[Log version] 1 [Session] 5AD031D2-953F-4EC8-A5A8-81A8 UTC time stamps 16:57:21.890 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476 16:57:21.890 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488 16:57:21.890 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491 16:57:21.890 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496 16:57:21.890 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499 16:57:21.891 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501 16:57:21.917 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509 16:57:22.006 [Window] Window => active 16:57:22.115 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530 16:57:22.122 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535 16:57:22.916 [EAC] Init client 1100001060f24e8 16:57:22.916 [EAC] EAC client initialized 16:57:22.916 warning: [EAC] Failed to initialize localization 16:57:22.916 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555 16:57:23.038 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980 Ti) 16:57:23.773 [AFTERMATH] Initialized Aftermath 16:57:24.036 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560 16:57:24.281 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566 16:57:25.859 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568 16:57:25.869 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571 16:57:25.971 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573 16:57:25.971 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575 16:57:25.972 [Save] Save dir: `C:\Users\fulvus\AppData\Roaming\fatshark\Vermintide 2` 16:57:25.972 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589 16:57:25.972 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608 16:57:26.092 [LightFX ] Loaded DLL. 16:57:26.092 [LightFX ] Init() 16:57:26.099 [LightFX ] LightFX failed to initialize 16:57:26.122 [Lua] boot.lua start, os clock: 7.5339999999999998 16:57:26.123 [Lua] Boot:setup() entered. time: 0 os-clock: 7.5350000000000001 16:57:26.123 [Lua] --- CPU CPU: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 1:10 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 00000000 10011000 11100011 10111101 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 12279MB Available: 8927MB Virtual Total: 134217727MB Available: 134206278MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID f9e0538b-9e60-4346-bca1-045d7a6d6819 --- Graphics Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 11.0, 6097MB) Driver version: 41771 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) 82567V-2 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.10): Keyboard Input device: Generic (17.0): SteelSeries Rival 500 Input device: Generic (17.0): SteelSeries Arctis 7 Input device: Generic (17.0): Microsoft eHome Infrared Transceiver Input device: Generic (17.0): SteelSeries Rival 500 Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G105 16:57:26.124 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951 16:57:26.144 [SteamStats] RequestCurrentStats success: true 16:57:31.813 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.2928427149308845 os-clock: 13.225 16:57:31.814 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:57:31.815 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:57:31.816 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:57:31.818 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:57:31.818 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:57:31.818 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:57:31.818 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:57:31.818 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:57:31.819 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:57:31.820 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:57:31.822 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:57:31.822 [Lua] ***************************************************************** 16:57:31.822 [Lua] ** Initial contents of script_data ** 16:57:31.822 [Lua] script_data.beta_level_progression = false 16:57:31.822 [Lua] script_data.build_identifier = ba54cd401f6e 16:57:31.822 [Lua] script_data.debug_interactions = false 16:57:31.822 [Lua] script_data.debug_voip = true 16:57:31.822 [Lua] script_data.disable_debug_draw = true 16:57:31.822 [Lua] script_data.disable_intro_trailer = false 16:57:31.822 [Lua] script_data.disable_tutorial_at_start = false 16:57:31.822 [Lua] script_data.enable_detailed_tooltips = false 16:57:31.822 [Lua] script_data.enable_social_wheel = true 16:57:31.822 [Lua] script_data.force_debug_disabled = true 16:57:31.822 [Lua] script_data.force_steam = true 16:57:31.822 [Lua] script_data.hide_fps = true 16:57:31.822 [Lua] script_data.hide_version_info = true 16:57:31.822 [Lua] script_data.matchmaking_debug = true 16:57:31.822 [Lua] script_data.network_debug = true 16:57:31.822 [Lua] script_data.network_debug_connections = true 16:57:31.822 [Lua] script_data.network_log_messages = true 16:57:31.822 [Lua] script_data.package_debug = true 16:57:31.822 [Lua] script_data.packaged_build = true 16:57:31.822 [Lua] script_data.settings = { } 16:57:31.822 [Lua] script_data.show_fps = false 16:57:31.822 [Lua] script_data.spawn_empty_chest = true 16:57:31.822 [Lua] script_data.telemetry_log_interval = 600 16:57:31.822 [Lua] script_data.test_backend = stage_steam_playfab 16:57:31.822 [Lua] script_data.tobii_button = false 16:57:31.822 [Lua] script_data.use_beta_overlay = false 16:57:31.822 [Lua] script_data.use_local_backend = false 16:57:31.822 [Lua] script_data.use_tech_telemetry = true 16:57:31.822 [Lua] script_data.use_telemetry = true 16:57:31.822 [Lua] ***************************************************************** 16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 16:57:31.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:57:31.854 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:57:31.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:57:31.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:57:31.874 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:57:31.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:57:31.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:57:31.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:57:31.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 16:57:31.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 16:57:31.914 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 16:57:31.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 16:57:31.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 16:57:31.923 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 16:57:31.924 [Lua] valid level catacombs 16:57:31.924 [Lua] valid level fort 16:57:31.924 [Lua] valid level military 16:57:31.924 [Lua] valid level warcamp 16:57:31.924 [Lua] valid level skittergate 16:57:31.924 [Lua] valid level prologue 16:57:31.924 [Lua] valid level cemetery 16:57:31.924 [Lua] valid level plaza 16:57:31.924 [Lua] valid level dlc_bogenhafen_city 16:57:31.924 [Lua] valid level skaven_stronghold 16:57:31.924 [Lua] valid level ground_zero 16:57:31.924 [Lua] valid level forest_ambush 16:57:31.924 [Lua] valid level bell 16:57:31.924 [Lua] valid level elven_ruins 16:57:31.924 [Lua] valid level ussingen 16:57:31.924 [Lua] valid level nurgle 16:57:31.924 [Lua] valid level mines 16:57:31.924 [Lua] valid level dlc_bogenhafen_slum 16:57:31.925 [Lua] valid level farmlands 16:57:31.925 [Lua] valid level magnus 16:57:31.925 [Lua] nil 16:57:31.925 [Lua] table: 00000000055FB2F0 16:57:32.013 [Lua] [1] = chaos_spawn (string) 16:57:32.013 [Lua] [2] = chaos_troll (string) 16:57:32.013 [Lua] [3] = chaos_dummy_sorcerer (string) 16:57:32.013 [Lua] [4] = critter_pig (string) 16:57:32.013 [Lua] [5] = pet_rat (string) 16:57:32.013 [Lua] [6] = skaven_storm_vermin_warlord (string) 16:57:32.013 [Lua] [7] = skaven_stormfiend (string) 16:57:32.013 [Lua] [8] = skaven_stormfiend_boss (string) 16:57:32.013 [Lua] [9] = chaos_vortex (string) 16:57:32.013 [Lua] [10] = skaven_storm_vermin_champion (string) 16:57:32.013 [Lua] [11] = skaven_rat_ogre (string) 16:57:32.013 [Lua] [12] = chaos_plague_wave_spawner (string) 16:57:32.013 [Lua] [13] = critter_rat (string) 16:57:32.013 [Lua] [14] = skaven_grey_seer (string) 16:57:32.013 [Lua] [15] = pet_pig (string) 16:57:32.013 [Lua] [16] = skaven_stormfiend_demo (string) 16:57:32.013 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 16:57:32.013 [Lua] [18] = chaos_dummy_troll (string) 16:57:32.013 [Lua] [19] = skaven_loot_rat (string) 16:57:32.013 [Lua] [20] = chaos_tentacle (string) 16:57:32.013 [Lua] [21] = chaos_corruptor_sorcerer (string) 16:57:32.013 [Lua] [22] = chaos_exalted_champion_warcamp (string) 16:57:32.013 [Lua] [23] = chaos_tentacle_sorcerer (string) 16:57:32.013 [Lua] [24] = chaos_exalted_champion_norsca (string) 16:57:32.013 [Lua] [25] = chaos_plague_sorcerer (string) 16:57:32.013 [Lua] [26] = skaven_ratling_gunner (string) 16:57:32.013 [Lua] [27] = skaven_pack_master (string) 16:57:32.013 [Lua] [28] = chaos_warrior (string) 16:57:32.013 [Lua] [29] = chaos_vortex_sorcerer (string) 16:57:32.013 [Lua] [30] = skaven_poison_wind_globadier (string) 16:57:32.013 [Lua] [31] = skaven_warpfire_thrower (string) 16:57:32.013 [Lua] [32] = skaven_gutter_runner (string) 16:57:32.013 [Lua] [33] = chaos_exalted_sorcerer (string) 16:57:32.013 [Lua] [34] = skaven_plague_monk (string) 16:57:32.013 [Lua] [35] = chaos_raider_tutorial (string) 16:57:32.013 [Lua] [36] = chaos_raider (string) 16:57:32.013 [Lua] [37] = skaven_storm_vermin_commander (string) 16:57:32.013 [Lua] [38] = skaven_storm_vermin_with_shield (string) 16:57:32.013 [Lua] [39] = chaos_berzerker (string) 16:57:32.013 [Lua] [40] = skaven_storm_vermin (string) 16:57:32.013 [Lua] [41] = skaven_dummy_clan_rat (string) 16:57:32.013 [Lua] [42] = chaos_marauder_tutorial (string) 16:57:32.013 [Lua] [43] = skaven_clan_rat (string) 16:57:32.013 [Lua] [44] = skaven_clan_rat_tutorial (string) 16:57:32.013 [Lua] [45] = skaven_clan_rat_with_shield (string) 16:57:32.013 [Lua] [46] = chaos_marauder_with_shield (string) 16:57:32.013 [Lua] [47] = chaos_fanatic (string) 16:57:32.013 [Lua] [48] = chaos_zombie (string) 16:57:32.013 [Lua] [49] = chaos_marauder (string) 16:57:32.013 [Lua] [50] = skaven_dummy_slave (string) 16:57:32.013 [Lua] [51] = skaven_slave (string) 16:57:32.108 [Lua] enemy_package_loader_policy: default 16:57:32.143 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch! 16:57:32.152 [Lua] [type] = achievements (string) 16:57:32.152 [Lua] [name] = achv_menu_achievements_category_title (string) 16:57:32.152 [Lua] [categories] = table 16:57:32.152 [Lua] [1] = table 16:57:32.152 [Lua] [type] = achievements (string) 16:57:32.152 [Lua] [entries] = table 16:57:32.152 [Lua] [1] = complete_all_helmgart_levels_recruit (string) 16:57:32.152 [Lua] [2] = complete_all_helmgart_levels_veteran (string) 16:57:32.152 [Lua] [3] = complete_all_helmgart_levels_champion (string) 16:57:32.152 [Lua] [4] = complete_all_helmgart_levels_legend (string) 16:57:32.152 [Lua] [5] = complete_bogenhafen_recruit (string) 16:57:32.152 [Lua] [6] = complete_bogenhafen_veteran (string) 16:57:32.152 [Lua] [7] = complete_bogenhafen_champion (string) 16:57:32.152 [Lua] [8] = complete_bogenhafen_legend (string) 16:57:32.152 [Lua] [9] = holly_complete_recruit (string) 16:57:32.152 [Lua] [10] = holly_complete_veteran (string) 16:57:32.152 [Lua] [11] = holly_complete_champion (string) 16:57:32.152 [Lua] [12] = holly_complete_legend (string) 16:57:32.152 [Lua] [13] = holly_complete_plaza_recruit (string) 16:57:32.152 [Lua] [14] = holly_complete_plaza_veteran (string) 16:57:32.152 [Lua] [15] = holly_complete_plaza_champion (string) 16:57:32.152 [Lua] [16] = holly_complete_plaza_legend (string) 16:57:32.152 [Lua] [name] = achv_menu_levels_category_title (string) 16:57:32.152 [Lua] [categories] = table 16:57:32.152 [Lua] [1] = table 16:57:32.152 [Lua] [type] = achievements (string) 16:57:32.152 [Lua] [name] = achv_menu_levels_helmgart_category_title (string) 16:57:32.152 [Lua] [entries] = table 16:57:32.152 [Lua] [1] = complete_tutorial (string) 16:57:32.152 [Lua] [2] = complete_act_one (string) 16:57:32.152 [Lua] [3] = complete_act_two (string) 16:57:32.152 [Lua] [4] = complete_act_three (string) 16:57:32.152 [Lua] [5] = complete_skittergate_recruit (string) 16:57:32.152 [Lua] [6] = complete_skittergate_veteran (string) 16:57:32.152 [Lua] [7] = complete_skittergate_champion (string) 16:57:32.152 [Lua] [8] = complete_skittergate_legend (string) 16:57:32.152 [Lua] [9] = kill_bodvarr_burblespew_recruit (string) 16:57:32.152 [Lua] [10] = kill_bodvarr_burblespew_veteran (string) 16:57:32.152 [Lua] [11] = kill_bodvarr_burblespew_champion (string) 16:57:32.152 [Lua] [12] = kill_bodvarr_burblespew_legend (string) 16:57:32.152 [Lua] [13] = kill_skarrik_rasknitt_recruit (string) 16:57:32.152 [Lua] [14] = kill_skarrik_rasknitt_veteran (string) 16:57:32.152 [Lua] [15] = kill_skarrik_rasknitt_champion (string) 16:57:32.152 [Lua] [16] = kill_skarrik_rasknitt_legend (string) 16:57:32.152 [Lua] [17] = elven_ruins_align_leylines_timed (string) 16:57:32.152 [Lua] [18] = farmlands_rescue_prisoners_timed (string) 16:57:32.152 [Lua] [19] = military_kill_chaos_warriors_in_event (string) 16:57:32.152 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string) 16:57:32.152 [Lua] [21] = fort_kill_enemies_cannonball (string) 16:57:32.152 [Lua] [22] = nurgle_player_showered_in_pus (string) 16:57:32.152 [Lua] [23] = bell_destroy_bell_flee_timed (string) 16:57:32.152 [Lua] [24] = catacombs_stay_inside_ritual_pool (string) 16:57:32.152 [Lua] [25] = mines_kill_final_troll_timed (string) 16:57:32.152 [Lua] [26] = warcamp_bodvarr_charge_warriors (string) 16:57:32.152 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string) 16:57:32.152 [Lua] [28] = ussingen_no_event_barrels (string) 16:57:32.152 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string) 16:57:32.152 [Lua] [30] = complete_all_helmgart_level_achievements (string) 16:57:32.152 [Lua] [2] = table 16:57:32.152 [Lua] [type] = achievements (string) 16:57:32.152 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string) 16:57:32.152 [Lua] [entries] = table 16:57:32.152 [Lua] [1] = complete_bogenhafen_slum_recruit (string) 16:57:32.152 [Lua] [2] = complete_bogenhafen_slum_veteran (string) 16:57:32.152 [Lua] [3] = complete_bogenhafen_slum_champion (string) 16:57:32.152 [Lua] [4] = complete_bogenhafen_slum_legend (string) 16:57:32.152 [Lua] [5] = complete_bogenhafen_city_recruit (string) 16:57:32.152 [Lua] [6] = complete_bogenhafen_city_veteran (string) 16:57:32.152 [Lua] [7] = complete_bogenhafen_city_champion (string) 16:57:32.152 [Lua] [8] = complete_bogenhafen_city_legend (string) 16:57:32.152 [Lua] [9] = bogenhafen_city_all_wine_collected (string) 16:57:32.152 [Lua] [10] = bogenhafen_city_jumping_puzzle (string) 16:57:32.152 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string) 16:57:32.152 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string) 16:57:32.152 [Lua] [13] = bogenhafen_city_no_braziers_lit (string) 16:57:32.152 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string) 16:57:32.152 [Lua] [15] = bogenhafen_city_fast_switches (string) 16:57:32.152 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string) 16:57:32.152 [Lua] [17] = bogenhafen_slum_no_windows_broken (string) 16:57:32.152 [Lua] [18] = bogenhafen_slum_event_speedrun (string) 16:57:32.152 [Lua] [3] = table 16:57:32.152 [Lua] [type] = achievements (string) 16:57:32.152 [Lua] [name] = achv_menu_levels_holly_category_title (string) 16:57:32.152 [Lua] [entries] = table 16:57:32.152 [Lua] [1] = holly_find_all_runes (string) 16:57:32.152 [Lua] [2] = holly_magnus_barrel_relay_race (string) 16:57:32.152 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string) 16:57:32.152 [Lua] [4] = holly_magnus_secret_room (string) 16:57:32.152 [Lua] [5] = holly_magnus_gutter_runner_treasure (string) 16:57:32.152 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string) 16:57:32.152 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string) 16:57:32.152 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string) 16:57:32.152 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string) 16:57:32.152 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string) 16:57:32.152 [Lua] [11] = holly_cemetery_sleep (string) 16:57:32.152 [Lua] [12] = holly_cemetery_synchronized_chains (string) 16:57:32.152 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string) 16:57:32.152 [Lua] [14] = holly_cemetery_bones (string) 16:57:32.152 [Lua] [2] = table 16:57:32.152 [Lua] [type] = achievements (string) 16:57:32.152 [Lua] [entries] = table 16:57:32.152 [Lua] [1] = unlock_first_talent_point (string) 16:57:32.152 [Lua] [2] = unlock_all_talent_points (string) 16:57:32.152 [Lua] [3] = complete_level_all (string) 16:57:32.152 [Lua] [4] = level_thirty_all (string) 16:57:32.152 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string) 16:57:32.152 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string) 16:57:32.152 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string) 16:57:32.152 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string) 16:57:32.152 [Lua] [name] = achv_menu_heroes_category_title (string) 16:57:32.152 [Lua] [categories] = table 16:57:32.152 [Lua] [1] = table 16:57:32.152 [Lua] [type] = achievements (string) 16:57:32.152 [Lua] [name] = inventory_name_empire_soldier (string) 16:57:32.152 [Lua] [entries] = table 16:57:32.152 [Lua] [1] = achievement_markus_level_1 (string) 16:57:32.152 [Lua] [2] = achievement_markus_level_2 (string) 16:57:32.152 [Lua] [3] = achievement_markus_level_3 (string) 16:57:32.152 [Lua] [4] = level_thirty_empire_soldier (string) 16:57:32.152 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string) 16:57:32.152 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string) 16:57:32.152 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string) 16:57:32.152 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string) 16:57:32.152 [Lua] [9] = complete_100_missions_champion_es_mercenary (string) 16:57:32.152 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string) 16:57:32.152 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string) 16:57:32.152 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string) 16:57:32.152 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string) 16:57:32.152 [Lua] [14] = complete_100_missions_champion_es_huntsman (string) 16:57:32.152 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string) 16:57:32.152 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string) 16:57:32.152 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string) 16:57:32.152 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string) 16:57:32.152 [Lua] [19] = complete_100_missions_champion_es_knight (string) 16:57:32.152 [Lua] [20] = holly_kruber_complete_all_levels (string) 16:57:32.152 [Lua] [21] = holly_kruber_weapon_skin_2 (string) 16:57:32.152 [Lua] [22] = holly_kruber_weapon_skin_3 (string) 16:57:32.152 [Lua] [2] = table 16:57:32.152 [Lua] [type] = achievements (string) 16:57:32.152 [Lua] [name] = inventory_name_dwarf_ranger (string) 16:57:32.152 [Lua] [entries] = table 16:57:32.152 [Lua] [1] = achievement_bardin_level_1 (string) 16:57:32.152 [Lua] [2] = achievement_bardin_level_2 (string) 16:57:32.152 [Lua] [3] = achievement_bardin_level_3 (string) 16:57:32.152 [Lua] [4] = level_thirty_dwarf_ranger (string) 16:57:32.152 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string) 16:57:32.152 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string) 16:57:32.152 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string) 16:57:32.152 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string) 16:57:32.152 [Lua] [9] = complete_100_missions_champion_dr_ranger (string) 16:57:32.152 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string) 16:57:32.152 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string) 16:57:32.152 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string) 16:57:32.152 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string) 16:57:32.152 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string) 16:57:32.152 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string) 16:57:32.152 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string) 16:57:32.152 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string) 16:57:32.152 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string) 16:57:32.153 [Lua] [19] = complete_100_missions_champion_dr_slayer (string) 16:57:32.153 [Lua] [20] = holly_bardin_complete_all_levels (string) 16:57:32.153 [Lua] [21] = holly_bardin_weapon_skin_2 (string) 16:57:32.153 [Lua] [22] = holly_bardin_weapon_skin_3 (string) 16:57:32.153 [Lua] [3] = table 16:57:32.153 [Lua] [type] = achievements (string) 16:57:32.153 [Lua] [name] = inventory_name_wood_elf (string) 16:57:32.153 [Lua] [entries] = table 16:57:32.153 [Lua] [1] = achievement_kerillian_level_1 (string) 16:57:32.153 [Lua] [2] = achievement_kerillian_level_2 (string) 16:57:32.153 [Lua] [3] = achievement_kerillian_level_3 (string) 16:57:32.153 [Lua] [4] = level_thirty_wood_elf (string) 16:57:32.153 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string) 16:57:32.153 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string) 16:57:32.153 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string) 16:57:32.153 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string) 16:57:32.153 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string) 16:57:32.153 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string) 16:57:32.153 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string) 16:57:32.153 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string) 16:57:32.153 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string) 16:57:32.153 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string) 16:57:32.153 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string) 16:57:32.153 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string) 16:57:32.153 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string) 16:57:32.153 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string) 16:57:32.153 [Lua] [19] = complete_100_missions_champion_we_shade (string) 16:57:32.153 [Lua] [20] = holly_kerillian_complete_all_levels (string) 16:57:32.153 [Lua] [21] = holly_kerillian_weapon_skin_2 (string) 16:57:32.153 [Lua] [22] = holly_kerillian_weapon_skin_3 (string) 16:57:32.153 [Lua] [4] = table 16:57:32.153 [Lua] [type] = achievements (string) 16:57:32.153 [Lua] [name] = inventory_name_witch_hunter (string) 16:57:32.153 [Lua] [entries] = table 16:57:32.153 [Lua] [1] = achievement_victor_level_1 (string) 16:57:32.153 [Lua] [2] = achievement_victor_level_2 (string) 16:57:32.153 [Lua] [3] = achievement_victor_level_3 (string) 16:57:32.153 [Lua] [4] = level_thirty_witch_hunter (string) 16:57:32.153 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string) 16:57:32.153 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string) 16:57:32.153 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string) 16:57:32.153 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string) 16:57:32.153 [Lua] [9] = complete_100_missions_champion_wh_captain (string) 16:57:32.153 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string) 16:57:32.153 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string) 16:57:32.153 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string) 16:57:32.153 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string) 16:57:32.153 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string) 16:57:32.153 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string) 16:57:32.153 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string) 16:57:32.153 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string) 16:57:32.153 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string) 16:57:32.153 [Lua] [19] = complete_100_missions_champion_wh_zealot (string) 16:57:32.153 [Lua] [20] = holly_saltzpyre_complete_all_levels (string) 16:57:32.153 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string) 16:57:32.153 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string) 16:57:32.153 [Lua] [5] = table 16:57:32.153 [Lua] [type] = achievements (string) 16:57:32.153 [Lua] [name] = inventory_name_bright_wizard (string) 16:57:32.153 [Lua] [entries] = table 16:57:32.153 [Lua] [1] = achievement_sienna_level_1 (string) 16:57:32.153 [Lua] [2] = achievement_sienna_level_2 (string) 16:57:32.153 [Lua] [3] = achievement_sienna_level_3 (string) 16:57:32.153 [Lua] [4] = level_thirty_bright_wizard (string) 16:57:32.153 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string) 16:57:32.153 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string) 16:57:32.153 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string) 16:57:32.153 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string) 16:57:32.153 [Lua] [9] = complete_100_missions_champion_bw_adept (string) 16:57:32.153 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string) 16:57:32.153 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string) 16:57:32.153 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string) 16:57:32.153 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string) 16:57:32.153 [Lua] [14] = complete_100_missions_champion_bw_scholar (string) 16:57:32.153 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string) 16:57:32.153 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string) 16:57:32.153 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string) 16:57:32.153 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string) 16:57:32.153 [Lua] [19] = complete_100_missions_champion_bw_unchained (string) 16:57:32.153 [Lua] [20] = holly_sienna_complete_all_levels (string) 16:57:32.153 [Lua] [21] = holly_sienna_weapon_skin_2 (string) 16:57:32.153 [Lua] [22] = holly_sienna_weapon_skin_3 (string) 16:57:32.153 [Lua] [3] = table 16:57:32.153 [Lua] [type] = achievements (string) 16:57:32.153 [Lua] [name] = achv_menu_enemies_category_title (string) 16:57:32.153 [Lua] [entries] = table 16:57:32.153 [Lua] [1] = skaven_warpfire_thrower_1 (string) 16:57:32.153 [Lua] [2] = skaven_warpfire_thrower_2 (string) 16:57:32.153 [Lua] [3] = skaven_warpfire_thrower_3 (string) 16:57:32.153 [Lua] [4] = skaven_pack_master_1 (string) 16:57:32.153 [Lua] [5] = skaven_pack_master_2 (string) 16:57:32.153 [Lua] [6] = skaven_pack_master_3 (string) 16:57:32.153 [Lua] [7] = skaven_gutter_runner_1 (string) 16:57:32.153 [Lua] [8] = skaven_gutter_runner_2 (string) 16:57:32.153 [Lua] [9] = skaven_gutter_runner_3 (string) 16:57:32.153 [Lua] [10] = skaven_poison_wind_globardier_1 (string) 16:57:32.153 [Lua] [11] = skaven_poison_wind_globardier_2 (string) 16:57:32.153 [Lua] [12] = skaven_poison_wind_globardier_3 (string) 16:57:32.153 [Lua] [13] = skaven_ratling_gunner_1 (string) 16:57:32.153 [Lua] [14] = skaven_ratling_gunner_2 (string) 16:57:32.153 [Lua] [15] = skaven_ratling_gunner_3 (string) 16:57:32.153 [Lua] [16] = chaos_corruptor_sorcerer_1 (string) 16:57:32.153 [Lua] [17] = chaos_corruptor_sorcerer_2 (string) 16:57:32.153 [Lua] [18] = chaos_corruptor_sorcerer_3 (string) 16:57:32.153 [Lua] [19] = chaos_vortex_sorcerer_1 (string) 16:57:32.153 [Lua] [20] = chaos_vortex_sorcerer_2 (string) 16:57:32.153 [Lua] [21] = chaos_vortex_sorcerer_3 (string) 16:57:32.153 [Lua] [22] = chaos_spawn_1 (string) 16:57:32.153 [Lua] [23] = chaos_spawn_2 (string) 16:57:32.153 [Lua] [24] = chaos_troll_1 (string) 16:57:32.153 [Lua] [25] = chaos_troll_2 (string) 16:57:32.153 [Lua] [26] = skaven_rat_ogre_1 (string) 16:57:32.153 [Lua] [27] = skaven_rat_ogre_2 (string) 16:57:32.153 [Lua] [28] = skaven_stormfiend_1 (string) 16:57:32.153 [Lua] [29] = skaven_stormfiend_2 (string) 16:57:32.153 [Lua] [30] = helmgart_lord_1 (string) 16:57:32.153 [Lua] [4] = table 16:57:32.153 [Lua] [type] = achievements (string) 16:57:32.153 [Lua] [name] = achv_menu_items_category_title (string) 16:57:32.153 [Lua] [entries] = table 16:57:32.153 [Lua] [1] = equip_common_quality (string) 16:57:32.153 [Lua] [2] = equip_rare_quality (string) 16:57:32.153 [Lua] [3] = equip_exotic_quality (string) 16:57:32.153 [Lua] [4] = equip_all_exotic_quality (string) 16:57:32.153 [Lua] [5] = equip_veteran_quality (string) 16:57:32.153 [Lua] [6] = equip_all_veteran_quality (string) 16:57:32.153 [Lua] [5] = table 16:57:32.153 [Lua] [type] = achievements (string) 16:57:32.153 [Lua] [name] = achv_menu_crafting_category_title (string) 16:57:32.153 [Lua] [entries] = table 16:57:32.153 [Lua] [1] = craft_item (string) 16:57:32.153 [Lua] [2] = craft_fifty_items (string) 16:57:32.153 [Lua] [3] = salvage_item (string) 16:57:32.153 [Lua] [4] = salvage_hundred_items (string) 16:57:32.153 [Lua] [6] = table 16:57:32.153 [Lua] [type] = achievements (string) 16:57:32.153 [Lua] [name] = achv_menu_deeds_category_title (string) 16:57:32.153 [Lua] [entries] = table 16:57:32.153 [Lua] [1] = complete_deeds_1 (string) 16:57:32.153 [Lua] [2] = complete_deeds_2 (string) 16:57:32.153 [Lua] [3] = complete_deeds_3 (string) 16:57:32.153 [Lua] [4] = complete_deeds_4 (string) 16:57:32.153 [Lua] [5] = complete_deeds_5 (string) 16:57:32.153 [Lua] [6] = complete_deeds_6 (string) 16:57:32.153 [Lua] [7] = complete_deeds_7 (string) 16:57:32.153 [Lua] [8] = complete_deeds_8 (string) 16:57:32.278 [Lua] valid level catacombs 16:57:32.278 [Lua] valid level fort 16:57:32.278 [Lua] valid level military 16:57:32.278 [Lua] valid level warcamp 16:57:32.278 [Lua] valid level skittergate 16:57:32.278 [Lua] valid level prologue 16:57:32.278 [Lua] valid level cemetery 16:57:32.278 [Lua] valid level plaza 16:57:32.278 [Lua] valid level dlc_bogenhafen_city 16:57:32.278 [Lua] valid level skaven_stronghold 16:57:32.278 [Lua] valid level ground_zero 16:57:32.278 [Lua] valid level forest_ambush 16:57:32.278 [Lua] valid level bell 16:57:32.278 [Lua] valid level elven_ruins 16:57:32.278 [Lua] valid level ussingen 16:57:32.278 [Lua] valid level nurgle 16:57:32.278 [Lua] valid level mines 16:57:32.278 [Lua] valid level dlc_bogenhafen_slum 16:57:32.278 [Lua] valid level farmlands 16:57:32.278 [Lua] valid level magnus 16:57:32.457 [Lua] 16:57:32.457 [Lua] [1] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 58813412 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = Tools (string) 16:57:32.457 [Lua] [2] = applied (string) 16:57:32.457 [Lua] [3] = approved (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:57:32.457 [Lua] [num_children] = 0 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:57:32.457 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = true (boolean) 16:57:32.457 [Lua] [name] = Vermintide Mod Framework (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [2] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1402971136 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 38300192 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = approved (string) 16:57:32.457 [Lua] [2] = UI (string) 16:57:32.457 [Lua] [3] = QoL (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 16:57:32.457 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = false (boolean) 16:57:32.457 [Lua] [name] = Needii (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [3] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1395453301 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 58813412 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = approved (string) 16:57:32.457 [Lua] [2] = QoL (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 16:57:32.457 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = true (boolean) 16:57:32.457 [Lua] [name] = Skip Intro (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [4] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1431393962 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 14284923 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = UI (string) 16:57:32.457 [Lua] [2] = Misc (string) 16:57:32.457 [Lua] [3] = approved (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 1.2.1 (string) 16:57:32.457 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = false (boolean) 16:57:32.457 [Lua] [name] = Bestiary (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [5] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1399181123 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 33103900 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = UI (string) 16:57:32.457 [Lua] [2] = QoL (string) 16:57:32.457 [Lua] [3] = applied (string) 16:57:32.457 [Lua] [4] = approved (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go. [b]Note: teammates must have this mod to see waypoints.[/b] (string) 16:57:32.457 [Lua] [last_updated] = 10/19/2018 5:16:58 PM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = false (boolean) 16:57:32.457 [Lua] [name] = Waypoints (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [6] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1402962846 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 33103900 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = UI (string) 16:57:32.457 [Lua] [2] = QoL (string) 16:57:32.457 [Lua] [3] = applied (string) 16:57:32.457 [Lua] [4] = approved (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 16:57:32.457 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = false (boolean) 16:57:32.457 [Lua] [name] = LockedAndLoaded (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [7] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1397265260 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 26572404 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = UI (string) 16:57:32.457 [Lua] [2] = QoL (string) 16:57:32.457 [Lua] [3] = approved (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 16:57:32.457 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = true (boolean) 16:57:32.457 [Lua] [name] = Numeric UI (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [8] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1402835022 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 33103900 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = QoL (string) 16:57:32.457 [Lua] [2] = applied (string) 16:57:32.457 [Lua] [3] = approved (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 16:57:32.457 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = true (boolean) 16:57:32.457 [Lua] [name] = StickyGrim (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [9] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1383433646 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 45268594 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = approved (string) 16:57:32.457 [Lua] [2] = UI (string) 16:57:32.457 [Lua] [3] = QoL (string) 16:57:32.457 [Lua] [author] = fetching... (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 3 (number) 16:57:32.457 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 16:57:32.457 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = true (boolean) 16:57:32.457 [Lua] [name] = Persistent Ammo Counter (string) 16:57:32.457 [Lua] [dependency_error] = (string) 16:57:32.457 [Lua] [10] = table 16:57:32.457 [Lua] [download_pending] = false (boolean) 16:57:32.457 [Lua] [id] = 1431627364 (string) 16:57:32.457 [Lua] [children] = table 16:57:32.457 [Lua] [1] = 1369573612 (string) 16:57:32.457 [Lua] [banned] = false (boolean) 16:57:32.457 [Lua] [author_id] = 18741013 (number) 16:57:32.457 [Lua] [tags] = table 16:57:32.457 [Lua] [1] = approved (string) 16:57:32.457 [Lua] [2] = QoL (string) 16:57:32.457 [Lua] [3] = Misc (string) 16:57:32.457 [Lua] [author] = unknown (string) 16:57:32.457 [Lua] [sanctioned] = true (boolean) 16:57:32.457 [Lua] [out_of_date] = false (boolean) 16:57:32.457 [Lua] [downloading] = false (boolean) 16:57:32.457 [Lua] [url] = (string) 16:57:32.457 [Lua] [num_children] = 1 (number) 16:57:32.457 [Lua] [ugc_status] = 2 (number) 16:57:32.457 [Lua] [description] = (string) 16:57:32.457 [Lua] [last_updated] = (string) 16:57:32.457 [Lua] [installed] = true (boolean) 16:57:32.457 [Lua] [enabled] = false (boolean) 16:57:32.457 [Lua] [name] = Source viewmodel (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [11] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [id] = 1383542440 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 45268594 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [2] = UI (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 16:57:32.458 [Lua] [num_children] = 1 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:57:32.458 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = true (boolean) 16:57:32.458 [Lua] [name] = Weapon Kill Counter (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [12] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [id] = 1479520507 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 18741013 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [2] = UI (string) 16:57:32.458 [Lua] [3] = QoL (string) 16:57:32.458 [Lua] [4] = Misc (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 16:57:32.458 [Lua] [num_children] = 1 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] (string) 16:57:32.458 [Lua] [last_updated] = 9/19/2018 10:57:02 AM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = false (boolean) 16:57:32.458 [Lua] [name] = My Hero (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [13] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [id] = 1459917022 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 155839973 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [2] = UI (string) 16:57:32.458 [Lua] [3] = QoL (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 16:57:32.458 [Lua] [num_children] = 1 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 16:57:32.458 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = true (boolean) 16:57:32.458 [Lua] [name] = Parry Indicator (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [14] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [id] = 1374248490 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 45268594 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:57:32.458 [Lua] [num_children] = 1 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 16:57:32.458 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = true (boolean) 16:57:32.458 [Lua] [name] = Penlight Lua Libraries (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [15] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [id] = 1455893647 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 38895286 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [2] = UI (string) 16:57:32.458 [Lua] [3] = QoL (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 16:57:32.458 [Lua] [num_children] = 0 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 16:57:32.458 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = false (boolean) 16:57:32.458 [Lua] [name] = Player List Plus (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [16] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [id] = 1383452616 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [2] = 1374248490 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 45268594 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [2] = UI (string) 16:57:32.458 [Lua] [3] = QoL (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 16:57:32.458 [Lua] [num_children] = 2 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:57:32.458 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = true (boolean) 16:57:32.458 [Lua] [name] = Killfeed Tweaks (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [17] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [id] = 1393343095 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [2] = 1374248490 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 45268594 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [2] = UI (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 16:57:32.458 [Lua] [num_children] = 2 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:57:32.458 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = false (boolean) 16:57:32.458 [Lua] [name] = Scoreboard Tweaks (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [18] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [id] = 1421155919 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 75308424 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 16:57:32.458 [Lua] [num_children] = 1 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 16:57:32.458 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = true (boolean) 16:57:32.458 [Lua] [name] = Mission timer (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [19] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [id] = 1388911015 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 4821406 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string) 16:57:32.458 [Lua] [num_children] = 1 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.2 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 16:57:32.458 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = true (boolean) 16:57:32.458 [Lua] [name] = Chat Block (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [20] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [id] = 1387440934 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 4821406 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 16:57:32.458 [Lua] [num_children] = 1 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 16:57:32.458 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = true (boolean) 16:57:32.458 [Lua] [name] = Third Person Equipment (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [21] = table 16:57:32.458 [Lua] [download_pending] = false (boolean) 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [id] = 1445717962 (string) 16:57:32.458 [Lua] [children] = table 16:57:32.458 [Lua] [1] = 1369573612 (string) 16:57:32.458 [Lua] [2] = 1389872347 (string) 16:57:32.458 [Lua] [banned] = false (boolean) 16:57:32.458 [Lua] [author_id] = 38895286 (number) 16:57:32.458 [Lua] [tags] = table 16:57:32.458 [Lua] [1] = approved (string) 16:57:32.458 [Lua] [2] = UI (string) 16:57:32.458 [Lua] [3] = QoL (string) 16:57:32.458 [Lua] [author] = fetching... (string) 16:57:32.458 [Lua] [sanctioned] = true (boolean) 16:57:32.458 [Lua] [out_of_date] = false (boolean) 16:57:32.458 [Lua] [downloading] = false (boolean) 16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 16:57:32.458 [Lua] [num_children] = 2 (number) 16:57:32.458 [Lua] [ugc_status] = 3 (number) 16:57:32.458 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Version: 1.0.4 Changelist: 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 16:57:32.458 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string) 16:57:32.458 [Lua] [installed] = true (boolean) 16:57:32.458 [Lua] [enabled] = false (boolean) 16:57:32.458 [Lua] [name] = Loadout Manager (string) 16:57:32.458 [Lua] [dependency_error] = (string) 16:57:32.458 [Lua] [22] = table 16:57:32.458 [Lua] [version] = unversioned (string) 16:57:32.458 [Lua] [enabled] = false (boolean) 16:57:32.458 [Lua] [name] = unnamed (string) 16:57:32.458 [Lua] [id] = 1391228174 (string) 16:57:32.458 [Lua] 16:57:32.458 [Lua] 16:57:32.458 [Lua] [1399181123] = 2 (number) 16:57:32.458 [Lua] [1479520507] = 10 (number) 16:57:32.458 [Lua] [1459917022] = 8 (number) 16:57:32.458 [Lua] [1391228174] = 15 (number) 16:57:32.458 [Lua] [1402835022] = 4 (number) 16:57:32.458 [Lua] [1431627364] = 14 (number) 16:57:32.458 [Lua] [1455893647] = 6 (number) 16:57:32.458 [Lua] [1402971136] = 0 (number) 16:57:32.458 [Lua] [1431393962] = 18 (number) 16:57:32.458 [Lua] [1383542440] = 13 (number) 16:57:32.458 [Lua] [1383452616] = 12 (number) 16:57:32.458 [Lua] [1369573612] = 17 (number) 16:57:32.458 [Lua] [1383433646] = 16 (number) 16:57:32.458 [Lua] [1374248490] = 20 (number) 16:57:32.458 [Lua] [1395453301] = 1 (number) 16:57:32.458 [Lua] [1393343095] = 7 (number) 16:57:32.458 [Lua] [1387440934] = 21 (number) 16:57:32.458 [Lua] [1445717962] = 5 (number) 16:57:32.458 [Lua] [1402962846] = 3 (number) 16:57:32.458 [Lua] [1397265260] = 19 (number) 16:57:32.458 [Lua] [1421155919] = 11 (number) 16:57:32.458 [Lua] [1388911015] = 9 (number) 16:57:32.458 [Lua] 16:57:32.466 [Lua] 16:57:32.466 [Lua] [1399181123] = 2 (number) 16:57:32.466 [Lua] [1479520507] = 10 (number) 16:57:32.466 [Lua] [1459917022] = 8 (number) 16:57:32.466 [Lua] [1391228174] = 15 (number) 16:57:32.466 [Lua] [1402835022] = 4 (number) 16:57:32.466 [Lua] [1431627364] = 14 (number) 16:57:32.466 [Lua] [1455893647] = 6 (number) 16:57:32.466 [Lua] [1402971136] = 0 (number) 16:57:32.466 [Lua] [1431393962] = 18 (number) 16:57:32.466 [Lua] [1383542440] = 13 (number) 16:57:32.466 [Lua] [1383452616] = 12 (number) 16:57:32.466 [Lua] [1369573612] = 17 (number) 16:57:32.466 [Lua] [1383433646] = 16 (number) 16:57:32.466 [Lua] [1374248490] = 20 (number) 16:57:32.466 [Lua] [1395453301] = 1 (number) 16:57:32.466 [Lua] [1393343095] = 7 (number) 16:57:32.466 [Lua] [1387440934] = 21 (number) 16:57:32.466 [Lua] [1445717962] = 5 (number) 16:57:32.466 [Lua] [1402962846] = 3 (number) 16:57:32.466 [Lua] [1397265260] = 19 (number) 16:57:32.466 [Lua] [1421155919] = 11 (number) 16:57:32.466 [Lua] [1388911015] = 9 (number) 16:57:32.466 [Lua] 16:57:32.466 [Lua] <>modded = true<> 16:57:32.468 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:57:32.493 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:57:32.531 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:57:32.531 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x07fcb4e0) 16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x07fcb940) 16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0755f020) 16:57:32.532 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0755f1b0) 16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x08421b50) 16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x08421d40) 16:57:32.532 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x09c5b550) 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x09c5b700) 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x05667920) 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x084c3f10) 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x06cae050) 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x08f6fcf0) 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x06cae160) 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x06cae030) 16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:57:32.534 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x09f342c0) 16:57:32.534 [Lua] <>modded = true<> 16:57:32.534 [Lua] <>Mod:1395453301:Skip Intro = true<> 16:57:32.555 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 16:57:32.567 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 16:57:32.567 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 16:57:32.567 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0752ba90) 16:57:32.567 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0752bc40) 16:57:32.567 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 16:57:32.567 [Lua] <>modded = true<> 16:57:32.568 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:57:32.582 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:57:32.583 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:57:32.584 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:57:32.584 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 16:57:32.584 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0861b0a0) 16:57:32.584 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0861b3f0) 16:57:32.584 [Lua] <>modded = true<> 16:57:32.584 [Lua] <>Mod:1402835022:StickyGrim = true<> 16:57:32.593 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 16:57:32.595 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 16:57:32.595 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 16:57:32.595 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 16:57:32.595 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x06b3f290) 16:57:32.595 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 16:57:32.595 [Lua] <>modded = true<> 16:57:32.595 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 16:57:32.599 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 16:57:32.600 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 16:57:32.600 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 16:57:32.600 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x08652b80) 16:57:32.600 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x08677b60) 16:57:32.600 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x08652be0) 16:57:32.601 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x086777d0) 16:57:32.601 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 16:57:32.601 [Lua] <>modded = true<> 16:57:32.601 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 16:57:32.603 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 16:57:32.605 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 16:57:32.605 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 16:57:32.605 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x078563f0) 16:57:32.605 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x075e4a40] (Origin: function: 0x075e4b30) 16:57:32.605 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 16:57:32.605 [Lua] <>modded = true<> 16:57:32.606 [Lua] <>Mod:1459917022:Parry Indicator = true<> 16:57:32.609 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 16:57:32.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 16:57:32.610 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 16:57:32.610 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 16:57:32.610 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x08565090) 16:57:32.610 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x065cd5b0) 16:57:32.610 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x065cd5d0) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x065cd650) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x06b0e180) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x06b0e280) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x06b0e470) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x06b17630) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x06b17d70) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b47ef0] (Origin: function: 0x05adc3e0) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b47ef0] (Origin: function: 0x05adc090) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b47ef0] (Origin: function: 0x05adbd40) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b48260] (Origin: function: 0x05ada280) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b48260] (Origin: function: 0x05ad9f20) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b48260] (Origin: function: 0x05ad9bc0) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b48970] (Origin: function: 0x05ad6020) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b48970] (Origin: function: 0x05ad5cd0) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b48970] (Origin: function: 0x05ad5980) 16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 16:57:32.611 [Lua] <>modded = true<> 16:57:32.612 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 16:57:32.616 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:57:32.620 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:57:32.620 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 16:57:32.620 [Lua] <>modded = true<> 16:57:32.620 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 16:57:32.623 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 16:57:32.624 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 16:57:32.624 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x085d3bd0) 16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x085d3d30) 16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0755efe0) 16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x085d3fe0) 16:57:32.625 [Lua] <>modded = true<> 16:57:32.626 [Lua] <>Mod:1421155919:Mission timer = true<> 16:57:32.628 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 16:57:32.630 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 16:57:32.630 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 16:57:32.630 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod. 16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x065dbdf0) 16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x07faddb0) 16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x09d0e1e0) 16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x076f54b0) 16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 16:57:32.631 [Lua] <>modded = true<> 16:57:32.631 [Lua] <>Mod:1388911015:Chat Block = true<> 16:57:32.634 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 16:57:32.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 16:57:32.636 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 16:57:32.636 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0747b420) 16:57:32.636 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 16:57:32.636 [Lua] <>modded = true<> 16:57:32.637 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 16:57:32.641 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 16:57:32.643 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 16:57:32.643 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 16:57:32.643 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 16:57:32.645 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x066402c0) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x066637b0) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x066673c0) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x06663c90) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x066636a0) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x06667340) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x06667250) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x065f7680) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x05628910) 16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 16:57:32.648 [Lua] <>project = vermintide 2<> 16:57:32.648 [Lua] <>build = release<> 16:57:32.648 [Lua] <>platform = win32<> 16:57:32.648 [Lua] <>title_id = 5107<> 16:57:32.648 [Lua] <>engine_revision = ba54cd401f6e<> 16:57:32.648 [Lua] <>content_revision = 127313<> 16:57:32.648 [Lua] <>rendering_backend = dx11<> 16:57:32.648 [Lua] <>teamcity_build_id = 37973<> 16:57:32.648 [Lua] <>steam_id = 1100001060f24e8<> 16:57:32.648 [Lua] <>steam_user_name = Bahtoo<> 16:57:32.648 [Lua] <>machine_id = f9e0538b-9e60-4346-bca1-045d7a6d6819<> 16:57:32.648 [Lua] [Boot] Application build: release 16:57:32.648 [Lua] [Boot] Engine revision: ba54cd401f6e 16:57:32.648 [Lua] [Boot] Content revision: 127313 16:57:32.649 [Lua] [Boot] User ID: 1100001060f24e8 Bahtoo 16:57:32.669 [Lua] [SmokeTest] Disabled 16:57:32.669 [Save] Loading `telemetry` 16:57:32.669 [Lua] Game:setup() total time: 0.02 16:57:32.669 [Lua] handle rev info: 0 16:57:32.669 [Lua] handle gfx quality: 0 16:57:32.669 [Lua] default settings: 0 16:57:32.669 [Lua] user settings: 0 16:57:32.669 [Lua] set frame times: 0 16:57:32.669 [Lua] init random: 0 16:57:32.669 [Lua] managers: 0.019999999999999574 16:57:32.669 [Lua] 16:57:32.669 [Lua] unaccounted: 0 16:57:32.669 [Lua] [Boot] use baked enemy meshes: false 16:57:32.670 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:57:32.670 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:57:32.670 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:57:32.670 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:57:32.670 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:57:32.670 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:57:32.670 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:57:32.670 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 16:57:32.670 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:57:32.670 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:57:32.670 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:57:32.670 [Save] Load done 16:57:32.670 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:57:33.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:57:33.114 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:57:33.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:57:33.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:57:33.963 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:57:33.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:57:34.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:57:34.132 [Lua] [PackageManager] Force_load: resource_packages/menu 16:57:34.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:57:34.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:57:34.319 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:57:34.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:57:35.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:57:35.708 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:57:35.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:57:35.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:57:35.793 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:57:35.793 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:57:36.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:57:36.014 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:57:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:57:36.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:57:36.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:57:36.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:57:37.795 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:57:37.796 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 16:57:37.796 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x068441c0) 16:57:37.796 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0732c7d0) 16:57:37.796 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x07323370) 16:57:37.796 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x06acc190) 16:57:37.796 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:57:37.796 [Lua] [Gamestate] Enter StateTitleScreen 16:57:37.832 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:57:37.832 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:57:37.832 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:57:37.832 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:57:37.832 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:57:37.834 warning: [Lua] CHAT FONT SIZE DISABLED 16:57:37.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:57:37.841 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:57:37.841 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:57:37.841 [Save] Loading `save_data` 16:57:37.842 [Save] Load done 16:57:37.859 [Lua] [BackendManagerPlayFab] Backend Enabled 16:57:39.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:57:39.396 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:57:39.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:57:40.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:57:40.386 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:57:40.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:57:41.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:57:41.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:57:41.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:57:41.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:57:41.997 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:57:41.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:57:42.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:57:42.549 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:57:42.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:57:42.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:57:42.953 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:57:42.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:57:43.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:57:43.271 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:57:43.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:57:44.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:57:44.439 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:57:44.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:57:44.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:57:44.744 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:57:44.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:57:45.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:57:45.015 [Lua] [PackageManager] Force_load: resource_packages/careers 16:57:45.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:57:45.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:57:45.066 [Lua] [PackageManager] Force_load: resource_packages/decals 16:57:45.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:57:45.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:57:45.269 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:57:45.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:57:46.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:57:46.616 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:57:46.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:57:48.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:57:48.620 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:57:48.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:57:50.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:57:50.307 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:57:50.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:57:50.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:57:50.644 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:58:01.591 [Lua] Populating data for character 1 15 16:58:01.693 [Lua] Requesting character data for index 2 15 16:58:01.693 [Lua] Populating data for character 2 15 16:58:01.811 [Lua] Requesting character data for index 3 15 16:58:01.811 [Lua] Populating data for character 3 15 16:58:01.929 [Lua] Requesting character data for index 4 15 16:58:01.929 [Lua] Populating data for character 4 15 16:58:02.030 [Lua] Requesting character data for index 5 15 16:58:02.030 [Lua] Populating data for character 5 15 16:58:02.132 [Lua] Requesting character data for index 6 15 16:58:02.132 [Lua] Populating data for character 6 15 16:58:02.233 [Lua] Requesting character data for index 7 15 16:58:02.233 [Lua] Populating data for character 7 15 16:58:02.333 [Lua] Requesting character data for index 8 15 16:58:02.333 [Lua] Populating data for character 8 15 16:58:02.434 [Lua] Requesting character data for index 9 15 16:58:02.434 [Lua] Populating data for character 9 15 16:58:02.534 [Lua] Requesting character data for index 10 15 16:58:02.534 [Lua] Populating data for character 10 15 16:58:02.636 [Lua] Requesting character data for index 11 15 16:58:02.636 [Lua] Populating data for character 11 15 16:58:02.755 [Lua] Requesting character data for index 12 15 16:58:02.755 [Lua] Populating data for character 12 15 16:58:02.857 [Lua] Requesting character data for index 13 15 16:58:02.857 [Lua] Populating data for character 13 15 16:58:02.958 [Lua] Requesting character data for index 14 15 16:58:02.958 [Lua] Populating data for character 14 15 16:58:03.059 [Lua] Requesting character data for index 15 15 16:58:03.059 [Lua] Populating data for character 15 15 16:58:03.535 [Lua] Player statistics loaded! 16:58:03.751 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:58:04.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:58:04.776 [Lua] [Managers] Destroying state managers... 16:58:04.777 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 16:58:04.777 [Lua] [Gamestate] Enter state StateLoading 16:58:04.779 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:58:04.779 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:58:04.780 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_heal 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ping 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_pong 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 16:58:04.780 [Lua] registering RPCs 16:58:04.780 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 16:58:04.781 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:58:04.781 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:58:04.781 [Lua] [StateLoading] Need to unload nil and start load inn_level 16:58:04.781 [Lua] [LevelTransitionHandler] load_level inn_level 16:58:04.781 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:58:04.781 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:58:04.781 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:58:04.781 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:58:04.781 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:58:04.781 [Lua] [NetworkServer] Current level key inn_level 16:58:04.781 [Lua] [LevelTransitionHandler] Generated new level_seed: 948551 16:58:04.781 [Lua] [VOIP] Initializing Steam Voip 16:58:04.781 [Lua] [VOIP] Is server. Creating room / joining my own room. 16:58:04.794 [EAC] EAC server 1100001060f24e8 is initializing 16:58:04.814 [EAC] Server is also client 1100001060f24e8 16:58:04.814 [EACServer] [SetLogCallback] Procedure: 000000014049E950 LogLevel: Info. 16:58:04.814 [Lua] ### Created peer state machine for 1100001060f24e8 16:58:04.814 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Connecting 16:58:04.814 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 16:58:04.814 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 16:58:04.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:58:04.817 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 16:58:04.818 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:58:04.818 [Lua] Set lobby begin: 16:58:04.818 [Lua] Set lobby end. 16:58:04.818 [Lua] [LOCAL RPC] rpc_notify_connected 16:58:04.818 [Lua] [PSM] Peer 1100001060f24e8 joined. Want to use profile index "4" 16:58:04.818 [Lua] [LobbyHost] Changed state from 0 to creating 16:58:04.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:58:04.866 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:58:04.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:58:04.884 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 16:58:04.950 [SteamLobby] Detected added member 1100001060f24e8 16:58:04.951 [Lua] [LobbyHost] Changed state from creating to joined 16:58:04.952 [Lua] [PartyManager] Leader is set to 1100001060f24e8 16:58:04.952 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001060f24e8 my_peer_id:1100001060f24e8 16:58:04.952 [Lua] [ChatManager] Registering channel 1 16:58:04.952 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001060f24e8, own_peer_id=1100001060f24e8) 16:58:04.967 [Lua] [NetworkServer] Changing num_players from nil to 1 16:58:04.967 [Lua] Players: 1 16:58:04.967 [Lua] Set lobby begin: 16:58:04.967 [Lua] Lobby data level_key = inn_level 16:58:04.968 [Lua] Lobby data num_players = 1 16:58:04.968 [Lua] Lobby data matchmaking = false 16:58:04.968 [Lua] Set lobby end. 16:58:05.053 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 16:58:05.551 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:58:06.778 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 16:58:06.795 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Connecting 16:58:06.795 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Loading 16:58:06.795 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060f24e8 16:58:06.795 [Lua] [LOCAL RPC] rpc_load_level 26 948551 16:58:20.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:58:20.950 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:58:20.965 [Lua] [LevelTransitionHandler] Level load completed! 16:58:20.966 [Lua] ### Sending rpc_level_loaded 16:58:20.966 [Lua] #### Has state machine: true, sender: 1100001060f24e8, level_id: 26 16:58:20.966 [Lua] Peer 1100001060f24e8 has loaded the level and all enemies are loaded 16:58:20.982 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Loading 16:58:20.982 [Lua] [PeerSM] 1100001060f24e8 :: on_enter LoadingProfilePackages 16:58:20.982 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 1100001060f24e8:1 16:58:20.982 [Lua] Set lobby begin: 16:58:20.982 [Lua] Lobby data level_key = inn_level 16:58:20.983 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.983 [Lua] Lobby data player_slot_6 = 0:0 16:58:20.983 [Lua] Lobby data num_players = 1 16:58:20.983 [Lua] Lobby data matchmaking = false 16:58:20.983 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:20.983 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.983 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.983 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.983 [Lua] Set lobby end. 16:58:20.983 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:1, previous profile 0, profile 4] 16:58:20.984 [Lua] Set lobby begin: 16:58:20.984 [Lua] Lobby data level_key = inn_level 16:58:20.984 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.984 [Lua] Lobby data player_slot_6 = 0:0 16:58:20.984 [Lua] Lobby data num_players = 1 16:58:20.984 [Lua] Lobby data matchmaking = false 16:58:20.984 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:20.984 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.984 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.985 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.985 [Lua] Set lobby end. 16:58:20.985 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 16:58:20.985 [Lua] Set lobby begin: 16:58:20.985 [Lua] Lobby data level_key = inn_level 16:58:20.985 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.985 [Lua] Lobby data player_slot_6 = 0:0 16:58:20.985 [Lua] Lobby data num_players = 1 16:58:20.985 [Lua] Lobby data matchmaking = false 16:58:20.985 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:20.985 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.985 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.985 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.985 [Lua] Set lobby end. 16:58:20.985 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 16:58:20.985 [Lua] Set lobby begin: 16:58:20.985 [Lua] Lobby data level_key = inn_level 16:58:20.986 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.986 [Lua] Lobby data player_slot_6 = 0:0 16:58:20.986 [Lua] Lobby data num_players = 1 16:58:20.986 [Lua] Lobby data matchmaking = false 16:58:20.986 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:20.986 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.986 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.986 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.986 [Lua] Set lobby end. 16:58:20.986 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 16:58:20.986 [Lua] Set lobby begin: 16:58:20.986 [Lua] Lobby data level_key = inn_level 16:58:20.986 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.986 [Lua] Lobby data player_slot_6 = 0:0 16:58:20.986 [Lua] Lobby data num_players = 1 16:58:20.987 [Lua] Lobby data matchmaking = false 16:58:20.987 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:20.987 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.987 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.987 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.987 [Lua] Set lobby end. 16:58:20.987 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 16:58:20.987 [Lua] Set lobby begin: 16:58:20.987 [Lua] Lobby data level_key = inn_level 16:58:20.987 [Lua] Lobby data player_slot_1 = 0:0 16:58:20.987 [Lua] Lobby data player_slot_6 = 0:0 16:58:20.987 [Lua] Lobby data num_players = 1 16:58:20.988 [Lua] Lobby data matchmaking = false 16:58:20.988 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:20.988 [Lua] Lobby data player_slot_5 = 0:0 16:58:20.988 [Lua] Lobby data player_slot_2 = 0:0 16:58:20.988 [Lua] Lobby data player_slot_3 = 0:0 16:58:20.988 [Lua] Set lobby end. 16:58:20.988 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 16:58:20.989 [Lua] ### Sending rpc_level_loaded 16:58:20.989 [Lua] #### Has state machine: false, sender: 1100001060f24e8, level_id: 26 16:58:20.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:1 my_peer_id:1100001060f24e8 16:58:20.989 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:58:21.000 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:1 my_peer_id:1100001060f24e8 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 16:58:21.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 16:58:21.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 16:58:21.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 16:58:21.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:58:21.403 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:58:21.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 16:58:21.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 16:58:21.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 16:58:21.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:58:21.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:58:21.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:58:21.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 16:58:21.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 16:58:21.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 16:58:21.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:58:21.997 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:58:21.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:58:21.997 [Lua] Set lobby begin: 16:58:21.997 [Lua] Lobby data level_key = inn_level 16:58:21.997 [Lua] Lobby data player_slot_1 = 0:0 16:58:21.998 [Lua] Lobby data player_slot_6 = 0:0 16:58:21.998 [Lua] Lobby data num_players = 1 16:58:21.998 [Lua] Lobby data matchmaking = false 16:58:21.998 [Lua] Lobby data host = 1100001060f24e8 16:58:21.998 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:21.998 [Lua] Lobby data player_slot_5 = 0:0 16:58:21.998 [Lua] Lobby data player_slot_2 = 0:0 16:58:21.998 [Lua] Lobby data country_code = US 16:58:21.998 [Lua] Lobby data player_slot_3 = 0:0 16:58:21.998 [Lua] Lobby data unique_server_name = Bahtoo 16:58:21.999 [Lua] Set lobby end. 16:58:21.999 [Lua] [Managers] Destroying state managers... 16:58:22.000 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:58:22.000 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 16:58:22.000 [Lua] [Gamestate] Enter StateIngame HOST 16:58:22.000 [Lua] Set lobby begin: 16:58:22.000 [Lua] Lobby data level_key = inn_level 16:58:22.000 [Lua] Lobby data player_slot_1 = 0:0 16:58:22.000 [Lua] Lobby data selected_level_key = inn_level 16:58:22.000 [Lua] Lobby data player_slot_6 = 0:0 16:58:22.001 [Lua] Lobby data num_players = 1 16:58:22.001 [Lua] Lobby data matchmaking = false 16:58:22.001 [Lua] Lobby data host = 1100001060f24e8 16:58:22.001 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:22.001 [Lua] Lobby data player_slot_5 = 0:0 16:58:22.001 [Lua] Lobby data player_slot_2 = 0:0 16:58:22.001 [Lua] Lobby data country_code = US 16:58:22.001 [Lua] Lobby data player_slot_3 = 0:0 16:58:22.001 [Lua] Lobby data unique_server_name = Bahtoo 16:58:22.001 [Lua] Set lobby end. 16:58:22.002 [Lua] [StateIngame] Server ingame 16:58:22.008 [Lua] Set lobby begin: 16:58:22.008 [Lua] Lobby data level_key = inn_level 16:58:22.008 [Lua] Lobby data player_slot_1 = 0:0 16:58:22.008 [Lua] Lobby data selected_level_key = inn_level 16:58:22.008 [Lua] Lobby data player_slot_6 = 0:0 16:58:22.008 [Lua] Lobby data num_players = 1 16:58:22.008 [Lua] Lobby data matchmaking = false 16:58:22.008 [Lua] Lobby data host = 1100001060f24e8 16:58:22.008 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:22.008 [Lua] Lobby data difficulty = normal 16:58:22.008 [Lua] Lobby data player_slot_5 = 0:0 16:58:22.008 [Lua] Lobby data player_slot_2 = 0:0 16:58:22.009 [Lua] Lobby data country_code = US 16:58:22.009 [Lua] Lobby data player_slot_3 = 0:0 16:58:22.009 [Lua] Lobby data unique_server_name = Bahtoo 16:58:22.009 [Lua] Set lobby end. 16:58:22.009 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 16:58:22.009 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 16:58:22.009 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:58:22.009 [Lua] [Matchmaking] initializing 16:58:22.009 [Lua] [Matchmaking] my_peer_id: 1100001060f24e8, I am server 16:58:22.009 [Lua] [Matchmaking] register rpcs 16:58:22.009 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:58:22.009 [Lua] [GameNetworkManager] My own peer_id = 1100001060f24e8 16:58:22.009 [Lua] [GameNetworkManager] self.is_server = true 16:58:22.009 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:58:22.009 [Network] Setting artificial MTU limit to 65536 16:58:22.013 [Lua] Switching ConflictSettings: to: disabled 16:58:22.013 [Lua] pacing=disabled 16:58:22.013 [Lua] roaming=nil 16:58:22.013 [Lua] disabled=true 16:58:22.013 [Lua] pack_spawning=disabled 16:58:22.013 [Lua] boss=disabled 16:58:22.013 [Lua] horde=disabled 16:58:22.013 [Lua] specials=disabled 16:58:22.013 [Lua] name=disabled 16:58:22.013 [Lua] intensity=disabled 16:58:22.013 [Lua] --- 16:58:22.026 [Lua] [AIInterestPointSystem] Level Seed: 948551 16:58:22.027 [Lua] 16:58:22.027 [Lua] [entity_system_bag] = table 16:58:22.027 [Lua] [entity_system_bag] = metatable 16:58:22.027 [Lua] [startup_data] = table 16:58:22.027 [Lua] [entity_manager] = table 16:58:22.027 [Lua] [entity_manager] = metatable 16:58:22.027 [Lua] [unit_spawner] = table 16:58:22.027 [Lua] [unit_spawner] = metatable 16:58:22.027 [Lua] [unit_storage] = table 16:58:22.027 [Lua] [unit_storage] = metatable 16:58:22.027 [Lua] [dice_keeper] = table 16:58:22.027 [Lua] [dice_keeper] = metatable 16:58:22.027 [Lua] [is_server] = true (boolean) 16:58:22.027 [Lua] [world] = [World] 16:58:22.027 [Lua] [system_api] = table 16:58:22.027 [Lua] [network_lobby] = table 16:58:22.027 [Lua] [network_lobby] = metatable 16:58:22.027 [Lua] [profile_synchronizer] = table 16:58:22.027 [Lua] [profile_synchronizer] = metatable 16:58:22.027 [Lua] [entity_system] = table 16:58:22.027 [Lua] [entity_system] = metatable 16:58:22.027 [Lua] [num_local_human_players] = 1 (number) 16:58:22.027 [Lua] [statistics_db] = table 16:58:22.027 [Lua] [statistics_db] = metatable 16:58:22.027 [Lua] [network_server] = table 16:58:22.027 [Lua] [network_server] = metatable 16:58:22.027 [Lua] [input_manager] = table 16:58:22.027 [Lua] [input_manager] = metatable 16:58:22.027 [Lua] [network_clock] = table 16:58:22.027 [Lua] [network_clock] = metatable 16:58:22.027 [Lua] [network_transmit] = table 16:58:22.027 [Lua] [network_transmit] = metatable 16:58:22.027 [Lua] [free_flight_manager] = table 16:58:22.027 [Lua] [free_flight_manager] = metatable 16:58:22.027 [Lua] [network_manager] = table 16:58:22.027 [Lua] [network_manager] = metatable 16:58:22.027 [Lua] [network_event_delegate] = table 16:58:22.027 [Lua] [network_event_delegate] = metatable 16:58:22.027 [Lua] 16:58:22.028 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:58:22.032 [Lua] [AchievementManager] Achievements using the steam platform 16:58:22.033 [Lua] [StateIngame] Level seed: 948551 16:58:22.033 [Umbra] Init version: 3.4.15 :: 16 threads 16:58:22.033 [Umbra] Tome with `11601` objects loaded. 16:58:22.034 [Umbra] UMBRA Tome loaded. 16:58:22.034 [World] Spawning level. 16:58:22.050 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:58:22.769 [Lua] [LevelAnalysis] set_random_seed( 894366784) 16:58:22.773 [Lua] PlayerManager:add_player player_1 16:58:22.776 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:58:22.776 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:58:22.777 [Lua] [IngameUI] init 16:58:22.841 [Lua] [Matchmaking] Cancelling matchmaking 16:58:22.841 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:58:22.842 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:58:22.842 [Lua] Set lobby begin: 16:58:22.842 [Lua] Lobby data level_key = inn_level 16:58:22.842 [Lua] Lobby data player_slot_1 = 0:0 16:58:22.842 [Lua] Lobby data selected_level_key = inn_level 16:58:22.842 [Lua] Lobby data power_level = 755 16:58:22.842 [Lua] Lobby data player_slot_6 = 0:0 16:58:22.842 [Lua] Lobby data num_players = 1 16:58:22.842 [Lua] Lobby data matchmaking = false 16:58:22.842 [Lua] Lobby data host = 1100001060f24e8 16:58:22.842 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:22.843 [Lua] Lobby data difficulty = normal 16:58:22.843 [Lua] Lobby data player_slot_5 = 0:0 16:58:22.843 [Lua] Lobby data player_slot_2 = 0:0 16:58:22.843 [Lua] Lobby data country_code = US 16:58:22.843 [Lua] Lobby data player_slot_3 = 0:0 16:58:22.843 [Lua] Lobby data unique_server_name = Bahtoo 16:58:22.843 [Lua] Set lobby end. 16:58:22.844 [Flow] Forge tier 4 16:58:22.844 [Flow] complete_skittergate_legend false 16:58:22.844 [Flow] complete_all_helmgart_levels_recruit true 16:58:22.846 [Flow] WitchHunterLevel:30 16:58:22.846 [Flow] LeaderYes 16:58:22.846 [Flow] ALL PC XP:361799 16:58:22.846 [Flow] Has "bogenhafen" DLC:true 16:58:22.846 [Flow] WH XP:45825.7 16:58:22.846 [Flow] Number of crafted items:1231 16:58:22.846 [Flow] Sum of Powe Levels:1500 16:58:22.846 [Flow] lodestone diff 1:false 16:58:22.847 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:22.850 [Lua] CurrentConflictSettings disabled 16:58:22.850 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:58:22.856 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:58:22.856 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:58:22.856 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:58:22.856 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 16:58:22.856 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:58:22.856 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:58:22.930 [Lua] MUSIC: nil -> explore 16:58:23.689 [Flow] DISABLE 16:58:24.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:58:24.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 16:58:24.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:58:25.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:58:25.014 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:58:25.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:58:26.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:58:26.203 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:58:26.205 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 16:58:26.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 16:58:26.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 16:58:26.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:58:27.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:58:27.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:58:27.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 16:58:27.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 16:58:27.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 16:58:27.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:58:27.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:58:27.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:58:27.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 16:58:29.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 16:58:29.221 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 16:58:29.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:58:29.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:58:29.477 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:58:29.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:58:30.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:58:30.097 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 16:58:30.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:58:30.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:58:30.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:58:30.745 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:58:30.749 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 16:58:30.768 [Lua] [PeerSM] 1100001060f24e8 :: on_exit LoadingProfilePackages 16:58:30.768 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForEnterGame 16:58:30.775 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 16:58:30.775 [Lua] [LOCAL RPC] rpc_loading_synced 16:58:30.792 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForEnterGame 16:58:30.792 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForGameObjectSync 16:58:30.817 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForGameObjectSync 16:58:30.817 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForPlayers 16:58:30.821 [Lua] [LOCAL RPC] rpc_game_started 16:58:30.840 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForPlayers 16:58:30.840 [Lua] [PeerSM] 1100001060f24e8 :: on_enter SpawningPlayer 16:58:30.864 [Lua] [PeerSM] 1100001060f24e8 :: on_exit SpawningPlayer 16:58:30.864 [Lua] [PeerSM] 1100001060f24e8 :: on_enter InGame 16:58:30.870 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 16:58:30.870 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001060f24e8, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:58:30.870 [Lua] PlayerManager:rpc_to_client_spawn_player() 16:58:30.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:58:30.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:58:30.882 [Lua] PlayerManager:assign_unit_ownership Bahtoo 1100001060f24e8 1 16:58:30.882 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 16:58:31.443 [Lua] [IngameUI] menu view on_enter start_menu_view 16:58:31.443 [Lua] hero_fullscreen_menu_on_enter 16:58:31.447 [Lua] [IngameUI] menu view post_update_on_enter table: 0x070d8e00 16:58:31.448 [World] Spawning level. 16:58:31.450 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:58:31.450 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:58:31.450 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:58:31.450 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:58:31.452 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:58:31.478 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:58:31.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 16:58:31.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 16:58:31.479 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 16:58:31.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:58:31.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:58:31.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 16:58:31.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 16:58:31.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 16:58:31.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:58:31.691 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 16:58:31.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:58:32.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:58:32.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 16:58:32.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x351, position: 0 16:58:32.608 [Lua] [IngameUI] menu view on_exit start_menu_view 16:58:32.608 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:58:32.609 [Lua] hero_fullscreen_menu_on_exit 16:58:32.613 [Lua] [IngameUI] menu view post_update_on_exit table: 0x070d8e00 16:58:32.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:58:32.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer 16:58:32.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:58:32.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 16:58:33.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x351, position: 27249 16:58:33.661 [SteamLobby] Detected added member 110000103ff03da 16:58:33.661 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:58:33.661 [Lua] Players: 2 16:58:33.661 [Lua] Set lobby begin: 16:58:33.661 [Lua] Lobby data level_key = inn_level 16:58:33.662 [Lua] Lobby data player_slot_1 = 0:0 16:58:33.662 [Lua] Lobby data selected_level_key = inn_level 16:58:33.662 [Lua] Lobby data power_level = 755 16:58:33.662 [Lua] Lobby data player_slot_6 = 0:0 16:58:33.662 [Lua] Lobby data num_players = 2 16:58:33.662 [Lua] Lobby data matchmaking = false 16:58:33.663 [Lua] Lobby data host = 1100001060f24e8 16:58:33.663 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:33.663 [Lua] Lobby data difficulty = normal 16:58:33.663 [Lua] Lobby data player_slot_5 = 0:0 16:58:33.663 [Lua] Lobby data player_slot_2 = 0:0 16:58:33.663 [Lua] Lobby data country_code = US 16:58:33.663 [Lua] Lobby data player_slot_3 = 0:0 16:58:33.664 [Lua] Lobby data unique_server_name = Bahtoo 16:58:33.664 [Lua] Set lobby end. 16:58:33.666 [Lua] [LobbyMembers] Member joined 110000103ff03da 16:58:33.684 [Lua] [NetworkServer] Peer 110000103ff03da joined server lobby. 16:58:33.684 [Lua] [NetworkServer] Creating peer info. 16:58:33.684 [Lua] [PeerSM] 110000103ff03da :: on_enter Connecting 16:58:33.684 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:58:33.685 [Lua] [ChatManager][1]System: Pandorra is joining the game 16:58:33.705 [SteamAuthenticator] Sent ticket request to 110000103ff03da 16:58:33.708 [Lua] [ConnectionHandler] Peer state for "110000103ff03da": [nil] ==> [Connecting] 16:58:33.708 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000103ff03da" 16:58:33.729 [Lua] [ConnectionHandler] Peer state for "110000103ff03da": [Connecting] ==> [Connected] 16:58:37.515 [SteamAuthenticator] Got ticket from 110000103ff03da 16:58:37.515 [SteamAuthenticator] BeginAuthSession 110000103ff03da 16:58:37.515 [SteamAuthenticator] Authenticating 110000103ff03da 16:58:37.540 [SteamAuthenticator] Got ticket request from 110000103ff03da 16:58:37.540 [SteamAuthenticator] GetAuthSessionTicket 110000103ff03da 16:58:37.540 [SteamAuthenticator] Sent ticket to 110000103ff03da 16:58:37.710 [SteamAuthenticator] Steam validation for 110000103ff03da with response 0 16:58:37.812 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:58:37.813 [Lua] [Matchmaking] Got a handshake request from 110000103ff03da with user name 'Pandorra' 16:58:37.868 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000132e0aa from 110000103ff03da, replying lobby_ok 16:58:37.914 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ff03da REPLY wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0 16:58:37.978 [Lua] [Matchmaking] Assigning profile slot 2 to 110000103ff03da 16:58:37.978 [Lua] Set lobby begin: 16:58:37.978 [Lua] Lobby data level_key = inn_level 16:58:37.978 [Lua] Lobby data player_slot_1 = 0:0 16:58:37.978 [Lua] Lobby data selected_level_key = inn_level 16:58:37.978 [Lua] Lobby data power_level = 755 16:58:37.979 [Lua] Lobby data player_slot_6 = 0:0 16:58:37.979 [Lua] Lobby data num_players = 2 16:58:37.979 [Lua] Lobby data matchmaking = false 16:58:37.979 [Lua] Lobby data host = 1100001060f24e8 16:58:37.979 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:37.979 [Lua] Lobby data difficulty = normal 16:58:37.979 [Lua] Lobby data player_slot_5 = 0:0 16:58:37.979 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:58:37.979 [Lua] Lobby data country_code = US 16:58:37.980 [Lua] Lobby data player_slot_3 = 0:0 16:58:37.980 [Lua] Lobby data unique_server_name = Bahtoo 16:58:37.980 [Lua] Set lobby end. 16:58:37.980 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0 16:58:40.203 [Lua] ### CLEARING PEER STATE FOR 110000103ff03da 16:58:40.203 [Lua] [PeerSM] 110000103ff03da :: on_exit Connecting 16:58:40.203 [Lua] [PeerSM] 110000103ff03da :: on_enter Connecting 16:58:40.257 [Lua] [NetworkServer] Peer 110000103ff03da has sent rpc_notify_lobby_joined 16:58:40.257 [Lua] [PSM] Peer 110000103ff03da joined. Want to use profile index "2" 16:58:40.257 [EAC] EAC server has client 110000103ff03da (and owner 110000103ff03da) 16:58:40.259 [EACServer] [RegisterClient] Client: 0110000103FF03DA PlayerGUID: 76561198027310042 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027310042 PlayerName: Bahtoo 16:58:40.259 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ff03da, connection_key=0) 16:58:40.259 [Lua] [VOIP] Adding voip member: "110000103ff03da" 16:58:40.405 [EACServer] [QueueClientUpdate] Client: 0110000103FF03DA Session: 1 Status: Client Authenticated Message: Client authenticated. 16:58:40.411 [EAC] Peer 110000103ff03da switched EAC state to ClientAuthenticatedLocal 16:58:40.682 [EACServer] [Register Client] Success (1/2). Client: 0110000103FF03DA. 16:58:40.948 [EACServer] [Cerberus] [Backend] Connection established. 16:58:40.983 [EACServer] [Register Client] Success (2/2). Client: 0110000103FF03DA 16:58:40.983 [EACServer] [QueueClientUpdate] Client: 0110000103FF03DA Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:58:40.989 [EAC] Peer 110000103ff03da switched EAC state to ClientAuthenticatedRemote 16:58:42.259 [Lua] [NetworkServer] Peer 110000103ff03da has sent rpc_post_game_notified 16:58:42.260 [Lua] [PeerSM] 110000103ff03da :: on_exit Connecting 16:58:42.260 [Lua] [PeerSM] 110000103ff03da :: on_enter Loading 16:58:42.260 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ff03da 16:58:42.288 [Lua] ### Sending rpc_level_loaded 16:58:42.288 [Lua] #### Has state machine: true, sender: 110000103ff03da, level_id: 26 16:58:42.288 [Lua] Peer 110000103ff03da has loaded the level but not all enemies, so we wait 16:58:42.288 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ff03da, connection_key=0) 16:58:42.290 [Lua] [PeerSM] 110000103ff03da :: on_exit Loading 16:58:42.290 [Lua] [PeerSM] 110000103ff03da :: on_enter LoadingProfilePackages 16:58:42.290 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 110000103ff03da:1 16:58:42.290 [Lua] Set lobby begin: 16:58:42.290 [Lua] Lobby data level_key = inn_level 16:58:42.290 [Lua] Lobby data player_slot_1 = 0:0 16:58:42.290 [Lua] Lobby data selected_level_key = inn_level 16:58:42.291 [Lua] Lobby data power_level = 755 16:58:42.291 [Lua] Lobby data player_slot_6 = 0:0 16:58:42.291 [Lua] Lobby data num_players = 2 16:58:42.291 [Lua] Lobby data matchmaking = false 16:58:42.292 [Lua] Lobby data host = 1100001060f24e8 16:58:42.292 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:42.292 [Lua] Lobby data difficulty = normal 16:58:42.292 [Lua] Lobby data player_slot_5 = 0:0 16:58:42.292 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:58:42.292 [Lua] Lobby data country_code = US 16:58:42.293 [Lua] Lobby data player_slot_3 = 0:0 16:58:42.293 [Lua] Lobby data unique_server_name = Bahtoo 16:58:42.293 [Lua] Set lobby end. 16:58:42.293 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103ff03da:1, previous profile 0, profile 2] 16:58:42.293 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0 16:58:42.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:2 my_peer_id:1100001060f24e8 16:58:42.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:2 my_peer_id:1100001060f24e8 16:58:42.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:2 my_peer_id:1100001060f24e8 16:58:42.338 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:58:42.338 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:58:42.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 16:58:42.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:58:42.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 16:58:42.338 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:58:42.338 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 16:58:43.161 [Lua] [IngameUI] menu view on_enter hero_view 16:58:43.164 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0 16:58:43.164 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:58:43.184 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:58:43.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:58:43.187 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:58:43.187 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:58:43.200 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:58:43.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:58:43.561 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:58:43.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:58:43.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:58:43.976 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:58:43.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 16:58:44.172 [Lua] [IngameUI] menu view on_exit hero_view 16:58:44.176 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0 16:58:44.176 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:58:44.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:58:44.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:58:44.176 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:58:44.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:58:44.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:58:44.242 [Lua] [VOIP] Peer 110000103ff03da joined room c2c3c481514453ec (my room id "c2c3c481514453ec") 16:58:44.272 [Lua] [VOIP] Unmuting voip member: "110000103ff03da" 16:58:44.272 [Lua] [VOIP] Muting voip out for "110000103ff03da" due to push_to_talk 16:58:44.368 [Lua] [IngameUI] menu view on_enter hero_view 16:58:44.371 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0 16:58:44.371 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 16:58:44.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 16:58:44.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 16:58:44.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:58:44.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:58:44.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:58:44.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 16:58:45.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 16:58:45.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 16:58:45.274 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:58:45.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:58:45.430 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:58:45.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 16:58:45.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 16:58:45.576 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps 16:58:45.589 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:58:45.597 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 16:58:48.624 [Lua] [IngameUI] menu view on_exit hero_view 16:58:48.627 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0 16:58:48.628 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 16:58:49.179 [Lua] PlayFabMirror:_commit_internal 1 16:58:49.179 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:49.180 [Lua] generate_backend_stats 1100001060f24e8:1 16:58:49.184 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:49.193 [Lua] commit result success 1 16:58:49.660 [Lua] [IngameUI] menu view on_enter hero_view 16:58:49.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0 16:58:49.663 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:58:49.687 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:58:49.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:58:49.690 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:58:49.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:58:49.699 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:58:50.162 [Lua] [PeerSM] 110000103ff03da :: on_exit LoadingProfilePackages 16:58:50.162 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForEnterGame 16:58:50.176 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 16:58:50.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:58:50.528 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:58:50.541 [World] Spawning level. 16:58:50.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:58:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 16:58:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:58:50.651 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read, 16:58:50.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:58:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 16:58:50.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:58:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:58:51.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:58:51.086 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 16:58:51.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:58:51.097 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 16:58:51.557 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:58:51.557 [Lua] [Matchmaking] Got a handshake request from 110000103ff03da with user name 'Pandorra' 16:58:51.559 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForEnterGame 16:58:51.559 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForGameObjectSync 16:58:51.581 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103ff03da 16:58:51.584 [Lua] Set lobby begin: 16:58:51.584 [Lua] Lobby data level_key = inn_level 16:58:51.584 [Lua] Lobby data player_slot_1 = 0:0 16:58:51.584 [Lua] Lobby data selected_level_key = inn_level 16:58:51.584 [Lua] Lobby data power_level = 755 16:58:51.584 [Lua] Lobby data player_slot_6 = 0:0 16:58:51.584 [Lua] Lobby data num_players = 2 16:58:51.584 [Lua] Lobby data matchmaking = false 16:58:51.585 [Lua] Lobby data host = 1100001060f24e8 16:58:51.585 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:51.585 [Lua] Lobby data difficulty = normal 16:58:51.585 [Lua] Lobby data player_slot_5 = 0:0 16:58:51.585 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:58:51.585 [Lua] Lobby data country_code = US 16:58:51.585 [Lua] Lobby data player_slot_3 = 0:0 16:58:51.585 [Lua] Lobby data unique_server_name = Bahtoo 16:58:51.585 [Lua] Set lobby end. 16:58:51.585 [Lua] [Matchmaking] Assigned player 110000103ff03da to slot 2 when hot join syncing 16:58:51.587 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForGameObjectSync 16:58:51.587 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForPlayers 16:58:51.610 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForPlayers 16:58:51.610 [Lua] [PeerSM] 110000103ff03da :: on_enter SpawningPlayer 16:58:51.633 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000103ff03da 16:58:51.633 [Lua] PlayerManager:add_remote_player 110000103ff03da 16:58:51.633 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 16:58:51.633 [Lua] RemotePlayer:create_game_object( ) 23 16:58:51.639 [Lua] [PeerSM] 110000103ff03da :: on_exit SpawningPlayer 16:58:51.639 [Lua] [PeerSM] 110000103ff03da :: on_enter InGame 16:58:51.997 [Lua] [MOD][VMF][INFO] Added 110000103ff03da to the VMF users list. 16:58:51.997 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ff03da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:58:51.997 [Lua] Adding player sync data to peer=110000103ff03da local_player_id=1 16:58:51.997 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ff03da go_type=player_unit go_created_func_name=game_object_created_player_unit 16:58:51.997 [Lua] [NetworkServer] Peer 110000103ff03da spawned player. 16:58:51.999 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 16:58:52.000 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 16:58:52.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:58:52.003 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ff03da 16:58:53.256 [Lua] Set lobby begin: 16:58:53.256 [Lua] Lobby data level_key = inn_level 16:58:53.256 [Lua] Lobby data player_slot_1 = 0:0 16:58:53.256 [Lua] Lobby data selected_level_key = inn_level 16:58:53.257 [Lua] Lobby data power_level = 377 16:58:53.257 [Lua] Lobby data player_slot_6 = 0:0 16:58:53.257 [Lua] Lobby data num_players = 2 16:58:53.257 [Lua] Lobby data matchmaking = false 16:58:53.257 [Lua] Lobby data host = 1100001060f24e8 16:58:53.257 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:53.258 [Lua] Lobby data difficulty = normal 16:58:53.258 [Lua] Lobby data player_slot_5 = 0:0 16:58:53.258 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:58:53.258 [Lua] Lobby data country_code = US 16:58:53.258 [Lua] Lobby data player_slot_3 = 0:0 16:58:53.258 [Lua] Lobby data unique_server_name = Bahtoo 16:58:53.258 [Lua] Set lobby end. 16:58:58.335 [Lua] Set lobby begin: 16:58:58.335 [Lua] Lobby data level_key = inn_level 16:58:58.335 [Lua] Lobby data player_slot_1 = 0:0 16:58:58.336 [Lua] Lobby data selected_level_key = inn_level 16:58:58.336 [Lua] Lobby data power_level = 705 16:58:58.336 [Lua] Lobby data player_slot_6 = 0:0 16:58:58.337 [Lua] Lobby data num_players = 2 16:58:58.337 [Lua] Lobby data matchmaking = false 16:58:58.337 [Lua] Lobby data host = 1100001060f24e8 16:58:58.338 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:58:58.338 [Lua] Lobby data difficulty = normal 16:58:58.338 [Lua] Lobby data player_slot_5 = 0:0 16:58:58.338 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:58:58.338 [Lua] Lobby data country_code = US 16:58:58.338 [Lua] Lobby data player_slot_3 = 0:0 16:58:58.338 [Lua] Lobby data unique_server_name = Bahtoo 16:58:58.338 [Lua] Set lobby end. 16:59:00.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:59:00.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:59:00.621 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:59:00.621 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:59:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:59:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:59:00.630 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:59:00.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 16:59:00.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 16:59:00.639 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:59:00.639 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 16:59:00.651 [World] Spawning level. 16:59:00.652 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:00.652 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:00.654 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:00.654 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:59:10.014 [Lua] [IngameUI] menu view on_exit hero_view 16:59:10.020 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0 16:59:10.020 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 16:59:13.775 [Lua] [IngameUI] menu view on_enter hero_view 16:59:13.778 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0 16:59:13.778 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:59:13.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:59:13.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:59:13.800 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:59:13.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:59:13.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:59:14.363 [Lua] [IngameUI] menu view on_exit hero_view 16:59:14.367 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0 16:59:14.367 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:59:14.367 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:59:14.367 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:59:14.374 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:59:14.374 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:59:14.374 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:59:14.601 [Lua] [IngameUI] menu view on_enter hero_view 16:59:14.603 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0 16:59:14.603 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:59:14.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:59:14.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:59:14.629 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:59:14.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:59:14.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:59:15.508 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:59:15.515 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:59:15.515 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:59:15.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:59:15.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:59:20.283 [Lua] PlayFabMirror:_commit_internal 2 16:59:20.283 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:59:20.284 [Lua] generate_backend_stats 1100001060f24e8:1 16:59:20.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:59:20.309 [Lua] commit result success 2 16:59:30.127 [Lua] [Matchmaking] Cancelling matchmaking 16:59:30.127 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:59:30.256 [Lua] [IngameUI] menu view on_exit hero_view 16:59:30.263 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0 16:59:30.263 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:59:30.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:59:30.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:59:34.579 [Lua] LEVEL KEY: nil 16:59:34.580 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:59:34.580 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:59:34.582 [Lua] Set lobby begin: 16:59:34.582 [Lua] Lobby data level_key = inn_level 16:59:34.582 [Lua] Lobby data player_slot_1 = 0:0 16:59:34.582 [Lua] Lobby data selected_level_key = inn_level 16:59:34.582 [Lua] Lobby data power_level = 705 16:59:34.583 [Lua] Lobby data player_slot_6 = 0:0 16:59:34.583 [Lua] Lobby data num_players = 2 16:59:34.583 [Lua] Lobby data matchmaking = false 16:59:34.583 [Lua] Lobby data host = 1100001060f24e8 16:59:34.583 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:59:34.583 [Lua] Lobby data difficulty = harder 16:59:34.583 [Lua] Lobby data player_slot_5 = 0:0 16:59:34.583 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:59:34.583 [Lua] Lobby data country_code = US 16:59:34.583 [Lua] Lobby data player_slot_3 = 0:0 16:59:34.584 [Lua] Lobby data unique_server_name = Bahtoo 16:59:34.584 [Lua] Set lobby end. 16:59:34.584 [Lua] [PartyManager] Leader is set to 1100001060f24e8 16:59:34.584 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 16:59:34.584 [Lua] [LevelTransitionHandler] set_next_level( nil ) 16:59:34.584 [Lua] Set lobby begin: 16:59:34.584 [Lua] Lobby data twitch_enabled = false 16:59:34.584 [Lua] Lobby data power_level = 705 16:59:34.584 [Lua] Lobby data player_slot_6 = 0:0 16:59:34.584 [Lua] Lobby data num_players = 2 16:59:34.584 [Lua] Lobby data host = 1100001060f24e8 16:59:34.584 [Lua] Lobby data game_mode = adventure 16:59:34.585 [Lua] Lobby data difficulty = harder 16:59:34.585 [Lua] Lobby data player_slot_1 = 0:0 16:59:34.585 [Lua] Lobby data quick_game = true 16:59:34.585 [Lua] Lobby data matchmaking = true 16:59:34.585 [Lua] Lobby data level_key = inn_level 16:59:34.585 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:59:34.585 [Lua] Lobby data unique_server_name = Bahtoo 16:59:34.585 [Lua] Lobby data player_slot_5 = 0:0 16:59:34.585 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:59:34.585 [Lua] Lobby data country_code = US 16:59:34.586 [Lua] Lobby data player_slot_3 = 0:0 16:59:34.586 [Lua] Lobby data eac_authorized = true 16:59:34.586 [Lua] Set lobby end. 16:59:34.586 [Lua] Set lobby begin: 16:59:34.586 [Lua] Lobby data twitch_enabled = false 16:59:34.586 [Lua] Lobby data power_level = 705 16:59:34.586 [Lua] Lobby data player_slot_6 = 0:0 16:59:34.586 [Lua] Lobby data num_players = 2 16:59:34.586 [Lua] Lobby data host = 1100001060f24e8 16:59:34.586 [Lua] Lobby data game_mode = adventure 16:59:34.586 [Lua] Lobby data is_private = false 16:59:34.586 [Lua] Lobby data difficulty = harder 16:59:34.586 [Lua] Lobby data player_slot_1 = 0:0 16:59:34.587 [Lua] Lobby data quick_game = true 16:59:34.587 [Lua] Lobby data matchmaking = true 16:59:34.587 [Lua] Lobby data level_key = inn_level 16:59:34.587 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:59:34.587 [Lua] Lobby data unique_server_name = Bahtoo 16:59:34.587 [Lua] Lobby data player_slot_5 = 0:0 16:59:34.587 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:59:34.587 [Lua] Lobby data country_code = US 16:59:34.587 [Lua] Lobby data player_slot_3 = 0:0 16:59:34.587 [Lua] Lobby data eac_authorized = true 16:59:34.588 [Lua] Set lobby end. 16:59:34.591 [Lua] [ChatManager][1]System: Starting hosted game... 16:59:34.591 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:59:34.591 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:59:34.600 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 16:59:39.140 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:59:39.144 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:59:39.144 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 16:59:39.144 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 16:59:39.144 [Lua] Set lobby begin: 16:59:39.144 [Lua] Lobby data twitch_enabled = false 16:59:39.145 [Lua] Lobby data power_level = 705 16:59:39.145 [Lua] Lobby data player_slot_6 = 0:0 16:59:39.145 [Lua] Lobby data num_players = 2 16:59:39.145 [Lua] Lobby data host = 1100001060f24e8 16:59:39.145 [Lua] Lobby data game_mode = adventure 16:59:39.145 [Lua] Lobby data is_private = false 16:59:39.145 [Lua] Lobby data difficulty = harder 16:59:39.145 [Lua] Lobby data player_slot_1 = 0:0 16:59:39.145 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:39.146 [Lua] Lobby data quick_game = true 16:59:39.146 [Lua] Lobby data matchmaking = true 16:59:39.146 [Lua] Lobby data level_key = inn_level 16:59:39.146 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:59:39.146 [Lua] Lobby data unique_server_name = Bahtoo 16:59:39.146 [Lua] Lobby data player_slot_5 = 0:0 16:59:39.146 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:59:39.146 [Lua] Lobby data country_code = US 16:59:39.146 [Lua] Lobby data player_slot_3 = 0:0 16:59:39.147 [Lua] Lobby data eac_authorized = true 16:59:39.147 [Lua] Set lobby end. 16:59:39.149 [Lua] Set lobby begin: 16:59:39.149 [Lua] Lobby data twitch_enabled = false 16:59:39.149 [Lua] Lobby data power_level = 705 16:59:39.149 [Lua] Lobby data player_slot_6 = 0:0 16:59:39.150 [Lua] Lobby data num_players = 2 16:59:39.150 [Lua] Lobby data host = 1100001060f24e8 16:59:39.150 [Lua] Lobby data game_mode = adventure 16:59:39.150 [Lua] Lobby data is_private = false 16:59:39.150 [Lua] Lobby data difficulty = harder 16:59:39.150 [Lua] Lobby data player_slot_1 = 0:0 16:59:39.150 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:39.150 [Lua] Lobby data quick_game = true 16:59:39.150 [Lua] Lobby data matchmaking = true 16:59:39.150 [Lua] Lobby data level_key = inn_level 16:59:39.150 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:59:39.151 [Lua] Lobby data unique_server_name = Bahtoo 16:59:39.151 [Lua] Lobby data player_slot_5 = 0:0 16:59:39.151 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:59:39.151 [Lua] Lobby data country_code = US 16:59:39.151 [Lua] Lobby data player_slot_3 = 0:0 16:59:39.151 [Lua] Lobby data eac_authorized = true 16:59:39.151 [Lua] Set lobby end. 16:59:39.151 [Lua] [NetworkServer] Entering post game 16:59:39.151 [Lua] [PeerSM] 110000103ff03da :: on_exit InGame 16:59:39.151 [Lua] [PeerSM] 110000103ff03da :: on_enter InPostGame 16:59:39.151 [Lua] [PeerSM] 1100001060f24e8 :: on_exit InGame 16:59:39.151 [Lua] [PeerSM] 1100001060f24e8 :: on_enter InPostGame 16:59:39.151 [Lua] Complete level triggered. 16:59:39.153 [Lua] [NetworkServer] Entering post game 16:59:39.153 [Lua] gm_event_end_conditions_met false false 16:59:39.153 [Save] Saving `save_data` 16:59:39.153 [Lua] FORCE COMMIT 3 16:59:39.153 [Lua] PlayFabMirror:_commit_internal 3 16:59:39.153 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 2 16:59:39.153 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:59:39.155 [Lua] generate_backend_stats 1100001060f24e8:1 16:59:39.158 [Save] Save done 16:59:39.158 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:59:39.159 [Save] Saving `save_data` 16:59:39.159 [Lua] TRANSITION nil nil skaven_stronghold 16:59:39.159 [Lua] Transition type "skaven_stronghold", is server: true 16:59:39.159 [Lua] [NetworkServer] Current level key skaven_stronghold 16:59:39.159 [Lua] [LevelTransitionHandler] Generated new level_seed: 2383331 16:59:39.159 [Lua] [GameNetworkManager] Leaving game... 16:59:39.159 [Lua] [GameNetworkManager] Shutting down game session host. 16:59:39.159 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:59:39.159 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:59:39.159 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=77.89 16:59:39.163 [Save] Save done 16:59:39.171 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:59:39.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 2 16:59:39.338 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 2 16:59:39.345 [Lua] commit result success 3 16:59:41.183 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:59:41.183 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:59:41.184 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 1 16:59:41.184 [Lua] Clearing all global lookup lists 16:59:41.184 [Lua] [EquipmentUI] - Destroy 16:59:41.184 [Lua] [GamePadEquipmentUI] - Destroy 16:59:41.184 [Lua] [AbilityUI] - Destroy 16:59:41.184 [Lua] [GamePadAbilityUI] - Destroy 16:59:41.184 [Lua] [IngamePlayerListUI] - Destroy 16:59:41.185 [Lua] [IngameUI] destroy 16:59:41.194 [Lua] [MOD][VMF][INFO] Removed 110000103ff03da from the VMF users list. 16:59:41.194 [Lua] PlayerManager:remove_player peer_id=110000103ff03da 1 16:59:41.197 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:59:41.278 [Lua] [Managers] Destroying state managers... 16:59:41.288 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 16:59:41.288 [Lua] [PeerSM] 110000103ff03da :: on_exit InPostGame 16:59:41.288 [Lua] [PeerSM] 110000103ff03da :: on_enter Loading 16:59:41.288 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ff03da 16:59:41.288 [Lua] [PeerSM] 1100001060f24e8 :: on_exit InPostGame 16:59:41.288 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Loading 16:59:41.288 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060f24e8 16:59:41.289 [Lua] [Matchmaking] unregister rpcs 16:59:41.289 [Lua] [Gamestate] Enter state StateLoading 16:59:41.291 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:59:41.291 [Lua] [Matchmaking] register rpcs 16:59:41.292 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:59:41.292 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:59:41.292 [Lua] Set lobby begin: 16:59:41.292 [Lua] Lobby data twitch_enabled = false 16:59:41.292 [Lua] Lobby data power_level = 0 16:59:41.292 [Lua] Lobby data player_slot_6 = 0:0 16:59:41.292 [Lua] Lobby data num_players = 2 16:59:41.292 [Lua] Lobby data host = 1100001060f24e8 16:59:41.292 [Lua] Lobby data game_mode = adventure 16:59:41.292 [Lua] Lobby data is_private = false 16:59:41.292 [Lua] Lobby data difficulty = harder 16:59:41.293 [Lua] Lobby data player_slot_1 = 0:0 16:59:41.293 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:41.293 [Lua] Lobby data quick_game = true 16:59:41.293 [Lua] Lobby data matchmaking = true 16:59:41.293 [Lua] Lobby data level_key = inn_level 16:59:41.293 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:59:41.293 [Lua] Lobby data unique_server_name = Bahtoo 16:59:41.293 [Lua] Lobby data player_slot_5 = 0:0 16:59:41.293 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:59:41.293 [Lua] Lobby data country_code = US 16:59:41.294 [Lua] Lobby data player_slot_3 = 0:0 16:59:41.294 [Lua] Lobby data eac_authorized = true 16:59:41.294 [Lua] Set lobby end. 16:59:41.294 [Lua] registering RPCs 16:59:41.294 [Lua] Set lobby begin: 16:59:41.294 [Lua] Lobby data twitch_enabled = false 16:59:41.294 [Lua] Lobby data power_level = 0 16:59:41.294 [Lua] Lobby data player_slot_6 = 0:0 16:59:41.294 [Lua] Lobby data num_players = 2 16:59:41.294 [Lua] Lobby data host = 1100001060f24e8 16:59:41.294 [Lua] Lobby data game_mode = adventure 16:59:41.295 [Lua] Lobby data is_private = false 16:59:41.295 [Lua] Lobby data difficulty = harder 16:59:41.295 [Lua] Lobby data player_slot_1 = 0:0 16:59:41.295 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:41.295 [Lua] Lobby data quick_game = true 16:59:41.295 [Lua] Lobby data matchmaking = true 16:59:41.295 [Lua] Lobby data level_key = skaven_stronghold 16:59:41.295 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 16:59:41.295 [Lua] Lobby data unique_server_name = Bahtoo 16:59:41.295 [Lua] Lobby data player_slot_5 = 0:0 16:59:41.295 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 16:59:41.296 [Lua] Lobby data country_code = US 16:59:41.296 [Lua] Lobby data player_slot_3 = 0:0 16:59:41.296 [Lua] Lobby data eac_authorized = true 16:59:41.296 [Lua] Set lobby end. 16:59:41.296 [Lua] MUSIC MANAGER unmute_all_world_sounds 4220 0 16:59:41.296 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 3 16:59:41.296 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:59:41.299 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 3 16:59:41.300 [Lua] ### Sending rpc_level_loaded 16:59:41.300 [Lua] #### Has state machine: true, sender: 1100001060f24e8, level_id: 26 16:59:41.300 [Lua] Peer 1100001060f24e8 has loaded the level and all enemies are loaded 16:59:41.300 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 16:59:41.300 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 16:59:41.300 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 16:59:41.442 [Umbra] Unload tome 16:59:41.646 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:59:41.646 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 16:59:41.646 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 16:59:41.646 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:59:41.646 [Lua] [LOCAL RPC] rpc_load_level 22 2383331 16:59:42.273 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 3 16:59:42.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 16:59:42.291 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 16:59:42.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 16:59:42.347 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_02 4221 0 16:59:42.362 [Lua] MUSIC MANAGER Play_loading_screen_music 4222 0 16:59:42.862 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 16:59:49.530 [Lua] ### Sending rpc_level_loaded 16:59:49.530 [Lua] #### Has state machine: true, sender: 110000103ff03da, level_id: 22 16:59:49.531 [Lua] Peer 110000103ff03da has loaded the level and all enemies are loaded 16:59:49.531 [Lua] [PeerSM] 110000103ff03da :: on_exit Loading 16:59:49.531 [Lua] [PeerSM] 110000103ff03da :: on_enter LoadingProfilePackages 16:59:49.548 [Lua] [PeerSM] 110000103ff03da :: on_exit LoadingProfilePackages 16:59:49.548 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForEnterGame 16:59:53.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 16:59:53.479 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 16:59:53.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 16:59:53.497 [Lua] [LevelTransitionHandler] Level load completed! 16:59:53.497 [Lua] ### Sending rpc_level_loaded 16:59:53.497 [Lua] #### Has state machine: true, sender: 1100001060f24e8, level_id: 22 16:59:53.497 [Lua] Peer 1100001060f24e8 has loaded the level and all enemies are loaded 16:59:53.513 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Loading 16:59:53.513 [Lua] [PeerSM] 1100001060f24e8 :: on_enter LoadingProfilePackages 16:59:53.530 [Lua] [PeerSM] 1100001060f24e8 :: on_exit LoadingProfilePackages 16:59:53.530 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForEnterGame 16:59:53.531 [Lua] [LOCAL RPC] rpc_loading_synced 16:59:54.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:59:54.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:59:54.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:59:55.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:59:55.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:59:55.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:59:55.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:59:55.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:59:55.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:59:56.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:59:56.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:59:56.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:59:57.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:59:57.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:59:57.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:57.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:57.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:57.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:59:58.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:59:58.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:59:58.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:59:58.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:59:58.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:59:58.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:59:59.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:59:59.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:59:59.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 17:00:00.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 17:00:00.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 17:00:00.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 17:00:01.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 17:00:01.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 17:00:01.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 17:00:01.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 17:00:01.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 17:00:01.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 17:00:02.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 17:00:02.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 17:00:02.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 17:00:03.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 17:00:03.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 17:00:03.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 17:00:04.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 17:00:04.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 17:00:04.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 17:00:04.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 17:00:04.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 17:00:04.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 17:00:05.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 17:00:05.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 17:00:05.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 17:00:06.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 17:00:06.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 17:00:06.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 17:00:07.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 17:00:07.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 17:00:07.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:00:08.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 17:00:08.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 17:00:08.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 17:00:09.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 17:00:09.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 17:00:09.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 17:00:09.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 17:00:09.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 17:00:09.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 17:00:10.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 17:00:10.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 17:00:10.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 17:00:11.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 17:00:11.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 17:00:11.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 17:00:12.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 17:00:12.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 17:00:12.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 17:00:12.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 17:00:12.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 17:00:12.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 17:00:12.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:00:12.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:00:12.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 17:00:12.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 17:00:12.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 17:00:12.564 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:00:13.573 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:00:13.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:00:13.574 [Lua] [Matchmaking] unregister rpcs 17:00:13.574 [Lua] Set lobby begin: 17:00:13.574 [Lua] Lobby data twitch_enabled = false 17:00:13.574 [Lua] Lobby data power_level = 0 17:00:13.574 [Lua] Lobby data player_slot_6 = 0:0 17:00:13.574 [Lua] Lobby data num_players = 2 17:00:13.574 [Lua] Lobby data host = 1100001060f24e8 17:00:13.574 [Lua] Lobby data game_mode = adventure 17:00:13.575 [Lua] Lobby data is_private = false 17:00:13.575 [Lua] Lobby data difficulty = harder 17:00:13.575 [Lua] Lobby data player_slot_1 = 0:0 17:00:13.575 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:13.575 [Lua] Lobby data quick_game = true 17:00:13.575 [Lua] Lobby data matchmaking = true 17:00:13.575 [Lua] Lobby data level_key = skaven_stronghold 17:00:13.575 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:13.575 [Lua] Lobby data unique_server_name = Bahtoo 17:00:13.576 [Lua] Lobby data player_slot_5 = 0:0 17:00:13.576 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:13.576 [Lua] Lobby data country_code = US 17:00:13.576 [Lua] Lobby data player_slot_3 = 0:0 17:00:13.576 [Lua] Lobby data eac_authorized = true 17:00:13.576 [Lua] Set lobby end. 17:00:13.576 [Lua] [Managers] Destroying state managers... 17:00:13.577 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 17:00:13.577 [Lua] MUSIC MANAGER Stop_loading_screen_music 4223 0 17:00:13.577 [Lua] [Gamestate] Enter StateIngame HOST 17:00:13.578 [Lua] Set lobby begin: 17:00:13.578 [Lua] Lobby data twitch_enabled = false 17:00:13.578 [Lua] Lobby data power_level = 0 17:00:13.578 [Lua] Lobby data player_slot_6 = 0:0 17:00:13.578 [Lua] Lobby data num_players = 2 17:00:13.578 [Lua] Lobby data host = 1100001060f24e8 17:00:13.578 [Lua] Lobby data game_mode = adventure 17:00:13.579 [Lua] Lobby data is_private = false 17:00:13.579 [Lua] Lobby data difficulty = harder 17:00:13.579 [Lua] Lobby data player_slot_1 = 0:0 17:00:13.579 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:13.579 [Lua] Lobby data quick_game = true 17:00:13.579 [Lua] Lobby data matchmaking = true 17:00:13.579 [Lua] Lobby data level_key = skaven_stronghold 17:00:13.579 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:13.579 [Lua] Lobby data unique_server_name = Bahtoo 17:00:13.580 [Lua] Lobby data player_slot_5 = 0:0 17:00:13.580 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:13.580 [Lua] Lobby data country_code = US 17:00:13.580 [Lua] Lobby data player_slot_3 = 0:0 17:00:13.580 [Lua] Lobby data eac_authorized = true 17:00:13.580 [Lua] Set lobby end. 17:00:13.581 [Lua] [StateIngame] Server ingame 17:00:13.588 [Lua] Set lobby begin: 17:00:13.588 [Lua] Lobby data twitch_enabled = false 17:00:13.588 [Lua] Lobby data power_level = 0 17:00:13.588 [Lua] Lobby data player_slot_6 = 0:0 17:00:13.589 [Lua] Lobby data num_players = 2 17:00:13.589 [Lua] Lobby data host = 1100001060f24e8 17:00:13.589 [Lua] Lobby data game_mode = adventure 17:00:13.589 [Lua] Lobby data is_private = false 17:00:13.589 [Lua] Lobby data difficulty = harder 17:00:13.589 [Lua] Lobby data player_slot_1 = 0:0 17:00:13.589 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:13.589 [Lua] Lobby data quick_game = true 17:00:13.589 [Lua] Lobby data matchmaking = true 17:00:13.590 [Lua] Lobby data level_key = skaven_stronghold 17:00:13.590 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:13.590 [Lua] Lobby data unique_server_name = Bahtoo 17:00:13.590 [Lua] Lobby data player_slot_5 = 0:0 17:00:13.590 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:13.590 [Lua] Lobby data country_code = US 17:00:13.590 [Lua] Lobby data player_slot_3 = 0:0 17:00:13.590 [Lua] Lobby data eac_authorized = true 17:00:13.590 [Lua] Set lobby end. 17:00:13.591 [Lua] [Matchmaking] register rpcs 17:00:13.591 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:00:13.591 [Lua] [GameNetworkManager] My own peer_id = 1100001060f24e8 17:00:13.591 [Lua] [GameNetworkManager] self.is_server = true 17:00:13.591 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 17:00:13.591 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 17:00:13.591 [Network] Setting artificial MTU limit to 65536 17:00:13.595 [Lua] Switching ConflictSettings: to: skaven 17:00:13.595 [Lua] pacing=default 17:00:13.595 [Lua] roaming=nil 17:00:13.595 [Lua] specials=skaven 17:00:13.595 [Lua] debug_color=orange 17:00:13.595 [Lua] pack_spawning=skaven 17:00:13.595 [Lua] disabled=false 17:00:13.595 [Lua] boss=skaven 17:00:13.595 [Lua] horde=default 17:00:13.595 [Lua] name=skaven 17:00:13.595 [Lua] intensity=default 17:00:13.595 [Lua] --- 17:00:13.597 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 17:00:13.601 [Lua] [AIInterestPointSystem] Level Seed: 2383331 17:00:13.601 [Lua] 17:00:13.601 [Lua] [entity_system_bag] = table 17:00:13.601 [Lua] [entity_system_bag] = metatable 17:00:13.601 [Lua] [startup_data] = table 17:00:13.601 [Lua] [entity_manager] = table 17:00:13.601 [Lua] [entity_manager] = metatable 17:00:13.601 [Lua] [unit_spawner] = table 17:00:13.601 [Lua] [unit_spawner] = metatable 17:00:13.601 [Lua] [unit_storage] = table 17:00:13.601 [Lua] [unit_storage] = metatable 17:00:13.601 [Lua] [dice_keeper] = table 17:00:13.601 [Lua] [dice_keeper] = metatable 17:00:13.601 [Lua] [is_server] = true (boolean) 17:00:13.601 [Lua] [world] = [World] 17:00:13.601 [Lua] [system_api] = table 17:00:13.601 [Lua] [network_lobby] = table 17:00:13.601 [Lua] [network_lobby] = metatable 17:00:13.601 [Lua] [profile_synchronizer] = table 17:00:13.601 [Lua] [profile_synchronizer] = metatable 17:00:13.601 [Lua] [entity_system] = table 17:00:13.601 [Lua] [entity_system] = metatable 17:00:13.601 [Lua] [num_local_human_players] = 1 (number) 17:00:13.601 [Lua] [statistics_db] = table 17:00:13.601 [Lua] [statistics_db] = metatable 17:00:13.601 [Lua] [network_server] = table 17:00:13.601 [Lua] [network_server] = metatable 17:00:13.601 [Lua] [input_manager] = table 17:00:13.601 [Lua] [input_manager] = metatable 17:00:13.601 [Lua] [network_clock] = table 17:00:13.601 [Lua] [network_clock] = metatable 17:00:13.601 [Lua] [network_transmit] = table 17:00:13.601 [Lua] [network_transmit] = metatable 17:00:13.601 [Lua] [free_flight_manager] = table 17:00:13.601 [Lua] [free_flight_manager] = metatable 17:00:13.601 [Lua] [network_manager] = table 17:00:13.601 [Lua] [network_manager] = metatable 17:00:13.601 [Lua] [network_event_delegate] = table 17:00:13.601 [Lua] [network_event_delegate] = metatable 17:00:13.601 [Lua] 17:00:13.606 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:00:13.644 [Lua] [AchievementManager] Achievements using the steam platform 17:00:13.645 [Lua] [StateIngame] Level seed: 2383331 17:00:13.645 [Umbra] Init version: 3.4.15 :: 16 threads 17:00:13.645 [Umbra] Tome with `22863` objects loaded. 17:00:13.646 [Umbra] UMBRA Tome loaded. 17:00:13.646 [World] Spawning level. 17:00:15.604 [Lua] respawn_unit_spawned with group id: exit_respawns 17:00:15.604 [Lua] respawn_unit_spawned with group id: exit_respawns 17:00:15.604 [Lua] respawn_unit_spawned with group id: exit_respawns 17:00:15.611 [Lua] respawn_unit_spawned with group id: respawns_arena 17:00:15.611 [Lua] respawn_unit_spawned with group id: respawns_arena 17:00:15.611 [Lua] respawn_unit_spawned with group id: respawns_arena 17:00:15.948 [Lua] [LevelAnalysis] set_random_seed( 938314944) 17:00:15.958 [Lua] PlayerManager:add_player player_1 17:00:15.963 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:00:15.963 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:00:15.964 [Lua] [IngameUI] init 17:00:16.039 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 17:00:16.039 [Lua] Set lobby begin: 17:00:16.039 [Lua] Lobby data twitch_enabled = false 17:00:16.039 [Lua] Lobby data power_level = 755 17:00:16.039 [Lua] Lobby data player_slot_6 = 0:0 17:00:16.040 [Lua] Lobby data num_players = 2 17:00:16.040 [Lua] Lobby data host = 1100001060f24e8 17:00:16.040 [Lua] Lobby data game_mode = adventure 17:00:16.040 [Lua] Lobby data is_private = false 17:00:16.040 [Lua] Lobby data difficulty = harder 17:00:16.040 [Lua] Lobby data player_slot_1 = 0:0 17:00:16.040 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:16.040 [Lua] Lobby data quick_game = true 17:00:16.040 [Lua] Lobby data matchmaking = true 17:00:16.041 [Lua] Lobby data level_key = skaven_stronghold 17:00:16.041 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:16.041 [Lua] Lobby data unique_server_name = Bahtoo 17:00:16.041 [Lua] Lobby data player_slot_5 = 0:0 17:00:16.041 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:16.041 [Lua] Lobby data country_code = US 17:00:16.041 [Lua] Lobby data player_slot_3 = 0:0 17:00:16.041 [Lua] Lobby data eac_authorized = true 17:00:16.042 [Lua] Set lobby end. 17:00:16.042 [Flow] SSM bake 17:00:16.044 [Flow] Path A2 17:00:16.045 [Lua] CurrentConflictSettings skaven 17:00:16.045 [Lua] [ConflictDirector] conflict_director is ai_ready 17:00:16.060 [Lua] Keeping path '2'' at crossroad 'A'. (1/2) paths. 17:00:16.060 [Lua] ->preparing to stitch road: 2 that has main path index: 11 17:00:16.060 [Lua] ->removing road: 1 from crossroads: A with main path index: 10 17:00:16.060 [Lua] [1] = table 17:00:16.060 [Lua] [2] = table 17:00:16.060 [Lua] [1] = table 17:00:16.060 [Lua] [1] = table 17:00:16.060 [Lua] [2] = table 17:00:16.061 [Lua] [LevelAnalysis] Injecting travel distances 17:00:16.090 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:00:16.091 [Lua] Forming navigation groups in one frame 17:00:16.091 [Lua] Forming navigation groups 17:00:16.092 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 17:00:16.251 [Lua] NavigationGroupManager -> calulation time B: 0.15900000000002024 17:00:16.251 [Lua] number of nav groups: 238 17:00:16.253 [Lua] number of refined nav groups : 186 17:00:16.258 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 17:00:16.259 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.783622904229851 Normalized coefficient: 1.460548105203316 17:00:16.260 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.608883497242791 Normalized coefficient: 1.1573322677933862 17:00:16.260 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.787263697537323 Normalized coefficient: 1.4600551577871999 17:00:16.260 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.017531792692887 Normalized coefficient: 1.4295397822628293 17:00:16.261 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.3417473528807409 Normalized coefficient: 1.5373135772189082 17:00:16.262 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 17:00:16.262 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 17:00:16.262 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 17:00:16.262 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 17:00:16.262 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 17:00:16.264 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 17:00:16.264 [Lua] [LevelAnalysis] This level has a total main-path length of 1571.1012721061707 meters. 17:00:16.264 [Lua] [LevelAnalysis] grouping spawners for event_patrol 17:00:16.264 [Lua] [LevelAnalysis] 17:00:16.264 [Lua] [LevelAnalysis] grouping spawners for event_boss 17:00:16.264 [Lua] [LevelAnalysis] 17:00:16.264 [Lua] [LevelAnalysis] Terror events added: 17:00:16.264 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 17:00:16.264 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 17:00:16.264 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 17:00:16.264 [Lua] NORMAL PATROL MAIN PATH 530.4849853515625 17:00:16.264 [Lua] [waypoints] = table 17:00:16.265 [Lua] [astar_points] = table 17:00:16.265 [Lua] [travel_dist] = 530.21459093689919 (number) 17:00:16.265 [Lua] [one_directional] = true (boolean) 17:00:16.265 [Lua] [id] = boss_5 (string) 17:00:16.265 [Lua] ----> using boss spline path! 17:00:16.265 [Lua] Adding main path event: Vector3Box(-179.052, 129.987, 24.028) boss_event_skaven_spline_patrol 45 table: 000000000C0C9AE0 17:00:16.265 [Lua] ----> using boss gizmo! 17:00:16.265 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 5, forbidden-dist: -233.0 start-travel-dist: 773.5, end-travel-dist: 829.3 spawn_distance 530.5 17:00:16.265 [Lua] Adding main path event: Vector3Box(-59, 164, 10.664) boss_event_storm_fiend 45 table: 000000000C0CA140 17:00:16.265 [Lua] [LevelAnalysis] Level path distance: 1571.1012721061707 17:00:16.265 [Lua] [LevelAnalysis] num_event_places_f: 1.0140675147374472 , num_event_places: 1 , trailing_event_fraction: 0.014067514737447162 , num_events: 1 17:00:16.265 [Lua] [LevelAnalysis] Terror events added: 17:00:16.265 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 17:00:16.265 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 17:00:16.265 [Lua] [LevelAnalysis] wanted_distance: 695.7926481962204 17:00:16.265 [Lua] Adding main path event: Vector3Box(-106.154, 132.092, 13.6683) rare_event_loot_rat 45 table: 000000000C0CA570 17:00:16.265 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000000047748 17:00:16.271 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 17:00:16.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:00:16.280 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:00:16.280 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=49 17:00:16.280 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:00:16.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:00:16.422 [Flow] SSM bake 17:00:16.441 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForEnterGame 17:00:16.441 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForGameObjectSync 17:00:16.441 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForEnterGame 17:00:16.441 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForGameObjectSync 17:00:16.446 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001060f24e8:2 17:00:16.446 [Lua] Set lobby begin: 17:00:16.446 [Lua] Lobby data twitch_enabled = false 17:00:16.446 [Lua] Lobby data power_level = 755 17:00:16.446 [Lua] Lobby data player_slot_6 = 0:0 17:00:16.447 [Lua] Lobby data num_players = 2 17:00:16.447 [Lua] Lobby data host = 1100001060f24e8 17:00:16.447 [Lua] Lobby data game_mode = adventure 17:00:16.447 [Lua] Lobby data is_private = false 17:00:16.447 [Lua] Lobby data difficulty = harder 17:00:16.447 [Lua] Lobby data player_slot_1 = 0:0 17:00:16.447 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:16.447 [Lua] Lobby data quick_game = true 17:00:16.447 [Lua] Lobby data matchmaking = true 17:00:16.447 [Lua] Lobby data level_key = skaven_stronghold 17:00:16.447 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:16.448 [Lua] Lobby data unique_server_name = Bahtoo 17:00:16.448 [Lua] Lobby data player_slot_5 = 0:0 17:00:16.448 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:16.448 [Lua] Lobby data country_code = US 17:00:16.448 [Lua] Lobby data player_slot_3 = 0:0 17:00:16.448 [Lua] Lobby data eac_authorized = true 17:00:16.448 [Lua] Set lobby end. 17:00:16.448 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:2, previous profile 0, profile 5] 17:00:16.448 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0 17:00:16.449 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=50 17:00:16.452 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001060f24e8:3 17:00:16.452 [Lua] Set lobby begin: 17:00:16.452 [Lua] Lobby data twitch_enabled = false 17:00:16.453 [Lua] Lobby data power_level = 755 17:00:16.453 [Lua] Lobby data player_slot_6 = 0:0 17:00:16.453 [Lua] Lobby data num_players = 2 17:00:16.453 [Lua] Lobby data host = 1100001060f24e8 17:00:16.453 [Lua] Lobby data game_mode = adventure 17:00:16.453 [Lua] Lobby data is_private = false 17:00:16.453 [Lua] Lobby data difficulty = harder 17:00:16.453 [Lua] Lobby data player_slot_1 = 0:0 17:00:16.453 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:16.453 [Lua] Lobby data quick_game = true 17:00:16.453 [Lua] Lobby data matchmaking = true 17:00:16.453 [Lua] Lobby data level_key = skaven_stronghold 17:00:16.454 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:16.454 [Lua] Lobby data unique_server_name = Bahtoo 17:00:16.454 [Lua] Lobby data player_slot_5 = 0:0 17:00:16.454 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:16.454 [Lua] Lobby data country_code = US 17:00:16.454 [Lua] Lobby data player_slot_3 = 0:0 17:00:16.454 [Lua] Lobby data eac_authorized = true 17:00:16.454 [Lua] Set lobby end. 17:00:16.454 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:3, previous profile 0, profile 3] 17:00:16.454 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0 17:00:16.455 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51 17:00:16.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:3 my_peer_id:1100001060f24e8 17:00:16.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:3 my_peer_id:1100001060f24e8 17:00:16.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:4 my_peer_id:1100001060f24e8 17:00:16.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:4 my_peer_id:1100001060f24e8 17:00:16.728 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103ff03da 17:00:16.730 [Lua] Set lobby begin: 17:00:16.730 [Lua] Lobby data twitch_enabled = false 17:00:16.730 [Lua] Lobby data power_level = 755 17:00:16.730 [Lua] Lobby data player_slot_6 = 0:0 17:00:16.730 [Lua] Lobby data num_players = 2 17:00:16.730 [Lua] Lobby data host = 1100001060f24e8 17:00:16.730 [Lua] Lobby data game_mode = adventure 17:00:16.730 [Lua] Lobby data is_private = false 17:00:16.730 [Lua] Lobby data difficulty = harder 17:00:16.731 [Lua] Lobby data player_slot_1 = 0:0 17:00:16.731 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:16.731 [Lua] Lobby data quick_game = true 17:00:16.731 [Lua] Lobby data matchmaking = true 17:00:16.731 [Lua] Lobby data level_key = skaven_stronghold 17:00:16.731 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:16.731 [Lua] Lobby data unique_server_name = Bahtoo 17:00:16.731 [Lua] Lobby data player_slot_5 = 0:0 17:00:16.731 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:16.732 [Lua] Lobby data country_code = US 17:00:16.732 [Lua] Lobby data player_slot_3 = 0:0 17:00:16.732 [Lua] Lobby data eac_authorized = true 17:00:16.732 [Lua] Set lobby end. 17:00:16.732 [Lua] [Matchmaking] Assigned player 110000103ff03da to slot 2 when hot join syncing 17:00:16.732 [Lua] Breedfreezer (server) starting a hot join sync 17:00:16.732 [Lua] packing 0 units of breed chaos_marauder 17:00:16.732 [Lua] packing 0 units of breed skaven_clan_rat 17:00:16.732 [Lua] packing 0 units of breed skaven_storm_vermin 17:00:16.732 [Lua] packing 0 units of breed skaven_slave 17:00:16.732 [Lua] packing 0 units of breed chaos_fanatic 17:00:16.732 [Lua] packing 0 units of breed chaos_berzerker 17:00:16.732 [Lua] packing 0 units of breed chaos_warrior 17:00:16.732 [Lua] packing 0 units of breed skaven_plague_monk 17:00:16.732 [Lua] packing 0 units of breed chaos_raider 17:00:16.732 [Lua] --> rpc-package size reached, sending rpc now (last package) 17:00:16.732 [Lua] 17:00:16.732 [Lua] [1] = 1 (number) 17:00:16.732 [Lua] [2] = 0 (number) 17:00:16.732 [Lua] [3] = 1 (number) 17:00:16.732 [Lua] [4] = 0 (number) 17:00:16.732 [Lua] [5] = 1 (number) 17:00:16.732 [Lua] [6] = 0 (number) 17:00:16.732 [Lua] [7] = 1 (number) 17:00:16.732 [Lua] [8] = 0 (number) 17:00:16.732 [Lua] [9] = 1 (number) 17:00:16.732 [Lua] [10] = 0 (number) 17:00:16.732 [Lua] [11] = 1 (number) 17:00:16.732 [Lua] [12] = 0 (number) 17:00:16.732 [Lua] [13] = 1 (number) 17:00:16.732 [Lua] [14] = 0 (number) 17:00:16.732 [Lua] [15] = 1 (number) 17:00:16.732 [Lua] [16] = 0 (number) 17:00:16.732 [Lua] [17] = 1 (number) 17:00:16.732 [Lua] [18] = 0 (number) 17:00:16.732 [Lua] 17:00:16.732 [Lua] 17:00:16.732 [Lua] 17:00:16.733 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForGameObjectSync 17:00:16.733 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForPlayers 17:00:16.733 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForGameObjectSync 17:00:16.733 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForPlayers 17:00:16.734 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ff03da 17:00:16.743 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:3 my_peer_id:1100001060f24e8 17:00:16.743 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:4 my_peer_id:1100001060f24e8 17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:00:16.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:00:16.744 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:00:16.744 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:00:16.744 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 17:00:16.744 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 17:00:16.744 [Lua] [LOCAL RPC] rpc_game_started 17:00:16.749 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForPlayers 17:00:16.749 [Lua] [PeerSM] 110000103ff03da :: on_enter SpawningPlayer 17:00:16.749 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForPlayers 17:00:16.749 [Lua] [PeerSM] 1100001060f24e8 :: on_enter SpawningPlayer 17:00:16.775 [Flow] SSM bake 17:00:17.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 17:00:17.030 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 17:00:17.031 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 17:00:17.219 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 17:00:17.219 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 17:00:17.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 17:00:17.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 17:00:17.468 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 17:00:17.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 17:00:17.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 17:00:17.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 17:00:17.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 17:00:18.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 17:00:18.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 17:00:18.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 17:00:18.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 17:00:18.626 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 17:00:18.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 17:00:19.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 17:00:19.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01 17:00:19.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 17:00:20.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 17:00:20.495 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 17:00:20.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 17:00:20.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 17:00:20.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 17:00:20.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 17:00:21.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 17:00:21.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 17:00:21.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 17:00:21.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 17:00:21.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 17:00:21.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 17:00:21.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 17:00:21.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 17:00:21.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 17:00:22.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 17:00:22.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 17:00:22.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 17:00:22.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 17:00:22.640 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 17:00:22.640 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 17:00:23.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 17:00:23.712 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 17:00:23.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 17:00:23.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 17:00:23.946 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 17:00:23.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 17:00:24.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 17:00:24.035 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 17:00:24.042 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 17:00:24.046 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 17:00:24.050 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000103ff03da 17:00:24.050 [Lua] PlayerManager:add_remote_player 110000103ff03da 17:00:24.050 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 17:00:24.050 [Lua] RemotePlayer:create_game_object( ) 52 17:00:24.054 [Lua] [PeerSM] 110000103ff03da :: on_exit SpawningPlayer 17:00:24.054 [Lua] [PeerSM] 110000103ff03da :: on_enter InGame 17:00:24.054 [Lua] [PeerSM] 1100001060f24e8 :: on_exit SpawningPlayer 17:00:24.054 [Lua] [PeerSM] 1100001060f24e8 :: on_enter InGame 17:00:24.056 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001060f24e8 2 17:00:24.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:00:24.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 17:00:24.061 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001060f24e8 3 17:00:24.065 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:00:24.065 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 17:00:24.074 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 17:00:24.074 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-77.483, -152.761, 80.8214) Vector4(0, 0, 0.631654, -0.775251) true 100 100 1 1 1 17:00:24.074 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001060f24e8, 4, Vector3(-77.483, -152.761, 80.8214), Vector4(0, 0, 0.631654, -0.775251)) 17:00:24.074 [Lua] PlayerManager:rpc_to_client_spawn_player() 17:00:24.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:00:24.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:00:24.079 [Lua] PlayerManager:assign_unit_ownership Bahtoo 1100001060f24e8 1 17:00:24.080 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 17:00:24.147 [Lua] [MOD][VMF][INFO] Added 110000103ff03da to the VMF users list. 17:00:24.147 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ff03da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:00:24.147 [Lua] Adding player sync data to peer=110000103ff03da local_player_id=1 17:00:24.147 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ff03da go_type=player_unit go_created_func_name=game_object_created_player_unit 17:00:24.147 [Lua] [NetworkServer] Peer 110000103ff03da spawned player. 17:00:24.150 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 17:00:24.150 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:00:24.153 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:00:25.417 [Flow] SSM bake 17:00:25.510 [Lua] Set lobby begin: 17:00:25.510 [Lua] Lobby data twitch_enabled = false 17:00:25.510 [Lua] Lobby data power_level = 705 17:00:25.510 [Lua] Lobby data player_slot_6 = 0:0 17:00:25.510 [Lua] Lobby data num_players = 2 17:00:25.510 [Lua] Lobby data host = 1100001060f24e8 17:00:25.510 [Lua] Lobby data game_mode = adventure 17:00:25.511 [Lua] Lobby data is_private = false 17:00:25.511 [Lua] Lobby data difficulty = harder 17:00:25.511 [Lua] Lobby data player_slot_1 = 0:0 17:00:25.511 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:25.511 [Lua] Lobby data quick_game = true 17:00:25.511 [Lua] Lobby data matchmaking = true 17:00:25.511 [Lua] Lobby data level_key = skaven_stronghold 17:00:25.511 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:25.511 [Lua] Lobby data unique_server_name = Bahtoo 17:00:25.512 [Lua] Lobby data player_slot_5 = 0:0 17:00:25.512 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:25.512 [Lua] Lobby data country_code = US 17:00:25.512 [Lua] Lobby data player_slot_3 = 0:0 17:00:25.512 [Lua] Lobby data eac_authorized = true 17:00:25.512 [Lua] Set lobby end. 17:00:59.308 [SteamLobby] Detected added member 110000115d96928 17:00:59.308 [Lua] [NetworkServer] Changing num_players from 2 to 3 17:00:59.308 [Lua] Players: 3 17:00:59.308 [Lua] Set lobby begin: 17:00:59.308 [Lua] Lobby data twitch_enabled = false 17:00:59.309 [Lua] Lobby data power_level = 705 17:00:59.309 [Lua] Lobby data player_slot_6 = 0:0 17:00:59.309 [Lua] Lobby data num_players = 3 17:00:59.309 [Lua] Lobby data host = 1100001060f24e8 17:00:59.309 [Lua] Lobby data game_mode = adventure 17:00:59.309 [Lua] Lobby data is_private = false 17:00:59.309 [Lua] Lobby data difficulty = harder 17:00:59.309 [Lua] Lobby data player_slot_1 = 0:0 17:00:59.311 [Lua] Lobby data selected_level_key = skaven_stronghold 17:00:59.311 [Lua] Lobby data quick_game = true 17:00:59.311 [Lua] Lobby data matchmaking = true 17:00:59.311 [Lua] Lobby data level_key = skaven_stronghold 17:00:59.311 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:00:59.311 [Lua] Lobby data unique_server_name = Bahtoo 17:00:59.311 [Lua] Lobby data player_slot_5 = 0:0 17:00:59.311 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:00:59.311 [Lua] Lobby data country_code = US 17:00:59.312 [Lua] Lobby data player_slot_3 = 0:0 17:00:59.312 [Lua] Lobby data eac_authorized = true 17:00:59.312 [Lua] Set lobby end. 17:00:59.312 [Lua] [LobbyMembers] Member joined 110000115d96928 17:00:59.323 [Lua] [NetworkServer] Peer 110000115d96928 joined server lobby. 17:00:59.323 [Lua] [NetworkServer] Creating peer info. 17:00:59.323 [Lua] [PeerSM] 110000115d96928 :: on_enter Connecting 17:00:59.324 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 17:00:59.324 [Lua] [ChatManager][1]System: Boof wok is joining the game 17:00:59.336 [SteamAuthenticator] Sent ticket request to 110000115d96928 17:00:59.338 [Lua] [ConnectionHandler] Peer state for "110000115d96928": [nil] ==> [Connecting] 17:00:59.338 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000115d96928" 17:00:59.352 [Lua] [ConnectionHandler] Peer state for "110000115d96928": [Connecting] ==> [Connected] 17:01:00.375 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:00.744 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 17:01:01.000 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:03.916 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:04.215 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 17:01:04.456 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:05.986 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:06.468 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:06.905 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:07.054 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 17:01:07.314 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:08.602 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:08.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 17:01:09.033 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:10.508 [SteamAuthenticator] Got ticket from 110000115d96928 17:01:10.508 [SteamAuthenticator] BeginAuthSession 110000115d96928 17:01:10.508 [SteamAuthenticator] Authenticating 110000115d96928 17:01:10.523 [SteamAuthenticator] Got ticket request from 110000115d96928 17:01:10.523 [SteamAuthenticator] GetAuthSessionTicket 110000115d96928 17:01:10.523 [SteamAuthenticator] Sent ticket to 110000115d96928 17:01:10.658 [SteamAuthenticator] Steam validation for 110000115d96928 with response 0 17:01:11.233 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:01:11.233 [Lua] [Matchmaking] Got a handshake request from 110000115d96928 with user name 'Boof wok' 17:01:11.414 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000132e0aa from 110000115d96928, replying lobby_ok 17:01:11.595 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000115d96928 REPLY wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0 17:01:11.800 [Lua] [Matchmaking] Assigning profile slot 3 to 110000115d96928 17:01:11.800 [Lua] Set lobby begin: 17:01:11.800 [Lua] Lobby data twitch_enabled = false 17:01:11.800 [Lua] Lobby data power_level = 705 17:01:11.800 [Lua] Lobby data player_slot_6 = 0:0 17:01:11.801 [Lua] Lobby data num_players = 3 17:01:11.801 [Lua] Lobby data host = 1100001060f24e8 17:01:11.801 [Lua] Lobby data game_mode = adventure 17:01:11.802 [Lua] Lobby data is_private = false 17:01:11.802 [Lua] Lobby data difficulty = harder 17:01:11.802 [Lua] Lobby data player_slot_1 = 0:0 17:01:11.802 [Lua] Lobby data selected_level_key = skaven_stronghold 17:01:11.802 [Lua] Lobby data quick_game = true 17:01:11.802 [Lua] Lobby data matchmaking = true 17:01:11.802 [Lua] Lobby data level_key = skaven_stronghold 17:01:11.802 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:01:11.803 [Lua] Lobby data unique_server_name = Bahtoo 17:01:11.803 [Lua] Lobby data player_slot_5 = 0:0 17:01:11.803 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:01:11.803 [Lua] Lobby data country_code = US 17:01:11.803 [Lua] Lobby data player_slot_3 = 110000115d96928:1 17:01:11.803 [Lua] Lobby data eac_authorized = true 17:01:11.803 [Lua] Set lobby end. 17:01:11.803 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:110000115d96928 | bw:110000103ff03da | es:0 17:01:12.369 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:01:12.383 [Lua] Spline already found! 17:01:14.119 [Lua] ### CLEARING PEER STATE FOR 110000115d96928 17:01:14.119 [Lua] [PeerSM] 110000115d96928 :: on_exit Connecting 17:01:14.119 [Lua] [PeerSM] 110000115d96928 :: on_enter Connecting 17:01:14.149 [Flow] SSM bake 17:01:14.260 [Lua] [NetworkServer] Peer 110000115d96928 has sent rpc_notify_lobby_joined 17:01:14.260 [Lua] [PSM] Peer 110000115d96928 joined. Want to use profile index "3" 17:01:14.260 [EAC] EAC server has client 110000115d96928 (and owner 110000115d96928) 17:01:14.260 [EACServer] [RegisterClient] Client: 0110000115D96928 PlayerGUID: 76561198326835496 PlayerIP: 0.0.0.0 OwnerGUID: 76561198326835496 PlayerName: Bahtoo 17:01:14.260 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000115d96928, connection_key=1) 17:01:14.260 [Lua] [VOIP] Adding voip member: "110000115d96928" 17:01:14.530 [Lua] Players are leaving the safe zone 17:01:14.563 [EACServer] [QueueClientUpdate] Client: 0110000115D96928 Session: 2 Status: Client Authenticated Message: Client authenticated. 17:01:14.567 [EAC] Peer 110000115d96928 switched EAC state to ClientAuthenticatedLocal 17:01:14.824 [EACServer] [Register Client] Success (1/2). Client: 0110000115D96928. 17:01:15.225 [EACServer] [Register Client] Success (2/2). Client: 0110000115D96928 17:01:15.226 [EACServer] [QueueClientUpdate] Client: 0110000115D96928 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 17:01:15.230 [EAC] Peer 110000115d96928 switched EAC state to ClientAuthenticatedRemote 17:01:16.287 [Lua] [NetworkServer] Peer 110000115d96928 has sent rpc_post_game_notified 17:01:16.290 [Lua] [PeerSM] 110000115d96928 :: on_exit Connecting 17:01:16.290 [Lua] [PeerSM] 110000115d96928 :: on_enter Loading 17:01:16.290 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000115d96928 17:01:16.502 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000115d96928, connection_key=1) 17:01:17.302 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:17.460 [Lua] [VOIP] Peer 110000115d96928 joined room c2c3c481514453ec (my room id "c2c3c481514453ec") 17:01:17.460 [Lua] [VOIP] Unmuting voip member: "110000115d96928" 17:01:17.460 [Lua] [VOIP] Muting voip out for "110000115d96928" due to push_to_talk 17:01:17.698 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:23.552 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:23.941 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:25.697 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:25.750 [Lua] ### Sending rpc_level_loaded 17:01:25.750 [Lua] #### Has state machine: true, sender: 110000115d96928, level_id: 22 17:01:25.750 [Lua] Peer 110000115d96928 has loaded the level and all enemies are loaded 17:01:25.752 [Lua] [PeerSM] 110000115d96928 :: on_exit Loading 17:01:25.752 [Lua] [PeerSM] 110000115d96928 :: on_enter LoadingProfilePackages 17:01:25.752 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 110000115d96928:1] 17:01:25.752 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 3 17:01:25.752 [Lua] [GameNetworkManager] destroying game object with go_id=51 17:01:25.753 [Lua] [GameNetworkManager] destroying game object with go_id=56 17:01:25.770 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001060f24e8:3 17:01:25.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:5 my_peer_id:1100001060f24e8 17:01:25.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:5 my_peer_id:1100001060f24e8 17:01:25.770 [Lua] Set lobby begin: 17:01:25.770 [Lua] Lobby data twitch_enabled = false 17:01:25.770 [Lua] Lobby data power_level = 705 17:01:25.770 [Lua] Lobby data player_slot_6 = 0:0 17:01:25.770 [Lua] Lobby data num_players = 3 17:01:25.770 [Lua] Lobby data host = 1100001060f24e8 17:01:25.770 [Lua] Lobby data game_mode = adventure 17:01:25.771 [Lua] Lobby data is_private = false 17:01:25.771 [Lua] Lobby data difficulty = harder 17:01:25.771 [Lua] Lobby data player_slot_1 = 0:0 17:01:25.771 [Lua] Lobby data selected_level_key = skaven_stronghold 17:01:25.771 [Lua] Lobby data quick_game = true 17:01:25.771 [Lua] Lobby data matchmaking = true 17:01:25.771 [Lua] Lobby data level_key = skaven_stronghold 17:01:25.771 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:01:25.771 [Lua] Lobby data unique_server_name = Bahtoo 17:01:25.771 [Lua] Lobby data player_slot_5 = 0:0 17:01:25.771 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:01:25.772 [Lua] Lobby data country_code = US 17:01:25.772 [Lua] Lobby data player_slot_3 = 0:0 17:01:25.772 [Lua] Lobby data eac_authorized = true 17:01:25.772 [Lua] Set lobby end. 17:01:25.772 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 17:01:25.772 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0 17:01:25.776 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 110000115d96928:1] 17:01:25.776 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000115d96928:1 17:01:25.776 [Lua] Set lobby begin: 17:01:25.776 [Lua] Lobby data twitch_enabled = false 17:01:25.776 [Lua] Lobby data power_level = 705 17:01:25.776 [Lua] Lobby data player_slot_6 = 0:0 17:01:25.776 [Lua] Lobby data num_players = 3 17:01:25.777 [Lua] Lobby data host = 1100001060f24e8 17:01:25.777 [Lua] Lobby data game_mode = adventure 17:01:25.777 [Lua] Lobby data is_private = false 17:01:25.777 [Lua] Lobby data difficulty = harder 17:01:25.777 [Lua] Lobby data player_slot_1 = 0:0 17:01:25.777 [Lua] Lobby data selected_level_key = skaven_stronghold 17:01:25.777 [Lua] Lobby data quick_game = true 17:01:25.777 [Lua] Lobby data matchmaking = true 17:01:25.777 [Lua] Lobby data level_key = skaven_stronghold 17:01:25.777 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:01:25.778 [Lua] Lobby data unique_server_name = Bahtoo 17:01:25.778 [Lua] Lobby data player_slot_5 = 0:0 17:01:25.778 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:01:25.778 [Lua] Lobby data country_code = US 17:01:25.778 [Lua] Lobby data player_slot_3 = 110000115d96928:1 17:01:25.778 [Lua] Lobby data eac_authorized = true 17:01:25.778 [Lua] Set lobby end. 17:01:25.778 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000115d96928:1, previous profile 0, profile 3] 17:01:25.778 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:110000115d96928 | bw:110000103ff03da | es:0 17:01:25.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:5 my_peer_id:1100001060f24e8 17:01:25.799 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 17:01:25.811 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5 17:01:25.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 17:01:25.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:01:25.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient 17:01:25.858 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:01:25.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:01:25.859 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 17:01:25.861 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:01:25.864 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 17:01:25.877 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000115d96928 inventory_sync_id:6 my_peer_id:1100001060f24e8 17:01:25.877 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:6 my_peer_id:1100001060f24e8 17:01:25.877 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:6 my_peer_id:1100001060f24e8 17:01:25.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:6 my_peer_id:1100001060f24e8 17:01:25.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 17:01:25.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 17:01:25.887 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 17:01:25.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:01:25.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:01:25.887 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 17:01:25.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 17:01:26.122 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:26.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 17:01:26.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 17:01:26.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 17:01:27.433 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 17:01:27.433 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 17:01:27.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 17:01:27.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 17:01:27.795 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 17:01:27.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 17:01:28.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 17:01:28.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 17:01:28.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 17:01:28.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 17:01:28.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 17:01:28.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 17:01:28.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 17:01:28.734 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 17:01:28.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 17:01:29.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 17:01:29.037 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 17:01:29.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 17:01:29.063 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6 17:01:31.122 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:31.453 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:32.142 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:32.546 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:33.196 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:33.587 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:34.689 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:35.153 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:35.650 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:36.086 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:37.780 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:38.244 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:40.888 [Lua] [PeerSM] 110000115d96928 :: on_exit LoadingProfilePackages 17:01:40.888 [Lua] [PeerSM] 110000115d96928 :: on_enter WaitingForEnterGame 17:01:40.898 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6 17:01:42.898 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 17:01:42.898 [Lua] [Matchmaking] Got a handshake request from 110000115d96928 with user name 'Boof wok' 17:01:42.900 [Lua] [PeerSM] 110000115d96928 :: on_exit WaitingForEnterGame 17:01:42.900 [Lua] [PeerSM] 110000115d96928 :: on_enter WaitingForGameObjectSync 17:01:42.914 [Lua] [NetworkServer] Game_object_sync_done for peer 110000115d96928 17:01:42.918 [Lua] Set lobby begin: 17:01:42.918 [Lua] Lobby data twitch_enabled = false 17:01:42.918 [Lua] Lobby data power_level = 705 17:01:42.920 [Lua] Lobby data player_slot_6 = 0:0 17:01:42.920 [Lua] Lobby data num_players = 3 17:01:42.920 [Lua] Lobby data host = 1100001060f24e8 17:01:42.920 [Lua] Lobby data game_mode = adventure 17:01:42.920 [Lua] Lobby data is_private = false 17:01:42.920 [Lua] Lobby data difficulty = harder 17:01:42.920 [Lua] Lobby data player_slot_1 = 0:0 17:01:42.920 [Lua] Lobby data selected_level_key = skaven_stronghold 17:01:42.920 [Lua] Lobby data quick_game = true 17:01:42.920 [Lua] Lobby data matchmaking = true 17:01:42.921 [Lua] Lobby data level_key = skaven_stronghold 17:01:42.921 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:01:42.921 [Lua] Lobby data unique_server_name = Bahtoo 17:01:42.921 [Lua] Lobby data player_slot_5 = 0:0 17:01:42.921 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:01:42.921 [Lua] Lobby data country_code = US 17:01:42.921 [Lua] Lobby data player_slot_3 = 110000115d96928:1 17:01:42.921 [Lua] Lobby data eac_authorized = true 17:01:42.921 [Lua] Set lobby end. 17:01:42.921 [Lua] [Matchmaking] Assigned player 110000115d96928 to slot 3 when hot join syncing 17:01:42.921 [Lua] Breedfreezer (server) starting a hot join sync 17:01:42.921 [Lua] packing 0 units of breed chaos_marauder 17:01:42.921 [Lua] packing 1 units of breed skaven_clan_rat 17:01:42.921 [Lua] packing 0 units of breed skaven_storm_vermin 17:01:42.921 [Lua] packing 0 units of breed skaven_slave 17:01:42.921 [Lua] packing 0 units of breed chaos_fanatic 17:01:42.921 [Lua] packing 0 units of breed chaos_berzerker 17:01:42.921 [Lua] packing 0 units of breed chaos_warrior 17:01:42.921 [Lua] packing 0 units of breed skaven_plague_monk 17:01:42.921 [Lua] packing 0 units of breed chaos_raider 17:01:42.921 [Lua] --> rpc-package size reached, sending rpc now (last package) 17:01:42.922 [Lua] 17:01:42.922 [Lua] [1] = 1 (number) 17:01:42.922 [Lua] [2] = 0 (number) 17:01:42.922 [Lua] [3] = 8 (number) 17:01:42.922 [Lua] [4] = 1 (number) 17:01:42.922 [Lua] [5] = 1 (number) 17:01:42.922 [Lua] [6] = 0 (number) 17:01:42.922 [Lua] [7] = 1 (number) 17:01:42.922 [Lua] [8] = 0 (number) 17:01:42.922 [Lua] [9] = 1 (number) 17:01:42.922 [Lua] [10] = 0 (number) 17:01:42.922 [Lua] [11] = 1 (number) 17:01:42.922 [Lua] [12] = 0 (number) 17:01:42.922 [Lua] [13] = 1 (number) 17:01:42.922 [Lua] [14] = 0 (number) 17:01:42.922 [Lua] [15] = 1 (number) 17:01:42.922 [Lua] [16] = 0 (number) 17:01:42.922 [Lua] [17] = 1 (number) 17:01:42.922 [Lua] [18] = 0 (number) 17:01:42.922 [Lua] 17:01:42.922 [Lua] 17:01:42.922 [Lua] [1] = 63 (number) 17:01:42.922 [Lua] 17:01:42.923 [Lua] [PeerSM] 110000115d96928 :: on_exit WaitingForGameObjectSync 17:01:42.923 [Lua] [PeerSM] 110000115d96928 :: on_enter WaitingForPlayers 17:01:42.937 [Lua] [PeerSM] 110000115d96928 :: on_exit WaitingForPlayers 17:01:42.937 [Lua] [PeerSM] 110000115d96928 :: on_enter SpawningPlayer 17:01:42.950 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000115d96928 17:01:42.950 [Lua] PlayerManager:add_remote_player 110000115d96928 17:01:42.950 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=111 17:01:42.950 [Lua] RemotePlayer:create_game_object( ) 111 17:01:42.955 [Lua] [PeerSM] 110000115d96928 :: on_exit SpawningPlayer 17:01:42.955 [Lua] [PeerSM] 110000115d96928 :: on_enter InGame 17:01:43.257 [Lua] [MOD][VMF][INFO] Added 110000115d96928 to the VMF users list. 17:01:43.257 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000115d96928 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:01:43.257 [Lua] Adding player sync data to peer=110000115d96928 local_player_id=1 17:01:43.257 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000115d96928 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:01:43.257 [Lua] [NetworkServer] Peer 110000115d96928 spawned player. 17:01:43.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=113 17:01:43.259 [Lua] PlayerManager:assign_unit_ownership Boof wok 110000115d96928 1 17:01:43.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:01:43.262 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000115d96928 17:01:47.184 [Lua] Set lobby begin: 17:01:47.184 [Lua] Lobby data twitch_enabled = false 17:01:47.184 [Lua] Lobby data power_level = 470 17:01:47.184 [Lua] Lobby data player_slot_6 = 0:0 17:01:47.185 [Lua] Lobby data num_players = 3 17:01:47.185 [Lua] Lobby data host = 1100001060f24e8 17:01:47.185 [Lua] Lobby data game_mode = adventure 17:01:47.185 [Lua] Lobby data is_private = false 17:01:47.185 [Lua] Lobby data difficulty = harder 17:01:47.185 [Lua] Lobby data player_slot_1 = 0:0 17:01:47.185 [Lua] Lobby data selected_level_key = skaven_stronghold 17:01:47.186 [Lua] Lobby data quick_game = true 17:01:47.186 [Lua] Lobby data matchmaking = true 17:01:47.186 [Lua] Lobby data level_key = skaven_stronghold 17:01:47.186 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:01:47.186 [Lua] Lobby data unique_server_name = Bahtoo 17:01:47.186 [Lua] Lobby data player_slot_5 = 0:0 17:01:47.186 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:01:47.186 [Lua] Lobby data country_code = US 17:01:47.187 [Lua] Lobby data player_slot_3 = 110000115d96928:1 17:01:47.187 [Lua] Lobby data eac_authorized = true 17:01:47.187 [Lua] Set lobby end. 17:01:48.090 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:48.469 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:49.420 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:49.807 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:01:50.826 [Lua] fence jumping 17:01:51.360 [Lua] simple los failed 17:01:52.344 [Lua] Set lobby begin: 17:01:52.344 [Lua] Lobby data twitch_enabled = false 17:01:52.344 [Lua] Lobby data power_level = 611 17:01:52.345 [Lua] Lobby data player_slot_6 = 0:0 17:01:52.345 [Lua] Lobby data num_players = 3 17:01:52.345 [Lua] Lobby data host = 1100001060f24e8 17:01:52.345 [Lua] Lobby data game_mode = adventure 17:01:52.345 [Lua] Lobby data is_private = false 17:01:52.345 [Lua] Lobby data difficulty = harder 17:01:52.346 [Lua] Lobby data player_slot_1 = 0:0 17:01:52.346 [Lua] Lobby data selected_level_key = skaven_stronghold 17:01:52.346 [Lua] Lobby data quick_game = true 17:01:52.346 [Lua] Lobby data matchmaking = true 17:01:52.346 [Lua] Lobby data level_key = skaven_stronghold 17:01:52.346 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:01:52.346 [Lua] Lobby data unique_server_name = Bahtoo 17:01:52.346 [Lua] Lobby data player_slot_5 = 0:0 17:01:52.346 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:01:52.347 [Lua] Lobby data country_code = US 17:01:52.348 [Lua] Lobby data player_slot_3 = 110000115d96928:1 17:01:52.348 [Lua] Lobby data eac_authorized = true 17:01:52.348 [Lua] Set lobby end. 17:01:53.429 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 7319 0 17:02:04.475 error: [Steam] Session connect failed 110000115d96928, error: 4 17:02:04.480 [Lua] [ConnectionHandler] Peer "110000115d96928" is now broken. 17:02:04.480 [Lua] [ConnectionHandler] Peer state for "110000115d96928": [Connected] ==> [Broken] 17:02:04.480 [Lua] [PeerSM] 110000115d96928 :: on_exit InGame 17:02:04.480 [Lua] [PeerSM] 110000115d96928 :: on_enter Disconnecting 17:02:04.480 [Lua] [PSM] Disconnected peer 110000115d96928 is being removed from session. 17:02:04.480 [Lua] [NetworkServer] Peer 110000115d96928 despawned player. 17:02:04.480 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000115d96928 17:02:04.480 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000115d96928 17:02:04.480 [Lua] [MOD][VMF][INFO] Removed 110000115d96928 from the VMF users list. 17:02:04.480 [Lua] PlayerManager:remove_player peer_id=110000115d96928 1 17:02:04.480 [Lua] [GameNetworkManager] destroying game object with go_id=111 17:02:04.480 [Lua] [NetworkServer] Broken connection to peer id 110000115d96928 discovered in connection handler. Server selecting peer to disconnect. 17:02:04.480 [Lua] [PeerSM] 110000115d96928 :: on_exit Disconnecting 17:02:04.480 [Lua] [PeerSM] 110000115d96928 :: on_enter Disconnected 17:02:04.480 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000115d96928:1 17:02:04.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000115d96928 inventory_sync_id:7 my_peer_id:1100001060f24e8 17:02:04.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:7 my_peer_id:1100001060f24e8 17:02:04.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:7 my_peer_id:1100001060f24e8 17:02:04.480 [Lua] Set lobby begin: 17:02:04.480 [Lua] Lobby data twitch_enabled = false 17:02:04.480 [Lua] Lobby data power_level = 611 17:02:04.480 [Lua] Lobby data player_slot_6 = 0:0 17:02:04.481 [Lua] Lobby data num_players = 3 17:02:04.482 [Lua] Lobby data host = 1100001060f24e8 17:02:04.482 [Lua] Lobby data game_mode = adventure 17:02:04.482 [Lua] Lobby data is_private = false 17:02:04.482 [Lua] Lobby data difficulty = harder 17:02:04.483 [Lua] Lobby data player_slot_1 = 0:0 17:02:04.483 [Lua] Lobby data selected_level_key = skaven_stronghold 17:02:04.483 [Lua] Lobby data quick_game = true 17:02:04.483 [Lua] Lobby data matchmaking = true 17:02:04.483 [Lua] Lobby data level_key = skaven_stronghold 17:02:04.483 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:02:04.483 [Lua] Lobby data unique_server_name = Bahtoo 17:02:04.483 [Lua] Lobby data player_slot_5 = 0:0 17:02:04.484 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:02:04.484 [Lua] Lobby data country_code = US 17:02:04.484 [Lua] Lobby data player_slot_3 = 0:0 17:02:04.484 [Lua] Lobby data eac_authorized = true 17:02:04.484 [Lua] Set lobby end. 17:02:04.484 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 17:02:04.484 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0 17:02:04.484 [Lua] [ConnectionHandler] Disconnecting 1 peers 17:02:04.484 [Lua] [ConnectionHandler] Peer state for "110000115d96928": [Broken] ==> [Disconnecting] 17:02:04.484 [EAC] EAC server lost client 110000115d96928 17:02:04.484 [EACServer] [UnregisterClient] Client: 0110000115D96928 PlayerGUID: 76561198326835496 17:02:04.485 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000115d96928" 17:02:04.491 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001060f24e8:3 17:02:04.491 [Lua] Set lobby begin: 17:02:04.491 [Lua] Lobby data twitch_enabled = false 17:02:04.491 [Lua] Lobby data power_level = 611 17:02:04.491 [Lua] Lobby data player_slot_6 = 0:0 17:02:04.491 [Lua] Lobby data num_players = 3 17:02:04.491 [Lua] Lobby data host = 1100001060f24e8 17:02:04.491 [Lua] Lobby data game_mode = adventure 17:02:04.491 [Lua] Lobby data is_private = false 17:02:04.492 [Lua] Lobby data difficulty = harder 17:02:04.492 [Lua] Lobby data player_slot_1 = 0:0 17:02:04.492 [Lua] Lobby data selected_level_key = skaven_stronghold 17:02:04.492 [Lua] Lobby data quick_game = true 17:02:04.492 [Lua] Lobby data matchmaking = true 17:02:04.492 [Lua] Lobby data level_key = skaven_stronghold 17:02:04.492 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:02:04.492 [Lua] Lobby data unique_server_name = Bahtoo 17:02:04.492 [Lua] Lobby data player_slot_5 = 0:0 17:02:04.492 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:02:04.492 [Lua] Lobby data country_code = US 17:02:04.493 [Lua] Lobby data player_slot_3 = 0:0 17:02:04.493 [Lua] Lobby data eac_authorized = true 17:02:04.493 [Lua] Set lobby end. 17:02:04.493 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:3, previous profile 0, profile 3] 17:02:04.493 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0 17:02:04.493 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=121 17:02:04.493 [Lua] [GameNetworkManager] destroying game object with go_id=113 17:02:04.506 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:7 my_peer_id:1100001060f24e8 17:02:04.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:8 my_peer_id:1100001060f24e8 17:02:04.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:8 my_peer_id:1100001060f24e8 17:02:04.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 17:02:04.524 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:8 my_peer_id:1100001060f24e8 17:02:04.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:02:04.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:02:04.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:02:04.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:02:04.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:02:04.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:02:04.524 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 17:02:04.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 17:02:04.524 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7 17:02:04.532 [Lua] [VOIP] Removed member: "110000115d96928" 17:02:04.557 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 17:02:04.568 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:02:04.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 17:02:04.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 17:02:04.580 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 17:02:04.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 17:02:04.580 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 17:02:05.018 [Lua] [Matchmaking] Handshake host removing client 110000115d96928 17:02:05.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 17:02:05.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 17:02:05.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 17:02:05.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 17:02:05.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 17:02:05.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 17:02:05.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 17:02:06.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 17:02:06.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 17:02:06.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 17:02:06.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 17:02:06.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 17:02:06.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 17:02:07.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 17:02:07.079 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 17:02:07.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 17:02:07.741 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:07.821 [Lua] Set lobby begin: 17:02:07.821 [Lua] Lobby data twitch_enabled = false 17:02:07.821 [Lua] Lobby data power_level = 705 17:02:07.821 [Lua] Lobby data player_slot_6 = 0:0 17:02:07.821 [Lua] Lobby data num_players = 3 17:02:07.821 [Lua] Lobby data host = 1100001060f24e8 17:02:07.821 [Lua] Lobby data game_mode = adventure 17:02:07.821 [Lua] Lobby data is_private = false 17:02:07.822 [Lua] Lobby data difficulty = harder 17:02:07.822 [Lua] Lobby data player_slot_1 = 0:0 17:02:07.822 [Lua] Lobby data selected_level_key = skaven_stronghold 17:02:07.822 [Lua] Lobby data quick_game = true 17:02:07.822 [Lua] Lobby data matchmaking = true 17:02:07.822 [Lua] Lobby data level_key = skaven_stronghold 17:02:07.822 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:02:07.822 [Lua] Lobby data unique_server_name = Bahtoo 17:02:07.823 [Lua] Lobby data player_slot_5 = 0:0 17:02:07.823 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:02:07.823 [Lua] Lobby data country_code = US 17:02:07.823 [Lua] Lobby data player_slot_3 = 0:0 17:02:07.823 [Lua] Lobby data eac_authorized = true 17:02:07.823 [Lua] Set lobby end. 17:02:07.996 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:02:08.298 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:08.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 17:02:08.319 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 17:02:08.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 17:02:08.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 17:02:08.601 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 17:02:08.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 17:02:08.652 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:02:08.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 17:02:08.762 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 17:02:08.779 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 17:02:08.789 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8 17:02:08.794 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001060f24e8 3 17:02:08.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:02:08.799 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=125 17:02:08.814 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8 17:02:08.936 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:09.327 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:02:10.441 [SteamAuthenticator] Steam validation for 110000115d96928 with response 6 17:02:10.441 [SteamAuthenticator] Ignoring error when already accepted 17:02:12.400 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:02:22.725 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:02:22.725 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:02:22.725 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:02:22.725 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:02:50.110 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 6 1100001060f24e8 2 17:02:52.178 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 17:03:03.721 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:04.084 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:03:04.313 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:04.714 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:03:09.273 [Lua] Time for new HOOORDE! multi_first_wave 17:03:09.273 [Lua] horde requested: ambush 17:03:09.273 [Lua] setting up ambush-horde 17:03:09.273 [Lua] Composing horde 'large' .. using variant 'plain' 17:03:09.273 [Lua] -> spawning: 52 17:03:09.273 [Lua] ambush horde has started 17:03:09.281 [Lua] MUSIC: explore -> pre_ambush 17:03:12.490 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:12.848 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:03:14.361 [Lua] MUSIC: pre_ambush -> horde 17:03:20.565 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 17:03:20.565 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:03:20.565 [Lua] horde requested: ambush 17:03:20.565 [Lua] setting up ambush-horde 17:03:20.565 [Lua] Composing horde 'large' .. using variant 'plain' 17:03:20.565 [Lua] -> spawning: 53 17:03:20.566 [Lua] ambush horde has started 17:03:25.884 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:03:29.839 [Lua] HORDE: last wave, reset to standard horde delay 17:03:29.839 [Lua] Time for new HOOORDE! multi_last_wave 17:03:29.839 [Lua] horde requested: ambush 17:03:29.839 [Lua] setting up ambush-horde 17:03:29.839 [Lua] Composing horde 'large' .. using variant 'plain' 17:03:29.839 [Lua] -> spawning: 53 17:03:29.839 [Lua] ambush horde has started 17:03:35.120 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:35.549 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:03:42.695 [Lua] Horde killed: ? 17:03:50.190 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:03:52.026 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:03:53.765 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:03:53.765 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:03:53.765 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:03:53.765 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:03:55.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 17:04:00.980 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:04:03.365 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:04:03.541 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:04:06.468 [Lua] [LOCAL RPC] rpc_increment_stat 33 17:04:06.468 [Lua] Incremented stat ratling_gunner_killed_while_shooting 17:04:08.883 [Lua] MUSIC: horde -> explore 17:04:08.986 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:04:18.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 17:04:40.345 [Lua] Time for new HOOORDE! multi_first_wave 17:04:40.345 [Lua] horde requested: vector_blob 17:04:40.345 [Lua] wants to spawn behind within distance: 60 17:04:40.346 [Lua] managed to spawn 51/51 horde enemies 17:04:40.346 [Lua] vector blob horde has started 17:04:40.355 [Lua] MUSIC: explore -> pre_horde 17:04:45.156 [Lua] Destroying unit - ai got stuck skaven_plague_monk 1 11 57 17:04:52.406 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 17:04:52.406 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:04:52.406 [Lua] horde requested: vector_blob 17:04:52.406 [Lua] wants to spawn behind within distance: 60 17:04:52.407 [Lua] managed to spawn 53/54 horde enemies 17:04:52.407 [Lua] vector blob horde has started 17:04:53.186 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 90 17:04:59.595 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 7 1100001060f24e8 2 17:05:02.665 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:05:03.844 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire 17:05:07.602 [Lua] MUSIC: pre_horde -> horde 17:05:10.280 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:05:10.280 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:05:10.280 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:05:10.280 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:05:10.325 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:05:10.353 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:05:13.690 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:14.225 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:05:14.426 [Lua] HORDE: last wave, reset to standard horde delay 17:05:14.426 [Lua] Time for new HOOORDE! multi_last_wave 17:05:14.426 [Lua] horde requested: vector_blob 17:05:14.426 [Lua] wants to spawn behind within distance: 60 17:05:14.427 [Lua] managed to spawn 53/55 horde enemies 17:05:14.427 [Lua] vector blob horde has started 17:05:21.936 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd] 17:05:22.450 [Lua] Horde killed: ? 17:05:24.021 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:24.478 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:05:28.168 [Lua] Destroying unit since outside mesh or world 17:05:38.651 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 35204 0 17:05:39.475 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:05:39.661 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:05:39.780 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:05:40.640 [Lua] [LOCAL RPC] rpc_disable_locomotion 53 false 1 17:05:41.400 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:05:41.940 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:05:43.472 [Lua] MUSIC: horde -> explore 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:05:49.683 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 36357 0 17:05:50.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object 98. 17:05:56.339 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:05:56.339 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:05:56.356 [Lua] Spline already found! 17:05:56.360 [Lua] Spline already found! 17:05:58.894 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:59.393 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:00.038 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:00.543 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:01.324 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:01.969 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:14.375 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:15.101 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:15.880 [Lua] Destroying unit - ai got stuck skaven_clan_rat_with_shield 2 1 12 17:06:19.750 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:06:19.769 [Lua] Spline already found! 17:06:26.068 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:06:26.083 [Lua] Spline already found! 17:06:32.774 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:06:32.774 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:06:32.774 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:06:32.774 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:06:35.290 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:35.806 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:36.066 [Lua] Time for new HOOORDE! multi_first_wave 17:06:36.066 [Lua] horde requested: ambush 17:06:36.066 [Lua] setting up ambush-horde 17:06:36.066 [Lua] Composing horde 'large' .. using variant 'plain' 17:06:36.066 [Lua] -> spawning: 55 17:06:36.066 [Lua] ambush horde has started 17:06:36.074 [Lua] MUSIC: explore -> pre_ambush 17:06:41.288 [Lua] MUSIC: pre_ambush -> horde 17:06:44.363 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 17:06:44.363 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:06:44.363 [Lua] horde requested: ambush 17:06:44.363 [Lua] setting up ambush-horde 17:06:44.363 [Lua] Composing horde 'large' .. using variant 'plain' 17:06:44.363 [Lua] -> spawning: 54 17:06:44.363 [Lua] ambush horde has started 17:06:48.906 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:50.422 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:50.959 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:51.160 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:51.515 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:06:51.529 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:52.255 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:52.778 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:52.885 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:53.241 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:06:55.649 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:55.684 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:58.103 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:58.103 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:58.103 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:06:58.981 [Lua] HORDE: last wave, reset to standard horde delay 17:06:58.981 [Lua] Time for new HOOORDE! multi_last_wave 17:06:58.981 [Lua] horde requested: ambush 17:06:58.981 [Lua] setting up ambush-horde 17:06:58.981 [Lua] Composing horde 'large' .. using variant 'plain' 17:06:58.981 [Lua] -> spawning: 54 17:06:58.981 [Lua] ambush horde has started 17:07:01.927 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:07:03.926 [Lua] fence jumping 17:07:04.060 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:07:04.478 [Lua] simple los failed 17:07:07.720 [Lua] fence jumping 17:07:08.293 [Lua] ready to jump failed 17:07:09.523 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 44716 0 17:07:11.090 [Lua] [LOCAL RPC] rpc_disable_locomotion 53 false 1 17:07:11.748 [Lua] fence jumping 17:07:12.734 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:07:13.241 [Lua] simple los failed 17:07:14.134 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:14.182 [Lua] Horde killed: ? 17:07:14.510 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:14.784 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:15.164 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:16.482 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:07:18.719 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:07:18.719 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:07:18.719 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:07:18.719 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:07:25.511 [Lua] fence jumping 17:07:26.057 [Lua] ready to jump failed 17:07:28.790 [Lua] MUSIC: horde -> explore 17:07:29.113 [Lua] simple los failed 17:07:29.298 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:29.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:07:29.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:07:29.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:07:29.702 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:29.979 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:30.469 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:30.550 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:30.954 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:31.177 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:31.577 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:32.121 [Lua] [LOCAL RPC] rpc_ping_unit 57 430 false 17:07:32.372 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:32.882 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:33.390 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:33.962 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:34.697 [Lua] Horde killed: ? 17:07:34.757 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:07:35.341 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:07:35.673 [Lua] Horde killed: ? 17:07:58.096 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:07:58.112 [Lua] Spline already found! 17:08:02.535 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 17:08:02.535 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 17:08:02.549 [Lua] > starting new spline, using new navbot: standard , id: boss_5 17:08:02.601 [Lua] > continuing spline boss_5 index: 2 17:08:02.649 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 17:08:02.649 [Lua] > continuing spline boss_5 index: 3 17:08:02.660 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 17:08:02.660 [Lua] > continuing spline boss_5 index: 4 17:08:02.672 [Lua] > spline completed boss_5 17:08:02.672 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 17:08:12.946 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:13.998 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:14.697 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 251 Vector3(-189, 133.38, 33.63) 17:08:15.014 [Lua] PlayerManager:assign_unit_ownership Bahtoo 1100001060f24e8 1 17:08:16.142 [Lua] [LOCAL RPC] rpc_give_equipment 124 57 11 271 Vector3(-190.363, 131.941, 33.6421) 17:08:20.182 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:20.444 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:08:20.763 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:20.821 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:08:23.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 17:08:24.337 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:08:33.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcca7, position: 0 17:08:33.597 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:33.995 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:34.940 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:08:34.940 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:08:34.941 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:08:34.941 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:08:34.943 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:35.279 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:35.551 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:35.955 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:36.202 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:36.657 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:37.053 [Lua] [LOCAL RPC] rpc_increment_stat 17 17:08:37.053 [Lua] Incremented stat warpfire_kill_before_shooting 17:08:37.112 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:37.515 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:42.575 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 52824 0 17:08:44.603 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:45.085 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:45.193 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:45.701 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:45.821 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:46.432 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:08:46.432 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:08:46.692 [Lua] [LOCAL RPC] rpc_increment_stat 15 17:08:46.693 [Lua] Incremented stat globadier_kill_during_suicide 17:08:47.249 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:09:10.064 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels 17:09:10.114 [Lua] MUSIC: explore -> pre_horde 17:09:13.293 warning: [Physics] Create Actor: Shape density varies. Using average. 17:09:13.293 warning: [Physics] Create Actor: Shape density varies. Using average. 17:09:13.293 warning: [Physics] Create Actor: Shape density varies. Using average. 17:09:13.293 warning: [Physics] Create Actor: Shape density varies. Using average. 17:09:30.039 [Lua] Time for new HOOORDE! multi_first_wave 17:09:30.039 [Lua] horde requested: vector 17:09:30.039 [Lua] setting up vector-horde 17:09:30.039 [Lua] Composing horde 'large' .. using variant 'plain' 17:09:30.039 [Lua] --> horde wants to spawn ahead of players (0.52491658227952/0.67 17:09:30.039 [Lua] -> spawning: 52 17:09:30.039 [Lua] vector horde has started 17:09:34.330 [Lua] event horde ends! 17:09:40.170 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 17:09:40.170 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:09:40.170 [Lua] horde requested: vector 17:09:40.170 [Lua] setting up vector-horde 17:09:40.170 [Lua] Composing horde 'large' .. using variant 'plain' 17:09:40.170 [Lua] --> horde wants to spawn behind players (0.87226462589479/0.67 17:09:40.170 [Lua] -> spawning: 52 17:09:40.170 [Lua] vector horde has started 17:09:49.562 [Lua] main_path_player_far_away_check started 17:09:49.853 [Lua] main_path_player_far_away_check started 17:09:51.267 [Lua] main_path_player_far_away_check started 17:09:51.352 [Lua] HORDE: last wave, reset to standard horde delay 17:09:51.352 [Lua] Time for new HOOORDE! multi_last_wave 17:09:51.352 [Lua] horde requested: vector 17:09:51.352 [Lua] setting up vector-horde 17:09:51.352 [Lua] Composing horde 'large' .. using variant 'plain' 17:09:51.352 [Lua] --> horde wants to spawn behind players (0.90070260415537/0.67 17:09:51.352 [Lua] --> can't find spawners in this direction, switching to ahead 17:09:51.352 [Lua] Failed to start horde, all fallbacks failed at this place 17:09:51.658 [Lua] [LOCAL RPC] rpc_take_falling_damage 53 28.00531005859375 17:09:52.088 [Lua] main_path_player_far_away_check started 17:09:52.381 [Lua] [LOCAL RPC] rpc_take_falling_damage 124 30.689987182617188 17:09:53.032 [Lua] main_path_player_far_away_check started 17:09:54.452 [Lua] main_path_player_far_away_check started 17:09:54.549 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 4 1100001060f24e8 3 17:09:55.270 [Lua] main_path_player_far_away_check started 17:09:56.263 [Lua] main_path_player_far_away_check started 17:09:57.636 [Lua] main_path_player_far_away_check started 17:09:58.010 [Lua] MUSIC: pre_horde -> horde 17:09:58.460 [Lua] main_path_player_far_away_check started 17:09:58.756 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 17:09:59.429 [Lua] main_path_player_far_away_check started 17:10:00.860 [Lua] main_path_player_far_away_check started 17:10:01.604 [Lua] main_path_player_far_away_check started 17:10:02.610 [Lua] main_path_player_far_away_check started 17:10:02.722 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:10:02.722 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:10:02.722 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:10:02.722 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:10:04.071 [Lua] main_path_player_far_away_check started 17:10:04.788 [Lua] main_path_player_far_away_check started 17:10:04.867 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:10:05.785 [Lua] main_path_player_far_away_check started 17:10:06.984 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:07.311 [Lua] main_path_player_far_away_check started 17:10:07.388 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:10:07.628 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:08.082 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:10:08.305 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:08.663 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:10:15.059 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:10:18.724 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:10:20.844 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 17:10:21.356 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 17:10:22.779 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:10:30.678 [Lua] [LOCAL RPC] rpc_increment_stat 17 17:10:30.678 [Lua] Incremented stat warpfire_kill_before_shooting 17:10:31.606 [Lua] Horde killed: ? 17:10:33.686 [Lua] [LOCAL RPC] rpc_increment_stat 14 17:10:33.686 [Lua] Incremented stat globadier_kill_before_throwing 17:10:33.818 [Lua] MUSIC: horde -> explore 17:10:34.959 [Lua] Horde killed: ? 17:10:35.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:10:35.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:10:35.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:10:35.309 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:35.705 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:10:35.926 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:36.362 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:10:36.551 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:36.923 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:10:37.170 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:10:37.551 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:10:56.665 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 3 1100001060f24e8 3 17:10:59.791 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:00.469 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 17:11:00.517 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:04.932 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:05.292 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:05.610 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:05.992 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:06.464 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:06.896 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:07.801 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:08.229 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:14.243 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:11:14.243 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:11:34.335 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:11:34.335 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:11:35.037 [Lua] main_path_player_far_away_check started 17:11:42.250 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:42.638 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:42.882 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:43.235 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:43.500 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:43.517 [Lua] main_path_player_far_away_check started 17:11:43.959 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:44.153 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:11:44.539 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:11:49.281 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 17:11:54.948 [Lua] main path terror event triggered: rare_event_loot_rat 17:11:54.948 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 17:12:03.371 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:03.745 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:04.070 [Lua] [LOCAL RPC] rpc_increment_stat 33 17:12:04.070 [Lua] Incremented stat ratling_gunner_killed_while_shooting 17:12:04.606 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:04.642 [Lua] Time for new HOOORDE! multi_first_wave 17:12:04.642 [Lua] horde requested: ambush 17:12:04.642 [Lua] setting up ambush-horde 17:12:04.642 [Lua] Composing horde 'large' .. using variant 'plain' 17:12:04.643 [Lua] -> spawning: 54 17:12:04.643 [Lua] ambush horde has started 17:12:04.651 [Lua] MUSIC: explore -> pre_ambush 17:12:05.209 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:06.226 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:06.754 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:08.284 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:12:08.312 [Lua] Spline already found! 17:12:11.705 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:12.234 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:13.214 [Lua] [LOCAL RPC] rpc_ping_unit 57 537 false 17:12:13.957 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 17:12:13.957 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:12:13.957 [Lua] horde requested: ambush 17:12:13.957 [Lua] setting up ambush-horde 17:12:13.957 [Lua] Composing horde 'large' .. using variant 'plain' 17:12:13.958 [Lua] -> spawning: 54 17:12:13.958 [Lua] ambush horde has started 17:12:15.501 [Lua] MUSIC: pre_ambush -> horde 17:12:18.498 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:19.220 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:19.246 [Flow] SSM bake 17:12:19.308 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:19.886 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:24.478 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:25.003 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:25.448 [Flow] SSM bake 17:12:32.052 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:12:34.700 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:35.217 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:36.183 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:36.504 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 1 72 17:12:36.738 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:36.807 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:37.182 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:37.427 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:37.808 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:38.290 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:12:39.063 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:40.079 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:40.506 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:41.269 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:12:42.614 [Lua] [LOCAL RPC] rpc_ping_unit 57 530 false 17:12:45.648 [Lua] HORDE: last wave, reset to standard horde delay 17:12:45.648 [Lua] Time for new HOOORDE! multi_last_wave 17:12:45.648 [Lua] horde requested: ambush 17:12:45.648 [Lua] setting up ambush-horde 17:12:45.648 [Lua] Composing horde 'large' .. using variant 'plain' 17:12:45.648 [Lua] -> spawning: 52 17:12:45.648 [Lua] ambush horde has started 17:12:45.957 [Lua] Coordinated attack! 17:12:53.992 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:12:54.433 [Lua] Horde killed: ? 17:12:57.314 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:57.759 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:13:00.143 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:13:00.143 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:13:00.143 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:13:00.143 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:13:01.788 [Flow] SSM bake 17:13:05.563 [Lua] Horde killed: ? 17:13:14.427 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:13:14.891 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:13:16.129 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:13:20.410 [Flow] SSM bake 17:13:20.764 [Flow] SSM bake 17:13:22.924 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:13:24.087 [Lua] MUSIC: horde -> explore 17:13:25.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:25.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:25.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:27.751 [Lua] Horde killed: ? 17:13:32.113 [Lua] main path terror event triggered: boss_event_storm_fiend 17:13:32.113 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 17:13:32.147 [Flow] Boss DoorStormfiend 17:13:32.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:32.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:32.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:33.568 [Lua] [LOCAL RPC] rpc_increment_stat 14 17:13:33.568 [Lua] Incremented stat globadier_kill_before_throwing 17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:38.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:38.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:38.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:13:47.578 [Lua] [LOCAL RPC] rpc_increment_stat 14 17:13:47.578 [Lua] Incremented stat globadier_kill_before_throwing 17:13:54.944 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:13:55.215 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:13:55.551 [Lua] Coordinated attack! 17:13:56.393 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:13:56.817 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 271 Vector3(-114.038, 179.119, 0.140046) 17:13:57.297 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:13:57.297 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:14:02.348 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:02.882 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 271 Vector3(-117.8, 179.2, 0.140015) 17:14:03.344 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:03.565 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:03.937 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:04.186 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:04.640 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:04.824 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:05.368 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:05.413 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:05.744 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:11.479 [Lua] [LOCAL RPC] rpc_give_equipment 124 57 11 271 Vector3(-102.884, 180.829, -1.37349) 17:14:11.644 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:12.000 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:12.290 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:12.607 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:12.903 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:13.228 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:13.512 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:13.887 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:14.162 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:14.554 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:15.769 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:16.439 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:18.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x14488, position: 0 17:14:18.573 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:14:18.573 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:14:18.573 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:14:18.573 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:14:19.203 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:19.662 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:19.821 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:20.226 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:20.417 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:20.882 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:21.062 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:14:21.452 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:14:22.139 [Lua] Time for new HOOORDE! multi_first_wave 17:14:22.139 [Lua] horde requested: ambush 17:14:22.139 [Lua] setting up ambush-horde 17:14:22.139 [Lua] Composing horde 'large' .. using variant 'plain' 17:14:22.139 [Lua] -> spawning: 52 17:14:22.139 [Lua] ambush horde has started 17:14:22.147 [Lua] MUSIC: explore -> pre_ambush 17:14:23.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:14:23.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:14:23.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:14:23.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 4537872 17:14:25.588 [Lua] replace_hidden_spawners -> first try found: 4 cover points 17:14:25.588 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:14:25.588 [Lua] ->moving spawner 17:14:25.935 [Lua] [ChatManager][1]System: Bahtoo picked up a Loot Die 17:14:25.943 [Lua] [LOCAL RPC] rpc_request_mission 37 17:14:25.943 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 17:14:26.916 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 21 42 17:14:27.318 [Lua] MUSIC: pre_ambush -> horde 17:14:29.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:14:30.361 [Lua] replace_hidden_spawners -> first try found: 3 cover points 17:14:30.361 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:14:30.361 [Lua] ->moving spawner 17:14:30.384 [Lua] replace_hidden_spawners -> first try found: 2 cover points 17:14:30.384 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:14:30.384 [Lua] ->moving spawner 17:14:35.404 [Lua] replace_hidden_spawners -> first try found: 3 cover points 17:14:35.404 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:14:35.404 [Lua] ->moving spawner 17:14:41.229 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:14:41.781 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:14:44.918 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:14:48.763 [Lua] MUSIC: horde -> explore 17:14:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:14:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:14:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:14:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:14:52.506 [Lua] Horde killed: ? 17:15:02.060 [Lua] [LOCAL RPC] rpc_ping_unit 57 37 false 17:15:11.076 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 45 1100001060f24e8 2 17:15:13.606 [Flow] SSM bake 17:15:18.804 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome 17:15:21.707 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:22.075 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:15:37.914 [Flow] SSM bake 17:15:48.229 [Lua] [LOCAL RPC] rpc_ping_unit 57 35 false 17:16:02.945 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 17:16:03.850 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:16:03.850 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:16:03.850 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:16:03.850 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:16:16.189 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome 17:16:16.196 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-12.9141, 202.436, -14.0177) Vector4(0, 0, 0.916263, -0.400577) 4 17:16:29.007 [Flow] SSM bake 17:16:31.477 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome 17:16:36.714 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 12 17:16:37.068 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 11 17:16:37.254 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 2 10 17:16:37.288 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 9 17:16:37.543 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 9 17:16:37.743 [Flow] SSM bake 17:16:45.822 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome 17:16:45.830 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(34, 194, -19.822) Vector4(0, 0, 0.868066, 0.496448) 4 17:16:47.998 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:48.594 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:16:49.471 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:16:49.931 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:16:51.167 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome 17:16:53.257 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:16:53.275 [Lua] Spline already found! 17:16:54.639 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:16:54.654 [Lua] Spline already found! 17:16:56.579 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 17:16:59.950 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:00.348 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:17:00.856 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:01.245 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:17:04.793 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:05.269 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:17:09.881 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:10.294 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:17:17.874 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:17:17.893 [Lua] Spline already found! 17:17:46.365 [Lua] [LOCAL RPC] rpc_increment_stat 33 17:17:46.365 [Lua] Incremented stat ratling_gunner_killed_while_shooting 17:17:52.822 [Lua] fence jumping 17:17:53.243 [Lua] simple los failed 17:17:54.545 [Lua] fence jumping 17:17:55.786 [Lua] ready to jump failed 17:17:59.234 [Lua] [LOCAL RPC] rpc_increment_stat 20 17:17:59.234 [Lua] Incremented stat pack_master_dodged_attack 17:17:59.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 17:18:00.535 [Lua] Time for new HOOORDE! multi_first_wave 17:18:00.535 [Lua] horde requested: vector_blob 17:18:00.535 [Lua] wants to spawn behind within distance: 60 17:18:00.536 [Lua] managed to spawn 51/51 horde enemies 17:18:00.536 [Lua] vector blob horde has started 17:18:00.547 [Lua] MUSIC: explore -> pre_horde 17:18:02.073 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:18:02.073 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:18:02.073 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:18:02.073 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:18:02.142 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 97433 0 17:18:04.556 [Lua] [LOCAL RPC] rpc_disable_locomotion 57 false 1 17:18:05.853 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:06.148 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:06.467 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:06.805 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:07.081 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:07.462 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:07.958 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:08.455 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:08.604 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:09.018 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:17.902 [Lua] MUSIC: pre_horde -> horde 17:18:18.940 [Lua] Pushing horde in time; too many units out 17:18:19.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:18:24.149 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:18:24.149 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:18:24.150 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:18:24.150 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:18:25.468 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:26.035 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:26.108 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 17:18:26.108 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:18:26.108 [Lua] horde requested: vector_blob 17:18:26.108 [Lua] wants to spawn behind within distance: 60 17:18:26.109 [Lua] managed to spawn 54/54 horde enemies 17:18:26.109 [Lua] vector blob horde has started 17:18:28.191 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:18:28.227 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:18:37.512 [Lua] Horde killed: ? 17:18:44.647 [Lua] Pushing horde in time; too many units out 17:18:46.560 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:18:49.568 [Lua] HORDE: last wave, reset to standard horde delay 17:18:49.568 [Lua] Time for new HOOORDE! multi_last_wave 17:18:49.568 [Lua] horde requested: vector_blob 17:18:49.568 [Lua] wants to spawn ahead within distance: 60 17:18:49.568 [Lua] managed to spawn 52/52 horde enemies 17:18:49.568 [Lua] vector blob horde has started 17:18:52.792 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:18:52.946 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:53.353 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:53.733 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:53.835 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:18:54.067 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:54.337 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:54.373 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:18:54.686 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:54.959 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:55.348 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:55.369 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:55.740 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:55.811 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:56.190 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:56.427 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:56.806 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:58.110 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:18:58.502 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:18:59.683 [Lua] Horde killed: ? 17:19:04.882 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:19:04.882 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:19:04.882 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:19:04.882 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:19:13.624 [Lua] MUSIC: horde -> explore 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:19:17.123 [Lua] Horde killed: ? 17:19:41.751 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:42.125 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:49.451 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:49.895 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:50.369 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:50.953 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:51.761 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:52.311 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:52.826 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:53.189 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:53.852 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:54.190 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:54.724 [Lua] [LOCAL RPC] rpc_ping_unit 57 48 false 17:19:54.949 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:55.312 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:56.495 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:56.832 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:57.488 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:57.913 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:58.330 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:58.723 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:19:59.307 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:19:59.620 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 48 1100001060f24e8 2 17:19:59.780 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:20:00.602 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:01.075 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:20:02.166 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:02.603 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:20:09.293 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 271 Vector3(153.13, 224.43, -9.91998) 17:20:27.360 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:20:27.922 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:20:27.923 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:20:27.923 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:20:27.923 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:20:29.412 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:29.771 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:20:30.472 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:30.839 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:20:31.369 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:31.815 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:20:32.041 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:20:32.426 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:20:43.154 [Lua] main_path_player_far_away_check started 17:20:46.348 [Lua] main_path_player_far_away_check started 17:20:49.439 [Lua] main_path_player_far_away_check started 17:20:52.643 [Lua] main_path_player_far_away_check started 17:20:54.537 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 17:20:54.911 [Lua] [LOCAL RPC] rpc_increment_stat 33 17:20:54.911 [Lua] Incremented stat ratling_gunner_killed_while_shooting 17:20:55.701 [Lua] main_path_player_far_away_check started 17:20:57.086 [Lua] main_path_player_far_away_check started 17:20:58.900 [Lua] main_path_player_far_away_check started 17:21:00.222 [Lua] main_path_player_far_away_check started 17:21:00.753 [Lua] main_path_player_far_away_check started 17:21:01.500 [Lua] Time for new HOOORDE! multi_first_wave 17:21:01.500 [Lua] horde requested: ambush 17:21:01.500 [Lua] setting up ambush-horde 17:21:01.500 [Lua] Composing horde 'large' .. using variant 'plain' 17:21:01.501 [Lua] -> spawning: 55 17:21:01.501 [Lua] ambush horde has started 17:21:01.507 [Lua] MUSIC: explore -> pre_ambush 17:21:01.819 [Lua] main_path_player_far_away_check started 17:21:01.967 [Lua] main_path_player_far_away_check started 17:21:03.137 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 3 17:21:03.353 [Lua] main_path_player_far_away_check started 17:21:03.874 [Lua] main_path_player_far_away_check started 17:21:04.934 [Lua] main_path_player_far_away_check started 17:21:05.001 [Lua] replace_hidden_spawners -> first try found: 2 cover points 17:21:05.001 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:21:05.001 [Lua] ->moving spawner 17:21:05.001 [Lua] ->moving spawner 17:21:05.001 [Lua] ->moving spawner 17:21:05.001 [Lua] ->moving spawner 17:21:05.119 [Lua] main_path_player_far_away_check started 17:21:06.560 [Lua] main_path_player_far_away_check started 17:21:06.701 [Lua] MUSIC: pre_ambush -> horde 17:21:07.180 [Lua] main_path_player_far_away_check started 17:21:08.124 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:08.311 [Lua] main_path_player_far_away_check started 17:21:08.484 [Lua] main_path_player_far_away_check started 17:21:08.510 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:08.775 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:08.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:21:09.146 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:09.387 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:09.763 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 17:21:09.763 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:21:09.763 [Lua] horde requested: ambush 17:21:09.763 [Lua] setting up ambush-horde 17:21:09.763 [Lua] Composing horde 'large' .. using variant 'plain' 17:21:09.764 [Lua] -> spawning: 52 17:21:09.764 [Lua] ambush horde has started 17:21:09.789 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:09.791 [Lua] main_path_player_far_away_check started 17:21:10.309 [Lua] main_path_player_far_away_check started 17:21:11.399 [Lua] main_path_player_far_away_check started 17:21:11.505 [Lua] main_path_player_far_away_check started 17:21:11.978 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:12.341 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:12.951 [Lua] main_path_player_far_away_check started 17:21:13.504 [Lua] main_path_player_far_away_check started 17:21:14.455 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:21:14.825 [Lua] main_path_player_far_away_check started 17:21:14.890 [Lua] main_path_player_far_away_check started 17:21:15.602 [Lua] [LOCAL RPC] rpc_increment_stat 17 17:21:15.602 [Lua] Incremented stat warpfire_kill_before_shooting 17:21:16.226 [Lua] main_path_player_far_away_check started 17:21:16.872 [Lua] main_path_player_far_away_check started 17:21:18.004 [Lua] main_path_player_far_away_check started 17:21:18.039 [Lua] main_path_player_far_away_check started 17:21:19.449 [Lua] main_path_player_far_away_check started 17:21:20.037 [Lua] main_path_player_far_away_check started 17:21:20.181 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:20.607 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:20.798 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:21.122 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:21.303 [Lua] main_path_player_far_away_check started 17:21:21.332 [Lua] main_path_player_far_away_check started 17:21:21.398 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:21.803 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:22.792 [Lua] main_path_player_far_away_check started 17:21:23.333 [Lua] main_path_player_far_away_check started 17:21:23.448 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:21:23.794 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:23.852 [Lua] HORDE: last wave, reset to standard horde delay 17:21:23.852 [Lua] Time for new HOOORDE! multi_last_wave 17:21:23.852 [Lua] horde requested: ambush 17:21:23.852 [Lua] setting up ambush-horde 17:21:23.852 [Lua] Composing horde 'large' .. using variant 'plain' 17:21:23.853 [Lua] -> spawning: 51 17:21:23.853 [Lua] ambush horde has started 17:21:24.180 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:24.397 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:24.469 [Lua] main_path_player_far_away_check started 17:21:24.500 [Lua] main_path_player_far_away_check started 17:21:24.882 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:25.031 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:25.445 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:25.637 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:25.954 [Lua] main_path_player_far_away_check started 17:21:26.010 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:26.230 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:26.484 [Lua] main_path_player_far_away_check started 17:21:26.576 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:26.607 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:26.978 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:27.690 [Lua] main_path_player_far_away_check started 17:21:27.724 [Lua] main_path_player_far_away_check started 17:21:29.064 [Lua] main_path_player_far_away_check started 17:21:29.655 [Lua] main_path_player_far_away_check started 17:21:30.852 [Lua] main_path_player_far_away_check started 17:21:30.875 [Lua] main_path_player_far_away_check started 17:21:32.371 [Lua] main_path_player_far_away_check started 17:21:32.920 [Lua] main_path_player_far_away_check started 17:21:33.606 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:21:34.010 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:21:34.010 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:21:34.010 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:21:34.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:21:34.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 1212304 17:21:34.172 [Lua] main_path_player_far_away_check started 17:21:34.198 [Lua] main_path_player_far_away_check started 17:21:35.671 [Lua] main_path_player_far_away_check started 17:21:36.297 [Lua] main_path_player_far_away_check started 17:21:37.499 [Lua] main_path_player_far_away_check started 17:21:37.532 [Lua] main_path_player_far_away_check started 17:21:38.829 [Lua] main_path_player_far_away_check started 17:21:39.378 [Lua] main_path_player_far_away_check started 17:21:40.595 [Lua] main_path_player_far_away_check started 17:21:40.622 [Lua] main_path_player_far_away_check started 17:21:41.277 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:21:42.115 [Lua] main_path_player_far_away_check started 17:21:42.690 [Lua] main_path_player_far_away_check started 17:21:42.783 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:21:43.163 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:21:43.883 [Lua] main_path_player_far_away_check started 17:21:43.917 [Lua] main_path_player_far_away_check started 17:21:44.501 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 17:21:45.209 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:21:45.273 [Lua] main_path_player_far_away_check started 17:21:45.574 [Lua] Horde killed: ? 17:21:45.833 [Lua] main_path_player_far_away_check started 17:21:47.123 [Lua] main_path_player_far_away_check started 17:21:47.145 [Lua] main_path_player_far_away_check started 17:21:47.185 [Lua] MUSIC: horde -> explore 17:21:48.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:21:48.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:21:48.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:21:48.429 [Lua] main_path_player_far_away_check started 17:21:48.985 [Lua] main_path_player_far_away_check started 17:21:49.041 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:21:49.730 [Lua] Horde killed: ? 17:21:49.920 [Lua] Horde killed: ? 17:21:50.149 [Lua] main_path_player_far_away_check started 17:21:50.246 [Lua] main_path_player_far_away_check started 17:21:51.632 [Lua] main_path_player_far_away_check started 17:21:52.133 [Lua] main_path_player_far_away_check started 17:21:53.324 [Lua] main_path_player_far_away_check started 17:21:53.423 [Lua] main_path_player_far_away_check started 17:21:54.610 [Lua] [LOCAL RPC] rpc_increment_stat 17 17:21:54.610 [Lua] Incremented stat warpfire_kill_before_shooting 17:21:54.767 [Lua] main_path_player_far_away_check started 17:21:55.235 [Lua] main_path_player_far_away_check started 17:21:56.470 [Lua] main_path_player_far_away_check started 17:21:56.569 [Lua] main_path_player_far_away_check started 17:21:57.875 [Lua] main_path_player_far_away_check started 17:21:58.358 [Lua] main_path_player_far_away_check started 17:21:59.548 [Lua] main_path_player_far_away_check started 17:21:59.637 [Lua] main_path_player_far_away_check started 17:22:01.050 [Lua] main_path_player_far_away_check started 17:22:01.499 [Lua] main_path_player_far_away_check started 17:22:02.682 [Lua] main_path_player_far_away_check started 17:22:02.770 [Lua] main_path_player_far_away_check started 17:22:04.212 [Lua] main_path_player_far_away_check started 17:22:04.683 [Lua] main_path_player_far_away_check started 17:22:05.926 [Lua] main_path_player_far_away_check started 17:22:07.271 [Lua] main_path_player_far_away_check started 17:22:07.737 [Lua] main_path_player_far_away_check started 17:22:08.979 [Lua] main_path_player_far_away_check started 17:22:10.842 [Lua] main_path_player_far_away_check started 17:22:46.319 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:22:52.572 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:22:52.933 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:22:59.581 [Lua] ready to jump failed 17:23:03.554 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:03.952 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:23:04.285 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:04.642 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:23:04.880 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:06.256 [Lua] fence jumping 17:23:06.355 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:23:06.541 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:07.267 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:23:07.869 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:23:07.869 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:23:07.869 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:23:07.869 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:23:09.591 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:10.225 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:23:12.769 [Lua] [LOCAL RPC] rpc_increment_stat 14 17:23:12.769 [Lua] Incremented stat globadier_kill_before_throwing 17:23:12.769 [Lua] [LOCAL RPC] rpc_increment_stat 15 17:23:12.769 [Lua] Incremented stat globadier_kill_during_suicide 17:23:20.082 [Lua] [LOCAL RPC] rpc_increment_stat 20 17:23:20.082 [Lua] Incremented stat pack_master_dodged_attack 17:23:26.513 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:23:27.509 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:23:27.528 [Lua] [LOCAL RPC] rpc_give_equipment 124 1025 11 271 Vector3(217.378, 106.333, 31.94) 17:23:36.547 [Lua] [LOCAL RPC] rpc_ping_unit 57 22 false 17:24:05.100 [Lua] Time for new HOOORDE! multi_first_wave 17:24:05.100 [Lua] horde requested: vector 17:24:05.100 [Lua] setting up vector-horde 17:24:05.100 [Lua] Composing horde 'large' .. using variant 'plain' 17:24:05.100 [Lua] --> horde wants to spawn behind players (0.84993816253521/0.67 17:24:05.100 [Lua] -> spawning: 55 17:24:05.100 [Lua] vector horde has started 17:24:05.108 [Lua] MUSIC: explore -> pre_horde 17:24:11.118 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:11.575 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:17.301 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 17:24:17.301 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:24:17.301 [Lua] horde requested: vector 17:24:17.301 [Lua] setting up vector-horde 17:24:17.301 [Lua] Composing horde 'large' .. using variant 'plain' 17:24:17.301 [Lua] --> horde wants to spawn behind players (0.96586858731646/0.67 17:24:17.301 [Lua] --> can't find spawners in this direction, switching to ahead 17:24:17.301 [Lua] -> spawning: 55 17:24:17.301 [Lua] vector horde has started 17:24:18.020 [Lua] [LOCAL RPC] rpc_ping_unit 57 43 false 17:24:19.498 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:19.869 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:22.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 40 17:24:22.571 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 39 17:24:23.492 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 41 41 17:24:25.534 [Lua] HORDE: last wave, reset to standard horde delay 17:24:25.534 [Lua] Time for new HOOORDE! multi_last_wave 17:24:25.534 [Lua] horde requested: vector 17:24:25.534 [Lua] setting up vector-horde 17:24:25.534 [Lua] Composing horde 'large' .. using variant 'plain' 17:24:25.534 [Lua] --> horde wants to spawn ahead of players (0.14433156223404/0.67 17:24:25.534 [Lua] -> spawning: 55 17:24:25.534 [Lua] vector horde has started 17:24:31.472 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:32.012 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:36.209 [Lua] MUSIC: pre_horde -> horde 17:24:36.280 [Lua] Destroying unit - ai got stuck skaven_slave 2 50 82 17:24:36.280 [Lua] Destroying unit - ai got stuck skaven_slave 4 52 81 17:24:47.681 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:24:47.681 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:24:47.681 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:24:47.682 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:24:48.003 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:48.528 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:48.626 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:49.225 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:49.254 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:49.846 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:49.877 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:49.969 [Lua] Destroying unit - ai got stuck skaven_slave 6 19 71 17:24:50.999 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:51.442 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:51.660 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:52.397 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:52.876 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:52.976 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:24:53.573 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:24:57.919 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 17:25:03.891 [Lua] Horde killed: ? 17:25:04.980 [Lua] [LOCAL RPC] rpc_ping_unit 57 43 false 17:25:11.788 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:25:12.767 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:25:13.345 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:25:13.382 [Lua] Missing blackboard.action in anim_cb_damage() callback 17:25:18.992 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:19.583 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:25:19.807 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 271 Vector3(180.067, 19.3021, 32.62) 17:25:24.924 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:25:25.072 [Lua] Missing damage in action stagger in anim_cb_damage() callback 17:25:25.565 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:25:32.203 [Lua] Horde killed: ? 17:25:32.208 [Lua] MUSIC: horde -> explore 17:25:33.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:25:33.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:25:33.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0 17:25:36.891 [Lua] Horde killed: ? 17:25:51.213 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome 17:25:51.221 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(182.37, -3.07426, 32.3532) Vector4(0, 0, -0.525219, -0.850967) 4 17:25:58.848 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome 17:26:08.287 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:26:08.668 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:26:12.924 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13 17:26:12.924 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13 17:26:12.924 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13 17:26:12.924 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13 17:26:14.211 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1 17:26:19.417 [Lua] Override Player Respawning respawns_arena true 17:26:19.422 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 17:26:36.159 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome 17:26:36.168 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(188.65, -75.6291, 31.124) Vector4(0, 0, 0.957908, -0.287076) 4 17:26:44.957 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome 17:26:47.847 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome 17:26:47.857 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(179.982, -77.3923, 32.6502) Vector4(0.058719, -0.123956, -0.498518, -0.855959) 4 17:26:51.987 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome 17:27:09.488 [Lua] TerrorEventMixer.start_event: stronghold_boss 17:27:09.553 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 17:27:10.300 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ff03da, connection_key=0, breed_name=skaven_storm_vermin_warlord) 17:27:10.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 17:27:10.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 17:27:20.631 [Lua] [LOCAL RPC] rpc_give_equipment 57 1025 11 271 Vector3(174.46, -53.35, 35.57) 17:28:08.470 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:09.263 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:10.336 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:10.945 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:11.492 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:12.303 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:15.075 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:15.601 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:24.792 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:25.494 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:26.414 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:27.257 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:31.925 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:32.692 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:33.437 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:34.209 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:34.707 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:35.477 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:35.888 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:36.787 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:37.336 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:38.239 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:28:39.184 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:28:39.969 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da 17:31:41.554 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ff03da 17:31:41.670 [SteamAuthenticator] Steam validation for 110000103ff03da with response 6 17:31:41.670 [SteamAuthenticator] Ignoring error when already accepted 17:31:45.133 [Lua] Set lobby begin: 17:31:45.133 [Lua] Lobby data twitch_enabled = false 17:31:45.133 [Lua] Lobby data power_level = 755 17:31:45.133 [Lua] Lobby data player_slot_6 = 0:0 17:31:45.133 [Lua] Lobby data num_players = 3 17:31:45.133 [Lua] Lobby data host = 1100001060f24e8 17:31:45.134 [Lua] Lobby data game_mode = adventure 17:31:45.134 [Lua] Lobby data is_private = false 17:31:45.134 [Lua] Lobby data difficulty = harder 17:31:45.134 [Lua] Lobby data player_slot_1 = 0:0 17:31:45.134 [Lua] Lobby data selected_level_key = skaven_stronghold 17:31:45.134 [Lua] Lobby data quick_game = true 17:31:45.135 [Lua] Lobby data matchmaking = true 17:31:45.135 [Lua] Lobby data level_key = skaven_stronghold 17:31:45.135 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:31:45.135 [Lua] Lobby data unique_server_name = Bahtoo 17:31:45.135 [Lua] Lobby data player_slot_5 = 0:0 17:31:45.135 [Lua] Lobby data player_slot_2 = 110000103ff03da:1 17:31:45.136 [Lua] Lobby data country_code = US 17:31:45.136 [Lua] Lobby data player_slot_3 = 0:0 17:31:45.136 [Lua] Lobby data eac_authorized = true 17:31:45.136 [Lua] Set lobby end. 17:31:50.472 error: [Steam] Session connect failed 110000103ff03da, error: 1 17:31:50.560 [Lua] [ConnectionHandler] Peer "110000103ff03da" is now broken. 17:31:50.560 [Lua] [ConnectionHandler] Peer state for "110000103ff03da": [Connected] ==> [Broken] 17:31:50.560 [Lua] [PeerSM] 110000103ff03da :: on_exit InGame 17:31:50.560 [Lua] [PeerSM] 110000103ff03da :: on_enter Disconnecting 17:31:50.560 [Lua] [PSM] Disconnected peer 110000103ff03da is being removed from session. 17:31:50.560 [Lua] [NetworkServer] Peer 110000103ff03da despawned player. 17:31:50.560 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ff03da 17:31:50.560 [Lua] [MOD][VMF][INFO] Removed 110000103ff03da from the VMF users list. 17:31:50.560 [Lua] PlayerManager:remove_player peer_id=110000103ff03da 1 17:31:50.560 [Lua] [GameNetworkManager] destroying game object with go_id=52 17:31:50.560 [Lua] [NetworkServer] Broken connection to peer id 110000103ff03da discovered in connection handler. Server selecting peer to disconnect. 17:31:50.560 [Lua] [PeerSM] 110000103ff03da :: on_exit Disconnecting 17:31:50.560 [Lua] [PeerSM] 110000103ff03da :: on_enter Disconnected 17:31:50.560 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 110000103ff03da:1 17:31:50.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:9 my_peer_id:1100001060f24e8 17:31:50.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:9 my_peer_id:1100001060f24e8 17:31:50.560 [Lua] Set lobby begin: 17:31:50.560 [Lua] Lobby data twitch_enabled = false 17:31:50.560 [Lua] Lobby data power_level = 755 17:31:50.560 [Lua] Lobby data player_slot_6 = 0:0 17:31:50.560 [Lua] Lobby data num_players = 3 17:31:50.560 [Lua] Lobby data host = 1100001060f24e8 17:31:50.560 [Lua] Lobby data game_mode = adventure 17:31:50.560 [Lua] Lobby data is_private = false 17:31:50.561 [Lua] Lobby data difficulty = harder 17:31:50.561 [Lua] Lobby data player_slot_1 = 0:0 17:31:50.561 [Lua] Lobby data selected_level_key = skaven_stronghold 17:31:50.561 [Lua] Lobby data quick_game = true 17:31:50.561 [Lua] Lobby data matchmaking = true 17:31:50.561 [Lua] Lobby data level_key = skaven_stronghold 17:31:50.561 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:31:50.562 [Lua] Lobby data unique_server_name = Bahtoo 17:31:50.562 [Lua] Lobby data player_slot_5 = 0:0 17:31:50.562 [Lua] Lobby data player_slot_2 = 0:0 17:31:50.562 [Lua] Lobby data country_code = US 17:31:50.562 [Lua] Lobby data player_slot_3 = 0:0 17:31:50.562 [Lua] Lobby data eac_authorized = true 17:31:50.562 [Lua] Set lobby end. 17:31:50.562 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0] 17:31:50.562 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0 17:31:50.562 [Lua] [ConnectionHandler] Disconnecting 1 peers 17:31:50.562 [Lua] [ConnectionHandler] Peer state for "110000103ff03da": [Broken] ==> [Disconnecting] 17:31:50.563 [EAC] EAC server lost client 110000103ff03da 17:31:50.563 [EACServer] [UnregisterClient] Client: 0110000103FF03DA PlayerGUID: 76561198027310042 17:31:50.563 [EACServer] [Cerberus] [Backend] Disconnected. 17:31:50.563 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000103ff03da" 17:31:50.567 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 1100001060f24e8:4 17:31:50.567 [Lua] Set lobby begin: 17:31:50.567 [Lua] Lobby data twitch_enabled = false 17:31:50.567 [Lua] Lobby data power_level = 755 17:31:50.568 [Lua] Lobby data player_slot_6 = 0:0 17:31:50.568 [Lua] Lobby data num_players = 3 17:31:50.568 [Lua] Lobby data host = 1100001060f24e8 17:31:50.568 [Lua] Lobby data game_mode = adventure 17:31:50.568 [Lua] Lobby data is_private = false 17:31:50.568 [Lua] Lobby data difficulty = harder 17:31:50.568 [Lua] Lobby data player_slot_1 = 0:0 17:31:50.568 [Lua] Lobby data selected_level_key = skaven_stronghold 17:31:50.568 [Lua] Lobby data quick_game = true 17:31:50.568 [Lua] Lobby data matchmaking = true 17:31:50.568 [Lua] Lobby data level_key = skaven_stronghold 17:31:50.568 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:31:50.569 [Lua] Lobby data unique_server_name = Bahtoo 17:31:50.569 [Lua] Lobby data player_slot_5 = 0:0 17:31:50.569 [Lua] Lobby data player_slot_2 = 0:0 17:31:50.569 [Lua] Lobby data country_code = US 17:31:50.569 [Lua] Lobby data player_slot_3 = 0:0 17:31:50.569 [Lua] Lobby data eac_authorized = true 17:31:50.569 [Lua] Set lobby end. 17:31:50.569 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:4, previous profile 0, profile 2] 17:31:50.569 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0 17:31:50.570 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 17:31:50.570 [Lua] [GameNetworkManager] destroying game object with go_id=59 17:31:50.580 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:9 my_peer_id:1100001060f24e8 17:31:50.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:10 my_peer_id:1100001060f24e8 17:31:50.583 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 17:31:50.594 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:10 my_peer_id:1100001060f24e8 17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01, InventoryPackageSynchronizerClient, async-read, 17:31:50.594 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9 17:31:50.602 [Lua] [VOIP] Removed member: "110000103ff03da" 17:31:50.633 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient 17:31:50.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient 17:31:50.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 17:31:50.655 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:31:50.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 17:31:50.903 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 17:31:50.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 17:31:51.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 17:31:51.047 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 17:31:51.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 17:31:51.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 17:31:51.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 17:31:51.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 17:31:51.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 17:31:51.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p 17:31:51.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:31:51.946 [Lua] [Matchmaking] Handshake host removing client 110000103ff03da 17:31:52.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:31:52.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:31:52.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:31:53.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:31:53.011 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:31:53.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 17:31:54.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 17:31:54.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 17:31:54.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:31:55.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:31:55.605 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:31:55.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01 17:31:56.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01 17:31:56.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01 17:31:56.392 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 17:31:56.404 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10 17:31:56.412 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001060f24e8 4 17:31:56.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:31:56.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=132 17:31:56.431 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10 17:31:57.835 [Lua] [LOCAL RPC] rpc_give_equipment 13 57 11 271 Vector3(162.639, -58.6403, 35.8431) 17:32:03.149 [Lua] [IngameUI] menu view on_enter ingame_menu 17:32:08.137 [EACServer] [Cerberus] [Backend] Connection established. 17:32:11.991 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 17:32:14.337 [Lua] PopupManager:query_result returned result: leave_game 17:32:14.353 [Lua] [Matchmaking] Doing transition leave_game from UI 17:32:14.353 [Lua] TRANSITION leave_game nil nil 17:32:14.353 [Lua] [GameNetworkManager] Leaving game... 17:32:14.353 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=1900.72 17:32:14.353 [Lua] [IngameUI] menu view on_exit ingame_menu 17:32:14.368 [Lua] [GameNetworkManager] Shutting down game session host. 17:32:14.368 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:32:14.368 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:32:14.368 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:32:15.482 [Lua] Set lobby begin: 17:32:15.482 [Lua] Lobby data twitch_enabled = false 17:32:15.482 [Lua] Lobby data power_level = 0 17:32:15.482 [Lua] Lobby data player_slot_6 = 0:0 17:32:15.482 [Lua] Lobby data num_players = 3 17:32:15.482 [Lua] Lobby data host = 1100001060f24e8 17:32:15.482 [Lua] Lobby data game_mode = adventure 17:32:15.482 [Lua] Lobby data is_private = false 17:32:15.483 [Lua] Lobby data difficulty = harder 17:32:15.483 [Lua] Lobby data player_slot_1 = 0:0 17:32:15.483 [Lua] Lobby data selected_level_key = skaven_stronghold 17:32:15.483 [Lua] Lobby data quick_game = true 17:32:15.483 [Lua] Lobby data matchmaking = true 17:32:15.483 [Lua] Lobby data level_key = skaven_stronghold 17:32:15.483 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:15.484 [Lua] Lobby data unique_server_name = Bahtoo 17:32:15.484 [Lua] Lobby data player_slot_5 = 0:0 17:32:15.484 [Lua] Lobby data player_slot_2 = 0:0 17:32:15.484 [Lua] Lobby data country_code = US 17:32:15.484 [Lua] Lobby data player_slot_3 = 0:0 17:32:15.484 [Lua] Lobby data eac_authorized = true 17:32:15.485 [Lua] Set lobby end. 17:32:16.361 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 17:32:16.361 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 17:32:16.361 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:32:16.380 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 17:32:16.380 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 1 17:32:16.380 [Lua] Clearing all global lookup lists 17:32:16.380 [Lua] [EquipmentUI] - Destroy 17:32:16.380 [Lua] [GamePadEquipmentUI] - Destroy 17:32:16.380 [Lua] [AbilityUI] - Destroy 17:32:16.380 [Lua] [GamePadAbilityUI] - Destroy 17:32:16.380 [Lua] [IngamePlayerListUI] - Destroy 17:32:16.381 [Lua] [IngameUI] destroy 17:32:16.664 [Lua] [Managers] Destroying state managers... 17:32:16.664 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 2 17:32:16.664 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 1100001060f24e8:2 17:32:16.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:11 my_peer_id:1100001060f24e8 17:32:16.664 [Lua] Set lobby begin: 17:32:16.664 [Lua] Lobby data twitch_enabled = false 17:32:16.664 [Lua] Lobby data power_level = 0 17:32:16.664 [Lua] Lobby data player_slot_6 = 0:0 17:32:16.664 [Lua] Lobby data num_players = 3 17:32:16.664 [Lua] Lobby data host = 1100001060f24e8 17:32:16.664 [Lua] Lobby data game_mode = adventure 17:32:16.664 [Lua] Lobby data is_private = false 17:32:16.664 [Lua] Lobby data difficulty = harder 17:32:16.665 [Lua] Lobby data player_slot_1 = 0:0 17:32:16.665 [Lua] Lobby data selected_level_key = skaven_stronghold 17:32:16.665 [Lua] Lobby data quick_game = true 17:32:16.665 [Lua] Lobby data matchmaking = true 17:32:16.665 [Lua] Lobby data level_key = skaven_stronghold 17:32:16.665 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:16.665 [Lua] Lobby data unique_server_name = Bahtoo 17:32:16.665 [Lua] Lobby data player_slot_5 = 0:0 17:32:16.665 [Lua] Lobby data player_slot_2 = 0:0 17:32:16.665 [Lua] Lobby data country_code = US 17:32:16.665 [Lua] Lobby data player_slot_3 = 0:0 17:32:16.665 [Lua] Lobby data eac_authorized = true 17:32:16.666 [Lua] Set lobby end. 17:32:16.666 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 17:32:16.666 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0 17:32:16.666 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 3 17:32:16.666 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001060f24e8:3 17:32:16.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:12 my_peer_id:1100001060f24e8 17:32:16.666 [Lua] Set lobby begin: 17:32:16.666 [Lua] Lobby data twitch_enabled = false 17:32:16.666 [Lua] Lobby data power_level = 0 17:32:16.666 [Lua] Lobby data player_slot_6 = 0:0 17:32:16.666 [Lua] Lobby data num_players = 3 17:32:16.666 [Lua] Lobby data host = 1100001060f24e8 17:32:16.666 [Lua] Lobby data game_mode = adventure 17:32:16.666 [Lua] Lobby data is_private = false 17:32:16.666 [Lua] Lobby data difficulty = harder 17:32:16.666 [Lua] Lobby data player_slot_1 = 0:0 17:32:16.666 [Lua] Lobby data selected_level_key = skaven_stronghold 17:32:16.666 [Lua] Lobby data quick_game = true 17:32:16.667 [Lua] Lobby data matchmaking = true 17:32:16.667 [Lua] Lobby data level_key = skaven_stronghold 17:32:16.667 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:16.667 [Lua] Lobby data unique_server_name = Bahtoo 17:32:16.667 [Lua] Lobby data player_slot_5 = 0:0 17:32:16.667 [Lua] Lobby data player_slot_2 = 0:0 17:32:16.667 [Lua] Lobby data country_code = US 17:32:16.667 [Lua] Lobby data player_slot_3 = 0:0 17:32:16.667 [Lua] Lobby data eac_authorized = true 17:32:16.667 [Lua] Set lobby end. 17:32:16.667 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 17:32:16.667 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0 17:32:16.667 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 4 17:32:16.667 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 1100001060f24e8:4 17:32:16.667 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:13 my_peer_id:1100001060f24e8 17:32:16.667 [Lua] Set lobby begin: 17:32:16.667 [Lua] Lobby data twitch_enabled = false 17:32:16.667 [Lua] Lobby data power_level = 0 17:32:16.668 [Lua] Lobby data player_slot_6 = 0:0 17:32:16.668 [Lua] Lobby data num_players = 3 17:32:16.668 [Lua] Lobby data host = 1100001060f24e8 17:32:16.668 [Lua] Lobby data game_mode = adventure 17:32:16.668 [Lua] Lobby data is_private = false 17:32:16.668 [Lua] Lobby data difficulty = harder 17:32:16.668 [Lua] Lobby data player_slot_1 = 0:0 17:32:16.668 [Lua] Lobby data selected_level_key = skaven_stronghold 17:32:16.668 [Lua] Lobby data quick_game = true 17:32:16.668 [Lua] Lobby data matchmaking = true 17:32:16.668 [Lua] Lobby data level_key = skaven_stronghold 17:32:16.668 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:16.669 [Lua] Lobby data unique_server_name = Bahtoo 17:32:16.669 [Lua] Lobby data player_slot_5 = 0:0 17:32:16.669 [Lua] Lobby data player_slot_2 = 0:0 17:32:16.669 [Lua] Lobby data country_code = US 17:32:16.669 [Lua] Lobby data player_slot_3 = 0:0 17:32:16.669 [Lua] Lobby data eac_authorized = true 17:32:16.669 [Lua] Set lobby end. 17:32:16.669 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0] 17:32:16.669 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0 17:32:16.696 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 17:32:16.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader 17:32:16.939 [Lua] [PeerSM] 1100001060f24e8 :: on_exit InGame 17:32:16.939 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Loading 17:32:16.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060f24e8 17:32:16.939 [Lua] [Matchmaking] unregister rpcs 17:32:16.939 [Lua] [Matchmaking] destroying 17:32:16.939 [Lua] [ChatManager] Unregistering channel 1 17:32:16.939 [Lua] [EnemyPackageLoader] network_context_destroyed 17:32:16.939 [EACServer] [Destroy] Called 17:32:16.941 [EACServer] [Cerberus] [Backend] Disconnected. 17:32:16.942 [Lua] [VOIP] Destroying VOIP. 17:32:16.942 [Lua] [VOIP] Leaving VOIP room. 17:32:16.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 17:32:16.943 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:32:16.943 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 17:32:16.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:32:16.944 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient 17:32:16.944 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 17:32:16.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 17:32:16.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:32:16.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient 17:32:16.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient 17:32:16.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 17:32:16.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 17:32:16.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 17:32:16.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:32:16.965 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:32:16.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient 17:32:16.981 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:32:16.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 17:32:16.985 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:32:16.985 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:32:16.985 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 17:32:16.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 17:32:16.986 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 17:32:16.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 17:32:16.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient 17:32:16.995 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:32:16.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, InventoryPackageSynchronizerClient 17:32:16.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01, InventoryPackageSynchronizerClient 17:32:16.998 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 17:32:16.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 17:32:16.998 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 17:32:17.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient 17:32:17.001 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:32:17.004 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 17:32:17.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 17:32:17.012 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:32:17.027 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 17:32:17.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 17:32:17.028 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 17:32:17.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 17:32:17.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient 17:32:17.048 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:32:17.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 17:32:17.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 17:32:17.048 [Lua] [LobbyHost] Destroying 17:32:17.048 [Lua] [Gamestate] Enter state StateLoading 17:32:17.051 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:32:17.051 [Lua] registering RPCs 17:32:17.051 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 17:32:17.051 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:32:17.051 [Lua] [StateLoading] Need to unload skaven_stronghold and start load inn_level 17:32:17.057 [Umbra] Unload tome 17:32:17.174 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 17:32:17.174 [Lua] [LevelTransitionHandler] load_level inn_level 17:32:17.174 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:32:17.174 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 17:32:17.174 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:32:17.174 [Lua] [NetworkServer] Current level key inn_level 17:32:17.174 [Lua] [LevelTransitionHandler] Generated new level_seed: 6237814 17:32:17.174 [Lua] [VOIP] Initializing Steam Voip 17:32:17.174 [Lua] [VOIP] Is server. Creating room / joining my own room. 17:32:17.174 [EAC] EAC server 1100001060f24e8 is initializing 17:32:17.191 [EAC] Server is also client 1100001060f24e8 17:32:17.191 [EACServer] [SetLogCallback] Procedure: 000000014049E950 LogLevel: Info. 17:32:17.192 [Lua] ### Created peer state machine for 1100001060f24e8 17:32:17.192 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Connecting 17:32:17.192 [Lua] MUSIC MANAGER unmute_all_world_sounds 147901 0 17:32:17.192 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 4 17:32:17.192 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:32:17.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 4 17:32:17.213 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:32:17.213 [Lua] Set lobby begin: 17:32:17.213 [Lua] Set lobby end. 17:32:17.213 [Lua] [LOCAL RPC] rpc_notify_connected 17:32:17.213 [Lua] [PSM] Peer 1100001060f24e8 joined. Want to use profile index "4" 17:32:17.213 [Lua] [LobbyHost] Changed state from 0 to creating 17:32:17.233 [SteamLobby] Detected added member 1100001060f24e8 17:32:17.235 [Lua] [LobbyHost] Changed state from creating to joined 17:32:17.235 [Lua] [PartyManager] Leader is set to 1100001060f24e8 17:32:17.236 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001060f24e8 my_peer_id:1100001060f24e8 17:32:17.236 [Lua] [ChatManager] Registering channel 1 17:32:17.236 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001060f24e8, own_peer_id=1100001060f24e8) 17:32:18.058 [Lua] [NetworkServer] Changing num_players from nil to 1 17:32:18.058 [Lua] Players: 1 17:32:18.058 [Lua] Set lobby begin: 17:32:18.058 [Lua] Lobby data level_key = inn_level 17:32:18.058 [Lua] Lobby data num_players = 1 17:32:18.058 [Lua] Lobby data matchmaking = false 17:32:18.058 [Lua] Set lobby end. 17:32:18.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:32:18.061 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:32:18.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:32:18.064 [Lua] MUSIC MANAGER Play_loading_screen_music 147902 0 17:32:18.267 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 4 17:32:18.366 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 17:32:18.382 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Connecting 17:32:18.382 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Loading 17:32:18.382 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060f24e8 17:32:18.383 [Lua] [LOCAL RPC] rpc_load_level 26 6237814 17:32:18.678 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:32:26.019 [Save] Saving `telemetry` 17:32:26.023 [Save] Save done 17:32:32.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:32:32.214 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:32:32.231 [Lua] [LevelTransitionHandler] Level load completed! 17:32:32.231 [Lua] ### Sending rpc_level_loaded 17:32:32.231 [Lua] #### Has state machine: true, sender: 1100001060f24e8, level_id: 26 17:32:32.231 [Lua] Peer 1100001060f24e8 has loaded the level and all enemies are loaded 17:32:32.248 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Loading 17:32:32.248 [Lua] [PeerSM] 1100001060f24e8 :: on_enter LoadingProfilePackages 17:32:32.248 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 1100001060f24e8:1 17:32:32.248 [Lua] Set lobby begin: 17:32:32.248 [Lua] Lobby data level_key = inn_level 17:32:32.248 [Lua] Lobby data player_slot_1 = 0:0 17:32:32.248 [Lua] Lobby data player_slot_6 = 0:0 17:32:32.248 [Lua] Lobby data num_players = 1 17:32:32.248 [Lua] Lobby data matchmaking = false 17:32:32.248 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:32.248 [Lua] Lobby data player_slot_5 = 0:0 17:32:32.248 [Lua] Lobby data player_slot_2 = 0:0 17:32:32.248 [Lua] Lobby data player_slot_3 = 0:0 17:32:32.248 [Lua] Set lobby end. 17:32:32.248 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:1, previous profile 0, profile 4] 17:32:32.249 [Lua] Set lobby begin: 17:32:32.249 [Lua] Lobby data level_key = inn_level 17:32:32.249 [Lua] Lobby data player_slot_1 = 0:0 17:32:32.249 [Lua] Lobby data player_slot_6 = 0:0 17:32:32.249 [Lua] Lobby data num_players = 1 17:32:32.249 [Lua] Lobby data matchmaking = false 17:32:32.249 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:32.249 [Lua] Lobby data player_slot_5 = 0:0 17:32:32.249 [Lua] Lobby data player_slot_2 = 0:0 17:32:32.249 [Lua] Lobby data player_slot_3 = 0:0 17:32:32.249 [Lua] Set lobby end. 17:32:32.249 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 17:32:32.249 [Lua] Set lobby begin: 17:32:32.249 [Lua] Lobby data level_key = inn_level 17:32:32.249 [Lua] Lobby data player_slot_1 = 0:0 17:32:32.249 [Lua] Lobby data player_slot_6 = 0:0 17:32:32.250 [Lua] Lobby data num_players = 1 17:32:32.250 [Lua] Lobby data matchmaking = false 17:32:32.250 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:32.250 [Lua] Lobby data player_slot_5 = 0:0 17:32:32.250 [Lua] Lobby data player_slot_2 = 0:0 17:32:32.250 [Lua] Lobby data player_slot_3 = 0:0 17:32:32.250 [Lua] Set lobby end. 17:32:32.250 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 17:32:32.250 [Lua] Set lobby begin: 17:32:32.250 [Lua] Lobby data level_key = inn_level 17:32:32.250 [Lua] Lobby data player_slot_1 = 0:0 17:32:32.250 [Lua] Lobby data player_slot_6 = 0:0 17:32:32.250 [Lua] Lobby data num_players = 1 17:32:32.250 [Lua] Lobby data matchmaking = false 17:32:32.250 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:32.251 [Lua] Lobby data player_slot_5 = 0:0 17:32:32.251 [Lua] Lobby data player_slot_2 = 0:0 17:32:32.251 [Lua] Lobby data player_slot_3 = 0:0 17:32:32.251 [Lua] Set lobby end. 17:32:32.251 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 17:32:32.251 [Lua] Set lobby begin: 17:32:32.251 [Lua] Lobby data level_key = inn_level 17:32:32.251 [Lua] Lobby data player_slot_1 = 0:0 17:32:32.251 [Lua] Lobby data player_slot_6 = 0:0 17:32:32.251 [Lua] Lobby data num_players = 1 17:32:32.251 [Lua] Lobby data matchmaking = false 17:32:32.251 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:32.251 [Lua] Lobby data player_slot_5 = 0:0 17:32:32.251 [Lua] Lobby data player_slot_2 = 0:0 17:32:32.251 [Lua] Lobby data player_slot_3 = 0:0 17:32:32.252 [Lua] Set lobby end. 17:32:32.252 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 17:32:32.252 [Lua] Set lobby begin: 17:32:32.252 [Lua] Lobby data level_key = inn_level 17:32:32.252 [Lua] Lobby data player_slot_1 = 0:0 17:32:32.252 [Lua] Lobby data player_slot_6 = 0:0 17:32:32.252 [Lua] Lobby data num_players = 1 17:32:32.252 [Lua] Lobby data matchmaking = false 17:32:32.252 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:32.252 [Lua] Lobby data player_slot_5 = 0:0 17:32:32.252 [Lua] Lobby data player_slot_2 = 0:0 17:32:32.252 [Lua] Lobby data player_slot_3 = 0:0 17:32:32.252 [Lua] Set lobby end. 17:32:32.252 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 17:32:32.253 [Lua] ### Sending rpc_level_loaded 17:32:32.253 [Lua] #### Has state machine: false, sender: 1100001060f24e8, level_id: 26 17:32:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:1 my_peer_id:1100001060f24e8 17:32:32.253 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:32:32.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:1 my_peer_id:1100001060f24e8 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 17:32:32.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:32:32.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:32:32.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:32:32.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:32:32.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:32:32.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:32:33.265 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:32:33.265 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:32:33.266 [Lua] Set lobby begin: 17:32:33.266 [Lua] Lobby data level_key = inn_level 17:32:33.266 [Lua] Lobby data player_slot_1 = 0:0 17:32:33.266 [Lua] Lobby data player_slot_6 = 0:0 17:32:33.266 [Lua] Lobby data num_players = 1 17:32:33.266 [Lua] Lobby data matchmaking = false 17:32:33.266 [Lua] Lobby data host = 1100001060f24e8 17:32:33.266 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:33.266 [Lua] Lobby data player_slot_5 = 0:0 17:32:33.266 [Lua] Lobby data player_slot_2 = 0:0 17:32:33.266 [Lua] Lobby data country_code = US 17:32:33.267 [Lua] Lobby data player_slot_3 = 0:0 17:32:33.267 [Lua] Lobby data unique_server_name = Bahtoo 17:32:33.267 [Lua] Set lobby end. 17:32:33.267 [Lua] [Managers] Destroying state managers... 17:32:33.268 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:32:33.268 [Lua] MUSIC MANAGER Stop_loading_screen_music 147903 0 17:32:33.268 [Lua] [Gamestate] Enter StateIngame HOST 17:32:33.268 [Lua] Set lobby begin: 17:32:33.268 [Lua] Lobby data level_key = inn_level 17:32:33.268 [Lua] Lobby data player_slot_1 = 0:0 17:32:33.268 [Lua] Lobby data selected_level_key = inn_level 17:32:33.268 [Lua] Lobby data player_slot_6 = 0:0 17:32:33.268 [Lua] Lobby data num_players = 1 17:32:33.268 [Lua] Lobby data matchmaking = false 17:32:33.269 [Lua] Lobby data host = 1100001060f24e8 17:32:33.269 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:33.269 [Lua] Lobby data player_slot_5 = 0:0 17:32:33.269 [Lua] Lobby data player_slot_2 = 0:0 17:32:33.269 [Lua] Lobby data country_code = US 17:32:33.269 [Lua] Lobby data player_slot_3 = 0:0 17:32:33.269 [Lua] Lobby data unique_server_name = Bahtoo 17:32:33.269 [Lua] Set lobby end. 17:32:33.270 [Lua] [StateIngame] Server ingame 17:32:33.273 [Lua] Set lobby begin: 17:32:33.273 [Lua] Lobby data level_key = inn_level 17:32:33.273 [Lua] Lobby data player_slot_1 = 0:0 17:32:33.273 [Lua] Lobby data selected_level_key = inn_level 17:32:33.273 [Lua] Lobby data player_slot_6 = 0:0 17:32:33.273 [Lua] Lobby data num_players = 1 17:32:33.273 [Lua] Lobby data matchmaking = false 17:32:33.273 [Lua] Lobby data host = 1100001060f24e8 17:32:33.273 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:33.273 [Lua] Lobby data difficulty = harder 17:32:33.274 [Lua] Lobby data player_slot_5 = 0:0 17:32:33.274 [Lua] Lobby data player_slot_2 = 0:0 17:32:33.274 [Lua] Lobby data country_code = US 17:32:33.274 [Lua] Lobby data player_slot_3 = 0:0 17:32:33.274 [Lua] Lobby data unique_server_name = Bahtoo 17:32:33.274 [Lua] Set lobby end. 17:32:33.274 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 17:32:33.274 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 17:32:33.274 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:32:33.274 [Lua] [Matchmaking] initializing 17:32:33.274 [Lua] [Matchmaking] my_peer_id: 1100001060f24e8, I am server 17:32:33.274 [Lua] [Matchmaking] register rpcs 17:32:33.274 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:32:33.274 [Lua] [GameNetworkManager] My own peer_id = 1100001060f24e8 17:32:33.274 [Lua] [GameNetworkManager] self.is_server = true 17:32:33.274 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 17:32:33.274 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 17:32:33.274 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 17:32:33.274 [Network] Setting artificial MTU limit to 65536 17:32:33.278 [Lua] Switching ConflictSettings: to: disabled 17:32:33.278 [Lua] pacing=disabled 17:32:33.278 [Lua] roaming=nil 17:32:33.278 [Lua] disabled=true 17:32:33.278 [Lua] pack_spawning=disabled 17:32:33.278 [Lua] boss=disabled 17:32:33.278 [Lua] horde=disabled 17:32:33.278 [Lua] specials=disabled 17:32:33.278 [Lua] name=disabled 17:32:33.278 [Lua] intensity=disabled 17:32:33.278 [Lua] --- 17:32:33.281 [Lua] [AIInterestPointSystem] Level Seed: 6237814 17:32:33.282 [Lua] 17:32:33.282 [Lua] [entity_system_bag] = table 17:32:33.282 [Lua] [entity_system_bag] = metatable 17:32:33.282 [Lua] [startup_data] = table 17:32:33.282 [Lua] [entity_manager] = table 17:32:33.282 [Lua] [entity_manager] = metatable 17:32:33.282 [Lua] [unit_spawner] = table 17:32:33.282 [Lua] [unit_spawner] = metatable 17:32:33.282 [Lua] [unit_storage] = table 17:32:33.282 [Lua] [unit_storage] = metatable 17:32:33.282 [Lua] [dice_keeper] = table 17:32:33.282 [Lua] [dice_keeper] = metatable 17:32:33.282 [Lua] [is_server] = true (boolean) 17:32:33.284 [Lua] [world] = [World] 17:32:33.284 [Lua] [system_api] = table 17:32:33.284 [Lua] [network_lobby] = table 17:32:33.284 [Lua] [network_lobby] = metatable 17:32:33.284 [Lua] [profile_synchronizer] = table 17:32:33.284 [Lua] [profile_synchronizer] = metatable 17:32:33.284 [Lua] [entity_system] = table 17:32:33.284 [Lua] [entity_system] = metatable 17:32:33.284 [Lua] [num_local_human_players] = 1 (number) 17:32:33.284 [Lua] [statistics_db] = table 17:32:33.284 [Lua] [statistics_db] = metatable 17:32:33.284 [Lua] [network_server] = table 17:32:33.284 [Lua] [network_server] = metatable 17:32:33.284 [Lua] [input_manager] = table 17:32:33.284 [Lua] [input_manager] = metatable 17:32:33.284 [Lua] [network_clock] = table 17:32:33.284 [Lua] [network_clock] = metatable 17:32:33.284 [Lua] [network_transmit] = table 17:32:33.284 [Lua] [network_transmit] = metatable 17:32:33.284 [Lua] [free_flight_manager] = table 17:32:33.284 [Lua] [free_flight_manager] = metatable 17:32:33.284 [Lua] [network_manager] = table 17:32:33.284 [Lua] [network_manager] = metatable 17:32:33.284 [Lua] [network_event_delegate] = table 17:32:33.284 [Lua] [network_event_delegate] = metatable 17:32:33.284 [Lua] 17:32:33.285 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:32:33.289 [Lua] [AchievementManager] Achievements using the steam platform 17:32:33.290 [Lua] [StateIngame] Level seed: 6237814 17:32:33.290 [Umbra] Init version: 3.4.15 :: 16 threads 17:32:33.290 [Umbra] Tome with `11601` objects loaded. 17:32:33.291 [Umbra] UMBRA Tome loaded. 17:32:33.291 [World] Spawning level. 17:32:33.302 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 17:32:33.647 [Lua] [LevelAnalysis] set_random_seed( 295298592) 17:32:33.651 [Lua] PlayerManager:add_player player_1 17:32:33.655 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:32:33.655 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:32:33.655 [Lua] [IngameUI] init 17:32:33.711 [Lua] [Matchmaking] Cancelling matchmaking 17:32:33.711 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:32:33.712 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:32:33.712 [Lua] Set lobby begin: 17:32:33.712 [Lua] Lobby data level_key = inn_level 17:32:33.712 [Lua] Lobby data player_slot_1 = 0:0 17:32:33.712 [Lua] Lobby data selected_level_key = inn_level 17:32:33.712 [Lua] Lobby data power_level = 755 17:32:33.712 [Lua] Lobby data player_slot_6 = 0:0 17:32:33.712 [Lua] Lobby data num_players = 1 17:32:33.712 [Lua] Lobby data matchmaking = false 17:32:33.712 [Lua] Lobby data host = 1100001060f24e8 17:32:33.712 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1 17:32:33.712 [Lua] Lobby data difficulty = harder 17:32:33.712 [Lua] Lobby data player_slot_5 = 0:0 17:32:33.712 [Lua] Lobby data player_slot_2 = 0:0 17:32:33.713 [Lua] Lobby data country_code = US 17:32:33.713 [Lua] Lobby data player_slot_3 = 0:0 17:32:33.713 [Lua] Lobby data unique_server_name = Bahtoo 17:32:33.713 [Lua] Set lobby end. 17:32:33.714 [Flow] Forge tier 4 17:32:33.714 [Flow] complete_skittergate_legend false 17:32:33.714 [Flow] complete_all_helmgart_levels_recruit true 17:32:33.715 [Flow] WitchHunterLevel:30 17:32:33.715 [Flow] LeaderYes 17:32:33.715 [Flow] ALL PC XP:361799 17:32:33.715 [Flow] Has "bogenhafen" DLC:true 17:32:33.715 [Flow] WH XP:45825.7 17:32:33.715 [Flow] Number of crafted items:1231 17:32:33.715 [Flow] Sum of Powe Levels:1500 17:32:33.715 [Flow] lodestone diff 1:false 17:32:33.716 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:32:33.717 [Lua] CurrentConflictSettings disabled 17:32:33.717 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 17:32:33.720 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:32:33.720 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:32:33.720 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:32:33.720 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 17:32:33.720 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:32:33.720 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:32:33.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:32:33.803 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:32:33.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 17:32:34.389 [Flow] DISABLE 17:32:34.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 17:32:34.598 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 17:32:34.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 17:32:34.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 17:32:34.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 17:32:34.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 17:32:35.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 17:32:35.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 17:32:35.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 17:32:35.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 17:32:35.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 17:32:35.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:32:35.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:32:35.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 17:32:35.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 17:32:35.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 17:32:35.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 17:32:35.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 17:32:36.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 17:32:36.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 17:32:36.310 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 17:32:36.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 17:32:36.817 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 17:32:36.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:32:37.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:32:37.684 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:32:37.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 17:32:38.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 17:32:38.811 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 17:32:38.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 17:32:39.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 17:32:39.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 17:32:39.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 17:32:39.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 17:32:39.526 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 17:32:39.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:32:39.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:32:39.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:32:39.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 17:32:39.750 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 17:32:39.766 [Lua] [PeerSM] 1100001060f24e8 :: on_exit LoadingProfilePackages 17:32:39.766 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForEnterGame 17:32:39.770 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 17:32:39.770 [Lua] [LOCAL RPC] rpc_loading_synced 17:32:39.786 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForEnterGame 17:32:39.786 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForGameObjectSync 17:32:39.805 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForGameObjectSync 17:32:39.805 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForPlayers 17:32:39.809 [Lua] [LOCAL RPC] rpc_game_started 17:32:39.826 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForPlayers 17:32:39.826 [Lua] [PeerSM] 1100001060f24e8 :: on_enter SpawningPlayer 17:32:39.846 [Lua] [PeerSM] 1100001060f24e8 :: on_exit SpawningPlayer 17:32:39.846 [Lua] [PeerSM] 1100001060f24e8 :: on_enter InGame 17:32:39.850 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 17:32:39.850 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001060f24e8, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 17:32:39.850 [Lua] PlayerManager:rpc_to_client_spawn_player() 17:32:39.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:32:39.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:32:39.856 [Lua] PlayerManager:assign_unit_ownership Bahtoo 1100001060f24e8 1 17:32:39.857 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 17:32:40.885 [Lua] [IngameUI] menu view on_enter hero_view 17:32:40.889 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07bf5d80 17:32:40.889 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 17:32:43.207 [Lua] [IngameUI] menu view on_exit hero_view 17:32:43.211 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07bf5d80 17:32:43.211 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 17:32:43.693 [Lua] [IngameUI] menu view on_enter ingame_menu 17:32:44.504 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 17:32:45.299 [Lua] PopupManager:query_result returned result: end_game 17:32:45.299 [Lua] FORCE COMMIT 4 17:32:45.299 [Lua] PlayFabMirror:_commit_internal 4 17:32:45.299 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:32:45.301 [Lua] generate_backend_stats 1100001060f24e8:1 17:32:45.305 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:32:45.320 [Lua] commit result success 4 17:32:45.325 [Application] Lua signals application exit. 17:32:45.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:32:45.388 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 17:32:45.389 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 1 17:32:45.389 [Lua] [GameNetworkManager] destroying game object with go_id=1 17:32:45.389 [Lua] [GameNetworkManager] destroying game object with go_id=0 17:32:45.389 [Lua] Clearing all global lookup lists 17:32:45.389 [Lua] [EquipmentUI] - Destroy 17:32:45.389 [Lua] [GamePadEquipmentUI] - Destroy 17:32:45.389 [Lua] [AbilityUI] - Destroy 17:32:45.389 [Lua] [GamePadAbilityUI] - Destroy 17:32:45.389 [Lua] [IngamePlayerListUI] - Destroy 17:32:45.389 [Lua] [IngameUI] destroy 17:32:45.391 [Lua] [GameNetworkManager] destroying game object with go_id=22 17:32:45.398 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 17:32:45.473 [Lua] [Managers] Destroying state managers... 17:32:45.474 [Lua] [GameNetworkManager] Shutting down game session 17:32:45.484 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:32:45.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:32:45.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:32:45.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:32:45.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:32:45.585 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:32:45.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:32:45.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:32:45.595 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:32:45.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 17:32:45.603 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:32:45.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:32:45.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:32:45.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:32:45.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:32:45.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:32:45.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:32:45.622 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:32:45.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 17:32:45.636 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:32:45.637 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 17:32:45.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:32:45.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:32:45.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:32:45.660 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:32:45.662 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:32:45.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:32:45.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:32:45.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:32:45.687 [Lua] [Matchmaking] unregister rpcs 17:32:45.687 [Lua] [Matchmaking] destroying 17:32:45.687 [Lua] [ChatManager] Unregistering channel 1 17:32:45.687 [Lua] [EnemyPackageLoader] network_context_destroyed 17:32:45.687 [EACServer] [Destroy] Called 17:32:45.690 [Lua] [VOIP] Destroying VOIP. 17:32:45.690 [Lua] [VOIP] Leaving VOIP room. 17:32:45.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 17:32:45.691 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 17:32:45.691 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 17:32:45.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 17:32:45.692 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 17:32:45.698 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:32:45.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 17:32:45.707 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 17:32:45.712 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:32:45.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 17:32:45.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 17:32:45.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 17:32:45.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 17:32:45.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 17:32:45.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 17:32:45.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 17:32:45.715 [Lua] [LobbyHost] Destroying 17:32:45.715 [SteamAuthenticator] CancelAuthTicket 110000103ff03da 17:32:45.715 [SteamAuthenticator] EndAuthSession 110000103ff03da 17:32:45.715 [SteamAuthenticator] CancelAuthTicket 110000115d96928 17:32:45.716 [SteamAuthenticator] EndAuthSession 110000115d96928 17:32:45.727 [Umbra] Unload tome 17:32:45.950 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 17:32:45.950 [Lua] [Managers] Destroying state managers... 17:32:45.950 [Lua] [Managers] Destroying global managers... 17:32:46.026 [Lua] VMF:ON_UNLOAD() 17:32:46.033 [Lua] [PackageManager] Destroy() 17:32:46.033 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 17:32:46.060 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 17:32:46.060 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 17:32:46.084 [Lua] [PackageManager] Unload: resource_packages/inventory, global 17:32:46.088 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 17:32:46.094 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 17:32:46.100 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 17:32:46.100 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 17:32:46.107 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 17:32:46.107 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 17:32:46.107 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 17:32:46.107 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 17:32:46.110 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 17:32:46.118 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 17:32:46.119 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 17:32:46.119 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient 17:32:46.119 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 17:32:46.127 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 17:32:46.127 [Lua] [PackageManager] Unload: resource_packages/decals, global 17:32:46.139 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 17:32:46.140 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 17:32:46.146 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 17:32:46.150 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 17:32:46.195 [Lua] [PackageManager] Unload: resource_packages/ingame, global 17:32:46.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 17:32:46.195 [Lua] [PackageManager] Unload: resource_packages/careers, global 17:32:46.196 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 17:32:46.198 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 17:32:46.198 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 17:32:46.245 [Lua] [PackageManager] Unload: resource_packages/pickups, global 17:32:46.246 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 17:32:46.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 17:32:46.767 [EAC] Shutdown [Log end]