[Log version] 1
[Session] B23E931C-E904-49EB-92F5-B71E
UTC time stamps
13:55:17.089 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476
13:55:17.089 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488
13:55:17.089 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491
13:55:17.089 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496
13:55:17.089 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499
13:55:17.089 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501
13:55:17.110 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509
13:55:17.205 [Window] Window => active
13:55:17.219 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530
13:55:17.222 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535
13:55:17.684 [EAC] Init client 110000103833c17
13:55:17.684 [EAC] EAC client initialized
13:55:17.684 warning: [EAC] Failed to initialize localization
13:55:17.685 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555
13:55:17.761 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
13:55:18.256 [AFTERMATH] Initialized Aftermath
13:55:18.446 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560
13:55:18.532 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566
13:55:19.133 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568
13:55:19.136 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571
13:55:19.206 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573
13:55:19.206 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575
13:55:19.206 [Save] Save dir: `C:\Users\Agando\AppData\Roaming\fatshark\Vermintide 2`
13:55:19.206 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589
13:55:19.206 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608
13:55:19.280 [LightFX ] Loaded DLL.
13:55:19.280 [LightFX ] Init()
13:55:19.292 [Lua] boot.lua start, os clock: 3.9780000000000002
13:55:19.293 [Lua] Boot:setup() entered. time: 0 os-clock: 3.9790000000000001
13:55:19.293 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16330MB
Available: 12402MB
Virtual Total: 134217727MB
Available: 134206274MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 22a94be2-d391-4d11-9c06-31b4062a2640
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 41701
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Killer e2400 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Bose USB Audio
Input device: Generic (17.0): Razer BlackWidow
Input device: Generic (17.0): Razer Naga Hex V2
13:55:19.293 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951
13:55:19.302 [LightFX ] LightFX failed to initialize
13:55:19.333 [SteamStats] RequestCurrentStats success: true
13:55:22.754 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.162904990662355 os-clock: 7.4400000000000004
13:55:22.755 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
13:55:22.756 [Lua] Flushing: resource_packages/strings [ResourcePackage]
13:55:22.757 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
13:55:22.759 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
13:55:22.759 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
13:55:22.759 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
13:55:22.759 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
13:55:22.759 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
13:55:22.760 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
13:55:22.761 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
13:55:22.762 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
13:55:22.762 [Lua] *****************************************************************
13:55:22.762 [Lua] ** Initial contents of script_data **
13:55:22.762 [Lua] script_data.beta_level_progression = false
13:55:22.762 [Lua] script_data.build_identifier = f951dbee338d
13:55:22.762 [Lua] script_data.debug_interactions = false
13:55:22.762 [Lua] script_data.debug_voip = true
13:55:22.762 [Lua] script_data.disable_debug_draw = true
13:55:22.762 [Lua] script_data.disable_intro_trailer = false
13:55:22.762 [Lua] script_data.disable_tutorial_at_start = false
13:55:22.762 [Lua] script_data.enable_detailed_tooltips = false
13:55:22.762 [Lua] script_data.enable_social_wheel = true
13:55:22.762 [Lua] script_data.force_debug_disabled = true
13:55:22.762 [Lua] script_data.force_steam = true
13:55:22.762 [Lua] script_data.hide_fps = true
13:55:22.762 [Lua] script_data.hide_version_info = true
13:55:22.762 [Lua] script_data.matchmaking_debug = true
13:55:22.762 [Lua] script_data.network_debug = true
13:55:22.762 [Lua] script_data.network_debug_connections = true
13:55:22.762 [Lua] script_data.network_log_messages = true
13:55:22.762 [Lua] script_data.package_debug = true
13:55:22.762 [Lua] script_data.packaged_build = true
13:55:22.762 [Lua] script_data.settings = { }
13:55:22.762 [Lua] script_data.show_fps = false
13:55:22.762 [Lua] script_data.spawn_empty_chest = true
13:55:22.762 [Lua] script_data.telemetry_log_interval = 600
13:55:22.762 [Lua] script_data.test_backend = stage_steam_playfab
13:55:22.762 [Lua] script_data.tobii_button = false
13:55:22.762 [Lua] script_data.use_beta_overlay = false
13:55:22.762 [Lua] script_data.use_local_backend = false
13:55:22.762 [Lua] script_data.use_tech_telemetry = true
13:55:22.762 [Lua] script_data.use_telemetry = true
13:55:22.762 [Lua] *****************************************************************
13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
13:55:22.762 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
13:55:22.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
13:55:22.778 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
13:55:22.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
13:55:22.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
13:55:22.784 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
13:55:22.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
13:55:22.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
13:55:22.789 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
13:55:22.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
13:55:22.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
13:55:22.809 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
13:55:22.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
13:55:22.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
13:55:22.819 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
13:55:22.820 [Lua] valid level catacombs
13:55:22.820 [Lua] valid level fort
13:55:22.820 [Lua] valid level military
13:55:22.820 [Lua] valid level warcamp
13:55:22.820 [Lua] valid level skittergate
13:55:22.820 [Lua] valid level prologue
13:55:22.820 [Lua] valid level cemetery
13:55:22.820 [Lua] valid level plaza
13:55:22.820 [Lua] valid level dlc_bogenhafen_city
13:55:22.820 [Lua] valid level skaven_stronghold
13:55:22.820 [Lua] valid level ground_zero
13:55:22.820 [Lua] valid level forest_ambush
13:55:22.820 [Lua] valid level bell
13:55:22.820 [Lua] valid level elven_ruins
13:55:22.820 [Lua] valid level ussingen
13:55:22.820 [Lua] valid level nurgle
13:55:22.820 [Lua] valid level mines
13:55:22.820 [Lua] valid level dlc_bogenhafen_slum
13:55:22.820 [Lua] valid level farmlands
13:55:22.820 [Lua] valid level magnus
13:55:22.820 [Lua] nil
13:55:22.820 [Lua] table: 00000000055DD810
13:55:22.867 [Lua] [1] = chaos_spawn (string)
13:55:22.867 [Lua] [2] = chaos_troll (string)
13:55:22.867 [Lua] [3] = chaos_dummy_sorcerer (string)
13:55:22.867 [Lua] [4] = critter_pig (string)
13:55:22.867 [Lua] [5] = pet_rat (string)
13:55:22.867 [Lua] [6] = skaven_storm_vermin_warlord (string)
13:55:22.867 [Lua] [7] = skaven_stormfiend (string)
13:55:22.867 [Lua] [8] = skaven_stormfiend_boss (string)
13:55:22.867 [Lua] [9] = chaos_vortex (string)
13:55:22.867 [Lua] [10] = skaven_storm_vermin_champion (string)
13:55:22.867 [Lua] [11] = skaven_rat_ogre (string)
13:55:22.867 [Lua] [12] = chaos_plague_wave_spawner (string)
13:55:22.867 [Lua] [13] = critter_rat (string)
13:55:22.867 [Lua] [14] = skaven_grey_seer (string)
13:55:22.867 [Lua] [15] = pet_pig (string)
13:55:22.867 [Lua] [16] = skaven_stormfiend_demo (string)
13:55:22.867 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
13:55:22.867 [Lua] [18] = chaos_dummy_troll (string)
13:55:22.867 [Lua] [19] = skaven_loot_rat (string)
13:55:22.867 [Lua] [20] = chaos_tentacle (string)
13:55:22.867 [Lua] [21] = chaos_corruptor_sorcerer (string)
13:55:22.867 [Lua] [22] = chaos_exalted_champion_warcamp (string)
13:55:22.867 [Lua] [23] = chaos_tentacle_sorcerer (string)
13:55:22.867 [Lua] [24] = chaos_exalted_champion_norsca (string)
13:55:22.867 [Lua] [25] = chaos_plague_sorcerer (string)
13:55:22.867 [Lua] [26] = skaven_ratling_gunner (string)
13:55:22.867 [Lua] [27] = skaven_pack_master (string)
13:55:22.867 [Lua] [28] = chaos_warrior (string)
13:55:22.867 [Lua] [29] = chaos_vortex_sorcerer (string)
13:55:22.867 [Lua] [30] = skaven_poison_wind_globadier (string)
13:55:22.867 [Lua] [31] = skaven_warpfire_thrower (string)
13:55:22.867 [Lua] [32] = skaven_gutter_runner (string)
13:55:22.867 [Lua] [33] = chaos_exalted_sorcerer (string)
13:55:22.867 [Lua] [34] = skaven_plague_monk (string)
13:55:22.867 [Lua] [35] = chaos_raider_tutorial (string)
13:55:22.867 [Lua] [36] = chaos_raider (string)
13:55:22.867 [Lua] [37] = skaven_storm_vermin_commander (string)
13:55:22.867 [Lua] [38] = skaven_storm_vermin_with_shield (string)
13:55:22.867 [Lua] [39] = chaos_berzerker (string)
13:55:22.867 [Lua] [40] = skaven_storm_vermin (string)
13:55:22.867 [Lua] [41] = skaven_dummy_clan_rat (string)
13:55:22.867 [Lua] [42] = chaos_marauder_tutorial (string)
13:55:22.867 [Lua] [43] = skaven_clan_rat (string)
13:55:22.867 [Lua] [44] = skaven_clan_rat_tutorial (string)
13:55:22.867 [Lua] [45] = skaven_clan_rat_with_shield (string)
13:55:22.867 [Lua] [46] = chaos_marauder_with_shield (string)
13:55:22.867 [Lua] [47] = chaos_fanatic (string)
13:55:22.867 [Lua] [48] = chaos_zombie (string)
13:55:22.867 [Lua] [49] = chaos_marauder (string)
13:55:22.867 [Lua] [50] = skaven_dummy_slave (string)
13:55:22.867 [Lua] [51] = skaven_slave (string)
13:55:22.908 [Lua] enemy_package_loader_policy: default
13:55:22.927 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch!
13:55:22.932 [Lua] [type] = achievements (string)
13:55:22.932 [Lua] [name] = achv_menu_achievements_category_title (string)
13:55:22.932 [Lua] [categories] = table
13:55:22.932 [Lua] [1] = table
13:55:22.932 [Lua] [type] = achievements (string)
13:55:22.932 [Lua] [entries] = table
13:55:22.932 [Lua] [1] = complete_all_helmgart_levels_recruit (string)
13:55:22.932 [Lua] [2] = complete_all_helmgart_levels_veteran (string)
13:55:22.932 [Lua] [3] = complete_all_helmgart_levels_champion (string)
13:55:22.932 [Lua] [4] = complete_all_helmgart_levels_legend (string)
13:55:22.932 [Lua] [5] = complete_bogenhafen_recruit (string)
13:55:22.932 [Lua] [6] = complete_bogenhafen_veteran (string)
13:55:22.932 [Lua] [7] = complete_bogenhafen_champion (string)
13:55:22.932 [Lua] [8] = complete_bogenhafen_legend (string)
13:55:22.932 [Lua] [9] = holly_complete_recruit (string)
13:55:22.932 [Lua] [10] = holly_complete_veteran (string)
13:55:22.932 [Lua] [11] = holly_complete_champion (string)
13:55:22.932 [Lua] [12] = holly_complete_legend (string)
13:55:22.932 [Lua] [13] = holly_complete_plaza_recruit (string)
13:55:22.932 [Lua] [14] = holly_complete_plaza_veteran (string)
13:55:22.932 [Lua] [15] = holly_complete_plaza_champion (string)
13:55:22.932 [Lua] [16] = holly_complete_plaza_legend (string)
13:55:22.932 [Lua] [name] = achv_menu_levels_category_title (string)
13:55:22.932 [Lua] [categories] = table
13:55:22.932 [Lua] [1] = table
13:55:22.932 [Lua] [type] = achievements (string)
13:55:22.932 [Lua] [name] = achv_menu_levels_helmgart_category_title (string)
13:55:22.932 [Lua] [entries] = table
13:55:22.932 [Lua] [1] = complete_tutorial (string)
13:55:22.932 [Lua] [2] = complete_act_one (string)
13:55:22.932 [Lua] [3] = complete_act_two (string)
13:55:22.932 [Lua] [4] = complete_act_three (string)
13:55:22.932 [Lua] [5] = complete_skittergate_recruit (string)
13:55:22.932 [Lua] [6] = complete_skittergate_veteran (string)
13:55:22.932 [Lua] [7] = complete_skittergate_champion (string)
13:55:22.932 [Lua] [8] = complete_skittergate_legend (string)
13:55:22.932 [Lua] [9] = kill_bodvarr_burblespew_recruit (string)
13:55:22.932 [Lua] [10] = kill_bodvarr_burblespew_veteran (string)
13:55:22.932 [Lua] [11] = kill_bodvarr_burblespew_champion (string)
13:55:22.932 [Lua] [12] = kill_bodvarr_burblespew_legend (string)
13:55:22.932 [Lua] [13] = kill_skarrik_rasknitt_recruit (string)
13:55:22.932 [Lua] [14] = kill_skarrik_rasknitt_veteran (string)
13:55:22.932 [Lua] [15] = kill_skarrik_rasknitt_champion (string)
13:55:22.932 [Lua] [16] = kill_skarrik_rasknitt_legend (string)
13:55:22.932 [Lua] [17] = elven_ruins_align_leylines_timed (string)
13:55:22.932 [Lua] [18] = farmlands_rescue_prisoners_timed (string)
13:55:22.932 [Lua] [19] = military_kill_chaos_warriors_in_event (string)
13:55:22.932 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string)
13:55:22.932 [Lua] [21] = fort_kill_enemies_cannonball (string)
13:55:22.932 [Lua] [22] = nurgle_player_showered_in_pus (string)
13:55:22.932 [Lua] [23] = bell_destroy_bell_flee_timed (string)
13:55:22.932 [Lua] [24] = catacombs_stay_inside_ritual_pool (string)
13:55:22.932 [Lua] [25] = mines_kill_final_troll_timed (string)
13:55:22.932 [Lua] [26] = warcamp_bodvarr_charge_warriors (string)
13:55:22.932 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string)
13:55:22.932 [Lua] [28] = ussingen_no_event_barrels (string)
13:55:22.932 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string)
13:55:22.932 [Lua] [30] = complete_all_helmgart_level_achievements (string)
13:55:22.932 [Lua] [2] = table
13:55:22.932 [Lua] [type] = achievements (string)
13:55:22.932 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string)
13:55:22.932 [Lua] [entries] = table
13:55:22.932 [Lua] [1] = complete_bogenhafen_slum_recruit (string)
13:55:22.932 [Lua] [2] = complete_bogenhafen_slum_veteran (string)
13:55:22.932 [Lua] [3] = complete_bogenhafen_slum_champion (string)
13:55:22.932 [Lua] [4] = complete_bogenhafen_slum_legend (string)
13:55:22.932 [Lua] [5] = complete_bogenhafen_city_recruit (string)
13:55:22.932 [Lua] [6] = complete_bogenhafen_city_veteran (string)
13:55:22.932 [Lua] [7] = complete_bogenhafen_city_champion (string)
13:55:22.932 [Lua] [8] = complete_bogenhafen_city_legend (string)
13:55:22.932 [Lua] [9] = bogenhafen_city_all_wine_collected (string)
13:55:22.932 [Lua] [10] = bogenhafen_city_jumping_puzzle (string)
13:55:22.932 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string)
13:55:22.932 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string)
13:55:22.932 [Lua] [13] = bogenhafen_city_no_braziers_lit (string)
13:55:22.932 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string)
13:55:22.932 [Lua] [15] = bogenhafen_city_fast_switches (string)
13:55:22.932 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string)
13:55:22.932 [Lua] [17] = bogenhafen_slum_no_windows_broken (string)
13:55:22.932 [Lua] [18] = bogenhafen_slum_event_speedrun (string)
13:55:22.932 [Lua] [3] = table
13:55:22.932 [Lua] [type] = achievements (string)
13:55:22.932 [Lua] [name] = achv_menu_levels_holly_category_title (string)
13:55:22.932 [Lua] [entries] = table
13:55:22.932 [Lua] [1] = holly_find_all_runes (string)
13:55:22.932 [Lua] [2] = holly_magnus_barrel_relay_race (string)
13:55:22.932 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string)
13:55:22.932 [Lua] [4] = holly_magnus_secret_room (string)
13:55:22.932 [Lua] [5] = holly_magnus_gutter_runner_treasure (string)
13:55:22.932 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string)
13:55:22.932 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string)
13:55:22.932 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string)
13:55:22.932 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string)
13:55:22.932 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string)
13:55:22.932 [Lua] [11] = holly_cemetery_sleep (string)
13:55:22.932 [Lua] [12] = holly_cemetery_synchronized_chains (string)
13:55:22.933 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string)
13:55:22.933 [Lua] [14] = holly_cemetery_bones (string)
13:55:22.933 [Lua] [2] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = unlock_first_talent_point (string)
13:55:22.933 [Lua] [2] = unlock_all_talent_points (string)
13:55:22.933 [Lua] [3] = complete_level_all (string)
13:55:22.933 [Lua] [4] = level_thirty_all (string)
13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string)
13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string)
13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string)
13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string)
13:55:22.933 [Lua] [name] = achv_menu_heroes_category_title (string)
13:55:22.933 [Lua] [categories] = table
13:55:22.933 [Lua] [1] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [name] = inventory_name_empire_soldier (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = achievement_markus_level_1 (string)
13:55:22.933 [Lua] [2] = achievement_markus_level_2 (string)
13:55:22.933 [Lua] [3] = achievement_markus_level_3 (string)
13:55:22.933 [Lua] [4] = level_thirty_empire_soldier (string)
13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string)
13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string)
13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string)
13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string)
13:55:22.933 [Lua] [9] = complete_100_missions_champion_es_mercenary (string)
13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string)
13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string)
13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string)
13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string)
13:55:22.933 [Lua] [14] = complete_100_missions_champion_es_huntsman (string)
13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string)
13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string)
13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string)
13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string)
13:55:22.933 [Lua] [19] = complete_100_missions_champion_es_knight (string)
13:55:22.933 [Lua] [20] = holly_kruber_complete_all_levels (string)
13:55:22.933 [Lua] [21] = holly_kruber_weapon_skin_2 (string)
13:55:22.933 [Lua] [22] = holly_kruber_weapon_skin_3 (string)
13:55:22.933 [Lua] [2] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [name] = inventory_name_dwarf_ranger (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = achievement_bardin_level_1 (string)
13:55:22.933 [Lua] [2] = achievement_bardin_level_2 (string)
13:55:22.933 [Lua] [3] = achievement_bardin_level_3 (string)
13:55:22.933 [Lua] [4] = level_thirty_dwarf_ranger (string)
13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string)
13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string)
13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string)
13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string)
13:55:22.933 [Lua] [9] = complete_100_missions_champion_dr_ranger (string)
13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string)
13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string)
13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string)
13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string)
13:55:22.933 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string)
13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string)
13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string)
13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string)
13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string)
13:55:22.933 [Lua] [19] = complete_100_missions_champion_dr_slayer (string)
13:55:22.933 [Lua] [20] = holly_bardin_complete_all_levels (string)
13:55:22.933 [Lua] [21] = holly_bardin_weapon_skin_2 (string)
13:55:22.933 [Lua] [22] = holly_bardin_weapon_skin_3 (string)
13:55:22.933 [Lua] [3] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [name] = inventory_name_wood_elf (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = achievement_kerillian_level_1 (string)
13:55:22.933 [Lua] [2] = achievement_kerillian_level_2 (string)
13:55:22.933 [Lua] [3] = achievement_kerillian_level_3 (string)
13:55:22.933 [Lua] [4] = level_thirty_wood_elf (string)
13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string)
13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string)
13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string)
13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string)
13:55:22.933 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string)
13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string)
13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string)
13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string)
13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string)
13:55:22.933 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string)
13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string)
13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string)
13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string)
13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string)
13:55:22.933 [Lua] [19] = complete_100_missions_champion_we_shade (string)
13:55:22.933 [Lua] [20] = holly_kerillian_complete_all_levels (string)
13:55:22.933 [Lua] [21] = holly_kerillian_weapon_skin_2 (string)
13:55:22.933 [Lua] [22] = holly_kerillian_weapon_skin_3 (string)
13:55:22.933 [Lua] [4] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [name] = inventory_name_witch_hunter (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = achievement_victor_level_1 (string)
13:55:22.933 [Lua] [2] = achievement_victor_level_2 (string)
13:55:22.933 [Lua] [3] = achievement_victor_level_3 (string)
13:55:22.933 [Lua] [4] = level_thirty_witch_hunter (string)
13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string)
13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string)
13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string)
13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string)
13:55:22.933 [Lua] [9] = complete_100_missions_champion_wh_captain (string)
13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string)
13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string)
13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string)
13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string)
13:55:22.933 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string)
13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string)
13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string)
13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string)
13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string)
13:55:22.933 [Lua] [19] = complete_100_missions_champion_wh_zealot (string)
13:55:22.933 [Lua] [20] = holly_saltzpyre_complete_all_levels (string)
13:55:22.933 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string)
13:55:22.933 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string)
13:55:22.933 [Lua] [5] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [name] = inventory_name_bright_wizard (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = achievement_sienna_level_1 (string)
13:55:22.933 [Lua] [2] = achievement_sienna_level_2 (string)
13:55:22.933 [Lua] [3] = achievement_sienna_level_3 (string)
13:55:22.933 [Lua] [4] = level_thirty_bright_wizard (string)
13:55:22.933 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string)
13:55:22.933 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string)
13:55:22.933 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string)
13:55:22.933 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string)
13:55:22.933 [Lua] [9] = complete_100_missions_champion_bw_adept (string)
13:55:22.933 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string)
13:55:22.933 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string)
13:55:22.933 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string)
13:55:22.933 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string)
13:55:22.933 [Lua] [14] = complete_100_missions_champion_bw_scholar (string)
13:55:22.933 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string)
13:55:22.933 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string)
13:55:22.933 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string)
13:55:22.933 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string)
13:55:22.933 [Lua] [19] = complete_100_missions_champion_bw_unchained (string)
13:55:22.933 [Lua] [20] = holly_sienna_complete_all_levels (string)
13:55:22.933 [Lua] [21] = holly_sienna_weapon_skin_2 (string)
13:55:22.933 [Lua] [22] = holly_sienna_weapon_skin_3 (string)
13:55:22.933 [Lua] [3] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [name] = achv_menu_enemies_category_title (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = skaven_warpfire_thrower_1 (string)
13:55:22.933 [Lua] [2] = skaven_warpfire_thrower_2 (string)
13:55:22.933 [Lua] [3] = skaven_warpfire_thrower_3 (string)
13:55:22.933 [Lua] [4] = skaven_pack_master_1 (string)
13:55:22.933 [Lua] [5] = skaven_pack_master_2 (string)
13:55:22.933 [Lua] [6] = skaven_pack_master_3 (string)
13:55:22.933 [Lua] [7] = skaven_gutter_runner_1 (string)
13:55:22.933 [Lua] [8] = skaven_gutter_runner_2 (string)
13:55:22.933 [Lua] [9] = skaven_gutter_runner_3 (string)
13:55:22.933 [Lua] [10] = skaven_poison_wind_globardier_1 (string)
13:55:22.933 [Lua] [11] = skaven_poison_wind_globardier_2 (string)
13:55:22.933 [Lua] [12] = skaven_poison_wind_globardier_3 (string)
13:55:22.933 [Lua] [13] = skaven_ratling_gunner_1 (string)
13:55:22.933 [Lua] [14] = skaven_ratling_gunner_2 (string)
13:55:22.933 [Lua] [15] = skaven_ratling_gunner_3 (string)
13:55:22.933 [Lua] [16] = chaos_corruptor_sorcerer_1 (string)
13:55:22.933 [Lua] [17] = chaos_corruptor_sorcerer_2 (string)
13:55:22.933 [Lua] [18] = chaos_corruptor_sorcerer_3 (string)
13:55:22.933 [Lua] [19] = chaos_vortex_sorcerer_1 (string)
13:55:22.933 [Lua] [20] = chaos_vortex_sorcerer_2 (string)
13:55:22.933 [Lua] [21] = chaos_vortex_sorcerer_3 (string)
13:55:22.933 [Lua] [22] = chaos_spawn_1 (string)
13:55:22.933 [Lua] [23] = chaos_spawn_2 (string)
13:55:22.933 [Lua] [24] = chaos_troll_1 (string)
13:55:22.933 [Lua] [25] = chaos_troll_2 (string)
13:55:22.933 [Lua] [26] = skaven_rat_ogre_1 (string)
13:55:22.933 [Lua] [27] = skaven_rat_ogre_2 (string)
13:55:22.933 [Lua] [28] = skaven_stormfiend_1 (string)
13:55:22.933 [Lua] [29] = skaven_stormfiend_2 (string)
13:55:22.933 [Lua] [30] = helmgart_lord_1 (string)
13:55:22.933 [Lua] [4] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [name] = achv_menu_items_category_title (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = equip_common_quality (string)
13:55:22.933 [Lua] [2] = equip_rare_quality (string)
13:55:22.933 [Lua] [3] = equip_exotic_quality (string)
13:55:22.933 [Lua] [4] = equip_all_exotic_quality (string)
13:55:22.933 [Lua] [5] = equip_veteran_quality (string)
13:55:22.933 [Lua] [6] = equip_all_veteran_quality (string)
13:55:22.933 [Lua] [5] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.933 [Lua] [name] = achv_menu_crafting_category_title (string)
13:55:22.933 [Lua] [entries] = table
13:55:22.933 [Lua] [1] = craft_item (string)
13:55:22.933 [Lua] [2] = craft_fifty_items (string)
13:55:22.933 [Lua] [3] = salvage_item (string)
13:55:22.933 [Lua] [4] = salvage_hundred_items (string)
13:55:22.933 [Lua] [6] = table
13:55:22.933 [Lua] [type] = achievements (string)
13:55:22.934 [Lua] [name] = achv_menu_deeds_category_title (string)
13:55:22.934 [Lua] [entries] = table
13:55:22.934 [Lua] [1] = complete_deeds_1 (string)
13:55:22.934 [Lua] [2] = complete_deeds_2 (string)
13:55:22.934 [Lua] [3] = complete_deeds_3 (string)
13:55:22.934 [Lua] [4] = complete_deeds_4 (string)
13:55:22.934 [Lua] [5] = complete_deeds_5 (string)
13:55:22.934 [Lua] [6] = complete_deeds_6 (string)
13:55:22.934 [Lua] [7] = complete_deeds_7 (string)
13:55:22.934 [Lua] [8] = complete_deeds_8 (string)
13:55:23.019 [Lua] valid level catacombs
13:55:23.019 [Lua] valid level fort
13:55:23.019 [Lua] valid level military
13:55:23.019 [Lua] valid level warcamp
13:55:23.019 [Lua] valid level skittergate
13:55:23.019 [Lua] valid level prologue
13:55:23.019 [Lua] valid level cemetery
13:55:23.019 [Lua] valid level plaza
13:55:23.019 [Lua] valid level dlc_bogenhafen_city
13:55:23.019 [Lua] valid level skaven_stronghold
13:55:23.019 [Lua] valid level ground_zero
13:55:23.019 [Lua] valid level forest_ambush
13:55:23.019 [Lua] valid level bell
13:55:23.019 [Lua] valid level elven_ruins
13:55:23.019 [Lua] valid level ussingen
13:55:23.019 [Lua] valid level nurgle
13:55:23.019 [Lua] valid level mines
13:55:23.019 [Lua] valid level dlc_bogenhafen_slum
13:55:23.019 [Lua] valid level farmlands
13:55:23.019 [Lua] valid level magnus
13:55:23.106 [Lua]
13:55:23.106 [Lua] [1] = table
13:55:23.106 [Lua] [download_pending] = false (boolean)
13:55:23.106 [Lua] [id] = 1369573612 (string)
13:55:23.106 [Lua] [banned] = false (boolean)
13:55:23.106 [Lua] [author_id] = 58813412 (number)
13:55:23.106 [Lua] [tags] = table
13:55:23.106 [Lua] [1] = Tools (string)
13:55:23.106 [Lua] [2] = applied (string)
13:55:23.106 [Lua] [3] = approved (string)
13:55:23.106 [Lua] [author] = bIbIbI(rus) (string)
13:55:23.106 [Lua] [sanctioned] = true (boolean)
13:55:23.106 [Lua] [out_of_date] = false (boolean)
13:55:23.106 [Lua] [downloading] = false (boolean)
13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
13:55:23.106 [Lua] [num_children] = 0 (number)
13:55:23.106 [Lua] [ugc_status] = 3 (number)
13:55:23.106 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
13:55:23.106 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string)
13:55:23.106 [Lua] [installed] = true (boolean)
13:55:23.106 [Lua] [enabled] = true (boolean)
13:55:23.106 [Lua] [name] = Vermintide Mod Framework (string)
13:55:23.106 [Lua] [dependency_error] = (string)
13:55:23.106 [Lua] [2] = table
13:55:23.106 [Lua] [download_pending] = false (boolean)
13:55:23.106 [Lua] [id] = 1374248490 (string)
13:55:23.106 [Lua] [children] = table
13:55:23.106 [Lua] [1] = 1369573612 (string)
13:55:23.106 [Lua] [banned] = false (boolean)
13:55:23.106 [Lua] [author_id] = 45268594 (number)
13:55:23.106 [Lua] [tags] = table
13:55:23.106 [Lua] [1] = approved (string)
13:55:23.106 [Lua] [author] = prop joe (string)
13:55:23.106 [Lua] [sanctioned] = true (boolean)
13:55:23.106 [Lua] [out_of_date] = false (boolean)
13:55:23.106 [Lua] [downloading] = false (boolean)
13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:55:23.106 [Lua] [num_children] = 1 (number)
13:55:23.106 [Lua] [ugc_status] = 3 (number)
13:55:23.106 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
13:55:23.106 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
13:55:23.106 [Lua] [installed] = true (boolean)
13:55:23.106 [Lua] [enabled] = true (boolean)
13:55:23.106 [Lua] [name] = Penlight Lua Libraries (string)
13:55:23.106 [Lua] [dependency_error] = (string)
13:55:23.106 [Lua] [3] = table
13:55:23.106 [Lua] [download_pending] = false (boolean)
13:55:23.106 [Lua] [id] = 1393343095 (string)
13:55:23.106 [Lua] [children] = table
13:55:23.106 [Lua] [1] = 1369573612 (string)
13:55:23.106 [Lua] [2] = 1374248490 (string)
13:55:23.106 [Lua] [banned] = false (boolean)
13:55:23.106 [Lua] [author_id] = 45268594 (number)
13:55:23.106 [Lua] [tags] = table
13:55:23.106 [Lua] [1] = approved (string)
13:55:23.106 [Lua] [2] = UI (string)
13:55:23.106 [Lua] [author] = prop joe (string)
13:55:23.106 [Lua] [sanctioned] = true (boolean)
13:55:23.106 [Lua] [out_of_date] = false (boolean)
13:55:23.106 [Lua] [downloading] = false (boolean)
13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
13:55:23.106 [Lua] [num_children] = 2 (number)
13:55:23.106 [Lua] [ugc_status] = 3 (number)
13:55:23.106 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:55:23.106 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
13:55:23.106 [Lua] [installed] = true (boolean)
13:55:23.106 [Lua] [enabled] = true (boolean)
13:55:23.106 [Lua] [name] = Scoreboard Tweaks (string)
13:55:23.106 [Lua] [dependency_error] = (string)
13:55:23.106 [Lua] [4] = table
13:55:23.106 [Lua] [download_pending] = false (boolean)
13:55:23.106 [Lua] [id] = 1397265260 (string)
13:55:23.106 [Lua] [children] = table
13:55:23.106 [Lua] [1] = 1369573612 (string)
13:55:23.106 [Lua] [banned] = false (boolean)
13:55:23.106 [Lua] [author_id] = 26572404 (number)
13:55:23.106 [Lua] [tags] = table
13:55:23.106 [Lua] [1] = UI (string)
13:55:23.106 [Lua] [2] = QoL (string)
13:55:23.106 [Lua] [3] = approved (string)
13:55:23.106 [Lua] [author] = Necrossin (string)
13:55:23.106 [Lua] [sanctioned] = true (boolean)
13:55:23.106 [Lua] [out_of_date] = false (boolean)
13:55:23.106 [Lua] [downloading] = false (boolean)
13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
13:55:23.106 [Lua] [num_children] = 1 (number)
13:55:23.106 [Lua] [ugc_status] = 3 (number)
13:55:23.106 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
13:55:23.106 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
13:55:23.106 [Lua] [installed] = true (boolean)
13:55:23.106 [Lua] [enabled] = true (boolean)
13:55:23.106 [Lua] [name] = Numeric UI (string)
13:55:23.106 [Lua] [dependency_error] = (string)
13:55:23.106 [Lua] [5] = table
13:55:23.106 [Lua] [download_pending] = false (boolean)
13:55:23.106 [Lua] [id] = 1455893647 (string)
13:55:23.106 [Lua] [banned] = false (boolean)
13:55:23.106 [Lua] [author_id] = 38895286 (number)
13:55:23.106 [Lua] [tags] = table
13:55:23.106 [Lua] [1] = approved (string)
13:55:23.106 [Lua] [2] = UI (string)
13:55:23.106 [Lua] [3] = QoL (string)
13:55:23.106 [Lua] [author] = Squatting Bear (string)
13:55:23.106 [Lua] [sanctioned] = true (boolean)
13:55:23.106 [Lua] [out_of_date] = false (boolean)
13:55:23.106 [Lua] [downloading] = false (boolean)
13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
13:55:23.106 [Lua] [num_children] = 0 (number)
13:55:23.106 [Lua] [ugc_status] = 3 (number)
13:55:23.106 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
13:55:23.106 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
13:55:23.106 [Lua] [installed] = true (boolean)
13:55:23.106 [Lua] [enabled] = true (boolean)
13:55:23.106 [Lua] [name] = Player List Plus (string)
13:55:23.106 [Lua] [dependency_error] = (string)
13:55:23.106 [Lua] [6] = table
13:55:23.106 [Lua] [download_pending] = false (boolean)
13:55:23.106 [Lua] [id] = 1388911015 (string)
13:55:23.106 [Lua] [children] = table
13:55:23.106 [Lua] [1] = 1369573612 (string)
13:55:23.106 [Lua] [banned] = false (boolean)
13:55:23.106 [Lua] [author_id] = 4821406 (number)
13:55:23.106 [Lua] [tags] = table
13:55:23.106 [Lua] [1] = approved (string)
13:55:23.106 [Lua] [author] = grasmann (string)
13:55:23.106 [Lua] [sanctioned] = true (boolean)
13:55:23.106 [Lua] [out_of_date] = false (boolean)
13:55:23.106 [Lua] [downloading] = false (boolean)
13:55:23.106 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
13:55:23.106 [Lua] [num_children] = 1 (number)
13:55:23.106 [Lua] [ugc_status] = 3 (number)
13:55:23.106 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
13:55:23.106 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
13:55:23.106 [Lua] [installed] = true (boolean)
13:55:23.106 [Lua] [enabled] = true (boolean)
13:55:23.106 [Lua] [name] = Chat Block (string)
13:55:23.106 [Lua] [dependency_error] = (string)
13:55:23.106 [Lua]
13:55:23.106 [Lua]
13:55:23.106 [Lua] [1393343095] = 3 (number)
13:55:23.106 [Lua] [1369573612] = 5 (number)
13:55:23.106 [Lua] [1455893647] = 4 (number)
13:55:23.106 [Lua] [1397265260] = 1 (number)
13:55:23.106 [Lua] [1388911015] = 2 (number)
13:55:23.106 [Lua] [1374248490] = 0 (number)
13:55:23.106 [Lua]
13:55:23.111 [Lua]
13:55:23.111 [Lua] [1393343095] = 3 (number)
13:55:23.111 [Lua] [1369573612] = 5 (number)
13:55:23.111 [Lua] [1455893647] = 4 (number)
13:55:23.111 [Lua] [1397265260] = 1 (number)
13:55:23.111 [Lua] [1388911015] = 2 (number)
13:55:23.111 [Lua] [1374248490] = 0 (number)
13:55:23.111 [Lua]
13:55:23.111 [Lua] <>modded = true<>
13:55:23.112 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
13:55:23.160 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
13:55:23.178 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x07fa3aa0] (Origin: function: 0x07fa3f20)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x07fa3aa0] (Origin: function: 0x07fa4380)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x0753a230] (Origin: function: 0x0753a690)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0753a230] (Origin: function: 0x0753a820)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x081fa0b0] (Origin: function: 0x083f8bd0)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x081fa0b0] (Origin: function: 0x083f8dc0)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x09c32210] (Origin: function: 0x09c322e0)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x09c32210] (Origin: function: 0x09c32240)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09c32210] (Origin: function: 0x09c323f0)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x07534160)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x05649e50] (Origin: function: 0x05649ea0)
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:55:23.179 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0849add0] (Origin: function: 0x0849af50)
13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x08481c70] (Origin: function: 0x08481cc0)
13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08f469d0] (Origin: function: 0x08f46a00)
13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x08481c70] (Origin: function: 0x06c88700)
13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08481c70] (Origin: function: 0x08481ca0)
13:55:23.180 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:55:23.180 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x09f0a5d0] (Origin: function: 0x09f0ad70)
13:55:23.180 [Lua] <>modded = true<>
13:55:23.181 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
13:55:23.185 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
13:55:23.187 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
13:55:23.187 [Lua] <>modded = true<>
13:55:23.188 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
13:55:23.192 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
13:55:23.193 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
13:55:23.193 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x05663290)
13:55:23.193 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x09ce4d70] (Origin: function: 0x09ce50e0)
13:55:23.193 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x065d39d0] (Origin: function: 0x065d3c50)
13:55:23.193 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x09ce4d70] (Origin: function: 0x09ce5740)
13:55:23.193 [Lua] <>modded = true<>
13:55:23.194 [Lua] <>Mod:1397265260:Numeric UI = true<>
13:55:23.197 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
13:55:23.199 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
13:55:23.200 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
13:55:23.200 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x085f1eb0] (Origin: function: 0x085f20e0)
13:55:23.200 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x085f1eb0] (Origin: function: 0x085f2430)
13:55:23.200 [Lua] <>modded = true<>
13:55:23.201 [Lua] <>Mod:1455893647:Player List Plus = true<>
13:55:23.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
13:55:23.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x08599b00] (Origin: function: 0x0859a620)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x08599b00] (Origin: function: 0x0859a710)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x08599b00] (Origin: function: 0x0859a920)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x08599b00] (Origin: function: 0x0859a830)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0663f820] (Origin: function: 0x0663f8f0)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x0663f820] (Origin: function: 0x066400c0)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x064f0730] (Origin: function: 0x064f0470)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x064f0730] (Origin: function: 0x064f16f0)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0748a770] (Origin: function: 0x0748a840)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x0748a770] (Origin: function: 0x0748a860)
13:55:23.205 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
13:55:23.205 [Lua] <>modded = true<>
13:55:23.206 [Lua] <>Mod:1388911015:Chat Block = true<>
13:55:23.209 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
13:55:23.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
13:55:23.211 [Lua] [MOD][ChatBlock][INFO] (options): using legacy widget definitions
13:55:23.211 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x07456040] (Origin: function: 0x07456a90)
13:55:23.211 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
13:55:23.213 [Lua] <>project = vermintide 2<>
13:55:23.213 [Lua] <>build = release<>
13:55:23.213 [Lua] <>platform = win32<>
13:55:23.213 [Lua] <>title_id = 5107<>
13:55:23.213 [Lua] <>engine_revision = f951dbee338d<>
13:55:23.213 [Lua] <>content_revision = 126693<>
13:55:23.213 [Lua] <>rendering_backend = dx11<>
13:55:23.213 [Lua] <>teamcity_build_id = 37187<>
13:55:23.213 [Lua] <>steam_id = 110000103833c17<>
13:55:23.213 [Lua] <>steam_user_name = towly<>
13:55:23.213 [Lua] <>machine_id = 22a94be2-d391-4d11-9c06-31b4062a2640<>
13:55:23.213 [Lua] [Boot] Application build: release
13:55:23.213 [Lua] [Boot] Engine revision: f951dbee338d
13:55:23.213 [Lua] [Boot] Content revision: 126693
13:55:23.213 [Lua] [Boot] User ID: 110000103833c17 towly
13:55:23.220 [Lua] [SmokeTest] Disabled
13:55:23.220 [Save] Loading `telemetry`
13:55:23.220 [Lua] Game:setup() total time: 0.0070000000000006
13:55:23.220 [Lua] handle rev info: 0
13:55:23.220 [Lua] handle gfx quality: 0
13:55:23.220 [Lua] default settings: 0
13:55:23.220 [Lua] user settings: 0
13:55:23.220 [Lua] set frame times: 0
13:55:23.220 [Lua] init random: 0
13:55:23.220 [Lua] managers: 0.0060000000000002274
13:55:23.220 [Lua]
13:55:23.220 [Lua] unaccounted: 0.001000000000000334
13:55:23.220 [Lua] [Boot] use baked enemy meshes: false
13:55:23.221 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
13:55:23.221 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
13:55:23.221 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
13:55:23.221 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
13:55:23.221 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
13:55:23.221 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
13:55:23.221 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
13:55:23.221 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
13:55:23.221 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:55:23.221 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:55:23.221 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:55:23.221 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:55:23.221 [Save] Load done
13:55:23.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
13:55:23.566 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
13:55:23.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
13:55:23.603 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
13:55:24.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
13:55:24.244 [Lua] [PackageManager] Force_load: resource_packages/title_screen
13:55:24.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
13:55:24.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
13:55:24.430 [Lua] [PackageManager] Force_load: resource_packages/menu
13:55:24.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
13:55:24.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
13:55:24.616 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
13:55:24.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
13:55:25.180 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
13:55:25.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
13:55:25.767 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
13:55:25.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
13:55:25.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
13:55:25.851 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
13:55:25.852 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
13:55:26.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
13:55:26.037 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
13:55:26.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
13:55:26.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
13:55:26.681 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
13:55:26.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
13:55:27.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
13:55:27.781 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
13:55:27.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
13:55:27.899 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
13:55:27.899 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
13:55:27.899 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x093c3810] (Origin: function: 0x0738f010)
13:55:27.899 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x093bcaa0] (Origin: function: 0x0779eb80)
13:55:27.900 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x093bcaa0] (Origin: function: 0x0573fbd0)
13:55:27.900 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x093c3810] (Origin: function: 0x07559220)
13:55:27.900 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
13:55:27.900 [Lua] [Gamestate] Enter StateTitleScreen
13:55:27.902 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
13:55:27.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
13:55:27.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
13:55:27.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
13:55:27.902 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
13:55:27.904 warning: [Lua] CHAT FONT SIZE DISABLED
13:55:27.904 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
13:55:27.916 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
13:55:27.916 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
13:55:27.916 [Save] Loading `save_data`
13:55:27.919 [Save] Load done
13:55:27.934 [Lua] [BackendManagerPlayFab] Backend Enabled
13:55:29.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
13:55:29.646 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
13:55:29.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
13:55:30.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
13:55:30.509 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
13:55:30.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:55:30.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:55:30.899 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:55:30.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
13:55:31.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
13:55:31.323 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
13:55:31.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
13:55:31.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
13:55:31.611 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
13:55:31.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
13:55:31.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
13:55:31.866 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
13:55:31.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
13:55:32.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
13:55:32.662 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
13:55:32.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
13:55:32.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
13:55:32.848 [Lua] [PackageManager] Force_load: resource_packages/inventory
13:55:32.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
13:55:33.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
13:55:33.018 [Lua] [PackageManager] Force_load: resource_packages/careers
13:55:33.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
13:55:33.052 [Window] Window => inactive
13:55:33.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
13:55:33.068 [Lua] [PackageManager] Force_load: resource_packages/decals
13:55:33.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
13:55:33.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
13:55:33.271 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
13:55:33.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
13:55:34.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
13:55:34.338 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
13:55:34.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
13:55:34.995 [Window] Window => active
13:55:35.710 [Lua] Populating data for character 1 15
13:55:35.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
13:55:35.827 [Lua] [PackageManager] Force_load: resource_packages/ingame
13:55:35.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
13:55:35.947 [Lua] Requesting character data for index 2 15
13:55:35.947 [Lua] Populating data for character 2 15
13:55:36.181 [Lua] Requesting character data for index 3 15
13:55:36.181 [Lua] Populating data for character 3 15
13:55:36.417 [Lua] Requesting character data for index 4 15
13:55:36.417 [Lua] Populating data for character 4 15
13:55:36.655 [Lua] Requesting character data for index 5 15
13:55:36.655 [Lua] Populating data for character 5 15
13:55:36.891 [Lua] Requesting character data for index 6 15
13:55:36.891 [Lua] Populating data for character 6 15
13:55:37.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
13:55:37.095 [Lua] [PackageManager] Force_load: resource_packages/pickups
13:55:37.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
13:55:37.129 [Lua] Requesting character data for index 7 15
13:55:37.129 [Lua] Populating data for character 7 15
13:55:37.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
13:55:37.365 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
13:55:37.366 [Lua] Requesting character data for index 8 15
13:55:37.366 [Lua] Populating data for character 8 15
13:55:37.585 [Lua] Requesting character data for index 9 15
13:55:37.585 [Lua] Populating data for character 9 15
13:55:37.823 [Lua] Requesting character data for index 10 15
13:55:37.823 [Lua] Populating data for character 10 15
13:55:38.079 [Lua] Requesting character data for index 11 15
13:55:38.079 [Lua] Populating data for character 11 15
13:55:38.316 [Lua] Requesting character data for index 12 15
13:55:38.316 [Lua] Populating data for character 12 15
13:55:38.553 [Lua] Requesting character data for index 13 15
13:55:38.553 [Lua] Populating data for character 13 15
13:55:38.791 [Lua] Requesting character data for index 14 15
13:55:38.791 [Lua] Populating data for character 14 15
13:55:39.029 [Lua] Requesting character data for index 15 15
13:55:39.029 [Lua] Populating data for character 15 15
13:55:42.017 [Lua] Player statistics loaded!
13:55:42.030 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
13:55:43.060 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
13:55:43.061 [Lua] [Managers] Destroying state managers...
13:55:43.061 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
13:55:43.061 [Lua] [Gamestate] Enter state StateLoading
13:55:43.062 [Lua] [StateLoading] Auto Skip: nil
13:55:43.063 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
13:55:43.063 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
13:55:43.063 [Lua] state_loading_restart_network JOIN VIA STEAM 0
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_heal
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
13:55:43.063 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_ping
13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_pong
13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
13:55:43.064 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
13:55:43.064 [Lua] registering RPCs
13:55:43.064 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer
13:55:43.064 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:55:43.064 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
13:55:43.064 [Lua] [StateLoading] Need to unload nil and start load inn_level
13:55:43.064 [Lua] [LevelTransitionHandler] load_level inn_level
13:55:43.064 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:55:43.064 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
13:55:43.064 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:55:43.064 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:55:43.064 [Lua] [EnemyPackageLoader] Load no enemies on this level
13:55:43.064 [Lua] [NetworkServer] Current level key inn_level
13:55:43.064 [Lua] [LevelTransitionHandler] Generated new level_seed: 618554
13:55:43.064 [Lua] [VOIP] Initializing Steam Voip
13:55:43.064 [Lua] [VOIP] Is server. Creating room / joining my own room.
13:55:43.068 [EAC] EAC server 110000103833c17 is initializing
13:55:43.081 [EAC] Server is also client 110000103833c17
13:55:43.081 [EACServer] [SetLogCallback] Procedure: 00000001404A5FA0 LogLevel: Info.
13:55:43.081 [Lua] ### Created peer state machine for 110000103833c17
13:55:43.081 [Lua] [PeerSM] 110000103833c17 :: on_enter Connecting
13:55:43.081 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
13:55:43.081 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
13:55:43.081 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:55:43.083 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
13:55:43.083 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:55:43.083 [Lua] Set lobby begin:
13:55:43.083 [Lua] Set lobby end.
13:55:43.083 [Lua] [LOCAL RPC] rpc_notify_connected
13:55:43.083 [Lua] [PSM] Peer 110000103833c17 joined. Want to use profile index "3"
13:55:43.083 [Lua] [LobbyHost] Changed state from 0 to creating
13:55:43.083 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0
13:55:43.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:55:43.109 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:55:43.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:55:43.284 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
13:55:43.338 [SteamLobby] Detected added member 110000103833c17
13:55:43.339 [Lua] [LobbyHost] Changed state from creating to joined
13:55:43.339 [Lua] [PartyManager] Leader is set to 110000103833c17
13:55:43.339 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103833c17 my_peer_id:110000103833c17
13:55:43.339 [Lua] [ChatManager] Registering channel 1
13:55:43.339 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103833c17, own_peer_id=110000103833c17)
13:55:43.340 [Lua] [NetworkServer] Changing num_players from nil to 1
13:55:43.340 [Lua] Players: 1
13:55:43.340 [Lua] Set lobby begin:
13:55:43.340 [Lua] Lobby data level_key = inn_level
13:55:43.340 [Lua] Lobby data num_players = 1
13:55:43.340 [Lua] Lobby data matchmaking = false
13:55:43.340 [Lua] Set lobby end.
13:55:43.407 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:55:45.141 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
13:55:45.142 [Lua] [PeerSM] 110000103833c17 :: on_exit Connecting
13:55:45.142 [Lua] [PeerSM] 110000103833c17 :: on_enter Loading
13:55:45.142 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103833c17
13:55:45.143 [Lua] [LOCAL RPC] rpc_load_level 26 618554
13:55:54.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:55:54.948 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:55:54.953 [Lua] [LevelTransitionHandler] Level load completed!
13:55:54.953 [Lua] ### Sending rpc_level_loaded
13:55:54.953 [Lua] #### Has state machine: true, sender: 110000103833c17, level_id: 26
13:55:54.953 [Lua] Peer 110000103833c17 has loaded the level and all enemies are loaded
13:55:54.954 [Lua] [PeerSM] 110000103833c17 :: on_exit Loading
13:55:54.954 [Lua] [PeerSM] 110000103833c17 :: on_enter LoadingProfilePackages
13:55:54.954 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000103833c17:1
13:55:54.954 [Lua] Set lobby begin:
13:55:54.954 [Lua] Lobby data level_key = inn_level
13:55:54.954 [Lua] Lobby data player_slot_1 = 0:0
13:55:54.954 [Lua] Lobby data player_slot_6 = 0:0
13:55:54.954 [Lua] Lobby data num_players = 1
13:55:54.954 [Lua] Lobby data matchmaking = false
13:55:54.954 [Lua] Lobby data player_slot_4 = 0:0
13:55:54.954 [Lua] Lobby data player_slot_5 = 0:0
13:55:54.954 [Lua] Lobby data player_slot_2 = 0:0
13:55:54.955 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:54.955 [Lua] Set lobby end.
13:55:54.955 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103833c17:1, previous profile 0, profile 3]
13:55:54.955 [Lua] Set lobby begin:
13:55:54.955 [Lua] Lobby data level_key = inn_level
13:55:54.955 [Lua] Lobby data player_slot_1 = 0:0
13:55:54.955 [Lua] Lobby data player_slot_6 = 0:0
13:55:54.955 [Lua] Lobby data num_players = 1
13:55:54.955 [Lua] Lobby data matchmaking = false
13:55:54.955 [Lua] Lobby data player_slot_4 = 0:0
13:55:54.955 [Lua] Lobby data player_slot_5 = 0:0
13:55:54.955 [Lua] Lobby data player_slot_2 = 0:0
13:55:54.955 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:54.955 [Lua] Set lobby end.
13:55:54.955 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
13:55:54.955 [Lua] Set lobby begin:
13:55:54.955 [Lua] Lobby data level_key = inn_level
13:55:54.955 [Lua] Lobby data player_slot_1 = 0:0
13:55:54.955 [Lua] Lobby data player_slot_6 = 0:0
13:55:54.956 [Lua] Lobby data num_players = 1
13:55:54.956 [Lua] Lobby data matchmaking = false
13:55:54.956 [Lua] Lobby data player_slot_4 = 0:0
13:55:54.956 [Lua] Lobby data player_slot_5 = 0:0
13:55:54.956 [Lua] Lobby data player_slot_2 = 0:0
13:55:54.956 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:54.956 [Lua] Set lobby end.
13:55:54.956 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
13:55:54.956 [Lua] Set lobby begin:
13:55:54.956 [Lua] Lobby data level_key = inn_level
13:55:54.956 [Lua] Lobby data player_slot_1 = 0:0
13:55:54.956 [Lua] Lobby data player_slot_6 = 0:0
13:55:54.956 [Lua] Lobby data num_players = 1
13:55:54.956 [Lua] Lobby data matchmaking = false
13:55:54.956 [Lua] Lobby data player_slot_4 = 0:0
13:55:54.956 [Lua] Lobby data player_slot_5 = 0:0
13:55:54.956 [Lua] Lobby data player_slot_2 = 0:0
13:55:54.956 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:54.956 [Lua] Set lobby end.
13:55:54.956 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
13:55:54.956 [Lua] Set lobby begin:
13:55:54.956 [Lua] Lobby data level_key = inn_level
13:55:54.956 [Lua] Lobby data player_slot_1 = 0:0
13:55:54.956 [Lua] Lobby data player_slot_6 = 0:0
13:55:54.956 [Lua] Lobby data num_players = 1
13:55:54.956 [Lua] Lobby data matchmaking = false
13:55:54.956 [Lua] Lobby data player_slot_4 = 0:0
13:55:54.957 [Lua] Lobby data player_slot_5 = 0:0
13:55:54.957 [Lua] Lobby data player_slot_2 = 0:0
13:55:54.957 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:54.957 [Lua] Set lobby end.
13:55:54.957 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
13:55:54.957 [Lua] Set lobby begin:
13:55:54.957 [Lua] Lobby data level_key = inn_level
13:55:54.957 [Lua] Lobby data player_slot_1 = 0:0
13:55:54.957 [Lua] Lobby data player_slot_6 = 0:0
13:55:54.957 [Lua] Lobby data num_players = 1
13:55:54.957 [Lua] Lobby data matchmaking = false
13:55:54.957 [Lua] Lobby data player_slot_4 = 0:0
13:55:54.957 [Lua] Lobby data player_slot_5 = 0:0
13:55:54.957 [Lua] Lobby data player_slot_2 = 0:0
13:55:54.957 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:54.957 [Lua] Set lobby end.
13:55:54.957 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
13:55:54.957 [Lua] ### Sending rpc_level_loaded
13:55:54.957 [Lua] #### Has state machine: false, sender: 110000103833c17, level_id: 26
13:55:54.957 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103833c17 inventory_sync_id:1 my_peer_id:110000103833c17
13:55:54.958 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:55:54.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103833c17 inventory_sync_id:1 my_peer_id:110000103833c17
13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:55:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
13:55:55.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
13:55:55.466 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
13:55:55.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
13:55:55.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
13:55:55.487 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
13:55:55.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
13:55:55.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
13:55:55.644 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
13:55:55.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:55:55.818 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:55:55.818 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:55:55.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:55:56.042 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:55:56.042 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:55:56.042 [Lua] Set lobby begin:
13:55:56.042 [Lua] Lobby data level_key = inn_level
13:55:56.042 [Lua] Lobby data player_slot_1 = 0:0
13:55:56.042 [Lua] Lobby data player_slot_6 = 0:0
13:55:56.042 [Lua] Lobby data num_players = 1
13:55:56.042 [Lua] Lobby data matchmaking = false
13:55:56.042 [Lua] Lobby data host = 110000103833c17
13:55:56.042 [Lua] Lobby data player_slot_4 = 0:0
13:55:56.042 [Lua] Lobby data player_slot_5 = 0:0
13:55:56.042 [Lua] Lobby data player_slot_2 = 0:0
13:55:56.042 [Lua] Lobby data country_code = DE
13:55:56.043 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:56.043 [Lua] Lobby data unique_server_name = towly
13:55:56.043 [Lua] Set lobby end.
13:55:56.043 [Lua] [Managers] Destroying state managers...
13:55:56.043 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:55:56.043 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0
13:55:56.043 [Lua] [Gamestate] Enter StateIngame HOST
13:55:56.044 [Lua] Set lobby begin:
13:55:56.044 [Lua] Lobby data level_key = inn_level
13:55:56.044 [Lua] Lobby data player_slot_1 = 0:0
13:55:56.044 [Lua] Lobby data selected_level_key = inn_level
13:55:56.044 [Lua] Lobby data player_slot_6 = 0:0
13:55:56.044 [Lua] Lobby data num_players = 1
13:55:56.044 [Lua] Lobby data matchmaking = false
13:55:56.044 [Lua] Lobby data host = 110000103833c17
13:55:56.044 [Lua] Lobby data player_slot_4 = 0:0
13:55:56.044 [Lua] Lobby data player_slot_5 = 0:0
13:55:56.044 [Lua] Lobby data player_slot_2 = 0:0
13:55:56.044 [Lua] Lobby data country_code = DE
13:55:56.044 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:56.044 [Lua] Lobby data unique_server_name = towly
13:55:56.044 [Lua] Set lobby end.
13:55:56.045 [Lua] [StateIngame] Server ingame
13:55:56.049 [Lua] Set lobby begin:
13:55:56.049 [Lua] Lobby data level_key = inn_level
13:55:56.049 [Lua] Lobby data player_slot_1 = 0:0
13:55:56.049 [Lua] Lobby data selected_level_key = inn_level
13:55:56.049 [Lua] Lobby data player_slot_6 = 0:0
13:55:56.049 [Lua] Lobby data num_players = 1
13:55:56.049 [Lua] Lobby data matchmaking = false
13:55:56.049 [Lua] Lobby data host = 110000103833c17
13:55:56.049 [Lua] Lobby data player_slot_4 = 0:0
13:55:56.049 [Lua] Lobby data difficulty = normal
13:55:56.049 [Lua] Lobby data player_slot_5 = 0:0
13:55:56.049 [Lua] Lobby data player_slot_2 = 0:0
13:55:56.049 [Lua] Lobby data country_code = DE
13:55:56.049 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:56.049 [Lua] Lobby data unique_server_name = towly
13:55:56.049 [Lua] Set lobby end.
13:55:56.049 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer
13:55:56.049 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer
13:55:56.049 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:55:56.049 [Lua] [Matchmaking] initializing
13:55:56.049 [Lua] [Matchmaking] my_peer_id: 110000103833c17, I am server
13:55:56.049 [Lua] [Matchmaking] register rpcs
13:55:56.050 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:55:56.050 [Lua] [GameNetworkManager] My own peer_id = 110000103833c17
13:55:56.050 [Lua] [GameNetworkManager] self.is_server = true
13:55:56.050 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
13:55:56.050 [Network] Setting artificial MTU limit to 65536
13:55:56.052 [Lua] Switching ConflictSettings: to: disabled
13:55:56.052 [Lua] pacing=disabled
13:55:56.052 [Lua] roaming=nil
13:55:56.052 [Lua] disabled=true
13:55:56.052 [Lua] pack_spawning=disabled
13:55:56.052 [Lua] boss=disabled
13:55:56.052 [Lua] horde=disabled
13:55:56.052 [Lua] specials=disabled
13:55:56.052 [Lua] name=disabled
13:55:56.052 [Lua] intensity=disabled
13:55:56.052 [Lua] ---
13:55:56.056 [Lua] [AIInterestPointSystem] Level Seed: 618554
13:55:56.056 [Lua]
13:55:56.056 [Lua] [entity_system_bag] = table
13:55:56.056 [Lua] [entity_system_bag] = metatable
13:55:56.056 [Lua] [startup_data] = table
13:55:56.056 [Lua] [entity_manager] = table
13:55:56.056 [Lua] [entity_manager] = metatable
13:55:56.056 [Lua] [unit_spawner] = table
13:55:56.056 [Lua] [unit_spawner] = metatable
13:55:56.056 [Lua] [unit_storage] = table
13:55:56.056 [Lua] [unit_storage] = metatable
13:55:56.056 [Lua] [dice_keeper] = table
13:55:56.056 [Lua] [dice_keeper] = metatable
13:55:56.056 [Lua] [is_server] = true (boolean)
13:55:56.056 [Lua] [world] = [World]
13:55:56.056 [Lua] [system_api] = table
13:55:56.056 [Lua] [network_lobby] = table
13:55:56.056 [Lua] [network_lobby] = metatable
13:55:56.056 [Lua] [profile_synchronizer] = table
13:55:56.056 [Lua] [profile_synchronizer] = metatable
13:55:56.056 [Lua] [entity_system] = table
13:55:56.056 [Lua] [entity_system] = metatable
13:55:56.056 [Lua] [num_local_human_players] = 1 (number)
13:55:56.056 [Lua] [statistics_db] = table
13:55:56.056 [Lua] [statistics_db] = metatable
13:55:56.056 [Lua] [network_server] = table
13:55:56.056 [Lua] [network_server] = metatable
13:55:56.056 [Lua] [input_manager] = table
13:55:56.056 [Lua] [input_manager] = metatable
13:55:56.056 [Lua] [network_clock] = table
13:55:56.056 [Lua] [network_clock] = metatable
13:55:56.056 [Lua] [network_transmit] = table
13:55:56.056 [Lua] [network_transmit] = metatable
13:55:56.056 [Lua] [free_flight_manager] = table
13:55:56.056 [Lua] [free_flight_manager] = metatable
13:55:56.056 [Lua] [network_manager] = table
13:55:56.056 [Lua] [network_manager] = metatable
13:55:56.056 [Lua] [network_event_delegate] = table
13:55:56.056 [Lua] [network_event_delegate] = metatable
13:55:56.056 [Lua]
13:55:56.057 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:55:56.060 [Lua] [AchievementManager] Achievements using the steam platform
13:55:56.061 [Lua] [StateIngame] Level seed: 618554
13:55:56.061 [Umbra] Init version: 3.4.15 :: 16 threads
13:55:56.061 [Umbra] Tome with `11601` objects loaded.
13:55:56.062 [Umbra] UMBRA Tome loaded.
13:55:56.062 [World] Spawning level.
13:55:56.072 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
13:55:56.338 [Lua] [LevelAnalysis] set_random_seed( 1107906816)
13:55:56.342 [Lua] PlayerManager:add_player player_1
13:55:56.344 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
13:55:56.344 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
13:55:56.344 [Lua] [IngameUI] init
13:55:56.386 [Lua] [Matchmaking] Cancelling matchmaking
13:55:56.386 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:55:56.386 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:55:56.386 [Lua] Set lobby begin:
13:55:56.386 [Lua] Lobby data level_key = inn_level
13:55:56.386 [Lua] Lobby data player_slot_1 = 0:0
13:55:56.386 [Lua] Lobby data selected_level_key = inn_level
13:55:56.386 [Lua] Lobby data power_level = 785
13:55:56.386 [Lua] Lobby data player_slot_6 = 0:0
13:55:56.386 [Lua] Lobby data num_players = 1
13:55:56.386 [Lua] Lobby data matchmaking = false
13:55:56.386 [Lua] Lobby data host = 110000103833c17
13:55:56.386 [Lua] Lobby data player_slot_4 = 0:0
13:55:56.386 [Lua] Lobby data difficulty = normal
13:55:56.386 [Lua] Lobby data player_slot_5 = 0:0
13:55:56.387 [Lua] Lobby data player_slot_2 = 0:0
13:55:56.387 [Lua] Lobby data country_code = DE
13:55:56.387 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:55:56.387 [Lua] Lobby data unique_server_name = towly
13:55:56.387 [Lua] Set lobby end.
13:55:56.387 [Flow] Forge tier 4
13:55:56.387 [Flow] complete_skittergate_legend true
13:55:56.388 [Flow] complete_all_helmgart_levels_recruit true
13:55:56.389 [Flow] WitchHunterLevel:30
13:55:56.389 [Flow] LeaderYes
13:55:56.389 [Flow] ALL PC XP:2.50075e+06
13:55:56.389 [Flow] Has "bogenhafen" DLC:true
13:55:56.389 [Flow] WH XP:467061
13:55:56.389 [Flow] Number of crafted items:9781
13:55:56.389 [Flow] Has "pre_order" DLC:true
13:55:56.389 [Flow] Sum of Powe Levels:1500
13:55:56.389 [Flow] lodestone diff 1:false
13:55:56.389 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:55:56.390 [Lua] CurrentConflictSettings disabled
13:55:56.390 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:55:56.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:55:56.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:55:56.392 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:55:56.392 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
13:55:56.392 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
13:55:56.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:55:56.394 [Lua] MUSIC: nil -> explore
13:55:56.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:55:56.623 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:55:56.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
13:55:57.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
13:55:57.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
13:55:57.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
13:55:57.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
13:55:57.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
13:55:57.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
13:55:57.641 [Flow] DISABLE
13:55:57.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
13:55:57.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
13:55:57.763 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
13:55:57.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
13:55:57.928 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
13:55:57.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
13:55:58.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
13:55:58.173 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
13:55:58.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
13:55:58.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
13:55:58.341 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
13:55:58.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01
13:55:58.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01
13:55:58.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01
13:55:58.618 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
13:55:58.624 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
13:55:58.627 [Lua] [PeerSM] 110000103833c17 :: on_exit LoadingProfilePackages
13:55:58.627 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForEnterGame
13:55:58.631 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
13:55:58.631 [Lua] [LOCAL RPC] rpc_loading_synced
13:55:58.635 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForEnterGame
13:55:58.636 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForGameObjectSync
13:55:58.643 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForGameObjectSync
13:55:58.643 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForPlayers
13:55:58.647 [Lua] [LOCAL RPC] rpc_game_started
13:55:58.650 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForPlayers
13:55:58.650 [Lua] [PeerSM] 110000103833c17 :: on_enter SpawningPlayer
13:55:58.658 [Lua] [PeerSM] 110000103833c17 :: on_exit SpawningPlayer
13:55:58.658 [Lua] [PeerSM] 110000103833c17 :: on_enter InGame
13:55:58.662 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
13:55:58.662 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103833c17, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
13:55:58.662 [Lua] PlayerManager:rpc_to_client_spawn_player()
13:55:58.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:55:58.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:55:58.665 [Lua] PlayerManager:assign_unit_ownership towly 110000103833c17 1
13:55:58.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
13:55:58.850 [Lua] [IngameUI] menu view on_enter start_menu_view
13:55:58.850 [Lua] hero_fullscreen_menu_on_enter
13:55:58.854 [Lua] [IngameUI] menu view post_update_on_enter table: 0x067d63f0
13:55:58.854 [World] Spawning level.
13:55:58.855 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
13:55:58.855 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
13:55:58.855 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
13:55:58.855 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
13:55:58.856 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
13:55:58.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
13:55:58.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
13:55:58.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
13:55:58.875 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read,
13:55:58.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
13:55:58.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
13:55:58.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
13:55:58.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
13:55:58.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
13:55:58.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
13:55:59.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
13:55:59.021 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
13:55:59.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
13:55:59.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
13:55:59.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
13:55:59.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
13:55:59.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
13:55:59.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
13:55:59.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x25d, position: 0
13:56:00.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x25d, position: 27249
13:56:01.473 [Lua] [IngameUI] menu view on_exit start_menu_view
13:56:01.473 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
13:56:01.473 [Lua] hero_fullscreen_menu_on_exit
13:56:01.475 [Lua] [IngameUI] menu view post_update_on_exit table: 0x067d63f0
13:56:01.475 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
13:56:01.475 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer
13:56:01.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
13:56:01.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
13:56:13.414 [Lua] [IngameUI] menu view on_enter start_game_view
13:56:13.417 [Lua] [IngameUI] menu view post_update_on_enter table: 0x067d7b20
13:56:13.417 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:56:13.417 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:56:13.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:56:13.418 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:56:13.418 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:56:14.682 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
13:56:14.682 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:56:14.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
13:56:14.682 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer
13:56:14.682 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer
13:56:14.683 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:56:14.683 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:56:14.690 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:14.690 [Lua] [Matchmaking] Filter: Distance = medium
13:56:14.690 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:14.690 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:14.690 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:14.690 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:56:15.509 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:15.509 [Lua] [Matchmaking] Filter: Distance = medium
13:56:15.509 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
13:56:15.509 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:15.509 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:15.509 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:15.509 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:56:16.562 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:16.562 [Lua] [Matchmaking] Filter: Distance = medium
13:56:16.562 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
13:56:16.562 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:16.562 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:16.562 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:16.562 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:56:28.704 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:28.704 [Lua] [Matchmaking] Filter: Distance = close
13:56:28.704 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
13:56:28.704 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:28.704 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:28.704 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:28.704 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:56:29.742 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:29.742 [Lua] [Matchmaking] Filter: Distance = close
13:56:29.742 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
13:56:29.742 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:29.742 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:29.742 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:29.742 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:56:34.752 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:56:34.752 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
13:56:34.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:56:34.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:56:34.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:56:42.540 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
13:56:42.540 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:56:42.540 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
13:56:42.540 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer
13:56:42.540 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer
13:56:42.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:56:42.542 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:56:42.548 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:42.548 [Lua] [Matchmaking] Filter: Distance = medium
13:56:42.548 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:42.548 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:42.548 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:42.548 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:56:43.259 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:43.259 [Lua] [Matchmaking] Filter: Distance = medium
13:56:43.259 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
13:56:43.259 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:43.259 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:43.259 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:43.259 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:56:45.038 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:45.038 [Lua] [Matchmaking] Filter: Distance = close
13:56:45.038 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
13:56:45.038 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:45.038 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:45.038 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:45.038 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:56:45.789 [Lua] [Matchmaking] Filter: Free slots = 1
13:56:45.789 [Lua] [Matchmaking] Filter: Distance = close
13:56:45.789 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
13:56:45.789 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event
13:56:45.789 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=11a8b1de276b8362
13:56:45.789 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
13:56:45.789 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
13:57:00.732 [Lua] [Matchmaking] Joining lobby table: 0000000006148170 from lobby browser.
13:57:00.733 [Lua]
13:57:00.733 [Lua] [join_by_lobby_browser] = true (boolean)
13:57:00.733 [Lua] [join_lobby_data] = table
13:57:00.733 [Lua] [power_level] = 777 (string)
13:57:00.733 [Lua] [id] = 186000001cade14 (string)
13:57:00.733 [Lua] [player_slot_6] = 0:0 (string)
13:57:00.733 [Lua] [num_players] = 3 (string)
13:57:00.733 [Lua] [host] = 110000103bd7e28 (string)
13:57:00.733 [Lua] [time_of_search] = 1544449831 (string)
13:57:00.733 [Lua] [game_mode] = adventure (string)
13:57:00.733 [Lua] [is_private] = false (string)
13:57:00.733 [Lua] [difficulty] = hardest (string)
13:57:00.733 [Lua] [unique_server_name] = nem06 (string)
13:57:00.733 [Lua] [level_key] = military (string)
13:57:00.733 [Lua] [player_slot_1] = 110000103bd7e28:1 (string)
13:57:00.733 [Lua] [selected_level_key] = military (string)
13:57:00.733 [Lua] [twitch_enabled] = false (string)
13:57:00.733 [Lua] [quick_game] = true (string)
13:57:00.733 [Lua] [valid] = true (boolean)
13:57:00.733 [Lua] [matchmaking] = true (string)
13:57:00.733 [Lua] [country_code] = FR (string)
13:57:00.733 [Lua] [player_slot_4] = 11000010812ffda:1 (string)
13:57:00.733 [Lua] [name] = Lobby 186000001cade14 (string)
13:57:00.733 [Lua] [player_slot_5] = 110000106f0a3c6:1 (string)
13:57:00.733 [Lua] [player_slot_2] = 0:0 (string)
13:57:00.733 [Lua] [network_hash] = 11a8b1de276b8362 (string)
13:57:00.733 [Lua] [player_slot_3] = 0:0 (string)
13:57:00.733 [Lua] [eac_authorized] = true (string)
13:57:00.733 [Lua]
13:57:00.733 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:57:00.733 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
13:57:00.733 [Lua] [LobbyAux] Making combined_hash: 11a8b1de276b8362 from network_hash=da57de3d6d9d35d5, trunk_revision=126693, engine_revision=f951dbee338d, project_hash=bulldozer
13:57:00.733 [Lua] [ChatManager][1]System: Connecting to game session.
13:57:00.736 [Lua] [LobbyClient] Changed state from nil to joining
13:57:00.995 [SteamLobby] Detected added member 11000010812ffda
13:57:00.995 [SteamLobby] Detected added member 110000103833c17
13:57:00.996 [Lua] [LobbyClient] Changed state from joining to joined
13:57:00.996 [Lua] [PartyManager] Leader is set to 11000010812ffda
13:57:00.997 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'reversethepolarity'...
13:57:10.116 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:57:10.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
13:57:10.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:57:10.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:57:10.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:57:10.830 [Lua] [IngameUI] menu view on_exit start_game_view
13:57:10.830 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:57:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:57:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:57:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:57:10.831 [Save] Saving `save_data`
13:57:10.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x067d7b20
13:57:10.855 [Save] Save done
13:57:11.730 [SteamLobby] Detected removed member 11000010812ffda
13:57:11.730 [Lua] [LobbyMembers] Member left 11000010812ffda
13:57:31.299 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001cade14, host_id:towly
13:57:31.300 [Lua] [Matchmaking] Adding broken lobby: 186000001cade14 Due to bad connection or something: true, ignoring it for 120 seconds
13:57:31.300 [Lua] [ChatManager][1]System: Connection timeout
13:57:31.300 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok
13:57:31.300 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
13:57:31.300 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:57:33.267 [Lua] PopupManager:query_result returned result: ok
13:57:37.902 [Window] Window => inactive
13:57:43.248 [EACServer] [Cerberus] [Backend] Connection established.
13:57:43.622 [Window] Window => active
13:57:56.228 [Lua] [IngameUI] menu view on_enter start_game_view
13:57:56.229 [Lua] [IngameUI] menu view post_update_on_enter table: 0x067d7b20
13:57:56.229 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
13:57:56.230 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:57:56.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:57:56.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:57:56.230 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:58:00.227 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
13:58:00.227 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:58:00.227 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
13:58:00.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:58:00.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:58:04.671 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
13:58:04.671 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
13:58:04.682 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
13:58:11.911 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
13:58:11.911 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
13:58:11.911 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
13:58:11.912 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
13:58:11.912 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
13:58:13.377 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
13:58:13.377 [Lua] ............................................................................................................
13:58:13.377 [Lua] ............................................................................................................
13:58:13.377 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
13:58:13.377 [Lua] ............................................................................................................
13:58:13.377 [Lua] ............................................................................................................
13:58:13.377 [Lua] [Matchmaking] Cancelling matchmaking
13:58:13.377 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:58:13.381 [Lua] LEVEL KEY: military
13:58:13.381 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:58:13.381 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
13:58:13.383 [Lua] Set lobby begin:
13:58:13.383 [Lua] Lobby data level_key = inn_level
13:58:13.383 [Lua] Lobby data player_slot_1 = 0:0
13:58:13.383 [Lua] Lobby data selected_level_key = inn_level
13:58:13.383 [Lua] Lobby data power_level = 785
13:58:13.383 [Lua] Lobby data player_slot_6 = 0:0
13:58:13.383 [Lua] Lobby data num_players = 1
13:58:13.383 [Lua] Lobby data matchmaking = false
13:58:13.383 [Lua] Lobby data host = 110000103833c17
13:58:13.383 [Lua] Lobby data player_slot_4 = 0:0
13:58:13.383 [Lua] Lobby data difficulty = hardest
13:58:13.383 [Lua] Lobby data player_slot_5 = 0:0
13:58:13.383 [Lua] Lobby data player_slot_2 = 0:0
13:58:13.384 [Lua] Lobby data country_code = DE
13:58:13.384 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:13.384 [Lua] Lobby data unique_server_name = towly
13:58:13.384 [Lua] Set lobby end.
13:58:13.384 [Lua] [PartyManager] Leader is set to 110000103833c17
13:58:13.384 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military
13:58:13.384 [Lua] [LevelTransitionHandler] set_next_level( military )
13:58:13.384 [Lua] Set lobby begin:
13:58:13.384 [Lua] Lobby data twitch_enabled = false
13:58:13.384 [Lua] Lobby data power_level = 785
13:58:13.384 [Lua] Lobby data player_slot_6 = 0:0
13:58:13.384 [Lua] Lobby data num_players = 1
13:58:13.384 [Lua] Lobby data host = 110000103833c17
13:58:13.384 [Lua] Lobby data game_mode = custom
13:58:13.384 [Lua] Lobby data difficulty = hardest
13:58:13.384 [Lua] Lobby data player_slot_1 = 0:0
13:58:13.384 [Lua] Lobby data selected_level_key = military
13:58:13.384 [Lua] Lobby data quick_game = false
13:58:13.384 [Lua] Lobby data matchmaking = false
13:58:13.384 [Lua] Lobby data level_key = inn_level
13:58:13.384 [Lua] Lobby data player_slot_4 = 0:0
13:58:13.385 [Lua] Lobby data unique_server_name = towly
13:58:13.385 [Lua] Lobby data player_slot_5 = 0:0
13:58:13.385 [Lua] Lobby data player_slot_2 = 0:0
13:58:13.385 [Lua] Lobby data country_code = DE
13:58:13.385 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:13.385 [Lua] Lobby data eac_authorized = true
13:58:13.385 [Lua] Set lobby end.
13:58:13.385 [Lua] Set lobby begin:
13:58:13.385 [Lua] Lobby data twitch_enabled = false
13:58:13.385 [Lua] Lobby data power_level = 785
13:58:13.385 [Lua] Lobby data player_slot_6 = 0:0
13:58:13.385 [Lua] Lobby data num_players = 1
13:58:13.385 [Lua] Lobby data host = 110000103833c17
13:58:13.385 [Lua] Lobby data game_mode = custom
13:58:13.385 [Lua] Lobby data is_private = true
13:58:13.385 [Lua] Lobby data difficulty = hardest
13:58:13.385 [Lua] Lobby data player_slot_1 = 0:0
13:58:13.385 [Lua] Lobby data selected_level_key = military
13:58:13.385 [Lua] Lobby data quick_game = false
13:58:13.385 [Lua] Lobby data matchmaking = false
13:58:13.386 [Lua] Lobby data level_key = inn_level
13:58:13.386 [Lua] Lobby data player_slot_4 = 0:0
13:58:13.386 [Lua] Lobby data unique_server_name = towly
13:58:13.386 [Lua] Lobby data player_slot_5 = 0:0
13:58:13.386 [Lua] Lobby data player_slot_2 = 0:0
13:58:13.386 [Lua] Lobby data country_code = DE
13:58:13.386 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:13.386 [Lua] Lobby data eac_authorized = true
13:58:13.386 [Lua] Set lobby end.
13:58:13.388 [Lua] [ChatManager][1]System: Starting hosted game...
13:58:13.388 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
13:58:13.388 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
13:58:13.394 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
13:58:13.495 [Lua] [IngameUI] menu view on_exit start_game_view
13:58:13.495 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
13:58:13.495 [Save] Saving `save_data`
13:58:13.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
13:58:13.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
13:58:13.495 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
13:58:13.499 [Lua] [IngameUI] menu view post_update_on_exit table: 0x067d7b20
13:58:13.506 [Save] Save done
13:58:20.924 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
13:58:20.926 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
13:58:20.926 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military
13:58:20.926 [Lua] [LevelTransitionHandler] set_next_level( military )
13:58:20.926 [Lua] Set lobby begin:
13:58:20.926 [Lua] Lobby data twitch_enabled = false
13:58:20.926 [Lua] Lobby data power_level = 785
13:58:20.926 [Lua] Lobby data player_slot_6 = 0:0
13:58:20.926 [Lua] Lobby data num_players = 1
13:58:20.927 [Lua] Lobby data host = 110000103833c17
13:58:20.927 [Lua] Lobby data game_mode = custom
13:58:20.927 [Lua] Lobby data is_private = true
13:58:20.927 [Lua] Lobby data difficulty = hardest
13:58:20.927 [Lua] Lobby data player_slot_1 = 0:0
13:58:20.927 [Lua] Lobby data selected_level_key = military
13:58:20.927 [Lua] Lobby data quick_game = false
13:58:20.927 [Lua] Lobby data matchmaking = false
13:58:20.927 [Lua] Lobby data level_key = inn_level
13:58:20.927 [Lua] Lobby data player_slot_4 = 0:0
13:58:20.927 [Lua] Lobby data unique_server_name = towly
13:58:20.927 [Lua] Lobby data player_slot_5 = 0:0
13:58:20.927 [Lua] Lobby data player_slot_2 = 0:0
13:58:20.927 [Lua] Lobby data country_code = DE
13:58:20.927 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:20.927 [Lua] Lobby data eac_authorized = true
13:58:20.927 [Lua] Set lobby end.
13:58:20.929 [Lua] Set lobby begin:
13:58:20.929 [Lua] Lobby data twitch_enabled = false
13:58:20.929 [Lua] Lobby data power_level = 785
13:58:20.929 [Lua] Lobby data player_slot_6 = 0:0
13:58:20.929 [Lua] Lobby data num_players = 1
13:58:20.929 [Lua] Lobby data host = 110000103833c17
13:58:20.929 [Lua] Lobby data game_mode = custom
13:58:20.929 [Lua] Lobby data is_private = true
13:58:20.929 [Lua] Lobby data difficulty = hardest
13:58:20.929 [Lua] Lobby data player_slot_1 = 0:0
13:58:20.929 [Lua] Lobby data selected_level_key = military
13:58:20.929 [Lua] Lobby data quick_game = false
13:58:20.929 [Lua] Lobby data matchmaking = false
13:58:20.929 [Lua] Lobby data level_key = inn_level
13:58:20.929 [Lua] Lobby data player_slot_4 = 0:0
13:58:20.930 [Lua] Lobby data unique_server_name = towly
13:58:20.930 [Lua] Lobby data player_slot_5 = 0:0
13:58:20.930 [Lua] Lobby data player_slot_2 = 0:0
13:58:20.930 [Lua] Lobby data country_code = DE
13:58:20.930 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:20.930 [Lua] Lobby data eac_authorized = true
13:58:20.930 [Lua] Set lobby end.
13:58:20.930 [Lua] [NetworkServer] Entering post game
13:58:20.930 [Lua] [PeerSM] 110000103833c17 :: on_exit InGame
13:58:20.930 [Lua] [PeerSM] 110000103833c17 :: on_enter InPostGame
13:58:20.930 [Lua] Complete level triggered.
13:58:20.931 [Lua] [NetworkServer] Entering post game
13:58:20.931 [Lua] gm_event_end_conditions_met false false
13:58:20.931 [Save] Saving `save_data`
13:58:20.931 [Lua] PlayFabMirror:_commit_internal nil
13:58:20.931 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:58:20.932 [Lua] generate_backend_stats 110000103833c17:1
13:58:20.934 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:58:20.934 [Save] Save done
13:58:20.934 [Save] Saving `save_data`
13:58:20.935 [Lua] TRANSITION nil nil military
13:58:20.935 [Lua] Transition type "military", is server: true
13:58:20.935 [Lua] [NetworkServer] Current level key military
13:58:20.935 [Lua] [LevelTransitionHandler] Generated new level_seed: 1859264
13:58:20.935 [Lua] [GameNetworkManager] Leaving game...
13:58:20.935 [Lua] [GameNetworkManager] Shutting down game session host.
13:58:20.935 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:58:20.935 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:58:20.935 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=143.77
13:58:20.938 [Save] Save done
13:58:20.939 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:58:20.939 [Lua] commit result success 1
13:58:22.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:58:22.932 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
13:58:22.932 [Lua] PlayerManager:remove_player peer_id=110000103833c17 1
13:58:22.932 [Lua] Clearing all global lookup lists
13:58:22.932 [Lua] [EquipmentUI] - Destroy
13:58:22.932 [Lua] [GamePadEquipmentUI] - Destroy
13:58:22.932 [Lua] [AbilityUI] - Destroy
13:58:22.932 [Lua] [GamePadAbilityUI] - Destroy
13:58:22.932 [Lua] [IngamePlayerListUI] - Destroy
13:58:22.932 [Lua] [IngameUI] destroy
13:58:22.938 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
13:58:22.964 [Lua] [Managers] Destroying state managers...
13:58:22.971 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
13:58:22.971 [Lua] [PeerSM] 110000103833c17 :: on_exit InPostGame
13:58:22.971 [Lua] [PeerSM] 110000103833c17 :: on_enter Loading
13:58:22.971 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103833c17
13:58:22.971 [Lua] [Matchmaking] unregister rpcs
13:58:22.972 [Lua] [Gamestate] Enter state StateLoading
13:58:22.974 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:58:22.974 [Lua] [Matchmaking] register rpcs
13:58:22.974 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
13:58:22.974 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:58:22.974 [Lua] Set lobby begin:
13:58:22.974 [Lua] Lobby data twitch_enabled = false
13:58:22.974 [Lua] Lobby data power_level = 0
13:58:22.974 [Lua] Lobby data player_slot_6 = 0:0
13:58:22.974 [Lua] Lobby data num_players = 1
13:58:22.974 [Lua] Lobby data host = 110000103833c17
13:58:22.974 [Lua] Lobby data game_mode = custom
13:58:22.974 [Lua] Lobby data is_private = true
13:58:22.974 [Lua] Lobby data difficulty = hardest
13:58:22.974 [Lua] Lobby data player_slot_1 = 0:0
13:58:22.974 [Lua] Lobby data selected_level_key = military
13:58:22.974 [Lua] Lobby data quick_game = false
13:58:22.974 [Lua] Lobby data matchmaking = false
13:58:22.974 [Lua] Lobby data level_key = inn_level
13:58:22.974 [Lua] Lobby data player_slot_4 = 0:0
13:58:22.974 [Lua] Lobby data unique_server_name = towly
13:58:22.974 [Lua] Lobby data player_slot_5 = 0:0
13:58:22.975 [Lua] Lobby data player_slot_2 = 0:0
13:58:22.975 [Lua] Lobby data country_code = DE
13:58:22.975 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:22.975 [Lua] Lobby data eac_authorized = true
13:58:22.975 [Lua] Set lobby end.
13:58:22.975 [Lua] registering RPCs
13:58:22.975 [Lua] Set lobby begin:
13:58:22.975 [Lua] Lobby data twitch_enabled = false
13:58:22.975 [Lua] Lobby data power_level = 0
13:58:22.975 [Lua] Lobby data player_slot_6 = 0:0
13:58:22.975 [Lua] Lobby data num_players = 1
13:58:22.975 [Lua] Lobby data host = 110000103833c17
13:58:22.975 [Lua] Lobby data game_mode = custom
13:58:22.975 [Lua] Lobby data is_private = true
13:58:22.975 [Lua] Lobby data difficulty = hardest
13:58:22.975 [Lua] Lobby data player_slot_1 = 0:0
13:58:22.975 [Lua] Lobby data selected_level_key = military
13:58:22.975 [Lua] Lobby data quick_game = false
13:58:22.975 [Lua] Lobby data matchmaking = false
13:58:22.975 [Lua] Lobby data level_key = military
13:58:22.975 [Lua] Lobby data player_slot_4 = 0:0
13:58:22.976 [Lua] Lobby data unique_server_name = towly
13:58:22.976 [Lua] Lobby data player_slot_5 = 0:0
13:58:22.976 [Lua] Lobby data player_slot_2 = 0:0
13:58:22.976 [Lua] Lobby data country_code = DE
13:58:22.976 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:22.976 [Lua] Lobby data eac_authorized = true
13:58:22.976 [Lua] Set lobby end.
13:58:22.976 [Lua] MUSIC MANAGER unmute_all_world_sounds 16921 0
13:58:22.976 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 2
13:58:22.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:58:22.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 2
13:58:22.978 [Lua] ### Sending rpc_level_loaded
13:58:22.978 [Lua] #### Has state machine: true, sender: 110000103833c17, level_id: 26
13:58:22.978 [Lua] Peer 110000103833c17 has loaded the level and all enemies are loaded
13:58:22.978 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
13:58:22.978 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil]
13:58:22.978 [Lua] [LevelTransitionHandler] load_level military
13:58:23.033 [Umbra] Unload tome
13:58:23.177 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:58:23.177 [Lua] [LevelTransitionHandler] Loading level: "military"
13:58:23.177 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military"
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read,
13:58:23.177 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
13:58:23.177 [Lua] [LOCAL RPC] rpc_load_level 7 1859264
13:58:23.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
13:58:23.310 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
13:58:23.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
13:58:23.349 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_02 16922 0
13:58:23.356 [Lua] MUSIC MANAGER Play_loading_screen_music 16923 0
13:58:23.396 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 2
13:58:23.502 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
13:58:35.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
13:58:35.728 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
13:58:35.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
13:58:35.744 [Lua] [LevelTransitionHandler] Level load completed!
13:58:35.745 [Lua] ### Sending rpc_level_loaded
13:58:35.745 [Lua] #### Has state machine: true, sender: 110000103833c17, level_id: 7
13:58:35.745 [Lua] Peer 110000103833c17 has loaded the level and all enemies are loaded
13:58:35.761 [Lua] [PeerSM] 110000103833c17 :: on_exit Loading
13:58:35.761 [Lua] [PeerSM] 110000103833c17 :: on_enter LoadingProfilePackages
13:58:35.778 [Lua] [PeerSM] 110000103833c17 :: on_exit LoadingProfilePackages
13:58:35.778 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForEnterGame
13:58:35.778 [Lua] [LOCAL RPC] rpc_loading_synced
13:58:36.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
13:58:36.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
13:58:36.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
13:58:36.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
13:58:36.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
13:58:36.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
13:58:37.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
13:58:37.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
13:58:37.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
13:58:38.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
13:58:38.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
13:58:38.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
13:58:38.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
13:58:38.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
13:58:38.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
13:58:38.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
13:58:38.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
13:58:38.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
13:58:39.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
13:58:39.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
13:58:39.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
13:58:39.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
13:58:39.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
13:58:39.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
13:58:40.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
13:58:40.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
13:58:40.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
13:58:40.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
13:58:40.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
13:58:40.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
13:58:41.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
13:58:41.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
13:58:41.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
13:58:42.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
13:58:42.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
13:58:42.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
13:58:42.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
13:58:42.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
13:58:42.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
13:58:43.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
13:58:43.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
13:58:43.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
13:58:44.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
13:58:44.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
13:58:44.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
13:58:44.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
13:58:44.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
13:58:44.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
13:58:45.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
13:58:45.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
13:58:45.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
13:58:45.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
13:58:45.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
13:58:45.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
13:58:46.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
13:58:46.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
13:58:46.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:58:47.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
13:58:47.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
13:58:47.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
13:58:47.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
13:58:47.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
13:58:47.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
13:58:48.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
13:58:48.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
13:58:48.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
13:58:48.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
13:58:48.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
13:58:48.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
13:58:49.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
13:58:49.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
13:58:49.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
13:58:50.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
13:58:50.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
13:58:50.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
13:58:50.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
13:58:50.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
13:58:50.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:58:50.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:58:50.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:58:50.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
13:58:50.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
13:58:50.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
13:58:50.737 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:58:51.747 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:58:51.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:58:51.748 [Lua] [Matchmaking] unregister rpcs
13:58:51.748 [Lua] Set lobby begin:
13:58:51.748 [Lua] Lobby data twitch_enabled = false
13:58:51.748 [Lua] Lobby data power_level = 0
13:58:51.748 [Lua] Lobby data player_slot_6 = 0:0
13:58:51.748 [Lua] Lobby data num_players = 1
13:58:51.748 [Lua] Lobby data host = 110000103833c17
13:58:51.748 [Lua] Lobby data game_mode = custom
13:58:51.748 [Lua] Lobby data is_private = true
13:58:51.748 [Lua] Lobby data difficulty = hardest
13:58:51.749 [Lua] Lobby data player_slot_1 = 0:0
13:58:51.749 [Lua] Lobby data selected_level_key = military
13:58:51.749 [Lua] Lobby data quick_game = false
13:58:51.749 [Lua] Lobby data matchmaking = false
13:58:51.749 [Lua] Lobby data level_key = military
13:58:51.749 [Lua] Lobby data player_slot_4 = 0:0
13:58:51.749 [Lua] Lobby data unique_server_name = towly
13:58:51.749 [Lua] Lobby data player_slot_5 = 0:0
13:58:51.749 [Lua] Lobby data player_slot_2 = 0:0
13:58:51.749 [Lua] Lobby data country_code = DE
13:58:51.749 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:51.749 [Lua] Lobby data eac_authorized = true
13:58:51.749 [Lua] Set lobby end.
13:58:51.750 [Lua] [Managers] Destroying state managers...
13:58:51.750 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
13:58:51.750 [Lua] MUSIC MANAGER Stop_loading_screen_music 16924 0
13:58:51.750 [Lua] [Gamestate] Enter StateIngame HOST
13:58:51.751 [Lua] Set lobby begin:
13:58:51.751 [Lua] Lobby data twitch_enabled = false
13:58:51.751 [Lua] Lobby data power_level = 0
13:58:51.751 [Lua] Lobby data player_slot_6 = 0:0
13:58:51.751 [Lua] Lobby data num_players = 1
13:58:51.751 [Lua] Lobby data host = 110000103833c17
13:58:51.751 [Lua] Lobby data game_mode = custom
13:58:51.751 [Lua] Lobby data is_private = true
13:58:51.751 [Lua] Lobby data difficulty = hardest
13:58:51.751 [Lua] Lobby data player_slot_1 = 0:0
13:58:51.751 [Lua] Lobby data selected_level_key = military
13:58:51.751 [Lua] Lobby data quick_game = false
13:58:51.751 [Lua] Lobby data matchmaking = false
13:58:51.751 [Lua] Lobby data level_key = military
13:58:51.751 [Lua] Lobby data player_slot_4 = 0:0
13:58:51.751 [Lua] Lobby data unique_server_name = towly
13:58:51.751 [Lua] Lobby data player_slot_5 = 0:0
13:58:51.751 [Lua] Lobby data player_slot_2 = 0:0
13:58:51.751 [Lua] Lobby data country_code = DE
13:58:51.751 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:51.752 [Lua] Lobby data eac_authorized = true
13:58:51.752 [Lua] Set lobby end.
13:58:51.752 [Lua] [StateIngame] Server ingame
13:58:51.754 [Lua] Set lobby begin:
13:58:51.754 [Lua] Lobby data twitch_enabled = false
13:58:51.754 [Lua] Lobby data power_level = 0
13:58:51.755 [Lua] Lobby data player_slot_6 = 0:0
13:58:51.755 [Lua] Lobby data num_players = 1
13:58:51.755 [Lua] Lobby data host = 110000103833c17
13:58:51.755 [Lua] Lobby data game_mode = custom
13:58:51.755 [Lua] Lobby data is_private = true
13:58:51.755 [Lua] Lobby data difficulty = hardest
13:58:51.755 [Lua] Lobby data player_slot_1 = 0:0
13:58:51.755 [Lua] Lobby data selected_level_key = military
13:58:51.755 [Lua] Lobby data quick_game = false
13:58:51.755 [Lua] Lobby data matchmaking = false
13:58:51.756 [Lua] Lobby data level_key = military
13:58:51.756 [Lua] Lobby data player_slot_4 = 0:0
13:58:51.756 [Lua] Lobby data unique_server_name = towly
13:58:51.756 [Lua] Lobby data player_slot_5 = 0:0
13:58:51.756 [Lua] Lobby data player_slot_2 = 0:0
13:58:51.756 [Lua] Lobby data country_code = DE
13:58:51.756 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:51.756 [Lua] Lobby data eac_authorized = true
13:58:51.756 [Lua] Set lobby end.
13:58:51.756 [Lua] [Matchmaking] register rpcs
13:58:51.756 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:58:51.757 [Lua] [GameNetworkManager] My own peer_id = 110000103833c17
13:58:51.757 [Lua] [GameNetworkManager] self.is_server = true
13:58:51.757 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
13:58:51.757 [Network] Setting artificial MTU limit to 65536
13:58:51.759 [Lua] Switching ConflictSettings: to: default
13:58:51.759 [Lua] pacing=default
13:58:51.759 [Lua] roaming=nil
13:58:51.759 [Lua] specials=default
13:58:51.759 [Lua] debug_color=maroon
13:58:51.759 [Lua] pack_spawning=default
13:58:51.759 [Lua] disabled=false
13:58:51.759 [Lua] boss=default
13:58:51.759 [Lua] horde=default
13:58:51.759 [Lua] name=default
13:58:51.759 [Lua] intensity=default
13:58:51.759 [Lua] ---
13:58:51.759 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
13:58:51.771 [Lua] [AIInterestPointSystem] Level Seed: 1859264
13:58:51.772 [Lua]
13:58:51.772 [Lua] [entity_system_bag] = table
13:58:51.772 [Lua] [entity_system_bag] = metatable
13:58:51.772 [Lua] [startup_data] = table
13:58:51.772 [Lua] [entity_manager] = table
13:58:51.772 [Lua] [entity_manager] = metatable
13:58:51.772 [Lua] [unit_spawner] = table
13:58:51.772 [Lua] [unit_spawner] = metatable
13:58:51.772 [Lua] [unit_storage] = table
13:58:51.772 [Lua] [unit_storage] = metatable
13:58:51.772 [Lua] [dice_keeper] = table
13:58:51.772 [Lua] [dice_keeper] = metatable
13:58:51.772 [Lua] [is_server] = true (boolean)
13:58:51.772 [Lua] [world] = [World]
13:58:51.772 [Lua] [system_api] = table
13:58:51.772 [Lua] [network_lobby] = table
13:58:51.772 [Lua] [network_lobby] = metatable
13:58:51.772 [Lua] [profile_synchronizer] = table
13:58:51.772 [Lua] [profile_synchronizer] = metatable
13:58:51.772 [Lua] [entity_system] = table
13:58:51.772 [Lua] [entity_system] = metatable
13:58:51.772 [Lua] [num_local_human_players] = 1 (number)
13:58:51.772 [Lua] [statistics_db] = table
13:58:51.772 [Lua] [statistics_db] = metatable
13:58:51.772 [Lua] [network_server] = table
13:58:51.772 [Lua] [network_server] = metatable
13:58:51.772 [Lua] [input_manager] = table
13:58:51.772 [Lua] [input_manager] = metatable
13:58:51.772 [Lua] [network_clock] = table
13:58:51.772 [Lua] [network_clock] = metatable
13:58:51.772 [Lua] [network_transmit] = table
13:58:51.772 [Lua] [network_transmit] = metatable
13:58:51.772 [Lua] [free_flight_manager] = table
13:58:51.772 [Lua] [free_flight_manager] = metatable
13:58:51.772 [Lua] [network_manager] = table
13:58:51.772 [Lua] [network_manager] = metatable
13:58:51.772 [Lua] [network_event_delegate] = table
13:58:51.772 [Lua] [network_event_delegate] = metatable
13:58:51.772 [Lua]
13:58:51.777 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:58:51.797 [Lua] [AchievementManager] Achievements using the steam platform
13:58:51.797 [Lua] [StateIngame] Level seed: 1859264
13:58:51.797 [Umbra] Init version: 3.4.15 :: 16 threads
13:58:51.797 [Umbra] Tome with `23880` objects loaded.
13:58:51.798 [Umbra] UMBRA Tome loaded.
13:58:51.798 [World] Spawning level.
13:58:51.953 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
13:58:51.953 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
13:58:53.067 [Lua] respawn_unit_spawned with group id: cannon_event
13:58:53.067 [Lua] respawn_unit_spawned with group id: cannon_event
13:58:53.067 [Lua] respawn_unit_spawned with group id: cannon_event
13:58:53.074 [Lua] respawn_unit_spawned with group id: end_event
13:58:53.074 [Lua] respawn_unit_spawned with group id: end_event
13:58:53.074 [Lua] respawn_unit_spawned with group id: end_event
13:58:53.128 [Lua] respawn_unit_spawned with group id: gate_event
13:58:53.128 [Lua] respawn_unit_spawned with group id: gate_event
13:58:53.128 [Lua] respawn_unit_spawned with group id: gate_event
13:58:53.192 [Lua] [LevelAnalysis] set_random_seed( 591809920)
13:58:53.202 [Lua] PlayerManager:add_player player_1
13:58:53.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
13:58:53.205 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
13:58:53.206 [Lua] [IngameUI] init
13:58:53.243 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:58:53.243 [Lua] Set lobby begin:
13:58:53.243 [Lua] Lobby data twitch_enabled = false
13:58:53.243 [Lua] Lobby data power_level = 785
13:58:53.244 [Lua] Lobby data player_slot_6 = 0:0
13:58:53.244 [Lua] Lobby data num_players = 1
13:58:53.244 [Lua] Lobby data host = 110000103833c17
13:58:53.244 [Lua] Lobby data game_mode = custom
13:58:53.244 [Lua] Lobby data is_private = true
13:58:53.244 [Lua] Lobby data difficulty = hardest
13:58:53.244 [Lua] Lobby data player_slot_1 = 0:0
13:58:53.244 [Lua] Lobby data selected_level_key = military
13:58:53.244 [Lua] Lobby data quick_game = false
13:58:53.244 [Lua] Lobby data matchmaking = false
13:58:53.244 [Lua] Lobby data level_key = military
13:58:53.244 [Lua] Lobby data player_slot_4 = 0:0
13:58:53.244 [Lua] Lobby data unique_server_name = towly
13:58:53.244 [Lua] Lobby data player_slot_5 = 0:0
13:58:53.244 [Lua] Lobby data player_slot_2 = 0:0
13:58:53.244 [Lua] Lobby data country_code = DE
13:58:53.244 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:53.244 [Lua] Lobby data eac_authorized = true
13:58:53.244 [Lua] Set lobby end.
13:58:53.244 [Lua] hibernate_spawner: true
13:58:53.244 [Lua] hibernate_spawner: true
13:58:53.244 [Lua] hibernate_spawner: true
13:58:53.244 [Lua] hibernate_spawner: true
13:58:53.245 [Lua] CurrentConflictSettings default
13:58:53.245 [Lua] [ConflictDirector] conflict_director is ai_ready
13:58:53.267 [Lua] This levels contains no crossroads
13:58:53.267 [Lua] [LevelAnalysis] Injecting travel distances
13:58:53.280 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:58:53.280 [Lua] Forming navigation groups in one frame
13:58:53.280 [Lua] Forming navigation groups
13:58:53.281 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000047748
13:58:53.587 [Lua] NavigationGroupManager -> calulation time B: 0.30599999999998317
13:58:53.587 [Lua] number of nav groups: 338
13:58:53.588 [Lua] number of refined nav groups : 270
13:58:53.596 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
13:58:53.597 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.358463327382264 Normalized coefficient: 1.1790278278277366
13:58:53.597 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.705335593234047 Normalized coefficient: 1.2396366773961731
13:58:53.597 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.776657533993792 Normalized coefficient: 1.3373913569734865
13:58:53.598 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 2.8046685249948125 Normalized coefficient: 0.48134030384303511
13:58:53.599 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
13:58:53.599 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
13:58:53.599 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
13:58:53.599 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
13:58:53.599 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
13:58:53.609 [Lua] [LevelAnalysis] Generating boss paths for level: military
13:58:53.609 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.8508763313293 meters.
13:58:53.609 [Lua] [LevelAnalysis] grouping spawners for event_patrol
13:58:53.609 [Lua] [LevelAnalysis]
13:58:53.609 [Lua] [LevelAnalysis] grouping spawners for event_boss
13:58:53.609 [Lua] [LevelAnalysis]
13:58:53.609 [Lua] [LevelAnalysis] Terror events added:
13:58:53.609 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
13:58:53.609 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
13:58:53.609 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
13:58:53.609 [Lua] NORMAL PATROL MAIN PATH 111.47496032714844
13:58:53.609 [Lua] [waypoints] = table
13:58:53.609 [Lua] [astar_points] = table
13:58:53.609 [Lua] [travel_dist] = 111.47496124729514 (number)
13:58:53.609 [Lua] [one_directional] = false (boolean)
13:58:53.609 [Lua] [id] = boss_17 (string)
13:58:53.609 [Lua] ----> using boss spline path!
13:58:53.610 [Lua] Adding main path event: Vector3Box(87.9134, 226, -23.411) boss_event_spline_patrol 45 table: 000000000D785D30
13:58:53.610 [Lua] ----> using boss gizmo!
13:58:53.610 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -339.3 start-travel-dist: 460.8, end-travel-dist: 719.5 spawn_distance 111.5
13:58:53.610 [Lua] Adding main path event: Vector3Box(178, 30, 50.6415) boss_event_storm_fiend 45 table: 000000000D7862F0
13:58:53.610 [Lua] [LevelAnalysis] Level path distance: 1115.8508763313293
13:58:53.610 [Lua] [LevelAnalysis] num_event_places_f: 0.7105672508875529 , num_event_places: 0 , trailing_event_fraction: 0.7105672508875529 , num_events: 1
13:58:53.610 [Lua] [LevelAnalysis] Terror events added:
13:58:53.610 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
13:58:53.610 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.8508763313293 forbidden_dist: -1015.8508763313293
13:58:53.610 [Lua] [LevelAnalysis] wanted_distance: 755.34170317462292
13:58:53.611 [Lua] Adding main path event: Vector3Box(21.8227, 4.97755, 68.8235) rare_event_loot_rat 45 table: 000000000D786720
13:58:53.611 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:58:53.615 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
13:58:53.621 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
13:58:53.621 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
13:58:53.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:58:53.661 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForEnterGame
13:58:53.661 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForGameObjectSync
13:58:53.663 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000103833c17:2
13:58:53.663 [Lua] Set lobby begin:
13:58:53.663 [Lua] Lobby data twitch_enabled = false
13:58:53.664 [Lua] Lobby data power_level = 785
13:58:53.664 [Lua] Lobby data player_slot_6 = 0:0
13:58:53.664 [Lua] Lobby data num_players = 1
13:58:53.664 [Lua] Lobby data host = 110000103833c17
13:58:53.664 [Lua] Lobby data game_mode = custom
13:58:53.664 [Lua] Lobby data is_private = true
13:58:53.664 [Lua] Lobby data difficulty = hardest
13:58:53.665 [Lua] Lobby data player_slot_1 = 0:0
13:58:53.665 [Lua] Lobby data selected_level_key = military
13:58:53.665 [Lua] Lobby data quick_game = false
13:58:53.665 [Lua] Lobby data matchmaking = false
13:58:53.665 [Lua] Lobby data level_key = military
13:58:53.665 [Lua] Lobby data player_slot_4 = 0:0
13:58:53.665 [Lua] Lobby data unique_server_name = towly
13:58:53.665 [Lua] Lobby data player_slot_5 = 0:0
13:58:53.666 [Lua] Lobby data player_slot_2 = 0:0
13:58:53.666 [Lua] Lobby data country_code = DE
13:58:53.666 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:53.666 [Lua] Lobby data eac_authorized = true
13:58:53.666 [Lua] Set lobby end.
13:58:53.666 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103833c17:2, previous profile 0, profile 1]
13:58:53.666 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103833c17 | bw:0 | es:0
13:58:53.667 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
13:58:53.669 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000103833c17:3
13:58:53.669 [Lua] Set lobby begin:
13:58:53.669 [Lua] Lobby data twitch_enabled = false
13:58:53.669 [Lua] Lobby data power_level = 785
13:58:53.669 [Lua] Lobby data player_slot_6 = 0:0
13:58:53.669 [Lua] Lobby data num_players = 1
13:58:53.669 [Lua] Lobby data host = 110000103833c17
13:58:53.669 [Lua] Lobby data game_mode = custom
13:58:53.670 [Lua] Lobby data is_private = true
13:58:53.670 [Lua] Lobby data difficulty = hardest
13:58:53.670 [Lua] Lobby data player_slot_1 = 0:0
13:58:53.670 [Lua] Lobby data selected_level_key = military
13:58:53.670 [Lua] Lobby data quick_game = false
13:58:53.670 [Lua] Lobby data matchmaking = false
13:58:53.670 [Lua] Lobby data level_key = military
13:58:53.670 [Lua] Lobby data player_slot_4 = 0:0
13:58:53.671 [Lua] Lobby data unique_server_name = towly
13:58:53.671 [Lua] Lobby data player_slot_5 = 0:0
13:58:53.671 [Lua] Lobby data player_slot_2 = 0:0
13:58:53.671 [Lua] Lobby data country_code = DE
13:58:53.671 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:53.671 [Lua] Lobby data eac_authorized = true
13:58:53.671 [Lua] Set lobby end.
13:58:53.671 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103833c17:3, previous profile 0, profile 5]
13:58:53.671 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103833c17 | bw:0 | es:0
13:58:53.672 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
13:58:53.674 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 110000103833c17:4
13:58:53.674 [Lua] Set lobby begin:
13:58:53.674 [Lua] Lobby data twitch_enabled = false
13:58:53.674 [Lua] Lobby data power_level = 785
13:58:53.674 [Lua] Lobby data player_slot_6 = 0:0
13:58:53.674 [Lua] Lobby data num_players = 1
13:58:53.675 [Lua] Lobby data host = 110000103833c17
13:58:53.675 [Lua] Lobby data game_mode = custom
13:58:53.675 [Lua] Lobby data is_private = true
13:58:53.675 [Lua] Lobby data difficulty = hardest
13:58:53.675 [Lua] Lobby data player_slot_1 = 0:0
13:58:53.675 [Lua] Lobby data selected_level_key = military
13:58:53.675 [Lua] Lobby data quick_game = false
13:58:53.675 [Lua] Lobby data matchmaking = false
13:58:53.675 [Lua] Lobby data level_key = military
13:58:53.675 [Lua] Lobby data player_slot_4 = 0:0
13:58:53.676 [Lua] Lobby data unique_server_name = towly
13:58:53.676 [Lua] Lobby data player_slot_5 = 0:0
13:58:53.676 [Lua] Lobby data player_slot_2 = 0:0
13:58:53.676 [Lua] Lobby data country_code = DE
13:58:53.676 [Lua] Lobby data player_slot_3 = 110000103833c17:1
13:58:53.676 [Lua] Lobby data eac_authorized = true
13:58:53.676 [Lua] Set lobby end.
13:58:53.676 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103833c17:4, previous profile 0, profile 2]
13:58:53.676 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103833c17 | bw:0 | es:0
13:58:53.676 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
13:58:53.694 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103833c17 inventory_sync_id:2 my_peer_id:110000103833c17
13:58:53.694 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103833c17 inventory_sync_id:3 my_peer_id:110000103833c17
13:58:53.694 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103833c17 inventory_sync_id:4 my_peer_id:110000103833c17
13:58:54.361 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForGameObjectSync
13:58:54.361 [Lua] [PeerSM] 110000103833c17 :: on_enter WaitingForPlayers
13:58:54.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103833c17 inventory_sync_id:2 my_peer_id:110000103833c17
13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103833c17 inventory_sync_id:3 my_peer_id:110000103833c17
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:58:54.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103833c17 inventory_sync_id:4 my_peer_id:110000103833c17
13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:58:54.367 [Lua] [LOCAL RPC] rpc_game_started
13:58:54.368 [Lua] [PeerSM] 110000103833c17 :: on_exit WaitingForPlayers
13:58:54.368 [Lua] [PeerSM] 110000103833c17 :: on_enter SpawningPlayer
13:58:54.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
13:58:54.544 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
13:58:54.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:58:54.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:58:54.667 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
13:58:54.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:58:54.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:58:54.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:58:54.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:58:55.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:58:55.460 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
13:58:55.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
13:58:55.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
13:58:55.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
13:58:55.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:58:55.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:58:55.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:58:55.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:58:56.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:58:56.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
13:58:56.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
13:58:56.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
13:58:56.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
13:58:56.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
13:58:56.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
13:58:56.306 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
13:58:56.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
13:58:56.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
13:58:56.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
13:58:56.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:58:56.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:58:56.532 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
13:58:56.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:58:56.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:58:56.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
13:58:56.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:58:56.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:58:56.866 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
13:58:56.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
13:58:57.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
13:58:57.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
13:58:57.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:58:57.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:58:57.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:58:57.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
13:58:57.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
13:58:57.238 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
13:58:57.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
13:58:57.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
13:58:57.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p
13:58:57.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
13:58:58.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
13:58:58.284 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
13:58:58.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
13:58:58.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
13:58:58.343 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
13:58:58.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
13:58:58.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
13:58:58.511 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
13:58:58.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
13:58:58.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
13:58:58.593 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
13:58:58.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
13:58:58.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
13:58:58.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
13:58:58.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
13:58:58.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
13:58:58.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
13:58:58.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
13:58:58.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
13:58:58.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
13:58:58.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
13:58:58.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
13:58:58.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
13:58:58.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
13:58:59.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
13:58:59.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
13:58:59.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
13:58:59.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
13:58:59.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
13:58:59.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
13:58:59.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
13:58:59.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
13:58:59.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
13:58:59.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
13:58:59.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01
13:58:59.425 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
13:58:59.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
13:58:59.603 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
13:58:59.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
13:58:59.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
13:58:59.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
13:58:59.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01
13:59:00.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01
13:59:00.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01
13:59:00.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
13:59:00.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
13:59:00.586 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
13:59:00.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
13:59:01.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
13:59:01.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
13:59:01.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
13:59:01.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
13:59:01.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
13:59:01.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01
13:59:01.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01
13:59:01.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01
13:59:01.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
13:59:01.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
13:59:01.929 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
13:59:01.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
13:59:02.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
13:59:02.538 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
13:59:02.539 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
13:59:02.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
13:59:02.623 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
13:59:02.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
13:59:02.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
13:59:02.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
13:59:02.914 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
13:59:02.918 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
13:59:02.922 [Lua] [PeerSM] 110000103833c17 :: on_exit SpawningPlayer
13:59:02.922 [Lua] [PeerSM] 110000103833c17 :: on_enter InGame
13:59:02.923 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000103833c17 2
13:59:02.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:02.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
13:59:02.927 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000103833c17 3
13:59:02.929 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:02.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
13:59:02.930 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000103833c17 4
13:59:02.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:02.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
13:59:02.939 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
13:59:02.939 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(170.097, 259.898, -17.574) Vector4(0, 0, 0.923366, 0.38392) true 100 100 1 1 1
13:59:02.939 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103833c17, 3, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392))
13:59:02.939 [Lua] PlayerManager:rpc_to_client_spawn_player()
13:59:02.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:02.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:59:02.942 [Lua] PlayerManager:assign_unit_ownership towly 110000103833c17 1
13:59:02.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
13:59:02.946 [Lua] Switching ConflictSettings: to: chaos_light
13:59:02.946 [Lua] pacing=chaos
13:59:02.946 [Lua] roaming=nil
13:59:02.946 [Lua] specials=chaos_light
13:59:02.946 [Lua] debug_color=purple
13:59:02.946 [Lua] pack_spawning=chaos_light
13:59:02.946 [Lua] disabled=false
13:59:02.946 [Lua] boss=chaos_light
13:59:02.946 [Lua] horde=chaos_light
13:59:02.946 [Lua] name=chaos_light
13:59:02.946 [Lua] intensity=default
13:59:02.946 [Lua] ---
13:59:31.078 [Lua] main path terror event triggered: boss_event_spline_patrol
13:59:31.078 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
13:59:31.089 [Lua] > starting new spline, using new navbot: standard , id: boss_17
13:59:31.111 [Lua] > continuing spline boss_17 index: 2
13:59:31.131 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17
13:59:31.131 [Lua] > continuing spline boss_17 index: 3
13:59:31.161 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17
13:59:31.161 [Lua] > continuing spline boss_17 index: 4
13:59:31.180 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17
13:59:31.180 [Lua] > continuing spline boss_17 index: 5
13:59:31.189 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17
13:59:31.189 [Lua] > continuing spline boss_17 index: 6
13:59:31.197 [Lua] > spline completed boss_17
13:59:31.197 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_17
13:59:31.530 [Lua] TerrorEventMixer.start_event: roaming_patrol
13:59:31.542 [Lua] Spline already found!
13:59:33.352 [Lua] [Matchmaking] Removing broken lobby 186000001cade14, perhaps it will now work again?!
13:59:33.491 [Lua] Players are leaving the safe zone
13:59:43.281 [EACServer] [Cerberus] [Backend] Disconnected.
14:00:18.180 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:00:18.191 [Lua] Spline already found!
14:00:19.743 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:00:19.752 [Lua] Spline already found!
14:00:26.739 [Lua] Switching ConflictSettings: to: chaos
14:00:26.739 [Lua] pacing=chaos
14:00:26.739 [Lua] roaming=nil
14:00:26.739 [Lua] specials=chaos
14:00:26.739 [Lua] debug_color=purple
14:00:26.739 [Lua] pack_spawning=chaos
14:00:26.739 [Lua] disabled=false
14:00:26.739 [Lua] boss=chaos
14:00:26.739 [Lua] horde=chaos
14:00:26.739 [Lua] name=chaos
14:00:26.739 [Lua] intensity=default
14:00:26.739 [Lua] ---
14:00:27.753 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:00:27.763 [Lua] Spline already found!
14:00:28.813 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(118.623, 159.332, -20.1988) Vector3(119.136, 155.743, -19.6626) 5
14:00:47.179 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
14:00:56.379 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start
14:01:43.460 [EACServer] [Cerberus] [Backend] Connection established.
14:02:20.895 [Lua] Override Player Respawning gate_event true
14:02:24.569 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 3 22
14:02:25.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 13.
14:02:25.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 15.
14:02:25.924 [Lua] TerrorEventMixer.start_event: military_courtyard_event
14:02:25.969 [Lua] MUSIC: explore -> pre_horde
14:02:26.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x421e, position: 0
14:02:39.044 [Lua] MUSIC: pre_horde -> horde
14:02:41.066 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04
14:02:41.069 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04
14:02:41.089 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
14:02:41.108 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:02:41.194 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:02:44.913 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:02:47.940 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:02:48.928 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:02:50.188 [Lua] event horde ends!
14:02:54.738 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(119.373, 54.4304, -13.9) Vector3(121.887, 56.1453, -13.948) 5
14:02:55.484 [Lua] [LOCAL RPC] rpc_create_damage_wave 65535 Vector3(122.822, 54.7727, -13.9312) Vector3(123.753, 56.2023, -13.937) 5
14:03:15.026 [Lua] event horde ends!
14:03:15.035 [Lua] event horde ends!
14:03:22.335 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_05
14:03:22.337 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_05
14:03:30.065 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x421e, position: 0
14:03:30.066 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x421e, position: 3064913
14:03:30.066 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x421e, position: 3064918
14:03:34.003 [Lua] event horde ends!
14:03:34.022 [Lua] event horde ends!
14:03:43.495 [EACServer] [Cerberus] [Backend] Disconnected.
14:03:48.197 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:03:51.351 [Lua] event horde ends!
14:03:53.065 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:03:54.740 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:03:56.654 [Flow] -------------- STOPPED FROM OPENING
14:03:56.654 [Flow] -------------- REAL STOPPED
14:03:56.654 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
14:03:56.654 [Flow] opening_stopped
14:03:56.654 [Lua] TerrorEventMixer.stop_event: military_courtyard_event
14:03:56.654 [Lua] Override Player Respawning gate_event false
14:03:56.657 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end
14:04:01.860 <>UnitApi node failed, node `#ID[2762039b]` was not found in unit `#ID[bdd12d1c6a271d15]`
Assertion failed `index != SceneGraph::NOT_FOUND` at `D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\plugin\c_api\c_api_unit.cpp:73` in function `stingray::plugin_api::unit::node`
<>
<>
{0000000140000000, 00aea000, 5c0a7b0f, cb8af770-c2fc-4de6-90f2-a05a90ad735b, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64\release\vermintide2.pdb}
{00007ffff0a70000, 001e1000, 60d78cf9, 38a5841b-d353-770d-9c80-0bf1af6b17eb, 00000001, ntdll.pdb}
{00007fffeeb30000, 000b2000, 5f488a51, 63816243-ec70-4dc0-91bc-31470bac48a3, 00000001, kernel32.pdb}
{00007fffc03b0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x0000000140000000:0x00000000003a94d2
0x0000000140000000:0x00000000003a979b
0x0000000140000000:0x00000000003a5c78
0x0000000140000000:0x00000000002f0a0a
0x0000000140000000:0x00000000002ce96a
0x00007fffc03b0000:0x000000000000286e
0x00007fffc03b0000:0x000000000000bb8d lua_pcall
0x0000000140000000:0x0000000000177533
0x0000000140000000:0x0000000000177837
0x0000000140000000:0x00000000003f4797
0x0000000140000000:0x0000000000129125
0x0000000140000000:0x0000000000128c4b
0x0000000140000000:0x000000000011b707
0x0000000140000000:0x000000000011bd49
0x0000000140000000:0x000000000011be52
0x0000000140000000:0x0000000000516297
0x00007fffeeb30000:0x0000000000013034 BaseThreadInitThunk
0x00007ffff0a70000:0x0000000000071471 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>f951dbee338d<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>B23E931C-E904-49EB-92F5-B71E<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16330MB
Available: 12402MB
Virtual Total: 134217727MB
Available: 134206274MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 22a94be2-d391-4d11-9c06-31b4062a2640
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 41701
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Killer e2400 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Bose USB Audio
Input device: Generic (17.0): Razer BlackWidow
Input device: Generic (17.0): Razer Naga Hex V2
<>
<>C:\Users\Agando\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-12-10-13.55.17-B23E931C-E904-49EB-92F5-B71E.log<>
<>C:\Users\Agando\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-12-10-13.55.17-B23E931C-E904-49EB-92F5-B71E.dmp<>
<>
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>fx_muzzle<>
<> [0] [C]: in function node
[1] scripts/unit_extensions/weapons/actions/action_charge.lua:66: in function client_owner_start_action
[2] scripts/unit_extensions/weapons/weapon_unit_extension.lua:367: in function start_action
[3] ...ult_player_unit/states/player_character_state_helper.lua:1137: in function func
[4] scripts/mods/chat_block/chat_block.lua:78: in function hook_chain
[5] scripts/mods/vmf/modules/core/hooks.lua:181: in function update_weapon_actions
[6] ...lt_player_unit/states/player_character_state_walking.lua:301: in function update
[7] scripts/unit_extensions/generic/generic_state_machine.lua:36: in function update
[8] ...ns/generic/generic_character_state_machine_extension.lua:53: in function update
[9] scripts/entity_system/systems/extension_system_base.lua:111:in function
[10] scripts/entity_system/entity_system_bag.lua:56: in function update
[11] scripts/entity_system/entity_system.lua:404: in function system_update
[12] scripts/entity_system/entity_system.lua:373: in function update
[13] scripts/game_state/state_ingame.lua:903: in function update
[14] foundation/scripts/util/state_machine.lua:145: in function update
[15] scripts/boot.lua:704: in function game_update
[16] scripts/boot.lua:507:in function
<>
<> [1] self = table: 0000000007B47A00; new_action = table: 00000000058EBBC0; t = 306.5181299787946; owner_unit = [Unit \'#ID[81dceafd7202ff43]\']; overcharge_extension = table: 000000000AE5D500; buff_extension = table: 000000000AAB92F0; charge_effect_name = "fx/wpnfx_drake_pistol_charge"; unit = [Unit \'#ID[bdd12d1c6a271d15]\']
[2] self = table: 000000000AE61A30; action_name = "action_two"; sub_action_name = "default"; actions = table: 000000000724A2C0; t = 306.5181299787946; power_level = 785; action_init_data = table: 000000000D1372D0; owner_unit = [Unit \'#ID[81dceafd7202ff43]\']; buff_extension = table: 000000000AAB92F0; first_person_extension = table: 000000000AC8E1D0; status_extension = table: 000000000AC42FC0; current_action_settings = table: 00000000058EBBC0; new_action = "action_two"; new_sub_action = "default"; ammo_extension = nil; chain_action_data = nil; locomotion_extension = table: 000000000AC447C0; chain_action = false; first_person_unit = [Unit \'#ID[e0a0ef3f48d26344]\']; allowed_chain_actions = table: 0000000005941C50; num_chain_actions = 3; action_kind = "charge"; action = table: 0000000007B47A00; time_to_complete = inf; event = "attack_charge"; event_3p = "attack_charge"; looping_event = nil; buff_data = table: 00000000072752D0
[3] t = 306.5181299787946; unit = [Unit \'#ID[81dceafd7202ff43]\']; input_extension = table: 000000000AA7FF90; inventory_extension = table: 000000000AC3D7C0; health_extension = table: 000000000AC423C0; item_data = table: 000000000AE71FE0; right_hand_weapon_extension = table: 000000000AE925F0; left_hand_weapon_extension = table: 000000000AE61A30; new_action = "action_two"; new_sub_action = "default"; current_action_settings = nil; current_action_extension = nil; current_action_hand = nil; item_template = table: 0000000007C06610; recent_damage_type = nil; recent_hit_react_type = nil; status_extension = table: 000000000AC42FC0; buff_extension = table: 000000000AAB92F0; uninterruptible_heavy = false; can_interrupt = nil; reloading = nil; player = table: 000000000B11A7A0; is_bot_player = nil; next_action_init_data = nil; career_ext = table: 000000000AC3CFC0; power_level = 785; actions = table: 000000000724A2C0; new_action_settings = table: 00000000058EBBC0; weapon_action_hand = "both"; left_action_init_data = table: 000000000D1372D0; right_action_init_data = table: 0000000007B47990
[4] func = [function]; t = 306.5181299787946; unit = [Unit \'#ID[81dceafd7202ff43]\']; input_extension = table: 000000000AA7FF90; inventory_extension = table: 000000000AC3D7C0; player_unit = [Unit \'#ID[81dceafd7202ff43]\']; status_extension = table: 000000000AC42FC0; item_data = table: 000000000AE71FE0; right_hand_weapon_extension = table: 000000000AE925F0; left_hand_weapon_extension = table: 000000000AE61A30; new_action = "action_two"; new_sub_action = "default"; current_action_settings = nil; current_action_extension = nil; current_action_hand = nil; item_template = table: 0000000007C06610; new_action_template = table: 0000000007270350; new_sub_action_template = table: 00000000058EBBC0
[5] hook_chain = [function]
[6] self = table: 000000000AE2E320; unit = [Unit \'#ID[81dceafd7202ff43]\']; input = table: 0000000005788CC0; dt = 0.010325809009373188; context = table: 0000000006D23C00; t = 306.5181299787946; csm = table: 000000000AAB7B50; world = [World]; movement_settings_table = table: 000000000DA1BB00; input_extension = table: 000000000AA7FF90; status_extension = table: 000000000AC42FC0; first_person_extension = table: 000000000AC8E1D0; locomotion_extension = table: 000000000AC447C0; health_extension = table: 000000000AC423C0; inventory_extension = table: 000000000AC3D7C0; interactor_extension = table: 000000000AC40FC0; current_movement_speed_scale = 1; CharacterStateHelper = table: 0000000007456040; start_dodge = false; dodge_direction = Vector3(0, 0, 0); gamepad_active = false; is_crouching = false; is_moving = true; new_state = nil; toggle_crouch = false; move_input = Vector3(0, 1, 0); is_walking = false; current_max_move_speed = 4.0000000000000044; move_speed_multiplier = 1; final_move_spe<>
<> [1] spread_extension = table: 000000000AE63D50; status_extension = table: 000000000AC42FC0; item_name = "dr_drake_pistol"; charge_time = 3; _max_charge = false; is_server = true; world = [World]; weapon_system = table: 0000000009077420; owner_unit = [Unit '#ID[81dceafd7202ff43]']; owner_player = table: 000000000B11A7A0; first_person_extension = table: 000000000AC8E1D0; wwise_world = [WwiseWorld]; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; total_overcharge_added = 0; overcharge_timer = 0; charge_complete_time = 309.5181299787946; charge_level = 0; weapon_unit = [Unit '#ID[bdd12d1c6a271d15]']; overcharge_extension = table: 000000000AE5D500; left_unit = [Unit '#ID[bdd12d1c6a271d15]']; current_action = table: 00000000058EBBC0;
[2] owner_unit = [Unit '#ID[81dceafd7202ff43]']; current_action_settings = table: 00000000058EBBC0; unit = [Unit '#ID[bdd12d1c6a271d15]']; buff_data = table: 00000000072752D0; is_server = true; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; item_name = "dr_drake_pistol"; cooldown_timer = table: 000000000AE63300; actual_damage_unit = [Unit '#ID[8b14d6d9ef7ee6c5]']; action_buff_data = table: 000000000AE61FE0; chain_action_sound_played = table: 000000000AE63650; world = [World]; actions = table: 000000000AE61D90; weapon_system = table: 0000000009077420;
[6] nav_world = [unknown light userdata]; status_extension = table: 000000000AC42FC0; inventory_extension = table: 000000000AC3D7C0; unit_storage = table: 000000000A1BC040; player = table: 000000000B11A7A0; move_anim_1p = "move_fwd"; is_server = true; current_movement_speed_scale = 1; interactor_extension = table: 000000000AC40FC0; world = [World]; walking = false; move_anim_3p = "move_fwd"; input_extension = table: 000000000AA7FF90; buff_extension = table: 000000000AAB92F0; unit = [Unit '#ID[81dceafd7202ff43]']; physics_world = [PhysicsWorld]; latest_valid_navmesh_position = Vector3Box(inf, inf, inf); first_person_extension = table: 000000000AC8E1D0; wwise_world = [WwiseWorld]; temp_params = table: 000000000AE2E520; career_extension = table: 000000000AC3CFC0; health_extension = table: 000000000AC423C0; csm = table: 000000000AAB7B50; network_transmit = table: 0000000008116140; last_input_direction = Vector3Box(0, 1, 0); name = "walking"; locomotion_extension = table: 000000000AC447C0;
[7] states = table: 000000000AE5EF90; unit = [Unit '#ID[81dceafd7202ff43]']; state_current = table: 000000000AE2E320; debugging = false; dummy_params = table: 000000000AE7D7D0; dummy_state = table: 000000000AE7D9B0;
[8] nav_world = [unknown light userdata]; unit = [Unit '#ID[81dceafd7202ff43]']; start_state = "standing"; unit_storage = table: 000000000A1BC040; player = table: 000000000B11A7A0; character_state_class_list = table: 0000000005BC8B00; network_transmit = table: 0000000008116140; world = [World]; state_machine = table: 000000000AAB7B50;
[9] profiler_names = table: 000000000A141700; entity_manager = table: 00000000079D6120; extension_init_context = table: 000000000A1E4990; NAME = "character_state_machine_system"; unit_storage = table: 000000000A1BC040; update_list = table: 000000000A1E49C0; statistics_db = table: 00000000071C5570; is_server = true; extensions = table: 000000000A1416D0; network_transmit = table: 0000000008116140; world = [World]; name = "character_state_machine_system"; system_api = table: 0000000006D23BA0;
[10] num_systems = 0; systems_pre_update = table: 0000000005EDDC80; systems = table: 0000000005EDDB70; systems_update = table: 0000000005EDDBE0; systems_post_update = table: 0000000005EDDBA0; systems_physics_async_update = table: 00000000081432C0;
[11] entity_system_bag = table: 0000000005EDDB40; startup_data = table: 0000000008143320; entity_manager = table: 00000000079D6120; unit_spawner = table: 0000000007D51E90; statistics_db = table: 00000000071C5570; is_server = true; system_update_context = table: 0000000006D23C00; network_transmit = table: 0000000008116140; network_clock = table: 00000000056F8660; dice_keeper = table: 0000000005DF17C0; world = [World];
[12] entity_system_bag = table: 0000000005EDDB40<>
[Log end]