[Log version] 1
[Session] 5AD031D2-953F-4EC8-A5A8-81A8
UTC time stamps
16:57:21.890 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476
16:57:21.890 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488
16:57:21.890 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491
16:57:21.890 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496
16:57:21.890 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499
16:57:21.891 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501
16:57:21.917 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509
16:57:22.006 [Window] Window => active
16:57:22.115 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530
16:57:22.122 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535
16:57:22.916 [EAC] Init client 1100001060f24e8
16:57:22.916 [EAC] EAC client initialized
16:57:22.916 warning: [EAC] Failed to initialize localization
16:57:22.916 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555
16:57:23.038 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980 Ti)
16:57:23.773 [AFTERMATH] Initialized Aftermath
16:57:24.036 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560
16:57:24.281 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566
16:57:25.859 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568
16:57:25.869 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571
16:57:25.971 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573
16:57:25.971 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575
16:57:25.972 [Save] Save dir: `C:\Users\fulvus\AppData\Roaming\fatshark\Vermintide 2`
16:57:25.972 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589
16:57:25.972 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608
16:57:26.092 [LightFX ] Loaded DLL.
16:57:26.092 [LightFX ] Init()
16:57:26.099 [LightFX ] LightFX failed to initialize
16:57:26.122 [Lua] boot.lua start, os clock: 7.5339999999999998
16:57:26.123 [Lua] Boot:setup() entered. time: 0 os-clock: 7.5350000000000001
16:57:26.123 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 1:10
Type: 0, Stepping: 5
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 00000000 10011000 11100011 10111101
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 12279MB
Available: 8927MB
Virtual Total: 134217727MB
Available: 134206278MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID f9e0538b-9e60-4346-bca1-045d7a6d6819
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 11.0, 6097MB) Driver version: 41771
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) 82567V-2 Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.10): Keyboard
Input device: Generic (17.0): SteelSeries Rival 500
Input device: Generic (17.0): SteelSeries Arctis 7
Input device: Generic (17.0): Microsoft eHome Infrared Transceiver
Input device: Generic (17.0): SteelSeries Rival 500 Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G105
16:57:26.124 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951
16:57:26.144 [SteamStats] RequestCurrentStats success: true
16:57:31.813 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.2928427149308845 os-clock: 13.225
16:57:31.814 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:57:31.815 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:57:31.816 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:57:31.818 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:57:31.818 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
16:57:31.818 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:57:31.818 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
16:57:31.818 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:57:31.819 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:57:31.820 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
16:57:31.822 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
16:57:31.822 [Lua] *****************************************************************
16:57:31.822 [Lua] ** Initial contents of script_data **
16:57:31.822 [Lua] script_data.beta_level_progression = false
16:57:31.822 [Lua] script_data.build_identifier = ba54cd401f6e
16:57:31.822 [Lua] script_data.debug_interactions = false
16:57:31.822 [Lua] script_data.debug_voip = true
16:57:31.822 [Lua] script_data.disable_debug_draw = true
16:57:31.822 [Lua] script_data.disable_intro_trailer = false
16:57:31.822 [Lua] script_data.disable_tutorial_at_start = false
16:57:31.822 [Lua] script_data.enable_detailed_tooltips = false
16:57:31.822 [Lua] script_data.enable_social_wheel = true
16:57:31.822 [Lua] script_data.force_debug_disabled = true
16:57:31.822 [Lua] script_data.force_steam = true
16:57:31.822 [Lua] script_data.hide_fps = true
16:57:31.822 [Lua] script_data.hide_version_info = true
16:57:31.822 [Lua] script_data.matchmaking_debug = true
16:57:31.822 [Lua] script_data.network_debug = true
16:57:31.822 [Lua] script_data.network_debug_connections = true
16:57:31.822 [Lua] script_data.network_log_messages = true
16:57:31.822 [Lua] script_data.package_debug = true
16:57:31.822 [Lua] script_data.packaged_build = true
16:57:31.822 [Lua] script_data.settings = { }
16:57:31.822 [Lua] script_data.show_fps = false
16:57:31.822 [Lua] script_data.spawn_empty_chest = true
16:57:31.822 [Lua] script_data.telemetry_log_interval = 600
16:57:31.822 [Lua] script_data.test_backend = stage_steam_playfab
16:57:31.822 [Lua] script_data.tobii_button = false
16:57:31.822 [Lua] script_data.use_beta_overlay = false
16:57:31.822 [Lua] script_data.use_local_backend = false
16:57:31.822 [Lua] script_data.use_tech_telemetry = true
16:57:31.822 [Lua] script_data.use_telemetry = true
16:57:31.822 [Lua] *****************************************************************
16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
16:57:31.822 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
16:57:31.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
16:57:31.854 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
16:57:31.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
16:57:31.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
16:57:31.874 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
16:57:31.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
16:57:31.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
16:57:31.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
16:57:31.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
16:57:31.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
16:57:31.914 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
16:57:31.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
16:57:31.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
16:57:31.923 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
16:57:31.924 [Lua] valid level catacombs
16:57:31.924 [Lua] valid level fort
16:57:31.924 [Lua] valid level military
16:57:31.924 [Lua] valid level warcamp
16:57:31.924 [Lua] valid level skittergate
16:57:31.924 [Lua] valid level prologue
16:57:31.924 [Lua] valid level cemetery
16:57:31.924 [Lua] valid level plaza
16:57:31.924 [Lua] valid level dlc_bogenhafen_city
16:57:31.924 [Lua] valid level skaven_stronghold
16:57:31.924 [Lua] valid level ground_zero
16:57:31.924 [Lua] valid level forest_ambush
16:57:31.924 [Lua] valid level bell
16:57:31.924 [Lua] valid level elven_ruins
16:57:31.924 [Lua] valid level ussingen
16:57:31.924 [Lua] valid level nurgle
16:57:31.924 [Lua] valid level mines
16:57:31.924 [Lua] valid level dlc_bogenhafen_slum
16:57:31.925 [Lua] valid level farmlands
16:57:31.925 [Lua] valid level magnus
16:57:31.925 [Lua] nil
16:57:31.925 [Lua] table: 00000000055FB2F0
16:57:32.013 [Lua] [1] = chaos_spawn (string)
16:57:32.013 [Lua] [2] = chaos_troll (string)
16:57:32.013 [Lua] [3] = chaos_dummy_sorcerer (string)
16:57:32.013 [Lua] [4] = critter_pig (string)
16:57:32.013 [Lua] [5] = pet_rat (string)
16:57:32.013 [Lua] [6] = skaven_storm_vermin_warlord (string)
16:57:32.013 [Lua] [7] = skaven_stormfiend (string)
16:57:32.013 [Lua] [8] = skaven_stormfiend_boss (string)
16:57:32.013 [Lua] [9] = chaos_vortex (string)
16:57:32.013 [Lua] [10] = skaven_storm_vermin_champion (string)
16:57:32.013 [Lua] [11] = skaven_rat_ogre (string)
16:57:32.013 [Lua] [12] = chaos_plague_wave_spawner (string)
16:57:32.013 [Lua] [13] = critter_rat (string)
16:57:32.013 [Lua] [14] = skaven_grey_seer (string)
16:57:32.013 [Lua] [15] = pet_pig (string)
16:57:32.013 [Lua] [16] = skaven_stormfiend_demo (string)
16:57:32.013 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
16:57:32.013 [Lua] [18] = chaos_dummy_troll (string)
16:57:32.013 [Lua] [19] = skaven_loot_rat (string)
16:57:32.013 [Lua] [20] = chaos_tentacle (string)
16:57:32.013 [Lua] [21] = chaos_corruptor_sorcerer (string)
16:57:32.013 [Lua] [22] = chaos_exalted_champion_warcamp (string)
16:57:32.013 [Lua] [23] = chaos_tentacle_sorcerer (string)
16:57:32.013 [Lua] [24] = chaos_exalted_champion_norsca (string)
16:57:32.013 [Lua] [25] = chaos_plague_sorcerer (string)
16:57:32.013 [Lua] [26] = skaven_ratling_gunner (string)
16:57:32.013 [Lua] [27] = skaven_pack_master (string)
16:57:32.013 [Lua] [28] = chaos_warrior (string)
16:57:32.013 [Lua] [29] = chaos_vortex_sorcerer (string)
16:57:32.013 [Lua] [30] = skaven_poison_wind_globadier (string)
16:57:32.013 [Lua] [31] = skaven_warpfire_thrower (string)
16:57:32.013 [Lua] [32] = skaven_gutter_runner (string)
16:57:32.013 [Lua] [33] = chaos_exalted_sorcerer (string)
16:57:32.013 [Lua] [34] = skaven_plague_monk (string)
16:57:32.013 [Lua] [35] = chaos_raider_tutorial (string)
16:57:32.013 [Lua] [36] = chaos_raider (string)
16:57:32.013 [Lua] [37] = skaven_storm_vermin_commander (string)
16:57:32.013 [Lua] [38] = skaven_storm_vermin_with_shield (string)
16:57:32.013 [Lua] [39] = chaos_berzerker (string)
16:57:32.013 [Lua] [40] = skaven_storm_vermin (string)
16:57:32.013 [Lua] [41] = skaven_dummy_clan_rat (string)
16:57:32.013 [Lua] [42] = chaos_marauder_tutorial (string)
16:57:32.013 [Lua] [43] = skaven_clan_rat (string)
16:57:32.013 [Lua] [44] = skaven_clan_rat_tutorial (string)
16:57:32.013 [Lua] [45] = skaven_clan_rat_with_shield (string)
16:57:32.013 [Lua] [46] = chaos_marauder_with_shield (string)
16:57:32.013 [Lua] [47] = chaos_fanatic (string)
16:57:32.013 [Lua] [48] = chaos_zombie (string)
16:57:32.013 [Lua] [49] = chaos_marauder (string)
16:57:32.013 [Lua] [50] = skaven_dummy_slave (string)
16:57:32.013 [Lua] [51] = skaven_slave (string)
16:57:32.108 [Lua] enemy_package_loader_policy: default
16:57:32.143 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch!
16:57:32.152 [Lua] [type] = achievements (string)
16:57:32.152 [Lua] [name] = achv_menu_achievements_category_title (string)
16:57:32.152 [Lua] [categories] = table
16:57:32.152 [Lua] [1] = table
16:57:32.152 [Lua] [type] = achievements (string)
16:57:32.152 [Lua] [entries] = table
16:57:32.152 [Lua] [1] = complete_all_helmgart_levels_recruit (string)
16:57:32.152 [Lua] [2] = complete_all_helmgart_levels_veteran (string)
16:57:32.152 [Lua] [3] = complete_all_helmgart_levels_champion (string)
16:57:32.152 [Lua] [4] = complete_all_helmgart_levels_legend (string)
16:57:32.152 [Lua] [5] = complete_bogenhafen_recruit (string)
16:57:32.152 [Lua] [6] = complete_bogenhafen_veteran (string)
16:57:32.152 [Lua] [7] = complete_bogenhafen_champion (string)
16:57:32.152 [Lua] [8] = complete_bogenhafen_legend (string)
16:57:32.152 [Lua] [9] = holly_complete_recruit (string)
16:57:32.152 [Lua] [10] = holly_complete_veteran (string)
16:57:32.152 [Lua] [11] = holly_complete_champion (string)
16:57:32.152 [Lua] [12] = holly_complete_legend (string)
16:57:32.152 [Lua] [13] = holly_complete_plaza_recruit (string)
16:57:32.152 [Lua] [14] = holly_complete_plaza_veteran (string)
16:57:32.152 [Lua] [15] = holly_complete_plaza_champion (string)
16:57:32.152 [Lua] [16] = holly_complete_plaza_legend (string)
16:57:32.152 [Lua] [name] = achv_menu_levels_category_title (string)
16:57:32.152 [Lua] [categories] = table
16:57:32.152 [Lua] [1] = table
16:57:32.152 [Lua] [type] = achievements (string)
16:57:32.152 [Lua] [name] = achv_menu_levels_helmgart_category_title (string)
16:57:32.152 [Lua] [entries] = table
16:57:32.152 [Lua] [1] = complete_tutorial (string)
16:57:32.152 [Lua] [2] = complete_act_one (string)
16:57:32.152 [Lua] [3] = complete_act_two (string)
16:57:32.152 [Lua] [4] = complete_act_three (string)
16:57:32.152 [Lua] [5] = complete_skittergate_recruit (string)
16:57:32.152 [Lua] [6] = complete_skittergate_veteran (string)
16:57:32.152 [Lua] [7] = complete_skittergate_champion (string)
16:57:32.152 [Lua] [8] = complete_skittergate_legend (string)
16:57:32.152 [Lua] [9] = kill_bodvarr_burblespew_recruit (string)
16:57:32.152 [Lua] [10] = kill_bodvarr_burblespew_veteran (string)
16:57:32.152 [Lua] [11] = kill_bodvarr_burblespew_champion (string)
16:57:32.152 [Lua] [12] = kill_bodvarr_burblespew_legend (string)
16:57:32.152 [Lua] [13] = kill_skarrik_rasknitt_recruit (string)
16:57:32.152 [Lua] [14] = kill_skarrik_rasknitt_veteran (string)
16:57:32.152 [Lua] [15] = kill_skarrik_rasknitt_champion (string)
16:57:32.152 [Lua] [16] = kill_skarrik_rasknitt_legend (string)
16:57:32.152 [Lua] [17] = elven_ruins_align_leylines_timed (string)
16:57:32.152 [Lua] [18] = farmlands_rescue_prisoners_timed (string)
16:57:32.152 [Lua] [19] = military_kill_chaos_warriors_in_event (string)
16:57:32.152 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string)
16:57:32.152 [Lua] [21] = fort_kill_enemies_cannonball (string)
16:57:32.152 [Lua] [22] = nurgle_player_showered_in_pus (string)
16:57:32.152 [Lua] [23] = bell_destroy_bell_flee_timed (string)
16:57:32.152 [Lua] [24] = catacombs_stay_inside_ritual_pool (string)
16:57:32.152 [Lua] [25] = mines_kill_final_troll_timed (string)
16:57:32.152 [Lua] [26] = warcamp_bodvarr_charge_warriors (string)
16:57:32.152 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string)
16:57:32.152 [Lua] [28] = ussingen_no_event_barrels (string)
16:57:32.152 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string)
16:57:32.152 [Lua] [30] = complete_all_helmgart_level_achievements (string)
16:57:32.152 [Lua] [2] = table
16:57:32.152 [Lua] [type] = achievements (string)
16:57:32.152 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string)
16:57:32.152 [Lua] [entries] = table
16:57:32.152 [Lua] [1] = complete_bogenhafen_slum_recruit (string)
16:57:32.152 [Lua] [2] = complete_bogenhafen_slum_veteran (string)
16:57:32.152 [Lua] [3] = complete_bogenhafen_slum_champion (string)
16:57:32.152 [Lua] [4] = complete_bogenhafen_slum_legend (string)
16:57:32.152 [Lua] [5] = complete_bogenhafen_city_recruit (string)
16:57:32.152 [Lua] [6] = complete_bogenhafen_city_veteran (string)
16:57:32.152 [Lua] [7] = complete_bogenhafen_city_champion (string)
16:57:32.152 [Lua] [8] = complete_bogenhafen_city_legend (string)
16:57:32.152 [Lua] [9] = bogenhafen_city_all_wine_collected (string)
16:57:32.152 [Lua] [10] = bogenhafen_city_jumping_puzzle (string)
16:57:32.152 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string)
16:57:32.152 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string)
16:57:32.152 [Lua] [13] = bogenhafen_city_no_braziers_lit (string)
16:57:32.152 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string)
16:57:32.152 [Lua] [15] = bogenhafen_city_fast_switches (string)
16:57:32.152 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string)
16:57:32.152 [Lua] [17] = bogenhafen_slum_no_windows_broken (string)
16:57:32.152 [Lua] [18] = bogenhafen_slum_event_speedrun (string)
16:57:32.152 [Lua] [3] = table
16:57:32.152 [Lua] [type] = achievements (string)
16:57:32.152 [Lua] [name] = achv_menu_levels_holly_category_title (string)
16:57:32.152 [Lua] [entries] = table
16:57:32.152 [Lua] [1] = holly_find_all_runes (string)
16:57:32.152 [Lua] [2] = holly_magnus_barrel_relay_race (string)
16:57:32.152 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string)
16:57:32.152 [Lua] [4] = holly_magnus_secret_room (string)
16:57:32.152 [Lua] [5] = holly_magnus_gutter_runner_treasure (string)
16:57:32.152 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string)
16:57:32.152 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string)
16:57:32.152 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string)
16:57:32.152 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string)
16:57:32.152 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string)
16:57:32.152 [Lua] [11] = holly_cemetery_sleep (string)
16:57:32.152 [Lua] [12] = holly_cemetery_synchronized_chains (string)
16:57:32.152 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string)
16:57:32.152 [Lua] [14] = holly_cemetery_bones (string)
16:57:32.152 [Lua] [2] = table
16:57:32.152 [Lua] [type] = achievements (string)
16:57:32.152 [Lua] [entries] = table
16:57:32.152 [Lua] [1] = unlock_first_talent_point (string)
16:57:32.152 [Lua] [2] = unlock_all_talent_points (string)
16:57:32.152 [Lua] [3] = complete_level_all (string)
16:57:32.152 [Lua] [4] = level_thirty_all (string)
16:57:32.152 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string)
16:57:32.152 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string)
16:57:32.152 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string)
16:57:32.152 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string)
16:57:32.152 [Lua] [name] = achv_menu_heroes_category_title (string)
16:57:32.152 [Lua] [categories] = table
16:57:32.152 [Lua] [1] = table
16:57:32.152 [Lua] [type] = achievements (string)
16:57:32.152 [Lua] [name] = inventory_name_empire_soldier (string)
16:57:32.152 [Lua] [entries] = table
16:57:32.152 [Lua] [1] = achievement_markus_level_1 (string)
16:57:32.152 [Lua] [2] = achievement_markus_level_2 (string)
16:57:32.152 [Lua] [3] = achievement_markus_level_3 (string)
16:57:32.152 [Lua] [4] = level_thirty_empire_soldier (string)
16:57:32.152 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string)
16:57:32.152 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string)
16:57:32.152 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string)
16:57:32.152 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string)
16:57:32.152 [Lua] [9] = complete_100_missions_champion_es_mercenary (string)
16:57:32.152 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string)
16:57:32.152 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string)
16:57:32.152 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string)
16:57:32.152 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string)
16:57:32.152 [Lua] [14] = complete_100_missions_champion_es_huntsman (string)
16:57:32.152 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string)
16:57:32.152 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string)
16:57:32.152 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string)
16:57:32.152 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string)
16:57:32.152 [Lua] [19] = complete_100_missions_champion_es_knight (string)
16:57:32.152 [Lua] [20] = holly_kruber_complete_all_levels (string)
16:57:32.152 [Lua] [21] = holly_kruber_weapon_skin_2 (string)
16:57:32.152 [Lua] [22] = holly_kruber_weapon_skin_3 (string)
16:57:32.152 [Lua] [2] = table
16:57:32.152 [Lua] [type] = achievements (string)
16:57:32.152 [Lua] [name] = inventory_name_dwarf_ranger (string)
16:57:32.152 [Lua] [entries] = table
16:57:32.152 [Lua] [1] = achievement_bardin_level_1 (string)
16:57:32.152 [Lua] [2] = achievement_bardin_level_2 (string)
16:57:32.152 [Lua] [3] = achievement_bardin_level_3 (string)
16:57:32.152 [Lua] [4] = level_thirty_dwarf_ranger (string)
16:57:32.152 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string)
16:57:32.152 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string)
16:57:32.152 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string)
16:57:32.152 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string)
16:57:32.152 [Lua] [9] = complete_100_missions_champion_dr_ranger (string)
16:57:32.152 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string)
16:57:32.152 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string)
16:57:32.152 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string)
16:57:32.152 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string)
16:57:32.152 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string)
16:57:32.152 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string)
16:57:32.152 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string)
16:57:32.152 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string)
16:57:32.152 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string)
16:57:32.153 [Lua] [19] = complete_100_missions_champion_dr_slayer (string)
16:57:32.153 [Lua] [20] = holly_bardin_complete_all_levels (string)
16:57:32.153 [Lua] [21] = holly_bardin_weapon_skin_2 (string)
16:57:32.153 [Lua] [22] = holly_bardin_weapon_skin_3 (string)
16:57:32.153 [Lua] [3] = table
16:57:32.153 [Lua] [type] = achievements (string)
16:57:32.153 [Lua] [name] = inventory_name_wood_elf (string)
16:57:32.153 [Lua] [entries] = table
16:57:32.153 [Lua] [1] = achievement_kerillian_level_1 (string)
16:57:32.153 [Lua] [2] = achievement_kerillian_level_2 (string)
16:57:32.153 [Lua] [3] = achievement_kerillian_level_3 (string)
16:57:32.153 [Lua] [4] = level_thirty_wood_elf (string)
16:57:32.153 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string)
16:57:32.153 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string)
16:57:32.153 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string)
16:57:32.153 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string)
16:57:32.153 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string)
16:57:32.153 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string)
16:57:32.153 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string)
16:57:32.153 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string)
16:57:32.153 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string)
16:57:32.153 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string)
16:57:32.153 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string)
16:57:32.153 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string)
16:57:32.153 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string)
16:57:32.153 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string)
16:57:32.153 [Lua] [19] = complete_100_missions_champion_we_shade (string)
16:57:32.153 [Lua] [20] = holly_kerillian_complete_all_levels (string)
16:57:32.153 [Lua] [21] = holly_kerillian_weapon_skin_2 (string)
16:57:32.153 [Lua] [22] = holly_kerillian_weapon_skin_3 (string)
16:57:32.153 [Lua] [4] = table
16:57:32.153 [Lua] [type] = achievements (string)
16:57:32.153 [Lua] [name] = inventory_name_witch_hunter (string)
16:57:32.153 [Lua] [entries] = table
16:57:32.153 [Lua] [1] = achievement_victor_level_1 (string)
16:57:32.153 [Lua] [2] = achievement_victor_level_2 (string)
16:57:32.153 [Lua] [3] = achievement_victor_level_3 (string)
16:57:32.153 [Lua] [4] = level_thirty_witch_hunter (string)
16:57:32.153 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string)
16:57:32.153 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string)
16:57:32.153 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string)
16:57:32.153 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string)
16:57:32.153 [Lua] [9] = complete_100_missions_champion_wh_captain (string)
16:57:32.153 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string)
16:57:32.153 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string)
16:57:32.153 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string)
16:57:32.153 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string)
16:57:32.153 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string)
16:57:32.153 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string)
16:57:32.153 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string)
16:57:32.153 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string)
16:57:32.153 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string)
16:57:32.153 [Lua] [19] = complete_100_missions_champion_wh_zealot (string)
16:57:32.153 [Lua] [20] = holly_saltzpyre_complete_all_levels (string)
16:57:32.153 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string)
16:57:32.153 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string)
16:57:32.153 [Lua] [5] = table
16:57:32.153 [Lua] [type] = achievements (string)
16:57:32.153 [Lua] [name] = inventory_name_bright_wizard (string)
16:57:32.153 [Lua] [entries] = table
16:57:32.153 [Lua] [1] = achievement_sienna_level_1 (string)
16:57:32.153 [Lua] [2] = achievement_sienna_level_2 (string)
16:57:32.153 [Lua] [3] = achievement_sienna_level_3 (string)
16:57:32.153 [Lua] [4] = level_thirty_bright_wizard (string)
16:57:32.153 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string)
16:57:32.153 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string)
16:57:32.153 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string)
16:57:32.153 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string)
16:57:32.153 [Lua] [9] = complete_100_missions_champion_bw_adept (string)
16:57:32.153 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string)
16:57:32.153 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string)
16:57:32.153 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string)
16:57:32.153 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string)
16:57:32.153 [Lua] [14] = complete_100_missions_champion_bw_scholar (string)
16:57:32.153 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string)
16:57:32.153 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string)
16:57:32.153 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string)
16:57:32.153 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string)
16:57:32.153 [Lua] [19] = complete_100_missions_champion_bw_unchained (string)
16:57:32.153 [Lua] [20] = holly_sienna_complete_all_levels (string)
16:57:32.153 [Lua] [21] = holly_sienna_weapon_skin_2 (string)
16:57:32.153 [Lua] [22] = holly_sienna_weapon_skin_3 (string)
16:57:32.153 [Lua] [3] = table
16:57:32.153 [Lua] [type] = achievements (string)
16:57:32.153 [Lua] [name] = achv_menu_enemies_category_title (string)
16:57:32.153 [Lua] [entries] = table
16:57:32.153 [Lua] [1] = skaven_warpfire_thrower_1 (string)
16:57:32.153 [Lua] [2] = skaven_warpfire_thrower_2 (string)
16:57:32.153 [Lua] [3] = skaven_warpfire_thrower_3 (string)
16:57:32.153 [Lua] [4] = skaven_pack_master_1 (string)
16:57:32.153 [Lua] [5] = skaven_pack_master_2 (string)
16:57:32.153 [Lua] [6] = skaven_pack_master_3 (string)
16:57:32.153 [Lua] [7] = skaven_gutter_runner_1 (string)
16:57:32.153 [Lua] [8] = skaven_gutter_runner_2 (string)
16:57:32.153 [Lua] [9] = skaven_gutter_runner_3 (string)
16:57:32.153 [Lua] [10] = skaven_poison_wind_globardier_1 (string)
16:57:32.153 [Lua] [11] = skaven_poison_wind_globardier_2 (string)
16:57:32.153 [Lua] [12] = skaven_poison_wind_globardier_3 (string)
16:57:32.153 [Lua] [13] = skaven_ratling_gunner_1 (string)
16:57:32.153 [Lua] [14] = skaven_ratling_gunner_2 (string)
16:57:32.153 [Lua] [15] = skaven_ratling_gunner_3 (string)
16:57:32.153 [Lua] [16] = chaos_corruptor_sorcerer_1 (string)
16:57:32.153 [Lua] [17] = chaos_corruptor_sorcerer_2 (string)
16:57:32.153 [Lua] [18] = chaos_corruptor_sorcerer_3 (string)
16:57:32.153 [Lua] [19] = chaos_vortex_sorcerer_1 (string)
16:57:32.153 [Lua] [20] = chaos_vortex_sorcerer_2 (string)
16:57:32.153 [Lua] [21] = chaos_vortex_sorcerer_3 (string)
16:57:32.153 [Lua] [22] = chaos_spawn_1 (string)
16:57:32.153 [Lua] [23] = chaos_spawn_2 (string)
16:57:32.153 [Lua] [24] = chaos_troll_1 (string)
16:57:32.153 [Lua] [25] = chaos_troll_2 (string)
16:57:32.153 [Lua] [26] = skaven_rat_ogre_1 (string)
16:57:32.153 [Lua] [27] = skaven_rat_ogre_2 (string)
16:57:32.153 [Lua] [28] = skaven_stormfiend_1 (string)
16:57:32.153 [Lua] [29] = skaven_stormfiend_2 (string)
16:57:32.153 [Lua] [30] = helmgart_lord_1 (string)
16:57:32.153 [Lua] [4] = table
16:57:32.153 [Lua] [type] = achievements (string)
16:57:32.153 [Lua] [name] = achv_menu_items_category_title (string)
16:57:32.153 [Lua] [entries] = table
16:57:32.153 [Lua] [1] = equip_common_quality (string)
16:57:32.153 [Lua] [2] = equip_rare_quality (string)
16:57:32.153 [Lua] [3] = equip_exotic_quality (string)
16:57:32.153 [Lua] [4] = equip_all_exotic_quality (string)
16:57:32.153 [Lua] [5] = equip_veteran_quality (string)
16:57:32.153 [Lua] [6] = equip_all_veteran_quality (string)
16:57:32.153 [Lua] [5] = table
16:57:32.153 [Lua] [type] = achievements (string)
16:57:32.153 [Lua] [name] = achv_menu_crafting_category_title (string)
16:57:32.153 [Lua] [entries] = table
16:57:32.153 [Lua] [1] = craft_item (string)
16:57:32.153 [Lua] [2] = craft_fifty_items (string)
16:57:32.153 [Lua] [3] = salvage_item (string)
16:57:32.153 [Lua] [4] = salvage_hundred_items (string)
16:57:32.153 [Lua] [6] = table
16:57:32.153 [Lua] [type] = achievements (string)
16:57:32.153 [Lua] [name] = achv_menu_deeds_category_title (string)
16:57:32.153 [Lua] [entries] = table
16:57:32.153 [Lua] [1] = complete_deeds_1 (string)
16:57:32.153 [Lua] [2] = complete_deeds_2 (string)
16:57:32.153 [Lua] [3] = complete_deeds_3 (string)
16:57:32.153 [Lua] [4] = complete_deeds_4 (string)
16:57:32.153 [Lua] [5] = complete_deeds_5 (string)
16:57:32.153 [Lua] [6] = complete_deeds_6 (string)
16:57:32.153 [Lua] [7] = complete_deeds_7 (string)
16:57:32.153 [Lua] [8] = complete_deeds_8 (string)
16:57:32.278 [Lua] valid level catacombs
16:57:32.278 [Lua] valid level fort
16:57:32.278 [Lua] valid level military
16:57:32.278 [Lua] valid level warcamp
16:57:32.278 [Lua] valid level skittergate
16:57:32.278 [Lua] valid level prologue
16:57:32.278 [Lua] valid level cemetery
16:57:32.278 [Lua] valid level plaza
16:57:32.278 [Lua] valid level dlc_bogenhafen_city
16:57:32.278 [Lua] valid level skaven_stronghold
16:57:32.278 [Lua] valid level ground_zero
16:57:32.278 [Lua] valid level forest_ambush
16:57:32.278 [Lua] valid level bell
16:57:32.278 [Lua] valid level elven_ruins
16:57:32.278 [Lua] valid level ussingen
16:57:32.278 [Lua] valid level nurgle
16:57:32.278 [Lua] valid level mines
16:57:32.278 [Lua] valid level dlc_bogenhafen_slum
16:57:32.278 [Lua] valid level farmlands
16:57:32.278 [Lua] valid level magnus
16:57:32.457 [Lua]
16:57:32.457 [Lua] [1] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 58813412 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = Tools (string)
16:57:32.457 [Lua] [2] = applied (string)
16:57:32.457 [Lua] [3] = approved (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
16:57:32.457 [Lua] [num_children] = 0 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
16:57:32.457 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = true (boolean)
16:57:32.457 [Lua] [name] = Vermintide Mod Framework (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [2] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1402971136 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 38300192 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = approved (string)
16:57:32.457 [Lua] [2] = UI (string)
16:57:32.457 [Lua] [3] = QoL (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
16:57:32.457 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = false (boolean)
16:57:32.457 [Lua] [name] = Needii (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [3] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1395453301 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 58813412 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = approved (string)
16:57:32.457 [Lua] [2] = QoL (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
16:57:32.457 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = true (boolean)
16:57:32.457 [Lua] [name] = Skip Intro (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [4] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1431393962 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 14284923 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = UI (string)
16:57:32.457 [Lua] [2] = Misc (string)
16:57:32.457 [Lua] [3] = approved (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 1.2.1 (string)
16:57:32.457 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = false (boolean)
16:57:32.457 [Lua] [name] = Bestiary (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [5] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1399181123 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 33103900 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = UI (string)
16:57:32.457 [Lua] [2] = QoL (string)
16:57:32.457 [Lua] [3] = applied (string)
16:57:32.457 [Lua] [4] = approved (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go.
[b]Note: teammates must have this mod to see waypoints.[/b] (string)
16:57:32.457 [Lua] [last_updated] = 10/19/2018 5:16:58 PM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = false (boolean)
16:57:32.457 [Lua] [name] = Waypoints (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [6] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1402962846 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 33103900 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = UI (string)
16:57:32.457 [Lua] [2] = QoL (string)
16:57:32.457 [Lua] [3] = applied (string)
16:57:32.457 [Lua] [4] = approved (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
16:57:32.457 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = false (boolean)
16:57:32.457 [Lua] [name] = LockedAndLoaded (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [7] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1397265260 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 26572404 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = UI (string)
16:57:32.457 [Lua] [2] = QoL (string)
16:57:32.457 [Lua] [3] = approved (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
16:57:32.457 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = true (boolean)
16:57:32.457 [Lua] [name] = Numeric UI (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [8] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1402835022 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 33103900 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = QoL (string)
16:57:32.457 [Lua] [2] = applied (string)
16:57:32.457 [Lua] [3] = approved (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
16:57:32.457 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = true (boolean)
16:57:32.457 [Lua] [name] = StickyGrim (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [9] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1383433646 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 45268594 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = approved (string)
16:57:32.457 [Lua] [2] = UI (string)
16:57:32.457 [Lua] [3] = QoL (string)
16:57:32.457 [Lua] [author] = fetching... (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 3 (number)
16:57:32.457 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
16:57:32.457 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = true (boolean)
16:57:32.457 [Lua] [name] = Persistent Ammo Counter (string)
16:57:32.457 [Lua] [dependency_error] = (string)
16:57:32.457 [Lua] [10] = table
16:57:32.457 [Lua] [download_pending] = false (boolean)
16:57:32.457 [Lua] [id] = 1431627364 (string)
16:57:32.457 [Lua] [children] = table
16:57:32.457 [Lua] [1] = 1369573612 (string)
16:57:32.457 [Lua] [banned] = false (boolean)
16:57:32.457 [Lua] [author_id] = 18741013 (number)
16:57:32.457 [Lua] [tags] = table
16:57:32.457 [Lua] [1] = approved (string)
16:57:32.457 [Lua] [2] = QoL (string)
16:57:32.457 [Lua] [3] = Misc (string)
16:57:32.457 [Lua] [author] = unknown (string)
16:57:32.457 [Lua] [sanctioned] = true (boolean)
16:57:32.457 [Lua] [out_of_date] = false (boolean)
16:57:32.457 [Lua] [downloading] = false (boolean)
16:57:32.457 [Lua] [url] = (string)
16:57:32.457 [Lua] [num_children] = 1 (number)
16:57:32.457 [Lua] [ugc_status] = 2 (number)
16:57:32.457 [Lua] [description] = (string)
16:57:32.457 [Lua] [last_updated] = (string)
16:57:32.457 [Lua] [installed] = true (boolean)
16:57:32.457 [Lua] [enabled] = false (boolean)
16:57:32.457 [Lua] [name] = Source viewmodel (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [11] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [id] = 1383542440 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 45268594 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [2] = UI (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
16:57:32.458 [Lua] [num_children] = 1 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:57:32.458 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = true (boolean)
16:57:32.458 [Lua] [name] = Weapon Kill Counter (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [12] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [id] = 1479520507 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 18741013 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [2] = UI (string)
16:57:32.458 [Lua] [3] = QoL (string)
16:57:32.458 [Lua] [4] = Misc (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
16:57:32.458 [Lua] [num_children] = 1 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] (string)
16:57:32.458 [Lua] [last_updated] = 9/19/2018 10:57:02 AM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = false (boolean)
16:57:32.458 [Lua] [name] = My Hero (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [13] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [id] = 1459917022 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 155839973 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [2] = UI (string)
16:57:32.458 [Lua] [3] = QoL (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
16:57:32.458 [Lua] [num_children] = 1 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
16:57:32.458 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = true (boolean)
16:57:32.458 [Lua] [name] = Parry Indicator (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [14] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [id] = 1374248490 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 45268594 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:57:32.458 [Lua] [num_children] = 1 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
16:57:32.458 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = true (boolean)
16:57:32.458 [Lua] [name] = Penlight Lua Libraries (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [15] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [id] = 1455893647 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 38895286 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [2] = UI (string)
16:57:32.458 [Lua] [3] = QoL (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
16:57:32.458 [Lua] [num_children] = 0 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
16:57:32.458 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = false (boolean)
16:57:32.458 [Lua] [name] = Player List Plus (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [16] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [id] = 1383452616 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [2] = 1374248490 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 45268594 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [2] = UI (string)
16:57:32.458 [Lua] [3] = QoL (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
16:57:32.458 [Lua] [num_children] = 2 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:57:32.458 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = true (boolean)
16:57:32.458 [Lua] [name] = Killfeed Tweaks (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [17] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [id] = 1393343095 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [2] = 1374248490 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 45268594 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [2] = UI (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
16:57:32.458 [Lua] [num_children] = 2 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:57:32.458 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = false (boolean)
16:57:32.458 [Lua] [name] = Scoreboard Tweaks (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [18] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [id] = 1421155919 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 75308424 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
16:57:32.458 [Lua] [num_children] = 1 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
16:57:32.458 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = true (boolean)
16:57:32.458 [Lua] [name] = Mission timer (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [19] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [id] = 1388911015 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 4821406 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
16:57:32.458 [Lua] [num_children] = 1 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
16:57:32.458 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = true (boolean)
16:57:32.458 [Lua] [name] = Chat Block (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [20] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [id] = 1387440934 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 4821406 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
16:57:32.458 [Lua] [num_children] = 1 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
16:57:32.458 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = true (boolean)
16:57:32.458 [Lua] [name] = Third Person Equipment (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [21] = table
16:57:32.458 [Lua] [download_pending] = false (boolean)
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [id] = 1445717962 (string)
16:57:32.458 [Lua] [children] = table
16:57:32.458 [Lua] [1] = 1369573612 (string)
16:57:32.458 [Lua] [2] = 1389872347 (string)
16:57:32.458 [Lua] [banned] = false (boolean)
16:57:32.458 [Lua] [author_id] = 38895286 (number)
16:57:32.458 [Lua] [tags] = table
16:57:32.458 [Lua] [1] = approved (string)
16:57:32.458 [Lua] [2] = UI (string)
16:57:32.458 [Lua] [3] = QoL (string)
16:57:32.458 [Lua] [author] = fetching... (string)
16:57:32.458 [Lua] [sanctioned] = true (boolean)
16:57:32.458 [Lua] [out_of_date] = false (boolean)
16:57:32.458 [Lua] [downloading] = false (boolean)
16:57:32.458 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
16:57:32.458 [Lua] [num_children] = 2 (number)
16:57:32.458 [Lua] [ugc_status] = 3 (number)
16:57:32.458 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Version: 1.0.4
Changelist:
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
16:57:32.458 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string)
16:57:32.458 [Lua] [installed] = true (boolean)
16:57:32.458 [Lua] [enabled] = false (boolean)
16:57:32.458 [Lua] [name] = Loadout Manager (string)
16:57:32.458 [Lua] [dependency_error] = (string)
16:57:32.458 [Lua] [22] = table
16:57:32.458 [Lua] [version] = unversioned (string)
16:57:32.458 [Lua] [enabled] = false (boolean)
16:57:32.458 [Lua] [name] = unnamed (string)
16:57:32.458 [Lua] [id] = 1391228174 (string)
16:57:32.458 [Lua]
16:57:32.458 [Lua]
16:57:32.458 [Lua] [1399181123] = 2 (number)
16:57:32.458 [Lua] [1479520507] = 10 (number)
16:57:32.458 [Lua] [1459917022] = 8 (number)
16:57:32.458 [Lua] [1391228174] = 15 (number)
16:57:32.458 [Lua] [1402835022] = 4 (number)
16:57:32.458 [Lua] [1431627364] = 14 (number)
16:57:32.458 [Lua] [1455893647] = 6 (number)
16:57:32.458 [Lua] [1402971136] = 0 (number)
16:57:32.458 [Lua] [1431393962] = 18 (number)
16:57:32.458 [Lua] [1383542440] = 13 (number)
16:57:32.458 [Lua] [1383452616] = 12 (number)
16:57:32.458 [Lua] [1369573612] = 17 (number)
16:57:32.458 [Lua] [1383433646] = 16 (number)
16:57:32.458 [Lua] [1374248490] = 20 (number)
16:57:32.458 [Lua] [1395453301] = 1 (number)
16:57:32.458 [Lua] [1393343095] = 7 (number)
16:57:32.458 [Lua] [1387440934] = 21 (number)
16:57:32.458 [Lua] [1445717962] = 5 (number)
16:57:32.458 [Lua] [1402962846] = 3 (number)
16:57:32.458 [Lua] [1397265260] = 19 (number)
16:57:32.458 [Lua] [1421155919] = 11 (number)
16:57:32.458 [Lua] [1388911015] = 9 (number)
16:57:32.458 [Lua]
16:57:32.466 [Lua]
16:57:32.466 [Lua] [1399181123] = 2 (number)
16:57:32.466 [Lua] [1479520507] = 10 (number)
16:57:32.466 [Lua] [1459917022] = 8 (number)
16:57:32.466 [Lua] [1391228174] = 15 (number)
16:57:32.466 [Lua] [1402835022] = 4 (number)
16:57:32.466 [Lua] [1431627364] = 14 (number)
16:57:32.466 [Lua] [1455893647] = 6 (number)
16:57:32.466 [Lua] [1402971136] = 0 (number)
16:57:32.466 [Lua] [1431393962] = 18 (number)
16:57:32.466 [Lua] [1383542440] = 13 (number)
16:57:32.466 [Lua] [1383452616] = 12 (number)
16:57:32.466 [Lua] [1369573612] = 17 (number)
16:57:32.466 [Lua] [1383433646] = 16 (number)
16:57:32.466 [Lua] [1374248490] = 20 (number)
16:57:32.466 [Lua] [1395453301] = 1 (number)
16:57:32.466 [Lua] [1393343095] = 7 (number)
16:57:32.466 [Lua] [1387440934] = 21 (number)
16:57:32.466 [Lua] [1445717962] = 5 (number)
16:57:32.466 [Lua] [1402962846] = 3 (number)
16:57:32.466 [Lua] [1397265260] = 19 (number)
16:57:32.466 [Lua] [1421155919] = 11 (number)
16:57:32.466 [Lua] [1388911015] = 9 (number)
16:57:32.466 [Lua]
16:57:32.466 [Lua] <>modded = true<>
16:57:32.468 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
16:57:32.493 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
16:57:32.531 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
16:57:32.531 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x07fcb4e0)
16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x07fcb940)
16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0755f020)
16:57:32.532 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0755f1b0)
16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x08421b50)
16:57:32.532 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x08421d40)
16:57:32.532 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x09c5b550)
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x09c5b700)
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x05667920)
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x084c3f10)
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x06cae050)
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x08f6fcf0)
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x06cae160)
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x06cae030)
16:57:32.533 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:57:32.534 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x09f342c0)
16:57:32.534 [Lua] <>modded = true<>
16:57:32.534 [Lua] <>Mod:1395453301:Skip Intro = true<>
16:57:32.555 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
16:57:32.567 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
16:57:32.567 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
16:57:32.567 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0752ba90)
16:57:32.567 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0752bc40)
16:57:32.567 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
16:57:32.567 [Lua] <>modded = true<>
16:57:32.568 [Lua] <>Mod:1397265260:Numeric UI = true<>
16:57:32.582 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
16:57:32.583 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
16:57:32.584 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
16:57:32.584 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
16:57:32.584 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0861b0a0)
16:57:32.584 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0861b3f0)
16:57:32.584 [Lua] <>modded = true<>
16:57:32.584 [Lua] <>Mod:1402835022:StickyGrim = true<>
16:57:32.593 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
16:57:32.595 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
16:57:32.595 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
16:57:32.595 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
16:57:32.595 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x06b3f290)
16:57:32.595 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
16:57:32.595 [Lua] <>modded = true<>
16:57:32.595 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
16:57:32.599 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
16:57:32.600 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
16:57:32.600 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
16:57:32.600 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x08652b80)
16:57:32.600 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x08677b60)
16:57:32.600 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x08652be0)
16:57:32.601 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x086777d0)
16:57:32.601 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
16:57:32.601 [Lua] <>modded = true<>
16:57:32.601 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
16:57:32.603 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
16:57:32.605 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
16:57:32.605 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
16:57:32.605 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x078563f0)
16:57:32.605 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x075e4a40] (Origin: function: 0x075e4b30)
16:57:32.605 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
16:57:32.605 [Lua] <>modded = true<>
16:57:32.606 [Lua] <>Mod:1459917022:Parry Indicator = true<>
16:57:32.609 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
16:57:32.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
16:57:32.610 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
16:57:32.610 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
16:57:32.610 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x08565090)
16:57:32.610 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x065cd5b0)
16:57:32.610 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x065cd5d0)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x065cd650)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x06b0e180)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x06b0e280)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x06b0e470)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x06b17630)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x06b17d70)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b47ef0] (Origin: function: 0x05adc3e0)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b47ef0] (Origin: function: 0x05adc090)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b47ef0] (Origin: function: 0x05adbd40)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b48260] (Origin: function: 0x05ada280)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b48260] (Origin: function: 0x05ad9f20)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b48260] (Origin: function: 0x05ad9bc0)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05b48970] (Origin: function: 0x05ad6020)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05b48970] (Origin: function: 0x05ad5cd0)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05b48970] (Origin: function: 0x05ad5980)
16:57:32.611 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
16:57:32.611 [Lua] <>modded = true<>
16:57:32.612 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
16:57:32.616 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
16:57:32.620 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
16:57:32.620 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
16:57:32.620 [Lua] <>modded = true<>
16:57:32.620 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
16:57:32.623 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
16:57:32.624 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
16:57:32.624 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x085d3bd0)
16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x085d3d30)
16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0755efe0)
16:57:32.625 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x085d3fe0)
16:57:32.625 [Lua] <>modded = true<>
16:57:32.626 [Lua] <>Mod:1421155919:Mission timer = true<>
16:57:32.628 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
16:57:32.630 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
16:57:32.630 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
16:57:32.630 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod.
16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x065dbdf0)
16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x07faddb0)
16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x09d0e1e0)
16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x076f54b0)
16:57:32.631 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
16:57:32.631 [Lua] <>modded = true<>
16:57:32.631 [Lua] <>Mod:1388911015:Chat Block = true<>
16:57:32.634 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
16:57:32.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
16:57:32.636 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
16:57:32.636 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0747b420)
16:57:32.636 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
16:57:32.636 [Lua] <>modded = true<>
16:57:32.637 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
16:57:32.641 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
16:57:32.643 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
16:57:32.643 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
16:57:32.643 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
16:57:32.645 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x066402c0)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x066637b0)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x066673c0)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x06663c90)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x066636a0)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x06667340)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x06667250)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x065f7680)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x05628910)
16:57:32.646 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
16:57:32.648 [Lua] <>project = vermintide 2<>
16:57:32.648 [Lua] <>build = release<>
16:57:32.648 [Lua] <>platform = win32<>
16:57:32.648 [Lua] <>title_id = 5107<>
16:57:32.648 [Lua] <>engine_revision = ba54cd401f6e<>
16:57:32.648 [Lua] <>content_revision = 127313<>
16:57:32.648 [Lua] <>rendering_backend = dx11<>
16:57:32.648 [Lua] <>teamcity_build_id = 37973<>
16:57:32.648 [Lua] <>steam_id = 1100001060f24e8<>
16:57:32.648 [Lua] <>steam_user_name = Bahtoo<>
16:57:32.648 [Lua] <>machine_id = f9e0538b-9e60-4346-bca1-045d7a6d6819<>
16:57:32.648 [Lua] [Boot] Application build: release
16:57:32.648 [Lua] [Boot] Engine revision: ba54cd401f6e
16:57:32.648 [Lua] [Boot] Content revision: 127313
16:57:32.649 [Lua] [Boot] User ID: 1100001060f24e8 Bahtoo
16:57:32.669 [Lua] [SmokeTest] Disabled
16:57:32.669 [Save] Loading `telemetry`
16:57:32.669 [Lua] Game:setup() total time: 0.02
16:57:32.669 [Lua] handle rev info: 0
16:57:32.669 [Lua] handle gfx quality: 0
16:57:32.669 [Lua] default settings: 0
16:57:32.669 [Lua] user settings: 0
16:57:32.669 [Lua] set frame times: 0
16:57:32.669 [Lua] init random: 0
16:57:32.669 [Lua] managers: 0.019999999999999574
16:57:32.669 [Lua]
16:57:32.669 [Lua] unaccounted: 0
16:57:32.669 [Lua] [Boot] use baked enemy meshes: false
16:57:32.670 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
16:57:32.670 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
16:57:32.670 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
16:57:32.670 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
16:57:32.670 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
16:57:32.670 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
16:57:32.670 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
16:57:32.670 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
16:57:32.670 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:57:32.670 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:57:32.670 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:57:32.670 [Save] Load done
16:57:32.670 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:57:33.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
16:57:33.114 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
16:57:33.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
16:57:33.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
16:57:33.963 [Lua] [PackageManager] Force_load: resource_packages/title_screen
16:57:33.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
16:57:34.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
16:57:34.132 [Lua] [PackageManager] Force_load: resource_packages/menu
16:57:34.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
16:57:34.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
16:57:34.319 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
16:57:34.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
16:57:35.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
16:57:35.708 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
16:57:35.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
16:57:35.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
16:57:35.793 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
16:57:35.793 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
16:57:36.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
16:57:36.014 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
16:57:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
16:57:36.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
16:57:36.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
16:57:36.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
16:57:37.795 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
16:57:37.796 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
16:57:37.796 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x068441c0)
16:57:37.796 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0732c7d0)
16:57:37.796 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x07323370)
16:57:37.796 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x06acc190)
16:57:37.796 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
16:57:37.796 [Lua] [Gamestate] Enter StateTitleScreen
16:57:37.832 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:57:37.832 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:57:37.832 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:57:37.832 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:57:37.832 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:57:37.834 warning: [Lua] CHAT FONT SIZE DISABLED
16:57:37.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
16:57:37.841 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:57:37.841 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:57:37.841 [Save] Loading `save_data`
16:57:37.842 [Save] Load done
16:57:37.859 [Lua] [BackendManagerPlayFab] Backend Enabled
16:57:39.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
16:57:39.396 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
16:57:39.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
16:57:40.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
16:57:40.386 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
16:57:40.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
16:57:41.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
16:57:41.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
16:57:41.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:57:41.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:57:41.997 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:57:41.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
16:57:42.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
16:57:42.549 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
16:57:42.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
16:57:42.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
16:57:42.953 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
16:57:42.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
16:57:43.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
16:57:43.271 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
16:57:43.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
16:57:44.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
16:57:44.439 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
16:57:44.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
16:57:44.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
16:57:44.744 [Lua] [PackageManager] Force_load: resource_packages/inventory
16:57:44.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
16:57:45.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
16:57:45.015 [Lua] [PackageManager] Force_load: resource_packages/careers
16:57:45.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
16:57:45.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
16:57:45.066 [Lua] [PackageManager] Force_load: resource_packages/decals
16:57:45.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
16:57:45.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
16:57:45.269 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
16:57:45.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
16:57:46.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
16:57:46.616 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
16:57:46.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
16:57:48.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
16:57:48.620 [Lua] [PackageManager] Force_load: resource_packages/ingame
16:57:48.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
16:57:50.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
16:57:50.307 [Lua] [PackageManager] Force_load: resource_packages/pickups
16:57:50.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
16:57:50.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
16:57:50.644 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
16:58:01.591 [Lua] Populating data for character 1 15
16:58:01.693 [Lua] Requesting character data for index 2 15
16:58:01.693 [Lua] Populating data for character 2 15
16:58:01.811 [Lua] Requesting character data for index 3 15
16:58:01.811 [Lua] Populating data for character 3 15
16:58:01.929 [Lua] Requesting character data for index 4 15
16:58:01.929 [Lua] Populating data for character 4 15
16:58:02.030 [Lua] Requesting character data for index 5 15
16:58:02.030 [Lua] Populating data for character 5 15
16:58:02.132 [Lua] Requesting character data for index 6 15
16:58:02.132 [Lua] Populating data for character 6 15
16:58:02.233 [Lua] Requesting character data for index 7 15
16:58:02.233 [Lua] Populating data for character 7 15
16:58:02.333 [Lua] Requesting character data for index 8 15
16:58:02.333 [Lua] Populating data for character 8 15
16:58:02.434 [Lua] Requesting character data for index 9 15
16:58:02.434 [Lua] Populating data for character 9 15
16:58:02.534 [Lua] Requesting character data for index 10 15
16:58:02.534 [Lua] Populating data for character 10 15
16:58:02.636 [Lua] Requesting character data for index 11 15
16:58:02.636 [Lua] Populating data for character 11 15
16:58:02.755 [Lua] Requesting character data for index 12 15
16:58:02.755 [Lua] Populating data for character 12 15
16:58:02.857 [Lua] Requesting character data for index 13 15
16:58:02.857 [Lua] Populating data for character 13 15
16:58:02.958 [Lua] Requesting character data for index 14 15
16:58:02.958 [Lua] Populating data for character 14 15
16:58:03.059 [Lua] Requesting character data for index 15 15
16:58:03.059 [Lua] Populating data for character 15 15
16:58:03.535 [Lua] Player statistics loaded!
16:58:03.751 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:58:04.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
16:58:04.776 [Lua] [Managers] Destroying state managers...
16:58:04.777 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
16:58:04.777 [Lua] [Gamestate] Enter state StateLoading
16:58:04.779 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:58:04.779 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:58:04.780 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_heal
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_ping
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_pong
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
16:58:04.780 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
16:58:04.780 [Lua] registering RPCs
16:58:04.780 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
16:58:04.781 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:58:04.781 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
16:58:04.781 [Lua] [StateLoading] Need to unload nil and start load inn_level
16:58:04.781 [Lua] [LevelTransitionHandler] load_level inn_level
16:58:04.781 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:58:04.781 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:58:04.781 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:58:04.781 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:58:04.781 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:58:04.781 [Lua] [NetworkServer] Current level key inn_level
16:58:04.781 [Lua] [LevelTransitionHandler] Generated new level_seed: 948551
16:58:04.781 [Lua] [VOIP] Initializing Steam Voip
16:58:04.781 [Lua] [VOIP] Is server. Creating room / joining my own room.
16:58:04.794 [EAC] EAC server 1100001060f24e8 is initializing
16:58:04.814 [EAC] Server is also client 1100001060f24e8
16:58:04.814 [EACServer] [SetLogCallback] Procedure: 000000014049E950 LogLevel: Info.
16:58:04.814 [Lua] ### Created peer state machine for 1100001060f24e8
16:58:04.814 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Connecting
16:58:04.814 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
16:58:04.814 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
16:58:04.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:58:04.817 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
16:58:04.818 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:58:04.818 [Lua] Set lobby begin:
16:58:04.818 [Lua] Set lobby end.
16:58:04.818 [Lua] [LOCAL RPC] rpc_notify_connected
16:58:04.818 [Lua] [PSM] Peer 1100001060f24e8 joined. Want to use profile index "4"
16:58:04.818 [Lua] [LobbyHost] Changed state from 0 to creating
16:58:04.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:58:04.866 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:58:04.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:58:04.884 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
16:58:04.950 [SteamLobby] Detected added member 1100001060f24e8
16:58:04.951 [Lua] [LobbyHost] Changed state from creating to joined
16:58:04.952 [Lua] [PartyManager] Leader is set to 1100001060f24e8
16:58:04.952 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001060f24e8 my_peer_id:1100001060f24e8
16:58:04.952 [Lua] [ChatManager] Registering channel 1
16:58:04.952 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001060f24e8, own_peer_id=1100001060f24e8)
16:58:04.967 [Lua] [NetworkServer] Changing num_players from nil to 1
16:58:04.967 [Lua] Players: 1
16:58:04.967 [Lua] Set lobby begin:
16:58:04.967 [Lua] Lobby data level_key = inn_level
16:58:04.968 [Lua] Lobby data num_players = 1
16:58:04.968 [Lua] Lobby data matchmaking = false
16:58:04.968 [Lua] Set lobby end.
16:58:05.053 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
16:58:05.551 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:58:06.778 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
16:58:06.795 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Connecting
16:58:06.795 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Loading
16:58:06.795 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060f24e8
16:58:06.795 [Lua] [LOCAL RPC] rpc_load_level 26 948551
16:58:20.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:58:20.950 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:58:20.965 [Lua] [LevelTransitionHandler] Level load completed!
16:58:20.966 [Lua] ### Sending rpc_level_loaded
16:58:20.966 [Lua] #### Has state machine: true, sender: 1100001060f24e8, level_id: 26
16:58:20.966 [Lua] Peer 1100001060f24e8 has loaded the level and all enemies are loaded
16:58:20.982 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Loading
16:58:20.982 [Lua] [PeerSM] 1100001060f24e8 :: on_enter LoadingProfilePackages
16:58:20.982 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 1100001060f24e8:1
16:58:20.982 [Lua] Set lobby begin:
16:58:20.982 [Lua] Lobby data level_key = inn_level
16:58:20.983 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.983 [Lua] Lobby data player_slot_6 = 0:0
16:58:20.983 [Lua] Lobby data num_players = 1
16:58:20.983 [Lua] Lobby data matchmaking = false
16:58:20.983 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:20.983 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.983 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.983 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.983 [Lua] Set lobby end.
16:58:20.983 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:1, previous profile 0, profile 4]
16:58:20.984 [Lua] Set lobby begin:
16:58:20.984 [Lua] Lobby data level_key = inn_level
16:58:20.984 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.984 [Lua] Lobby data player_slot_6 = 0:0
16:58:20.984 [Lua] Lobby data num_players = 1
16:58:20.984 [Lua] Lobby data matchmaking = false
16:58:20.984 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:20.984 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.984 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.985 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.985 [Lua] Set lobby end.
16:58:20.985 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
16:58:20.985 [Lua] Set lobby begin:
16:58:20.985 [Lua] Lobby data level_key = inn_level
16:58:20.985 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.985 [Lua] Lobby data player_slot_6 = 0:0
16:58:20.985 [Lua] Lobby data num_players = 1
16:58:20.985 [Lua] Lobby data matchmaking = false
16:58:20.985 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:20.985 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.985 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.985 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.985 [Lua] Set lobby end.
16:58:20.985 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
16:58:20.985 [Lua] Set lobby begin:
16:58:20.985 [Lua] Lobby data level_key = inn_level
16:58:20.986 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.986 [Lua] Lobby data player_slot_6 = 0:0
16:58:20.986 [Lua] Lobby data num_players = 1
16:58:20.986 [Lua] Lobby data matchmaking = false
16:58:20.986 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:20.986 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.986 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.986 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.986 [Lua] Set lobby end.
16:58:20.986 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
16:58:20.986 [Lua] Set lobby begin:
16:58:20.986 [Lua] Lobby data level_key = inn_level
16:58:20.986 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.986 [Lua] Lobby data player_slot_6 = 0:0
16:58:20.986 [Lua] Lobby data num_players = 1
16:58:20.987 [Lua] Lobby data matchmaking = false
16:58:20.987 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:20.987 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.987 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.987 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.987 [Lua] Set lobby end.
16:58:20.987 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
16:58:20.987 [Lua] Set lobby begin:
16:58:20.987 [Lua] Lobby data level_key = inn_level
16:58:20.987 [Lua] Lobby data player_slot_1 = 0:0
16:58:20.987 [Lua] Lobby data player_slot_6 = 0:0
16:58:20.987 [Lua] Lobby data num_players = 1
16:58:20.988 [Lua] Lobby data matchmaking = false
16:58:20.988 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:20.988 [Lua] Lobby data player_slot_5 = 0:0
16:58:20.988 [Lua] Lobby data player_slot_2 = 0:0
16:58:20.988 [Lua] Lobby data player_slot_3 = 0:0
16:58:20.988 [Lua] Set lobby end.
16:58:20.988 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
16:58:20.989 [Lua] ### Sending rpc_level_loaded
16:58:20.989 [Lua] #### Has state machine: false, sender: 1100001060f24e8, level_id: 26
16:58:20.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:1 my_peer_id:1100001060f24e8
16:58:20.989 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:58:21.000 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:1 my_peer_id:1100001060f24e8
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:58:21.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
16:58:21.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:58:21.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:58:21.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
16:58:21.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
16:58:21.403 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
16:58:21.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:58:21.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:58:21.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:58:21.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:58:21.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:58:21.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:58:21.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:58:21.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:58:21.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:58:21.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:58:21.997 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:58:21.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:58:21.997 [Lua] Set lobby begin:
16:58:21.997 [Lua] Lobby data level_key = inn_level
16:58:21.997 [Lua] Lobby data player_slot_1 = 0:0
16:58:21.998 [Lua] Lobby data player_slot_6 = 0:0
16:58:21.998 [Lua] Lobby data num_players = 1
16:58:21.998 [Lua] Lobby data matchmaking = false
16:58:21.998 [Lua] Lobby data host = 1100001060f24e8
16:58:21.998 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:21.998 [Lua] Lobby data player_slot_5 = 0:0
16:58:21.998 [Lua] Lobby data player_slot_2 = 0:0
16:58:21.998 [Lua] Lobby data country_code = US
16:58:21.998 [Lua] Lobby data player_slot_3 = 0:0
16:58:21.998 [Lua] Lobby data unique_server_name = Bahtoo
16:58:21.999 [Lua] Set lobby end.
16:58:21.999 [Lua] [Managers] Destroying state managers...
16:58:22.000 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:58:22.000 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
16:58:22.000 [Lua] [Gamestate] Enter StateIngame HOST
16:58:22.000 [Lua] Set lobby begin:
16:58:22.000 [Lua] Lobby data level_key = inn_level
16:58:22.000 [Lua] Lobby data player_slot_1 = 0:0
16:58:22.000 [Lua] Lobby data selected_level_key = inn_level
16:58:22.000 [Lua] Lobby data player_slot_6 = 0:0
16:58:22.001 [Lua] Lobby data num_players = 1
16:58:22.001 [Lua] Lobby data matchmaking = false
16:58:22.001 [Lua] Lobby data host = 1100001060f24e8
16:58:22.001 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:22.001 [Lua] Lobby data player_slot_5 = 0:0
16:58:22.001 [Lua] Lobby data player_slot_2 = 0:0
16:58:22.001 [Lua] Lobby data country_code = US
16:58:22.001 [Lua] Lobby data player_slot_3 = 0:0
16:58:22.001 [Lua] Lobby data unique_server_name = Bahtoo
16:58:22.001 [Lua] Set lobby end.
16:58:22.002 [Lua] [StateIngame] Server ingame
16:58:22.008 [Lua] Set lobby begin:
16:58:22.008 [Lua] Lobby data level_key = inn_level
16:58:22.008 [Lua] Lobby data player_slot_1 = 0:0
16:58:22.008 [Lua] Lobby data selected_level_key = inn_level
16:58:22.008 [Lua] Lobby data player_slot_6 = 0:0
16:58:22.008 [Lua] Lobby data num_players = 1
16:58:22.008 [Lua] Lobby data matchmaking = false
16:58:22.008 [Lua] Lobby data host = 1100001060f24e8
16:58:22.008 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:22.008 [Lua] Lobby data difficulty = normal
16:58:22.008 [Lua] Lobby data player_slot_5 = 0:0
16:58:22.008 [Lua] Lobby data player_slot_2 = 0:0
16:58:22.009 [Lua] Lobby data country_code = US
16:58:22.009 [Lua] Lobby data player_slot_3 = 0:0
16:58:22.009 [Lua] Lobby data unique_server_name = Bahtoo
16:58:22.009 [Lua] Set lobby end.
16:58:22.009 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
16:58:22.009 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
16:58:22.009 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:58:22.009 [Lua] [Matchmaking] initializing
16:58:22.009 [Lua] [Matchmaking] my_peer_id: 1100001060f24e8, I am server
16:58:22.009 [Lua] [Matchmaking] register rpcs
16:58:22.009 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:58:22.009 [Lua] [GameNetworkManager] My own peer_id = 1100001060f24e8
16:58:22.009 [Lua] [GameNetworkManager] self.is_server = true
16:58:22.009 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:58:22.009 [Network] Setting artificial MTU limit to 65536
16:58:22.013 [Lua] Switching ConflictSettings: to: disabled
16:58:22.013 [Lua] pacing=disabled
16:58:22.013 [Lua] roaming=nil
16:58:22.013 [Lua] disabled=true
16:58:22.013 [Lua] pack_spawning=disabled
16:58:22.013 [Lua] boss=disabled
16:58:22.013 [Lua] horde=disabled
16:58:22.013 [Lua] specials=disabled
16:58:22.013 [Lua] name=disabled
16:58:22.013 [Lua] intensity=disabled
16:58:22.013 [Lua] ---
16:58:22.026 [Lua] [AIInterestPointSystem] Level Seed: 948551
16:58:22.027 [Lua]
16:58:22.027 [Lua] [entity_system_bag] = table
16:58:22.027 [Lua] [entity_system_bag] = metatable
16:58:22.027 [Lua] [startup_data] = table
16:58:22.027 [Lua] [entity_manager] = table
16:58:22.027 [Lua] [entity_manager] = metatable
16:58:22.027 [Lua] [unit_spawner] = table
16:58:22.027 [Lua] [unit_spawner] = metatable
16:58:22.027 [Lua] [unit_storage] = table
16:58:22.027 [Lua] [unit_storage] = metatable
16:58:22.027 [Lua] [dice_keeper] = table
16:58:22.027 [Lua] [dice_keeper] = metatable
16:58:22.027 [Lua] [is_server] = true (boolean)
16:58:22.027 [Lua] [world] = [World]
16:58:22.027 [Lua] [system_api] = table
16:58:22.027 [Lua] [network_lobby] = table
16:58:22.027 [Lua] [network_lobby] = metatable
16:58:22.027 [Lua] [profile_synchronizer] = table
16:58:22.027 [Lua] [profile_synchronizer] = metatable
16:58:22.027 [Lua] [entity_system] = table
16:58:22.027 [Lua] [entity_system] = metatable
16:58:22.027 [Lua] [num_local_human_players] = 1 (number)
16:58:22.027 [Lua] [statistics_db] = table
16:58:22.027 [Lua] [statistics_db] = metatable
16:58:22.027 [Lua] [network_server] = table
16:58:22.027 [Lua] [network_server] = metatable
16:58:22.027 [Lua] [input_manager] = table
16:58:22.027 [Lua] [input_manager] = metatable
16:58:22.027 [Lua] [network_clock] = table
16:58:22.027 [Lua] [network_clock] = metatable
16:58:22.027 [Lua] [network_transmit] = table
16:58:22.027 [Lua] [network_transmit] = metatable
16:58:22.027 [Lua] [free_flight_manager] = table
16:58:22.027 [Lua] [free_flight_manager] = metatable
16:58:22.027 [Lua] [network_manager] = table
16:58:22.027 [Lua] [network_manager] = metatable
16:58:22.027 [Lua] [network_event_delegate] = table
16:58:22.027 [Lua] [network_event_delegate] = metatable
16:58:22.027 [Lua]
16:58:22.028 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:58:22.032 [Lua] [AchievementManager] Achievements using the steam platform
16:58:22.033 [Lua] [StateIngame] Level seed: 948551
16:58:22.033 [Umbra] Init version: 3.4.15 :: 16 threads
16:58:22.033 [Umbra] Tome with `11601` objects loaded.
16:58:22.034 [Umbra] UMBRA Tome loaded.
16:58:22.034 [World] Spawning level.
16:58:22.050 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:58:22.769 [Lua] [LevelAnalysis] set_random_seed( 894366784)
16:58:22.773 [Lua] PlayerManager:add_player player_1
16:58:22.776 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:58:22.776 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:58:22.777 [Lua] [IngameUI] init
16:58:22.841 [Lua] [Matchmaking] Cancelling matchmaking
16:58:22.841 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:58:22.842 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:58:22.842 [Lua] Set lobby begin:
16:58:22.842 [Lua] Lobby data level_key = inn_level
16:58:22.842 [Lua] Lobby data player_slot_1 = 0:0
16:58:22.842 [Lua] Lobby data selected_level_key = inn_level
16:58:22.842 [Lua] Lobby data power_level = 755
16:58:22.842 [Lua] Lobby data player_slot_6 = 0:0
16:58:22.842 [Lua] Lobby data num_players = 1
16:58:22.842 [Lua] Lobby data matchmaking = false
16:58:22.842 [Lua] Lobby data host = 1100001060f24e8
16:58:22.842 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:22.843 [Lua] Lobby data difficulty = normal
16:58:22.843 [Lua] Lobby data player_slot_5 = 0:0
16:58:22.843 [Lua] Lobby data player_slot_2 = 0:0
16:58:22.843 [Lua] Lobby data country_code = US
16:58:22.843 [Lua] Lobby data player_slot_3 = 0:0
16:58:22.843 [Lua] Lobby data unique_server_name = Bahtoo
16:58:22.843 [Lua] Set lobby end.
16:58:22.844 [Flow] Forge tier 4
16:58:22.844 [Flow] complete_skittergate_legend false
16:58:22.844 [Flow] complete_all_helmgart_levels_recruit true
16:58:22.846 [Flow] WitchHunterLevel:30
16:58:22.846 [Flow] LeaderYes
16:58:22.846 [Flow] ALL PC XP:361799
16:58:22.846 [Flow] Has "bogenhafen" DLC:true
16:58:22.846 [Flow] WH XP:45825.7
16:58:22.846 [Flow] Number of crafted items:1231
16:58:22.846 [Flow] Sum of Powe Levels:1500
16:58:22.846 [Flow] lodestone diff 1:false
16:58:22.847 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:58:22.850 [Lua] CurrentConflictSettings disabled
16:58:22.850 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:58:22.856 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:58:22.856 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:58:22.856 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:58:22.856 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
16:58:22.856 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:58:22.856 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:58:22.930 [Lua] MUSIC: nil -> explore
16:58:23.689 [Flow] DISABLE
16:58:24.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:58:24.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:58:24.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:58:25.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:58:25.014 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:58:25.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:58:26.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:58:26.203 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:58:26.205 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:58:26.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:58:26.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:58:26.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:58:27.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:58:27.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:58:27.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:58:27.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:58:27.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:58:27.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:58:27.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:58:27.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:58:27.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:58:29.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:58:29.221 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:58:29.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:58:29.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:58:29.477 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:58:29.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:58:30.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:58:30.097 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:58:30.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:58:30.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:58:30.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:58:30.745 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:58:30.749 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
16:58:30.768 [Lua] [PeerSM] 1100001060f24e8 :: on_exit LoadingProfilePackages
16:58:30.768 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForEnterGame
16:58:30.775 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
16:58:30.775 [Lua] [LOCAL RPC] rpc_loading_synced
16:58:30.792 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForEnterGame
16:58:30.792 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForGameObjectSync
16:58:30.817 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForGameObjectSync
16:58:30.817 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForPlayers
16:58:30.821 [Lua] [LOCAL RPC] rpc_game_started
16:58:30.840 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForPlayers
16:58:30.840 [Lua] [PeerSM] 1100001060f24e8 :: on_enter SpawningPlayer
16:58:30.864 [Lua] [PeerSM] 1100001060f24e8 :: on_exit SpawningPlayer
16:58:30.864 [Lua] [PeerSM] 1100001060f24e8 :: on_enter InGame
16:58:30.870 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
16:58:30.870 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001060f24e8, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:58:30.870 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:58:30.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:58:30.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:58:30.882 [Lua] PlayerManager:assign_unit_ownership Bahtoo 1100001060f24e8 1
16:58:30.882 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
16:58:31.443 [Lua] [IngameUI] menu view on_enter start_menu_view
16:58:31.443 [Lua] hero_fullscreen_menu_on_enter
16:58:31.447 [Lua] [IngameUI] menu view post_update_on_enter table: 0x070d8e00
16:58:31.448 [World] Spawning level.
16:58:31.450 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:58:31.450 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:58:31.450 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:58:31.450 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:58:31.452 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
16:58:31.478 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:58:31.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:58:31.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:58:31.479 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:58:31.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:58:31.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:58:31.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:58:31.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:58:31.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:58:31.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:58:31.691 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:58:31.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:58:32.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:58:32.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:58:32.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x351, position: 0
16:58:32.608 [Lua] [IngameUI] menu view on_exit start_menu_view
16:58:32.608 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
16:58:32.609 [Lua] hero_fullscreen_menu_on_exit
16:58:32.613 [Lua] [IngameUI] menu view post_update_on_exit table: 0x070d8e00
16:58:32.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:58:32.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
16:58:32.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:58:32.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:58:33.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x351, position: 27249
16:58:33.661 [SteamLobby] Detected added member 110000103ff03da
16:58:33.661 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:58:33.661 [Lua] Players: 2
16:58:33.661 [Lua] Set lobby begin:
16:58:33.661 [Lua] Lobby data level_key = inn_level
16:58:33.662 [Lua] Lobby data player_slot_1 = 0:0
16:58:33.662 [Lua] Lobby data selected_level_key = inn_level
16:58:33.662 [Lua] Lobby data power_level = 755
16:58:33.662 [Lua] Lobby data player_slot_6 = 0:0
16:58:33.662 [Lua] Lobby data num_players = 2
16:58:33.662 [Lua] Lobby data matchmaking = false
16:58:33.663 [Lua] Lobby data host = 1100001060f24e8
16:58:33.663 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:33.663 [Lua] Lobby data difficulty = normal
16:58:33.663 [Lua] Lobby data player_slot_5 = 0:0
16:58:33.663 [Lua] Lobby data player_slot_2 = 0:0
16:58:33.663 [Lua] Lobby data country_code = US
16:58:33.663 [Lua] Lobby data player_slot_3 = 0:0
16:58:33.664 [Lua] Lobby data unique_server_name = Bahtoo
16:58:33.664 [Lua] Set lobby end.
16:58:33.666 [Lua] [LobbyMembers] Member joined 110000103ff03da
16:58:33.684 [Lua] [NetworkServer] Peer 110000103ff03da joined server lobby.
16:58:33.684 [Lua] [NetworkServer] Creating peer info.
16:58:33.684 [Lua] [PeerSM] 110000103ff03da :: on_enter Connecting
16:58:33.684 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:58:33.685 [Lua] [ChatManager][1]System: Pandorra is joining the game
16:58:33.705 [SteamAuthenticator] Sent ticket request to 110000103ff03da
16:58:33.708 [Lua] [ConnectionHandler] Peer state for "110000103ff03da": [nil] ==> [Connecting]
16:58:33.708 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000103ff03da"
16:58:33.729 [Lua] [ConnectionHandler] Peer state for "110000103ff03da": [Connecting] ==> [Connected]
16:58:37.515 [SteamAuthenticator] Got ticket from 110000103ff03da
16:58:37.515 [SteamAuthenticator] BeginAuthSession 110000103ff03da
16:58:37.515 [SteamAuthenticator] Authenticating 110000103ff03da
16:58:37.540 [SteamAuthenticator] Got ticket request from 110000103ff03da
16:58:37.540 [SteamAuthenticator] GetAuthSessionTicket 110000103ff03da
16:58:37.540 [SteamAuthenticator] Sent ticket to 110000103ff03da
16:58:37.710 [SteamAuthenticator] Steam validation for 110000103ff03da with response 0
16:58:37.812 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:58:37.813 [Lua] [Matchmaking] Got a handshake request from 110000103ff03da with user name 'Pandorra'
16:58:37.868 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000132e0aa from 110000103ff03da, replying lobby_ok
16:58:37.914 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ff03da REPLY wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0
16:58:37.978 [Lua] [Matchmaking] Assigning profile slot 2 to 110000103ff03da
16:58:37.978 [Lua] Set lobby begin:
16:58:37.978 [Lua] Lobby data level_key = inn_level
16:58:37.978 [Lua] Lobby data player_slot_1 = 0:0
16:58:37.978 [Lua] Lobby data selected_level_key = inn_level
16:58:37.978 [Lua] Lobby data power_level = 755
16:58:37.979 [Lua] Lobby data player_slot_6 = 0:0
16:58:37.979 [Lua] Lobby data num_players = 2
16:58:37.979 [Lua] Lobby data matchmaking = false
16:58:37.979 [Lua] Lobby data host = 1100001060f24e8
16:58:37.979 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:37.979 [Lua] Lobby data difficulty = normal
16:58:37.979 [Lua] Lobby data player_slot_5 = 0:0
16:58:37.979 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:58:37.979 [Lua] Lobby data country_code = US
16:58:37.980 [Lua] Lobby data player_slot_3 = 0:0
16:58:37.980 [Lua] Lobby data unique_server_name = Bahtoo
16:58:37.980 [Lua] Set lobby end.
16:58:37.980 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0
16:58:40.203 [Lua] ### CLEARING PEER STATE FOR 110000103ff03da
16:58:40.203 [Lua] [PeerSM] 110000103ff03da :: on_exit Connecting
16:58:40.203 [Lua] [PeerSM] 110000103ff03da :: on_enter Connecting
16:58:40.257 [Lua] [NetworkServer] Peer 110000103ff03da has sent rpc_notify_lobby_joined
16:58:40.257 [Lua] [PSM] Peer 110000103ff03da joined. Want to use profile index "2"
16:58:40.257 [EAC] EAC server has client 110000103ff03da (and owner 110000103ff03da)
16:58:40.259 [EACServer] [RegisterClient] Client: 0110000103FF03DA PlayerGUID: 76561198027310042 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027310042 PlayerName: Bahtoo
16:58:40.259 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ff03da, connection_key=0)
16:58:40.259 [Lua] [VOIP] Adding voip member: "110000103ff03da"
16:58:40.405 [EACServer] [QueueClientUpdate] Client: 0110000103FF03DA Session: 1 Status: Client Authenticated Message: Client authenticated.
16:58:40.411 [EAC] Peer 110000103ff03da switched EAC state to ClientAuthenticatedLocal
16:58:40.682 [EACServer] [Register Client] Success (1/2). Client: 0110000103FF03DA.
16:58:40.948 [EACServer] [Cerberus] [Backend] Connection established.
16:58:40.983 [EACServer] [Register Client] Success (2/2). Client: 0110000103FF03DA
16:58:40.983 [EACServer] [QueueClientUpdate] Client: 0110000103FF03DA Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:58:40.989 [EAC] Peer 110000103ff03da switched EAC state to ClientAuthenticatedRemote
16:58:42.259 [Lua] [NetworkServer] Peer 110000103ff03da has sent rpc_post_game_notified
16:58:42.260 [Lua] [PeerSM] 110000103ff03da :: on_exit Connecting
16:58:42.260 [Lua] [PeerSM] 110000103ff03da :: on_enter Loading
16:58:42.260 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ff03da
16:58:42.288 [Lua] ### Sending rpc_level_loaded
16:58:42.288 [Lua] #### Has state machine: true, sender: 110000103ff03da, level_id: 26
16:58:42.288 [Lua] Peer 110000103ff03da has loaded the level but not all enemies, so we wait
16:58:42.288 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ff03da, connection_key=0)
16:58:42.290 [Lua] [PeerSM] 110000103ff03da :: on_exit Loading
16:58:42.290 [Lua] [PeerSM] 110000103ff03da :: on_enter LoadingProfilePackages
16:58:42.290 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 110000103ff03da:1
16:58:42.290 [Lua] Set lobby begin:
16:58:42.290 [Lua] Lobby data level_key = inn_level
16:58:42.290 [Lua] Lobby data player_slot_1 = 0:0
16:58:42.290 [Lua] Lobby data selected_level_key = inn_level
16:58:42.291 [Lua] Lobby data power_level = 755
16:58:42.291 [Lua] Lobby data player_slot_6 = 0:0
16:58:42.291 [Lua] Lobby data num_players = 2
16:58:42.291 [Lua] Lobby data matchmaking = false
16:58:42.292 [Lua] Lobby data host = 1100001060f24e8
16:58:42.292 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:42.292 [Lua] Lobby data difficulty = normal
16:58:42.292 [Lua] Lobby data player_slot_5 = 0:0
16:58:42.292 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:58:42.292 [Lua] Lobby data country_code = US
16:58:42.293 [Lua] Lobby data player_slot_3 = 0:0
16:58:42.293 [Lua] Lobby data unique_server_name = Bahtoo
16:58:42.293 [Lua] Set lobby end.
16:58:42.293 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103ff03da:1, previous profile 0, profile 2]
16:58:42.293 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0
16:58:42.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:2 my_peer_id:1100001060f24e8
16:58:42.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:2 my_peer_id:1100001060f24e8
16:58:42.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:2 my_peer_id:1100001060f24e8
16:58:42.338 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:58:42.338 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
16:58:42.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read,
16:58:42.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
16:58:42.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
16:58:42.338 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
16:58:42.338 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
16:58:43.161 [Lua] [IngameUI] menu view on_enter hero_view
16:58:43.164 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0
16:58:43.164 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:58:43.184 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:58:43.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:58:43.187 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:58:43.187 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:58:43.200 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:58:43.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:58:43.561 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:58:43.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
16:58:43.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:58:43.976 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:58:43.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
16:58:44.172 [Lua] [IngameUI] menu view on_exit hero_view
16:58:44.176 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0
16:58:44.176 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:58:44.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:58:44.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:58:44.176 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:58:44.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:58:44.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:58:44.242 [Lua] [VOIP] Peer 110000103ff03da joined room c2c3c481514453ec (my room id "c2c3c481514453ec")
16:58:44.272 [Lua] [VOIP] Unmuting voip member: "110000103ff03da"
16:58:44.272 [Lua] [VOIP] Muting voip out for "110000103ff03da" due to push_to_talk
16:58:44.368 [Lua] [IngameUI] menu view on_enter hero_view
16:58:44.371 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0
16:58:44.371 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
16:58:44.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
16:58:44.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
16:58:44.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:58:44.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:58:44.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:58:44.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
16:58:45.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
16:58:45.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
16:58:45.274 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:58:45.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:58:45.430 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:58:45.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
16:58:45.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
16:58:45.576 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps
16:58:45.589 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
16:58:45.597 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
16:58:48.624 [Lua] [IngameUI] menu view on_exit hero_view
16:58:48.627 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0
16:58:48.628 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
16:58:49.179 [Lua] PlayFabMirror:_commit_internal 1
16:58:49.179 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:58:49.180 [Lua] generate_backend_stats 1100001060f24e8:1
16:58:49.184 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:58:49.193 [Lua] commit result success 1
16:58:49.660 [Lua] [IngameUI] menu view on_enter hero_view
16:58:49.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0
16:58:49.663 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:58:49.687 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:58:49.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:58:49.690 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:58:49.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:58:49.699 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:58:50.162 [Lua] [PeerSM] 110000103ff03da :: on_exit LoadingProfilePackages
16:58:50.162 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForEnterGame
16:58:50.176 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
16:58:50.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:58:50.528 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:58:50.541 [World] Spawning level.
16:58:50.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:58:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:58:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:58:50.651 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read,
16:58:50.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:58:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:58:50.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:58:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:58:51.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:58:51.086 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
16:58:51.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:58:51.097 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
16:58:51.557 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:58:51.557 [Lua] [Matchmaking] Got a handshake request from 110000103ff03da with user name 'Pandorra'
16:58:51.559 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForEnterGame
16:58:51.559 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForGameObjectSync
16:58:51.581 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103ff03da
16:58:51.584 [Lua] Set lobby begin:
16:58:51.584 [Lua] Lobby data level_key = inn_level
16:58:51.584 [Lua] Lobby data player_slot_1 = 0:0
16:58:51.584 [Lua] Lobby data selected_level_key = inn_level
16:58:51.584 [Lua] Lobby data power_level = 755
16:58:51.584 [Lua] Lobby data player_slot_6 = 0:0
16:58:51.584 [Lua] Lobby data num_players = 2
16:58:51.584 [Lua] Lobby data matchmaking = false
16:58:51.585 [Lua] Lobby data host = 1100001060f24e8
16:58:51.585 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:51.585 [Lua] Lobby data difficulty = normal
16:58:51.585 [Lua] Lobby data player_slot_5 = 0:0
16:58:51.585 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:58:51.585 [Lua] Lobby data country_code = US
16:58:51.585 [Lua] Lobby data player_slot_3 = 0:0
16:58:51.585 [Lua] Lobby data unique_server_name = Bahtoo
16:58:51.585 [Lua] Set lobby end.
16:58:51.585 [Lua] [Matchmaking] Assigned player 110000103ff03da to slot 2 when hot join syncing
16:58:51.587 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForGameObjectSync
16:58:51.587 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForPlayers
16:58:51.610 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForPlayers
16:58:51.610 [Lua] [PeerSM] 110000103ff03da :: on_enter SpawningPlayer
16:58:51.633 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000103ff03da
16:58:51.633 [Lua] PlayerManager:add_remote_player 110000103ff03da
16:58:51.633 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
16:58:51.633 [Lua] RemotePlayer:create_game_object( ) 23
16:58:51.639 [Lua] [PeerSM] 110000103ff03da :: on_exit SpawningPlayer
16:58:51.639 [Lua] [PeerSM] 110000103ff03da :: on_enter InGame
16:58:51.997 [Lua] [MOD][VMF][INFO] Added 110000103ff03da to the VMF users list.
16:58:51.997 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ff03da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:58:51.997 [Lua] Adding player sync data to peer=110000103ff03da local_player_id=1
16:58:51.997 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ff03da go_type=player_unit go_created_func_name=game_object_created_player_unit
16:58:51.997 [Lua] [NetworkServer] Peer 110000103ff03da spawned player.
16:58:51.999 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
16:58:52.000 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
16:58:52.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:58:52.003 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ff03da
16:58:53.256 [Lua] Set lobby begin:
16:58:53.256 [Lua] Lobby data level_key = inn_level
16:58:53.256 [Lua] Lobby data player_slot_1 = 0:0
16:58:53.256 [Lua] Lobby data selected_level_key = inn_level
16:58:53.257 [Lua] Lobby data power_level = 377
16:58:53.257 [Lua] Lobby data player_slot_6 = 0:0
16:58:53.257 [Lua] Lobby data num_players = 2
16:58:53.257 [Lua] Lobby data matchmaking = false
16:58:53.257 [Lua] Lobby data host = 1100001060f24e8
16:58:53.257 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:53.258 [Lua] Lobby data difficulty = normal
16:58:53.258 [Lua] Lobby data player_slot_5 = 0:0
16:58:53.258 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:58:53.258 [Lua] Lobby data country_code = US
16:58:53.258 [Lua] Lobby data player_slot_3 = 0:0
16:58:53.258 [Lua] Lobby data unique_server_name = Bahtoo
16:58:53.258 [Lua] Set lobby end.
16:58:58.335 [Lua] Set lobby begin:
16:58:58.335 [Lua] Lobby data level_key = inn_level
16:58:58.335 [Lua] Lobby data player_slot_1 = 0:0
16:58:58.336 [Lua] Lobby data selected_level_key = inn_level
16:58:58.336 [Lua] Lobby data power_level = 705
16:58:58.336 [Lua] Lobby data player_slot_6 = 0:0
16:58:58.337 [Lua] Lobby data num_players = 2
16:58:58.337 [Lua] Lobby data matchmaking = false
16:58:58.337 [Lua] Lobby data host = 1100001060f24e8
16:58:58.338 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:58:58.338 [Lua] Lobby data difficulty = normal
16:58:58.338 [Lua] Lobby data player_slot_5 = 0:0
16:58:58.338 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:58:58.338 [Lua] Lobby data country_code = US
16:58:58.338 [Lua] Lobby data player_slot_3 = 0:0
16:58:58.338 [Lua] Lobby data unique_server_name = Bahtoo
16:58:58.338 [Lua] Set lobby end.
16:59:00.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:59:00.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:59:00.621 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:59:00.621 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:59:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:59:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:59:00.630 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:59:00.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
16:59:00.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
16:59:00.639 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:59:00.639 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:59:00.651 [World] Spawning level.
16:59:00.652 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:00.652 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:00.653 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:00.654 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:00.654 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:59:10.014 [Lua] [IngameUI] menu view on_exit hero_view
16:59:10.020 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0
16:59:10.020 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:59:13.775 [Lua] [IngameUI] menu view on_enter hero_view
16:59:13.778 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0
16:59:13.778 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:59:13.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:59:13.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:59:13.800 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:59:13.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:59:13.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:59:14.363 [Lua] [IngameUI] menu view on_exit hero_view
16:59:14.367 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0
16:59:14.367 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:59:14.367 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:59:14.367 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:59:14.374 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:59:14.374 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:59:14.374 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:59:14.601 [Lua] [IngameUI] menu view on_enter hero_view
16:59:14.603 [Lua] [IngameUI] menu view post_update_on_enter table: 0x071f24e0
16:59:14.603 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:59:14.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:59:14.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:59:14.629 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:59:14.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:59:14.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:59:15.508 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:59:15.515 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:59:15.515 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:59:15.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:59:15.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:59:20.283 [Lua] PlayFabMirror:_commit_internal 2
16:59:20.283 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:59:20.284 [Lua] generate_backend_stats 1100001060f24e8:1
16:59:20.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:59:20.309 [Lua] commit result success 2
16:59:30.127 [Lua] [Matchmaking] Cancelling matchmaking
16:59:30.127 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:59:30.256 [Lua] [IngameUI] menu view on_exit hero_view
16:59:30.263 [Lua] [IngameUI] menu view post_update_on_exit table: 0x071f24e0
16:59:30.263 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:59:30.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:59:30.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:59:34.579 [Lua] LEVEL KEY: nil
16:59:34.580 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:59:34.580 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:59:34.582 [Lua] Set lobby begin:
16:59:34.582 [Lua] Lobby data level_key = inn_level
16:59:34.582 [Lua] Lobby data player_slot_1 = 0:0
16:59:34.582 [Lua] Lobby data selected_level_key = inn_level
16:59:34.582 [Lua] Lobby data power_level = 705
16:59:34.583 [Lua] Lobby data player_slot_6 = 0:0
16:59:34.583 [Lua] Lobby data num_players = 2
16:59:34.583 [Lua] Lobby data matchmaking = false
16:59:34.583 [Lua] Lobby data host = 1100001060f24e8
16:59:34.583 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:59:34.583 [Lua] Lobby data difficulty = harder
16:59:34.583 [Lua] Lobby data player_slot_5 = 0:0
16:59:34.583 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:59:34.583 [Lua] Lobby data country_code = US
16:59:34.583 [Lua] Lobby data player_slot_3 = 0:0
16:59:34.584 [Lua] Lobby data unique_server_name = Bahtoo
16:59:34.584 [Lua] Set lobby end.
16:59:34.584 [Lua] [PartyManager] Leader is set to 1100001060f24e8
16:59:34.584 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
16:59:34.584 [Lua] [LevelTransitionHandler] set_next_level( nil )
16:59:34.584 [Lua] Set lobby begin:
16:59:34.584 [Lua] Lobby data twitch_enabled = false
16:59:34.584 [Lua] Lobby data power_level = 705
16:59:34.584 [Lua] Lobby data player_slot_6 = 0:0
16:59:34.584 [Lua] Lobby data num_players = 2
16:59:34.584 [Lua] Lobby data host = 1100001060f24e8
16:59:34.584 [Lua] Lobby data game_mode = adventure
16:59:34.585 [Lua] Lobby data difficulty = harder
16:59:34.585 [Lua] Lobby data player_slot_1 = 0:0
16:59:34.585 [Lua] Lobby data quick_game = true
16:59:34.585 [Lua] Lobby data matchmaking = true
16:59:34.585 [Lua] Lobby data level_key = inn_level
16:59:34.585 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:59:34.585 [Lua] Lobby data unique_server_name = Bahtoo
16:59:34.585 [Lua] Lobby data player_slot_5 = 0:0
16:59:34.585 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:59:34.585 [Lua] Lobby data country_code = US
16:59:34.586 [Lua] Lobby data player_slot_3 = 0:0
16:59:34.586 [Lua] Lobby data eac_authorized = true
16:59:34.586 [Lua] Set lobby end.
16:59:34.586 [Lua] Set lobby begin:
16:59:34.586 [Lua] Lobby data twitch_enabled = false
16:59:34.586 [Lua] Lobby data power_level = 705
16:59:34.586 [Lua] Lobby data player_slot_6 = 0:0
16:59:34.586 [Lua] Lobby data num_players = 2
16:59:34.586 [Lua] Lobby data host = 1100001060f24e8
16:59:34.586 [Lua] Lobby data game_mode = adventure
16:59:34.586 [Lua] Lobby data is_private = false
16:59:34.586 [Lua] Lobby data difficulty = harder
16:59:34.586 [Lua] Lobby data player_slot_1 = 0:0
16:59:34.587 [Lua] Lobby data quick_game = true
16:59:34.587 [Lua] Lobby data matchmaking = true
16:59:34.587 [Lua] Lobby data level_key = inn_level
16:59:34.587 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:59:34.587 [Lua] Lobby data unique_server_name = Bahtoo
16:59:34.587 [Lua] Lobby data player_slot_5 = 0:0
16:59:34.587 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:59:34.587 [Lua] Lobby data country_code = US
16:59:34.587 [Lua] Lobby data player_slot_3 = 0:0
16:59:34.587 [Lua] Lobby data eac_authorized = true
16:59:34.588 [Lua] Set lobby end.
16:59:34.591 [Lua] [ChatManager][1]System: Starting hosted game...
16:59:34.591 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:59:34.591 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:59:34.600 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
16:59:39.140 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:59:39.144 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:59:39.144 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
16:59:39.144 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
16:59:39.144 [Lua] Set lobby begin:
16:59:39.144 [Lua] Lobby data twitch_enabled = false
16:59:39.145 [Lua] Lobby data power_level = 705
16:59:39.145 [Lua] Lobby data player_slot_6 = 0:0
16:59:39.145 [Lua] Lobby data num_players = 2
16:59:39.145 [Lua] Lobby data host = 1100001060f24e8
16:59:39.145 [Lua] Lobby data game_mode = adventure
16:59:39.145 [Lua] Lobby data is_private = false
16:59:39.145 [Lua] Lobby data difficulty = harder
16:59:39.145 [Lua] Lobby data player_slot_1 = 0:0
16:59:39.145 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:39.146 [Lua] Lobby data quick_game = true
16:59:39.146 [Lua] Lobby data matchmaking = true
16:59:39.146 [Lua] Lobby data level_key = inn_level
16:59:39.146 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:59:39.146 [Lua] Lobby data unique_server_name = Bahtoo
16:59:39.146 [Lua] Lobby data player_slot_5 = 0:0
16:59:39.146 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:59:39.146 [Lua] Lobby data country_code = US
16:59:39.146 [Lua] Lobby data player_slot_3 = 0:0
16:59:39.147 [Lua] Lobby data eac_authorized = true
16:59:39.147 [Lua] Set lobby end.
16:59:39.149 [Lua] Set lobby begin:
16:59:39.149 [Lua] Lobby data twitch_enabled = false
16:59:39.149 [Lua] Lobby data power_level = 705
16:59:39.149 [Lua] Lobby data player_slot_6 = 0:0
16:59:39.150 [Lua] Lobby data num_players = 2
16:59:39.150 [Lua] Lobby data host = 1100001060f24e8
16:59:39.150 [Lua] Lobby data game_mode = adventure
16:59:39.150 [Lua] Lobby data is_private = false
16:59:39.150 [Lua] Lobby data difficulty = harder
16:59:39.150 [Lua] Lobby data player_slot_1 = 0:0
16:59:39.150 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:39.150 [Lua] Lobby data quick_game = true
16:59:39.150 [Lua] Lobby data matchmaking = true
16:59:39.150 [Lua] Lobby data level_key = inn_level
16:59:39.150 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:59:39.151 [Lua] Lobby data unique_server_name = Bahtoo
16:59:39.151 [Lua] Lobby data player_slot_5 = 0:0
16:59:39.151 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:59:39.151 [Lua] Lobby data country_code = US
16:59:39.151 [Lua] Lobby data player_slot_3 = 0:0
16:59:39.151 [Lua] Lobby data eac_authorized = true
16:59:39.151 [Lua] Set lobby end.
16:59:39.151 [Lua] [NetworkServer] Entering post game
16:59:39.151 [Lua] [PeerSM] 110000103ff03da :: on_exit InGame
16:59:39.151 [Lua] [PeerSM] 110000103ff03da :: on_enter InPostGame
16:59:39.151 [Lua] [PeerSM] 1100001060f24e8 :: on_exit InGame
16:59:39.151 [Lua] [PeerSM] 1100001060f24e8 :: on_enter InPostGame
16:59:39.151 [Lua] Complete level triggered.
16:59:39.153 [Lua] [NetworkServer] Entering post game
16:59:39.153 [Lua] gm_event_end_conditions_met false false
16:59:39.153 [Save] Saving `save_data`
16:59:39.153 [Lua] FORCE COMMIT 3
16:59:39.153 [Lua] PlayFabMirror:_commit_internal 3
16:59:39.153 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 2
16:59:39.153 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:59:39.155 [Lua] generate_backend_stats 1100001060f24e8:1
16:59:39.158 [Save] Save done
16:59:39.158 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:59:39.159 [Save] Saving `save_data`
16:59:39.159 [Lua] TRANSITION nil nil skaven_stronghold
16:59:39.159 [Lua] Transition type "skaven_stronghold", is server: true
16:59:39.159 [Lua] [NetworkServer] Current level key skaven_stronghold
16:59:39.159 [Lua] [LevelTransitionHandler] Generated new level_seed: 2383331
16:59:39.159 [Lua] [GameNetworkManager] Leaving game...
16:59:39.159 [Lua] [GameNetworkManager] Shutting down game session host.
16:59:39.159 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:59:39.159 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:59:39.159 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=77.89
16:59:39.163 [Save] Save done
16:59:39.171 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:59:39.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 2
16:59:39.338 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 2
16:59:39.345 [Lua] commit result success 3
16:59:41.183 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:59:41.183 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:59:41.184 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 1
16:59:41.184 [Lua] Clearing all global lookup lists
16:59:41.184 [Lua] [EquipmentUI] - Destroy
16:59:41.184 [Lua] [GamePadEquipmentUI] - Destroy
16:59:41.184 [Lua] [AbilityUI] - Destroy
16:59:41.184 [Lua] [GamePadAbilityUI] - Destroy
16:59:41.184 [Lua] [IngamePlayerListUI] - Destroy
16:59:41.185 [Lua] [IngameUI] destroy
16:59:41.194 [Lua] [MOD][VMF][INFO] Removed 110000103ff03da from the VMF users list.
16:59:41.194 [Lua] PlayerManager:remove_player peer_id=110000103ff03da 1
16:59:41.197 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:59:41.278 [Lua] [Managers] Destroying state managers...
16:59:41.288 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:59:41.288 [Lua] [PeerSM] 110000103ff03da :: on_exit InPostGame
16:59:41.288 [Lua] [PeerSM] 110000103ff03da :: on_enter Loading
16:59:41.288 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ff03da
16:59:41.288 [Lua] [PeerSM] 1100001060f24e8 :: on_exit InPostGame
16:59:41.288 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Loading
16:59:41.288 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060f24e8
16:59:41.289 [Lua] [Matchmaking] unregister rpcs
16:59:41.289 [Lua] [Gamestate] Enter state StateLoading
16:59:41.291 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:59:41.291 [Lua] [Matchmaking] register rpcs
16:59:41.292 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:59:41.292 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:59:41.292 [Lua] Set lobby begin:
16:59:41.292 [Lua] Lobby data twitch_enabled = false
16:59:41.292 [Lua] Lobby data power_level = 0
16:59:41.292 [Lua] Lobby data player_slot_6 = 0:0
16:59:41.292 [Lua] Lobby data num_players = 2
16:59:41.292 [Lua] Lobby data host = 1100001060f24e8
16:59:41.292 [Lua] Lobby data game_mode = adventure
16:59:41.292 [Lua] Lobby data is_private = false
16:59:41.292 [Lua] Lobby data difficulty = harder
16:59:41.293 [Lua] Lobby data player_slot_1 = 0:0
16:59:41.293 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:41.293 [Lua] Lobby data quick_game = true
16:59:41.293 [Lua] Lobby data matchmaking = true
16:59:41.293 [Lua] Lobby data level_key = inn_level
16:59:41.293 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:59:41.293 [Lua] Lobby data unique_server_name = Bahtoo
16:59:41.293 [Lua] Lobby data player_slot_5 = 0:0
16:59:41.293 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:59:41.293 [Lua] Lobby data country_code = US
16:59:41.294 [Lua] Lobby data player_slot_3 = 0:0
16:59:41.294 [Lua] Lobby data eac_authorized = true
16:59:41.294 [Lua] Set lobby end.
16:59:41.294 [Lua] registering RPCs
16:59:41.294 [Lua] Set lobby begin:
16:59:41.294 [Lua] Lobby data twitch_enabled = false
16:59:41.294 [Lua] Lobby data power_level = 0
16:59:41.294 [Lua] Lobby data player_slot_6 = 0:0
16:59:41.294 [Lua] Lobby data num_players = 2
16:59:41.294 [Lua] Lobby data host = 1100001060f24e8
16:59:41.294 [Lua] Lobby data game_mode = adventure
16:59:41.295 [Lua] Lobby data is_private = false
16:59:41.295 [Lua] Lobby data difficulty = harder
16:59:41.295 [Lua] Lobby data player_slot_1 = 0:0
16:59:41.295 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:41.295 [Lua] Lobby data quick_game = true
16:59:41.295 [Lua] Lobby data matchmaking = true
16:59:41.295 [Lua] Lobby data level_key = skaven_stronghold
16:59:41.295 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
16:59:41.295 [Lua] Lobby data unique_server_name = Bahtoo
16:59:41.295 [Lua] Lobby data player_slot_5 = 0:0
16:59:41.295 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
16:59:41.296 [Lua] Lobby data country_code = US
16:59:41.296 [Lua] Lobby data player_slot_3 = 0:0
16:59:41.296 [Lua] Lobby data eac_authorized = true
16:59:41.296 [Lua] Set lobby end.
16:59:41.296 [Lua] MUSIC MANAGER unmute_all_world_sounds 4220 0
16:59:41.296 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 3
16:59:41.296 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:59:41.299 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 3
16:59:41.300 [Lua] ### Sending rpc_level_loaded
16:59:41.300 [Lua] #### Has state machine: true, sender: 1100001060f24e8, level_id: 26
16:59:41.300 [Lua] Peer 1100001060f24e8 has loaded the level and all enemies are loaded
16:59:41.300 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
16:59:41.300 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
16:59:41.300 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
16:59:41.442 [Umbra] Unload tome
16:59:41.646 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:59:41.646 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
16:59:41.646 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
16:59:41.646 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:59:41.646 [Lua] [LOCAL RPC] rpc_load_level 22 2383331
16:59:42.273 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 3
16:59:42.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
16:59:42.291 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
16:59:42.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
16:59:42.347 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_02 4221 0
16:59:42.362 [Lua] MUSIC MANAGER Play_loading_screen_music 4222 0
16:59:42.862 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
16:59:49.530 [Lua] ### Sending rpc_level_loaded
16:59:49.530 [Lua] #### Has state machine: true, sender: 110000103ff03da, level_id: 22
16:59:49.531 [Lua] Peer 110000103ff03da has loaded the level and all enemies are loaded
16:59:49.531 [Lua] [PeerSM] 110000103ff03da :: on_exit Loading
16:59:49.531 [Lua] [PeerSM] 110000103ff03da :: on_enter LoadingProfilePackages
16:59:49.548 [Lua] [PeerSM] 110000103ff03da :: on_exit LoadingProfilePackages
16:59:49.548 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForEnterGame
16:59:53.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
16:59:53.479 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
16:59:53.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
16:59:53.497 [Lua] [LevelTransitionHandler] Level load completed!
16:59:53.497 [Lua] ### Sending rpc_level_loaded
16:59:53.497 [Lua] #### Has state machine: true, sender: 1100001060f24e8, level_id: 22
16:59:53.497 [Lua] Peer 1100001060f24e8 has loaded the level and all enemies are loaded
16:59:53.513 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Loading
16:59:53.513 [Lua] [PeerSM] 1100001060f24e8 :: on_enter LoadingProfilePackages
16:59:53.530 [Lua] [PeerSM] 1100001060f24e8 :: on_exit LoadingProfilePackages
16:59:53.530 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForEnterGame
16:59:53.531 [Lua] [LOCAL RPC] rpc_loading_synced
16:59:54.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:59:54.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:59:54.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:59:55.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:59:55.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:59:55.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:59:55.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:59:55.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:59:55.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:59:56.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:59:56.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:59:56.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:59:57.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:59:57.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:59:57.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:59:57.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:59:57.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:59:57.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:59:58.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:59:58.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:59:58.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:59:58.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:59:58.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:59:58.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:59:59.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:59:59.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:59:59.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
17:00:00.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
17:00:00.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
17:00:00.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
17:00:01.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
17:00:01.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
17:00:01.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
17:00:01.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
17:00:01.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
17:00:01.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
17:00:02.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
17:00:02.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
17:00:02.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
17:00:03.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
17:00:03.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
17:00:03.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
17:00:04.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
17:00:04.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
17:00:04.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
17:00:04.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
17:00:04.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
17:00:04.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
17:00:05.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
17:00:05.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
17:00:05.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
17:00:06.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
17:00:06.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
17:00:06.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
17:00:07.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
17:00:07.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
17:00:07.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:00:08.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
17:00:08.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
17:00:08.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
17:00:09.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
17:00:09.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
17:00:09.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
17:00:09.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
17:00:09.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
17:00:09.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
17:00:10.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
17:00:10.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
17:00:10.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
17:00:11.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
17:00:11.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
17:00:11.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
17:00:12.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
17:00:12.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
17:00:12.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
17:00:12.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
17:00:12.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
17:00:12.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
17:00:12.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:00:12.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:00:12.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
17:00:12.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
17:00:12.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
17:00:12.564 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:00:13.573 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:00:13.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:00:13.574 [Lua] [Matchmaking] unregister rpcs
17:00:13.574 [Lua] Set lobby begin:
17:00:13.574 [Lua] Lobby data twitch_enabled = false
17:00:13.574 [Lua] Lobby data power_level = 0
17:00:13.574 [Lua] Lobby data player_slot_6 = 0:0
17:00:13.574 [Lua] Lobby data num_players = 2
17:00:13.574 [Lua] Lobby data host = 1100001060f24e8
17:00:13.574 [Lua] Lobby data game_mode = adventure
17:00:13.575 [Lua] Lobby data is_private = false
17:00:13.575 [Lua] Lobby data difficulty = harder
17:00:13.575 [Lua] Lobby data player_slot_1 = 0:0
17:00:13.575 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:13.575 [Lua] Lobby data quick_game = true
17:00:13.575 [Lua] Lobby data matchmaking = true
17:00:13.575 [Lua] Lobby data level_key = skaven_stronghold
17:00:13.575 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:13.575 [Lua] Lobby data unique_server_name = Bahtoo
17:00:13.576 [Lua] Lobby data player_slot_5 = 0:0
17:00:13.576 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:13.576 [Lua] Lobby data country_code = US
17:00:13.576 [Lua] Lobby data player_slot_3 = 0:0
17:00:13.576 [Lua] Lobby data eac_authorized = true
17:00:13.576 [Lua] Set lobby end.
17:00:13.576 [Lua] [Managers] Destroying state managers...
17:00:13.577 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
17:00:13.577 [Lua] MUSIC MANAGER Stop_loading_screen_music 4223 0
17:00:13.577 [Lua] [Gamestate] Enter StateIngame HOST
17:00:13.578 [Lua] Set lobby begin:
17:00:13.578 [Lua] Lobby data twitch_enabled = false
17:00:13.578 [Lua] Lobby data power_level = 0
17:00:13.578 [Lua] Lobby data player_slot_6 = 0:0
17:00:13.578 [Lua] Lobby data num_players = 2
17:00:13.578 [Lua] Lobby data host = 1100001060f24e8
17:00:13.578 [Lua] Lobby data game_mode = adventure
17:00:13.579 [Lua] Lobby data is_private = false
17:00:13.579 [Lua] Lobby data difficulty = harder
17:00:13.579 [Lua] Lobby data player_slot_1 = 0:0
17:00:13.579 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:13.579 [Lua] Lobby data quick_game = true
17:00:13.579 [Lua] Lobby data matchmaking = true
17:00:13.579 [Lua] Lobby data level_key = skaven_stronghold
17:00:13.579 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:13.579 [Lua] Lobby data unique_server_name = Bahtoo
17:00:13.580 [Lua] Lobby data player_slot_5 = 0:0
17:00:13.580 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:13.580 [Lua] Lobby data country_code = US
17:00:13.580 [Lua] Lobby data player_slot_3 = 0:0
17:00:13.580 [Lua] Lobby data eac_authorized = true
17:00:13.580 [Lua] Set lobby end.
17:00:13.581 [Lua] [StateIngame] Server ingame
17:00:13.588 [Lua] Set lobby begin:
17:00:13.588 [Lua] Lobby data twitch_enabled = false
17:00:13.588 [Lua] Lobby data power_level = 0
17:00:13.588 [Lua] Lobby data player_slot_6 = 0:0
17:00:13.589 [Lua] Lobby data num_players = 2
17:00:13.589 [Lua] Lobby data host = 1100001060f24e8
17:00:13.589 [Lua] Lobby data game_mode = adventure
17:00:13.589 [Lua] Lobby data is_private = false
17:00:13.589 [Lua] Lobby data difficulty = harder
17:00:13.589 [Lua] Lobby data player_slot_1 = 0:0
17:00:13.589 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:13.589 [Lua] Lobby data quick_game = true
17:00:13.589 [Lua] Lobby data matchmaking = true
17:00:13.590 [Lua] Lobby data level_key = skaven_stronghold
17:00:13.590 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:13.590 [Lua] Lobby data unique_server_name = Bahtoo
17:00:13.590 [Lua] Lobby data player_slot_5 = 0:0
17:00:13.590 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:13.590 [Lua] Lobby data country_code = US
17:00:13.590 [Lua] Lobby data player_slot_3 = 0:0
17:00:13.590 [Lua] Lobby data eac_authorized = true
17:00:13.590 [Lua] Set lobby end.
17:00:13.591 [Lua] [Matchmaking] register rpcs
17:00:13.591 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:00:13.591 [Lua] [GameNetworkManager] My own peer_id = 1100001060f24e8
17:00:13.591 [Lua] [GameNetworkManager] self.is_server = true
17:00:13.591 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
17:00:13.591 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
17:00:13.591 [Network] Setting artificial MTU limit to 65536
17:00:13.595 [Lua] Switching ConflictSettings: to: skaven
17:00:13.595 [Lua] pacing=default
17:00:13.595 [Lua] roaming=nil
17:00:13.595 [Lua] specials=skaven
17:00:13.595 [Lua] debug_color=orange
17:00:13.595 [Lua] pack_spawning=skaven
17:00:13.595 [Lua] disabled=false
17:00:13.595 [Lua] boss=skaven
17:00:13.595 [Lua] horde=default
17:00:13.595 [Lua] name=skaven
17:00:13.595 [Lua] intensity=default
17:00:13.595 [Lua] ---
17:00:13.597 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
17:00:13.601 [Lua] [AIInterestPointSystem] Level Seed: 2383331
17:00:13.601 [Lua]
17:00:13.601 [Lua] [entity_system_bag] = table
17:00:13.601 [Lua] [entity_system_bag] = metatable
17:00:13.601 [Lua] [startup_data] = table
17:00:13.601 [Lua] [entity_manager] = table
17:00:13.601 [Lua] [entity_manager] = metatable
17:00:13.601 [Lua] [unit_spawner] = table
17:00:13.601 [Lua] [unit_spawner] = metatable
17:00:13.601 [Lua] [unit_storage] = table
17:00:13.601 [Lua] [unit_storage] = metatable
17:00:13.601 [Lua] [dice_keeper] = table
17:00:13.601 [Lua] [dice_keeper] = metatable
17:00:13.601 [Lua] [is_server] = true (boolean)
17:00:13.601 [Lua] [world] = [World]
17:00:13.601 [Lua] [system_api] = table
17:00:13.601 [Lua] [network_lobby] = table
17:00:13.601 [Lua] [network_lobby] = metatable
17:00:13.601 [Lua] [profile_synchronizer] = table
17:00:13.601 [Lua] [profile_synchronizer] = metatable
17:00:13.601 [Lua] [entity_system] = table
17:00:13.601 [Lua] [entity_system] = metatable
17:00:13.601 [Lua] [num_local_human_players] = 1 (number)
17:00:13.601 [Lua] [statistics_db] = table
17:00:13.601 [Lua] [statistics_db] = metatable
17:00:13.601 [Lua] [network_server] = table
17:00:13.601 [Lua] [network_server] = metatable
17:00:13.601 [Lua] [input_manager] = table
17:00:13.601 [Lua] [input_manager] = metatable
17:00:13.601 [Lua] [network_clock] = table
17:00:13.601 [Lua] [network_clock] = metatable
17:00:13.601 [Lua] [network_transmit] = table
17:00:13.601 [Lua] [network_transmit] = metatable
17:00:13.601 [Lua] [free_flight_manager] = table
17:00:13.601 [Lua] [free_flight_manager] = metatable
17:00:13.601 [Lua] [network_manager] = table
17:00:13.601 [Lua] [network_manager] = metatable
17:00:13.601 [Lua] [network_event_delegate] = table
17:00:13.601 [Lua] [network_event_delegate] = metatable
17:00:13.601 [Lua]
17:00:13.606 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:00:13.644 [Lua] [AchievementManager] Achievements using the steam platform
17:00:13.645 [Lua] [StateIngame] Level seed: 2383331
17:00:13.645 [Umbra] Init version: 3.4.15 :: 16 threads
17:00:13.645 [Umbra] Tome with `22863` objects loaded.
17:00:13.646 [Umbra] UMBRA Tome loaded.
17:00:13.646 [World] Spawning level.
17:00:15.604 [Lua] respawn_unit_spawned with group id: exit_respawns
17:00:15.604 [Lua] respawn_unit_spawned with group id: exit_respawns
17:00:15.604 [Lua] respawn_unit_spawned with group id: exit_respawns
17:00:15.611 [Lua] respawn_unit_spawned with group id: respawns_arena
17:00:15.611 [Lua] respawn_unit_spawned with group id: respawns_arena
17:00:15.611 [Lua] respawn_unit_spawned with group id: respawns_arena
17:00:15.948 [Lua] [LevelAnalysis] set_random_seed( 938314944)
17:00:15.958 [Lua] PlayerManager:add_player player_1
17:00:15.963 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
17:00:15.963 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
17:00:15.964 [Lua] [IngameUI] init
17:00:16.039 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
17:00:16.039 [Lua] Set lobby begin:
17:00:16.039 [Lua] Lobby data twitch_enabled = false
17:00:16.039 [Lua] Lobby data power_level = 755
17:00:16.039 [Lua] Lobby data player_slot_6 = 0:0
17:00:16.040 [Lua] Lobby data num_players = 2
17:00:16.040 [Lua] Lobby data host = 1100001060f24e8
17:00:16.040 [Lua] Lobby data game_mode = adventure
17:00:16.040 [Lua] Lobby data is_private = false
17:00:16.040 [Lua] Lobby data difficulty = harder
17:00:16.040 [Lua] Lobby data player_slot_1 = 0:0
17:00:16.040 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:16.040 [Lua] Lobby data quick_game = true
17:00:16.040 [Lua] Lobby data matchmaking = true
17:00:16.041 [Lua] Lobby data level_key = skaven_stronghold
17:00:16.041 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:16.041 [Lua] Lobby data unique_server_name = Bahtoo
17:00:16.041 [Lua] Lobby data player_slot_5 = 0:0
17:00:16.041 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:16.041 [Lua] Lobby data country_code = US
17:00:16.041 [Lua] Lobby data player_slot_3 = 0:0
17:00:16.041 [Lua] Lobby data eac_authorized = true
17:00:16.042 [Lua] Set lobby end.
17:00:16.042 [Flow] SSM bake
17:00:16.044 [Flow] Path A2
17:00:16.045 [Lua] CurrentConflictSettings skaven
17:00:16.045 [Lua] [ConflictDirector] conflict_director is ai_ready
17:00:16.060 [Lua] Keeping path '2'' at crossroad 'A'. (1/2) paths.
17:00:16.060 [Lua] ->preparing to stitch road: 2 that has main path index: 11
17:00:16.060 [Lua] ->removing road: 1 from crossroads: A with main path index: 10
17:00:16.060 [Lua] [1] = table
17:00:16.060 [Lua] [2] = table
17:00:16.060 [Lua] [1] = table
17:00:16.060 [Lua] [1] = table
17:00:16.060 [Lua] [2] = table
17:00:16.061 [Lua] [LevelAnalysis] Injecting travel distances
17:00:16.090 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:00:16.091 [Lua] Forming navigation groups in one frame
17:00:16.091 [Lua] Forming navigation groups
17:00:16.092 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
17:00:16.251 [Lua] NavigationGroupManager -> calulation time B: 0.15900000000002024
17:00:16.251 [Lua] number of nav groups: 238
17:00:16.253 [Lua] number of refined nav groups : 186
17:00:16.258 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022
17:00:16.259 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.783622904229851 Normalized coefficient: 1.460548105203316
17:00:16.260 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.608883497242791 Normalized coefficient: 1.1573322677933862
17:00:16.260 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.787263697537323 Normalized coefficient: 1.4600551577871999
17:00:16.260 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.017531792692887 Normalized coefficient: 1.4295397822628293
17:00:16.261 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.3417473528807409 Normalized coefficient: 1.5373135772189082
17:00:16.262 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
17:00:16.262 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
17:00:16.262 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
17:00:16.262 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
17:00:16.262 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
17:00:16.264 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
17:00:16.264 [Lua] [LevelAnalysis] This level has a total main-path length of 1571.1012721061707 meters.
17:00:16.264 [Lua] [LevelAnalysis] grouping spawners for event_patrol
17:00:16.264 [Lua] [LevelAnalysis]
17:00:16.264 [Lua] [LevelAnalysis] grouping spawners for event_boss
17:00:16.264 [Lua] [LevelAnalysis]
17:00:16.264 [Lua] [LevelAnalysis] Terror events added:
17:00:16.264 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
17:00:16.264 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
17:00:16.264 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
17:00:16.264 [Lua] NORMAL PATROL MAIN PATH 530.4849853515625
17:00:16.264 [Lua] [waypoints] = table
17:00:16.265 [Lua] [astar_points] = table
17:00:16.265 [Lua] [travel_dist] = 530.21459093689919 (number)
17:00:16.265 [Lua] [one_directional] = true (boolean)
17:00:16.265 [Lua] [id] = boss_5 (string)
17:00:16.265 [Lua] ----> using boss spline path!
17:00:16.265 [Lua] Adding main path event: Vector3Box(-179.052, 129.987, 24.028) boss_event_skaven_spline_patrol 45 table: 000000000C0C9AE0
17:00:16.265 [Lua] ----> using boss gizmo!
17:00:16.265 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 5, forbidden-dist: -233.0 start-travel-dist: 773.5, end-travel-dist: 829.3 spawn_distance 530.5
17:00:16.265 [Lua] Adding main path event: Vector3Box(-59, 164, 10.664) boss_event_storm_fiend 45 table: 000000000C0CA140
17:00:16.265 [Lua] [LevelAnalysis] Level path distance: 1571.1012721061707
17:00:16.265 [Lua] [LevelAnalysis] num_event_places_f: 1.0140675147374472 , num_event_places: 1 , trailing_event_fraction: 0.014067514737447162 , num_events: 1
17:00:16.265 [Lua] [LevelAnalysis] Terror events added:
17:00:16.265 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
17:00:16.265 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
17:00:16.265 [Lua] [LevelAnalysis] wanted_distance: 695.7926481962204
17:00:16.265 [Lua] Adding main path event: Vector3Box(-106.154, 132.092, 13.6683) rare_event_loot_rat 45 table: 000000000C0CA570
17:00:16.265 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000000047748
17:00:16.271 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
17:00:16.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:00:16.280 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:00:16.280 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=49
17:00:16.280 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:00:16.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:00:16.422 [Flow] SSM bake
17:00:16.441 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForEnterGame
17:00:16.441 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForGameObjectSync
17:00:16.441 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForEnterGame
17:00:16.441 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForGameObjectSync
17:00:16.446 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001060f24e8:2
17:00:16.446 [Lua] Set lobby begin:
17:00:16.446 [Lua] Lobby data twitch_enabled = false
17:00:16.446 [Lua] Lobby data power_level = 755
17:00:16.446 [Lua] Lobby data player_slot_6 = 0:0
17:00:16.447 [Lua] Lobby data num_players = 2
17:00:16.447 [Lua] Lobby data host = 1100001060f24e8
17:00:16.447 [Lua] Lobby data game_mode = adventure
17:00:16.447 [Lua] Lobby data is_private = false
17:00:16.447 [Lua] Lobby data difficulty = harder
17:00:16.447 [Lua] Lobby data player_slot_1 = 0:0
17:00:16.447 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:16.447 [Lua] Lobby data quick_game = true
17:00:16.447 [Lua] Lobby data matchmaking = true
17:00:16.447 [Lua] Lobby data level_key = skaven_stronghold
17:00:16.447 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:16.448 [Lua] Lobby data unique_server_name = Bahtoo
17:00:16.448 [Lua] Lobby data player_slot_5 = 0:0
17:00:16.448 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:16.448 [Lua] Lobby data country_code = US
17:00:16.448 [Lua] Lobby data player_slot_3 = 0:0
17:00:16.448 [Lua] Lobby data eac_authorized = true
17:00:16.448 [Lua] Set lobby end.
17:00:16.448 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:2, previous profile 0, profile 5]
17:00:16.448 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0
17:00:16.449 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=50
17:00:16.452 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001060f24e8:3
17:00:16.452 [Lua] Set lobby begin:
17:00:16.452 [Lua] Lobby data twitch_enabled = false
17:00:16.453 [Lua] Lobby data power_level = 755
17:00:16.453 [Lua] Lobby data player_slot_6 = 0:0
17:00:16.453 [Lua] Lobby data num_players = 2
17:00:16.453 [Lua] Lobby data host = 1100001060f24e8
17:00:16.453 [Lua] Lobby data game_mode = adventure
17:00:16.453 [Lua] Lobby data is_private = false
17:00:16.453 [Lua] Lobby data difficulty = harder
17:00:16.453 [Lua] Lobby data player_slot_1 = 0:0
17:00:16.453 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:16.453 [Lua] Lobby data quick_game = true
17:00:16.453 [Lua] Lobby data matchmaking = true
17:00:16.453 [Lua] Lobby data level_key = skaven_stronghold
17:00:16.454 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:16.454 [Lua] Lobby data unique_server_name = Bahtoo
17:00:16.454 [Lua] Lobby data player_slot_5 = 0:0
17:00:16.454 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:16.454 [Lua] Lobby data country_code = US
17:00:16.454 [Lua] Lobby data player_slot_3 = 0:0
17:00:16.454 [Lua] Lobby data eac_authorized = true
17:00:16.454 [Lua] Set lobby end.
17:00:16.454 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:3, previous profile 0, profile 3]
17:00:16.454 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0
17:00:16.455 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51
17:00:16.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:3 my_peer_id:1100001060f24e8
17:00:16.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:3 my_peer_id:1100001060f24e8
17:00:16.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:4 my_peer_id:1100001060f24e8
17:00:16.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:4 my_peer_id:1100001060f24e8
17:00:16.728 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103ff03da
17:00:16.730 [Lua] Set lobby begin:
17:00:16.730 [Lua] Lobby data twitch_enabled = false
17:00:16.730 [Lua] Lobby data power_level = 755
17:00:16.730 [Lua] Lobby data player_slot_6 = 0:0
17:00:16.730 [Lua] Lobby data num_players = 2
17:00:16.730 [Lua] Lobby data host = 1100001060f24e8
17:00:16.730 [Lua] Lobby data game_mode = adventure
17:00:16.730 [Lua] Lobby data is_private = false
17:00:16.730 [Lua] Lobby data difficulty = harder
17:00:16.731 [Lua] Lobby data player_slot_1 = 0:0
17:00:16.731 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:16.731 [Lua] Lobby data quick_game = true
17:00:16.731 [Lua] Lobby data matchmaking = true
17:00:16.731 [Lua] Lobby data level_key = skaven_stronghold
17:00:16.731 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:16.731 [Lua] Lobby data unique_server_name = Bahtoo
17:00:16.731 [Lua] Lobby data player_slot_5 = 0:0
17:00:16.731 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:16.732 [Lua] Lobby data country_code = US
17:00:16.732 [Lua] Lobby data player_slot_3 = 0:0
17:00:16.732 [Lua] Lobby data eac_authorized = true
17:00:16.732 [Lua] Set lobby end.
17:00:16.732 [Lua] [Matchmaking] Assigned player 110000103ff03da to slot 2 when hot join syncing
17:00:16.732 [Lua] Breedfreezer (server) starting a hot join sync
17:00:16.732 [Lua] packing 0 units of breed chaos_marauder
17:00:16.732 [Lua] packing 0 units of breed skaven_clan_rat
17:00:16.732 [Lua] packing 0 units of breed skaven_storm_vermin
17:00:16.732 [Lua] packing 0 units of breed skaven_slave
17:00:16.732 [Lua] packing 0 units of breed chaos_fanatic
17:00:16.732 [Lua] packing 0 units of breed chaos_berzerker
17:00:16.732 [Lua] packing 0 units of breed chaos_warrior
17:00:16.732 [Lua] packing 0 units of breed skaven_plague_monk
17:00:16.732 [Lua] packing 0 units of breed chaos_raider
17:00:16.732 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:00:16.732 [Lua]
17:00:16.732 [Lua] [1] = 1 (number)
17:00:16.732 [Lua] [2] = 0 (number)
17:00:16.732 [Lua] [3] = 1 (number)
17:00:16.732 [Lua] [4] = 0 (number)
17:00:16.732 [Lua] [5] = 1 (number)
17:00:16.732 [Lua] [6] = 0 (number)
17:00:16.732 [Lua] [7] = 1 (number)
17:00:16.732 [Lua] [8] = 0 (number)
17:00:16.732 [Lua] [9] = 1 (number)
17:00:16.732 [Lua] [10] = 0 (number)
17:00:16.732 [Lua] [11] = 1 (number)
17:00:16.732 [Lua] [12] = 0 (number)
17:00:16.732 [Lua] [13] = 1 (number)
17:00:16.732 [Lua] [14] = 0 (number)
17:00:16.732 [Lua] [15] = 1 (number)
17:00:16.732 [Lua] [16] = 0 (number)
17:00:16.732 [Lua] [17] = 1 (number)
17:00:16.732 [Lua] [18] = 0 (number)
17:00:16.732 [Lua]
17:00:16.732 [Lua]
17:00:16.732 [Lua]
17:00:16.733 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForGameObjectSync
17:00:16.733 [Lua] [PeerSM] 110000103ff03da :: on_enter WaitingForPlayers
17:00:16.733 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForGameObjectSync
17:00:16.733 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForPlayers
17:00:16.734 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ff03da
17:00:16.743 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:3 my_peer_id:1100001060f24e8
17:00:16.743 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:4 my_peer_id:1100001060f24e8
17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:00:16.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:00:16.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:00:16.744 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:00:16.744 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:00:16.744 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
17:00:16.744 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
17:00:16.744 [Lua] [LOCAL RPC] rpc_game_started
17:00:16.749 [Lua] [PeerSM] 110000103ff03da :: on_exit WaitingForPlayers
17:00:16.749 [Lua] [PeerSM] 110000103ff03da :: on_enter SpawningPlayer
17:00:16.749 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForPlayers
17:00:16.749 [Lua] [PeerSM] 1100001060f24e8 :: on_enter SpawningPlayer
17:00:16.775 [Flow] SSM bake
17:00:17.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
17:00:17.030 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
17:00:17.031 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
17:00:17.219 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
17:00:17.219 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
17:00:17.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
17:00:17.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
17:00:17.468 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
17:00:17.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p
17:00:17.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p
17:00:17.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p
17:00:17.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2
17:00:18.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2
17:00:18.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2
17:00:18.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
17:00:18.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
17:00:18.626 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
17:00:18.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01
17:00:19.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01
17:00:19.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01
17:00:19.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
17:00:20.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
17:00:20.495 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
17:00:20.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
17:00:20.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
17:00:20.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
17:00:20.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
17:00:21.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
17:00:21.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
17:00:21.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
17:00:21.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
17:00:21.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
17:00:21.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
17:00:21.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
17:00:21.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
17:00:21.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
17:00:22.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
17:00:22.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
17:00:22.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
17:00:22.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
17:00:22.640 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
17:00:22.640 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
17:00:23.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
17:00:23.712 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
17:00:23.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
17:00:23.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
17:00:23.946 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
17:00:23.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:00:24.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:00:24.035 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:00:24.042 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
17:00:24.046 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
17:00:24.050 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000103ff03da
17:00:24.050 [Lua] PlayerManager:add_remote_player 110000103ff03da
17:00:24.050 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
17:00:24.050 [Lua] RemotePlayer:create_game_object( ) 52
17:00:24.054 [Lua] [PeerSM] 110000103ff03da :: on_exit SpawningPlayer
17:00:24.054 [Lua] [PeerSM] 110000103ff03da :: on_enter InGame
17:00:24.054 [Lua] [PeerSM] 1100001060f24e8 :: on_exit SpawningPlayer
17:00:24.054 [Lua] [PeerSM] 1100001060f24e8 :: on_enter InGame
17:00:24.056 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001060f24e8 2
17:00:24.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:00:24.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
17:00:24.061 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001060f24e8 3
17:00:24.065 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:00:24.065 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
17:00:24.074 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
17:00:24.074 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-77.483, -152.761, 80.8214) Vector4(0, 0, 0.631654, -0.775251) true 100 100 1 1 1
17:00:24.074 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001060f24e8, 4, Vector3(-77.483, -152.761, 80.8214), Vector4(0, 0, 0.631654, -0.775251))
17:00:24.074 [Lua] PlayerManager:rpc_to_client_spawn_player()
17:00:24.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:00:24.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:00:24.079 [Lua] PlayerManager:assign_unit_ownership Bahtoo 1100001060f24e8 1
17:00:24.080 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
17:00:24.147 [Lua] [MOD][VMF][INFO] Added 110000103ff03da to the VMF users list.
17:00:24.147 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ff03da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:00:24.147 [Lua] Adding player sync data to peer=110000103ff03da local_player_id=1
17:00:24.147 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ff03da go_type=player_unit go_created_func_name=game_object_created_player_unit
17:00:24.147 [Lua] [NetworkServer] Peer 110000103ff03da spawned player.
17:00:24.150 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
17:00:24.150 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:00:24.153 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:00:25.417 [Flow] SSM bake
17:00:25.510 [Lua] Set lobby begin:
17:00:25.510 [Lua] Lobby data twitch_enabled = false
17:00:25.510 [Lua] Lobby data power_level = 705
17:00:25.510 [Lua] Lobby data player_slot_6 = 0:0
17:00:25.510 [Lua] Lobby data num_players = 2
17:00:25.510 [Lua] Lobby data host = 1100001060f24e8
17:00:25.510 [Lua] Lobby data game_mode = adventure
17:00:25.511 [Lua] Lobby data is_private = false
17:00:25.511 [Lua] Lobby data difficulty = harder
17:00:25.511 [Lua] Lobby data player_slot_1 = 0:0
17:00:25.511 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:25.511 [Lua] Lobby data quick_game = true
17:00:25.511 [Lua] Lobby data matchmaking = true
17:00:25.511 [Lua] Lobby data level_key = skaven_stronghold
17:00:25.511 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:25.511 [Lua] Lobby data unique_server_name = Bahtoo
17:00:25.512 [Lua] Lobby data player_slot_5 = 0:0
17:00:25.512 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:25.512 [Lua] Lobby data country_code = US
17:00:25.512 [Lua] Lobby data player_slot_3 = 0:0
17:00:25.512 [Lua] Lobby data eac_authorized = true
17:00:25.512 [Lua] Set lobby end.
17:00:59.308 [SteamLobby] Detected added member 110000115d96928
17:00:59.308 [Lua] [NetworkServer] Changing num_players from 2 to 3
17:00:59.308 [Lua] Players: 3
17:00:59.308 [Lua] Set lobby begin:
17:00:59.308 [Lua] Lobby data twitch_enabled = false
17:00:59.309 [Lua] Lobby data power_level = 705
17:00:59.309 [Lua] Lobby data player_slot_6 = 0:0
17:00:59.309 [Lua] Lobby data num_players = 3
17:00:59.309 [Lua] Lobby data host = 1100001060f24e8
17:00:59.309 [Lua] Lobby data game_mode = adventure
17:00:59.309 [Lua] Lobby data is_private = false
17:00:59.309 [Lua] Lobby data difficulty = harder
17:00:59.309 [Lua] Lobby data player_slot_1 = 0:0
17:00:59.311 [Lua] Lobby data selected_level_key = skaven_stronghold
17:00:59.311 [Lua] Lobby data quick_game = true
17:00:59.311 [Lua] Lobby data matchmaking = true
17:00:59.311 [Lua] Lobby data level_key = skaven_stronghold
17:00:59.311 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:00:59.311 [Lua] Lobby data unique_server_name = Bahtoo
17:00:59.311 [Lua] Lobby data player_slot_5 = 0:0
17:00:59.311 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:00:59.311 [Lua] Lobby data country_code = US
17:00:59.312 [Lua] Lobby data player_slot_3 = 0:0
17:00:59.312 [Lua] Lobby data eac_authorized = true
17:00:59.312 [Lua] Set lobby end.
17:00:59.312 [Lua] [LobbyMembers] Member joined 110000115d96928
17:00:59.323 [Lua] [NetworkServer] Peer 110000115d96928 joined server lobby.
17:00:59.323 [Lua] [NetworkServer] Creating peer info.
17:00:59.323 [Lua] [PeerSM] 110000115d96928 :: on_enter Connecting
17:00:59.324 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
17:00:59.324 [Lua] [ChatManager][1]System: Boof wok is joining the game
17:00:59.336 [SteamAuthenticator] Sent ticket request to 110000115d96928
17:00:59.338 [Lua] [ConnectionHandler] Peer state for "110000115d96928": [nil] ==> [Connecting]
17:00:59.338 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000115d96928"
17:00:59.352 [Lua] [ConnectionHandler] Peer state for "110000115d96928": [Connecting] ==> [Connected]
17:01:00.375 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:00.744 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:01:01.000 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:03.916 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:04.215 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:01:04.456 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:05.986 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:06.468 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:06.905 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:07.054 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:01:07.314 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:08.602 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:08.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:01:09.033 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:10.508 [SteamAuthenticator] Got ticket from 110000115d96928
17:01:10.508 [SteamAuthenticator] BeginAuthSession 110000115d96928
17:01:10.508 [SteamAuthenticator] Authenticating 110000115d96928
17:01:10.523 [SteamAuthenticator] Got ticket request from 110000115d96928
17:01:10.523 [SteamAuthenticator] GetAuthSessionTicket 110000115d96928
17:01:10.523 [SteamAuthenticator] Sent ticket to 110000115d96928
17:01:10.658 [SteamAuthenticator] Steam validation for 110000115d96928 with response 0
17:01:11.233 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:01:11.233 [Lua] [Matchmaking] Got a handshake request from 110000115d96928 with user name 'Boof wok'
17:01:11.414 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000132e0aa from 110000115d96928, replying lobby_ok
17:01:11.595 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000115d96928 REPLY wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0
17:01:11.800 [Lua] [Matchmaking] Assigning profile slot 3 to 110000115d96928
17:01:11.800 [Lua] Set lobby begin:
17:01:11.800 [Lua] Lobby data twitch_enabled = false
17:01:11.800 [Lua] Lobby data power_level = 705
17:01:11.800 [Lua] Lobby data player_slot_6 = 0:0
17:01:11.801 [Lua] Lobby data num_players = 3
17:01:11.801 [Lua] Lobby data host = 1100001060f24e8
17:01:11.801 [Lua] Lobby data game_mode = adventure
17:01:11.802 [Lua] Lobby data is_private = false
17:01:11.802 [Lua] Lobby data difficulty = harder
17:01:11.802 [Lua] Lobby data player_slot_1 = 0:0
17:01:11.802 [Lua] Lobby data selected_level_key = skaven_stronghold
17:01:11.802 [Lua] Lobby data quick_game = true
17:01:11.802 [Lua] Lobby data matchmaking = true
17:01:11.802 [Lua] Lobby data level_key = skaven_stronghold
17:01:11.802 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:01:11.803 [Lua] Lobby data unique_server_name = Bahtoo
17:01:11.803 [Lua] Lobby data player_slot_5 = 0:0
17:01:11.803 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:01:11.803 [Lua] Lobby data country_code = US
17:01:11.803 [Lua] Lobby data player_slot_3 = 110000115d96928:1
17:01:11.803 [Lua] Lobby data eac_authorized = true
17:01:11.803 [Lua] Set lobby end.
17:01:11.803 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:110000115d96928 | bw:110000103ff03da | es:0
17:01:12.369 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:01:12.383 [Lua] Spline already found!
17:01:14.119 [Lua] ### CLEARING PEER STATE FOR 110000115d96928
17:01:14.119 [Lua] [PeerSM] 110000115d96928 :: on_exit Connecting
17:01:14.119 [Lua] [PeerSM] 110000115d96928 :: on_enter Connecting
17:01:14.149 [Flow] SSM bake
17:01:14.260 [Lua] [NetworkServer] Peer 110000115d96928 has sent rpc_notify_lobby_joined
17:01:14.260 [Lua] [PSM] Peer 110000115d96928 joined. Want to use profile index "3"
17:01:14.260 [EAC] EAC server has client 110000115d96928 (and owner 110000115d96928)
17:01:14.260 [EACServer] [RegisterClient] Client: 0110000115D96928 PlayerGUID: 76561198326835496 PlayerIP: 0.0.0.0 OwnerGUID: 76561198326835496 PlayerName: Bahtoo
17:01:14.260 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000115d96928, connection_key=1)
17:01:14.260 [Lua] [VOIP] Adding voip member: "110000115d96928"
17:01:14.530 [Lua] Players are leaving the safe zone
17:01:14.563 [EACServer] [QueueClientUpdate] Client: 0110000115D96928 Session: 2 Status: Client Authenticated Message: Client authenticated.
17:01:14.567 [EAC] Peer 110000115d96928 switched EAC state to ClientAuthenticatedLocal
17:01:14.824 [EACServer] [Register Client] Success (1/2). Client: 0110000115D96928.
17:01:15.225 [EACServer] [Register Client] Success (2/2). Client: 0110000115D96928
17:01:15.226 [EACServer] [QueueClientUpdate] Client: 0110000115D96928 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
17:01:15.230 [EAC] Peer 110000115d96928 switched EAC state to ClientAuthenticatedRemote
17:01:16.287 [Lua] [NetworkServer] Peer 110000115d96928 has sent rpc_post_game_notified
17:01:16.290 [Lua] [PeerSM] 110000115d96928 :: on_exit Connecting
17:01:16.290 [Lua] [PeerSM] 110000115d96928 :: on_enter Loading
17:01:16.290 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000115d96928
17:01:16.502 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000115d96928, connection_key=1)
17:01:17.302 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:17.460 [Lua] [VOIP] Peer 110000115d96928 joined room c2c3c481514453ec (my room id "c2c3c481514453ec")
17:01:17.460 [Lua] [VOIP] Unmuting voip member: "110000115d96928"
17:01:17.460 [Lua] [VOIP] Muting voip out for "110000115d96928" due to push_to_talk
17:01:17.698 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:23.552 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:23.941 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:25.697 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:25.750 [Lua] ### Sending rpc_level_loaded
17:01:25.750 [Lua] #### Has state machine: true, sender: 110000115d96928, level_id: 22
17:01:25.750 [Lua] Peer 110000115d96928 has loaded the level and all enemies are loaded
17:01:25.752 [Lua] [PeerSM] 110000115d96928 :: on_exit Loading
17:01:25.752 [Lua] [PeerSM] 110000115d96928 :: on_enter LoadingProfilePackages
17:01:25.752 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 110000115d96928:1]
17:01:25.752 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 3
17:01:25.752 [Lua] [GameNetworkManager] destroying game object with go_id=51
17:01:25.753 [Lua] [GameNetworkManager] destroying game object with go_id=56
17:01:25.770 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001060f24e8:3
17:01:25.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:5 my_peer_id:1100001060f24e8
17:01:25.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:5 my_peer_id:1100001060f24e8
17:01:25.770 [Lua] Set lobby begin:
17:01:25.770 [Lua] Lobby data twitch_enabled = false
17:01:25.770 [Lua] Lobby data power_level = 705
17:01:25.770 [Lua] Lobby data player_slot_6 = 0:0
17:01:25.770 [Lua] Lobby data num_players = 3
17:01:25.770 [Lua] Lobby data host = 1100001060f24e8
17:01:25.770 [Lua] Lobby data game_mode = adventure
17:01:25.771 [Lua] Lobby data is_private = false
17:01:25.771 [Lua] Lobby data difficulty = harder
17:01:25.771 [Lua] Lobby data player_slot_1 = 0:0
17:01:25.771 [Lua] Lobby data selected_level_key = skaven_stronghold
17:01:25.771 [Lua] Lobby data quick_game = true
17:01:25.771 [Lua] Lobby data matchmaking = true
17:01:25.771 [Lua] Lobby data level_key = skaven_stronghold
17:01:25.771 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:01:25.771 [Lua] Lobby data unique_server_name = Bahtoo
17:01:25.771 [Lua] Lobby data player_slot_5 = 0:0
17:01:25.771 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:01:25.772 [Lua] Lobby data country_code = US
17:01:25.772 [Lua] Lobby data player_slot_3 = 0:0
17:01:25.772 [Lua] Lobby data eac_authorized = true
17:01:25.772 [Lua] Set lobby end.
17:01:25.772 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
17:01:25.772 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0
17:01:25.776 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 110000115d96928:1]
17:01:25.776 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000115d96928:1
17:01:25.776 [Lua] Set lobby begin:
17:01:25.776 [Lua] Lobby data twitch_enabled = false
17:01:25.776 [Lua] Lobby data power_level = 705
17:01:25.776 [Lua] Lobby data player_slot_6 = 0:0
17:01:25.776 [Lua] Lobby data num_players = 3
17:01:25.777 [Lua] Lobby data host = 1100001060f24e8
17:01:25.777 [Lua] Lobby data game_mode = adventure
17:01:25.777 [Lua] Lobby data is_private = false
17:01:25.777 [Lua] Lobby data difficulty = harder
17:01:25.777 [Lua] Lobby data player_slot_1 = 0:0
17:01:25.777 [Lua] Lobby data selected_level_key = skaven_stronghold
17:01:25.777 [Lua] Lobby data quick_game = true
17:01:25.777 [Lua] Lobby data matchmaking = true
17:01:25.777 [Lua] Lobby data level_key = skaven_stronghold
17:01:25.777 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:01:25.778 [Lua] Lobby data unique_server_name = Bahtoo
17:01:25.778 [Lua] Lobby data player_slot_5 = 0:0
17:01:25.778 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:01:25.778 [Lua] Lobby data country_code = US
17:01:25.778 [Lua] Lobby data player_slot_3 = 110000115d96928:1
17:01:25.778 [Lua] Lobby data eac_authorized = true
17:01:25.778 [Lua] Set lobby end.
17:01:25.778 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000115d96928:1, previous profile 0, profile 3]
17:01:25.778 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:110000115d96928 | bw:110000103ff03da | es:0
17:01:25.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:5 my_peer_id:1100001060f24e8
17:01:25.799 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
17:01:25.811 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5
17:01:25.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
17:01:25.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:01:25.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient
17:01:25.858 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:01:25.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:01:25.859 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
17:01:25.861 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:01:25.864 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
17:01:25.877 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000115d96928 inventory_sync_id:6 my_peer_id:1100001060f24e8
17:01:25.877 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:6 my_peer_id:1100001060f24e8
17:01:25.877 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:6 my_peer_id:1100001060f24e8
17:01:25.887 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:6 my_peer_id:1100001060f24e8
17:01:25.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
17:01:25.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
17:01:25.887 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
17:01:25.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:01:25.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:01:25.887 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
17:01:25.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
17:01:26.122 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:26.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
17:01:26.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
17:01:26.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
17:01:27.433 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
17:01:27.433 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
17:01:27.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
17:01:27.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
17:01:27.795 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
17:01:27.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
17:01:28.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
17:01:28.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
17:01:28.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
17:01:28.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
17:01:28.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
17:01:28.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
17:01:28.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
17:01:28.734 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
17:01:28.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
17:01:29.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
17:01:29.037 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
17:01:29.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
17:01:29.063 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
17:01:31.122 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:31.453 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:32.142 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:32.546 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:33.196 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:33.587 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:34.689 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:35.153 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:35.650 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:36.086 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:37.780 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:38.244 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:40.888 [Lua] [PeerSM] 110000115d96928 :: on_exit LoadingProfilePackages
17:01:40.888 [Lua] [PeerSM] 110000115d96928 :: on_enter WaitingForEnterGame
17:01:40.898 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6
17:01:42.898 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
17:01:42.898 [Lua] [Matchmaking] Got a handshake request from 110000115d96928 with user name 'Boof wok'
17:01:42.900 [Lua] [PeerSM] 110000115d96928 :: on_exit WaitingForEnterGame
17:01:42.900 [Lua] [PeerSM] 110000115d96928 :: on_enter WaitingForGameObjectSync
17:01:42.914 [Lua] [NetworkServer] Game_object_sync_done for peer 110000115d96928
17:01:42.918 [Lua] Set lobby begin:
17:01:42.918 [Lua] Lobby data twitch_enabled = false
17:01:42.918 [Lua] Lobby data power_level = 705
17:01:42.920 [Lua] Lobby data player_slot_6 = 0:0
17:01:42.920 [Lua] Lobby data num_players = 3
17:01:42.920 [Lua] Lobby data host = 1100001060f24e8
17:01:42.920 [Lua] Lobby data game_mode = adventure
17:01:42.920 [Lua] Lobby data is_private = false
17:01:42.920 [Lua] Lobby data difficulty = harder
17:01:42.920 [Lua] Lobby data player_slot_1 = 0:0
17:01:42.920 [Lua] Lobby data selected_level_key = skaven_stronghold
17:01:42.920 [Lua] Lobby data quick_game = true
17:01:42.920 [Lua] Lobby data matchmaking = true
17:01:42.921 [Lua] Lobby data level_key = skaven_stronghold
17:01:42.921 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:01:42.921 [Lua] Lobby data unique_server_name = Bahtoo
17:01:42.921 [Lua] Lobby data player_slot_5 = 0:0
17:01:42.921 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:01:42.921 [Lua] Lobby data country_code = US
17:01:42.921 [Lua] Lobby data player_slot_3 = 110000115d96928:1
17:01:42.921 [Lua] Lobby data eac_authorized = true
17:01:42.921 [Lua] Set lobby end.
17:01:42.921 [Lua] [Matchmaking] Assigned player 110000115d96928 to slot 3 when hot join syncing
17:01:42.921 [Lua] Breedfreezer (server) starting a hot join sync
17:01:42.921 [Lua] packing 0 units of breed chaos_marauder
17:01:42.921 [Lua] packing 1 units of breed skaven_clan_rat
17:01:42.921 [Lua] packing 0 units of breed skaven_storm_vermin
17:01:42.921 [Lua] packing 0 units of breed skaven_slave
17:01:42.921 [Lua] packing 0 units of breed chaos_fanatic
17:01:42.921 [Lua] packing 0 units of breed chaos_berzerker
17:01:42.921 [Lua] packing 0 units of breed chaos_warrior
17:01:42.921 [Lua] packing 0 units of breed skaven_plague_monk
17:01:42.921 [Lua] packing 0 units of breed chaos_raider
17:01:42.921 [Lua] --> rpc-package size reached, sending rpc now (last package)
17:01:42.922 [Lua]
17:01:42.922 [Lua] [1] = 1 (number)
17:01:42.922 [Lua] [2] = 0 (number)
17:01:42.922 [Lua] [3] = 8 (number)
17:01:42.922 [Lua] [4] = 1 (number)
17:01:42.922 [Lua] [5] = 1 (number)
17:01:42.922 [Lua] [6] = 0 (number)
17:01:42.922 [Lua] [7] = 1 (number)
17:01:42.922 [Lua] [8] = 0 (number)
17:01:42.922 [Lua] [9] = 1 (number)
17:01:42.922 [Lua] [10] = 0 (number)
17:01:42.922 [Lua] [11] = 1 (number)
17:01:42.922 [Lua] [12] = 0 (number)
17:01:42.922 [Lua] [13] = 1 (number)
17:01:42.922 [Lua] [14] = 0 (number)
17:01:42.922 [Lua] [15] = 1 (number)
17:01:42.922 [Lua] [16] = 0 (number)
17:01:42.922 [Lua] [17] = 1 (number)
17:01:42.922 [Lua] [18] = 0 (number)
17:01:42.922 [Lua]
17:01:42.922 [Lua]
17:01:42.922 [Lua] [1] = 63 (number)
17:01:42.922 [Lua]
17:01:42.923 [Lua] [PeerSM] 110000115d96928 :: on_exit WaitingForGameObjectSync
17:01:42.923 [Lua] [PeerSM] 110000115d96928 :: on_enter WaitingForPlayers
17:01:42.937 [Lua] [PeerSM] 110000115d96928 :: on_exit WaitingForPlayers
17:01:42.937 [Lua] [PeerSM] 110000115d96928 :: on_enter SpawningPlayer
17:01:42.950 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000115d96928
17:01:42.950 [Lua] PlayerManager:add_remote_player 110000115d96928
17:01:42.950 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=111
17:01:42.950 [Lua] RemotePlayer:create_game_object( ) 111
17:01:42.955 [Lua] [PeerSM] 110000115d96928 :: on_exit SpawningPlayer
17:01:42.955 [Lua] [PeerSM] 110000115d96928 :: on_enter InGame
17:01:43.257 [Lua] [MOD][VMF][INFO] Added 110000115d96928 to the VMF users list.
17:01:43.257 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000115d96928 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:01:43.257 [Lua] Adding player sync data to peer=110000115d96928 local_player_id=1
17:01:43.257 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000115d96928 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:01:43.257 [Lua] [NetworkServer] Peer 110000115d96928 spawned player.
17:01:43.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=113
17:01:43.259 [Lua] PlayerManager:assign_unit_ownership Boof wok 110000115d96928 1
17:01:43.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:01:43.262 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000115d96928
17:01:47.184 [Lua] Set lobby begin:
17:01:47.184 [Lua] Lobby data twitch_enabled = false
17:01:47.184 [Lua] Lobby data power_level = 470
17:01:47.184 [Lua] Lobby data player_slot_6 = 0:0
17:01:47.185 [Lua] Lobby data num_players = 3
17:01:47.185 [Lua] Lobby data host = 1100001060f24e8
17:01:47.185 [Lua] Lobby data game_mode = adventure
17:01:47.185 [Lua] Lobby data is_private = false
17:01:47.185 [Lua] Lobby data difficulty = harder
17:01:47.185 [Lua] Lobby data player_slot_1 = 0:0
17:01:47.185 [Lua] Lobby data selected_level_key = skaven_stronghold
17:01:47.186 [Lua] Lobby data quick_game = true
17:01:47.186 [Lua] Lobby data matchmaking = true
17:01:47.186 [Lua] Lobby data level_key = skaven_stronghold
17:01:47.186 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:01:47.186 [Lua] Lobby data unique_server_name = Bahtoo
17:01:47.186 [Lua] Lobby data player_slot_5 = 0:0
17:01:47.186 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:01:47.186 [Lua] Lobby data country_code = US
17:01:47.187 [Lua] Lobby data player_slot_3 = 110000115d96928:1
17:01:47.187 [Lua] Lobby data eac_authorized = true
17:01:47.187 [Lua] Set lobby end.
17:01:48.090 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:48.469 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:49.420 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:49.807 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:01:50.826 [Lua] fence jumping
17:01:51.360 [Lua] simple los failed
17:01:52.344 [Lua] Set lobby begin:
17:01:52.344 [Lua] Lobby data twitch_enabled = false
17:01:52.344 [Lua] Lobby data power_level = 611
17:01:52.345 [Lua] Lobby data player_slot_6 = 0:0
17:01:52.345 [Lua] Lobby data num_players = 3
17:01:52.345 [Lua] Lobby data host = 1100001060f24e8
17:01:52.345 [Lua] Lobby data game_mode = adventure
17:01:52.345 [Lua] Lobby data is_private = false
17:01:52.345 [Lua] Lobby data difficulty = harder
17:01:52.346 [Lua] Lobby data player_slot_1 = 0:0
17:01:52.346 [Lua] Lobby data selected_level_key = skaven_stronghold
17:01:52.346 [Lua] Lobby data quick_game = true
17:01:52.346 [Lua] Lobby data matchmaking = true
17:01:52.346 [Lua] Lobby data level_key = skaven_stronghold
17:01:52.346 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:01:52.346 [Lua] Lobby data unique_server_name = Bahtoo
17:01:52.346 [Lua] Lobby data player_slot_5 = 0:0
17:01:52.346 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:01:52.347 [Lua] Lobby data country_code = US
17:01:52.348 [Lua] Lobby data player_slot_3 = 110000115d96928:1
17:01:52.348 [Lua] Lobby data eac_authorized = true
17:01:52.348 [Lua] Set lobby end.
17:01:53.429 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 7319 0
17:02:04.475 error: [Steam] Session connect failed 110000115d96928, error: 4
17:02:04.480 [Lua] [ConnectionHandler] Peer "110000115d96928" is now broken.
17:02:04.480 [Lua] [ConnectionHandler] Peer state for "110000115d96928": [Connected] ==> [Broken]
17:02:04.480 [Lua] [PeerSM] 110000115d96928 :: on_exit InGame
17:02:04.480 [Lua] [PeerSM] 110000115d96928 :: on_enter Disconnecting
17:02:04.480 [Lua] [PSM] Disconnected peer 110000115d96928 is being removed from session.
17:02:04.480 [Lua] [NetworkServer] Peer 110000115d96928 despawned player.
17:02:04.480 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000115d96928
17:02:04.480 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000115d96928
17:02:04.480 [Lua] [MOD][VMF][INFO] Removed 110000115d96928 from the VMF users list.
17:02:04.480 [Lua] PlayerManager:remove_player peer_id=110000115d96928 1
17:02:04.480 [Lua] [GameNetworkManager] destroying game object with go_id=111
17:02:04.480 [Lua] [NetworkServer] Broken connection to peer id 110000115d96928 discovered in connection handler. Server selecting peer to disconnect.
17:02:04.480 [Lua] [PeerSM] 110000115d96928 :: on_exit Disconnecting
17:02:04.480 [Lua] [PeerSM] 110000115d96928 :: on_enter Disconnected
17:02:04.480 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000115d96928:1
17:02:04.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000115d96928 inventory_sync_id:7 my_peer_id:1100001060f24e8
17:02:04.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:7 my_peer_id:1100001060f24e8
17:02:04.480 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:7 my_peer_id:1100001060f24e8
17:02:04.480 [Lua] Set lobby begin:
17:02:04.480 [Lua] Lobby data twitch_enabled = false
17:02:04.480 [Lua] Lobby data power_level = 611
17:02:04.480 [Lua] Lobby data player_slot_6 = 0:0
17:02:04.481 [Lua] Lobby data num_players = 3
17:02:04.482 [Lua] Lobby data host = 1100001060f24e8
17:02:04.482 [Lua] Lobby data game_mode = adventure
17:02:04.482 [Lua] Lobby data is_private = false
17:02:04.482 [Lua] Lobby data difficulty = harder
17:02:04.483 [Lua] Lobby data player_slot_1 = 0:0
17:02:04.483 [Lua] Lobby data selected_level_key = skaven_stronghold
17:02:04.483 [Lua] Lobby data quick_game = true
17:02:04.483 [Lua] Lobby data matchmaking = true
17:02:04.483 [Lua] Lobby data level_key = skaven_stronghold
17:02:04.483 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:02:04.483 [Lua] Lobby data unique_server_name = Bahtoo
17:02:04.483 [Lua] Lobby data player_slot_5 = 0:0
17:02:04.484 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:02:04.484 [Lua] Lobby data country_code = US
17:02:04.484 [Lua] Lobby data player_slot_3 = 0:0
17:02:04.484 [Lua] Lobby data eac_authorized = true
17:02:04.484 [Lua] Set lobby end.
17:02:04.484 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
17:02:04.484 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0
17:02:04.484 [Lua] [ConnectionHandler] Disconnecting 1 peers
17:02:04.484 [Lua] [ConnectionHandler] Peer state for "110000115d96928": [Broken] ==> [Disconnecting]
17:02:04.484 [EAC] EAC server lost client 110000115d96928
17:02:04.484 [EACServer] [UnregisterClient] Client: 0110000115D96928 PlayerGUID: 76561198326835496
17:02:04.485 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000115d96928"
17:02:04.491 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001060f24e8:3
17:02:04.491 [Lua] Set lobby begin:
17:02:04.491 [Lua] Lobby data twitch_enabled = false
17:02:04.491 [Lua] Lobby data power_level = 611
17:02:04.491 [Lua] Lobby data player_slot_6 = 0:0
17:02:04.491 [Lua] Lobby data num_players = 3
17:02:04.491 [Lua] Lobby data host = 1100001060f24e8
17:02:04.491 [Lua] Lobby data game_mode = adventure
17:02:04.491 [Lua] Lobby data is_private = false
17:02:04.492 [Lua] Lobby data difficulty = harder
17:02:04.492 [Lua] Lobby data player_slot_1 = 0:0
17:02:04.492 [Lua] Lobby data selected_level_key = skaven_stronghold
17:02:04.492 [Lua] Lobby data quick_game = true
17:02:04.492 [Lua] Lobby data matchmaking = true
17:02:04.492 [Lua] Lobby data level_key = skaven_stronghold
17:02:04.492 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:02:04.492 [Lua] Lobby data unique_server_name = Bahtoo
17:02:04.492 [Lua] Lobby data player_slot_5 = 0:0
17:02:04.492 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:02:04.492 [Lua] Lobby data country_code = US
17:02:04.493 [Lua] Lobby data player_slot_3 = 0:0
17:02:04.493 [Lua] Lobby data eac_authorized = true
17:02:04.493 [Lua] Set lobby end.
17:02:04.493 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:3, previous profile 0, profile 3]
17:02:04.493 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:110000103ff03da | es:0
17:02:04.493 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=121
17:02:04.493 [Lua] [GameNetworkManager] destroying game object with go_id=113
17:02:04.506 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:7 my_peer_id:1100001060f24e8
17:02:04.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:8 my_peer_id:1100001060f24e8
17:02:04.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:8 my_peer_id:1100001060f24e8
17:02:04.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
17:02:04.524 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:8 my_peer_id:1100001060f24e8
17:02:04.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:02:04.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:02:04.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:02:04.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:02:04.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:02:04.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:02:04.524 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
17:02:04.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
17:02:04.524 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
17:02:04.532 [Lua] [VOIP] Removed member: "110000115d96928"
17:02:04.557 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient
17:02:04.568 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:02:04.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
17:02:04.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient
17:02:04.580 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
17:02:04.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient
17:02:04.580 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
17:02:05.018 [Lua] [Matchmaking] Handshake host removing client 110000115d96928
17:02:05.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
17:02:05.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
17:02:05.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
17:02:05.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
17:02:05.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
17:02:05.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
17:02:05.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
17:02:06.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
17:02:06.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
17:02:06.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
17:02:06.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
17:02:06.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
17:02:06.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
17:02:07.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
17:02:07.079 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
17:02:07.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
17:02:07.741 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:02:07.821 [Lua] Set lobby begin:
17:02:07.821 [Lua] Lobby data twitch_enabled = false
17:02:07.821 [Lua] Lobby data power_level = 705
17:02:07.821 [Lua] Lobby data player_slot_6 = 0:0
17:02:07.821 [Lua] Lobby data num_players = 3
17:02:07.821 [Lua] Lobby data host = 1100001060f24e8
17:02:07.821 [Lua] Lobby data game_mode = adventure
17:02:07.821 [Lua] Lobby data is_private = false
17:02:07.822 [Lua] Lobby data difficulty = harder
17:02:07.822 [Lua] Lobby data player_slot_1 = 0:0
17:02:07.822 [Lua] Lobby data selected_level_key = skaven_stronghold
17:02:07.822 [Lua] Lobby data quick_game = true
17:02:07.822 [Lua] Lobby data matchmaking = true
17:02:07.822 [Lua] Lobby data level_key = skaven_stronghold
17:02:07.822 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:02:07.822 [Lua] Lobby data unique_server_name = Bahtoo
17:02:07.823 [Lua] Lobby data player_slot_5 = 0:0
17:02:07.823 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:02:07.823 [Lua] Lobby data country_code = US
17:02:07.823 [Lua] Lobby data player_slot_3 = 0:0
17:02:07.823 [Lua] Lobby data eac_authorized = true
17:02:07.823 [Lua] Set lobby end.
17:02:07.996 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:02:08.298 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:02:08.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
17:02:08.319 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
17:02:08.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
17:02:08.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
17:02:08.601 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
17:02:08.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:02:08.652 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:02:08.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:02:08.762 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
17:02:08.779 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
17:02:08.789 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
17:02:08.794 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001060f24e8 3
17:02:08.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:02:08.799 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=125
17:02:08.814 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8
17:02:08.936 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:02:09.327 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:02:10.441 [SteamAuthenticator] Steam validation for 110000115d96928 with response 6
17:02:10.441 [SteamAuthenticator] Ignoring error when already accepted
17:02:12.400 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:02:22.725 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:02:22.725 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:02:22.725 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:02:22.725 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:02:50.110 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 6 1100001060f24e8 2
17:02:52.178 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
17:03:03.721 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:03:04.084 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:03:04.313 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:03:04.714 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:03:09.273 [Lua] Time for new HOOORDE! multi_first_wave
17:03:09.273 [Lua] horde requested: ambush
17:03:09.273 [Lua] setting up ambush-horde
17:03:09.273 [Lua] Composing horde 'large' .. using variant 'plain'
17:03:09.273 [Lua] -> spawning: 52
17:03:09.273 [Lua] ambush horde has started
17:03:09.281 [Lua] MUSIC: explore -> pre_ambush
17:03:12.490 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:03:12.848 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:03:14.361 [Lua] MUSIC: pre_ambush -> horde
17:03:20.565 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
17:03:20.565 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:03:20.565 [Lua] horde requested: ambush
17:03:20.565 [Lua] setting up ambush-horde
17:03:20.565 [Lua] Composing horde 'large' .. using variant 'plain'
17:03:20.565 [Lua] -> spawning: 53
17:03:20.566 [Lua] ambush horde has started
17:03:25.884 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:03:29.839 [Lua] HORDE: last wave, reset to standard horde delay
17:03:29.839 [Lua] Time for new HOOORDE! multi_last_wave
17:03:29.839 [Lua] horde requested: ambush
17:03:29.839 [Lua] setting up ambush-horde
17:03:29.839 [Lua] Composing horde 'large' .. using variant 'plain'
17:03:29.839 [Lua] -> spawning: 53
17:03:29.839 [Lua] ambush horde has started
17:03:35.120 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:03:35.549 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:03:42.695 [Lua] Horde killed: ?
17:03:50.190 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:03:52.026 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:03:53.765 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:03:53.765 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:03:53.765 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:03:53.765 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:03:55.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
17:04:00.980 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:04:03.365 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:04:03.541 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:04:06.468 [Lua] [LOCAL RPC] rpc_increment_stat 33
17:04:06.468 [Lua] Incremented stat ratling_gunner_killed_while_shooting
17:04:08.883 [Lua] MUSIC: horde -> explore
17:04:08.986 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:10.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:04:18.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
17:04:40.345 [Lua] Time for new HOOORDE! multi_first_wave
17:04:40.345 [Lua] horde requested: vector_blob
17:04:40.345 [Lua] wants to spawn behind within distance: 60
17:04:40.346 [Lua] managed to spawn 51/51 horde enemies
17:04:40.346 [Lua] vector blob horde has started
17:04:40.355 [Lua] MUSIC: explore -> pre_horde
17:04:45.156 [Lua] Destroying unit - ai got stuck skaven_plague_monk 1 11 57
17:04:52.406 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
17:04:52.406 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:04:52.406 [Lua] horde requested: vector_blob
17:04:52.406 [Lua] wants to spawn behind within distance: 60
17:04:52.407 [Lua] managed to spawn 53/54 horde enemies
17:04:52.407 [Lua] vector blob horde has started
17:04:53.186 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 90
17:04:59.595 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 7 1100001060f24e8 2
17:05:02.665 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:05:03.844 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire
17:05:07.602 [Lua] MUSIC: pre_horde -> horde
17:05:10.280 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:05:10.280 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:05:10.280 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:05:10.280 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:05:10.325 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:05:10.353 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:05:13.690 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:14.225 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:05:14.426 [Lua] HORDE: last wave, reset to standard horde delay
17:05:14.426 [Lua] Time for new HOOORDE! multi_last_wave
17:05:14.426 [Lua] horde requested: vector_blob
17:05:14.426 [Lua] wants to spawn behind within distance: 60
17:05:14.427 [Lua] managed to spawn 53/55 horde enemies
17:05:14.427 [Lua] vector blob horde has started
17:05:21.936 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd]
17:05:22.450 [Lua] Horde killed: ?
17:05:24.021 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:24.478 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:05:28.168 [Lua] Destroying unit since outside mesh or world
17:05:38.651 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 35204 0
17:05:39.475 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:05:39.661 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:05:39.780 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:05:40.640 [Lua] [LOCAL RPC] rpc_disable_locomotion 53 false 1
17:05:41.400 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:05:41.940 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:05:43.472 [Lua] MUSIC: horde -> explore
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:44.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:05:49.683 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 36357 0
17:05:50.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object 98.
17:05:56.339 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:05:56.339 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:05:56.356 [Lua] Spline already found!
17:05:56.360 [Lua] Spline already found!
17:05:58.894 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:59.393 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:00.038 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:00.543 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:01.324 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:01.969 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:14.375 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:15.101 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:15.880 [Lua] Destroying unit - ai got stuck skaven_clan_rat_with_shield 2 1 12
17:06:19.750 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:06:19.769 [Lua] Spline already found!
17:06:26.068 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:06:26.083 [Lua] Spline already found!
17:06:32.774 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:06:32.774 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:06:32.774 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:06:32.774 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:06:35.290 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:35.806 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:36.066 [Lua] Time for new HOOORDE! multi_first_wave
17:06:36.066 [Lua] horde requested: ambush
17:06:36.066 [Lua] setting up ambush-horde
17:06:36.066 [Lua] Composing horde 'large' .. using variant 'plain'
17:06:36.066 [Lua] -> spawning: 55
17:06:36.066 [Lua] ambush horde has started
17:06:36.074 [Lua] MUSIC: explore -> pre_ambush
17:06:41.288 [Lua] MUSIC: pre_ambush -> horde
17:06:44.363 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
17:06:44.363 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:06:44.363 [Lua] horde requested: ambush
17:06:44.363 [Lua] setting up ambush-horde
17:06:44.363 [Lua] Composing horde 'large' .. using variant 'plain'
17:06:44.363 [Lua] -> spawning: 54
17:06:44.363 [Lua] ambush horde has started
17:06:48.906 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:06:50.422 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:50.959 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:51.160 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:51.515 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:06:51.529 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:52.255 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:52.778 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:52.885 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:53.241 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:06:55.649 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:06:55.684 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:06:58.103 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:06:58.103 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:06:58.103 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:06:58.981 [Lua] HORDE: last wave, reset to standard horde delay
17:06:58.981 [Lua] Time for new HOOORDE! multi_last_wave
17:06:58.981 [Lua] horde requested: ambush
17:06:58.981 [Lua] setting up ambush-horde
17:06:58.981 [Lua] Composing horde 'large' .. using variant 'plain'
17:06:58.981 [Lua] -> spawning: 54
17:06:58.981 [Lua] ambush horde has started
17:07:01.927 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:07:03.926 [Lua] fence jumping
17:07:04.060 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:07:04.478 [Lua] simple los failed
17:07:07.720 [Lua] fence jumping
17:07:08.293 [Lua] ready to jump failed
17:07:09.523 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 44716 0
17:07:11.090 [Lua] [LOCAL RPC] rpc_disable_locomotion 53 false 1
17:07:11.748 [Lua] fence jumping
17:07:12.734 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:07:13.241 [Lua] simple los failed
17:07:14.134 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:14.182 [Lua] Horde killed: ?
17:07:14.510 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:14.784 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:15.164 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:16.482 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:07:18.719 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:07:18.719 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:07:18.719 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:07:18.719 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:07:25.511 [Lua] fence jumping
17:07:26.057 [Lua] ready to jump failed
17:07:28.790 [Lua] MUSIC: horde -> explore
17:07:29.113 [Lua] simple los failed
17:07:29.298 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:29.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:07:29.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:07:29.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:07:29.702 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:29.979 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:30.469 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:30.550 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:30.954 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:31.177 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:31.577 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:32.121 [Lua] [LOCAL RPC] rpc_ping_unit 57 430 false
17:07:32.372 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:32.882 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:33.390 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:33.962 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:34.697 [Lua] Horde killed: ?
17:07:34.757 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:07:35.341 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:07:35.673 [Lua] Horde killed: ?
17:07:58.096 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:07:58.112 [Lua] Spline already found!
17:08:02.535 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
17:08:02.535 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
17:08:02.549 [Lua] > starting new spline, using new navbot: standard , id: boss_5
17:08:02.601 [Lua] > continuing spline boss_5 index: 2
17:08:02.649 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
17:08:02.649 [Lua] > continuing spline boss_5 index: 3
17:08:02.660 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
17:08:02.660 [Lua] > continuing spline boss_5 index: 4
17:08:02.672 [Lua] > spline completed boss_5
17:08:02.672 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
17:08:12.946 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:13.998 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:14.697 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 251 Vector3(-189, 133.38, 33.63)
17:08:15.014 [Lua] PlayerManager:assign_unit_ownership Bahtoo 1100001060f24e8 1
17:08:16.142 [Lua] [LOCAL RPC] rpc_give_equipment 124 57 11 271 Vector3(-190.363, 131.941, 33.6421)
17:08:20.182 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:20.444 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:08:20.763 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:20.821 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:08:23.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
17:08:24.337 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:08:33.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcca7, position: 0
17:08:33.597 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:33.995 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:34.940 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:08:34.940 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:08:34.941 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:08:34.941 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:08:34.943 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:35.279 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:35.551 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:35.955 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:36.202 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:36.657 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:37.053 [Lua] [LOCAL RPC] rpc_increment_stat 17
17:08:37.053 [Lua] Incremented stat warpfire_kill_before_shooting
17:08:37.112 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:37.515 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:42.575 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 52824 0
17:08:44.603 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:45.085 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:45.193 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:45.701 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:45.821 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:46.432 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:08:46.432 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:08:46.692 [Lua] [LOCAL RPC] rpc_increment_stat 15
17:08:46.693 [Lua] Incremented stat globadier_kill_during_suicide
17:08:47.249 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:09:10.064 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels
17:09:10.114 [Lua] MUSIC: explore -> pre_horde
17:09:13.293 warning: [Physics] Create Actor: Shape density varies. Using average.
17:09:13.293 warning: [Physics] Create Actor: Shape density varies. Using average.
17:09:13.293 warning: [Physics] Create Actor: Shape density varies. Using average.
17:09:13.293 warning: [Physics] Create Actor: Shape density varies. Using average.
17:09:30.039 [Lua] Time for new HOOORDE! multi_first_wave
17:09:30.039 [Lua] horde requested: vector
17:09:30.039 [Lua] setting up vector-horde
17:09:30.039 [Lua] Composing horde 'large' .. using variant 'plain'
17:09:30.039 [Lua] --> horde wants to spawn ahead of players (0.52491658227952/0.67
17:09:30.039 [Lua] -> spawning: 52
17:09:30.039 [Lua] vector horde has started
17:09:34.330 [Lua] event horde ends!
17:09:40.170 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
17:09:40.170 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:09:40.170 [Lua] horde requested: vector
17:09:40.170 [Lua] setting up vector-horde
17:09:40.170 [Lua] Composing horde 'large' .. using variant 'plain'
17:09:40.170 [Lua] --> horde wants to spawn behind players (0.87226462589479/0.67
17:09:40.170 [Lua] -> spawning: 52
17:09:40.170 [Lua] vector horde has started
17:09:49.562 [Lua] main_path_player_far_away_check started
17:09:49.853 [Lua] main_path_player_far_away_check started
17:09:51.267 [Lua] main_path_player_far_away_check started
17:09:51.352 [Lua] HORDE: last wave, reset to standard horde delay
17:09:51.352 [Lua] Time for new HOOORDE! multi_last_wave
17:09:51.352 [Lua] horde requested: vector
17:09:51.352 [Lua] setting up vector-horde
17:09:51.352 [Lua] Composing horde 'large' .. using variant 'plain'
17:09:51.352 [Lua] --> horde wants to spawn behind players (0.90070260415537/0.67
17:09:51.352 [Lua] --> can't find spawners in this direction, switching to ahead
17:09:51.352 [Lua] Failed to start horde, all fallbacks failed at this place
17:09:51.658 [Lua] [LOCAL RPC] rpc_take_falling_damage 53 28.00531005859375
17:09:52.088 [Lua] main_path_player_far_away_check started
17:09:52.381 [Lua] [LOCAL RPC] rpc_take_falling_damage 124 30.689987182617188
17:09:53.032 [Lua] main_path_player_far_away_check started
17:09:54.452 [Lua] main_path_player_far_away_check started
17:09:54.549 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 4 1100001060f24e8 3
17:09:55.270 [Lua] main_path_player_far_away_check started
17:09:56.263 [Lua] main_path_player_far_away_check started
17:09:57.636 [Lua] main_path_player_far_away_check started
17:09:58.010 [Lua] MUSIC: pre_horde -> horde
17:09:58.460 [Lua] main_path_player_far_away_check started
17:09:58.756 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
17:09:59.429 [Lua] main_path_player_far_away_check started
17:10:00.860 [Lua] main_path_player_far_away_check started
17:10:01.604 [Lua] main_path_player_far_away_check started
17:10:02.610 [Lua] main_path_player_far_away_check started
17:10:02.722 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:10:02.722 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:10:02.722 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:10:02.722 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:10:04.071 [Lua] main_path_player_far_away_check started
17:10:04.788 [Lua] main_path_player_far_away_check started
17:10:04.867 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:10:05.785 [Lua] main_path_player_far_away_check started
17:10:06.984 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:07.311 [Lua] main_path_player_far_away_check started
17:10:07.388 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:10:07.628 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:08.082 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:10:08.305 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:08.663 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:10:15.059 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:10:18.724 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:10:20.844 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
17:10:21.356 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
17:10:22.779 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:10:30.678 [Lua] [LOCAL RPC] rpc_increment_stat 17
17:10:30.678 [Lua] Incremented stat warpfire_kill_before_shooting
17:10:31.606 [Lua] Horde killed: ?
17:10:33.686 [Lua] [LOCAL RPC] rpc_increment_stat 14
17:10:33.686 [Lua] Incremented stat globadier_kill_before_throwing
17:10:33.818 [Lua] MUSIC: horde -> explore
17:10:34.959 [Lua] Horde killed: ?
17:10:35.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:10:35.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:10:35.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:10:35.309 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:35.705 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:10:35.926 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:36.362 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:10:36.551 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:36.923 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:10:37.170 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:10:37.551 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:10:56.665 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 3 1100001060f24e8 3
17:10:59.791 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:00.469 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
17:11:00.517 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:04.932 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:05.292 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:05.610 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:05.992 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:06.464 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:06.896 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:07.801 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:08.229 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:14.243 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
17:11:14.243 [Lua] ERROR: Tried to freeze unit twice in the same frame.
17:11:34.335 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:11:34.335 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:11:35.037 [Lua] main_path_player_far_away_check started
17:11:42.250 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:42.638 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:42.882 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:43.235 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:43.500 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:43.517 [Lua] main_path_player_far_away_check started
17:11:43.959 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:44.153 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:11:44.539 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:11:49.281 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
17:11:54.948 [Lua] main path terror event triggered: rare_event_loot_rat
17:11:54.948 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
17:12:03.371 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:03.745 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:04.070 [Lua] [LOCAL RPC] rpc_increment_stat 33
17:12:04.070 [Lua] Incremented stat ratling_gunner_killed_while_shooting
17:12:04.606 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:04.642 [Lua] Time for new HOOORDE! multi_first_wave
17:12:04.642 [Lua] horde requested: ambush
17:12:04.642 [Lua] setting up ambush-horde
17:12:04.642 [Lua] Composing horde 'large' .. using variant 'plain'
17:12:04.643 [Lua] -> spawning: 54
17:12:04.643 [Lua] ambush horde has started
17:12:04.651 [Lua] MUSIC: explore -> pre_ambush
17:12:05.209 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:06.226 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:06.754 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:08.284 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:12:08.312 [Lua] Spline already found!
17:12:11.705 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:12.234 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:13.214 [Lua] [LOCAL RPC] rpc_ping_unit 57 537 false
17:12:13.957 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
17:12:13.957 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:12:13.957 [Lua] horde requested: ambush
17:12:13.957 [Lua] setting up ambush-horde
17:12:13.957 [Lua] Composing horde 'large' .. using variant 'plain'
17:12:13.958 [Lua] -> spawning: 54
17:12:13.958 [Lua] ambush horde has started
17:12:15.501 [Lua] MUSIC: pre_ambush -> horde
17:12:18.498 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:19.220 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:19.246 [Flow] SSM bake
17:12:19.308 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:19.886 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:24.478 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:25.003 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:25.448 [Flow] SSM bake
17:12:32.052 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:12:34.700 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:35.217 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:36.183 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:36.504 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 1 72
17:12:36.738 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:36.807 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:37.182 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:37.427 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:37.808 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:38.290 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:12:39.063 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:40.079 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:40.506 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:41.269 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:12:42.614 [Lua] [LOCAL RPC] rpc_ping_unit 57 530 false
17:12:45.648 [Lua] HORDE: last wave, reset to standard horde delay
17:12:45.648 [Lua] Time for new HOOORDE! multi_last_wave
17:12:45.648 [Lua] horde requested: ambush
17:12:45.648 [Lua] setting up ambush-horde
17:12:45.648 [Lua] Composing horde 'large' .. using variant 'plain'
17:12:45.648 [Lua] -> spawning: 52
17:12:45.648 [Lua] ambush horde has started
17:12:45.957 [Lua] Coordinated attack!
17:12:53.992 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:12:54.433 [Lua] Horde killed: ?
17:12:57.314 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:57.759 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:13:00.143 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:13:00.143 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:13:00.143 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:13:00.143 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:13:01.788 [Flow] SSM bake
17:13:05.563 [Lua] Horde killed: ?
17:13:14.427 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:14.891 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:13:16.129 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:13:20.410 [Flow] SSM bake
17:13:20.764 [Flow] SSM bake
17:13:22.924 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:13:24.087 [Lua] MUSIC: horde -> explore
17:13:25.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:25.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:25.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:27.751 [Lua] Horde killed: ?
17:13:32.113 [Lua] main path terror event triggered: boss_event_storm_fiend
17:13:32.113 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
17:13:32.147 [Flow] Boss DoorStormfiend
17:13:32.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:32.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:32.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:33.568 [Lua] [LOCAL RPC] rpc_increment_stat 14
17:13:33.568 [Lua] Incremented stat globadier_kill_before_throwing
17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:33.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:38.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:38.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:38.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:13:47.578 [Lua] [LOCAL RPC] rpc_increment_stat 14
17:13:47.578 [Lua] Incremented stat globadier_kill_before_throwing
17:13:54.944 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:13:55.215 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:13:55.551 [Lua] Coordinated attack!
17:13:56.393 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:13:56.817 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 271 Vector3(-114.038, 179.119, 0.140046)
17:13:57.297 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
17:13:57.297 [Lua] ERROR: Tried to freeze unit twice in the same frame.
17:14:02.348 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:02.882 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 271 Vector3(-117.8, 179.2, 0.140015)
17:14:03.344 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:03.565 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:03.937 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:04.186 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:04.640 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:04.824 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:05.368 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:05.413 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:05.744 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:11.479 [Lua] [LOCAL RPC] rpc_give_equipment 124 57 11 271 Vector3(-102.884, 180.829, -1.37349)
17:14:11.644 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:12.000 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:12.290 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:12.607 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:12.903 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:13.228 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:13.512 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:13.887 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:14.162 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:14.554 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:15.769 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:16.439 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:18.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x14488, position: 0
17:14:18.573 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:14:18.573 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:14:18.573 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:14:18.573 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:14:19.203 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:19.662 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:19.821 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:20.226 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:20.417 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:20.882 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:21.062 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:14:21.452 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:14:22.139 [Lua] Time for new HOOORDE! multi_first_wave
17:14:22.139 [Lua] horde requested: ambush
17:14:22.139 [Lua] setting up ambush-horde
17:14:22.139 [Lua] Composing horde 'large' .. using variant 'plain'
17:14:22.139 [Lua] -> spawning: 52
17:14:22.139 [Lua] ambush horde has started
17:14:22.147 [Lua] MUSIC: explore -> pre_ambush
17:14:23.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:14:23.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:14:23.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:14:23.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 4537872
17:14:25.588 [Lua] replace_hidden_spawners -> first try found: 4 cover points
17:14:25.588 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:14:25.588 [Lua] ->moving spawner
17:14:25.935 [Lua] [ChatManager][1]System: Bahtoo picked up a Loot Die
17:14:25.943 [Lua] [LOCAL RPC] rpc_request_mission 37
17:14:25.943 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
17:14:26.916 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 21 42
17:14:27.318 [Lua] MUSIC: pre_ambush -> horde
17:14:29.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:14:30.361 [Lua] replace_hidden_spawners -> first try found: 3 cover points
17:14:30.361 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:14:30.361 [Lua] ->moving spawner
17:14:30.384 [Lua] replace_hidden_spawners -> first try found: 2 cover points
17:14:30.384 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:14:30.384 [Lua] ->moving spawner
17:14:35.404 [Lua] replace_hidden_spawners -> first try found: 3 cover points
17:14:35.404 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:14:35.404 [Lua] ->moving spawner
17:14:41.229 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:14:41.781 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:14:44.918 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:14:48.763 [Lua] MUSIC: horde -> explore
17:14:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:14:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:14:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:14:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:14:52.506 [Lua] Horde killed: ?
17:15:02.060 [Lua] [LOCAL RPC] rpc_ping_unit 57 37 false
17:15:11.076 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 45 1100001060f24e8 2
17:15:13.606 [Flow] SSM bake
17:15:18.804 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome
17:15:21.707 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:15:22.075 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:15:37.914 [Flow] SSM bake
17:15:48.229 [Lua] [LOCAL RPC] rpc_ping_unit 57 35 false
17:16:02.945 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
17:16:03.850 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:16:03.850 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:16:03.850 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:16:03.850 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:16:16.189 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome
17:16:16.196 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-12.9141, 202.436, -14.0177) Vector4(0, 0, 0.916263, -0.400577) 4
17:16:29.007 [Flow] SSM bake
17:16:31.477 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome
17:16:36.714 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 12
17:16:37.068 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 11
17:16:37.254 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 2 10
17:16:37.288 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 9
17:16:37.543 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 9
17:16:37.743 [Flow] SSM bake
17:16:45.822 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome
17:16:45.830 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(34, 194, -19.822) Vector4(0, 0, 0.868066, 0.496448) 4
17:16:47.998 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:16:48.594 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:16:49.471 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:16:49.931 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:16:51.167 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome
17:16:53.257 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:16:53.275 [Lua] Spline already found!
17:16:54.639 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:16:54.654 [Lua] Spline already found!
17:16:56.579 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
17:16:59.950 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:17:00.348 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:17:00.856 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:17:01.245 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:17:04.793 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:17:05.269 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:17:09.881 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:17:10.294 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:17:17.874 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:17:17.893 [Lua] Spline already found!
17:17:46.365 [Lua] [LOCAL RPC] rpc_increment_stat 33
17:17:46.365 [Lua] Incremented stat ratling_gunner_killed_while_shooting
17:17:52.822 [Lua] fence jumping
17:17:53.243 [Lua] simple los failed
17:17:54.545 [Lua] fence jumping
17:17:55.786 [Lua] ready to jump failed
17:17:59.234 [Lua] [LOCAL RPC] rpc_increment_stat 20
17:17:59.234 [Lua] Incremented stat pack_master_dodged_attack
17:17:59.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
17:18:00.535 [Lua] Time for new HOOORDE! multi_first_wave
17:18:00.535 [Lua] horde requested: vector_blob
17:18:00.535 [Lua] wants to spawn behind within distance: 60
17:18:00.536 [Lua] managed to spawn 51/51 horde enemies
17:18:00.536 [Lua] vector blob horde has started
17:18:00.547 [Lua] MUSIC: explore -> pre_horde
17:18:02.073 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:18:02.073 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:18:02.073 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:18:02.073 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:18:02.142 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 97433 0
17:18:04.556 [Lua] [LOCAL RPC] rpc_disable_locomotion 57 false 1
17:18:05.853 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:06.148 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:06.467 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:06.805 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:07.081 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:07.462 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:07.958 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:08.455 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:08.604 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:09.018 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:17.902 [Lua] MUSIC: pre_horde -> horde
17:18:18.940 [Lua] Pushing horde in time; too many units out
17:18:19.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:18:24.149 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
17:18:24.149 [Lua] ERROR: Tried to freeze unit twice in the same frame.
17:18:24.150 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
17:18:24.150 [Lua] ERROR: Tried to freeze unit twice in the same frame.
17:18:25.468 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:26.035 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:26.108 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
17:18:26.108 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:18:26.108 [Lua] horde requested: vector_blob
17:18:26.108 [Lua] wants to spawn behind within distance: 60
17:18:26.109 [Lua] managed to spawn 54/54 horde enemies
17:18:26.109 [Lua] vector blob horde has started
17:18:28.191 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:18:28.227 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:18:37.512 [Lua] Horde killed: ?
17:18:44.647 [Lua] Pushing horde in time; too many units out
17:18:46.560 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:18:49.568 [Lua] HORDE: last wave, reset to standard horde delay
17:18:49.568 [Lua] Time for new HOOORDE! multi_last_wave
17:18:49.568 [Lua] horde requested: vector_blob
17:18:49.568 [Lua] wants to spawn ahead within distance: 60
17:18:49.568 [Lua] managed to spawn 52/52 horde enemies
17:18:49.568 [Lua] vector blob horde has started
17:18:52.792 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:18:52.946 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:53.353 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:53.733 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:53.835 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:18:54.067 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:54.337 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:54.373 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:18:54.686 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:54.959 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:55.348 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:55.369 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:55.740 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:55.811 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:56.190 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:56.427 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:56.806 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:58.110 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:18:58.502 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:18:59.683 [Lua] Horde killed: ?
17:19:04.882 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:19:04.882 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:19:04.882 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:19:04.882 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:19:13.624 [Lua] MUSIC: horde -> explore
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:13.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:19:17.123 [Lua] Horde killed: ?
17:19:41.751 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:42.125 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:49.451 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:49.895 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:50.369 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:50.953 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:51.761 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:52.311 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:52.826 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:53.189 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:53.852 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:54.190 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:54.724 [Lua] [LOCAL RPC] rpc_ping_unit 57 48 false
17:19:54.949 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:55.312 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:56.495 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:56.832 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:57.488 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:57.913 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:58.330 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:58.723 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:19:59.307 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:19:59.620 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 57 48 1100001060f24e8 2
17:19:59.780 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:20:00.602 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:01.075 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:20:02.166 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:02.603 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:20:09.293 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 271 Vector3(153.13, 224.43, -9.91998)
17:20:27.360 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:20:27.922 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:20:27.923 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:20:27.923 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:20:27.923 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:20:29.412 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:29.771 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:20:30.472 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:30.839 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:20:31.369 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:31.815 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:20:32.041 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:20:32.426 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:20:43.154 [Lua] main_path_player_far_away_check started
17:20:46.348 [Lua] main_path_player_far_away_check started
17:20:49.439 [Lua] main_path_player_far_away_check started
17:20:52.643 [Lua] main_path_player_far_away_check started
17:20:54.537 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
17:20:54.911 [Lua] [LOCAL RPC] rpc_increment_stat 33
17:20:54.911 [Lua] Incremented stat ratling_gunner_killed_while_shooting
17:20:55.701 [Lua] main_path_player_far_away_check started
17:20:57.086 [Lua] main_path_player_far_away_check started
17:20:58.900 [Lua] main_path_player_far_away_check started
17:21:00.222 [Lua] main_path_player_far_away_check started
17:21:00.753 [Lua] main_path_player_far_away_check started
17:21:01.500 [Lua] Time for new HOOORDE! multi_first_wave
17:21:01.500 [Lua] horde requested: ambush
17:21:01.500 [Lua] setting up ambush-horde
17:21:01.500 [Lua] Composing horde 'large' .. using variant 'plain'
17:21:01.501 [Lua] -> spawning: 55
17:21:01.501 [Lua] ambush horde has started
17:21:01.507 [Lua] MUSIC: explore -> pre_ambush
17:21:01.819 [Lua] main_path_player_far_away_check started
17:21:01.967 [Lua] main_path_player_far_away_check started
17:21:03.137 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 3
17:21:03.353 [Lua] main_path_player_far_away_check started
17:21:03.874 [Lua] main_path_player_far_away_check started
17:21:04.934 [Lua] main_path_player_far_away_check started
17:21:05.001 [Lua] replace_hidden_spawners -> first try found: 2 cover points
17:21:05.001 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:21:05.001 [Lua] ->moving spawner
17:21:05.001 [Lua] ->moving spawner
17:21:05.001 [Lua] ->moving spawner
17:21:05.001 [Lua] ->moving spawner
17:21:05.119 [Lua] main_path_player_far_away_check started
17:21:06.560 [Lua] main_path_player_far_away_check started
17:21:06.701 [Lua] MUSIC: pre_ambush -> horde
17:21:07.180 [Lua] main_path_player_far_away_check started
17:21:08.124 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:08.311 [Lua] main_path_player_far_away_check started
17:21:08.484 [Lua] main_path_player_far_away_check started
17:21:08.510 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:08.775 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:08.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:21:09.146 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:09.387 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:09.763 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
17:21:09.763 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:21:09.763 [Lua] horde requested: ambush
17:21:09.763 [Lua] setting up ambush-horde
17:21:09.763 [Lua] Composing horde 'large' .. using variant 'plain'
17:21:09.764 [Lua] -> spawning: 52
17:21:09.764 [Lua] ambush horde has started
17:21:09.789 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:09.791 [Lua] main_path_player_far_away_check started
17:21:10.309 [Lua] main_path_player_far_away_check started
17:21:11.399 [Lua] main_path_player_far_away_check started
17:21:11.505 [Lua] main_path_player_far_away_check started
17:21:11.978 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:12.341 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:12.951 [Lua] main_path_player_far_away_check started
17:21:13.504 [Lua] main_path_player_far_away_check started
17:21:14.455 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:21:14.825 [Lua] main_path_player_far_away_check started
17:21:14.890 [Lua] main_path_player_far_away_check started
17:21:15.602 [Lua] [LOCAL RPC] rpc_increment_stat 17
17:21:15.602 [Lua] Incremented stat warpfire_kill_before_shooting
17:21:16.226 [Lua] main_path_player_far_away_check started
17:21:16.872 [Lua] main_path_player_far_away_check started
17:21:18.004 [Lua] main_path_player_far_away_check started
17:21:18.039 [Lua] main_path_player_far_away_check started
17:21:19.449 [Lua] main_path_player_far_away_check started
17:21:20.037 [Lua] main_path_player_far_away_check started
17:21:20.181 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:20.607 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:20.798 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:21.122 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:21.303 [Lua] main_path_player_far_away_check started
17:21:21.332 [Lua] main_path_player_far_away_check started
17:21:21.398 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:21.803 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:22.792 [Lua] main_path_player_far_away_check started
17:21:23.333 [Lua] main_path_player_far_away_check started
17:21:23.448 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:21:23.794 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:23.852 [Lua] HORDE: last wave, reset to standard horde delay
17:21:23.852 [Lua] Time for new HOOORDE! multi_last_wave
17:21:23.852 [Lua] horde requested: ambush
17:21:23.852 [Lua] setting up ambush-horde
17:21:23.852 [Lua] Composing horde 'large' .. using variant 'plain'
17:21:23.853 [Lua] -> spawning: 51
17:21:23.853 [Lua] ambush horde has started
17:21:24.180 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:24.397 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:24.469 [Lua] main_path_player_far_away_check started
17:21:24.500 [Lua] main_path_player_far_away_check started
17:21:24.882 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:25.031 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:25.445 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:25.637 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:25.954 [Lua] main_path_player_far_away_check started
17:21:26.010 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:26.230 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:26.484 [Lua] main_path_player_far_away_check started
17:21:26.576 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:26.607 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:26.978 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:27.690 [Lua] main_path_player_far_away_check started
17:21:27.724 [Lua] main_path_player_far_away_check started
17:21:29.064 [Lua] main_path_player_far_away_check started
17:21:29.655 [Lua] main_path_player_far_away_check started
17:21:30.852 [Lua] main_path_player_far_away_check started
17:21:30.875 [Lua] main_path_player_far_away_check started
17:21:32.371 [Lua] main_path_player_far_away_check started
17:21:32.920 [Lua] main_path_player_far_away_check started
17:21:33.606 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:21:34.010 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:21:34.010 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:21:34.010 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:21:34.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:21:34.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 1212304
17:21:34.172 [Lua] main_path_player_far_away_check started
17:21:34.198 [Lua] main_path_player_far_away_check started
17:21:35.671 [Lua] main_path_player_far_away_check started
17:21:36.297 [Lua] main_path_player_far_away_check started
17:21:37.499 [Lua] main_path_player_far_away_check started
17:21:37.532 [Lua] main_path_player_far_away_check started
17:21:38.829 [Lua] main_path_player_far_away_check started
17:21:39.378 [Lua] main_path_player_far_away_check started
17:21:40.595 [Lua] main_path_player_far_away_check started
17:21:40.622 [Lua] main_path_player_far_away_check started
17:21:41.277 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:21:42.115 [Lua] main_path_player_far_away_check started
17:21:42.690 [Lua] main_path_player_far_away_check started
17:21:42.783 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:21:43.163 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:21:43.883 [Lua] main_path_player_far_away_check started
17:21:43.917 [Lua] main_path_player_far_away_check started
17:21:44.501 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
17:21:45.209 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:21:45.273 [Lua] main_path_player_far_away_check started
17:21:45.574 [Lua] Horde killed: ?
17:21:45.833 [Lua] main_path_player_far_away_check started
17:21:47.123 [Lua] main_path_player_far_away_check started
17:21:47.145 [Lua] main_path_player_far_away_check started
17:21:47.185 [Lua] MUSIC: horde -> explore
17:21:48.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:21:48.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:21:48.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:21:48.429 [Lua] main_path_player_far_away_check started
17:21:48.985 [Lua] main_path_player_far_away_check started
17:21:49.041 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:21:49.730 [Lua] Horde killed: ?
17:21:49.920 [Lua] Horde killed: ?
17:21:50.149 [Lua] main_path_player_far_away_check started
17:21:50.246 [Lua] main_path_player_far_away_check started
17:21:51.632 [Lua] main_path_player_far_away_check started
17:21:52.133 [Lua] main_path_player_far_away_check started
17:21:53.324 [Lua] main_path_player_far_away_check started
17:21:53.423 [Lua] main_path_player_far_away_check started
17:21:54.610 [Lua] [LOCAL RPC] rpc_increment_stat 17
17:21:54.610 [Lua] Incremented stat warpfire_kill_before_shooting
17:21:54.767 [Lua] main_path_player_far_away_check started
17:21:55.235 [Lua] main_path_player_far_away_check started
17:21:56.470 [Lua] main_path_player_far_away_check started
17:21:56.569 [Lua] main_path_player_far_away_check started
17:21:57.875 [Lua] main_path_player_far_away_check started
17:21:58.358 [Lua] main_path_player_far_away_check started
17:21:59.548 [Lua] main_path_player_far_away_check started
17:21:59.637 [Lua] main_path_player_far_away_check started
17:22:01.050 [Lua] main_path_player_far_away_check started
17:22:01.499 [Lua] main_path_player_far_away_check started
17:22:02.682 [Lua] main_path_player_far_away_check started
17:22:02.770 [Lua] main_path_player_far_away_check started
17:22:04.212 [Lua] main_path_player_far_away_check started
17:22:04.683 [Lua] main_path_player_far_away_check started
17:22:05.926 [Lua] main_path_player_far_away_check started
17:22:07.271 [Lua] main_path_player_far_away_check started
17:22:07.737 [Lua] main_path_player_far_away_check started
17:22:08.979 [Lua] main_path_player_far_away_check started
17:22:10.842 [Lua] main_path_player_far_away_check started
17:22:46.319 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:22:52.572 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:22:52.933 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:22:59.581 [Lua] ready to jump failed
17:23:03.554 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:03.952 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:23:04.285 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:04.642 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:23:04.880 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:06.256 [Lua] fence jumping
17:23:06.355 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:23:06.541 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:07.267 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:23:07.869 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:23:07.869 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:23:07.869 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:23:07.869 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:23:09.591 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:10.225 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:23:12.769 [Lua] [LOCAL RPC] rpc_increment_stat 14
17:23:12.769 [Lua] Incremented stat globadier_kill_before_throwing
17:23:12.769 [Lua] [LOCAL RPC] rpc_increment_stat 15
17:23:12.769 [Lua] Incremented stat globadier_kill_during_suicide
17:23:20.082 [Lua] [LOCAL RPC] rpc_increment_stat 20
17:23:20.082 [Lua] Incremented stat pack_master_dodged_attack
17:23:26.513 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:23:27.509 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:23:27.528 [Lua] [LOCAL RPC] rpc_give_equipment 124 1025 11 271 Vector3(217.378, 106.333, 31.94)
17:23:36.547 [Lua] [LOCAL RPC] rpc_ping_unit 57 22 false
17:24:05.100 [Lua] Time for new HOOORDE! multi_first_wave
17:24:05.100 [Lua] horde requested: vector
17:24:05.100 [Lua] setting up vector-horde
17:24:05.100 [Lua] Composing horde 'large' .. using variant 'plain'
17:24:05.100 [Lua] --> horde wants to spawn behind players (0.84993816253521/0.67
17:24:05.100 [Lua] -> spawning: 55
17:24:05.100 [Lua] vector horde has started
17:24:05.108 [Lua] MUSIC: explore -> pre_horde
17:24:11.118 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:11.575 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:17.301 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
17:24:17.301 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:24:17.301 [Lua] horde requested: vector
17:24:17.301 [Lua] setting up vector-horde
17:24:17.301 [Lua] Composing horde 'large' .. using variant 'plain'
17:24:17.301 [Lua] --> horde wants to spawn behind players (0.96586858731646/0.67
17:24:17.301 [Lua] --> can't find spawners in this direction, switching to ahead
17:24:17.301 [Lua] -> spawning: 55
17:24:17.301 [Lua] vector horde has started
17:24:18.020 [Lua] [LOCAL RPC] rpc_ping_unit 57 43 false
17:24:19.498 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:19.869 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:22.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 40
17:24:22.571 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 39
17:24:23.492 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 41 41
17:24:25.534 [Lua] HORDE: last wave, reset to standard horde delay
17:24:25.534 [Lua] Time for new HOOORDE! multi_last_wave
17:24:25.534 [Lua] horde requested: vector
17:24:25.534 [Lua] setting up vector-horde
17:24:25.534 [Lua] Composing horde 'large' .. using variant 'plain'
17:24:25.534 [Lua] --> horde wants to spawn ahead of players (0.14433156223404/0.67
17:24:25.534 [Lua] -> spawning: 55
17:24:25.534 [Lua] vector horde has started
17:24:31.472 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:32.012 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:36.209 [Lua] MUSIC: pre_horde -> horde
17:24:36.280 [Lua] Destroying unit - ai got stuck skaven_slave 2 50 82
17:24:36.280 [Lua] Destroying unit - ai got stuck skaven_slave 4 52 81
17:24:47.681 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:24:47.681 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:24:47.681 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:24:47.682 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:24:48.003 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:48.528 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:48.626 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:49.225 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:49.254 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:49.846 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:49.877 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:49.969 [Lua] Destroying unit - ai got stuck skaven_slave 6 19 71
17:24:50.999 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:51.442 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:51.660 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:52.397 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:52.876 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:52.976 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:24:53.573 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:24:57.919 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
17:25:03.891 [Lua] Horde killed: ?
17:25:04.980 [Lua] [LOCAL RPC] rpc_ping_unit 57 43 false
17:25:11.788 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:25:12.767 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:25:13.345 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:25:13.382 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:25:18.992 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:25:19.583 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:25:19.807 [Lua] [LOCAL RPC] rpc_give_equipment 53 1025 11 271 Vector3(180.067, 19.3021, 32.62)
17:25:24.924 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:25:25.072 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:25:25.565 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:25:32.203 [Lua] Horde killed: ?
17:25:32.208 [Lua] MUSIC: horde -> explore
17:25:33.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:25:33.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:25:33.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1085, position: 0
17:25:36.891 [Lua] Horde killed: ?
17:25:51.213 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome
17:25:51.221 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(182.37, -3.07426, 32.3532) Vector4(0, 0, -0.525219, -0.850967) 4
17:25:58.848 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome
17:26:08.287 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:26:08.668 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:26:12.924 [Lua] [LOCAL RPC] rpc_request_heal 57 25 13
17:26:12.924 [Lua] [LOCAL RPC] rpc_request_heal 1025 25 13
17:26:12.924 [Lua] [LOCAL RPC] rpc_request_heal 124 25 13
17:26:12.924 [Lua] [LOCAL RPC] rpc_request_heal 53 25 13
17:26:14.211 [Lua] PlayerManager:assign_unit_ownership Pandorra 110000103ff03da 1
17:26:19.417 [Lua] Override Player Respawning respawns_arena true
17:26:19.422 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
17:26:36.159 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome
17:26:36.168 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(188.65, -75.6291, 31.124) Vector4(0, 0, 0.957908, -0.287076) 4
17:26:44.957 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome
17:26:47.847 [Lua] [ChatManager][1]System: Bahtoo discarded a Tome
17:26:47.857 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(179.982, -77.3923, 32.6502) Vector4(0.058719, -0.123956, -0.498518, -0.855959) 4
17:26:51.987 [Lua] [ChatManager][1]System: Bahtoo picked up a Tome
17:27:09.488 [Lua] TerrorEventMixer.start_event: stronghold_boss
17:27:09.553 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized
17:27:10.300 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ff03da, connection_key=0, breed_name=skaven_storm_vermin_warlord)
17:27:10.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord
17:27:10.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord
17:27:20.631 [Lua] [LOCAL RPC] rpc_give_equipment 57 1025 11 271 Vector3(174.46, -53.35, 35.57)
17:28:08.470 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:09.263 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:10.336 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:10.945 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:11.492 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:12.303 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:15.075 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:15.601 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:24.792 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:25.494 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:26.414 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:27.257 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:31.925 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:32.692 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:33.437 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:34.209 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:34.707 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:35.477 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:35.888 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:36.787 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:37.336 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:38.239 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:28:39.184 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000103ff03da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:28:39.969 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ff03da
17:31:41.554 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103ff03da
17:31:41.670 [SteamAuthenticator] Steam validation for 110000103ff03da with response 6
17:31:41.670 [SteamAuthenticator] Ignoring error when already accepted
17:31:45.133 [Lua] Set lobby begin:
17:31:45.133 [Lua] Lobby data twitch_enabled = false
17:31:45.133 [Lua] Lobby data power_level = 755
17:31:45.133 [Lua] Lobby data player_slot_6 = 0:0
17:31:45.133 [Lua] Lobby data num_players = 3
17:31:45.133 [Lua] Lobby data host = 1100001060f24e8
17:31:45.134 [Lua] Lobby data game_mode = adventure
17:31:45.134 [Lua] Lobby data is_private = false
17:31:45.134 [Lua] Lobby data difficulty = harder
17:31:45.134 [Lua] Lobby data player_slot_1 = 0:0
17:31:45.134 [Lua] Lobby data selected_level_key = skaven_stronghold
17:31:45.134 [Lua] Lobby data quick_game = true
17:31:45.135 [Lua] Lobby data matchmaking = true
17:31:45.135 [Lua] Lobby data level_key = skaven_stronghold
17:31:45.135 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:31:45.135 [Lua] Lobby data unique_server_name = Bahtoo
17:31:45.135 [Lua] Lobby data player_slot_5 = 0:0
17:31:45.135 [Lua] Lobby data player_slot_2 = 110000103ff03da:1
17:31:45.136 [Lua] Lobby data country_code = US
17:31:45.136 [Lua] Lobby data player_slot_3 = 0:0
17:31:45.136 [Lua] Lobby data eac_authorized = true
17:31:45.136 [Lua] Set lobby end.
17:31:50.472 error: [Steam] Session connect failed 110000103ff03da, error: 1
17:31:50.560 [Lua] [ConnectionHandler] Peer "110000103ff03da" is now broken.
17:31:50.560 [Lua] [ConnectionHandler] Peer state for "110000103ff03da": [Connected] ==> [Broken]
17:31:50.560 [Lua] [PeerSM] 110000103ff03da :: on_exit InGame
17:31:50.560 [Lua] [PeerSM] 110000103ff03da :: on_enter Disconnecting
17:31:50.560 [Lua] [PSM] Disconnected peer 110000103ff03da is being removed from session.
17:31:50.560 [Lua] [NetworkServer] Peer 110000103ff03da despawned player.
17:31:50.560 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ff03da
17:31:50.560 [Lua] [MOD][VMF][INFO] Removed 110000103ff03da from the VMF users list.
17:31:50.560 [Lua] PlayerManager:remove_player peer_id=110000103ff03da 1
17:31:50.560 [Lua] [GameNetworkManager] destroying game object with go_id=52
17:31:50.560 [Lua] [NetworkServer] Broken connection to peer id 110000103ff03da discovered in connection handler. Server selecting peer to disconnect.
17:31:50.560 [Lua] [PeerSM] 110000103ff03da :: on_exit Disconnecting
17:31:50.560 [Lua] [PeerSM] 110000103ff03da :: on_enter Disconnected
17:31:50.560 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 110000103ff03da:1
17:31:50.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103ff03da inventory_sync_id:9 my_peer_id:1100001060f24e8
17:31:50.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:9 my_peer_id:1100001060f24e8
17:31:50.560 [Lua] Set lobby begin:
17:31:50.560 [Lua] Lobby data twitch_enabled = false
17:31:50.560 [Lua] Lobby data power_level = 755
17:31:50.560 [Lua] Lobby data player_slot_6 = 0:0
17:31:50.560 [Lua] Lobby data num_players = 3
17:31:50.560 [Lua] Lobby data host = 1100001060f24e8
17:31:50.560 [Lua] Lobby data game_mode = adventure
17:31:50.560 [Lua] Lobby data is_private = false
17:31:50.561 [Lua] Lobby data difficulty = harder
17:31:50.561 [Lua] Lobby data player_slot_1 = 0:0
17:31:50.561 [Lua] Lobby data selected_level_key = skaven_stronghold
17:31:50.561 [Lua] Lobby data quick_game = true
17:31:50.561 [Lua] Lobby data matchmaking = true
17:31:50.561 [Lua] Lobby data level_key = skaven_stronghold
17:31:50.561 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:31:50.562 [Lua] Lobby data unique_server_name = Bahtoo
17:31:50.562 [Lua] Lobby data player_slot_5 = 0:0
17:31:50.562 [Lua] Lobby data player_slot_2 = 0:0
17:31:50.562 [Lua] Lobby data country_code = US
17:31:50.562 [Lua] Lobby data player_slot_3 = 0:0
17:31:50.562 [Lua] Lobby data eac_authorized = true
17:31:50.562 [Lua] Set lobby end.
17:31:50.562 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
17:31:50.562 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0
17:31:50.562 [Lua] [ConnectionHandler] Disconnecting 1 peers
17:31:50.562 [Lua] [ConnectionHandler] Peer state for "110000103ff03da": [Broken] ==> [Disconnecting]
17:31:50.563 [EAC] EAC server lost client 110000103ff03da
17:31:50.563 [EACServer] [UnregisterClient] Client: 0110000103FF03DA PlayerGUID: 76561198027310042
17:31:50.563 [EACServer] [Cerberus] [Backend] Disconnected.
17:31:50.563 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000103ff03da"
17:31:50.567 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 1100001060f24e8:4
17:31:50.567 [Lua] Set lobby begin:
17:31:50.567 [Lua] Lobby data twitch_enabled = false
17:31:50.567 [Lua] Lobby data power_level = 755
17:31:50.568 [Lua] Lobby data player_slot_6 = 0:0
17:31:50.568 [Lua] Lobby data num_players = 3
17:31:50.568 [Lua] Lobby data host = 1100001060f24e8
17:31:50.568 [Lua] Lobby data game_mode = adventure
17:31:50.568 [Lua] Lobby data is_private = false
17:31:50.568 [Lua] Lobby data difficulty = harder
17:31:50.568 [Lua] Lobby data player_slot_1 = 0:0
17:31:50.568 [Lua] Lobby data selected_level_key = skaven_stronghold
17:31:50.568 [Lua] Lobby data quick_game = true
17:31:50.568 [Lua] Lobby data matchmaking = true
17:31:50.568 [Lua] Lobby data level_key = skaven_stronghold
17:31:50.568 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:31:50.569 [Lua] Lobby data unique_server_name = Bahtoo
17:31:50.569 [Lua] Lobby data player_slot_5 = 0:0
17:31:50.569 [Lua] Lobby data player_slot_2 = 0:0
17:31:50.569 [Lua] Lobby data country_code = US
17:31:50.569 [Lua] Lobby data player_slot_3 = 0:0
17:31:50.569 [Lua] Lobby data eac_authorized = true
17:31:50.569 [Lua] Set lobby end.
17:31:50.569 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:4, previous profile 0, profile 2]
17:31:50.569 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0
17:31:50.570 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78
17:31:50.570 [Lua] [GameNetworkManager] destroying game object with go_id=59
17:31:50.580 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:9 my_peer_id:1100001060f24e8
17:31:50.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:10 my_peer_id:1100001060f24e8
17:31:50.583 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
17:31:50.594 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:10 my_peer_id:1100001060f24e8
17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01, InventoryPackageSynchronizerClient, async-read,
17:31:50.594 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
17:31:50.602 [Lua] [VOIP] Removed member: "110000103ff03da"
17:31:50.633 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient
17:31:50.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient
17:31:50.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient
17:31:50.655 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:31:50.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
17:31:50.903 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
17:31:50.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
17:31:51.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
17:31:51.047 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
17:31:51.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
17:31:51.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
17:31:51.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
17:31:51.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
17:31:51.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
17:31:51.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p
17:31:51.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
17:31:51.946 [Lua] [Matchmaking] Handshake host removing client 110000103ff03da
17:31:52.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
17:31:52.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
17:31:52.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
17:31:53.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
17:31:53.011 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
17:31:53.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
17:31:54.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
17:31:54.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
17:31:54.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
17:31:55.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
17:31:55.605 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
17:31:55.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01
17:31:56.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01
17:31:56.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01
17:31:56.392 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
17:31:56.404 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
17:31:56.412 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001060f24e8 4
17:31:56.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:31:56.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=132
17:31:56.431 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10
17:31:57.835 [Lua] [LOCAL RPC] rpc_give_equipment 13 57 11 271 Vector3(162.639, -58.6403, 35.8431)
17:32:03.149 [Lua] [IngameUI] menu view on_enter ingame_menu
17:32:08.137 [EACServer] [Cerberus] [Backend] Connection established.
17:32:11.991 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
17:32:14.337 [Lua] PopupManager:query_result returned result: leave_game
17:32:14.353 [Lua] [Matchmaking] Doing transition leave_game from UI
17:32:14.353 [Lua] TRANSITION leave_game nil nil
17:32:14.353 [Lua] [GameNetworkManager] Leaving game...
17:32:14.353 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=1900.72
17:32:14.353 [Lua] [IngameUI] menu view on_exit ingame_menu
17:32:14.368 [Lua] [GameNetworkManager] Shutting down game session host.
17:32:14.368 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:32:14.368 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:32:14.368 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:32:15.482 [Lua] Set lobby begin:
17:32:15.482 [Lua] Lobby data twitch_enabled = false
17:32:15.482 [Lua] Lobby data power_level = 0
17:32:15.482 [Lua] Lobby data player_slot_6 = 0:0
17:32:15.482 [Lua] Lobby data num_players = 3
17:32:15.482 [Lua] Lobby data host = 1100001060f24e8
17:32:15.482 [Lua] Lobby data game_mode = adventure
17:32:15.482 [Lua] Lobby data is_private = false
17:32:15.483 [Lua] Lobby data difficulty = harder
17:32:15.483 [Lua] Lobby data player_slot_1 = 0:0
17:32:15.483 [Lua] Lobby data selected_level_key = skaven_stronghold
17:32:15.483 [Lua] Lobby data quick_game = true
17:32:15.483 [Lua] Lobby data matchmaking = true
17:32:15.483 [Lua] Lobby data level_key = skaven_stronghold
17:32:15.483 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:15.484 [Lua] Lobby data unique_server_name = Bahtoo
17:32:15.484 [Lua] Lobby data player_slot_5 = 0:0
17:32:15.484 [Lua] Lobby data player_slot_2 = 0:0
17:32:15.484 [Lua] Lobby data country_code = US
17:32:15.484 [Lua] Lobby data player_slot_3 = 0:0
17:32:15.484 [Lua] Lobby data eac_authorized = true
17:32:15.485 [Lua] Set lobby end.
17:32:16.361 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
17:32:16.361 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
17:32:16.361 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:32:16.380 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
17:32:16.380 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 1
17:32:16.380 [Lua] Clearing all global lookup lists
17:32:16.380 [Lua] [EquipmentUI] - Destroy
17:32:16.380 [Lua] [GamePadEquipmentUI] - Destroy
17:32:16.380 [Lua] [AbilityUI] - Destroy
17:32:16.380 [Lua] [GamePadAbilityUI] - Destroy
17:32:16.380 [Lua] [IngamePlayerListUI] - Destroy
17:32:16.381 [Lua] [IngameUI] destroy
17:32:16.664 [Lua] [Managers] Destroying state managers...
17:32:16.664 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 2
17:32:16.664 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 1100001060f24e8:2
17:32:16.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:11 my_peer_id:1100001060f24e8
17:32:16.664 [Lua] Set lobby begin:
17:32:16.664 [Lua] Lobby data twitch_enabled = false
17:32:16.664 [Lua] Lobby data power_level = 0
17:32:16.664 [Lua] Lobby data player_slot_6 = 0:0
17:32:16.664 [Lua] Lobby data num_players = 3
17:32:16.664 [Lua] Lobby data host = 1100001060f24e8
17:32:16.664 [Lua] Lobby data game_mode = adventure
17:32:16.664 [Lua] Lobby data is_private = false
17:32:16.664 [Lua] Lobby data difficulty = harder
17:32:16.665 [Lua] Lobby data player_slot_1 = 0:0
17:32:16.665 [Lua] Lobby data selected_level_key = skaven_stronghold
17:32:16.665 [Lua] Lobby data quick_game = true
17:32:16.665 [Lua] Lobby data matchmaking = true
17:32:16.665 [Lua] Lobby data level_key = skaven_stronghold
17:32:16.665 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:16.665 [Lua] Lobby data unique_server_name = Bahtoo
17:32:16.665 [Lua] Lobby data player_slot_5 = 0:0
17:32:16.665 [Lua] Lobby data player_slot_2 = 0:0
17:32:16.665 [Lua] Lobby data country_code = US
17:32:16.665 [Lua] Lobby data player_slot_3 = 0:0
17:32:16.665 [Lua] Lobby data eac_authorized = true
17:32:16.666 [Lua] Set lobby end.
17:32:16.666 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
17:32:16.666 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0
17:32:16.666 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 3
17:32:16.666 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001060f24e8:3
17:32:16.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:12 my_peer_id:1100001060f24e8
17:32:16.666 [Lua] Set lobby begin:
17:32:16.666 [Lua] Lobby data twitch_enabled = false
17:32:16.666 [Lua] Lobby data power_level = 0
17:32:16.666 [Lua] Lobby data player_slot_6 = 0:0
17:32:16.666 [Lua] Lobby data num_players = 3
17:32:16.666 [Lua] Lobby data host = 1100001060f24e8
17:32:16.666 [Lua] Lobby data game_mode = adventure
17:32:16.666 [Lua] Lobby data is_private = false
17:32:16.666 [Lua] Lobby data difficulty = harder
17:32:16.666 [Lua] Lobby data player_slot_1 = 0:0
17:32:16.666 [Lua] Lobby data selected_level_key = skaven_stronghold
17:32:16.666 [Lua] Lobby data quick_game = true
17:32:16.667 [Lua] Lobby data matchmaking = true
17:32:16.667 [Lua] Lobby data level_key = skaven_stronghold
17:32:16.667 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:16.667 [Lua] Lobby data unique_server_name = Bahtoo
17:32:16.667 [Lua] Lobby data player_slot_5 = 0:0
17:32:16.667 [Lua] Lobby data player_slot_2 = 0:0
17:32:16.667 [Lua] Lobby data country_code = US
17:32:16.667 [Lua] Lobby data player_slot_3 = 0:0
17:32:16.667 [Lua] Lobby data eac_authorized = true
17:32:16.667 [Lua] Set lobby end.
17:32:16.667 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
17:32:16.667 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0
17:32:16.667 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 4
17:32:16.667 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 1100001060f24e8:4
17:32:16.667 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:13 my_peer_id:1100001060f24e8
17:32:16.667 [Lua] Set lobby begin:
17:32:16.667 [Lua] Lobby data twitch_enabled = false
17:32:16.667 [Lua] Lobby data power_level = 0
17:32:16.668 [Lua] Lobby data player_slot_6 = 0:0
17:32:16.668 [Lua] Lobby data num_players = 3
17:32:16.668 [Lua] Lobby data host = 1100001060f24e8
17:32:16.668 [Lua] Lobby data game_mode = adventure
17:32:16.668 [Lua] Lobby data is_private = false
17:32:16.668 [Lua] Lobby data difficulty = harder
17:32:16.668 [Lua] Lobby data player_slot_1 = 0:0
17:32:16.668 [Lua] Lobby data selected_level_key = skaven_stronghold
17:32:16.668 [Lua] Lobby data quick_game = true
17:32:16.668 [Lua] Lobby data matchmaking = true
17:32:16.668 [Lua] Lobby data level_key = skaven_stronghold
17:32:16.668 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:16.669 [Lua] Lobby data unique_server_name = Bahtoo
17:32:16.669 [Lua] Lobby data player_slot_5 = 0:0
17:32:16.669 [Lua] Lobby data player_slot_2 = 0:0
17:32:16.669 [Lua] Lobby data country_code = US
17:32:16.669 [Lua] Lobby data player_slot_3 = 0:0
17:32:16.669 [Lua] Lobby data eac_authorized = true
17:32:16.669 [Lua] Set lobby end.
17:32:16.669 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
17:32:16.669 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001060f24e8 | dr:0 | bw:0 | es:0
17:32:16.696 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
17:32:16.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader
17:32:16.939 [Lua] [PeerSM] 1100001060f24e8 :: on_exit InGame
17:32:16.939 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Loading
17:32:16.939 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060f24e8
17:32:16.939 [Lua] [Matchmaking] unregister rpcs
17:32:16.939 [Lua] [Matchmaking] destroying
17:32:16.939 [Lua] [ChatManager] Unregistering channel 1
17:32:16.939 [Lua] [EnemyPackageLoader] network_context_destroyed
17:32:16.939 [EACServer] [Destroy] Called
17:32:16.941 [EACServer] [Cerberus] [Backend] Disconnected.
17:32:16.942 [Lua] [VOIP] Destroying VOIP.
17:32:16.942 [Lua] [VOIP] Leaving VOIP room.
17:32:16.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
17:32:16.943 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
17:32:16.943 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
17:32:16.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:32:16.944 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient
17:32:16.944 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
17:32:16.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
17:32:16.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:32:16.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient
17:32:16.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01_3p, InventoryPackageSynchronizerClient
17:32:16.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
17:32:16.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
17:32:16.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
17:32:16.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:32:16.965 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:32:16.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient
17:32:16.981 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:32:16.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
17:32:16.985 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:32:16.985 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
17:32:16.985 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
17:32:16.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
17:32:16.986 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
17:32:16.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
17:32:16.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient
17:32:16.995 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:32:16.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01, InventoryPackageSynchronizerClient
17:32:16.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_05/wpn_brw_mace_05_runed_01, InventoryPackageSynchronizerClient
17:32:16.998 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
17:32:16.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
17:32:16.998 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
17:32:17.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient
17:32:17.001 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:32:17.004 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
17:32:17.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
17:32:17.012 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:32:17.027 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
17:32:17.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
17:32:17.028 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
17:32:17.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
17:32:17.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient
17:32:17.048 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:32:17.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
17:32:17.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
17:32:17.048 [Lua] [LobbyHost] Destroying
17:32:17.048 [Lua] [Gamestate] Enter state StateLoading
17:32:17.051 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
17:32:17.051 [Lua] registering RPCs
17:32:17.051 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
17:32:17.051 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:32:17.051 [Lua] [StateLoading] Need to unload skaven_stronghold and start load inn_level
17:32:17.057 [Umbra] Unload tome
17:32:17.174 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
17:32:17.174 [Lua] [LevelTransitionHandler] load_level inn_level
17:32:17.174 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:32:17.174 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
17:32:17.174 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:32:17.174 [Lua] [NetworkServer] Current level key inn_level
17:32:17.174 [Lua] [LevelTransitionHandler] Generated new level_seed: 6237814
17:32:17.174 [Lua] [VOIP] Initializing Steam Voip
17:32:17.174 [Lua] [VOIP] Is server. Creating room / joining my own room.
17:32:17.174 [EAC] EAC server 1100001060f24e8 is initializing
17:32:17.191 [EAC] Server is also client 1100001060f24e8
17:32:17.191 [EACServer] [SetLogCallback] Procedure: 000000014049E950 LogLevel: Info.
17:32:17.192 [Lua] ### Created peer state machine for 1100001060f24e8
17:32:17.192 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Connecting
17:32:17.192 [Lua] MUSIC MANAGER unmute_all_world_sounds 147901 0
17:32:17.192 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 4
17:32:17.192 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:32:17.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 4
17:32:17.213 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:32:17.213 [Lua] Set lobby begin:
17:32:17.213 [Lua] Set lobby end.
17:32:17.213 [Lua] [LOCAL RPC] rpc_notify_connected
17:32:17.213 [Lua] [PSM] Peer 1100001060f24e8 joined. Want to use profile index "4"
17:32:17.213 [Lua] [LobbyHost] Changed state from 0 to creating
17:32:17.233 [SteamLobby] Detected added member 1100001060f24e8
17:32:17.235 [Lua] [LobbyHost] Changed state from creating to joined
17:32:17.235 [Lua] [PartyManager] Leader is set to 1100001060f24e8
17:32:17.236 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001060f24e8 my_peer_id:1100001060f24e8
17:32:17.236 [Lua] [ChatManager] Registering channel 1
17:32:17.236 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001060f24e8, own_peer_id=1100001060f24e8)
17:32:18.058 [Lua] [NetworkServer] Changing num_players from nil to 1
17:32:18.058 [Lua] Players: 1
17:32:18.058 [Lua] Set lobby begin:
17:32:18.058 [Lua] Lobby data level_key = inn_level
17:32:18.058 [Lua] Lobby data num_players = 1
17:32:18.058 [Lua] Lobby data matchmaking = false
17:32:18.058 [Lua] Set lobby end.
17:32:18.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:32:18.061 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:32:18.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:32:18.064 [Lua] MUSIC MANAGER Play_loading_screen_music 147902 0
17:32:18.267 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 4
17:32:18.366 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
17:32:18.382 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Connecting
17:32:18.382 [Lua] [PeerSM] 1100001060f24e8 :: on_enter Loading
17:32:18.382 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001060f24e8
17:32:18.383 [Lua] [LOCAL RPC] rpc_load_level 26 6237814
17:32:18.678 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:32:26.019 [Save] Saving `telemetry`
17:32:26.023 [Save] Save done
17:32:32.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:32:32.214 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:32:32.231 [Lua] [LevelTransitionHandler] Level load completed!
17:32:32.231 [Lua] ### Sending rpc_level_loaded
17:32:32.231 [Lua] #### Has state machine: true, sender: 1100001060f24e8, level_id: 26
17:32:32.231 [Lua] Peer 1100001060f24e8 has loaded the level and all enemies are loaded
17:32:32.248 [Lua] [PeerSM] 1100001060f24e8 :: on_exit Loading
17:32:32.248 [Lua] [PeerSM] 1100001060f24e8 :: on_enter LoadingProfilePackages
17:32:32.248 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 1100001060f24e8:1
17:32:32.248 [Lua] Set lobby begin:
17:32:32.248 [Lua] Lobby data level_key = inn_level
17:32:32.248 [Lua] Lobby data player_slot_1 = 0:0
17:32:32.248 [Lua] Lobby data player_slot_6 = 0:0
17:32:32.248 [Lua] Lobby data num_players = 1
17:32:32.248 [Lua] Lobby data matchmaking = false
17:32:32.248 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:32.248 [Lua] Lobby data player_slot_5 = 0:0
17:32:32.248 [Lua] Lobby data player_slot_2 = 0:0
17:32:32.248 [Lua] Lobby data player_slot_3 = 0:0
17:32:32.248 [Lua] Set lobby end.
17:32:32.248 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001060f24e8:1, previous profile 0, profile 4]
17:32:32.249 [Lua] Set lobby begin:
17:32:32.249 [Lua] Lobby data level_key = inn_level
17:32:32.249 [Lua] Lobby data player_slot_1 = 0:0
17:32:32.249 [Lua] Lobby data player_slot_6 = 0:0
17:32:32.249 [Lua] Lobby data num_players = 1
17:32:32.249 [Lua] Lobby data matchmaking = false
17:32:32.249 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:32.249 [Lua] Lobby data player_slot_5 = 0:0
17:32:32.249 [Lua] Lobby data player_slot_2 = 0:0
17:32:32.249 [Lua] Lobby data player_slot_3 = 0:0
17:32:32.249 [Lua] Set lobby end.
17:32:32.249 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
17:32:32.249 [Lua] Set lobby begin:
17:32:32.249 [Lua] Lobby data level_key = inn_level
17:32:32.249 [Lua] Lobby data player_slot_1 = 0:0
17:32:32.249 [Lua] Lobby data player_slot_6 = 0:0
17:32:32.250 [Lua] Lobby data num_players = 1
17:32:32.250 [Lua] Lobby data matchmaking = false
17:32:32.250 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:32.250 [Lua] Lobby data player_slot_5 = 0:0
17:32:32.250 [Lua] Lobby data player_slot_2 = 0:0
17:32:32.250 [Lua] Lobby data player_slot_3 = 0:0
17:32:32.250 [Lua] Set lobby end.
17:32:32.250 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
17:32:32.250 [Lua] Set lobby begin:
17:32:32.250 [Lua] Lobby data level_key = inn_level
17:32:32.250 [Lua] Lobby data player_slot_1 = 0:0
17:32:32.250 [Lua] Lobby data player_slot_6 = 0:0
17:32:32.250 [Lua] Lobby data num_players = 1
17:32:32.250 [Lua] Lobby data matchmaking = false
17:32:32.250 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:32.251 [Lua] Lobby data player_slot_5 = 0:0
17:32:32.251 [Lua] Lobby data player_slot_2 = 0:0
17:32:32.251 [Lua] Lobby data player_slot_3 = 0:0
17:32:32.251 [Lua] Set lobby end.
17:32:32.251 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
17:32:32.251 [Lua] Set lobby begin:
17:32:32.251 [Lua] Lobby data level_key = inn_level
17:32:32.251 [Lua] Lobby data player_slot_1 = 0:0
17:32:32.251 [Lua] Lobby data player_slot_6 = 0:0
17:32:32.251 [Lua] Lobby data num_players = 1
17:32:32.251 [Lua] Lobby data matchmaking = false
17:32:32.251 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:32.251 [Lua] Lobby data player_slot_5 = 0:0
17:32:32.251 [Lua] Lobby data player_slot_2 = 0:0
17:32:32.251 [Lua] Lobby data player_slot_3 = 0:0
17:32:32.252 [Lua] Set lobby end.
17:32:32.252 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
17:32:32.252 [Lua] Set lobby begin:
17:32:32.252 [Lua] Lobby data level_key = inn_level
17:32:32.252 [Lua] Lobby data player_slot_1 = 0:0
17:32:32.252 [Lua] Lobby data player_slot_6 = 0:0
17:32:32.252 [Lua] Lobby data num_players = 1
17:32:32.252 [Lua] Lobby data matchmaking = false
17:32:32.252 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:32.252 [Lua] Lobby data player_slot_5 = 0:0
17:32:32.252 [Lua] Lobby data player_slot_2 = 0:0
17:32:32.252 [Lua] Lobby data player_slot_3 = 0:0
17:32:32.252 [Lua] Set lobby end.
17:32:32.252 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
17:32:32.253 [Lua] ### Sending rpc_level_loaded
17:32:32.253 [Lua] #### Has state machine: false, sender: 1100001060f24e8, level_id: 26
17:32:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001060f24e8 inventory_sync_id:1 my_peer_id:1100001060f24e8
17:32:32.253 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:32:32.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001060f24e8 inventory_sync_id:1 my_peer_id:1100001060f24e8
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
17:32:32.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
17:32:32.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:32:32.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:32:32.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
17:32:32.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
17:32:32.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
17:32:32.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
17:32:33.265 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:32:33.265 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:32:33.266 [Lua] Set lobby begin:
17:32:33.266 [Lua] Lobby data level_key = inn_level
17:32:33.266 [Lua] Lobby data player_slot_1 = 0:0
17:32:33.266 [Lua] Lobby data player_slot_6 = 0:0
17:32:33.266 [Lua] Lobby data num_players = 1
17:32:33.266 [Lua] Lobby data matchmaking = false
17:32:33.266 [Lua] Lobby data host = 1100001060f24e8
17:32:33.266 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:33.266 [Lua] Lobby data player_slot_5 = 0:0
17:32:33.266 [Lua] Lobby data player_slot_2 = 0:0
17:32:33.266 [Lua] Lobby data country_code = US
17:32:33.267 [Lua] Lobby data player_slot_3 = 0:0
17:32:33.267 [Lua] Lobby data unique_server_name = Bahtoo
17:32:33.267 [Lua] Set lobby end.
17:32:33.267 [Lua] [Managers] Destroying state managers...
17:32:33.268 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:32:33.268 [Lua] MUSIC MANAGER Stop_loading_screen_music 147903 0
17:32:33.268 [Lua] [Gamestate] Enter StateIngame HOST
17:32:33.268 [Lua] Set lobby begin:
17:32:33.268 [Lua] Lobby data level_key = inn_level
17:32:33.268 [Lua] Lobby data player_slot_1 = 0:0
17:32:33.268 [Lua] Lobby data selected_level_key = inn_level
17:32:33.268 [Lua] Lobby data player_slot_6 = 0:0
17:32:33.268 [Lua] Lobby data num_players = 1
17:32:33.268 [Lua] Lobby data matchmaking = false
17:32:33.269 [Lua] Lobby data host = 1100001060f24e8
17:32:33.269 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:33.269 [Lua] Lobby data player_slot_5 = 0:0
17:32:33.269 [Lua] Lobby data player_slot_2 = 0:0
17:32:33.269 [Lua] Lobby data country_code = US
17:32:33.269 [Lua] Lobby data player_slot_3 = 0:0
17:32:33.269 [Lua] Lobby data unique_server_name = Bahtoo
17:32:33.269 [Lua] Set lobby end.
17:32:33.270 [Lua] [StateIngame] Server ingame
17:32:33.273 [Lua] Set lobby begin:
17:32:33.273 [Lua] Lobby data level_key = inn_level
17:32:33.273 [Lua] Lobby data player_slot_1 = 0:0
17:32:33.273 [Lua] Lobby data selected_level_key = inn_level
17:32:33.273 [Lua] Lobby data player_slot_6 = 0:0
17:32:33.273 [Lua] Lobby data num_players = 1
17:32:33.273 [Lua] Lobby data matchmaking = false
17:32:33.273 [Lua] Lobby data host = 1100001060f24e8
17:32:33.273 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:33.273 [Lua] Lobby data difficulty = harder
17:32:33.274 [Lua] Lobby data player_slot_5 = 0:0
17:32:33.274 [Lua] Lobby data player_slot_2 = 0:0
17:32:33.274 [Lua] Lobby data country_code = US
17:32:33.274 [Lua] Lobby data player_slot_3 = 0:0
17:32:33.274 [Lua] Lobby data unique_server_name = Bahtoo
17:32:33.274 [Lua] Set lobby end.
17:32:33.274 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
17:32:33.274 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer
17:32:33.274 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:32:33.274 [Lua] [Matchmaking] initializing
17:32:33.274 [Lua] [Matchmaking] my_peer_id: 1100001060f24e8, I am server
17:32:33.274 [Lua] [Matchmaking] register rpcs
17:32:33.274 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:32:33.274 [Lua] [GameNetworkManager] My own peer_id = 1100001060f24e8
17:32:33.274 [Lua] [GameNetworkManager] self.is_server = true
17:32:33.274 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
17:32:33.274 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
17:32:33.274 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
17:32:33.274 [Network] Setting artificial MTU limit to 65536
17:32:33.278 [Lua] Switching ConflictSettings: to: disabled
17:32:33.278 [Lua] pacing=disabled
17:32:33.278 [Lua] roaming=nil
17:32:33.278 [Lua] disabled=true
17:32:33.278 [Lua] pack_spawning=disabled
17:32:33.278 [Lua] boss=disabled
17:32:33.278 [Lua] horde=disabled
17:32:33.278 [Lua] specials=disabled
17:32:33.278 [Lua] name=disabled
17:32:33.278 [Lua] intensity=disabled
17:32:33.278 [Lua] ---
17:32:33.281 [Lua] [AIInterestPointSystem] Level Seed: 6237814
17:32:33.282 [Lua]
17:32:33.282 [Lua] [entity_system_bag] = table
17:32:33.282 [Lua] [entity_system_bag] = metatable
17:32:33.282 [Lua] [startup_data] = table
17:32:33.282 [Lua] [entity_manager] = table
17:32:33.282 [Lua] [entity_manager] = metatable
17:32:33.282 [Lua] [unit_spawner] = table
17:32:33.282 [Lua] [unit_spawner] = metatable
17:32:33.282 [Lua] [unit_storage] = table
17:32:33.282 [Lua] [unit_storage] = metatable
17:32:33.282 [Lua] [dice_keeper] = table
17:32:33.282 [Lua] [dice_keeper] = metatable
17:32:33.282 [Lua] [is_server] = true (boolean)
17:32:33.284 [Lua] [world] = [World]
17:32:33.284 [Lua] [system_api] = table
17:32:33.284 [Lua] [network_lobby] = table
17:32:33.284 [Lua] [network_lobby] = metatable
17:32:33.284 [Lua] [profile_synchronizer] = table
17:32:33.284 [Lua] [profile_synchronizer] = metatable
17:32:33.284 [Lua] [entity_system] = table
17:32:33.284 [Lua] [entity_system] = metatable
17:32:33.284 [Lua] [num_local_human_players] = 1 (number)
17:32:33.284 [Lua] [statistics_db] = table
17:32:33.284 [Lua] [statistics_db] = metatable
17:32:33.284 [Lua] [network_server] = table
17:32:33.284 [Lua] [network_server] = metatable
17:32:33.284 [Lua] [input_manager] = table
17:32:33.284 [Lua] [input_manager] = metatable
17:32:33.284 [Lua] [network_clock] = table
17:32:33.284 [Lua] [network_clock] = metatable
17:32:33.284 [Lua] [network_transmit] = table
17:32:33.284 [Lua] [network_transmit] = metatable
17:32:33.284 [Lua] [free_flight_manager] = table
17:32:33.284 [Lua] [free_flight_manager] = metatable
17:32:33.284 [Lua] [network_manager] = table
17:32:33.284 [Lua] [network_manager] = metatable
17:32:33.284 [Lua] [network_event_delegate] = table
17:32:33.284 [Lua] [network_event_delegate] = metatable
17:32:33.284 [Lua]
17:32:33.285 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:32:33.289 [Lua] [AchievementManager] Achievements using the steam platform
17:32:33.290 [Lua] [StateIngame] Level seed: 6237814
17:32:33.290 [Umbra] Init version: 3.4.15 :: 16 threads
17:32:33.290 [Umbra] Tome with `11601` objects loaded.
17:32:33.291 [Umbra] UMBRA Tome loaded.
17:32:33.291 [World] Spawning level.
17:32:33.302 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
17:32:33.647 [Lua] [LevelAnalysis] set_random_seed( 295298592)
17:32:33.651 [Lua] PlayerManager:add_player player_1
17:32:33.655 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
17:32:33.655 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
17:32:33.655 [Lua] [IngameUI] init
17:32:33.711 [Lua] [Matchmaking] Cancelling matchmaking
17:32:33.711 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:32:33.712 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:32:33.712 [Lua] Set lobby begin:
17:32:33.712 [Lua] Lobby data level_key = inn_level
17:32:33.712 [Lua] Lobby data player_slot_1 = 0:0
17:32:33.712 [Lua] Lobby data selected_level_key = inn_level
17:32:33.712 [Lua] Lobby data power_level = 755
17:32:33.712 [Lua] Lobby data player_slot_6 = 0:0
17:32:33.712 [Lua] Lobby data num_players = 1
17:32:33.712 [Lua] Lobby data matchmaking = false
17:32:33.712 [Lua] Lobby data host = 1100001060f24e8
17:32:33.712 [Lua] Lobby data player_slot_4 = 1100001060f24e8:1
17:32:33.712 [Lua] Lobby data difficulty = harder
17:32:33.712 [Lua] Lobby data player_slot_5 = 0:0
17:32:33.712 [Lua] Lobby data player_slot_2 = 0:0
17:32:33.713 [Lua] Lobby data country_code = US
17:32:33.713 [Lua] Lobby data player_slot_3 = 0:0
17:32:33.713 [Lua] Lobby data unique_server_name = Bahtoo
17:32:33.713 [Lua] Set lobby end.
17:32:33.714 [Flow] Forge tier 4
17:32:33.714 [Flow] complete_skittergate_legend false
17:32:33.714 [Flow] complete_all_helmgart_levels_recruit true
17:32:33.715 [Flow] WitchHunterLevel:30
17:32:33.715 [Flow] LeaderYes
17:32:33.715 [Flow] ALL PC XP:361799
17:32:33.715 [Flow] Has "bogenhafen" DLC:true
17:32:33.715 [Flow] WH XP:45825.7
17:32:33.715 [Flow] Number of crafted items:1231
17:32:33.715 [Flow] Sum of Powe Levels:1500
17:32:33.715 [Flow] lodestone diff 1:false
17:32:33.716 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:32:33.717 [Lua] CurrentConflictSettings disabled
17:32:33.717 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
17:32:33.720 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:32:33.720 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:32:33.720 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:32:33.720 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
17:32:33.720 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:32:33.720 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:32:33.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
17:32:33.803 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
17:32:33.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
17:32:34.389 [Flow] DISABLE
17:32:34.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
17:32:34.598 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
17:32:34.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
17:32:34.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
17:32:34.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
17:32:34.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
17:32:35.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
17:32:35.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
17:32:35.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
17:32:35.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
17:32:35.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
17:32:35.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:32:35.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:32:35.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:32:35.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
17:32:35.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
17:32:35.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
17:32:35.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
17:32:36.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
17:32:36.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
17:32:36.310 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
17:32:36.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
17:32:36.817 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
17:32:36.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
17:32:37.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
17:32:37.684 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
17:32:37.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
17:32:38.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
17:32:38.811 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
17:32:38.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
17:32:39.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
17:32:39.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
17:32:39.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
17:32:39.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
17:32:39.526 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
17:32:39.527 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:32:39.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:32:39.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:32:39.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
17:32:39.750 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
17:32:39.766 [Lua] [PeerSM] 1100001060f24e8 :: on_exit LoadingProfilePackages
17:32:39.766 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForEnterGame
17:32:39.770 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
17:32:39.770 [Lua] [LOCAL RPC] rpc_loading_synced
17:32:39.786 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForEnterGame
17:32:39.786 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForGameObjectSync
17:32:39.805 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForGameObjectSync
17:32:39.805 [Lua] [PeerSM] 1100001060f24e8 :: on_enter WaitingForPlayers
17:32:39.809 [Lua] [LOCAL RPC] rpc_game_started
17:32:39.826 [Lua] [PeerSM] 1100001060f24e8 :: on_exit WaitingForPlayers
17:32:39.826 [Lua] [PeerSM] 1100001060f24e8 :: on_enter SpawningPlayer
17:32:39.846 [Lua] [PeerSM] 1100001060f24e8 :: on_exit SpawningPlayer
17:32:39.846 [Lua] [PeerSM] 1100001060f24e8 :: on_enter InGame
17:32:39.850 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
17:32:39.850 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001060f24e8, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
17:32:39.850 [Lua] PlayerManager:rpc_to_client_spawn_player()
17:32:39.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:32:39.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:32:39.856 [Lua] PlayerManager:assign_unit_ownership Bahtoo 1100001060f24e8 1
17:32:39.857 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
17:32:40.885 [Lua] [IngameUI] menu view on_enter hero_view
17:32:40.889 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07bf5d80
17:32:40.889 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
17:32:43.207 [Lua] [IngameUI] menu view on_exit hero_view
17:32:43.211 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07bf5d80
17:32:43.211 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
17:32:43.693 [Lua] [IngameUI] menu view on_enter ingame_menu
17:32:44.504 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
17:32:45.299 [Lua] PopupManager:query_result returned result: end_game
17:32:45.299 [Lua] FORCE COMMIT 4
17:32:45.299 [Lua] PlayFabMirror:_commit_internal 4
17:32:45.299 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:32:45.301 [Lua] generate_backend_stats 1100001060f24e8:1
17:32:45.305 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:32:45.320 [Lua] commit result success 4
17:32:45.325 [Application] Lua signals application exit.
17:32:45.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:32:45.388 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
17:32:45.389 [Lua] PlayerManager:remove_player peer_id=1100001060f24e8 1
17:32:45.389 [Lua] [GameNetworkManager] destroying game object with go_id=1
17:32:45.389 [Lua] [GameNetworkManager] destroying game object with go_id=0
17:32:45.389 [Lua] Clearing all global lookup lists
17:32:45.389 [Lua] [EquipmentUI] - Destroy
17:32:45.389 [Lua] [GamePadEquipmentUI] - Destroy
17:32:45.389 [Lua] [AbilityUI] - Destroy
17:32:45.389 [Lua] [GamePadAbilityUI] - Destroy
17:32:45.389 [Lua] [IngamePlayerListUI] - Destroy
17:32:45.389 [Lua] [IngameUI] destroy
17:32:45.391 [Lua] [GameNetworkManager] destroying game object with go_id=22
17:32:45.398 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
17:32:45.473 [Lua] [Managers] Destroying state managers...
17:32:45.474 [Lua] [GameNetworkManager] Shutting down game session
17:32:45.484 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:32:45.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
17:32:45.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
17:32:45.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
17:32:45.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
17:32:45.585 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
17:32:45.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
17:32:45.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
17:32:45.595 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
17:32:45.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
17:32:45.603 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:32:45.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
17:32:45.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
17:32:45.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
17:32:45.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
17:32:45.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
17:32:45.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
17:32:45.622 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
17:32:45.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
17:32:45.636 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
17:32:45.637 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
17:32:45.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
17:32:45.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
17:32:45.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
17:32:45.660 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
17:32:45.662 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
17:32:45.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
17:32:45.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
17:32:45.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
17:32:45.687 [Lua] [Matchmaking] unregister rpcs
17:32:45.687 [Lua] [Matchmaking] destroying
17:32:45.687 [Lua] [ChatManager] Unregistering channel 1
17:32:45.687 [Lua] [EnemyPackageLoader] network_context_destroyed
17:32:45.687 [EACServer] [Destroy] Called
17:32:45.690 [Lua] [VOIP] Destroying VOIP.
17:32:45.690 [Lua] [VOIP] Leaving VOIP room.
17:32:45.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
17:32:45.691 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
17:32:45.691 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
17:32:45.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
17:32:45.692 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
17:32:45.698 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:32:45.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
17:32:45.707 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
17:32:45.712 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:32:45.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
17:32:45.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
17:32:45.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
17:32:45.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
17:32:45.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
17:32:45.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
17:32:45.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
17:32:45.715 [Lua] [LobbyHost] Destroying
17:32:45.715 [SteamAuthenticator] CancelAuthTicket 110000103ff03da
17:32:45.715 [SteamAuthenticator] EndAuthSession 110000103ff03da
17:32:45.715 [SteamAuthenticator] CancelAuthTicket 110000115d96928
17:32:45.716 [SteamAuthenticator] EndAuthSession 110000115d96928
17:32:45.727 [Umbra] Unload tome
17:32:45.950 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
17:32:45.950 [Lua] [Managers] Destroying state managers...
17:32:45.950 [Lua] [Managers] Destroying global managers...
17:32:46.026 [Lua] VMF:ON_UNLOAD()
17:32:46.033 [Lua] [PackageManager] Destroy()
17:32:46.033 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
17:32:46.060 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
17:32:46.060 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
17:32:46.084 [Lua] [PackageManager] Unload: resource_packages/inventory, global
17:32:46.088 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
17:32:46.094 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
17:32:46.100 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
17:32:46.100 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
17:32:46.107 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
17:32:46.107 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
17:32:46.107 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
17:32:46.107 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
17:32:46.110 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
17:32:46.118 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
17:32:46.119 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
17:32:46.119 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient
17:32:46.119 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
17:32:46.127 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
17:32:46.127 [Lua] [PackageManager] Unload: resource_packages/decals, global
17:32:46.139 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
17:32:46.140 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
17:32:46.146 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
17:32:46.150 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
17:32:46.195 [Lua] [PackageManager] Unload: resource_packages/ingame, global
17:32:46.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
17:32:46.195 [Lua] [PackageManager] Unload: resource_packages/careers, global
17:32:46.196 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
17:32:46.198 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
17:32:46.198 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
17:32:46.245 [Lua] [PackageManager] Unload: resource_packages/pickups, global
17:32:46.246 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
17:32:46.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
17:32:46.767 [EAC] Shutdown
[Log end]