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 17:34:11.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 17:34:11.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 17:34:11.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 17:34:11.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 17:34:12.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 17:34:12.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 17:34:12.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 17:34:12.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 17:34:12.457 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 17:34:12.458 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 17:34:13.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 17:34:13.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 17:34:13.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 17:34:13.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 17:34:13.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 17:34:13.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 17:34:14.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 17:34:14.339 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 17:34:14.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 17:34:14.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 17:34:14.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 17:34:14.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 17:34:14.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 17:34:14.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 17:34:14.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 17:34:15.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 17:34:15.139 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 17:34:15.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:34:15.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:34:15.390 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 17:34:15.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 17:34:15.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 17:34:15.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 17:34:15.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 17:34:16.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 17:34:16.172 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 17:34:16.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 17:34:16.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 17:34:16.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 17:34:16.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 17:34:16.856 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 17:34:16.856 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 17:34:16.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:34:17.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:34:17.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 17:34:17.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 17:34:17.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 17:34:17.522 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 17:34:17.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 17:34:17.656 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 17:34:17.656 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 17:34:17.656 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:34:17.690 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:34:17.690 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:34:17.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 17:34:18.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 17:34:18.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 17:34:18.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 17:34:18.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 17:34:18.323 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 17:34:18.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 17:34:18.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 17:34:18.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 17:34:18.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 17:34:19.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 17:34:19.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 17:34:19.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 17:34:19.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 17:34:19.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 17:34:19.890 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 121 17:34:19.891 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 121 17:34:19.907 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 17:34:19.907 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 17:34:19.907 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010048928b 2 17:34:19.909 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:34:19.909 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 17:34:19.910 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010048928b 3 17:34:19.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:34:19.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 17:34:19.912 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 4 17:34:19.913 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:34:19.913 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 17:34:19.917 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 121 17:34:19.917 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(120, 214.572, 44) Vector4(0, 0, 1, -0) true 100 100 1 1 1 17:34:19.917 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(120, 214.572, 44), Vector4(0, 0, 1, -0)) 17:34:19.917 [Lua] PlayerManager:rpc_to_client_spawn_player() 17:34:19.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:34:19.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:34:19.919 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 17:34:19.919 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 17:34:19.926 [Lua] Switching ConflictSettings: to: chaos 17:34:19.926 [Lua] pacing=chaos 17:34:19.926 [Lua] roaming=nil 17:34:19.926 [Lua] specials=chaos 17:34:19.926 [Lua] debug_color=purple 17:34:19.926 [Lua] pack_spawning=chaos 17:34:19.926 [Lua] disabled=false 17:34:19.926 [Lua] boss=chaos 17:34:19.926 [Lua] horde=chaos 17:34:19.926 [Lua] name=chaos 17:34:19.926 [Lua] intensity=default 17:34:19.926 [Lua] --- 17:34:59.341 [Lua] Players are leaving the safe zone 17:35:06.692 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:35:06.708 [Lua] Spline already found! 17:35:15.526 [Lua] [ChatManager][1]System: R3DSKULL picked up a Tome 17:35:19.241 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:35:19.258 [Lua] Spline already found! 17:35:28.860 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 17:35:42.670 [EACServer] [Cerberus] [Backend] Disconnected. 17:35:44.025 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:35:44.041 [Lua] Spline already found! 17:35:54.698 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 80 projectile 55 17:35:55.011 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1073887 0 17:35:55.018 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 80 start_beam 55 17:35:55.685 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 80 stop_beam 55 17:35:56.391 [Lua] Time for new HOOORDE! multi_first_wave 17:35:56.392 [Lua] horde requested: vector_blob 17:35:56.392 [Lua] wants to spawn ahead within distance: 60 17:35:56.392 [Lua] managed to spawn 21/21 horde enemies 17:35:56.392 [Lua] vector blob horde has started 17:35:56.398 [Lua] MUSIC: explore -> pre_horde 17:36:06.410 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 17:36:06.410 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:36:06.410 [Lua] horde requested: vector_blob 17:36:06.410 [Lua] wants to spawn behind within distance: 60 17:36:06.410 [Lua] managed to spawn 21/21 horde enemies 17:36:06.410 [Lua] vector blob horde has started 17:36:09.732 [Lua] MUSIC: pre_horde -> horde 17:36:11.526 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:36:11.543 [Lua] Spline already found! 17:36:13.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 71207 17:36:18.346 [Lua] Horde killed: ? 17:36:18.359 [Lua] HORDE: last wave, reset to standard horde delay 17:36:18.359 [Lua] Time for new HOOORDE! multi_last_wave 17:36:18.359 [Lua] horde requested: vector_blob 17:36:18.359 [Lua] wants to spawn behind within distance: 60 17:36:18.360 [Lua] managed to spawn 20/21 horde enemies 17:36:18.360 [Lua] vector blob horde has started 17:36:22.248 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 17:36:33.898 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:36:34.549 [Lua] Horde killed: ? 17:36:35.133 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:36:35.301 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:36:35.333 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:36:37.165 [Lua] MUSIC: horde -> explore 17:36:37.231 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:36:38.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 71207 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:40.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 0 17:36:43.510 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:36:43.526 [Lua] Spline already found! 17:36:45.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 282899 17:36:57.430 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source. 17:37:07.449 [Lua] [LOCAL RPC] rpc_increment_stat 17 17:37:07.449 [Lua] Incremented stat warpfire_kill_before_shooting 17:37:14.361 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:37:14.377 [Lua] Spline already found! 17:37:15.797 [Lua] Switching ConflictSettings: to: skaven 17:37:15.797 [Lua] pacing=default 17:37:15.797 [Lua] roaming=nil 17:37:15.797 [Lua] specials=skaven 17:37:15.797 [Lua] debug_color=orange 17:37:15.797 [Lua] pack_spawning=skaven 17:37:15.797 [Lua] disabled=false 17:37:15.797 [Lua] boss=skaven 17:37:15.797 [Lua] horde=default 17:37:15.797 [Lua] name=skaven 17:37:15.797 [Lua] intensity=default 17:37:15.797 [Lua] --- 17:37:42.199 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 195 stop_beam 61 17:37:43.358 [EACServer] [Cerberus] [Backend] Connection established. 17:37:45.427 [Lua] main path terror event triggered: boss_event_chaos_troll 17:37:45.427 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 17:37:45.460 [Flow] Boss DoorTroll 17:38:08.945 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 4 10 17:38:23.213 [Lua] Time for new HOOORDE! multi_first_wave 17:38:23.213 [Lua] horde requested: vector_blob 17:38:23.213 [Lua] wants to spawn behind within distance: 60 17:38:23.213 [Lua] managed to spawn 37/40 horde enemies 17:38:23.213 [Lua] vector blob horde has started 17:38:23.218 [Lua] MUSIC: explore -> pre_horde 17:38:34.084 [Lua] MUSIC: pre_horde -> horde 17:38:38.249 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:38:40.526 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:38:43.751 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:38:45.463 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 1044609 17:38:46.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 1100863 17:38:46.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1055be, position: 1100863 17:38:49.720 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 29 Vector3(161.3, 44.7512, 30.3232) Vector4(0, -0.655317, 0, 0.755354) 4 17:38:50.683 [Lua] MUSIC: horde -> lost 17:38:54.728 [Lua] [GameNetworkManager] destroying game object with go_id=60 17:38:54.915 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:38:54.982 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:38:59.088 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 23 Vector3(161.466, 52.5068, 30.7067) Vector4(0, -0.150584, 0.150584, 0.977061) 4 17:39:00.715 [Lua] [NetworkServer] Entering post game 17:39:00.715 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 17:39:00.715 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame 17:39:00.715 [Lua] gm_event_end_conditions_met false true 17:39:00.715 [Save] Saving `save_data` 17:39:00.717 [Save] Save done 17:39:00.728 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 17:39:00.728 [Lua] Game lost 17:39:00.728 [Lua] PlayFabMirror:_commit_internal nil 17:39:00.728 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:39:00.728 [Save] Saving `save_data` 17:39:00.728 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 17:39:00.729 [Save] Save done 17:39:00.734 [Lua] commit result success 41 17:39:00.734 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 73 17:39:00.734 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 17:39:00.745 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 73 21 17:39:01.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 17:39:01.251 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 73 17:39:01.650 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 73 17:39:08.445 [Lua] ConflictDirector - destroy all units 17:39:08.446 [Lua] chaos troll was despawned! 17:39:08.450 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 17:39:08.462 [Lua] TRANSITION nil nil inn_level 17:39:08.462 [Lua] Transition type "inn_level", is server: true 17:39:08.462 [Lua] [NetworkServer] Current level key inn_level 17:39:08.462 [Lua] [LevelTransitionHandler] Generated new level_seed: 12767272 17:39:08.462 [Lua] [GameNetworkManager] Leaving game... 17:39:08.462 [Lua] [GameNetworkManager] Shutting down game session host. 17:39:08.462 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:39:08.462 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:39:08.462 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=301.00 17:39:08.480 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:39:10.362 [Lua] Set lobby begin: 17:39:10.362 [Lua] Lobby data twitch_enabled = false 17:39:10.362 [Lua] Lobby data power_level = 0 17:39:10.362 [Lua] Lobby data player_slot_6 = 0:0 17:39:10.362 [Lua] Lobby data num_players = 1 17:39:10.362 [Lua] Lobby data host = 11000010048928b 17:39:10.362 [Lua] Lobby data game_mode = custom 17:39:10.362 [Lua] Lobby data is_private = true 17:39:10.362 [Lua] Lobby data difficulty = hard 17:39:10.362 [Lua] Lobby data player_slot_1 = 0:0 17:39:10.362 [Lua] Lobby data selected_level_key = catacombs 17:39:10.362 [Lua] Lobby data quick_game = false 17:39:10.362 [Lua] Lobby data matchmaking = false 17:39:10.362 [Lua] Lobby data level_key = catacombs 17:39:10.362 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:10.362 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:10.362 [Lua] Lobby data player_slot_5 = 0:0 17:39:10.362 [Lua] Lobby data player_slot_2 = 0:0 17:39:10.362 [Lua] Lobby data country_code = US 17:39:10.362 [Lua] Lobby data player_slot_3 = 0:0 17:39:10.362 [Lua] Lobby data eac_authorized = true 17:39:10.362 [Lua] Set lobby end. 17:39:10.479 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 17:39:10.479 [Lua] Clearing all global lookup lists 17:39:10.479 [Lua] [EquipmentUI] - Destroy 17:39:10.479 [Lua] [GamePadEquipmentUI] - Destroy 17:39:10.479 [Lua] [AbilityUI] - Destroy 17:39:10.479 [Lua] [GamePadAbilityUI] - Destroy 17:39:10.479 [Lua] [IngamePlayerListUI] - Destroy 17:39:10.479 [Lua] [IngameUI] destroy 17:39:10.622 [Lua] [Managers] Destroying state managers... 17:39:10.622 [Lua] PlayerManager:remove_player peer_id=11000010048928b 2 17:39:10.622 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010048928b:2 17:39:10.622 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:122 my_peer_id:11000010048928b 17:39:10.622 [Lua] Set lobby begin: 17:39:10.622 [Lua] Lobby data twitch_enabled = false 17:39:10.623 [Lua] Lobby data power_level = 0 17:39:10.623 [Lua] Lobby data player_slot_6 = 0:0 17:39:10.623 [Lua] Lobby data num_players = 1 17:39:10.623 [Lua] Lobby data host = 11000010048928b 17:39:10.623 [Lua] Lobby data game_mode = custom 17:39:10.623 [Lua] Lobby data is_private = true 17:39:10.623 [Lua] Lobby data difficulty = hard 17:39:10.623 [Lua] Lobby data player_slot_1 = 0:0 17:39:10.623 [Lua] Lobby data selected_level_key = catacombs 17:39:10.623 [Lua] Lobby data quick_game = false 17:39:10.623 [Lua] Lobby data matchmaking = false 17:39:10.623 [Lua] Lobby data level_key = catacombs 17:39:10.623 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:10.623 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:10.623 [Lua] Lobby data player_slot_5 = 0:0 17:39:10.623 [Lua] Lobby data player_slot_2 = 0:0 17:39:10.623 [Lua] Lobby data country_code = US 17:39:10.623 [Lua] Lobby data player_slot_3 = 0:0 17:39:10.623 [Lua] Lobby data eac_authorized = true 17:39:10.623 [Lua] Set lobby end. 17:39:10.623 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 17:39:10.623 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:39:10.623 [Lua] PlayerManager:remove_player peer_id=11000010048928b 3 17:39:10.623 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010048928b:3 17:39:10.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:123 my_peer_id:11000010048928b 17:39:10.623 [Lua] Set lobby begin: 17:39:10.623 [Lua] Lobby data twitch_enabled = false 17:39:10.623 [Lua] Lobby data power_level = 0 17:39:10.623 [Lua] Lobby data player_slot_6 = 0:0 17:39:10.623 [Lua] Lobby data num_players = 1 17:39:10.623 [Lua] Lobby data host = 11000010048928b 17:39:10.623 [Lua] Lobby data game_mode = custom 17:39:10.623 [Lua] Lobby data is_private = true 17:39:10.623 [Lua] Lobby data difficulty = hard 17:39:10.623 [Lua] Lobby data player_slot_1 = 0:0 17:39:10.623 [Lua] Lobby data selected_level_key = catacombs 17:39:10.623 [Lua] Lobby data quick_game = false 17:39:10.623 [Lua] Lobby data matchmaking = false 17:39:10.623 [Lua] Lobby data level_key = catacombs 17:39:10.623 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:10.623 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:10.623 [Lua] Lobby data player_slot_5 = 0:0 17:39:10.623 [Lua] Lobby data player_slot_2 = 0:0 17:39:10.623 [Lua] Lobby data country_code = US 17:39:10.623 [Lua] Lobby data player_slot_3 = 0:0 17:39:10.623 [Lua] Lobby data eac_authorized = true 17:39:10.623 [Lua] Set lobby end. 17:39:10.623 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 17:39:10.623 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:39:10.623 [Lua] PlayerManager:remove_player peer_id=11000010048928b 4 17:39:10.623 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010048928b:4 17:39:10.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:124 my_peer_id:11000010048928b 17:39:10.623 [Lua] Set lobby begin: 17:39:10.623 [Lua] Lobby data twitch_enabled = false 17:39:10.623 [Lua] Lobby data power_level = 0 17:39:10.623 [Lua] Lobby data player_slot_6 = 0:0 17:39:10.623 [Lua] Lobby data num_players = 1 17:39:10.623 [Lua] Lobby data host = 11000010048928b 17:39:10.623 [Lua] Lobby data game_mode = custom 17:39:10.624 [Lua] Lobby data is_private = true 17:39:10.624 [Lua] Lobby data difficulty = hard 17:39:10.624 [Lua] Lobby data player_slot_1 = 0:0 17:39:10.624 [Lua] Lobby data selected_level_key = catacombs 17:39:10.624 [Lua] Lobby data quick_game = false 17:39:10.624 [Lua] Lobby data matchmaking = false 17:39:10.624 [Lua] Lobby data level_key = catacombs 17:39:10.624 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:10.624 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:10.624 [Lua] Lobby data player_slot_5 = 0:0 17:39:10.624 [Lua] Lobby data player_slot_2 = 0:0 17:39:10.624 [Lua] Lobby data country_code = US 17:39:10.624 [Lua] Lobby data player_slot_3 = 0:0 17:39:10.624 [Lua] Lobby data eac_authorized = true 17:39:10.624 [Lua] Set lobby end. 17:39:10.624 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 17:39:10.624 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0 17:39:10.639 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 17:39:10.639 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame 17:39:10.639 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 17:39:10.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 17:39:10.639 [Lua] [Matchmaking] unregister rpcs 17:39:10.639 [Lua] [Gamestate] Enter state StateLoading 17:39:10.641 [World] Spawning level. 17:39:10.642 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 17:39:10.642 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 17:39:10.642 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 17:39:10.646 [Lua] Found camera: end_screen_camera 17:39:10.646 [Lua] Found camera: end_screen_camera 17:39:10.646 [Lua] Found camera: end_screen_camera 17:39:10.646 [Lua] Found camera: end_screen_camera 17:39:10.647 [Lua] Found camera: end_screen_camera 17:39:10.647 [Lua] Found camera: end_screen_camera 17:39:10.647 [Lua] Found camera: end_screen_camera 17:39:10.647 [Lua] Found camera: end_screen_camera 17:39:10.647 [Lua] Found camera: end_screen_camera 17:39:10.647 [Lua] Found camera: end_screen_camera 17:39:10.647 [Lua] Found camera: end_screen_camera 17:39:10.647 [Lua] [EndViewState] Enter Substate EndViewStateSummary 17:39:10.647 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:39:10.647 [Lua] [Matchmaking] register rpcs 17:39:10.647 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:39:10.647 [Lua] registering RPCs 17:39:10.647 [Lua] Set lobby begin: 17:39:10.647 [Lua] Lobby data twitch_enabled = false 17:39:10.647 [Lua] Lobby data power_level = 0 17:39:10.647 [Lua] Lobby data player_slot_6 = 0:0 17:39:10.648 [Lua] Lobby data num_players = 1 17:39:10.648 [Lua] Lobby data host = 11000010048928b 17:39:10.648 [Lua] Lobby data game_mode = custom 17:39:10.648 [Lua] Lobby data is_private = true 17:39:10.648 [Lua] Lobby data difficulty = hard 17:39:10.648 [Lua] Lobby data player_slot_1 = 0:0 17:39:10.648 [Lua] Lobby data selected_level_key = catacombs 17:39:10.648 [Lua] Lobby data quick_game = false 17:39:10.648 [Lua] Lobby data matchmaking = false 17:39:10.648 [Lua] Lobby data level_key = inn_level 17:39:10.648 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:10.648 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:10.648 [Lua] Lobby data player_slot_5 = 0:0 17:39:10.648 [Lua] Lobby data player_slot_2 = 0:0 17:39:10.648 [Lua] Lobby data country_code = US 17:39:10.648 [Lua] Lobby data player_slot_3 = 0:0 17:39:10.648 [Lua] Lobby data eac_authorized = true 17:39:10.648 [Lua] Set lobby end. 17:39:10.648 [Lua] MUSIC MANAGER unmute_all_world_sounds 1094004 0 17:39:10.648 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 74 17:39:10.650 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 74 17:39:10.651 [Lua] ### Sending rpc_level_loaded 17:39:10.651 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4 17:39:10.651 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 17:39:10.651 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:39:10.651 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 17:39:10.651 [Lua] [LevelTransitionHandler] load_level inn_level 17:39:10.785 [Umbra] Unload tome 17:39:10.834 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 17:39:10.834 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:39:10.834 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 17:39:10.834 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:39:10.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:122 my_peer_id:11000010048928b 17:39:10.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:123 my_peer_id:11000010048928b 17:39:10.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:124 my_peer_id:11000010048928b 17:39:10.835 [Lua] [LOCAL RPC] rpc_load_level 26 12767272 17:39:10.860 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 124 17:39:10.861 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 124 17:39:11.309 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 124 17:39:11.309 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 74 17:39:11.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:39:11.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 17:39:11.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 17:39:11.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient 17:39:11.435 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 17:39:11.435 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient 17:39:11.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 17:39:11.440 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 17:39:11.448 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:39:11.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 17:39:11.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 17:39:11.451 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 17:39:11.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 17:39:11.453 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:39:11.453 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 17:39:11.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 17:39:11.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 17:39:11.453 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:39:11.453 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 17:39:11.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 17:39:11.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 17:39:11.461 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:39:11.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:39:11.461 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 17:39:11.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 17:39:11.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 17:39:11.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:39:11.464 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:39:11.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:39:11.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x10b175, position: 4813914 17:39:12.005 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:39:16.883 [Save] Saving `telemetry` 17:39:16.884 [Save] Save done 17:39:17.119 [Lua] [EndViewState] Exit Substate EndViewStateSummary 17:39:17.119 [Lua] [PlayState] Enter Substate EndViewStateScore 17:39:21.539 [Lua] [PlayState] Exit Substate EndViewStateScore 17:39:21.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:39:21.669 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:39:21.686 [Lua] [LevelTransitionHandler] Level load completed! 17:39:21.686 [Lua] ### Sending rpc_level_loaded 17:39:21.686 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26 17:39:21.686 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded 17:39:21.686 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:39:21.702 [Lua] [PeerSM] 11000010048928b :: on_exit Loading 17:39:21.702 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages 17:39:21.719 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages 17:39:21.719 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame 17:39:21.719 [Lua] [LOCAL RPC] rpc_loading_synced 17:39:22.686 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:39:22.686 [Lua] [Matchmaking] unregister rpcs 17:39:22.686 [Lua] Set lobby begin: 17:39:22.686 [Lua] Lobby data twitch_enabled = false 17:39:22.686 [Lua] Lobby data power_level = 0 17:39:22.686 [Lua] Lobby data player_slot_6 = 0:0 17:39:22.686 [Lua] Lobby data num_players = 1 17:39:22.686 [Lua] Lobby data host = 11000010048928b 17:39:22.687 [Lua] Lobby data game_mode = custom 17:39:22.687 [Lua] Lobby data is_private = true 17:39:22.687 [Lua] Lobby data difficulty = hard 17:39:22.687 [Lua] Lobby data player_slot_1 = 0:0 17:39:22.687 [Lua] Lobby data selected_level_key = catacombs 17:39:22.687 [Lua] Lobby data quick_game = false 17:39:22.687 [Lua] Lobby data matchmaking = false 17:39:22.687 [Lua] Lobby data level_key = inn_level 17:39:22.687 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:22.687 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:22.687 [Lua] Lobby data player_slot_5 = 0:0 17:39:22.687 [Lua] Lobby data player_slot_2 = 0:0 17:39:22.687 [Lua] Lobby data country_code = US 17:39:22.687 [Lua] Lobby data player_slot_3 = 0:0 17:39:22.687 [Lua] Lobby data eac_authorized = true 17:39:22.687 [Lua] Set lobby end. 17:39:22.687 [Lua] [Managers] Destroying state managers... 17:39:22.695 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:39:22.695 [Lua] MUSIC MANAGER Stop_loading_screen_music 1094047 0 17:39:22.695 [Lua] [Gamestate] Enter StateIngame HOST 17:39:22.696 [Lua] Set lobby begin: 17:39:22.696 [Lua] Lobby data twitch_enabled = false 17:39:22.696 [Lua] Lobby data power_level = 0 17:39:22.696 [Lua] Lobby data player_slot_6 = 0:0 17:39:22.696 [Lua] Lobby data num_players = 1 17:39:22.696 [Lua] Lobby data host = 11000010048928b 17:39:22.696 [Lua] Lobby data game_mode = custom 17:39:22.696 [Lua] Lobby data is_private = true 17:39:22.696 [Lua] Lobby data difficulty = hard 17:39:22.696 [Lua] Lobby data player_slot_1 = 0:0 17:39:22.696 [Lua] Lobby data selected_level_key = inn_level 17:39:22.696 [Lua] Lobby data quick_game = false 17:39:22.696 [Lua] Lobby data matchmaking = false 17:39:22.696 [Lua] Lobby data level_key = inn_level 17:39:22.696 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:22.696 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:22.696 [Lua] Lobby data player_slot_5 = 0:0 17:39:22.696 [Lua] Lobby data player_slot_2 = 0:0 17:39:22.696 [Lua] Lobby data country_code = US 17:39:22.696 [Lua] Lobby data player_slot_3 = 0:0 17:39:22.696 [Lua] Lobby data eac_authorized = true 17:39:22.696 [Lua] Set lobby end. 17:39:22.696 [Lua] [StateIngame] Server ingame 17:39:22.699 [Lua] Set lobby begin: 17:39:22.699 [Lua] Lobby data twitch_enabled = false 17:39:22.699 [Lua] Lobby data power_level = 0 17:39:22.699 [Lua] Lobby data player_slot_6 = 0:0 17:39:22.699 [Lua] Lobby data num_players = 1 17:39:22.699 [Lua] Lobby data host = 11000010048928b 17:39:22.699 [Lua] Lobby data game_mode = custom 17:39:22.699 [Lua] Lobby data is_private = true 17:39:22.699 [Lua] Lobby data difficulty = hard 17:39:22.699 [Lua] Lobby data player_slot_1 = 0:0 17:39:22.699 [Lua] Lobby data selected_level_key = inn_level 17:39:22.699 [Lua] Lobby data quick_game = false 17:39:22.699 [Lua] Lobby data matchmaking = false 17:39:22.699 [Lua] Lobby data level_key = inn_level 17:39:22.699 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:22.699 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:22.699 [Lua] Lobby data player_slot_5 = 0:0 17:39:22.699 [Lua] Lobby data player_slot_2 = 0:0 17:39:22.699 [Lua] Lobby data country_code = US 17:39:22.699 [Lua] Lobby data player_slot_3 = 0:0 17:39:22.699 [Lua] Lobby data eac_authorized = true 17:39:22.699 [Lua] Set lobby end. 17:39:22.699 [Lua] [Matchmaking] register rpcs 17:39:22.699 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:39:22.699 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 17:39:22.699 [Lua] [GameNetworkManager] self.is_server = true 17:39:22.699 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 17:39:22.699 [Network] Setting artificial MTU limit to 65536 17:39:22.701 [Lua] Switching ConflictSettings: to: disabled 17:39:22.701 [Lua] pacing=disabled 17:39:22.701 [Lua] roaming=nil 17:39:22.701 [Lua] disabled=true 17:39:22.701 [Lua] pack_spawning=disabled 17:39:22.701 [Lua] boss=disabled 17:39:22.701 [Lua] horde=disabled 17:39:22.701 [Lua] specials=disabled 17:39:22.701 [Lua] name=disabled 17:39:22.701 [Lua] intensity=disabled 17:39:22.701 [Lua] --- 17:39:22.704 [Lua] [AIInterestPointSystem] Level Seed: 12767272 17:39:22.704 [Lua] 17:39:22.704 [Lua] [entity_system_bag] = table 17:39:22.704 [Lua] [entity_system_bag] = metatable 17:39:22.704 [Lua] [startup_data] = table 17:39:22.704 [Lua] [entity_manager] = table 17:39:22.704 [Lua] [entity_manager] = metatable 17:39:22.704 [Lua] [unit_spawner] = table 17:39:22.704 [Lua] [unit_spawner] = metatable 17:39:22.704 [Lua] [unit_storage] = table 17:39:22.704 [Lua] [unit_storage] = metatable 17:39:22.704 [Lua] [dice_keeper] = table 17:39:22.704 [Lua] [dice_keeper] = metatable 17:39:22.704 [Lua] [is_server] = true (boolean) 17:39:22.715 [Lua] [world] = [World] 17:39:22.715 [Lua] [system_api] = table 17:39:22.715 [Lua] [network_lobby] = table 17:39:22.715 [Lua] [network_lobby] = metatable 17:39:22.715 [Lua] [profile_synchronizer] = table 17:39:22.715 [Lua] [profile_synchronizer] = metatable 17:39:22.715 [Lua] [entity_system] = table 17:39:22.715 [Lua] [entity_system] = metatable 17:39:22.715 [Lua] [num_local_human_players] = 1 (number) 17:39:22.715 [Lua] [statistics_db] = table 17:39:22.715 [Lua] [statistics_db] = metatable 17:39:22.715 [Lua] [network_server] = table 17:39:22.715 [Lua] [network_server] = metatable 17:39:22.715 [Lua] [input_manager] = table 17:39:22.715 [Lua] [input_manager] = metatable 17:39:22.715 [Lua] [network_clock] = table 17:39:22.715 [Lua] [network_clock] = metatable 17:39:22.715 [Lua] [network_transmit] = table 17:39:22.715 [Lua] [network_transmit] = metatable 17:39:22.715 [Lua] [free_flight_manager] = table 17:39:22.715 [Lua] [free_flight_manager] = metatable 17:39:22.715 [Lua] [network_manager] = table 17:39:22.715 [Lua] [network_manager] = metatable 17:39:22.715 [Lua] [network_event_delegate] = table 17:39:22.715 [Lua] [network_event_delegate] = metatable 17:39:22.715 [Lua] 17:39:22.716 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:39:22.718 [Lua] [AchievementManager] Achievements using the steam platform 17:39:22.719 [Lua] [StateIngame] Level seed: 12767272 17:39:22.719 [Umbra] Init version: 3.4.15 :: 16 threads 17:39:22.719 [Umbra] Tome with `11601` objects loaded. 17:39:22.719 [Umbra] UMBRA Tome loaded. 17:39:22.719 [World] Spawning level. 17:39:22.724 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 17:39:22.881 [Lua] [LevelAnalysis] set_random_seed( 1525019264) 17:39:22.884 [Lua] PlayerManager:add_player player_1 17:39:22.887 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:39:22.887 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:39:22.887 [Lua] [IngameUI] init 17:39:22.920 [Lua] [Matchmaking] Cancelling matchmaking 17:39:22.920 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:39:22.920 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:39:22.920 [Lua] Set lobby begin: 17:39:22.920 [Lua] Lobby data twitch_enabled = false 17:39:22.920 [Lua] Lobby data power_level = 406 17:39:22.920 [Lua] Lobby data player_slot_6 = 0:0 17:39:22.920 [Lua] Lobby data num_players = 1 17:39:22.920 [Lua] Lobby data host = 11000010048928b 17:39:22.920 [Lua] Lobby data game_mode = custom 17:39:22.920 [Lua] Lobby data is_private = true 17:39:22.920 [Lua] Lobby data difficulty = hard 17:39:22.920 [Lua] Lobby data player_slot_1 = 0:0 17:39:22.920 [Lua] Lobby data selected_level_key = inn_level 17:39:22.920 [Lua] Lobby data quick_game = false 17:39:22.920 [Lua] Lobby data matchmaking = false 17:39:22.920 [Lua] Lobby data level_key = inn_level 17:39:22.920 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:22.920 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:22.920 [Lua] Lobby data player_slot_5 = 0:0 17:39:22.920 [Lua] Lobby data player_slot_2 = 0:0 17:39:22.920 [Lua] Lobby data country_code = US 17:39:22.920 [Lua] Lobby data player_slot_3 = 0:0 17:39:22.920 [Lua] Lobby data eac_authorized = true 17:39:22.920 [Lua] Set lobby end. 17:39:22.921 [Flow] Forge tier 1 17:39:22.921 [Flow] complete_skittergate_legend false 17:39:22.921 [Flow] complete_all_helmgart_levels_recruit true 17:39:22.921 [Flow] WitchHunterLevel:12 17:39:22.921 [Flow] LeaderYes 17:39:22.921 [Flow] ALL PC XP:41461.6 17:39:22.921 [Flow] WH XP:8237.38 17:39:22.921 [Flow] Number of crafted items:0 17:39:22.921 [Flow] Sum of Powe Levels:542 17:39:22.921 [Flow] lodestone diff 1:false 17:39:22.922 [Lua] CurrentConflictSettings disabled 17:39:22.922 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 17:39:22.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:39:22.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:39:22.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:39:22.924 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 17:39:22.924 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:39:22.942 [Lua] MUSIC: lost -> explore 17:39:22.962 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame 17:39:22.962 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync 17:39:23.292 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync 17:39:23.292 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers 17:39:23.298 [Lua] [LOCAL RPC] rpc_game_started 17:39:23.332 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers 17:39:23.332 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer 17:39:23.380 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer 17:39:23.380 [Lua] [PeerSM] 11000010048928b :: on_enter InGame 17:39:23.389 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 17:39:23.389 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 17:39:23.389 [Lua] PlayerManager:rpc_to_client_spawn_player() 17:39:23.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:39:23.391 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:39:23.391 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 17:39:23.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 17:39:23.663 [Flow] DISABLE 17:39:35.263 [Lua] [IngameUI] menu view on_enter start_game_view 17:39:35.266 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bbbfa60 17:39:35.266 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 17:39:35.267 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 17:39:35.267 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:39:35.267 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 17:39:35.267 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 17:39:37.881 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 17:39:37.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 17:39:37.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 17:39:37.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 17:39:37.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 17:39:39.431 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 17:39:39.431 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:39:39.431 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 17:39:39.431 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 17:39:39.431 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 17:39:41.415 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 17:39:41.415 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 17:39:41.415 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 17:39:41.415 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 17:39:41.416 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 17:39:42.898 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 17:39:42.898 [Lua] ............................................................................................................ 17:39:42.898 [Lua] ............................................................................................................ 17:39:42.898 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 17:39:42.898 [Lua] ............................................................................................................ 17:39:42.898 [Lua] ............................................................................................................ 17:39:42.898 [Lua] [Matchmaking] Cancelling matchmaking 17:39:42.898 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:39:42.913 [Lua] LEVEL KEY: nil 17:39:42.913 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:39:42.913 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 17:39:42.913 [Lua] [Matchmaking] Filter: Free slots = 1 17:39:42.913 [Lua] [Matchmaking] Filter: Distance = close 17:39:42.913 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 17:39:42.913 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 17:39:42.913 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c08be7c9c27fdb 17:39:42.913 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 17:39:42.913 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 17:39:42.913 [Lua] [Matchmaking] Near Filter: power_level, value=406 17:39:42.913 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 17:39:42.913 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 17:39:42.913 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 17:39:42.913 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard 17:39:42.913 [Lua] [Matchmaking] Server Filter: game_mode, comparison(not_equal), value=event 17:39:42.913 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=90c08be7c9c27fdb 17:39:42.913 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 17:39:42.913 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 17:39:42.917 [Lua] Set lobby begin: 17:39:42.917 [Lua] Lobby data twitch_enabled = false 17:39:42.917 [Lua] Lobby data power_level = 406 17:39:42.917 [Lua] Lobby data player_slot_6 = 0:0 17:39:42.917 [Lua] Lobby data num_players = 1 17:39:42.917 [Lua] Lobby data host = 11000010048928b 17:39:42.917 [Lua] Lobby data time_of_search = 1546105182 17:39:42.918 [Lua] Lobby data game_mode = custom 17:39:42.918 [Lua] Lobby data is_private = true 17:39:42.918 [Lua] Lobby data difficulty = hard 17:39:42.918 [Lua] Lobby data player_slot_1 = 0:0 17:39:42.918 [Lua] Lobby data selected_level_key = inn_level 17:39:42.918 [Lua] Lobby data quick_game = false 17:39:42.918 [Lua] Lobby data matchmaking = searching 17:39:42.918 [Lua] Lobby data level_key = inn_level 17:39:42.918 [Lua] Lobby data player_slot_4 = 11000010048928b:1 17:39:42.918 [Lua] Lobby data unique_server_name = R3DSKULL 17:39:42.918 [Lua] Lobby data player_slot_5 = 0:0 17:39:42.918 [Lua] Lobby data player_slot_2 = 0:0 17:39:42.918 [Lua] Lobby data country_code = US 17:39:42.918 [Lua] Lobby data player_slot_3 = 0:0 17:39:42.918 [Lua] Lobby data eac_authorized = true 17:39:42.918 [Lua] Set lobby end. 17:39:42.918 [Lua] [LevelTransitionHandler] set_next_level( nil ) 17:39:42.918 [SteamServerBrowser] Server refresh done 17:39:42.920 [Lua] [ChatManager][1]System: Starting search 17:39:42.920 [Lua] [ChatManager][1]System: Veteran 17:39:42.924 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 17:39:43.015 [Lua] [IngameUI] menu view on_exit start_game_view 17:39:43.015 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 17:39:43.015 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 17:39:43.015 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 17:39:43.015 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 17:39:43.016 [Save] Saving `save_data` 17:39:43.018 [Save] Save done 17:39:43.018 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bbbfa60 17:39:43.229 [SteamServerBrowser] Server refresh done 17:39:43.229 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 17:39:43.246 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello discarded due to 'secondary lobby before reaching max distance' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010724fa4c:1 17:39:43.246 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010658ea77:1 17:39:43.246 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong discarded due to 'hero is unavailable' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy discarded due to 'secondary lobby before reaching max distance' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001041bbdc2:1 17:39:43.246 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf discarded due to 'hero is unavailable' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000104b93183:1 17:39:43.246 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010ef9ab73:1 17:39:43.246 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 discarded due to 'hero is unavailable' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000109652258:1 17:39:43.246 [Lua] [Matchmaking] HERO 1 IS OWNED BY 1100001063f86bc:1 17:39:43.246 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave discarded due to 'hero is unavailable' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.246 [Lua] [Matchmaking] Changing distance filter from close to medium 17:39:43.246 [Lua] [Matchmaking] Filter: Free slots = 1 17:39:43.246 [Lua] [Matchmaking] Filter: Distance = medium 17:39:43.246 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 17:39:43.246 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 17:39:43.246 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c08be7c9c27fdb 17:39:43.246 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 17:39:43.246 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 17:39:43.246 [Lua] [Matchmaking] Near Filter: power_level, value=406 17:39:43.246 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 17:39:43.246 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 17:39:43.246 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 17:39:43.246 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard 17:39:43.246 [Lua] [Matchmaking] Server Filter: game_mode, comparison(not_equal), value=event 17:39:43.246 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=90c08be7c9c27fdb 17:39:43.246 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 17:39:43.246 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 17:39:43.248 [Lua] [ChatManager][1]System: Increased search range 17:39:43.248 [SteamServerBrowser] Server refresh done 17:39:43.485 [EACServer] [Cerberus] [Backend] Disconnected. 17:39:43.528 [SteamServerBrowser] Server refresh done 17:39:43.529 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 17:39:43.546 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000010724fa4c:1 17:39:43.546 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010658ea77:1 17:39:43.546 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong discarded due to 'hero is unavailable' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001082d2f8b:1 17:39:43.546 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping discarded due to 'hero is unavailable' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000108bd1c3f:1 17:39:43.546 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010719822e:1 17:39:43.546 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK discarded due to 'hero is unavailable' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS OWNED BY 11000011b0a6a54:1 17:39:43.546 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010cf5f396:1 17:39:43.546 [Lua] [Matchmaking] HERO 2 IS OWNED BY 1100001028bb78c:1 17:39:43.546 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf discarded due to 'hero is unavailable' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS OWNED BY 1100001041bbdc2:1 17:39:43.546 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf discarded due to 'hero is unavailable' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000104b93183:1 17:39:43.546 [Lua] [Matchmaking] HERO 1 IS OWNED BY 11000010ef9ab73:1 17:39:43.546 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 discarded due to 'hero is unavailable' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000109652258:1 17:39:43.546 [Lua] [Matchmaking] HERO 1 IS OWNED BY 1100001063f86bc:1 17:39:43.546 [Lua] [Matchmaking] HERO 2 IS AVAILABLE 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave discarded due to 'hero is unavailable' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Im The Cowboy failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Blinkz0 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Brendong failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Vikingnoob failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by She said she was 18 failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Sir Smeggles, Smeg of Smegmar failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Dave failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Corello failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Swoop Wolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by The Percussion Pursuer failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by abaddon failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by [Двик] SWICK failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by WhiteWolf failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Ping failed lobby match due to 'wrong level' 17:39:43.546 [Lua] [Matchmaking] Lobby hosted by Mortadin failed lobby match due to 'wrong level' 17:39:43.562 [Lua] [ChatManager][1]System: Found game... 17:39:43.562 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 17:39:43.562 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 17:39:43.562 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer 17:39:43.562 [Lua] [ChatManager][1]System: Connecting to game session. 17:39:43.579 [Lua] [LobbyClient] Changed state from nil to joining 17:39:43.795 [SteamLobby] Detected added member 11000010492f41c 17:39:43.795 [SteamLobby] Detected added member 1100001050b10f7 17:39:43.795 [SteamLobby] Detected added member 11000010545f7ed 17:39:43.795 [SteamLobby] Detected added member 11000010048928b 17:39:43.796 [Lua] [LobbyClient] Changed state from joining to joined 17:39:43.796 [Lua] [PartyManager] Leader is set to 11000010492f41c 17:39:43.796 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Corello'... 17:39:44.178 [Steam] Accepted session request from 11000010492f41c 17:39:44.879 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 17:39:44.879 [SteamAuthenticator] Got ticket request from 11000010492f41c 17:39:44.879 [SteamAuthenticator] GetAuthSessionTicket 11000010492f41c 17:39:44.879 [SteamAuthenticator] Sent ticket to 11000010492f41c 17:39:44.880 [Lua] [ConnectionHandler] Peer state for "11000010492f41c": [nil] ==> [Connecting] 17:39:44.880 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010492f41c" 17:39:44.895 [SteamAuthenticator] Sent ticket request to 11000010492f41c 17:39:44.895 [Lua] [ConnectionHandler] Peer state for "11000010492f41c": [Connecting] ==> [Connected] 17:39:44.962 [SteamAuthenticator] Got ticket from 11000010492f41c 17:39:44.962 [SteamAuthenticator] BeginAuthSession 11000010492f41c 17:39:44.962 [SteamAuthenticator] Authenticating 11000010492f41c 17:39:45.228 [SteamAuthenticator] Steam validation for 11000010492f41c with response 0 17:39:45.313 [Lua] [Matchmaking] Connected, starting handshake... 17:39:45.313 [Lua] [Matchmaking] Starting handshake with host 11000010492f41c using client cookie HSC-0000004341-client-[11000010048928b] 17:39:45.445 [Lua] [Matchmaking] Handshake successful (11000010492f41c) (HSC-0000004341-client-[11000010048928b]) (HSC-0000420359-host-[11000010492f41c]) 17:39:45.447 [Lua] [Matchmaking] Handshake done, checking network hash... 17:39:45.463 [Lua] [Matchmaking] Network hash check done, requesting to join game... 17:39:45.463 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010492f41c 17:39:45.547 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=186000001eaf57c host_id:Corello 17:39:45.547 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 17:39:45.547 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 17:39:45.547 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010492f41c 17:39:45.547 [Lua] [ChatManager][1]System: Requesting profiles 17:39:45.645 [Lua] [Matchmaking] PROFILES DATA REPLY BY 11000010492f41c REPLY wh:11000010492f41c | we:11000010545f7ed | dr:1100001050b10f7 | bw:0 | es:0 17:39:45.646 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 17:39:45.646 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 17:39:45.646 [Lua] [Matchmaking] HERO 4 IS AVAILABLE 17:39:45.646 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010492f41c 17:39:45.646 [Lua] [ChatManager][1]System: Acquiring profiles 17:39:45.762 [Lua] [ChatManager][1]System: Joining game... 17:39:45.764 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 17:39:45.764 [Lua] TRANSITION start_lobby table: 000000000D5174E0 nil 17:39:45.764 [Lua] [GameNetworkManager] Leaving game... 17:39:45.764 [Lua] [GameNetworkManager] Shutting down game session host. 17:39:45.764 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:39:45.764 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:39:45.764 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=25.12 17:39:45.780 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:39:45.912 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 17:39:47.779 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 17:39:47.779 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1 17:39:47.779 [Lua] Clearing all global lookup lists 17:39:47.780 [Lua] [EquipmentUI] - Destroy 17:39:47.780 [Lua] [GamePadEquipmentUI] - Destroy 17:39:47.780 [Lua] [AbilityUI] - Destroy 17:39:47.780 [Lua] [GamePadAbilityUI] - Destroy 17:39:47.780 [Lua] [IngamePlayerListUI] - Destroy 17:39:47.780 [Lua] [IngameUI] destroy 17:39:47.786 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 17:39:47.834 [Lua] [Managers] Destroying state managers... 17:39:47.840 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 17:39:47.840 [Lua] [PeerSM] 11000010048928b :: on_exit InGame 17:39:47.840 [Lua] [PeerSM] 11000010048928b :: on_enter Loading 17:39:47.840 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b 17:39:47.840 [Lua] [Matchmaking] unregister rpcs 17:39:47.841 [Lua] [Matchmaking] destroying 17:39:47.841 [Lua] [ChatManager] Unregistering channel 1 17:39:47.841 [Lua] [EnemyPackageLoader] network_context_destroyed 17:39:47.841 [EACServer] [Destroy] Called 17:39:47.843 [Lua] [VOIP] Destroying VOIP. 17:39:47.843 [Lua] [VOIP] Leaving VOIP room. 17:39:47.898 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient 17:39:47.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 17:39:47.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 17:39:47.924 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:39:47.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 17:39:47.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 17:39:47.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient 17:39:47.925 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:39:47.925 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 17:39:47.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 17:39:47.928 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:39:47.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 17:39:47.929 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:39:47.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 17:39:47.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 17:39:47.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient 17:39:47.950 [Lua] [LobbyHost] Destroying 17:39:47.951 warning: [Lua] Got RPC rpc_ping during forced network update when exiting StateIngame 17:39:47.951 warning: [Lua] Got RPC rpc_notify_connected during forced network update when exiting StateIngame 17:39:47.951 warning: [Lua] Got RPC rpc_notify_in_post_game during forced network update when exiting StateIngame 17:39:47.951 [Lua] [Gamestate] Enter state StateLoading 17:39:47.953 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:39:47.953 [Lua] registering RPCs 17:39:47.953 warning: [Lua] Setting up network client 17:39:47.953 [Lua] [NetworkClient] New State connecting (old state nil) 17:39:47.953 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf 17:39:47.953 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010492f41c 17:39:47.953 [Lua] [VOIP] Initializing Steam Voip 17:39:47.953 [EAC] Connection reset 17:39:47.957 [EAC] Set platform user auth ticket 17:39:47.957 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010492f41c my_peer_id:11000010048928b 17:39:47.957 [Lua] [ChatManager] Registering channel 1 17:39:47.957 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010492f41c, own_peer_id=11000010048928b) 17:39:47.957 [Lua] MUSIC MANAGER unmute_all_world_sounds 1095775 0 17:39:47.957 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 75 17:39:47.957 [Lua] [PartyManager] Leader is set to 11000010492f41c 17:39:47.959 [Lua] [ConnectionHandler] Peer state for "11000010492f41c": [nil] ==> [Connecting] 17:39:47.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 75 17:39:47.976 [Lua] [ConnectionHandler] Peer state for "11000010492f41c": [Connecting] ==> [Connected] 17:39:48.058 [EAC] Set host peer 11000010492f41c to state undetermined 17:39:48.058 [EAC] Validating host 11000010492f41c 17:39:48.058 [Lua] [NetworkClient] New State connected (old state connecting) 17:39:48.076 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 75 17:39:48.158 [Lua] [EnemyPackageLoader] New connection established (11000010492f41c) (key=6) 17:39:48.158 [Lua] [VOIP] Joining room b2da58b7fabd5eaa (host "11000010492f41c") as client. 17:39:48.432 [EAC] EAC host 11000010492f41c validated and trusted 17:39:50.190 [Lua] [NetworkClient] New State loading (old state connected) 17:39:50.190 [Lua] [LevelTransitionHandler] set_next_level( bell ) 17:39:50.190 [Lua] [LevelTransitionHandler] prepare_load_level : bell seed: 8958586. New level, resetting package load status. 17:39:50.190 [Lua] [LevelTransitionHandler] Setting level_seed: 8958586 17:39:50.190 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 17:39:50.190 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[bell] 17:39:50.190 [Lua] [LevelTransitionHandler] load_level bell 17:39:50.198 [Umbra] Unload tome 17:39:50.281 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 17:39:50.281 [Lua] [LevelTransitionHandler] Loading level: "bell" 17:39:50.281 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/bell" 17:39:50.281 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 17:39:50.281 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 17:39:50.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 17:39:50.838 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 17:39:50.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 17:39:51.132 [Lua] MUSIC MANAGER nik_loading_screen_bell_01 1095776 0 17:39:51.137 [Lua] MUSIC MANAGER Play_loading_screen_music 1095777 0 17:39:51.197 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 17:39:53.146 [Lua] [VOIP] Peer 11000010545f7ed joined room b2da58b7fabd5eaa (my room id "b2da58b7fabd5eaa") 17:39:53.161 [Lua] [VOIP] Unmuting voip member: "11000010545f7ed" 17:39:53.161 [Lua] [VOIP] Muting voip out for "11000010545f7ed" due to push_to_talk 17:39:59.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 17:39:59.817 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 17:39:59.834 [Lua] [LevelTransitionHandler] Level load completed! 17:39:59.850 [Lua] [NetworkClient] All level packages loaded! 17:39:59.850 [Lua] [NetworkClient] New State loaded (old state loading) 17:39:59.850 [Lua] [NetworkClient] on_level_loaded bell 17:39:59.977 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 0, profile 4] 17:39:59.977 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010492f41c:1, previous profile 0, profile 1] 17:39:59.977 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010545f7ed:1, previous profile 0, profile 2] 17:39:59.977 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001050b10f7:1, previous profile 0, profile 3] 17:39:59.977 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010492f41c:2, previous profile 0, profile 5] 17:39:59.977 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 17:39:59.977 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010492f41c inventory_sync_id:52 my_peer_id:11000010048928b 17:39:59.977 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient, async-read, 17:39:59.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 17:39:59.988 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 17:40:00.091 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010492f41c inventory_sync_id:53 my_peer_id:11000010048928b 17:40:00.091 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 17:40:00.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 17:40:00.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 17:40:00.958 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 17:40:00.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 17:40:01.057 [Window] Window => inactive 17:40:01.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 17:40:01.324 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 17:40:01.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 17:40:01.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 17:40:01.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 17:40:01.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 17:40:02.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 17:40:02.074 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 17:40:02.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:40:02.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:40:02.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:40:02.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 17:40:02.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 17:40:02.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 17:40:02.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 17:40:02.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 17:40:02.708 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 17:40:02.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 17:40:03.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 17:40:03.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 17:40:03.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 17:40:03.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 17:40:03.508 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 17:40:03.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 17:40:03.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 17:40:03.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 17:40:03.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 17:40:04.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 17:40:04.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 17:40:04.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 17:40:05.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 17:40:05.091 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 17:40:05.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 17:40:05.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 17:40:05.858 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 17:40:05.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:40:05.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:40:05.891 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:40:05.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 17:40:06.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 17:40:06.175 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 17:40:06.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 17:40:06.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 17:40:06.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 17:40:06.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 17:40:06.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 17:40:06.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 17:40:06.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 17:40:07.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 17:40:07.141 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 17:40:07.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 17:40:07.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 17:40:07.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 17:40:07.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 17:40:07.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 17:40:07.425 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 17:40:07.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:40:07.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:40:07.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:40:07.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 17:40:08.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 17:40:08.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 17:40:08.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:40:08.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:40:08.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:40:08.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 17:40:09.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 17:40:09.294 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 17:40:09.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 17:40:09.677 [Window] Window => active 17:40:09.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 17:40:09.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 17:40:09.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 17:40:09.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 17:40:09.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 17:40:09.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 17:40:09.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 17:40:09.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 17:40:09.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:40:10.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:40:10.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:40:10.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 17:40:10.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 17:40:10.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 17:40:10.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 17:40:10.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 17:40:10.811 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 17:40:10.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 17:40:11.130 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 17:40:11.130 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 17:40:11.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 17:40:11.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 17:40:11.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 17:40:11.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 17:40:11.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 17:40:11.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 17:40:11.463 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 17:40:11.562 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 17:40:11.564 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:40:12.563 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:40:12.563 [Lua] [Managers] Destroying state managers... 17:40:12.564 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 17:40:12.564 [Lua] MUSIC MANAGER Stop_loading_screen_music 1095779 0 17:40:12.564 [Lua] [Gamestate] Enter StateIngame CLIENT 17:40:12.564 [Lua] [StateIngame] Client ingame 17:40:12.567 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer 17:40:12.567 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer 17:40:12.567 [Lua] [Matchmaking] Starting handshake with host 11000010492f41c using client cookie HSC-0000380942-client-[11000010048928b] 17:40:12.567 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:40:12.567 [Lua] [Matchmaking] initializing 17:40:12.567 [Lua] [Matchmaking] my_peer_id: 11000010048928b, I am client 17:40:12.567 [Lua] [Matchmaking] register rpcs 17:40:12.567 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:40:12.567 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b 17:40:12.567 [Lua] [GameNetworkManager] self.is_server = false 17:40:12.567 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 17:40:12.567 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 17:40:12.567 [Network] Setting artificial MTU limit to 65536 17:40:12.570 [Lua] Switching ConflictSettings: to: default 17:40:12.570 [Lua] pacing=default 17:40:12.570 [Lua] roaming=nil 17:40:12.570 [Lua] specials=default 17:40:12.570 [Lua] debug_color=maroon 17:40:12.570 [Lua] pack_spawning=default 17:40:12.570 [Lua] disabled=false 17:40:12.570 [Lua] boss=default 17:40:12.570 [Lua] horde=default 17:40:12.570 [Lua] name=default 17:40:12.570 [Lua] intensity=default 17:40:12.570 [Lua] --- 17:40:12.570 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 17:40:12.577 [Lua] [AIInterestPointSystem] Level Seed: 8958586 17:40:12.577 [Lua] 17:40:12.577 [Lua] [network_manager] = table 17:40:12.577 [Lua] [network_manager] = metatable 17:40:12.577 [Lua] [startup_data] = table 17:40:12.577 [Lua] [entity_manager] = table 17:40:12.577 [Lua] [entity_manager] = metatable 17:40:12.577 [Lua] [unit_spawner] = table 17:40:12.577 [Lua] [unit_spawner] = metatable 17:40:12.577 [Lua] [unit_storage] = table 17:40:12.577 [Lua] [unit_storage] = metatable 17:40:12.577 [Lua] [dice_keeper] = table 17:40:12.577 [Lua] [dice_keeper] = metatable 17:40:12.577 [Lua] [is_server] = false (boolean) 17:40:12.589 [Lua] [world] = [World] 17:40:12.589 [Lua] [system_api] = table 17:40:12.589 [Lua] [input_manager] = table 17:40:12.589 [Lua] [input_manager] = metatable 17:40:12.589 [Lua] [profile_synchronizer] = table 17:40:12.589 [Lua] [profile_synchronizer] = metatable 17:40:12.589 [Lua] [entity_system] = table 17:40:12.589 [Lua] [entity_system] = metatable 17:40:12.589 [Lua] [num_local_human_players] = 1 (number) 17:40:12.589 [Lua] [statistics_db] = table 17:40:12.589 [Lua] [statistics_db] = metatable 17:40:12.589 [Lua] [entity_system_bag] = table 17:40:12.589 [Lua] [entity_system_bag] = metatable 17:40:12.589 [Lua] [network_lobby] = table 17:40:12.589 [Lua] [network_lobby] = metatable 17:40:12.589 [Lua] [network_transmit] = table 17:40:12.589 [Lua] [network_transmit] = metatable 17:40:12.589 [Lua] [network_clock] = table 17:40:12.589 [Lua] [network_clock] = metatable 17:40:12.589 [Lua] [free_flight_manager] = table 17:40:12.589 [Lua] [free_flight_manager] = metatable 17:40:12.589 [Lua] [network_event_delegate] = table 17:40:12.589 [Lua] [network_event_delegate] = metatable 17:40:12.589 [Lua] 17:40:12.591 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:40:12.606 [Lua] [AchievementManager] Achievements using the steam platform 17:40:12.606 [Lua] [StateIngame] Level seed: 8958586 17:40:12.606 [Umbra] Init version: 3.4.15 :: 16 threads 17:40:12.606 [Umbra] Tome with `15088` objects loaded. 17:40:12.606 [Umbra] UMBRA Tome loaded. 17:40:12.606 [World] Spawning level. 17:40:12.833 [Lua] respawn_unit_spawned with group id: bell_end_event 17:40:12.833 [Lua] respawn_unit_spawned with group id: bell_end_event 17:40:12.833 [Lua] respawn_unit_spawned with group id: bell_end_event 17:40:12.871 [Lua] PlayerManager:add_player player_1 17:40:12.874 [Lua] [IngameUI] init 17:40:12.904 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 17:40:13.328 [Lua] [Matchmaking] Handshake successful (11000010492f41c) (HSC-0000380942-client-[11000010048928b]) (HSC-0000420359-host-[11000010492f41c]) 17:40:13.329 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010492f41c go_type=player go_created_func_name=game_object_created_player 17:40:13.329 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010492f41c peer_id=11000010492f41c 17:40:13.329 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010492f41c, self.peer_id = 11000010048928b 17:40:13.329 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010492f41c 17:40:13.329 [Lua] PlayerManager:add_remote_player 11000010492f41c 17:40:13.330 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010492f41c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:40:13.330 [Lua] Adding player sync data to peer=11000010492f41c local_player_id=1 17:40:13.330 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.331 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010492f41c go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010492f41c go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010492f41c go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010492f41c go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010492f41c go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010492f41c go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.332 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.333 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.334 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010492f41c go_type=music_states go_created_func_name=game_object_created_music_states 17:40:13.334 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010492f41c go_type=player go_created_func_name=game_object_created_player 17:40:13.334 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=11000010492f41c peer_id=1100001050b10f7 17:40:13.334 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 1100001050b10f7, self.peer_id = 11000010048928b 17:40:13.334 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001050b10f7 17:40:13.334 [Lua] PlayerManager:add_remote_player 1100001050b10f7 17:40:13.335 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010492f41c go_type=player go_created_func_name=game_object_created_player 17:40:13.335 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=11000010492f41c peer_id=11000010545f7ed 17:40:13.335 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 11000010545f7ed, self.peer_id = 11000010048928b 17:40:13.335 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010545f7ed 17:40:13.335 [Lua] PlayerManager:add_remote_player 11000010545f7ed 17:40:13.337 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010492f41c go_type=player_unit go_created_func_name=game_object_created_player_unit 17:40:13.338 [Lua] PlayerManager:assign_unit_ownership Corello 11000010492f41c 1 17:40:13.338 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010492f41c go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:40:13.338 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001050b10f7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:40:13.338 [Lua] Adding player sync data to peer=1100001050b10f7 local_player_id=1 17:40:13.338 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001050b10f7 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:40:13.339 [Lua] PlayerManager:assign_unit_ownership StinkyWeaselTeats 1100001050b10f7 1 17:40:13.339 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010492f41c go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:40:13.339 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010545f7ed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:40:13.339 [Lua] Adding player sync data to peer=11000010545f7ed local_player_id=1 17:40:13.339 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010545f7ed go_type=player_unit go_created_func_name=game_object_created_player_unit 17:40:13.339 [Lua] PlayerManager:assign_unit_ownership Tricky McDickey 11000010545f7ed 1 17:40:13.340 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010492f41c go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:40:13.340 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.340 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.341 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.341 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.342 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.342 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.343 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.343 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.343 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.344 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.344 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.345 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.345 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.346 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.346 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.347 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.348 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.348 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.349 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.349 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.350 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.351 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.351 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.351 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.352 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.352 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.352 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.353 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.353 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.353 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.354 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.354 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.354 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.354 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.354 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.355 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.355 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.356 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.356 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.357 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.357 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.358 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.358 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.359 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.359 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.359 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.360 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.360 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.361 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.361 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.362 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.362 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.363 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.363 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.364 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.364 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.365 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.365 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.366 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.366 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.367 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.367 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.368 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.368 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.368 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.369 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.369 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.370 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.370 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.371 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.371 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.371 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.372 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.372 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.373 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.373 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.374 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.374 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.374 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.375 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.375 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.376 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.376 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.377 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.377 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.378 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.378 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.378 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:40:13.378 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:40:13.379 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.379 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.379 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.379 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.379 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:40:13.380 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:13.380 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:13.380 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:13.381 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:40:13.382 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.382 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.382 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.382 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.382 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.382 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.382 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010492f41c go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 17:40:13.382 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010492f41c go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 17:40:13.383 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:13.390 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:59 17:40:13.390 [Lua] --> got 2 of chaos_marauder 17:40:13.390 [Lua] --> got 6 of skaven_clan_rat 17:40:13.390 [Lua] --> got 0 of skaven_storm_vermin 17:40:13.390 [Lua] --> got 50 of skaven_slave 17:40:13.390 [Lua] --> got 0 of chaos_fanatic 17:40:13.390 [Lua] --> got 0 of chaos_berzerker 17:40:13.390 [Lua] --> got 1 of chaos_warrior 17:40:13.390 [Lua] --> got 0 of skaven_plague_monk 17:40:13.390 [Lua] --> got 0 of chaos_raider 17:40:13.390 [Lua] Breed freezer counts: 9 9 17:40:13.390 [Lua] Comitting breed freezer frozen units 17:40:13.402 error: [Lua] SETTING ROUND ID 17:40:13.403 [Lua] [NetworkClient] rpc_game_started 17:40:13.403 [Lua] [NetworkClient] New State game_started (old state is_ingame) 17:40:13.403 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010492f41c go_type=player go_created_func_name=game_object_created_player 17:40:13.403 [Lua] [GameNetworkManager] game_object_created_player, go_id=289, owner_peer_id=11000010492f41c peer_id=11000010048928b 17:40:13.403 [Lua] [GameNetworkManager] PLAYER is local player 17:40:13.403 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 17:40:13.403 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 17:40:13.403 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010492f41c, 4, Vector3(-62.67, -182.78, -34.43), Vector4(0.0232258, 0.0232258, 0.844724, 0.534194)) 17:40:13.403 [Lua] PlayerManager:rpc_to_client_spawn_player() 17:40:13.405 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1 17:40:13.405 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:13.531 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010492f41c go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 17:40:13.531 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 17:40:13.531 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 17:40:13.531 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 17:40:13.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 17:40:13.715 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 17:40:14.170 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:15.014 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:15.530 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:16.197 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010492f41c go_type=prop_unit go_created_func_name=game_object_created_network_unit 17:40:16.680 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:16.680 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:16.763 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010492f41c go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:16.763 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:18.263 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010492f41c go_type=prop_unit go_created_func_name=game_object_created_network_unit 17:40:18.413 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:18.780 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010492f41c go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:18.780 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:18.813 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:18.936 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:19.236 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:40:19.280 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:19.430 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:20.079 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:20.130 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:21.613 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:22.030 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:23.913 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:24.447 [Lua] [ChatManager][1]System: Corello picked up a Tome 17:40:24.447 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:40:24.448 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:26.713 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:28.197 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:28.367 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:28.367 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:29.230 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:29.680 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:30.114 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:30.330 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:32.514 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:34.230 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:35.847 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:36.130 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:40:36.313 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:37.174 [Window] Window => inactive 17:40:38.860 [Window] Window => active 17:40:41.363 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:41.363 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:43.596 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:43.596 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:43.596 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:43.596 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:43.596 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:43.646 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:43.679 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.680 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.713 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.714 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.746 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.747 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.780 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.781 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.814 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.815 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:43.846 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:44.347 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:46.130 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:40:49.780 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:50.214 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:40:51.563 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010545f7ed go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:40:52.113 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010545f7ed 17:40:52.730 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:53.297 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:40:58.080 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:40:58.364 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:58.364 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:40:59.747 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:40:59.779 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:00.430 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:00.479 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:00.513 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:41:01.413 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:41:01.446 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:01.446 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:01.697 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:01.714 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:01.715 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:01.764 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:01.881 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:01.914 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:01.915 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:01.915 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:01.947 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:06.831 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:07.764 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:09.981 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:10.164 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.214 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.214 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.231 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.232 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.280 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.281 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.315 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.316 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.348 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.349 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.380 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.381 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.415 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:41:10.415 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.416 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.464 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.466 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.498 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.499 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.531 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.532 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:10.565 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:11.380 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:11.964 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:12.264 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:12.630 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:41:14.180 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:14.597 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:41:16.464 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010545f7ed go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:16.547 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:16.997 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:41:18.047 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:18.081 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:18.114 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:18.115 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:18.180 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:18.180 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:18.347 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010545f7ed 17:41:20.548 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:21.414 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.415 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.464 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.465 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.515 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.516 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.548 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.548 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.597 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.598 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.648 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.648 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.698 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.699 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.748 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.749 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.781 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.782 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.831 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.832 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.881 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:21.882 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010492f41c go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 17:41:22.483 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:22.483 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:23.948 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:24.099 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:24.431 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:24.598 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:26.098 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:26.299 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:27.932 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:28.114 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:31.248 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:41:31.765 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:41:34.747 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:35.214 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:41:35.681 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:35.714 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:41:36.280 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:41:36.332 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:41:36.631 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:41:37.065 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:37.868 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:38.965 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:39.299 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:41.131 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:47.864 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:41:49.765 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:51.181 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:51.347 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:53.664 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:59.148 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:59.482 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:41:59.598 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:00.015 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:00.549 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:01.315 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:01.632 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:02.448 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:02.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 0 17:42:02.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 0 17:42:02.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 0 17:42:02.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 0 17:42:03.548 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:03.881 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:05.365 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:06.433 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:07.598 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:07.714 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:08.100 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:08.931 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:12.816 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:13.866 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:16.099 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:16.599 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:16.716 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:42:18.732 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:19.199 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:23.816 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:24.381 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:24.848 [Lua] [ChatManager][1]System: StinkyWeaselTeats picked up a Tome 17:42:24.848 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:25.232 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:27.548 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:27.631 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:29.515 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:30.265 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:30.533 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:32.866 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:33.349 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:34.016 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:35.765 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:36.682 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:42:37.082 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:42:37.516 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:42:40.432 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:45.533 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:49.017 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:52.450 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:42:53.532 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:56.717 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:57.249 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:42:58.651 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:42:59.516 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:42:59.982 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:01.049 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:01.832 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:02.915 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:43:04.633 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:06.283 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:07.134 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:07.867 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:08.316 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:10.234 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:11.599 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:11.599 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:11.933 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:14.601 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:14.867 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:43:20.916 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:43:21.384 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010492f41c go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 17:43:23.785 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:26.983 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:43:28.467 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1114456 0 17:43:29.534 [Lua] [ChatManager][1]System: StinkyWeaselTeats picked up a Grimoire 17:43:29.534 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:33.016 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:43:33.668 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:43:33.683 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:34.051 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:43:34.455 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:34.567 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:35.566 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:35.617 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:43:35.868 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:43:36.200 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:37.242 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 17:43:38.317 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:43:39.034 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:39.250 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010492f41c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 17:43:39.251 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010492f41c go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 17:43:39.251 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010492f41c go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:43:39.467 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010492f41c go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:43:39.717 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010492f41c go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:43:39.884 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010492f41c go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:43:40.100 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010492f41c go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 17:43:40.300 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:43:40.350 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:43:40.484 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:43:40.484 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:40.484 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:40.734 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:43:41.083 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:43:42.300 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:42.500 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:42.700 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:42.900 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:42.984 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:43.100 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:48.834 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:49.800 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:43:52.450 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:52.600 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:54.117 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:54.117 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:43:54.151 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:07.183 [Lua] [ChatManager][1]System: Corello discarded a Tome 17:44:07.183 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:44:07.184 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:07.383 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:07.417 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:44:08.051 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:08.051 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:08.117 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:08.117 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:44:09.067 [Lua] [ChatManager][1]System: Corello picked up a Tome 17:44:09.067 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:09.067 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:09.384 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:09.717 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:09.717 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:10.184 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:11.033 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:11.683 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:11.850 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:13.350 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:13.617 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:13.750 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:13.868 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:14.801 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:14.802 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:44:15.784 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:15.818 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:44:16.120 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:44:16.120 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:44:16.121 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:44:16.185 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:16.186 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:44:16.585 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:17.317 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:18.117 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:18.352 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:18.352 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:20.035 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:22.451 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:22.684 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:23.952 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:24.134 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:24.834 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:25.052 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:25.285 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:25.733 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:25.950 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:26.267 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:26.968 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:27.034 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:27.068 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:27.134 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:28.067 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:28.434 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010492f41c go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 17:44:28.434 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 17:44:30.250 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:31.051 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:31.285 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:31.352 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:32.068 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:32.335 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:44:32.502 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:44:32.535 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:32.835 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:44:32.918 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:33.218 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:33.851 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:33.984 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:34.651 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:35.469 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:35.836 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:37.337 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:37.370 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:37.486 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:44:37.668 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:38.021 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:44:38.535 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:39.468 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:40.051 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:44:40.803 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:44:41.021 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:41.285 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:44:41.318 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:44.252 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:44.535 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:44.951 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:45.669 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:45.834 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:47.251 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:44:47.605 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:47.768 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:47.769 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:48.306 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:48.620 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:49.370 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:51.685 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:51.802 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:52.489 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:55.153 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:55.371 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:44:55.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 71207 17:44:56.385 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:57.173 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:44:59.451 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:45:00.802 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:01.034 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:45:01.369 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:02.018 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:03.985 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:45:04.005 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:04.368 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010545f7ed go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:04.868 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:45:04.902 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:45:04.903 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:45:04.934 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:45:04.935 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:45:04.968 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:45:04.968 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:45:06.001 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:07.258 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 17:45:07.302 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 17:45:07.303 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 17:45:07.336 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:45:07.337 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:45:07.369 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:45:07.369 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:45:07.419 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:45:07.420 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:45:07.487 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:45:07.489 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:11.837 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:12.203 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:14.469 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010545f7ed 17:45:17.207 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:17.658 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:17.835 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:20.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 71207 17:45:21.502 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:22.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 0 17:45:22.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 0 17:45:22.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10b866, position: 0 17:45:22.868 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:23.637 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:23.637 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010492f41c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:23.854 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:23.854 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:24.136 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:27.639 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:45:28.286 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:28.919 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:29.187 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:29.256 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:30.569 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:30.902 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:31.019 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010545f7ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:32.023 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010545f7ed 17:45:32.318 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:34.469 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:34.785 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:36.369 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:36.535 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:45:42.735 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:42.969 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010492f41c go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 17:45:43.486 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:46.340 [Lua] [ChatManager][1]System: Corello discarded a Tome 17:45:46.340 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:45:46.340 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:47.669 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:47.803 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:45:48.124 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:48.987 [Lua] [ChatManager][1]System: Corello picked up a Tome 17:45:48.987 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:50.337 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:45:51.269 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:51.419 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:53.471 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:45:55.687 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:45:56.986 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001050b10f7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:45:57.586 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050b10f7 17:45:59.820 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:00.324 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:06.035 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:06.769 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:07.786 [Lua] [ChatManager][1]System: R3DSKULL picked up a Tome 17:46:07.786 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:11.536 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:11.936 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:46:12.119 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:12.120 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:16.154 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:16.154 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:46:16.155 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:46:16.371 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:18.186 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:19.786 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:20.586 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:21.804 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:21.804 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 17:46:22.224 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 17:46:24.070 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:25.020 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:25.171 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:25.171 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:46:25.687 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:26.737 [Lua] Incremented stat vortex_sorcerer_killed_by_melee 17:46:26.737 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010492f41c go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:46:28.952 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:29.103 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:29.153 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:46:31.352 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:31.587 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:35.069 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:35.069 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:35.069 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:35.070 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:46:35.103 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010492f41c go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:46:36.921 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:37.920 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010492f41c go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:46:38.136 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:38.136 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010492f41c go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:46:38.703 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:38.737 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:38.737 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:38.737 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:39.353 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:40.270 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:40.803 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:42.053 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010545f7ed go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:46:42.488 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010492f41c go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:46:42.521 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010545f7ed 17:46:42.742 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:42.742 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010492f41c 17:46:43.870 [Lua] [GameNetworkManager] game object was destroyed id=482 with typ