[Log version] 1 [Session] B23E931C-E904-49EB-92F5-B71E UTC time stamps 13:55:17.089 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476 13:55:17.089 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488 13:55:17.089 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491 13:55:17.089 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496 13:55:17.089 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499 13:55:17.089 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501 13:55:17.110 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509 13:55:17.205 [Window] Window => active 13:55:17.219 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530 13:55:17.222 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535 13:55:17.684 [EAC] Init client 110000103833c17 13:55:17.684 [EAC] EAC client initialized 13:55:17.684 warning: [EAC] Failed to initialize localization 13:55:17.685 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555 13:55:17.761 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 13:55:18.256 [AFTERMATH] Initialized Aftermath 13:55:18.446 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560 13:55:18.532 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566 13:55:19.133 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568 13:55:19.136 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571 13:55:19.206 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573 13:55:19.206 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575 13:55:19.206 [Save] Save dir: `C:\Users\Agando\AppData\Roaming\fatshark\Vermintide 2` 13:55:19.206 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589 13:55:19.206 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608 13:55:19.280 [LightFX ] Loaded DLL. 13:55:19.280 [LightFX ] Init() 13:55:19.292 [Lua] boot.lua start, os clock: 3.9780000000000002 13:55:19.293 [Lua] Boot:setup() entered. time: 0 os-clock: 3.9790000000000001 13:55:19.293 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 12402MB Virtual Total: 134217727MB Available: 134206274MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 22a94be2-d391-4d11-9c06-31b4062a2640 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 41701 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Killer e2400 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Bose USB Audio Input device: Generic (17.0): Razer BlackWidow Input device: Generic (17.0): Razer Naga Hex V2 13:55:19.293 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951 13:55:19.302 [LightFX ] LightFX failed to initialize 13:55:19.333 [SteamStats] RequestCurrentStats success: true 13:55:22.754 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.162904990662355 os-clock: 7.4400000000000004 13:55:22.755 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 13:55:22.756 [Lua] Flushing: resource_packages/strings [ResourcePackage] 13:55:22.757 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 13:55:22.759 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 13:55:22.759 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 13:55:22.759 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 13:55:22.759 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 13:55:22.759 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 13:55:22.760 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 13:55:22.761 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 13:55:22.762 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 13:55:22.762 [Lua] ***************************************************************** 13:55:22.762 [Lua] ** Initial contents of script_data ** 13:55:22.762 [Lua] script_data.beta_level_progression = false 13:55:22.762 [Lua] script_data.build_identifier = f951dbee338d 13:55:22.762 [Lua] script_data.debug_interactions = false 13:55:22.762 [Lua] script_data.debug_voip = true 13:55:22.762 [Lua] script_data.disable_debug_draw = true 13:55:22.762 [Lua] script_data.disable_intro_trailer = false 13:55:22.762 [Lua] script_data.disable_tutorial_at_start = false 13:55:22.762 [Lua] script_data.enable_detailed_tooltips = false 13:55:22.762 [Lua] script_data.enable_social_wheel = true 13:55:22.762 [Lua] script_data.force_debug_disabled = true 13:55:22.762 [Lua] script_data.force_steam = true 13:55:22.762 [Lua] script_data.hide_fps = true 13:55:22.762 [Lua] script_data.hide_version_info = true 13:55:22.762 [Lua] script_data.matchmaking_debug = true 13:55:22.762 [Lua] script_data.network_debug = true 13:55:22.762 [Lua] script_data.network_debug_connections = true 13:55:22.762 [Lua] script_data.network_log_messages = true 13:55:22.762 [Lua] script_data.package_debug = true 13:55:22.762 [Lua] script_data.packaged_build = true 13:55:22.762 [Lua] script_data.settings = { } 13:55:22.762 [Lua] script_data.show_fps = false 13:55:22.762 [Lua] script_data.spawn_empty_chest = true 13:55:22.762 [Lua] script_data.telemetry_log_interval = 600 13:55:22.762 [Lua] script_data.test_backend = stage_steam_playfab 13:55:22.762 [Lua] script_data.tobii_button = false 13:55:22.762 [Lua] script_data.use_beta_overlay = false 13:55:22.762 [Lua] script_data.use_local_backend = false 13:55:22.762 [Lua] script_data.use_tech_telemetry = true 13:55:22.762 [Lua] script_data.use_telemetry = true 13:55:22.762 [Lua] ***************************************************************** 13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 13:55:22.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 13:55:22.778 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 13:55:22.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 13:55:22.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 13:55:22.784 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 13:55:22.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 13:55:22.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 13:55:22.789 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 13:55:22.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 13:55:22.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 13:55:22.809 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 13:55:22.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 13:55:22.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 13:55:22.819 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 13:55:22.820 [Lua] valid level catacombs 13:55:22.820 [Lua] valid level fort 13:55:22.820 [Lua] valid level military 13:55:22.820 [Lua] valid level warcamp 13:55:22.820 [Lua] valid level skittergate 13:55:22.820 [Lua] valid level prologue 13:55:22.820 [Lua] valid level cemetery 13:55:22.820 [Lua] valid level plaza 13:55:22.820 [Lua] valid level dlc_bogenhafen_city 13:55:22.820 [Lua] valid level skaven_stronghold 13:55:22.820 [Lua] valid level ground_zero 13:55:22.820 [Lua] valid level forest_ambush 13:55:22.820 [Lua] valid level bell 13:55:22.820 [Lua] valid level elven_ruins 13:55:22.820 [Lua] valid level ussingen 13:55:22.820 [Lua] valid level nurgle 13:55:22.820 [Lua] valid level mines 13:55:22.820 [Lua] valid level dlc_bogenhafen_slum 13:55:22.820 [Lua] valid level farmlands 13:55:22.820 [Lua] valid level magnus 13:55:22.820 [Lua] nil 13:55:22.820 [Lua] table: 00000000055DD810 13:55:22.867 [Lua] [1] = chaos_spawn (string) 13:55:22.867 [Lua] [2] = chaos_troll (string) 13:55:22.867 [Lua] [3] = chaos_dummy_sorcerer (string) 13:55:22.867 [Lua] [4] = critter_pig (string) 13:55:22.867 [Lua] [5] = pet_rat (string) 13:55:22.867 [Lua] [6] = skaven_storm_vermin_warlord (string) 13:55:22.867 [Lua] [7] = skaven_stormfiend (string) 13:55:22.867 [Lua] [8] = skaven_stormfiend_boss (string) 13:55:22.867 [Lua] [9] = chaos_vortex (string) 13:55:22.867 [Lua] [10] = skaven_storm_vermin_champion (string) 13:55:22.867 [Lua] [11] = skaven_rat_ogre (string) 13:55:22.867 [Lua] [12] = chaos_plague_wave_spawner (string) 13:55:22.867 [Lua] [13] = critter_rat (string) 13:55:22.867 [Lua] [14] = skaven_grey_seer (string) 13:55:22.867 [Lua] [15] = pet_pig (string) 13:55:22.867 [Lua] [16] = skaven_stormfiend_demo (string) 13:55:22.867 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 13:55:22.867 [Lua] [18] = chaos_dummy_troll (string) 13:55:22.867 [Lua] [19] = skaven_loot_rat (string) 13:55:22.867 [Lua] [20] = chaos_tentacle (string) 13:55:22.867 [Lua] [21] = chaos_corruptor_sorcerer (string) 13:55:22.867 [Lua] [22] = chaos_exalted_champion_warcamp (string) 13:55:22.867 [Lua] [23] = chaos_tentacle_sorcerer (string) 13:55:22.867 [Lua] [24] = chaos_exalted_champion_norsca (string) 13:55:22.867 [Lua] [25] = chaos_plague_sorcerer (string) 13:55:22.867 [Lua] [26] = skaven_ratling_gunner (string) 13:55:22.867 [Lua] [27] = skaven_pack_master (string) 13:55:22.867 [Lua] [28] = chaos_warrior (string) 13:55:22.867 [Lua] [29] = chaos_vortex_sorcerer (string) 13:55:22.867 [Lua] [30] = skaven_poison_wind_globadier (string) 13:55:22.867 [Lua] [31] = skaven_warpfire_thrower (string) 13:55:22.867 [Lua] [32] = skaven_gutter_runner (string) 13:55:22.867 [Lua] [33] = chaos_exalted_sorcerer (string) 13:55:22.867 [Lua] [34] = skaven_plague_monk (string) 13:55:22.867 [Lua] [35] = chaos_raider_tutorial (string) 13:55:22.867 [Lua] [36] = chaos_raider (string) 13:55:22.867 [Lua] [37] = skaven_storm_vermin_commander (string) 13:55:22.867 [Lua] [38] = skaven_storm_vermin_with_shield (string) 13:55:22.867 [Lua] [39] = chaos_berzerker (string) 13:55:22.867 [Lua] [40] = skaven_storm_vermin (string) 13:55:22.867 [Lua] [41] = skaven_dummy_clan_rat (string) 13:55:22.867 [Lua] [42] = chaos_marauder_tutorial (string) 13:55:22.867 [Lua] [43] = skaven_clan_rat (string) 13:55:22.867 [Lua] [44] = skaven_clan_rat_tutorial (string) 13:55:22.867 [Lua] [45] = skaven_clan_rat_with_shield (string) 13:55:22.867 [Lua] [46] = chaos_marauder_with_shield (string) 13:55:22.867 [Lua] [47] = chaos_fanatic (string) 13:55:22.867 [Lua] [48] = chaos_zombie (string) 13:55:22.867 [Lua] [49] = chaos_marauder (string) 13:55:22.867 [Lua] [50] = skaven_dummy_slave (string) 13:55:22.867 [Lua] [51] = skaven_slave (string) 13:55:22.908 [Lua] enemy_package_loader_policy: default 13:55:22.927 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch! 13:55:22.932 [Lua] [type] = achievements (string) 13:55:22.932 [Lua] [name] = achv_menu_achievements_category_title (string) 13:55:22.932 [Lua] [categories] = table 13:55:22.932 [Lua] [1] = table 13:55:22.932 [Lua] [type] = achievements (string) 13:55:22.932 [Lua] [entries] = table 13:55:22.932 [Lua] [1] = complete_all_helmgart_levels_recruit (string) 13:55:22.932 [Lua] [2] = complete_all_helmgart_levels_veteran (string) 13:55:22.932 [Lua] [3] = complete_all_helmgart_levels_champion (string) 13:55:22.932 [Lua] [4] = complete_all_helmgart_levels_legend (string) 13:55:22.932 [Lua] [5] = complete_bogenhafen_recruit (string) 13:55:22.932 [Lua] [6] = complete_bogenhafen_veteran (string) 13:55:22.932 [Lua] [7] = complete_bogenhafen_champion (string) 13:55:22.932 [Lua] [8] = complete_bogenhafen_legend (string) 13:55:22.932 [Lua] [9] = holly_complete_recruit (string) 13:55:22.932 [Lua] [10] = holly_complete_veteran (string) 13:55:22.932 [Lua] [11] = holly_complete_champion (string) 13:55:22.932 [Lua] [12] = holly_complete_legend (string) 13:55:22.932 [Lua] [13] = holly_complete_plaza_recruit (string) 13:55:22.932 [Lua] [14] = holly_complete_plaza_veteran (string) 13:55:22.932 [Lua] [15] = holly_complete_plaza_champion (string) 13:55:22.932 [Lua] [16] = holly_complete_plaza_legend (string) 13:55:22.932 [Lua] [name] = achv_menu_levels_category_title (string) 13:55:22.932 [Lua] [categories] = table 13:55:22.932 [Lua] [1] = table 13:55:22.932 [Lua] [type] = achievements (string) 13:55:22.932 [Lua] [name] = achv_menu_levels_helmgart_category_title (string) 13:55:22.932 [Lua] [entries] = table 13:55:22.932 [Lua] [1] = complete_tutorial (string) 13:55:22.932 [Lua] [2] = complete_act_one (string) 13:55:22.932 [Lua] [3] = complete_act_two (string) 13:55:22.932 [Lua] [4] = complete_act_three (string) 13:55:22.932 [Lua] [5] = complete_skittergate_recruit (string) 13:55:22.932 [Lua] [6] = complete_skittergate_veteran (string) 13:55:22.932 [Lua] [7] = complete_skittergate_champion (string) 13:55:22.932 [Lua] [8] = complete_skittergate_legend (string) 13:55:22.932 [Lua] [9] = kill_bodvarr_burblespew_recruit (string) 13:55:22.932 [Lua] [10] = kill_bodvarr_burblespew_veteran (string) 13:55:22.932 [Lua] [11] = kill_bodvarr_burblespew_champion (string) 13:55:22.932 [Lua] [12] = kill_bodvarr_burblespew_legend (string) 13:55:22.932 [Lua] [13] = kill_skarrik_rasknitt_recruit (string) 13:55:22.932 [Lua] [14] = kill_skarrik_rasknitt_veteran (string) 13:55:22.932 [Lua] [15] = kill_skarrik_rasknitt_champion (string) 13:55:22.932 [Lua] [16] = kill_skarrik_rasknitt_legend (string) 13:55:22.932 [Lua] [17] = elven_ruins_align_leylines_timed (string) 13:55:22.932 [Lua] [18] = farmlands_rescue_prisoners_timed (string) 13:55:22.932 [Lua] [19] = military_kill_chaos_warriors_in_event (string) 13:55:22.932 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string) 13:55:22.932 [Lua] [21] = fort_kill_enemies_cannonball (string) 13:55:22.932 [Lua] [22] = nurgle_player_showered_in_pus (string) 13:55:22.932 [Lua] [23] = bell_destroy_bell_flee_timed (string) 13:55:22.932 [Lua] [24] = catacombs_stay_inside_ritual_pool (string) 13:55:22.932 [Lua] [25] = mines_kill_final_troll_timed (string) 13:55:22.932 [Lua] [26] = warcamp_bodvarr_charge_warriors (string) 13:55:22.932 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string) 13:55:22.932 [Lua] [28] = ussingen_no_event_barrels (string) 13:55:22.932 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string) 13:55:22.932 [Lua] [30] = complete_all_helmgart_level_achievements (string) 13:55:22.932 [Lua] [2] = table 13:55:22.932 [Lua] [type] = achievements (string) 13:55:22.932 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string) 13:55:22.932 [Lua] [entries] = table 13:55:22.932 [Lua] [1] = complete_bogenhafen_slum_recruit (string) 13:55:22.932 [Lua] [2] = complete_bogenhafen_slum_veteran (string) 13:55:22.932 [Lua] [3] = complete_bogenhafen_slum_champion (string) 13:55:22.932 [Lua] [4] = complete_bogenhafen_slum_legend (string) 13:55:22.932 [Lua] [5] = complete_bogenhafen_city_recruit (string) 13:55:22.932 [Lua] [6] = complete_bogenhafen_city_veteran (string) 13:55:22.932 [Lua] [7] = complete_bogenhafen_city_champion (string) 13:55:22.932 [Lua] [8] = complete_bogenhafen_city_legend (string) 13:55:22.932 [Lua] [9] = bogenhafen_city_all_wine_collected (string) 13:55:22.932 [Lua] [10] = bogenhafen_city_jumping_puzzle (string) 13:55:22.932 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string) 13:55:22.932 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string) 13:55:22.932 [Lua] [13] = bogenhafen_city_no_braziers_lit (string) 13:55:22.932 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string) 13:55:22.932 [Lua] [15] = bogenhafen_city_fast_switches (string) 13:55:22.932 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string) 13:55:22.932 [Lua] [17] = bogenhafen_slum_no_windows_broken (string) 13:55:22.932 [Lua] [18] = bogenhafen_slum_event_speedrun (string) 13:55:22.932 [Lua] [3] = table 13:55:22.932 [Lua] [type] = achievements (string) 13:55:22.932 [Lua] [name] = achv_menu_levels_holly_category_title (string) 13:55:22.932 [Lua] [entries] = table 13:55:22.932 [Lua] [1] = holly_find_all_runes (string) 13:55:22.932 [Lua] [2] = holly_magnus_barrel_relay_race (string) 13:55:22.932 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string) 13:55:22.932 [Lua] [4] = holly_magnus_secret_room (string) 13:55:22.932 [Lua] [5] = holly_magnus_gutter_runner_treasure (string) 13:55:22.932 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string) 13:55:22.932 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string) 13:55:22.932 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string) 13:55:22.932 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string) 13:55:22.932 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string) 13:55:22.932 [Lua] [11] = holly_cemetery_sleep (string) 13:55:22.932 [Lua] [12] = holly_cemetery_synchronized_chains (string) 13:55:22.933 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string) 13:55:22.933 [Lua] [14] = holly_cemetery_bones (string) 13:55:22.933 [Lua] [2] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = unlock_first_talent_point (string) 13:55:22.933 [Lua] [2] = unlock_all_talent_points (string) 13:55:22.933 [Lua] [3] = complete_level_all (string) 13:55:22.933 [Lua] [4] = level_thirty_all (string) 13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string) 13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string) 13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string) 13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string) 13:55:22.933 [Lua] [name] = achv_menu_heroes_category_title (string) 13:55:22.933 [Lua] [categories] = table 13:55:22.933 [Lua] [1] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [name] = inventory_name_empire_soldier (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = achievement_markus_level_1 (string) 13:55:22.933 [Lua] [2] = achievement_markus_level_2 (string) 13:55:22.933 [Lua] [3] = achievement_markus_level_3 (string) 13:55:22.933 [Lua] [4] = level_thirty_empire_soldier (string) 13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string) 13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string) 13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string) 13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string) 13:55:22.933 [Lua] [9] = complete_100_missions_champion_es_mercenary (string) 13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string) 13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string) 13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string) 13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string) 13:55:22.933 [Lua] [14] = complete_100_missions_champion_es_huntsman (string) 13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string) 13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string) 13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string) 13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string) 13:55:22.933 [Lua] [19] = complete_100_missions_champion_es_knight (string) 13:55:22.933 [Lua] [20] = holly_kruber_complete_all_levels (string) 13:55:22.933 [Lua] [21] = holly_kruber_weapon_skin_2 (string) 13:55:22.933 [Lua] [22] = holly_kruber_weapon_skin_3 (string) 13:55:22.933 [Lua] [2] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [name] = inventory_name_dwarf_ranger (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = achievement_bardin_level_1 (string) 13:55:22.933 [Lua] [2] = achievement_bardin_level_2 (string) 13:55:22.933 [Lua] [3] = achievement_bardin_level_3 (string) 13:55:22.933 [Lua] [4] = level_thirty_dwarf_ranger (string) 13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string) 13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string) 13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string) 13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string) 13:55:22.933 [Lua] [9] = complete_100_missions_champion_dr_ranger (string) 13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string) 13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string) 13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string) 13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string) 13:55:22.933 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string) 13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string) 13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string) 13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string) 13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string) 13:55:22.933 [Lua] [19] = complete_100_missions_champion_dr_slayer (string) 13:55:22.933 [Lua] [20] = holly_bardin_complete_all_levels (string) 13:55:22.933 [Lua] [21] = holly_bardin_weapon_skin_2 (string) 13:55:22.933 [Lua] [22] = holly_bardin_weapon_skin_3 (string) 13:55:22.933 [Lua] [3] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [name] = inventory_name_wood_elf (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = achievement_kerillian_level_1 (string) 13:55:22.933 [Lua] [2] = achievement_kerillian_level_2 (string) 13:55:22.933 [Lua] [3] = achievement_kerillian_level_3 (string) 13:55:22.933 [Lua] [4] = level_thirty_wood_elf (string) 13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string) 13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string) 13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string) 13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string) 13:55:22.933 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string) 13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string) 13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string) 13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string) 13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string) 13:55:22.933 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string) 13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string) 13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string) 13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string) 13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string) 13:55:22.933 [Lua] [19] = complete_100_missions_champion_we_shade (string) 13:55:22.933 [Lua] [20] = holly_kerillian_complete_all_levels (string) 13:55:22.933 [Lua] [21] = holly_kerillian_weapon_skin_2 (string) 13:55:22.933 [Lua] [22] = holly_kerillian_weapon_skin_3 (string) 13:55:22.933 [Lua] [4] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [name] = inventory_name_witch_hunter (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = achievement_victor_level_1 (string) 13:55:22.933 [Lua] [2] = achievement_victor_level_2 (string) 13:55:22.933 [Lua] [3] = achievement_victor_level_3 (string) 13:55:22.933 [Lua] [4] = level_thirty_witch_hunter (string) 13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string) 13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string) 13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string) 13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string) 13:55:22.933 [Lua] [9] = complete_100_missions_champion_wh_captain (string) 13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string) 13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string) 13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string) 13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string) 13:55:22.933 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string) 13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string) 13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string) 13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string) 13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string) 13:55:22.933 [Lua] [19] = complete_100_missions_champion_wh_zealot (string) 13:55:22.933 [Lua] [20] = holly_saltzpyre_complete_all_levels (string) 13:55:22.933 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string) 13:55:22.933 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string) 13:55:22.933 [Lua] [5] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [name] = inventory_name_bright_wizard (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = achievement_sienna_level_1 (string) 13:55:22.933 [Lua] [2] = achievement_sienna_level_2 (string) 13:55:22.933 [Lua] [3] = achievement_sienna_level_3 (string) 13:55:22.933 [Lua] [4] = level_thirty_bright_wizard (string) 13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string) 13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string) 13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string) 13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string) 13:55:22.933 [Lua] [9] = complete_100_missions_champion_bw_adept (string) 13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string) 13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string) 13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string) 13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string) 13:55:22.933 [Lua] [14] = complete_100_missions_champion_bw_scholar (string) 13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string) 13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string) 13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string) 13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string) 13:55:22.933 [Lua] [19] = complete_100_missions_champion_bw_unchained (string) 13:55:22.933 [Lua] [20] = holly_sienna_complete_all_levels (string) 13:55:22.933 [Lua] [21] = holly_sienna_weapon_skin_2 (string) 13:55:22.933 [Lua] [22] = holly_sienna_weapon_skin_3 (string) 13:55:22.933 [Lua] [3] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [name] = achv_menu_enemies_category_title (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = skaven_warpfire_thrower_1 (string) 13:55:22.933 [Lua] [2] = skaven_warpfire_thrower_2 (string) 13:55:22.933 [Lua] [3] = skaven_warpfire_thrower_3 (string) 13:55:22.933 [Lua] [4] = skaven_pack_master_1 (string) 13:55:22.933 [Lua] [5] = skaven_pack_master_2 (string) 13:55:22.933 [Lua] [6] = skaven_pack_master_3 (string) 13:55:22.933 [Lua] [7] = skaven_gutter_runner_1 (string) 13:55:22.933 [Lua] [8] = skaven_gutter_runner_2 (string) 13:55:22.933 [Lua] [9] = skaven_gutter_runner_3 (string) 13:55:22.933 [Lua] [10] = skaven_poison_wind_globardier_1 (string) 13:55:22.933 [Lua] [11] = skaven_poison_wind_globardier_2 (string) 13:55:22.933 [Lua] [12] = skaven_poison_wind_globardier_3 (string) 13:55:22.933 [Lua] [13] = skaven_ratling_gunner_1 (string) 13:55:22.933 [Lua] [14] = skaven_ratling_gunner_2 (string) 13:55:22.933 [Lua] [15] = skaven_ratling_gunner_3 (string) 13:55:22.933 [Lua] [16] = chaos_corruptor_sorcerer_1 (string) 13:55:22.933 [Lua] [17] = chaos_corruptor_sorcerer_2 (string) 13:55:22.933 [Lua] [18] = chaos_corruptor_sorcerer_3 (string) 13:55:22.933 [Lua] [19] = chaos_vortex_sorcerer_1 (string) 13:55:22.933 [Lua] [20] = chaos_vortex_sorcerer_2 (string) 13:55:22.933 [Lua] [21] = chaos_vortex_sorcerer_3 (string) 13:55:22.933 [Lua] [22] = chaos_spawn_1 (string) 13:55:22.933 [Lua] [23] = chaos_spawn_2 (string) 13:55:22.933 [Lua] [24] = chaos_troll_1 (string) 13:55:22.933 [Lua] [25] = chaos_troll_2 (string) 13:55:22.933 [Lua] [26] = skaven_rat_ogre_1 (string) 13:55:22.933 [Lua] [27] = skaven_rat_ogre_2 (string) 13:55:22.933 [Lua] [28] = skaven_stormfiend_1 (string) 13:55:22.933 [Lua] [29] = skaven_stormfiend_2 (string) 13:55:22.933 [Lua] [30] = helmgart_lord_1 (string) 13:55:22.933 [Lua] [4] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [name] = achv_menu_items_category_title (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = equip_common_quality (string) 13:55:22.933 [Lua] [2] = equip_rare_quality (string) 13:55:22.933 [Lua] [3] = equip_exotic_quality (string) 13:55:22.933 [Lua] [4] = equip_all_exotic_quality (string) 13:55:22.933 [Lua] [5] = equip_veteran_quality (string) 13:55:22.933 [Lua] [6] = equip_all_veteran_quality (string) 13:55:22.933 [Lua] [5] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.933 [Lua] [name] = achv_menu_crafting_category_title (string) 13:55:22.933 [Lua] [entries] = table 13:55:22.933 [Lua] [1] = craft_item (string) 13:55:22.933 [Lua] [2] = craft_fifty_items (string) 13:55:22.933 [Lua] [3] = salvage_item (string) 13:55:22.933 [Lua] [4] = salvage_hundred_items (string) 13:55:22.933 [Lua] [6] = table 13:55:22.933 [Lua] [type] = achievements (string) 13:55:22.934 [Lua] [name] = achv_menu_deeds_category_title (string) 13:55:22.934 [Lua] [entries] = table 13:55:22.934 [Lua] [1] = complete_deeds_1 (string) 13:55:22.934 [Lua] [2] = complete_deeds_2 (string) 13:55:22.934 [Lua] [3] = complete_deeds_3 (string) 13:55:22.934 [Lua] [4] = complete_deeds_4 (string) 13:55:22.934 [Lua] [5] = complete_deeds_5 (string) 13:55:22.934 [Lua] [6] = complete_deeds_6 (string) 13:55:22.934 [Lua] [7] = complete_deeds_7 (string) 13:55:22.934 [Lua] [8] = complete_deeds_8 (string) 13:55:23.019 [Lua] valid level catacombs 13:55:23.019 [Lua] valid level fort 13:55:23.019 [Lua] valid level military 13:55:23.019 [Lua] valid level warcamp 13:55:23.019 [Lua] valid level skittergate 13:55:23.019 [Lua] valid level prologue 13:55:23.019 [Lua] valid level cemetery 13:55:23.019 [Lua] valid level plaza 13:55:23.019 [Lua] valid level dlc_bogenhafen_city 13:55:23.019 [Lua] valid level skaven_stronghold 13:55:23.019 [Lua] valid level ground_zero 13:55:23.019 [Lua] valid level forest_ambush 13:55:23.019 [Lua] valid level bell 13:55:23.019 [Lua] valid level elven_ruins 13:55:23.019 [Lua] valid level ussingen 13:55:23.019 [Lua] valid level nurgle 13:55:23.019 [Lua] valid level mines 13:55:23.019 [Lua] valid level dlc_bogenhafen_slum 13:55:23.019 [Lua] valid level farmlands 13:55:23.019 [Lua] valid level magnus 13:55:23.106 [Lua] 13:55:23.106 [Lua] [1] = table 13:55:23.106 [Lua] [download_pending] = false (boolean) 13:55:23.106 [Lua] [id] = 1369573612 (string) 13:55:23.106 [Lua] [banned] = false (boolean) 13:55:23.106 [Lua] [author_id] = 58813412 (number) 13:55:23.106 [Lua] [tags] = table 13:55:23.106 [Lua] [1] = Tools (string) 13:55:23.106 [Lua] [2] = applied (string) 13:55:23.106 [Lua] [3] = approved (string) 13:55:23.106 [Lua] [author] = bIbIbI(rus) (string) 13:55:23.106 [Lua] [sanctioned] = true (boolean) 13:55:23.106 [Lua] [out_of_date] = false (boolean) 13:55:23.106 [Lua] [downloading] = false (boolean) 13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 13:55:23.106 [Lua] [num_children] = 0 (number) 13:55:23.106 [Lua] [ugc_status] = 3 (number) 13:55:23.106 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 13:55:23.106 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string) 13:55:23.106 [Lua] [installed] = true (boolean) 13:55:23.106 [Lua] [enabled] = true (boolean) 13:55:23.106 [Lua] [name] = Vermintide Mod Framework (string) 13:55:23.106 [Lua] [dependency_error] = (string) 13:55:23.106 [Lua] [2] = table 13:55:23.106 [Lua] [download_pending] = false (boolean) 13:55:23.106 [Lua] [id] = 1374248490 (string) 13:55:23.106 [Lua] [children] = table 13:55:23.106 [Lua] [1] = 1369573612 (string) 13:55:23.106 [Lua] [banned] = false (boolean) 13:55:23.106 [Lua] [author_id] = 45268594 (number) 13:55:23.106 [Lua] [tags] = table 13:55:23.106 [Lua] [1] = approved (string) 13:55:23.106 [Lua] [author] = prop joe (string) 13:55:23.106 [Lua] [sanctioned] = true (boolean) 13:55:23.106 [Lua] [out_of_date] = false (boolean) 13:55:23.106 [Lua] [downloading] = false (boolean) 13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 13:55:23.106 [Lua] [num_children] = 1 (number) 13:55:23.106 [Lua] [ugc_status] = 3 (number) 13:55:23.106 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 13:55:23.106 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 13:55:23.106 [Lua] [installed] = true (boolean) 13:55:23.106 [Lua] [enabled] = true (boolean) 13:55:23.106 [Lua] [name] = Penlight Lua Libraries (string) 13:55:23.106 [Lua] [dependency_error] = (string) 13:55:23.106 [Lua] [3] = table 13:55:23.106 [Lua] [download_pending] = false (boolean) 13:55:23.106 [Lua] [id] = 1393343095 (string) 13:55:23.106 [Lua] [children] = table 13:55:23.106 [Lua] [1] = 1369573612 (string) 13:55:23.106 [Lua] [2] = 1374248490 (string) 13:55:23.106 [Lua] [banned] = false (boolean) 13:55:23.106 [Lua] [author_id] = 45268594 (number) 13:55:23.106 [Lua] [tags] = table 13:55:23.106 [Lua] [1] = approved (string) 13:55:23.106 [Lua] [2] = UI (string) 13:55:23.106 [Lua] [author] = prop joe (string) 13:55:23.106 [Lua] [sanctioned] = true (boolean) 13:55:23.106 [Lua] [out_of_date] = false (boolean) 13:55:23.106 [Lua] [downloading] = false (boolean) 13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 13:55:23.106 [Lua] [num_children] = 2 (number) 13:55:23.106 [Lua] [ugc_status] = 3 (number) 13:55:23.106 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:55:23.106 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 13:55:23.106 [Lua] [installed] = true (boolean) 13:55:23.106 [Lua] [enabled] = true (boolean) 13:55:23.106 [Lua] [name] = Scoreboard Tweaks (string) 13:55:23.106 [Lua] [dependency_error] = (string) 13:55:23.106 [Lua] [4] = table 13:55:23.106 [Lua] [download_pending] = false (boolean) 13:55:23.106 [Lua] [id] = 1397265260 (string) 13:55:23.106 [Lua] [children] = table 13:55:23.106 [Lua] [1] = 1369573612 (string) 13:55:23.106 [Lua] [banned] = false (boolean) 13:55:23.106 [Lua] [author_id] = 26572404 (number) 13:55:23.106 [Lua] [tags] = table 13:55:23.106 [Lua] [1] = UI (string) 13:55:23.106 [Lua] [2] = QoL (string) 13:55:23.106 [Lua] [3] = approved (string) 13:55:23.106 [Lua] [author] = Necrossin (string) 13:55:23.106 [Lua] [sanctioned] = true (boolean) 13:55:23.106 [Lua] [out_of_date] = false (boolean) 13:55:23.106 [Lua] [downloading] = false (boolean) 13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 13:55:23.106 [Lua] [num_children] = 1 (number) 13:55:23.106 [Lua] [ugc_status] = 3 (number) 13:55:23.106 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 13:55:23.106 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 13:55:23.106 [Lua] [installed] = true (boolean) 13:55:23.106 [Lua] [enabled] = true (boolean) 13:55:23.106 [Lua] [name] = Numeric UI (string) 13:55:23.106 [Lua] [dependency_error] = (string) 13:55:23.106 [Lua] [5] = table 13:55:23.106 [Lua] [download_pending] = false (boolean) 13:55:23.106 [Lua] [id] = 1455893647 (string) 13:55:23.106 [Lua] [banned] = false (boolean) 13:55:23.106 [Lua] [author_id] = 38895286 (number) 13:55:23.106 [Lua] [tags] = table 13:55:23.106 [Lua] [1] = approved (string) 13:55:23.106 [Lua] [2] = UI (string) 13:55:23.106 [Lua] [3] = QoL (string) 13:55:23.106 [Lua] [author] = Squatting Bear (string) 13:55:23.106 [Lua] [sanctioned] = true (boolean) 13:55:23.106 [Lua] [out_of_date] = false (boolean) 13:55:23.106 [Lua] [downloading] = false (boolean) 13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 13:55:23.106 [Lua] [num_children] = 0 (number) 13:55:23.106 [Lua] [ugc_status] = 3 (number) 13:55:23.106 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 13:55:23.106 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 13:55:23.106 [Lua] [installed] = true (boolean) 13:55:23.106 [Lua] [enabled] = true (boolean) 13:55:23.106 [Lua] [name] = Player List Plus (string) 13:55:23.106 [Lua] [dependency_error] = (string) 13:55:23.106 [Lua] [6] = table 13:55:23.106 [Lua] [download_pending] = false (boolean) 13:55:23.106 [Lua] [id] = 1388911015 (string) 13:55:23.106 [Lua] [children] = table 13:55:23.106 [Lua] [1] = 1369573612 (string) 13:55:23.106 [Lua] [banned] = false (boolean) 13:55:23.106 [Lua] [author_id] = 4821406 (number) 13:55:23.106 [Lua] [tags] = table 13:55:23.106 [Lua] [1] = approved (string) 13:55:23.106 [Lua] [author] = grasmann (string) 13:55:23.106 [Lua] [sanctioned] = true (boolean) 13:55:23.106 [Lua] [out_of_date] = false (boolean) 13:55:23.106 [Lua] [downloading] = false (boolean) 13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string) 13:55:23.106 [Lua] [num_children] = 1 (number) 13:55:23.106 [Lua] [ugc_status] = 3 (number) 13:55:23.106 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.2 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 13:55:23.106 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string) 13:55:23.106 [Lua] [installed] = true (boolean) 13:55:23.106 [Lua] [enabled] = true (boolean) 13:55:23.106 [Lua] [name] = Chat Block (string) 13:55:23.106 [Lua] [dependency_error] = (string) 13:55:23.106 [Lua] 13:55:23.106 [Lua] 13:55:23.106 [Lua] [1393343095] = 3 (number) 13:55:23.106 [Lua] [1369573612] = 5 (number) 13:55:23.106 [Lua] [1455893647] = 4 (number) 13:55:23.106 [Lua] [1397265260] = 1 (number) 13:55:23.106 [Lua] [1388911015] = 2 (number) 13:55:23.106 [Lua] [1374248490] = 0 (number) 13:55:23.106 [Lua] 13:55:23.111 [Lua] 13:55:23.111 [Lua] [1393343095] = 3 (number) 13:55:23.111 [Lua] [1369573612] = 5 (number) 13:55:23.111 [Lua] [1455893647] = 4 (number) 13:55:23.111 [Lua] [1397265260] = 1 (number) 13:55:23.111 [Lua] [1388911015] = 2 (number) 13:55:23.111 [Lua] [1374248490] = 0 (number) 13:55:23.111 [Lua] 13:55:23.111 [Lua] <>modded = true<> 13:55:23.112 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 13:55:23.160 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 13:55:23.178 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x07fa3aa0] (Origin: function: 0x07fa3f20) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x07fa3aa0] (Origin: function: 0x07fa4380) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x0753a230] (Origin: function: 0x0753a690) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0753a230] (Origin: function: 0x0753a820) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x081fa0b0] (Origin: function: 0x083f8bd0) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x081fa0b0] (Origin: function: 0x083f8dc0) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x09c32210] (Origin: function: 0x09c322e0) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x09c32210] (Origin: function: 0x09c32240) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09c32210] (Origin: function: 0x09c323f0) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x07534160) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x05649e50] (Origin: function: 0x05649ea0) 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0849add0] (Origin: function: 0x0849af50) 13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x08481c70] (Origin: function: 0x08481cc0) 13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08f469d0] (Origin: function: 0x08f46a00) 13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x08481c70] (Origin: function: 0x06c88700) 13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08481c70] (Origin: function: 0x08481ca0) 13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 13:55:23.180 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x09f0a5d0] (Origin: function: 0x09f0ad70) 13:55:23.180 [Lua] <>modded = true<> 13:55:23.181 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 13:55:23.185 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 13:55:23.187 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 13:55:23.187 [Lua] <>modded = true<> 13:55:23.188 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 13:55:23.192 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 13:55:23.193 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 13:55:23.193 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x05663290) 13:55:23.193 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x09ce4d70] (Origin: function: 0x09ce50e0) 13:55:23.193 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x065d39d0] (Origin: function: 0x065d3c50) 13:55:23.193 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x09ce4d70] (Origin: function: 0x09ce5740) 13:55:23.193 [Lua] <>modded = true<> 13:55:23.194 [Lua] <>Mod:1397265260:Numeric UI = true<> 13:55:23.197 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 13:55:23.199 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 13:55:23.200 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 13:55:23.200 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x085f1eb0] (Origin: function: 0x085f20e0) 13:55:23.200 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x085f1eb0] (Origin: function: 0x085f2430) 13:55:23.200 [Lua] <>modded = true<> 13:55:23.201 [Lua] <>Mod:1455893647:Player List Plus = true<> 13:55:23.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 13:55:23.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x08599b00] (Origin: function: 0x0859a620) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x08599b00] (Origin: function: 0x0859a710) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x08599b00] (Origin: function: 0x0859a920) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x08599b00] (Origin: function: 0x0859a830) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0663f820] (Origin: function: 0x0663f8f0) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x0663f820] (Origin: function: 0x066400c0) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x064f0730] (Origin: function: 0x064f0470) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x064f0730] (Origin: function: 0x064f16f0) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0748a770] (Origin: function: 0x0748a840) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x0748a770] (Origin: function: 0x0748a860) 13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 13:55:23.205 [Lua] <>modded = true<> 13:55:23.206 [Lua] <>Mod:1388911015:Chat Block = true<> 13:55:23.209 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 13:55:23.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 13:55:23.211 [Lua] [MOD][ChatBlock][INFO] (options): using legacy widget definitions 13:55:23.211 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x07456040] (Origin: function: 0x07456a90) 13:55:23.211 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 13:55:23.213 [Lua] <>project = vermintide 2<> 13:55:23.213 [Lua] <>build = release<> 13:55:23.213 [Lua] <>platform = win32<> 13:55:23.213 [Lua] <>title_id = 5107<> 13:55:23.213 [Lua] <>engine_revision = f951dbee338d<> 13:55:23.213 [Lua] <>content_revision = 126693<> 13:55:23.213 [Lua] <>rendering_backend = dx11<> 13:55:23.213 [Lua] <>teamcity_build_id = 37187<> 13:55:23.213 [Lua] <>steam_id = 110000103833c17<> 13:55:23.213 [Lua] <>steam_user_name = towly<> 13:55:23.213 [Lua] <>machine_id = 22a94be2-d391-4d11-9c06-31b4062a2640<> 13:55:23.213 [Lua] [Boot] Application build: release 13:55:23.213 [Lua] [Boot] Engine revision: f951dbee338d 13:55:23.213 [Lua] [Boot] Content revision: 126693 13:55:23.213 [Lua] [Boot] User ID: 110000103833c17 towly 13:55:23.220 [Lua] [SmokeTest] Disabled 13:55:23.220 [Save] Loading `telemetry` 13:55:23.220 [Lua] Game:setup() total time: 0.0070000000000006 13:55:23.220 [Lua] handle rev info: 0 13:55:23.220 [Lua] handle gfx quality: 0 13:55:23.220 [Lua] default settings: 0 13:55:23.220 [Lua] user settings: 0 13:55:23.220 [Lua] set frame times: 0 13:55:23.220 [Lua] init random: 0 13:55:23.220 [Lua] managers: 0.0060000000000002274 13:55:23.220 [Lua] 13:55:23.220 [Lua] unaccounted: 0.001000000000000334 13:55:23.220 [Lua] [Boot] use baked enemy meshes: false 13:55:23.221 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 13:55:23.221 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 13:55:23.221 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 13:55:23.221 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 13:55:23.221 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 13:55:23.221 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 13:55:23.221 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 13:55:23.221 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 13:55:23.221 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 13:55:23.221 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 13:55:23.221 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 13:55:23.221 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 13:55:23.221 [Save] Load done 13:55:23.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 13:55:23.566 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 13:55:23.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 13:55:23.603 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 13:55:24.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 13:55:24.244 [Lua] [PackageManager] Force_load: resource_packages/title_screen 13:55:24.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 13:55:24.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 13:55:24.430 [Lua] [PackageManager] Force_load: resource_packages/menu 13:55:24.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 13:55:24.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 13:55:24.616 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 13:55:24.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 13:55:25.180 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 13:55:25.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 13:55:25.767 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 13:55:25.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 13:55:25.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 13:55:25.851 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 13:55:25.852 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 13:55:26.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 13:55:26.037 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 13:55:26.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 13:55:26.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 13:55:26.681 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 13:55:26.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 13:55:27.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 13:55:27.781 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 13:55:27.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 13:55:27.899 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 13:55:27.899 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 13:55:27.899 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x093c3810] (Origin: function: 0x0738f010) 13:55:27.899 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x093bcaa0] (Origin: function: 0x0779eb80) 13:55:27.900 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x093bcaa0] (Origin: function: 0x0573fbd0) 13:55:27.900 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x093c3810] (Origin: function: 0x07559220) 13:55:27.900 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 13:55:27.900 [Lua] [Gamestate] Enter StateTitleScreen 13:55:27.902 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 13:55:27.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 13:55:27.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 13:55:27.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 13:55:27.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 13:55:27.904 warning: [Lua] CHAT FONT SIZE DISABLED 13:55:27.904 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 13:55:27.916 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 13:55:27.916 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 13:55:27.916 [Save] Loading `save_data` 13:55:27.919 [Save] Load done 13:55:27.934 [Lua] [BackendManagerPlayFab] Backend Enabled 13:55:29.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 13:55:29.646 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 13:55:29.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 13:55:30.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 13:55:30.509 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 13:55:30.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:55:30.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:55:30.899 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:55:30.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 13:55:31.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 13:55:31.323 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 13:55:31.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 13:55:31.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 13:55:31.611 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 13:55:31.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 13:55:31.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 13:55:31.866 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 13:55:31.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 13:55:32.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 13:55:32.662 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 13:55:32.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 13:55:32.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 13:55:32.848 [Lua] [PackageManager] Force_load: resource_packages/inventory 13:55:32.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 13:55:33.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 13:55:33.018 [Lua] [PackageManager] Force_load: resource_packages/careers 13:55:33.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 13:55:33.052 [Window] Window => inactive 13:55:33.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 13:55:33.068 [Lua] [PackageManager] Force_load: resource_packages/decals 13:55:33.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 13:55:33.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 13:55:33.271 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 13:55:33.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 13:55:34.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 13:55:34.338 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 13:55:34.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 13:55:34.995 [Window] Window => active 13:55:35.710 [Lua] Populating data for character 1 15 13:55:35.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 13:55:35.827 [Lua] [PackageManager] Force_load: resource_packages/ingame 13:55:35.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 13:55:35.947 [Lua] Requesting character data for index 2 15 13:55:35.947 [Lua] Populating data for character 2 15 13:55:36.181 [Lua] Requesting character data for index 3 15 13:55:36.181 [Lua] Populating data for character 3 15 13:55:36.417 [Lua] Requesting character data for index 4 15 13:55:36.417 [Lua] Populating data for character 4 15 13:55:36.655 [Lua] Requesting character data for index 5 15 13:55:36.655 [Lua] Populating data for character 5 15 13:55:36.891 [Lua] Requesting character data for index 6 15 13:55:36.891 [Lua] Populating data for character 6 15 13:55:37.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 13:55:37.095 [Lua] [PackageManager] Force_load: resource_packages/pickups 13:55:37.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 13:55:37.129 [Lua] Requesting character data for index 7 15 13:55:37.129 [Lua] Populating data for character 7 15 13:55:37.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 13:55:37.365 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 13:55:37.366 [Lua] Requesting character data for index 8 15 13:55:37.366 [Lua] Populating data for character 8 15 13:55:37.585 [Lua] Requesting character data for index 9 15 13:55:37.585 [Lua] Populating data for character 9 15 13:55:37.823 [Lua] Requesting character data for index 10 15 13:55:37.823 [Lua] Populating data for character 10 15 13:55:38.079 [Lua] Requesting character data for index 11 15 13:55:38.079 [Lua] Populating data for character 11 15 13:55:38.316 [Lua] Requesting character data for index 12 15 13:55:38.316 [Lua] Populating data for character 12 15 13:55:38.553 [Lua] Requesting character data for index 13 15 13:55:38.553 [Lua] Populating data for character 13 15 13:55:38.791 [Lua] Requesting character data for index 14 15 13:55:38.791 [Lua] Populating data for character 14 15 13:55:39.029 [Lua] Requesting character data for index 15 15 13:55:39.029 [Lua] Populating data for character 15 15 13:55:42.017 [Lua] Player statistics loaded! 13:55:42.030 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 13:55:43.060 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 13:55:43.061 [Lua] [Managers] Destroying state managers... 13:55:43.061 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 13:55:43.061 [Lua] [Gamestate] Enter state StateLoading 13:55:43.062 [Lua] [StateLoading] Auto Skip: nil 13:55:43.063 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 13:55:43.063 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:55:43.063 [Lua] state_loading_restart_network JOIN VIA STEAM 0 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_heal 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_ping 13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_pong 13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 13:55:43.064 [Lua] registering RPCs 13:55:43.064 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer 13:55:43.064 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:55:43.064 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 13:55:43.064 [Lua] [StateLoading] Need to unload nil and start load inn_level 13:55:43.064 [Lua] [LevelTransitionHandler] load_level inn_level 13:55:43.064 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:55:43.064 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 13:55:43.064 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:55:43.064 [Lua] [EnemyPackageLoader] setup_startup_enemies 13:55:43.064 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:55:43.064 [Lua] [NetworkServer] Current level key inn_level 13:55:43.064 [Lua] [LevelTransitionHandler] Generated new level_seed: 618554 13:55:43.064 [Lua] [VOIP] Initializing Steam Voip 13:55:43.064 [Lua] [VOIP] Is server. Creating room / joining my own room. 13:55:43.068 [EAC] EAC server 110000103833c17 is initializing 13:55:43.081 [EAC] Server is also client 110000103833c17 13:55:43.081 [EACServer] [SetLogCallback] Procedure: 00000001404A5FA0 LogLevel: Info. 13:55:43.081 [Lua] ### Created peer state machine for 110000103833c17 13:55:43.081 [Lua] [PeerSM] 110000103833c17 :: on_enter Connecting 13:55:43.081 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 13:55:43.081 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 13:55:43.081 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:55:43.083 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 13:55:43.083 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:55:43.083 [Lua] Set lobby begin: 13:55:43.083 [Lua] Set lobby end. 13:55:43.083 [Lua] [LOCAL RPC] rpc_notify_connected 13:55:43.083 [Lua] [PSM] Peer 110000103833c17 joined. Want to use profile index "3" 13:55:43.083 [Lua] [LobbyHost] Changed state from 0 to creating 13:55:43.083 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 13:55:43.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:55:43.109 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:55:43.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:55:43.284 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 13:55:43.338 [SteamLobby] Detected added member 110000103833c17 13:55:43.339 [Lua] [LobbyHost] Changed state from creating to joined 13:55:43.339 [Lua] [PartyManager] Leader is set to 110000103833c17 13:55:43.339 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103833c17 my_peer_id:110000103833c17 13:55:43.339 [Lua] [ChatManager] Registering channel 1 13:55:43.339 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103833c17, own_peer_id=110000103833c17) 13:55:43.340 [Lua] [NetworkServer] Changing num_players from nil to 1 13:55:43.340 [Lua] Players: 1 13:55:43.340 [Lua] Set lobby begin: 13:55:43.340 [Lua] Lobby data level_key = inn_level 13:55:43.340 [Lua] Lobby data num_players = 1 13:55:43.340 [Lua] Lobby data matchmaking = false 13:55:43.340 [Lua] Set lobby end. 13:55:43.407 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 13:55:45.141 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 13:55:45.142 [Lua] [PeerSM] 110000103833c17 :: on_exit Connecting 13:55:45.142 [Lua] [PeerSM] 110000103833c17 :: on_enter Loading 13:55:45.142 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103833c17 13:55:45.143 [Lua] [LOCAL RPC] rpc_load_level 26 618554 13:55:54.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:55:54.948 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:55:54.953 [Lua] [LevelTransitionHandler] Level load completed! 13:55:54.953 [Lua] ### Sending rpc_level_loaded 13:55:54.953 [Lua] #### Has state machine: true, sender: 110000103833c17, level_id: 26 13:55:54.953 [Lua] Peer 110000103833c17 has loaded the level and all enemies are loaded 13:55:54.954 [Lua] [PeerSM] 110000103833c17 :: on_exit Loading 13:55:54.954 [Lua] [PeerSM] 110000103833c17 :: on_enter LoadingProfilePackages 13:55:54.954 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000103833c17:1 13:55:54.954 [Lua] Set lobby begin: 13:55:54.954 [Lua] Lobby data level_key = inn_level 13:55:54.954 [Lua] Lobby data player_slot_1 = 0:0 13:55:54.954 [Lua] Lobby data player_slot_6 = 0:0 13:55:54.954 [Lua] Lobby data num_players = 1 13:55:54.954 [Lua] Lobby data matchmaking = false 13:55:54.954 [Lua] Lobby data player_slot_4 = 0:0 13:55:54.954 [Lua] Lobby data player_slot_5 = 0:0 13:55:54.954 [Lua] Lobby data player_slot_2 = 0:0 13:55:54.955 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:54.955 [Lua] Set lobby end. 13:55:54.955 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103833c17:1, previous profile 0, profile 3] 13:55:54.955 [Lua] Set lobby begin: 13:55:54.955 [Lua] Lobby data level_key = inn_level 13:55:54.955 [Lua] Lobby data player_slot_1 = 0:0 13:55:54.955 [Lua] Lobby data player_slot_6 = 0:0 13:55:54.955 [Lua] Lobby data num_players = 1 13:55:54.955 [Lua] Lobby data matchmaking = false 13:55:54.955 [Lua] Lobby data player_slot_4 = 0:0 13:55:54.955 [Lua] Lobby data player_slot_5 = 0:0 13:55:54.955 [Lua] Lobby data player_slot_2 = 0:0 13:55:54.955 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:54.955 [Lua] Set lobby end. 13:55:54.955 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 13:55:54.955 [Lua] Set lobby begin: 13:55:54.955 [Lua] Lobby data level_key = inn_level 13:55:54.955 [Lua] Lobby data player_slot_1 = 0:0 13:55:54.955 [Lua] Lobby data player_slot_6 = 0:0 13:55:54.956 [Lua] Lobby data num_players = 1 13:55:54.956 [Lua] Lobby data matchmaking = false 13:55:54.956 [Lua] Lobby data player_slot_4 = 0:0 13:55:54.956 [Lua] Lobby data player_slot_5 = 0:0 13:55:54.956 [Lua] Lobby data player_slot_2 = 0:0 13:55:54.956 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:54.956 [Lua] Set lobby end. 13:55:54.956 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 13:55:54.956 [Lua] Set lobby begin: 13:55:54.956 [Lua] Lobby data level_key = inn_level 13:55:54.956 [Lua] Lobby data player_slot_1 = 0:0 13:55:54.956 [Lua] Lobby data player_slot_6 = 0:0 13:55:54.956 [Lua] Lobby data num_players = 1 13:55:54.956 [Lua] Lobby data matchmaking = false 13:55:54.956 [Lua] Lobby data player_slot_4 = 0:0 13:55:54.956 [Lua] Lobby data player_slot_5 = 0:0 13:55:54.956 [Lua] Lobby data player_slot_2 = 0:0 13:55:54.956 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:54.956 [Lua] Set lobby end. 13:55:54.956 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 13:55:54.956 [Lua] Set lobby begin: 13:55:54.956 [Lua] Lobby data level_key = inn_level 13:55:54.956 [Lua] Lobby data player_slot_1 = 0:0 13:55:54.956 [Lua] Lobby data player_slot_6 = 0:0 13:55:54.956 [Lua] Lobby data num_players = 1 13:55:54.956 [Lua] Lobby data matchmaking = false 13:55:54.956 [Lua] Lobby data player_slot_4 = 0:0 13:55:54.957 [Lua] Lobby data player_slot_5 = 0:0 13:55:54.957 [Lua] Lobby data player_slot_2 = 0:0 13:55:54.957 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:54.957 [Lua] Set lobby end. 13:55:54.957 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 13:55:54.957 [Lua] Set lobby begin: 13:55:54.957 [Lua] Lobby data level_key = inn_level 13:55:54.957 [Lua] Lobby data player_slot_1 = 0:0 13:55:54.957 [Lua] Lobby data player_slot_6 = 0:0 13:55:54.957 [Lua] Lobby data num_players = 1 13:55:54.957 [Lua] Lobby data matchmaking = false 13:55:54.957 [Lua] Lobby data player_slot_4 = 0:0 13:55:54.957 [Lua] Lobby data player_slot_5 = 0:0 13:55:54.957 [Lua] Lobby data player_slot_2 = 0:0 13:55:54.957 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:54.957 [Lua] Set lobby end. 13:55:54.957 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 13:55:54.957 [Lua] ### Sending rpc_level_loaded 13:55:54.957 [Lua] #### Has state machine: false, sender: 110000103833c17, level_id: 26 13:55:54.957 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103833c17 inventory_sync_id:1 my_peer_id:110000103833c17 13:55:54.958 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:55:54.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103833c17 inventory_sync_id:1 my_peer_id:110000103833c17 13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 13:55:55.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 13:55:55.466 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 13:55:55.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 13:55:55.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 13:55:55.487 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 13:55:55.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 13:55:55.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 13:55:55.644 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 13:55:55.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:55:55.818 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:55:55.818 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:55:55.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:55:56.042 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:55:56.042 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:55:56.042 [Lua] Set lobby begin: 13:55:56.042 [Lua] Lobby data level_key = inn_level 13:55:56.042 [Lua] Lobby data player_slot_1 = 0:0 13:55:56.042 [Lua] Lobby data player_slot_6 = 0:0 13:55:56.042 [Lua] Lobby data num_players = 1 13:55:56.042 [Lua] Lobby data matchmaking = false 13:55:56.042 [Lua] Lobby data host = 110000103833c17 13:55:56.042 [Lua] Lobby data player_slot_4 = 0:0 13:55:56.042 [Lua] Lobby data player_slot_5 = 0:0 13:55:56.042 [Lua] Lobby data player_slot_2 = 0:0 13:55:56.042 [Lua] Lobby data country_code = DE 13:55:56.043 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:56.043 [Lua] Lobby data unique_server_name = towly 13:55:56.043 [Lua] Set lobby end. 13:55:56.043 [Lua] [Managers] Destroying state managers... 13:55:56.043 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:55:56.043 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 13:55:56.043 [Lua] [Gamestate] Enter StateIngame HOST 13:55:56.044 [Lua] Set lobby begin: 13:55:56.044 [Lua] Lobby data level_key = inn_level 13:55:56.044 [Lua] Lobby data player_slot_1 = 0:0 13:55:56.044 [Lua] Lobby data selected_level_key = inn_level 13:55:56.044 [Lua] Lobby data player_slot_6 = 0:0 13:55:56.044 [Lua] Lobby data num_players = 1 13:55:56.044 [Lua] Lobby data matchmaking = false 13:55:56.044 [Lua] Lobby data host = 110000103833c17 13:55:56.044 [Lua] Lobby data player_slot_4 = 0:0 13:55:56.044 [Lua] Lobby data player_slot_5 = 0:0 13:55:56.044 [Lua] Lobby data player_slot_2 = 0:0 13:55:56.044 [Lua] Lobby data country_code = DE 13:55:56.044 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:56.044 [Lua] Lobby data unique_server_name = towly 13:55:56.044 [Lua] Set lobby end. 13:55:56.045 [Lua] [StateIngame] Server ingame 13:55:56.049 [Lua] Set lobby begin: 13:55:56.049 [Lua] Lobby data level_key = inn_level 13:55:56.049 [Lua] Lobby data player_slot_1 = 0:0 13:55:56.049 [Lua] Lobby data selected_level_key = inn_level 13:55:56.049 [Lua] Lobby data player_slot_6 = 0:0 13:55:56.049 [Lua] Lobby data num_players = 1 13:55:56.049 [Lua] Lobby data matchmaking = false 13:55:56.049 [Lua] Lobby data host = 110000103833c17 13:55:56.049 [Lua] Lobby data player_slot_4 = 0:0 13:55:56.049 [Lua] Lobby data difficulty = normal 13:55:56.049 [Lua] Lobby data player_slot_5 = 0:0 13:55:56.049 [Lua] Lobby data player_slot_2 = 0:0 13:55:56.049 [Lua] Lobby data country_code = DE 13:55:56.049 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:56.049 [Lua] Lobby data unique_server_name = towly 13:55:56.049 [Lua] Set lobby end. 13:55:56.049 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer 13:55:56.049 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer 13:55:56.049 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:55:56.049 [Lua] [Matchmaking] initializing 13:55:56.049 [Lua] [Matchmaking] my_peer_id: 110000103833c17, I am server 13:55:56.049 [Lua] [Matchmaking] register rpcs 13:55:56.050 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:55:56.050 [Lua] [GameNetworkManager] My own peer_id = 110000103833c17 13:55:56.050 [Lua] [GameNetworkManager] self.is_server = true 13:55:56.050 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 13:55:56.050 [Network] Setting artificial MTU limit to 65536 13:55:56.052 [Lua] Switching ConflictSettings: to: disabled 13:55:56.052 [Lua] pacing=disabled 13:55:56.052 [Lua] roaming=nil 13:55:56.052 [Lua] disabled=true 13:55:56.052 [Lua] pack_spawning=disabled 13:55:56.052 [Lua] boss=disabled 13:55:56.052 [Lua] horde=disabled 13:55:56.052 [Lua] specials=disabled 13:55:56.052 [Lua] name=disabled 13:55:56.052 [Lua] intensity=disabled 13:55:56.052 [Lua] --- 13:55:56.056 [Lua] [AIInterestPointSystem] Level Seed: 618554 13:55:56.056 [Lua] 13:55:56.056 [Lua] [entity_system_bag] = table 13:55:56.056 [Lua] [entity_system_bag] = metatable 13:55:56.056 [Lua] [startup_data] = table 13:55:56.056 [Lua] [entity_manager] = table 13:55:56.056 [Lua] [entity_manager] = metatable 13:55:56.056 [Lua] [unit_spawner] = table 13:55:56.056 [Lua] [unit_spawner] = metatable 13:55:56.056 [Lua] [unit_storage] = table 13:55:56.056 [Lua] [unit_storage] = metatable 13:55:56.056 [Lua] [dice_keeper] = table 13:55:56.056 [Lua] [dice_keeper] = metatable 13:55:56.056 [Lua] [is_server] = true (boolean) 13:55:56.056 [Lua] [world] = [World] 13:55:56.056 [Lua] [system_api] = table 13:55:56.056 [Lua] [network_lobby] = table 13:55:56.056 [Lua] [network_lobby] = metatable 13:55:56.056 [Lua] [profile_synchronizer] = table 13:55:56.056 [Lua] [profile_synchronizer] = metatable 13:55:56.056 [Lua] [entity_system] = table 13:55:56.056 [Lua] [entity_system] = metatable 13:55:56.056 [Lua] [num_local_human_players] = 1 (number) 13:55:56.056 [Lua] [statistics_db] = table 13:55:56.056 [Lua] [statistics_db] = metatable 13:55:56.056 [Lua] [network_server] = table 13:55:56.056 [Lua] [network_server] = metatable 13:55:56.056 [Lua] [input_manager] = table 13:55:56.056 [Lua] [input_manager] = metatable 13:55:56.056 [Lua] [network_clock] = table 13:55:56.056 [Lua] [network_clock] = metatable 13:55:56.056 [Lua] [network_transmit] = table 13:55:56.056 [Lua] [network_transmit] = metatable 13:55:56.056 [Lua] [free_flight_manager] = table 13:55:56.056 [Lua] [free_flight_manager] = metatable 13:55:56.056 [Lua] [network_manager] = table 13:55:56.056 [Lua] [network_manager] = metatable 13:55:56.056 [Lua] [network_event_delegate] = table 13:55:56.056 [Lua] [network_event_delegate] = metatable 13:55:56.056 [Lua] 13:55:56.057 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:55:56.060 [Lua] [AchievementManager] Achievements using the steam platform 13:55:56.061 [Lua] [StateIngame] Level seed: 618554 13:55:56.061 [Umbra] Init version: 3.4.15 :: 16 threads 13:55:56.061 [Umbra] Tome with `11601` objects loaded. 13:55:56.062 [Umbra] UMBRA Tome loaded. 13:55:56.062 [World] Spawning level. 13:55:56.072 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 13:55:56.338 [Lua] [LevelAnalysis] set_random_seed( 1107906816) 13:55:56.342 [Lua] PlayerManager:add_player player_1 13:55:56.344 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:55:56.344 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:55:56.344 [Lua] [IngameUI] init 13:55:56.386 [Lua] [Matchmaking] Cancelling matchmaking 13:55:56.386 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:55:56.386 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:55:56.386 [Lua] Set lobby begin: 13:55:56.386 [Lua] Lobby data level_key = inn_level 13:55:56.386 [Lua] Lobby data player_slot_1 = 0:0 13:55:56.386 [Lua] Lobby data selected_level_key = inn_level 13:55:56.386 [Lua] Lobby data power_level = 785 13:55:56.386 [Lua] Lobby data player_slot_6 = 0:0 13:55:56.386 [Lua] Lobby data num_players = 1 13:55:56.386 [Lua] Lobby data matchmaking = false 13:55:56.386 [Lua] Lobby data host = 110000103833c17 13:55:56.386 [Lua] Lobby data player_slot_4 = 0:0 13:55:56.386 [Lua] Lobby data difficulty = normal 13:55:56.386 [Lua] Lobby data player_slot_5 = 0:0 13:55:56.387 [Lua] Lobby data player_slot_2 = 0:0 13:55:56.387 [Lua] Lobby data country_code = DE 13:55:56.387 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:55:56.387 [Lua] Lobby data unique_server_name = towly 13:55:56.387 [Lua] Set lobby end. 13:55:56.387 [Flow] Forge tier 4 13:55:56.387 [Flow] complete_skittergate_legend true 13:55:56.388 [Flow] complete_all_helmgart_levels_recruit true 13:55:56.389 [Flow] WitchHunterLevel:30 13:55:56.389 [Flow] LeaderYes 13:55:56.389 [Flow] ALL PC XP:2.50075e+06 13:55:56.389 [Flow] Has "bogenhafen" DLC:true 13:55:56.389 [Flow] WH XP:467061 13:55:56.389 [Flow] Number of crafted items:9781 13:55:56.389 [Flow] Has "pre_order" DLC:true 13:55:56.389 [Flow] Sum of Powe Levels:1500 13:55:56.389 [Flow] lodestone diff 1:false 13:55:56.389 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:55:56.390 [Lua] CurrentConflictSettings disabled 13:55:56.390 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:55:56.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:55:56.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:55:56.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:55:56.392 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 13:55:56.392 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:55:56.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:55:56.394 [Lua] MUSIC: nil -> explore 13:55:56.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:55:56.623 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:55:56.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 13:55:57.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 13:55:57.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 13:55:57.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 13:55:57.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 13:55:57.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 13:55:57.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 13:55:57.641 [Flow] DISABLE 13:55:57.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 13:55:57.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 13:55:57.763 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 13:55:57.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 13:55:57.928 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 13:55:57.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 13:55:58.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 13:55:58.173 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 13:55:58.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 13:55:58.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 13:55:58.341 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 13:55:58.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 13:55:58.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 13:55:58.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01 13:55:58.618 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 13:55:58.624 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 13:55:58.627 [Lua] [PeerSM] 110000103833c17 :: on_exit LoadingProfilePackages 13:55:58.627 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForEnterGame 13:55:58.631 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 13:55:58.631 [Lua] [LOCAL RPC] rpc_loading_synced 13:55:58.635 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForEnterGame 13:55:58.636 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForGameObjectSync 13:55:58.643 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForGameObjectSync 13:55:58.643 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForPlayers 13:55:58.647 [Lua] [LOCAL RPC] rpc_game_started 13:55:58.650 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForPlayers 13:55:58.650 [Lua] [PeerSM] 110000103833c17 :: on_enter SpawningPlayer 13:55:58.658 [Lua] [PeerSM] 110000103833c17 :: on_exit SpawningPlayer 13:55:58.658 [Lua] [PeerSM] 110000103833c17 :: on_enter InGame 13:55:58.662 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 13:55:58.662 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103833c17, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 13:55:58.662 [Lua] PlayerManager:rpc_to_client_spawn_player() 13:55:58.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:55:58.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:55:58.665 [Lua] PlayerManager:assign_unit_ownership towly 110000103833c17 1 13:55:58.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 13:55:58.850 [Lua] [IngameUI] menu view on_enter start_menu_view 13:55:58.850 [Lua] hero_fullscreen_menu_on_enter 13:55:58.854 [Lua] [IngameUI] menu view post_update_on_enter table: 0x067d63f0 13:55:58.854 [World] Spawning level. 13:55:58.855 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 13:55:58.855 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 13:55:58.855 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 13:55:58.855 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 13:55:58.856 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 13:55:58.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 13:55:58.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 13:55:58.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 13:55:58.875 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 13:55:58.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:55:58.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 13:55:58.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 13:55:58.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 13:55:58.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 13:55:58.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 13:55:59.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 13:55:59.021 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 13:55:59.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 13:55:59.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 13:55:59.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 13:55:59.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:55:59.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:55:59.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:55:59.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x25d, position: 0 13:56:00.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x25d, position: 27249 13:56:01.473 [Lua] [IngameUI] menu view on_exit start_menu_view 13:56:01.473 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 13:56:01.473 [Lua] hero_fullscreen_menu_on_exit 13:56:01.475 [Lua] [IngameUI] menu view post_update_on_exit table: 0x067d63f0 13:56:01.475 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 13:56:01.475 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer 13:56:01.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 13:56:01.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 13:56:13.414 [Lua] [IngameUI] menu view on_enter start_game_view 13:56:13.417 [Lua] [IngameUI] menu view post_update_on_enter table: 0x067d7b20 13:56:13.417 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:56:13.417 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:56:13.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:56:13.418 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:56:13.418 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:56:14.682 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 13:56:14.682 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:56:14.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 13:56:14.682 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer 13:56:14.682 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer 13:56:14.683 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:56:14.683 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:56:14.690 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:14.690 [Lua] [Matchmaking] Filter: Distance = medium 13:56:14.690 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:14.690 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:14.690 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:14.690 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:56:15.509 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:15.509 [Lua] [Matchmaking] Filter: Distance = medium 13:56:15.509 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 13:56:15.509 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:15.509 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:15.509 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:15.509 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:56:16.562 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:16.562 [Lua] [Matchmaking] Filter: Distance = medium 13:56:16.562 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 13:56:16.562 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:16.562 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:16.562 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:16.562 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:56:28.704 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:28.704 [Lua] [Matchmaking] Filter: Distance = close 13:56:28.704 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 13:56:28.704 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:28.704 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:28.704 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:28.704 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:56:29.742 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:29.742 [Lua] [Matchmaking] Filter: Distance = close 13:56:29.742 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 13:56:29.742 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:29.742 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:29.742 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:29.742 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:56:34.752 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:56:34.752 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 13:56:34.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:56:34.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:56:34.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:56:42.540 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 13:56:42.540 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:56:42.540 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 13:56:42.540 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer 13:56:42.540 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer 13:56:42.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:56:42.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:56:42.548 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:42.548 [Lua] [Matchmaking] Filter: Distance = medium 13:56:42.548 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:42.548 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:42.548 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:42.548 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:56:43.259 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:43.259 [Lua] [Matchmaking] Filter: Distance = medium 13:56:43.259 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 13:56:43.259 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:43.259 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:43.259 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:43.259 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:56:45.038 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:45.038 [Lua] [Matchmaking] Filter: Distance = close 13:56:45.038 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 13:56:45.038 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:45.038 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:45.038 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:45.038 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:56:45.789 [Lua] [Matchmaking] Filter: Free slots = 1 13:56:45.789 [Lua] [Matchmaking] Filter: Distance = close 13:56:45.789 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 13:56:45.789 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 13:56:45.789 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362 13:56:45.789 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 13:56:45.789 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 13:57:00.732 [Lua] [Matchmaking] Joining lobby table: 0000000006148170 from lobby browser. 13:57:00.733 [Lua] 13:57:00.733 [Lua] [join_by_lobby_browser] = true (boolean) 13:57:00.733 [Lua] [join_lobby_data] = table 13:57:00.733 [Lua] [power_level] = 777 (string) 13:57:00.733 [Lua] [id] = 186000001cade14 (string) 13:57:00.733 [Lua] [player_slot_6] = 0:0 (string) 13:57:00.733 [Lua] [num_players] = 3 (string) 13:57:00.733 [Lua] [host] = 110000103bd7e28 (string) 13:57:00.733 [Lua] [time_of_search] = 1544449831 (string) 13:57:00.733 [Lua] [game_mode] = adventure (string) 13:57:00.733 [Lua] [is_private] = false (string) 13:57:00.733 [Lua] [difficulty] = hardest (string) 13:57:00.733 [Lua] [unique_server_name] = nem06 (string) 13:57:00.733 [Lua] [level_key] = military (string) 13:57:00.733 [Lua] [player_slot_1] = 110000103bd7e28:1 (string) 13:57:00.733 [Lua] [selected_level_key] = military (string) 13:57:00.733 [Lua] [twitch_enabled] = false (string) 13:57:00.733 [Lua] [quick_game] = true (string) 13:57:00.733 [Lua] [valid] = true (boolean) 13:57:00.733 [Lua] [matchmaking] = true (string) 13:57:00.733 [Lua] [country_code] = FR (string) 13:57:00.733 [Lua] [player_slot_4] = 11000010812ffda:1 (string) 13:57:00.733 [Lua] [name] = Lobby 186000001cade14 (string) 13:57:00.733 [Lua] [player_slot_5] = 110000106f0a3c6:1 (string) 13:57:00.733 [Lua] [player_slot_2] = 0:0 (string) 13:57:00.733 [Lua] [network_hash] = 11a8b1de276b8362 (string) 13:57:00.733 [Lua] [player_slot_3] = 0:0 (string) 13:57:00.733 [Lua] [eac_authorized] = true (string) 13:57:00.733 [Lua] 13:57:00.733 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:57:00.733 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 13:57:00.733 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer 13:57:00.733 [Lua] [ChatManager][1]System: Connecting to game session. 13:57:00.736 [Lua] [LobbyClient] Changed state from nil to joining 13:57:00.995 [SteamLobby] Detected added member 11000010812ffda 13:57:00.995 [SteamLobby] Detected added member 110000103833c17 13:57:00.996 [Lua] [LobbyClient] Changed state from joining to joined 13:57:00.996 [Lua] [PartyManager] Leader is set to 11000010812ffda 13:57:00.997 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'reversethepolarity'... 13:57:10.116 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:57:10.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 13:57:10.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:57:10.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:57:10.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:57:10.830 [Lua] [IngameUI] menu view on_exit start_game_view 13:57:10.830 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:57:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:57:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:57:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:57:10.831 [Save] Saving `save_data` 13:57:10.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x067d7b20 13:57:10.855 [Save] Save done 13:57:11.730 [SteamLobby] Detected removed member 11000010812ffda 13:57:11.730 [Lua] [LobbyMembers] Member left 11000010812ffda 13:57:31.299 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001cade14, host_id:towly 13:57:31.300 [Lua] [Matchmaking] Adding broken lobby: 186000001cade14 Due to bad connection or something: true, ignoring it for 120 seconds 13:57:31.300 [Lua] [ChatManager][1]System: Connection timeout 13:57:31.300 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 13:57:31.300 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 13:57:31.300 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:57:33.267 [Lua] PopupManager:query_result returned result: ok 13:57:37.902 [Window] Window => inactive 13:57:43.248 [EACServer] [Cerberus] [Backend] Connection established. 13:57:43.622 [Window] Window => active 13:57:56.228 [Lua] [IngameUI] menu view on_enter start_game_view 13:57:56.229 [Lua] [IngameUI] menu view post_update_on_enter table: 0x067d7b20 13:57:56.229 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 13:57:56.230 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:57:56.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:57:56.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:57:56.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:58:00.227 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 13:58:00.227 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:58:00.227 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 13:58:00.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:58:00.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:58:04.671 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 13:58:04.671 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 13:58:04.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 13:58:11.911 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 13:58:11.911 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 13:58:11.911 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 13:58:11.912 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 13:58:11.912 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 13:58:13.377 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 13:58:13.377 [Lua] ............................................................................................................ 13:58:13.377 [Lua] ............................................................................................................ 13:58:13.377 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 13:58:13.377 [Lua] ............................................................................................................ 13:58:13.377 [Lua] ............................................................................................................ 13:58:13.377 [Lua] [Matchmaking] Cancelling matchmaking 13:58:13.377 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:58:13.381 [Lua] LEVEL KEY: military 13:58:13.381 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:58:13.381 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:58:13.383 [Lua] Set lobby begin: 13:58:13.383 [Lua] Lobby data level_key = inn_level 13:58:13.383 [Lua] Lobby data player_slot_1 = 0:0 13:58:13.383 [Lua] Lobby data selected_level_key = inn_level 13:58:13.383 [Lua] Lobby data power_level = 785 13:58:13.383 [Lua] Lobby data player_slot_6 = 0:0 13:58:13.383 [Lua] Lobby data num_players = 1 13:58:13.383 [Lua] Lobby data matchmaking = false 13:58:13.383 [Lua] Lobby data host = 110000103833c17 13:58:13.383 [Lua] Lobby data player_slot_4 = 0:0 13:58:13.383 [Lua] Lobby data difficulty = hardest 13:58:13.383 [Lua] Lobby data player_slot_5 = 0:0 13:58:13.383 [Lua] Lobby data player_slot_2 = 0:0 13:58:13.384 [Lua] Lobby data country_code = DE 13:58:13.384 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:13.384 [Lua] Lobby data unique_server_name = towly 13:58:13.384 [Lua] Set lobby end. 13:58:13.384 [Lua] [PartyManager] Leader is set to 110000103833c17 13:58:13.384 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 13:58:13.384 [Lua] [LevelTransitionHandler] set_next_level( military ) 13:58:13.384 [Lua] Set lobby begin: 13:58:13.384 [Lua] Lobby data twitch_enabled = false 13:58:13.384 [Lua] Lobby data power_level = 785 13:58:13.384 [Lua] Lobby data player_slot_6 = 0:0 13:58:13.384 [Lua] Lobby data num_players = 1 13:58:13.384 [Lua] Lobby data host = 110000103833c17 13:58:13.384 [Lua] Lobby data game_mode = custom 13:58:13.384 [Lua] Lobby data difficulty = hardest 13:58:13.384 [Lua] Lobby data player_slot_1 = 0:0 13:58:13.384 [Lua] Lobby data selected_level_key = military 13:58:13.384 [Lua] Lobby data quick_game = false 13:58:13.384 [Lua] Lobby data matchmaking = false 13:58:13.384 [Lua] Lobby data level_key = inn_level 13:58:13.384 [Lua] Lobby data player_slot_4 = 0:0 13:58:13.385 [Lua] Lobby data unique_server_name = towly 13:58:13.385 [Lua] Lobby data player_slot_5 = 0:0 13:58:13.385 [Lua] Lobby data player_slot_2 = 0:0 13:58:13.385 [Lua] Lobby data country_code = DE 13:58:13.385 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:13.385 [Lua] Lobby data eac_authorized = true 13:58:13.385 [Lua] Set lobby end. 13:58:13.385 [Lua] Set lobby begin: 13:58:13.385 [Lua] Lobby data twitch_enabled = false 13:58:13.385 [Lua] Lobby data power_level = 785 13:58:13.385 [Lua] Lobby data player_slot_6 = 0:0 13:58:13.385 [Lua] Lobby data num_players = 1 13:58:13.385 [Lua] Lobby data host = 110000103833c17 13:58:13.385 [Lua] Lobby data game_mode = custom 13:58:13.385 [Lua] Lobby data is_private = true 13:58:13.385 [Lua] Lobby data difficulty = hardest 13:58:13.385 [Lua] Lobby data player_slot_1 = 0:0 13:58:13.385 [Lua] Lobby data selected_level_key = military 13:58:13.385 [Lua] Lobby data quick_game = false 13:58:13.385 [Lua] Lobby data matchmaking = false 13:58:13.386 [Lua] Lobby data level_key = inn_level 13:58:13.386 [Lua] Lobby data player_slot_4 = 0:0 13:58:13.386 [Lua] Lobby data unique_server_name = towly 13:58:13.386 [Lua] Lobby data player_slot_5 = 0:0 13:58:13.386 [Lua] Lobby data player_slot_2 = 0:0 13:58:13.386 [Lua] Lobby data country_code = DE 13:58:13.386 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:13.386 [Lua] Lobby data eac_authorized = true 13:58:13.386 [Lua] Set lobby end. 13:58:13.388 [Lua] [ChatManager][1]System: Starting hosted game... 13:58:13.388 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:58:13.388 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:58:13.394 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 13:58:13.495 [Lua] [IngameUI] menu view on_exit start_game_view 13:58:13.495 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 13:58:13.495 [Save] Saving `save_data` 13:58:13.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 13:58:13.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 13:58:13.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 13:58:13.499 [Lua] [IngameUI] menu view post_update_on_exit table: 0x067d7b20 13:58:13.506 [Save] Save done 13:58:20.924 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:58:20.926 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 13:58:20.926 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 13:58:20.926 [Lua] [LevelTransitionHandler] set_next_level( military ) 13:58:20.926 [Lua] Set lobby begin: 13:58:20.926 [Lua] Lobby data twitch_enabled = false 13:58:20.926 [Lua] Lobby data power_level = 785 13:58:20.926 [Lua] Lobby data player_slot_6 = 0:0 13:58:20.926 [Lua] Lobby data num_players = 1 13:58:20.927 [Lua] Lobby data host = 110000103833c17 13:58:20.927 [Lua] Lobby data game_mode = custom 13:58:20.927 [Lua] Lobby data is_private = true 13:58:20.927 [Lua] Lobby data difficulty = hardest 13:58:20.927 [Lua] Lobby data player_slot_1 = 0:0 13:58:20.927 [Lua] Lobby data selected_level_key = military 13:58:20.927 [Lua] Lobby data quick_game = false 13:58:20.927 [Lua] Lobby data matchmaking = false 13:58:20.927 [Lua] Lobby data level_key = inn_level 13:58:20.927 [Lua] Lobby data player_slot_4 = 0:0 13:58:20.927 [Lua] Lobby data unique_server_name = towly 13:58:20.927 [Lua] Lobby data player_slot_5 = 0:0 13:58:20.927 [Lua] Lobby data player_slot_2 = 0:0 13:58:20.927 [Lua] Lobby data country_code = DE 13:58:20.927 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:20.927 [Lua] Lobby data eac_authorized = true 13:58:20.927 [Lua] Set lobby end. 13:58:20.929 [Lua] Set lobby begin: 13:58:20.929 [Lua] Lobby data twitch_enabled = false 13:58:20.929 [Lua] Lobby data power_level = 785 13:58:20.929 [Lua] Lobby data player_slot_6 = 0:0 13:58:20.929 [Lua] Lobby data num_players = 1 13:58:20.929 [Lua] Lobby data host = 110000103833c17 13:58:20.929 [Lua] Lobby data game_mode = custom 13:58:20.929 [Lua] Lobby data is_private = true 13:58:20.929 [Lua] Lobby data difficulty = hardest 13:58:20.929 [Lua] Lobby data player_slot_1 = 0:0 13:58:20.929 [Lua] Lobby data selected_level_key = military 13:58:20.929 [Lua] Lobby data quick_game = false 13:58:20.929 [Lua] Lobby data matchmaking = false 13:58:20.929 [Lua] Lobby data level_key = inn_level 13:58:20.929 [Lua] Lobby data player_slot_4 = 0:0 13:58:20.930 [Lua] Lobby data unique_server_name = towly 13:58:20.930 [Lua] Lobby data player_slot_5 = 0:0 13:58:20.930 [Lua] Lobby data player_slot_2 = 0:0 13:58:20.930 [Lua] Lobby data country_code = DE 13:58:20.930 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:20.930 [Lua] Lobby data eac_authorized = true 13:58:20.930 [Lua] Set lobby end. 13:58:20.930 [Lua] [NetworkServer] Entering post game 13:58:20.930 [Lua] [PeerSM] 110000103833c17 :: on_exit InGame 13:58:20.930 [Lua] [PeerSM] 110000103833c17 :: on_enter InPostGame 13:58:20.930 [Lua] Complete level triggered. 13:58:20.931 [Lua] [NetworkServer] Entering post game 13:58:20.931 [Lua] gm_event_end_conditions_met false false 13:58:20.931 [Save] Saving `save_data` 13:58:20.931 [Lua] PlayFabMirror:_commit_internal nil 13:58:20.931 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:58:20.932 [Lua] generate_backend_stats 110000103833c17:1 13:58:20.934 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:58:20.934 [Save] Save done 13:58:20.934 [Save] Saving `save_data` 13:58:20.935 [Lua] TRANSITION nil nil military 13:58:20.935 [Lua] Transition type "military", is server: true 13:58:20.935 [Lua] [NetworkServer] Current level key military 13:58:20.935 [Lua] [LevelTransitionHandler] Generated new level_seed: 1859264 13:58:20.935 [Lua] [GameNetworkManager] Leaving game... 13:58:20.935 [Lua] [GameNetworkManager] Shutting down game session host. 13:58:20.935 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:58:20.935 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:58:20.935 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=143.77 13:58:20.938 [Save] Save done 13:58:20.939 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:58:20.939 [Lua] commit result success 1 13:58:22.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:58:22.932 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 13:58:22.932 [Lua] PlayerManager:remove_player peer_id=110000103833c17 1 13:58:22.932 [Lua] Clearing all global lookup lists 13:58:22.932 [Lua] [EquipmentUI] - Destroy 13:58:22.932 [Lua] [GamePadEquipmentUI] - Destroy 13:58:22.932 [Lua] [AbilityUI] - Destroy 13:58:22.932 [Lua] [GamePadAbilityUI] - Destroy 13:58:22.932 [Lua] [IngamePlayerListUI] - Destroy 13:58:22.932 [Lua] [IngameUI] destroy 13:58:22.938 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 13:58:22.964 [Lua] [Managers] Destroying state managers... 13:58:22.971 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 13:58:22.971 [Lua] [PeerSM] 110000103833c17 :: on_exit InPostGame 13:58:22.971 [Lua] [PeerSM] 110000103833c17 :: on_enter Loading 13:58:22.971 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103833c17 13:58:22.971 [Lua] [Matchmaking] unregister rpcs 13:58:22.972 [Lua] [Gamestate] Enter state StateLoading 13:58:22.974 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:58:22.974 [Lua] [Matchmaking] register rpcs 13:58:22.974 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 13:58:22.974 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:58:22.974 [Lua] Set lobby begin: 13:58:22.974 [Lua] Lobby data twitch_enabled = false 13:58:22.974 [Lua] Lobby data power_level = 0 13:58:22.974 [Lua] Lobby data player_slot_6 = 0:0 13:58:22.974 [Lua] Lobby data num_players = 1 13:58:22.974 [Lua] Lobby data host = 110000103833c17 13:58:22.974 [Lua] Lobby data game_mode = custom 13:58:22.974 [Lua] Lobby data is_private = true 13:58:22.974 [Lua] Lobby data difficulty = hardest 13:58:22.974 [Lua] Lobby data player_slot_1 = 0:0 13:58:22.974 [Lua] Lobby data selected_level_key = military 13:58:22.974 [Lua] Lobby data quick_game = false 13:58:22.974 [Lua] Lobby data matchmaking = false 13:58:22.974 [Lua] Lobby data level_key = inn_level 13:58:22.974 [Lua] Lobby data player_slot_4 = 0:0 13:58:22.974 [Lua] Lobby data unique_server_name = towly 13:58:22.974 [Lua] Lobby data player_slot_5 = 0:0 13:58:22.975 [Lua] Lobby data player_slot_2 = 0:0 13:58:22.975 [Lua] Lobby data country_code = DE 13:58:22.975 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:22.975 [Lua] Lobby data eac_authorized = true 13:58:22.975 [Lua] Set lobby end. 13:58:22.975 [Lua] registering RPCs 13:58:22.975 [Lua] Set lobby begin: 13:58:22.975 [Lua] Lobby data twitch_enabled = false 13:58:22.975 [Lua] Lobby data power_level = 0 13:58:22.975 [Lua] Lobby data player_slot_6 = 0:0 13:58:22.975 [Lua] Lobby data num_players = 1 13:58:22.975 [Lua] Lobby data host = 110000103833c17 13:58:22.975 [Lua] Lobby data game_mode = custom 13:58:22.975 [Lua] Lobby data is_private = true 13:58:22.975 [Lua] Lobby data difficulty = hardest 13:58:22.975 [Lua] Lobby data player_slot_1 = 0:0 13:58:22.975 [Lua] Lobby data selected_level_key = military 13:58:22.975 [Lua] Lobby data quick_game = false 13:58:22.975 [Lua] Lobby data matchmaking = false 13:58:22.975 [Lua] Lobby data level_key = military 13:58:22.975 [Lua] Lobby data player_slot_4 = 0:0 13:58:22.976 [Lua] Lobby data unique_server_name = towly 13:58:22.976 [Lua] Lobby data player_slot_5 = 0:0 13:58:22.976 [Lua] Lobby data player_slot_2 = 0:0 13:58:22.976 [Lua] Lobby data country_code = DE 13:58:22.976 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:22.976 [Lua] Lobby data eac_authorized = true 13:58:22.976 [Lua] Set lobby end. 13:58:22.976 [Lua] MUSIC MANAGER unmute_all_world_sounds 16921 0 13:58:22.976 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 2 13:58:22.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:58:22.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 2 13:58:22.978 [Lua] ### Sending rpc_level_loaded 13:58:22.978 [Lua] #### Has state machine: true, sender: 110000103833c17, level_id: 26 13:58:22.978 [Lua] Peer 110000103833c17 has loaded the level and all enemies are loaded 13:58:22.978 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 13:58:22.978 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 13:58:22.978 [Lua] [LevelTransitionHandler] load_level military 13:58:23.033 [Umbra] Unload tome 13:58:23.177 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:58:23.177 [Lua] [LevelTransitionHandler] Loading level: "military" 13:58:23.177 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 13:58:23.177 [Lua] [EnemyPackageLoader] setup_startup_enemies 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:58:23.177 [Lua] [LOCAL RPC] rpc_load_level 7 1859264 13:58:23.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 13:58:23.310 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 13:58:23.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 13:58:23.349 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_02 16922 0 13:58:23.356 [Lua] MUSIC MANAGER Play_loading_screen_music 16923 0 13:58:23.396 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 2 13:58:23.502 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 13:58:35.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 13:58:35.728 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 13:58:35.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 13:58:35.744 [Lua] [LevelTransitionHandler] Level load completed! 13:58:35.745 [Lua] ### Sending rpc_level_loaded 13:58:35.745 [Lua] #### Has state machine: true, sender: 110000103833c17, level_id: 7 13:58:35.745 [Lua] Peer 110000103833c17 has loaded the level and all enemies are loaded 13:58:35.761 [Lua] [PeerSM] 110000103833c17 :: on_exit Loading 13:58:35.761 [Lua] [PeerSM] 110000103833c17 :: on_enter LoadingProfilePackages 13:58:35.778 [Lua] [PeerSM] 110000103833c17 :: on_exit LoadingProfilePackages 13:58:35.778 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForEnterGame 13:58:35.778 [Lua] [LOCAL RPC] rpc_loading_synced 13:58:36.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:58:36.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:58:36.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:58:36.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:58:36.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:58:36.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:58:37.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:58:37.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:58:37.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:58:38.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:58:38.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:58:38.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:58:38.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:58:38.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:58:38.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:38.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:38.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:58:38.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:58:39.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:58:39.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:58:39.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:58:39.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:58:39.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:58:39.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:58:40.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:58:40.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:58:40.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:58:40.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:58:40.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:58:40.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:58:41.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:58:41.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:58:41.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:58:42.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:58:42.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:58:42.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 13:58:42.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 13:58:42.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 13:58:42.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 13:58:43.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 13:58:43.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 13:58:43.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 13:58:44.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 13:58:44.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 13:58:44.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 13:58:44.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 13:58:44.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 13:58:44.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 13:58:45.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 13:58:45.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 13:58:45.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:58:45.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:58:45.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:58:45.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:58:46.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:58:46.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:58:46.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:47.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:47.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:58:47.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 13:58:47.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 13:58:47.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 13:58:47.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:58:48.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:58:48.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:58:48.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 13:58:48.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 13:58:48.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 13:58:48.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:49.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:49.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:58:49.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:58:50.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:58:50.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:58:50.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:58:50.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:58:50.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:58:50.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:58:50.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:58:50.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:58:50.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:58:50.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:58:50.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:58:50.737 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:58:51.747 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:58:51.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:58:51.748 [Lua] [Matchmaking] unregister rpcs 13:58:51.748 [Lua] Set lobby begin: 13:58:51.748 [Lua] Lobby data twitch_enabled = false 13:58:51.748 [Lua] Lobby data power_level = 0 13:58:51.748 [Lua] Lobby data player_slot_6 = 0:0 13:58:51.748 [Lua] Lobby data num_players = 1 13:58:51.748 [Lua] Lobby data host = 110000103833c17 13:58:51.748 [Lua] Lobby data game_mode = custom 13:58:51.748 [Lua] Lobby data is_private = true 13:58:51.748 [Lua] Lobby data difficulty = hardest 13:58:51.749 [Lua] Lobby data player_slot_1 = 0:0 13:58:51.749 [Lua] Lobby data selected_level_key = military 13:58:51.749 [Lua] Lobby data quick_game = false 13:58:51.749 [Lua] Lobby data matchmaking = false 13:58:51.749 [Lua] Lobby data level_key = military 13:58:51.749 [Lua] Lobby data player_slot_4 = 0:0 13:58:51.749 [Lua] Lobby data unique_server_name = towly 13:58:51.749 [Lua] Lobby data player_slot_5 = 0:0 13:58:51.749 [Lua] Lobby data player_slot_2 = 0:0 13:58:51.749 [Lua] Lobby data country_code = DE 13:58:51.749 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:51.749 [Lua] Lobby data eac_authorized = true 13:58:51.749 [Lua] Set lobby end. 13:58:51.750 [Lua] [Managers] Destroying state managers... 13:58:51.750 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 13:58:51.750 [Lua] MUSIC MANAGER Stop_loading_screen_music 16924 0 13:58:51.750 [Lua] [Gamestate] Enter StateIngame HOST 13:58:51.751 [Lua] Set lobby begin: 13:58:51.751 [Lua] Lobby data twitch_enabled = false 13:58:51.751 [Lua] Lobby data power_level = 0 13:58:51.751 [Lua] Lobby data player_slot_6 = 0:0 13:58:51.751 [Lua] Lobby data num_players = 1 13:58:51.751 [Lua] Lobby data host = 110000103833c17 13:58:51.751 [Lua] Lobby data game_mode = custom 13:58:51.751 [Lua] Lobby data is_private = true 13:58:51.751 [Lua] Lobby data difficulty = hardest 13:58:51.751 [Lua] Lobby data player_slot_1 = 0:0 13:58:51.751 [Lua] Lobby data selected_level_key = military 13:58:51.751 [Lua] Lobby data quick_game = false 13:58:51.751 [Lua] Lobby data matchmaking = false 13:58:51.751 [Lua] Lobby data level_key = military 13:58:51.751 [Lua] Lobby data player_slot_4 = 0:0 13:58:51.751 [Lua] Lobby data unique_server_name = towly 13:58:51.751 [Lua] Lobby data player_slot_5 = 0:0 13:58:51.751 [Lua] Lobby data player_slot_2 = 0:0 13:58:51.751 [Lua] Lobby data country_code = DE 13:58:51.751 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:51.752 [Lua] Lobby data eac_authorized = true 13:58:51.752 [Lua] Set lobby end. 13:58:51.752 [Lua] [StateIngame] Server ingame 13:58:51.754 [Lua] Set lobby begin: 13:58:51.754 [Lua] Lobby data twitch_enabled = false 13:58:51.754 [Lua] Lobby data power_level = 0 13:58:51.755 [Lua] Lobby data player_slot_6 = 0:0 13:58:51.755 [Lua] Lobby data num_players = 1 13:58:51.755 [Lua] Lobby data host = 110000103833c17 13:58:51.755 [Lua] Lobby data game_mode = custom 13:58:51.755 [Lua] Lobby data is_private = true 13:58:51.755 [Lua] Lobby data difficulty = hardest 13:58:51.755 [Lua] Lobby data player_slot_1 = 0:0 13:58:51.755 [Lua] Lobby data selected_level_key = military 13:58:51.755 [Lua] Lobby data quick_game = false 13:58:51.755 [Lua] Lobby data matchmaking = false 13:58:51.756 [Lua] Lobby data level_key = military 13:58:51.756 [Lua] Lobby data player_slot_4 = 0:0 13:58:51.756 [Lua] Lobby data unique_server_name = towly 13:58:51.756 [Lua] Lobby data player_slot_5 = 0:0 13:58:51.756 [Lua] Lobby data player_slot_2 = 0:0 13:58:51.756 [Lua] Lobby data country_code = DE 13:58:51.756 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:51.756 [Lua] Lobby data eac_authorized = true 13:58:51.756 [Lua] Set lobby end. 13:58:51.756 [Lua] [Matchmaking] register rpcs 13:58:51.756 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:58:51.757 [Lua] [GameNetworkManager] My own peer_id = 110000103833c17 13:58:51.757 [Lua] [GameNetworkManager] self.is_server = true 13:58:51.757 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 13:58:51.757 [Network] Setting artificial MTU limit to 65536 13:58:51.759 [Lua] Switching ConflictSettings: to: default 13:58:51.759 [Lua] pacing=default 13:58:51.759 [Lua] roaming=nil 13:58:51.759 [Lua] specials=default 13:58:51.759 [Lua] debug_color=maroon 13:58:51.759 [Lua] pack_spawning=default 13:58:51.759 [Lua] disabled=false 13:58:51.759 [Lua] boss=default 13:58:51.759 [Lua] horde=default 13:58:51.759 [Lua] name=default 13:58:51.759 [Lua] intensity=default 13:58:51.759 [Lua] --- 13:58:51.759 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 13:58:51.771 [Lua] [AIInterestPointSystem] Level Seed: 1859264 13:58:51.772 [Lua] 13:58:51.772 [Lua] [entity_system_bag] = table 13:58:51.772 [Lua] [entity_system_bag] = metatable 13:58:51.772 [Lua] [startup_data] = table 13:58:51.772 [Lua] [entity_manager] = table 13:58:51.772 [Lua] [entity_manager] = metatable 13:58:51.772 [Lua] [unit_spawner] = table 13:58:51.772 [Lua] [unit_spawner] = metatable 13:58:51.772 [Lua] [unit_storage] = table 13:58:51.772 [Lua] [unit_storage] = metatable 13:58:51.772 [Lua] [dice_keeper] = table 13:58:51.772 [Lua] [dice_keeper] = metatable 13:58:51.772 [Lua] [is_server] = true (boolean) 13:58:51.772 [Lua] [world] = [World] 13:58:51.772 [Lua] [system_api] = table 13:58:51.772 [Lua] [network_lobby] = table 13:58:51.772 [Lua] [network_lobby] = metatable 13:58:51.772 [Lua] [profile_synchronizer] = table 13:58:51.772 [Lua] [profile_synchronizer] = metatable 13:58:51.772 [Lua] [entity_system] = table 13:58:51.772 [Lua] [entity_system] = metatable 13:58:51.772 [Lua] [num_local_human_players] = 1 (number) 13:58:51.772 [Lua] [statistics_db] = table 13:58:51.772 [Lua] [statistics_db] = metatable 13:58:51.772 [Lua] [network_server] = table 13:58:51.772 [Lua] [network_server] = metatable 13:58:51.772 [Lua] [input_manager] = table 13:58:51.772 [Lua] [input_manager] = metatable 13:58:51.772 [Lua] [network_clock] = table 13:58:51.772 [Lua] [network_clock] = metatable 13:58:51.772 [Lua] [network_transmit] = table 13:58:51.772 [Lua] [network_transmit] = metatable 13:58:51.772 [Lua] [free_flight_manager] = table 13:58:51.772 [Lua] [free_flight_manager] = metatable 13:58:51.772 [Lua] [network_manager] = table 13:58:51.772 [Lua] [network_manager] = metatable 13:58:51.772 [Lua] [network_event_delegate] = table 13:58:51.772 [Lua] [network_event_delegate] = metatable 13:58:51.772 [Lua] 13:58:51.777 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:58:51.797 [Lua] [AchievementManager] Achievements using the steam platform 13:58:51.797 [Lua] [StateIngame] Level seed: 1859264 13:58:51.797 [Umbra] Init version: 3.4.15 :: 16 threads 13:58:51.797 [Umbra] Tome with `23880` objects loaded. 13:58:51.798 [Umbra] UMBRA Tome loaded. 13:58:51.798 [World] Spawning level. 13:58:51.953 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 13:58:51.953 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 13:58:53.067 [Lua] respawn_unit_spawned with group id: cannon_event 13:58:53.067 [Lua] respawn_unit_spawned with group id: cannon_event 13:58:53.067 [Lua] respawn_unit_spawned with group id: cannon_event 13:58:53.074 [Lua] respawn_unit_spawned with group id: end_event 13:58:53.074 [Lua] respawn_unit_spawned with group id: end_event 13:58:53.074 [Lua] respawn_unit_spawned with group id: end_event 13:58:53.128 [Lua] respawn_unit_spawned with group id: gate_event 13:58:53.128 [Lua] respawn_unit_spawned with group id: gate_event 13:58:53.128 [Lua] respawn_unit_spawned with group id: gate_event 13:58:53.192 [Lua] [LevelAnalysis] set_random_seed( 591809920) 13:58:53.202 [Lua] PlayerManager:add_player player_1 13:58:53.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 13:58:53.205 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 13:58:53.206 [Lua] [IngameUI] init 13:58:53.243 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:58:53.243 [Lua] Set lobby begin: 13:58:53.243 [Lua] Lobby data twitch_enabled = false 13:58:53.243 [Lua] Lobby data power_level = 785 13:58:53.244 [Lua] Lobby data player_slot_6 = 0:0 13:58:53.244 [Lua] Lobby data num_players = 1 13:58:53.244 [Lua] Lobby data host = 110000103833c17 13:58:53.244 [Lua] Lobby data game_mode = custom 13:58:53.244 [Lua] Lobby data is_private = true 13:58:53.244 [Lua] Lobby data difficulty = hardest 13:58:53.244 [Lua] Lobby data player_slot_1 = 0:0 13:58:53.244 [Lua] Lobby data selected_level_key = military 13:58:53.244 [Lua] Lobby data quick_game = false 13:58:53.244 [Lua] Lobby data matchmaking = false 13:58:53.244 [Lua] Lobby data level_key = military 13:58:53.244 [Lua] Lobby data player_slot_4 = 0:0 13:58:53.244 [Lua] Lobby data unique_server_name = towly 13:58:53.244 [Lua] Lobby data player_slot_5 = 0:0 13:58:53.244 [Lua] Lobby data player_slot_2 = 0:0 13:58:53.244 [Lua] Lobby data country_code = DE 13:58:53.244 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:53.244 [Lua] Lobby data eac_authorized = true 13:58:53.244 [Lua] Set lobby end. 13:58:53.244 [Lua] hibernate_spawner: true 13:58:53.244 [Lua] hibernate_spawner: true 13:58:53.244 [Lua] hibernate_spawner: true 13:58:53.244 [Lua] hibernate_spawner: true 13:58:53.245 [Lua] CurrentConflictSettings default 13:58:53.245 [Lua] [ConflictDirector] conflict_director is ai_ready 13:58:53.267 [Lua] This levels contains no crossroads 13:58:53.267 [Lua] [LevelAnalysis] Injecting travel distances 13:58:53.280 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:58:53.280 [Lua] Forming navigation groups in one frame 13:58:53.280 [Lua] Forming navigation groups 13:58:53.281 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000047748 13:58:53.587 [Lua] NavigationGroupManager -> calulation time B: 0.30599999999998317 13:58:53.587 [Lua] number of nav groups: 338 13:58:53.588 [Lua] number of refined nav groups : 270 13:58:53.596 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 13:58:53.597 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.358463327382264 Normalized coefficient: 1.1790278278277366 13:58:53.597 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.705335593234047 Normalized coefficient: 1.2396366773961731 13:58:53.597 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.776657533993792 Normalized coefficient: 1.3373913569734865 13:58:53.598 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 2.8046685249948125 Normalized coefficient: 0.48134030384303511 13:58:53.599 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 13:58:53.599 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 13:58:53.599 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 13:58:53.599 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 13:58:53.599 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 13:58:53.609 [Lua] [LevelAnalysis] Generating boss paths for level: military 13:58:53.609 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.8508763313293 meters. 13:58:53.609 [Lua] [LevelAnalysis] grouping spawners for event_patrol 13:58:53.609 [Lua] [LevelAnalysis] 13:58:53.609 [Lua] [LevelAnalysis] grouping spawners for event_boss 13:58:53.609 [Lua] [LevelAnalysis] 13:58:53.609 [Lua] [LevelAnalysis] Terror events added: 13:58:53.609 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 13:58:53.609 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 13:58:53.609 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 13:58:53.609 [Lua] NORMAL PATROL MAIN PATH 111.47496032714844 13:58:53.609 [Lua] [waypoints] = table 13:58:53.609 [Lua] [astar_points] = table 13:58:53.609 [Lua] [travel_dist] = 111.47496124729514 (number) 13:58:53.609 [Lua] [one_directional] = false (boolean) 13:58:53.609 [Lua] [id] = boss_17 (string) 13:58:53.609 [Lua] ----> using boss spline path! 13:58:53.610 [Lua] Adding main path event: Vector3Box(87.9134, 226, -23.411) boss_event_spline_patrol 45 table: 000000000D785D30 13:58:53.610 [Lua] ----> using boss gizmo! 13:58:53.610 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -339.3 start-travel-dist: 460.8, end-travel-dist: 719.5 spawn_distance 111.5 13:58:53.610 [Lua] Adding main path event: Vector3Box(178, 30, 50.6415) boss_event_storm_fiend 45 table: 000000000D7862F0 13:58:53.610 [Lua] [LevelAnalysis] Level path distance: 1115.8508763313293 13:58:53.610 [Lua] [LevelAnalysis] num_event_places_f: 0.7105672508875529 , num_event_places: 0 , trailing_event_fraction: 0.7105672508875529 , num_events: 1 13:58:53.610 [Lua] [LevelAnalysis] Terror events added: 13:58:53.610 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 13:58:53.610 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.8508763313293 forbidden_dist: -1015.8508763313293 13:58:53.610 [Lua] [LevelAnalysis] wanted_distance: 755.34170317462292 13:58:53.611 [Lua] Adding main path event: Vector3Box(21.8227, 4.97755, 68.8235) rare_event_loot_rat 45 table: 000000000D786720 13:58:53.611 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:58:53.615 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:58:53.621 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 13:58:53.621 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:58:53.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:58:53.661 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForEnterGame 13:58:53.661 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForGameObjectSync 13:58:53.663 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000103833c17:2 13:58:53.663 [Lua] Set lobby begin: 13:58:53.663 [Lua] Lobby data twitch_enabled = false 13:58:53.664 [Lua] Lobby data power_level = 785 13:58:53.664 [Lua] Lobby data player_slot_6 = 0:0 13:58:53.664 [Lua] Lobby data num_players = 1 13:58:53.664 [Lua] Lobby data host = 110000103833c17 13:58:53.664 [Lua] Lobby data game_mode = custom 13:58:53.664 [Lua] Lobby data is_private = true 13:58:53.664 [Lua] Lobby data difficulty = hardest 13:58:53.665 [Lua] Lobby data player_slot_1 = 0:0 13:58:53.665 [Lua] Lobby data selected_level_key = military 13:58:53.665 [Lua] Lobby data quick_game = false 13:58:53.665 [Lua] Lobby data matchmaking = false 13:58:53.665 [Lua] Lobby data level_key = military 13:58:53.665 [Lua] Lobby data player_slot_4 = 0:0 13:58:53.665 [Lua] Lobby data unique_server_name = towly 13:58:53.665 [Lua] Lobby data player_slot_5 = 0:0 13:58:53.666 [Lua] Lobby data player_slot_2 = 0:0 13:58:53.666 [Lua] Lobby data country_code = DE 13:58:53.666 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:53.666 [Lua] Lobby data eac_authorized = true 13:58:53.666 [Lua] Set lobby end. 13:58:53.666 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103833c17:2, previous profile 0, profile 1] 13:58:53.666 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103833c17 | bw:0 | es:0 13:58:53.667 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 13:58:53.669 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000103833c17:3 13:58:53.669 [Lua] Set lobby begin: 13:58:53.669 [Lua] Lobby data twitch_enabled = false 13:58:53.669 [Lua] Lobby data power_level = 785 13:58:53.669 [Lua] Lobby data player_slot_6 = 0:0 13:58:53.669 [Lua] Lobby data num_players = 1 13:58:53.669 [Lua] Lobby data host = 110000103833c17 13:58:53.669 [Lua] Lobby data game_mode = custom 13:58:53.670 [Lua] Lobby data is_private = true 13:58:53.670 [Lua] Lobby data difficulty = hardest 13:58:53.670 [Lua] Lobby data player_slot_1 = 0:0 13:58:53.670 [Lua] Lobby data selected_level_key = military 13:58:53.670 [Lua] Lobby data quick_game = false 13:58:53.670 [Lua] Lobby data matchmaking = false 13:58:53.670 [Lua] Lobby data level_key = military 13:58:53.670 [Lua] Lobby data player_slot_4 = 0:0 13:58:53.671 [Lua] Lobby data unique_server_name = towly 13:58:53.671 [Lua] Lobby data player_slot_5 = 0:0 13:58:53.671 [Lua] Lobby data player_slot_2 = 0:0 13:58:53.671 [Lua] Lobby data country_code = DE 13:58:53.671 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:53.671 [Lua] Lobby data eac_authorized = true 13:58:53.671 [Lua] Set lobby end. 13:58:53.671 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103833c17:3, previous profile 0, profile 5] 13:58:53.671 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103833c17 | bw:0 | es:0 13:58:53.672 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 13:58:53.674 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 110000103833c17:4 13:58:53.674 [Lua] Set lobby begin: 13:58:53.674 [Lua] Lobby data twitch_enabled = false 13:58:53.674 [Lua] Lobby data power_level = 785 13:58:53.674 [Lua] Lobby data player_slot_6 = 0:0 13:58:53.674 [Lua] Lobby data num_players = 1 13:58:53.675 [Lua] Lobby data host = 110000103833c17 13:58:53.675 [Lua] Lobby data game_mode = custom 13:58:53.675 [Lua] Lobby data is_private = true 13:58:53.675 [Lua] Lobby data difficulty = hardest 13:58:53.675 [Lua] Lobby data player_slot_1 = 0:0 13:58:53.675 [Lua] Lobby data selected_level_key = military 13:58:53.675 [Lua] Lobby data quick_game = false 13:58:53.675 [Lua] Lobby data matchmaking = false 13:58:53.675 [Lua] Lobby data level_key = military 13:58:53.675 [Lua] Lobby data player_slot_4 = 0:0 13:58:53.676 [Lua] Lobby data unique_server_name = towly 13:58:53.676 [Lua] Lobby data player_slot_5 = 0:0 13:58:53.676 [Lua] Lobby data player_slot_2 = 0:0 13:58:53.676 [Lua] Lobby data country_code = DE 13:58:53.676 [Lua] Lobby data player_slot_3 = 110000103833c17:1 13:58:53.676 [Lua] Lobby data eac_authorized = true 13:58:53.676 [Lua] Set lobby end. 13:58:53.676 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103833c17:4, previous profile 0, profile 2] 13:58:53.676 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103833c17 | bw:0 | es:0 13:58:53.676 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 13:58:53.694 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103833c17 inventory_sync_id:2 my_peer_id:110000103833c17 13:58:53.694 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103833c17 inventory_sync_id:3 my_peer_id:110000103833c17 13:58:53.694 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103833c17 inventory_sync_id:4 my_peer_id:110000103833c17 13:58:54.361 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForGameObjectSync 13:58:54.361 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForPlayers 13:58:54.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103833c17 inventory_sync_id:2 my_peer_id:110000103833c17 13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103833c17 inventory_sync_id:3 my_peer_id:110000103833c17 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103833c17 inventory_sync_id:4 my_peer_id:110000103833c17 13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:58:54.367 [Lua] [LOCAL RPC] rpc_game_started 13:58:54.368 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForPlayers 13:58:54.368 [Lua] [PeerSM] 110000103833c17 :: on_enter SpawningPlayer 13:58:54.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 13:58:54.544 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 13:58:54.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:58:54.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:58:54.667 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 13:58:54.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 13:58:54.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 13:58:54.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 13:58:54.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 13:58:55.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 13:58:55.460 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 13:58:55.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 13:58:55.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 13:58:55.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 13:58:55.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 13:58:55.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 13:58:55.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 13:58:55.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 13:58:56.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 13:58:56.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 13:58:56.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 13:58:56.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 13:58:56.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 13:58:56.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 13:58:56.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 13:58:56.306 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 13:58:56.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 13:58:56.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 13:58:56.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 13:58:56.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 13:58:56.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 13:58:56.532 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 13:58:56.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 13:58:56.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 13:58:56.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 13:58:56.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 13:58:56.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 13:58:56.866 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 13:58:56.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 13:58:57.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 13:58:57.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 13:58:57.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:58:57.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:58:57.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:58:57.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 13:58:57.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 13:58:57.238 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 13:58:57.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 13:58:57.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 13:58:57.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 13:58:57.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 13:58:58.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 13:58:58.284 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 13:58:58.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02 13:58:58.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02 13:58:58.343 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02 13:58:58.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 13:58:58.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 13:58:58.511 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 13:58:58.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 13:58:58.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 13:58:58.593 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 13:58:58.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 13:58:58.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 13:58:58.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 13:58:58.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 13:58:58.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 13:58:58.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 13:58:58.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 13:58:58.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 13:58:58.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 13:58:58.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 13:58:58.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 13:58:58.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 13:58:58.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 13:58:59.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 13:58:59.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 13:58:59.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 13:58:59.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 13:58:59.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 13:58:59.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 13:58:59.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 13:58:59.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 13:58:59.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 13:58:59.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 13:58:59.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 13:58:59.425 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 13:58:59.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 13:58:59.603 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 13:58:59.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 13:58:59.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 13:58:59.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 13:58:59.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01 13:59:00.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01 13:59:00.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01 13:59:00.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:59:00.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:59:00.586 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 13:59:00.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 13:59:01.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 13:59:01.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 13:59:01.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:59:01.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:59:01.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 13:59:01.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01 13:59:01.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01 13:59:01.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01 13:59:01.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 13:59:01.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 13:59:01.929 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 13:59:01.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 13:59:02.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 13:59:02.538 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 13:59:02.539 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 13:59:02.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 13:59:02.623 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 13:59:02.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 13:59:02.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 13:59:02.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 13:59:02.914 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 13:59:02.918 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 13:59:02.922 [Lua] [PeerSM] 110000103833c17 :: on_exit SpawningPlayer 13:59:02.922 [Lua] [PeerSM] 110000103833c17 :: on_enter InGame 13:59:02.923 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000103833c17 2 13:59:02.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:02.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 13:59:02.927 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000103833c17 3 13:59:02.929 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:02.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 13:59:02.930 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000103833c17 4 13:59:02.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:02.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 13:59:02.939 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 13:59:02.939 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(170.097, 259.898, -17.574) Vector4(0, 0, 0.923366, 0.38392) true 100 100 1 1 1 13:59:02.939 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103833c17, 3, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 13:59:02.939 [Lua] PlayerManager:rpc_to_client_spawn_player() 13:59:02.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:02.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:59:02.942 [Lua] PlayerManager:assign_unit_ownership towly 110000103833c17 1 13:59:02.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 13:59:02.946 [Lua] Switching ConflictSettings: to: chaos_light 13:59:02.946 [Lua] pacing=chaos 13:59:02.946 [Lua] roaming=nil 13:59:02.946 [Lua] specials=chaos_light 13:59:02.946 [Lua] debug_color=purple 13:59:02.946 [Lua] pack_spawning=chaos_light 13:59:02.946 [Lua] disabled=false 13:59:02.946 [Lua] boss=chaos_light 13:59:02.946 [Lua] horde=chaos_light 13:59:02.946 [Lua] name=chaos_light 13:59:02.946 [Lua] intensity=default 13:59:02.946 [Lua] --- 13:59:31.078 [Lua] main path terror event triggered: boss_event_spline_patrol 13:59:31.078 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 13:59:31.089 [Lua] > starting new spline, using new navbot: standard , id: boss_17 13:59:31.111 [Lua] > continuing spline boss_17 index: 2 13:59:31.131 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17 13:59:31.131 [Lua] > continuing spline boss_17 index: 3 13:59:31.161 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17 13:59:31.161 [Lua] > continuing spline boss_17 index: 4 13:59:31.180 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17 13:59:31.180 [Lua] > continuing spline boss_17 index: 5 13:59:31.189 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17 13:59:31.189 [Lua] > continuing spline boss_17 index: 6 13:59:31.197 [Lua] > spline completed boss_17 13:59:31.197 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17 13:59:31.530 [Lua] TerrorEventMixer.start_event: roaming_patrol 13:59:31.542 [Lua] Spline already found! 13:59:33.352 [Lua] [Matchmaking] Removing broken lobby 186000001cade14, perhaps it will now work again?! 13:59:33.491 [Lua] Players are leaving the safe zone 13:59:43.281 [EACServer] [Cerberus] [Backend] Disconnected. 14:00:18.180 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:00:18.191 [Lua] Spline already found! 14:00:19.743 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:00:19.752 [Lua] Spline already found! 14:00:26.739 [Lua] Switching ConflictSettings: to: chaos 14:00:26.739 [Lua] pacing=chaos 14:00:26.739 [Lua] roaming=nil 14:00:26.739 [Lua] specials=chaos 14:00:26.739 [Lua] debug_color=purple 14:00:26.739 [Lua] pack_spawning=chaos 14:00:26.739 [Lua] disabled=false 14:00:26.739 [Lua] boss=chaos 14:00:26.739 [Lua] horde=chaos 14:00:26.739 [Lua] name=chaos 14:00:26.739 [Lua] intensity=default 14:00:26.739 [Lua] --- 14:00:27.753 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:00:27.763 [Lua] Spline already found! 14:00:28.813 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(118.623, 159.332, -20.1988) Vector3(119.136, 155.743, -19.6626) 5 14:00:47.179 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 14:00:56.379 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 14:01:43.460 [EACServer] [Cerberus] [Backend] Connection established. 14:02:20.895 [Lua] Override Player Respawning gate_event true 14:02:24.569 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 3 22 14:02:25.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 13. 14:02:25.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 15. 14:02:25.924 [Lua] TerrorEventMixer.start_event: military_courtyard_event 14:02:25.969 [Lua] MUSIC: explore -> pre_horde 14:02:26.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x421e, position: 0 14:02:39.044 [Lua] MUSIC: pre_horde -> horde 14:02:41.066 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04 14:02:41.069 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 14:02:41.089 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 14:02:41.108 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:02:41.194 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:02:44.913 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:02:47.940 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:02:48.928 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:02:50.188 [Lua] event horde ends! 14:02:54.738 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(119.373, 54.4304, -13.9) Vector3(121.887, 56.1453, -13.948) 5 14:02:55.484 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(122.822, 54.7727, -13.9312) Vector3(123.753, 56.2023, -13.937) 5 14:03:15.026 [Lua] event horde ends! 14:03:15.035 [Lua] event horde ends! 14:03:22.335 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_05 14:03:22.337 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_05 14:03:30.065 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x421e, position: 0 14:03:30.066 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x421e, position: 3064913 14:03:30.066 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x421e, position: 3064918 14:03:34.003 [Lua] event horde ends! 14:03:34.022 [Lua] event horde ends! 14:03:43.495 [EACServer] [Cerberus] [Backend] Disconnected. 14:03:48.197 [Lua] Missing blackboard.action in anim_cb_damage() callback 14:03:51.351 [Lua] event horde ends! 14:03:53.065 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:03:54.740 [Lua] Missing damage in action stagger in anim_cb_damage() callback 14:03:56.654 [Flow] -------------- STOPPED FROM OPENING 14:03:56.654 [Flow] -------------- REAL STOPPED 14:03:56.654 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 14:03:56.654 [Flow] opening_stopped 14:03:56.654 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 14:03:56.654 [Lua] Override Player Respawning gate_event false 14:03:56.657 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end 14:04:01.860 <>UnitApi node failed, node `#ID[2762039b]` was not found in unit `#ID[bdd12d1c6a271d15]` Assertion failed `index != SceneGraph::NOT_FOUND` at `D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\plugin\c_api\c_api_unit.cpp:73` in function `stingray::plugin_api::unit::node` <> <> {0000000140000000, 00aea000, 5c0a7b0f, cb8af770-c2fc-4de6-90f2-a05a90ad735b, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64\release\vermintide2.pdb} {00007ffff0a70000, 001e1000, 60d78cf9, 38a5841b-d353-770d-9c80-0bf1af6b17eb, 00000001, ntdll.pdb} {00007fffeeb30000, 000b2000, 5f488a51, 63816243-ec70-4dc0-91bc-31470bac48a3, 00000001, kernel32.pdb} {00007fffc03b0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x0000000140000000:0x00000000003a94d2 0x0000000140000000:0x00000000003a979b 0x0000000140000000:0x00000000003a5c78 0x0000000140000000:0x00000000002f0a0a 0x0000000140000000:0x00000000002ce96a 0x00007fffc03b0000:0x000000000000286e 0x00007fffc03b0000:0x000000000000bb8d lua_pcall 0x0000000140000000:0x0000000000177533 0x0000000140000000:0x0000000000177837 0x0000000140000000:0x00000000003f4797 0x0000000140000000:0x0000000000129125 0x0000000140000000:0x0000000000128c4b 0x0000000140000000:0x000000000011b707 0x0000000140000000:0x000000000011bd49 0x0000000140000000:0x000000000011be52 0x0000000140000000:0x0000000000516297 0x00007fffeeb30000:0x0000000000013034 BaseThreadInitThunk 0x00007ffff0a70000:0x0000000000071471 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>f951dbee338d<> <>release<> <>Developer Build (1.3.0.0)<> <>B23E931C-E904-49EB-92F5-B71E<> <>--- CPU CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 12402MB Virtual Total: 134217727MB Available: 134206274MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 22a94be2-d391-4d11-9c06-31b4062a2640 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 41701 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Killer e2400 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Bose USB Audio Input device: Generic (17.0): Razer BlackWidow Input device: Generic (17.0): Razer Naga Hex V2 <> <>C:\Users\Agando\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-12-10-13.55.17-B23E931C-E904-49EB-92F5-B71E.log<> <>C:\Users\Agando\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-12-10-13.55.17-B23E931C-E904-49EB-92F5-B71E.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <>fx_muzzle<> <> [0] [C]: in function node [1] scripts/unit_extensions/weapons/actions/action_charge.lua:66: in function client_owner_start_action [2] scripts/unit_extensions/weapons/weapon_unit_extension.lua:367: in function start_action [3] ...ult_player_unit/states/player_character_state_helper.lua:1137: in function func [4] scripts/mods/chat_block/chat_block.lua:78: in function hook_chain [5] scripts/mods/vmf/modules/core/hooks.lua:181: in function update_weapon_actions [6] ...lt_player_unit/states/player_character_state_walking.lua:301: in function update [7] scripts/unit_extensions/generic/generic_state_machine.lua:36: in function update [8] ...ns/generic/generic_character_state_machine_extension.lua:53: in function update [9] scripts/entity_system/systems/extension_system_base.lua:111:in function [10] scripts/entity_system/entity_system_bag.lua:56: in function update [11] scripts/entity_system/entity_system.lua:404: in function system_update [12] scripts/entity_system/entity_system.lua:373: in function update [13] scripts/game_state/state_ingame.lua:903: in function update [14] foundation/scripts/util/state_machine.lua:145: in function update [15] scripts/boot.lua:704: in function game_update [16] scripts/boot.lua:507:in function <> <> [1] self = table: 0000000007B47A00; new_action = table: 00000000058EBBC0; t = 306.5181299787946; owner_unit = [Unit \'#ID[81dceafd7202ff43]\']; overcharge_extension = table: 000000000AE5D500; buff_extension = table: 000000000AAB92F0; charge_effect_name = "fx/wpnfx_drake_pistol_charge"; unit = [Unit \'#ID[bdd12d1c6a271d15]\'] [2] self = table: 000000000AE61A30; action_name = "action_two"; sub_action_name = "default"; actions = table: 000000000724A2C0; t = 306.5181299787946; power_level = 785; action_init_data = table: 000000000D1372D0; owner_unit = [Unit \'#ID[81dceafd7202ff43]\']; buff_extension = table: 000000000AAB92F0; first_person_extension = table: 000000000AC8E1D0; status_extension = table: 000000000AC42FC0; current_action_settings = table: 00000000058EBBC0; new_action = "action_two"; new_sub_action = "default"; ammo_extension = nil; chain_action_data = nil; locomotion_extension = table: 000000000AC447C0; chain_action = false; first_person_unit = [Unit \'#ID[e0a0ef3f48d26344]\']; allowed_chain_actions = table: 0000000005941C50; num_chain_actions = 3; action_kind = "charge"; action = table: 0000000007B47A00; time_to_complete = inf; event = "attack_charge"; event_3p = "attack_charge"; looping_event = nil; buff_data = table: 00000000072752D0 [3] t = 306.5181299787946; unit = [Unit \'#ID[81dceafd7202ff43]\']; input_extension = table: 000000000AA7FF90; inventory_extension = table: 000000000AC3D7C0; health_extension = table: 000000000AC423C0; item_data = table: 000000000AE71FE0; right_hand_weapon_extension = table: 000000000AE925F0; left_hand_weapon_extension = table: 000000000AE61A30; new_action = "action_two"; new_sub_action = "default"; current_action_settings = nil; current_action_extension = nil; current_action_hand = nil; item_template = table: 0000000007C06610; recent_damage_type = nil; recent_hit_react_type = nil; status_extension = table: 000000000AC42FC0; buff_extension = table: 000000000AAB92F0; uninterruptible_heavy = false; can_interrupt = nil; reloading = nil; player = table: 000000000B11A7A0; is_bot_player = nil; next_action_init_data = nil; career_ext = table: 000000000AC3CFC0; power_level = 785; actions = table: 000000000724A2C0; new_action_settings = table: 00000000058EBBC0; weapon_action_hand = "both"; left_action_init_data = table: 000000000D1372D0; right_action_init_data = table: 0000000007B47990 [4] func = [function]; t = 306.5181299787946; unit = [Unit \'#ID[81dceafd7202ff43]\']; input_extension = table: 000000000AA7FF90; inventory_extension = table: 000000000AC3D7C0; player_unit = [Unit \'#ID[81dceafd7202ff43]\']; status_extension = table: 000000000AC42FC0; item_data = table: 000000000AE71FE0; right_hand_weapon_extension = table: 000000000AE925F0; left_hand_weapon_extension = table: 000000000AE61A30; new_action = "action_two"; new_sub_action = "default"; current_action_settings = nil; current_action_extension = nil; current_action_hand = nil; item_template = table: 0000000007C06610; new_action_template = table: 0000000007270350; new_sub_action_template = table: 00000000058EBBC0 [5] hook_chain = [function] [6] self = table: 000000000AE2E320; unit = [Unit \'#ID[81dceafd7202ff43]\']; input = table: 0000000005788CC0; dt = 0.010325809009373188; context = table: 0000000006D23C00; t = 306.5181299787946; csm = table: 000000000AAB7B50; world = [World]; movement_settings_table = table: 000000000DA1BB00; input_extension = table: 000000000AA7FF90; status_extension = table: 000000000AC42FC0; first_person_extension = table: 000000000AC8E1D0; locomotion_extension = table: 000000000AC447C0; health_extension = table: 000000000AC423C0; inventory_extension = table: 000000000AC3D7C0; interactor_extension = table: 000000000AC40FC0; current_movement_speed_scale = 1; CharacterStateHelper = table: 0000000007456040; start_dodge = false; dodge_direction = Vector3(0, 0, 0); gamepad_active = false; is_crouching = false; is_moving = true; new_state = nil; toggle_crouch = false; move_input = Vector3(0, 1, 0); is_walking = false; current_max_move_speed = 4.0000000000000044; move_speed_multiplier = 1; final_move_spe<> <> [1] spread_extension = table: 000000000AE63D50; status_extension = table: 000000000AC42FC0; item_name = "dr_drake_pistol"; charge_time = 3; _max_charge = false; is_server = true; world = [World]; weapon_system = table: 0000000009077420; owner_unit = [Unit '#ID[81dceafd7202ff43]']; owner_player = table: 000000000B11A7A0; first_person_extension = table: 000000000AC8E1D0; wwise_world = [WwiseWorld]; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; total_overcharge_added = 0; overcharge_timer = 0; charge_complete_time = 309.5181299787946; charge_level = 0; weapon_unit = [Unit '#ID[bdd12d1c6a271d15]']; overcharge_extension = table: 000000000AE5D500; left_unit = [Unit '#ID[bdd12d1c6a271d15]']; current_action = table: 00000000058EBBC0; [2] owner_unit = [Unit '#ID[81dceafd7202ff43]']; current_action_settings = table: 00000000058EBBC0; unit = [Unit '#ID[bdd12d1c6a271d15]']; buff_data = table: 00000000072752D0; is_server = true; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; item_name = "dr_drake_pistol"; cooldown_timer = table: 000000000AE63300; actual_damage_unit = [Unit '#ID[8b14d6d9ef7ee6c5]']; action_buff_data = table: 000000000AE61FE0; chain_action_sound_played = table: 000000000AE63650; world = [World]; actions = table: 000000000AE61D90; weapon_system = table: 0000000009077420; [6] nav_world = [unknown light userdata]; status_extension = table: 000000000AC42FC0; inventory_extension = table: 000000000AC3D7C0; unit_storage = table: 000000000A1BC040; player = table: 000000000B11A7A0; move_anim_1p = "move_fwd"; is_server = true; current_movement_speed_scale = 1; interactor_extension = table: 000000000AC40FC0; world = [World]; walking = false; move_anim_3p = "move_fwd"; input_extension = table: 000000000AA7FF90; buff_extension = table: 000000000AAB92F0; unit = [Unit '#ID[81dceafd7202ff43]']; physics_world = [PhysicsWorld]; latest_valid_navmesh_position = Vector3Box(inf, inf, inf); first_person_extension = table: 000000000AC8E1D0; wwise_world = [WwiseWorld]; temp_params = table: 000000000AE2E520; career_extension = table: 000000000AC3CFC0; health_extension = table: 000000000AC423C0; csm = table: 000000000AAB7B50; network_transmit = table: 0000000008116140; last_input_direction = Vector3Box(0, 1, 0); name = "walking"; locomotion_extension = table: 000000000AC447C0; [7] states = table: 000000000AE5EF90; unit = [Unit '#ID[81dceafd7202ff43]']; state_current = table: 000000000AE2E320; debugging = false; dummy_params = table: 000000000AE7D7D0; dummy_state = table: 000000000AE7D9B0; [8] nav_world = [unknown light userdata]; unit = [Unit '#ID[81dceafd7202ff43]']; start_state = "standing"; unit_storage = table: 000000000A1BC040; player = table: 000000000B11A7A0; character_state_class_list = table: 0000000005BC8B00; network_transmit = table: 0000000008116140; world = [World]; state_machine = table: 000000000AAB7B50; [9] profiler_names = table: 000000000A141700; entity_manager = table: 00000000079D6120; extension_init_context = table: 000000000A1E4990; NAME = "character_state_machine_system"; unit_storage = table: 000000000A1BC040; update_list = table: 000000000A1E49C0; statistics_db = table: 00000000071C5570; is_server = true; extensions = table: 000000000A1416D0; network_transmit = table: 0000000008116140; world = [World]; name = "character_state_machine_system"; system_api = table: 0000000006D23BA0; [10] num_systems = 0; systems_pre_update = table: 0000000005EDDC80; systems = table: 0000000005EDDB70; systems_update = table: 0000000005EDDBE0; systems_post_update = table: 0000000005EDDBA0; systems_physics_async_update = table: 00000000081432C0; [11] entity_system_bag = table: 0000000005EDDB40; startup_data = table: 0000000008143320; entity_manager = table: 00000000079D6120; unit_spawner = table: 0000000007D51E90; statistics_db = table: 00000000071C5570; is_server = true; system_update_context = table: 0000000006D23C00; network_transmit = table: 0000000008116140; network_clock = table: 00000000056F8660; dice_keeper = table: 0000000005DF17C0; world = [World]; [12] entity_system_bag = table: 0000000005EDDB40<> [Log end]