[Log version] 1 [Session] C592C376-41C3-4C97-A9A3-CA31 UTC time stamps 06:03:27.674 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2510 06:03:27.674 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2522 06:03:27.674 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2525 06:03:27.674 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2530 06:03:27.674 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2533 06:03:27.674 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2535 06:03:27.689 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2543 06:03:27.692 [Window] Window => active 06:03:27.696 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2562 06:03:27.698 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2567 06:03:27.742 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 06:03:28.195 warning: [EAC] Client can't be created because CreateGameClient failed 06:03:28.196 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2587 06:03:28.216 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 06:03:28.339 [AFTERMATH] Initialized Aftermath 06:03:28.458 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2592 06:03:28.514 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2598 06:03:29.119 warning: [Shaders] Can't find shader: `#ID[94d87d5b]` 06:03:29.119 warning: [Shaders] Can't find shader: `#ID[97b096b2]` 06:03:29.119 warning: [Shaders] Can't find shader: `#ID[7d9ff0d1]` 06:03:29.119 warning: [Shaders] Can't find shader: `#ID[6f6462da]` 06:03:29.119 warning: [Shaders] Can't find shader: `#ID[ce9fdfec]` 06:03:29.119 warning: [Shaders] Can't find shader: `#ID[e2b1d705]` 06:03:29.119 warning: [Shaders] Can't find shader: `#ID[60b42765]` 06:03:29.120 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2600 06:03:29.174 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2603 06:03:29.865 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2605 06:03:29.865 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2607 06:03:29.865 [Save] Save dir: `C:\Users\Adam\AppData\Roaming\fatshark\Vermintide 2` 06:03:29.866 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2621 06:03:29.866 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2640 06:03:29.975 [LightFX ] Loaded DLL. 06:03:29.975 [LightFX ] Init() 06:03:29.979 [LightFX ] LightFX failed to initialize 06:03:30.051 [Lua] boot.lua start, os clock: 2.7040000000000002 06:03:30.052 [Lua] Boot:setup() entered. time: 0 os-clock: 2.7040000000000002 06:03:30.052 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16270MB Available: 12376MB Virtual Total: 134217727MB Available: 134206330MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 7ea31f84-777c-4286-bf90-7bd9720807c9 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 41681 Graphics card: Intel(R) HD Graphics 530 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Gamepad (21.2): 2 axis 8 button gamepad Input device: Generic (17.0): Gaming Mouse G502 Input device: Generic (17.0): Corsair K65 Gaming Keyboard Input device: Supplemental (28.2): 2 axis 8 button gamepad 06:03:30.052 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_gecko_2019_01_25\runtime\application\application.cpp, Line: 2991 06:03:30.072 [SteamStats] RequestCurrentStats success: true 06:03:39.080 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 9.910216604184825 os-clock: 11.732000000000001 06:03:39.081 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 06:03:39.082 [Lua] Flushing: resource_packages/strings [ResourcePackage] 06:03:39.083 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 06:03:39.084 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 06:03:39.084 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 06:03:39.084 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 06:03:39.084 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 06:03:39.084 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 06:03:39.085 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 06:03:39.086 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 06:03:39.087 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 06:03:39.108 [Lua] ***************************************************************** 06:03:39.108 [Lua] ** Initial contents of script_data ** 06:03:39.108 [Lua] script_data.beta_level_progression = false 06:03:39.108 [Lua] script_data.build_identifier = 595d971746af 06:03:39.108 [Lua] script_data.bundle_dir = bundle 06:03:39.108 [Lua] script_data.debug_interactions = false 06:03:39.108 [Lua] script_data.debug_voip = true 06:03:39.108 [Lua] script_data.disable_debug_draw = true 06:03:39.108 [Lua] script_data.disable_intro_trailer = false 06:03:39.108 [Lua] script_data.disable_tutorial_at_start = false 06:03:39.108 [Lua] script_data.eac-untrusted = true 06:03:39.108 [Lua] script_data.enable_detailed_tooltips = false 06:03:39.108 [Lua] script_data.force_debug_disabled = true 06:03:39.108 [Lua] script_data.force_steam = true 06:03:39.108 [Lua] script_data.hide_fps = true 06:03:39.108 [Lua] script_data.hide_version_info = true 06:03:39.108 [Lua] script_data.ini = settings 06:03:39.108 [Lua] script_data.matchmaking_debug = true 06:03:39.108 [Lua] script_data.network_debug = true 06:03:39.108 [Lua] script_data.network_debug_connections = true 06:03:39.108 [Lua] script_data.network_log_messages = true 06:03:39.108 [Lua] script_data.package_debug = true 06:03:39.108 [Lua] script_data.packaged_build = true 06:03:39.108 [Lua] script_data.settings = { } 06:03:39.108 [Lua] script_data.show_fps = false 06:03:39.108 [Lua] script_data.silent-mode = true 06:03:39.108 [Lua] script_data.spawn_empty_chest = true 06:03:39.108 [Lua] script_data.telemetry_log_interval = 600 06:03:39.108 [Lua] script_data.test_backend = stage_steam_playfab 06:03:39.108 [Lua] script_data.tobii_button = false 06:03:39.108 [Lua] script_data.use_beta_overlay = false 06:03:39.108 [Lua] script_data.use_local_backend = false 06:03:39.108 [Lua] script_data.use_tech_telemetry = true 06:03:39.108 [Lua] script_data.use_telemetry = true 06:03:39.108 [Lua] ***************************************************************** 06:03:39.108 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 06:03:39.108 [Lua] [PackageManager] Load: resource_packages/dlcs/pre_order_bonus_ps4, boot, async-read, 06:03:39.108 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 06:03:39.108 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 06:03:39.108 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 06:03:39.108 [Lua] [PackageManager] Load: resource_packages/dlcs/collectors_edition_ps4, boot, async-read, 06:03:39.108 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 06:03:39.108 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 06:03:39.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 06:03:39.378 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 06:03:39.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/pre_order_bonus_ps4 06:03:39.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/pre_order_bonus_ps4 06:03:39.385 [Lua] [PackageManager] Force_load: resource_packages/dlcs/pre_order_bonus_ps4 06:03:39.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 06:03:39.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 06:03:39.576 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 06:03:39.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 06:03:39.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 06:03:39.669 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 06:03:39.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 06:03:40.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 06:03:40.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 06:03:40.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/collectors_edition_ps4 06:03:40.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/collectors_edition_ps4 06:03:40.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/collectors_edition_ps4 06:03:40.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 06:03:40.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 06:03:40.315 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 06:03:40.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 06:03:40.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 06:03:40.443 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 06:03:40.461 [Lua] nil 06:03:40.461 [Lua] table: 000000000005DF80 06:03:40.550 [Lua] [1] = chaos_spawn (string) 06:03:40.550 [Lua] [2] = chaos_dummy_sorcerer (string) 06:03:40.569 [Lua] [3] = chaos_vortex (string) 06:03:40.569 [Lua] [4] = critter_rat (string) 06:03:40.569 [Lua] [5] = pet_rat (string) 06:03:40.569 [Lua] [6] = skaven_storm_vermin_champion (string) 06:03:40.569 [Lua] [7] = chaos_troll (string) 06:03:40.569 [Lua] [8] = skaven_stormfiend_boss (string) 06:03:40.569 [Lua] [9] = skaven_stormfiend (string) 06:03:40.569 [Lua] [10] = skaven_rat_ogre (string) 06:03:40.569 [Lua] [11] = chaos_plague_wave_spawner (string) 06:03:40.569 [Lua] [12] = critter_pig (string) 06:03:40.569 [Lua] [13] = skaven_storm_vermin_warlord (string) 06:03:40.569 [Lua] [14] = chaos_dummy_troll (string) 06:03:40.569 [Lua] [15] = pet_pig (string) 06:03:40.569 [Lua] [16] = skaven_grey_seer (string) 06:03:40.569 [Lua] [17] = skaven_stormfiend_demo (string) 06:03:40.569 [Lua] [18] = chaos_spawn_exalted_champion_norsca (string) 06:03:40.569 [Lua] [19] = skaven_loot_rat (string) 06:03:40.569 [Lua] [20] = chaos_tentacle (string) 06:03:40.569 [Lua] [21] = chaos_exalted_champion_warcamp (string) 06:03:40.569 [Lua] [22] = chaos_warrior (string) 06:03:40.569 [Lua] [23] = skaven_poison_wind_globadier (string) 06:03:40.569 [Lua] [24] = chaos_tentacle_sorcerer (string) 06:03:40.569 [Lua] [25] = chaos_exalted_sorcerer (string) 06:03:40.569 [Lua] [26] = skaven_ratling_gunner (string) 06:03:40.569 [Lua] [27] = chaos_exalted_champion_norsca (string) 06:03:40.569 [Lua] [28] = chaos_vortex_sorcerer (string) 06:03:40.569 [Lua] [29] = skaven_gutter_runner (string) 06:03:40.569 [Lua] [30] = skaven_warpfire_thrower (string) 06:03:40.569 [Lua] [31] = chaos_corruptor_sorcerer (string) 06:03:40.569 [Lua] [32] = skaven_pack_master (string) 06:03:40.569 [Lua] [33] = chaos_plague_sorcerer (string) 06:03:40.569 [Lua] [34] = skaven_plague_monk (string) 06:03:40.569 [Lua] [35] = skaven_storm_vermin_with_shield (string) 06:03:40.569 [Lua] [36] = chaos_raider_tutorial (string) 06:03:40.569 [Lua] [37] = chaos_berzerker (string) 06:03:40.569 [Lua] [38] = chaos_raider (string) 06:03:40.569 [Lua] [39] = skaven_storm_vermin (string) 06:03:40.569 [Lua] [40] = skaven_storm_vermin_commander (string) 06:03:40.569 [Lua] [41] = chaos_marauder_tutorial (string) 06:03:40.569 [Lua] [42] = skaven_clan_rat_tutorial (string) 06:03:40.569 [Lua] [43] = chaos_marauder_with_shield (string) 06:03:40.569 [Lua] [44] = skaven_clan_rat_with_shield (string) 06:03:40.569 [Lua] [45] = skaven_clan_rat (string) 06:03:40.569 [Lua] [46] = chaos_zombie (string) 06:03:40.569 [Lua] [47] = chaos_marauder (string) 06:03:40.569 [Lua] [48] = chaos_fanatic (string) 06:03:40.569 [Lua] [49] = skaven_dummy_clan_rat (string) 06:03:40.569 [Lua] [50] = skaven_dummy_slave (string) 06:03:40.569 [Lua] [51] = skaven_slave (string) 06:03:40.731 [Lua] enemy_package_loader_policy: default 06:03:40.983 [Lua] 06:03:40.983 [Lua] [1] = table 06:03:40.983 [Lua] [download_pending] = false (boolean) 06:03:40.983 [Lua] [id] = 1369573612 (string) 06:03:40.983 [Lua] [banned] = false (boolean) 06:03:40.983 [Lua] [author_id] = 58813412 (number) 06:03:40.983 [Lua] [tags] = table 06:03:40.983 [Lua] [1] = Tools (string) 06:03:40.983 [Lua] [2] = approved (string) 06:03:40.983 [Lua] [author] = bIbIbI(rus) (string) 06:03:40.983 [Lua] [sanctioned] = true (boolean) 06:03:40.983 [Lua] [out_of_date] = false (boolean) 06:03:40.983 [Lua] [downloading] = false (boolean) 06:03:40.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 06:03:40.983 [Lua] [num_children] = 0 (number) 06:03:40.983 [Lua] [ugc_status] = 3 (number) 06:03:40.983 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 06:03:40.983 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 06:03:40.983 [Lua] [installed] = true (boolean) 06:03:40.983 [Lua] [enabled] = true (boolean) 06:03:40.983 [Lua] [name] = Vermintide Mod Framework (string) 06:03:40.983 [Lua] [dependency_error] = (string) 06:03:40.983 [Lua] [2] = table 06:03:40.983 [Lua] [download_pending] = false (boolean) 06:03:40.983 [Lua] [id] = 1374248490 (string) 06:03:40.983 [Lua] [children] = table 06:03:40.983 [Lua] [1] = 1369573612 (string) 06:03:40.983 [Lua] [banned] = false (boolean) 06:03:40.983 [Lua] [author_id] = 45268594 (number) 06:03:40.983 [Lua] [tags] = table 06:03:40.983 [Lua] [1] = approved (string) 06:03:40.983 [Lua] [author] = prop joe (string) 06:03:40.983 [Lua] [sanctioned] = true (boolean) 06:03:40.983 [Lua] [out_of_date] = false (boolean) 06:03:40.983 [Lua] [downloading] = false (boolean) 06:03:40.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 06:03:40.983 [Lua] [num_children] = 1 (number) 06:03:40.983 [Lua] [ugc_status] = 3 (number) 06:03:40.983 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 06:03:40.983 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 06:03:40.983 [Lua] [installed] = true (boolean) 06:03:40.983 [Lua] [enabled] = true (boolean) 06:03:40.983 [Lua] [name] = Penlight Lua Libraries (string) 06:03:40.983 [Lua] [dependency_error] = (string) 06:03:40.983 [Lua] [3] = table 06:03:40.983 [Lua] [download_pending] = false (boolean) 06:03:40.983 [Lua] [id] = 1467751760 (string) 06:03:40.983 [Lua] [children] = table 06:03:40.983 [Lua] [1] = 1369573612 (string) 06:03:40.983 [Lua] [2] = 1374248490 (string) 06:03:40.983 [Lua] [banned] = false (boolean) 06:03:40.983 [Lua] [author_id] = 45268594 (number) 06:03:40.983 [Lua] [tags] = table 06:03:40.983 [Lua] [1] = UI (string) 06:03:40.983 [Lua] [2] = QoL (string) 06:03:40.983 [Lua] [3] = approved (string) 06:03:40.983 [Lua] [author] = prop joe (string) 06:03:40.983 [Lua] [sanctioned] = true (boolean) 06:03:40.983 [Lua] [out_of_date] = false (boolean) 06:03:40.983 [Lua] [downloading] = false (boolean) 06:03:40.983 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/949595632758546543/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 06:03:40.983 [Lua] [num_children] = 2 (number) 06:03:40.983 [Lua] [ugc_status] = 3 (number) 06:03:40.983 [Lua] [description] = PROTIP: F4 is the shortcut to open the mod options. You'll need it. Also to move to first spot inside mod options click the star left of the mod name, like in the screenshot. NOW COMPATIBLE WITH NUMERIC UI Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 06:03:40.983 [Lua] [last_updated] = 2/22/2019 10:02:05 PM (string) 06:03:40.983 [Lua] [installed] = true (boolean) 06:03:40.983 [Lua] [enabled] = false (boolean) 06:03:40.983 [Lua] [name] = UI Tweaks - CURRENTLY NOT SANCTIONED (string) 06:03:40.983 [Lua] [dependency_error] = (string) 06:03:40.983 [Lua] [4] = table 06:03:40.983 [Lua] [download_pending] = false (boolean) 06:03:40.983 [Lua] [id] = 1397265260 (string) 06:03:40.983 [Lua] [children] = table 06:03:40.983 [Lua] [1] = 1369573612 (string) 06:03:40.983 [Lua] [banned] = false (boolean) 06:03:40.983 [Lua] [author_id] = 26572404 (number) 06:03:40.983 [Lua] [tags] = table 06:03:40.983 [Lua] [1] = UI (string) 06:03:40.983 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = approved (string) 06:03:40.984 [Lua] [author] = Necrossin (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 06:03:40.984 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Numeric UI (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [5] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1389872347 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 4821406 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = approved (string) 06:03:40.984 [Lua] [author] = grasmann (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 06:03:40.984 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Simple UI (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [6] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1455893647 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 38895286 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = UI (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = applied (string) 06:03:40.984 [Lua] [4] = approved (string) 06:03:40.984 [Lua] [author] = Squatting Bear (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 06:03:40.984 [Lua] [num_children] = 0 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 Changelist: 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 06:03:40.984 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = Player List Plus (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [7] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1383433646 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 45268594 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = approved (string) 06:03:40.984 [Lua] [2] = UI (string) 06:03:40.984 [Lua] [3] = QoL (string) 06:03:40.984 [Lua] [author] = prop joe (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 06:03:40.984 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Persistent Ammo Counter (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [8] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1388911015 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 4821406 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = applied (string) 06:03:40.984 [Lua] [2] = approved (string) 06:03:40.984 [Lua] [author] = grasmann (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.2 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 06:03:40.984 [Lua] [last_updated] = 1/21/2019 9:30:38 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Chat Block (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [9] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1387440934 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 4821406 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = Cosmetic (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = applied (string) 06:03:40.984 [Lua] [4] = approved (string) 06:03:40.984 [Lua] [author] = grasmann (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 06:03:40.984 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = Third Person Equipment (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [10] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1383452616 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [2] = 1374248490 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 45268594 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = UI (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = approved (string) 06:03:40.984 [Lua] [author] = prop joe (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 06:03:40.984 [Lua] [num_children] = 2 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 06:03:40.984 [Lua] [last_updated] = 2/18/2019 4:50:53 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Killfeed Tweaks (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [11] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1459917022 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 155839973 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = UI (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = approved (string) 06:03:40.984 [Lua] [author] = Gohas (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 06:03:40.984 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = Parry Indicator (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [12] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1393343095 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [2] = 1374248490 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 45268594 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = approved (string) 06:03:40.984 [Lua] [2] = UI (string) 06:03:40.984 [Lua] [author] = prop joe (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 06:03:40.984 [Lua] [num_children] = 2 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 06:03:40.984 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Scoreboard Tweaks (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [13] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1383542440 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 45268594 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = approved (string) 06:03:40.984 [Lua] [2] = UI (string) 06:03:40.984 [Lua] [author] = prop joe (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 06:03:40.984 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = Weapon Kill Counter (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [14] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1479520507 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 18741013 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = UI (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = Misc (string) 06:03:40.984 [Lua] [4] = applied (string) 06:03:40.984 [Lua] [5] = approved (string) 06:03:40.984 [Lua] [author] = 🔰SkacikPL🗾 (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 06:03:40.984 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = My Hero (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [15] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1391228174 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 4821406 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = UI (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = approved (string) 06:03:40.984 [Lua] [author] = grasmann (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.5 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 06:03:40.984 [Lua] [last_updated] = 12/1/2018 10:18:13 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = UI Improvements (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [16] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1384066089 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [2] = 1374248490 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 45268594 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = QoL (string) 06:03:40.984 [Lua] [2] = approved (string) 06:03:40.984 [Lua] [author] = prop joe (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 06:03:40.984 [Lua] [num_children] = 2 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 06:03:40.984 [Lua] [last_updated] = 2/19/2019 9:58:07 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = Neuter Ult Effects (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [17] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1384094638 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [2] = 1374248490 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 45268594 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = UI (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = approved (string) 06:03:40.984 [Lua] [author] = prop joe (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 06:03:40.984 [Lua] [num_children] = 2 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 06:03:40.984 [Lua] [last_updated] = 10/29/2018 2:34:09 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = Crosshair Customization (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [18] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1395655171 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 59593500 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = QoL (string) 06:03:40.984 [Lua] [2] = Balance/Tweaks (string) 06:03:40.984 [Lua] [3] = approved (string) 06:03:40.984 [Lua] [author] = Grimalackt (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 06:03:40.984 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Bot Improvements - Combat (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [19] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1495937978 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 96578995 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = approved (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [author] = We've been sent good weather (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = =============================================================== The option to start private games had to be removed for the mod to get sanctioned =============================================================== Allows you to host a quick play session even if you are alone in the keep. Other players might still join your game. type [b]/host_toggle[/b] into the chat to toggle on and off. [h1] Important [/h1] As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby). Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 06:03:40.984 [Lua] [last_updated] = 12/11/2018 10:16:10 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Host Quick Play Games (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [20] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [version] = unversioned (string) 06:03:40.984 [Lua] [id] = 1448714756 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 18741013 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = approved (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = Misc (string) 06:03:40.984 [Lua] [author] = 🔰SkacikPL🗾 (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 06:03:40.984 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = No Wobble (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [21] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [version] = unversioned (string) 06:03:40.984 [Lua] [id] = 1497664830 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [2] = 1389872347 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 155839973 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = UI (string) 06:03:40.984 [Lua] [2] = QoL (string) 06:03:40.984 [Lua] [3] = approved (string) 06:03:40.984 [Lua] [author] = Gohas (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 06:03:40.984 [Lua] [num_children] = 2 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 06:03:40.984 [Lua] [last_updated] = 2/22/2019 8:04:22 AM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = false (boolean) 06:03:40.984 [Lua] [name] = Item Filter (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [22] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [version] = unversioned (string) 06:03:40.984 [Lua] [id] = 1502859403 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 96578995 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [1] = QoL (string) 06:03:40.984 [Lua] [2] = applied (string) 06:03:40.984 [Lua] [3] = approved (string) 06:03:40.984 [Lua] [author] = We've been sent good weather (string) 06:03:40.984 [Lua] [sanctioned] = true (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 06:03:40.984 [Lua] [num_children] = 1 (number) 06:03:40.984 [Lua] [ugc_status] = 3 (number) 06:03:40.984 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 06:03:40.984 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 06:03:40.984 [Lua] [installed] = true (boolean) 06:03:40.984 [Lua] [enabled] = true (boolean) 06:03:40.984 [Lua] [name] = Notice Key Pickup (string) 06:03:40.984 [Lua] [dependency_error] = (string) 06:03:40.984 [Lua] [23] = table 06:03:40.984 [Lua] [download_pending] = false (boolean) 06:03:40.984 [Lua] [id] = 1404005283 (string) 06:03:40.984 [Lua] [children] = table 06:03:40.984 [Lua] [1] = 1369573612 (string) 06:03:40.984 [Lua] [banned] = false (boolean) 06:03:40.984 [Lua] [author_id] = 140415807 (number) 06:03:40.984 [Lua] [tags] = table 06:03:40.984 [Lua] [author] = tour.dlang.org/ (string) 06:03:40.984 [Lua] [sanctioned] = false (boolean) 06:03:40.984 [Lua] [out_of_date] = false (boolean) 06:03:40.984 [Lua] [downloading] = false (boolean) 06:03:40.984 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/925933977494717191/E1169BED7B49D6334C82AAA41E752B7C2188DA5C/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = This mod spawns barrels every few seconds for the memes. You can choose from 5 types of barrels to spawns! You can turn the mod off and adjust the spawn rate of the barrels. https://tour.dlang.org/ [b]D[/b] is the culmination of decades of experience implementing compilers for many diverse languages and has a unique set of features. Did you guys know [b]D Lang[/b] has systems level efficiency and is really a better C with more features? The more you know - featuring [b]D Lang[/b]. import std.stdio; import std.algorithm; import std.range; [i]void main() { // Let's get going! writeln("Hello World!"); // An example for experienced programmers: // Take three arrays, and without allocating // any new memory, sort across all the // arrays inplace int[] arr1 = [4, 9, 7]; int[] arr2 = [5, 2, 1, 10]; int[] arr3 = [6, 8, 3]; sort(chain(arr1, arr2, arr3)); writefln("%s %s %s ", arr1, arr2, arr3); // To learn more about this example, see the // "Range algorithms" page under "Gems" } [/i] (string) 06:03:40.985 [Lua] [last_updated] = 1/14/2019 7:50:51 AM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [24] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1415815848 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 56664357 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = Misc (string) 06:03:40.985 [Lua] [author] = UnShame (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932690417982925241/9A7B6D7D6F37B449737ABBA9FAC343F5E43982CF/ (string) 06:03:40.985 [Lua] [num_children] = 0 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = This is a fix for the BuffExtension. It fixes an old bug where the huntsman's horrible ult screen effect sometimes reactivates on hits if you switched weapons during the ult. https://github.com/Vermintide-Mod-Framework/UnShame-Mods/commit/cf14a6b6cff21ef46369d6a580d4ede7a73a6d1b Also includes a fix for the black fading effect persisting when using Huntsman's and Shade's ability while it is already active. https://github.com/Vermintide-Mod-Framework/UnShame-Mods/commit/f6616de3ad6f4a4d23933fd494642d724362e20f It potentially fixes other bugs, present and future, that have to do with: 1. Buffs that activate on certain events. 2. Buffs that add a continuous screen effect and have a limited amount of possible stacks. (string) 06:03:40.985 [Lua] [last_updated] = 7/19/2018 5:48:59 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = [OFFICIALLY FIXED IN 1.2.0] Huntsman Ult Fix (BuffExtension Fix) (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [25] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1401467162 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 59593500 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = Game Modes (string) 06:03:40.985 [Lua] [author] = Grimalackt (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681803357353760/4447B8DEF53D6504F29C0848BFEC9809DF690E2C/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = AKA the Stormvermin Mutation from Vermintide 1. Pre-nerf Vanguard rules (hordes are also upgraded). All specials are transformed into bosses. Use /mythicalvanguard to toggle. Playing on Legend is not recommended. (string) 06:03:40.985 [Lua] [last_updated] = 12/27/2018 5:50:50 AM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Mythical Vanguard (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [26] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1394625178 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 59593500 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = applied (string) 06:03:40.985 [Lua] [2] = QoL (string) 06:03:40.985 [Lua] [3] = Balance/Tweaks (string) 06:03:40.985 [Lua] [author] = Grimalackt (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681090696458877/82ADB86B726A8A45C85A877B6EBF17DB1B223685/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = Make the bots prioritize keeping tomes unless in need of healing, allow them to take grimoires, and improve the way they handle taking/trading items. No longer relevant now with official chat wheel implementation. (string) 06:03:40.985 [Lua] [last_updated] = 7/20/2018 7:26:22 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = [OBSOLETE] Bot Improvements - Item Handling (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [27] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1385443282 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 45268594 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = denied (string) 06:03:40.985 [Lua] [2] = QoL (string) 06:03:40.985 [Lua] [author] = prop joe (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739080824/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = DON'T USE, FATSHARK HAS PATCHED THIS IN Prioritize the red outline(when locked-on with trueflight or pyromancer ult) over the blue outline(when pinged) over enemies. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/OutlinePriorityFix]Source[/url] (string) 06:03:40.985 [Lua] [last_updated] = 7/31/2018 9:03:12 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = [OBSOLETE] Outline Priority Fix (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [28] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1468398683 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 107014304 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = denied (string) 06:03:40.985 [Lua] [2] = Misc (string) 06:03:40.985 [Lua] [author] = Sir Aiedail (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960843064105451123/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = Small patch to avoid high damage numbers crashing the game. The RPC that is used to sync damage between players is limited to 255.75 damage per call. And even though Fatshark had an issue with Shade about this exact damage cap once, they didn't implement the fix in a way that would benefit every source of damage. This mod mimics the behaviour that Fatshark used to fix Shade's issue in order to allow any source to deal more damage by splitting the synchronizing RPC call into smaller chunks that stay within the defined limit. [h1]For mod users[/h1] Even if this mod is not listed as an explicit dependency of any of the mods you installed, it may still be a good idea to install it as a safety measure if you use multiple mods that affect weapon damage. [h1]For mod authors[/h1] If it is possible that your mod or a combination with other mods increases weapon damage above 255.75, then it is a good idea to put this mod into your dependencies. Examples of such would be increasing the damage amount in hooks to functions like 'DamageUtils.calculate_damage' or 'GenericHealthExtension.add_damage'. (string) 06:03:40.985 [Lua] [last_updated] = 8/15/2018 6:36:57 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Damage RPC Fix (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [29] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1476920730 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 155839973 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = Game Modes (string) 06:03:40.985 [Lua] [author] = Gohas (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465297942199617/1DF2BB0C0F2CAFA1A1DDDD868AA65021ADD6EF60/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = [b][i]You should have gone for the head.[/i][/b] [i]-Thanos[/i] If you're looking for an extra challenge, this mod changes the game so that enemies are only damaged by: - melee and ranged headshots - hits to weakspots (such as the Stormfiend's back) - bombs - barrels Use /headshots in the chat to toggle. Must be hosting and in the keep. Clients do not need to be subscribed to be able to play. However, to see the added UI indications for body shots, clients will need to be subscribed. Special thanks to Grimalackt! (string) 06:03:40.985 [Lua] [last_updated] = 8/16/2018 1:12:08 AM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Headshot Only Mode (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [30] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1411053684 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 18741013 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = Misc (string) 06:03:40.985 [Lua] [2] = Game Modes (string) 06:03:40.985 [Lua] [3] = Balance/Tweaks (string) 06:03:40.985 [Lua] [author] = 🔰SkacikPL🗾 (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923682899081096291/20CDE0EDE0A7108EF952781EDFFA17CB6FA3A804/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = [H1]This is a game mode "mutator" that disables ALL natural light sources in game[/h1] [b]Here is how it works:[/b] [list] [*]Outside the Keep ALL natural light sources (sun, sky, ambient lighting) are disabled completely. [*]Upon spawning all human players are equipped with a torch (LMB-Attack, RMB-Block, Scroll Press-Throw away). [*]Pinging is disabled. [*]On Champion and Legend difficulty HUD will also be disabled entirely unless you're carrying a torch. [*]Vignette will change opacity and color as your health drops. [*]Sienna will always be able to see her overheat meter. [*]Witch Hunter Captain is able to apply passive ping damage increase debuff when carrying torch (outline will be invisible). [*]Bardin and Kerilian see [i]slightly better[/i] even without the torch (effect depends on map). [/list] [b]Notes:[/b] [list] [*][i]All participating players should have the mod installing for best experience.[/i] [*]Torch can be passed between players with right mouse click (when targeting an ally without torch). [*]Bots can carry torch for you if you give it to them (they will also defend themselves with it. [*]Bots will drop the torch if their health drops below 35% [*]Bots can be forced to drop their torches via [i]/pdbotdroptorch[/i] chat command (available only to host!). [/list] [b]Known issues:[/b] [list] [/list] (string) 06:03:40.985 [Lua] [last_updated] = 10/6/2018 6:59:00 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Perfect Dark (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [31] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1397462184 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 59593500 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = denied (string) 06:03:40.985 [Lua] [2] = QoL (string) 06:03:40.985 [Lua] [3] = Misc (string) 06:03:40.985 [Lua] [author] = Grimalackt (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 06:03:40.985 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Disconnection Resilience (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [32] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1391975678 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [2] = 1374248490 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 45268594 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [author] = prop joe (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 06:03:40.985 [Lua] [num_children] = 2 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 06:03:40.985 [Lua] [last_updated] = 9/11/2018 10:19:12 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Item Spawner (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [33] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1387894846 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 45268594 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = applied (string) 06:03:40.985 [Lua] [2] = QoL (string) 06:03:40.985 [Lua] [author] = prop joe (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 06:03:40.985 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Killbots (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [34] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1398313913 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [2] = 1468398683 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 107014304 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = Game Modes (string) 06:03:40.985 [Lua] [author] = Sir Aiedail (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957464412124593756/E1F0620AEAFF5299EE38A72472203B6EC3F54A72/ (string) 06:03:40.985 [Lua] [num_children] = 2 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = [h1]Enhance your twitch mode experience with several enhancements and new vote options.[/h1] [h1][b]WARNING:[/b][/h1] [u]When playing twitch mode, every member of the party has to have this mod enabled/disabled, otherwise you [b]will[/b] crash![/u] If you are hosting a modded twitch game, make sure all your buddies have the mod enabled as well. If you join a twitch game, make sure your mod is enabled/disabled depending on the host's settings. New vote options include, but not limited to: [list] [*] Spawning new enemies/enemy combinations [*] Barrels [*] Buffs affecting player stats or status [/list] ... and more to come. To tweak the twitch experience to your liking, be sure to check out the mod options. Hover over any of the options to get a detailed explanation of how it will affect your game. [h1]Have fun![/h1] (string) 06:03:40.985 [Lua] [last_updated] = 1/18/2019 10:49:14 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Twitch Plus (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [35] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1567822520 (string) 06:03:40.985 [Lua] [description] = (string) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [ugc_status] = 2 (number) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [name] = ... (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [url] = (string) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [last_updated] = (string) 06:03:40.985 [Lua] [author] = unknown (string) 06:03:40.985 [Lua] [36] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1454630083 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 59593500 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [author] = Grimalackt (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/983359496641370205/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 06:03:40.985 [Lua] [num_children] = 0 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = Contains Righteous Stand, Convocation of Decay, Hunger in the Dark, Halescourge, Athel Yenlui, Screaming Bell, Fort Bracksenbrucke, Into the Nest, Against the Grain, Empire in Flames, Festering Ground, Warcamp, Skittergate and Blightreaper. Other maps are playable but events are unfinished. (string) 06:03:40.985 [Lua] [last_updated] = 1/6/2019 5:09:32 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Onslaught WIP (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [37] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1393616748 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 45268594 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [author] = prop joe (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some mutators are unfinished and could crash, like the spectre one! (string) 06:03:40.985 [Lua] [last_updated] = 12/22/2018 1:04:06 AM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Deed Mutators Selector (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [38] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1392894077 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 45268594 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [author] = prop joe (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109910622332/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = /fail or /win lose or win the map. Both return to the keep. /restart to repeat the map. (string) 06:03:40.985 [Lua] [last_updated] = 2/19/2019 9:40:56 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Fail/Win/Restart Level Command (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [39] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1395132559 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 65038749 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [author] = Aussiemon (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 06:03:40.985 [Lua] [last_updated] = 2/21/2019 2:37:25 AM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = true (boolean) 06:03:40.985 [Lua] [name] = Creature Spawner (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [40] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1423529961 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 59593500 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = Game Modes (string) 06:03:40.985 [Lua] [author] = Grimalackt (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 06:03:40.985 [Lua] [last_updated] = 2/21/2019 5:46:03 AM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Deathwish (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [41] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1393694530 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [2] = 1374248490 (string) 06:03:40.985 [Lua] [3] = 1389872347 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 45268594 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [author] = prop joe (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 06:03:40.985 [Lua] [num_children] = 3 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = Adds a bevy of options to customize game difficulty. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo Changes since last version: - option for patrols to aggro on spawn - enable all map boss triggers to be only patrols or only bosses or both - hordes come from both directions(doesn't work with blob horde type, I suggest you use the option to disable blob hordes) [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 06:03:40.985 [Lua] [last_updated] = 2/21/2019 6:58:28 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = true (boolean) 06:03:40.985 [Lua] [name] = Spawn Tweaks (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [42] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1388882435 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 4821406 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = applied (string) 06:03:40.985 [Lua] [author] = grasmann (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940319973130408/F11940CC7D763547A3DCBB9F544E8106EF76F9E8/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.1.3 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 06:03:40.985 [Lua] [last_updated] = 2/21/2019 12:15:29 PM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Show Damage (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [43] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1391114686 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 65038749 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = denied (string) 06:03:40.985 [Lua] [author] = Aussiemon (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 06:03:40.985 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = Skip Cutscenes (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] [44] = table 06:03:40.985 [Lua] [download_pending] = false (boolean) 06:03:40.985 [Lua] [id] = 1391113873 (string) 06:03:40.985 [Lua] [children] = table 06:03:40.985 [Lua] [1] = 1369573612 (string) 06:03:40.985 [Lua] [banned] = false (boolean) 06:03:40.985 [Lua] [author_id] = 65038749 (number) 06:03:40.985 [Lua] [tags] = table 06:03:40.985 [Lua] [1] = applied (string) 06:03:40.985 [Lua] [author] = Aussiemon (string) 06:03:40.985 [Lua] [sanctioned] = false (boolean) 06:03:40.985 [Lua] [out_of_date] = false (boolean) 06:03:40.985 [Lua] [downloading] = false (boolean) 06:03:40.985 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 06:03:40.985 [Lua] [num_children] = 1 (number) 06:03:40.985 [Lua] [ugc_status] = 3 (number) 06:03:40.985 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 06:03:40.985 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 06:03:40.985 [Lua] [installed] = true (boolean) 06:03:40.985 [Lua] [enabled] = false (boolean) 06:03:40.985 [Lua] [name] = More Hats and Frames (string) 06:03:40.985 [Lua] [dependency_error] = (string) 06:03:40.985 [Lua] 06:03:40.985 [Lua] 06:03:40.985 [Lua] [1479520507] = 35 (number) 06:03:40.985 [Lua] [1567822520] = 22 (number) 06:03:40.985 [Lua] [1391228174] = 25 (number) 06:03:40.985 [Lua] [1401467162] = 3 (number) 06:03:40.985 [Lua] [1411053684] = 9 (number) 06:03:40.985 [Lua] [1455893647] = 36 (number) 06:03:40.985 [Lua] [1392894077] = 30 (number) 06:03:40.985 [Lua] [1393694530] = 39 (number) 06:03:40.985 [Lua] [1404005283] = 0 (number) 06:03:40.985 [Lua] [1497664830] = 31 (number) 06:03:40.985 [Lua] [1448714756] = 18 (number) 06:03:40.985 [Lua] [1383433646] = 12 (number) 06:03:40.985 [Lua] [1384094638] = 19 (number) 06:03:40.985 [Lua] [1387440934] = 21 (number) 06:03:40.985 [Lua] [1369573612] = 43 (number) 06:03:40.985 [Lua] [1391975678] = 15 (number) 06:03:40.985 [Lua] [1467751760] = 29 (number) 06:03:40.985 [Lua] [1476920730] = 7 (number) 06:03:40.985 [Lua] [1459917022] = 34 (number) 06:03:40.985 [Lua] [1388911015] = 8 (number) 06:03:40.985 [Lua] [1391113873] = 42 (number) 06:03:40.985 [Lua] [1454630083] = 24 (number) 06:03:40.985 [Lua] [1468398683] = 6 (number) 06:03:40.985 [Lua] [1395655171] = 28 (number) 06:03:40.985 [Lua] [1391114686] = 41 (number) 06:03:40.985 [Lua] [1388882435] = 40 (number) 06:03:40.985 [Lua] [1384066089] = 38 (number) 06:03:40.985 [Lua] [1383542440] = 13 (number) 06:03:40.985 [Lua] [1383452616] = 33 (number) 06:03:40.985 [Lua] [1423529961] = 37 (number) 06:03:40.985 [Lua] [1389872347] = 1 (number) 06:03:40.985 [Lua] [1385443282] = 5 (number) 06:03:40.985 [Lua] [1415815848] = 2 (number) 06:03:40.985 [Lua] [1398313913] = 20 (number) 06:03:40.985 [Lua] [1393616748] = 26 (number) 06:03:40.985 [Lua] [1394625178] = 4 (number) 06:03:40.986 [Lua] [1374248490] = 11 (number) 06:03:40.986 [Lua] [1393343095] = 14 (number) 06:03:40.986 [Lua] [1387894846] = 16 (number) 06:03:40.986 [Lua] [1502859403] = 23 (number) 06:03:40.986 [Lua] [1397462184] = 10 (number) 06:03:40.986 [Lua] [1397265260] = 17 (number) 06:03:40.986 [Lua] [1395132559] = 32 (number) 06:03:40.986 [Lua] [1495937978] = 27 (number) 06:03:40.986 [Lua] 06:03:41.007 [Lua] 06:03:41.007 [Lua] [1479520507] = 35 (number) 06:03:41.007 [Lua] [1567822520] = 22 (number) 06:03:41.007 [Lua] [1391228174] = 25 (number) 06:03:41.007 [Lua] [1401467162] = 3 (number) 06:03:41.007 [Lua] [1411053684] = 9 (number) 06:03:41.007 [Lua] [1455893647] = 36 (number) 06:03:41.007 [Lua] [1392894077] = 30 (number) 06:03:41.007 [Lua] [1393694530] = 39 (number) 06:03:41.007 [Lua] [1404005283] = 0 (number) 06:03:41.007 [Lua] [1497664830] = 31 (number) 06:03:41.007 [Lua] [1448714756] = 18 (number) 06:03:41.007 [Lua] [1383433646] = 12 (number) 06:03:41.007 [Lua] [1384094638] = 19 (number) 06:03:41.007 [Lua] [1387440934] = 21 (number) 06:03:41.007 [Lua] [1369573612] = 43 (number) 06:03:41.007 [Lua] [1391975678] = 15 (number) 06:03:41.007 [Lua] [1467751760] = 29 (number) 06:03:41.007 [Lua] [1476920730] = 7 (number) 06:03:41.007 [Lua] [1459917022] = 34 (number) 06:03:41.007 [Lua] [1388911015] = 8 (number) 06:03:41.007 [Lua] [1391113873] = 42 (number) 06:03:41.008 [Lua] [1454630083] = 24 (number) 06:03:41.008 [Lua] [1468398683] = 6 (number) 06:03:41.008 [Lua] [1395655171] = 28 (number) 06:03:41.008 [Lua] [1391114686] = 41 (number) 06:03:41.008 [Lua] [1388882435] = 40 (number) 06:03:41.008 [Lua] [1384066089] = 38 (number) 06:03:41.008 [Lua] [1383542440] = 13 (number) 06:03:41.008 [Lua] [1383452616] = 33 (number) 06:03:41.008 [Lua] [1423529961] = 37 (number) 06:03:41.008 [Lua] [1389872347] = 1 (number) 06:03:41.008 [Lua] [1385443282] = 5 (number) 06:03:41.008 [Lua] [1415815848] = 2 (number) 06:03:41.008 [Lua] [1398313913] = 20 (number) 06:03:41.008 [Lua] [1393616748] = 26 (number) 06:03:41.008 [Lua] [1394625178] = 4 (number) 06:03:41.008 [Lua] [1374248490] = 11 (number) 06:03:41.008 [Lua] [1393343095] = 14 (number) 06:03:41.008 [Lua] [1387894846] = 16 (number) 06:03:41.008 [Lua] [1502859403] = 23 (number) 06:03:41.008 [Lua] [1397462184] = 10 (number) 06:03:41.008 [Lua] [1397265260] = 17 (number) 06:03:41.008 [Lua] [1395132559] = 32 (number) 06:03:41.008 [Lua] [1495937978] = 27 (number) 06:03:41.008 [Lua] 06:03:41.008 [Lua] <>modded = true<> 06:03:41.011 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 06:03:41.065 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 06:03:41.094 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 06:03:41.094 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 06:03:41.094 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 06:03:41.094 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0287d420) 06:03:41.095 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0287d880) 06:03:41.095 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x01e0cd70) 06:03:41.095 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x01e0cf00) 06:03:41.095 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02d35cd0) 06:03:41.095 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02d35ec0) 06:03:41.095 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0451dd40) 06:03:41.095 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0451def0) 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c21d0) 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x02dc95d0) 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x02dbc330) 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x038b7d20) 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x02dbc3d0) 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x02dbc310) 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 06:03:41.096 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x047e8a20) 06:03:41.096 [Lua] <>modded = true<> 06:03:41.106 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 06:03:41.137 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 06:03:41.139 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 06:03:41.139 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 06:03:41.139 [Lua] <>modded = true<> 06:03:41.142 [Lua] <>Mod:1397265260:Numeric UI = true<> 06:03:41.261 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 06:03:41.262 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 06:03:41.262 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 06:03:41.262 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 06:03:41.263 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x02fbd9b0) 06:03:41.263 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x02fbda00) 06:03:41.263 [Lua] <>modded = true<> 06:03:41.277 [Lua] <>Mod:1389872347:Simple UI = true<> 06:03:41.304 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 06:03:41.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 06:03:41.304 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 06:03:41.304 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 06:03:41.305 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x025e8a50) 06:03:41.305 [Lua] <>modded = true<> 06:03:41.308 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 06:03:41.324 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 06:03:41.326 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 06:03:41.326 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 06:03:41.327 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0305b2c0) 06:03:41.327 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x03033930) 06:03:41.327 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0305b320) 06:03:41.327 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x030335a0) 06:03:41.327 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 06:03:41.327 [Lua] <>modded = true<> 06:03:41.329 [Lua] <>Mod:1388911015:Chat Block = true<> 06:03:41.357 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 06:03:41.357 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 06:03:41.357 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 06:03:41.357 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01d29100) 06:03:41.357 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 06:03:41.357 [Lua] <>modded = true<> 06:03:41.362 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 06:03:41.381 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 06:03:41.382 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 06:03:41.382 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 06:03:41.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000d75c0) 06:03:41.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 06:03:41.382 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x02ef7610) 06:03:41.383 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x02ef7770) 06:03:41.383 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x01e0cd30) 06:03:41.383 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x02ef7a20) 06:03:41.383 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x02ef76d0) 06:03:41.383 [Lua] <>modded = true<> 06:03:41.384 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 06:03:41.392 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 06:03:41.393 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 06:03:41.393 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 06:03:41.393 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000d75c0) 06:03:41.393 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x045d04f0) 06:03:41.393 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x00e872f0) 06:03:41.393 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x045d0b50) 06:03:41.393 [Lua] <>modded = true<> 06:03:41.403 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 06:03:41.411 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 06:03:41.415 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 06:03:41.415 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 06:03:41.415 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 06:03:41.415 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000d9f00) 06:03:41.415 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x0147b790) 06:03:41.415 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01582470) 06:03:41.415 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01414e30) 06:03:41.415 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01582130) 06:03:41.415 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x0157cdf0) 06:03:41.415 [Lua] <>modded = true<> 06:03:41.419 [Lua] <>Mod:1495937978:Host Quick Play Games = true<> 06:03:41.429 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 06:03:41.429 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 06:03:41.429 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Quick Play Games', workshop_id: 1495937978] 06:03:41.429 [Lua] [MOD][hostQuickPlay][INFO] Using deprecated widget definitions. Please, update your mod. 06:03:41.429 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000b2060) 06:03:41.430 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x025e8ca0) 06:03:41.430 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 06:03:41.430 [Lua] <>modded = true<> 06:03:41.433 [Lua] <>Mod:1448714756:No Wobble = true<> 06:03:41.510 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 06:03:41.511 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 06:03:41.511 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 06:03:41.511 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 06:03:41.511 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x021fe4c0) 06:03:41.511 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 06:03:41.511 [Lua] <>modded = true<> 06:03:41.512 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 06:03:41.527 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 06:03:41.528 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 06:03:41.528 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 06:03:41.528 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 06:03:41.528 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x00edd300) 06:03:41.528 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x00edd230) 06:03:41.528 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 06:03:41.528 [Lua] <>modded = true<> 06:03:41.540 [Lua] 'CreatureSpawner' Mod loading... 06:03:41.540 [Lua] <>Mod:1395132559:Creature Spawner = true<> 06:03:41.584 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5b91a066bbde00f6]` 06:03:41.585 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5b91a066bbde00f6].#ID[3fcdd69156a46417]` 06:03:41.585 [Lua] Init VMF mod 'CreatureSpawner' [workshop_name: 'Creature Spawner', workshop_id: 1395132559] 06:03:41.585 [Lua] [MOD][CreatureSpawner][INFO] Using deprecated widget definitions. Please, update your mod. 06:03:41.585 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update' from [ConflictDirector] (Origin: function: 0x025bd1e0) 06:03:41.585 [Lua] [MOD][CreatureSpawner][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0285fb10) 06:03:41.585 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000d9f00) 06:03:41.585 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'reward_boss_kill_loot_die' from [AiBreedSnippets] (Origin: function: 0x00f78580) 06:03:41.585 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'warlord_defensive_on_enter' from [BTEnterHooks] (Origin: function: 0x01483840) 06:03:41.585 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'enter' from [BTSpawnAllies] (Origin: function: 0x0152b230) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run' from [BTSpawnAllies] (Origin: function: 0x0152b370) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'leave' from [BTSpawnAllies] (Origin: function: 0x0152b270) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'find_spawn_point' from [BTSpawnAllies] (Origin: function: 0x0152b320) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'enter' from [BTLootRatFleeAction] (Origin: function: 0x014ab5e0) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run' from [BTLootRatFleeAction] (Origin: function: 0x014ab620) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'leave' from [BTLootRatFleeAction] (Origin: function: 0x014ab640) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'a_star_cached_between_positions' from [NavigationGroupManager] (Origin: function: 0x025b89e0) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'create_actor' from [Unit] (Origin: function: 0x00029c80) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'get_action_utility' from [Utility] (Origin: function: 0x0028a960) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024820) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'request_breed' from [EnemyPackageLoader] (Origin: function: 0x01f99480) 06:03:41.586 [Lua] [MOD][CreatureSpawner][INFO] (hooks): Disabling all hooks for mod: CreatureSpawner 06:03:41.586 [Lua] <>modded = true<> 06:03:41.610 [Lua] <>Mod:1393694530:Spawn Tweaks = true<> 06:03:41.639 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bb01493ae398c7d4]` 06:03:41.639 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bb01493ae398c7d4].#ID[3fcdd69156a46417]` 06:03:41.640 [Lua] Init VMF mod 'SpawnTweaks' [workshop_name: 'Spawn Tweaks', workshop_id: 1393694530] 06:03:41.644 [Lua] [MOD][SpawnTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 06:03:41.644 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'play_sound' from [HordeSpawner] (Origin: function: 0x025704e0) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_try_spawn_breed' from [SpawnerSystem] (Origin: function: 0x0133ab30) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'compose_horde_spawn_list' from [HordeSpawner] (Origin: function: 0x02570570) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'compose_blob_horde_spawn_list' from [HordeSpawner] (Origin: function: 0x02570600) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_unit' from [HordeSpawner] (Origin: function: 0x025704c0) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_interest_points' from [AIInterestPointSystem] (Origin: function: 0x003265d0) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [DoorSystem] (Origin: function: 0x00ec4500) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_patrol' from [table: 0x0235d690] (Origin: function: 0x0235d7d0) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'roaming_patrol' from [table: 0x0235d690] (Origin: function: 0x0235d7f0) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_queued_unit' from [ConflictDirector] (Origin: function: 0x025bd9e0) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'specials_by_slots' from [SpecialsPacing] (Origin: function: 0x02578790) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'specials_by_slots' from [table: 0x02578860] (Origin: function: 0x02578890) 06:03:41.645 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'get_random_breed' from [table: 0x025788f0] (Origin: function: 0x02578980) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn' from [table: 0x0235d690] (Origin: function: 0x0235d6c0) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'calculate_threat_value' from [ConflictDirector] (Origin: function: 0x025bd400) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'update' from [Pacing] (Origin: function: 0x000902b0) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update_horde_pacing' from [ConflictDirector] (Origin: function: 0x025bcfa0) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [ConflictDirector] (Origin: function: 0x025bd1e0) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'horde_killed' from [ConflictDirector] (Origin: function: 0x025bcff0) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'spawn_amount_rats' from [SpawnZoneBaker] (Origin: function: 0x02583180) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update_mini_patrol' from [ConflictDirector] (Origin: function: 0x025bd190) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'control_specials' from [table: 0x0235d130] (Origin: function: 0x0235d330) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [SpecialsPacing] (Origin: function: 0x02578be0) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'calculate_damage' from [DamageUtils] (Origin: function: 0x01ccfab0) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'add_damage_network_player' from [DamageUtils] (Origin: function: 0x01ccfd80) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'set_updated_settings' from [ConflictDirector] (Origin: function: 0x025bcf80) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'find_good_vector_horde_pos' from [HordeSpawner] (Origin: function: 0x025707f0) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'update' from [table: 0x002c5ae0] (Origin: function: 0x002c5c50) 06:03:41.646 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'horde' from [HordeSpawner] (Origin: function: 0x025702a0) 06:03:41.647 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventure] (Origin: function: 0x03b879a0) 06:03:41.647 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowMutator] (Origin: function: 0x03cd88e0) 06:03:41.647 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowMission] (Origin: function: 0x03bd7a80) 06:03:41.647 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'draw' from [StartGameWindowTwitchLogin] (Origin: function: 0x03e38640) 06:03:41.647 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowAdventure] (Origin: function: 0x03b878d0) 06:03:41.647 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowAdventure] (Origin: function: 0x03b87980) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutator] (Origin: function: 0x03cd8810) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowMutator] (Origin: function: 0x03cd88c0) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMission] (Origin: function: 0x03bd79d0) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_exit' from [StartGameWindowMission] (Origin: function: 0x03bd7a60) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hook_safe): Hooking 'update' from [table: 0x034c4940] (Origin: function: 0x024e6d00) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'all_players_disabled' from [SpawnManager] (Origin: function: 0x02224050) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking 'on_setting_changed' from [table: 0x034c4940] (Origin: function: 0x024e6e40) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hook): Hooking '_spawn_pickup' from [PickupSystem] (Origin: function: 0x00f2dd30) 06:03:41.648 [Lua] [MOD][SpawnTweaks][INFO] (hooks): Disabling all hooks for mod: SpawnTweaks 06:03:41.650 [Lua] <>project = vermintide 2<> 06:03:41.650 [Lua] <>build = release<> 06:03:41.651 [Lua] <>platform = win32<> 06:03:41.651 [Lua] <>title_id = 5107<> 06:03:41.651 [Lua] <>content_revision = 129512<> 06:03:41.651 [Lua] <>engine_revision = 595d971746af<> 06:03:41.651 [Lua] <>release_version = 1.5.0.3<> 06:03:41.651 [Lua] <>rendering_backend = dx11<> 06:03:41.651 [Lua] <>teamcity_build_id = 39804<> 06:03:41.651 [Lua] <>steam_id = 110000102b6a566<> 06:03:41.695 [Lua] <>steam_user_name = Kempy145<> 06:03:41.695 [Lua] <>machine_id = 7ea31f84-777c-4286-bf90-7bd9720807c9<> 06:03:41.707 [Lua] [Boot] Application build: release 06:03:41.707 [Lua] [Boot] Content revision: 129512 06:03:41.707 [Lua] [Boot] Engine revision: 595d971746af 06:03:41.707 [Lua] [Boot] Release version: 1.5.0.3 06:03:41.707 [Lua] [Boot] User ID: 110000102b6a566 Kempy145 06:03:41.743 [Lua] [SmokeTest] Disabled 06:03:41.743 [Lua] Game:setup() total time: 0.036000000000001 06:03:41.743 [Lua] handle rev info: 0 06:03:41.743 [Lua] handle gfx quality: 0 06:03:41.743 [Lua] default settings: 0 06:03:41.743 [Lua] user settings: 0.0050000000000007816 06:03:41.743 [Lua] set frame times: 0 06:03:41.743 [Lua] init random: 0 06:03:41.743 [Lua] managers: 0.031000000000000583 06:03:41.743 [Lua] 06:03:41.743 [Lua] unaccounted: 0 06:03:41.743 [Lua] [Boot] use baked enemy meshes: false 06:03:41.744 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 06:03:41.744 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 06:03:41.744 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 06:03:41.744 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 06:03:41.744 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 06:03:41.744 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 06:03:41.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 06:03:41.758 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 06:03:41.758 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 06:03:41.758 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 06:03:41.758 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 06:03:41.758 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 06:03:41.773 [Save] Loading `telemetry` 06:03:41.803 [Save] Load done 06:03:42.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 06:03:42.641 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 06:03:42.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 06:03:42.704 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 06:03:43.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 06:03:43.670 [Lua] [PackageManager] Force_load: resource_packages/title_screen 06:03:43.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 06:03:43.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 06:03:43.888 [Lua] [PackageManager] Force_load: resource_packages/menu 06:03:43.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 06:03:44.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 06:03:44.057 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 06:03:44.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 06:03:45.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 06:03:45.108 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 06:03:45.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 06:03:45.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 06:03:45.192 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 06:03:45.193 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 06:03:45.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 06:03:45.428 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 06:03:45.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 06:03:46.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 06:03:46.258 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 06:03:46.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 06:03:47.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 06:03:47.592 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 06:03:47.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 06:03:48.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 06:03:48.723 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 06:03:48.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 06:03:49.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 06:03:49.741 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 06:03:49.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 06:03:50.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 06:03:50.294 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 06:03:50.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 06:03:50.382 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 06:03:50.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 06:03:50.768 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 06:03:50.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 06:03:51.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 06:03:51.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 06:03:51.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 06:03:51.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 06:03:51.409 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 06:03:51.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 06:03:51.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 06:03:51.896 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 06:03:51.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 06:03:52.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 06:03:52.171 [Lua] [PackageManager] Force_load: resource_packages/inventory 06:03:52.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 06:03:52.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 06:03:52.354 [Lua] [PackageManager] Force_load: resource_packages/careers 06:03:52.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 06:03:52.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 06:03:52.405 [Lua] [PackageManager] Force_load: resource_packages/decals 06:03:52.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 06:03:52.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 06:03:52.642 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 06:03:52.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 06:03:52.794 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 06:03:52.794 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 06:03:52.794 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x030bf160) 06:03:52.794 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01d5b740) 06:03:52.794 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x01fe4bc0) 06:03:52.794 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x030cb9a0) 06:03:52.830 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 06:03:52.830 [Lua] [Gamestate] Enter StateTitleScreen 06:03:53.022 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 06:03:53.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 06:03:53.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 06:03:53.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 06:03:53.022 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 06:03:53.027 warning: [Lua] CHAT FONT SIZE DISABLED 06:03:53.028 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 06:03:53.054 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 06:03:53.054 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 06:03:53.054 [Save] Loading `save_data` 06:03:53.059 [Save] Load done 06:03:53.072 [Lua] [BackendManagerPlayFab] Backend Enabled 06:03:54.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 06:03:54.058 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 06:03:54.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 06:03:55.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 06:03:55.471 [Lua] [PackageManager] Force_load: resource_packages/ingame 06:03:55.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 06:03:56.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 06:03:56.639 [Lua] [PackageManager] Force_load: resource_packages/pickups 06:03:56.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 06:03:56.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 06:03:56.910 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 06:03:58.769 [Lua] Populating data for character 1 15 06:03:58.973 [Lua] Requesting character data for index 2 15 06:03:58.973 [Lua] Populating data for character 2 15 06:03:59.193 [Lua] Requesting character data for index 3 15 06:03:59.193 [Lua] Populating data for character 3 15 06:03:59.413 [Lua] Requesting character data for index 4 15 06:03:59.413 [Lua] Populating data for character 4 15 06:03:59.617 [Lua] Requesting character data for index 5 15 06:03:59.617 [Lua] Populating data for character 5 15 06:03:59.820 [Lua] Requesting character data for index 6 15 06:03:59.820 [Lua] Populating data for character 6 15 06:04:00.023 [Lua] Requesting character data for index 7 15 06:04:00.023 [Lua] Populating data for character 7 15 06:04:00.243 [Lua] Requesting character data for index 8 15 06:04:00.243 [Lua] Populating data for character 8 15 06:04:00.446 [Lua] Requesting character data for index 9 15 06:04:00.446 [Lua] Populating data for character 9 15 06:04:00.650 [Lua] Requesting character data for index 10 15 06:04:00.650 [Lua] Populating data for character 10 15 06:04:00.868 [Lua] Requesting character data for index 11 15 06:04:00.868 [Lua] Populating data for character 11 15 06:04:01.071 [Lua] Requesting character data for index 12 15 06:04:01.071 [Lua] Populating data for character 12 15 06:04:01.274 [Lua] Requesting character data for index 13 15 06:04:01.274 [Lua] Populating data for character 13 15 06:04:01.478 [Lua] Requesting character data for index 14 15 06:04:01.478 [Lua] Populating data for character 14 15 06:04:01.681 [Lua] Requesting character data for index 15 15 06:04:01.681 [Lua] Populating data for character 15 15 06:04:02.174 [Lua] Player statistics loaded! 06:04:02.189 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 06:04:03.208 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 06:04:03.335 [Lua] [Managers] Destroying state managers... 06:04:03.335 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 06:04:03.335 [Lua] [Gamestate] Enter state StateLoading 06:04:03.354 [Lua] [StateLoading] Auto Skip: nil 06:04:03.354 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 06:04:03.355 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 06:04:03.355 [Lua] state_loading_restart_network JOIN VIA STEAM 0 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_heal 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_ping 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_pong 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 06:04:03.362 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 06:04:03.362 [Lua] registering RPCs 06:04:03.368 [Lua] [LobbyAux] Making combined_hash: c2f80dd31021259a from network_hash=e60ad7340e211f8a, trunk_revision=129512, engine_revision=595d971746af, project_hash=bulldozer 06:04:03.394 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:04:03.394 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 06:04:03.394 [Lua] [StateLoading] Need to unload nil and start load inn_level 06:04:03.394 [Lua] [LevelTransitionHandler] load_level inn_level 06:04:03.394 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 06:04:03.394 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 06:04:03.394 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 06:04:03.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 06:04:03.394 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:04:03.394 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:04:03.394 [Lua] [NetworkServer] Current level key inn_level 06:04:03.394 [Lua] [LevelTransitionHandler] Generated new level_seed: 708579 06:04:03.394 [Lua] [VOIP] Initializing Steam Voip 06:04:03.395 [Lua] [VOIP] Is server. Creating room / joining my own room. 06:04:03.476 [EAC] EAC server 110000102b6a566 is initializing 06:04:03.483 [EAC] Server is also client 110000102b6a566 06:04:03.483 [EACServer] [SetLogCallback] Procedure: 00007FF68CCA6D30 LogLevel: Info. 06:04:03.483 [Lua] ### Created peer state machine for 110000102b6a566 06:04:03.483 [Lua] [PeerSM] 110000102b6a566 :: on_enter Connecting 06:04:03.483 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 06:04:03.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 06:04:03.483 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:04:03.483 warning: [Application] Application.update_render_world is deprecated. 06:04:03.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 06:04:03.530 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:04:03.530 [Lua] Set lobby begin: 06:04:03.530 [Lua] Set lobby end. 06:04:03.530 [Lua] [LOCAL RPC] rpc_notify_connected 06:04:03.530 [Lua] [PSM] Peer 110000102b6a566 joined. Want to use profile index "1" 06:04:03.530 [Lua] [LobbyHost] Changed state from 0 to creating 06:04:03.530 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 06:04:03.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:04:03.532 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:04:03.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 06:04:03.672 [SteamLobby] Detected added member 110000102b6a566 06:04:03.673 [Lua] [LobbyHost] Changed state from creating to joined 06:04:03.673 [Lua] [PartyManager] Leader is set to 110000102b6a566 06:04:03.673 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b6a566 my_peer_id:110000102b6a566 06:04:03.673 [Lua] [ChatManager] Registering channel 1 06:04:03.673 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b6a566, own_peer_id=110000102b6a566) 06:04:03.674 [Lua] [NetworkServer] Changing num_players from nil to 1 06:04:03.674 [Lua] Players: 1 06:04:03.674 [Lua] Set lobby begin: 06:04:03.674 [Lua] Lobby data num_players = 1 06:04:03.674 [Lua] Lobby data level_key = inn_level 06:04:03.674 [Lua] Lobby data game_mode = n/a 06:04:03.674 [Lua] Lobby data matchmaking = false 06:04:03.674 [Lua] Set lobby end. 06:04:03.709 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 06:04:03.709 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 06:04:03.725 [Lua] [PeerSM] 110000102b6a566 :: on_exit Connecting 06:04:03.725 [Lua] [PeerSM] 110000102b6a566 :: on_enter Loading 06:04:03.725 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b6a566 06:04:03.726 [Lua] [LOCAL RPC] rpc_load_level 29 708579 06:04:04.154 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 06:04:14.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 06:04:14.484 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 06:04:14.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:04:14.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:04:14.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:04:14.568 [Lua] [LevelTransitionHandler] Level load completed! 06:04:14.568 [Lua] ### Sending rpc_level_loaded 06:04:14.568 [Lua] #### Has state machine: true, sender: 110000102b6a566, level_id: 29 06:04:14.568 [Lua] Peer 110000102b6a566 has loaded the level and all enemies are loaded 06:04:14.585 [Lua] [PeerSM] 110000102b6a566 :: on_exit Loading 06:04:14.585 [Lua] [PeerSM] 110000102b6a566 :: on_enter LoadingProfilePackages 06:04:14.585 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102b6a566:1 06:04:14.585 [Lua] Set lobby begin: 06:04:14.585 [Lua] Lobby data level_key = inn_level 06:04:14.585 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:14.585 [Lua] Lobby data player_slot_6 = 0:0 06:04:14.585 [Lua] Lobby data num_players = 1 06:04:14.585 [Lua] Lobby data matchmaking = false 06:04:14.585 [Lua] Lobby data player_slot_4 = 0:0 06:04:14.585 [Lua] Lobby data game_mode = n/a 06:04:14.585 [Lua] Lobby data player_slot_5 = 0:0 06:04:14.585 [Lua] Lobby data player_slot_2 = 0:0 06:04:14.585 [Lua] Lobby data player_slot_3 = 0:0 06:04:14.585 [Lua] Set lobby end. 06:04:14.585 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b6a566:1, previous profile 0, profile 1] 06:04:14.585 [Lua] Set lobby begin: 06:04:14.585 [Lua] Lobby data level_key = inn_level 06:04:14.585 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:14.585 [Lua] Lobby data player_slot_6 = 0:0 06:04:14.585 [Lua] Lobby data num_players = 1 06:04:14.585 [Lua] Lobby data matchmaking = false 06:04:14.586 [Lua] Lobby data player_slot_4 = 0:0 06:04:14.586 [Lua] Lobby data game_mode = n/a 06:04:14.586 [Lua] Lobby data player_slot_5 = 0:0 06:04:14.586 [Lua] Lobby data player_slot_2 = 0:0 06:04:14.586 [Lua] Lobby data player_slot_3 = 0:0 06:04:14.586 [Lua] Set lobby end. 06:04:14.586 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 06:04:14.586 [Lua] Set lobby begin: 06:04:14.586 [Lua] Lobby data level_key = inn_level 06:04:14.586 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:14.586 [Lua] Lobby data player_slot_6 = 0:0 06:04:14.586 [Lua] Lobby data num_players = 1 06:04:14.586 [Lua] Lobby data matchmaking = false 06:04:14.586 [Lua] Lobby data player_slot_4 = 0:0 06:04:14.586 [Lua] Lobby data game_mode = n/a 06:04:14.586 [Lua] Lobby data player_slot_5 = 0:0 06:04:14.586 [Lua] Lobby data player_slot_2 = 0:0 06:04:14.586 [Lua] Lobby data player_slot_3 = 0:0 06:04:14.586 [Lua] Set lobby end. 06:04:14.586 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 06:04:14.586 [Lua] Set lobby begin: 06:04:14.586 [Lua] Lobby data level_key = inn_level 06:04:14.586 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:14.586 [Lua] Lobby data player_slot_6 = 0:0 06:04:14.586 [Lua] Lobby data num_players = 1 06:04:14.586 [Lua] Lobby data matchmaking = false 06:04:14.586 [Lua] Lobby data player_slot_4 = 0:0 06:04:14.586 [Lua] Lobby data game_mode = n/a 06:04:14.586 [Lua] Lobby data player_slot_5 = 0:0 06:04:14.586 [Lua] Lobby data player_slot_2 = 0:0 06:04:14.586 [Lua] Lobby data player_slot_3 = 0:0 06:04:14.586 [Lua] Set lobby end. 06:04:14.586 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 06:04:14.586 [Lua] Set lobby begin: 06:04:14.586 [Lua] Lobby data level_key = inn_level 06:04:14.586 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:14.586 [Lua] Lobby data player_slot_6 = 0:0 06:04:14.586 [Lua] Lobby data num_players = 1 06:04:14.586 [Lua] Lobby data matchmaking = false 06:04:14.586 [Lua] Lobby data player_slot_4 = 0:0 06:04:14.586 [Lua] Lobby data game_mode = n/a 06:04:14.586 [Lua] Lobby data player_slot_5 = 0:0 06:04:14.586 [Lua] Lobby data player_slot_2 = 0:0 06:04:14.586 [Lua] Lobby data player_slot_3 = 0:0 06:04:14.586 [Lua] Set lobby end. 06:04:14.586 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 06:04:14.586 [Lua] Set lobby begin: 06:04:14.586 [Lua] Lobby data level_key = inn_level 06:04:14.587 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:14.587 [Lua] Lobby data player_slot_6 = 0:0 06:04:14.587 [Lua] Lobby data num_players = 1 06:04:14.587 [Lua] Lobby data matchmaking = false 06:04:14.587 [Lua] Lobby data player_slot_4 = 0:0 06:04:14.587 [Lua] Lobby data game_mode = n/a 06:04:14.587 [Lua] Lobby data player_slot_5 = 0:0 06:04:14.587 [Lua] Lobby data player_slot_2 = 0:0 06:04:14.587 [Lua] Lobby data player_slot_3 = 0:0 06:04:14.587 [Lua] Set lobby end. 06:04:14.587 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 06:04:14.587 [Lua] ### Sending rpc_level_loaded 06:04:14.587 [Lua] #### Has state machine: false, sender: 110000102b6a566, level_id: 29 06:04:14.587 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b6a566 inventory_sync_id:1 my_peer_id:110000102b6a566 06:04:14.587 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:04:14.602 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b6a566 inventory_sync_id:1 my_peer_id:110000102b6a566 06:04:14.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 06:04:14.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 06:04:15.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:04:15.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:04:15.145 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 06:04:15.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 06:04:15.313 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 06:04:15.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:04:15.602 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:04:15.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:04:15.628 [Lua] Set lobby begin: 06:04:15.628 [Lua] Lobby data level_key = inn_level 06:04:15.628 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:15.628 [Lua] Lobby data player_slot_6 = 0:0 06:04:15.628 [Lua] Lobby data num_players = 1 06:04:15.629 [Lua] Lobby data matchmaking = false 06:04:15.629 [Lua] Lobby data host = 110000102b6a566 06:04:15.629 [Lua] Lobby data player_slot_4 = 0:0 06:04:15.629 [Lua] Lobby data game_mode = n/a 06:04:15.629 [Lua] Lobby data player_slot_5 = 0:0 06:04:15.629 [Lua] Lobby data player_slot_2 = 0:0 06:04:15.629 [Lua] Lobby data country_code = GB 06:04:15.629 [Lua] Lobby data player_slot_3 = 0:0 06:04:15.629 [Lua] Lobby data unique_server_name = Kempy145 06:04:15.629 [Lua] Set lobby end. 06:04:15.629 [Lua] [Managers] Destroying state managers... 06:04:15.629 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:04:15.629 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 06:04:15.629 [Lua] [Gamestate] Enter StateIngame HOST 06:04:15.629 [Lua] <>level = inn_level<> 06:04:15.629 [Lua] Set lobby begin: 06:04:15.629 [Lua] Lobby data level_key = inn_level 06:04:15.630 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:15.630 [Lua] Lobby data selected_level_key = inn_level 06:04:15.630 [Lua] Lobby data player_slot_6 = 0:0 06:04:15.630 [Lua] Lobby data num_players = 1 06:04:15.630 [Lua] Lobby data matchmaking = false 06:04:15.630 [Lua] Lobby data host = 110000102b6a566 06:04:15.630 [Lua] Lobby data player_slot_4 = 0:0 06:04:15.630 [Lua] Lobby data game_mode = n/a 06:04:15.630 [Lua] Lobby data player_slot_5 = 0:0 06:04:15.630 [Lua] Lobby data player_slot_2 = 0:0 06:04:15.630 [Lua] Lobby data country_code = GB 06:04:15.630 [Lua] Lobby data player_slot_3 = 0:0 06:04:15.630 [Lua] Lobby data unique_server_name = Kempy145 06:04:15.630 [Lua] Set lobby end. 06:04:15.644 [Umbra] Init version: 3.4.15 :: 16 threads 06:04:15.645 [Lua] [StateIngame] Server ingame 06:04:15.647 [Lua] Set lobby begin: 06:04:15.647 [Lua] Lobby data level_key = inn_level 06:04:15.647 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:15.647 [Lua] Lobby data selected_level_key = inn_level 06:04:15.647 [Lua] Lobby data difficulty = normal 06:04:15.647 [Lua] Lobby data player_slot_6 = 0:0 06:04:15.647 [Lua] Lobby data num_players = 1 06:04:15.647 [Lua] Lobby data matchmaking = false 06:04:15.647 [Lua] Lobby data host = 110000102b6a566 06:04:15.647 [Lua] Lobby data player_slot_4 = 0:0 06:04:15.647 [Lua] Lobby data game_mode = n/a 06:04:15.647 [Lua] Lobby data player_slot_5 = 0:0 06:04:15.647 [Lua] Lobby data player_slot_2 = 0:0 06:04:15.647 [Lua] Lobby data country_code = GB 06:04:15.647 [Lua] Lobby data player_slot_3 = 0:0 06:04:15.647 [Lua] Lobby data unique_server_name = Kempy145 06:04:15.647 [Lua] Set lobby end. 06:04:15.647 [Lua] [LobbyAux] Making combined_hash: c2f80dd31021259a from network_hash=e60ad7340e211f8a, trunk_revision=129512, engine_revision=595d971746af, project_hash=bulldozer 06:04:15.647 [Lua] [LobbyAux] Making combined_hash: c2f80dd31021259a from network_hash=e60ad7340e211f8a, trunk_revision=129512, engine_revision=595d971746af, project_hash=bulldozer 06:04:15.647 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:04:15.663 [Lua] [Matchmaking] initializing 06:04:15.663 [Lua] [Matchmaking] my_peer_id: 110000102b6a566, I am server 06:04:15.663 [Lua] [Matchmaking] register rpcs 06:04:15.691 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:04:15.691 [Lua] [GameNetworkManager] My own peer_id = 110000102b6a566 06:04:15.691 [Lua] [GameNetworkManager] self.is_server = true 06:04:15.691 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 06:04:15.691 [Network] Setting artificial MTU limit to 65536 06:04:15.692 [Lua] Switching ConflictSettings: to: disabled 06:04:15.692 [Lua] pacing=disabled 06:04:15.692 [Lua] roaming=nil 06:04:15.692 [Lua] disabled=true 06:04:15.692 [Lua] pack_spawning=disabled 06:04:15.692 [Lua] boss=disabled 06:04:15.692 [Lua] horde=disabled 06:04:15.692 [Lua] specials=disabled 06:04:15.692 [Lua] name=disabled 06:04:15.692 [Lua] intensity=disabled 06:04:15.692 [Lua] --- 06:04:15.751 [Lua] [AIInterestPointSystem] Level Seed: 708579 06:04:15.752 [Lua] 06:04:15.752 [Lua] [entity_system_bag] = table 06:04:15.752 [Lua] [entity_system_bag] = metatable 06:04:15.752 [Lua] [startup_data] = table 06:04:15.752 [Lua] [entity_manager] = table 06:04:15.752 [Lua] [entity_manager] = metatable 06:04:15.752 [Lua] [unit_spawner] = table 06:04:15.752 [Lua] [unit_spawner] = metatable 06:04:15.752 [Lua] [unit_storage] = table 06:04:15.752 [Lua] [unit_storage] = metatable 06:04:15.752 [Lua] [dice_keeper] = table 06:04:15.752 [Lua] [dice_keeper] = metatable 06:04:15.752 [Lua] [is_server] = true (boolean) 06:04:15.752 [Lua] [world] = [World] 06:04:15.752 [Lua] [system_api] = table 06:04:15.752 [Lua] [network_lobby] = table 06:04:15.752 [Lua] [network_lobby] = metatable 06:04:15.752 [Lua] [profile_synchronizer] = table 06:04:15.752 [Lua] [profile_synchronizer] = metatable 06:04:15.752 [Lua] [entity_system] = table 06:04:15.752 [Lua] [entity_system] = metatable 06:04:15.752 [Lua] [num_local_human_players] = 1 (number) 06:04:15.752 [Lua] [statistics_db] = table 06:04:15.752 [Lua] [statistics_db] = metatable 06:04:15.752 [Lua] [network_server] = table 06:04:15.752 [Lua] [network_server] = metatable 06:04:15.752 [Lua] [input_manager] = table 06:04:15.752 [Lua] [input_manager] = metatable 06:04:15.752 [Lua] [network_clock] = table 06:04:15.752 [Lua] [network_clock] = metatable 06:04:15.752 [Lua] [network_transmit] = table 06:04:15.752 [Lua] [network_transmit] = metatable 06:04:15.752 [Lua] [free_flight_manager] = table 06:04:15.752 [Lua] [free_flight_manager] = metatable 06:04:15.752 [Lua] [network_manager] = table 06:04:15.752 [Lua] [network_manager] = metatable 06:04:15.752 [Lua] [network_event_delegate] = table 06:04:15.752 [Lua] [network_event_delegate] = metatable 06:04:15.752 [Lua] 06:04:15.753 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:04:15.768 [Lua] [AchievementManager] Achievements using the steam platform 06:04:15.788 [Lua] [StateIngame] Level seed: 708579 06:04:15.800 [World] Spawning level. 06:04:15.988 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:04:16.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read, 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:04:16.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 06:04:16.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 06:04:16.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 06:04:16.265 [Lua] [LevelAnalysis] set_random_seed( 543792512) 06:04:16.267 [Lua] PlayerManager:add_player player_1 06:04:16.269 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 06:04:16.269 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 06:04:16.270 [Lua] [IngameUI] init 06:04:16.335 [Lua] [Matchmaking] Cancelling matchmaking 06:04:16.335 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:04:16.336 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:04:16.336 [Lua] Set lobby begin: 06:04:16.336 [Lua] Lobby data power_level = 785 06:04:16.336 [Lua] Lobby data level_key = inn_level 06:04:16.336 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:04:16.336 [Lua] Lobby data selected_level_key = inn_level 06:04:16.336 [Lua] Lobby data difficulty = normal 06:04:16.336 [Lua] Lobby data player_slot_6 = 0:0 06:04:16.336 [Lua] Lobby data num_players = 1 06:04:16.336 [Lua] Lobby data matchmaking = false 06:04:16.336 [Lua] Lobby data host = 110000102b6a566 06:04:16.336 [Lua] Lobby data player_slot_4 = 0:0 06:04:16.336 [Lua] Lobby data game_mode = n/a 06:04:16.336 [Lua] Lobby data player_slot_5 = 0:0 06:04:16.336 [Lua] Lobby data player_slot_2 = 0:0 06:04:16.336 [Lua] Lobby data country_code = GB 06:04:16.336 [Lua] Lobby data player_slot_3 = 0:0 06:04:16.336 [Lua] Lobby data unique_server_name = Kempy145 06:04:16.336 [Lua] Set lobby end. 06:04:16.337 [Flow] Forge tier 4 06:04:16.337 [Flow] complete_skittergate_legend true 06:04:16.337 [Flow] complete_all_helmgart_levels_recruit true 06:04:16.338 [Flow] WitchHunterLevel:30 06:04:16.338 [Flow] LeaderYes 06:04:16.338 [Flow] ALL PC XP:1.5188e+06 06:04:16.338 [Flow] Has "bogenhafen" DLC:true 06:04:16.338 [Flow] WH XP:575862 06:04:16.338 [Flow] Number of crafted items:2542 06:04:16.338 [Flow] Has "pre_order" DLC:true 06:04:16.338 [Flow] Sum of Powe Levels:1500 06:04:16.338 [Flow] lodestone diff 1:false 06:04:16.338 [Flow] magnus and forest activated 06:04:16.338 [Flow] magnus and forest activated 06:04:16.338 [Flow] cemetery and forest activated 06:04:16.338 [Flow] magnus and cemetery 06:04:16.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:16.338 [Flow] ALL RUNES ACTIVATED 06:04:16.338 [Flow] magnus and forest activated 06:04:16.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:16.338 [Flow] ALL RUNES ACTIVATED 06:04:16.338 [Flow] cemetery and forest activated 06:04:16.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:16.338 [Flow] ALL RUNES ACTIVATED 06:04:16.338 [Flow] magnus and forest activated 06:04:16.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:16.338 [Flow] ALL RUNES ACTIVATED 06:04:16.338 [Flow] magnus and cemetery 06:04:16.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:16.338 [Flow] ALL RUNES ACTIVATED 06:04:16.338 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:16.339 [Lua] CurrentConflictSettings disabled 06:04:16.339 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:04:16.341 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:04:16.341 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:04:16.341 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:04:16.341 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 06:04:16.341 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:04:16.341 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:04:16.347 [Lua] MUSIC: nil -> explore 06:04:16.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:04:16.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:04:16.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 06:04:17.588 [Flow] DISABLE 06:04:17.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 06:04:17.600 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 06:04:17.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 06:04:18.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 06:04:18.466 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 06:04:18.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 06:04:19.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 06:04:19.014 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 06:04:19.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:04:19.892 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:04:19.892 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:04:19.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 06:04:20.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 06:04:20.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 06:04:20.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01 06:04:20.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01 06:04:20.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01 06:04:20.772 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:04:20.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:04:20.996 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:04:20.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:04:21.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:04:21.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:04:21.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:04:21.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:04:21.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:04:21.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 06:04:21.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 06:04:21.520 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 06:04:21.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:04:21.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:04:21.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:04:21.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 06:04:21.657 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 06:04:21.660 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 06:04:21.673 [Lua] [PeerSM] 110000102b6a566 :: on_exit LoadingProfilePackages 06:04:21.673 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForEnterGame 06:04:21.677 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 06:04:21.677 [Lua] [LOCAL RPC] rpc_loading_synced 06:04:21.691 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForEnterGame 06:04:21.691 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForGameObjectSync 06:04:21.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 06:04:21.691 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 06:04:21.691 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 06:04:21.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 06:04:21.691 [Lua] PlayFabMirror:_commit_internal 1 06:04:21.691 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:04:21.692 [Lua] generate_backend_stats 110000102b6a566:1 06:04:21.694 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:04:21.707 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForGameObjectSync 06:04:21.708 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForPlayers 06:04:21.708 [Lua] commit result success 1 06:04:21.712 [Lua] [LOCAL RPC] rpc_game_started 06:04:21.725 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForPlayers 06:04:21.725 [Lua] [PeerSM] 110000102b6a566 :: on_enter SpawningPlayer 06:04:21.741 [Lua] [PeerSM] 110000102b6a566 :: on_exit SpawningPlayer 06:04:21.741 [Lua] [PeerSM] 110000102b6a566 :: on_enter InGame 06:04:21.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 06:04:21.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 06:04:21.741 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 06:04:21.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 06:04:21.745 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 06:04:21.745 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b6a566, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 06:04:21.745 [Lua] PlayerManager:rpc_to_client_spawn_player() 06:04:21.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:04:21.816 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:04:21.816 [Lua] PlayerManager:assign_unit_ownership Kempy145 110000102b6a566 1 06:04:21.816 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 06:04:21.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 06:04:21.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 06:04:21.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 06:04:22.199 [Lua] ################################################################################################################# 06:04:22.199 [Lua] [Loading Time]: 00:00:20 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:04:22.199 [Lua] ################################################################################################################# 06:04:22.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 06:04:22.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 06:04:22.217 [Lua] [IngameUI] menu view on_enter start_menu_view 06:04:22.218 [Lua] hero_fullscreen_menu_on_enter 06:04:22.220 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01979c60 06:04:22.220 [World] Spawning level. 06:04:22.225 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 06:04:22.240 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 06:04:22.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:22.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:22.240 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 06:04:22.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:04:22.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 06:04:22.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 06:04:22.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:22.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:22.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 06:04:22.938 [Lua] Commit load time data 06:04:23.223 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x387, position: 0 06:04:23.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:04:23.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:04:23.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:04:23.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x387, position: 27249 06:04:23.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:04:23.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:04:24.891 [Lua] [IngameUI] menu view on_exit start_menu_view 06:04:24.891 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 06:04:24.891 [Lua] hero_fullscreen_menu_on_exit 06:04:24.894 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01979c60 06:04:24.906 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:24.906 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:24.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 06:04:24.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 06:04:27.014 [Lua] [IngameUI] menu view on_enter hero_view 06:04:27.015 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01977d10 06:04:27.015 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:04:27.024 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:04:27.024 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:04:27.025 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:04:27.025 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:04:27.028 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:04:27.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:04:27.585 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:04:27.593 [World] Spawning level. 06:04:27.609 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 06:04:27.609 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer, async-read, 06:04:27.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:27.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:27.656 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 06:04:27.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:27.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:27.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:27.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:28.881 [Lua] [IngameUI] menu view on_exit hero_view 06:04:28.890 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01977d10 06:04:28.890 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:04:28.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:04:28.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:04:28.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:28.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:28.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:28.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:28.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:28.898 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:04:28.898 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:04:28.898 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:04:29.373 [Lua] [IngameUI] menu view on_enter character_selection 06:04:29.374 [Lua] hero_fullscreen_menu_on_enter 06:04:29.375 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019784a0 06:04:29.375 [World] Spawning level. 06:04:29.380 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 06:04:29.396 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 06:04:29.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:29.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:29.398 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 06:04:29.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:04:29.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 06:04:29.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 06:04:29.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:29.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:30.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:04:30.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:04:30.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:04:30.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:04:30.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:04:30.699 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:30.699 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:30.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 06:04:30.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 06:04:30.702 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 06:04:31.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 06:04:31.435 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 06:04:31.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:31.440 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read, 06:04:31.440 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer, async-read, 06:04:31.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 06:04:31.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 06:04:31.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 06:04:31.745 [Save] Saving `save_data` 06:04:31.748 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b6a566 inventory_sync_id:2 my_peer_id:110000102b6a566 06:04:31.760 [Lua] [GameNetworkManager] destroying game object with go_id=39 06:04:31.800 [Save] Save done 06:04:31.806 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 2 06:04:31.806 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b6a566 inventory_sync_id:2 my_peer_id:110000102b6a566 06:04:31.806 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 06:04:31.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:04:31.806 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 06:04:31.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 06:04:31.806 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 06:04:31.806 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 06:04:31.806 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient, async-read, 06:04:31.806 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 06:04:31.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient 06:04:31.851 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 06:04:31.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:04:31.853 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 06:04:31.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 06:04:31.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 06:04:31.854 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 06:04:31.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 06:04:31.855 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 06:04:31.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 06:04:32.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 06:04:32.097 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 06:04:32.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:04:32.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:04:32.181 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:04:32.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 06:04:32.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 06:04:32.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 06:04:32.265 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 06:04:32.723 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 06:04:32.723 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 06:04:32.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p 06:04:33.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p 06:04:33.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p 06:04:33.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 06:04:33.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 06:04:33.634 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 06:04:33.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01 06:04:34.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01 06:04:34.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01 06:04:34.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:04:34.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:04:34.394 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:04:34.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 06:04:34.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 06:04:34.511 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 06:04:34.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 06:04:34.748 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 06:04:34.748 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 06:04:34.765 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 06:04:34.768 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 06:04:34.785 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 06:04:34.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:04:34.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:04:34.804 [Lua] PlayerManager:assign_unit_ownership Kempy145 110000102b6a566 1 06:04:34.804 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 06:04:34.918 [Lua] [IngameUI] menu view on_exit character_selection 06:04:34.919 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 06:04:34.919 [Lua] hero_fullscreen_menu_on_exit 06:04:34.922 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019784a0 06:04:34.922 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:34.922 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer 06:04:34.922 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer 06:04:34.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 06:04:39.412 [Lua] [IngameUI] menu view on_enter hero_view 06:04:39.413 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01977d10 06:04:39.413 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:04:39.423 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:04:39.424 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:04:39.424 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:04:39.424 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:04:39.429 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:04:39.607 [Lua] PlayFabMirror:_commit_internal 2 06:04:39.607 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:04:39.607 [Lua] generate_backend_stats 110000102b6a566:1 06:04:39.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:04:39.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 06:04:39.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 06:04:39.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 06:04:39.840 [Lua] commit result success 2 06:04:39.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:04:39.922 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:04:39.930 [World] Spawning level. 06:04:39.950 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 06:04:39.950 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewer, async-read, 06:04:39.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:39.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:39.988 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, MenuWorldPreviewer, async-read, 06:04:39.988 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read, 06:04:39.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:39.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:39.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:39.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:41.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:41.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:41.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:41.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:42.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:42.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:42.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:42.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read, 06:04:42.270 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b6a566 inventory_sync_id:3 my_peer_id:110000102b6a566 06:04:42.288 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 3 06:04:42.288 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b6a566 inventory_sync_id:3 my_peer_id:110000102b6a566 06:04:42.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 06:04:42.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:04:42.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 06:04:42.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 06:04:42.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 06:04:42.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:04:42.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01, InventoryPackageSynchronizerClient 06:04:42.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:04:42.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:04:42.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:04:43.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:04:43.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:04:43.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:04:43.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:04:43.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:04:43.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:04:43.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:04:43.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:04:43.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:04:43.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:04:43.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:04:43.265 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 06:04:43.275 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3 06:04:43.293 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3 06:04:44.400 [Lua] [IngameUI] menu view on_exit hero_view 06:04:44.408 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01977d10 06:04:44.408 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:04:44.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:04:44.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:04:44.408 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:44.408 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:44.408 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:44.408 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:44.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:44.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 06:04:44.415 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:04:44.415 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:04:44.415 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:04:44.638 [Lua] [IngameUI] menu view on_enter ingame_menu 06:04:45.820 [Lua] [IngameUI] menu view on_exit ingame_menu 06:04:45.820 [Lua] [IngameUI] menu view on_enter vmf_options_view 06:04:47.451 [Lua] [MOD][CreatureSpawner][INFO] (hooks): Enabling all hooks for mod: CreatureSpawner 06:04:47.467 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:04:59.423 [Lua] PlayFabMirror:_commit_internal 3 06:04:59.423 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 4 06:04:59.423 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:04:59.423 [Lua] generate_backend_stats 110000102b6a566:1 06:04:59.425 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:04:59.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 4 06:04:59.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 4 06:04:59.775 [Lua] commit result success 3 06:05:00.332 [Lua] [MOD][SpawnTweaks][INFO] (hooks): Enabling all hooks for mod: SpawnTweaks 06:05:39.406 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_exalted_champion_norsca. 06:05:41.389 [Lua] [IngameUI] menu view on_exit vmf_options_view 06:05:42.373 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_exalted_champion_warcamp. 06:05:43.656 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_exalted_sorcerer. 06:05:44.193 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_spawn. 06:05:44.545 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_spawn_exalted_champion_norsca. 06:05:45.169 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_troll. 06:05:45.676 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> skaven_grey_seer. 06:05:46.434 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_troll. 06:05:48.874 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, prioritized 06:05:48.874 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created chaos_troll. 06:05:49.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:05:49.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:05:49.610 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 06:05:59.782 [Lua] [IngameUI] menu view on_enter ingame_menu 06:06:00.589 [Lua] [IngameUI] menu view on_exit ingame_menu 06:06:00.589 [Lua] [IngameUI] menu view on_enter vmf_options_view 06:06:03.649 [EACServer] [Cerberus] [Backend] Connection established. 06:06:05.594 [Lua] [IngameUI] menu view on_exit vmf_options_view 06:06:06.506 [Lua] ConflictDirector - destroy all units 06:06:06.506 [Lua] chaos troll was despawned! 06:06:06.520 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Removed all enemies. 06:06:07.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x13, position: 0 06:06:07.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x13, position: 0 06:06:07.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x13, position: 0 06:06:12.153 [Lua] [IngameUI] menu view on_enter start_game_view 06:06:12.154 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0197b250 06:06:12.154 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:06:12.155 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 06:06:12.155 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 06:06:12.155 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 06:06:12.156 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 06:06:15.219 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:06:15.219 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 06:06:15.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:06:15.220 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 06:06:15.220 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:06:30.886 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 06:06:30.886 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 06:06:30.886 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 06:06:30.891 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:06:30.891 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:06:33.859 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 06:06:33.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 06:06:33.861 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 06:06:41.409 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:06:41.409 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 06:06:41.409 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 06:06:41.410 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:06:41.410 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:06:43.304 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 06:06:43.304 [Lua] ............................................................................................................ 06:06:43.304 [Lua] ............................................................................................................ 06:06:43.304 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 06:06:43.304 [Lua] ............................................................................................................ 06:06:43.304 [Lua] ............................................................................................................ 06:06:43.304 [Lua] [Matchmaking] Cancelling matchmaking 06:06:43.304 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:06:43.318 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:06:43.318 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 06:06:43.320 [Lua] Set lobby begin: 06:06:43.320 [Lua] Lobby data power_level = 785 06:06:43.320 [Lua] Lobby data level_key = inn_level 06:06:43.320 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:06:43.320 [Lua] Lobby data selected_level_key = inn_level 06:06:43.320 [Lua] Lobby data difficulty = hardest 06:06:43.320 [Lua] Lobby data player_slot_6 = 0:0 06:06:43.320 [Lua] Lobby data num_players = 1 06:06:43.320 [Lua] Lobby data matchmaking = false 06:06:43.320 [Lua] Lobby data host = 110000102b6a566 06:06:43.320 [Lua] Lobby data player_slot_4 = 0:0 06:06:43.320 [Lua] Lobby data game_mode = n/a 06:06:43.320 [Lua] Lobby data player_slot_5 = 0:0 06:06:43.320 [Lua] Lobby data player_slot_2 = 0:0 06:06:43.320 [Lua] Lobby data country_code = GB 06:06:43.320 [Lua] Lobby data player_slot_3 = 0:0 06:06:43.320 [Lua] Lobby data unique_server_name = Kempy145 06:06:43.320 [Lua] Set lobby end. 06:06:43.320 [Lua] [PartyManager] Leader is set to 110000102b6a566 06:06:43.320 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 06:06:43.320 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 06:06:43.320 [Lua] Set lobby begin: 06:06:43.320 [Lua] Lobby data twitch_enabled = false 06:06:43.320 [Lua] Lobby data power_level = 785 06:06:43.320 [Lua] Lobby data player_slot_6 = 0:0 06:06:43.320 [Lua] Lobby data num_players = 1 06:06:43.320 [Lua] Lobby data host = 110000102b6a566 06:06:43.320 [Lua] Lobby data game_mode = custom 06:06:43.320 [Lua] Lobby data level_key = inn_level 06:06:43.320 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:06:43.321 [Lua] Lobby data selected_level_key = warcamp 06:06:43.321 [Lua] Lobby data quick_game = false 06:06:43.321 [Lua] Lobby data matchmaking = true 06:06:43.321 [Lua] Lobby data difficulty = hardest 06:06:43.321 [Lua] Lobby data player_slot_4 = 0:0 06:06:43.321 [Lua] Lobby data unique_server_name = Kempy145 06:06:43.321 [Lua] Lobby data player_slot_5 = 0:0 06:06:43.321 [Lua] Lobby data player_slot_2 = 0:0 06:06:43.321 [Lua] Lobby data country_code = GB 06:06:43.321 [Lua] Lobby data player_slot_3 = 0:0 06:06:43.321 [Lua] Lobby data eac_authorized = false 06:06:43.321 [Lua] Set lobby end. 06:06:43.321 [Lua] Set lobby begin: 06:06:43.321 [Lua] Lobby data twitch_enabled = false 06:06:43.321 [Lua] Lobby data power_level = 785 06:06:43.321 [Lua] Lobby data player_slot_6 = 0:0 06:06:43.321 [Lua] Lobby data num_players = 1 06:06:43.321 [Lua] Lobby data host = 110000102b6a566 06:06:43.321 [Lua] Lobby data game_mode = custom 06:06:43.321 [Lua] Lobby data is_private = false 06:06:43.321 [Lua] Lobby data level_key = inn_level 06:06:43.321 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:06:43.321 [Lua] Lobby data selected_level_key = warcamp 06:06:43.321 [Lua] Lobby data quick_game = false 06:06:43.321 [Lua] Lobby data matchmaking = true 06:06:43.321 [Lua] Lobby data difficulty = hardest 06:06:43.321 [Lua] Lobby data player_slot_4 = 0:0 06:06:43.321 [Lua] Lobby data unique_server_name = Kempy145 06:06:43.321 [Lua] Lobby data player_slot_5 = 0:0 06:06:43.321 [Lua] Lobby data player_slot_2 = 0:0 06:06:43.321 [Lua] Lobby data country_code = GB 06:06:43.321 [Lua] Lobby data player_slot_3 = 0:0 06:06:43.321 [Lua] Lobby data eac_authorized = false 06:06:43.321 [Lua] Set lobby end. 06:06:43.323 [Lua] [ChatManager][1]System: Starting hosted game... 06:06:43.323 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 06:06:43.323 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 06:06:43.329 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 06:06:43.403 [Lua] [IngameUI] menu view on_exit start_game_view 06:06:43.403 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:06:43.403 [Save] Saving `save_data` 06:06:43.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 06:06:43.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:06:43.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:06:43.407 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0197b250 06:06:43.408 [Save] Save done 06:06:51.308 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 06:06:51.310 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 06:06:51.310 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 06:06:51.310 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 06:06:51.310 [Lua] Set lobby begin: 06:06:51.310 [Lua] Lobby data twitch_enabled = false 06:06:51.310 [Lua] Lobby data power_level = 785 06:06:51.310 [Lua] Lobby data player_slot_6 = 0:0 06:06:51.310 [Lua] Lobby data num_players = 1 06:06:51.310 [Lua] Lobby data host = 110000102b6a566 06:06:51.310 [Lua] Lobby data game_mode = custom 06:06:51.310 [Lua] Lobby data is_private = false 06:06:51.310 [Lua] Lobby data level_key = inn_level 06:06:51.310 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:06:51.310 [Lua] Lobby data selected_level_key = warcamp 06:06:51.310 [Lua] Lobby data quick_game = false 06:06:51.310 [Lua] Lobby data matchmaking = true 06:06:51.310 [Lua] Lobby data difficulty = hardest 06:06:51.310 [Lua] Lobby data player_slot_4 = 0:0 06:06:51.310 [Lua] Lobby data unique_server_name = Kempy145 06:06:51.310 [Lua] Lobby data player_slot_5 = 0:0 06:06:51.310 [Lua] Lobby data player_slot_2 = 0:0 06:06:51.310 [Lua] Lobby data country_code = GB 06:06:51.310 [Lua] Lobby data player_slot_3 = 0:0 06:06:51.310 [Lua] Lobby data eac_authorized = false 06:06:51.310 [Lua] Set lobby end. 06:06:51.312 [Lua] Set lobby begin: 06:06:51.312 [Lua] Lobby data twitch_enabled = false 06:06:51.312 [Lua] Lobby data power_level = 785 06:06:51.312 [Lua] Lobby data player_slot_6 = 0:0 06:06:51.312 [Lua] Lobby data num_players = 1 06:06:51.312 [Lua] Lobby data host = 110000102b6a566 06:06:51.312 [Lua] Lobby data game_mode = custom 06:06:51.312 [Lua] Lobby data is_private = false 06:06:51.312 [Lua] Lobby data level_key = inn_level 06:06:51.312 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:06:51.312 [Lua] Lobby data selected_level_key = warcamp 06:06:51.312 [Lua] Lobby data quick_game = false 06:06:51.312 [Lua] Lobby data matchmaking = true 06:06:51.312 [Lua] Lobby data difficulty = hardest 06:06:51.312 [Lua] Lobby data player_slot_4 = 0:0 06:06:51.312 [Lua] Lobby data unique_server_name = Kempy145 06:06:51.312 [Lua] Lobby data player_slot_5 = 0:0 06:06:51.312 [Lua] Lobby data player_slot_2 = 0:0 06:06:51.312 [Lua] Lobby data country_code = GB 06:06:51.312 [Lua] Lobby data player_slot_3 = 0:0 06:06:51.312 [Lua] Lobby data eac_authorized = false 06:06:51.312 [Lua] Set lobby end. 06:06:51.312 [Lua] [NetworkServer] Entering post game 06:06:51.312 [Lua] [PeerSM] 110000102b6a566 :: on_exit InGame 06:06:51.312 [Lua] [PeerSM] 110000102b6a566 :: on_enter InPostGame 06:06:51.359 [Lua] Complete level triggered. 06:06:51.360 [Lua] [NetworkServer] Entering post game 06:06:51.360 [Lua] gm_event_end_conditions_met false false 06:06:51.360 [Save] Saving `save_data` 06:06:51.360 [Lua] PlayFabMirror:_commit_internal nil 06:06:51.360 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:06:51.361 [Lua] generate_backend_stats 110000102b6a566:1 06:06:51.363 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:06:51.363 [Save] Save done 06:06:51.363 [Save] Saving `save_data` 06:06:51.363 [Lua] TRANSITION nil nil warcamp 06:06:51.363 [Lua] Transition type "warcamp", is server: true 06:06:51.363 [Lua] [NetworkServer] Current level key warcamp 06:06:51.363 [Lua] [LevelTransitionHandler] Generated new level_seed: 2150359 06:06:51.363 [Lua] [GameNetworkManager] Leaving game... 06:06:51.363 [Lua] [GameNetworkManager] Shutting down game session host. 06:06:51.363 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:06:51.363 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:06:51.363 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=154.55 06:06:51.368 [Save] Save done 06:06:51.369 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:06:51.369 [Lua] commit result success 4 06:06:53.365 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:06:53.379 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 06:06:53.379 [Lua] PlayerManager:remove_player peer_id=110000102b6a566 1 06:06:53.379 [Lua] Clearing all global lookup lists 06:06:53.379 [Lua] [IngamePlayerListUI] - Destroy 06:06:53.379 [Lua] [GamePadEquipmentUI] - Destroy 06:06:53.379 [Lua] [EquipmentUI] - Destroy 06:06:53.379 [Lua] [AbilityUI] - Destroy 06:06:53.379 [Lua] [GamePadAbilityUI] - Destroy 06:06:53.379 [Lua] [IngameUI] destroy 06:06:53.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2 06:06:53.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 06:06:53.382 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 06:06:53.453 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 06:06:53.476 [Lua] [Managers] Destroying state managers... 06:06:53.482 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 06:06:53.520 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:06:53.520 [Lua] [PeerSM] 110000102b6a566 :: on_exit InPostGame 06:06:53.520 [Lua] [PeerSM] 110000102b6a566 :: on_enter Loading 06:06:53.520 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b6a566 06:06:53.520 [Lua] [Matchmaking] unregister rpcs 06:06:53.521 [Lua] [Gamestate] Enter state StateLoading 06:06:53.522 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:06:53.522 [Lua] [Matchmaking] register rpcs 06:06:53.522 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 06:06:53.522 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 06:06:53.522 [Lua] Set lobby begin: 06:06:53.522 [Lua] Lobby data twitch_enabled = false 06:06:53.522 [Lua] Lobby data power_level = 0 06:06:53.522 [Lua] Lobby data player_slot_6 = 0:0 06:06:53.522 [Lua] Lobby data num_players = 1 06:06:53.522 [Lua] Lobby data host = 110000102b6a566 06:06:53.522 [Lua] Lobby data game_mode = custom 06:06:53.522 [Lua] Lobby data is_private = false 06:06:53.522 [Lua] Lobby data level_key = inn_level 06:06:53.522 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:06:53.522 [Lua] Lobby data selected_level_key = warcamp 06:06:53.522 [Lua] Lobby data quick_game = false 06:06:53.522 [Lua] Lobby data matchmaking = true 06:06:53.522 [Lua] Lobby data difficulty = hardest 06:06:53.522 [Lua] Lobby data player_slot_4 = 0:0 06:06:53.522 [Lua] Lobby data unique_server_name = Kempy145 06:06:53.522 [Lua] Lobby data player_slot_5 = 0:0 06:06:53.523 [Lua] Lobby data player_slot_2 = 0:0 06:06:53.523 [Lua] Lobby data country_code = GB 06:06:53.523 [Lua] Lobby data player_slot_3 = 0:0 06:06:53.523 [Lua] Lobby data eac_authorized = false 06:06:53.523 [Lua] Set lobby end. 06:06:53.523 [Lua] registering RPCs 06:06:53.523 [Lua] Set lobby begin: 06:06:53.523 [Lua] Lobby data twitch_enabled = false 06:06:53.523 [Lua] Lobby data power_level = 0 06:06:53.523 [Lua] Lobby data player_slot_6 = 0:0 06:06:53.523 [Lua] Lobby data num_players = 1 06:06:53.523 [Lua] Lobby data host = 110000102b6a566 06:06:53.523 [Lua] Lobby data game_mode = custom 06:06:53.523 [Lua] Lobby data is_private = false 06:06:53.523 [Lua] Lobby data level_key = warcamp 06:06:53.523 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:06:53.523 [Lua] Lobby data selected_level_key = warcamp 06:06:53.523 [Lua] Lobby data quick_game = false 06:06:53.523 [Lua] Lobby data matchmaking = true 06:06:53.523 [Lua] Lobby data difficulty = hardest 06:06:53.523 [Lua] Lobby data player_slot_4 = 0:0 06:06:53.523 [Lua] Lobby data unique_server_name = Kempy145 06:06:53.523 [Lua] Lobby data player_slot_5 = 0:0 06:06:53.523 [Lua] Lobby data player_slot_2 = 0:0 06:06:53.523 [Lua] Lobby data country_code = GB 06:06:53.523 [Lua] Lobby data player_slot_3 = 0:0 06:06:53.523 [Lua] Lobby data eac_authorized = false 06:06:53.523 [Lua] Set lobby end. 06:06:53.523 [Lua] MUSIC MANAGER unmute_all_world_sounds 18260 0 06:06:53.523 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 06:06:53.523 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:06:53.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 06:06:53.545 [Lua] ### Sending rpc_level_loaded 06:06:53.545 [Lua] #### Has state machine: true, sender: 110000102b6a566, level_id: 29 06:06:53.545 [Lua] Peer 110000102b6a566 has loaded the level and all enemies are loaded 06:06:53.545 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 06:06:53.545 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 06:06:53.545 [Lua] [LevelTransitionHandler] load_level warcamp 06:06:53.547 [Umbra] Unload tome 06:06:53.627 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 06:06:53.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 06:06:53.627 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 06:06:53.627 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 06:06:53.627 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:06:53.627 [Lua] [LOCAL RPC] rpc_load_level 11 2150359 06:06:53.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 06:06:53.744 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 06:06:53.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 06:06:53.747 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 18261 0 06:06:53.753 [Lua] MUSIC MANAGER Play_loading_screen_music 18262 0 06:06:53.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 06:06:54.676 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 06:07:00.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 06:07:00.958 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 06:07:00.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 06:07:00.975 [Lua] [LevelTransitionHandler] Level load completed! 06:07:00.976 [Lua] ### Sending rpc_level_loaded 06:07:00.976 [Lua] #### Has state machine: true, sender: 110000102b6a566, level_id: 11 06:07:00.976 [Lua] Peer 110000102b6a566 has loaded the level and all enemies are loaded 06:07:00.992 [Lua] [PeerSM] 110000102b6a566 :: on_exit Loading 06:07:00.992 [Lua] [PeerSM] 110000102b6a566 :: on_enter LoadingProfilePackages 06:07:01.008 [Lua] [PeerSM] 110000102b6a566 :: on_exit LoadingProfilePackages 06:07:01.008 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForEnterGame 06:07:01.009 [Lua] [LOCAL RPC] rpc_loading_synced 06:07:01.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:07:01.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:07:01.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:07:02.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:07:02.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:07:02.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:07:02.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:07:02.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:07:02.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:07:03.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:07:03.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:07:03.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:07:04.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:07:04.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:07:04.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:07:04.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:07:04.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:07:04.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:07:05.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:07:05.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:07:05.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:07:05.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:07:05.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:07:05.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:07:06.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:07:06.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:07:06.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:07:07.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:07:07.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:07:07.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:07:08.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:07:08.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:07:08.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:07:08.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:07:08.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:07:08.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:07:09.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:07:09.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:07:09.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:07:10.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:07:10.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:07:10.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:07:10.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:07:10.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:07:10.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:07:11.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:07:11.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:07:11.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:07:11.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:07:11.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:07:11.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:07:12.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:07:12.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:07:12.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:07:13.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:07:13.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:07:13.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:07:14.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:07:14.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:07:14.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:07:14.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:07:14.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:07:14.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:07:15.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:07:15.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:07:15.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:07:16.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:07:16.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:07:16.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:07:16.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:07:16.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:07:16.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:07:17.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:07:17.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:07:17.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:07:17.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:07:17.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:07:17.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:07:17.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:07:17.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:07:17.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:07:17.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:07:17.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:07:17.852 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:07:18.861 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:07:18.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:07:18.861 [Lua] [Matchmaking] unregister rpcs 06:07:18.862 [Lua] Set lobby begin: 06:07:18.862 [Lua] Lobby data twitch_enabled = false 06:07:18.862 [Lua] Lobby data power_level = 0 06:07:18.862 [Lua] Lobby data player_slot_6 = 0:0 06:07:18.862 [Lua] Lobby data num_players = 1 06:07:18.862 [Lua] Lobby data host = 110000102b6a566 06:07:18.862 [Lua] Lobby data game_mode = custom 06:07:18.862 [Lua] Lobby data is_private = false 06:07:18.863 [Lua] Lobby data level_key = warcamp 06:07:18.863 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:07:18.863 [Lua] Lobby data selected_level_key = warcamp 06:07:18.863 [Lua] Lobby data quick_game = false 06:07:18.863 [Lua] Lobby data matchmaking = true 06:07:18.863 [Lua] Lobby data difficulty = hardest 06:07:18.863 [Lua] Lobby data player_slot_4 = 0:0 06:07:18.863 [Lua] Lobby data unique_server_name = Kempy145 06:07:18.863 [Lua] Lobby data player_slot_5 = 0:0 06:07:18.863 [Lua] Lobby data player_slot_2 = 0:0 06:07:18.864 [Lua] Lobby data country_code = GB 06:07:18.864 [Lua] Lobby data player_slot_3 = 0:0 06:07:18.864 [Lua] Lobby data eac_authorized = false 06:07:18.864 [Lua] Set lobby end. 06:07:18.864 [Lua] [Managers] Destroying state managers... 06:07:18.867 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 06:07:18.867 [Lua] MUSIC MANAGER Stop_loading_screen_music 18263 0 06:07:18.867 [Lua] [Gamestate] Enter StateIngame HOST 06:07:18.868 [Lua] <>level = warcamp<> 06:07:18.868 [Lua] Set lobby begin: 06:07:18.868 [Lua] Lobby data twitch_enabled = false 06:07:18.868 [Lua] Lobby data power_level = 0 06:07:18.868 [Lua] Lobby data player_slot_6 = 0:0 06:07:18.869 [Lua] Lobby data num_players = 1 06:07:18.869 [Lua] Lobby data host = 110000102b6a566 06:07:18.869 [Lua] Lobby data game_mode = custom 06:07:18.869 [Lua] Lobby data is_private = false 06:07:18.869 [Lua] Lobby data level_key = warcamp 06:07:18.869 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:07:18.869 [Lua] Lobby data selected_level_key = warcamp 06:07:18.869 [Lua] Lobby data quick_game = false 06:07:18.869 [Lua] Lobby data matchmaking = true 06:07:18.869 [Lua] Lobby data difficulty = hardest 06:07:18.870 [Lua] Lobby data player_slot_4 = 0:0 06:07:18.870 [Lua] Lobby data unique_server_name = Kempy145 06:07:18.870 [Lua] Lobby data player_slot_5 = 0:0 06:07:18.870 [Lua] Lobby data player_slot_2 = 0:0 06:07:18.870 [Lua] Lobby data country_code = GB 06:07:18.870 [Lua] Lobby data player_slot_3 = 0:0 06:07:18.870 [Lua] Lobby data eac_authorized = false 06:07:18.870 [Lua] Set lobby end. 06:07:18.870 [Umbra] Init version: 3.4.15 :: 16 threads 06:07:18.871 [Lua] [StateIngame] Server ingame 06:07:18.878 [Lua] Set lobby begin: 06:07:18.878 [Lua] Lobby data twitch_enabled = false 06:07:18.878 [Lua] Lobby data power_level = 0 06:07:18.878 [Lua] Lobby data player_slot_6 = 0:0 06:07:18.878 [Lua] Lobby data num_players = 1 06:07:18.879 [Lua] Lobby data host = 110000102b6a566 06:07:18.879 [Lua] Lobby data game_mode = custom 06:07:18.879 [Lua] Lobby data is_private = false 06:07:18.879 [Lua] Lobby data level_key = warcamp 06:07:18.879 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:07:18.879 [Lua] Lobby data selected_level_key = warcamp 06:07:18.879 [Lua] Lobby data quick_game = false 06:07:18.879 [Lua] Lobby data matchmaking = true 06:07:18.879 [Lua] Lobby data difficulty = hardest 06:07:18.880 [Lua] Lobby data player_slot_4 = 0:0 06:07:18.880 [Lua] Lobby data unique_server_name = Kempy145 06:07:18.880 [Lua] Lobby data player_slot_5 = 0:0 06:07:18.880 [Lua] Lobby data player_slot_2 = 0:0 06:07:18.880 [Lua] Lobby data country_code = GB 06:07:18.880 [Lua] Lobby data player_slot_3 = 0:0 06:07:18.880 [Lua] Lobby data eac_authorized = false 06:07:18.880 [Lua] Set lobby end. 06:07:18.880 [Lua] [Matchmaking] register rpcs 06:07:18.881 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:07:18.881 [Lua] [GameNetworkManager] My own peer_id = 110000102b6a566 06:07:18.881 [Lua] [GameNetworkManager] self.is_server = true 06:07:18.881 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 06:07:18.881 [Network] Setting artificial MTU limit to 65536 06:07:18.887 [Lua] Switching ConflictSettings: to: default 06:07:18.887 [Lua] pacing=default 06:07:18.887 [Lua] roaming=nil 06:07:18.887 [Lua] specials=default 06:07:18.887 [Lua] debug_color=maroon 06:07:18.887 [Lua] pack_spawning=default 06:07:18.887 [Lua] disabled=false 06:07:18.887 [Lua] boss=default 06:07:18.887 [Lua] horde=default 06:07:18.887 [Lua] name=default 06:07:18.887 [Lua] intensity=default 06:07:18.887 [Lua] --- 06:07:18.928 [Lua] [AIInterestPointSystem] Level Seed: 2150359 06:07:18.929 [Lua] 06:07:18.929 [Lua] [entity_system_bag] = table 06:07:18.929 [Lua] [entity_system_bag] = metatable 06:07:18.929 [Lua] [startup_data] = table 06:07:18.929 [Lua] [entity_manager] = table 06:07:18.929 [Lua] [entity_manager] = metatable 06:07:18.929 [Lua] [unit_spawner] = table 06:07:18.929 [Lua] [unit_spawner] = metatable 06:07:18.929 [Lua] [unit_storage] = table 06:07:18.929 [Lua] [unit_storage] = metatable 06:07:18.929 [Lua] [dice_keeper] = table 06:07:18.929 [Lua] [dice_keeper] = metatable 06:07:18.929 [Lua] [is_server] = true (boolean) 06:07:18.929 [Lua] [world] = [World] 06:07:18.929 [Lua] [system_api] = table 06:07:18.929 [Lua] [network_lobby] = table 06:07:18.929 [Lua] [network_lobby] = metatable 06:07:18.929 [Lua] [profile_synchronizer] = table 06:07:18.929 [Lua] [profile_synchronizer] = metatable 06:07:18.929 [Lua] [entity_system] = table 06:07:18.929 [Lua] [entity_system] = metatable 06:07:18.929 [Lua] [num_local_human_players] = 1 (number) 06:07:18.929 [Lua] [statistics_db] = table 06:07:18.929 [Lua] [statistics_db] = metatable 06:07:18.929 [Lua] [network_server] = table 06:07:18.929 [Lua] [network_server] = metatable 06:07:18.929 [Lua] [input_manager] = table 06:07:18.929 [Lua] [input_manager] = metatable 06:07:18.930 [Lua] [network_clock] = table 06:07:18.930 [Lua] [network_clock] = metatable 06:07:18.930 [Lua] [network_transmit] = table 06:07:18.930 [Lua] [network_transmit] = metatable 06:07:18.930 [Lua] [free_flight_manager] = table 06:07:18.930 [Lua] [free_flight_manager] = metatable 06:07:18.930 [Lua] [network_manager] = table 06:07:18.930 [Lua] [network_manager] = metatable 06:07:18.930 [Lua] [network_event_delegate] = table 06:07:18.930 [Lua] [network_event_delegate] = metatable 06:07:18.930 [Lua] 06:07:18.937 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:07:18.986 [Lua] [AchievementManager] Achievements using the steam platform 06:07:18.986 [Lua] [StateIngame] Level seed: 2150359 06:07:18.987 [World] Spawning level. 06:07:19.363 [Lua] respawn_unit_spawned with group id: boss_fight 06:07:19.363 [Lua] respawn_unit_spawned with group id: boss_fight 06:07:19.363 [Lua] respawn_unit_spawned with group id: boss_fight 06:07:19.425 [Lua] [LevelAnalysis] set_random_seed( 1872982016) 06:07:19.429 [Lua] PlayerManager:add_player player_1 06:07:19.430 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:07:19.430 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:07:19.431 [Lua] [IngameUI] init 06:07:19.471 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:07:19.472 [Lua] Set lobby begin: 06:07:19.472 [Lua] Lobby data twitch_enabled = false 06:07:19.472 [Lua] Lobby data power_level = 785 06:07:19.472 [Lua] Lobby data player_slot_6 = 0:0 06:07:19.472 [Lua] Lobby data num_players = 1 06:07:19.472 [Lua] Lobby data host = 110000102b6a566 06:07:19.472 [Lua] Lobby data game_mode = custom 06:07:19.472 [Lua] Lobby data is_private = false 06:07:19.472 [Lua] Lobby data level_key = warcamp 06:07:19.472 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:07:19.472 [Lua] Lobby data selected_level_key = warcamp 06:07:19.472 [Lua] Lobby data quick_game = false 06:07:19.472 [Lua] Lobby data matchmaking = true 06:07:19.472 [Lua] Lobby data difficulty = hardest 06:07:19.472 [Lua] Lobby data player_slot_4 = 0:0 06:07:19.472 [Lua] Lobby data unique_server_name = Kempy145 06:07:19.472 [Lua] Lobby data player_slot_5 = 0:0 06:07:19.472 [Lua] Lobby data player_slot_2 = 0:0 06:07:19.472 [Lua] Lobby data country_code = GB 06:07:19.472 [Lua] Lobby data player_slot_3 = 0:0 06:07:19.472 [Lua] Lobby data eac_authorized = false 06:07:19.472 [Lua] Set lobby end. 06:07:19.472 [Lua] CurrentConflictSettings default 06:07:19.472 [Lua] [ConflictDirector] conflict_director is ai_ready 06:07:19.475 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.38910615444183m, which is less then 10m. 06:07:19.489 [Lua] This levels contains no crossroads 06:07:19.489 [Lua] [LevelAnalysis] Injecting travel distances 06:07:19.497 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:07:19.498 [Lua] Forming navigation groups in one frame 06:07:19.498 [Lua] Forming navigation groups 06:07:19.503 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 06:07:19.780 [Lua] Increasing frame table size to 512 06:07:19.791 [Lua] NavigationGroupManager -> calulation time B: 0.28800000000001091 06:07:19.791 [Lua] number of nav groups: 586 06:07:19.796 [Lua] number of refined nav groups : 311 06:07:19.801 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 06:07:19.801 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.9047285851765245 Normalized coefficient: 1.5901495800270118 06:07:19.802 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.951178149396602 Normalized coefficient: 1.4382014231836597 06:07:19.802 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.679735361240148 Normalized coefficient: 1.4747556439611136 06:07:19.802 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 1.4028468013054163 Normalized coefficient: 2.8869866590074422 06:07:19.804 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 06:07:19.804 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 06:07:19.804 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 06:07:19.808 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 06:07:19.808 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.8581428527832 meters. 06:07:19.808 [Lua] [LevelAnalysis] grouping spawners for event_patrol 06:07:19.808 [Lua] [LevelAnalysis] 06:07:19.808 [Lua] [LevelAnalysis] grouping spawners for event_boss 06:07:19.808 [Lua] [LevelAnalysis] 06:07:19.808 [Lua] [LevelAnalysis] Terror events added: 06:07:19.808 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 06:07:19.808 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 06:07:19.808 [Lua] ----> using boss gizmo! 06:07:19.808 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -190.4 start-travel-dist: 552.8, end-travel-dist: 744.9 spawn_distance 352.4 06:07:19.808 [Lua] Adding main path event: Vector3Box(23.7732, 152.336, 10.839) boss_event_rat_ogre 45 table: 00000000092541E0 06:07:19.808 [Lua] [LevelAnalysis] num_event_places_f: 0.74923876190185545 , num_event_places: 0 , trailing_event_fraction: 0.74923876190185545 , num_events: 1 06:07:19.808 [Lua] [LevelAnalysis] Level path distance: 1173.8581428527832 06:07:19.808 [Lua] [LevelAnalysis] Terror events added: 06:07:19.808 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 06:07:19.808 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1173.8581428527832 forbidden_dist: -1073.8581428527832 06:07:19.808 [Lua] [LevelAnalysis] wanted_distance: 996.79277725023599 06:07:19.808 [Lua] Adding main path event: Vector3Box(172.778, -39.0722, 30.3445) rare_event_loot_rat 45 table: 0000000009254590 06:07:19.808 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:07:19.828 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 06:07:19.830 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 06:07:19.834 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53 06:07:19.834 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 06:07:19.834 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:07:19.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:07:19.850 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForEnterGame 06:07:19.850 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForGameObjectSync 06:07:19.853 [Lua] MUSIC: explore -> lost 06:07:20.112 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForGameObjectSync 06:07:20.112 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForPlayers 06:07:20.118 [Lua] [LOCAL RPC] rpc_game_started 06:07:20.120 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForPlayers 06:07:20.120 [Lua] [PeerSM] 110000102b6a566 :: on_enter SpawningPlayer 06:07:20.137 [Lua] [PeerSM] 110000102b6a566 :: on_exit SpawningPlayer 06:07:20.137 [Lua] [PeerSM] 110000102b6a566 :: on_enter InGame 06:07:20.141 [Lua] MUSIC: lost -> explore 06:07:20.143 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-198.823, -207.747, 20.787) Vector4(0, 0, 0, -1) true 100 100 1 1 1 06:07:20.143 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b6a566, 1, Vector3(-198.823, -207.747, 20.787), Vector4(0, 0, 0, -1)) 06:07:20.143 [Lua] PlayerManager:rpc_to_client_spawn_player() 06:07:20.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:07:20.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:07:20.178 [Lua] PlayerManager:assign_unit_ownership Kempy145 110000102b6a566 1 06:07:20.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 06:07:20.181 [Lua] Switching ConflictSettings: to: skaven 06:07:20.181 [Lua] pacing=default 06:07:20.181 [Lua] roaming=nil 06:07:20.181 [Lua] specials=skaven 06:07:20.181 [Lua] debug_color=orange 06:07:20.181 [Lua] pack_spawning=skaven 06:07:20.181 [Lua] disabled=false 06:07:20.181 [Lua] boss=skaven 06:07:20.181 [Lua] horde=default 06:07:20.181 [Lua] name=skaven 06:07:20.181 [Lua] intensity=default 06:07:20.181 [Lua] --- 06:07:20.506 [Lua] ################################################################################################################# 06:07:20.506 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:07:20.506 [Lua] ################################################################################################################# 06:07:20.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 06:07:20.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 06:07:20.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 06:07:20.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 06:07:20.839 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 06:07:20.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 06:07:20.843 [Lua] Commit load time data 06:07:44.975 [Lua] Players are leaving the safe zone 06:07:49.107 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> skaven_grey_seer. 06:07:49.829 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_troll. 06:07:51.772 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created chaos_troll. 06:07:51.773 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 06:07:53.856 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:02.662 [Lua] ConflictDirector - destroy all units 06:08:02.662 [Lua] chaos troll was despawned! 06:08:02.662 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Removed all enemies. 06:08:03.673 [EACServer] [Cerberus] [Backend] Disconnected. 06:08:04.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:08:04.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:08:04.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:08:07.713 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:08.457 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:09.167 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:12.427 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:13.707 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:17.586 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:18.787 [Lua] [IngameUI] menu view on_enter ingame_menu 06:08:19.645 [Lua] [IngameUI] menu view on_exit ingame_menu 06:08:19.645 [Lua] [IngameUI] menu view on_enter vmf_options_view 06:08:32.790 [Lua] [IngameUI] menu view on_exit vmf_options_view 06:08:34.719 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:34.989 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:40.035 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:08:59.630 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created chaos_troll. 06:08:59.632 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 06:09:06.459 [Lua] ConflictDirector - destroy all units 06:09:06.459 [Lua] chaos troll was despawned! 06:09:06.459 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Removed all enemies. 06:09:08.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:08.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:08.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:08.394 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created chaos_troll. 06:09:08.395 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 06:09:10.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:10.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:10.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:20.106 [Lua] Time for new HOOORDE! multi_first_wave 06:09:20.106 [Lua] horde requested: ambush 06:09:20.106 [Lua] setting up ambush-horde 06:09:20.106 [Lua] Composing horde 'large' .. using variant 'plain' 06:09:20.106 [Lua] -> spawning: 0 06:09:20.106 [Lua] ambush horde has started 06:09:20.109 [Lua] MUSIC: explore -> pre_ambush 06:09:23.576 [Lua] MUSIC: pre_ambush -> explore 06:09:29.106 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 06:09:29.106 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:09:29.106 [Lua] horde requested: ambush 06:09:29.106 [Lua] setting up ambush-horde 06:09:29.106 [Lua] Composing horde 'large' .. using variant 'plain' 06:09:29.106 [Lua] -> spawning: 0 06:09:29.106 [Lua] ambush horde has started 06:09:29.108 [Lua] MUSIC: explore -> pre_ambush 06:09:32.577 [Lua] MUSIC: pre_ambush -> explore 06:09:36.112 [Lua] HORDE: last wave, reset to standard horde delay 06:09:36.112 [Lua] Time for new HOOORDE! multi_last_wave 06:09:36.112 [Lua] horde requested: ambush 06:09:36.112 [Lua] setting up ambush-horde 06:09:36.112 [Lua] Composing horde 'large' .. using variant 'plain' 06:09:36.113 [Lua] -> spawning: 0 06:09:36.113 [Lua] ambush horde has started 06:09:36.115 [Lua] MUSIC: explore -> pre_ambush 06:09:39.585 [Lua] MUSIC: pre_ambush -> explore 06:09:41.225 [Lua] ConflictDirector - destroy all units 06:09:41.225 [Lua] chaos troll was despawned! 06:09:41.225 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Removed all enemies. 06:09:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:41.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:09:52.214 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created chaos_troll. 06:09:52.215 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 06:10:03.827 [EACServer] [Cerberus] [Backend] Connection established. 06:11:06.318 [Lua] ConflictDirector - destroy all units 06:11:06.318 [Lua] chaos troll was despawned! 06:11:06.318 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Removed all enemies. 06:11:08.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:11:08.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:11:08.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x475d, position: 0 06:11:37.997 [Lua] ConflictDirector - destroy all units 06:11:37.997 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Removed all enemies. 06:11:39.502 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created chaos_troll. 06:11:39.503 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 06:11:57.830 [Lua] MUSIC: explore -> lost 06:11:58.997 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3.4455714225769043 [Unit '#ID[7cd7a7adbeeab338]'] 06:11:59.014 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.4439177513122559 [Unit '#ID[7cd7a7adbeeab338]'] 06:11:59.520 [Lua] [IngameUI] menu view on_enter ingame_menu 06:12:00.177 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3.2953312397003174 [Unit '#ID[7cd7a7adbeeab338]'] 06:12:00.211 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.2953312397003174 [Unit '#ID[7cd7a7adbeeab338]'] 06:12:00.516 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 06:12:00.753 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.020916173234581947 [Unit '#ID[7cd7a7adbeeab338]'] 06:12:00.884 [Lua] PopupManager:query_result returned result: leave_game 06:12:00.905 [Lua] [Matchmaking] Doing transition leave_game from UI 06:12:00.905 [Lua] TRANSITION leave_game nil nil 06:12:00.905 [Lua] [GameNetworkManager] Leaving game... 06:12:00.905 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=283.68 06:12:00.905 [Lua] [IngameUI] menu view on_exit ingame_menu 06:12:00.917 [Lua] [GameNetworkManager] Shutting down game session host. 06:12:00.917 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:12:00.917 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:12:00.917 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:12:02.909 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 06:12:02.909 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 06:12:02.909 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:12:02.910 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 06:12:02.910 [Lua] PlayerManager:remove_player peer_id=110000102b6a566 1 06:12:02.910 [Lua] Clearing all global lookup lists 06:12:02.910 [Lua] [IngamePlayerListUI] - Destroy 06:12:02.910 [Lua] [GamePadEquipmentUI] - Destroy 06:12:02.910 [Lua] [EquipmentUI] - Destroy 06:12:02.910 [Lua] [AbilityUI] - Destroy 06:12:02.910 [Lua] [GamePadAbilityUI] - Destroy 06:12:02.910 [Lua] [IngameUI] destroy 06:12:02.998 [Lua] [Managers] Destroying state managers... 06:12:03.008 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 06:12:03.008 [Lua] [PeerSM] 110000102b6a566 :: on_exit InGame 06:12:03.008 [Lua] [PeerSM] 110000102b6a566 :: on_enter Loading 06:12:03.008 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b6a566 06:12:03.008 [Lua] [Matchmaking] unregister rpcs 06:12:03.008 [Lua] [Matchmaking] destroying 06:12:03.008 [Lua] [ChatManager] Unregistering channel 1 06:12:03.008 [Lua] [EnemyPackageLoader] network_context_destroyed 06:12:03.008 [EACServer] [Destroy] Called 06:12:03.010 [EACServer] [Cerberus] [Backend] Disconnected. 06:12:03.011 [Lua] [VOIP] Destroying VOIP. 06:12:03.011 [Lua] [VOIP] Leaving VOIP room. 06:12:03.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient 06:12:03.068 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 06:12:03.069 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient 06:12:03.069 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 06:12:03.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 06:12:03.069 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 06:12:03.076 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 06:12:03.077 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 06:12:03.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:12:03.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01, InventoryPackageSynchronizerClient 06:12:03.086 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 06:12:03.087 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 06:12:03.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 06:12:03.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:12:03.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 06:12:03.088 [Lua] [LobbyHost] Destroying 06:12:03.108 [Lua] [Gamestate] Enter state StateLoading 06:12:03.109 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 06:12:03.109 [Lua] registering RPCs 06:12:03.109 [Lua] [LobbyAux] Making combined_hash: c2f80dd31021259a from network_hash=e60ad7340e211f8a, trunk_revision=129512, engine_revision=595d971746af, project_hash=bulldozer 06:12:03.109 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:12:03.109 [Lua] [StateLoading] Need to unload warcamp and start load inn_level 06:12:03.137 [Umbra] Unload tome 06:12:03.154 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 06:12:03.154 [Lua] [LevelTransitionHandler] load_level inn_level 06:12:03.154 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 06:12:03.154 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 06:12:03.154 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 06:12:03.154 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 06:12:03.154 [Lua] [NetworkServer] Current level key inn_level 06:12:03.154 [Lua] [LevelTransitionHandler] Generated new level_seed: 5481279 06:12:03.154 [Lua] [VOIP] Initializing Steam Voip 06:12:03.154 [Lua] [VOIP] Is server. Creating room / joining my own room. 06:12:03.155 [EAC] EAC server 110000102b6a566 is initializing 06:12:03.161 [EAC] Server is also client 110000102b6a566 06:12:03.161 [EACServer] [SetLogCallback] Procedure: 00007FF68CCA6D30 LogLevel: Info. 06:12:03.161 [Lua] ### Created peer state machine for 110000102b6a566 06:12:03.161 [Lua] [PeerSM] 110000102b6a566 :: on_enter Connecting 06:12:03.161 [Lua] MUSIC MANAGER unmute_all_world_sounds 22224 0 06:12:03.161 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7 06:12:03.161 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:12:03.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7 06:12:03.190 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:12:03.190 [Lua] Set lobby begin: 06:12:03.190 [Lua] Set lobby end. 06:12:03.190 [Lua] [LOCAL RPC] rpc_notify_connected 06:12:03.190 [Lua] [PSM] Peer 110000102b6a566 joined. Want to use profile index "1" 06:12:03.190 [Lua] [LobbyHost] Changed state from 0 to creating 06:12:03.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:12:03.220 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:12:03.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 06:12:03.236 [Lua] MUSIC MANAGER Play_loading_screen_music 22225 0 06:12:03.404 [SteamLobby] Detected added member 110000102b6a566 06:12:03.405 [Lua] [LobbyHost] Changed state from creating to joined 06:12:03.405 [Lua] [PartyManager] Leader is set to 110000102b6a566 06:12:03.405 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b6a566 my_peer_id:110000102b6a566 06:12:03.405 [Lua] [ChatManager] Registering channel 1 06:12:03.405 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b6a566, own_peer_id=110000102b6a566) 06:12:03.421 [Lua] [NetworkServer] Changing num_players from nil to 1 06:12:03.421 [Lua] Players: 1 06:12:03.421 [Lua] Set lobby begin: 06:12:03.421 [Lua] Lobby data num_players = 1 06:12:03.421 [Lua] Lobby data level_key = inn_level 06:12:03.421 [Lua] Lobby data game_mode = n/a 06:12:03.421 [Lua] Lobby data matchmaking = false 06:12:03.421 [Lua] Set lobby end. 06:12:03.652 [Save] Saving `telemetry` 06:12:03.658 [Save] Save done 06:12:03.665 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 06:12:03.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7 06:12:04.913 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 06:12:04.930 [Lua] [PeerSM] 110000102b6a566 :: on_exit Connecting 06:12:04.930 [Lua] [PeerSM] 110000102b6a566 :: on_enter Loading 06:12:04.930 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b6a566 06:12:04.930 [Lua] [LOCAL RPC] rpc_load_level 29 5481279 06:12:13.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 06:12:13.567 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 06:12:13.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:12:13.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:12:13.600 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:12:13.617 [Lua] [LevelTransitionHandler] Level load completed! 06:12:13.617 [Lua] ### Sending rpc_level_loaded 06:12:13.617 [Lua] #### Has state machine: true, sender: 110000102b6a566, level_id: 29 06:12:13.617 [Lua] Peer 110000102b6a566 has loaded the level and all enemies are loaded 06:12:13.634 [Lua] [PeerSM] 110000102b6a566 :: on_exit Loading 06:12:13.634 [Lua] [PeerSM] 110000102b6a566 :: on_enter LoadingProfilePackages 06:12:13.634 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102b6a566:1 06:12:13.634 [Lua] Set lobby begin: 06:12:13.634 [Lua] Lobby data level_key = inn_level 06:12:13.634 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:13.634 [Lua] Lobby data player_slot_6 = 0:0 06:12:13.634 [Lua] Lobby data num_players = 1 06:12:13.634 [Lua] Lobby data matchmaking = false 06:12:13.634 [Lua] Lobby data player_slot_4 = 0:0 06:12:13.634 [Lua] Lobby data game_mode = n/a 06:12:13.634 [Lua] Lobby data player_slot_5 = 0:0 06:12:13.634 [Lua] Lobby data player_slot_2 = 0:0 06:12:13.634 [Lua] Lobby data player_slot_3 = 0:0 06:12:13.634 [Lua] Set lobby end. 06:12:13.634 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b6a566:1, previous profile 0, profile 1] 06:12:13.634 [Lua] Set lobby begin: 06:12:13.634 [Lua] Lobby data level_key = inn_level 06:12:13.635 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:13.635 [Lua] Lobby data player_slot_6 = 0:0 06:12:13.635 [Lua] Lobby data num_players = 1 06:12:13.635 [Lua] Lobby data matchmaking = false 06:12:13.635 [Lua] Lobby data player_slot_4 = 0:0 06:12:13.635 [Lua] Lobby data game_mode = n/a 06:12:13.635 [Lua] Lobby data player_slot_5 = 0:0 06:12:13.635 [Lua] Lobby data player_slot_2 = 0:0 06:12:13.635 [Lua] Lobby data player_slot_3 = 0:0 06:12:13.635 [Lua] Set lobby end. 06:12:13.635 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 06:12:13.635 [Lua] Set lobby begin: 06:12:13.635 [Lua] Lobby data level_key = inn_level 06:12:13.635 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:13.635 [Lua] Lobby data player_slot_6 = 0:0 06:12:13.635 [Lua] Lobby data num_players = 1 06:12:13.635 [Lua] Lobby data matchmaking = false 06:12:13.635 [Lua] Lobby data player_slot_4 = 0:0 06:12:13.635 [Lua] Lobby data game_mode = n/a 06:12:13.635 [Lua] Lobby data player_slot_5 = 0:0 06:12:13.635 [Lua] Lobby data player_slot_2 = 0:0 06:12:13.635 [Lua] Lobby data player_slot_3 = 0:0 06:12:13.635 [Lua] Set lobby end. 06:12:13.635 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 06:12:13.635 [Lua] Set lobby begin: 06:12:13.635 [Lua] Lobby data level_key = inn_level 06:12:13.635 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:13.635 [Lua] Lobby data player_slot_6 = 0:0 06:12:13.635 [Lua] Lobby data num_players = 1 06:12:13.635 [Lua] Lobby data matchmaking = false 06:12:13.635 [Lua] Lobby data player_slot_4 = 0:0 06:12:13.635 [Lua] Lobby data game_mode = n/a 06:12:13.635 [Lua] Lobby data player_slot_5 = 0:0 06:12:13.635 [Lua] Lobby data player_slot_2 = 0:0 06:12:13.635 [Lua] Lobby data player_slot_3 = 0:0 06:12:13.635 [Lua] Set lobby end. 06:12:13.635 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 06:12:13.635 [Lua] Set lobby begin: 06:12:13.635 [Lua] Lobby data level_key = inn_level 06:12:13.635 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:13.635 [Lua] Lobby data player_slot_6 = 0:0 06:12:13.635 [Lua] Lobby data num_players = 1 06:12:13.635 [Lua] Lobby data matchmaking = false 06:12:13.635 [Lua] Lobby data player_slot_4 = 0:0 06:12:13.635 [Lua] Lobby data game_mode = n/a 06:12:13.636 [Lua] Lobby data player_slot_5 = 0:0 06:12:13.636 [Lua] Lobby data player_slot_2 = 0:0 06:12:13.636 [Lua] Lobby data player_slot_3 = 0:0 06:12:13.636 [Lua] Set lobby end. 06:12:13.636 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 06:12:13.636 [Lua] Set lobby begin: 06:12:13.636 [Lua] Lobby data level_key = inn_level 06:12:13.636 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:13.636 [Lua] Lobby data player_slot_6 = 0:0 06:12:13.636 [Lua] Lobby data num_players = 1 06:12:13.636 [Lua] Lobby data matchmaking = false 06:12:13.636 [Lua] Lobby data player_slot_4 = 0:0 06:12:13.636 [Lua] Lobby data game_mode = n/a 06:12:13.636 [Lua] Lobby data player_slot_5 = 0:0 06:12:13.636 [Lua] Lobby data player_slot_2 = 0:0 06:12:13.636 [Lua] Lobby data player_slot_3 = 0:0 06:12:13.636 [Lua] Set lobby end. 06:12:13.636 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 06:12:13.636 [Lua] ### Sending rpc_level_loaded 06:12:13.636 [Lua] #### Has state machine: false, sender: 110000102b6a566, level_id: 29 06:12:13.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b6a566 inventory_sync_id:1 my_peer_id:110000102b6a566 06:12:13.636 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:12:13.651 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b6a566 inventory_sync_id:1 my_peer_id:110000102b6a566 06:12:13.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 06:12:13.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 06:12:14.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:12:14.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:12:14.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 06:12:14.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 06:12:14.224 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 06:12:14.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:12:14.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:12:14.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:12:14.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 06:12:14.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 06:12:14.477 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 06:12:14.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 06:12:14.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 06:12:14.612 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 06:12:14.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 06:12:14.646 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:12:14.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:12:14.647 [Lua] Set lobby begin: 06:12:14.647 [Lua] Lobby data level_key = inn_level 06:12:14.647 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:14.647 [Lua] Lobby data player_slot_6 = 0:0 06:12:14.647 [Lua] Lobby data num_players = 1 06:12:14.647 [Lua] Lobby data matchmaking = false 06:12:14.647 [Lua] Lobby data host = 110000102b6a566 06:12:14.647 [Lua] Lobby data player_slot_4 = 0:0 06:12:14.647 [Lua] Lobby data game_mode = n/a 06:12:14.647 [Lua] Lobby data player_slot_5 = 0:0 06:12:14.647 [Lua] Lobby data player_slot_2 = 0:0 06:12:14.647 [Lua] Lobby data country_code = GB 06:12:14.647 [Lua] Lobby data player_slot_3 = 0:0 06:12:14.647 [Lua] Lobby data unique_server_name = Kempy145 06:12:14.647 [Lua] Set lobby end. 06:12:14.647 [Lua] [Managers] Destroying state managers... 06:12:14.647 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:12:14.647 [Lua] MUSIC MANAGER Stop_loading_screen_music 22226 0 06:12:14.647 [Lua] [Gamestate] Enter StateIngame HOST 06:12:14.648 [Lua] <>level = inn_level<> 06:12:14.648 [Lua] Set lobby begin: 06:12:14.648 [Lua] Lobby data level_key = inn_level 06:12:14.648 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:14.648 [Lua] Lobby data selected_level_key = inn_level 06:12:14.648 [Lua] Lobby data player_slot_6 = 0:0 06:12:14.648 [Lua] Lobby data num_players = 1 06:12:14.648 [Lua] Lobby data matchmaking = false 06:12:14.648 [Lua] Lobby data host = 110000102b6a566 06:12:14.648 [Lua] Lobby data player_slot_4 = 0:0 06:12:14.648 [Lua] Lobby data game_mode = n/a 06:12:14.648 [Lua] Lobby data player_slot_5 = 0:0 06:12:14.648 [Lua] Lobby data player_slot_2 = 0:0 06:12:14.648 [Lua] Lobby data country_code = GB 06:12:14.648 [Lua] Lobby data player_slot_3 = 0:0 06:12:14.648 [Lua] Lobby data unique_server_name = Kempy145 06:12:14.648 [Lua] Set lobby end. 06:12:14.648 [Umbra] Init version: 3.4.15 :: 16 threads 06:12:14.648 [Lua] [StateIngame] Server ingame 06:12:14.650 [Lua] Set lobby begin: 06:12:14.650 [Lua] Lobby data level_key = inn_level 06:12:14.650 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:14.650 [Lua] Lobby data selected_level_key = inn_level 06:12:14.650 [Lua] Lobby data difficulty = hardest 06:12:14.650 [Lua] Lobby data player_slot_6 = 0:0 06:12:14.650 [Lua] Lobby data num_players = 1 06:12:14.650 [Lua] Lobby data matchmaking = false 06:12:14.650 [Lua] Lobby data host = 110000102b6a566 06:12:14.650 [Lua] Lobby data player_slot_4 = 0:0 06:12:14.650 [Lua] Lobby data game_mode = n/a 06:12:14.650 [Lua] Lobby data player_slot_5 = 0:0 06:12:14.650 [Lua] Lobby data player_slot_2 = 0:0 06:12:14.650 [Lua] Lobby data country_code = GB 06:12:14.650 [Lua] Lobby data player_slot_3 = 0:0 06:12:14.651 [Lua] Lobby data unique_server_name = Kempy145 06:12:14.651 [Lua] Set lobby end. 06:12:14.651 [Lua] [LobbyAux] Making combined_hash: c2f80dd31021259a from network_hash=e60ad7340e211f8a, trunk_revision=129512, engine_revision=595d971746af, project_hash=bulldozer 06:12:14.651 [Lua] [LobbyAux] Making combined_hash: c2f80dd31021259a from network_hash=e60ad7340e211f8a, trunk_revision=129512, engine_revision=595d971746af, project_hash=bulldozer 06:12:14.651 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:12:14.651 [Lua] [Matchmaking] initializing 06:12:14.651 [Lua] [Matchmaking] my_peer_id: 110000102b6a566, I am server 06:12:14.651 [Lua] [Matchmaking] register rpcs 06:12:14.651 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:12:14.651 [Lua] [GameNetworkManager] My own peer_id = 110000102b6a566 06:12:14.651 [Lua] [GameNetworkManager] self.is_server = true 06:12:14.651 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 06:12:14.651 [Network] Setting artificial MTU limit to 65536 06:12:14.653 [Lua] Switching ConflictSettings: to: disabled 06:12:14.653 [Lua] pacing=disabled 06:12:14.653 [Lua] roaming=nil 06:12:14.653 [Lua] disabled=true 06:12:14.653 [Lua] pack_spawning=disabled 06:12:14.653 [Lua] boss=disabled 06:12:14.653 [Lua] horde=disabled 06:12:14.653 [Lua] specials=disabled 06:12:14.653 [Lua] name=disabled 06:12:14.653 [Lua] intensity=disabled 06:12:14.653 [Lua] --- 06:12:14.656 [Lua] [AIInterestPointSystem] Level Seed: 5481279 06:12:14.656 [Lua] 06:12:14.656 [Lua] [entity_system_bag] = table 06:12:14.656 [Lua] [entity_system_bag] = metatable 06:12:14.656 [Lua] [startup_data] = table 06:12:14.656 [Lua] [entity_manager] = table 06:12:14.656 [Lua] [entity_manager] = metatable 06:12:14.656 [Lua] [unit_spawner] = table 06:12:14.656 [Lua] [unit_spawner] = metatable 06:12:14.656 [Lua] [unit_storage] = table 06:12:14.656 [Lua] [unit_storage] = metatable 06:12:14.656 [Lua] [dice_keeper] = table 06:12:14.656 [Lua] [dice_keeper] = metatable 06:12:14.656 [Lua] [is_server] = true (boolean) 06:12:14.656 [Lua] [world] = [World] 06:12:14.656 [Lua] [system_api] = table 06:12:14.656 [Lua] [network_lobby] = table 06:12:14.656 [Lua] [network_lobby] = metatable 06:12:14.656 [Lua] [profile_synchronizer] = table 06:12:14.656 [Lua] [profile_synchronizer] = metatable 06:12:14.656 [Lua] [entity_system] = table 06:12:14.656 [Lua] [entity_system] = metatable 06:12:14.656 [Lua] [num_local_human_players] = 1 (number) 06:12:14.656 [Lua] [statistics_db] = table 06:12:14.656 [Lua] [statistics_db] = metatable 06:12:14.656 [Lua] [network_server] = table 06:12:14.656 [Lua] [network_server] = metatable 06:12:14.656 [Lua] [input_manager] = table 06:12:14.656 [Lua] [input_manager] = metatable 06:12:14.656 [Lua] [network_clock] = table 06:12:14.656 [Lua] [network_clock] = metatable 06:12:14.656 [Lua] [network_transmit] = table 06:12:14.656 [Lua] [network_transmit] = metatable 06:12:14.656 [Lua] [free_flight_manager] = table 06:12:14.656 [Lua] [free_flight_manager] = metatable 06:12:14.656 [Lua] [network_manager] = table 06:12:14.656 [Lua] [network_manager] = metatable 06:12:14.656 [Lua] [network_event_delegate] = table 06:12:14.656 [Lua] [network_event_delegate] = metatable 06:12:14.656 [Lua] 06:12:14.657 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:12:14.659 [Lua] [AchievementManager] Achievements using the steam platform 06:12:14.659 [Lua] [StateIngame] Level seed: 5481279 06:12:14.659 [World] Spawning level. 06:12:14.665 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:12:14.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read, 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:12:14.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 06:12:14.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5, async-read, 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 06:12:14.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 06:12:14.842 [Lua] [LevelAnalysis] set_random_seed( 1158702208) 06:12:14.845 [Lua] PlayerManager:add_player player_1 06:12:14.847 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 06:12:14.847 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 06:12:14.847 [Lua] [IngameUI] init 06:12:14.892 [Lua] [Matchmaking] Cancelling matchmaking 06:12:14.892 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:12:14.892 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:12:14.892 [Lua] Set lobby begin: 06:12:14.892 [Lua] Lobby data power_level = 785 06:12:14.892 [Lua] Lobby data level_key = inn_level 06:12:14.892 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:14.892 [Lua] Lobby data selected_level_key = inn_level 06:12:14.892 [Lua] Lobby data difficulty = hardest 06:12:14.892 [Lua] Lobby data player_slot_6 = 0:0 06:12:14.892 [Lua] Lobby data num_players = 1 06:12:14.892 [Lua] Lobby data matchmaking = false 06:12:14.892 [Lua] Lobby data host = 110000102b6a566 06:12:14.892 [Lua] Lobby data player_slot_4 = 0:0 06:12:14.892 [Lua] Lobby data game_mode = n/a 06:12:14.892 [Lua] Lobby data player_slot_5 = 0:0 06:12:14.892 [Lua] Lobby data player_slot_2 = 0:0 06:12:14.892 [Lua] Lobby data country_code = GB 06:12:14.892 [Lua] Lobby data player_slot_3 = 0:0 06:12:14.892 [Lua] Lobby data unique_server_name = Kempy145 06:12:14.892 [Lua] Set lobby end. 06:12:14.893 [Flow] Forge tier 4 06:12:14.893 [Flow] complete_skittergate_legend true 06:12:14.893 [Flow] complete_all_helmgart_levels_recruit true 06:12:14.894 [Flow] WitchHunterLevel:30 06:12:14.894 [Flow] LeaderYes 06:12:14.894 [Flow] ALL PC XP:1.5188e+06 06:12:14.894 [Flow] Has "bogenhafen" DLC:true 06:12:14.894 [Flow] WH XP:575862 06:12:14.894 [Flow] Number of crafted items:2542 06:12:14.894 [Flow] Has "pre_order" DLC:true 06:12:14.894 [Flow] Sum of Powe Levels:1500 06:12:14.894 [Flow] lodestone diff 1:false 06:12:14.894 [Flow] magnus and forest activated 06:12:14.894 [Flow] magnus and forest activated 06:12:14.894 [Flow] cemetery and forest activated 06:12:14.894 [Flow] magnus and cemetery 06:12:14.894 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:12:14.894 [Flow] ALL RUNES ACTIVATED 06:12:14.894 [Flow] magnus and forest activated 06:12:14.894 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:12:14.894 [Flow] ALL RUNES ACTIVATED 06:12:14.894 [Flow] cemetery and forest activated 06:12:14.894 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:12:14.894 [Flow] ALL RUNES ACTIVATED 06:12:14.894 [Flow] magnus and forest activated 06:12:14.894 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:12:14.894 [Flow] ALL RUNES ACTIVATED 06:12:14.894 [Flow] magnus and cemetery 06:12:14.894 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:12:14.894 [Flow] ALL RUNES ACTIVATED 06:12:14.894 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:12:14.895 [Lua] CurrentConflictSettings disabled 06:12:14.895 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 06:12:14.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:12:14.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:12:14.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:12:14.897 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 06:12:14.897 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:12:14.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:12:14.903 [Lua] MUSIC: lost -> explore 06:12:14.927 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:12:15.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 06:12:15.269 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 06:12:15.270 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 06:12:15.639 [Flow] DISABLE 06:12:16.831 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 06:12:16.831 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 06:12:16.832 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 06:12:16.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 06:12:16.870 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 06:12:16.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 06:12:17.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 06:12:17.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 06:12:17.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01 06:12:17.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01 06:12:17.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01 06:12:17.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 06:12:17.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 06:12:17.838 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 06:12:17.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:12:17.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:12:17.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:12:17.941 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:12:17.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:12:17.974 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:12:17.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:12:18.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:12:18.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 06:12:18.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:12:18.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:12:18.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:12:18.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 06:12:18.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 06:12:18.078 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 06:12:18.091 [Lua] [PeerSM] 110000102b6a566 :: on_exit LoadingProfilePackages 06:12:18.091 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForEnterGame 06:12:18.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 06:12:18.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 06:12:18.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 06:12:18.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 06:12:18.094 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 06:12:18.094 [Lua] [LOCAL RPC] rpc_loading_synced 06:12:18.108 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForEnterGame 06:12:18.108 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForGameObjectSync 06:12:18.125 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForGameObjectSync 06:12:18.125 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForPlayers 06:12:18.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 06:12:18.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 06:12:18.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 06:12:18.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 06:12:18.128 [Lua] [LOCAL RPC] rpc_game_started 06:12:18.141 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForPlayers 06:12:18.141 [Lua] [PeerSM] 110000102b6a566 :: on_enter SpawningPlayer 06:12:18.158 [Lua] [PeerSM] 110000102b6a566 :: on_exit SpawningPlayer 06:12:18.158 [Lua] [PeerSM] 110000102b6a566 :: on_enter InGame 06:12:18.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 06:12:18.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 06:12:18.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 06:12:18.162 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 06:12:18.162 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b6a566, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 06:12:18.162 [Lua] PlayerManager:rpc_to_client_spawn_player() 06:12:18.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:12:18.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:12:18.164 [Lua] PlayerManager:assign_unit_ownership Kempy145 110000102b6a566 1 06:12:18.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 06:12:18.496 [Lua] ################################################################################################################# 06:12:18.496 [Lua] [Loading Time]: 00:00:16 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:12:18.496 [Lua] ################################################################################################################# 06:12:18.496 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 06:12:18.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 06:12:18.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 06:12:18.702 [Lua] Commit load time data 06:12:19.814 [Lua] PlayFabMirror:_commit_internal 5 06:12:19.814 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:12:19.814 [Lua] generate_backend_stats 110000102b6a566:1 06:12:19.816 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:12:19.831 [Lua] commit result success 5 06:12:23.289 [Lua] [IngameUI] menu view on_enter start_game_view 06:12:23.291 [Lua] [IngameUI] menu view post_update_on_enter table: 0x084bd5f0 06:12:23.291 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:12:23.291 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:12:23.291 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 06:12:23.292 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:12:23.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:12:25.284 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 06:12:25.284 [Lua] ............................................................................................................ 06:12:25.284 [Lua] ............................................................................................................ 06:12:25.284 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 06:12:25.284 [Lua] ............................................................................................................ 06:12:25.284 [Lua] ............................................................................................................ 06:12:25.284 [Lua] [Matchmaking] Cancelling matchmaking 06:12:25.284 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:12:25.298 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:12:25.298 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 06:12:25.299 [Lua] Set lobby begin: 06:12:25.299 [Lua] Lobby data power_level = 785 06:12:25.300 [Lua] Lobby data level_key = inn_level 06:12:25.300 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:25.300 [Lua] Lobby data selected_level_key = inn_level 06:12:25.300 [Lua] Lobby data difficulty = hardest 06:12:25.300 [Lua] Lobby data player_slot_6 = 0:0 06:12:25.300 [Lua] Lobby data num_players = 1 06:12:25.300 [Lua] Lobby data matchmaking = false 06:12:25.300 [Lua] Lobby data host = 110000102b6a566 06:12:25.300 [Lua] Lobby data player_slot_4 = 0:0 06:12:25.300 [Lua] Lobby data game_mode = n/a 06:12:25.300 [Lua] Lobby data player_slot_5 = 0:0 06:12:25.300 [Lua] Lobby data player_slot_2 = 0:0 06:12:25.300 [Lua] Lobby data country_code = GB 06:12:25.300 [Lua] Lobby data player_slot_3 = 0:0 06:12:25.300 [Lua] Lobby data unique_server_name = Kempy145 06:12:25.300 [Lua] Set lobby end. 06:12:25.300 [Lua] [PartyManager] Leader is set to 110000102b6a566 06:12:25.300 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 06:12:25.300 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 06:12:25.300 [Lua] Set lobby begin: 06:12:25.300 [Lua] Lobby data twitch_enabled = false 06:12:25.300 [Lua] Lobby data power_level = 785 06:12:25.300 [Lua] Lobby data player_slot_6 = 0:0 06:12:25.300 [Lua] Lobby data num_players = 1 06:12:25.300 [Lua] Lobby data host = 110000102b6a566 06:12:25.300 [Lua] Lobby data game_mode = custom 06:12:25.300 [Lua] Lobby data level_key = inn_level 06:12:25.300 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:25.301 [Lua] Lobby data selected_level_key = warcamp 06:12:25.301 [Lua] Lobby data quick_game = false 06:12:25.301 [Lua] Lobby data matchmaking = true 06:12:25.301 [Lua] Lobby data difficulty = hardest 06:12:25.301 [Lua] Lobby data player_slot_4 = 0:0 06:12:25.301 [Lua] Lobby data unique_server_name = Kempy145 06:12:25.301 [Lua] Lobby data player_slot_5 = 0:0 06:12:25.301 [Lua] Lobby data player_slot_2 = 0:0 06:12:25.301 [Lua] Lobby data country_code = GB 06:12:25.301 [Lua] Lobby data player_slot_3 = 0:0 06:12:25.301 [Lua] Lobby data eac_authorized = false 06:12:25.301 [Lua] Set lobby end. 06:12:25.301 [Lua] Set lobby begin: 06:12:25.301 [Lua] Lobby data twitch_enabled = false 06:12:25.301 [Lua] Lobby data power_level = 785 06:12:25.301 [Lua] Lobby data player_slot_6 = 0:0 06:12:25.301 [Lua] Lobby data num_players = 1 06:12:25.301 [Lua] Lobby data host = 110000102b6a566 06:12:25.301 [Lua] Lobby data game_mode = custom 06:12:25.301 [Lua] Lobby data is_private = false 06:12:25.301 [Lua] Lobby data level_key = inn_level 06:12:25.301 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:25.301 [Lua] Lobby data selected_level_key = warcamp 06:12:25.301 [Lua] Lobby data quick_game = false 06:12:25.301 [Lua] Lobby data matchmaking = true 06:12:25.301 [Lua] Lobby data difficulty = hardest 06:12:25.301 [Lua] Lobby data player_slot_4 = 0:0 06:12:25.301 [Lua] Lobby data unique_server_name = Kempy145 06:12:25.301 [Lua] Lobby data player_slot_5 = 0:0 06:12:25.301 [Lua] Lobby data player_slot_2 = 0:0 06:12:25.301 [Lua] Lobby data country_code = GB 06:12:25.301 [Lua] Lobby data player_slot_3 = 0:0 06:12:25.301 [Lua] Lobby data eac_authorized = false 06:12:25.301 [Lua] Set lobby end. 06:12:25.303 [Lua] [ChatManager][1]System: Starting hosted game... 06:12:25.303 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 06:12:25.303 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 06:12:25.309 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 06:12:25.384 [Lua] [IngameUI] menu view on_exit start_game_view 06:12:25.384 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:12:25.384 [Save] Saving `save_data` 06:12:25.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 06:12:25.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:12:25.384 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:12:25.387 [Save] Save done 06:12:25.389 [Lua] [IngameUI] menu view post_update_on_exit table: 0x084bd5f0 06:12:37.225 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 06:12:37.228 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 06:12:37.228 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 06:12:37.228 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 06:12:37.228 [Lua] Set lobby begin: 06:12:37.228 [Lua] Lobby data twitch_enabled = false 06:12:37.228 [Lua] Lobby data power_level = 785 06:12:37.228 [Lua] Lobby data player_slot_6 = 0:0 06:12:37.228 [Lua] Lobby data num_players = 1 06:12:37.228 [Lua] Lobby data host = 110000102b6a566 06:12:37.228 [Lua] Lobby data game_mode = custom 06:12:37.228 [Lua] Lobby data is_private = false 06:12:37.228 [Lua] Lobby data level_key = inn_level 06:12:37.228 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:37.228 [Lua] Lobby data selected_level_key = warcamp 06:12:37.228 [Lua] Lobby data quick_game = false 06:12:37.228 [Lua] Lobby data matchmaking = true 06:12:37.228 [Lua] Lobby data difficulty = hardest 06:12:37.228 [Lua] Lobby data player_slot_4 = 0:0 06:12:37.228 [Lua] Lobby data unique_server_name = Kempy145 06:12:37.228 [Lua] Lobby data player_slot_5 = 0:0 06:12:37.228 [Lua] Lobby data player_slot_2 = 0:0 06:12:37.228 [Lua] Lobby data country_code = GB 06:12:37.228 [Lua] Lobby data player_slot_3 = 0:0 06:12:37.228 [Lua] Lobby data eac_authorized = false 06:12:37.228 [Lua] Set lobby end. 06:12:37.229 [Lua] Set lobby begin: 06:12:37.229 [Lua] Lobby data twitch_enabled = false 06:12:37.229 [Lua] Lobby data power_level = 785 06:12:37.230 [Lua] Lobby data player_slot_6 = 0:0 06:12:37.230 [Lua] Lobby data num_players = 1 06:12:37.230 [Lua] Lobby data host = 110000102b6a566 06:12:37.230 [Lua] Lobby data game_mode = custom 06:12:37.230 [Lua] Lobby data is_private = false 06:12:37.230 [Lua] Lobby data level_key = inn_level 06:12:37.230 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:37.230 [Lua] Lobby data selected_level_key = warcamp 06:12:37.230 [Lua] Lobby data quick_game = false 06:12:37.230 [Lua] Lobby data matchmaking = true 06:12:37.230 [Lua] Lobby data difficulty = hardest 06:12:37.230 [Lua] Lobby data player_slot_4 = 0:0 06:12:37.230 [Lua] Lobby data unique_server_name = Kempy145 06:12:37.230 [Lua] Lobby data player_slot_5 = 0:0 06:12:37.230 [Lua] Lobby data player_slot_2 = 0:0 06:12:37.230 [Lua] Lobby data country_code = GB 06:12:37.230 [Lua] Lobby data player_slot_3 = 0:0 06:12:37.230 [Lua] Lobby data eac_authorized = false 06:12:37.230 [Lua] Set lobby end. 06:12:37.230 [Lua] [NetworkServer] Entering post game 06:12:37.230 [Lua] [PeerSM] 110000102b6a566 :: on_exit InGame 06:12:37.230 [Lua] [PeerSM] 110000102b6a566 :: on_enter InPostGame 06:12:37.230 [Lua] Complete level triggered. 06:12:37.231 [Lua] [NetworkServer] Entering post game 06:12:37.231 [Lua] gm_event_end_conditions_met false false 06:12:37.231 [Save] Saving `save_data` 06:12:37.231 [Lua] PlayFabMirror:_commit_internal nil 06:12:37.231 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:12:37.232 [Lua] generate_backend_stats 110000102b6a566:1 06:12:37.234 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:12:37.234 [Lua] TRANSITION nil nil warcamp 06:12:37.234 [Lua] Transition type "warcamp", is server: true 06:12:37.234 [Lua] [NetworkServer] Current level key warcamp 06:12:37.234 [Lua] [LevelTransitionHandler] Generated new level_seed: 6252079 06:12:37.234 [Lua] [GameNetworkManager] Leaving game... 06:12:37.234 [Lua] [GameNetworkManager] Shutting down game session host. 06:12:37.234 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:12:37.234 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:12:37.234 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.54 06:12:37.235 [Save] Save done 06:12:37.235 [Save] Saving `save_data` 06:12:37.238 [Save] Save done 06:12:37.241 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:12:37.241 [Lua] commit result success 6 06:12:39.230 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:12:39.230 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 06:12:39.231 [Lua] PlayerManager:remove_player peer_id=110000102b6a566 1 06:12:39.231 [Lua] Clearing all global lookup lists 06:12:39.231 [Lua] [IngamePlayerListUI] - Destroy 06:12:39.231 [Lua] [GamePadEquipmentUI] - Destroy 06:12:39.231 [Lua] [EquipmentUI] - Destroy 06:12:39.231 [Lua] [AbilityUI] - Destroy 06:12:39.231 [Lua] [GamePadAbilityUI] - Destroy 06:12:39.231 [Lua] [IngameUI] destroy 06:12:39.233 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2 06:12:39.233 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 06:12:39.233 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_5 06:12:39.240 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 06:12:39.263 [Lua] [Managers] Destroying state managers... 06:12:39.269 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 06:12:39.269 [Lua] [PeerSM] 110000102b6a566 :: on_exit InPostGame 06:12:39.269 [Lua] [PeerSM] 110000102b6a566 :: on_enter Loading 06:12:39.269 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b6a566 06:12:39.269 [Lua] [Matchmaking] unregister rpcs 06:12:39.269 [Lua] [Gamestate] Enter state StateLoading 06:12:39.271 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:12:39.271 [Lua] [Matchmaking] register rpcs 06:12:39.271 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 06:12:39.271 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 06:12:39.271 [Lua] Set lobby begin: 06:12:39.271 [Lua] Lobby data twitch_enabled = false 06:12:39.271 [Lua] Lobby data power_level = 0 06:12:39.271 [Lua] Lobby data player_slot_6 = 0:0 06:12:39.271 [Lua] Lobby data num_players = 1 06:12:39.271 [Lua] Lobby data host = 110000102b6a566 06:12:39.271 [Lua] Lobby data game_mode = custom 06:12:39.271 [Lua] Lobby data is_private = false 06:12:39.271 [Lua] Lobby data level_key = inn_level 06:12:39.271 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:39.271 [Lua] Lobby data selected_level_key = warcamp 06:12:39.271 [Lua] Lobby data quick_game = false 06:12:39.271 [Lua] Lobby data matchmaking = true 06:12:39.271 [Lua] Lobby data difficulty = hardest 06:12:39.271 [Lua] Lobby data player_slot_4 = 0:0 06:12:39.271 [Lua] Lobby data unique_server_name = Kempy145 06:12:39.271 [Lua] Lobby data player_slot_5 = 0:0 06:12:39.271 [Lua] Lobby data player_slot_2 = 0:0 06:12:39.271 [Lua] Lobby data country_code = GB 06:12:39.271 [Lua] Lobby data player_slot_3 = 0:0 06:12:39.271 [Lua] Lobby data eac_authorized = false 06:12:39.272 [Lua] Set lobby end. 06:12:39.272 [Lua] registering RPCs 06:12:39.272 [Lua] Set lobby begin: 06:12:39.272 [Lua] Lobby data twitch_enabled = false 06:12:39.272 [Lua] Lobby data power_level = 0 06:12:39.272 [Lua] Lobby data player_slot_6 = 0:0 06:12:39.272 [Lua] Lobby data num_players = 1 06:12:39.272 [Lua] Lobby data host = 110000102b6a566 06:12:39.272 [Lua] Lobby data game_mode = custom 06:12:39.272 [Lua] Lobby data is_private = false 06:12:39.272 [Lua] Lobby data level_key = warcamp 06:12:39.272 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:39.272 [Lua] Lobby data selected_level_key = warcamp 06:12:39.272 [Lua] Lobby data quick_game = false 06:12:39.272 [Lua] Lobby data matchmaking = true 06:12:39.272 [Lua] Lobby data difficulty = hardest 06:12:39.272 [Lua] Lobby data player_slot_4 = 0:0 06:12:39.272 [Lua] Lobby data unique_server_name = Kempy145 06:12:39.272 [Lua] Lobby data player_slot_5 = 0:0 06:12:39.272 [Lua] Lobby data player_slot_2 = 0:0 06:12:39.272 [Lua] Lobby data country_code = GB 06:12:39.272 [Lua] Lobby data player_slot_3 = 0:0 06:12:39.272 [Lua] Lobby data eac_authorized = false 06:12:39.272 [Lua] Set lobby end. 06:12:39.272 [Lua] MUSIC MANAGER unmute_all_world_sounds 24885 0 06:12:39.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9 06:12:39.272 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:12:39.274 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9 06:12:39.274 [Lua] ### Sending rpc_level_loaded 06:12:39.274 [Lua] #### Has state machine: true, sender: 110000102b6a566, level_id: 29 06:12:39.274 [Lua] Peer 110000102b6a566 has loaded the level and all enemies are loaded 06:12:39.274 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 06:12:39.274 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 06:12:39.274 [Lua] [LevelTransitionHandler] load_level warcamp 06:12:39.308 [Umbra] Unload tome 06:12:39.378 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 06:12:39.378 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 06:12:39.378 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 06:12:39.378 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 06:12:39.378 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 06:12:39.378 [Lua] [LOCAL RPC] rpc_load_level 11 6252079 06:12:39.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 06:12:39.468 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 06:12:39.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 06:12:39.471 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 24886 0 06:12:39.479 [Lua] MUSIC MANAGER Play_loading_screen_music 24887 0 06:12:39.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9 06:12:40.144 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 06:12:46.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 06:12:46.405 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 06:12:46.422 [Lua] [LevelTransitionHandler] Level load completed! 06:12:46.423 [Lua] ### Sending rpc_level_loaded 06:12:46.423 [Lua] #### Has state machine: true, sender: 110000102b6a566, level_id: 11 06:12:46.423 [Lua] Peer 110000102b6a566 has loaded the level and all enemies are loaded 06:12:46.423 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:12:46.439 [Lua] [PeerSM] 110000102b6a566 :: on_exit Loading 06:12:46.439 [Lua] [PeerSM] 110000102b6a566 :: on_enter LoadingProfilePackages 06:12:46.456 [Lua] [PeerSM] 110000102b6a566 :: on_exit LoadingProfilePackages 06:12:46.456 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForEnterGame 06:12:46.457 [Lua] [LOCAL RPC] rpc_loading_synced 06:12:47.436 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:12:47.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:12:47.436 [Lua] [Matchmaking] unregister rpcs 06:12:47.436 [Lua] Set lobby begin: 06:12:47.437 [Lua] Lobby data twitch_enabled = false 06:12:47.437 [Lua] Lobby data power_level = 0 06:12:47.437 [Lua] Lobby data player_slot_6 = 0:0 06:12:47.437 [Lua] Lobby data num_players = 1 06:12:47.437 [Lua] Lobby data host = 110000102b6a566 06:12:47.437 [Lua] Lobby data game_mode = custom 06:12:47.437 [Lua] Lobby data is_private = false 06:12:47.438 [Lua] Lobby data level_key = warcamp 06:12:47.438 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:47.438 [Lua] Lobby data selected_level_key = warcamp 06:12:47.438 [Lua] Lobby data quick_game = false 06:12:47.438 [Lua] Lobby data matchmaking = true 06:12:47.438 [Lua] Lobby data difficulty = hardest 06:12:47.438 [Lua] Lobby data player_slot_4 = 0:0 06:12:47.438 [Lua] Lobby data unique_server_name = Kempy145 06:12:47.438 [Lua] Lobby data player_slot_5 = 0:0 06:12:47.439 [Lua] Lobby data player_slot_2 = 0:0 06:12:47.439 [Lua] Lobby data country_code = GB 06:12:47.439 [Lua] Lobby data player_slot_3 = 0:0 06:12:47.439 [Lua] Lobby data eac_authorized = false 06:12:47.439 [Lua] Set lobby end. 06:12:47.439 [Lua] [Managers] Destroying state managers... 06:12:47.441 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 06:12:47.441 [Lua] MUSIC MANAGER Stop_loading_screen_music 24888 0 06:12:47.441 [Lua] [Gamestate] Enter StateIngame HOST 06:12:47.442 [Lua] <>level = warcamp<> 06:12:47.442 [Lua] Set lobby begin: 06:12:47.442 [Lua] Lobby data twitch_enabled = false 06:12:47.443 [Lua] Lobby data power_level = 0 06:12:47.443 [Lua] Lobby data player_slot_6 = 0:0 06:12:47.443 [Lua] Lobby data num_players = 1 06:12:47.443 [Lua] Lobby data host = 110000102b6a566 06:12:47.443 [Lua] Lobby data game_mode = custom 06:12:47.443 [Lua] Lobby data is_private = false 06:12:47.443 [Lua] Lobby data level_key = warcamp 06:12:47.443 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:47.443 [Lua] Lobby data selected_level_key = warcamp 06:12:47.444 [Lua] Lobby data quick_game = false 06:12:47.444 [Lua] Lobby data matchmaking = true 06:12:47.444 [Lua] Lobby data difficulty = hardest 06:12:47.444 [Lua] Lobby data player_slot_4 = 0:0 06:12:47.444 [Lua] Lobby data unique_server_name = Kempy145 06:12:47.444 [Lua] Lobby data player_slot_5 = 0:0 06:12:47.444 [Lua] Lobby data player_slot_2 = 0:0 06:12:47.444 [Lua] Lobby data country_code = GB 06:12:47.444 [Lua] Lobby data player_slot_3 = 0:0 06:12:47.444 [Lua] Lobby data eac_authorized = false 06:12:47.445 [Lua] Set lobby end. 06:12:47.445 [Umbra] Init version: 3.4.15 :: 16 threads 06:12:47.445 [Lua] [StateIngame] Server ingame 06:12:47.452 [Lua] Set lobby begin: 06:12:47.452 [Lua] Lobby data twitch_enabled = false 06:12:47.452 [Lua] Lobby data power_level = 0 06:12:47.452 [Lua] Lobby data player_slot_6 = 0:0 06:12:47.453 [Lua] Lobby data num_players = 1 06:12:47.453 [Lua] Lobby data host = 110000102b6a566 06:12:47.453 [Lua] Lobby data game_mode = custom 06:12:47.453 [Lua] Lobby data is_private = false 06:12:47.453 [Lua] Lobby data level_key = warcamp 06:12:47.453 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:47.453 [Lua] Lobby data selected_level_key = warcamp 06:12:47.453 [Lua] Lobby data quick_game = false 06:12:47.454 [Lua] Lobby data matchmaking = true 06:12:47.454 [Lua] Lobby data difficulty = hardest 06:12:47.454 [Lua] Lobby data player_slot_4 = 0:0 06:12:47.454 [Lua] Lobby data unique_server_name = Kempy145 06:12:47.454 [Lua] Lobby data player_slot_5 = 0:0 06:12:47.454 [Lua] Lobby data player_slot_2 = 0:0 06:12:47.454 [Lua] Lobby data country_code = GB 06:12:47.454 [Lua] Lobby data player_slot_3 = 0:0 06:12:47.454 [Lua] Lobby data eac_authorized = false 06:12:47.454 [Lua] Set lobby end. 06:12:47.454 [Lua] [Matchmaking] register rpcs 06:12:47.455 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:12:47.455 [Lua] [GameNetworkManager] My own peer_id = 110000102b6a566 06:12:47.455 [Lua] [GameNetworkManager] self.is_server = true 06:12:47.455 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 06:12:47.455 [Network] Setting artificial MTU limit to 65536 06:12:47.461 [Lua] Switching ConflictSettings: to: default 06:12:47.461 [Lua] pacing=default 06:12:47.461 [Lua] roaming=nil 06:12:47.461 [Lua] specials=default 06:12:47.461 [Lua] debug_color=maroon 06:12:47.461 [Lua] pack_spawning=default 06:12:47.461 [Lua] disabled=false 06:12:47.461 [Lua] boss=default 06:12:47.461 [Lua] horde=default 06:12:47.461 [Lua] name=default 06:12:47.461 [Lua] intensity=default 06:12:47.461 [Lua] --- 06:12:47.487 [Lua] [AIInterestPointSystem] Level Seed: 6252079 06:12:47.487 [Lua] 06:12:47.487 [Lua] [entity_system_bag] = table 06:12:47.487 [Lua] [entity_system_bag] = metatable 06:12:47.487 [Lua] [startup_data] = table 06:12:47.487 [Lua] [entity_manager] = table 06:12:47.487 [Lua] [entity_manager] = metatable 06:12:47.487 [Lua] [unit_spawner] = table 06:12:47.487 [Lua] [unit_spawner] = metatable 06:12:47.487 [Lua] [unit_storage] = table 06:12:47.487 [Lua] [unit_storage] = metatable 06:12:47.487 [Lua] [dice_keeper] = table 06:12:47.487 [Lua] [dice_keeper] = metatable 06:12:47.487 [Lua] [is_server] = true (boolean) 06:12:47.488 [Lua] [world] = [World] 06:12:47.488 [Lua] [system_api] = table 06:12:47.488 [Lua] [network_lobby] = table 06:12:47.488 [Lua] [network_lobby] = metatable 06:12:47.488 [Lua] [profile_synchronizer] = table 06:12:47.488 [Lua] [profile_synchronizer] = metatable 06:12:47.488 [Lua] [entity_system] = table 06:12:47.488 [Lua] [entity_system] = metatable 06:12:47.488 [Lua] [num_local_human_players] = 1 (number) 06:12:47.488 [Lua] [statistics_db] = table 06:12:47.488 [Lua] [statistics_db] = metatable 06:12:47.488 [Lua] [network_server] = table 06:12:47.488 [Lua] [network_server] = metatable 06:12:47.488 [Lua] [input_manager] = table 06:12:47.488 [Lua] [input_manager] = metatable 06:12:47.488 [Lua] [network_clock] = table 06:12:47.488 [Lua] [network_clock] = metatable 06:12:47.488 [Lua] [network_transmit] = table 06:12:47.488 [Lua] [network_transmit] = metatable 06:12:47.488 [Lua] [free_flight_manager] = table 06:12:47.488 [Lua] [free_flight_manager] = metatable 06:12:47.488 [Lua] [network_manager] = table 06:12:47.488 [Lua] [network_manager] = metatable 06:12:47.488 [Lua] [network_event_delegate] = table 06:12:47.488 [Lua] [network_event_delegate] = metatable 06:12:47.488 [Lua] 06:12:47.494 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:12:47.509 [Lua] [AchievementManager] Achievements using the steam platform 06:12:47.509 [Lua] [StateIngame] Level seed: 6252079 06:12:47.509 [World] Spawning level. 06:12:47.878 [Lua] respawn_unit_spawned with group id: boss_fight 06:12:47.878 [Lua] respawn_unit_spawned with group id: boss_fight 06:12:47.879 [Lua] respawn_unit_spawned with group id: boss_fight 06:12:47.925 [Lua] [LevelAnalysis] set_random_seed( 2055225088) 06:12:47.929 [Lua] PlayerManager:add_player player_1 06:12:47.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:12:47.931 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:12:47.931 [Lua] [IngameUI] init 06:12:47.967 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:12:47.968 [Lua] Set lobby begin: 06:12:47.968 [Lua] Lobby data twitch_enabled = false 06:12:47.968 [Lua] Lobby data power_level = 785 06:12:47.968 [Lua] Lobby data player_slot_6 = 0:0 06:12:47.968 [Lua] Lobby data num_players = 1 06:12:47.968 [Lua] Lobby data host = 110000102b6a566 06:12:47.968 [Lua] Lobby data game_mode = custom 06:12:47.968 [Lua] Lobby data is_private = false 06:12:47.968 [Lua] Lobby data level_key = warcamp 06:12:47.968 [Lua] Lobby data player_slot_1 = 110000102b6a566:1 06:12:47.968 [Lua] Lobby data selected_level_key = warcamp 06:12:47.968 [Lua] Lobby data quick_game = false 06:12:47.968 [Lua] Lobby data matchmaking = true 06:12:47.968 [Lua] Lobby data difficulty = hardest 06:12:47.968 [Lua] Lobby data player_slot_4 = 0:0 06:12:47.968 [Lua] Lobby data unique_server_name = Kempy145 06:12:47.968 [Lua] Lobby data player_slot_5 = 0:0 06:12:47.968 [Lua] Lobby data player_slot_2 = 0:0 06:12:47.968 [Lua] Lobby data country_code = GB 06:12:47.968 [Lua] Lobby data player_slot_3 = 0:0 06:12:47.968 [Lua] Lobby data eac_authorized = false 06:12:47.968 [Lua] Set lobby end. 06:12:47.968 [Lua] CurrentConflictSettings default 06:12:47.968 [Lua] [ConflictDirector] conflict_director is ai_ready 06:12:47.979 [Lua] This levels contains no crossroads 06:12:47.979 [Lua] [LevelAnalysis] Injecting travel distances 06:12:47.988 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:12:47.988 [Lua] Forming navigation groups in one frame 06:12:47.988 [Lua] Forming navigation groups 06:12:47.993 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 06:12:48.290 [Lua] NavigationGroupManager -> calulation time B: 0.29700000000002547 06:12:48.290 [Lua] number of nav groups: 586 06:12:48.294 [Lua] number of refined nav groups : 311 06:12:48.300 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 06:12:48.300 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.188154959480844 Normalized coefficient: 2.1911046838558299 06:12:48.300 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.754352589988471 Normalized coefficient: 1.3399291776745517 06:12:48.301 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.43708342975969 Normalized coefficient: 1.1721293599411449 06:12:48.301 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 5.2470233615891075 Normalized coefficient: 0.77186620315969434 06:12:48.303 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 06:12:48.303 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 06:12:48.303 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 06:12:48.307 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 06:12:48.307 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.8581428527832 meters. 06:12:48.307 [Lua] [LevelAnalysis] grouping spawners for event_patrol 06:12:48.307 [Lua] [LevelAnalysis] 06:12:48.307 [Lua] [LevelAnalysis] grouping spawners for event_boss 06:12:48.307 [Lua] [LevelAnalysis] 06:12:48.307 [Lua] [LevelAnalysis] Terror events added: 06:12:48.307 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 06:12:48.307 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 06:12:48.307 [Lua] ----> using boss gizmo! 06:12:48.307 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -190.4 start-travel-dist: 552.8, end-travel-dist: 744.9 spawn_distance 352.4 06:12:48.307 [Lua] Adding main path event: Vector3Box(23.7732, 152.336, 10.839) boss_event_storm_fiend 45 table: 000000000794A790 06:12:48.307 [Lua] [LevelAnalysis] num_event_places_f: 0.74923876190185545 , num_event_places: 0 , trailing_event_fraction: 0.74923876190185545 , num_events: 1 06:12:48.307 [Lua] [LevelAnalysis] Level path distance: 1173.8581428527832 06:12:48.307 [Lua] [LevelAnalysis] Terror events added: 06:12:48.307 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 06:12:48.307 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1173.8581428527832 forbidden_dist: -1073.8581428527832 06:12:48.307 [Lua] [LevelAnalysis] wanted_distance: 306.30987600052129 06:12:48.308 [Lua] Adding main path event: Vector3Box(-158.95, 49.0265, 17.3375) rare_event_loot_rat 45 table: 000000000794AB50 06:12:48.308 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:12:48.310 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 06:12:48.312 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 06:12:48.315 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:12:48.316 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=51 06:12:48.316 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 06:12:48.316 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:12:48.316 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:12:48.330 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForEnterGame 06:12:48.330 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForGameObjectSync 06:12:48.334 [Lua] MUSIC: explore -> lost 06:12:48.591 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForGameObjectSync 06:12:48.591 [Lua] [PeerSM] 110000102b6a566 :: on_enter WaitingForPlayers 06:12:48.597 [Lua] [LOCAL RPC] rpc_game_started 06:12:48.599 [Lua] [PeerSM] 110000102b6a566 :: on_exit WaitingForPlayers 06:12:48.599 [Lua] [PeerSM] 110000102b6a566 :: on_enter SpawningPlayer 06:12:48.616 [Lua] [PeerSM] 110000102b6a566 :: on_exit SpawningPlayer 06:12:48.616 [Lua] [PeerSM] 110000102b6a566 :: on_enter InGame 06:12:48.620 [Lua] MUSIC: lost -> explore 06:12:48.621 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-198.823, -207.747, 20.787) Vector4(0, 0, 0, -1) true 100 100 1 1 1 06:12:48.621 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b6a566, 1, Vector3(-198.823, -207.747, 20.787), Vector4(0, 0, 0, -1)) 06:12:48.621 [Lua] PlayerManager:rpc_to_client_spawn_player() 06:12:48.623 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:12:48.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:12:48.624 [Lua] PlayerManager:assign_unit_ownership Kempy145 110000102b6a566 1 06:12:48.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 06:12:48.634 [Lua] Switching ConflictSettings: to: skaven 06:12:48.634 [Lua] pacing=default 06:12:48.634 [Lua] roaming=nil 06:12:48.634 [Lua] specials=skaven 06:12:48.634 [Lua] debug_color=orange 06:12:48.634 [Lua] pack_spawning=skaven 06:12:48.634 [Lua] disabled=false 06:12:48.634 [Lua] boss=skaven 06:12:48.634 [Lua] horde=default 06:12:48.634 [Lua] name=skaven 06:12:48.634 [Lua] intensity=default 06:12:48.634 [Lua] --- 06:12:48.954 [Lua] ################################################################################################################# 06:12:48.954 [Lua] [Loading Time]: 00:00:10 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:12:48.954 [Lua] ################################################################################################################# 06:12:48.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 06:12:48.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 06:12:48.970 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 06:12:49.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 06:12:49.021 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 06:12:49.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 06:12:49.180 [Lua] Commit load time data 06:13:23.773 [Lua] Players are leaving the safe zone 06:13:24.733 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:13:29.176 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:13:31.584 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:13:34.122 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:13:37.753 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:13:47.801 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> skaven_grey_seer. 06:13:48.354 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: >> chaos_troll. 06:13:50.149 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created chaos_troll. 06:13:50.150 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro 06:14:03.292 [EACServer] [Cerberus] [Backend] Connection established. 06:14:28.992 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:14:29.821 [Lua] Time for new HOOORDE! multi_first_wave 06:14:29.821 [Lua] horde requested: ambush 06:14:29.821 [Lua] setting up ambush-horde 06:14:29.821 [Lua] Composing horde 'large' .. using variant 'plain' 06:14:29.821 [Lua] -> spawning: 0 06:14:29.821 [Lua] ambush horde has started 06:14:29.824 [Lua] MUSIC: explore -> pre_ambush 06:14:33.293 [Lua] MUSIC: pre_ambush -> explore 06:14:38.836 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 06:14:38.836 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:14:38.836 [Lua] horde requested: ambush 06:14:38.836 [Lua] setting up ambush-horde 06:14:38.836 [Lua] Composing horde 'large' .. using variant 'plain' 06:14:38.836 [Lua] -> spawning: 0 06:14:38.836 [Lua] ambush horde has started 06:14:38.838 [Lua] MUSIC: explore -> pre_ambush 06:14:42.306 [Lua] MUSIC: pre_ambush -> explore 06:14:45.853 [Lua] HORDE: last wave, reset to standard horde delay 06:14:45.853 [Lua] Time for new HOOORDE! multi_last_wave 06:14:45.853 [Lua] horde requested: ambush 06:14:45.853 [Lua] setting up ambush-horde 06:14:45.853 [Lua] Composing horde 'large' .. using variant 'plain' 06:14:45.853 [Lua] -> spawning: 0 06:14:45.853 [Lua] ambush horde has started 06:14:45.855 [Lua] MUSIC: explore -> pre_ambush 06:14:49.339 [Lua] MUSIC: pre_ambush -> explore 06:15:13.605 [Lua] ConflictDirector - destroy all units 06:15:13.605 [Lua] chaos troll was despawned! 06:15:13.605 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Removed all enemies. 06:15:13.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x613e, position: 0 06:15:13.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x613e, position: 0 06:15:13.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x613e, position: 0 06:15:21.437 [Lua] [IngameUI] menu view on_enter ingame_menu 06:15:27.168 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 06:15:27.674 [Lua] PopupManager:query_result returned result: end_game 06:15:27.674 [Lua] PlayFabMirror:_commit_internal nil 06:15:27.674 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:15:27.690 [Lua] commit result success 7 06:15:27.692 [Application] Lua signals application exit. 06:15:27.795 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:15:27.822 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 06:15:27.822 [Lua] PlayerManager:remove_player peer_id=110000102b6a566 1 06:15:27.822 [Lua] [GameNetworkManager] destroying game object with go_id=1 06:15:27.822 [Lua] [GameNetworkManager] destroying game object with go_id=0 06:15:27.822 [Lua] Clearing all global lookup lists 06:15:27.822 [Lua] [IngamePlayerListUI] - Destroy 06:15:27.823 [Lua] [GamePadEquipmentUI] - Destroy 06:15:27.823 [Lua] [EquipmentUI] - Destroy 06:15:27.823 [Lua] [AbilityUI] - Destroy 06:15:27.823 [Lua] [GamePadAbilityUI] - Destroy 06:15:27.823 [Lua] [IngameUI] destroy 06:15:27.825 [Lua] [GameNetworkManager] destroying game object with go_id=54 06:15:27.918 [Lua] [Managers] Destroying state managers... 06:15:27.918 [Lua] [GameNetworkManager] Shutting down game session 06:15:27.927 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:15:27.982 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:15:27.982 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:15:27.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:15:27.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:15:27.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:15:27.990 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:15:27.992 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:15:27.993 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:15:27.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:15:27.997 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:15:27.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:15:27.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:15:28.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:15:28.001 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:15:28.002 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:15:28.003 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:15:28.006 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:15:28.012 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:15:28.014 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:15:28.015 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:15:28.017 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:15:28.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:15:28.025 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:15:28.025 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:15:28.026 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:15:28.029 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:15:28.029 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:15:28.039 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:15:28.039 [Lua] [Matchmaking] unregister rpcs 06:15:28.039 [Lua] [Matchmaking] destroying 06:15:28.039 [Lua] [ChatManager] Unregistering channel 1 06:15:28.039 [Lua] [EnemyPackageLoader] network_context_destroyed 06:15:28.039 [EACServer] [Destroy] Called 06:15:28.043 [EACServer] [Cerberus] [Backend] Disconnected. 06:15:28.044 [Lua] [VOIP] Destroying VOIP. 06:15:28.044 [Lua] [VOIP] Leaving VOIP room. 06:15:28.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient 06:15:28.044 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 06:15:28.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:15:28.045 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 06:15:28.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 06:15:28.045 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 06:15:28.052 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 06:15:28.053 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 06:15:28.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:15:28.054 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient 06:15:28.060 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 06:15:28.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01, InventoryPackageSynchronizerClient 06:15:28.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 06:15:28.063 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 06:15:28.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 06:15:28.063 [Lua] [LobbyHost] Destroying 06:15:28.118 [Umbra] Unload tome 06:15:28.136 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 06:15:28.136 [Lua] [Managers] Destroying state managers... 06:15:28.136 [Lua] [Managers] Destroying global managers... 06:15:28.827 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value) [0] [C]: in function callstack [1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] scripts/mods/simple_ui/basic_gui.lua:56: in function destroy_screen_ui [3] scripts/mods/simple_ui/basic_gui.lua:349:in function [4] [C]: in function xpcall [5] scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event [7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [8] scripts/mods/vmf/vmf_loader.lua:49: in function hook_chain [9] scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers [11] foundation/scripts/managers/managers.lua:48: in function destroy [12] scripts/boot.lua:836: in function shutdown [13] scripts/boot.lua:538:in function [1] error_message = "scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field \'world\' (a nil value)" [2] self = table: 00000000007088A0 [3] exit_game = true [5] mod = table: 00000000007088A0; error_prefix_data = "(event) on_unload"; func = [function] [6] mod = table: 00000000007088A0; event_name = "on_unload"; event = [function] [7] exit_game = true; event_name = "on_unload"; _ = 12; mod_name = "BasicUI"; mod = table: 00000000007088A0 [8] func = [function] [9] hook_chain = [function] [10] index = 43; alias = "mod"; manager = table: 00000000047E8E70 [11] self = \n\tpackage\n\tmod\n\tlocalizer\n [12] self = table: 0000000000038430; dt = nil [2] _data = table: 0000000001B408A0; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32"; [11] state = ; package = table: 0000000000089F20; mod = table: 00000000047E8E70; localizer = table: 0000000001F621B0; [12] startup_package_handles = table: 00000000000138E0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000000889D0; flow_return_table = table: 0000000000038460; _machine = table: 00000000026C0340; quit_game = true; startup_timer = 11.741555360611528; has_booted = true; loading_context = table: 000000000453D470; 06:15:28.827 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value) 06:15:28.827 [Lua] VMF:ON_UNLOAD() 06:15:28.840 [Lua] [PackageManager] Destroy() 06:15:28.840 [Lua] [PackageManager] Unload: resource_packages/dlcs/pre_order_bonus_ps4, boot 06:15:28.855 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 06:15:28.855 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 06:15:28.859 [Lua] [PackageManager] Unload: resource_packages/inventory, global 06:15:28.862 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 06:15:28.868 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 06:15:28.871 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 06:15:28.871 [Lua] [PackageManager] Unload: resource_packages/dlcs/collectors_edition_ps4, boot 06:15:28.871 [Lua] [PackageManager] Unload: resource_packages/careers, global 06:15:28.871 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 06:15:28.878 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 06:15:28.878 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 06:15:28.879 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 06:15:28.879 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 06:15:28.880 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 06:15:28.880 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 06:15:28.880 [Lua] [PackageManager] Unload: resource_packages/decals, global 06:15:28.885 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 06:15:28.885 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 06:15:28.891 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 06:15:28.891 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 06:15:28.892 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 06:15:28.913 [Lua] [PackageManager] Unload: resource_packages/ingame, global 06:15:28.920 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 06:15:28.920 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 06:15:28.922 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 06:15:28.923 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 06:15:28.923 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 06:15:28.940 [Lua] [PackageManager] Unload: resource_packages/pickups, global 06:15:28.940 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 06:15:28.947 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 06:15:28.948 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global [Log end]