[Log version] 1
[Session] A7753418-9789-432B-9D23-2434
UTC time stamps
11:44:30.061 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2805
11:44:30.061 [Application] Setting process priority to high
11:44:30.061 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2817
11:44:30.061 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2820
11:44:30.061 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2825
11:44:30.061 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2828
11:44:30.062 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2830
11:44:30.084 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2834
11:44:30.150 [Window] Window => active
11:44:30.206 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2861
11:44:30.209 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2866
11:44:31.683 [EAC] Init client 11000010564a2a2
11:44:31.683 [EAC] EAC client initialized
11:44:31.683 warning: [EAC] Failed to initialize localization
11:44:31.684 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2891
11:44:31.845 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 650)
11:44:32.759 [AFTERMATH] Initialized Aftermath
11:44:32.760 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2894
11:44:32.828 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2900
11:44:33.731 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2902
11:44:33.735 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2905
11:44:34.027 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2907
11:44:34.027 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2909
11:44:34.366 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2911
11:44:34.366 [Save] Save dir: `C:\Users\username\AppData\Roaming\fatshark\Vermintide 2`
11:44:34.366 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2930
11:44:34.366 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 2949
11:44:34.874 [LightFX ] Loaded DLL.
11:44:34.874 [LightFX ] Init()
11:44:35.159 [Lua] boot.lua start, os clock: 10.559000000000001
11:44:35.161 [Lua] Boot:setup() entered. time: 0 os-clock: 10.56
11:44:35.161 [Lua] --- CPU
CPU: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 2:10
Type: 0, Stepping: 7
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 00011101 10011010 11100011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 6126MB
Available: 2838MB
Virtual Total: 8388607MB
Available: 8386575MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 4e7749bd-5f36-4ad0-af76-dd9a3dd5d589
--- Graphics
Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 971MB) Driver version: 38859
--- Sound
Sound card: Speakers (VIA HD Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: DFX Speakers (DFX Audio Enhancer 11.1) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Headphone (VIA HD Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Mouse
Input device: Generic (17.0): USB Keyboard
11:44:35.164 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_red_dust_2018_09_17\runtime\application\application.cpp, Line: 3307
11:44:35.168 [SteamStats] RequestCurrentStats success: true
11:44:35.276 [LightFX ] LightFX failed to initialize
11:44:41.906 [Window] Window => inactive
11:44:42.910 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.9191112226108089 os-clock: 18.309999999999999
11:44:42.910 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
11:44:42.911 [Lua] Flushing: resource_packages/strings [ResourcePackage]
11:44:42.911 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
11:44:42.911 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
11:44:42.912 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
11:44:42.912 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
11:44:42.912 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
11:44:42.912 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
11:44:42.912 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
11:44:42.912 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
11:44:42.913 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
11:44:42.913 [Lua] *****************************************************************
11:44:42.913 [Lua] ** Initial contents of script_data **
11:44:42.913 [Lua] script_data.beta_level_progression = false
11:44:42.913 [Lua] script_data.build_identifier = 992cdaf85d77
11:44:42.913 [Lua] script_data.debug_interactions = false
11:44:42.913 [Lua] script_data.debug_voip = true
11:44:42.913 [Lua] script_data.disable_debug_draw = true
11:44:42.913 [Lua] script_data.disable_intro_trailer = false
11:44:42.913 [Lua] script_data.disable_tutorial_at_start = false
11:44:42.913 [Lua] script_data.enable_detailed_tooltips = false
11:44:42.913 [Lua] script_data.enable_social_wheel = true
11:44:42.913 [Lua] script_data.force_debug_disabled = true
11:44:42.913 [Lua] script_data.force_steam = true
11:44:42.913 [Lua] script_data.hide_fps = true
11:44:42.913 [Lua] script_data.hide_version_info = true
11:44:42.913 [Lua] script_data.matchmaking_debug = true
11:44:42.913 [Lua] script_data.network_debug = true
11:44:42.913 [Lua] script_data.network_debug_connections = true
11:44:42.913 [Lua] script_data.network_log_messages = true
11:44:42.913 [Lua] script_data.package_debug = true
11:44:42.913 [Lua] script_data.packaged_build = true
11:44:42.913 [Lua] script_data.settings = { }
11:44:42.913 [Lua] script_data.show_fps = false
11:44:42.913 [Lua] script_data.spawn_empty_chest = true
11:44:42.913 [Lua] script_data.telemetry_log_interval = 600
11:44:42.913 [Lua] script_data.tobii_button = false
11:44:42.913 [Lua] script_data.use_beta_overlay = false
11:44:42.913 [Lua] script_data.use_local_backend = false
11:44:42.913 [Lua] script_data.use_tech_telemetry = true
11:44:42.913 [Lua] script_data.use_telemetry = true
11:44:42.913 [Lua] *****************************************************************
11:44:42.913 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
11:44:42.913 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
11:44:42.913 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
11:44:43.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
11:44:43.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
11:44:43.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
11:44:43.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
11:44:43.036 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
11:44:43.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
11:44:43.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
11:44:43.141 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
11:44:43.143 [Lua] valid level catacombs
11:44:43.143 [Lua] valid level fort
11:44:43.143 [Lua] valid level military
11:44:43.143 [Lua] valid level warcamp
11:44:43.143 [Lua] valid level skittergate
11:44:43.143 [Lua] valid level prologue
11:44:43.143 [Lua] valid level elven_ruins
11:44:43.143 [Lua] valid level dlc_bogenhafen_city
11:44:43.143 [Lua] valid level skaven_stronghold
11:44:43.143 [Lua] valid level ground_zero
11:44:43.143 [Lua] valid level bell
11:44:43.143 [Lua] valid level ussingen
11:44:43.143 [Lua] valid level nurgle
11:44:43.143 [Lua] valid level mines
11:44:43.143 [Lua] valid level dlc_bogenhafen_slum
11:44:43.143 [Lua] valid level farmlands
11:44:43.143 [Lua] nil
11:44:43.143 [Lua] table: 0000000008137D98
11:44:43.222 [Lua] [1] = chaos_spawn (string)
11:44:43.222 [Lua] [2] = chaos_troll (string)
11:44:43.222 [Lua] [3] = chaos_dummy_sorcerer (string)
11:44:43.222 [Lua] [4] = critter_pig (string)
11:44:43.222 [Lua] [5] = pet_rat (string)
11:44:43.222 [Lua] [6] = skaven_storm_vermin_warlord (string)
11:44:43.222 [Lua] [7] = skaven_stormfiend (string)
11:44:43.222 [Lua] [8] = skaven_stormfiend_boss (string)
11:44:43.222 [Lua] [9] = chaos_vortex (string)
11:44:43.222 [Lua] [10] = skaven_storm_vermin_champion (string)
11:44:43.222 [Lua] [11] = skaven_rat_ogre (string)
11:44:43.222 [Lua] [12] = chaos_plague_wave_spawner (string)
11:44:43.222 [Lua] [13] = critter_rat (string)
11:44:43.222 [Lua] [14] = skaven_grey_seer (string)
11:44:43.222 [Lua] [15] = pet_pig (string)
11:44:43.222 [Lua] [16] = skaven_stormfiend_demo (string)
11:44:43.222 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
11:44:43.222 [Lua] [18] = chaos_dummy_troll (string)
11:44:43.222 [Lua] [19] = skaven_loot_rat (string)
11:44:43.222 [Lua] [20] = chaos_tentacle (string)
11:44:43.222 [Lua] [21] = chaos_corruptor_sorcerer (string)
11:44:43.222 [Lua] [22] = chaos_exalted_champion_warcamp (string)
11:44:43.222 [Lua] [23] = chaos_tentacle_sorcerer (string)
11:44:43.222 [Lua] [24] = chaos_exalted_champion_norsca (string)
11:44:43.222 [Lua] [25] = chaos_plague_sorcerer (string)
11:44:43.222 [Lua] [26] = skaven_ratling_gunner (string)
11:44:43.222 [Lua] [27] = skaven_pack_master (string)
11:44:43.222 [Lua] [28] = chaos_warrior (string)
11:44:43.222 [Lua] [29] = chaos_vortex_sorcerer (string)
11:44:43.222 [Lua] [30] = skaven_poison_wind_globadier (string)
11:44:43.222 [Lua] [31] = skaven_warpfire_thrower (string)
11:44:43.222 [Lua] [32] = skaven_gutter_runner (string)
11:44:43.222 [Lua] [33] = chaos_exalted_sorcerer (string)
11:44:43.222 [Lua] [34] = skaven_plague_monk (string)
11:44:43.222 [Lua] [35] = chaos_raider_tutorial (string)
11:44:43.222 [Lua] [36] = chaos_raider (string)
11:44:43.222 [Lua] [37] = skaven_storm_vermin_commander (string)
11:44:43.222 [Lua] [38] = skaven_storm_vermin_with_shield (string)
11:44:43.222 [Lua] [39] = chaos_berzerker (string)
11:44:43.222 [Lua] [40] = skaven_storm_vermin (string)
11:44:43.222 [Lua] [41] = skaven_dummy_clan_rat (string)
11:44:43.222 [Lua] [42] = chaos_marauder_tutorial (string)
11:44:43.222 [Lua] [43] = skaven_clan_rat (string)
11:44:43.222 [Lua] [44] = skaven_clan_rat_tutorial (string)
11:44:43.222 [Lua] [45] = skaven_clan_rat_with_shield (string)
11:44:43.222 [Lua] [46] = chaos_marauder_with_shield (string)
11:44:43.222 [Lua] [47] = chaos_fanatic (string)
11:44:43.222 [Lua] [48] = chaos_zombie (string)
11:44:43.222 [Lua] [49] = chaos_marauder (string)
11:44:43.223 [Lua] [50] = skaven_dummy_slave (string)
11:44:43.223 [Lua] [51] = skaven_slave (string)
11:44:43.277 [Lua] enemy_package_loader_policy: default
11:44:43.391 [Lua] valid level catacombs
11:44:43.391 [Lua] valid level fort
11:44:43.391 [Lua] valid level military
11:44:43.391 [Lua] valid level warcamp
11:44:43.392 [Lua] valid level skittergate
11:44:43.392 [Lua] valid level prologue
11:44:43.392 [Lua] valid level elven_ruins
11:44:43.392 [Lua] valid level dlc_bogenhafen_city
11:44:43.392 [Lua] valid level skaven_stronghold
11:44:43.392 [Lua] valid level ground_zero
11:44:43.392 [Lua] valid level bell
11:44:43.392 [Lua] valid level ussingen
11:44:43.392 [Lua] valid level nurgle
11:44:43.392 [Lua] valid level mines
11:44:43.392 [Lua] valid level dlc_bogenhafen_slum
11:44:43.392 [Lua] valid level farmlands
11:44:48.060 [Lua]
11:44:48.060 [Lua] [1] = table
11:44:48.060 [Lua] [download_pending] = false (boolean)
11:44:48.060 [Lua] [id] = 1369573612 (string)
11:44:48.060 [Lua] [banned] = false (boolean)
11:44:48.060 [Lua] [author_id] = 58813412 (number)
11:44:48.060 [Lua] [tags] = table
11:44:48.060 [Lua] [1] = Tools (string)
11:44:48.060 [Lua] [2] = applied (string)
11:44:48.060 [Lua] [3] = approved (string)
11:44:48.060 [Lua] [author] = bIbIbI(rus) (string)
11:44:48.060 [Lua] [sanctioned] = true (boolean)
11:44:48.060 [Lua] [out_of_date] = false (boolean)
11:44:48.060 [Lua] [downloading] = false (boolean)
11:44:48.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
11:44:48.060 [Lua] [num_children] = 0 (number)
11:44:48.060 [Lua] [ugc_status] = 3 (number)
11:44:48.060 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
11:44:48.060 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string)
11:44:48.060 [Lua] [installed] = true (boolean)
11:44:48.060 [Lua] [enabled] = true (boolean)
11:44:48.060 [Lua] [name] = Vermintide Mod Framework (string)
11:44:48.060 [Lua] [dependency_error] = (string)
11:44:48.060 [Lua] [2] = table
11:44:48.060 [Lua] [download_pending] = false (boolean)
11:44:48.060 [Lua] [id] = 1402971136 (string)
11:44:48.060 [Lua] [children] = table
11:44:48.060 [Lua] [1] = 1369573612 (string)
11:44:48.060 [Lua] [banned] = false (boolean)
11:44:48.060 [Lua] [author_id] = 38300192 (number)
11:44:48.060 [Lua] [tags] = table
11:44:48.060 [Lua] [1] = approved (string)
11:44:48.060 [Lua] [2] = UI (string)
11:44:48.060 [Lua] [3] = QoL (string)
11:44:48.060 [Lua] [author] = Tomoko 👿 (string)
11:44:48.060 [Lua] [sanctioned] = true (boolean)
11:44:48.060 [Lua] [out_of_date] = false (boolean)
11:44:48.060 [Lua] [downloading] = false (boolean)
11:44:48.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
11:44:48.060 [Lua] [num_children] = 1 (number)
11:44:48.061 [Lua] [ugc_status] = 3 (number)
11:44:48.061 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
11:44:48.061 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
11:44:48.061 [Lua] [installed] = true (boolean)
11:44:48.061 [Lua] [enabled] = true (boolean)
11:44:48.061 [Lua] [name] = Needii (string)
11:44:48.061 [Lua] [dependency_error] = (string)
11:44:48.061 [Lua] [3] = table
11:44:48.061 [Lua] [download_pending] = false (boolean)
11:44:48.061 [Lua] [id] = 1389872347 (string)
11:44:48.061 [Lua] [children] = table
11:44:48.061 [Lua] [1] = 1369573612 (string)
11:44:48.061 [Lua] [banned] = false (boolean)
11:44:48.061 [Lua] [author_id] = 4821406 (number)
11:44:48.061 [Lua] [tags] = table
11:44:48.061 [Lua] [1] = approved (string)
11:44:48.061 [Lua] [author] = grasmann (string)
11:44:48.061 [Lua] [sanctioned] = true (boolean)
11:44:48.061 [Lua] [out_of_date] = false (boolean)
11:44:48.061 [Lua] [downloading] = false (boolean)
11:44:48.061 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:44:48.061 [Lua] [num_children] = 1 (number)
11:44:48.061 [Lua] [ugc_status] = 3 (number)
11:44:48.061 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
11:44:48.061 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
11:44:48.061 [Lua] [installed] = true (boolean)
11:44:48.061 [Lua] [enabled] = true (boolean)
11:44:48.061 [Lua] [name] = Simple UI (string)
11:44:48.061 [Lua] [dependency_error] = (string)
11:44:48.061 [Lua] [4] = table
11:44:48.061 [Lua] [download_pending] = false (boolean)
11:44:48.061 [Lua] [id] = 1431393962 (string)
11:44:48.061 [Lua] [children] = table
11:44:48.061 [Lua] [1] = 1369573612 (string)
11:44:48.061 [Lua] [banned] = false (boolean)
11:44:48.061 [Lua] [author_id] = 14284923 (number)
11:44:48.061 [Lua] [tags] = table
11:44:48.061 [Lua] [1] = UI (string)
11:44:48.061 [Lua] [2] = Misc (string)
11:44:48.061 [Lua] [3] = approved (string)
11:44:48.061 [Lua] [author] = Fracticality (string)
11:44:48.061 [Lua] [sanctioned] = true (boolean)
11:44:48.061 [Lua] [out_of_date] = false (boolean)
11:44:48.061 [Lua] [downloading] = false (boolean)
11:44:48.061 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
11:44:48.061 [Lua] [num_children] = 1 (number)
11:44:48.061 [Lua] [ugc_status] = 3 (number)
11:44:48.061 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 1.2.1 (string)
11:44:48.061 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string)
11:44:48.061 [Lua] [installed] = true (boolean)
11:44:48.061 [Lua] [enabled] = true (boolean)
11:44:48.061 [Lua] [name] = Bestiary (string)
11:44:48.061 [Lua] [dependency_error] = (string)
11:44:48.061 [Lua] [5] = table
11:44:48.061 [Lua] [download_pending] = false (boolean)
11:44:48.061 [Lua] [id] = 1395453301 (string)
11:44:48.061 [Lua] [children] = table
11:44:48.061 [Lua] [1] = 1369573612 (string)
11:44:48.061 [Lua] [banned] = false (boolean)
11:44:48.061 [Lua] [author_id] = 58813412 (number)
11:44:48.061 [Lua] [tags] = table
11:44:48.061 [Lua] [1] = approved (string)
11:44:48.061 [Lua] [2] = QoL (string)
11:44:48.061 [Lua] [author] = bIbIbI(rus) (string)
11:44:48.061 [Lua] [sanctioned] = true (boolean)
11:44:48.061 [Lua] [out_of_date] = false (boolean)
11:44:48.061 [Lua] [downloading] = false (boolean)
11:44:48.061 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
11:44:48.061 [Lua] [num_children] = 1 (number)
11:44:48.061 [Lua] [ugc_status] = 3 (number)
11:44:48.061 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
11:44:48.061 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
11:44:48.061 [Lua] [installed] = true (boolean)
11:44:48.061 [Lua] [enabled] = true (boolean)
11:44:48.061 [Lua] [name] = Skip Intro (string)
11:44:48.061 [Lua] [dependency_error] = (string)
11:44:48.061 [Lua] [6] = table
11:44:48.061 [Lua] [download_pending] = false (boolean)
11:44:48.061 [Lua] [id] = 1391228174 (string)
11:44:48.061 [Lua] [children] = table
11:44:48.061 [Lua] [1] = 1369573612 (string)
11:44:48.061 [Lua] [banned] = false (boolean)
11:44:48.061 [Lua] [author_id] = 4821406 (number)
11:44:48.061 [Lua] [tags] = table
11:44:48.061 [Lua] [1] = approved (string)
11:44:48.061 [Lua] [2] = UI (string)
11:44:48.061 [Lua] [3] = QoL (string)
11:44:48.061 [Lua] [author] = grasmann (string)
11:44:48.061 [Lua] [sanctioned] = true (boolean)
11:44:48.061 [Lua] [out_of_date] = false (boolean)
11:44:48.061 [Lua] [downloading] = false (boolean)
11:44:48.061 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
11:44:48.061 [Lua] [num_children] = 1 (number)
11:44:48.061 [Lua] [ugc_status] = 3 (number)
11:44:48.061 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
11:44:48.061 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string)
11:44:48.061 [Lua] [installed] = true (boolean)
11:44:48.061 [Lua] [enabled] = false (boolean)
11:44:48.061 [Lua] [name] = UI Improvements (string)
11:44:48.061 [Lua] [dependency_error] = (string)
11:44:48.061 [Lua] [7] = table
11:44:48.061 [Lua] [download_pending] = false (boolean)
11:44:48.061 [Lua] [id] = 1402962846 (string)
11:44:48.061 [Lua] [children] = table
11:44:48.061 [Lua] [1] = 1369573612 (string)
11:44:48.061 [Lua] [banned] = false (boolean)
11:44:48.061 [Lua] [author_id] = 33103900 (number)
11:44:48.061 [Lua] [tags] = table
11:44:48.061 [Lua] [1] = UI (string)
11:44:48.061 [Lua] [2] = QoL (string)
11:44:48.061 [Lua] [3] = applied (string)
11:44:48.061 [Lua] [4] = approved (string)
11:44:48.061 [Lua] [author] = Badwin (string)
11:44:48.061 [Lua] [sanctioned] = true (boolean)
11:44:48.061 [Lua] [out_of_date] = false (boolean)
11:44:48.061 [Lua] [downloading] = false (boolean)
11:44:48.061 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
11:44:48.061 [Lua] [num_children] = 1 (number)
11:44:48.061 [Lua] [ugc_status] = 3 (number)
11:44:48.061 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
11:44:48.061 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
11:44:48.061 [Lua] [installed] = true (boolean)
11:44:48.061 [Lua] [enabled] = true (boolean)
11:44:48.061 [Lua] [name] = LockedAndLoaded (string)
11:44:48.061 [Lua] [dependency_error] = (string)
11:44:48.061 [Lua] [8] = table
11:44:48.061 [Lua] [download_pending] = false (boolean)
11:44:48.061 [Lua] [id] = 1402835022 (string)
11:44:48.061 [Lua] [children] = table
11:44:48.061 [Lua] [1] = 1369573612 (string)
11:44:48.061 [Lua] [banned] = false (boolean)
11:44:48.061 [Lua] [author_id] = 33103900 (number)
11:44:48.061 [Lua] [tags] = table
11:44:48.061 [Lua] [1] = QoL (string)
11:44:48.061 [Lua] [2] = applied (string)
11:44:48.061 [Lua] [3] = approved (string)
11:44:48.061 [Lua] [author] = Badwin (string)
11:44:48.061 [Lua] [sanctioned] = true (boolean)
11:44:48.061 [Lua] [out_of_date] = false (boolean)
11:44:48.061 [Lua] [downloading] = false (boolean)
11:44:48.061 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
11:44:48.061 [Lua] [num_children] = 1 (number)
11:44:48.061 [Lua] [ugc_status] = 3 (number)
11:44:48.061 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
11:44:48.061 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
11:44:48.061 [Lua] [installed] = true (boolean)
11:44:48.061 [Lua] [enabled] = true (boolean)
11:44:48.061 [Lua] [name] = StickyGrim (string)
11:44:48.061 [Lua] [dependency_error] = (string)
11:44:48.061 [Lua] [9] = table
11:44:48.061 [Lua] [download_pending] = false (boolean)
11:44:48.061 [Lua] [id] = 1397265260 (string)
11:44:48.061 [Lua] [children] = table
11:44:48.061 [Lua] [1] = 1369573612 (string)
11:44:48.061 [Lua] [banned] = false (boolean)
11:44:48.061 [Lua] [author_id] = 26572404 (number)
11:44:48.061 [Lua] [tags] = table
11:44:48.061 [Lua] [1] = UI (string)
11:44:48.061 [Lua] [2] = QoL (string)
11:44:48.061 [Lua] [3] = approved (string)
11:44:48.061 [Lua] [author] = Necrossin (string)
11:44:48.061 [Lua] [sanctioned] = true (boolean)
11:44:48.061 [Lua] [out_of_date] = false (boolean)
11:44:48.061 [Lua] [downloading] = false (boolean)
11:44:48.061 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
11:44:48.061 [Lua] [num_children] = 1 (number)
11:44:48.061 [Lua] [ugc_status] = 3 (number)
11:44:48.061 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
11:44:48.061 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
11:44:48.061 [Lua] [installed] = true (boolean)
11:44:48.061 [Lua] [enabled] = true (boolean)
11:44:48.061 [Lua] [name] = Numeric UI (string)
11:44:48.061 [Lua] [dependency_error] = (string)
11:44:48.061 [Lua] [10] = table
11:44:48.061 [Lua] [download_pending] = false (boolean)
11:44:48.061 [Lua] [id] = 1383433646 (string)
11:44:48.061 [Lua] [children] = table
11:44:48.061 [Lua] [1] = 1369573612 (string)
11:44:48.061 [Lua] [banned] = false (boolean)
11:44:48.061 [Lua] [author_id] = 45268594 (number)
11:44:48.061 [Lua] [tags] = table
11:44:48.061 [Lua] [1] = approved (string)
11:44:48.061 [Lua] [2] = UI (string)
11:44:48.061 [Lua] [3] = QoL (string)
11:44:48.061 [Lua] [author] = prop joe (string)
11:44:48.061 [Lua] [sanctioned] = true (boolean)
11:44:48.062 [Lua] [out_of_date] = false (boolean)
11:44:48.062 [Lua] [downloading] = false (boolean)
11:44:48.062 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:44:48.062 [Lua] [num_children] = 1 (number)
11:44:48.062 [Lua] [ugc_status] = 3 (number)
11:44:48.062 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
11:44:48.062 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
11:44:48.062 [Lua] [installed] = true (boolean)
11:44:48.062 [Lua] [enabled] = true (boolean)
11:44:48.062 [Lua] [name] = Persistent Ammo Counter (string)
11:44:48.062 [Lua] [dependency_error] = (string)
11:44:48.062 [Lua] [11] = table
11:44:48.062 [Lua] [download_pending] = false (boolean)
11:44:48.062 [Lua] [id] = 1383542440 (string)
11:44:48.062 [Lua] [children] = table
11:44:48.062 [Lua] [1] = 1369573612 (string)
11:44:48.062 [Lua] [banned] = false (boolean)
11:44:48.062 [Lua] [author_id] = 45268594 (number)
11:44:48.062 [Lua] [tags] = table
11:44:48.062 [Lua] [1] = approved (string)
11:44:48.062 [Lua] [2] = UI (string)
11:44:48.062 [Lua] [author] = prop joe (string)
11:44:48.062 [Lua] [sanctioned] = true (boolean)
11:44:48.062 [Lua] [out_of_date] = false (boolean)
11:44:48.062 [Lua] [downloading] = false (boolean)
11:44:48.062 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
11:44:48.062 [Lua] [num_children] = 1 (number)
11:44:48.062 [Lua] [ugc_status] = 3 (number)
11:44:48.062 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:44:48.062 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
11:44:48.062 [Lua] [installed] = true (boolean)
11:44:48.062 [Lua] [enabled] = true (boolean)
11:44:48.062 [Lua] [name] = Weapon Kill Counter (string)
11:44:48.062 [Lua] [dependency_error] = (string)
11:44:48.062 [Lua] [12] = table
11:44:48.062 [Lua] [download_pending] = false (boolean)
11:44:48.062 [Lua] [id] = 1455893647 (string)
11:44:48.062 [Lua] [banned] = false (boolean)
11:44:48.062 [Lua] [author_id] = 38895286 (number)
11:44:48.062 [Lua] [tags] = table
11:44:48.062 [Lua] [1] = approved (string)
11:44:48.062 [Lua] [2] = UI (string)
11:44:48.062 [Lua] [3] = QoL (string)
11:44:48.062 [Lua] [author] = Squatting Bear (string)
11:44:48.062 [Lua] [sanctioned] = true (boolean)
11:44:48.062 [Lua] [out_of_date] = false (boolean)
11:44:48.062 [Lua] [downloading] = false (boolean)
11:44:48.062 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
11:44:48.062 [Lua] [num_children] = 0 (number)
11:44:48.062 [Lua] [ugc_status] = 3 (number)
11:44:48.062 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
11:44:48.062 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
11:44:48.062 [Lua] [installed] = true (boolean)
11:44:48.062 [Lua] [enabled] = true (boolean)
11:44:48.062 [Lua] [name] = Player List Plus (string)
11:44:48.062 [Lua] [dependency_error] = (string)
11:44:48.062 [Lua] [13] = table
11:44:48.062 [Lua] [download_pending] = false (boolean)
11:44:48.062 [Lua] [id] = 1445717962 (string)
11:44:48.062 [Lua] [children] = table
11:44:48.062 [Lua] [1] = 1369573612 (string)
11:44:48.062 [Lua] [2] = 1389872347 (string)
11:44:48.062 [Lua] [banned] = false (boolean)
11:44:48.062 [Lua] [author_id] = 38895286 (number)
11:44:48.062 [Lua] [tags] = table
11:44:48.062 [Lua] [1] = approved (string)
11:44:48.062 [Lua] [2] = UI (string)
11:44:48.062 [Lua] [3] = QoL (string)
11:44:48.062 [Lua] [author] = Squatting Bear (string)
11:44:48.062 [Lua] [sanctioned] = true (boolean)
11:44:48.062 [Lua] [out_of_date] = false (boolean)
11:44:48.062 [Lua] [downloading] = false (boolean)
11:44:48.062 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
11:44:48.062 [Lua] [num_children] = 2 (number)
11:44:48.062 [Lua] [ugc_status] = 3 (number)
11:44:48.062 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Version: 1.0.4
Changelist:
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
11:44:48.062 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string)
11:44:48.062 [Lua] [installed] = true (boolean)
11:44:48.062 [Lua] [enabled] = true (boolean)
11:44:48.062 [Lua] [name] = Loadout Manager (string)
11:44:48.062 [Lua] [dependency_error] = (string)
11:44:48.062 [Lua] [14] = table
11:44:48.062 [Lua] [download_pending] = false (boolean)
11:44:48.062 [Lua] [id] = 1459917022 (string)
11:44:48.062 [Lua] [children] = table
11:44:48.062 [Lua] [1] = 1369573612 (string)
11:44:48.062 [Lua] [banned] = false (boolean)
11:44:48.062 [Lua] [author_id] = 155839973 (number)
11:44:48.062 [Lua] [tags] = table
11:44:48.062 [Lua] [1] = approved (string)
11:44:48.062 [Lua] [2] = UI (string)
11:44:48.062 [Lua] [3] = QoL (string)
11:44:48.062 [Lua] [author] = Gohas (string)
11:44:48.062 [Lua] [sanctioned] = true (boolean)
11:44:48.062 [Lua] [out_of_date] = false (boolean)
11:44:48.062 [Lua] [downloading] = false (boolean)
11:44:48.062 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
11:44:48.062 [Lua] [num_children] = 1 (number)
11:44:48.062 [Lua] [ugc_status] = 3 (number)
11:44:48.062 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
11:44:48.062 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
11:44:48.062 [Lua] [installed] = true (boolean)
11:44:48.062 [Lua] [enabled] = true (boolean)
11:44:48.062 [Lua] [name] = Parry Indicator (string)
11:44:48.062 [Lua] [dependency_error] = (string)
11:44:48.062 [Lua] [15] = table
11:44:48.062 [Lua] [download_pending] = false (boolean)
11:44:48.062 [Lua] [id] = 1479520507 (string)
11:44:48.062 [Lua] [children] = table
11:44:48.062 [Lua] [1] = 1369573612 (string)
11:44:48.062 [Lua] [banned] = false (boolean)
11:44:48.062 [Lua] [author_id] = 18741013 (number)
11:44:48.062 [Lua] [tags] = table
11:44:48.062 [Lua] [1] = approved (string)
11:44:48.062 [Lua] [2] = UI (string)
11:44:48.062 [Lua] [3] = QoL (string)
11:44:48.062 [Lua] [4] = Misc (string)
11:44:48.062 [Lua] [author] = 🔰SkacikPL🗾 (string)
11:44:48.062 [Lua] [sanctioned] = true (boolean)
11:44:48.062 [Lua] [out_of_date] = false (boolean)
11:44:48.062 [Lua] [downloading] = false (boolean)
11:44:48.062 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
11:44:48.062 [Lua] [num_children] = 1 (number)
11:44:48.062 [Lua] [ugc_status] = 3 (number)
11:44:48.062 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] (string)
11:44:48.062 [Lua] [last_updated] = 9/19/2018 10:57:02 AM (string)
11:44:48.062 [Lua] [installed] = true (boolean)
11:44:48.062 [Lua] [enabled] = true (boolean)
11:44:48.062 [Lua] [name] = My Hero (string)
11:44:48.062 [Lua] [dependency_error] = (string)
11:44:48.062 [Lua] [16] = table
11:44:48.062 [Lua] [download_pending] = false (boolean)
11:44:48.062 [Lua] [id] = 1374248490 (string)
11:44:48.062 [Lua] [children] = table
11:44:48.062 [Lua] [1] = 1369573612 (string)
11:44:48.062 [Lua] [banned] = false (boolean)
11:44:48.062 [Lua] [author_id] = 45268594 (number)
11:44:48.062 [Lua] [tags] = table
11:44:48.062 [Lua] [1] = approved (string)
11:44:48.062 [Lua] [author] = prop joe (string)
11:44:48.062 [Lua] [sanctioned] = true (boolean)
11:44:48.062 [Lua] [out_of_date] = false (boolean)
11:44:48.062 [Lua] [downloading] = false (boolean)
11:44:48.062 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:44:48.062 [Lua] [num_children] = 1 (number)
11:44:48.062 [Lua] [ugc_status] = 3 (number)
11:44:48.062 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
11:44:48.062 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
11:44:48.062 [Lua] [installed] = true (boolean)
11:44:48.062 [Lua] [enabled] = true (boolean)
11:44:48.062 [Lua] [name] = Penlight Lua Libraries (string)
11:44:48.062 [Lua] [dependency_error] = (string)
11:44:48.062 [Lua] [17] = table
11:44:48.062 [Lua] [download_pending] = false (boolean)
11:44:48.062 [Lua] [id] = 1384094638 (string)
11:44:48.062 [Lua] [children] = table
11:44:48.062 [Lua] [1] = 1369573612 (string)
11:44:48.062 [Lua] [2] = 1374248490 (string)
11:44:48.062 [Lua] [banned] = false (boolean)
11:44:48.062 [Lua] [author_id] = 45268594 (number)
11:44:48.062 [Lua] [tags] = table
11:44:48.062 [Lua] [1] = UI (string)
11:44:48.062 [Lua] [2] = QoL (string)
11:44:48.062 [Lua] [3] = approved (string)
11:44:48.062 [Lua] [author] = prop joe (string)
11:44:48.062 [Lua] [sanctioned] = true (boolean)
11:44:48.062 [Lua] [out_of_date] = false (boolean)
11:44:48.062 [Lua] [downloading] = false (boolean)
11:44:48.062 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
11:44:48.062 [Lua] [num_children] = 2 (number)
11:44:48.062 [Lua] [ugc_status] = 3 (number)
11:44:48.063 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:44:48.063 [Lua] [last_updated] = 10/12/2018 4:56:16 PM (string)
11:44:48.063 [Lua] [installed] = true (boolean)
11:44:48.063 [Lua] [enabled] = true (boolean)
11:44:48.063 [Lua] [name] = Crosshair Customization (string)
11:44:48.063 [Lua] [dependency_error] = (string)
11:44:48.063 [Lua] [18] = table
11:44:48.063 [Lua] [download_pending] = false (boolean)
11:44:48.063 [Lua] [id] = 1384066089 (string)
11:44:48.063 [Lua] [children] = table
11:44:48.063 [Lua] [1] = 1369573612 (string)
11:44:48.063 [Lua] [2] = 1374248490 (string)
11:44:48.063 [Lua] [banned] = false (boolean)
11:44:48.063 [Lua] [author_id] = 45268594 (number)
11:44:48.063 [Lua] [tags] = table
11:44:48.063 [Lua] [1] = QoL (string)
11:44:48.063 [Lua] [2] = approved (string)
11:44:48.063 [Lua] [author] = prop joe (string)
11:44:48.063 [Lua] [sanctioned] = true (boolean)
11:44:48.063 [Lua] [out_of_date] = false (boolean)
11:44:48.063 [Lua] [downloading] = false (boolean)
11:44:48.063 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:44:48.063 [Lua] [num_children] = 2 (number)
11:44:48.063 [Lua] [ugc_status] = 3 (number)
11:44:48.063 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:44:48.063 [Lua] [last_updated] = 10/17/2018 2:12:02 PM (string)
11:44:48.063 [Lua] [installed] = true (boolean)
11:44:48.063 [Lua] [enabled] = true (boolean)
11:44:48.063 [Lua] [name] = Neuter Ult Effects (string)
11:44:48.063 [Lua] [dependency_error] = (string)
11:44:48.063 [Lua] [19] = table
11:44:48.063 [Lua] [download_pending] = false (boolean)
11:44:48.063 [Lua] [id] = 1383452616 (string)
11:44:48.063 [Lua] [children] = table
11:44:48.063 [Lua] [1] = 1369573612 (string)
11:44:48.063 [Lua] [2] = 1374248490 (string)
11:44:48.063 [Lua] [banned] = false (boolean)
11:44:48.063 [Lua] [author_id] = 45268594 (number)
11:44:48.063 [Lua] [tags] = table
11:44:48.063 [Lua] [1] = approved (string)
11:44:48.063 [Lua] [2] = UI (string)
11:44:48.063 [Lua] [3] = QoL (string)
11:44:48.063 [Lua] [author] = prop joe (string)
11:44:48.063 [Lua] [sanctioned] = true (boolean)
11:44:48.063 [Lua] [out_of_date] = false (boolean)
11:44:48.063 [Lua] [downloading] = false (boolean)
11:44:48.063 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
11:44:48.063 [Lua] [num_children] = 2 (number)
11:44:48.063 [Lua] [ugc_status] = 3 (number)
11:44:48.063 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:44:48.063 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string)
11:44:48.063 [Lua] [installed] = true (boolean)
11:44:48.063 [Lua] [enabled] = true (boolean)
11:44:48.063 [Lua] [name] = Killfeed Tweaks (string)
11:44:48.063 [Lua] [dependency_error] = (string)
11:44:48.063 [Lua] [20] = table
11:44:48.063 [Lua] [download_pending] = false (boolean)
11:44:48.063 [Lua] [id] = 1421155919 (string)
11:44:48.063 [Lua] [children] = table
11:44:48.063 [Lua] [1] = 1369573612 (string)
11:44:48.063 [Lua] [banned] = false (boolean)
11:44:48.063 [Lua] [author_id] = 75308424 (number)
11:44:48.063 [Lua] [tags] = table
11:44:48.063 [Lua] [1] = approved (string)
11:44:48.063 [Lua] [author] = th-om (string)
11:44:48.063 [Lua] [sanctioned] = true (boolean)
11:44:48.063 [Lua] [out_of_date] = false (boolean)
11:44:48.063 [Lua] [downloading] = false (boolean)
11:44:48.063 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
11:44:48.063 [Lua] [num_children] = 1 (number)
11:44:48.063 [Lua] [ugc_status] = 3 (number)
11:44:48.063 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
11:44:48.063 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
11:44:48.063 [Lua] [installed] = true (boolean)
11:44:48.063 [Lua] [enabled] = true (boolean)
11:44:48.063 [Lua] [name] = Mission timer (string)
11:44:48.063 [Lua] [dependency_error] = (string)
11:44:48.063 [Lua] [21] = table
11:44:48.063 [Lua] [download_pending] = false (boolean)
11:44:48.063 [Lua] [id] = 1464907434 (string)
11:44:48.063 [Lua] [banned] = false (boolean)
11:44:48.063 [Lua] [author_id] = 14284923 (number)
11:44:48.063 [Lua] [tags] = table
11:44:48.063 [Lua] [1] = UI (string)
11:44:48.063 [Lua] [2] = Misc (string)
11:44:48.063 [Lua] [3] = approved (string)
11:44:48.063 [Lua] [author] = Fracticality (string)
11:44:48.063 [Lua] [sanctioned] = true (boolean)
11:44:48.063 [Lua] [out_of_date] = false (boolean)
11:44:48.063 [Lua] [downloading] = false (boolean)
11:44:48.063 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
11:44:48.063 [Lua] [num_children] = 0 (number)
11:44:48.063 [Lua] [ugc_status] = 3 (number)
11:44:48.063 [Lua] [description] = Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------------------
Updated for game version 1.2.1 (string)
11:44:48.063 [Lua] [last_updated] = 10/17/2018 8:40:33 PM (string)
11:44:48.063 [Lua] [installed] = true (boolean)
11:44:48.063 [Lua] [enabled] = true (boolean)
11:44:48.063 [Lua] [name] = Armory (string)
11:44:48.063 [Lua] [dependency_error] = (string)
11:44:48.063 [Lua] [22] = table
11:44:48.063 [Lua] [download_pending] = false (boolean)
11:44:48.063 [Lua] [id] = 1388911015 (string)
11:44:48.063 [Lua] [children] = table
11:44:48.063 [Lua] [1] = 1369573612 (string)
11:44:48.063 [Lua] [banned] = false (boolean)
11:44:48.063 [Lua] [author_id] = 4821406 (number)
11:44:48.063 [Lua] [tags] = table
11:44:48.063 [Lua] [1] = approved (string)
11:44:48.063 [Lua] [author] = grasmann (string)
11:44:48.063 [Lua] [sanctioned] = true (boolean)
11:44:48.063 [Lua] [out_of_date] = false (boolean)
11:44:48.063 [Lua] [downloading] = false (boolean)
11:44:48.063 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
11:44:48.063 [Lua] [num_children] = 1 (number)
11:44:48.063 [Lua] [ugc_status] = 3 (number)
11:44:48.063 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
11:44:48.063 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
11:44:48.063 [Lua] [installed] = true (boolean)
11:44:48.063 [Lua] [enabled] = true (boolean)
11:44:48.063 [Lua] [name] = Chat Block (string)
11:44:48.063 [Lua] [dependency_error] = (string)
11:44:48.063 [Lua] [23] = table
11:44:48.063 [Lua] [download_pending] = false (boolean)
11:44:48.063 [Lua] [id] = 1387440934 (string)
11:44:48.063 [Lua] [children] = table
11:44:48.063 [Lua] [1] = 1369573612 (string)
11:44:48.063 [Lua] [banned] = false (boolean)
11:44:48.063 [Lua] [author_id] = 4821406 (number)
11:44:48.063 [Lua] [tags] = table
11:44:48.063 [Lua] [1] = approved (string)
11:44:48.063 [Lua] [author] = grasmann (string)
11:44:48.063 [Lua] [sanctioned] = true (boolean)
11:44:48.063 [Lua] [out_of_date] = false (boolean)
11:44:48.063 [Lua] [downloading] = false (boolean)
11:44:48.063 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
11:44:48.063 [Lua] [num_children] = 1 (number)
11:44:48.063 [Lua] [ugc_status] = 3 (number)
11:44:48.063 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
11:44:48.063 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string)
11:44:48.063 [Lua] [installed] = true (boolean)
11:44:48.063 [Lua] [enabled] = true (boolean)
11:44:48.063 [Lua] [name] = Third Person Equipment (string)
11:44:48.063 [Lua] [dependency_error] = (string)
11:44:48.063 [Lua] [24] = table
11:44:48.063 [Lua] [download_pending] = false (boolean)
11:44:48.063 [Lua] [id] = 1393343095 (string)
11:44:48.063 [Lua] [children] = table
11:44:48.063 [Lua] [1] = 1369573612 (string)
11:44:48.063 [Lua] [2] = 1374248490 (string)
11:44:48.063 [Lua] [banned] = false (boolean)
11:44:48.063 [Lua] [author_id] = 45268594 (number)
11:44:48.063 [Lua] [tags] = table
11:44:48.063 [Lua] [1] = approved (string)
11:44:48.063 [Lua] [2] = UI (string)
11:44:48.063 [Lua] [author] = prop joe (string)
11:44:48.063 [Lua] [sanctioned] = true (boolean)
11:44:48.063 [Lua] [out_of_date] = false (boolean)
11:44:48.063 [Lua] [downloading] = false (boolean)
11:44:48.063 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
11:44:48.063 [Lua] [num_children] = 2 (number)
11:44:48.063 [Lua] [ugc_status] = 3 (number)
11:44:48.063 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:44:48.063 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
11:44:48.063 [Lua] [installed] = true (boolean)
11:44:48.063 [Lua] [enabled] = true (boolean)
11:44:48.063 [Lua] [name] = Scoreboard Tweaks (string)
11:44:48.063 [Lua] [dependency_error] = (string)
11:44:48.063 [Lua]
11:44:48.063 [Lua]
11:44:48.063 [Lua] [1479520507] = 5 (number)
11:44:48.063 [Lua] [1459917022] = 6 (number)
11:44:48.063 [Lua] [1391228174] = 15 (number)
11:44:48.063 [Lua] [1402835022] = 20 (number)
11:44:48.063 [Lua] [1389872347] = 9 (number)
11:44:48.063 [Lua] [1455893647] = 11 (number)
11:44:48.063 [Lua] [1402971136] = 2 (number)
11:44:48.063 [Lua] [1431393962] = 16 (number)
11:44:48.063 [Lua] [1383542440] = 1 (number)
11:44:48.063 [Lua] [1383452616] = 3 (number)
11:44:48.063 [Lua] [1369573612] = 23 (number)
11:44:48.063 [Lua] [1384094638] = 17 (number)
11:44:48.063 [Lua] [1421155919] = 4 (number)
11:44:48.063 [Lua] [1464907434] = 19 (number)
11:44:48.063 [Lua] [1384066089] = 18 (number)
11:44:48.064 [Lua] [1374248490] = 13 (number)
11:44:48.064 [Lua] [1383433646] = 14 (number)
11:44:48.064 [Lua] [1393343095] = 12 (number)
11:44:48.064 [Lua] [1387440934] = 10 (number)
11:44:48.064 [Lua] [1445717962] = 8 (number)
11:44:48.064 [Lua] [1402962846] = 22 (number)
11:44:48.064 [Lua] [1397265260] = 21 (number)
11:44:48.064 [Lua] [1395453301] = 0 (number)
11:44:48.064 [Lua] [1388911015] = 7 (number)
11:44:48.064 [Lua]
11:44:48.073 [Lua]
11:44:48.073 [Lua] [1479520507] = 5 (number)
11:44:48.073 [Lua] [1459917022] = 6 (number)
11:44:48.073 [Lua] [1391228174] = 15 (number)
11:44:48.073 [Lua] [1402835022] = 20 (number)
11:44:48.073 [Lua] [1389872347] = 9 (number)
11:44:48.073 [Lua] [1455893647] = 11 (number)
11:44:48.073 [Lua] [1402971136] = 2 (number)
11:44:48.073 [Lua] [1431393962] = 16 (number)
11:44:48.073 [Lua] [1383542440] = 1 (number)
11:44:48.073 [Lua] [1383452616] = 3 (number)
11:44:48.073 [Lua] [1369573612] = 23 (number)
11:44:48.073 [Lua] [1384094638] = 17 (number)
11:44:48.073 [Lua] [1421155919] = 4 (number)
11:44:48.073 [Lua] [1464907434] = 19 (number)
11:44:48.073 [Lua] [1384066089] = 18 (number)
11:44:48.073 [Lua] [1374248490] = 13 (number)
11:44:48.073 [Lua] [1383433646] = 14 (number)
11:44:48.073 [Lua] [1393343095] = 12 (number)
11:44:48.073 [Lua] [1387440934] = 10 (number)
11:44:48.073 [Lua] [1445717962] = 8 (number)
11:44:48.073 [Lua] [1402962846] = 22 (number)
11:44:48.073 [Lua] [1397265260] = 21 (number)
11:44:48.073 [Lua] [1395453301] = 0 (number)
11:44:48.073 [Lua] [1388911015] = 7 (number)
11:44:48.073 [Lua]
11:44:48.073 [Lua] <>modded = true<>
11:44:48.074 [Lua] <>mod = true<>
11:44:48.105 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
11:44:48.124 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
11:44:48.125 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
11:44:48.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0aeeb388] (Origin: function: 0x0aeebb40)
11:44:48.125 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0aeeb388] (Origin: function: 0x0aeebf90)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x0a569d00] (Origin: function: 0x0a56a908)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0a569d00] (Origin: function: 0x0a56aab8)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0b12a428] (Origin: function: 0x0b2fba78)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0b12a428] (Origin: function: 0x0b2fbc60)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0ca43070] (Origin: function: 0x0ca43130)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0ca43070] (Origin: function: 0x0ca43320)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0ca43070] (Origin: function: 0x0ca43400)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x0a561c00)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x081a0ca8] (Origin: function: 0x081a0f78)
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
11:44:48.126 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
11:44:48.127 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x09cd5158] (Origin: function: 0x09cd5498)
11:44:48.127 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0b38a288] (Origin: function: 0x0b38a558)
11:44:48.127 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0bdea528] (Origin: function: 0x0bdea7d8)
11:44:48.127 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0b38a288] (Origin: function: 0x0b38a368)
11:44:48.127 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0b38a288] (Origin: function: 0x0b38a538)
11:44:48.127 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
11:44:48.127 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0ccee9a0] (Origin: function: 0x0ccef280)
11:44:48.127 [Lua] <>modded = true<>
11:44:48.127 [Lua] <>mod = true<>
11:44:48.164 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
11:44:48.165 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
11:44:48.165 [Lua] [MOD][Needii][INFO] (options): using legacy widget definitions
11:44:48.165 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0b4161a0] (Origin: function: 0x0b4191b0)
11:44:48.165 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
11:44:48.165 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
11:44:48.165 [Lua] <>modded = true<>
11:44:48.206 [Lua] <>mod = true<>
11:44:48.234 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
11:44:48.235 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
11:44:48.235 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0ac9a9d8] (Origin: function: 0x0ac9ba98)
11:44:48.235 [Lua] <>modded = true<>
11:44:48.236 [Lua] <>mod = true<>
11:44:48.249 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
11:44:48.250 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
11:44:48.250 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions
11:44:48.252 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b711f90] (Origin: function: 0x0b712050)
11:44:48.252 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0c064f88] (Origin: function: 0x0c0652b8)
11:44:48.252 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x0a929518] (Origin: function: 0x0a9774d8)
11:44:48.252 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x0a929518] (Origin: function: 0x0a976528)
11:44:48.252 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x0a929518] (Origin: function: 0x0a9755c0)
11:44:48.252 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x0ae6bec8] (Origin: function: 0x0ae6d7e8)
11:44:48.252 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x0ae6bec8] (Origin: function: 0x0ae6d868)
11:44:48.253 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x095f8d08] (Origin: function: 0x095f9938)
11:44:48.253 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x09611920] (Origin: function: 0x09611cd8)
11:44:48.253 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x0a921a30] (Origin: function: 0x0a921c50)
11:44:48.253 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x0a921a30] (Origin: function: 0x0a921d28)
11:44:48.253 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x0ae46938] (Origin: function: 0x0ae46cf0)
11:44:48.253 [Lua] <>modded = true<>
11:44:48.270 [Lua] <>mod = true<>
11:44:48.286 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
11:44:48.288 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
11:44:48.288 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x0a531ee0] (Origin: function: 0x0a531fa0)
11:44:48.288 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x0a531ee0] (Origin: function: 0x0a532248)
11:44:48.288 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
11:44:48.288 [Lua] <>modded = true<>
11:44:48.305 [Lua] <>mod = true<>
11:44:48.353 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]`
11:44:48.368 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]`
11:44:48.368 [Lua] [MOD][LockedAndLoaded][INFO] (options): using legacy widget definitions
11:44:48.368 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x0ac9a9d8] (Origin: function: 0x0ac9ba98)
11:44:48.368 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0ae46938] (Origin: function: 0x0ae46e10)
11:44:48.368 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x0ae46938] (Origin: function: 0x0ae46e30)
11:44:48.368 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
11:44:48.368 [Lua] <>modded = true<>
11:44:48.388 [Lua] <>mod = true<>
11:44:48.411 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
11:44:48.412 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
11:44:48.412 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions
11:44:48.412 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x09b43210] (Origin: function: 0x09b432f0)
11:44:48.412 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
11:44:48.412 [Lua] <>modded = true<>
11:44:48.430 [Lua] <>mod = true<>
11:44:48.462 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
11:44:48.464 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
11:44:48.464 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
11:44:48.464 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0b4f21a8] (Origin: function: 0x0b4f2580)
11:44:48.464 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0b4f21a8] (Origin: function: 0x0b4f28b8)
11:44:48.464 [Lua] <>modded = true<>
11:44:48.465 [Lua] <>mod = true<>
11:44:48.500 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
11:44:48.501 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
11:44:48.501 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0b527b28] (Origin: function: 0x0b5289c0)
11:44:48.501 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0b54a778] (Origin: function: 0x0b54b6a0)
11:44:48.501 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0b527b28] (Origin: function: 0x0b528a20)
11:44:48.501 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0b54a778] (Origin: function: 0x0b54b2f0)
11:44:48.501 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
11:44:48.501 [Lua] <>modded = true<>
11:44:48.513 [Lua] <>mod = true<>
11:44:48.533 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
11:44:48.534 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
11:44:48.534 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x0a921a30] (Origin: function: 0x0a921c50)
11:44:48.534 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x0a5e9e58] (Origin: function: 0x0a5e9f38)
11:44:48.534 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
11:44:48.535 [Lua] <>modded = true<>
11:44:48.561 [Lua] <>mod = true<>
11:44:48.591 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
11:44:48.593 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0b49b868] (Origin: function: 0x0b49bca8)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0b49b868] (Origin: function: 0x0b49bd88)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b49b868] (Origin: function: 0x0b49bfd8)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0b49b868] (Origin: function: 0x0b49bef0)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09684a40] (Origin: function: 0x09685018)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x09684a40] (Origin: function: 0x09685600)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09533318] (Origin: function: 0x09534420)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x09533318] (Origin: function: 0x09534778)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0a4ad410] (Origin: function: 0x0a4ad4d0)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x0a4ad410] (Origin: function: 0x0a4ad4f0)
11:44:48.594 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
11:44:48.594 [Lua] <>modded = true<>
11:44:48.624 [Lua] <>mod = true<>
11:44:48.701 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
11:44:48.702 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
11:44:48.702 [Lua] [MOD][loadout_manager_vt2][INFO] (options): using legacy widget definitions
11:44:48.702 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [table: 0x0be549e8] (Origin: function: 0x0be54aa8)
11:44:48.702 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0be549e8] (Origin: function: 0x0be550c8)
11:44:48.702 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
11:44:48.702 [Lua] <>modded = true<>
11:44:48.702 [Lua] <>mod = true<>
11:44:48.942 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
11:44:48.944 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0b43fb70] (Origin: function: 0x0b43fee0)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x095e13e8] (Origin: function: 0x095e1a20)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x095e13e8] (Origin: function: 0x095e1a40)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x095e13e8] (Origin: function: 0x095e1ac0)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x09b0de80] (Origin: function: 0x09b0e1e0)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x09b0de80] (Origin: function: 0x09b0e330)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x09b0de80] (Origin: function: 0x09b0e378)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x09b17820] (Origin: function: 0x09b178e0)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x09b17820] (Origin: function: 0x09b17e20)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x086a1070] (Origin: function: 0x086a1098)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x086a1070] (Origin: function: 0x086a10f0)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x086a1070] (Origin: function: 0x086a1110)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x086a14f0] (Origin: function: 0x086a1518)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x086a14f0] (Origin: function: 0x086a1570)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x086a14f0] (Origin: function: 0x086a1590)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x086a1e20] (Origin: function: 0x086a1e48)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x086a1e20] (Origin: function: 0x086a1ea0)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x086a1e20] (Origin: function: 0x086a1ec0)
11:44:48.944 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
11:44:48.944 [Lua] <>modded = true<>
11:44:48.992 [Lua] <>mod = true<>
11:44:49.045 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
11:44:49.047 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
11:44:49.047 [Lua] [MOD][MyHero][INFO] (options): using legacy widget definitions
11:44:49.047 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x0b711f90] (Origin: function: 0x0b7129d0)
11:44:49.047 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [table: 0x0c5b4e38] (Origin: function: 0x0c5b5378)
11:44:49.047 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0c5b4e38] (Origin: function: 0x0c5b5398)
11:44:49.047 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0c680940] (Origin: function: 0x0c680f60)
11:44:49.047 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
11:44:49.047 [Lua] <>modded = true<>
11:44:49.070 [Lua] <>mod = true<>
11:44:49.207 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
11:44:49.209 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
11:44:49.209 [Lua] <>modded = true<>
11:44:49.221 [Lua] <>mod = true<>
11:44:49.327 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
11:44:49.328 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x0b43b818] (Origin: function: 0x0b43c028)
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x0b43b818] (Origin: function: 0x0b43c1b8)
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x0b43b818] (Origin: function: 0x0b43c198)
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x0b43b818] (Origin: function: 0x0b43c300)
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x0b43b818] (Origin: function: 0x0b43c158)
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x0b43b818] (Origin: function: 0x0b43c138)
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x0b43b818] (Origin: function: 0x0b43c178)
11:44:49.328 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x0b43b818] (Origin: function: 0x0b43c008)
11:44:49.328 [Lua] <>modded = true<>
11:44:49.385 [Lua] <>mod = true<>
11:44:49.516 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
11:44:49.517 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
11:44:49.517 [Lua] [MOD][NeuterUltEffects][INFO] (options): using legacy widget definitions
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x080ffc88] (Origin: function: 0x08103450)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x095cfbc0] (Origin: function: 0x095d07f8)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x0ae46938] (Origin: function: 0x0ae46db0)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x09660470] (Origin: function: 0x09660bb0)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x095e13e8] (Origin: function: 0x095e1bc8)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [table: 0x096c3bd0] (Origin: function: 0x096c3e80)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [table: 0x09684588] (Origin: function: 0x096847d8)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'flow_event' from [table: 0x08106130] (Origin: function: 0x08107e90)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_shotgun_shoot' from [table: 0x09b07bf8] (Origin: function: 0x09b07cf8)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x09b297a8] (Origin: function: 0x09b29868)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x09b33890] (Origin: function: 0x09b33950)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x09b262c8] (Origin: function: 0x09b26388)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x09b09a80] (Origin: function: 0x09b09b40)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'init' from [table: 0x09dfc880] (Origin: function: 0x09dfcb30)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x09ac2520] (Origin: function: 0x09ac2600)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x09abddd0] (Origin: function: 0x09abde90)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [table: 0x09642b90] (Origin: function: 0x09644320)
11:44:49.518 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
11:44:49.518 [Lua] <>modded = true<>
11:44:49.518 [Lua] <>mod = true<>
11:44:49.543 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
11:44:49.543 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
11:44:49.544 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (options): using legacy widget definitions
11:44:49.544 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0b4abd98] (Origin: function: 0x0b4abe58)
11:44:49.544 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x0b4abd98] (Origin: function: 0x0b4ac170)
11:44:49.544 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x0a569d00] (Origin: function: 0x0a56ab90)
11:44:49.544 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x0b4abd98] (Origin: function: 0x0b4ac418)
11:44:49.544 [Lua] <>modded = true<>
11:44:49.580 [Lua] <>mod = true<>
11:44:49.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
11:44:49.688 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
11:44:49.689 [Lua] [MOD][Mission timer][INFO] (options): using legacy widget definitions
11:44:49.689 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x095f33b8] (Origin: function: 0x095f3a98)
11:44:49.689 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0aecbbe0] (Origin: function: 0x0aecc998)
11:44:49.689 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0caee920] (Origin: function: 0x0caeec10)
11:44:49.689 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x0a6ee818] (Origin: function: 0x0a6ef478)
11:44:49.689 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
11:44:49.689 [Lua] <>modded = true<>
11:44:49.747 [Lua] <>mod = true<>
11:44:49.821 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
11:44:49.825 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
11:44:49.825 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions
11:44:49.829 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b711f90] (Origin: function: 0x0b712050)
11:44:49.829 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0c064f88] (Origin: function: 0x0c0652b8)
11:44:49.829 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x0ae46938] (Origin: function: 0x0ae46cf0)
11:44:49.829 [Lua] <>modded = true<>
11:44:49.830 [Lua] <>mod = true<>
11:44:49.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
11:44:49.891 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
11:44:49.892 [Lua] [MOD][ChatBlock][INFO] (options): using legacy widget definitions
11:44:49.892 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x0a472458] (Origin: function: 0x0a473000)
11:44:49.892 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
11:44:49.892 [Lua] <>modded = true<>
11:44:49.979 [Lua] <>mod = true<>
11:44:50.076 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
11:44:50.077 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
11:44:50.077 [Lua] [MOD][ThirdPersonEquipment][INFO] (options): using legacy widget definitions
11:44:50.077 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'rpc_wield_equipment' from [table: 0x09689990] (Origin: function: 0x0968a260)
11:44:50.077 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x09684a40] (Origin: function: 0x09685358)
11:44:50.077 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x09688ec0] (Origin: function: 0x09689230)
11:44:50.077 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x09684a40] (Origin: function: 0x09685828)
11:44:50.078 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x09688ec0] (Origin: function: 0x096891b0)
11:44:50.078 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x09611920] (Origin: function: 0x09611de8)
11:44:50.078 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x08115dc0] (Origin: function: 0x08115f98)
11:44:50.078 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'set_inventory_list' from [table: 0x0a7126a0] (Origin: function: 0x0a712970)
11:44:50.078 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'rpc_to_client_spawn_player' from [table: 0x0aeeb388] (Origin: function: 0x0aeeb9b8)
11:44:50.078 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
11:44:50.078 [Lua] <>modded = true<>
11:44:50.078 [Lua] <>mod = true<>
11:44:50.177 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
11:44:50.178 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
11:44:50.178 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x081b7270)
11:44:50.179 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0caee920] (Origin: function: 0x0caeee48)
11:44:50.179 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x09611920] (Origin: function: 0x09611d60)
11:44:50.179 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0caee920] (Origin: function: 0x0caef498)
11:44:50.179 [Lua] <>project = vermintide 2<>
11:44:50.179 [Lua] <>build = release<>
11:44:50.179 [Lua] <>platform = win32<>
11:44:50.179 [Lua] <>title_id = 5107<>
11:44:50.179 [Lua] <>engine_revision = 992cdaf85d77<>
11:44:50.179 [Lua] <>content_revision = 123448<>
11:44:50.179 [Lua] <>rendering_backend = dx11<>
11:44:50.180 [Lua] <>user_id = 11000010564a2a2<>
11:44:50.180 [Lua] <>machine_id = 4e7749bd-5f36-4ad0-af76-dd9a3dd5d589<>
11:44:50.180 [Lua] [Boot] Application build: release
11:44:50.180 [Lua] [Boot] Engine revision: 992cdaf85d77
11:44:50.180 [Lua] [Boot] Content revision: 123448
11:44:50.180 [Lua] [Boot] User ID: 11000010564a2a2 hollerbach
11:44:56.319 [Lua] [SmokeTest] Disabled
11:44:56.319 [Lua] Game:setup() total time: 6.139
11:44:56.319 [Lua] handle rev info: 0
11:44:56.319 [Lua] handle gfx quality: 0
11:44:56.319 [Lua] default settings: 0
11:44:56.319 [Lua] user settings: 0
11:44:56.319 [Lua] set frame times: 0
11:44:56.319 [Lua] init random: 0
11:44:56.319 [Lua] managers: 6.1389999999999993
11:44:56.319 [Lua]
11:44:56.319 [Lua] unaccounted: 0
11:44:56.319 [Lua] [Boot] use baked enemy meshes: false
11:44:56.319 [Lua] [StateMachine] Init StateSplashScreen
11:44:56.319 [Lua] [StateMachine] Entering StateSplashScreen with on_enter()
11:44:56.321 [Save] Loading `telemetry`
11:44:56.364 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
11:44:56.364 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
11:44:56.364 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
11:44:56.364 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
11:44:56.364 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
11:44:56.364 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
11:44:56.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
11:44:56.499 [Save] Load done
11:44:56.505 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
11:44:56.505 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
11:44:56.505 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
11:44:56.505 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
11:44:56.505 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
11:44:56.554 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [table: 0x081b48d8] (Origin: function: 0x081b4998)
11:44:58.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
11:44:58.537 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
11:44:58.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
11:45:00.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
11:45:00.898 [Lua] [PackageManager] Force_load: resource_packages/title_screen
11:45:00.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
11:45:01.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
11:45:01.081 [Lua] [PackageManager] Force_load: resource_packages/menu
11:45:01.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
11:45:01.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
11:45:01.348 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
11:45:01.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
11:45:02.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
11:45:02.723 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
11:45:02.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
11:45:02.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
11:45:02.890 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
11:45:02.890 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
11:45:03.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
11:45:03.073 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
11:45:03.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
11:45:04.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
11:45:04.775 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
11:45:04.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
11:45:04.958 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
11:45:04.958 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
11:45:04.958 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x08468768] (Origin: function: 0x08466f88)
11:45:04.958 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x08469958] (Origin: function: 0x08469540)
11:45:04.958 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x08469958] (Origin: function: 0x08469210)
11:45:04.958 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x08468768] (Origin: function: 0x08467178)
11:45:04.958 [Lua] [StateMachine] Exiting StateSplashScreen with on_exit()
11:45:04.959 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
11:45:04.959 [Lua] [StateMachine] Entering StateTitleScreen with on_enter()
11:45:04.959 [Lua] [Gamestate] Enter StateTitleScreen
11:45:06.172 [Lua] [StateMachine] Init StateTitleScreenMain
11:45:06.172 [Lua] [StateMachine] Entering StateTitleScreenMain with on_enter()
11:45:06.172 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
11:45:06.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
11:45:06.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
11:45:06.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
11:45:06.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
11:45:06.174 warning: [Lua] CHAT FONT SIZE DISABLED
11:45:06.174 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
11:45:06.478 [Lua] [StateMachine] Exiting StateTitleScreenMain with on_exit()
11:45:06.478 [Lua] [StateMachine] Entering StateTitleScreenInitNetwork with on_enter()
11:45:06.478 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
11:45:06.478 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
11:45:06.478 [Save] Loading `save_data`
11:45:06.544 [Save] Load done
11:45:06.545 [Lua] [BackendManagerPlayFab] Backend Enabled
11:45:08.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
11:45:08.957 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
11:45:08.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
11:45:10.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
11:45:10.888 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
11:45:10.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
11:45:13.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
11:45:13.193 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
11:45:13.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:45:13.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:45:13.896 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:45:13.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
11:45:14.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
11:45:14.431 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
11:45:14.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
11:45:14.874 [Lua] Populating data for character 1 15
11:45:15.157 [Lua] Requesting character data for index 2 15
11:45:15.157 [Lua] Populating data for character 2 15
11:45:15.441 [Lua] Requesting character data for index 3 15
11:45:15.441 [Lua] Populating data for character 3 15
11:45:15.724 [Lua] Requesting character data for index 4 15
11:45:15.724 [Lua] Populating data for character 4 15
11:45:16.008 [Lua] Requesting character data for index 5 15
11:45:16.008 [Lua] Populating data for character 5 15
11:45:16.291 [Lua] Requesting character data for index 6 15
11:45:16.291 [Lua] Populating data for character 6 15
11:45:16.565 [Lua] Requesting character data for index 7 15
11:45:16.565 [Lua] Populating data for character 7 15
11:45:16.848 [Lua] Requesting character data for index 8 15
11:45:16.848 [Lua] Populating data for character 8 15
11:45:17.132 [Lua] Requesting character data for index 9 15
11:45:17.132 [Lua] Populating data for character 9 15
11:45:17.420 [Lua] Requesting character data for index 10 15
11:45:17.420 [Lua] Populating data for character 10 15
11:45:17.704 [Lua] Requesting character data for index 11 15
11:45:17.704 [Lua] Populating data for character 11 15
11:45:18.007 [Lua] Requesting character data for index 12 15
11:45:18.007 [Lua] Populating data for character 12 15
11:45:18.296 [Lua] Requesting character data for index 13 15
11:45:18.296 [Lua] Populating data for character 13 15
11:45:18.570 [Lua] Requesting character data for index 14 15
11:45:18.570 [Lua] Populating data for character 14 15
11:45:18.853 [Lua] Requesting character data for index 15 15
11:45:18.853 [Lua] Populating data for character 15 15
11:45:22.461 [Window] Window => active
11:45:23.623 [Lua] Player statistics loaded!
11:45:25.050 [Window] Window => inactive
11:45:26.661 [Lua] Keep decoration player data loaded!
11:45:26.677 [Lua] [StateMachine] Exiting StateTitleScreenInitNetwork with on_exit()
11:45:26.677 [Lua] [StateMachine] Entering StateTitleScreenLoadSave with on_enter()
11:45:26.677 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
11:45:27.695 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
11:45:27.695 [Lua] [StateMachine] Exiting StateTitleScreen with on_exit()
11:45:27.695 [Lua] [StateMachine] destroying
11:45:27.695 [Lua] [StateMachine] Exiting StateTitleScreenLoadSave with on_exit()
11:45:28.131 [Lua] [Managers] Destroying state managers...
11:45:28.131 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
11:45:28.131 [Lua] [StateMachine] Entering StateLoading with on_enter()
11:45:28.131 [Lua] [Gamestate] Enter state StateLoading
11:45:28.200 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
11:45:28.200 [Lua] [StateMachine] Init StateLoadingRestartNetwork
11:45:28.200 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
11:45:28.200 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
11:45:28.200 [Lua] state_loading_restart_network JOIN VIA STEAM 0
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_heal
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_ping
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_pong
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
11:45:28.200 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
11:45:28.200 [Lua] registering RPCs
11:45:28.200 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:45:28.201 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
11:45:28.201 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
11:45:28.201 [Lua] [StateLoading] Need to unload nil and start load inn_level
11:45:28.201 [Lua] [LevelTransitionHandler] load_level inn_level
11:45:28.201 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
11:45:28.201 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
11:45:28.201 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
11:45:28.201 [Lua] [EnemyPackageLoader] setup_startup_enemies
11:45:28.201 [Lua] [EnemyPackageLoader] Load no enemies on this level
11:45:28.201 [Lua] [NetworkServer] Current level key inn_level
11:45:28.201 [Lua] [LevelTransitionHandler] Generated new level_seed: 1463792
11:45:28.201 [Lua] [VOIP] Initializing Steam Voip
11:45:28.201 [Lua] [VOIP] Is server. Creating room / joining my own room.
11:45:28.201 [VoIP-Room] Room: adding member 11000010564a2a2
11:45:28.203 [EAC] EAC server 11000010564a2a2 is initializing
11:45:28.209 [EAC] Server is also client 11000010564a2a2
11:45:28.209 [EACServer] [SetLogCallback] Procedure: 000000014048E3F0 LogLevel: Info.
11:45:28.210 [Lua] ### Created peer state machine for 11000010564a2a2
11:45:28.210 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Connecting
11:45:28.210 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
11:45:28.210 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:45:28.212 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
11:45:28.212 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
11:45:28.212 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:45:28.212 [Lua] Set lobby begin:
11:45:28.212 [Lua] Set lobby end.
11:45:28.677 [VoIP-Room] Inserted member 11000010564a2a2, count is 1
11:45:31.386 [Window] Window => active
11:45:31.404 [Window] Window => active
11:45:32.730 [Window] Window => inactive
11:45:35.970 [Window] Window => active
11:45:36.221 [Window] Window => inactive
11:45:37.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
11:45:37.995 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
11:45:37.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
11:45:39.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
11:45:39.613 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
11:45:39.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
11:45:39.932 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
11:45:40.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
11:45:40.680 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
11:45:40.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
11:45:46.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
11:45:46.447 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
11:45:46.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
11:45:47.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
11:45:47.405 [Lua] [PackageManager] Force_load: resource_packages/inventory
11:45:47.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
11:45:47.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
11:45:47.910 [Lua] [PackageManager] Force_load: resource_packages/careers
11:45:47.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
11:45:47.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
11:45:47.944 [Lua] [PackageManager] Force_load: resource_packages/decals
11:45:47.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
11:45:48.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
11:45:48.394 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
11:45:48.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
11:45:53.210 [Window] Window => active
11:45:53.484 [Window] Window => active
11:45:54.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
11:45:54.286 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
11:45:54.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
11:46:03.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
11:46:03.060 [Lua] [PackageManager] Force_load: resource_packages/ingame
11:46:03.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
11:46:11.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
11:46:11.894 [Lua] [PackageManager] Force_load: resource_packages/pickups
11:46:11.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
11:46:12.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
11:46:12.411 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
11:46:12.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_connected
11:46:12.412 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "4"
11:46:12.412 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:46:12.412 [Lua] [LobbyHost] Changed state from 0 to joined
11:46:12.413 [Lua] [PartyManager] Leader is set to 11000010564a2a2
11:46:12.413 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010564a2a2 my_peer_id:11000010564a2a2
11:46:12.413 [Lua] [ChatManager] Registering channel 1
11:46:12.413 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010564a2a2, own_peer_id=11000010564a2a2)
11:46:12.428 [Lua] [PeerSM] 11000010564a2a2 :: on_exit Connecting
11:46:12.428 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Loading
11:46:12.428 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010564a2a2
11:46:12.428 [Lua] [NetworkServer] Changing num_players from nil to 1
11:46:12.429 [Lua] Players: 1
11:46:12.429 [Lua] Set lobby begin:
11:46:12.429 [Lua] Lobby data num_players = 1
11:46:12.429 [Lua] Lobby data level_key = inn_level
11:46:12.429 [Lua] Lobby data game_mode = adventure
11:46:12.429 [Lua] Lobby data matchmaking = false
11:46:12.429 [Lua] Set lobby end.
11:46:12.429 [Lua] [LOCAL RPC] rpc_load_level 26 1463792
11:46:22.118 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
11:47:05.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
11:47:05.897 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
11:47:05.913 [Lua] [LevelTransitionHandler] Level load completed!
11:47:05.914 [Lua] ### Sending rpc_level_loaded
11:47:05.914 [Lua] #### Has state machine: true, sender: 11000010564a2a2, level_id: 26
11:47:05.914 [Lua] Peer 11000010564a2a2 has loaded the level and all enemies are loaded
11:47:05.930 [Lua] [PeerSM] 11000010564a2a2 :: on_exit Loading
11:47:05.930 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
11:47:05.930 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010564a2a2:1
11:47:05.930 [Lua] Set lobby begin:
11:47:05.930 [Lua] Lobby data level_key = inn_level
11:47:05.930 [Lua] Lobby data player_slot_1 = 0:0
11:47:05.930 [Lua] Lobby data player_slot_6 = 0:0
11:47:05.931 [Lua] Lobby data num_players = 1
11:47:05.931 [Lua] Lobby data matchmaking = false
11:47:05.931 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:05.931 [Lua] Lobby data game_mode = adventure
11:47:05.931 [Lua] Lobby data player_slot_5 = 0:0
11:47:05.931 [Lua] Lobby data player_slot_2 = 0:0
11:47:05.931 [Lua] Lobby data player_slot_3 = 0:0
11:47:05.931 [Lua] Set lobby end.
11:47:05.931 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 0, profile 4]
11:47:05.932 [Lua] Set lobby begin:
11:47:05.932 [Lua] Lobby data level_key = inn_level
11:47:05.932 [Lua] Lobby data player_slot_1 = 0:0
11:47:05.932 [Lua] Lobby data player_slot_6 = 0:0
11:47:05.932 [Lua] Lobby data num_players = 1
11:47:05.932 [Lua] Lobby data matchmaking = false
11:47:05.932 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:05.932 [Lua] Lobby data game_mode = adventure
11:47:05.932 [Lua] Lobby data player_slot_5 = 0:0
11:47:05.932 [Lua] Lobby data player_slot_2 = 0:0
11:47:05.932 [Lua] Lobby data player_slot_3 = 0:0
11:47:05.932 [Lua] Set lobby end.
11:47:05.932 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
11:47:05.932 [Lua] Set lobby begin:
11:47:05.932 [Lua] Lobby data level_key = inn_level
11:47:05.932 [Lua] Lobby data player_slot_1 = 0:0
11:47:05.932 [Lua] Lobby data player_slot_6 = 0:0
11:47:05.932 [Lua] Lobby data num_players = 1
11:47:05.932 [Lua] Lobby data matchmaking = false
11:47:05.932 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:05.932 [Lua] Lobby data game_mode = adventure
11:47:05.932 [Lua] Lobby data player_slot_5 = 0:0
11:47:05.932 [Lua] Lobby data player_slot_2 = 0:0
11:47:05.932 [Lua] Lobby data player_slot_3 = 0:0
11:47:05.933 [Lua] Set lobby end.
11:47:05.933 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
11:47:05.933 [Lua] Set lobby begin:
11:47:05.933 [Lua] Lobby data level_key = inn_level
11:47:05.933 [Lua] Lobby data player_slot_1 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_6 = 0:0
11:47:05.933 [Lua] Lobby data num_players = 1
11:47:05.933 [Lua] Lobby data matchmaking = false
11:47:05.933 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:05.933 [Lua] Lobby data game_mode = adventure
11:47:05.933 [Lua] Lobby data player_slot_5 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_2 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_3 = 0:0
11:47:05.933 [Lua] Set lobby end.
11:47:05.933 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
11:47:05.933 [Lua] Set lobby begin:
11:47:05.933 [Lua] Lobby data level_key = inn_level
11:47:05.933 [Lua] Lobby data player_slot_1 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_6 = 0:0
11:47:05.933 [Lua] Lobby data num_players = 1
11:47:05.933 [Lua] Lobby data matchmaking = false
11:47:05.933 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:05.933 [Lua] Lobby data game_mode = adventure
11:47:05.933 [Lua] Lobby data player_slot_5 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_2 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_3 = 0:0
11:47:05.933 [Lua] Set lobby end.
11:47:05.933 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
11:47:05.933 [Lua] Set lobby begin:
11:47:05.933 [Lua] Lobby data level_key = inn_level
11:47:05.933 [Lua] Lobby data player_slot_1 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_6 = 0:0
11:47:05.933 [Lua] Lobby data num_players = 1
11:47:05.933 [Lua] Lobby data matchmaking = false
11:47:05.933 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:05.933 [Lua] Lobby data game_mode = adventure
11:47:05.933 [Lua] Lobby data player_slot_5 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_2 = 0:0
11:47:05.933 [Lua] Lobby data player_slot_3 = 0:0
11:47:05.933 [Lua] Set lobby end.
11:47:05.933 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
11:47:05.934 [Lua] ### Sending rpc_level_loaded
11:47:05.934 [Lua] #### Has state machine: false, sender: 11000010564a2a2, level_id: 26
11:47:05.934 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:1 my_peer_id:11000010564a2a2
11:47:05.934 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:47:05.948 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:1 my_peer_id:11000010564a2a2
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:47:05.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:47:06.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:47:06.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:47:06.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
11:47:06.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
11:47:06.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
11:47:06.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
11:47:06.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
11:47:06.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
11:47:06.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
11:47:06.932 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:47:06.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:47:06.932 [Lua] [StateMachine] Exiting StateLoading with on_exit()
11:47:06.933 [Lua] Set lobby begin:
11:47:06.933 [Lua] Lobby data level_key = inn_level
11:47:06.933 [Lua] Lobby data player_slot_1 = 0:0
11:47:06.933 [Lua] Lobby data player_slot_6 = 0:0
11:47:06.933 [Lua] Lobby data num_players = 1
11:47:06.933 [Lua] Lobby data matchmaking = false
11:47:06.933 [Lua] Lobby data host = 11000010564a2a2
11:47:06.933 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:06.933 [Lua] Lobby data game_mode = adventure
11:47:06.933 [Lua] Lobby data player_slot_5 = 0:0
11:47:06.933 [Lua] Lobby data player_slot_2 = 0:0
11:47:06.933 [Lua] Lobby data country_code = PH
11:47:06.933 [Lua] Lobby data player_slot_3 = 0:0
11:47:06.933 [Lua] Lobby data unique_server_name = hollerbach
11:47:06.933 [Lua] Set lobby end.
11:47:06.934 [Lua] [Managers] Destroying state managers...
11:47:06.934 [Lua] [StateMachine] destroying
11:47:06.934 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
11:47:06.935 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
11:47:06.935 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
11:47:06.935 [Lua] [StateMachine] Entering StateIngame with on_enter()
11:47:06.935 [Lua] [Gamestate] Enter StateIngame HOST
11:47:06.997 [Lua] Set lobby begin:
11:47:06.997 [Lua] Lobby data level_key = inn_level
11:47:06.997 [Lua] Lobby data player_slot_1 = 0:0
11:47:06.997 [Lua] Lobby data selected_level_key = inn_level
11:47:06.997 [Lua] Lobby data player_slot_6 = 0:0
11:47:06.997 [Lua] Lobby data num_players = 1
11:47:06.997 [Lua] Lobby data matchmaking = false
11:47:06.997 [Lua] Lobby data host = 11000010564a2a2
11:47:06.997 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:06.997 [Lua] Lobby data game_mode = adventure
11:47:06.997 [Lua] Lobby data player_slot_5 = 0:0
11:47:06.997 [Lua] Lobby data player_slot_2 = 0:0
11:47:06.997 [Lua] Lobby data country_code = PH
11:47:06.997 [Lua] Lobby data player_slot_3 = 0:0
11:47:06.997 [Lua] Lobby data unique_server_name = hollerbach
11:47:06.997 [Lua] Set lobby end.
11:47:06.998 [Lua] [StateIngame] Server ingame
11:47:07.001 [Lua] Set lobby begin:
11:47:07.001 [Lua] Lobby data level_key = inn_level
11:47:07.002 [Lua] Lobby data player_slot_1 = 0:0
11:47:07.002 [Lua] Lobby data selected_level_key = inn_level
11:47:07.002 [Lua] Lobby data difficulty = normal
11:47:07.002 [Lua] Lobby data player_slot_6 = 0:0
11:47:07.002 [Lua] Lobby data num_players = 1
11:47:07.002 [Lua] Lobby data matchmaking = false
11:47:07.002 [Lua] Lobby data host = 11000010564a2a2
11:47:07.002 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:07.002 [Lua] Lobby data game_mode = adventure
11:47:07.002 [Lua] Lobby data player_slot_5 = 0:0
11:47:07.002 [Lua] Lobby data player_slot_2 = 0:0
11:47:07.002 [Lua] Lobby data country_code = PH
11:47:07.002 [Lua] Lobby data player_slot_3 = 0:0
11:47:07.002 [Lua] Lobby data unique_server_name = hollerbach
11:47:07.002 [Lua] Set lobby end.
11:47:07.002 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:47:07.002 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:47:07.002 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:47:07.002 [Lua] [Matchmaking] initializing
11:47:07.002 [Lua] [Matchmaking] my_peer_id: 11000010564a2a2, I am server
11:47:07.002 [Lua] [Matchmaking] register rpcs
11:47:07.002 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:47:07.003 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
11:47:07.003 [Lua] [GameNetworkManager] self.is_server = true
11:47:07.003 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
11:47:07.003 [Network] Setting artificial MTU limit to 65536
11:47:07.004 [Lua] Switching ConflictSettings: to: disabled
11:47:07.004 [Lua] pacing=disabled
11:47:07.004 [Lua] roaming=nil
11:47:07.004 [Lua] disabled=true
11:47:07.004 [Lua] pack_spawning=disabled
11:47:07.004 [Lua] boss=disabled
11:47:07.004 [Lua] horde=disabled
11:47:07.004 [Lua] specials=disabled
11:47:07.004 [Lua] name=disabled
11:47:07.004 [Lua] intensity=disabled
11:47:07.004 [Lua] ---
11:47:07.321 [Lua] [AIInterestPointSystem] Level Seed: 1463792
11:47:07.322 [Lua]
11:47:07.322 [Lua] [entity_system_bag] = table
11:47:07.322 [Lua] [entity_system_bag] = metatable
11:47:07.322 [Lua] [startup_data] = table
11:47:07.322 [Lua] [entity_manager] = table
11:47:07.322 [Lua] [entity_manager] = metatable
11:47:07.322 [Lua] [unit_spawner] = table
11:47:07.322 [Lua] [unit_spawner] = metatable
11:47:07.322 [Lua] [unit_storage] = table
11:47:07.322 [Lua] [unit_storage] = metatable
11:47:07.322 [Lua] [dice_keeper] = table
11:47:07.322 [Lua] [dice_keeper] = metatable
11:47:07.322 [Lua] [is_server] = true (boolean)
11:47:07.322 [Lua] [world] = [World]
11:47:07.322 [Lua] [system_api] = table
11:47:07.322 [Lua] [network_lobby] = table
11:47:07.322 [Lua] [network_lobby] = metatable
11:47:07.322 [Lua] [profile_synchronizer] = table
11:47:07.322 [Lua] [profile_synchronizer] = metatable
11:47:07.322 [Lua] [entity_system] = table
11:47:07.322 [Lua] [entity_system] = metatable
11:47:07.322 [Lua] [num_local_human_players] = 1 (number)
11:47:07.322 [Lua] [statistics_db] = table
11:47:07.322 [Lua] [statistics_db] = metatable
11:47:07.322 [Lua] [network_server] = table
11:47:07.322 [Lua] [network_server] = metatable
11:47:07.322 [Lua] [input_manager] = table
11:47:07.322 [Lua] [input_manager] = metatable
11:47:07.322 [Lua] [network_clock] = table
11:47:07.322 [Lua] [network_clock] = metatable
11:47:07.322 [Lua] [network_transmit] = table
11:47:07.322 [Lua] [network_transmit] = metatable
11:47:07.322 [Lua] [free_flight_manager] = table
11:47:07.322 [Lua] [free_flight_manager] = metatable
11:47:07.322 [Lua] [network_manager] = table
11:47:07.322 [Lua] [network_manager] = metatable
11:47:07.322 [Lua] [network_event_delegate] = table
11:47:07.322 [Lua] [network_event_delegate] = metatable
11:47:07.322 [Lua]
11:47:07.325 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:47:07.332 [Lua] [AchievementManager] Achievements using the steam platform
11:47:07.333 [Lua] [StateIngame] Level seed: 1463792
11:47:07.333 [Umbra] Init version: 3.4.13 :: 16 threads
11:47:07.334 [Umbra] Tome with `10497` objects loaded.
11:47:07.334 [Umbra] UMBRA Tome loaded.
11:47:07.334 [World] Spawning level.
11:47:07.737 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
11:47:08.239 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
11:47:08.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
11:47:08.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
11:47:08.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
11:47:08.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
11:47:08.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
11:47:08.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
11:47:08.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
11:47:08.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
11:47:08.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
11:47:08.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
11:47:08.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
11:47:08.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
11:47:08.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
11:47:08.267 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
11:47:08.270 [Lua] [LevelAnalysis] set_random_seed( 473219200)
11:47:08.276 [Lua] PlayerManager:add_player player_1
11:47:08.280 [Lua] [StateMachine] Init StateInGameRunning
11:47:08.280 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
11:47:08.281 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
11:47:08.281 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
11:47:08.282 [Lua] [IngameUI] init
11:47:08.387 [Lua] [Matchmaking] Cancelling matchmaking
11:47:08.387 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:47:08.387 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:47:08.387 [Lua] Set lobby begin:
11:47:08.387 [Lua] Lobby data power_level = 785
11:47:08.388 [Lua] Lobby data level_key = inn_level
11:47:08.388 [Lua] Lobby data player_slot_1 = 0:0
11:47:08.388 [Lua] Lobby data selected_level_key = inn_level
11:47:08.388 [Lua] Lobby data difficulty = normal
11:47:08.388 [Lua] Lobby data player_slot_6 = 0:0
11:47:08.388 [Lua] Lobby data num_players = 1
11:47:08.388 [Lua] Lobby data matchmaking = false
11:47:08.388 [Lua] Lobby data host = 11000010564a2a2
11:47:08.388 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:47:08.388 [Lua] Lobby data game_mode = adventure
11:47:08.388 [Lua] Lobby data player_slot_5 = 0:0
11:47:08.389 [Lua] Lobby data player_slot_2 = 0:0
11:47:08.389 [Lua] Lobby data country_code = PH
11:47:08.389 [Lua] Lobby data player_slot_3 = 0:0
11:47:08.389 [Lua] Lobby data unique_server_name = hollerbach
11:47:08.389 [Lua] Set lobby end.
11:47:08.389 [Flow] Forge tier 4
11:47:08.390 [Flow] WitchHunterLevel:30
11:47:08.390 [Flow] LeaderYes
11:47:08.390 [Flow] ALL PC XP:925469
11:47:08.390 [Flow] WH XP:192607
11:47:08.390 [Flow] Number of crafted items:3778
11:47:08.390 [Flow] Sum of Powe Levels:1500
11:47:08.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
11:47:08.392 [Lua] CurrentConflictSettings disabled
11:47:08.392 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
11:47:08.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:47:08.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:47:08.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:47:08.395 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
11:47:08.395 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:47:08.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:47:08.397 [Lua] MUSIC: nil -> explore
11:47:08.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
11:47:08.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
11:47:08.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
11:47:09.456 [Flow] DISABLE
11:47:13.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
11:47:13.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
11:47:13.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
11:47:13.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
11:47:13.352 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
11:47:13.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
11:47:13.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
11:47:13.719 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
11:47:13.719 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
11:47:14.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
11:47:14.535 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
11:47:14.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
11:47:15.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
11:47:15.289 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
11:47:15.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
11:47:15.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
11:47:15.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
11:47:15.422 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
11:47:15.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
11:47:15.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
11:47:15.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:47:15.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:47:15.872 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:47:15.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:47:16.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:47:16.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:47:16.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
11:47:17.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
11:47:17.462 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
11:47:17.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
11:47:18.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
11:47:18.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
11:47:18.865 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
11:47:19.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
11:47:19.165 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
11:47:19.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
11:47:19.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
11:47:19.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
11:47:19.682 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
11:47:19.685 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
11:47:19.700 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
11:47:19.700 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
11:47:19.704 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
11:47:19.704 [Lua] [LOCAL RPC] rpc_loading_synced
11:47:19.715 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
11:47:19.715 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
11:47:19.731 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
11:47:19.732 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
11:47:19.735 [Lua] [LOCAL RPC] rpc_game_started
11:47:19.748 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
11:47:19.748 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
11:47:19.767 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
11:47:19.767 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
11:47:19.772 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
11:47:19.772 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
11:47:19.772 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:47:19.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:47:19.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:47:19.802 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:47:19.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
11:47:19.888 [Lua] [IngameUI] menu view on_enter start_menu_view
11:47:19.888 [Lua] hero_fullscreen_menu_on_enter
11:47:19.892 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092322c8
11:47:19.893 [World] Spawning level.
11:47:19.905 [Lua] [StateMachine] Init StartMenuStateOverview
11:47:19.905 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
11:47:19.932 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:47:19.932 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer, async-read,
11:47:19.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:47:19.933 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer, async-read,
11:47:19.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:47:19.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:47:20.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x692, position: 0
11:47:21.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x692, position: 27249
11:47:29.591 [EACServer] [Cerberus] [Backend] Connection established.
11:47:36.350 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
11:47:36.350 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
11:47:38.633 [Network] Setting artificial MTU limit to 65536
11:47:38.634 [Save] Saving `save_data`
11:47:38.656 [Application] apply_user_settings
11:47:38.657 [Save] Save done
11:47:39.723 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
11:47:40.630 [Lua] PopupManager:query_result returned result: keep_changes
11:47:40.748 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:47:40.750 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 11000010564a2a2 "hollerbach"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/ui/views/options_view.lua:1402: in function on_exit
[3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view
[4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit
[5] scripts/ui/views/options_view.lua:2362: in function on_exit_pressed
[6] scripts/ui/views/options_view.lua:2327: in function update
[7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update
[8] foundation/scripts/util/state_machine.lua:145: in function update
[9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update
[10] scripts/ui/views/ingame_ui.lua:459: in function update
[11] scripts/game_state/state_ingame_running.lua:790: in function update_ui
[12] scripts/game_state/state_ingame.lua:587:in function
[13] [C]: in function update_animations_with_callback
[14] foundation/scripts/util/script_world.lua:358: in function update
[15] foundation/scripts/managers/world/world_manager.lua:102: in function update
[16] scripts/boot.lua:672: in function game_update
[17] scripts/boot.lua:467:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 11000010564a2a2 \"hollerbach\""
[2] self = table: 00000000087B19F8
[3] self = table: 00000000087B0DF0; active_view = "options_view"; views = table: 00000000087B0EF0
[5] self = table: 00000000087B19F8
[6] self = table: 00000000087B19F8; dt = 0.016737647354602814; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 00000000081CEDE8; ui_scenegraph = table: 000000000CF6F000; input_manager = table: 000000000931F520; input_service = table: 00000000087B1B48; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 0000000008973010
[7] self = table: 00000000087B0DF0; dt = 0.016737647354602814; t = 190.67652249016101; active_view = "options_view"
[8] self = table: 00000000087B0CA0; dt = 0.016737647354602814; t = 190.67652249016101
[9] self = table: 00000000092322C8; dt = 0.016737647354602814; t = 190.67652249016101; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000000931F520; gamepad_active = false; input_blocked = nil; input_service = table: 00000000092322F0; transitioning = false
[10] self = table: 0000000008904478; dt = 0.016737647354602814; t = 190.67652249016101; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000A1C7E40; is_in_inn = true; input_service = table: 000000000BBBB710; end_screen_active = nil; ingame_hud = table: 000000000BBBB2C0; transition_manager = table: 000000000AF46910; countdown_ui = table: 000000000CC4A7E8; end_screen = table: 00000000088AB800; respawning = nil; in_score_screen = false; current_view = "start_menu_view"
[11] self = table: 000000000C0B8740; time_manager = table: 000000000C164188; t = 190.67652249016101; dt = 0.016737647354602814; disable_ingame_ui = nil; ingame_ui = table: 0000000008904478; level_end_view_wrapper = nil; level_end_view = nil
[12] i = 1; machine = table: 0000000009D7E198
[14] world = [World]; dt = 0.01666685938835144; anim_callback = [function]; scene_callback = [function]
[15] self = table: 000000000A2CFF30; dt = 0.01666685938835144; t = 163.49032997252652; _ = 2; world = [World]
[16] self = table: 00000000080F7CE8; real_world_dt = 0.01666685938835144; dt = 0.01666685938835144; t = 163.49032997252652
[17] dt = 0.01666685938835144
[2] active = true; original_keymaps = table: 000000000BC52B58; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B6C72E8; voip = table: 0000000008CE2C38; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000081CEDE8; apply_button = table: 0000000008974028; ui_animations = table: 00000000087B2090; input_manager = table: 000000000931F520; controller_cooldown = 0; changed_user_settings = table: 000000000B6C3590; render_settings = table: 00000000087B1AE8; original_user_settings = table: 0000000009C81E98; scroll_field_widget = table: 00000000087B7C00; exit_button = table: 00000000089733F0; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 00000000089754D8; selected_settings_list = table: 000000000CD7FDF8; original_render_settings = table: 0000000008EC9268; session_keymaps = table: 000000000B6CA478; original_bot_spawn_priority = table: 000000000D611B70; _input_functions = table: 000000000CF84700; ui_top_renderer = table: 0000000008E67220; menu_input_description = table: 000000000CF7A3E8; ui_calibration_view = table: 000000000CF77838; selected_title = 2; ingame_ui = table: 0000000008904478; reset_to_default = table: 0000000008974BD8; settings_lists = table: 0000000008978338; safe_rect_widget = table: 0000000008978110; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000CF17AA8; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 00000000087B9020; session_bot_spawn_priority = table: 00000000087B4F78; title_buttons = table: 00000000087B91B8; level_transition_handler = table: 000000000A599920; ui_scenegraph = table: 000000000CF6F000; background_widgets = table: 00000000087B4FA0;
[3] _ui_animations = table: 00000000087B0EA0; _widgets_by_name = table: 000000000CF98FE0; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 000000000AB04EE0; parent = table: 00000000092322C8; ui_scenegraph = table: 000000000CF8ED90; _animations = table: 00000000087B0E78; _stats_id = "11000010564a2a2:1"; is_server = true; _console_cursor = table: 000000000CFAC248; _available_profiles = table: 00000000087B0EC8; ui_top_renderer = table: 0000000008E67220; ingame_ui_context = table: 000000000C5810F8; peer_id = "11000010564a2a2"; _views = table: 00000000087B0EF0; ui_renderer = table: 00000000081CEDE8; ui_animator = table: 000000000CFAC320; player_manager = table: 000000000B0D2880; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; wwise_world = [WwiseWorld]; _widgets = table: 000000000CF98FB8; menu_input_description = table: 000000000CF84850; render_settings = table: 00000000087B0E18; _hero_name = "wood_elf"; world_previewer = table: 0000000009232800; platform = "win32"; _player_portrait_widget = table: 000000000CFADA08; career_index = 1; local_player = table: 0000000008F2DB38;
[5] active = true; original_keymaps = table: 000000000BC52B58; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B6C72E8; voip = table: 0000000008CE2C38; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000081CEDE8; apply_button = table: 0000000008974028; ui_animations = table: 00000000087B2090; input_manager = table: 000000000931F520; controller_cooldown = 0; changed_user_settings = table: 000000000B6C3590; render_settings = table: 00000000087B1AE8; original_user_settings = table: 0000000009C81E98; scroll_field_widget = table: 00000000087B7C00; exit_button = table: 00000000089733F0; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 00000000089754D8; selected_settings_list = table: 000000000CD7FDF8; original_render_settings = table: 0000000008EC9268; session_keymaps = table: 000000000B6CA478; original_bot_spawn_priority = table: 000000000D611B70; _input_functions = table: 000000000CF84700; ui_top_renderer = table: 0000000008E67220; menu_input_description = table: 000000000CF7A3E8; ui_calibration_view = table: 000000000CF77838; selected_title = 2; ingame_ui = table: 0000000008904478; reset_to_default = table: 0000000008974BD8; settings_lists = table: 0000000008978338; safe_rect_widget = table: 0000000008978110; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000CF17AA8; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 00000000087B9020; session_bot_spawn_priority = table: 00000000087B4F78; title_buttons = table: 00000000087B91B8; level_transition_handler = table: 000000000A599920; ui_scenegraph = table: 000000000CF6F000; background_widgets = table: 00000000087B4FA0;
[6] active = true; original_keymaps = table: 000000000BC52B58; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000B6C72E8; voip = table: 0000000008CE2C38; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000081CEDE8; apply_button = table: 0000000008974028; ui_animations = table: 00000000087B2090; input_manager = table: 000000000931F520; controller_cooldown = 0; changed_user_settings = table: 000000000B6C3590; render_settings = table: 00000000087B1AE8; original_user_settings = table: 0000000009C81E98; scroll_field_widget = table: 00000000087B7C00; exit_button = table: 00000000089733F0; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 00000000089754D8; selected_settings_list = table: 000000000CD7FDF8; original_render_settings = table: 0000000008EC9268; session_keymaps = table: 000000000B6CA478; original_bot_spawn_priority = table: 000000000D611B70; _input_functions = table: 000000000CF84700; ui_top_renderer = table: 0000000008E67220; menu_input_description = table: 000000000CF7A3E8; ui_calibration_view = table: 000000000CF77838; selected_title = 2; ingame_ui = table: 0000000008904478; reset_to_default = table: 0000000008974BD8; settings_lists = table: 0000000008978338; safe_rect_widget = table: 0000000008978110; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000CF17AA8; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 00000000087B9020; session_bot_spawn_priority = table: 00000000087B4F78; title_buttons = table: 00000000087B91B8; level_transition_handler = table: 000000000A599920; ui_scenegraph = table: 000000000CF6F000; background_widgets = table: 00000000087B4FA0;
[7] _ui_animations = table: 00000000087B0EA0; _widgets_by_name = table: 000000000CF98FE0; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 000000000AB04EE0; parent = table: 00000000092322C8; ui_scenegraph = table: 000000000CF8ED90; _animations = table: 00000000087B0E78; _stats_id = "11000010564a2a2:1"; is_server = true; _console_cursor = table: 000000000CFAC248; _available_profiles = table: 00000000087B0EC8; ui_top_renderer = table: 0000000008E67220; ingame_ui_context = table: 000000000C5810F8; peer_id = "11000010564a2a2"; _views = table: 00000000087B0EF0; ui_renderer = table: 00000000081CEDE8; ui_animator = table: 000000000CFAC320; player_manager = table: 000000000B0D2880; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; wwise_world = [WwiseWorld]; _widgets = table: 000000000CF98FB8; menu_input_description = table: 000000000CF84850; render_settings = table: 00000000087B0E18; _hero_name = "wood_elf"; world_previewer = table: 0000000009232800; platform = "win32"; _player_portrait_widget = table: 000000000CFADA08; career_index = 1; local_player = table: 0000000008F2DB38;
[8] _params = table: 0000000009233408; _profiling_debugging_enabled = false; _parent = table: 00000000092322C8; _state = table: 00000000087B0DF0;
[9] _draw_menu_world = true; _machine = table: 00000000087B0CA0; _exit_button_widget = table: 00000000087A9BF8; local_player_id = 1; viewport_widget = table: 00000000087AB158; profile_synchronizer = table: 000000000B0CEFE8; world_manager = table: 000000000A2CFF30; _hero_name = "wood_elf"; units = table: 0000000009233430; ui_animator = table: 00000000087AA088; _console_cursor_widget = table: 00000000087A9FB0; ui_top_renderer = table: 0000000008E67220; ingame_ui_context = table: 000000000C5810F8; peer_id = "11000010564a2a2"; _static_widgets = table: 00000000087A9AE0; ui_renderer = table: 00000000081CEDE8; ingame_ui = table: 0000000008904478; ui_animations = table: 00000000092337B0; _state_machine_params = table: 0000000009233408; attachment_units = table: 0000000009233458; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 000000000B0D2880; input_manager = table: 000000000931F520; unit_states = table: 0000000009233480; world_previewer = table: 0000000009232800; ui_scenegraph = table: 00000000087A8EF8;
[10] matchmaking_ui = table: 0000000009E69390; fps = 0; world_manager = table: 000000000A2CFF30; ingame_hud = table: 000000000BBBB2C0; is_server = true; last_resolution_x = 1366; initial_profile_view = true; top_world = [World]; ui_renderer = table: 00000000081CEDE8; telemetry_time_view_enter = 0; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; blocked_transitions = table: 000000000CA42BB0; dlc_uis = table: 0000000009E43B08; cutscene_system = table: 000000000AA73B18; local_player_id = 1; unlock_manager = table: 000000000B0D04B8; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 768; countdown_ui = table: 000000000CC4A7E8; cutscene_ui = table: 0000000009E67768; hud_visible = false; end_screen = table: 00000000088AB800; world = [World]; peer_id = "11000010564a2a2"; current_view = "start_menu_view"; ingame_ui_context = table: 000000000C5810F8; dlc_uis_hud_update_list = table: 0000000009E43B30; _fps_cooldown = 0; views = table: 000000000A1C7E40; wwise_world = [WwiseWorld]; camera_manager = table: 000000000A4C82F8; is_in_inn = true; hotkey_mapping = table: 000000000CA420F8; voting_manager = table: 00000000086E9AC0; ui_top_renderer = table: 0000000008E67220; mission_voting_ui = table: 0000000008834EE0; ingame_voting_ui = table: 000000000882DF28; network_event_delegate = table: 000000000933D358;
[11] world_name = "level_world"; network_server = table: 00000000087922E8; _is_initial_spawn = true; local_player_id = 1; rewards = table: 000000000AB7F830; parent = table: 000000000832D710; _spawn_initialized = true; player = table: 0000000008F2DB38; statistics_db = table: 000000000AB04EE0; is_server = true; _lobby_host = table: 000000000AB61478; _t = 190.6597848428064; world = [World]; _network_options = table: 0000000008F2DA08; _ui_update_initialized = true; is_in_tutorial = false; ingame_ui = table: 0000000008904478; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; mood_timers = table: 000000000AB7F8E8; level_end_view_context = table: 000000000AB7F8C0; is_in_inn = true; game_mode_key = "inn"; end_conditions_met = false; ingame_ui_context = table: 000000000C5810F8; level_transition_handler = table: 000000000A599920; free_flight_manager = table: 000000000B0D2950; viewport_name = "player_1";
[15] locked = true; _scene_update_callbacks = table: 000000000A3E39F8; _worlds = table: 000000000A2D1E88; _update_queue = table: 00000000087AB308; _disabled_worlds = table: 000000000A2D37E0; _wwise_worlds = table: 000000000A38C4A8; _queued_worlds_to_release = table: 000000000A3E7F38; _anim_update_callbacks = table: 000000000A2F2AE8;
[16] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008461380;
<>
11:47:46.027 [Lua] [IngameUI] menu view on_exit start_menu_view
11:47:46.028 [Lua] [StateMachine] destroying
11:47:46.028 [Lua] [StateMachine] Exiting StartMenuStateOverview with on_exit()
11:47:46.028 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
11:47:46.028 [Lua] hero_fullscreen_menu_on_exit
11:47:46.031 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092322c8
11:47:46.031 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:47:46.031 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:47:46.031 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:47:46.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:47:55.122 [Lua] [IngameUI] menu view on_enter ingame_menu
11:47:56.027 [Lua] [IngameUI] menu view on_exit ingame_menu
11:47:56.027 [Lua] [IngameUI] menu view on_enter options_view
11:47:56.730 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
11:47:56.730 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
11:48:02.160 [Network] Setting artificial MTU limit to 65536
11:48:02.161 [Save] Saving `save_data`
11:48:02.164 [Save] Save done
11:48:02.168 [Application] apply_user_settings
11:48:02.959 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
11:48:03.778 [Lua] PopupManager:query_result returned result: keep_changes
11:48:04.125 [Lua] [IngameUI] menu view on_exit options_view
11:48:04.125 [Lua] [IngameUI] menu view on_enter ingame_menu
11:48:04.677 [Lua] [IngameUI] menu view on_exit ingame_menu
11:48:28.719 [Lua] [IngameUI] menu view on_enter ingame_menu
11:48:29.669 [Lua] [IngameUI] menu view on_exit ingame_menu
11:48:29.669 [Lua] [IngameUI] menu view on_enter options_view
11:48:30.689 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
11:48:30.689 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
11:48:31.536 [Lua] [IngameUI] menu view on_exit options_view
11:48:31.536 [Lua] [IngameUI] menu view on_enter ingame_menu
11:48:31.804 [Lua] [IngameUI] menu view on_exit ingame_menu
11:48:33.853 [Lua] [IngameUI] menu view on_enter ingame_menu
11:48:34.886 [Lua] [IngameUI] menu view on_exit ingame_menu
11:48:34.886 [Lua] [IngameUI] menu view on_enter character_selection
11:48:34.886 [Lua] hero_fullscreen_menu_on_enter
11:48:34.888 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0afbf9d0
11:48:34.888 [World] Spawning level.
11:48:34.899 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
11:48:34.899 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
11:48:34.910 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:48:34.910 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer, async-read,
11:48:34.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:48:34.911 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer, async-read,
11:48:34.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:34.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:48:35.849 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:35.849 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:35.849 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:35.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:35.849 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:48:35.849 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewer, async-read,
11:48:36.579 [Lua] PlayerManager:relinquish_unit_ownership
11:48:36.581 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[768b29aacaba867e]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[768b29aacaba867e]\']
[3] unit_destroy_listeners = table: 000000000B72B4A0; unit = [Unit \'#ID[768b29aacaba867e]\']; listeners = table: 0000000009311FA0; _ = "player_manager"; listener = [function]
[4] self = table: 000000000CA55A40; pending_extension_adds_map = table: 000000000B72B450; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000847E798; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CA55BB0; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; unit = [Unit \'#ID[768b29aacaba867e]\']; number_of_deleted_units = 0
[5] self = table: 000000000CA55A40; n_commited = 0; n_removed = 0
[6] self = table: 00000000085A24C8; unit_spawner = table: 000000000CA55A40
[7] self = table: 000000000832D710; dt = 0.01667494885623455; t = 87.578513314947486; network_manager = table: 0000000008532D18
[8] self = table: 000000000B0D8BE8; dt = 0.01667494885623455; t = 218.25784283602843
[9] self = table: 00000000080F7CE8; real_world_dt = 0.01667494885623455; dt = 0.01667494885623455; t = 218.25784283602843
[10] dt = 0.01667494885623455
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 41; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 41; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[6] entity_system_bag = table: 0000000008F88E10; startup_data = table: 000000000B78CCB8; entity_manager = table: 000000000847E798; unit_spawner = table: 000000000CA55A40; statistics_db = table: 000000000AB04EE0; is_server = true; system_update_context = table: 00000000085A24F0; network_transmit = table: 0000000008454F08; network_clock = table: 0000000008532B78; dice_keeper = table: 000000000BCB7948; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008F88E10; network_server = table: 00000000087922E8; entity_system = table: 00000000085A24C8; parent = table: 00000000080F7CE8; statistics_db = table: 000000000AB04EE0; is_server = true; is_in_tutorial = false; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; _debug_gui = [Gui]; network_transmit = table: 0000000008454F08; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000AB61478; world = [World]; dt = 0.016675854101777077; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 0000000008F2D9E0; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000BCB7948; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 0000000008532B78; network_timer_handler = table: 00000000085A8EA0; last_connected_to_network_at = 87.561838366091251; level_transition_handler = table: 000000000A599920; viewport_name = "player_1"; network_event_delegate = table: 000000000933D358;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008461380;
11:48:36.581 [Lua] [GameNetworkManager] destroying game object with go_id=37
11:48:36.583 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
11:48:36.588 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 3 1
11:48:36.588 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 4 to 3 for peer id 11000010564a2a2:1
11:48:36.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:2 my_peer_id:11000010564a2a2
11:48:36.588 [Lua] Set lobby begin:
11:48:36.588 [Lua] Lobby data power_level = 785
11:48:36.588 [Lua] Lobby data level_key = inn_level
11:48:36.588 [Lua] Lobby data player_slot_1 = 0:0
11:48:36.588 [Lua] Lobby data selected_level_key = inn_level
11:48:36.588 [Lua] Lobby data difficulty = normal
11:48:36.588 [Lua] Lobby data player_slot_6 = 0:0
11:48:36.588 [Lua] Lobby data num_players = 1
11:48:36.588 [Lua] Lobby data matchmaking = false
11:48:36.588 [Lua] Lobby data host = 11000010564a2a2
11:48:36.588 [Lua] Lobby data player_slot_4 = 0:0
11:48:36.589 [Lua] Lobby data game_mode = adventure
11:48:36.589 [Lua] Lobby data player_slot_5 = 0:0
11:48:36.589 [Lua] Lobby data player_slot_2 = 0:0
11:48:36.589 [Lua] Lobby data country_code = PH
11:48:36.589 [Lua] Lobby data player_slot_3 = 0:0
11:48:36.589 [Lua] Lobby data unique_server_name = hollerbach
11:48:36.589 [Lua] Set lobby end.
11:48:36.589 [Lua] Set lobby begin:
11:48:36.589 [Lua] Lobby data power_level = 785
11:48:36.589 [Lua] Lobby data level_key = inn_level
11:48:36.589 [Lua] Lobby data player_slot_1 = 0:0
11:48:36.589 [Lua] Lobby data selected_level_key = inn_level
11:48:36.589 [Lua] Lobby data difficulty = normal
11:48:36.589 [Lua] Lobby data player_slot_6 = 0:0
11:48:36.589 [Lua] Lobby data num_players = 1
11:48:36.589 [Lua] Lobby data matchmaking = false
11:48:36.589 [Lua] Lobby data host = 11000010564a2a2
11:48:36.589 [Lua] Lobby data player_slot_4 = 0:0
11:48:36.589 [Lua] Lobby data game_mode = adventure
11:48:36.589 [Lua] Lobby data player_slot_5 = 0:0
11:48:36.589 [Lua] Lobby data player_slot_2 = 0:0
11:48:36.589 [Lua] Lobby data country_code = PH
11:48:36.589 [Lua] Lobby data player_slot_3 = 11000010564a2a2:1
11:48:36.589 [Lua] Lobby data unique_server_name = hollerbach
11:48:36.589 [Lua] Set lobby end.
11:48:36.589 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 4, profile 3]
11:48:36.589 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010564a2a2 | bw:0 | es:0
11:48:36.595 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
11:48:36.595 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
11:48:36.602 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 3 1 1
11:48:36.602 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:2 my_peer_id:11000010564a2a2
11:48:36.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:3 my_peer_id:11000010564a2a2
11:48:36.612 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
11:48:36.615 [Save] Saving `save_data`
11:48:36.618 [Save] Save done
11:48:36.619 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:3 my_peer_id:11000010564a2a2
11:48:36.619 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:48:36.619 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
11:48:36.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
11:48:36.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:48:36.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
11:48:36.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
11:48:36.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient
11:48:36.649 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient
11:48:36.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
11:48:36.650 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
11:48:36.652 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:48:36.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
11:48:36.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient
11:48:36.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
11:48:36.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:48:36.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
11:48:36.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient
11:48:36.727 [Lua] [IngameUI] menu view on_exit character_selection
11:48:36.727 [Lua] [StateMachine] destroying
11:48:36.727 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
11:48:36.727 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
11:48:36.727 [Lua] hero_fullscreen_menu_on_exit
11:48:36.729 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0afbf9d0
11:48:36.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:36.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:36.944 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
11:48:36.944 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
11:48:36.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
11:48:37.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
11:48:37.376 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
11:48:37.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
11:48:37.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
11:48:37.846 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
11:48:37.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
11:48:38.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
11:48:38.314 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
11:48:38.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
11:48:39.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
11:48:39.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
11:48:39.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
11:48:40.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
11:48:40.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
11:48:40.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
11:48:40.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
11:48:40.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
11:48:40.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
11:48:41.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
11:48:41.056 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
11:48:41.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
11:48:41.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
11:48:41.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
11:48:41.601 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
11:48:41.608 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3
11:48:41.622 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
11:48:41.622 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
11:48:41.630 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3
11:48:41.630 [Lua] [LOCAL RPC] rpc_loading_synced
11:48:41.640 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
11:48:41.640 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
11:48:41.657 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
11:48:41.657 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
11:48:41.675 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
11:48:41.675 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
11:48:41.695 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
11:48:41.695 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
11:48:41.703 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-3.68659, -1.30223, 5.01057) Vector4(0, 0, -0.587231, -0.80942) false 100 100 1 1 1
11:48:41.703 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 3, Vector3(-3.68659, -1.30223, 5.01057), Vector4(0, 0, -0.587231, -0.80942))
11:48:41.703 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:48:41.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:48:41.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:48:41.708 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:48:41.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
11:48:51.147 [Lua] [IngameUI] menu view on_enter hero_view
11:48:51.150 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4dde8
11:48:51.150 [Lua] [StateMachine] Init HeroViewStateOverview
11:48:51.150 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:48:51.150 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0be47d38] (Origin: function: 0x0be47fc8)
11:48:51.150 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0be47d38] (Origin: function: 0x0be48130)
11:48:51.150 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [table: 0x0be47d38] (Origin: function: 0x0be48218)
11:48:51.171 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:48:51.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:48:51.174 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:48:51.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:48:51.184 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:48:52.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:48:52.047 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:48:52.064 [World] Spawning level.
11:48:52.094 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:48:52.095 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewer, async-read,
11:48:52.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer, async-read,
11:48:52.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewer, async-read,
11:48:52.131 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer, async-read,
11:48:52.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:52.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer, async-read,
11:48:52.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:48:52.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewer, async-read,
11:49:06.625 [Lua] [IngameUI] menu view on_exit hero_view
11:49:06.630 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4dde8
11:49:06.630 [Lua] [StateMachine] destroying
11:49:06.630 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit()
11:49:06.630 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:49:06.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:49:06.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:49:06.630 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:06.630 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:06.630 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:06.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:06.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:06.643 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:49:06.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:49:06.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:49:06.796 [Lua] [IngameUI] menu view on_enter ingame_menu
11:49:07.563 [Lua] [IngameUI] menu view on_exit ingame_menu
11:49:07.563 [Lua] [IngameUI] menu view on_enter character_selection
11:49:07.563 [Lua] hero_fullscreen_menu_on_enter
11:49:07.564 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0afbf9d0
11:49:07.565 [World] Spawning level.
11:49:07.575 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
11:49:07.575 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
11:49:07.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:49:07.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewer, async-read,
11:49:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
11:49:07.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
11:49:07.586 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer, async-read,
11:49:07.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:49:07.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
11:49:07.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
11:49:07.942 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
11:49:07.942 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
11:49:08.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:49:08.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
11:49:08.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:49:08.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:49:08.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
11:49:08.617 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:08.617 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:08.617 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:08.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
11:49:08.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
11:49:08.617 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:49:08.617 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:49:09.078 [Lua] PlayerManager:relinquish_unit_ownership
11:49:09.079 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[81dceafd7202ff43]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[81dceafd7202ff43]\']
[3] unit_destroy_listeners = table: 000000000B72B4A0; unit = [Unit \'#ID[81dceafd7202ff43]\']; listeners = table: 000000000D34FA38; _ = "player_manager"; listener = [function]
[4] self = table: 000000000CA55A40; pending_extension_adds_map = table: 000000000B72B450; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000847E798; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CA55BB0; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; unit = [Unit \'#ID[81dceafd7202ff43]\']; number_of_deleted_units = 0
[5] self = table: 000000000CA55A40; n_commited = 0; n_removed = 0
[6] self = table: 00000000085A24C8; unit_spawner = table: 000000000CA55A40
[7] self = table: 000000000832D710; dt = 0.016666818410158157; t = 119.11870784498751; network_manager = table: 0000000008532D18
[8] self = table: 000000000B0D8BE8; dt = 0.016666818410158157; t = 249.79803736606846
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666818410158157; dt = 0.016666818410158157; t = 249.79803736606846
[10] dt = 0.016666818410158157
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 51; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 51; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[6] entity_system_bag = table: 0000000008F88E10; startup_data = table: 000000000B78CCB8; entity_manager = table: 000000000847E798; unit_spawner = table: 000000000CA55A40; statistics_db = table: 000000000AB04EE0; is_server = true; system_update_context = table: 00000000085A24F0; network_transmit = table: 0000000008454F08; network_clock = table: 0000000008532B78; dice_keeper = table: 000000000BCB7948; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008F88E10; network_server = table: 00000000087922E8; entity_system = table: 00000000085A24C8; parent = table: 00000000080F7CE8; statistics_db = table: 000000000AB04EE0; is_server = true; is_in_tutorial = false; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; _debug_gui = [Gui]; network_transmit = table: 0000000008454F08; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000AB61478; world = [World]; dt = 0.016666825860738754; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 0000000008F2D9E0; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000BCB7948; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 0000000008532B78; network_timer_handler = table: 00000000085A8EA0; last_connected_to_network_at = 119.10204102657735; level_transition_handler = table: 000000000A599920; viewport_name = "player_1"; network_event_delegate = table: 000000000933D358;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008461380;
11:49:09.080 [Lua] [GameNetworkManager] destroying game object with go_id=41
11:49:09.080 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[8620638146b66e26]']]
11:49:09.082 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
11:49:09.086 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
11:49:09.086 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 1 for peer id 11000010564a2a2:1
11:49:09.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:4 my_peer_id:11000010564a2a2
11:49:09.086 [Lua] Set lobby begin:
11:49:09.086 [Lua] Lobby data power_level = 785
11:49:09.086 [Lua] Lobby data level_key = inn_level
11:49:09.086 [Lua] Lobby data player_slot_1 = 0:0
11:49:09.086 [Lua] Lobby data selected_level_key = inn_level
11:49:09.086 [Lua] Lobby data difficulty = normal
11:49:09.086 [Lua] Lobby data player_slot_6 = 0:0
11:49:09.086 [Lua] Lobby data num_players = 1
11:49:09.086 [Lua] Lobby data matchmaking = false
11:49:09.087 [Lua] Lobby data host = 11000010564a2a2
11:49:09.087 [Lua] Lobby data player_slot_4 = 0:0
11:49:09.087 [Lua] Lobby data game_mode = adventure
11:49:09.087 [Lua] Lobby data player_slot_5 = 0:0
11:49:09.087 [Lua] Lobby data player_slot_2 = 0:0
11:49:09.087 [Lua] Lobby data country_code = PH
11:49:09.087 [Lua] Lobby data player_slot_3 = 0:0
11:49:09.087 [Lua] Lobby data unique_server_name = hollerbach
11:49:09.087 [Lua] Set lobby end.
11:49:09.087 [Lua] Set lobby begin:
11:49:09.087 [Lua] Lobby data power_level = 785
11:49:09.087 [Lua] Lobby data level_key = inn_level
11:49:09.087 [Lua] Lobby data player_slot_1 = 11000010564a2a2:1
11:49:09.087 [Lua] Lobby data selected_level_key = inn_level
11:49:09.087 [Lua] Lobby data difficulty = normal
11:49:09.087 [Lua] Lobby data player_slot_6 = 0:0
11:49:09.087 [Lua] Lobby data num_players = 1
11:49:09.087 [Lua] Lobby data matchmaking = false
11:49:09.087 [Lua] Lobby data host = 11000010564a2a2
11:49:09.087 [Lua] Lobby data player_slot_4 = 0:0
11:49:09.087 [Lua] Lobby data game_mode = adventure
11:49:09.087 [Lua] Lobby data player_slot_5 = 0:0
11:49:09.087 [Lua] Lobby data player_slot_2 = 0:0
11:49:09.087 [Lua] Lobby data country_code = PH
11:49:09.087 [Lua] Lobby data player_slot_3 = 0:0
11:49:09.087 [Lua] Lobby data unique_server_name = hollerbach
11:49:09.087 [Lua] Set lobby end.
11:49:09.087 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 3, profile 1]
11:49:09.087 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010564a2a2 | we:0 | dr:0 | bw:0 | es:0
11:49:09.094 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
11:49:09.094 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
11:49:09.101 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
11:49:09.101 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:4 my_peer_id:11000010564a2a2
11:49:09.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:5 my_peer_id:11000010564a2a2
11:49:09.111 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
11:49:09.113 [Save] Saving `save_data`
11:49:09.116 [Save] Save done
11:49:09.118 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:5 my_peer_id:11000010564a2a2
11:49:09.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read,
11:49:09.118 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
11:49:09.154 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:49:09.155 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
11:49:09.167 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
11:49:09.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient
11:49:09.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient
11:49:09.171 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:49:09.172 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, InventoryPackageSynchronizerClient
11:49:09.231 [Lua] [IngameUI] menu view on_exit character_selection
11:49:09.231 [Lua] [StateMachine] destroying
11:49:09.231 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
11:49:09.231 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
11:49:09.231 [Lua] hero_fullscreen_menu_on_exit
11:49:09.233 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0afbf9d0
11:49:09.233 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:09.233 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:09.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
11:49:09.860 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
11:49:09.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
11:49:10.172 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
11:49:10.172 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
11:49:10.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:49:10.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:49:10.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:49:10.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:49:10.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:49:10.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:49:10.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1
11:49:10.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1
11:49:10.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1
11:49:10.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
11:49:10.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
11:49:10.803 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
11:49:10.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p
11:49:11.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p
11:49:11.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p
11:49:11.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
11:49:11.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
11:49:11.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
11:49:11.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:49:11.998 [Lua] PlayFabMirror:_commit_internal 1
11:49:11.999 [Lua] generate_backend_stats 11000010564a2a2:1
11:49:12.003 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:49:12.003 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 1
11:49:12.015 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 1
11:49:12.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:49:12.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:49:12.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
11:49:12.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
11:49:12.595 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
11:49:12.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
11:49:12.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
11:49:12.924 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
11:49:12.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
11:49:13.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
11:49:13.027 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
11:49:13.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
11:49:13.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
11:49:13.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
11:49:13.538 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
11:49:13.546 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5
11:49:13.555 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
11:49:13.555 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
11:49:13.562 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 5
11:49:13.562 [Lua] [LOCAL RPC] rpc_loading_synced
11:49:13.574 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
11:49:13.574 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
11:49:13.591 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
11:49:13.591 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
11:49:13.609 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
11:49:13.609 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
11:49:13.625 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
11:49:13.625 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
11:49:13.632 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-2.80329, 0.175188, 5.01232) Vector4(0, 0, 0.695487, -0.718539) false 100 100 1 1 1
11:49:13.632 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 1, Vector3(-2.80329, 0.175188, 5.01232), Vector4(0, 0, 0.695487, -0.718539))
11:49:13.632 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:49:13.636 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:49:13.637 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:49:13.637 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:49:13.637 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
11:49:13.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient
11:49:13.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient
11:49:13.956 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 1
11:49:13.970 [Lua] commit result success 1
11:49:14.304 [Lua] [IngameUI] menu view on_enter hero_view
11:49:14.305 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4dde8
11:49:14.306 [Lua] [StateMachine] Init HeroViewStateOverview
11:49:14.306 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:49:14.320 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:49:14.321 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:49:14.322 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:49:14.322 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:49:14.330 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:49:15.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:49:15.068 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:49:15.082 [World] Spawning level.
11:49:15.110 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:49:15.110 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:49:15.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:49:15.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:49:15.146 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read,
11:49:15.146 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read,
11:49:15.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:15.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:49:15.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:15.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:49:15.613 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:49:15.614 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:15.614 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:15.614 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:15.614 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:15.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:15.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:15.618 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:49:15.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
11:49:15.619 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
11:49:15.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:49:15.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
11:49:15.629 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:49:17.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
11:49:17.065 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
11:49:17.065 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:49:17.067 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:49:17.067 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
11:49:17.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
11:49:17.074 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
11:49:17.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:49:17.817 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:49:17.831 [World] Spawning level.
11:49:17.856 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:49:17.856 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:49:17.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:49:17.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:49:17.893 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read,
11:49:17.893 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read,
11:49:17.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:17.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:49:17.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:17.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:49:22.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:49:22.319 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:22.320 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:22.320 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:22.320 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:22.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:22.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:22.327 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:49:22.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
11:49:22.328 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
11:49:22.328 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
11:49:23.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
11:49:23.089 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:49:23.092 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:49:23.092 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:49:23.100 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:49:23.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:49:23.845 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:49:23.858 [World] Spawning level.
11:49:23.884 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:49:23.884 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:49:23.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:49:23.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:49:23.920 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read,
11:49:23.920 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read,
11:49:23.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:23.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:49:23.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:23.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:49:29.891 [EACServer] [Cerberus] [Backend] Disconnected.
11:49:46.434 [Lua] item table: 000000000D346E30 5B2647EA003094F1
11:49:56.338 [Lua] [IngameUI] menu view on_exit hero_view
11:49:56.344 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4dde8
11:49:56.344 [Lua] [StateMachine] destroying
11:49:56.344 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit()
11:49:56.344 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:49:56.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:49:56.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:49:56.344 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:56.344 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:56.344 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:56.344 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:56.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:56.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:49:56.357 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:49:56.357 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:49:56.357 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:49:59.682 [Lua] [IngameUI] menu view on_enter hero_view
11:49:59.685 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4dde8
11:49:59.685 [Lua] [StateMachine] Init HeroViewStateOverview
11:49:59.685 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:49:59.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:49:59.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:49:59.703 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:49:59.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:49:59.710 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:50:00.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:50:00.402 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:50:00.417 [World] Spawning level.
11:50:00.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:50:00.443 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:50:00.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:50:00.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:50:00.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read,
11:50:00.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read,
11:50:00.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:00.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:50:00.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:00.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:50:06.450 [Lua] PlayFabMirror:_commit_internal 2
11:50:06.451 [Lua] generate_backend_stats 11000010564a2a2:1
11:50:06.455 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:50:06.472 [Lua] commit result success 2
11:50:07.389 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero wh_zealot
11:50:27.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:27.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:50:27.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:27.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:50:27.139 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:6 my_peer_id:11000010564a2a2
11:50:27.158 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 6
11:50:27.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:6 my_peer_id:11000010564a2a2
11:50:27.162 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
11:50:27.177 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
11:50:27.196 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6
11:50:33.450 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:50:33.451 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:33.451 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:33.451 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:33.451 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:33.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:33.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:50:33.456 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:50:33.456 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
11:50:33.456 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
11:50:33.458 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:50:33.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
11:50:33.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:50:36.155 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
11:50:36.155 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
11:50:36.964 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
11:50:36.964 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
11:50:37.520 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
11:50:37.520 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
11:50:38.084 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
11:50:38.084 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
11:50:38.850 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
11:50:38.850 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
11:51:14.675 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 2
11:51:14.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 2 1
11:51:16.421 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
11:51:16.421 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 2
11:51:23.462 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 2
11:51:24.734 [Lua] PlayFabMirror:_commit_internal 3
11:51:24.734 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 3
11:51:24.736 [Lua] generate_backend_stats 11000010564a2a2:1
11:51:24.740 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 4
11:51:24.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 3
11:51:25.416 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 3
11:51:25.421 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 4 2
11:51:25.869 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
11:51:25.869 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 4
11:51:26.756 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 4
11:51:26.760 [Lua] commit result success 3
11:51:29.476 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 5
11:51:29.487 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 5 3
11:51:29.935 [Lua] [PlayFabRequestQueue] EAC Enabled! 5
11:51:29.935 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 5
11:51:31.069 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 5
11:51:31.235 [EACServer] [Cerberus] [Backend] Connection established.
11:51:34.971 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
11:51:34.971 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
11:51:34.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:51:34.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:51:34.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
11:51:34.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:51:34.982 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:51:35.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:51:35.704 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:51:35.718 [World] Spawning level.
11:51:35.745 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:51:35.745 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:51:35.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:51:35.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:51:35.778 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read,
11:51:35.778 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read,
11:51:35.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:51:35.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:51:35.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:51:35.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:51:36.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:51:36.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:51:36.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:51:36.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:51:44.686 [Lua] PlayFabMirror:_commit_internal 4
11:51:44.687 [Lua] generate_backend_stats 11000010564a2a2:1
11:51:44.692 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 6
11:51:44.708 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 6 4
11:51:45.151 [Lua] [PlayFabRequestQueue] EAC Enabled! 6
11:51:45.151 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 6
11:51:46.043 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 6
11:51:46.047 [Lua] commit result success 4
11:52:06.343 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero wh_zealot
11:52:06.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:06.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:52:06.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:06.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:52:06.375 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:7 my_peer_id:11000010564a2a2
11:52:06.396 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 7
11:52:06.396 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:7 my_peer_id:11000010564a2a2
11:52:06.400 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
11:52:06.414 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
11:52:06.434 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
11:52:18.897 [Lua] [IngameUI] menu view on_exit hero_view
11:52:18.903 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4dde8
11:52:18.903 [Lua] [StateMachine] destroying
11:52:18.903 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit()
11:52:18.903 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:52:18.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:52:18.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:52:18.904 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:18.904 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:18.904 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:18.904 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:18.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:18.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:18.913 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:52:18.913 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:52:18.913 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:52:20.823 [Lua] [IngameUI] menu view on_enter hero_view
11:52:20.825 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4dde8
11:52:20.825 [Lua] [StateMachine] Init HeroViewStateOverview
11:52:20.825 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:52:20.840 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:52:20.840 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:52:20.842 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:52:20.842 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:52:20.849 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:52:21.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:52:21.614 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:52:21.628 [World] Spawning level.
11:52:21.655 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:52:21.655 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:52:21.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:52:21.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:52:21.691 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read,
11:52:21.691 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read,
11:52:21.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:21.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:52:21.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:21.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:52:26.184 [Lua] [IngameUI] menu view on_exit hero_view
11:52:26.188 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4dde8
11:52:26.188 [Lua] [StateMachine] destroying
11:52:26.188 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit()
11:52:26.188 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:52:26.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:52:26.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:52:26.189 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:26.189 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:26.189 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:26.189 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:26.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:26.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:26.200 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:52:26.200 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:52:26.200 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:52:33.968 [Lua] PlayFabMirror:_commit_internal 5
11:52:33.968 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 7
11:52:33.969 [Lua] generate_backend_stats 11000010564a2a2:1
11:52:33.971 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:52:33.985 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 7
11:52:34.439 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 7
11:52:34.451 [Lua] commit result success 5
11:52:41.570 [Lua] [IngameUI] menu view on_enter ingame_menu
11:52:42.487 [Lua] [IngameUI] menu view on_exit ingame_menu
11:52:42.487 [Lua] [IngameUI] menu view on_enter character_selection
11:52:42.487 [Lua] hero_fullscreen_menu_on_enter
11:52:42.489 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0afbf9d0
11:52:42.490 [World] Spawning level.
11:52:42.500 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
11:52:42.500 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
11:52:42.511 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:52:42.511 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:52:42.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:52:42.511 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer, async-read,
11:52:42.511 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer, async-read,
11:52:42.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:42.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer, async-read,
11:52:43.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:43.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:43.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:43.587 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:43.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:43.587 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:52:43.587 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer, async-read,
11:52:44.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
11:52:44.481 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
11:52:44.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:52:44.698 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:52:44.698 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:52:44.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:52:44.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer, async-read,
11:52:44.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
11:52:44.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
11:52:44.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:52:45.072 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer
11:52:45.072 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer
11:52:45.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
11:52:45.073 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer
11:52:45.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer
11:52:45.241 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:52:45.241 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer, async-read,
11:52:45.760 [Lua] PlayerManager:relinquish_unit_ownership
11:52:45.763 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a517234b54b4bc4a]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[a517234b54b4bc4a]\']
[3] unit_destroy_listeners = table: 000000000B72B4A0; unit = [Unit \'#ID[a517234b54b4bc4a]\']; listeners = table: 000000000CEE15D8; _ = "player_manager"; listener = [function]
[4] self = table: 000000000CA55A40; pending_extension_adds_map = table: 000000000B72B450; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000847E798; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CA55BB0; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; unit = [Unit \'#ID[a517234b54b4bc4a]\']; number_of_deleted_units = 0
[5] self = table: 000000000CA55A40; n_commited = 0; n_removed = 0
[6] self = table: 00000000085A24C8; unit_spawner = table: 000000000CA55A40
[7] self = table: 000000000832D710; dt = 0.016666833311319351; t = 334.1912702023983; network_manager = table: 0000000008532D18
[8] self = table: 000000000B0D8BE8; dt = 0.016666833311319351; t = 464.87059972347924
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666833311319351; dt = 0.016666833311319351; t = 464.87059972347924
[10] dt = 0.016666833311319351
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 63; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 63; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[6] entity_system_bag = table: 0000000008F88E10; startup_data = table: 000000000B78CCB8; entity_manager = table: 000000000847E798; unit_spawner = table: 000000000CA55A40; statistics_db = table: 000000000AB04EE0; is_server = true; system_update_context = table: 00000000085A24F0; network_transmit = table: 0000000008454F08; network_clock = table: 0000000008532B78; dice_keeper = table: 000000000BCB7948; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008F88E10; network_server = table: 00000000087922E8; entity_system = table: 00000000085A24C8; parent = table: 00000000080F7CE8; statistics_db = table: 000000000AB04EE0; is_server = true; is_in_tutorial = false; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; _debug_gui = [Gui]; network_transmit = table: 0000000008454F08; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000AB61478; world = [World]; dt = 0.016666822135448456; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 0000000008F2D9E0; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000BCB7948; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 0000000008532B78; network_timer_handler = table: 00000000085A8EA0; last_connected_to_network_at = 334.17460336908698; level_transition_handler = table: 000000000A599920; viewport_name = "player_1"; network_event_delegate = table: 000000000933D358;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008461380;
11:52:45.763 [Lua] [GameNetworkManager] destroying game object with go_id=43
11:52:45.765 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
11:52:45.769 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 4 1
11:52:45.769 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 4 for peer id 11000010564a2a2:1
11:52:45.769 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:8 my_peer_id:11000010564a2a2
11:52:45.769 [Lua] Set lobby begin:
11:52:45.769 [Lua] Lobby data power_level = 785
11:52:45.769 [Lua] Lobby data level_key = inn_level
11:52:45.769 [Lua] Lobby data player_slot_1 = 0:0
11:52:45.769 [Lua] Lobby data selected_level_key = inn_level
11:52:45.769 [Lua] Lobby data difficulty = normal
11:52:45.769 [Lua] Lobby data player_slot_6 = 0:0
11:52:45.769 [Lua] Lobby data num_players = 1
11:52:45.769 [Lua] Lobby data matchmaking = false
11:52:45.769 [Lua] Lobby data host = 11000010564a2a2
11:52:45.769 [Lua] Lobby data player_slot_4 = 0:0
11:52:45.769 [Lua] Lobby data game_mode = adventure
11:52:45.769 [Lua] Lobby data player_slot_5 = 0:0
11:52:45.769 [Lua] Lobby data player_slot_2 = 0:0
11:52:45.769 [Lua] Lobby data country_code = PH
11:52:45.769 [Lua] Lobby data player_slot_3 = 0:0
11:52:45.769 [Lua] Lobby data unique_server_name = hollerbach
11:52:45.769 [Lua] Set lobby end.
11:52:45.769 [Lua] Set lobby begin:
11:52:45.769 [Lua] Lobby data power_level = 785
11:52:45.769 [Lua] Lobby data level_key = inn_level
11:52:45.769 [Lua] Lobby data player_slot_1 = 0:0
11:52:45.769 [Lua] Lobby data selected_level_key = inn_level
11:52:45.769 [Lua] Lobby data difficulty = normal
11:52:45.769 [Lua] Lobby data player_slot_6 = 0:0
11:52:45.769 [Lua] Lobby data num_players = 1
11:52:45.770 [Lua] Lobby data matchmaking = false
11:52:45.770 [Lua] Lobby data host = 11000010564a2a2
11:52:45.770 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
11:52:45.770 [Lua] Lobby data game_mode = adventure
11:52:45.770 [Lua] Lobby data player_slot_5 = 0:0
11:52:45.770 [Lua] Lobby data player_slot_2 = 0:0
11:52:45.770 [Lua] Lobby data country_code = PH
11:52:45.770 [Lua] Lobby data player_slot_3 = 0:0
11:52:45.770 [Lua] Lobby data unique_server_name = hollerbach
11:52:45.770 [Lua] Set lobby end.
11:52:45.770 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 1, profile 4]
11:52:45.770 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010564a2a2 | dr:0 | bw:0 | es:0
11:52:45.776 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
11:52:45.776 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
11:52:45.782 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 4 1 1
11:52:45.782 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:8 my_peer_id:11000010564a2a2
11:52:45.782 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:9 my_peer_id:11000010564a2a2
11:52:45.793 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
11:52:45.795 [Save] Saving `save_data`
11:52:45.797 [Save] Save done
11:52:45.798 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:9 my_peer_id:11000010564a2a2
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:52:45.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
11:52:45.799 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
11:52:45.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
11:52:45.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
11:52:45.829 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient
11:52:45.830 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:52:45.830 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
11:52:45.830 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
11:52:45.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1, InventoryPackageSynchronizerClient
11:52:45.840 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:52:45.840 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient
11:52:45.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
11:52:45.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
11:52:45.898 [Lua] [IngameUI] menu view on_exit character_selection
11:52:45.898 [Lua] [StateMachine] destroying
11:52:45.898 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
11:52:45.898 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
11:52:45.898 [Lua] hero_fullscreen_menu_on_exit
11:52:45.900 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0afbf9d0
11:52:45.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:45.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:47.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
11:52:47.512 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
11:52:47.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
11:52:48.537 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
11:52:48.537 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
11:52:48.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:52:48.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:52:48.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:52:48.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
11:52:49.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
11:52:49.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
11:52:49.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
11:52:49.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
11:52:49.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
11:52:49.192 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
11:52:49.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
11:52:49.363 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
11:52:49.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p
11:52:49.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p
11:52:49.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p
11:52:49.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
11:52:49.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
11:52:49.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
11:52:49.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
11:52:50.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
11:52:50.234 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
11:52:50.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
11:52:50.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
11:52:50.490 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
11:52:50.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01
11:52:51.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01
11:52:51.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01
11:52:51.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
11:52:51.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
11:52:51.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
11:52:51.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:52:51.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:52:51.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:52:51.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
11:52:52.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
11:52:52.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
11:52:52.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
11:52:52.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
11:52:52.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
11:52:52.672 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
11:52:52.677 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
11:52:52.690 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
11:52:52.690 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
11:52:52.693 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9
11:52:52.693 [Lua] [LOCAL RPC] rpc_loading_synced
11:52:52.705 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
11:52:52.705 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
11:52:52.722 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
11:52:52.722 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
11:52:52.737 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
11:52:52.737 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
11:52:52.754 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
11:52:52.754 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
11:52:52.760 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-6.71462, -0.450956, 5.18722) Vector4(0, 0, -0.550722, -0.834689) false 100 100 1 1 1
11:52:52.761 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 4, Vector3(-6.71462, -0.450956, 5.18722), Vector4(0, 0, -0.550722, -0.834689))
11:52:52.761 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:52:52.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:52:52.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:52:52.766 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:52:52.766 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
11:52:52.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:52:52.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_3p, InventoryPackageSynchronizerClient
11:52:53.527 [Lua] [IngameUI] menu view on_enter hero_view
11:52:53.529 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4dde8
11:52:53.529 [Lua] [StateMachine] Init HeroViewStateOverview
11:52:53.529 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:52:53.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:52:53.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:52:53.547 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:52:53.547 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:52:53.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:52:54.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:52:54.192 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:52:54.206 [World] Spawning level.
11:52:54.234 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:52:54.234 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer, async-read,
11:52:54.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:52:54.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:52:54.265 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewer, async-read,
11:52:54.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:54.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:52:54.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:52:54.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:02.081 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:53:02.081 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:02.081 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:02.081 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:02.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:02.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:02.084 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:53:02.084 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
11:53:02.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:53:02.086 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:53:08.245 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
11:53:08.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:53:08.247 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:53:08.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:53:08.255 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:53:08.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:53:08.926 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:53:08.942 [World] Spawning level.
11:53:08.974 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:53:08.975 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer, async-read,
11:53:09.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:09.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:09.011 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewer, async-read,
11:53:09.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:09.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:09.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:09.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:20.032 [Lua] [IngameUI] menu view on_exit hero_view
11:53:20.037 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4dde8
11:53:20.037 [Lua] [StateMachine] destroying
11:53:20.037 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit()
11:53:20.037 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:53:20.037 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:53:20.037 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:53:20.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:20.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:20.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:20.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:20.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:20.043 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:53:20.043 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:53:20.043 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:53:20.331 [Lua] [IngameUI] menu view on_enter ingame_menu
11:53:21.398 [Lua] [IngameUI] menu view on_exit ingame_menu
11:53:21.398 [Lua] [IngameUI] menu view on_enter character_selection
11:53:21.398 [Lua] hero_fullscreen_menu_on_enter
11:53:21.400 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0afbf9d0
11:53:21.400 [World] Spawning level.
11:53:21.411 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
11:53:21.411 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
11:53:21.422 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:53:21.422 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer, async-read,
11:53:21.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
11:53:21.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewer, async-read,
11:53:21.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
11:53:21.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
11:53:21.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
11:53:21.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
11:53:22.948 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:22.948 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:22.948 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:22.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
11:53:22.948 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:53:22.948 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer, async-read,
11:53:23.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
11:53:23.646 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer
11:53:23.671 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, MenuWorldPreviewer
11:53:23.671 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:53:23.671 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer, async-read,
11:53:24.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
11:53:24.339 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
11:53:24.340 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:53:24.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:53:24.507 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr
11:53:24.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:24.513 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer, async-read,
11:53:24.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:24.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:24.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
11:53:24.672 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
11:53:24.914 [Save] Saving `save_data`
11:53:24.916 [Save] Save done
11:53:24.917 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:10 my_peer_id:11000010564a2a2
11:53:24.923 [Lua] PlayerManager:relinquish_unit_ownership
11:53:24.927 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[e639728c3d9b2784]\']
[3] unit_destroy_listeners = table: 000000000B72B4A0; unit = [Unit \'#ID[e639728c3d9b2784]\']; listeners = table: 0000000010583F18; _ = "player_manager"; listener = [function]
[4] self = table: 000000000CA55A40; pending_extension_adds_map = table: 000000000B72B450; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000847E798; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CA55BB0; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; unit = [Unit \'#ID[e639728c3d9b2784]\']; number_of_deleted_units = 0
[5] self = table: 000000000CA55A40; n_commited = 0; n_removed = 0
[6] self = table: 00000000085A24C8; unit_spawner = table: 000000000CA55A40
[7] self = table: 000000000832D710; dt = 0.016666866838932037; t = 372.71619306318462; network_manager = table: 0000000008532D18
[8] self = table: 000000000B0D8BE8; dt = 0.016666866838932037; t = 503.39552258426556
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666866838932037; dt = 0.016666866838932037; t = 503.39552258426556
[10] dt = 0.016666866838932037
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 75; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 75; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[6] entity_system_bag = table: 0000000008F88E10; startup_data = table: 000000000B78CCB8; entity_manager = table: 000000000847E798; unit_spawner = table: 000000000CA55A40; statistics_db = table: 000000000AB04EE0; is_server = true; system_update_context = table: 00000000085A24F0; network_transmit = table: 0000000008454F08; network_clock = table: 0000000008532B78; dice_keeper = table: 000000000BCB7948; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008F88E10; network_server = table: 00000000087922E8; entity_system = table: 00000000085A24C8; parent = table: 00000000080F7CE8; statistics_db = table: 000000000AB04EE0; is_server = true; is_in_tutorial = false; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; _debug_gui = [Gui]; network_transmit = table: 0000000008454F08; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000AB61478; world = [World]; dt = 0.016666863113641739; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 0000000008F2D9E0; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000BCB7948; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 0000000008532B78; network_timer_handler = table: 00000000085A8EA0; last_connected_to_network_at = 372.69952619634569; level_transition_handler = table: 000000000A599920; viewport_name = "player_1"; network_event_delegate = table: 000000000933D358;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008461380;
11:53:24.927 [Lua] [GameNetworkManager] destroying game object with go_id=45
11:53:24.934 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 10
11:53:24.934 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:10 my_peer_id:11000010564a2a2
11:53:24.934 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient, async-read,
11:53:24.934 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:53:24.934 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read,
11:53:24.934 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
11:53:24.934 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:53:24.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
11:53:24.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:53:24.972 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
11:53:24.974 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:53:24.975 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:53:24.975 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient
11:53:24.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient
11:53:24.976 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
11:53:25.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
11:53:25.272 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
11:53:25.273 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
11:53:25.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
11:53:25.894 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
11:53:25.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
11:53:27.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
11:53:27.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
11:53:27.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
11:53:27.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
11:53:27.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
11:53:27.506 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
11:53:27.512 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
11:53:27.529 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10
11:53:27.548 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:53:27.548 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:53:27.548 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:53:27.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
11:53:27.659 [Lua] [IngameUI] menu view on_exit character_selection
11:53:27.659 [Lua] [StateMachine] destroying
11:53:27.659 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
11:53:27.661 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
11:53:27.661 [Lua] hero_fullscreen_menu_on_exit
11:53:27.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0afbf9d0
11:53:27.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:27.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:27.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:27.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:27.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:53:31.545 [EACServer] [Cerberus] [Backend] Disconnected.
11:53:35.693 [Lua] PlayFabMirror:_commit_internal 6
11:53:35.694 [Lua] generate_backend_stats 11000010564a2a2:1
11:53:35.698 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:53:35.712 [Lua] commit result success 6
11:53:39.401 [Lua] [IngameUI] menu view on_enter hero_view
11:53:39.403 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4dde8
11:53:39.403 [Lua] [StateMachine] Init HeroViewStateOverview
11:53:39.403 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:53:39.419 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:53:39.420 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:53:39.421 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:53:39.421 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:53:39.429 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:53:40.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:53:40.190 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:53:40.205 [World] Spawning level.
11:53:40.232 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:53:40.232 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer, async-read,
11:53:40.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
11:53:40.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:40.269 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer, async-read,
11:53:40.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:40.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
11:53:40.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:40.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:53:42.590 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero we_waywatcher
11:53:46.261 [Lua] [IngameUI] menu view on_exit hero_view
11:53:46.267 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4dde8
11:53:46.267 [Lua] [StateMachine] destroying
11:53:46.267 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit()
11:53:46.267 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:53:46.267 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:53:46.267 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:53:46.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:46.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:46.268 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:46.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:46.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:53:46.280 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:53:46.281 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:53:46.281 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:54:00.757 [Lua] [IngameUI] menu view on_enter start_game_view
11:54:00.759 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092337d8
11:54:00.759 [Lua] [StateMachine] Init StartGameStateSettingsOverview
11:54:00.759 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:54:00.759 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
11:54:00.760 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
11:54:00.760 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
11:54:01.623 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
11:54:01.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
11:54:01.623 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:54:01.623 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:54:01.625 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
11:54:01.625 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
11:54:01.643 [Lua] [Matchmaking] Filter: Free slots = 1
11:54:01.643 [Lua] [Matchmaking] Filter: Distance = medium
11:54:01.643 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:54:01.643 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:54:01.643 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:54:02.343 [Lua] [Matchmaking] Filter: Free slots = 1
11:54:02.343 [Lua] [Matchmaking] Filter: Distance = medium
11:54:02.343 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:54:02.343 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:54:02.343 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:54:02.343 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:54:06.223 [Lua] PlayFabMirror:_commit_internal 7
11:54:06.223 [Lua] generate_backend_stats 11000010564a2a2:1
11:54:06.226 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:54:06.239 [Lua] commit result success 7
11:54:08.845 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
11:54:08.845 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
11:54:08.846 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
11:54:08.846 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
11:54:09.124 [Lua] [IngameUI] menu view on_exit start_game_view
11:54:09.124 [Lua] [StateMachine] destroying
11:54:09.124 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
11:54:09.124 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:54:09.124 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
11:54:09.124 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
11:54:09.124 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
11:54:09.125 [Save] Saving `save_data`
11:54:09.127 [Save] Save done
11:54:09.128 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092337d8
11:54:09.391 [Lua] [IngameUI] menu view on_enter ingame_menu
11:54:10.224 [Lua] [IngameUI] menu view on_exit ingame_menu
11:54:10.225 [Lua] [IngameUI] menu view on_enter character_selection
11:54:10.225 [Lua] hero_fullscreen_menu_on_enter
11:54:10.226 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0afbf9d0
11:54:10.227 [World] Spawning level.
11:54:10.238 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
11:54:10.238 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
11:54:10.247 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:54:10.247 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer, async-read,
11:54:10.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:54:10.248 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer, async-read,
11:54:10.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:10.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer, async-read,
11:54:10.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:10.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:10.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:10.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:10.864 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:54:10.864 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewer, async-read,
11:54:11.296 [Save] Saving `save_data`
11:54:11.299 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:11 my_peer_id:11000010564a2a2
11:54:11.300 [Save] Save done
11:54:11.310 [Lua] PlayerManager:relinquish_unit_ownership
11:54:11.314 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[768b29aacaba867e]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[768b29aacaba867e]\']
[3] unit_destroy_listeners = table: 000000000B72B4A0; unit = [Unit \'#ID[768b29aacaba867e]\']; listeners = table: 000000000BF01698; _ = "player_manager"; listener = [function]
[4] self = table: 000000000CA55A40; pending_extension_adds_map = table: 000000000B72B450; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000847E798; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CA55BB0; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; unit = [Unit \'#ID[768b29aacaba867e]\']; number_of_deleted_units = 0
[5] self = table: 000000000CA55A40; n_commited = 0; n_removed = 0
[6] self = table: 00000000085A24C8; unit_spawner = table: 000000000CA55A40
[7] self = table: 000000000832D710; dt = 0.016666833311319351; t = 418.69707705453038; network_manager = table: 0000000008532D18
[8] self = table: 000000000B0D8BE8; dt = 0.016666833311319351; t = 549.37640657561133
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666833311319351; dt = 0.016666833311319351; t = 549.37640657561133
[10] dt = 0.016666833311319351
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 93; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 93; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[6] entity_system_bag = table: 0000000008F88E10; startup_data = table: 000000000B78CCB8; entity_manager = table: 000000000847E798; unit_spawner = table: 000000000CA55A40; statistics_db = table: 000000000AB04EE0; is_server = true; system_update_context = table: 00000000085A24F0; network_transmit = table: 0000000008454F08; network_clock = table: 0000000008532B78; dice_keeper = table: 000000000BCB7948; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008F88E10; network_server = table: 00000000087922E8; entity_system = table: 00000000085A24C8; parent = table: 00000000080F7CE8; statistics_db = table: 000000000AB04EE0; is_server = true; is_in_tutorial = false; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; _debug_gui = [Gui]; network_transmit = table: 0000000008454F08; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000AB61478; world = [World]; dt = 0.016666833311319351; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 0000000008F2D9E0; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000BCB7948; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 0000000008532B78; network_timer_handler = table: 00000000085A8EA0; last_connected_to_network_at = 418.68041022121906; level_transition_handler = table: 000000000A599920; viewport_name = "player_1"; network_event_delegate = table: 000000000933D358;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008461380;
11:54:11.314 [Lua] [GameNetworkManager] destroying game object with go_id=47
11:54:11.319 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 4 11
11:54:11.319 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:11 my_peer_id:11000010564a2a2
11:54:11.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
11:54:11.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:54:11.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:54:11.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read,
11:54:11.319 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
11:54:11.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
11:54:11.319 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:54:11.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
11:54:11.320 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
11:54:11.320 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:54:11.320 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read,
11:54:11.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
11:54:11.359 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
11:54:11.361 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:54:11.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
11:54:11.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:54:11.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
11:54:11.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
11:54:11.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
11:54:11.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
11:54:11.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:54:11.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, InventoryPackageSynchronizerClient
11:54:11.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
11:54:11.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient
11:54:11.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
11:54:11.368 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient
11:54:11.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient
11:54:11.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
11:54:11.982 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
11:54:11.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
11:54:12.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
11:54:12.249 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
11:54:12.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:54:12.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
11:54:12.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
11:54:12.256 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read,
11:54:12.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
11:54:12.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
11:54:12.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
11:54:12.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
11:54:12.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:54:12.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:54:12.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
11:54:13.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
11:54:13.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
11:54:13.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
11:54:13.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
11:54:13.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
11:54:13.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
11:54:13.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
11:54:13.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
11:54:13.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
11:54:14.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
11:54:14.199 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
11:54:14.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
11:54:14.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
11:54:14.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
11:54:14.833 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
11:54:15.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
11:54:15.101 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
11:54:15.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01
11:54:15.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01
11:54:15.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01
11:54:15.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
11:54:15.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
11:54:15.751 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
11:54:15.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:54:15.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:54:15.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:54:15.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
11:54:15.834 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
11:54:15.839 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11
11:54:15.856 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11
11:54:15.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:54:15.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:54:15.876 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:54:15.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
11:54:15.985 [Lua] [IngameUI] menu view on_exit character_selection
11:54:15.985 [Lua] [StateMachine] destroying
11:54:15.985 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
11:54:15.985 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
11:54:15.985 [Lua] hero_fullscreen_menu_on_exit
11:54:15.989 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0afbf9d0
11:54:15.989 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:15.989 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:15.989 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:16.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
11:54:16.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
11:54:16.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
11:54:16.663 [Lua] [IngameUI] menu view on_enter start_game_view
11:54:16.665 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092337d8
11:54:16.665 [Lua] [StateMachine] Init StartGameStateSettingsOverview
11:54:16.665 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:54:16.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
11:54:16.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
11:54:16.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
11:54:17.346 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
11:54:17.346 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
11:54:17.346 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:54:17.346 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:54:17.348 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
11:54:17.348 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
11:54:17.366 [Lua] [Matchmaking] Filter: Free slots = 1
11:54:17.366 [Lua] [Matchmaking] Filter: Distance = medium
11:54:17.366 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:54:17.366 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:54:17.366 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:54:18.015 [Lua] [Matchmaking] Filter: Free slots = 1
11:54:18.015 [Lua] [Matchmaking] Filter: Distance = medium
11:54:18.015 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:54:18.015 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:54:18.015 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:54:18.015 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:54:19.882 [Lua] [Matchmaking] Filter: Free slots = 1
11:54:19.882 [Lua] [Matchmaking] Filter: Distance = far
11:54:19.882 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:54:19.882 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:54:19.882 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:54:19.882 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:54:37.619 [Lua] [Matchmaking] Filter: Free slots = 1
11:54:37.619 [Lua] [Matchmaking] Filter: Distance = far
11:54:37.619 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:54:37.619 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:54:37.619 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:54:37.619 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:54:44.905 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
11:54:44.905 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
11:54:44.906 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
11:54:44.906 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
11:54:45.216 [Lua] [IngameUI] menu view on_exit start_game_view
11:54:45.216 [Lua] [StateMachine] destroying
11:54:45.216 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
11:54:45.216 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:54:45.216 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
11:54:45.216 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
11:54:45.216 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
11:54:45.216 [Save] Saving `save_data`
11:54:45.219 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092337d8
11:54:45.219 [Save] Save done
11:54:45.332 [Lua] [IngameUI] menu view on_enter ingame_menu
11:54:46.001 [Lua] [IngameUI] menu view on_exit ingame_menu
11:54:46.001 [Lua] [IngameUI] menu view on_enter character_selection
11:54:46.001 [Lua] hero_fullscreen_menu_on_enter
11:54:46.003 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0afbf9d0
11:54:46.003 [World] Spawning level.
11:54:46.014 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
11:54:46.014 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
11:54:46.024 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:54:46.024 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewer, async-read,
11:54:46.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
11:54:46.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
11:54:46.024 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer, async-read,
11:54:46.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
11:54:46.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
11:54:46.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
11:54:46.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
11:54:46.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
11:54:46.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
11:54:46.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
11:54:46.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
11:54:46.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
11:54:46.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
11:54:48.193 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:48.193 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:48.193 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:48.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
11:54:48.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
11:54:48.194 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:54:48.608 [Lua] PlayerManager:relinquish_unit_ownership
11:54:48.612 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[65548e772f55ce23]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[65548e772f55ce23]\']
[3] unit_destroy_listeners = table: 000000000B72B4A0; unit = [Unit \'#ID[65548e772f55ce23]\']; listeners = table: 0000000009A2F3A0; _ = "player_manager"; listener = [function]
[4] self = table: 000000000CA55A40; pending_extension_adds_map = table: 000000000B72B450; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000847E798; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CA55BB0; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; unit = [Unit \'#ID[65548e772f55ce23]\']; number_of_deleted_units = 0
[5] self = table: 000000000CA55A40; n_commited = 0; n_removed = 0
[6] self = table: 00000000085A24C8; unit_spawner = table: 000000000CA55A40
[7] self = table: 000000000832D710; dt = 0.01666685938835144; t = 455.61526885256171; network_manager = table: 0000000008532D18
[8] self = table: 000000000B0D8BE8; dt = 0.01666685938835144; t = 586.29459837364266
[9] self = table: 00000000080F7CE8; real_world_dt = 0.01666685938835144; dt = 0.01666685938835144; t = 586.29459837364266
[10] dt = 0.01666685938835144
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 107; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000CA55B20; unit_destroy_listeners = table: 000000000B72B4A0; unit_death_watch_lookup = table: 000000000CA55AF8; unit_death_watch_list = table: 000000000BCB7A00; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000CA55AD0; deletion_queue = table: 000000000CA55B60; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000B72B4C8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B72B450; temp_deleted_units_list = table: 000000000CA55BB0; gameobject_functor_context = table: 0000000008FD6058; is_server = true; unit_unique_id = 107; pending_extension_adds_list = table: 000000000B72B478; locked = false; entity_manager = table: 000000000847E798;
[6] entity_system_bag = table: 0000000008F88E10; startup_data = table: 000000000B78CCB8; entity_manager = table: 000000000847E798; unit_spawner = table: 000000000CA55A40; statistics_db = table: 000000000AB04EE0; is_server = true; system_update_context = table: 00000000085A24F0; network_transmit = table: 0000000008454F08; network_clock = table: 0000000008532B78; dice_keeper = table: 000000000BCB7948; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008F88E10; network_server = table: 00000000087922E8; entity_system = table: 00000000085A24C8; parent = table: 00000000080F7CE8; statistics_db = table: 000000000AB04EE0; is_server = true; is_in_tutorial = false; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; _debug_gui = [Gui]; network_transmit = table: 0000000008454F08; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000AB61478; world = [World]; dt = 0.016666857525706291; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 0000000008F2D9E0; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000BCB7948; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 0000000008532B78; network_timer_handler = table: 00000000085A8EA0; last_connected_to_network_at = 455.59860199317336; level_transition_handler = table: 000000000A599920; viewport_name = "player_1"; network_event_delegate = table: 000000000933D358;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008461380;
11:54:48.612 [Lua] [GameNetworkManager] destroying game object with go_id=49
11:54:48.614 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
11:54:48.618 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 2 1
11:54:48.618 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 4 to 2 for peer id 11000010564a2a2:1
11:54:48.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:12 my_peer_id:11000010564a2a2
11:54:48.618 [Lua] Set lobby begin:
11:54:48.618 [Lua] Lobby data power_level = 785
11:54:48.618 [Lua] Lobby data level_key = inn_level
11:54:48.618 [Lua] Lobby data player_slot_1 = 0:0
11:54:48.618 [Lua] Lobby data selected_level_key = inn_level
11:54:48.618 [Lua] Lobby data difficulty = normal
11:54:48.618 [Lua] Lobby data player_slot_6 = 0:0
11:54:48.618 [Lua] Lobby data num_players = 1
11:54:48.618 [Lua] Lobby data matchmaking = false
11:54:48.618 [Lua] Lobby data host = 11000010564a2a2
11:54:48.618 [Lua] Lobby data player_slot_4 = 0:0
11:54:48.618 [Lua] Lobby data game_mode = adventure
11:54:48.618 [Lua] Lobby data player_slot_5 = 0:0
11:54:48.619 [Lua] Lobby data player_slot_2 = 0:0
11:54:48.619 [Lua] Lobby data country_code = PH
11:54:48.619 [Lua] Lobby data player_slot_3 = 0:0
11:54:48.619 [Lua] Lobby data unique_server_name = hollerbach
11:54:48.619 [Lua] Set lobby end.
11:54:48.619 [Lua] Set lobby begin:
11:54:48.619 [Lua] Lobby data power_level = 785
11:54:48.619 [Lua] Lobby data level_key = inn_level
11:54:48.619 [Lua] Lobby data player_slot_1 = 0:0
11:54:48.619 [Lua] Lobby data selected_level_key = inn_level
11:54:48.619 [Lua] Lobby data difficulty = normal
11:54:48.619 [Lua] Lobby data player_slot_6 = 0:0
11:54:48.619 [Lua] Lobby data num_players = 1
11:54:48.619 [Lua] Lobby data matchmaking = false
11:54:48.619 [Lua] Lobby data host = 11000010564a2a2
11:54:48.619 [Lua] Lobby data player_slot_4 = 0:0
11:54:48.619 [Lua] Lobby data game_mode = adventure
11:54:48.619 [Lua] Lobby data player_slot_5 = 0:0
11:54:48.619 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:54:48.619 [Lua] Lobby data country_code = PH
11:54:48.619 [Lua] Lobby data player_slot_3 = 0:0
11:54:48.619 [Lua] Lobby data unique_server_name = hollerbach
11:54:48.619 [Lua] Set lobby end.
11:54:48.619 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 4, profile 2]
11:54:48.619 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010564a2a2 | es:0
11:54:48.622 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
11:54:48.622 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
11:54:48.628 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 2 1 1
11:54:48.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:12 my_peer_id:11000010564a2a2
11:54:48.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:13 my_peer_id:11000010564a2a2
11:54:48.638 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
11:54:48.641 [Save] Saving `save_data`
11:54:48.644 [Save] Save done
11:54:48.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:13 my_peer_id:11000010564a2a2
11:54:48.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
11:54:48.644 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12
11:54:48.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
11:54:48.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient
11:54:48.678 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:54:48.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01, InventoryPackageSynchronizerClient
11:54:48.679 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
11:54:48.679 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
11:54:48.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient
11:54:48.688 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:54:48.688 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient
11:54:48.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
11:54:48.747 [Lua] [IngameUI] menu view on_exit character_selection
11:54:48.747 [Lua] [StateMachine] destroying
11:54:48.747 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
11:54:48.747 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
11:54:48.747 [Lua] hero_fullscreen_menu_on_exit
11:54:48.750 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0afbf9d0
11:54:48.750 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:50.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
11:54:50.187 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
11:54:50.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:54:50.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:54:50.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:54:50.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:54:50.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:54:50.929 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:54:50.929 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:54:52.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:54:52.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:54:52.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
11:54:52.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
11:54:52.969 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
11:54:52.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
11:54:53.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
11:54:53.141 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
11:54:53.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:54:53.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:54:53.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:54:53.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:54:53.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:54:53.929 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:54:53.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
11:54:54.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
11:54:54.084 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
11:54:54.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:54:54.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:54:54.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:54:54.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
11:54:55.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
11:54:55.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
11:54:55.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:54:55.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:54:55.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:54:55.950 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
11:54:55.957 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13
11:54:55.969 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
11:54:55.969 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
11:54:55.976 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13
11:54:55.976 [Lua] [LOCAL RPC] rpc_loading_synced
11:54:55.986 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
11:54:55.986 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
11:54:56.004 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
11:54:56.004 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
11:54:56.021 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
11:54:56.021 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
11:54:56.038 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
11:54:56.038 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
11:54:56.046 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-31.9621, 23.9573, 12.6374) Vector4(0, 0, -0.554396, -0.832253) false 100 100 1 1 1
11:54:56.046 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 2, Vector3(-31.9621, 23.9573, 12.6374), Vector4(0, 0, -0.554396, -0.832253))
11:54:56.046 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:54:56.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:54:56.051 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:54:56.051 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:54:56.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
11:54:56.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
11:54:56.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
11:54:56.947 [Lua] [IngameUI] menu view on_enter hero_view
11:54:56.949 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cb4dde8
11:54:56.949 [Lua] [StateMachine] Init HeroViewStateOverview
11:54:56.949 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:54:56.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:54:56.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:54:56.966 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:54:56.966 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:54:56.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:54:57.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:54:57.633 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:54:57.645 [World] Spawning level.
11:54:57.670 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
11:54:57.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer, async-read,
11:54:57.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
11:54:57.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
11:54:57.700 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0004), because equipped skin(skin_bw_default) wants to hide it
11:54:57.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:57.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer, async-read,
11:54:57.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:57.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:54:57.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
11:54:57.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
11:55:06.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:06.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer, async-read,
11:55:06.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:06.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:06.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
11:55:06.490 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
11:55:07.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:07.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer, async-read,
11:55:07.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:07.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:07.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
11:55:07.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
11:55:10.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:10.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer, async-read,
11:55:10.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:10.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:10.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
11:55:10.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer, async-read,
11:55:17.687 [Lua] [IngameUI] menu view on_exit hero_view
11:55:17.691 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cb4dde8
11:55:17.691 [Lua] [StateMachine] destroying
11:55:17.691 [Lua] [StateMachine] Exiting HeroViewStateOverview with on_exit()
11:55:17.691 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:55:17.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:55:17.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:55:17.691 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:17.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:17.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:17.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
11:55:17.695 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:55:17.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:55:17.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:55:24.214 [Lua] [IngameUI] menu view on_enter start_game_view
11:55:24.221 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092337d8
11:55:24.221 [Lua] [StateMachine] Init StartGameStateSettingsOverview
11:55:24.221 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:55:24.221 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
11:55:24.222 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
11:55:24.222 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
11:55:25.973 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
11:55:25.973 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
11:55:25.974 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:55:25.974 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:55:25.977 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
11:55:25.977 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
11:55:25.997 [Lua] [Matchmaking] Filter: Free slots = 1
11:55:25.997 [Lua] [Matchmaking] Filter: Distance = medium
11:55:25.997 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:55:25.997 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:55:25.997 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:55:26.625 [Lua] [Matchmaking] Filter: Free slots = 1
11:55:26.625 [Lua] [Matchmaking] Filter: Distance = medium
11:55:26.625 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:55:26.625 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:55:26.625 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:55:26.625 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:55:27.586 [Lua] [Matchmaking] Filter: Free slots = 1
11:55:27.586 [Lua] [Matchmaking] Filter: Distance = far
11:55:27.586 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:55:27.586 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:55:27.586 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:55:27.586 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:55:28.858 [Lua] [Matchmaking] Filter: Free slots = 1
11:55:28.858 [Lua] [Matchmaking] Filter: Distance = far
11:55:28.858 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:55:28.858 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:55:28.858 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:55:28.858 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:55:29.676 [Lua] [Matchmaking] Filter: Free slots = 1
11:55:29.676 [Lua] [Matchmaking] Filter: Distance = world
11:55:29.676 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:55:29.676 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:55:29.676 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:55:29.676 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:55:30.442 [Lua] [Matchmaking] Filter: Free slots = 1
11:55:30.442 [Lua] [Matchmaking] Filter: Distance = world
11:55:30.442 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:55:30.442 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:55:30.442 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:55:30.442 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:55:33.505 [EACServer] [Cerberus] [Backend] Connection established.
11:55:37.858 [Lua] PlayFabMirror:_commit_internal 8
11:55:37.859 [Lua] generate_backend_stats 11000010564a2a2:1
11:55:37.863 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:55:37.863 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 8
11:55:37.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 8
11:55:38.988 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 8
11:55:38.997 [Lua] commit result success 8
11:55:40.475 [Lua] [Matchmaking] Filter: Free slots = 1
11:55:40.475 [Lua] [Matchmaking] Filter: Distance = world
11:55:40.475 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:55:40.475 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:55:40.475 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:55:40.475 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:55:43.439 [Lua] [Matchmaking] Joining lobby table: 00000000108BEBE0 from lobby browser.
11:55:43.439 [Lua]
11:55:43.439 [Lua] [join_by_lobby_browser] = true (boolean)
11:55:43.439 [Lua] [join_lobby_data] = table
11:55:43.439 [Lua] [power_level] = 775 (string)
11:55:43.439 [Lua] [id] = 186000001fa84b2 (string)
11:55:43.439 [Lua] [player_slot_6] = 0:0 (string)
11:55:43.439 [Lua] [num_players] = 3 (string)
11:55:43.439 [Lua] [host] = 1100001028af9f8 (string)
11:55:43.439 [Lua] [time_of_search] = 1540209237 (string)
11:55:43.439 [Lua] [game_mode] = adventure (string)
11:55:43.439 [Lua] [is_private] = false (string)
11:55:43.439 [Lua] [difficulty] = hardest (string)
11:55:43.439 [Lua] [unique_server_name] = Arnim (string)
11:55:43.439 [Lua] [level_key] = inn_level (string)
11:55:43.439 [Lua] [player_slot_1] = 0:0 (string)
11:55:43.439 [Lua] [selected_level_key] = inn_level (string)
11:55:43.439 [Lua] [twitch_enabled] = false (string)
11:55:43.439 [Lua] [quick_game] = true (string)
11:55:43.439 [Lua] [valid] = true (boolean)
11:55:43.439 [Lua] [matchmaking] = true (string)
11:55:43.439 [Lua] [country_code] = TW (string)
11:55:43.439 [Lua] [player_slot_4] = 1100001085cb0b4:1 (string)
11:55:43.439 [Lua] [name] = Lobby 186000001fa84b2 (string)
11:55:43.439 [Lua] [player_slot_5] = 11000010b6f11d0:1 (string)
11:55:43.439 [Lua] [player_slot_2] = 0:0 (string)
11:55:43.439 [Lua] [network_hash] = 55545b2eb0a0d9d2 (string)
11:55:43.439 [Lua] [player_slot_3] = 1100001028af9f8:1 (string)
11:55:43.439 [Lua] [eac_authorized] = true (string)
11:55:43.439 [Lua]
11:55:43.439 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:55:43.439 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
11:55:43.439 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:55:43.439 [Lua] [ChatManager][1]System: Connecting to game session.
11:55:43.451 [Lua] [LobbyClient] Changed state from nil to joining
11:55:43.745 [Lua] [LobbyClient] Changed state from joining to joined
11:55:43.746 [Lua] [PartyManager] Leader is set to 1100001028af9f8
11:55:43.746 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Arnim'...
11:55:44.135 [Steam] Accepted session request from 1100001028af9f8
11:55:48.201 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:55:48.201 [SteamAuthenticator] Got ticket request from 1100001028af9f8
11:55:48.201 [SteamAuthenticator] GetAuthSessionTicket 1100001028af9f8
11:55:48.201 [SteamAuthenticator] Sent ticket to 1100001028af9f8
11:55:48.202 [Lua] [ConnectionHandler] Peer state for "1100001028af9f8": [nil] ==> [Connecting]
11:55:48.202 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001028af9f8"
11:55:48.220 [SteamAuthenticator] Sent ticket request to 1100001028af9f8
11:55:48.221 [Lua] [ConnectionHandler] Peer state for "1100001028af9f8": [Connecting] ==> [Connected]
11:55:48.358 [SteamAuthenticator] Got ticket from 1100001028af9f8
11:55:48.359 [SteamAuthenticator] BeginAuthSession 1100001028af9f8
11:55:48.359 [SteamAuthenticator] Authenticating 1100001028af9f8
11:55:48.692 [SteamAuthenticator] Steam validation for 1100001028af9f8 with response 0
11:55:48.832 [Lua] [Matchmaking] Connected, starting handshake...
11:55:48.832 [Lua] [Matchmaking] Starting handshake with host 1100001028af9f8 using client cookie HSC-0000913767-client-[11000010564a2a2]
11:55:49.008 [Lua] [Matchmaking] Handshake successful (1100001028af9f8) (HSC-0000913767-client-[11000010564a2a2]) (HSC-0000084484-host-[1100001028af9f8])
11:55:49.010 [Lua] [Matchmaking] Handshake done, checking network hash...
11:55:49.030 [Lua] [Matchmaking] Network hash check done, requesting to join game...
11:55:49.030 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001028af9f8
11:55:49.204 [Lua] [Matchmaking] Successfully joined game after 0.18 seconds: lobby_id=186000001fa84b2 host_id:Arnim
11:55:49.205 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
11:55:49.205 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
11:55:49.205 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001028af9f8
11:55:49.205 [Lua] [ChatManager][1]System: Requesting profiles
11:55:49.360 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001028af9f8 REPLY wh:0 | we:0 | dr:1100001028af9f8 | bw:1100001085cb0b4 | es:11000010b6f11d0
11:55:49.361 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
11:55:49.361 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
11:55:49.361 [Lua] [Matchmaking] HERO 2 IS AVAILABLE
11:55:49.361 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001028af9f8
11:55:49.362 [Lua] [ChatManager][1]System: Acquiring profiles
11:55:49.536 [Lua] [ChatManager][1]System: Joining game...
11:55:49.539 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
11:55:49.539 [Lua] TRANSITION start_lobby table: 000000000DFCD1E8 nil
11:55:49.539 [Lua] [GameNetworkManager] Leaving game...
11:55:49.539 [Lua] [GameNetworkManager] Shutting down game session host.
11:55:49.539 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:55:49.539 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:55:49.539 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=518.04
11:55:49.539 [Lua] [IngameUI] menu view on_exit start_game_view
11:55:49.539 [Lua] [StateMachine] destroying
11:55:49.539 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
11:55:49.539 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:55:49.540 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
11:55:49.542 [Save] Saving `save_data`
11:55:49.545 [Save] Save done
11:55:49.546 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092337d8
11:55:49.557 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:55:49.860 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
11:55:51.539 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:55:51.539 [Lua] [StateMachine] Exiting StateIngame with on_exit()
11:55:51.539 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
11:55:51.539 [Lua] PlayerManager:remove_player peer_id=11000010564a2a2 1
11:55:51.539 [Lua] PlayerManager:relinquish_unit_ownership
11:55:51.540 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010564a2a2"; local_player_id = 1; unique_id = "11000010564a2a2:1"; player = table: 0000000008F2DB38; owned_units = table: 0000000008F2DC00; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; _ = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010564a2a2"
[4] hook_chain = [function]
[5] self = table: 000000000832D710; application_shutdown = nil; local_player_id = 1; machine = table: 0000000009D7E198
[6] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; params = table: 000000000B0D8B88; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; notify = true; old_state = table: 000000000832D710
[8] self = table: 000000000B0D8BE8; dt = 0.019062209874391556; t = 648.71837419742951; new_state = table: 000000000A83AA28
[9] self = table: 00000000080F7CE8; real_world_dt = 0.019062209874391556; dt = 0.019062209874391556; t = 648.71837419742951
[10] dt = 0.019062209874391556
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000008532D18; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AB04EE0; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000933D358;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008F88E10; network_server = table: 00000000087922E8; entity_system = table: 00000000085A24C8; parent = table: 00000000080F7CE8; _new_state = table: 000000000A83AA28; statistics_db = table: 000000000AB04EE0; is_server = true; exit_type = "join_game"; is_in_tutorial = false; input_manager = table: 000000000931F520; profile_synchronizer = table: 000000000B0CEFE8; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 0000000008454F08; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000AB61478; world = [World]; dt = 0.019062209874391556; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 0000000008F2D9E0; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000BCB7948; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 518.03624127060175; last_connected_to_network_at = 518.03904467634857; level_transition_handler = table: 000000000A599920; viewport_name = "player_1"; network_event_delegate = table: 000000000933D358;
[6] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[7] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000832D710;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008461380;
11:55:51.541 [Lua] [StateMachine] destroying
11:55:51.541 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
11:55:51.541 [Lua] Clearing all global lookup lists
11:55:51.541 [Lua] [EquipmentUI] - Destroy
11:55:51.541 [Lua] [GamePadEquipmentUI] - Destroy
11:55:51.541 [Lua] [AbilityUI] - Destroy
11:55:51.541 [Lua] [GamePadAbilityUI] - Destroy
11:55:51.541 [Lua] [IngamePlayerListUI] - Destroy
11:55:51.543 [Lua] [IngameUI] destroy
11:55:51.569 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
11:55:51.619 [Lua] [Managers] Destroying state managers...
11:55:51.629 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
11:55:51.629 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
11:55:51.629 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Loading
11:55:51.629 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010564a2a2
11:55:51.629 [Lua] [Matchmaking] unregister rpcs
11:55:51.629 [Lua] [Matchmaking] destroying
11:55:51.629 [Lua] [ChatManager] Unregistering channel 1
11:55:51.629 [Lua] [EnemyPackageLoader] network_context_destroyed
11:55:51.629 [EACServer] [Destroy] Called
11:55:51.632 [Lua] [VOIP] Destroying VOIP.
11:55:51.632 [Lua] [VOIP] Leaving VOIP room.
11:55:51.632 [VoIP-Room] Client: Disconnect from host 11000010564a2a2
11:55:51.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient
11:55:51.693 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient
11:55:51.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient
11:55:51.696 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
11:55:51.696 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:55:51.696 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:55:51.696 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
11:55:51.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
11:55:51.711 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:55:51.711 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
11:55:51.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
11:55:51.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient
11:55:51.716 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:55:51.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
11:55:51.716 [Lua] [LobbyHost] Destroying
11:55:51.717 [Lua] [StateMachine] Entering StateLoading with on_enter()
11:55:51.717 [Lua] [Gamestate] Enter state StateLoading
11:55:51.870 [Lua] [StateMachine] Init StateLoadingRunning
11:55:51.871 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
11:55:51.871 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:55:51.871 [Lua] registering RPCs
11:55:51.871 warning: [Lua] Setting up network client
11:55:51.871 [Lua] [NetworkClient] New State connecting (old state nil)
11:55:51.871 [Lua] [NetworkClient] init - wanted_profile_index, 2, bright_wizard
11:55:51.871 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001028af9f8
11:55:51.871 [Lua] [VOIP] Initializing Steam Voip
11:55:51.871 [EAC] Connection reset
11:55:51.892 [EAC] Set platform user auth ticket
11:55:51.892 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001028af9f8 my_peer_id:11000010564a2a2
11:55:51.892 [Lua] [ChatManager] Registering channel 1
11:55:51.892 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001028af9f8, own_peer_id=11000010564a2a2)
11:55:51.892 [Lua] MUSIC MANAGER unmute_all_world_sounds 67194 0
11:55:51.892 [Lua] [PartyManager] Leader is set to 1100001028af9f8
11:55:51.892 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:55:51.896 [Lua] [ConnectionHandler] Peer state for "1100001028af9f8": [nil] ==> [Connecting]
11:55:51.910 [EAC] Set host peer 1100001028af9f8 to state undetermined
11:55:51.910 [EAC] Validating host 1100001028af9f8
11:55:51.910 [Lua] [NetworkClient] New State connected (old state connecting)
11:55:51.910 [Lua] [ConnectionHandler] Peer state for "1100001028af9f8": [Connecting] ==> [Connected]
11:55:52.060 [Lua] [EnemyPackageLoader] New connection established (1100001028af9f8) (key=2)
11:55:52.060 [Lua] [VOIP] Joining room 64fd48905e4502af (host "1100001028af9f8") as client.
11:55:52.060 [Lua] [NetworkClient] New State loading (old state connected)
11:55:52.060 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
11:55:52.060 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 855852. Same level as previously, NOT resetting package load status.
11:55:52.060 [Lua] [LevelTransitionHandler] Setting level_seed: 855852
11:55:52.061 [Lua] [NetworkClient] All level packages loaded!
11:55:52.061 [Lua] [NetworkClient] New State loaded (old state loading)
11:55:52.061 [Lua] [NetworkClient] on_level_loaded inn_level
11:55:52.061 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
11:55:52.061 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
11:55:52.061 [Lua] [LevelTransitionHandler] load_level inn_level
11:55:52.061 [Lua] [EnemyPackageLoader] setup_startup_enemies
11:55:52.061 [Lua] [EnemyPackageLoader] Load no enemies on this level
11:55:52.061 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
11:55:52.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
11:55:52.160 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
11:55:52.263 [Lua] MUSIC MANAGER Play_loading_screen_music 67195 0
11:55:52.519 [EAC] EAC host 1100001028af9f8 validated and trusted
11:55:52.537 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 0, profile 2]
11:55:52.537 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
11:55:52.538 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001028af9f8:1, previous profile 0, profile 3]
11:55:52.538 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001085cb0b4:1, previous profile 0, profile 4]
11:55:52.538 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010b6f11d0:1, previous profile 0, profile 5]
11:55:52.538 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
11:55:52.703 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001028af9f8 inventory_sync_id:4 my_peer_id:11000010564a2a2
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
11:55:52.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
11:55:52.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:55:52.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:55:52.753 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:55:52.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:55:52.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:55:52.853 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:55:53.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:55:53.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:55:53.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
11:55:53.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
11:55:53.259 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
11:55:53.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
11:55:53.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
11:55:53.461 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
11:55:53.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
11:55:53.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
11:55:53.744 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
11:55:53.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:55:53.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:55:53.861 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:55:53.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
11:55:54.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
11:55:54.011 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
11:55:54.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
11:55:54.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
11:55:54.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
11:55:54.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
11:55:54.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
11:55:54.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p
11:55:54.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:55:55.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:55:55.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:55:55.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
11:55:56.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
11:55:56.811 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
11:55:56.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
11:55:57.061 [VoIP-Room] Inserted member 1100001028af9f8, count is 1
11:55:57.061 [VoIP-Room] Inserted member 11000010564a2a2, count is 2
11:55:57.061 [VoIP-Room] Inserted member 11000010b6f11d0, count is 3
11:55:57.061 [Lua] [VOIP] Peer 1100001028af9f8 joined room 64fd48905e4502af (my room id "64fd48905e4502af")
11:55:57.147 [Lua] [VOIP] Peer 11000010b6f11d0 joined room 64fd48905e4502af (my room id "64fd48905e4502af")
11:55:57.147 [Lua] [VOIP] Unmuting voip member: "11000010b6f11d0"
11:55:57.147 [Lua] [VOIP] Muting voip out for "11000010b6f11d0" due to push_to_talk
11:55:57.147 [Lua] [VOIP] Unmuting voip member: "1100001028af9f8"
11:55:57.147 [Lua] [VOIP] Muting voip out for "1100001028af9f8" due to push_to_talk
11:55:57.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
11:55:57.624 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
11:55:57.624 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:55:57.841 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:55:57.841 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:55:57.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
11:55:57.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
11:55:57.924 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
11:55:57.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
11:55:58.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
11:55:58.140 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
11:55:58.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
11:55:58.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
11:55:58.324 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
11:55:58.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
11:55:58.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
11:55:58.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
11:55:58.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
11:55:58.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
11:55:58.540 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
11:55:58.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:55:59.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:55:59.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:55:59.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
11:56:00.638 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
11:56:00.638 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
11:56:00.639 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
11:56:00.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
11:56:00.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
11:56:00.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
11:56:01.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
11:56:01.023 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
11:56:01.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:56:02.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:56:02.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:56:02.007 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
11:56:03.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
11:56:03.475 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
11:56:03.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
11:56:03.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
11:56:03.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
11:56:03.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
11:56:04.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
11:56:04.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
11:56:04.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:56:04.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:56:04.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:56:04.725 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:56:04.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:56:04.859 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
11:56:04.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:56:04.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:56:04.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:56:04.926 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
11:56:05.109 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
11:56:05.112 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:56:06.009 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001028af9f8 inventory_sync_id:5 my_peer_id:11000010564a2a2
11:56:06.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:56:06.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
11:56:06.111 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:56:06.111 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:56:06.111 [Lua] [StateMachine] Exiting StateLoading with on_exit()
11:56:06.111 [Lua] [Managers] Destroying state managers...
11:56:06.112 [Lua] [StateMachine] destroying
11:56:06.112 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
11:56:06.113 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
11:56:06.113 [Lua] MUSIC MANAGER Stop_loading_screen_music 67196 0
11:56:06.113 [Lua] [StateMachine] Entering StateIngame with on_enter()
11:56:06.113 [Lua] [Gamestate] Enter StateIngame CLIENT
11:56:06.192 [Lua] [StateIngame] Client ingame
11:56:06.195 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:56:06.195 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:56:06.195 [Lua] [Matchmaking] Starting handshake with host 1100001028af9f8 using client cookie HSC-0000807290-client-[11000010564a2a2]
11:56:06.195 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:56:06.195 [Lua] [Matchmaking] initializing
11:56:06.195 [Lua] [Matchmaking] my_peer_id: 11000010564a2a2, I am client
11:56:06.195 [Lua] [Matchmaking] register rpcs
11:56:06.195 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:56:06.195 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
11:56:06.195 [Lua] [GameNetworkManager] self.is_server = false
11:56:06.195 [Lua] [GameNetworkManager] Network caps: min/peer 2048 kbps, total 2048 kbps
11:56:06.195 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:56:06.195 [Network] Setting artificial MTU limit to 65536
11:56:06.196 [Lua] Switching ConflictSettings: to: disabled
11:56:06.196 [Lua] pacing=disabled
11:56:06.196 [Lua] roaming=nil
11:56:06.196 [Lua] disabled=true
11:56:06.196 [Lua] pack_spawning=disabled
11:56:06.196 [Lua] boss=disabled
11:56:06.196 [Lua] horde=disabled
11:56:06.196 [Lua] specials=disabled
11:56:06.196 [Lua] name=disabled
11:56:06.196 [Lua] intensity=disabled
11:56:06.196 [Lua] ---
11:56:06.200 [Lua] [AIInterestPointSystem] Level Seed: 855852
11:56:06.200 [Lua]
11:56:06.200 [Lua] [network_manager] = table
11:56:06.200 [Lua] [network_manager] = metatable
11:56:06.200 [Lua] [startup_data] = table
11:56:06.200 [Lua] [entity_manager] = table
11:56:06.200 [Lua] [entity_manager] = metatable
11:56:06.200 [Lua] [unit_spawner] = table
11:56:06.200 [Lua] [unit_spawner] = metatable
11:56:06.200 [Lua] [unit_storage] = table
11:56:06.200 [Lua] [unit_storage] = metatable
11:56:06.200 [Lua] [dice_keeper] = table
11:56:06.200 [Lua] [dice_keeper] = metatable
11:56:06.200 [Lua] [is_server] = false (boolean)
11:56:06.201 [Lua] [world] = [World]
11:56:06.201 [Lua] [system_api] = table
11:56:06.201 [Lua] [input_manager] = table
11:56:06.201 [Lua] [input_manager] = metatable
11:56:06.201 [Lua] [profile_synchronizer] = table
11:56:06.201 [Lua] [profile_synchronizer] = metatable
11:56:06.201 [Lua] [entity_system] = table
11:56:06.201 [Lua] [entity_system] = metatable
11:56:06.201 [Lua] [num_local_human_players] = 1 (number)
11:56:06.201 [Lua] [statistics_db] = table
11:56:06.201 [Lua] [statistics_db] = metatable
11:56:06.201 [Lua] [entity_system_bag] = table
11:56:06.201 [Lua] [entity_system_bag] = metatable
11:56:06.201 [Lua] [network_lobby] = table
11:56:06.201 [Lua] [network_lobby] = metatable
11:56:06.201 [Lua] [network_transmit] = table
11:56:06.201 [Lua] [network_transmit] = metatable
11:56:06.201 [Lua] [network_clock] = table
11:56:06.201 [Lua] [network_clock] = metatable
11:56:06.201 [Lua] [free_flight_manager] = table
11:56:06.201 [Lua] [free_flight_manager] = metatable
11:56:06.201 [Lua] [network_event_delegate] = table
11:56:06.201 [Lua] [network_event_delegate] = metatable
11:56:06.201 [Lua]
11:56:06.203 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:56:06.206 [Lua] [AchievementManager] Achievements using the steam platform
11:56:06.207 [Lua] [StateIngame] Level seed: 855852
11:56:06.207 [Umbra] Init version: 3.4.13 :: 16 threads
11:56:06.207 [Umbra] Tome with `10497` objects loaded.
11:56:06.207 [Umbra] UMBRA Tome loaded.
11:56:06.207 [World] Spawning level.
11:56:06.218 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
11:56:06.612 [Lua] PlayerManager:add_player player_1
11:56:06.615 [Lua] [StateMachine] Init StateInGameRunning
11:56:06.615 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
11:56:06.616 [Lua] [IngameUI] init
11:56:06.682 [Flow] LeaderNo
11:56:06.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1.
11:56:06.683 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
11:56:06.684 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:56:06.878 [Lua] [Matchmaking] Handshake successful (1100001028af9f8) (HSC-0000807290-client-[11000010564a2a2]) (HSC-0000084484-host-[1100001028af9f8])
11:56:07.185 [Flow] DISABLE
11:56:07.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
11:56:07.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
11:56:07.915 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001028af9f8 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
11:56:08.099 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001028af9f8 go_type=player go_created_func_name=game_object_created_player
11:56:08.099 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=1100001028af9f8 peer_id=1100001028af9f8
11:56:08.099 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 1100001028af9f8, self.peer_id = 11000010564a2a2
11:56:08.099 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001028af9f8
11:56:08.099 [Lua] PlayerManager:add_remote_player 1100001028af9f8
11:56:08.101 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001028af9f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:56:08.101 [Lua] Adding player sync data to peer=1100001028af9f8 local_player_id=1
11:56:08.101 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.101 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.101 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.101 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.101 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.101 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001028af9f8 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
11:56:08.102 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001028af9f8 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
11:56:08.102 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001028af9f8 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
11:56:08.102 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001028af9f8 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001028af9f8 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:56:08.103 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001028af9f8 go_type=music_states go_created_func_name=game_object_created_music_states
11:56:08.104 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001028af9f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:56:08.105 [Lua] PlayerManager:assign_unit_ownership Arnim 1100001028af9f8 1
11:56:08.105 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001028af9f8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:56:08.105 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001028af9f8 go_type=player go_created_func_name=game_object_created_player
11:56:08.105 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=1100001028af9f8 peer_id=1100001085cb0b4
11:56:08.105 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 38, peer_id = 1100001085cb0b4, self.peer_id = 11000010564a2a2
11:56:08.105 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001085cb0b4
11:56:08.105 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:56:08.105 [Lua] PlayerManager:add_remote_player 1100001085cb0b4
11:56:08.107 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001028af9f8 go_type=player go_created_func_name=game_object_created_player
11:56:08.107 [Lua] [GameNetworkManager] game_object_created_player, go_id=39, owner_peer_id=1100001028af9f8 peer_id=11000010b6f11d0
11:56:08.107 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 39, peer_id = 11000010b6f11d0, self.peer_id = 11000010564a2a2
11:56:08.107 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b6f11d0
11:56:08.107 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:56:08.107 [Lua] PlayerManager:add_remote_player 11000010b6f11d0
11:56:08.110 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001085cb0b4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:56:08.110 [Lua] Adding player sync data to peer=1100001085cb0b4 local_player_id=1
11:56:08.110 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001085cb0b4 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:56:08.111 [Lua] PlayerManager:assign_unit_ownership cleeeeim 1100001085cb0b4 1
11:56:08.111 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001028af9f8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:56:08.111 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b6f11d0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:56:08.111 [Lua] Adding player sync data to peer=11000010b6f11d0 local_player_id=1
11:56:08.111 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010b6f11d0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:56:08.112 [Lua] PlayerManager:assign_unit_ownership TSM Jesus 11000010b6f11d0 1
11:56:08.112 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001028af9f8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:56:08.116 error: [Lua] SETTING ROUND ID
11:56:08.116 [Lua] [NetworkClient] rpc_game_started
11:56:08.116 [Lua] [NetworkClient] New State game_started (old state is_ingame)
11:56:08.116 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
11:56:08.116 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:56:08.116 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
11:56:08.116 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001028af9f8 go_type=player go_created_func_name=game_object_created_player
11:56:08.116 [Lua] [GameNetworkManager] game_object_created_player, go_id=42, owner_peer_id=1100001028af9f8 peer_id=11000010564a2a2
11:56:08.116 [Lua] [GameNetworkManager] PLAYER is local player
11:56:08.116 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
11:56:08.117 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
11:56:08.117 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001028af9f8, 2, Vector3(-19, 0.630005, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72))
11:56:08.117 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:56:08.120 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:56:08.121 [Lua] [ConnectionHandler] Peer state for "1100001085cb0b4": [nil] ==> [Connecting]
11:56:08.121 [Lua] [ConnectionHandler] Peer state for "11000010b6f11d0": [nil] ==> [Connecting]
11:56:08.138 [SteamAuthenticator] Sent ticket request to 1100001085cb0b4
11:56:08.138 [SteamAuthenticator] Sent ticket request to 11000010b6f11d0
11:56:08.138 [Lua] [ConnectionHandler] Peer state for "11000010b6f11d0": [Connecting] ==> [Connected]
11:56:08.138 [Lua] [ConnectionHandler] Peer state for "1100001085cb0b4": [Connecting] ==> [Connected]
11:56:08.296 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001028af9f8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:56:13.843 [SteamAuthenticator] Got ticket from 1100001085cb0b4
11:56:13.843 [SteamAuthenticator] BeginAuthSession 1100001085cb0b4
11:56:13.843 [SteamAuthenticator] Authenticating 1100001085cb0b4
11:56:13.843 [SteamAuthenticator] Got ticket request from 1100001085cb0b4
11:56:13.843 [SteamAuthenticator] GetAuthSessionTicket 1100001085cb0b4
11:56:13.843 [SteamAuthenticator] Sent ticket to 1100001085cb0b4
11:56:14.198 [SteamAuthenticator] Steam validation for 1100001085cb0b4 with response 0
11:56:15.665 [SteamAuthenticator] Got ticket from 11000010b6f11d0
11:56:15.665 [SteamAuthenticator] BeginAuthSession 11000010b6f11d0
11:56:15.665 [SteamAuthenticator] Authenticating 11000010b6f11d0
11:56:15.682 [SteamAuthenticator] Got ticket request from 11000010b6f11d0
11:56:15.682 [SteamAuthenticator] GetAuthSessionTicket 11000010b6f11d0
11:56:15.682 [SteamAuthenticator] Sent ticket to 11000010b6f11d0
11:56:16.031 [SteamAuthenticator] Steam validation for 11000010b6f11d0 with response 0
11:56:16.299 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001028af9f8 inventory_sync_id:6 my_peer_id:11000010564a2a2
11:56:16.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:56:16.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient
11:56:18.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:56:18.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:56:18.666 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
11:56:23.109 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
11:56:23.109 [Lua] gm_event_end_conditions_met false false
11:56:23.109 [Save] Saving `save_data`
11:56:23.109 [Lua] PlayFabMirror:_commit_internal nil
11:56:23.110 [Lua] generate_backend_stats 11000010564a2a2:1
11:56:23.112 [Save] Save done
11:56:23.113 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:56:23.113 [Lua] [NetworkClient] New State loading (old state game_started)
11:56:23.113 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
11:56:23.113 [Lua] [LevelTransitionHandler] prepare_load_level : skittergate seed: 2515772. New level, resetting package load status.
11:56:23.113 [Lua] [LevelTransitionHandler] Setting level_seed: 2515772
11:56:23.113 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:56:23.113 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001028af9f8
11:56:23.113 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=42 owner_peer_id=1100001028af9f8 peer_id=11000010564a2a2
11:56:23.113 [Lua] [GameNetworkManager] not removing peer_id=11000010564a2a2 local_player_id=1
11:56:23.113 [Lua] destroyed player game object with id 42 callback
11:56:23.113 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001028af9f8
11:56:23.113 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001028af9f8
11:56:23.113 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b6f11d0
11:56:23.113 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b6f11d0
11:56:23.113 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001028af9f8
11:56:23.113 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001085cb0b4
11:56:23.113 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001085cb0b4
11:56:23.113 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=39 owner_peer_id=1100001028af9f8 peer_id=11000010b6f11d0
11:56:23.113 [Lua] PlayerManager:remove_player peer_id=11000010b6f11d0 1
11:56:23.113 [Lua] PlayerManager:relinquish_unit_ownership
11:56:23.118 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010b6f11d0"; local_player_id = 1; unique_id = "11000010b6f11d0:1"; player = table: 00000000098141F0; owned_units = table: 00000000098142E0; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; _ = [Unit \'#ID[58c82d6ac0eda7e3]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010b6f11d0"
[4] hook_chain = [function]
[5] self = table: 000000000CC05E90; go_id = 39; owner_peer_id = "1100001028af9f8"; peer_id = "11000010b6f11d0"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000CC05E90; go_id = 39; owner_id = "1100001028af9f8"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000A0FCEC8; registered_objects = table: 000000000A0B31E0; num_registered_objects = 1; i = 1; object = table: 000000000CC05E90
[9] self = table: 000000000CC05E90; dt = 0.016666898503899574
[10] self = table: 00000000099E4DD0; dt = 0.016666898503899574; t = 16.779375491663814; network_manager = table: 000000000CC05E90
[11] self = table: 000000000B0D8BE8; dt = 0.016666898503899574; t = 680.08067026274512
[12] self = table: 00000000080F7CE8; real_world_dt = 0.016666898503899574; dt = 0.016666898503899574; t = 680.08067026274512
[13] dt = 0.016666898503899574
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[5] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[6] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[9] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000821A8B0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000A9C26A8; parent = table: 00000000080F7CE8; network_client = table: 000000000868A9C0; viewport_name = "player_1"; is_server = false; _lobby_client = table: 000000000D39FEC0; is_in_tutorial = false; input_manager = table: 000000000CF4EC60; profile_synchronizer = table: 000000000D908EC8; _debug_gui = [Gui]; network_transmit = table: 000000000A8965D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666900366544724; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000CC08BC8; network_event_delegate = table: 000000000A1F93B8; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000880C048; game_mode_key = "inn"; is_in_inn = true; dice_keeper = table: 0000000008448AB0; last_connected_to_network_at = 16.762708593159914; level_key = "inn_level"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 0000000009803A70; machines = table: 000000000B3AC100;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000099E4DD0;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000911DE98;
11:56:23.118 [Lua] [GameNetworkManager] removing peer_id=11000010b6f11d0 local_player_id=1
11:56:23.118 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001028af9f8
11:56:23.118 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=1100001028af9f8 peer_id=1100001085cb0b4
11:56:23.118 [Lua] PlayerManager:remove_player peer_id=1100001085cb0b4 1
11:56:23.118 [Lua] PlayerManager:relinquish_unit_ownership
11:56:23.124 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[ef9e3a8187693170]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001085cb0b4"; local_player_id = 1; unique_id = "1100001085cb0b4:1"; player = table: 000000000ACF2700; owned_units = table: 000000000ACF1B20; unit = [Unit \'#ID[ef9e3a8187693170]\']; _ = [Unit \'#ID[ef9e3a8187693170]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001085cb0b4"
[4] hook_chain = [function]
[5] self = table: 000000000CC05E90; go_id = 38; owner_peer_id = "1100001028af9f8"; peer_id = "1100001085cb0b4"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000CC05E90; go_id = 38; owner_id = "1100001028af9f8"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000A0FCEC8; registered_objects = table: 000000000A0B31E0; num_registered_objects = 1; i = 1; object = table: 000000000CC05E90
[9] self = table: 000000000CC05E90; dt = 0.016666898503899574
[10] self = table: 00000000099E4DD0; dt = 0.016666898503899574; t = 16.779375491663814; network_manager = table: 000000000CC05E90
[11] self = table: 000000000B0D8BE8; dt = 0.016666898503899574; t = 680.08067026274512
[12] self = table: 00000000080F7CE8; real_world_dt = 0.016666898503899574; dt = 0.016666898503899574; t = 680.08067026274512
[13] dt = 0.016666898503899574
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[5] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[6] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[9] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000821A8B0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000A9C26A8; parent = table: 00000000080F7CE8; network_client = table: 000000000868A9C0; viewport_name = "player_1"; is_server = false; _lobby_client = table: 000000000D39FEC0; is_in_tutorial = false; input_manager = table: 000000000CF4EC60; profile_synchronizer = table: 000000000D908EC8; _debug_gui = [Gui]; network_transmit = table: 000000000A8965D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666900366544724; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000CC08BC8; network_event_delegate = table: 000000000A1F93B8; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000880C048; game_mode_key = "inn"; is_in_inn = true; dice_keeper = table: 0000000008448AB0; last_connected_to_network_at = 16.762708593159914; level_key = "inn_level"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 0000000009803A70; machines = table: 000000000B3AC100;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000099E4DD0;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000911DE98;
11:56:23.124 [Lua] [GameNetworkManager] removing peer_id=1100001085cb0b4 local_player_id=1
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] MUSIC object destroyed
11:56:23.124 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001028af9f8
11:56:23.124 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=1100001028af9f8 peer_id=1100001028af9f8
11:56:23.124 [Lua] PlayerManager:remove_player peer_id=1100001028af9f8 1
11:56:23.124 [Lua] PlayerManager:relinquish_unit_ownership
11:56:23.130 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001028af9f8"; local_player_id = 1; unique_id = "1100001028af9f8:1"; player = table: 000000000E1E4FD8; owned_units = table: 000000000E1E5000; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; _ = [Unit \'#ID[35d3b4b6ef8f79f2]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001028af9f8"
[4] hook_chain = [function]
[5] self = table: 000000000CC05E90; go_id = 15; owner_peer_id = "1100001028af9f8"; peer_id = "1100001028af9f8"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000CC05E90; go_id = 15; owner_id = "1100001028af9f8"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000A0FCEC8; registered_objects = table: 000000000A0B31E0; num_registered_objects = 1; i = 1; object = table: 000000000CC05E90
[9] self = table: 000000000CC05E90; dt = 0.016666898503899574
[10] self = table: 00000000099E4DD0; dt = 0.016666898503899574; t = 16.779375491663814; network_manager = table: 000000000CC05E90
[11] self = table: 000000000B0D8BE8; dt = 0.016666898503899574; t = 680.08067026274512
[12] self = table: 00000000080F7CE8; real_world_dt = 0.016666898503899574; dt = 0.016666898503899574; t = 680.08067026274512
[13] dt = 0.016666898503899574
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[5] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[6] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[9] _world = [World]; _game_session_disconnect = true; _game_object_disconnect_callbacks = table: 000000000B532DC0; entity_system = table: 000000000A9C26A8; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; _left_game = false; _lobby = table: 000000000D39FEC0; game_mode = table: 000000000FDD7190; _lobby_host = "1100001028af9f8"; unit_spawner = table: 00000000093D2360; unit_storage = table: 0000000009B75AC0; _object_synchronizing_clients = table: 0000000008D9DE40; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "8110dafd-1929-4411-b540-91b86e10bc0f"; _event_delegate = table: 000000000A1F93B8; statistics_db = table: 0000000009803A70; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 000000000A440FD0; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 0000000008D9DE18; spawn_manager = table: 000000000E82A0E0; networked_flow_state = table: 00000000086E99A8; network_transmit = table: 000000000A8965D8; network_clock = table: 000000000880C048; difficulty_manager = table: 000000000D0565A8; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000821A8B0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000A9C26A8; parent = table: 00000000080F7CE8; network_client = table: 000000000868A9C0; viewport_name = "player_1"; is_server = false; _lobby_client = table: 000000000D39FEC0; is_in_tutorial = false; input_manager = table: 000000000CF4EC60; profile_synchronizer = table: 000000000D908EC8; _debug_gui = [Gui]; network_transmit = table: 000000000A8965D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666900366544724; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000CC08BC8; network_event_delegate = table: 000000000A1F93B8; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000880C048; game_mode_key = "inn"; is_in_inn = true; dice_keeper = table: 0000000008448AB0; last_connected_to_network_at = 16.762708593159914; level_key = "inn_level"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 0000000009803A70; machines = table: 000000000B3AC100;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000099E4DD0;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000911DE98;
11:56:23.131 [Lua] [GameNetworkManager] removing peer_id=1100001028af9f8 local_player_id=1
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001028af9f8
11:56:23.131 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
11:56:23.133 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:56:23.133 [Lua] commit result success 9
11:56:23.133 [Lua] TRANSITION nil nil skittergate
11:56:23.133 [Lua] Transition type "skittergate", is server: false
11:56:23.133 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.78
11:56:25.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:56:25.122 [Lua] [StateMachine] Exiting StateIngame with on_exit()
11:56:25.122 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
11:56:25.122 [Lua] PlayerManager:remove_player peer_id=11000010564a2a2 1
11:56:25.122 [Lua] PlayerManager:relinquish_unit_ownership
11:56:25.123 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010564a2a2"; local_player_id = 1; unique_id = "11000010564a2a2:1"; player = table: 000000000A74AFA8; owned_units = table: 000000000A74B070; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; _ = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010564a2a2"
[4] hook_chain = [function]
[5] self = table: 00000000099E4DD0; application_shutdown = nil; local_player_id = 1; machine = table: 0000000008C75C08
[6] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; params = table: 000000000B0D8B88; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; notify = true; old_state = table: 00000000099E4DD0
[8] self = table: 000000000B0D8BE8; dt = 0.016666796058416367; t = 682.08068900281796; new_state = table: 000000000A83AA28
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666796058416367; dt = 0.016666796058416367; t = 682.08068900281796
[10] dt = 0.016666796058416367
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CC05E90; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000009803A70; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A1F93B8;
[5] world_name = "level_world"; entity_system_bag = table: 000000000821A8B0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000A9C26A8; parent = table: 00000000080F7CE8; _new_state = table: 000000000A83AA28; network_client = table: 000000000868A9C0; viewport_name = "player_1"; is_server = false; exit_type = "load_next_level"; _lobby_client = table: 000000000D39FEC0; is_in_tutorial = false; game_mode_end_timer = 16.979375491663813; input_manager = table: 000000000CF4EC60; profile_synchronizer = table: 000000000D908EC8; _debug_gui = [Gui]; network_transmit = table: 000000000A8965D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666796058416367; peer_id = "11000010564a2a2"; level = [Level]; last_connected_to_network_at = 18.77939423173666; network_event_delegate = table: 000000000A1F93B8; level_transition_handler = table: 000000000A599920; game_mode_key = "inn"; is_in_inn = true; dice_keeper = table: 0000000008448AB0; exit_time = 18.779375491663814; level_key = "inn_level"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 0000000009803A70; machines = table: 000000000B3AC100;
[6] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000099E4DD0;
[7] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000099E4DD0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000099E4DD0;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000911DE98;
11:56:25.123 [Lua] [StateMachine] destroying
11:56:25.123 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
11:56:25.123 [Lua] Clearing all global lookup lists
11:56:25.123 [Lua] [EquipmentUI] - Destroy
11:56:25.124 [Lua] [GamePadEquipmentUI] - Destroy
11:56:25.124 [Lua] [AbilityUI] - Destroy
11:56:25.124 [Lua] [GamePadAbilityUI] - Destroy
11:56:25.124 [Lua] [IngamePlayerListUI] - Destroy
11:56:25.125 [Lua] [IngameUI] destroy
11:56:25.132 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
11:56:25.182 [Lua] [Managers] Destroying state managers...
11:56:25.192 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
11:56:25.192 [Lua] [Matchmaking] unregister rpcs
11:56:25.192 [Lua] [StateMachine] Entering StateLoading with on_enter()
11:56:25.192 [Lua] [Gamestate] Enter state StateLoading
11:56:25.304 [Lua] [StateMachine] Init StateLoadingRunning
11:56:25.304 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
11:56:25.304 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:56:25.304 [Lua] [Matchmaking] register rpcs
11:56:25.304 [Lua] registering RPCs
11:56:25.304 [Lua] MUSIC MANAGER unmute_all_world_sounds 67829 0
11:56:25.304 [Lua] [PartyManager] Leader is set to 1100001028af9f8
11:56:25.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:56:25.308 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
11:56:25.308 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[skittergate]
11:56:25.308 [Lua] [LevelTransitionHandler] load_level skittergate
11:56:25.350 [Umbra] Unload tome
11:56:25.431 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
11:56:25.431 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
11:56:25.431 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
11:56:25.431 [Lua] [EnemyPackageLoader] setup_startup_enemies
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:56:25.431 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:56:25.437 [Lua] [NetworkClient] New State loading (old state loading)
11:56:25.437 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
11:56:25.437 [Lua] [LevelTransitionHandler] prepare_load_level : skittergate seed: 2515772. Same level as previously, NOT resetting package load status.
11:56:25.437 [Lua] [LevelTransitionHandler] Setting level_seed: 2515772
11:56:25.438 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[skittergate]
11:56:25.438 [Lua] [LevelTransitionHandler] load_level skittergate
11:56:25.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
11:56:25.533 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
11:56:25.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
11:56:25.585 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 67830 0
11:56:25.600 [Lua] MUSIC MANAGER Play_loading_screen_music 67831 0
11:56:25.782 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
11:56:39.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
11:56:39.497 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
11:56:39.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
11:56:39.514 [Lua] [LevelTransitionHandler] Level load completed!
11:56:39.531 [Lua] [NetworkClient] All level packages loaded!
11:56:39.531 [Lua] [NetworkClient] New State loaded (old state loading)
11:56:39.531 [Lua] [NetworkClient] on_level_loaded skittergate
11:56:39.697 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
11:56:40.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:56:40.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:56:40.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:56:41.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:56:41.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:56:41.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:56:41.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:56:41.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:56:41.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:56:42.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:56:42.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:56:42.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:56:43.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:56:43.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:56:43.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:56:43.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:56:43.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:56:43.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:56:44.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:56:44.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:56:44.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:56:45.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:56:45.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:56:45.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:56:45.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:56:45.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:56:45.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:56:46.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:56:46.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:56:46.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:56:47.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:56:47.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:56:47.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:56:48.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:56:48.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:56:48.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
11:56:49.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
11:56:49.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
11:56:49.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
11:56:50.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
11:56:50.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
11:56:50.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
11:56:51.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
11:56:51.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
11:56:51.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
11:56:51.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
11:56:51.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
11:56:51.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
11:56:52.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
11:56:52.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
11:56:52.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:56:54.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:56:54.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:56:54.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
11:56:55.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
11:56:55.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
11:56:55.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:56:55.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:56:55.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
11:56:55.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:56:57.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:56:57.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:56:57.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
11:56:57.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
11:56:57.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
11:56:57.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
11:56:58.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
11:56:58.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
11:56:58.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
11:56:58.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
11:56:58.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
11:56:58.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
11:57:00.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
11:57:00.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
11:57:00.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:57:00.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:57:00.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:57:00.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:57:00.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:57:00.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:57:00.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:57:00.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:57:00.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:57:00.687 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:57:01.688 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:57:01.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:57:01.688 [Lua] [StateMachine] Exiting StateLoading with on_exit()
11:57:01.688 [Lua] [Matchmaking] unregister rpcs
11:57:01.688 [Lua] [Managers] Destroying state managers...
11:57:01.688 [Lua] [StateMachine] destroying
11:57:01.688 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
11:57:01.690 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
11:57:01.690 [Lua] MUSIC MANAGER Stop_loading_screen_music 67832 0
11:57:01.690 [Lua] [StateMachine] Entering StateIngame with on_enter()
11:57:01.690 [Lua] [Gamestate] Enter StateIngame CLIENT
11:57:01.771 [Lua] [StateIngame] Client ingame
11:57:01.774 [Lua] [Matchmaking] register rpcs
11:57:01.774 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:57:01.774 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
11:57:01.774 [Lua] [GameNetworkManager] self.is_server = false
11:57:01.774 [Lua] [GameNetworkManager] Network caps: min/peer 2048 kbps, total 2048 kbps
11:57:01.774 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:57:01.774 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:57:01.774 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:57:01.774 [Network] Setting artificial MTU limit to 65536
11:57:01.776 [Lua] Switching ConflictSettings: to: default
11:57:01.776 [Lua] pacing=default
11:57:01.776 [Lua] roaming=nil
11:57:01.776 [Lua] specials=default
11:57:01.776 [Lua] debug_color=maroon
11:57:01.776 [Lua] pack_spawning=default
11:57:01.776 [Lua] disabled=false
11:57:01.776 [Lua] boss=default
11:57:01.776 [Lua] horde=default
11:57:01.776 [Lua] name=default
11:57:01.776 [Lua] intensity=default
11:57:01.776 [Lua] ---
11:57:01.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
11:57:01.781 [Lua] [AIInterestPointSystem] Level Seed: 2515772
11:57:01.781 [Lua]
11:57:01.781 [Lua] [network_manager] = table
11:57:01.781 [Lua] [network_manager] = metatable
11:57:01.781 [Lua] [startup_data] = table
11:57:01.781 [Lua] [entity_manager] = table
11:57:01.781 [Lua] [entity_manager] = metatable
11:57:01.781 [Lua] [unit_spawner] = table
11:57:01.781 [Lua] [unit_spawner] = metatable
11:57:01.781 [Lua] [unit_storage] = table
11:57:01.781 [Lua] [unit_storage] = metatable
11:57:01.781 [Lua] [dice_keeper] = table
11:57:01.781 [Lua] [dice_keeper] = metatable
11:57:01.781 [Lua] [is_server] = false (boolean)
11:57:01.782 [Lua] [world] = [World]
11:57:01.782 [Lua] [system_api] = table
11:57:01.782 [Lua] [input_manager] = table
11:57:01.782 [Lua] [input_manager] = metatable
11:57:01.782 [Lua] [profile_synchronizer] = table
11:57:01.782 [Lua] [profile_synchronizer] = metatable
11:57:01.782 [Lua] [entity_system] = table
11:57:01.782 [Lua] [entity_system] = metatable
11:57:01.782 [Lua] [num_local_human_players] = 1 (number)
11:57:01.782 [Lua] [statistics_db] = table
11:57:01.782 [Lua] [statistics_db] = metatable
11:57:01.782 [Lua] [entity_system_bag] = table
11:57:01.782 [Lua] [entity_system_bag] = metatable
11:57:01.782 [Lua] [network_lobby] = table
11:57:01.782 [Lua] [network_lobby] = metatable
11:57:01.782 [Lua] [network_transmit] = table
11:57:01.782 [Lua] [network_transmit] = metatable
11:57:01.782 [Lua] [network_clock] = table
11:57:01.782 [Lua] [network_clock] = metatable
11:57:01.782 [Lua] [free_flight_manager] = table
11:57:01.782 [Lua] [free_flight_manager] = metatable
11:57:01.782 [Lua] [network_event_delegate] = table
11:57:01.782 [Lua] [network_event_delegate] = metatable
11:57:01.782 [Lua]
11:57:01.785 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:57:01.813 [Lua] uheuhe
11:57:01.813 [Lua] [AchievementManager] Achievements using the steam platform
11:57:01.814 [Lua] [StateIngame] Level seed: 2515772
11:57:01.814 [Umbra] Init version: 3.4.13 :: 16 threads
11:57:01.814 [Umbra] Tome with `15917` objects loaded.
11:57:01.814 [Umbra] UMBRA Tome loaded.
11:57:01.814 [World] Spawning level.
11:57:02.512 [Lua] respawn_unit_spawned with group id: rasknitt_arena
11:57:02.512 [Lua] respawn_unit_spawned with group id: rasknitt_arena
11:57:02.512 [Lua] respawn_unit_spawned with group id: rasknitt_arena
11:57:02.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 60.
11:57:02.527 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:57:02.527 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:57:02.527 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:57:02.527 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:57:02.527 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:57:02.527 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:57:02.528 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
11:57:02.528 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
11:57:02.528 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
11:57:02.528 [Lua] respawn_unit_spawned with group id: skittergate_ending
11:57:02.528 [Lua] respawn_unit_spawned with group id: skittergate_ending
11:57:02.528 [Lua] respawn_unit_spawned with group id: skittergate_ending
11:57:02.528 [Lua] respawn_unit_spawned with group id: generator_respawns
11:57:02.528 [Lua] respawn_unit_spawned with group id: generator_respawns
11:57:02.528 [Lua] respawn_unit_spawned with group id: generator_respawns
11:57:02.602 [Lua] PlayerManager:add_player player_1
11:57:02.605 [Lua] [StateMachine] Init StateInGameRunning
11:57:02.605 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
11:57:02.606 [Lua] [IngameUI] init
11:57:02.672 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
11:57:02.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:57:03.280 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001028af9f8 go_type=player go_created_func_name=game_object_created_player
11:57:03.280 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001028af9f8 peer_id=1100001028af9f8
11:57:03.280 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001028af9f8, self.peer_id = 11000010564a2a2
11:57:03.280 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001028af9f8
11:57:03.280 [Lua] PlayerManager:add_remote_player 1100001028af9f8
11:57:03.282 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001028af9f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:57:03.282 [Lua] Adding player sync data to peer=1100001028af9f8 local_player_id=1
11:57:03.282 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.283 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.284 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.285 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.286 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.286 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001028af9f8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.286 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001028af9f8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.287 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001028af9f8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.287 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001028af9f8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.287 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001028af9f8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.287 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001028af9f8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.287 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001028af9f8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.287 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001028af9f8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.288 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.289 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.290 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.290 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.290 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.290 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.290 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.290 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001028af9f8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:57:03.290 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001028af9f8 go_type=music_states go_created_func_name=game_object_created_music_states
11:57:03.298 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
11:57:03.298 [Lua] --> got 0 of chaos_marauder
11:57:03.298 [Lua] --> got 0 of skaven_clan_rat
11:57:03.298 [Lua] --> got 0 of skaven_storm_vermin
11:57:03.298 [Lua] --> got 0 of skaven_slave
11:57:03.298 [Lua] --> got 0 of chaos_fanatic
11:57:03.298 [Lua] --> got 0 of chaos_berzerker
11:57:03.298 [Lua] --> got 0 of chaos_warrior
11:57:03.298 [Lua] --> got 0 of skaven_plague_monk
11:57:03.298 [Lua] --> got 0 of chaos_raider
11:57:03.298 [Lua] Breed freezer counts: 9 9
11:57:03.298 [Lua] Comitting breed freezer frozen units
11:57:03.298 error: [Lua] SETTING ROUND ID
11:57:03.299 [Lua] [NetworkClient] rpc_game_started
11:57:03.299 [Lua] [NetworkClient] New State game_started (old state is_ingame)
11:57:03.299 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
11:57:03.299 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
11:57:03.299 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001028af9f8 go_type=player go_created_func_name=game_object_created_player
11:57:03.299 [Lua] [GameNetworkManager] game_object_created_player, go_id=71, owner_peer_id=1100001028af9f8 peer_id=11000010b6f11d0
11:57:03.299 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 71, peer_id = 11000010b6f11d0, self.peer_id = 11000010564a2a2
11:57:03.299 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b6f11d0
11:57:03.299 [Lua] PlayerManager:add_remote_player 11000010b6f11d0
11:57:03.301 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001028af9f8 go_type=player go_created_func_name=game_object_created_player
11:57:03.301 [Lua] [GameNetworkManager] game_object_created_player, go_id=72, owner_peer_id=1100001028af9f8 peer_id=1100001085cb0b4
11:57:03.301 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 72, peer_id = 1100001085cb0b4, self.peer_id = 11000010564a2a2
11:57:03.301 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001085cb0b4
11:57:03.301 [Lua] PlayerManager:add_remote_player 1100001085cb0b4
11:57:03.302 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001028af9f8 go_type=player go_created_func_name=game_object_created_player
11:57:03.302 [Lua] [GameNetworkManager] game_object_created_player, go_id=73, owner_peer_id=1100001028af9f8 peer_id=11000010564a2a2
11:57:03.302 [Lua] [GameNetworkManager] PLAYER is local player
11:57:03.302 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
11:57:03.303 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
11:57:03.303 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001028af9f8, 2, Vector3(-127.81, -431.05, 14.44), Vector4(0.0232258, 0.0232258, 0.896763, 0.44129))
11:57:03.303 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:57:03.306 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:57:03.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 1.
11:57:03.306 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001028af9f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:57:03.307 [Lua] PlayerManager:assign_unit_ownership Arnim 1100001028af9f8 1
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001028af9f8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001028af9f8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:57:03.308 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:03.309 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:03.310 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:03.311 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:03.312 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b6f11d0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:57:03.312 [Lua] Adding player sync data to peer=11000010b6f11d0 local_player_id=1
11:57:03.312 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010b6f11d0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:57:03.313 [Lua] PlayerManager:assign_unit_ownership TSM Jesus 11000010b6f11d0 1
11:57:03.314 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001028af9f8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:57:03.314 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:03.315 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:03.316 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:03.317 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:03.318 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:03.386 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001085cb0b4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:57:03.386 [Lua] Adding player sync data to peer=1100001085cb0b4 local_player_id=1
11:57:03.386 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001085cb0b4 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:57:03.388 [Lua] PlayerManager:assign_unit_ownership cleeeeim 1100001085cb0b4 1
11:57:03.388 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001028af9f8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:57:03.388 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:03.390 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:03.392 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:03.394 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:03.396 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:03.397 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:57:03.435 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001028af9f8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:57:03.478 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001028af9f8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:57:05.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
11:57:05.263 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
11:57:16.411 [Lua] [IngameUI] menu view on_enter ingame_menu
11:57:16.729 [Lua] [IngameUI] menu view on_exit ingame_menu
11:57:16.994 [Lua] [IngameUI] menu view on_enter ingame_menu
11:57:17.628 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
11:57:17.928 [Lua] PopupManager:query_result returned result: leave_game
11:57:17.944 [Lua] [Matchmaking] Doing transition leave_game from UI
11:57:17.944 [Lua] TRANSITION leave_game nil nil
11:57:17.944 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
11:57:17.944 [Lua] [Matchmaking] Adding broken lobby: 186000001fa84b2 Due to bad connection or something: true, ignoring it for 120 seconds
11:57:17.944 [Lua] [GameNetworkManager] Leaving game...
11:57:17.944 [Lua] despawning player hollerbach
11:57:17.944 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=18.27
11:57:17.944 [Lua] [IngameUI] menu view on_exit ingame_menu
11:57:17.959 [Lua] PlayerManager:relinquish_unit_ownership
11:57:17.964 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] unit_destroy_listeners = table: 000000000BE76D98; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; listeners = table: 000000000EF56AA8; _ = "player_manager"; listener = [function]
[4] self = table: 0000000009C2B5F0; pending_extension_adds_map = table: 000000000845DE78; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000B5B3C20; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000845DE50; unit_storage = table: 000000000BE76E38; unit_destroy_listeners = table: 000000000BE76D98; unit_destroy_listeners_post_cleanup = table: 000000000BE76DC0; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; number_of_deleted_units = 0
[5] self = table: 0000000009C2B5F0; n_commited = 0; n_removed = 0
[6] self = table: 000000000903C810; unit_spawner = table: 0000000009C2B5F0
[7] self = table: 000000000852C740; dt = 0.016666889190673828; t = 16.289344558492303; network_manager = table: 000000000ACD86A8
[8] self = table: 000000000B0D8BE8; dt = 0.016666889190673828; t = 734.93360518390546
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666889190673828; dt = 0.016666889190673828; t = 734.93360518390546
[10] dt = 0.016666889190673828
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000BE76E38; unit_destroy_listeners = table: 000000000BE76D98; unit_death_watch_lookup = table: 000000000BE76E10; unit_death_watch_list = table: 000000000BE76DE8; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 0000000009C29F58; deletion_queue = table: 0000000009C2B268; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000BE76DC0; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000845DE78; temp_deleted_units_list = table: 000000000845DE50; gameobject_functor_context = table: 000000000C0D6DE0; is_server = false; unit_unique_id = 137; pending_extension_adds_list = table: 000000000BE76D70; locked = false; entity_manager = table: 000000000B5B3C20;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000BE76E38; unit_destroy_listeners = table: 000000000BE76D98; unit_death_watch_lookup = table: 000000000BE76E10; unit_death_watch_list = table: 000000000BE76DE8; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 0000000009C29F58; deletion_queue = table: 0000000009C2B268; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000BE76DC0; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000845DE78; temp_deleted_units_list = table: 000000000845DE50; gameobject_functor_context = table: 000000000C0D6DE0; is_server = false; unit_unique_id = 137; pending_extension_adds_list = table: 000000000BE76D70; locked = false; entity_manager = table: 000000000B5B3C20;
[6] entity_system_bag = table: 000000000AB232D0; startup_data = table: 000000000D362288; entity_manager = table: 000000000B5B3C20; unit_spawner = table: 0000000009C2B5F0; statistics_db = table: 00000000095E28B0; is_server = false; system_update_context = table: 000000000903C838; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; dice_keeper = table: 0000000009C2B1B0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 000000000AB232D0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000903C810; parent = table: 00000000080F7CE8; network_client = table: 000000000868A9C0; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 000000000D39FEC0; is_in_tutorial = false; input_manager = table: 000000000DA97CA0; profile_synchronizer = table: 000000000D908EC8; _debug_gui = [Gui]; network_transmit = table: 000000000A8965D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666889190673828; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 0000000009A0F3B0; last_connected_to_network_at = 16.272677669301629; network_event_delegate = table: 000000000A4D2100; level_transition_handler = table: 000000000A599920; network_clock = table: 0000000009890A00; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 0000000009C2B1B0; exit_time = 18.272677669301629; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 00000000095E28B0; machines = table: 000000000F71AB10;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000852C740;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000B4B2B60;
11:57:17.966 [Lua] [Matchmaking] Removing broken lobby 186000001fa84b2, perhaps it will now work again?!
11:57:18.092 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001085cb0b4
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001085cb0b4
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b6f11d0
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b6f11d0
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.092 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.093 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.093 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.093 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.093 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.093 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001028af9f8
11:57:18.093 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001028af9f8
11:57:18.093 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=73 owner_peer_id=1100001028af9f8 peer_id=11000010564a2a2
11:57:18.093 [Lua] [GameNetworkManager] not removing peer_id=11000010564a2a2 local_player_id=1
11:57:18.093 [Lua] destroyed player game object with id 73 callback
11:57:18.093 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001028af9f8
11:57:18.093 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=72 owner_peer_id=1100001028af9f8 peer_id=1100001085cb0b4
11:57:18.093 [Lua] PlayerManager:remove_player peer_id=1100001085cb0b4 1
11:57:18.093 [Lua] PlayerManager:relinquish_unit_ownership
11:57:18.101 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[ef9e3a8187693170]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001085cb0b4"; local_player_id = 1; unique_id = "1100001085cb0b4:1"; player = table: 000000000D874DE0; owned_units = table: 000000000D874ED0; unit = [Unit \'#ID[ef9e3a8187693170]\']; _ = [Unit \'#ID[ef9e3a8187693170]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001085cb0b4"
[4] hook_chain = [function]
[5] self = table: 000000000ACD86A8; go_id = 72; owner_peer_id = "1100001028af9f8"; peer_id = "1100001085cb0b4"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000ACD86A8; go_id = 72; owner_id = "1100001028af9f8"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 0000000010B71D18; registered_objects = table: 000000000D277470; num_registered_objects = 1; i = 1; object = table: 000000000ACD86A8
[9] self = table: 000000000ACD86A8; dt = 0.01666685938835144
[10] self = table: 000000000852C740; dt = 0.01666685938835144; t = 16.422679554671049; network_manager = table: 000000000ACD86A8
[11] self = table: 000000000B0D8BE8; dt = 0.01666685938835144; t = 735.0669401800842
[12] self = table: 00000000080F7CE8; real_world_dt = 0.01666685938835144; dt = 0.01666685938835144; t = 735.0669401800842
[13] dt = 0.01666685938835144
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000AB232D0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000903C810; parent = table: 00000000080F7CE8; network_client = table: 000000000868A9C0; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 000000000D39FEC0; is_in_tutorial = false; input_manager = table: 000000000DA97CA0; profile_synchronizer = table: 000000000D908EC8; _debug_gui = [Gui]; network_transmit = table: 000000000A8965D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666866838932037; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 0000000009A0F3B0; last_connected_to_network_at = 16.406012695282698; network_event_delegate = table: 000000000A4D2100; level_transition_handler = table: 000000000A599920; network_clock = table: 0000000009890A00; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 0000000009C2B1B0; exit_time = 18.272677669301629; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 00000000095E28B0; machines = table: 000000000F71AB10;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000852C740;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000B4B2B60;
11:57:18.101 [Lua] [GameNetworkManager] removing peer_id=1100001085cb0b4 local_player_id=1
11:57:18.101 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001028af9f8
11:57:18.101 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=71 owner_peer_id=1100001028af9f8 peer_id=11000010b6f11d0
11:57:18.101 [Lua] PlayerManager:remove_player peer_id=11000010b6f11d0 1
11:57:18.101 [Lua] PlayerManager:relinquish_unit_ownership
11:57:18.107 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010b6f11d0"; local_player_id = 1; unique_id = "11000010b6f11d0:1"; player = table: 000000000F298108; owned_units = table: 000000000F298828; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; _ = [Unit \'#ID[58c82d6ac0eda7e3]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010b6f11d0"
[4] hook_chain = [function]
[5] self = table: 000000000ACD86A8; go_id = 71; owner_peer_id = "1100001028af9f8"; peer_id = "11000010b6f11d0"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000ACD86A8; go_id = 71; owner_id = "1100001028af9f8"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 0000000010B71D18; registered_objects = table: 000000000D277470; num_registered_objects = 1; i = 1; object = table: 000000000ACD86A8
[9] self = table: 000000000ACD86A8; dt = 0.01666685938835144
[10] self = table: 000000000852C740; dt = 0.01666685938835144; t = 16.422679554671049; network_manager = table: 000000000ACD86A8
[11] self = table: 000000000B0D8BE8; dt = 0.01666685938835144; t = 735.0669401800842
[12] self = table: 00000000080F7CE8; real_world_dt = 0.01666685938835144; dt = 0.01666685938835144; t = 735.0669401800842
[13] dt = 0.01666685938835144
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000AB232D0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000903C810; parent = table: 00000000080F7CE8; network_client = table: 000000000868A9C0; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 000000000D39FEC0; is_in_tutorial = false; input_manager = table: 000000000DA97CA0; profile_synchronizer = table: 000000000D908EC8; _debug_gui = [Gui]; network_transmit = table: 000000000A8965D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666866838932037; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 0000000009A0F3B0; last_connected_to_network_at = 16.406012695282698; network_event_delegate = table: 000000000A4D2100; level_transition_handler = table: 000000000A599920; network_clock = table: 0000000009890A00; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 0000000009C2B1B0; exit_time = 18.272677669301629; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 00000000095E28B0; machines = table: 000000000F71AB10;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000852C740;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000B4B2B60;
11:57:18.107 [Lua] [GameNetworkManager] removing peer_id=11000010b6f11d0 local_player_id=1
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] MUSIC object destroyed
11:57:18.107 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001028af9f8
11:57:18.107 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001028af9f8 peer_id=1100001028af9f8
11:57:18.107 [Lua] PlayerManager:remove_player peer_id=1100001028af9f8 1
11:57:18.107 [Lua] PlayerManager:relinquish_unit_ownership
11:57:18.113 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001028af9f8"; local_player_id = 1; unique_id = "1100001028af9f8:1"; player = table: 0000000009404DF8; owned_units = table: 0000000009404F50; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; _ = [Unit \'#ID[35d3b4b6ef8f79f2]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001028af9f8"
[4] hook_chain = [function]
[5] self = table: 000000000ACD86A8; go_id = 0; owner_peer_id = "1100001028af9f8"; peer_id = "1100001028af9f8"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000ACD86A8; go_id = 0; owner_id = "1100001028af9f8"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 0000000010B71D18; registered_objects = table: 000000000D277470; num_registered_objects = 1; i = 1; object = table: 000000000ACD86A8
[9] self = table: 000000000ACD86A8; dt = 0.01666685938835144
[10] self = table: 000000000852C740; dt = 0.01666685938835144; t = 16.422679554671049; network_manager = table: 000000000ACD86A8
[11] self = table: 000000000B0D8BE8; dt = 0.01666685938835144; t = 735.0669401800842
[12] self = table: 00000000080F7CE8; real_world_dt = 0.01666685938835144; dt = 0.01666685938835144; t = 735.0669401800842
[13] dt = 0.01666685938835144
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000ACD86A8; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 00000000095E28B0; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 000000000A4D2100;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000996D3F8; entity_system = table: 000000000903C810; game_session = [GameSession]; matchmaking_manager = table: 0000000009066E48; ignore_lobby_rpcs = true; _lobby = table: 000000000D39FEC0; game_mode = table: 00000000091E5828; _lobby_host = "1100001028af9f8"; unit_spawner = table: 0000000009C2B5F0; unit_storage = table: 000000000BE76E38; _object_synchronizing_clients = table: 0000000009FEE7D0; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "116a889d-9398-4897-b442-f3deeeccd2ae"; _event_delegate = table: 000000000A4D2100; statistics_db = table: 00000000095E28B0; profile_synchronizer = table: 000000000D908EC8; voting_manager = table: 00000000085B9A90; _game_session_host = "1100001028af9f8"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000917F2B8; spawn_manager = table: 0000000009D9E7C8; networked_flow_state = table: 000000000CF7E0F0; network_transmit = table: 000000000A8965D8; network_clock = table: 0000000009890A00; difficulty_manager = table: 0000000008C8B388; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000AB232D0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000903C810; parent = table: 00000000080F7CE8; network_client = table: 000000000868A9C0; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 000000000D39FEC0; is_in_tutorial = false; input_manager = table: 000000000DA97CA0; profile_synchronizer = table: 000000000D908EC8; _debug_gui = [Gui]; network_transmit = table: 000000000A8965D8; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666866838932037; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 0000000009A0F3B0; last_connected_to_network_at = 16.406012695282698; network_event_delegate = table: 000000000A4D2100; level_transition_handler = table: 000000000A599920; network_clock = table: 0000000009890A00; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 0000000009C2B1B0; exit_time = 18.272677669301629; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 00000000095E28B0; machines = table: 000000000F71AB10;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000852C740;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000B4B2B60;
11:57:18.113 [Lua] [GameNetworkManager] removing peer_id=1100001028af9f8 local_player_id=1
11:57:18.113 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001028af9f8
11:57:18.113 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
11:57:18.113 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
11:57:18.113 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
11:57:18.113 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
11:57:18.121 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:57:19.972 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
11:57:19.972 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
11:57:19.972 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:57:19.972 [Lua] [StateMachine] Exiting StateIngame with on_exit()
11:57:19.973 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
11:57:19.973 [Lua] PlayerManager:remove_player peer_id=11000010564a2a2 1
11:57:19.973 [Lua] [StateMachine] destroying
11:57:19.973 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
11:57:19.973 [Lua] Clearing all global lookup lists
11:57:19.973 [Lua] [EquipmentUI] - Destroy
11:57:19.973 [Lua] [GamePadEquipmentUI] - Destroy
11:57:19.973 [Lua] [AbilityUI] - Destroy
11:57:19.973 [Lua] [GamePadAbilityUI] - Destroy
11:57:19.973 [Lua] [IngamePlayerListUI] - Destroy
11:57:19.974 [Lua] [IngameUI] destroy
11:57:20.104 [Lua] [Managers] Destroying state managers...
11:57:20.118 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
11:57:20.119 [Lua] [Matchmaking] unregister rpcs
11:57:20.119 [Lua] [Matchmaking] destroying
11:57:20.119 [Lua] [ChatManager] Unregistering channel 1
11:57:20.119 [Lua] [EnemyPackageLoader] network_context_destroyed
11:57:20.119 [EAC] Connection reset
11:57:20.140 [Lua] [VOIP] Destroying VOIP.
11:57:20.140 [Lua] [VOIP] Leaving VOIP room.
11:57:20.140 [VoIP-Room] Client: Disconnect from host 1100001028af9f8
11:57:20.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
11:57:20.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:57:20.259 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
11:57:20.259 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
11:57:20.259 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
11:57:20.265 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
11:57:20.265 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:57:20.265 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
11:57:20.265 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
11:57:20.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
11:57:20.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, InventoryPackageSynchronizerClient
11:57:20.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, InventoryPackageSynchronizerClient
11:57:20.278 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
11:57:20.281 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:57:20.281 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient
11:57:20.293 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
11:57:20.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient
11:57:20.296 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
11:57:20.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
11:57:20.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, InventoryPackageSynchronizerClient
11:57:20.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
11:57:20.315 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
11:57:20.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient
11:57:20.315 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:57:20.315 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
11:57:20.315 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
11:57:20.315 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
11:57:20.327 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:57:20.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
11:57:20.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient
11:57:20.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient
11:57:20.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
11:57:20.333 [Lua] [StateMachine] Entering StateLoading with on_enter()
11:57:20.333 [Lua] [Gamestate] Enter state StateLoading
11:57:20.469 [Lua] [StateMachine] Init StateLoadingRestartNetwork
11:57:20.469 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
11:57:20.469 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
11:57:20.469 [Lua] registering RPCs
11:57:20.469 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:57:20.469 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
11:57:20.469 [Lua] [StateLoading] Need to unload skittergate and start load inn_level
11:57:20.487 [Umbra] Unload tome
11:57:20.632 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
11:57:20.632 [Lua] [LevelTransitionHandler] load_level inn_level
11:57:20.632 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
11:57:20.632 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
11:57:20.632 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
11:57:20.632 [Lua] [NetworkServer] Current level key inn_level
11:57:20.632 [Lua] [LevelTransitionHandler] Generated new level_seed: 7805032
11:57:20.632 [Lua] [VOIP] Initializing Steam Voip
11:57:20.633 [Lua] [VOIP] Is server. Creating room / joining my own room.
11:57:20.633 [VoIP-Room] Room: adding member 11000010564a2a2
11:57:20.633 [EAC] EAC server 11000010564a2a2 is initializing
11:57:20.638 [EAC] Server is also client 11000010564a2a2
11:57:20.638 [Lua] ### Created peer state machine for 11000010564a2a2
11:57:20.638 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Connecting
11:57:20.638 [Lua] MUSIC MANAGER unmute_all_world_sounds 68047 0
11:57:20.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:57:20.639 [EACServer] [SetLogCallback] Procedure: 000000014048E3F0 LogLevel: Info.
11:57:20.788 [Lua] [ConnectionHandler] Peer state for "1100001028af9f8": [nil] ==> [Connecting]
11:57:20.788 [Lua] [ConnectionHandler] Peer state for "1100001085cb0b4": [nil] ==> [Connecting]
11:57:20.788 [Lua] [ConnectionHandler] Peer state for "11000010b6f11d0": [nil] ==> [Connecting]
11:57:20.788 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001028af9f8"
11:57:20.788 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001085cb0b4"
11:57:20.788 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010b6f11d0"
11:57:20.789 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
11:57:20.789 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
11:57:20.789 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:57:20.789 [Lua] Set lobby begin:
11:57:20.789 [Lua] Set lobby end.
11:57:20.789 [Lua] [LOCAL RPC] rpc_notify_connected
11:57:20.789 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "2"
11:57:20.789 [Lua] [LobbyHost] Changed state from 0 to joined
11:57:20.790 [Lua] [PartyManager] Leader is set to 11000010564a2a2
11:57:20.791 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010564a2a2 my_peer_id:11000010564a2a2
11:57:20.791 [Lua] [ChatManager] Registering channel 1
11:57:20.791 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010564a2a2, own_peer_id=11000010564a2a2)
11:57:20.821 [Lua] [ConnectionHandler] Peer state for "1100001028af9f8": [Connecting] ==> [Connected]
11:57:20.821 [Lua] [ConnectionHandler] Peer state for "11000010b6f11d0": [Connecting] ==> [Connected]
11:57:20.821 [Lua] [ConnectionHandler] Peer state for "1100001085cb0b4": [Connecting] ==> [Connected]
11:57:20.821 [Lua] [ConnectionHandler] Destroying connection to peer "1100001028af9f8" since it's not used.
11:57:20.822 [SteamAuthenticator] CancelAuthTicket 1100001028af9f8
11:57:20.822 [SteamAuthenticator] EndAuthSession 1100001028af9f8
11:57:20.822 [Lua] [ConnectionHandler] Destroying connection to peer "1100001085cb0b4" since it's not used.
11:57:20.823 [SteamAuthenticator] CancelAuthTicket 1100001085cb0b4
11:57:20.823 [SteamAuthenticator] EndAuthSession 1100001085cb0b4
11:57:20.823 [Lua] [ConnectionHandler] Destroying connection to peer "11000010b6f11d0" since it's not used.
11:57:20.824 [SteamAuthenticator] CancelAuthTicket 11000010b6f11d0
11:57:20.824 [SteamAuthenticator] EndAuthSession 11000010b6f11d0
11:57:20.824 [Lua] [NetworkServer] Changing num_players from nil to 1
11:57:20.824 [Lua] Players: 1
11:57:20.824 [Lua] Set lobby begin:
11:57:20.824 [Lua] Lobby data num_players = 1
11:57:20.824 [Lua] Lobby data level_key = inn_level
11:57:20.824 [Lua] Lobby data game_mode = adventure
11:57:20.824 [Lua] Lobby data matchmaking = false
11:57:20.824 [Lua] Set lobby end.
11:57:20.824 [VoIP-Room] Inserted member 11000010564a2a2, count is 1
11:57:20.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
11:57:20.888 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
11:57:20.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
11:57:20.905 [Lua] MUSIC MANAGER Play_loading_screen_music 68048 0
11:57:21.973 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
11:57:21.989 [Lua] [PeerSM] 11000010564a2a2 :: on_exit Connecting
11:57:21.989 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Loading
11:57:21.989 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010564a2a2
11:57:21.990 [Lua] [LOCAL RPC] rpc_load_level 26 7805032
11:57:23.483 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
11:57:24.634 [Save] Saving `telemetry`
11:57:24.657 [Save] Save done
11:57:53.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
11:57:53.239 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
11:57:53.256 [Lua] [LevelTransitionHandler] Level load completed!
11:57:53.257 [Lua] ### Sending rpc_level_loaded
11:57:53.257 [Lua] #### Has state machine: true, sender: 11000010564a2a2, level_id: 26
11:57:53.257 [Lua] Peer 11000010564a2a2 has loaded the level and all enemies are loaded
11:57:53.273 [Lua] [PeerSM] 11000010564a2a2 :: on_exit Loading
11:57:53.273 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
11:57:53.273 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 11000010564a2a2:1
11:57:53.273 [Lua] Set lobby begin:
11:57:53.273 [Lua] Lobby data level_key = inn_level
11:57:53.273 [Lua] Lobby data player_slot_1 = 0:0
11:57:53.273 [Lua] Lobby data player_slot_6 = 0:0
11:57:53.273 [Lua] Lobby data num_players = 1
11:57:53.273 [Lua] Lobby data matchmaking = false
11:57:53.273 [Lua] Lobby data player_slot_4 = 0:0
11:57:53.273 [Lua] Lobby data game_mode = adventure
11:57:53.273 [Lua] Lobby data player_slot_5 = 0:0
11:57:53.273 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:53.274 [Lua] Lobby data player_slot_3 = 0:0
11:57:53.274 [Lua] Set lobby end.
11:57:53.274 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 0, profile 2]
11:57:53.274 [Lua] Set lobby begin:
11:57:53.274 [Lua] Lobby data level_key = inn_level
11:57:53.274 [Lua] Lobby data player_slot_1 = 0:0
11:57:53.274 [Lua] Lobby data player_slot_6 = 0:0
11:57:53.274 [Lua] Lobby data num_players = 1
11:57:53.274 [Lua] Lobby data matchmaking = false
11:57:53.274 [Lua] Lobby data player_slot_4 = 0:0
11:57:53.275 [Lua] Lobby data game_mode = adventure
11:57:53.275 [Lua] Lobby data player_slot_5 = 0:0
11:57:53.275 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:53.275 [Lua] Lobby data player_slot_3 = 0:0
11:57:53.275 [Lua] Set lobby end.
11:57:53.275 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
11:57:53.275 [Lua] Set lobby begin:
11:57:53.275 [Lua] Lobby data level_key = inn_level
11:57:53.275 [Lua] Lobby data player_slot_1 = 0:0
11:57:53.275 [Lua] Lobby data player_slot_6 = 0:0
11:57:53.275 [Lua] Lobby data num_players = 1
11:57:53.275 [Lua] Lobby data matchmaking = false
11:57:53.275 [Lua] Lobby data player_slot_4 = 0:0
11:57:53.275 [Lua] Lobby data game_mode = adventure
11:57:53.275 [Lua] Lobby data player_slot_5 = 0:0
11:57:53.275 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:53.275 [Lua] Lobby data player_slot_3 = 0:0
11:57:53.275 [Lua] Set lobby end.
11:57:53.275 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
11:57:53.275 [Lua] Set lobby begin:
11:57:53.275 [Lua] Lobby data level_key = inn_level
11:57:53.275 [Lua] Lobby data player_slot_1 = 0:0
11:57:53.275 [Lua] Lobby data player_slot_6 = 0:0
11:57:53.275 [Lua] Lobby data num_players = 1
11:57:53.276 [Lua] Lobby data matchmaking = false
11:57:53.276 [Lua] Lobby data player_slot_4 = 0:0
11:57:53.276 [Lua] Lobby data game_mode = adventure
11:57:53.276 [Lua] Lobby data player_slot_5 = 0:0
11:57:53.276 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:53.276 [Lua] Lobby data player_slot_3 = 0:0
11:57:53.276 [Lua] Set lobby end.
11:57:53.276 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
11:57:53.276 [Lua] Set lobby begin:
11:57:53.276 [Lua] Lobby data level_key = inn_level
11:57:53.276 [Lua] Lobby data player_slot_1 = 0:0
11:57:53.276 [Lua] Lobby data player_slot_6 = 0:0
11:57:53.276 [Lua] Lobby data num_players = 1
11:57:53.276 [Lua] Lobby data matchmaking = false
11:57:53.276 [Lua] Lobby data player_slot_4 = 0:0
11:57:53.276 [Lua] Lobby data game_mode = adventure
11:57:53.276 [Lua] Lobby data player_slot_5 = 0:0
11:57:53.276 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:53.277 [Lua] Lobby data player_slot_3 = 0:0
11:57:53.277 [Lua] Set lobby end.
11:57:53.277 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
11:57:53.277 [Lua] Set lobby begin:
11:57:53.277 [Lua] Lobby data level_key = inn_level
11:57:53.277 [Lua] Lobby data player_slot_1 = 0:0
11:57:53.277 [Lua] Lobby data player_slot_6 = 0:0
11:57:53.277 [Lua] Lobby data num_players = 1
11:57:53.277 [Lua] Lobby data matchmaking = false
11:57:53.277 [Lua] Lobby data player_slot_4 = 0:0
11:57:53.277 [Lua] Lobby data game_mode = adventure
11:57:53.277 [Lua] Lobby data player_slot_5 = 0:0
11:57:53.277 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:53.277 [Lua] Lobby data player_slot_3 = 0:0
11:57:53.277 [Lua] Set lobby end.
11:57:53.277 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
11:57:53.278 [Lua] ### Sending rpc_level_loaded
11:57:53.278 [Lua] #### Has state machine: false, sender: 11000010564a2a2, level_id: 26
11:57:53.278 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:1 my_peer_id:11000010564a2a2
11:57:53.278 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:57:53.291 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:1 my_peer_id:11000010564a2a2
11:57:53.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
11:57:53.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
11:57:53.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:57:53.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:57:53.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:57:53.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:57:53.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
11:57:53.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
11:57:54.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
11:57:54.122 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
11:57:54.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:57:54.274 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:57:54.274 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:57:54.274 [Lua] [StateMachine] Exiting StateLoading with on_exit()
11:57:54.274 [Lua] Set lobby begin:
11:57:54.274 [Lua] Lobby data level_key = inn_level
11:57:54.274 [Lua] Lobby data player_slot_1 = 0:0
11:57:54.274 [Lua] Lobby data player_slot_6 = 0:0
11:57:54.275 [Lua] Lobby data num_players = 1
11:57:54.275 [Lua] Lobby data matchmaking = false
11:57:54.275 [Lua] Lobby data host = 11000010564a2a2
11:57:54.275 [Lua] Lobby data player_slot_4 = 0:0
11:57:54.275 [Lua] Lobby data game_mode = adventure
11:57:54.275 [Lua] Lobby data player_slot_5 = 0:0
11:57:54.275 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:54.275 [Lua] Lobby data country_code = PH
11:57:54.275 [Lua] Lobby data player_slot_3 = 0:0
11:57:54.275 [Lua] Lobby data unique_server_name = hollerbach
11:57:54.275 [Lua] Set lobby end.
11:57:54.275 [Lua] [Managers] Destroying state managers...
11:57:54.275 [Lua] [StateMachine] destroying
11:57:54.275 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
11:57:54.276 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
11:57:54.276 [Lua] MUSIC MANAGER Stop_loading_screen_music 68049 0
11:57:54.276 [Lua] [StateMachine] Entering StateIngame with on_enter()
11:57:54.276 [Lua] [Gamestate] Enter StateIngame HOST
11:57:54.357 [Lua] Set lobby begin:
11:57:54.357 [Lua] Lobby data level_key = inn_level
11:57:54.357 [Lua] Lobby data player_slot_1 = 0:0
11:57:54.357 [Lua] Lobby data selected_level_key = inn_level
11:57:54.357 [Lua] Lobby data player_slot_6 = 0:0
11:57:54.358 [Lua] Lobby data num_players = 1
11:57:54.358 [Lua] Lobby data matchmaking = false
11:57:54.358 [Lua] Lobby data host = 11000010564a2a2
11:57:54.358 [Lua] Lobby data player_slot_4 = 0:0
11:57:54.358 [Lua] Lobby data game_mode = adventure
11:57:54.358 [Lua] Lobby data player_slot_5 = 0:0
11:57:54.358 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:54.358 [Lua] Lobby data country_code = PH
11:57:54.358 [Lua] Lobby data player_slot_3 = 0:0
11:57:54.358 [Lua] Lobby data unique_server_name = hollerbach
11:57:54.358 [Lua] Set lobby end.
11:57:54.359 [Lua] [StateIngame] Server ingame
11:57:54.362 [Lua] Set lobby begin:
11:57:54.362 [Lua] Lobby data level_key = inn_level
11:57:54.362 [Lua] Lobby data player_slot_1 = 0:0
11:57:54.362 [Lua] Lobby data selected_level_key = inn_level
11:57:54.362 [Lua] Lobby data difficulty = hardest
11:57:54.362 [Lua] Lobby data player_slot_6 = 0:0
11:57:54.362 [Lua] Lobby data num_players = 1
11:57:54.362 [Lua] Lobby data matchmaking = false
11:57:54.362 [Lua] Lobby data host = 11000010564a2a2
11:57:54.362 [Lua] Lobby data player_slot_4 = 0:0
11:57:54.362 [Lua] Lobby data game_mode = adventure
11:57:54.362 [Lua] Lobby data player_slot_5 = 0:0
11:57:54.362 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:54.362 [Lua] Lobby data country_code = PH
11:57:54.362 [Lua] Lobby data player_slot_3 = 0:0
11:57:54.362 [Lua] Lobby data unique_server_name = hollerbach
11:57:54.362 [Lua] Set lobby end.
11:57:54.363 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:57:54.363 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:57:54.363 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:57:54.363 [Lua] [Matchmaking] initializing
11:57:54.363 [Lua] [Matchmaking] my_peer_id: 11000010564a2a2, I am server
11:57:54.363 [Lua] [Matchmaking] register rpcs
11:57:54.363 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:57:54.363 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
11:57:54.363 [Lua] [GameNetworkManager] self.is_server = true
11:57:54.363 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
11:57:54.363 [Network] Setting artificial MTU limit to 65536
11:57:54.364 [Lua] Switching ConflictSettings: to: disabled
11:57:54.364 [Lua] pacing=disabled
11:57:54.364 [Lua] roaming=nil
11:57:54.364 [Lua] disabled=true
11:57:54.364 [Lua] pack_spawning=disabled
11:57:54.364 [Lua] boss=disabled
11:57:54.364 [Lua] horde=disabled
11:57:54.364 [Lua] specials=disabled
11:57:54.364 [Lua] name=disabled
11:57:54.364 [Lua] intensity=disabled
11:57:54.364 [Lua] ---
11:57:54.368 [Lua] [AIInterestPointSystem] Level Seed: 7805032
11:57:54.369 [Lua]
11:57:54.369 [Lua] [entity_system_bag] = table
11:57:54.369 [Lua] [entity_system_bag] = metatable
11:57:54.369 [Lua] [startup_data] = table
11:57:54.369 [Lua] [entity_manager] = table
11:57:54.369 [Lua] [entity_manager] = metatable
11:57:54.369 [Lua] [unit_spawner] = table
11:57:54.369 [Lua] [unit_spawner] = metatable
11:57:54.369 [Lua] [unit_storage] = table
11:57:54.369 [Lua] [unit_storage] = metatable
11:57:54.369 [Lua] [dice_keeper] = table
11:57:54.369 [Lua] [dice_keeper] = metatable
11:57:54.369 [Lua] [is_server] = true (boolean)
11:57:54.369 [Lua] [world] = [World]
11:57:54.369 [Lua] [system_api] = table
11:57:54.369 [Lua] [network_lobby] = table
11:57:54.369 [Lua] [network_lobby] = metatable
11:57:54.369 [Lua] [profile_synchronizer] = table
11:57:54.369 [Lua] [profile_synchronizer] = metatable
11:57:54.369 [Lua] [entity_system] = table
11:57:54.369 [Lua] [entity_system] = metatable
11:57:54.369 [Lua] [num_local_human_players] = 1 (number)
11:57:54.369 [Lua] [statistics_db] = table
11:57:54.369 [Lua] [statistics_db] = metatable
11:57:54.369 [Lua] [network_server] = table
11:57:54.369 [Lua] [network_server] = metatable
11:57:54.369 [Lua] [input_manager] = table
11:57:54.369 [Lua] [input_manager] = metatable
11:57:54.370 [Lua] [network_clock] = table
11:57:54.370 [Lua] [network_clock] = metatable
11:57:54.370 [Lua] [network_transmit] = table
11:57:54.370 [Lua] [network_transmit] = metatable
11:57:54.370 [Lua] [free_flight_manager] = table
11:57:54.370 [Lua] [free_flight_manager] = metatable
11:57:54.370 [Lua] [network_manager] = table
11:57:54.370 [Lua] [network_manager] = metatable
11:57:54.370 [Lua] [network_event_delegate] = table
11:57:54.370 [Lua] [network_event_delegate] = metatable
11:57:54.370 [Lua]
11:57:54.371 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:57:54.375 [Lua] [AchievementManager] Achievements using the steam platform
11:57:54.375 [Lua] [StateIngame] Level seed: 7805032
11:57:54.375 [Umbra] Init version: 3.4.13 :: 16 threads
11:57:54.375 [Umbra] Tome with `10497` objects loaded.
11:57:54.376 [Umbra] UMBRA Tome loaded.
11:57:54.376 [World] Spawning level.
11:57:54.387 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
11:57:54.782 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
11:57:54.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
11:57:54.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
11:57:54.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
11:57:54.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
11:57:54.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
11:57:54.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
11:57:54.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
11:57:54.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
11:57:54.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
11:57:54.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
11:57:54.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
11:57:54.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
11:57:54.788 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
11:57:54.788 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
11:57:54.791 [Lua] [LevelAnalysis] set_random_seed( 86623800)
11:57:54.796 [Lua] PlayerManager:add_player player_1
11:57:54.801 [Lua] [StateMachine] Init StateInGameRunning
11:57:54.801 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
11:57:54.802 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
11:57:54.802 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
11:57:54.802 [Lua] [IngameUI] init
11:57:54.869 [Lua] [Matchmaking] Cancelling matchmaking
11:57:54.869 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:57:54.869 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:57:54.869 [Lua] Set lobby begin:
11:57:54.869 [Lua] Lobby data power_level = 785
11:57:54.869 [Lua] Lobby data level_key = inn_level
11:57:54.869 [Lua] Lobby data player_slot_1 = 0:0
11:57:54.869 [Lua] Lobby data selected_level_key = inn_level
11:57:54.869 [Lua] Lobby data difficulty = hardest
11:57:54.869 [Lua] Lobby data player_slot_6 = 0:0
11:57:54.869 [Lua] Lobby data num_players = 1
11:57:54.869 [Lua] Lobby data matchmaking = false
11:57:54.869 [Lua] Lobby data host = 11000010564a2a2
11:57:54.869 [Lua] Lobby data player_slot_4 = 0:0
11:57:54.869 [Lua] Lobby data game_mode = adventure
11:57:54.869 [Lua] Lobby data player_slot_5 = 0:0
11:57:54.869 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:57:54.869 [Lua] Lobby data country_code = PH
11:57:54.870 [Lua] Lobby data player_slot_3 = 0:0
11:57:54.870 [Lua] Lobby data unique_server_name = hollerbach
11:57:54.870 [Lua] Set lobby end.
11:57:54.871 [Flow] Forge tier 4
11:57:54.871 [Flow] WitchHunterLevel:30
11:57:54.871 [Flow] LeaderYes
11:57:54.871 [Flow] ALL PC XP:925469
11:57:54.871 [Flow] WH XP:192607
11:57:54.871 [Flow] Number of crafted items:3780
11:57:54.871 [Flow] Sum of Powe Levels:1500
11:57:54.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
11:57:54.873 [Lua] CurrentConflictSettings disabled
11:57:54.873 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
11:57:54.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:57:54.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:57:54.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:57:54.877 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
11:57:54.877 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:57:54.877 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:57:55.379 [Flow] DISABLE
11:57:56.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:57:56.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
11:57:56.991 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:57:57.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:57:57.306 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
11:57:57.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
11:57:57.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
11:57:57.407 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
11:57:57.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
11:57:59.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
11:57:59.398 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
11:57:59.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
11:57:59.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
11:57:59.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
11:57:59.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
11:58:00.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
11:58:00.040 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
11:58:00.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:58:01.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:58:01.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
11:58:01.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:58:01.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:58:01.464 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
11:58:01.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:58:01.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:58:01.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
11:58:01.894 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
11:58:01.901 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
11:58:01.912 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
11:58:01.912 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
11:58:01.919 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
11:58:01.919 [Lua] [LOCAL RPC] rpc_loading_synced
11:58:01.929 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
11:58:01.929 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
11:58:01.946 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
11:58:01.946 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
11:58:01.953 [Lua] [LOCAL RPC] rpc_game_started
11:58:01.964 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
11:58:01.964 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
11:58:01.981 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
11:58:01.981 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
11:58:01.988 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
11:58:01.988 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
11:58:01.988 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:58:01.993 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:58:01.993 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:58:01.993 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:58:01.993 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
11:58:03.743 [Lua] [IngameUI] menu view on_enter start_game_view
11:58:03.749 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e656268
11:58:03.749 [Lua] [StateMachine] Init StartGameStateSettingsOverview
11:58:03.749 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:58:03.750 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
11:58:03.750 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
11:58:03.750 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
11:58:04.514 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
11:58:04.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
11:58:04.514 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:58:04.514 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:58:04.517 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
11:58:04.517 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
11:58:04.538 [Lua] [Matchmaking] Filter: Free slots = 1
11:58:04.538 [Lua] [Matchmaking] Filter: Distance = medium
11:58:04.538 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:58:04.538 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:58:04.538 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:58:05.585 [Lua] [Matchmaking] Filter: Free slots = 1
11:58:05.585 [Lua] [Matchmaking] Filter: Distance = medium
11:58:05.585 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:58:05.585 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:58:05.585 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:58:05.585 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:58:14.877 [Lua] [Matchmaking] Filter: Free slots = 1
11:58:14.877 [Lua] [Matchmaking] Filter: Distance = far
11:58:14.877 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
11:58:14.877 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
11:58:14.877 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
11:58:14.877 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
11:58:20.525 [Lua] [Matchmaking] Joining lobby table: 000000000FB6ED90 from lobby browser.
11:58:20.525 [Lua]
11:58:20.525 [Lua] [join_by_lobby_browser] = true (boolean)
11:58:20.525 [Lua] [join_lobby_data] = table
11:58:20.525 [Lua] [power_level] = 785 (string)
11:58:20.525 [Lua] [id] = 186000001fa81ca (string)
11:58:20.525 [Lua] [player_slot_6] = 0:0 (string)
11:58:20.525 [Lua] [num_players] = 2 (string)
11:58:20.525 [Lua] [host] = 1100001066d727f (string)
11:58:20.525 [Lua] [time_of_search] = 1540209382 (string)
11:58:20.525 [Lua] [game_mode] = adventure (string)
11:58:20.525 [Lua] [is_private] = false (string)
11:58:20.525 [Lua] [difficulty] = hardest (string)
11:58:20.525 [Lua] [unique_server_name] = Omegalul (string)
11:58:20.525 [Lua] [level_key] = skittergate (string)
11:58:20.525 [Lua] [player_slot_1] = 0:0 (string)
11:58:20.525 [Lua] [selected_level_key] = skittergate (string)
11:58:20.525 [Lua] [twitch_enabled] = false (string)
11:58:20.525 [Lua] [quick_game] = false (string)
11:58:20.525 [Lua] [valid] = true (boolean)
11:58:20.525 [Lua] [matchmaking] = true (string)
11:58:20.525 [Lua] [country_code] = ID (string)
11:58:20.525 [Lua] [player_slot_4] = 1100001038f2306:1 (string)
11:58:20.525 [Lua] [name] = Lobby 186000001fa81ca (string)
11:58:20.525 [Lua] [player_slot_5] = 0:0 (string)
11:58:20.525 [Lua] [player_slot_2] = 1100001066d727f:1 (string)
11:58:20.525 [Lua] [network_hash] = 55545b2eb0a0d9d2 (string)
11:58:20.525 [Lua] [player_slot_3] = 0:0 (string)
11:58:20.525 [Lua] [eac_authorized] = true (string)
11:58:20.525 [Lua]
11:58:20.525 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:58:20.525 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
11:58:20.525 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:58:20.526 [Lua] [ChatManager][1]System: Connecting to game session.
11:58:20.541 [Lua] [LobbyClient] Changed state from nil to joining
11:58:20.802 [Lua] [LobbyClient] Changed state from joining to joined
11:58:20.802 [Lua] [PartyManager] Leader is set to 1100001066d727f
11:58:20.802 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Omegalul'...
11:58:21.257 [Steam] Accepted session request from 1100001066d727f
11:58:25.132 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:58:25.132 [SteamAuthenticator] Got ticket request from 1100001066d727f
11:58:25.133 [SteamAuthenticator] GetAuthSessionTicket 1100001066d727f
11:58:25.133 [SteamAuthenticator] Sent ticket to 1100001066d727f
11:58:25.133 [Lua] [ConnectionHandler] Peer state for "1100001066d727f": [nil] ==> [Connecting]
11:58:25.133 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001066d727f"
11:58:25.151 [SteamAuthenticator] Sent ticket request to 1100001066d727f
11:58:25.152 [Lua] [ConnectionHandler] Peer state for "1100001066d727f": [Connecting] ==> [Connected]
11:58:25.248 [SteamAuthenticator] Got ticket from 1100001066d727f
11:58:25.248 [SteamAuthenticator] BeginAuthSession 1100001066d727f
11:58:25.248 [SteamAuthenticator] Authenticating 1100001066d727f
11:58:25.556 [SteamAuthenticator] Steam validation for 1100001066d727f with response 0
11:58:25.671 [Lua] [Matchmaking] Connected, starting handshake...
11:58:25.671 [Lua] [Matchmaking] Starting handshake with host 1100001066d727f using client cookie HSC-0000453208-client-[11000010564a2a2]
11:58:25.802 [Lua] [Matchmaking] Handshake successful (1100001066d727f) (HSC-0000453208-client-[11000010564a2a2]) (HSC-0000858092-host-[1100001066d727f])
11:58:25.803 [Lua] [Matchmaking] Handshake done, checking network hash...
11:58:25.822 [Lua] [Matchmaking] Network hash check done, requesting to join game...
11:58:25.822 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001066d727f
11:58:25.956 [Lua] [Matchmaking] Successfully joined game after 0.13 seconds: lobby_id=186000001fa81ca host_id:Omegalul
11:58:25.956 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
11:58:25.957 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
11:58:25.957 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001066d727f
11:58:25.957 [Lua] [ChatManager][1]System: Requesting profiles
11:58:26.068 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001066d727f REPLY wh:0 | we:1100001066d727f | dr:0 | bw:1100001038f2306 | es:0
11:58:26.069 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
11:58:26.069 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
11:58:26.069 [Lua] [Matchmaking] HERO 2 IS OWNED BY 1100001066d727f:1
11:58:26.069 [Lua] [ChatManager][1]System: Acquiring profiles
11:58:26.089 [Lua] [IngameUI] menu view on_exit start_game_view
11:58:26.089 [Lua] [StateMachine] destroying
11:58:26.089 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
11:58:26.089 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:58:26.089 [Save] Saving `save_data`
11:58:26.089 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
11:58:26.093 [Save] Save done
11:58:26.099 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e656268
11:58:26.860 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
11:58:27.934 [Lua] [Matchmaking] Popup accepted
11:58:27.934 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001066d727f
11:58:28.063 [Lua] [ChatManager][1]System: Joining game...
11:58:28.066 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
11:58:28.066 [Lua] TRANSITION start_lobby table: 0000000010865CD0 nil
11:58:28.066 [Lua] [GameNetworkManager] Leaving game...
11:58:28.066 [Lua] [GameNetworkManager] Shutting down game session host.
11:58:28.066 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:58:28.066 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:58:28.066 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=35.26
11:58:28.083 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:58:28.867 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
11:58:29.972 [Lua] Set lobby begin:
11:58:29.972 [Lua] Lobby data power_level = 0
11:58:29.972 [Lua] Lobby data level_key = inn_level
11:58:29.972 [Lua] Lobby data player_slot_1 = 0:0
11:58:29.972 [Lua] Lobby data selected_level_key = inn_level
11:58:29.972 [Lua] Lobby data difficulty = hardest
11:58:29.972 [Lua] Lobby data player_slot_6 = 0:0
11:58:29.972 [Lua] Lobby data num_players = 1
11:58:29.972 [Lua] Lobby data matchmaking = false
11:58:29.972 [Lua] Lobby data host = 11000010564a2a2
11:58:29.972 [Lua] Lobby data player_slot_4 = 0:0
11:58:29.972 [Lua] Lobby data game_mode = adventure
11:58:29.972 [Lua] Lobby data player_slot_5 = 0:0
11:58:29.972 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
11:58:29.972 [Lua] Lobby data country_code = PH
11:58:29.972 [Lua] Lobby data player_slot_3 = 0:0
11:58:29.973 [Lua] Lobby data unique_server_name = hollerbach
11:58:29.973 [Lua] Set lobby end.
11:58:30.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:58:30.085 [Lua] [StateMachine] Exiting StateIngame with on_exit()
11:58:30.085 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
11:58:30.086 [Lua] PlayerManager:remove_player peer_id=11000010564a2a2 1
11:58:30.086 [Lua] PlayerManager:relinquish_unit_ownership
11:58:30.087 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010564a2a2"; local_player_id = 1; unique_id = "11000010564a2a2:1"; player = table: 000000000D9A6AF0; owned_units = table: 000000000D9A6BB8; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; _ = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010564a2a2"
[4] hook_chain = [function]
[5] self = table: 0000000008E3EC18; application_shutdown = nil; local_player_id = 1; machine = table: 000000000A141DE0
[6] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; params = table: 000000000B0D8B88; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; notify = true; old_state = table: 0000000008E3EC18
[8] self = table: 000000000B0D8BE8; dt = 0.018778290599584579; t = 806.48587284708628; new_state = table: 000000000A83AA28
[9] self = table: 00000000080F7CE8; real_world_dt = 0.018778290599584579; dt = 0.018778290599584579; t = 806.48587284708628
[10] dt = 0.018778290599584579
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 00000000092493F0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000991D478; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000CD92F48;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 00000000092493F0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000991D478; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000CD92F48;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 00000000092493F0; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000991D478; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000CD92F48;
[5] world_name = "level_world"; entity_system_bag = table: 00000000086876C8; network_server = table: 0000000008A41588; entity_system = table: 000000000D54A7F0; parent = table: 00000000080F7CE8; _new_state = table: 000000000A83AA28; statistics_db = table: 000000000991D478; is_server = true; exit_type = "join_game"; is_in_tutorial = false; input_manager = table: 000000000AB61668; profile_synchronizer = table: 0000000008F72100; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 0000000008B78A00; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000D361F18; world = [World]; dt = 0.018778290599584579; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000D9A69D0; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000C15ABC0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 35.258572552353144; last_connected_to_network_at = 35.26703398488462; level_transition_handler = table: 000000000A599920; viewport_name = "player_1"; network_event_delegate = table: 000000000CD92F48;
[6] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 0000000008E3EC18;
[7] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 0000000008E3EC18;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 0000000008E3EC18;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000D3C4390;
11:58:30.087 [Lua] [StateMachine] destroying
11:58:30.087 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
11:58:30.087 [Lua] Clearing all global lookup lists
11:58:30.087 [Lua] [EquipmentUI] - Destroy
11:58:30.087 [Lua] [GamePadEquipmentUI] - Destroy
11:58:30.087 [Lua] [AbilityUI] - Destroy
11:58:30.087 [Lua] [GamePadAbilityUI] - Destroy
11:58:30.087 [Lua] [IngamePlayerListUI] - Destroy
11:58:30.089 [Lua] [IngameUI] destroy
11:58:30.102 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
11:58:30.155 [Lua] [Managers] Destroying state managers...
11:58:30.166 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
11:58:30.166 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
11:58:30.166 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Loading
11:58:30.166 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010564a2a2
11:58:30.166 [Lua] [Matchmaking] unregister rpcs
11:58:30.166 [Lua] [Matchmaking] destroying
11:58:30.166 [Lua] [ChatManager] Unregistering channel 1
11:58:30.166 [Lua] [EnemyPackageLoader] network_context_destroyed
11:58:30.166 [EACServer] [Destroy] Called
11:58:30.169 [Lua] [VOIP] Destroying VOIP.
11:58:30.169 [Lua] [VOIP] Leaving VOIP room.
11:58:30.169 [VoIP-Room] Client: Disconnect from host 11000010564a2a2
11:58:30.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient
11:58:30.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient
11:58:30.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient
11:58:30.230 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
11:58:30.230 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:58:30.230 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:58:30.231 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
11:58:30.231 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient
11:58:30.231 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
11:58:30.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
11:58:30.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
11:58:30.247 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
11:58:30.250 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
11:58:30.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
11:58:30.251 [Lua] [LobbyHost] Destroying
11:58:30.251 warning: [Lua] Got RPC rpc_ping during forced network update when exiting StateIngame
11:58:30.252 [Lua] [StateMachine] Entering StateLoading with on_enter()
11:58:30.252 [Lua] [Gamestate] Enter state StateLoading
11:58:30.387 [Lua] [StateMachine] Init StateLoadingRunning
11:58:30.387 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
11:58:30.387 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:58:30.387 [Lua] registering RPCs
11:58:30.387 warning: [Lua] Setting up network client
11:58:30.387 [Lua] [NetworkClient] New State connecting (old state nil)
11:58:30.387 [Lua] [NetworkClient] init - wanted_profile_index, 1, witch_hunter
11:58:30.387 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001066d727f
11:58:30.387 [Lua] [VOIP] Initializing Steam Voip
11:58:30.387 [EAC] Connection reset
11:58:30.408 [EAC] Set platform user auth ticket
11:58:30.408 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001066d727f my_peer_id:11000010564a2a2
11:58:30.408 [Lua] [ChatManager] Registering channel 1
11:58:30.408 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001066d727f, own_peer_id=11000010564a2a2)
11:58:30.408 [Lua] MUSIC MANAGER unmute_all_world_sounds 72925 0
11:58:30.408 [Lua] [PartyManager] Leader is set to 1100001066d727f
11:58:30.408 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:58:30.413 [Lua] [ConnectionHandler] Peer state for "1100001066d727f": [nil] ==> [Connecting]
11:58:30.426 [Lua] [ConnectionHandler] Peer state for "1100001066d727f": [Connecting] ==> [Connected]
11:58:30.526 [EAC] Set host peer 1100001066d727f to state undetermined
11:58:30.526 [EAC] Validating host 1100001066d727f
11:58:30.526 [Lua] [NetworkClient] New State connected (old state connecting)
11:58:30.642 [Lua] [EnemyPackageLoader] New connection established (1100001066d727f) (key=1)
11:58:30.643 [Lua] [VOIP] Joining room f7df370121c8246c (host "1100001066d727f") as client.
11:58:30.643 [VoIP-Room] Inserted member 1100001038f2306, count is 1
11:58:30.643 [VoIP-Room] Inserted member 11000010564a2a2, count is 2
11:58:30.643 [VoIP-Room] Inserted member 1100001066d727f, count is 3
11:58:30.643 [Lua] [VOIP] Peer 1100001038f2306 joined room f7df370121c8246c (my room id "f7df370121c8246c")
11:58:30.687 [Lua] [VOIP] Peer 1100001066d727f joined room f7df370121c8246c (my room id "f7df370121c8246c")
11:58:30.687 [Lua] [VOIP] Unmuting voip member: "1100001066d727f"
11:58:30.687 [Lua] [VOIP] Muting voip out for "1100001066d727f" due to push_to_talk
11:58:30.687 [Lua] [VOIP] Unmuting voip member: "1100001038f2306"
11:58:30.687 [Lua] [VOIP] Muting voip out for "1100001038f2306" due to push_to_talk
11:58:31.007 [EAC] EAC host 1100001066d727f validated and trusted
11:58:32.678 [Lua] [NetworkClient] New State loading (old state connected)
11:58:32.678 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
11:58:32.678 [Lua] [LevelTransitionHandler] prepare_load_level : skittergate seed: 14408353. New level, resetting package load status.
11:58:32.678 [Lua] [LevelTransitionHandler] Setting level_seed: 14408353
11:58:32.680 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
11:58:32.680 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[skittergate]
11:58:32.680 [Lua] [LevelTransitionHandler] load_level skittergate
11:58:32.750 [Umbra] Unload tome
11:58:32.841 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
11:58:32.841 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
11:58:32.841 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
11:58:32.841 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
11:58:32.841 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
11:58:32.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
11:58:32.909 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
11:58:32.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
11:58:33.060 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
11:58:33.228 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 72926 0
11:58:33.240 [Lua] MUSIC MANAGER Play_loading_screen_music 72927 0
11:58:44.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
11:58:44.516 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
11:58:44.533 [Lua] [LevelTransitionHandler] Level load completed!
11:58:44.550 [Lua] [NetworkClient] All level packages loaded!
11:58:44.550 [Lua] [NetworkClient] New State loaded (old state loading)
11:58:44.550 [Lua] [NetworkClient] on_level_loaded skittergate
11:58:44.702 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 0, profile 1]
11:58:44.702 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001066d727f:1, previous profile 0, profile 2]
11:58:44.702 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001066d727f:3, previous profile 0, profile 3]
11:58:44.702 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001038f2306:1, previous profile 0, profile 4]
11:58:44.702 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001066d727f:2, previous profile 0, profile 5]
11:58:44.702 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
11:58:44.702 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001066d727f inventory_sync_id:22 my_peer_id:11000010564a2a2
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:58:44.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.704 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
11:58:44.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
11:58:44.816 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
11:58:44.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
11:58:44.834 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001066d727f inventory_sync_id:23 my_peer_id:11000010564a2a2
11:58:44.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:58:44.834 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read,
11:58:45.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
11:58:45.033 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
11:58:45.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
11:58:45.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
11:58:45.200 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps
11:58:45.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
11:58:45.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
11:58:45.517 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
11:58:45.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
11:58:45.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
11:58:45.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
11:58:45.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark
11:58:45.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark
11:58:45.933 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark
11:58:45.933 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
11:58:46.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
11:58:46.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
11:58:46.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
11:58:46.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
11:58:46.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
11:58:46.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
11:58:47.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
11:58:47.167 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
11:58:47.168 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
11:58:48.052 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
11:58:48.052 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
11:58:48.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
11:58:48.235 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
11:58:48.235 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
11:58:48.235 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
11:58:48.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
11:58:48.385 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
11:58:48.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:58:48.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:58:48.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:58:48.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p
11:58:48.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p
11:58:48.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p
11:58:48.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:58:49.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:58:49.952 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:58:49.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
11:58:50.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
11:58:50.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
11:58:50.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
11:58:50.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
11:58:50.536 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
11:58:50.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
11:58:51.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
11:58:51.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
11:58:51.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
11:58:51.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
11:58:51.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
11:58:51.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
11:58:52.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
11:58:52.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
11:58:52.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
11:58:52.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
11:58:52.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
11:58:52.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
11:58:52.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
11:58:52.987 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
11:58:52.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
11:58:53.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
11:58:53.270 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
11:58:53.270 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
11:58:54.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
11:58:54.721 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
11:58:54.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
11:58:54.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
11:58:54.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
11:58:54.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
11:58:55.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
11:58:55.071 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
11:58:55.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
11:58:55.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
11:58:55.355 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
11:58:55.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
11:58:55.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
11:58:55.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
11:58:55.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:58:55.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:58:55.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
11:58:55.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
11:58:56.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
11:58:56.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
11:58:56.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:58:56.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:58:56.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:58:56.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
11:58:56.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
11:58:56.888 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
11:58:56.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
11:58:57.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
11:58:57.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
11:58:57.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:58:57.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:58:57.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:58:57.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
11:58:58.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
11:58:58.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
11:58:58.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
11:58:59.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
11:58:59.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
11:58:59.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
11:58:59.455 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
11:58:59.456 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
11:58:59.457 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
11:58:59.572 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
11:58:59.573 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:59:00.575 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:59:00.575 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:59:00.575 [Lua] [StateMachine] Exiting StateLoading with on_exit()
11:59:00.575 [Lua] [Managers] Destroying state managers...
11:59:00.575 [Lua] [StateMachine] destroying
11:59:00.575 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
11:59:00.576 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
11:59:00.576 [Lua] MUSIC MANAGER Stop_loading_screen_music 72928 0
11:59:00.576 [Lua] [StateMachine] Entering StateIngame with on_enter()
11:59:00.576 [Lua] [Gamestate] Enter StateIngame CLIENT
11:59:00.678 [Lua] [StateIngame] Client ingame
11:59:00.681 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:59:00.681 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
11:59:00.681 [Lua] [Matchmaking] Starting handshake with host 1100001066d727f using client cookie HSC-0000781514-client-[11000010564a2a2]
11:59:00.681 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:59:00.681 [Lua] [Matchmaking] initializing
11:59:00.681 [Lua] [Matchmaking] my_peer_id: 11000010564a2a2, I am client
11:59:00.681 [Lua] [Matchmaking] register rpcs
11:59:00.681 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:59:00.681 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
11:59:00.681 [Lua] [GameNetworkManager] self.is_server = false
11:59:00.681 [Lua] [GameNetworkManager] Network caps: min/peer 2048 kbps, total 2048 kbps
11:59:00.681 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:59:00.681 [Network] Setting artificial MTU limit to 65536
11:59:00.682 [Lua] Switching ConflictSettings: to: default
11:59:00.682 [Lua] pacing=default
11:59:00.682 [Lua] roaming=nil
11:59:00.682 [Lua] specials=default
11:59:00.682 [Lua] debug_color=maroon
11:59:00.682 [Lua] pack_spawning=default
11:59:00.682 [Lua] disabled=false
11:59:00.682 [Lua] boss=default
11:59:00.682 [Lua] horde=default
11:59:00.682 [Lua] name=default
11:59:00.682 [Lua] intensity=default
11:59:00.682 [Lua] ---
11:59:00.683 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
11:59:00.687 [Lua] [AIInterestPointSystem] Level Seed: 14408353
11:59:00.687 [Lua]
11:59:00.687 [Lua] [network_manager] = table
11:59:00.687 [Lua] [network_manager] = metatable
11:59:00.687 [Lua] [startup_data] = table
11:59:00.687 [Lua] [entity_manager] = table
11:59:00.687 [Lua] [entity_manager] = metatable
11:59:00.687 [Lua] [unit_spawner] = table
11:59:00.687 [Lua] [unit_spawner] = metatable
11:59:00.687 [Lua] [unit_storage] = table
11:59:00.687 [Lua] [unit_storage] = metatable
11:59:00.687 [Lua] [dice_keeper] = table
11:59:00.687 [Lua] [dice_keeper] = metatable
11:59:00.687 [Lua] [is_server] = false (boolean)
11:59:00.688 [Lua] [world] = [World]
11:59:00.688 [Lua] [system_api] = table
11:59:00.688 [Lua] [input_manager] = table
11:59:00.688 [Lua] [input_manager] = metatable
11:59:00.688 [Lua] [profile_synchronizer] = table
11:59:00.688 [Lua] [profile_synchronizer] = metatable
11:59:00.688 [Lua] [entity_system] = table
11:59:00.688 [Lua] [entity_system] = metatable
11:59:00.688 [Lua] [num_local_human_players] = 1 (number)
11:59:00.688 [Lua] [statistics_db] = table
11:59:00.688 [Lua] [statistics_db] = metatable
11:59:00.688 [Lua] [entity_system_bag] = table
11:59:00.688 [Lua] [entity_system_bag] = metatable
11:59:00.688 [Lua] [network_lobby] = table
11:59:00.688 [Lua] [network_lobby] = metatable
11:59:00.688 [Lua] [network_transmit] = table
11:59:00.688 [Lua] [network_transmit] = metatable
11:59:00.688 [Lua] [network_clock] = table
11:59:00.688 [Lua] [network_clock] = metatable
11:59:00.688 [Lua] [free_flight_manager] = table
11:59:00.688 [Lua] [free_flight_manager] = metatable
11:59:00.688 [Lua] [network_event_delegate] = table
11:59:00.688 [Lua] [network_event_delegate] = metatable
11:59:00.688 [Lua]
11:59:00.691 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:59:00.711 [Lua] uheuhe
11:59:00.712 [Lua] [AchievementManager] Achievements using the steam platform
11:59:00.713 [Lua] [StateIngame] Level seed: 14408353
11:59:00.713 [Umbra] Init version: 3.4.13 :: 16 threads
11:59:00.713 [Umbra] Tome with `15917` objects loaded.
11:59:00.713 [Umbra] UMBRA Tome loaded.
11:59:00.713 [World] Spawning level.
11:59:01.835 [Lua] respawn_unit_spawned with group id: rasknitt_arena
11:59:01.835 [Lua] respawn_unit_spawned with group id: rasknitt_arena
11:59:01.835 [Lua] respawn_unit_spawned with group id: rasknitt_arena
11:59:01.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 59.
11:59:01.848 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:59:01.848 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:59:01.848 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:59:01.848 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:59:01.848 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:59:01.848 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
11:59:01.849 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
11:59:01.849 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
11:59:01.849 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
11:59:01.849 [Lua] respawn_unit_spawned with group id: skittergate_ending
11:59:01.849 [Lua] respawn_unit_spawned with group id: skittergate_ending
11:59:01.849 [Lua] respawn_unit_spawned with group id: skittergate_ending
11:59:01.849 [Lua] respawn_unit_spawned with group id: generator_respawns
11:59:01.849 [Lua] respawn_unit_spawned with group id: generator_respawns
11:59:01.849 [Lua] respawn_unit_spawned with group id: generator_respawns
11:59:01.914 [Lua] PlayerManager:add_player player_1
11:59:01.916 [Lua] [StateMachine] Init StateInGameRunning
11:59:01.916 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
11:59:01.917 [Lua] [IngameUI] init
11:59:01.976 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
11:59:01.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:59:02.238 [Lua] [Matchmaking] Handshake successful (1100001066d727f) (HSC-0000781514-client-[11000010564a2a2]) (HSC-0000858092-host-[1100001066d727f])
11:59:02.238 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001066d727f go_type=player go_created_func_name=game_object_created_player
11:59:02.238 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001066d727f peer_id=1100001066d727f
11:59:02.238 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001066d727f, self.peer_id = 11000010564a2a2
11:59:02.238 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001066d727f
11:59:02.238 [Lua] PlayerManager:add_remote_player 1100001066d727f
11:59:02.241 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001066d727f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:59:02.241 [Lua] Adding player sync data to peer=1100001066d727f local_player_id=1
11:59:02.241 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.241 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.241 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.241 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.241 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.242 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.242 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.242 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.242 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.242 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.242 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.243 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.243 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.243 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.243 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.243 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.243 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.243 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.244 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.245 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.245 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001066d727f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:02.245 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001066d727f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:02.245 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001066d727f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:02.245 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001066d727f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:02.245 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001066d727f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:02.246 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001066d727f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:02.246 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001066d727f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:02.246 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001066d727f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:02.246 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.246 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.246 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.246 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.246 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.247 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001066d727f go_type=music_states go_created_func_name=game_object_created_music_states
11:59:02.248 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001066d727f go_type=player go_created_func_name=game_object_created_player
11:59:02.248 [Lua] [GameNetworkManager] game_object_created_player, go_id=71, owner_peer_id=1100001066d727f peer_id=1100001066d727f
11:59:02.248 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 71, peer_id = 1100001066d727f, self.peer_id = 11000010564a2a2
11:59:02.248 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001066d727f
11:59:02.248 [Lua] PlayerManager:add_remote_player 1100001066d727f
11:59:02.250 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001066d727f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
11:59:02.251 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001066d727f 3
11:59:02.252 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001066d727f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:59:02.252 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001066d727f go_type=player go_created_func_name=game_object_created_player
11:59:02.252 [Lua] [GameNetworkManager] game_object_created_player, go_id=79, owner_peer_id=1100001066d727f peer_id=1100001038f2306
11:59:02.252 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 79, peer_id = 1100001038f2306, self.peer_id = 11000010564a2a2
11:59:02.252 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001038f2306
11:59:02.252 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
11:59:02.252 [Lua] PlayerManager:add_remote_player 1100001038f2306
11:59:02.254 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001066d727f go_type=player_unit go_created_func_name=game_object_created_player_unit
11:59:02.255 [Lua] PlayerManager:assign_unit_ownership Omegalul 1100001066d727f 1
11:59:02.256 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001066d727f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:59:02.256 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:02.257 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001066d727f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
11:59:02.258 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001038f2306 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:59:02.258 [Lua] Adding player sync data to peer=1100001038f2306 local_player_id=1
11:59:02.258 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001038f2306 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:59:02.259 [Lua] PlayerManager:assign_unit_ownership SPAGHET 1100001038f2306 1
11:59:02.259 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001066d727f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:59:02.259 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:02.259 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:02.260 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:02.260 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:02.261 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:02.261 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:02.262 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:02.262 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:02.263 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:02.263 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:02.263 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:02.264 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:02.275 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
11:59:02.275 [Lua] --> got 0 of chaos_marauder
11:59:02.275 [Lua] --> got 0 of skaven_clan_rat
11:59:02.275 [Lua] --> got 0 of skaven_storm_vermin
11:59:02.275 [Lua] --> got 0 of skaven_slave
11:59:02.275 [Lua] --> got 0 of chaos_fanatic
11:59:02.275 [Lua] --> got 0 of chaos_berzerker
11:59:02.275 [Lua] --> got 0 of chaos_warrior
11:59:02.275 [Lua] --> got 0 of skaven_plague_monk
11:59:02.275 [Lua] --> got 0 of chaos_raider
11:59:02.275 [Lua] Breed freezer counts: 9 9
11:59:02.275 [Lua] Comitting breed freezer frozen units
11:59:02.275 error: [Lua] SETTING ROUND ID
11:59:02.275 [Lua] [NetworkClient] rpc_game_started
11:59:02.275 [Lua] [NetworkClient] New State game_started (old state is_ingame)
11:59:02.275 [Lua] [ConnectionHandler] Peer state for "1100001038f2306": [nil] ==> [Connecting]
11:59:02.288 [SteamAuthenticator] Sent ticket request to 1100001038f2306
11:59:02.288 [Lua] [ConnectionHandler] Peer state for "1100001038f2306": [Connecting] ==> [Connected]
11:59:02.338 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001066d727f go_type=player go_created_func_name=game_object_created_player
11:59:02.338 [Lua] [GameNetworkManager] game_object_created_player, go_id=104, owner_peer_id=1100001066d727f peer_id=11000010564a2a2
11:59:02.338 [Lua] [GameNetworkManager] PLAYER is local player
11:59:02.338 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
11:59:02.338 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
11:59:02.339 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001066d727f, 1, Vector3(-166.26, -465.5, -46.55), Vector4(0.0232258, 0.0232258, -0.209032, 0.977357))
11:59:02.339 [Lua] PlayerManager:rpc_to_client_spawn_player()
11:59:02.343 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
11:59:02.422 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
11:59:02.422 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:59:02.422 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
11:59:02.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
11:59:02.438 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
11:59:02.471 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001066d727f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
11:59:03.555 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:03.611 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:03.745 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:03.784 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:03.786 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:03.844 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:04.654 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:04.701 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:04.703 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:05.299 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:05.341 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:05.343 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:05.568 [Lua] [ChatManager][1]System: Omegalul picked up a Grimoire
11:59:05.568 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:05.851 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:05.901 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:07.140 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:07.381 [SteamAuthenticator] Got ticket request from 1100001038f2306
11:59:07.381 [SteamAuthenticator] GetAuthSessionTicket 1100001038f2306
11:59:07.381 [SteamAuthenticator] Sent ticket to 1100001038f2306
11:59:07.381 [SteamAuthenticator] Got ticket from 1100001038f2306
11:59:07.382 [SteamAuthenticator] BeginAuthSession 1100001038f2306
11:59:07.382 [SteamAuthenticator] Authenticating 1100001038f2306
11:59:07.701 [SteamAuthenticator] Steam validation for 1100001038f2306 with response 0
11:59:07.720 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:07.738 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:07.958 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:07.991 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:08.592 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:09.008 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:09.108 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:09.225 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:09.225 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:09.225 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:09.258 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:09.291 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:09.442 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:09.626 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:09.626 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:09.959 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:10.119 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:10.443 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:10.602 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:10.721 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:11.103 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:11.104 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:11.265 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:11.386 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:11.490 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:11.834 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:12.012 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:12.411 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:12.546 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:12.756 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:12.756 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:12.813 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:12.945 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:13.002 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:13.365 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:13.439 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:13.476 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.478 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.514 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.516 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.552 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.554 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.913 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:13.933 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.934 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.971 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:13.972 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:14.234 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:14.234 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:14.234 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:14.234 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:14.757 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:15.142 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:17.630 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:17.630 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:17.663 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:17.665 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:18.324 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:18.324 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:18.324 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:18.324 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:18.960 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:18.960 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:18.961 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:19.009 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:19.777 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:19.829 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:19.830 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:22.550 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001066d727f go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
11:59:22.550 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
11:59:24.557 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:25.228 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:25.379 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:25.836 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
11:59:25.860 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:27.781 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:29.015 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:30.713 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:34.636 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:35.625 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:35.626 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:36.023 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
11:59:36.418 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:36.520 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:36.521 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:36.702 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:36.702 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:36.880 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
11:59:37.151 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:37.151 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:37.298 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:37.299 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:37.388 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:37.606 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:37.823 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
11:59:37.877 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:38.100 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:38.894 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:38.894 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:39.099 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:39.099 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:39.438 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
11:59:39.438 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:42.349 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:43.610 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:44.143 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:44.146 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:44.293 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:44.875 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:46.207 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.256 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.257 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.303 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.304 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.375 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.377 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.424 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.426 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:46.546 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:46.906 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:47.196 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:47.315 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:47.316 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:47.706 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:47.787 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
11:59:48.166 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:49.177 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:49.571 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source.
11:59:49.851 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:50.225 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:50.646 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:51.226 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:51.426 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:51.664 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001066d727f go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
11:59:51.664 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001066d727f go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
11:59:51.665 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001066d727f go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:59:51.881 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001066d727f go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:59:52.058 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001066d727f go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:59:52.109 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:52.161 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:52.215 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:52.267 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001066d727f go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:59:52.463 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001066d727f go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
11:59:52.769 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:52.941 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:52.941 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:53.057 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:53.057 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:53.222 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.301 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.302 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.355 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.356 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.410 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.411 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.461 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.463 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.520 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:53.601 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:53.655 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:54.216 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:54.244 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:54.246 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:54.836 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:54.904 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:55.048 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:55.141 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001066d727f go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
11:59:55.255 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:55.257 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:55.281 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:55.445 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:55.527 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:55.556 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:55.634 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:56.183 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:56.183 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:56.261 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:56.263 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:56.803 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:56.917 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:57.213 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:57.291 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:57.425 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:57.555 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:57.640 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:58.194 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:58.220 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:58.247 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:58.386 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:58.584 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:58.667 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
11:59:59.131 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:59.184 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
11:59:59.236 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:00.219 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:00.246 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:00.392 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:00.393 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:01.238 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:01.268 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:02.112 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:02.163 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:02.269 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:02.269 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:03.212 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:03.214 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:03.320 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:03.320 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:04.225 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:04.227 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:04.829 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:05.372 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:05.947 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:06.465 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:06.827 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:06.829 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:06.881 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:06.883 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:06.906 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:06.931 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:06.986 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:07.214 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:08.229 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:08.707 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:09.253 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:09.279 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:10.260 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:10.261 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:12.279 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:12.310 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:13.023 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:15.103 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 80608 0
12:00:15.692 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:16.247 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:16.300 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:16.722 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:16.723 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:16.724 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001066d727f go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:00:17.144 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:17.202 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:17.261 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:17.823 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:18.259 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:18.323 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:18.753 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:19.104 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:22.964 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:28.760 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001066d727f go_type=aoe_unit go_created_func_name=game_object_created_network_unit
12:00:28.760 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:00:29.862 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:30.270 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:30.745 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:31.151 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:33.912 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:33.913 [Lua] PlayerManager:relinquish_unit_ownership
12:00:33.922 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[3] unit_destroy_listeners = table: 0000000008C80840; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000D7BB310; _ = "player_manager"; listener = [function]
[4] self = table: 000000000D50A588; pending_extension_adds_map = table: 000000000D422020; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E430DE8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000F6C8CB0; unit_storage = table: 000000000AD77058; unit_destroy_listeners = table: 0000000008C80840; unit_destroy_listeners_post_cleanup = table: 0000000008C80868; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0
[5] self = table: 000000000D50A588; n_commited = 0; n_removed = 0
[6] self = table: 0000000010059738; unit_spawner = table: 000000000D50A588
[7] self = table: 00000000100258A8; dt = 0.028398565948009491; t = 92.398675072938204; network_manager = table: 0000000009343288
[8] self = table: 000000000B0D8BE8; dt = 0.028398565948009491; t = 929.38359348202357
[9] self = table: 00000000080F7CE8; real_world_dt = 0.028398565948009491; dt = 0.028398565948009491; t = 929.38359348202357
[10] dt = 0.028398565948009491
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AD77058; unit_destroy_listeners = table: 0000000008C80840; unit_death_watch_lookup = table: 0000000008C808B8; unit_death_watch_list = table: 0000000008C80890; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 0000000008464BB0; deletion_queue = table: 000000000D422088; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 0000000008C80868; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000D422020; temp_deleted_units_list = table: 000000000F6C8CB0; gameobject_functor_context = table: 00000000102D88B0; is_server = false; unit_unique_id = 776; pending_extension_adds_list = table: 000000000D422048; locked = false; entity_manager = table: 000000000E430DE8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AD77058; unit_destroy_listeners = table: 0000000008C80840; unit_death_watch_lookup = table: 0000000008C808B8; unit_death_watch_list = table: 0000000008C80890; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 0000000008464BB0; deletion_queue = table: 000000000D422088; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 0000000008C80868; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000D422020; temp_deleted_units_list = table: 000000000F6C8CB0; gameobject_functor_context = table: 00000000102D88B0; is_server = false; unit_unique_id = 776; pending_extension_adds_list = table: 000000000D422048; locked = false; entity_manager = table: 000000000E430DE8;
[6] entity_system_bag = table: 000000000D067CF0; startup_data = table: 000000000EF051F0; entity_manager = table: 000000000E430DE8; unit_spawner = table: 000000000D50A588; statistics_db = table: 000000000D27E300; is_server = false; system_update_context = table: 000000000D2160E0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; dice_keeper = table: 000000000D50A510; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 000000000D067CF0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000010059738; parent = table: 00000000080F7CE8; network_client = table: 0000000009AE9280; viewport_name = "player_1"; is_server = false; _lobby_client = table: 000000000D7EEC20; is_in_tutorial = false; input_manager = table: 000000000A191A50; profile_synchronizer = table: 000000000F687528; _debug_gui = [Gui]; network_transmit = table: 000000000C0DFA48; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.028410166501998901; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000F1EFC18; network_event_delegate = table: 0000000009501F10; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000DAA8EE8; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000D50A510; last_connected_to_network_at = 92.370276506990194; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000D27E300; machines = table: 000000000DF37000;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000100258A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000FCC9FE0;
12:00:35.221 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:35.853 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:35.978 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:36.514 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:36.663 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:37.194 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:37.341 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:37.836 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:38.011 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:38.513 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:38.800 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:39.149 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:39.467 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:39.789 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:40.183 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:40.428 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:40.781 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:41.146 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:41.511 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:41.905 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:42.159 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:42.552 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:42.801 [Lua] [LobbyMembers] Member joined 1100001034824f6
12:00:42.829 [Lua] [ChatManager][1]System: Kurumimochi is joining the game
12:00:42.941 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:43.084 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:43.510 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:43.510 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:43.765 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:43.991 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:44.349 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:44.482 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:45.042 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:45.487 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:47.307 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:47.738 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001066d727f go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:00:47.792 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:47.792 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:00:47.819 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:00:47.972 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:47.972 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:48.659 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001038f2306 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:49.234 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001038f2306
12:00:49.734 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 86927 0
12:00:53.928 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:58.176 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:58.598 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:58.648 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:59.111 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:00:59.401 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:00.559 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:00.715 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:00.715 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:01.807 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:02.340 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:02.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11cea, position: 0
12:01:02.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11cea, position: 0
12:01:02.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x11cea, position: 0
12:01:02.441 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:02.521 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 88328 0
12:01:03.068 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:03.069 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:03.731 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:03.732 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:04.352 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:04.353 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:05.025 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:05.025 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:05.331 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:05.331 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:05.331 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:05.331 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:05.331 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:05.659 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:05.709 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:05.994 [VoIP-Room] Inserted member 1100001034824f6, count is 4
12:01:05.994 [Lua] [VOIP] Peer 1100001034824f6 joined room f7df370121c8246c (my room id "f7df370121c8246c")
12:01:05.994 [Lua] [VOIP] Unmuting voip member: "1100001034824f6"
12:01:05.994 [Lua] [VOIP] Muting voip out for "1100001034824f6" due to push_to_talk
12:01:06.315 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001066d727f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:06.316 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:06.875 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:07.306 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:07.307 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:07.547 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001066d727f go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:01:08.659 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:08.659 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:08.702 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:09.563 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:09.645 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:09.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001034824f6:1, previous profile 0, profile 5]
12:01:09.646 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=71 owner_peer_id=1100001066d727f peer_id=1100001066d727f
12:01:09.646 [Lua] PlayerManager:remove_player peer_id=1100001066d727f 3
12:01:09.646 [Lua] PlayerManager:relinquish_unit_ownership
12:01:09.655 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[f84ecfd5ded62eca]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001066d727f"; local_player_id = 3; unique_id = "1100001066d727f:3"; player = table: 000000000FE1A3D8; owned_units = table: 000000000FE1A4C8; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; _ = [Unit \'#ID[f84ecfd5ded62eca]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001066d727f"
[4] hook_chain = [function]
[5] self = table: 0000000009343288; go_id = 71; owner_peer_id = "1100001066d727f"; peer_id = "1100001066d727f"; local_player_id = 3; player_manager = table: 000000000B0D2880
[6] self = table: 0000000009343288; go_id = 71; owner_id = "1100001066d727f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000EFF14D0; registered_objects = table: 0000000008E48C18; num_registered_objects = 1; i = 1; object = table: 0000000009343288
[9] self = table: 0000000009343288; dt = 0.019786521792411804
[10] self = table: 00000000100258A8; dt = 0.019786521792411804; t = 128.01984800025821; network_manager = table: 0000000009343288
[11] self = table: 000000000B0D8BE8; dt = 0.019786521792411804; t = 965.00476640934357
[12] self = table: 00000000080F7CE8; real_world_dt = 0.019786521792411804; dt = 0.019786521792411804; t = 965.00476640934357
[13] dt = 0.019786521792411804
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[5] _world = [World]; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; _left_game = false; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[6] _world = [World]; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; _left_game = false; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[9] _world = [World]; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; _left_game = false; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000D067CF0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000010059738; parent = table: 00000000080F7CE8; network_client = table: 0000000009AE9280; viewport_name = "player_1"; is_server = false; _lobby_client = table: 000000000D7EEC20; is_in_tutorial = false; input_manager = table: 000000000A191A50; profile_synchronizer = table: 000000000F687528; _debug_gui = [Gui]; network_transmit = table: 000000000C0DFA48; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.019764488562941551; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000F1EFC18; network_event_delegate = table: 0000000009501F10; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000DAA8EE8; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000D50A510; last_connected_to_network_at = 128.0000614784658; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000D27E300; machines = table: 000000000DF37000;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000100258A8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000FCC9FE0;
12:01:09.655 [Lua] [GameNetworkManager] removing peer_id=1100001066d727f local_player_id=3
12:01:09.655 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001066d727f
12:01:09.655 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001066d727f
12:01:09.655 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:09.655 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001066d727f inventory_sync_id:24 my_peer_id:11000010564a2a2
12:01:09.656 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:09.656 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
12:01:09.657 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
12:01:09.712 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
12:01:09.712 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient
12:01:09.725 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:01:09.731 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
12:01:09.731 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient
12:01:09.800 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001066d727f inventory_sync_id:25 my_peer_id:11000010564a2a2
12:01:09.800 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
12:01:09.800 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:01:09.800 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
12:01:09.800 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:01:09.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, InventoryPackageSynchronizerClient, async-read,
12:01:09.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:01:09.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
12:01:09.930 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
12:01:09.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
12:01:10.885 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:10.885 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:10.885 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:10.920 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:11.596 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001066d727f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:01:11.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
12:01:11.686 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
12:01:11.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
12:01:11.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
12:01:11.874 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
12:01:11.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:01:12.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:01:12.306 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:01:12.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
12:01:13.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
12:01:13.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
12:01:13.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
12:01:13.728 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:14.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
12:01:14.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
12:01:14.100 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
12:01:14.399 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001066d727f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:01:14.432 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001066d727f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:01:14.434 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001066d727f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:01:14.482 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001066d727f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:01:14.484 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.532 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001066d727f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:01:14.533 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.582 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.583 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.649 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.650 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.699 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.701 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.749 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.750 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:14.799 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001066d727f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:01:18.972 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001066d727f go_type=player go_created_func_name=game_object_created_player
12:01:18.972 [Lua] [GameNetworkManager] game_object_created_player, go_id=327, owner_peer_id=1100001066d727f peer_id=1100001034824f6
12:01:18.972 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 327, peer_id = 1100001034824f6, self.peer_id = 11000010564a2a2
12:01:18.972 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001034824f6
12:01:18.972 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:01:18.972 [Lua] PlayerManager:add_remote_player 1100001034824f6
12:01:18.977 [Lua] [ConnectionHandler] Peer state for "1100001034824f6": [nil] ==> [Connecting]
12:01:18.990 [SteamAuthenticator] Sent ticket request to 1100001034824f6
12:01:18.990 [Lua] [ConnectionHandler] Peer state for "1100001034824f6": [Connecting] ==> [Connected]
12:01:19.173 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034824f6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:01:19.173 [Lua] Adding player sync data to peer=1100001034824f6 local_player_id=1
12:01:19.173 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034824f6 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:01:19.174 [Lua] PlayerManager:assign_unit_ownership Kurumimochi 1100001034824f6 1
12:01:19.175 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001066d727f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:01:23.878 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:23.948 [SteamAuthenticator] Got ticket from 1100001034824f6
12:01:23.948 [SteamAuthenticator] BeginAuthSession 1100001034824f6
12:01:23.948 [SteamAuthenticator] Authenticating 1100001034824f6
12:01:23.948 [SteamAuthenticator] Got ticket request from 1100001034824f6
12:01:23.948 [SteamAuthenticator] GetAuthSessionTicket 1100001034824f6
12:01:23.949 [SteamAuthenticator] Sent ticket to 1100001034824f6
12:01:24.249 [SteamAuthenticator] Steam validation for 1100001034824f6 with response 0
12:01:25.460 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:26.552 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:01:26.553 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001066d727f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:01:27.426 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:27.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 9.
12:01:28.486 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.649 [Lua] [NetworkClient] rpc_connection_failed due to host_left_game
12:01:28.649 [Lua] [NetworkClient] New State denied_enter_game (old state game_started)
12:01:28.649 [Lua] [NetworkClient] Connection to server failed with reason host_left_game
12:01:28.649 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.653 [Lua] [GameNetworkManager] Leaving game...
12:01:28.653 [Lua] despawning player hollerbach
12:01:28.653 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=148.81
12:01:28.672 [Lua] PlayerManager:relinquish_unit_ownership
12:01:28.681 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[c8b5aebba7c3f751]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[c8b5aebba7c3f751]\']
[3] unit_destroy_listeners = table: 0000000008C80840; unit = [Unit \'#ID[c8b5aebba7c3f751]\']; listeners = table: 000000001016BD68; _ = "player_manager"; listener = [function]
[4] self = table: 000000000D50A588; pending_extension_adds_map = table: 000000000D422020; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E430DE8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000F6C8CB0; unit_storage = table: 000000000AD77058; unit_destroy_listeners = table: 0000000008C80840; unit_destroy_listeners_post_cleanup = table: 0000000008C80868; unit = [Unit \'#ID[c8b5aebba7c3f751]\']; number_of_deleted_units = 0
[5] self = table: 000000000D50A588; n_commited = 0; n_removed = 0
[6] self = table: 0000000010059738; unit_spawner = table: 000000000D50A588
[7] self = table: 00000000100258A8; dt = 0.022268803790211678; t = 146.83274907618761; network_manager = table: 0000000009343288
[8] self = table: 000000000B0D8BE8; dt = 0.022268803790211678; t = 983.81766748527298
[9] self = table: 00000000080F7CE8; real_world_dt = 0.022268803790211678; dt = 0.022268803790211678; t = 983.81766748527298
[10] dt = 0.022268803790211678
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AD77058; unit_destroy_listeners = table: 0000000008C80840; unit_death_watch_lookup = table: 0000000008C808B8; unit_death_watch_list = table: 0000000008C80890; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 0000000008464BB0; deletion_queue = table: 000000000D422088; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 0000000008C80868; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000D422020; temp_deleted_units_list = table: 000000000F6C8CB0; gameobject_functor_context = table: 00000000102D88B0; is_server = false; unit_unique_id = 1054; pending_extension_adds_list = table: 000000000D422048; locked = false; entity_manager = table: 000000000E430DE8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AD77058; unit_destroy_listeners = table: 0000000008C80840; unit_death_watch_lookup = table: 0000000008C808B8; unit_death_watch_list = table: 0000000008C80890; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 0000000008464BB0; deletion_queue = table: 000000000D422088; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 0000000008C80868; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000D422020; temp_deleted_units_list = table: 000000000F6C8CB0; gameobject_functor_context = table: 00000000102D88B0; is_server = false; unit_unique_id = 1054; pending_extension_adds_list = table: 000000000D422048; locked = false; entity_manager = table: 000000000E430DE8;
[6] entity_system_bag = table: 000000000D067CF0; startup_data = table: 000000000EF051F0; entity_manager = table: 000000000E430DE8; unit_spawner = table: 000000000D50A588; statistics_db = table: 000000000D27E300; is_server = false; system_update_context = table: 000000000D2160E0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; dice_keeper = table: 000000000D50A510; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 000000000D067CF0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000010059738; parent = table: 00000000080F7CE8; network_client = table: 0000000009AE9280; viewport_name = "player_1"; is_server = false; exit_type = "perform_host_migration"; _lobby_client = table: 000000000D7EEC20; is_in_tutorial = false; input_manager = table: 000000000A191A50; profile_synchronizer = table: 000000000F687528; _debug_gui = [Gui]; network_transmit = table: 000000000C0DFA48; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.022190023213624954; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000F1EFC18; last_connected_to_network_at = 146.8104802723974; network_event_delegate = table: 0000000009501F10; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000DAA8EE8; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000D50A510; exit_time = 148.8104802723974; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000D27E300; machines = table: 000000000DF37000;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000100258A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000FCC9FE0;
12:01:28.942 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:01:28.942 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.942 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.942 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001066d727f
12:01:28.943 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034824f6
12:01:28.943 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001034824f6
12:01:28.943 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=327 owner_peer_id=1100001066d727f peer_id=1100001034824f6
12:01:28.943 [Lua] PlayerManager:remove_player peer_id=1100001034824f6 1
12:01:28.943 [Lua] PlayerManager:relinquish_unit_ownership
12:01:28.953 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001034824f6"; local_player_id = 1; unique_id = "1100001034824f6:1"; player = table: 000000000CBC7A78; owned_units = table: 000000000D750468; unit = [Unit \'#ID[58c82d6ac0eda7e3]\']; _ = [Unit \'#ID[58c82d6ac0eda7e3]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001034824f6"
[4] hook_chain = [function]
[5] self = table: 0000000009343288; go_id = 327; owner_peer_id = "1100001066d727f"; peer_id = "1100001034824f6"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 0000000009343288; go_id = 327; owner_id = "1100001066d727f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000EFF14D0; registered_objects = table: 0000000008E48C18; num_registered_objects = 1; i = 1; object = table: 0000000009343288
[9] self = table: 0000000009343288; dt = 0.019687246531248093
[10] self = table: 00000000100258A8; dt = 0.019687246531248093; t = 147.15763035975397; network_manager = table: 0000000009343288
[11] self = table: 000000000B0D8BE8; dt = 0.019687246531248093; t = 984.14254876883933
[12] self = table: 00000000080F7CE8; real_world_dt = 0.019687246531248093; dt = 0.019687246531248093; t = 984.14254876883933
[13] dt = 0.019687246531248093
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000D067CF0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000010059738; parent = table: 00000000080F7CE8; network_client = table: 0000000009AE9280; viewport_name = "player_1"; is_server = false; exit_type = "perform_host_migration"; _lobby_client = table: 000000000D7EEC20; is_in_tutorial = false; input_manager = table: 000000000A191A50; profile_synchronizer = table: 000000000F687528; _debug_gui = [Gui]; network_transmit = table: 000000000C0DFA48; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.020001094788312912; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000F1EFC18; last_connected_to_network_at = 147.13794311322272; network_event_delegate = table: 0000000009501F10; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000DAA8EE8; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000D50A510; exit_time = 148.8104802723974; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000D27E300; machines = table: 000000000DF37000;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000100258A8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000FCC9FE0;
12:01:28.953 [Lua] [GameNetworkManager] removing peer_id=1100001034824f6 local_player_id=1
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.953 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.954 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=104 owner_peer_id=1100001066d727f peer_id=11000010564a2a2
12:01:28.955 [Lua] [GameNetworkManager] not removing peer_id=11000010564a2a2 local_player_id=1
12:01:28.955 [Lua] destroyed player game object with id 104 callback
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.955 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001038f2306
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001038f2306
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066d727f
12:01:28.956 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=79 owner_peer_id=1100001066d727f peer_id=1100001038f2306
12:01:28.956 [Lua] PlayerManager:remove_player peer_id=1100001038f2306 1
12:01:28.956 [Lua] PlayerManager:relinquish_unit_ownership
12:01:28.967 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[ef9e3a8187693170]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001038f2306"; local_player_id = 1; unique_id = "1100001038f2306:1"; player = table: 000000000FD2D9B8; owned_units = table: 000000000FD2DAA8; unit = [Unit \'#ID[ef9e3a8187693170]\']; _ = [Unit \'#ID[ef9e3a8187693170]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001038f2306"
[4] hook_chain = [function]
[5] self = table: 0000000009343288; go_id = 79; owner_peer_id = "1100001066d727f"; peer_id = "1100001038f2306"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 0000000009343288; go_id = 79; owner_id = "1100001066d727f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000EFF14D0; registered_objects = table: 0000000008E48C18; num_registered_objects = 1; i = 1; object = table: 0000000009343288
[9] self = table: 0000000009343288; dt = 0.019687246531248093
[10] self = table: 00000000100258A8; dt = 0.019687246531248093; t = 147.15763035975397; network_manager = table: 0000000009343288
[11] self = table: 000000000B0D8BE8; dt = 0.019687246531248093; t = 984.14254876883933
[12] self = table: 00000000080F7CE8; real_world_dt = 0.019687246531248093; dt = 0.019687246531248093; t = 984.14254876883933
[13] dt = 0.019687246531248093
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000D067CF0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000010059738; parent = table: 00000000080F7CE8; network_client = table: 0000000009AE9280; viewport_name = "player_1"; is_server = false; exit_type = "perform_host_migration"; _lobby_client = table: 000000000D7EEC20; is_in_tutorial = false; input_manager = table: 000000000A191A50; profile_synchronizer = table: 000000000F687528; _debug_gui = [Gui]; network_transmit = table: 000000000C0DFA48; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.020001094788312912; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000F1EFC18; last_connected_to_network_at = 147.13794311322272; network_event_delegate = table: 0000000009501F10; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000DAA8EE8; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000D50A510; exit_time = 148.8104802723974; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000D27E300; machines = table: 000000000DF37000;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000100258A8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000FCC9FE0;
12:01:28.967 [Lua] [GameNetworkManager] removing peer_id=1100001038f2306 local_player_id=1
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] MUSIC object destroyed
12:01:28.967 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.967 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066d727f
12:01:28.968 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001066d727f peer_id=1100001066d727f
12:01:28.968 [Lua] PlayerManager:remove_player peer_id=1100001066d727f 1
12:01:28.968 [Lua] PlayerManager:relinquish_unit_ownership
12:01:28.979 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[db217b93bd1bca31]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001066d727f"; local_player_id = 1; unique_id = "1100001066d727f:1"; player = table: 000000000F7DD888; owned_units = table: 000000000F7DD9E0; unit = [Unit \'#ID[db217b93bd1bca31]\']; _ = [Unit \'#ID[db217b93bd1bca31]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001066d727f"
[4] hook_chain = [function]
[5] self = table: 0000000009343288; go_id = 0; owner_peer_id = "1100001066d727f"; peer_id = "1100001066d727f"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 0000000009343288; go_id = 0; owner_id = "1100001066d727f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000EFF14D0; registered_objects = table: 0000000008E48C18; num_registered_objects = 1; i = 1; object = table: 0000000009343288
[9] self = table: 0000000009343288; dt = 0.019687246531248093
[10] self = table: 00000000100258A8; dt = 0.019687246531248093; t = 147.15763035975397; network_manager = table: 0000000009343288
[11] self = table: 000000000B0D8BE8; dt = 0.019687246531248093; t = 984.14254876883933
[12] self = table: 00000000080F7CE8; real_world_dt = 0.019687246531248093; dt = 0.019687246531248093; t = 984.14254876883933
[13] dt = 0.019687246531248093
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 0000000009343288; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000D27E300; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000009501F10;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 00000000090011D0; entity_system = table: 0000000010059738; game_session = [GameSession]; matchmaking_manager = table: 000000000A9064A0; ignore_lobby_rpcs = true; _lobby = table: 000000000D7EEC20; game_mode = table: 0000000010CC1D20; _lobby_host = "1100001066d727f"; unit_spawner = table: 000000000D50A588; unit_storage = table: 000000000AD77058; _object_synchronizing_clients = table: 000000000D921C70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "08ae0535-8a83-4c7c-bf47-e7c514126ad9"; _event_delegate = table: 0000000009501F10; statistics_db = table: 000000000D27E300; profile_synchronizer = table: 000000000F687528; voting_manager = table: 000000000E999A58; _game_session_host = "1100001066d727f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000DAD9F38; spawn_manager = table: 000000000F1EE900; networked_flow_state = table: 000000000FCD54F0; network_transmit = table: 000000000C0DFA48; network_clock = table: 000000000DAA8EE8; difficulty_manager = table: 000000000B59BEE8; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 000000000D067CF0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000010059738; parent = table: 00000000080F7CE8; network_client = table: 0000000009AE9280; viewport_name = "player_1"; is_server = false; exit_type = "perform_host_migration"; _lobby_client = table: 000000000D7EEC20; is_in_tutorial = false; input_manager = table: 000000000A191A50; profile_synchronizer = table: 000000000F687528; _debug_gui = [Gui]; network_transmit = table: 000000000C0DFA48; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.020001094788312912; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000F1EFC18; last_connected_to_network_at = 147.13794311322272; network_event_delegate = table: 0000000009501F10; level_transition_handler = table: 000000000A599920; network_clock = table: 000000000DAA8EE8; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000D50A510; exit_time = 148.8104802723974; level_key = "skittergate"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000D27E300; machines = table: 000000000DF37000;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 00000000100258A8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000FCC9FE0;
12:01:28.979 [Lua] [GameNetworkManager] removing peer_id=1100001066d727f local_player_id=1
12:01:28.979 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001066d727f
12:01:28.979 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:28.979 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
12:01:28.979 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:28.979 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:28.979 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:28.980 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
12:01:29.011 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:01:29.656 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:29.656 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:01:30.757 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:01:30.765 [Lua] [StateMachine] Exiting StateIngame with on_exit()
12:01:30.765 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
12:01:30.765 [Lua] PlayerManager:remove_player peer_id=11000010564a2a2 1
12:01:30.765 [Lua] [StateMachine] destroying
12:01:30.765 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
12:01:30.765 [Lua] Clearing all global lookup lists
12:01:30.766 [Lua] [EquipmentUI] - Destroy
12:01:30.766 [Lua] [GamePadEquipmentUI] - Destroy
12:01:30.766 [Lua] [AbilityUI] - Destroy
12:01:30.766 [Lua] [GamePadAbilityUI] - Destroy
12:01:30.766 [Lua] [IngamePlayerListUI] - Destroy
12:01:30.767 [Lua] [IngameUI] destroy
12:01:30.895 [Lua] [Managers] Destroying state managers...
12:01:30.915 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
12:01:30.915 [Lua] [Matchmaking] unregister rpcs
12:01:30.915 [Lua] [Matchmaking] destroying
12:01:30.915 [Lua] [ChatManager] Unregistering channel 1
12:01:30.915 [Lua] [EnemyPackageLoader] network_context_destroyed
12:01:30.915 [EAC] Connection reset
12:01:30.936 [Lua] [VOIP] Destroying VOIP.
12:01:30.936 [Lua] [VOIP] Leaving VOIP room.
12:01:30.936 [VoIP-Room] Client: Disconnect from host 1100001066d727f
12:01:31.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
12:01:31.067 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient
12:01:31.067 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient
12:01:31.069 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, InventoryPackageSynchronizerClient
12:01:31.069 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
12:01:31.069 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, InventoryPackageSynchronizerClient
12:01:31.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
12:01:31.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
12:01:31.083 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:01:31.083 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:01:31.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient
12:01:31.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
12:01:31.084 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
12:01:31.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient
12:01:31.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient
12:01:31.093 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
12:01:31.093 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:01:31.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
12:01:31.094 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
12:01:31.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:01:31.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
12:01:31.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, InventoryPackageSynchronizerClient
12:01:31.106 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:01:31.117 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:01:31.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
12:01:31.118 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient
12:01:31.128 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:01:31.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:01:31.129 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
12:01:31.129 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:01:31.129 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
12:01:31.131 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
12:01:31.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, InventoryPackageSynchronizerClient
12:01:31.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, InventoryPackageSynchronizerClient
12:01:31.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
12:01:31.132 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
12:01:31.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:01:31.132 [Lua] [StateMachine] Entering StateLoading with on_enter()
12:01:31.132 [Lua] [Gamestate] Enter state StateLoading
12:01:31.293 [Lua] [StateMachine] Init StateLoadingMigrateHost
12:01:31.293 [Lua] [StateMachine] Entering StateLoadingMigrateHost with on_enter()
12:01:31.293 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
12:01:31.293 [Lua] registering RPCs
12:01:31.293 [Lua] [StateLoadingMigrateHost] Migrating to host table: 0x0efc8258, trying to find its lobby...
12:01:31.293 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:01:31.293 [Lua] [StateLoading] StateLoading will try to find a lobby with id=nil or host=table: 000000000EFC8258 or unique_server_name=nil
12:01:31.293 [Lua] PopupManager:queue_default_popup: Joining host:
SPAGHET Host Migration cancel Cancel
12:01:31.293 [Lua] [Matchmaking] Filter: Free slots = 1
12:01:31.293 [Lua] [Matchmaking] Filter: Distance = world
12:01:31.293 [Lua] [Matchmaking] Filter: host, comparison(equal), value=1100001038f2306
12:01:31.293 [Lua] MUSIC MANAGER unmute_all_world_sounds 90356 0
12:01:31.293 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:01:31.758 [SteamAuthenticator] Steam validation for 1100001038f2306 with response 6
12:01:31.758 [SteamAuthenticator] Ignoring error when already accepted
12:01:32.157 [SteamAuthenticator] Steam validation for 1100001066d727f with response 6
12:01:32.157 [SteamAuthenticator] Ignoring error when already accepted
12:01:32.225 [Lua] PopupManager:query_result returned result: cancel
12:01:32.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:01:32.225 [Lua] [StateMachine] Exiting StateLoading with on_exit()
12:01:32.225 [SteamAuthenticator] CancelAuthTicket 1100001066d727f
12:01:32.225 [SteamAuthenticator] EndAuthSession 1100001066d727f
12:01:32.225 [SteamAuthenticator] CancelAuthTicket 1100001038f2306
12:01:32.225 [SteamAuthenticator] EndAuthSession 1100001038f2306
12:01:32.225 [SteamAuthenticator] CancelAuthTicket 1100001034824f6
12:01:32.225 [SteamAuthenticator] EndAuthSession 1100001034824f6
12:01:32.225 [Lua] [ChatManager] Unregistering channel 1
12:01:32.225 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
12:01:32.225 [Lua] [EnemyPackageLoader] network_context_destroyed
12:01:32.226 [Umbra] Unload tome
12:01:32.315 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
12:01:32.315 [Lua] [Managers] Destroying state managers...
12:01:32.315 [Lua] [StateMachine] destroying
12:01:32.315 [Lua] [StateMachine] Exiting StateLoadingMigrateHost with on_exit()
12:01:32.316 [Lua] MUSIC MANAGER Stop_loading_screen_music 90359 0
12:01:32.316 [Lua] [StateMachine] Entering StateTitleScreen with on_enter()
12:01:32.316 [Lua] [Gamestate] Enter StateTitleScreen
12:01:32.412 [Lua] [StateMachine] Init StateTitleScreenMain
12:01:32.412 [Lua] [StateMachine] Entering StateTitleScreenMain with on_enter()
12:01:32.412 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
12:01:32.412 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
12:01:32.412 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
12:01:32.412 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
12:01:32.412 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
12:01:32.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
12:01:32.414 [Lua] [StateMachine] Exiting StateTitleScreenMain with on_exit()
12:01:32.414 [Lua] [StateMachine] Entering StateTitleScreenInitNetwork with on_enter()
12:01:32.414 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
12:01:32.414 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
12:01:32.415 [Save] Loading `save_data`
12:01:32.415 [Save] Load done
12:01:32.441 [Lua] [StateMachine] Exiting StateTitleScreenInitNetwork with on_exit()
12:01:32.441 [Lua] [StateMachine] Entering StateTitleScreenLoadSave with on_enter()
12:01:32.441 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
12:01:34.431 [Save] Saving `telemetry`
12:01:34.433 [Save] Save done
12:01:35.399 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
12:01:35.399 [Lua] [StateMachine] Exiting StateTitleScreen with on_exit()
12:01:35.399 [Lua] [StateMachine] destroying
12:01:35.399 [Lua] [StateMachine] Exiting StateTitleScreenLoadSave with on_exit()
12:01:35.399 [Lua] [Managers] Destroying state managers...
12:01:35.399 [Lua] MUSIC MANAGER Stop_menu_screen_music 90360 0
12:01:35.399 [Lua] [StateMachine] Entering StateLoading with on_enter()
12:01:35.399 [Lua] [Gamestate] Enter state StateLoading
12:01:35.503 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
12:01:35.503 [Lua] [StateMachine] Init StateLoadingRestartNetwork
12:01:35.503 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
12:01:35.503 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:01:35.503 [Lua] state_loading_restart_network JOIN VIA STEAM 0
12:01:35.503 [Lua] registering RPCs
12:01:35.503 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:01:35.503 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:01:35.503 [Lua] [StateLoading] Need to unload nil and start load inn_level
12:01:35.503 [Lua] [LevelTransitionHandler] load_level inn_level
12:01:35.503 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:01:35.503 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
12:01:35.504 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:01:35.504 [Lua] [EnemyPackageLoader] setup_startup_enemies
12:01:35.504 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:01:35.504 [Lua] [NetworkServer] Current level key inn_level
12:01:35.504 [Lua] [LevelTransitionHandler] Generated new level_seed: 10905692
12:01:35.504 [Lua] [VOIP] Initializing Steam Voip
12:01:35.504 [Lua] [VOIP] Is server. Creating room / joining my own room.
12:01:35.504 [VoIP-Room] Room: adding member 11000010564a2a2
12:01:35.505 [EAC] EAC server 11000010564a2a2 is initializing
12:01:35.510 [EAC] Server is also client 11000010564a2a2
12:01:35.510 [Lua] ### Created peer state machine for 11000010564a2a2
12:01:35.510 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Connecting
12:01:35.510 [Lua] MUSIC MANAGER unmute_all_world_sounds 90361 0
12:01:35.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:01:35.510 [EACServer] [SetLogCallback] Procedure: 000000014048E3F0 LogLevel: Info.
12:01:35.514 [Lua] [ConnectionHandler] Peer state for "1100001034824f6": [nil] ==> [Connecting]
12:01:35.514 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001034824f6"
12:01:35.515 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
12:01:35.515 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
12:01:35.515 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:01:35.515 [Lua] Set lobby begin:
12:01:35.515 [Lua] Set lobby end.
12:01:35.515 [Lua] [LOCAL RPC] rpc_notify_connected
12:01:35.515 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "2"
12:01:35.515 [Lua] [LobbyHost] Changed state from 0 to creating
12:01:35.528 [SteamAuthenticator] Sent ticket request to 1100001034824f6
12:01:35.528 [Lua] [ConnectionHandler] Peer state for "1100001034824f6": [Connecting] ==> [Connected]
12:01:35.528 [Lua] [ConnectionHandler] Destroying connection to peer "1100001034824f6" since it's not used.
12:01:35.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:01:35.561 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:01:35.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:01:35.580 [Lua] MUSIC MANAGER Play_loading_screen_music 90362 0
12:01:35.795 [Lua] [LobbyHost] Changed state from creating to joined
12:01:35.796 [Lua] [PartyManager] Leader is set to 11000010564a2a2
12:01:35.797 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010564a2a2 my_peer_id:11000010564a2a2
12:01:35.797 [Lua] [ChatManager] Registering channel 1
12:01:35.797 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010564a2a2, own_peer_id=11000010564a2a2)
12:01:35.812 [Lua] [NetworkServer] Changing num_players from nil to 1
12:01:35.812 [Lua] Players: 1
12:01:35.812 [Lua] Set lobby begin:
12:01:35.812 [Lua] Lobby data num_players = 1
12:01:35.812 [Lua] Lobby data level_key = inn_level
12:01:35.812 [Lua] Lobby data game_mode = adventure
12:01:35.812 [Lua] Lobby data matchmaking = false
12:01:35.812 [Lua] Set lobby end.
12:01:35.978 [VoIP-Room] Inserted member 11000010564a2a2, count is 1
12:01:37.413 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
12:01:37.429 [Lua] [PeerSM] 11000010564a2a2 :: on_exit Connecting
12:01:37.429 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Loading
12:01:37.429 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010564a2a2
12:01:37.430 [Lua] [LOCAL RPC] rpc_load_level 26 10905692
12:01:37.887 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:01:57.787 error: [Steam] Session connect failed 1100001038f2306, error: 4
12:02:06.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:02:06.105 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:02:06.122 [Lua] [LevelTransitionHandler] Level load completed!
12:02:06.122 [Lua] ### Sending rpc_level_loaded
12:02:06.122 [Lua] #### Has state machine: true, sender: 11000010564a2a2, level_id: 26
12:02:06.123 [Lua] Peer 11000010564a2a2 has loaded the level and all enemies are loaded
12:02:06.138 [Lua] [PeerSM] 11000010564a2a2 :: on_exit Loading
12:02:06.138 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:02:06.138 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 11000010564a2a2:1
12:02:06.138 [Lua] Set lobby begin:
12:02:06.138 [Lua] Lobby data level_key = inn_level
12:02:06.138 [Lua] Lobby data player_slot_1 = 0:0
12:02:06.138 [Lua] Lobby data player_slot_6 = 0:0
12:02:06.138 [Lua] Lobby data num_players = 1
12:02:06.138 [Lua] Lobby data matchmaking = false
12:02:06.138 [Lua] Lobby data player_slot_4 = 0:0
12:02:06.139 [Lua] Lobby data game_mode = adventure
12:02:06.139 [Lua] Lobby data player_slot_5 = 0:0
12:02:06.139 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:06.139 [Lua] Lobby data player_slot_3 = 0:0
12:02:06.139 [Lua] Set lobby end.
12:02:06.139 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 0, profile 2]
12:02:06.139 [Lua] Set lobby begin:
12:02:06.139 [Lua] Lobby data level_key = inn_level
12:02:06.139 [Lua] Lobby data player_slot_1 = 0:0
12:02:06.139 [Lua] Lobby data player_slot_6 = 0:0
12:02:06.139 [Lua] Lobby data num_players = 1
12:02:06.139 [Lua] Lobby data matchmaking = false
12:02:06.139 [Lua] Lobby data player_slot_4 = 0:0
12:02:06.139 [Lua] Lobby data game_mode = adventure
12:02:06.139 [Lua] Lobby data player_slot_5 = 0:0
12:02:06.139 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:06.140 [Lua] Lobby data player_slot_3 = 0:0
12:02:06.140 [Lua] Set lobby end.
12:02:06.140 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
12:02:06.140 [Lua] Set lobby begin:
12:02:06.140 [Lua] Lobby data level_key = inn_level
12:02:06.140 [Lua] Lobby data player_slot_1 = 0:0
12:02:06.140 [Lua] Lobby data player_slot_6 = 0:0
12:02:06.140 [Lua] Lobby data num_players = 1
12:02:06.140 [Lua] Lobby data matchmaking = false
12:02:06.140 [Lua] Lobby data player_slot_4 = 0:0
12:02:06.140 [Lua] Lobby data game_mode = adventure
12:02:06.140 [Lua] Lobby data player_slot_5 = 0:0
12:02:06.140 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:06.140 [Lua] Lobby data player_slot_3 = 0:0
12:02:06.140 [Lua] Set lobby end.
12:02:06.140 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
12:02:06.140 [Lua] Set lobby begin:
12:02:06.140 [Lua] Lobby data level_key = inn_level
12:02:06.140 [Lua] Lobby data player_slot_1 = 0:0
12:02:06.140 [Lua] Lobby data player_slot_6 = 0:0
12:02:06.140 [Lua] Lobby data num_players = 1
12:02:06.140 [Lua] Lobby data matchmaking = false
12:02:06.140 [Lua] Lobby data player_slot_4 = 0:0
12:02:06.140 [Lua] Lobby data game_mode = adventure
12:02:06.140 [Lua] Lobby data player_slot_5 = 0:0
12:02:06.140 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:06.140 [Lua] Lobby data player_slot_3 = 0:0
12:02:06.140 [Lua] Set lobby end.
12:02:06.140 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
12:02:06.140 [Lua] Set lobby begin:
12:02:06.140 [Lua] Lobby data level_key = inn_level
12:02:06.140 [Lua] Lobby data player_slot_1 = 0:0
12:02:06.140 [Lua] Lobby data player_slot_6 = 0:0
12:02:06.140 [Lua] Lobby data num_players = 1
12:02:06.140 [Lua] Lobby data matchmaking = false
12:02:06.140 [Lua] Lobby data player_slot_4 = 0:0
12:02:06.140 [Lua] Lobby data game_mode = adventure
12:02:06.140 [Lua] Lobby data player_slot_5 = 0:0
12:02:06.140 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:06.140 [Lua] Lobby data player_slot_3 = 0:0
12:02:06.140 [Lua] Set lobby end.
12:02:06.140 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
12:02:06.141 [Lua] Set lobby begin:
12:02:06.141 [Lua] Lobby data level_key = inn_level
12:02:06.141 [Lua] Lobby data player_slot_1 = 0:0
12:02:06.141 [Lua] Lobby data player_slot_6 = 0:0
12:02:06.141 [Lua] Lobby data num_players = 1
12:02:06.141 [Lua] Lobby data matchmaking = false
12:02:06.141 [Lua] Lobby data player_slot_4 = 0:0
12:02:06.141 [Lua] Lobby data game_mode = adventure
12:02:06.141 [Lua] Lobby data player_slot_5 = 0:0
12:02:06.141 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:06.141 [Lua] Lobby data player_slot_3 = 0:0
12:02:06.141 [Lua] Set lobby end.
12:02:06.141 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
12:02:06.142 [Lua] ### Sending rpc_level_loaded
12:02:06.142 [Lua] #### Has state machine: false, sender: 11000010564a2a2, level_id: 26
12:02:06.142 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:1 my_peer_id:11000010564a2a2
12:02:06.142 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:02:06.156 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:1 my_peer_id:11000010564a2a2
12:02:06.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
12:02:06.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:02:06.455 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:02:06.455 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:02:06.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:02:06.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:02:06.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:02:06.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:02:07.140 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:02:07.140 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:02:07.140 [Lua] [StateMachine] Exiting StateLoading with on_exit()
12:02:07.140 [Lua] Set lobby begin:
12:02:07.140 [Lua] Lobby data level_key = inn_level
12:02:07.140 [Lua] Lobby data player_slot_1 = 0:0
12:02:07.140 [Lua] Lobby data player_slot_6 = 0:0
12:02:07.140 [Lua] Lobby data num_players = 1
12:02:07.140 [Lua] Lobby data matchmaking = false
12:02:07.140 [Lua] Lobby data host = 11000010564a2a2
12:02:07.140 [Lua] Lobby data player_slot_4 = 0:0
12:02:07.140 [Lua] Lobby data game_mode = adventure
12:02:07.140 [Lua] Lobby data player_slot_5 = 0:0
12:02:07.140 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:07.140 [Lua] Lobby data country_code = PH
12:02:07.140 [Lua] Lobby data player_slot_3 = 0:0
12:02:07.140 [Lua] Lobby data unique_server_name = hollerbach
12:02:07.140 [Lua] Set lobby end.
12:02:07.140 [Lua] [Managers] Destroying state managers...
12:02:07.141 [Lua] [StateMachine] destroying
12:02:07.141 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
12:02:07.143 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:02:07.143 [Lua] MUSIC MANAGER Stop_loading_screen_music 90363 0
12:02:07.143 [Lua] [StateMachine] Entering StateIngame with on_enter()
12:02:07.143 [Lua] [Gamestate] Enter StateIngame HOST
12:02:07.243 [Lua] Set lobby begin:
12:02:07.243 [Lua] Lobby data level_key = inn_level
12:02:07.244 [Lua] Lobby data player_slot_1 = 0:0
12:02:07.244 [Lua] Lobby data selected_level_key = inn_level
12:02:07.244 [Lua] Lobby data player_slot_6 = 0:0
12:02:07.244 [Lua] Lobby data num_players = 1
12:02:07.244 [Lua] Lobby data matchmaking = false
12:02:07.244 [Lua] Lobby data host = 11000010564a2a2
12:02:07.244 [Lua] Lobby data player_slot_4 = 0:0
12:02:07.244 [Lua] Lobby data game_mode = adventure
12:02:07.244 [Lua] Lobby data player_slot_5 = 0:0
12:02:07.244 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:07.244 [Lua] Lobby data country_code = PH
12:02:07.244 [Lua] Lobby data player_slot_3 = 0:0
12:02:07.244 [Lua] Lobby data unique_server_name = hollerbach
12:02:07.244 [Lua] Set lobby end.
12:02:07.245 [Lua] [StateIngame] Server ingame
12:02:07.248 [Lua] Set lobby begin:
12:02:07.248 [Lua] Lobby data level_key = inn_level
12:02:07.248 [Lua] Lobby data player_slot_1 = 0:0
12:02:07.248 [Lua] Lobby data selected_level_key = inn_level
12:02:07.248 [Lua] Lobby data difficulty = normal
12:02:07.248 [Lua] Lobby data player_slot_6 = 0:0
12:02:07.248 [Lua] Lobby data num_players = 1
12:02:07.248 [Lua] Lobby data matchmaking = false
12:02:07.248 [Lua] Lobby data host = 11000010564a2a2
12:02:07.248 [Lua] Lobby data player_slot_4 = 0:0
12:02:07.248 [Lua] Lobby data game_mode = adventure
12:02:07.248 [Lua] Lobby data player_slot_5 = 0:0
12:02:07.249 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:07.249 [Lua] Lobby data country_code = PH
12:02:07.249 [Lua] Lobby data player_slot_3 = 0:0
12:02:07.249 [Lua] Lobby data unique_server_name = hollerbach
12:02:07.249 [Lua] Set lobby end.
12:02:07.249 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:02:07.249 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:02:07.249 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:02:07.249 [Lua] [Matchmaking] initializing
12:02:07.249 [Lua] [Matchmaking] my_peer_id: 11000010564a2a2, I am server
12:02:07.249 [Lua] [Matchmaking] register rpcs
12:02:07.249 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:02:07.249 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
12:02:07.249 [Lua] [GameNetworkManager] self.is_server = true
12:02:07.249 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
12:02:07.249 [Network] Setting artificial MTU limit to 65536
12:02:07.250 [Lua] Switching ConflictSettings: to: disabled
12:02:07.250 [Lua] pacing=disabled
12:02:07.250 [Lua] roaming=nil
12:02:07.250 [Lua] disabled=true
12:02:07.250 [Lua] pack_spawning=disabled
12:02:07.250 [Lua] boss=disabled
12:02:07.250 [Lua] horde=disabled
12:02:07.250 [Lua] specials=disabled
12:02:07.250 [Lua] name=disabled
12:02:07.250 [Lua] intensity=disabled
12:02:07.250 [Lua] ---
12:02:07.255 [Lua] [AIInterestPointSystem] Level Seed: 10905692
12:02:07.255 [Lua]
12:02:07.255 [Lua] [entity_system_bag] = table
12:02:07.255 [Lua] [entity_system_bag] = metatable
12:02:07.255 [Lua] [startup_data] = table
12:02:07.255 [Lua] [entity_manager] = table
12:02:07.255 [Lua] [entity_manager] = metatable
12:02:07.255 [Lua] [unit_spawner] = table
12:02:07.255 [Lua] [unit_spawner] = metatable
12:02:07.255 [Lua] [unit_storage] = table
12:02:07.255 [Lua] [unit_storage] = metatable
12:02:07.255 [Lua] [dice_keeper] = table
12:02:07.255 [Lua] [dice_keeper] = metatable
12:02:07.255 [Lua] [is_server] = true (boolean)
12:02:07.256 [Lua] [world] = [World]
12:02:07.256 [Lua] [system_api] = table
12:02:07.256 [Lua] [network_lobby] = table
12:02:07.256 [Lua] [network_lobby] = metatable
12:02:07.256 [Lua] [profile_synchronizer] = table
12:02:07.256 [Lua] [profile_synchronizer] = metatable
12:02:07.256 [Lua] [entity_system] = table
12:02:07.256 [Lua] [entity_system] = metatable
12:02:07.256 [Lua] [num_local_human_players] = 1 (number)
12:02:07.256 [Lua] [statistics_db] = table
12:02:07.256 [Lua] [statistics_db] = metatable
12:02:07.256 [Lua] [network_server] = table
12:02:07.256 [Lua] [network_server] = metatable
12:02:07.256 [Lua] [input_manager] = table
12:02:07.256 [Lua] [input_manager] = metatable
12:02:07.256 [Lua] [network_clock] = table
12:02:07.256 [Lua] [network_clock] = metatable
12:02:07.256 [Lua] [network_transmit] = table
12:02:07.256 [Lua] [network_transmit] = metatable
12:02:07.256 [Lua] [free_flight_manager] = table
12:02:07.256 [Lua] [free_flight_manager] = metatable
12:02:07.256 [Lua] [network_manager] = table
12:02:07.256 [Lua] [network_manager] = metatable
12:02:07.256 [Lua] [network_event_delegate] = table
12:02:07.256 [Lua] [network_event_delegate] = metatable
12:02:07.256 [Lua]
12:02:07.258 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:02:07.261 [Lua] [AchievementManager] Achievements using the steam platform
12:02:07.262 [Lua] [StateIngame] Level seed: 10905692
12:02:07.262 [Umbra] Init version: 3.4.13 :: 16 threads
12:02:07.262 [Umbra] Tome with `10497` objects loaded.
12:02:07.262 [Umbra] UMBRA Tome loaded.
12:02:07.262 [World] Spawning level.
12:02:07.273 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
12:02:07.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:02:07.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:02:07.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:02:07.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:02:07.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
12:02:07.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
12:02:07.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
12:02:07.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
12:02:07.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
12:02:07.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
12:02:07.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
12:02:07.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
12:02:07.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
12:02:07.602 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
12:02:07.602 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
12:02:07.604 [Lua] [LevelAnalysis] set_random_seed( 1838088192)
12:02:07.607 [Lua] PlayerManager:add_player player_1
12:02:07.610 [Lua] [StateMachine] Init StateInGameRunning
12:02:07.610 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
12:02:07.610 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
12:02:07.610 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
12:02:07.611 [Lua] [IngameUI] init
12:02:07.673 [Lua] [Matchmaking] Cancelling matchmaking
12:02:07.673 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:02:07.673 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:02:07.673 [Lua] Set lobby begin:
12:02:07.673 [Lua] Lobby data power_level = 785
12:02:07.673 [Lua] Lobby data level_key = inn_level
12:02:07.673 [Lua] Lobby data player_slot_1 = 0:0
12:02:07.673 [Lua] Lobby data selected_level_key = inn_level
12:02:07.673 [Lua] Lobby data difficulty = normal
12:02:07.673 [Lua] Lobby data player_slot_6 = 0:0
12:02:07.673 [Lua] Lobby data num_players = 1
12:02:07.673 [Lua] Lobby data matchmaking = false
12:02:07.673 [Lua] Lobby data host = 11000010564a2a2
12:02:07.674 [Lua] Lobby data player_slot_4 = 0:0
12:02:07.674 [Lua] Lobby data game_mode = adventure
12:02:07.674 [Lua] Lobby data player_slot_5 = 0:0
12:02:07.674 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:02:07.674 [Lua] Lobby data country_code = PH
12:02:07.674 [Lua] Lobby data player_slot_3 = 0:0
12:02:07.674 [Lua] Lobby data unique_server_name = hollerbach
12:02:07.674 [Lua] Set lobby end.
12:02:07.675 [Flow] Forge tier 4
12:02:07.675 [Flow] WitchHunterLevel:30
12:02:07.675 [Flow] LeaderYes
12:02:07.675 [Flow] ALL PC XP:925469
12:02:07.676 [Flow] WH XP:192607
12:02:07.676 [Flow] Number of crafted items:3780
12:02:07.676 [Flow] Sum of Powe Levels:1500
12:02:07.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
12:02:07.678 [Lua] CurrentConflictSettings disabled
12:02:07.678 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:02:07.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:02:07.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:02:07.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:02:07.683 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
12:02:07.683 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:02:07.683 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:02:08.208 [Flow] DISABLE
12:02:10.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:02:10.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:02:10.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:02:10.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:02:10.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:02:10.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
12:02:10.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
12:02:10.869 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
12:02:10.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:02:11.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:02:11.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:02:11.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
12:02:11.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
12:02:11.641 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
12:02:11.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:02:13.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:02:13.629 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:02:13.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:02:13.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:02:13.750 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:02:13.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
12:02:13.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
12:02:13.852 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
12:02:13.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:02:14.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:02:14.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:02:14.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:02:14.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:02:14.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:02:14.434 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
12:02:14.441 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
12:02:14.452 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:02:14.452 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:02:14.459 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
12:02:14.459 [Lua] [LOCAL RPC] rpc_loading_synced
12:02:14.468 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:02:14.468 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:02:14.486 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:02:14.486 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:02:14.492 [Lua] [LOCAL RPC] rpc_game_started
12:02:14.503 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:02:14.503 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:02:14.520 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:02:14.520 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:02:14.527 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
12:02:14.527 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
12:02:14.527 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:02:14.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:14.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:14.531 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:02:14.531 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
12:02:36.433 [Lua] [IngameUI] menu view on_enter start_game_view
12:02:36.435 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09258248
12:02:36.435 [Lua] [StateMachine] Init StartGameStateSettingsOverview
12:02:36.435 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:02:36.435 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:02:36.436 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:02:36.436 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:02:37.000 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:02:37.000 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
12:02:37.000 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:02:37.000 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:02:37.002 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:02:37.002 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:02:37.021 [Lua] [Matchmaking] Filter: Free slots = 1
12:02:37.021 [Lua] [Matchmaking] Filter: Distance = medium
12:02:37.021 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:02:37.021 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:02:37.021 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:02:37.690 [Lua] [Matchmaking] Filter: Free slots = 1
12:02:37.690 [Lua] [Matchmaking] Filter: Distance = medium
12:02:37.690 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:02:37.690 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:02:37.690 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:02:37.690 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:02:39.223 [Lua] [Matchmaking] Filter: Free slots = 1
12:02:39.223 [Lua] [Matchmaking] Filter: Distance = far
12:02:39.223 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:02:39.223 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:02:39.223 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:02:39.223 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:02:40.440 [Lua] [Matchmaking] Filter: Free slots = 1
12:02:40.440 [Lua] [Matchmaking] Filter: Distance = world
12:02:40.440 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:02:40.440 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:02:40.440 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:02:40.440 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:02:42.235 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
12:02:42.235 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:02:42.236 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:02:42.236 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:02:42.646 [Lua] [IngameUI] menu view on_exit start_game_view
12:02:42.646 [Lua] [StateMachine] destroying
12:02:42.646 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
12:02:42.646 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:02:42.647 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:02:42.647 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:02:42.647 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:02:42.647 [Save] Saving `save_data`
12:02:42.649 [Save] Save done
12:02:42.651 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09258248
12:02:43.698 [Lua] [IngameUI] menu view on_enter ingame_menu
12:02:44.498 [Lua] [IngameUI] menu view on_exit ingame_menu
12:02:44.498 [Lua] [IngameUI] menu view on_enter character_selection
12:02:44.498 [Lua] hero_fullscreen_menu_on_enter
12:02:44.500 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101cb3e0
12:02:44.500 [World] Spawning level.
12:02:44.511 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
12:02:44.511 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:02:44.520 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:02:44.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
12:02:44.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read,
12:02:44.521 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0004), because equipped skin(skin_bw_default) wants to hide it
12:02:44.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:45.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer
12:02:45.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
12:02:45.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read,
12:02:45.928 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:45.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:46.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer
12:02:46.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:02:46.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read,
12:02:46.771 [Lua] PlayerManager:relinquish_unit_ownership
12:02:46.780 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] unit_destroy_listeners = table: 000000000A10E700; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; listeners = table: 000000001067C168; _ = "player_manager"; listener = [function]
[4] self = table: 000000000E3A2828; pending_extension_adds_map = table: 00000000101106B0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E222BA8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 0000000010110688; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; number_of_deleted_units = 0
[5] self = table: 000000000E3A2828; n_commited = 0; n_removed = 0
[6] self = table: 00000000087E4970; unit_spawner = table: 000000000E3A2828
[7] self = table: 000000000AF339A8; dt = 0.016667256131768227; t = 38.478100474923849; network_manager = table: 000000000CFEA670
[8] self = table: 000000000B0D8BE8; dt = 0.016667256131768227; t = 1059.6825658819289
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016667256131768227; dt = 0.016667256131768227; t = 1059.6825658819289
[10] dt = 0.016667256131768227
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 31; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 31; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[6] entity_system_bag = table: 00000000087C7220; startup_data = table: 00000000087C6180; entity_manager = table: 000000000E222BA8; unit_spawner = table: 000000000E3A2828; statistics_db = table: 000000000A3E19D8; is_server = true; system_update_context = table: 00000000087ECE18; network_transmit = table: 000000000DB45E50; network_clock = table: 000000000F52C208; dice_keeper = table: 000000000EF53CB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000087C7220; network_server = table: 000000000F2A26E8; entity_system = table: 00000000087E4970; parent = table: 00000000080F7CE8; statistics_db = table: 000000000A3E19D8; is_server = true; is_in_tutorial = false; input_manager = table: 000000000FCE8C60; profile_synchronizer = table: 000000000EDD1510; _debug_gui = [Gui]; network_transmit = table: 000000000DB45E50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000F82FC48; world = [World]; dt = 0.016667302697896957; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000F55E678; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000EF53CB0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 000000000F52C208; network_timer_handler = table: 0000000008A1A650; last_connected_to_network_at = 38.461433218792081; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000FDA7DE0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000EFB5D10;
12:02:46.780 [Lua] [GameNetworkManager] destroying game object with go_id=37
12:02:46.782 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
12:02:46.788 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
12:02:46.788 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 1 for peer id 11000010564a2a2:1
12:02:46.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:2 my_peer_id:11000010564a2a2
12:02:46.788 [Lua] Set lobby begin:
12:02:46.788 [Lua] Lobby data power_level = 785
12:02:46.788 [Lua] Lobby data level_key = inn_level
12:02:46.788 [Lua] Lobby data player_slot_1 = 0:0
12:02:46.788 [Lua] Lobby data selected_level_key = inn_level
12:02:46.788 [Lua] Lobby data difficulty = normal
12:02:46.788 [Lua] Lobby data player_slot_6 = 0:0
12:02:46.788 [Lua] Lobby data num_players = 1
12:02:46.788 [Lua] Lobby data matchmaking = false
12:02:46.788 [Lua] Lobby data host = 11000010564a2a2
12:02:46.788 [Lua] Lobby data player_slot_4 = 0:0
12:02:46.788 [Lua] Lobby data game_mode = adventure
12:02:46.788 [Lua] Lobby data player_slot_5 = 0:0
12:02:46.788 [Lua] Lobby data player_slot_2 = 0:0
12:02:46.788 [Lua] Lobby data country_code = PH
12:02:46.789 [Lua] Lobby data player_slot_3 = 0:0
12:02:46.789 [Lua] Lobby data unique_server_name = hollerbach
12:02:46.789 [Lua] Set lobby end.
12:02:46.789 [Lua] Set lobby begin:
12:02:46.789 [Lua] Lobby data power_level = 785
12:02:46.789 [Lua] Lobby data level_key = inn_level
12:02:46.789 [Lua] Lobby data player_slot_1 = 11000010564a2a2:1
12:02:46.789 [Lua] Lobby data selected_level_key = inn_level
12:02:46.789 [Lua] Lobby data difficulty = normal
12:02:46.789 [Lua] Lobby data player_slot_6 = 0:0
12:02:46.789 [Lua] Lobby data num_players = 1
12:02:46.789 [Lua] Lobby data matchmaking = false
12:02:46.789 [Lua] Lobby data host = 11000010564a2a2
12:02:46.789 [Lua] Lobby data player_slot_4 = 0:0
12:02:46.789 [Lua] Lobby data game_mode = adventure
12:02:46.789 [Lua] Lobby data player_slot_5 = 0:0
12:02:46.789 [Lua] Lobby data player_slot_2 = 0:0
12:02:46.789 [Lua] Lobby data country_code = PH
12:02:46.789 [Lua] Lobby data player_slot_3 = 0:0
12:02:46.789 [Lua] Lobby data unique_server_name = hollerbach
12:02:46.789 [Lua] Set lobby end.
12:02:46.789 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 2, profile 1]
12:02:46.789 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010564a2a2 | we:0 | dr:0 | bw:0 | es:0
12:02:46.790 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:02:46.790 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:02:46.797 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
12:02:46.797 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:2 my_peer_id:11000010564a2a2
12:02:46.797 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:3 my_peer_id:11000010564a2a2
12:02:46.807 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
12:02:46.809 [Save] Saving `save_data`
12:02:46.812 [Save] Save done
12:02:46.814 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:3 my_peer_id:11000010564a2a2
12:02:46.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
12:02:46.814 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
12:02:46.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient
12:02:46.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient
12:02:46.847 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient
12:02:46.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient
12:02:46.851 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
12:02:46.851 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
12:02:46.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
12:02:46.865 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:02:46.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
12:02:46.868 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:02:46.868 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
12:02:46.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
12:02:46.929 [Lua] [IngameUI] menu view on_exit character_selection
12:02:46.929 [Lua] [StateMachine] destroying
12:02:46.929 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
12:02:46.929 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:02:46.929 [Lua] hero_fullscreen_menu_on_exit
12:02:46.931 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101cb3e0
12:02:46.931 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:46.931 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:47.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
12:02:47.171 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
12:02:47.172 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
12:02:47.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
12:02:47.422 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
12:02:47.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:02:47.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:02:47.904 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:02:47.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:02:48.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:02:48.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:02:48.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
12:02:48.776 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
12:02:48.776 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
12:02:48.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:02:49.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:02:49.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:02:49.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:02:49.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:02:49.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:02:49.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:02:49.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:02:49.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:02:49.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
12:02:49.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
12:02:49.816 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
12:02:49.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:02:49.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:02:49.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:02:49.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:02:50.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:02:50.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:02:50.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:02:51.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:02:51.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:02:51.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:02:51.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:02:51.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:02:51.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:02:53.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:02:53.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:02:53.276 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
12:02:53.282 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3
12:02:53.292 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:02:53.292 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:02:53.300 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3
12:02:53.300 [Lua] [LOCAL RPC] rpc_loading_synced
12:02:53.310 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:02:53.310 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:02:53.331 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:02:53.331 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:02:53.350 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:02:53.350 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:02:53.376 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:02:53.376 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:02:53.380 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(8.30673, -1.14052, 5.14511) Vector4(0, 0, -0.824166, -0.566348) false 100 100 1 1 1
12:02:53.380 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 1, Vector3(8.30673, -1.14052, 5.14511), Vector4(0, 0, -0.824166, -0.566348))
12:02:53.380 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:02:53.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:53.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:53.385 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:02:53.385 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
12:02:53.827 [Lua] [IngameUI] menu view on_enter ingame_menu
12:02:54.994 [Lua] [IngameUI] menu view on_exit ingame_menu
12:02:54.994 [Lua] [IngameUI] menu view on_enter character_selection
12:02:54.994 [Lua] hero_fullscreen_menu_on_enter
12:02:54.996 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101cb3e0
12:02:54.996 [World] Spawning level.
12:02:55.007 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
12:02:55.007 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:02:55.016 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:02:55.016 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer, async-read,
12:02:55.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
12:02:55.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer, async-read,
12:02:55.017 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer, async-read,
12:02:55.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:55.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:55.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
12:02:55.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer, async-read,
12:02:55.681 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:55.681 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:55.681 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:55.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:55.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:55.681 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:02:55.681 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer, async-read,
12:02:56.309 [Lua] PlayerManager:relinquish_unit_ownership
12:02:56.317 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[603456073f7ec0ee]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[603456073f7ec0ee]\']
[3] unit_destroy_listeners = table: 000000000A10E700; unit = [Unit \'#ID[603456073f7ec0ee]\']; listeners = table: 0000000010617D20; _ = "player_manager"; listener = [function]
[4] self = table: 000000000E3A2828; pending_extension_adds_map = table: 00000000101106B0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E222BA8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 0000000010110688; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; unit = [Unit \'#ID[603456073f7ec0ee]\']; number_of_deleted_units = 0
[5] self = table: 000000000E3A2828; n_commited = 0; n_removed = 0
[6] self = table: 00000000087E4970; unit_spawner = table: 000000000E3A2828
[7] self = table: 000000000AF339A8; dt = 0.016666881740093231; t = 47.886949995532632; network_manager = table: 000000000CFEA670
[8] self = table: 000000000B0D8BE8; dt = 0.016666881740093231; t = 1069.0914154025377
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666881740093231; dt = 0.016666881740093231; t = 1069.0914154025377
[10] dt = 0.016666881740093231
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 45; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 45; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[6] entity_system_bag = table: 00000000087C7220; startup_data = table: 00000000087C6180; entity_manager = table: 000000000E222BA8; unit_spawner = table: 000000000E3A2828; statistics_db = table: 000000000A3E19D8; is_server = true; system_update_context = table: 00000000087ECE18; network_transmit = table: 000000000DB45E50; network_clock = table: 000000000F52C208; dice_keeper = table: 000000000EF53CB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000087C7220; network_server = table: 000000000F2A26E8; entity_system = table: 00000000087E4970; parent = table: 00000000080F7CE8; statistics_db = table: 000000000A3E19D8; is_server = true; is_in_tutorial = false; input_manager = table: 000000000FCE8C60; profile_synchronizer = table: 000000000EDD1510; _debug_gui = [Gui]; network_transmit = table: 000000000DB45E50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000F82FC48; world = [World]; dt = 0.016666879877448082; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000F55E678; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000EF53CB0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 000000000F52C208; network_timer_handler = table: 0000000008A1A650; last_connected_to_network_at = 47.870283113792539; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000FDA7DE0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000EFB5D10;
12:02:56.317 [Lua] [GameNetworkManager] destroying game object with go_id=39
12:02:56.319 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
12:02:56.322 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 4 1
12:02:56.322 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 4 for peer id 11000010564a2a2:1
12:02:56.322 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:4 my_peer_id:11000010564a2a2
12:02:56.322 [Lua] Set lobby begin:
12:02:56.322 [Lua] Lobby data power_level = 785
12:02:56.322 [Lua] Lobby data level_key = inn_level
12:02:56.322 [Lua] Lobby data player_slot_1 = 0:0
12:02:56.322 [Lua] Lobby data selected_level_key = inn_level
12:02:56.322 [Lua] Lobby data difficulty = normal
12:02:56.322 [Lua] Lobby data player_slot_6 = 0:0
12:02:56.323 [Lua] Lobby data num_players = 1
12:02:56.323 [Lua] Lobby data matchmaking = false
12:02:56.323 [Lua] Lobby data host = 11000010564a2a2
12:02:56.323 [Lua] Lobby data player_slot_4 = 0:0
12:02:56.323 [Lua] Lobby data game_mode = adventure
12:02:56.323 [Lua] Lobby data player_slot_5 = 0:0
12:02:56.323 [Lua] Lobby data player_slot_2 = 0:0
12:02:56.323 [Lua] Lobby data country_code = PH
12:02:56.323 [Lua] Lobby data player_slot_3 = 0:0
12:02:56.323 [Lua] Lobby data unique_server_name = hollerbach
12:02:56.323 [Lua] Set lobby end.
12:02:56.323 [Lua] Set lobby begin:
12:02:56.323 [Lua] Lobby data power_level = 785
12:02:56.323 [Lua] Lobby data level_key = inn_level
12:02:56.323 [Lua] Lobby data player_slot_1 = 0:0
12:02:56.323 [Lua] Lobby data selected_level_key = inn_level
12:02:56.323 [Lua] Lobby data difficulty = normal
12:02:56.323 [Lua] Lobby data player_slot_6 = 0:0
12:02:56.323 [Lua] Lobby data num_players = 1
12:02:56.323 [Lua] Lobby data matchmaking = false
12:02:56.323 [Lua] Lobby data host = 11000010564a2a2
12:02:56.323 [Lua] Lobby data player_slot_4 = 11000010564a2a2:1
12:02:56.323 [Lua] Lobby data game_mode = adventure
12:02:56.323 [Lua] Lobby data player_slot_5 = 0:0
12:02:56.323 [Lua] Lobby data player_slot_2 = 0:0
12:02:56.323 [Lua] Lobby data country_code = PH
12:02:56.323 [Lua] Lobby data player_slot_3 = 0:0
12:02:56.323 [Lua] Lobby data unique_server_name = hollerbach
12:02:56.323 [Lua] Set lobby end.
12:02:56.323 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 1, profile 4]
12:02:56.323 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010564a2a2 | dr:0 | bw:0 | es:0
12:02:56.329 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:02:56.329 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:02:56.335 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 4 1 1
12:02:56.335 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:4 my_peer_id:11000010564a2a2
12:02:56.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:5 my_peer_id:11000010564a2a2
12:02:56.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
12:02:56.348 [Save] Saving `save_data`
12:02:56.350 [Save] Save done
12:02:56.351 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:5 my_peer_id:11000010564a2a2
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:02:56.351 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
12:02:56.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
12:02:56.380 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
12:02:56.381 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:02:56.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
12:02:56.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
12:02:56.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
12:02:56.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:02:56.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:02:56.386 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
12:02:56.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
12:02:56.398 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:02:56.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
12:02:56.398 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
12:02:56.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:02:56.455 [Lua] [IngameUI] menu view on_exit character_selection
12:02:56.455 [Lua] [StateMachine] destroying
12:02:56.455 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
12:02:56.455 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:02:56.455 [Lua] hero_fullscreen_menu_on_exit
12:02:56.457 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101cb3e0
12:02:56.457 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:56.457 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:02:57.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:02:57.679 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:02:57.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
12:02:58.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
12:02:58.294 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
12:02:58.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:02:58.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:02:58.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:02:58.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
12:02:58.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
12:02:58.515 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
12:02:58.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
12:02:58.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
12:02:58.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
12:02:58.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
12:02:58.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
12:02:58.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
12:02:58.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01
12:02:59.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01
12:02:59.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01
12:02:59.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:03:00.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:03:00.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:03:00.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
12:03:00.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
12:03:00.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
12:03:00.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p
12:03:00.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p
12:03:00.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p
12:03:00.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
12:03:00.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
12:03:00.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
12:03:00.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:03:00.871 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:03:00.871 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:03:00.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
12:03:01.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
12:03:01.143 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
12:03:01.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:03:01.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:03:01.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:03:01.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:03:01.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:03:01.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:03:01.818 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
12:03:01.825 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5
12:03:01.836 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:03:01.836 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:03:01.842 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 5
12:03:01.842 [Lua] [LOCAL RPC] rpc_loading_synced
12:03:01.852 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:03:01.852 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:03:01.868 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:03:01.868 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:03:01.884 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:03:01.885 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:03:01.902 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:03:01.902 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:03:01.909 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(8.30673, -1.14052, 5.14511) Vector4(0, 0, -0.824166, -0.566348) false 100 100 1 1 1
12:03:01.909 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 4, Vector3(8.30673, -1.14052, 5.14511), Vector4(0, 0, -0.824166, -0.566348))
12:03:01.909 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:03:01.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:01.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:01.914 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:03:01.914 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
12:03:02.537 [Lua] [IngameUI] menu view on_enter ingame_menu
12:03:03.820 [Lua] [IngameUI] menu view on_exit ingame_menu
12:03:03.820 [Lua] [IngameUI] menu view on_enter character_selection
12:03:03.821 [Lua] hero_fullscreen_menu_on_enter
12:03:03.823 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101cb3e0
12:03:03.823 [World] Spawning level.
12:03:03.835 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
12:03:03.835 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:03:03.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:03:03.846 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer, async-read,
12:03:03.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
12:03:03.847 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewer, async-read,
12:03:03.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
12:03:03.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
12:03:04.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:03:04.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:03:05.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:05.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:05.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:05.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
12:03:05.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:03:05.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewer, async-read,
12:03:05.686 [Lua] PlayerManager:relinquish_unit_ownership
12:03:05.693 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[e639728c3d9b2784]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[e639728c3d9b2784]\']
[3] unit_destroy_listeners = table: 000000000A10E700; unit = [Unit \'#ID[e639728c3d9b2784]\']; listeners = table: 0000000008E69F38; _ = "player_manager"; listener = [function]
[4] self = table: 000000000E3A2828; pending_extension_adds_map = table: 00000000101106B0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E222BA8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 0000000010110688; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; unit = [Unit \'#ID[e639728c3d9b2784]\']; number_of_deleted_units = 0
[5] self = table: 000000000E3A2828; n_commited = 0; n_removed = 0
[6] self = table: 00000000087E4970; unit_spawner = table: 000000000E3A2828
[7] self = table: 000000000AF339A8; dt = 0.016666842624545097; t = 57.015364117920399; network_manager = table: 000000000CFEA670
[8] self = table: 000000000B0D8BE8; dt = 0.016666842624545097; t = 1078.2198295249254
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666842624545097; dt = 0.016666842624545097; t = 1078.2198295249254
[10] dt = 0.016666842624545097
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 57; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 57; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[6] entity_system_bag = table: 00000000087C7220; startup_data = table: 00000000087C6180; entity_manager = table: 000000000E222BA8; unit_spawner = table: 000000000E3A2828; statistics_db = table: 000000000A3E19D8; is_server = true; system_update_context = table: 00000000087ECE18; network_transmit = table: 000000000DB45E50; network_clock = table: 000000000F52C208; dice_keeper = table: 000000000EF53CB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000087C7220; network_server = table: 000000000F2A26E8; entity_system = table: 00000000087E4970; parent = table: 00000000080F7CE8; statistics_db = table: 000000000A3E19D8; is_server = true; is_in_tutorial = false; input_manager = table: 000000000FCE8C60; profile_synchronizer = table: 000000000EDD1510; _debug_gui = [Gui]; network_transmit = table: 000000000DB45E50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000F82FC48; world = [World]; dt = 0.016666850075125694; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000F55E678; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000EF53CB0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 000000000F52C208; network_timer_handler = table: 0000000008A1A650; last_connected_to_network_at = 56.998697275295854; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000FDA7DE0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000EFB5D10;
12:03:05.693 [Lua] [GameNetworkManager] destroying game object with go_id=41
12:03:05.695 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
12:03:05.698 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 3 1
12:03:05.698 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 4 to 3 for peer id 11000010564a2a2:1
12:03:05.699 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:6 my_peer_id:11000010564a2a2
12:03:05.699 [Lua] Set lobby begin:
12:03:05.699 [Lua] Lobby data power_level = 785
12:03:05.699 [Lua] Lobby data level_key = inn_level
12:03:05.699 [Lua] Lobby data player_slot_1 = 0:0
12:03:05.699 [Lua] Lobby data selected_level_key = inn_level
12:03:05.699 [Lua] Lobby data difficulty = normal
12:03:05.699 [Lua] Lobby data player_slot_6 = 0:0
12:03:05.699 [Lua] Lobby data num_players = 1
12:03:05.699 [Lua] Lobby data matchmaking = false
12:03:05.699 [Lua] Lobby data host = 11000010564a2a2
12:03:05.699 [Lua] Lobby data player_slot_4 = 0:0
12:03:05.699 [Lua] Lobby data game_mode = adventure
12:03:05.699 [Lua] Lobby data player_slot_5 = 0:0
12:03:05.699 [Lua] Lobby data player_slot_2 = 0:0
12:03:05.699 [Lua] Lobby data country_code = PH
12:03:05.699 [Lua] Lobby data player_slot_3 = 0:0
12:03:05.699 [Lua] Lobby data unique_server_name = hollerbach
12:03:05.699 [Lua] Set lobby end.
12:03:05.699 [Lua] Set lobby begin:
12:03:05.699 [Lua] Lobby data power_level = 785
12:03:05.699 [Lua] Lobby data level_key = inn_level
12:03:05.699 [Lua] Lobby data player_slot_1 = 0:0
12:03:05.699 [Lua] Lobby data selected_level_key = inn_level
12:03:05.699 [Lua] Lobby data difficulty = normal
12:03:05.699 [Lua] Lobby data player_slot_6 = 0:0
12:03:05.699 [Lua] Lobby data num_players = 1
12:03:05.699 [Lua] Lobby data matchmaking = false
12:03:05.699 [Lua] Lobby data host = 11000010564a2a2
12:03:05.699 [Lua] Lobby data player_slot_4 = 0:0
12:03:05.699 [Lua] Lobby data game_mode = adventure
12:03:05.699 [Lua] Lobby data player_slot_5 = 0:0
12:03:05.699 [Lua] Lobby data player_slot_2 = 0:0
12:03:05.699 [Lua] Lobby data country_code = PH
12:03:05.700 [Lua] Lobby data player_slot_3 = 11000010564a2a2:1
12:03:05.700 [Lua] Lobby data unique_server_name = hollerbach
12:03:05.700 [Lua] Set lobby end.
12:03:05.700 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 4, profile 3]
12:03:05.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010564a2a2 | bw:0 | es:0
12:03:05.701 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:03:05.701 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:03:05.707 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 3 1 1
12:03:05.707 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:6 my_peer_id:11000010564a2a2
12:03:05.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:7 my_peer_id:11000010564a2a2
12:03:05.718 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
12:03:05.721 [Save] Saving `save_data`
12:03:05.724 [Save] Save done
12:03:05.726 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:7 my_peer_id:11000010564a2a2
12:03:05.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4, InventoryPackageSynchronizerClient, async-read,
12:03:05.726 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
12:03:05.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
12:03:05.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
12:03:05.752 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient
12:03:05.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
12:03:05.754 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:03:05.755 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
12:03:05.755 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
12:03:05.766 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:03:05.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient
12:03:05.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
12:03:05.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
12:03:05.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
12:03:05.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
12:03:05.830 [Lua] [IngameUI] menu view on_exit character_selection
12:03:05.830 [Lua] [StateMachine] destroying
12:03:05.830 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
12:03:05.830 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:03:05.831 [Lua] hero_fullscreen_menu_on_exit
12:03:05.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101cb3e0
12:03:05.833 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:05.833 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:06.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
12:03:06.446 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
12:03:06.446 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
12:03:06.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
12:03:06.740 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
12:03:06.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01
12:03:07.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01
12:03:07.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01
12:03:07.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
12:03:07.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
12:03:07.641 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
12:03:07.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
12:03:07.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
12:03:07.917 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
12:03:07.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:03:07.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:03:07.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:03:07.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:03:08.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:03:08.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:03:08.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
12:03:08.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
12:03:08.189 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
12:03:08.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:03:08.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:03:08.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:03:08.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
12:03:08.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
12:03:08.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
12:03:08.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p
12:03:08.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p
12:03:08.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p
12:03:08.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4
12:03:09.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4
12:03:09.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4
12:03:09.247 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
12:03:09.253 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
12:03:09.265 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:03:09.265 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:03:09.272 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
12:03:09.272 [Lua] [LOCAL RPC] rpc_loading_synced
12:03:09.281 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:03:09.281 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:03:09.298 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:03:09.298 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:03:09.316 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:03:09.316 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:03:09.332 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:03:09.332 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:03:09.339 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(8.30673, -1.14052, 5.14511) Vector4(0, 0, -0.824166, -0.566348) false 100 100 1 1 1
12:03:09.339 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 3, Vector3(8.30673, -1.14052, 5.14511), Vector4(0, 0, -0.824166, -0.566348))
12:03:09.339 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:03:09.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:09.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:09.344 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:03:09.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:03:09.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:03:09.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:03:09.796 [Lua] [IngameUI] menu view on_enter ingame_menu
12:03:10.779 [Lua] [IngameUI] menu view on_exit ingame_menu
12:03:10.779 [Lua] [IngameUI] menu view on_enter character_selection
12:03:10.780 [Lua] hero_fullscreen_menu_on_enter
12:03:10.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101cb3e0
12:03:10.782 [World] Spawning level.
12:03:10.792 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
12:03:10.792 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:03:10.801 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:03:10.801 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewer, async-read,
12:03:10.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
12:03:10.802 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, MenuWorldPreviewer, async-read,
12:03:10.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:10.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, MenuWorldPreviewer, async-read,
12:03:12.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:12.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:12.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:12.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:12.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:03:12.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
12:03:13.329 [Lua] PlayerManager:relinquish_unit_ownership
12:03:13.337 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[01b39ae5380a2042]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[01b39ae5380a2042]\']
[3] unit_destroy_listeners = table: 000000000A10E700; unit = [Unit \'#ID[01b39ae5380a2042]\']; listeners = table: 000000000EACFB20; _ = "player_manager"; listener = [function]
[4] self = table: 000000000E3A2828; pending_extension_adds_map = table: 00000000101106B0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E222BA8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 0000000010110688; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; unit = [Unit \'#ID[01b39ae5380a2042]\']; number_of_deleted_units = 0
[5] self = table: 000000000E3A2828; n_commited = 0; n_removed = 0
[6] self = table: 00000000087E4970; unit_spawner = table: 000000000E3A2828
[7] self = table: 000000000AF339A8; dt = 0.016666851937770844; t = 64.438522905111313; network_manager = table: 000000000CFEA670
[8] self = table: 000000000B0D8BE8; dt = 0.016666851937770844; t = 1085.6429883121164
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666851937770844; dt = 0.016666851937770844; t = 1085.6429883121164
[10] dt = 0.016666851937770844
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 71; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 71; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[6] entity_system_bag = table: 00000000087C7220; startup_data = table: 00000000087C6180; entity_manager = table: 000000000E222BA8; unit_spawner = table: 000000000E3A2828; statistics_db = table: 000000000A3E19D8; is_server = true; system_update_context = table: 00000000087ECE18; network_transmit = table: 000000000DB45E50; network_clock = table: 000000000F52C208; dice_keeper = table: 000000000EF53CB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000087C7220; network_server = table: 000000000F2A26E8; entity_system = table: 00000000087E4970; parent = table: 00000000080F7CE8; statistics_db = table: 000000000A3E19D8; is_server = true; is_in_tutorial = false; input_manager = table: 000000000FCE8C60; profile_synchronizer = table: 000000000EDD1510; _debug_gui = [Gui]; network_transmit = table: 000000000DB45E50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000F82FC48; world = [World]; dt = 0.016666853800415993; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000F55E678; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000EF53CB0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 000000000F52C208; network_timer_handler = table: 0000000008A1A650; last_connected_to_network_at = 64.421856053173542; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000FDA7DE0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000EFB5D10;
12:03:13.337 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:03:13.339 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
12:03:13.342 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 5 1
12:03:13.342 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 3 to 5 for peer id 11000010564a2a2:1
12:03:13.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:8 my_peer_id:11000010564a2a2
12:03:13.342 [Lua] Set lobby begin:
12:03:13.342 [Lua] Lobby data power_level = 785
12:03:13.342 [Lua] Lobby data level_key = inn_level
12:03:13.342 [Lua] Lobby data player_slot_1 = 0:0
12:03:13.343 [Lua] Lobby data selected_level_key = inn_level
12:03:13.343 [Lua] Lobby data difficulty = normal
12:03:13.343 [Lua] Lobby data player_slot_6 = 0:0
12:03:13.343 [Lua] Lobby data num_players = 1
12:03:13.343 [Lua] Lobby data matchmaking = false
12:03:13.343 [Lua] Lobby data host = 11000010564a2a2
12:03:13.343 [Lua] Lobby data player_slot_4 = 0:0
12:03:13.343 [Lua] Lobby data game_mode = adventure
12:03:13.343 [Lua] Lobby data player_slot_5 = 0:0
12:03:13.343 [Lua] Lobby data player_slot_2 = 0:0
12:03:13.343 [Lua] Lobby data country_code = PH
12:03:13.343 [Lua] Lobby data player_slot_3 = 0:0
12:03:13.343 [Lua] Lobby data unique_server_name = hollerbach
12:03:13.343 [Lua] Set lobby end.
12:03:13.343 [Lua] Set lobby begin:
12:03:13.343 [Lua] Lobby data power_level = 785
12:03:13.343 [Lua] Lobby data level_key = inn_level
12:03:13.343 [Lua] Lobby data player_slot_1 = 0:0
12:03:13.343 [Lua] Lobby data selected_level_key = inn_level
12:03:13.343 [Lua] Lobby data difficulty = normal
12:03:13.343 [Lua] Lobby data player_slot_6 = 0:0
12:03:13.343 [Lua] Lobby data num_players = 1
12:03:13.343 [Lua] Lobby data matchmaking = false
12:03:13.343 [Lua] Lobby data host = 11000010564a2a2
12:03:13.343 [Lua] Lobby data player_slot_4 = 0:0
12:03:13.343 [Lua] Lobby data game_mode = adventure
12:03:13.343 [Lua] Lobby data player_slot_5 = 11000010564a2a2:1
12:03:13.343 [Lua] Lobby data player_slot_2 = 0:0
12:03:13.344 [Lua] Lobby data country_code = PH
12:03:13.344 [Lua] Lobby data player_slot_3 = 0:0
12:03:13.344 [Lua] Lobby data unique_server_name = hollerbach
12:03:13.344 [Lua] Set lobby end.
12:03:13.344 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 3, profile 5]
12:03:13.344 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010564a2a2
12:03:13.346 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:03:13.346 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:03:13.353 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 5 1 1
12:03:13.353 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:8 my_peer_id:11000010564a2a2
12:03:13.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:9 my_peer_id:11000010564a2a2
12:03:13.362 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
12:03:13.366 [Save] Saving `save_data`
12:03:13.369 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:9 my_peer_id:11000010564a2a2
12:03:13.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:03:13.369 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
12:03:13.370 [Save] Save done
12:03:13.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
12:03:13.396 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient
12:03:13.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:03:13.399 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
12:03:13.399 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient
12:03:13.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01, InventoryPackageSynchronizerClient
12:03:13.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_3p, InventoryPackageSynchronizerClient
12:03:13.403 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:03:13.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4, InventoryPackageSynchronizerClient
12:03:13.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
12:03:13.415 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:03:13.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:03:13.472 [Lua] [IngameUI] menu view on_exit character_selection
12:03:13.472 [Lua] [StateMachine] destroying
12:03:13.472 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
12:03:13.472 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:03:13.472 [Lua] hero_fullscreen_menu_on_exit
12:03:13.474 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101cb3e0
12:03:13.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:13.474 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:14.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
12:03:14.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
12:03:14.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:03:14.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:03:14.745 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
12:03:14.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
12:03:15.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
12:03:15.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
12:03:15.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
12:03:15.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
12:03:15.865 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
12:03:15.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
12:03:16.110 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
12:03:16.110 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
12:03:16.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2
12:03:16.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2
12:03:16.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2
12:03:16.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
12:03:16.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
12:03:16.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p
12:03:16.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
12:03:16.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
12:03:16.933 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
12:03:16.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
12:03:17.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
12:03:17.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
12:03:17.290 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
12:03:17.295 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
12:03:17.307 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:03:17.307 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:03:17.312 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9
12:03:17.312 [Lua] [LOCAL RPC] rpc_loading_synced
12:03:17.323 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:03:17.323 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:03:17.340 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:03:17.340 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:03:17.357 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:03:17.357 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:03:17.375 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:03:17.375 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:03:17.381 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(8.30673, -1.14052, 5.14511) Vector4(0, 0, -0.824166, -0.566348) false 100 100 1 1 1
12:03:17.381 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 5, Vector3(8.30673, -1.14052, 5.14511), Vector4(0, 0, -0.824166, -0.566348))
12:03:17.381 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:03:17.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:17.386 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:17.386 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:03:17.386 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
12:03:17.864 [Lua] [IngameUI] menu view on_enter ingame_menu
12:03:18.699 [Lua] [IngameUI] menu view on_exit ingame_menu
12:03:18.699 [Lua] [IngameUI] menu view on_enter character_selection
12:03:18.699 [Lua] hero_fullscreen_menu_on_enter
12:03:18.701 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101cb3e0
12:03:18.702 [World] Spawning level.
12:03:18.713 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
12:03:18.713 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:03:18.723 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:03:18.723 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
12:03:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
12:03:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
12:03:18.724 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewer, async-read,
12:03:18.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
12:03:18.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
12:03:18.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
12:03:18.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
12:03:18.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
12:03:19.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
12:03:19.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
12:03:19.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
12:03:20.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:20.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:20.010 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:20.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
12:03:20.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
12:03:20.094 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:03:20.495 [Lua] PlayerManager:relinquish_unit_ownership
12:03:20.505 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[d7ef44c12712be86]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[d7ef44c12712be86]\']
[3] unit_destroy_listeners = table: 000000000A10E700; unit = [Unit \'#ID[d7ef44c12712be86]\']; listeners = table: 000000000D383878; _ = "player_manager"; listener = [function]
[4] self = table: 000000000E3A2828; pending_extension_adds_map = table: 00000000101106B0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E222BA8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 0000000010110688; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; unit = [Unit \'#ID[d7ef44c12712be86]\']; number_of_deleted_units = 0
[5] self = table: 000000000E3A2828; n_commited = 0; n_removed = 0
[6] self = table: 00000000087E4970; unit_spawner = table: 000000000E3A2828
[7] self = table: 000000000AF339A8; dt = 0.016666842624545097; t = 71.19665296189487; network_manager = table: 000000000CFEA670
[8] self = table: 000000000B0D8BE8; dt = 0.016666842624545097; t = 1092.4011183688999
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666842624545097; dt = 0.016666842624545097; t = 1092.4011183688999
[10] dt = 0.016666842624545097
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 81; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 81; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[6] entity_system_bag = table: 00000000087C7220; startup_data = table: 00000000087C6180; entity_manager = table: 000000000E222BA8; unit_spawner = table: 000000000E3A2828; statistics_db = table: 000000000A3E19D8; is_server = true; system_update_context = table: 00000000087ECE18; network_transmit = table: 000000000DB45E50; network_clock = table: 000000000F52C208; dice_keeper = table: 000000000EF53CB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000087C7220; network_server = table: 000000000F2A26E8; entity_system = table: 00000000087E4970; parent = table: 00000000080F7CE8; statistics_db = table: 000000000A3E19D8; is_server = true; is_in_tutorial = false; input_manager = table: 000000000FCE8C60; profile_synchronizer = table: 000000000EDD1510; _debug_gui = [Gui]; network_transmit = table: 000000000DB45E50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000F82FC48; world = [World]; dt = 0.016666840761899948; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000F55E678; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000EF53CB0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 000000000F52C208; network_timer_handler = table: 0000000008A1A650; last_connected_to_network_at = 71.179986119270325; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000FDA7DE0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000EFB5D10;
12:03:20.505 [Lua] [GameNetworkManager] destroying game object with go_id=45
12:03:20.507 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
12:03:20.511 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 2 1
12:03:20.511 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 5 to 2 for peer id 11000010564a2a2:1
12:03:20.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:10 my_peer_id:11000010564a2a2
12:03:20.511 [Lua] Set lobby begin:
12:03:20.511 [Lua] Lobby data power_level = 785
12:03:20.511 [Lua] Lobby data level_key = inn_level
12:03:20.511 [Lua] Lobby data player_slot_1 = 0:0
12:03:20.511 [Lua] Lobby data selected_level_key = inn_level
12:03:20.511 [Lua] Lobby data difficulty = normal
12:03:20.511 [Lua] Lobby data player_slot_6 = 0:0
12:03:20.511 [Lua] Lobby data num_players = 1
12:03:20.511 [Lua] Lobby data matchmaking = false
12:03:20.512 [Lua] Lobby data host = 11000010564a2a2
12:03:20.512 [Lua] Lobby data player_slot_4 = 0:0
12:03:20.512 [Lua] Lobby data game_mode = adventure
12:03:20.512 [Lua] Lobby data player_slot_5 = 0:0
12:03:20.512 [Lua] Lobby data player_slot_2 = 0:0
12:03:20.512 [Lua] Lobby data country_code = PH
12:03:20.512 [Lua] Lobby data player_slot_3 = 0:0
12:03:20.512 [Lua] Lobby data unique_server_name = hollerbach
12:03:20.512 [Lua] Set lobby end.
12:03:20.512 [Lua] Set lobby begin:
12:03:20.512 [Lua] Lobby data power_level = 785
12:03:20.512 [Lua] Lobby data level_key = inn_level
12:03:20.512 [Lua] Lobby data player_slot_1 = 0:0
12:03:20.512 [Lua] Lobby data selected_level_key = inn_level
12:03:20.512 [Lua] Lobby data difficulty = normal
12:03:20.512 [Lua] Lobby data player_slot_6 = 0:0
12:03:20.512 [Lua] Lobby data num_players = 1
12:03:20.512 [Lua] Lobby data matchmaking = false
12:03:20.512 [Lua] Lobby data host = 11000010564a2a2
12:03:20.512 [Lua] Lobby data player_slot_4 = 0:0
12:03:20.512 [Lua] Lobby data game_mode = adventure
12:03:20.512 [Lua] Lobby data player_slot_5 = 0:0
12:03:20.512 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:03:20.512 [Lua] Lobby data country_code = PH
12:03:20.512 [Lua] Lobby data player_slot_3 = 0:0
12:03:20.512 [Lua] Lobby data unique_server_name = hollerbach
12:03:20.512 [Lua] Set lobby end.
12:03:20.512 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 5, profile 2]
12:03:20.512 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010564a2a2 | es:0
12:03:20.513 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:03:20.513 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:03:20.520 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 2 1 1
12:03:20.520 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:10 my_peer_id:11000010564a2a2
12:03:20.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:11 my_peer_id:11000010564a2a2
12:03:20.530 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
12:03:20.532 [Save] Saving `save_data`
12:03:20.535 [Save] Save done
12:03:20.536 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:11 my_peer_id:11000010564a2a2
12:03:20.536 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:03:20.536 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
12:03:20.563 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
12:03:20.563 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
12:03:20.564 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
12:03:20.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2, InventoryPackageSynchronizerClient
12:03:20.565 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:03:20.575 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:03:20.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient
12:03:20.635 [Lua] [IngameUI] menu view on_exit character_selection
12:03:20.635 [Lua] [StateMachine] destroying
12:03:20.635 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
12:03:20.635 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:03:20.635 [Lua] hero_fullscreen_menu_on_exit
12:03:20.637 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101cb3e0
12:03:20.637 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:03:22.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:03:22.151 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:03:22.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:03:22.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:03:22.446 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:03:22.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:03:22.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:03:22.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:03:22.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:03:24.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:03:24.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:03:24.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:03:24.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:03:24.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:03:24.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
12:03:24.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
12:03:24.636 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
12:03:24.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:03:25.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:03:25.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:03:25.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
12:03:25.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
12:03:25.392 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
12:03:25.393 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:03:25.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:03:25.511 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:03:25.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
12:03:25.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
12:03:25.615 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
12:03:25.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:03:26.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:03:26.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:03:26.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:03:26.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:03:26.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:03:26.178 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
12:03:26.185 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11
12:03:26.195 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:03:26.195 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:03:26.202 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11
12:03:26.202 [Lua] [LOCAL RPC] rpc_loading_synced
12:03:26.212 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:03:26.212 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:03:26.229 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:03:26.229 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:03:26.246 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:03:26.246 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:03:26.263 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:03:26.263 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:03:26.270 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(8.30673, -1.14052, 5.14511) Vector4(0, 0, -0.824166, -0.566348) false 100 100 1 1 1
12:03:26.270 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 2, Vector3(8.30673, -1.14052, 5.14511), Vector4(0, 0, -0.824166, -0.566348))
12:03:26.270 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:03:26.274 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:26.275 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:26.275 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:03:26.275 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
12:03:26.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient
12:03:26.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:03:28.090 [Lua] [IngameUI] menu view on_enter start_game_view
12:03:28.092 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09258248
12:03:28.092 [Lua] [StateMachine] Init StartGameStateSettingsOverview
12:03:28.092 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:03:28.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:03:28.093 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:03:28.093 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:03:28.927 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:03:28.927 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
12:03:28.927 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:03:28.928 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:03:28.930 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:03:28.930 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:03:28.949 [Lua] [Matchmaking] Filter: Free slots = 1
12:03:28.949 [Lua] [Matchmaking] Filter: Distance = medium
12:03:28.949 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:03:28.949 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:03:28.949 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:03:30.047 [Lua] [Matchmaking] Filter: Free slots = 1
12:03:30.047 [Lua] [Matchmaking] Filter: Distance = medium
12:03:30.047 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:03:30.047 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:03:30.047 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:03:30.047 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:03:31.414 [Lua] [Matchmaking] Filter: Free slots = 1
12:03:31.414 [Lua] [Matchmaking] Filter: Distance = far
12:03:31.414 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:03:31.414 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:03:31.414 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:03:31.414 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:03:32.398 [Lua] [Matchmaking] Filter: Free slots = 1
12:03:32.398 [Lua] [Matchmaking] Filter: Distance = world
12:03:32.398 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:03:32.398 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:03:32.398 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:03:32.398 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:03:33.210 [Lua] [Matchmaking] Filter: Free slots = 1
12:03:33.210 [Lua] [Matchmaking] Filter: Distance = world
12:03:33.210 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:03:33.210 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:03:33.210 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:03:33.210 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:03:37.635 [EACServer] [Cerberus] [Backend] Connection established.
12:03:42.931 [Lua] [Matchmaking] Filter: Free slots = 1
12:03:42.931 [Lua] [Matchmaking] Filter: Distance = world
12:03:42.931 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:03:42.931 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:03:42.931 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:03:42.931 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:03:47.332 [Lua] [Matchmaking] Filter: Free slots = 1
12:03:47.332 [Lua] [Matchmaking] Filter: Distance = world
12:03:47.332 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:03:47.332 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:03:47.332 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:03:47.332 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:03:58.355 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
12:03:58.355 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:03:58.355 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:03:58.355 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:03:58.682 [Lua] [IngameUI] menu view on_exit start_game_view
12:03:58.682 [Lua] [StateMachine] destroying
12:03:58.682 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
12:03:58.682 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:03:58.683 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:03:58.683 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:03:58.683 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:03:58.684 [Save] Saving `save_data`
12:03:58.686 [Save] Save done
12:03:58.687 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09258248
12:03:58.849 [Lua] [IngameUI] menu view on_enter ingame_menu
12:03:59.599 [Lua] [IngameUI] menu view on_exit ingame_menu
12:03:59.599 [Lua] [IngameUI] menu view on_enter character_selection
12:03:59.600 [Lua] hero_fullscreen_menu_on_enter
12:03:59.601 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101cb3e0
12:03:59.601 [World] Spawning level.
12:03:59.612 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
12:03:59.612 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:03:59.621 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:03:59.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
12:03:59.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read,
12:03:59.622 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0004), because equipped skin(skin_bw_default) wants to hide it
12:03:59.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:00.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer
12:04:00.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read,
12:04:00.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read,
12:04:00.757 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:00.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:00.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer
12:04:00.870 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:04:00.870 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, MenuWorldPreviewer, async-read,
12:04:01.338 [Lua] PlayerManager:relinquish_unit_ownership
12:04:01.345 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] unit_destroy_listeners = table: 000000000A10E700; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; listeners = table: 000000001055AF98; _ = "player_manager"; listener = [function]
[4] self = table: 000000000E3A2828; pending_extension_adds_map = table: 00000000101106B0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E222BA8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 0000000010110688; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; number_of_deleted_units = 0
[5] self = table: 000000000E3A2828; n_commited = 0; n_removed = 0
[6] self = table: 00000000087E4970; unit_spawner = table: 000000000E3A2828
[7] self = table: 000000000AF339A8; dt = 0.016666876152157784; t = 111.21229696460068; network_manager = table: 000000000CFEA670
[8] self = table: 000000000B0D8BE8; dt = 0.016666876152157784; t = 1132.4167623716057
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666876152157784; dt = 0.016666876152157784; t = 1132.4167623716057
[10] dt = 0.016666876152157784
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 93; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 93; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[6] entity_system_bag = table: 00000000087C7220; startup_data = table: 00000000087C6180; entity_manager = table: 000000000E222BA8; unit_spawner = table: 000000000E3A2828; statistics_db = table: 000000000A3E19D8; is_server = true; system_update_context = table: 00000000087ECE18; network_transmit = table: 000000000DB45E50; network_clock = table: 000000000F52C208; dice_keeper = table: 000000000EF53CB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000087C7220; network_server = table: 000000000F2A26E8; entity_system = table: 00000000087E4970; parent = table: 00000000080F7CE8; statistics_db = table: 000000000A3E19D8; is_server = true; is_in_tutorial = false; input_manager = table: 000000000FCE8C60; profile_synchronizer = table: 000000000EDD1510; _debug_gui = [Gui]; network_transmit = table: 000000000DB45E50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000F82FC48; world = [World]; dt = 0.016666876152157784; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000F55E678; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000EF53CB0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 000000000F52C208; network_timer_handler = table: 0000000008A1A650; last_connected_to_network_at = 111.19563008844852; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000FDA7DE0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000EFB5D10;
12:04:01.346 [Lua] [GameNetworkManager] destroying game object with go_id=47
12:04:01.350 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
12:04:01.354 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 1 1
12:04:01.354 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 1 for peer id 11000010564a2a2:1
12:04:01.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:12 my_peer_id:11000010564a2a2
12:04:01.354 [Lua] Set lobby begin:
12:04:01.354 [Lua] Lobby data power_level = 785
12:04:01.354 [Lua] Lobby data level_key = inn_level
12:04:01.354 [Lua] Lobby data player_slot_1 = 0:0
12:04:01.354 [Lua] Lobby data selected_level_key = inn_level
12:04:01.354 [Lua] Lobby data difficulty = normal
12:04:01.354 [Lua] Lobby data player_slot_6 = 0:0
12:04:01.354 [Lua] Lobby data num_players = 1
12:04:01.354 [Lua] Lobby data matchmaking = false
12:04:01.354 [Lua] Lobby data host = 11000010564a2a2
12:04:01.355 [Lua] Lobby data player_slot_4 = 0:0
12:04:01.355 [Lua] Lobby data game_mode = adventure
12:04:01.355 [Lua] Lobby data player_slot_5 = 0:0
12:04:01.355 [Lua] Lobby data player_slot_2 = 0:0
12:04:01.355 [Lua] Lobby data country_code = PH
12:04:01.355 [Lua] Lobby data player_slot_3 = 0:0
12:04:01.355 [Lua] Lobby data unique_server_name = hollerbach
12:04:01.355 [Lua] Set lobby end.
12:04:01.355 [Lua] Set lobby begin:
12:04:01.355 [Lua] Lobby data power_level = 785
12:04:01.355 [Lua] Lobby data level_key = inn_level
12:04:01.355 [Lua] Lobby data player_slot_1 = 11000010564a2a2:1
12:04:01.355 [Lua] Lobby data selected_level_key = inn_level
12:04:01.355 [Lua] Lobby data difficulty = normal
12:04:01.355 [Lua] Lobby data player_slot_6 = 0:0
12:04:01.355 [Lua] Lobby data num_players = 1
12:04:01.355 [Lua] Lobby data matchmaking = false
12:04:01.355 [Lua] Lobby data host = 11000010564a2a2
12:04:01.355 [Lua] Lobby data player_slot_4 = 0:0
12:04:01.355 [Lua] Lobby data game_mode = adventure
12:04:01.355 [Lua] Lobby data player_slot_5 = 0:0
12:04:01.355 [Lua] Lobby data player_slot_2 = 0:0
12:04:01.355 [Lua] Lobby data country_code = PH
12:04:01.355 [Lua] Lobby data player_slot_3 = 0:0
12:04:01.355 [Lua] Lobby data unique_server_name = hollerbach
12:04:01.355 [Lua] Set lobby end.
12:04:01.355 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 2, profile 1]
12:04:01.355 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010564a2a2 | we:0 | dr:0 | bw:0 | es:0
12:04:01.358 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:04:01.358 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:04:01.363 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 1 1 1
12:04:01.363 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:12 my_peer_id:11000010564a2a2
12:04:01.363 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:13 my_peer_id:11000010564a2a2
12:04:01.376 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
12:04:01.379 [Save] Saving `save_data`
12:04:01.382 [Save] Save done
12:04:01.382 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:13 my_peer_id:11000010564a2a2
12:04:01.382 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:04:01.382 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12
12:04:01.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
12:04:01.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient
12:04:01.415 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
12:04:01.415 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient
12:04:01.415 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
12:04:01.426 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:04:01.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:04:01.428 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
12:04:01.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
12:04:01.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient
12:04:01.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient
12:04:01.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
12:04:01.489 [Lua] [IngameUI] menu view on_exit character_selection
12:04:01.489 [Lua] [StateMachine] destroying
12:04:01.489 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
12:04:01.489 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:04:01.489 [Lua] hero_fullscreen_menu_on_exit
12:04:01.491 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101cb3e0
12:04:01.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:01.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:01.925 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
12:04:01.925 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
12:04:01.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
12:04:02.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
12:04:02.212 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
12:04:02.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
12:04:02.282 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
12:04:02.282 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
12:04:02.283 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:04:02.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:04:02.524 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:04:02.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
12:04:02.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
12:04:02.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
12:04:02.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:04:02.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:04:02.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:04:02.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:04:03.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:04:03.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:04:03.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
12:04:03.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
12:04:03.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
12:04:03.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:04:03.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:04:03.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:04:03.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
12:04:03.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
12:04:03.983 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
12:04:03.983 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:04:04.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:04:04.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:04:04.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:04:04.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:04:04.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:04:04.888 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
12:04:04.895 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13
12:04:04.905 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:04:04.905 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:04:04.912 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13
12:04:04.912 [Lua] [LOCAL RPC] rpc_loading_synced
12:04:04.922 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:04:04.922 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:04:04.940 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:04:04.940 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:04:04.956 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:04:04.956 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:04:04.973 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:04:04.973 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:04:04.980 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(5.88649, -0.96503, 5.01571) Vector4(0, 0, -0.77535, -0.631532) false 100 100 1 1 1
12:04:04.980 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 1, Vector3(5.88649, -0.96503, 5.01571), Vector4(0, 0, -0.77535, -0.631532))
12:04:04.980 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:04:04.985 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:04:04.985 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:04:04.986 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:04:04.986 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
12:04:06.055 [Lua] [IngameUI] menu view on_enter start_game_view
12:04:06.057 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09258248
12:04:06.057 [Lua] [StateMachine] Init StartGameStateSettingsOverview
12:04:06.057 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:04:06.057 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:04:06.058 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:04:06.058 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:04:07.689 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:04:07.689 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
12:04:07.689 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:04:07.689 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:04:07.690 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:04:07.690 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:04:07.708 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:07.708 [Lua] [Matchmaking] Filter: Distance = medium
12:04:07.708 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:07.708 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:07.708 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:08.327 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:08.327 [Lua] [Matchmaking] Filter: Distance = medium
12:04:08.327 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:08.327 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:04:08.327 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:08.327 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:09.663 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:09.663 [Lua] [Matchmaking] Filter: Distance = far
12:04:09.663 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:09.663 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:04:09.663 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:09.663 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:11.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
12:04:11.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:04:11.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:04:11.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:04:11.594 [Lua] [IngameUI] menu view on_exit start_game_view
12:04:11.594 [Lua] [StateMachine] destroying
12:04:11.594 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
12:04:11.594 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:04:11.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:04:11.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:04:11.594 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:04:11.595 [Save] Saving `save_data`
12:04:11.598 [Save] Save done
12:04:11.599 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09258248
12:04:11.743 [Lua] [IngameUI] menu view on_enter ingame_menu
12:04:12.443 [Lua] [IngameUI] menu view on_exit ingame_menu
12:04:12.443 [Lua] [IngameUI] menu view on_enter character_selection
12:04:12.444 [Lua] hero_fullscreen_menu_on_enter
12:04:12.445 [Lua] [IngameUI] menu view post_update_on_enter table: 0x101cb3e0
12:04:12.446 [World] Spawning level.
12:04:12.456 [Lua] [StateMachine] Init CharacterSelectionStateCharacter
12:04:12.456 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:04:12.466 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:04:12.466 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, MenuWorldPreviewer, async-read,
12:04:12.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read,
12:04:12.467 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, MenuWorldPreviewer, async-read,
12:04:12.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer
12:04:12.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read,
12:04:13.384 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:13.384 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:13.384 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:13.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer
12:04:13.528 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
12:04:13.880 [Lua] PlayerManager:relinquish_unit_ownership
12:04:13.888 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[c8b5aebba7c3f751]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[c8b5aebba7c3f751]\']
[3] unit_destroy_listeners = table: 000000000A10E700; unit = [Unit \'#ID[c8b5aebba7c3f751]\']; listeners = table: 0000000010B20040; _ = "player_manager"; listener = [function]
[4] self = table: 000000000E3A2828; pending_extension_adds_map = table: 00000000101106B0; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E222BA8; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 0000000010110688; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; unit = [Unit \'#ID[c8b5aebba7c3f751]\']; number_of_deleted_units = 0
[5] self = table: 000000000E3A2828; n_commited = 0; n_removed = 0
[6] self = table: 00000000087E4970; unit_spawner = table: 000000000E3A2828
[7] self = table: 000000000AF339A8; dt = 0.016666864976286888; t = 123.14703984186053; network_manager = table: 000000000CFEA670
[8] self = table: 000000000B0D8BE8; dt = 0.016666864976286888; t = 1144.3515052488656
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666864976286888; dt = 0.016666864976286888; t = 1144.3515052488656
[10] dt = 0.016666864976286888
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 107; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000FFAB7B8; unit_destroy_listeners = table: 000000000A10E700; unit_death_watch_lookup = table: 000000000FFAB790; unit_death_watch_list = table: 000000000A10E750; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000087F33A0; deletion_queue = table: 00000000087F33C8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A10E728; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 00000000101106B0; temp_deleted_units_list = table: 0000000010110688; gameobject_functor_context = table: 00000000090CF490; is_server = true; unit_unique_id = 107; pending_extension_adds_list = table: 00000000101106D8; locked = false; entity_manager = table: 000000000E222BA8;
[6] entity_system_bag = table: 00000000087C7220; startup_data = table: 00000000087C6180; entity_manager = table: 000000000E222BA8; unit_spawner = table: 000000000E3A2828; statistics_db = table: 000000000A3E19D8; is_server = true; system_update_context = table: 00000000087ECE18; network_transmit = table: 000000000DB45E50; network_clock = table: 000000000F52C208; dice_keeper = table: 000000000EF53CB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000087C7220; network_server = table: 000000000F2A26E8; entity_system = table: 00000000087E4970; parent = table: 00000000080F7CE8; statistics_db = table: 000000000A3E19D8; is_server = true; is_in_tutorial = false; input_manager = table: 000000000FCE8C60; profile_synchronizer = table: 000000000EDD1510; _debug_gui = [Gui]; network_transmit = table: 000000000DB45E50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000F82FC48; world = [World]; dt = 0.016666866838932037; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000F55E678; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000EF53CB0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; network_clock = table: 000000000F52C208; network_timer_handler = table: 0000000008A1A650; last_connected_to_network_at = 123.13037297688425; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000FDA7DE0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000EFB5D10;
12:04:13.888 [Lua] [GameNetworkManager] destroying game object with go_id=49
12:04:13.891 [Lua] [NetworkServer] Peer 11000010564a2a2 despawned player.
12:04:13.895 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 2 1
12:04:13.895 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 2 for peer id 11000010564a2a2:1
12:04:13.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:14 my_peer_id:11000010564a2a2
12:04:13.895 [Lua] Set lobby begin:
12:04:13.895 [Lua] Lobby data power_level = 785
12:04:13.895 [Lua] Lobby data level_key = inn_level
12:04:13.895 [Lua] Lobby data player_slot_1 = 0:0
12:04:13.895 [Lua] Lobby data selected_level_key = inn_level
12:04:13.895 [Lua] Lobby data difficulty = normal
12:04:13.895 [Lua] Lobby data player_slot_6 = 0:0
12:04:13.895 [Lua] Lobby data num_players = 1
12:04:13.895 [Lua] Lobby data matchmaking = false
12:04:13.895 [Lua] Lobby data host = 11000010564a2a2
12:04:13.895 [Lua] Lobby data player_slot_4 = 0:0
12:04:13.895 [Lua] Lobby data game_mode = adventure
12:04:13.895 [Lua] Lobby data player_slot_5 = 0:0
12:04:13.895 [Lua] Lobby data player_slot_2 = 0:0
12:04:13.895 [Lua] Lobby data country_code = PH
12:04:13.895 [Lua] Lobby data player_slot_3 = 0:0
12:04:13.895 [Lua] Lobby data unique_server_name = hollerbach
12:04:13.895 [Lua] Set lobby end.
12:04:13.895 [Lua] Set lobby begin:
12:04:13.895 [Lua] Lobby data power_level = 785
12:04:13.895 [Lua] Lobby data level_key = inn_level
12:04:13.895 [Lua] Lobby data player_slot_1 = 0:0
12:04:13.896 [Lua] Lobby data selected_level_key = inn_level
12:04:13.896 [Lua] Lobby data difficulty = normal
12:04:13.896 [Lua] Lobby data player_slot_6 = 0:0
12:04:13.896 [Lua] Lobby data num_players = 1
12:04:13.896 [Lua] Lobby data matchmaking = false
12:04:13.896 [Lua] Lobby data host = 11000010564a2a2
12:04:13.896 [Lua] Lobby data player_slot_4 = 0:0
12:04:13.896 [Lua] Lobby data game_mode = adventure
12:04:13.896 [Lua] Lobby data player_slot_5 = 0:0
12:04:13.896 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:04:13.896 [Lua] Lobby data country_code = PH
12:04:13.896 [Lua] Lobby data player_slot_3 = 0:0
12:04:13.896 [Lua] Lobby data unique_server_name = hollerbach
12:04:13.896 [Lua] Set lobby end.
12:04:13.896 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 1, profile 2]
12:04:13.896 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010564a2a2 | es:0
12:04:13.897 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:04:13.897 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:04:13.902 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 2 1 1
12:04:13.902 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:14 my_peer_id:11000010564a2a2
12:04:13.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:15 my_peer_id:11000010564a2a2
12:04:13.915 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
12:04:13.917 [Save] Saving `save_data`
12:04:13.920 [Save] Save done
12:04:13.920 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:15 my_peer_id:11000010564a2a2
12:04:13.920 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:04:13.920 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14
12:04:13.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
12:04:13.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient
12:04:13.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
12:04:13.950 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:04:13.950 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
12:04:13.950 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient
12:04:13.958 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:04:13.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:04:13.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
12:04:13.958 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
12:04:14.015 [Lua] [IngameUI] menu view on_exit character_selection
12:04:14.015 [Lua] [StateMachine] destroying
12:04:14.015 [Lua] [StateMachine] Exiting CharacterSelectionStateCharacter with on_exit()
12:04:14.015 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:04:14.015 [Lua] hero_fullscreen_menu_on_exit
12:04:14.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x101cb3e0
12:04:14.017 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
12:04:15.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:04:15.412 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:04:15.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:04:15.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:04:15.707 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:04:15.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:04:16.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:04:16.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:04:16.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:04:17.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:04:17.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:04:17.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:04:17.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:04:17.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:04:17.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
12:04:17.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
12:04:17.916 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
12:04:17.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:04:18.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:04:18.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:04:18.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
12:04:18.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
12:04:18.652 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
12:04:18.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:04:18.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:04:18.775 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:04:18.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
12:04:18.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
12:04:18.875 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
12:04:18.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:04:19.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:04:19.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:04:19.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:04:19.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:04:19.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:04:19.504 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
12:04:19.511 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15
12:04:19.521 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:04:19.521 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:04:19.528 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 15
12:04:19.528 [Lua] [LOCAL RPC] rpc_loading_synced
12:04:19.538 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:04:19.538 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:04:19.555 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:04:19.555 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:04:19.572 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:04:19.572 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:04:19.589 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:04:19.589 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:04:19.596 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(5.88649, -0.96503, 5.01571) Vector4(0, 0, -0.77535, -0.631532) false 100 100 1 1 1
12:04:19.596 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 2, Vector3(5.88649, -0.96503, 5.01571), Vector4(0, 0, -0.77535, -0.631532))
12:04:19.596 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:04:19.600 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:04:19.600 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:04:19.600 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:04:19.600 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
12:04:19.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient
12:04:19.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:04:20.146 [Lua] [IngameUI] menu view on_enter start_game_view
12:04:20.148 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09258248
12:04:20.148 [Lua] [StateMachine] Init StartGameStateSettingsOverview
12:04:20.148 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:04:20.148 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:04:20.148 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:04:20.148 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:04:20.897 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:04:20.897 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
12:04:20.897 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:04:20.897 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:04:20.899 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:04:20.899 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:04:20.916 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:20.916 [Lua] [Matchmaking] Filter: Distance = medium
12:04:20.916 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:20.916 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:20.916 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:21.583 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:21.583 [Lua] [Matchmaking] Filter: Distance = medium
12:04:21.583 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:21.583 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:04:21.583 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:21.583 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:23.090 [Lua] [Matchmaking] Joining lobby table: 0000000010BCD590 from lobby browser.
12:04:23.090 [Lua]
12:04:23.090 [Lua] [join_by_lobby_browser] = true (boolean)
12:04:23.090 [Lua] [join_lobby_data] = table
12:04:23.090 [Lua] [power_level] = 785 (string)
12:04:23.090 [Lua] [id] = 186000001fa9267 (string)
12:04:23.090 [Lua] [player_slot_6] = 0:0 (string)
12:04:23.090 [Lua] [num_players] = 3 (string)
12:04:23.090 [Lua] [host] = 1100001002ba368 (string)
12:04:23.090 [Lua] [time_of_search] = 1540209830 (string)
12:04:23.090 [Lua] [game_mode] = adventure (string)
12:04:23.090 [Lua] [is_private] = false (string)
12:04:23.090 [Lua] [difficulty] = hardest (string)
12:04:23.090 [Lua] [unique_server_name] = UnChained (string)
12:04:23.090 [Lua] [level_key] = inn_level (string)
12:04:23.090 [Lua] [player_slot_1] = 0:0 (string)
12:04:23.090 [Lua] [selected_level_key] = inn_level (string)
12:04:23.090 [Lua] [twitch_enabled] = false (string)
12:04:23.090 [Lua] [quick_game] = true (string)
12:04:23.090 [Lua] [valid] = true (boolean)
12:04:23.090 [Lua] [matchmaking] = true (string)
12:04:23.090 [Lua] [country_code] = SG (string)
12:04:23.090 [Lua] [player_slot_4] = 110000119e70eca:1 (string)
12:04:23.090 [Lua] [name] = Lobby 186000001fa9267 (string)
12:04:23.090 [Lua] [player_slot_5] = 0:0 (string)
12:04:23.090 [Lua] [player_slot_2] = 0:0 (string)
12:04:23.090 [Lua] [network_hash] = 55545b2eb0a0d9d2 (string)
12:04:23.090 [Lua] [player_slot_3] = 1100001002ba368:1 (string)
12:04:23.090 [Lua] [eac_authorized] = true (string)
12:04:23.090 [Lua]
12:04:23.090 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:04:23.090 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
12:04:23.090 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:04:23.090 [Lua] [ChatManager][1]System: Connecting to game session.
12:04:23.102 [Lua] [LobbyClient] Changed state from nil to joining
12:04:23.401 error: [SteamLobby] Failed joining lobby 4
12:04:23.402 [Lua] [LobbyClient] Changed state from joining to failed
12:04:23.402 [Lua] [Matchmaking] Adding broken lobby: 186000001fa9267 Due to bad connection or something: true, ignoring it for 120 seconds
12:04:23.402 [Lua] [ChatManager][1]System: Joining failed
12:04:23.402 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok
12:04:23.402 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
12:04:23.402 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:04:24.225 [Lua] PopupManager:query_result returned result: ok
12:04:24.825 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:24.825 [Lua] [Matchmaking] Filter: Distance = far
12:04:24.825 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:24.825 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:04:24.825 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:24.825 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:26.457 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:26.457 [Lua] [Matchmaking] Filter: Distance = far
12:04:26.457 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:26.457 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:04:26.457 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:26.457 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:27.140 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:27.140 [Lua] [Matchmaking] Filter: Distance = world
12:04:27.140 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:27.140 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:04:27.140 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:27.140 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:28.078 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:28.078 [Lua] [Matchmaking] Filter: Distance = world
12:04:28.078 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:28.078 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:04:28.078 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:28.078 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:04:45.127 [Lua] [Matchmaking] Filter: Free slots = 1
12:04:45.127 [Lua] [Matchmaking] Filter: Distance = world
12:04:45.127 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:04:45.127 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:04:45.127 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:04:45.127 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:05:27.095 [Lua] [Matchmaking] Filter: Free slots = 1
12:05:27.095 [Lua] [Matchmaking] Filter: Distance = world
12:05:27.095 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:05:27.095 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:05:27.095 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:05:27.095 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:05:37.258 [Lua] [Matchmaking] Joining lobby table: 000000001150F708 from lobby browser.
12:05:37.258 [Lua]
12:05:37.258 [Lua] [join_by_lobby_browser] = true (boolean)
12:05:37.258 [Lua] [join_lobby_data] = table
12:05:37.258 [Lua] [power_level] = 0 (string)
12:05:37.258 [Lua] [id] = 186000001fa9ac5 (string)
12:05:37.258 [Lua] [player_slot_6] = 0:0 (string)
12:05:37.258 [Lua] [num_players] = 1 (string)
12:05:37.258 [Lua] [host] = 11000010168602f (string)
12:05:37.258 [Lua] [time_of_search] = 1540209913 (string)
12:05:37.258 [Lua] [game_mode] = adventure (string)
12:05:37.258 [Lua] [is_private] = false (string)
12:05:37.258 [Lua] [difficulty] = hardest (string)
12:05:37.258 [Lua] [unique_server_name] = TeHIo Mpaka (string)
12:05:37.258 [Lua] [level_key] = inn_level (string)
12:05:37.258 [Lua] [player_slot_1] = 0:0 (string)
12:05:37.258 [Lua] [selected_level_key] = mines (string)
12:05:37.258 [Lua] [twitch_enabled] = false (string)
12:05:37.258 [Lua] [quick_game] = true (string)
12:05:37.258 [Lua] [valid] = true (boolean)
12:05:37.258 [Lua] [matchmaking] = true (string)
12:05:37.258 [Lua] [country_code] = RU (string)
12:05:37.258 [Lua] [player_slot_4] = 0:0 (string)
12:05:37.258 [Lua] [name] = Lobby 186000001fa9ac5 (string)
12:05:37.258 [Lua] [player_slot_5] = 0:0 (string)
12:05:37.258 [Lua] [player_slot_2] = 0:0 (string)
12:05:37.258 [Lua] [network_hash] = 55545b2eb0a0d9d2 (string)
12:05:37.258 [Lua] [player_slot_3] = 11000010168602f:1 (string)
12:05:37.258 [Lua] [eac_authorized] = true (string)
12:05:37.258 [Lua]
12:05:37.258 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:05:37.258 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
12:05:37.258 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:05:37.258 [Lua] [ChatManager][1]System: Connecting to game session.
12:05:37.269 [Lua] [LobbyClient] Changed state from nil to joining
12:05:37.554 [Lua] [LobbyClient] Changed state from joining to joined
12:05:37.554 [Lua] [PartyManager] Leader is set to 11000010168602f
12:05:37.554 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'TeHIo Mpaka'...
12:05:38.052 [Steam] Accepted session request from 11000010168602f
12:05:38.087 [EACServer] [Cerberus] [Backend] Disconnected.
12:05:40.057 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:05:40.057 [SteamAuthenticator] Got ticket request from 11000010168602f
12:05:40.057 [SteamAuthenticator] GetAuthSessionTicket 11000010168602f
12:05:40.057 [SteamAuthenticator] Sent ticket to 11000010168602f
12:05:40.058 [Lua] [ConnectionHandler] Peer state for "11000010168602f": [nil] ==> [Connecting]
12:05:40.058 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010168602f"
12:05:40.074 [SteamAuthenticator] Sent ticket request to 11000010168602f
12:05:40.074 [Lua] [ConnectionHandler] Peer state for "11000010168602f": [Connecting] ==> [Connected]
12:05:40.541 [SteamAuthenticator] Got ticket from 11000010168602f
12:05:40.541 [SteamAuthenticator] BeginAuthSession 11000010168602f
12:05:40.541 [SteamAuthenticator] Authenticating 11000010168602f
12:05:40.859 [SteamAuthenticator] Steam validation for 11000010168602f with response 0
12:05:41.328 [Lua] [Matchmaking] Connected, starting handshake...
12:05:41.328 [Lua] [Matchmaking] Starting handshake with host 11000010168602f using client cookie HSC-0000664592-client-[11000010564a2a2]
12:05:41.810 [Lua] [Matchmaking] Handshake successful (11000010168602f) (HSC-0000664592-client-[11000010564a2a2]) (HSC-0000485331-host-[11000010168602f])
12:05:41.811 [Lua] [Matchmaking] Handshake done, checking network hash...
12:05:41.828 [Lua] [Matchmaking] Network hash check done, requesting to join game...
12:05:41.828 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010168602f
12:05:42.312 [Lua] [Matchmaking] Successfully joined game after 0.48 seconds: lobby_id=186000001fa9ac5 host_id:TeHIo Mpaka
12:05:42.312 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
12:05:42.312 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
12:05:42.312 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010168602f
12:05:42.312 [Lua] [ChatManager][1]System: Requesting profiles
12:05:42.813 [Lua] [Matchmaking] PROFILES DATA REPLY BY 11000010168602f REPLY wh:0 | we:0 | dr:11000010168602f | bw:0 | es:0
12:05:42.814 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
12:05:42.814 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
12:05:42.814 [Lua] [Matchmaking] HERO 2 IS AVAILABLE
12:05:42.814 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010168602f
12:05:42.814 [Lua] [ChatManager][1]System: Acquiring profiles
12:05:43.345 [Lua] [ChatManager][1]System: Joining game...
12:05:43.348 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
12:05:43.348 [Lua] TRANSITION start_lobby table: 0000000009E3B398 nil
12:05:43.348 [Lua] [GameNetworkManager] Leaving game...
12:05:43.348 [Lua] [GameNetworkManager] Shutting down game session host.
12:05:43.348 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:05:43.348 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:05:43.348 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=214.30
12:05:43.348 [Lua] [IngameUI] menu view on_exit start_game_view
12:05:43.348 [Lua] [StateMachine] destroying
12:05:43.348 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
12:05:43.348 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:05:43.348 [Save] Saving `save_data`
12:05:43.348 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
12:05:43.351 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09258248
12:05:43.351 [Save] Save done
12:05:43.362 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:05:43.845 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
12:05:45.345 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:05:45.345 [Lua] [StateMachine] Exiting StateIngame with on_exit()
12:05:45.345 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
12:05:45.346 [Lua] PlayerManager:remove_player peer_id=11000010564a2a2 1
12:05:45.346 [Lua] PlayerManager:relinquish_unit_ownership
12:05:45.347 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010564a2a2"; local_player_id = 1; unique_id = "11000010564a2a2:1"; player = table: 000000000BD50B50; owned_units = table: 000000000BD50C18; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; _ = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010564a2a2"
[4] hook_chain = [function]
[5] self = table: 000000000AF339A8; application_shutdown = nil; local_player_id = 1; machine = table: 000000000FB5E440
[6] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; params = table: 000000000B0D8B88; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; notify = true; old_state = table: 000000000AF339A8
[8] self = table: 000000000B0D8BE8; dt = 0.016666892915964127; t = 1235.5019335905672; new_state = table: 000000000A83AA28
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666892915964127; dt = 0.016666892915964127; t = 1235.5019335905672
[10] dt = 0.016666892915964127
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000CFEA670; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000A3E19D8; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000FDA7DE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000087C7220; network_server = table: 000000000F2A26E8; entity_system = table: 00000000087E4970; parent = table: 00000000080F7CE8; _new_state = table: 000000000A83AA28; statistics_db = table: 000000000A3E19D8; is_server = true; exit_type = "join_game"; is_in_tutorial = false; input_manager = table: 000000000FCE8C60; profile_synchronizer = table: 000000000EDD1510; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000DB45E50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000F82FC48; world = [World]; dt = 0.016666892915964127; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 000000000F55E678; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000EF53CB0; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 214.29744323715568; last_connected_to_network_at = 214.29746818356216; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000FDA7DE0;
[6] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[7] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000AF339A8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000EFB5D10;
12:05:45.347 [Lua] [StateMachine] destroying
12:05:45.347 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
12:05:45.347 [Lua] Clearing all global lookup lists
12:05:45.347 [Lua] [EquipmentUI] - Destroy
12:05:45.347 [Lua] [GamePadEquipmentUI] - Destroy
12:05:45.347 [Lua] [AbilityUI] - Destroy
12:05:45.347 [Lua] [GamePadAbilityUI] - Destroy
12:05:45.347 [Lua] [IngamePlayerListUI] - Destroy
12:05:45.349 [Lua] [IngameUI] destroy
12:05:45.358 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
12:05:45.411 [Lua] [Managers] Destroying state managers...
12:05:45.425 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
12:05:45.425 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:05:45.425 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Loading
12:05:45.425 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010564a2a2
12:05:45.425 [Lua] [Matchmaking] unregister rpcs
12:05:45.425 [Lua] [Matchmaking] destroying
12:05:45.425 [Lua] [ChatManager] Unregistering channel 1
12:05:45.425 [Lua] [EnemyPackageLoader] network_context_destroyed
12:05:45.425 [EACServer] [Destroy] Called
12:05:45.427 [Lua] [VOIP] Destroying VOIP.
12:05:45.427 [Lua] [VOIP] Leaving VOIP room.
12:05:45.427 [VoIP-Room] Client: Disconnect from host 11000010564a2a2
12:05:45.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient
12:05:45.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
12:05:45.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient
12:05:45.505 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
12:05:45.505 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:05:45.505 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:05:45.505 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
12:05:45.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient
12:05:45.506 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
12:05:45.506 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient
12:05:45.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
12:05:45.509 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:05:45.520 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:05:45.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
12:05:45.522 [Lua] [LobbyHost] Destroying
12:05:45.523 [Lua] [StateMachine] Entering StateLoading with on_enter()
12:05:45.523 [Lua] [Gamestate] Enter state StateLoading
12:05:45.641 [Lua] [StateMachine] Init StateLoadingRunning
12:05:45.641 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
12:05:45.641 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:05:45.641 [Lua] registering RPCs
12:05:45.641 warning: [Lua] Setting up network client
12:05:45.641 [Lua] [NetworkClient] New State connecting (old state nil)
12:05:45.641 [Lua] [NetworkClient] init - wanted_profile_index, 2, bright_wizard
12:05:45.641 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010168602f
12:05:45.641 [Lua] [VOIP] Initializing Steam Voip
12:05:45.641 [EAC] Connection reset
12:05:45.662 [EAC] Set platform user auth ticket
12:05:45.662 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010168602f my_peer_id:11000010564a2a2
12:05:45.662 [Lua] [ChatManager] Registering channel 1
12:05:45.662 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010168602f, own_peer_id=11000010564a2a2)
12:05:45.662 [Lua] MUSIC MANAGER unmute_all_world_sounds 91994 0
12:05:45.663 [Lua] [PartyManager] Leader is set to 11000010168602f
12:05:45.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:05:45.665 [Lua] [ConnectionHandler] Peer state for "11000010168602f": [nil] ==> [Connecting]
12:05:45.681 [Lua] [ConnectionHandler] Peer state for "11000010168602f": [Connecting] ==> [Connected]
12:05:45.864 [EAC] Set host peer 11000010168602f to state undetermined
12:05:45.864 [EAC] Validating host 11000010168602f
12:05:45.864 [Lua] [NetworkClient] New State connected (old state connecting)
12:05:46.347 [Lua] [EnemyPackageLoader] New connection established (11000010168602f) (key=0)
12:05:46.347 [Lua] [VOIP] Joining room 11cdd620105392ff (host "11000010168602f") as client.
12:05:46.347 [Lua] [NetworkClient] New State loading (old state connected)
12:05:46.347 [Lua] [LevelTransitionHandler] set_next_level( mines )
12:05:46.347 [Lua] [LevelTransitionHandler] prepare_load_level : mines seed: 3096919. New level, resetting package load status.
12:05:46.347 [Lua] [LevelTransitionHandler] Setting level_seed: 3096919
12:05:46.348 [VoIP-Room] Inserted member 11000010168602f, count is 1
12:05:46.348 [VoIP-Room] Inserted member 11000010564a2a2, count is 2
12:05:46.348 [Lua] [VOIP] Peer 11000010168602f joined room 11cdd620105392ff (my room id "11cdd620105392ff")
12:05:46.376 [Lua] [VOIP] Unmuting voip member: "11000010168602f"
12:05:46.376 [Lua] [VOIP] Muting voip out for "11000010168602f" due to push_to_talk
12:05:46.377 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
12:05:46.377 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[mines]
12:05:46.377 [Lua] [LevelTransitionHandler] load_level mines
12:05:46.423 [Umbra] Unload tome
12:05:46.496 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:05:46.496 [Lua] [LevelTransitionHandler] Loading level: "mines"
12:05:46.496 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines"
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
12:05:46.496 [Lua] [EnemyPackageLoader] setup_startup_enemies
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:05:46.496 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:05:46.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
12:05:46.581 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
12:05:46.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
12:05:46.796 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]'
12:05:46.850 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 91995 0
12:05:46.859 [Lua] MUSIC MANAGER Play_loading_screen_music 91996 0
12:05:47.970 [EAC] EAC host 11000010168602f validated and trusted
12:06:09.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
12:06:09.642 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
12:06:09.660 [Lua] [LevelTransitionHandler] Level load completed!
12:06:09.676 [Lua] [NetworkClient] All level packages loaded!
12:06:09.676 [Lua] [NetworkClient] New State loaded (old state loading)
12:06:09.676 [Lua] [NetworkClient] on_level_loaded mines
12:06:10.261 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 0, profile 2]
12:06:10.261 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010168602f:4, previous profile 0, profile 1]
12:06:10.261 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010168602f:1, previous profile 0, profile 3]
12:06:10.261 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010168602f:3, previous profile 0, profile 4]
12:06:10.261 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010168602f:2, previous profile 0, profile 5]
12:06:10.261 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
12:06:10.261 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010168602f inventory_sync_id:5 my_peer_id:11000010564a2a2
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.261 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
12:06:10.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:06:10.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:06:10.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
12:06:10.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
12:06:10.643 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
12:06:10.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
12:06:10.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
12:06:10.727 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
12:06:10.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
12:06:10.743 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010168602f inventory_sync_id:6 my_peer_id:11000010564a2a2
12:06:10.743 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
12:06:10.743 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:06:11.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
12:06:11.598 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
12:06:11.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:06:12.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:06:12.349 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:06:12.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:06:13.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:06:13.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:06:13.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
12:06:13.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
12:06:13.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p
12:06:13.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
12:06:13.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
12:06:13.967 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
12:06:13.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
12:06:14.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
12:06:14.233 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
12:06:14.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p
12:06:14.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p
12:06:14.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p
12:06:14.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:06:14.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:06:14.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:06:14.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
12:06:14.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
12:06:14.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
12:06:14.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
12:06:16.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
12:06:16.551 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
12:06:16.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
12:06:16.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
12:06:16.718 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
12:06:16.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:06:17.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:06:17.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:06:17.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
12:06:17.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
12:06:17.286 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
12:06:17.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:06:17.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:06:17.370 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:06:17.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
12:06:20.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
12:06:20.971 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
12:06:20.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:06:23.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:06:23.707 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:06:23.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:06:24.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:06:24.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:06:24.357 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
12:06:24.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
12:06:24.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
12:06:24.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
12:06:24.860 [Lua] [LobbyMembers] Member joined 11000010b9b5717
12:06:24.875 [Lua] [ChatManager][1]System: И так сойдет is joining the game
12:06:25.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
12:06:25.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
12:06:25.074 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:06:25.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:06:25.708 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:06:25.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:06:26.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:06:26.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:06:26.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:06:27.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:06:27.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:06:27.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:06:27.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:06:27.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:06:27.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:06:28.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:06:28.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:06:28.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
12:06:28.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
12:06:28.956 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
12:06:28.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:06:29.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:06:29.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:06:29.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:06:29.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:06:29.189 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:06:29.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
12:06:29.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
12:06:29.290 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
12:06:29.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
12:06:29.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
12:06:29.390 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
12:06:29.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:06:31.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:06:31.608 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:06:31.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:06:32.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:06:32.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:06:32.026 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
12:06:32.492 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
12:06:32.494 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:06:33.500 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:06:33.500 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:06:33.500 [Lua] [StateMachine] Exiting StateLoading with on_exit()
12:06:33.500 [Lua] [Managers] Destroying state managers...
12:06:33.500 [Lua] [StateMachine] destroying
12:06:33.500 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
12:06:33.501 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
12:06:33.501 [Lua] MUSIC MANAGER Stop_loading_screen_music 91997 0
12:06:33.501 [Lua] [StateMachine] Entering StateIngame with on_enter()
12:06:33.501 [Lua] [Gamestate] Enter StateIngame CLIENT
12:06:33.614 [Lua] [StateIngame] Client ingame
12:06:33.618 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:06:33.618 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:06:33.618 [Lua] [Matchmaking] Starting handshake with host 11000010168602f using client cookie HSC-0000440958-client-[11000010564a2a2]
12:06:33.618 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:06:33.618 [Lua] [Matchmaking] initializing
12:06:33.618 [Lua] [Matchmaking] my_peer_id: 11000010564a2a2, I am client
12:06:33.618 [Lua] [Matchmaking] register rpcs
12:06:33.619 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:06:33.619 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
12:06:33.619 [Lua] [GameNetworkManager] self.is_server = false
12:06:33.619 [Lua] [GameNetworkManager] Network caps: min/peer 2048 kbps, total 2048 kbps
12:06:33.619 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:06:33.619 [Network] Setting artificial MTU limit to 65536
12:06:33.621 [Lua] Switching ConflictSettings: to: default
12:06:33.621 [Lua] pacing=default
12:06:33.621 [Lua] roaming=nil
12:06:33.621 [Lua] specials=default
12:06:33.621 [Lua] debug_color=maroon
12:06:33.621 [Lua] pack_spawning=default
12:06:33.621 [Lua] disabled=false
12:06:33.621 [Lua] boss=default
12:06:33.621 [Lua] horde=default
12:06:33.621 [Lua] name=default
12:06:33.621 [Lua] intensity=default
12:06:33.621 [Lua] ---
12:06:33.622 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
12:06:33.635 [Lua] [AIInterestPointSystem] Level Seed: 3096919
12:06:33.635 [Lua]
12:06:33.635 [Lua] [network_manager] = table
12:06:33.635 [Lua] [network_manager] = metatable
12:06:33.635 [Lua] [startup_data] = table
12:06:33.635 [Lua] [entity_manager] = table
12:06:33.635 [Lua] [entity_manager] = metatable
12:06:33.635 [Lua] [unit_spawner] = table
12:06:33.635 [Lua] [unit_spawner] = metatable
12:06:33.635 [Lua] [unit_storage] = table
12:06:33.635 [Lua] [unit_storage] = metatable
12:06:33.635 [Lua] [dice_keeper] = table
12:06:33.635 [Lua] [dice_keeper] = metatable
12:06:33.635 [Lua] [is_server] = false (boolean)
12:06:33.636 [Lua] [world] = [World]
12:06:33.636 [Lua] [system_api] = table
12:06:33.636 [Lua] [input_manager] = table
12:06:33.636 [Lua] [input_manager] = metatable
12:06:33.636 [Lua] [profile_synchronizer] = table
12:06:33.636 [Lua] [profile_synchronizer] = metatable
12:06:33.636 [Lua] [entity_system] = table
12:06:33.636 [Lua] [entity_system] = metatable
12:06:33.636 [Lua] [num_local_human_players] = 1 (number)
12:06:33.636 [Lua] [statistics_db] = table
12:06:33.636 [Lua] [statistics_db] = metatable
12:06:33.636 [Lua] [entity_system_bag] = table
12:06:33.636 [Lua] [entity_system_bag] = metatable
12:06:33.636 [Lua] [network_lobby] = table
12:06:33.636 [Lua] [network_lobby] = metatable
12:06:33.636 [Lua] [network_transmit] = table
12:06:33.636 [Lua] [network_transmit] = metatable
12:06:33.636 [Lua] [network_clock] = table
12:06:33.636 [Lua] [network_clock] = metatable
12:06:33.636 [Lua] [free_flight_manager] = table
12:06:33.636 [Lua] [free_flight_manager] = metatable
12:06:33.636 [Lua] [network_event_delegate] = table
12:06:33.636 [Lua] [network_event_delegate] = metatable
12:06:33.636 [Lua]
12:06:33.640 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:06:33.662 [Lua] [AchievementManager] Achievements using the steam platform
12:06:33.663 [Lua] [StateIngame] Level seed: 3096919
12:06:33.663 [Umbra] Init version: 3.4.13 :: 16 threads
12:06:33.663 [Umbra] Tome with `12262` objects loaded.
12:06:33.663 [Umbra] UMBRA Tome loaded.
12:06:33.663 [World] Spawning level.
12:06:33.723 warning: [Physics] Invalid actor `#ID[88dac069]` in `#ID[0f72792d60d8b3f7]`: Actors with mesh shapes must be static or kinematic. Simulation disabled.
12:06:34.160 warning: [Physics] Invalid actor `#ID[88dac069]` in `#ID[0f72792d60d8b3f7]`: Actors with mesh shapes must be static or kinematic. Simulation disabled.
12:06:34.186 [Lua] respawn_unit_spawned with group id: end_event_altar
12:06:34.186 [Lua] respawn_unit_spawned with group id: end_event_altar
12:06:34.186 [Lua] respawn_unit_spawned with group id: end_event_altar
12:06:34.186 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
12:06:34.186 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
12:06:34.186 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
12:06:34.272 [Lua] PlayerManager:add_player player_1
12:06:34.274 [Lua] [StateMachine] Init StateInGameRunning
12:06:34.274 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
12:06:34.275 [Lua] [IngameUI] init
12:06:34.328 [Flow] Socket 2 occupied
12:06:34.328 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.328 [Flow] Socket 1 occupied
12:06:34.328 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.328 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.328 [Flow] Socket 3 occupied
12:06:34.328 [Flow] Socket 1 occupied
12:06:34.328 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.328 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.328 [Flow] Socket 3 occupied
12:06:34.328 [Flow] Socket 2 occupied
12:06:34.328 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.329 [Flow] Spawned:c_barrel_socket
12:06:34.329 [Flow] Socket 2 occupied
12:06:34.329 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.329 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.329 [Flow] Socket 3 occupied
12:06:34.329 [Flow] Socket 1 occupied
12:06:34.329 [Lua] [flow:Sockets occupied:] float=0.000000
12:06:34.353 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
12:06:34.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:06:34.386 [Lua] [Matchmaking] Invalid client cookie HSC-0000664592-client-[11000010564a2a2]
12:06:34.387 [Lua] [Matchmaking] Removing broken lobby 186000001fa9267, perhaps it will now work again?!
12:06:34.873 [Lua] [Matchmaking] Handshake successful (11000010168602f) (HSC-0000440958-client-[11000010564a2a2]) (HSC-0000485331-host-[11000010168602f])
12:06:34.873 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010168602f go_type=player go_created_func_name=game_object_created_player
12:06:34.873 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010168602f peer_id=11000010168602f
12:06:34.873 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010168602f, self.peer_id = 11000010564a2a2
12:06:34.873 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010168602f
12:06:34.873 [Lua] PlayerManager:add_remote_player 11000010168602f
12:06:34.875 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010168602f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:06:34.875 [Lua] Adding player sync data to peer=11000010168602f local_player_id=1
12:06:34.875 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.875 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.875 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.875 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.876 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.877 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.878 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.878 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.878 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.878 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.878 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.878 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.878 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010168602f go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.879 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010168602f go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010168602f go_type=payload go_created_func_name=game_object_created_payload
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010168602f go_type=payload go_created_func_name=game_object_created_payload
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010168602f go_type=payload go_created_func_name=game_object_created_payload
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010168602f go_type=payload go_created_func_name=game_object_created_payload
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010168602f go_type=music_states go_created_func_name=game_object_created_music_states
12:06:34.880 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010168602f go_type=player go_created_func_name=game_object_created_player
12:06:34.880 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=11000010168602f peer_id=11000010168602f
12:06:34.880 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 11000010168602f, self.peer_id = 11000010564a2a2
12:06:34.880 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010168602f
12:06:34.880 [Lua] PlayerManager:add_remote_player 11000010168602f
12:06:34.882 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010168602f go_type=player go_created_func_name=game_object_created_player
12:06:34.882 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=11000010168602f peer_id=11000010168602f
12:06:34.882 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 11000010168602f, self.peer_id = 11000010564a2a2
12:06:34.882 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010168602f
12:06:34.882 [Lua] PlayerManager:add_remote_player 11000010168602f
12:06:34.884 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010168602f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
12:06:34.885 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010168602f 3
12:06:34.886 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010168602f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:06:34.886 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010168602f go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
12:06:34.887 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010168602f 4
12:06:34.887 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010168602f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:06:34.887 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010168602f go_type=player_unit go_created_func_name=game_object_created_player_unit
12:06:34.888 [Lua] PlayerManager:assign_unit_ownership TeHIo Mpaka 11000010168602f 1
12:06:34.888 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010168602f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:06:34.888 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:34.888 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.889 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.890 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.891 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.892 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.893 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.894 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.894 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.895 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.896 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.897 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:34.897 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:34.897 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.898 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:34.898 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.899 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.900 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:34.900 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.901 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:34.901 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.902 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.903 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.903 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.904 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:34.916 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
12:06:34.916 [Lua] --> got 0 of chaos_marauder
12:06:34.916 [Lua] --> got 0 of skaven_clan_rat
12:06:34.916 [Lua] --> got 0 of skaven_storm_vermin
12:06:34.916 [Lua] --> got 0 of skaven_slave
12:06:34.916 [Lua] --> got 0 of chaos_fanatic
12:06:34.916 [Lua] --> got 0 of chaos_berzerker
12:06:34.916 [Lua] --> got 0 of chaos_warrior
12:06:34.916 [Lua] --> got 0 of skaven_plague_monk
12:06:34.916 [Lua] --> got 0 of chaos_raider
12:06:34.916 [Lua] Breed freezer counts: 9 9
12:06:34.916 [Lua] Comitting breed freezer frozen units
12:06:34.916 error: [Lua] SETTING ROUND ID
12:06:34.916 [Lua] [NetworkClient] rpc_game_started
12:06:34.916 [Lua] [NetworkClient] New State game_started (old state is_ingame)
12:06:34.916 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010168602f go_type=player go_created_func_name=game_object_created_player
12:06:34.916 [Lua] [GameNetworkManager] game_object_created_player, go_id=93, owner_peer_id=11000010168602f peer_id=11000010564a2a2
12:06:34.916 [Lua] [GameNetworkManager] PLAYER is local player
12:06:34.916 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
12:06:34.917 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
12:06:34.917 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010168602f, 2, Vector3(-136.58, 230.41, 52.79), Vector4(0.0232258, 0.0232258, 0.999191, -0.0232258))
12:06:34.917 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:06:34.920 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:06:34.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
12:06:34.989 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
12:06:35.418 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010168602f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:06:35.418 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
12:06:35.418 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:06:35.418 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
12:06:37.035 [VoIP-Room] Inserted member 11000010b9b5717, count is 3
12:06:37.035 [Lua] [VOIP] Peer 11000010b9b5717 joined room 11cdd620105392ff (my room id "11cdd620105392ff")
12:06:37.036 [Lua] [VOIP] Unmuting voip member: "11000010b9b5717"
12:06:37.036 [Lua] [VOIP] Muting voip out for "11000010b9b5717" due to push_to_talk
12:06:41.387 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=11000010168602f peer_id=11000010168602f
12:06:41.387 [Lua] PlayerManager:remove_player peer_id=11000010168602f 3
12:06:41.387 [Lua] PlayerManager:relinquish_unit_ownership
12:06:41.396 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[ef9e3a8187693170]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010168602f"; local_player_id = 3; unique_id = "11000010168602f:3"; player = table: 000000000DE80050; owned_units = table: 000000000DE80140; unit = [Unit \'#ID[ef9e3a8187693170]\']; _ = [Unit \'#ID[ef9e3a8187693170]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010168602f"
[4] hook_chain = [function]
[5] self = table: 000000000E969750; go_id = 58; owner_peer_id = "11000010168602f"; peer_id = "11000010168602f"; local_player_id = 3; player_manager = table: 000000000B0D2880
[6] self = table: 000000000E969750; go_id = 58; owner_id = "11000010168602f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000A829690; registered_objects = table: 0000000010BD00C0; num_registered_objects = 1; i = 1; object = table: 000000000E969750
[9] self = table: 000000000E969750; dt = 0.01666686125099659
[10] self = table: 000000000E8069F8; dt = 0.01666686125099659; t = 7.9252471905201674; network_manager = table: 000000000E969750
[11] self = table: 000000000B0D8BE8; dt = 0.01666686125099659; t = 1291.5824465500773
[12] self = table: 00000000080F7CE8; real_world_dt = 0.01666686125099659; dt = 0.01666686125099659; t = 1291.5824465500773
[13] dt = 0.01666686125099659
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[5] _world = [World]; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; _left_game = false; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[6] _world = [World]; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; _left_game = false; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[9] _world = [World]; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; _left_game = false; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 00000000091130D8; _debug_gui_immediate = [Gui]; entity_system = table: 0000000008E49DF0; parent = table: 00000000080F7CE8; network_client = table: 0000000008AFF3A0; viewport_name = "player_1"; is_server = false; _lobby_client = table: 000000001176FA38; is_in_tutorial = false; input_manager = table: 0000000008DC6620; profile_synchronizer = table: 000000000EF0ED10; _debug_gui = [Gui]; network_transmit = table: 000000000F687528; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666864976286888; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000A597FC8; network_event_delegate = table: 0000000008794850; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000F9C0D60; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000F445038; last_connected_to_network_at = 7.9085803292691708; level_key = "mines"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000AC3CAD8; machines = table: 00000000101333E0;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000E8069F8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000D55CC50;
12:06:41.396 [Lua] [GameNetworkManager] removing peer_id=11000010168602f local_player_id=3
12:06:41.396 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010168602f
12:06:41.396 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010168602f
12:06:41.396 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:06:41.396 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010168602f inventory_sync_id:7 my_peer_id:11000010564a2a2
12:06:41.396 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:06:41.396 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
12:06:41.396 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:06:41.396 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010b9b5717:1, previous profile 0, profile 4]
12:06:41.397 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
12:06:41.422 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
12:06:41.422 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
12:06:41.422 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
12:06:41.432 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:06:41.623 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010168602f inventory_sync_id:8 my_peer_id:11000010564a2a2
12:06:41.623 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:06:41.623 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:06:41.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:06:41.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:41.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
12:06:41.623 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, InventoryPackageSynchronizerClient, async-read,
12:06:41.623 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
12:06:41.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:42.240 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
12:06:42.240 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
12:06:42.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
12:06:43.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
12:06:43.274 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
12:06:43.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
12:06:43.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
12:06:43.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
12:06:43.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
12:06:43.823 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:43.824 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:44.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
12:06:44.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
12:06:44.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
12:06:44.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
12:06:44.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
12:06:44.273 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11
12:06:44.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11
12:06:44.475 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11
12:06:44.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
12:06:44.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
12:06:44.640 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
12:06:44.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:06:45.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:06:45.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:06:45.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
12:06:46.524 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:06:46.526 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:06:46.527 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:06:46.528 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:06:46.575 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:06:46.975 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:06:49.892 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:06:51.110 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:06:51.479 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
12:06:51.926 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010168602f go_type=player go_created_func_name=game_object_created_player
12:06:51.926 [Lua] [GameNetworkManager] game_object_created_player, go_id=102, owner_peer_id=11000010168602f peer_id=11000010b9b5717
12:06:51.926 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 102, peer_id = 11000010b9b5717, self.peer_id = 11000010564a2a2
12:06:51.926 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b9b5717
12:06:51.926 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:06:51.926 [Lua] PlayerManager:add_remote_player 11000010b9b5717
12:06:51.929 [Lua] [ConnectionHandler] Peer state for "11000010b9b5717": [nil] ==> [Connecting]
12:06:51.943 [SteamAuthenticator] Sent ticket request to 11000010b9b5717
12:06:51.943 [Lua] [ConnectionHandler] Peer state for "11000010b9b5717": [Connecting] ==> [Connected]
12:06:52.176 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b9b5717 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:06:52.176 [Lua] Adding player sync data to peer=11000010b9b5717 local_player_id=1
12:06:52.176 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010b9b5717 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:06:52.177 [Lua] PlayerManager:assign_unit_ownership |И так сойдет 11000010b9b5717 1
12:06:52.177 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010168602f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:06:56.630 [SteamAuthenticator] Got ticket request from 11000010b9b5717
12:06:56.630 [SteamAuthenticator] GetAuthSessionTicket 11000010b9b5717
12:06:56.632 [SteamAuthenticator] Sent ticket to 11000010b9b5717
12:06:56.632 [SteamAuthenticator] Got ticket from 11000010b9b5717
12:06:56.632 [SteamAuthenticator] BeginAuthSession 11000010b9b5717
12:06:56.632 [SteamAuthenticator] Authenticating 11000010b9b5717
12:06:56.996 [SteamAuthenticator] Steam validation for 11000010b9b5717 with response 0
12:07:02.154 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010168602f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:02.253 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010168602f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:02.477 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:02.642 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:05.950 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:05.950 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:16.937 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010168602f go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:07:17.787 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:18.454 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010168602f go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:19.454 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:19.970 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010168602f go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:07:21.187 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:21.221 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:21.771 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:23.038 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:23.337 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:07:23.987 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:24.121 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:07:26.487 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:26.554 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:26.855 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:27.839 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:28.838 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:30.399 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:31.399 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:32.350 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:35.082 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:35.499 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:35.499 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:36.016 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:36.016 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:36.182 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:41.762 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010168602f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:42.428 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:43.033 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:43.217 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:43.217 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:43.519 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:43.519 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:43.951 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:43.951 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:44.278 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:44.278 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:44.585 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:44.585 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:45.996 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:45.997 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:45.999 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:49.649 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:49.649 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:50.484 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:07:50.484 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:07:50.716 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:50.716 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:51.149 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010b9b5717 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:51.695 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b9b5717
12:07:52.302 [Lua] [LobbyMembers] Member joined 11000010061bb2c
12:07:52.322 [Lua] [ChatManager][1]System: BIZD is joining the game
12:07:52.599 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010b9b5717 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:53.546 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b9b5717
12:07:53.580 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:53.580 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:53.846 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:53.847 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:53.896 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:53.898 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:53.930 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:53.931 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:53.964 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:53.996 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:53.998 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.030 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.031 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.063 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.097 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.129 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.163 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.164 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.196 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.198 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.246 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.247 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.249 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:07:54.281 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.315 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.316 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.350 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.385 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:54.386 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:07:57.919 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:07:58.469 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010168602f go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:07:58.994 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010168602f go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:58.994 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:00.161 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010168602f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:08:00.278 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010168602f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:08:00.694 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:00.861 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:00.895 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:00.928 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:00.929 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:00.978 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:00.979 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.012 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.045 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.046 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.077 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.111 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.112 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.145 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.146 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.179 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.211 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.213 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.244 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.280 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.312 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.314 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.345 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.346 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:01.378 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:03.130 [VoIP-Room] Inserted member 11000010061bb2c, count is 4
12:08:03.130 [Lua] [VOIP] Peer 11000010061bb2c joined room 11cdd620105392ff (my room id "11cdd620105392ff")
12:08:03.130 [Lua] [VOIP] Unmuting voip member: "11000010061bb2c"
12:08:03.130 [Lua] [VOIP] Muting voip out for "11000010061bb2c" due to push_to_talk
12:08:05.421 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:05.421 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:06.054 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:06.054 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:07.265 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:07.265 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:08.470 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:10.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16775, position: 71207
12:08:15.254 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010168602f go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:08:17.386 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:17.387 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:17.426 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:17.427 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:08:17.640 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=11000010168602f peer_id=11000010168602f
12:08:17.640 [Lua] PlayerManager:remove_player peer_id=11000010168602f 4
12:08:17.640 [Lua] PlayerManager:relinquish_unit_ownership
12:08:17.654 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[df94116158fa20da]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010168602f"; local_player_id = 4; unique_id = "11000010168602f:4"; player = table: 000000000F9ED588; owned_units = table: 000000000F9ED678; unit = [Unit \'#ID[df94116158fa20da]\']; _ = [Unit \'#ID[df94116158fa20da]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010168602f"
[4] hook_chain = [function]
[5] self = table: 000000000E969750; go_id = 59; owner_peer_id = "11000010168602f"; peer_id = "11000010168602f"; local_player_id = 4; player_manager = table: 000000000B0D2880
[6] self = table: 000000000E969750; go_id = 59; owner_id = "11000010168602f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000A829690; registered_objects = table: 0000000010BD00C0; num_registered_objects = 1; i = 1; object = table: 000000000E969750
[9] self = table: 000000000E969750; dt = 0.020858325064182281
[10] self = table: 000000000E8069F8; dt = 0.020858325064182281; t = 103.85533982142806; network_manager = table: 000000000E969750
[11] self = table: 000000000B0D8BE8; dt = 0.020858325064182281; t = 1387.5125391809852
[12] self = table: 00000000080F7CE8; real_world_dt = 0.020858325064182281; dt = 0.020858325064182281; t = 1387.5125391809852
[13] dt = 0.020858325064182281
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[5] _world = [World]; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; _left_game = false; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[6] _world = [World]; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; _left_game = false; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[9] _world = [World]; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; _left_game = false; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = false; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 00000000091130D8; _debug_gui_immediate = [Gui]; entity_system = table: 0000000008E49DF0; parent = table: 00000000080F7CE8; network_client = table: 0000000008AFF3A0; viewport_name = "player_1"; is_server = false; _lobby_client = table: 000000001176FA38; is_in_tutorial = false; input_manager = table: 0000000008DC6620; profile_synchronizer = table: 000000000EF0ED10; _debug_gui = [Gui]; network_transmit = table: 000000000F687528; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.020862363278865814; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000A597FC8; network_event_delegate = table: 0000000008794850; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000F9C0D60; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000F445038; last_connected_to_network_at = 103.83448149636388; level_key = "mines"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000AC3CAD8; machines = table: 00000000101333E0;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000E8069F8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000D55CC50;
12:08:17.654 [Lua] [GameNetworkManager] removing peer_id=11000010168602f local_player_id=4
12:08:17.654 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010168602f
12:08:17.654 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010168602f
12:08:17.654 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:17.654 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010168602f inventory_sync_id:9 my_peer_id:11000010564a2a2
12:08:17.654 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:08:17.654 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
12:08:17.654 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:08:17.654 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010061bb2c:1, previous profile 0, profile 1]
12:08:17.655 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
12:08:17.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
12:08:17.703 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
12:08:17.703 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
12:08:17.723 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:08:17.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:08:17.723 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
12:08:17.755 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010168602f inventory_sync_id:10 my_peer_id:11000010564a2a2
12:08:17.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:08:17.755 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
12:08:17.755 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:08:17.755 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
12:08:17.755 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
12:08:17.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
12:08:17.755 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:08:17.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:08:17.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:08:18.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p
12:08:18.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p
12:08:18.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
12:08:18.234 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:18.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
12:08:18.360 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
12:08:18.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:08:18.466 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:18.645 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:18.645 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:19.036 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:19.036 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:19.456 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:19.457 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:19.657 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:20.617 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:08:20.617 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
12:08:20.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
12:08:21.259 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:21.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
12:08:21.309 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
12:08:21.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
12:08:21.532 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:21.612 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:21.900 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
12:08:21.900 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
12:08:21.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:08:22.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:08:22.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:08:22.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:08:23.350 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:23.350 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:23.387 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:23.636 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:23.637 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:23.673 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:25.699 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:25.718 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:27.028 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:29.766 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:08:29.766 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:08:29.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:08:30.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:08:30.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:08:30.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:08:30.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:08:30.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:08:30.168 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
12:08:32.454 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010168602f go_type=player go_created_func_name=game_object_created_player
12:08:32.454 [Lua] [GameNetworkManager] game_object_created_player, go_id=210, owner_peer_id=11000010168602f peer_id=11000010061bb2c
12:08:32.454 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 210, peer_id = 11000010061bb2c, self.peer_id = 11000010564a2a2
12:08:32.454 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010061bb2c
12:08:32.454 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:08:32.454 [Lua] PlayerManager:add_remote_player 11000010061bb2c
12:08:32.458 [Lua] [ConnectionHandler] Peer state for "11000010061bb2c": [nil] ==> [Connecting]
12:08:32.476 [SteamAuthenticator] Sent ticket request to 11000010061bb2c
12:08:32.477 [Lua] [ConnectionHandler] Peer state for "11000010061bb2c": [Connecting] ==> [Connected]
12:08:32.693 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010061bb2c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:08:32.693 [Lua] Adding player sync data to peer=11000010061bb2c local_player_id=1
12:08:32.693 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010061bb2c go_type=player_unit go_created_func_name=game_object_created_player_unit
12:08:32.695 [Lua] PlayerManager:assign_unit_ownership BIZD 11000010061bb2c 1
12:08:32.695 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010168602f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:08:33.335 [SteamAuthenticator] Got ticket request from 11000010061bb2c
12:08:33.335 [SteamAuthenticator] GetAuthSessionTicket 11000010061bb2c
12:08:33.336 [SteamAuthenticator] Sent ticket to 11000010061bb2c
12:08:33.336 [SteamAuthenticator] Got ticket from 11000010061bb2c
12:08:33.336 [SteamAuthenticator] BeginAuthSession 11000010061bb2c
12:08:33.336 [SteamAuthenticator] Authenticating 11000010061bb2c
12:08:33.713 [SteamAuthenticator] Steam validation for 11000010061bb2c with response 0
12:08:34.832 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:36.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16775, position: 71207
12:08:38.288 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010168602f go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:08:42.499 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010168602f go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:08:42.545 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:44.394 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:45.460 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:45.464 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:46.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16775, position: 0
12:08:46.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16775, position: 0
12:08:46.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x16775, position: 0
12:08:46.859 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:47.400 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:48.464 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:51.471 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:51.704 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:51.704 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:52.472 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:52.473 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:52.474 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:52.475 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:52.476 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010b9b5717 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:08:52.788 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b9b5717
12:08:52.822 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:52.822 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:53.538 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010b9b5717 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:08:53.788 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b9b5717
12:08:55.040 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:55.042 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:55.043 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:55.043 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:08:55.043 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:55.045 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:55.046 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:08:55.047 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:55.048 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:55.049 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:55.050 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:08:56.027 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010061bb2c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:08:56.493 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010061bb2c
12:08:56.560 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:08:57.977 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010061bb2c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:08:58.761 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010061bb2c
12:08:58.761 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010b9b5717 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:08:58.762 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 143634 0
12:08:59.028 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b9b5717
12:09:00.395 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:00.395 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:00.428 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:00.428 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:01.128 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:01.128 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:01.128 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:01.128 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:01.244 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010061bb2c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:09:01.578 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010061bb2c
12:09:01.845 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:03.649 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:03.682 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:03.716 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:03.749 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:04.760 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010061bb2c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:09:05.588 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:05.588 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:05.588 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:05.589 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:05.592 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010061bb2c
12:09:05.592 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:05.716 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:06.135 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:06.444 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:06.553 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:06.570 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:07.297 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:07.299 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:07.300 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:07.414 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:07.821 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:07.860 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:07.861 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:07.899 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:08.095 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:08.330 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:08.364 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:08.366 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:08.397 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:08.398 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:08.795 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:14.403 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:16.370 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:17.431 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:18.861 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:20.435 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:26.084 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:09:26.086 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:09:26.155 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:09:26.157 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:09:26.227 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:09:26.262 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:09:26.264 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:09:26.280 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:09:26.281 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
12:09:26.386 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:09:26.388 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
12:09:31.145 [Lua] [ChatManager][1]System: И так сойдет picked up a Tome
12:09:31.145 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:31.498 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:34.202 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:35.997 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010b9b5717 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:09:36.066 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:36.066 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:36.066 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:36.066 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:36.082 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:36.388 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b9b5717
12:09:37.540 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:41.812 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:42.161 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010168602f go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:09:43.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x269a4, position: 0
12:09:43.654 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:43.654 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:45.319 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:47.679 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:47.740 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:48.210 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:48.320 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010168602f go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:09:49.460 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010168602f go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:09:49.462 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010168602f go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:09:52.309 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:09:53.223 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:06.044 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:06.493 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:06.627 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010168602f go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:10:07.144 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010168602f go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:10:09.346 [Lua] [IngameUI] menu view on_enter ingame_menu
12:10:09.910 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010061bb2c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:10:10.243 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010061bb2c
12:10:10.263 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
12:10:10.477 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:10.477 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:10.596 [Lua] PopupManager:query_result returned result: leave_game
12:10:10.613 [Lua] [Matchmaking] Doing transition leave_game from UI
12:10:10.613 [Lua] TRANSITION leave_game nil nil
12:10:10.613 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
12:10:10.613 [Lua] [Matchmaking] Adding broken lobby: 186000001fa9ac5 Due to bad connection or something: true, ignoring it for 120 seconds
12:10:10.613 [Lua] [GameNetworkManager] Leaving game...
12:10:10.613 [Lua] despawning player hollerbach
12:10:10.613 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=218.21
12:10:10.613 [Lua] [IngameUI] menu view on_exit ingame_menu
12:10:10.627 [Lua] PlayerManager:relinquish_unit_ownership
12:10:10.638 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] unit_destroy_listeners = table: 000000000B314F18; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; listeners = table: 000000001120A520; _ = "player_manager"; listener = [function]
[4] self = table: 00000000086D1600; pending_extension_adds_map = table: 000000000B314EC8; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 0000000009BD38E0; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000D63EB08; unit_storage = table: 000000000F310D98; unit_destroy_listeners = table: 000000000B314F18; unit_destroy_listeners_post_cleanup = table: 000000000F5809C0; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; number_of_deleted_units = 0
[5] self = table: 00000000086D1600; n_commited = 0; n_removed = 0
[6] self = table: 0000000008E49DF0; unit_spawner = table: 00000000086D1600
[7] self = table: 000000000E8069F8; dt = 0.016666851937770844; t = 216.22470531240106; network_manager = table: 000000000E969750
[8] self = table: 000000000B0D8BE8; dt = 0.016666851937770844; t = 1499.8819046719582
[9] self = table: 00000000080F7CE8; real_world_dt = 0.016666851937770844; dt = 0.016666851937770844; t = 1499.8819046719582
[10] dt = 0.016666851937770844
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000F310D98; unit_destroy_listeners = table: 000000000B314F18; unit_death_watch_lookup = table: 000000000F580A10; unit_death_watch_list = table: 000000000F5809E8; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000086D15A0; deletion_queue = table: 000000000D63EAB8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000F5809C0; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B314EC8; temp_deleted_units_list = table: 000000000D63EB08; gameobject_functor_context = table: 0000000008E86C30; is_server = false; unit_unique_id = 906; pending_extension_adds_list = table: 000000000B314EF0; locked = false; entity_manager = table: 0000000009BD38E0;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000F310D98; unit_destroy_listeners = table: 000000000B314F18; unit_death_watch_lookup = table: 000000000F580A10; unit_death_watch_list = table: 000000000F5809E8; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 00000000086D15A0; deletion_queue = table: 000000000D63EAB8; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000F5809C0; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000B314EC8; temp_deleted_units_list = table: 000000000D63EB08; gameobject_functor_context = table: 0000000008E86C30; is_server = false; unit_unique_id = 906; pending_extension_adds_list = table: 000000000B314EF0; locked = false; entity_manager = table: 0000000009BD38E0;
[6] entity_system_bag = table: 00000000091130D8; startup_data = table: 000000000821D8A8; entity_manager = table: 0000000009BD38E0; unit_spawner = table: 00000000086D1600; statistics_db = table: 000000000AC3CAD8; is_server = false; system_update_context = table: 0000000008DCC1B0; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; dice_keeper = table: 000000000F445038; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000091130D8; _debug_gui_immediate = [Gui]; entity_system = table: 0000000008E49DF0; parent = table: 00000000080F7CE8; network_client = table: 0000000008AFF3A0; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 000000001176FA38; is_in_tutorial = false; input_manager = table: 0000000008DC6620; profile_synchronizer = table: 000000000EF0ED10; _debug_gui = [Gui]; network_transmit = table: 000000000F687528; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666851937770844; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000A597FC8; last_connected_to_network_at = 216.20803846046329; network_event_delegate = table: 0000000008794850; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000F9C0D60; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000F445038; exit_time = 218.20803846046329; level_key = "mines"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000AC3CAD8; machines = table: 00000000101333E0;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000E8069F8;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000D55CC50;
12:10:10.640 [Lua] [Matchmaking] Removing broken lobby 186000001fa9ac5, perhaps it will now work again?!
12:10:11.084 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.084 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010168602f
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010061bb2c
12:10:11.335 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010061bb2c
12:10:11.335 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=210 owner_peer_id=11000010168602f peer_id=11000010061bb2c
12:10:11.335 [Lua] PlayerManager:remove_player peer_id=11000010061bb2c 1
12:10:11.335 [Lua] PlayerManager:relinquish_unit_ownership
12:10:11.347 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[78be698b30090791]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010061bb2c"; local_player_id = 1; unique_id = "11000010061bb2c:1"; player = table: 000000000E383208; owned_units = table: 000000000D1CD340; unit = [Unit \'#ID[78be698b30090791]\']; _ = [Unit \'#ID[78be698b30090791]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010061bb2c"
[4] hook_chain = [function]
[5] self = table: 000000000E969750; go_id = 210; owner_peer_id = "11000010168602f"; peer_id = "11000010061bb2c"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000E969750; go_id = 210; owner_id = "11000010168602f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000A829690; registered_objects = table: 0000000010BD00C0; num_registered_objects = 1; i = 1; object = table: 000000000E969750
[9] self = table: 000000000E969750; dt = 0.01666688360273838
[10] self = table: 000000000E8069F8; dt = 0.01666688360273838; t = 216.89139585383236; network_manager = table: 000000000E969750
[11] self = table: 000000000B0D8BE8; dt = 0.01666688360273838; t = 1500.5485952133895
[12] self = table: 00000000080F7CE8; real_world_dt = 0.01666688360273838; dt = 0.01666688360273838; t = 1500.5485952133895
[13] dt = 0.01666688360273838
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 00000000091130D8; _debug_gui_immediate = [Gui]; entity_system = table: 0000000008E49DF0; parent = table: 00000000080F7CE8; network_client = table: 0000000008AFF3A0; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 000000001176FA38; is_in_tutorial = false; input_manager = table: 0000000008DC6620; profile_synchronizer = table: 000000000EF0ED10; _debug_gui = [Gui]; network_transmit = table: 000000000F687528; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666892915964127; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000A597FC8; last_connected_to_network_at = 216.87472897022963; network_event_delegate = table: 0000000008794850; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000F9C0D60; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000F445038; exit_time = 218.20803846046329; level_key = "mines"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000AC3CAD8; machines = table: 00000000101333E0;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000E8069F8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000D55CC50;
12:10:11.347 [Lua] [GameNetworkManager] removing peer_id=11000010061bb2c local_player_id=1
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.347 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.348 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.348 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.348 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.348 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010168602f
12:10:11.348 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b9b5717
12:10:11.348 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b9b5717
12:10:11.348 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=102 owner_peer_id=11000010168602f peer_id=11000010b9b5717
12:10:11.348 [Lua] PlayerManager:remove_player peer_id=11000010b9b5717 1
12:10:11.348 [Lua] PlayerManager:relinquish_unit_ownership
12:10:11.358 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[80118376edf7cf7c]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010b9b5717"; local_player_id = 1; unique_id = "11000010b9b5717:1"; player = table: 000000000F2858B8; owned_units = table: 000000000DE9FE28; unit = [Unit \'#ID[80118376edf7cf7c]\']; _ = [Unit \'#ID[80118376edf7cf7c]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010b9b5717"
[4] hook_chain = [function]
[5] self = table: 000000000E969750; go_id = 102; owner_peer_id = "11000010168602f"; peer_id = "11000010b9b5717"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000E969750; go_id = 102; owner_id = "11000010168602f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000A829690; registered_objects = table: 0000000010BD00C0; num_registered_objects = 1; i = 1; object = table: 000000000E969750
[9] self = table: 000000000E969750; dt = 0.01666688360273838
[10] self = table: 000000000E8069F8; dt = 0.01666688360273838; t = 216.89139585383236; network_manager = table: 000000000E969750
[11] self = table: 000000000B0D8BE8; dt = 0.01666688360273838; t = 1500.5485952133895
[12] self = table: 00000000080F7CE8; real_world_dt = 0.01666688360273838; dt = 0.01666688360273838; t = 1500.5485952133895
[13] dt = 0.01666688360273838
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 3; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 00000000091130D8; _debug_gui_immediate = [Gui]; entity_system = table: 0000000008E49DF0; parent = table: 00000000080F7CE8; network_client = table: 0000000008AFF3A0; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 000000001176FA38; is_in_tutorial = false; input_manager = table: 0000000008DC6620; profile_synchronizer = table: 000000000EF0ED10; _debug_gui = [Gui]; network_transmit = table: 000000000F687528; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666892915964127; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000A597FC8; last_connected_to_network_at = 216.87472897022963; network_event_delegate = table: 0000000008794850; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000F9C0D60; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000F445038; exit_time = 218.20803846046329; level_key = "mines"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000AC3CAD8; machines = table: 00000000101333E0;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000E8069F8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000D55CC50;
12:10:11.358 [Lua] [GameNetworkManager] removing peer_id=11000010b9b5717 local_player_id=1
12:10:11.358 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=93 owner_peer_id=11000010168602f peer_id=11000010564a2a2
12:10:11.359 [Lua] [GameNetworkManager] not removing peer_id=11000010564a2a2 local_player_id=1
12:10:11.359 [Lua] destroyed player game object with id 93 callback
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] MUSIC object destroyed
12:10:11.359 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010168602f
12:10:11.359 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010168602f peer_id=11000010168602f
12:10:11.359 [Lua] PlayerManager:remove_player peer_id=11000010168602f 1
12:10:11.359 [Lua] PlayerManager:relinquish_unit_ownership
12:10:11.370 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010168602f"; local_player_id = 1; unique_id = "11000010168602f:1"; player = table: 0000000011557B90; owned_units = table: 0000000011557CE8; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; _ = [Unit \'#ID[35d3b4b6ef8f79f2]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010168602f"
[4] hook_chain = [function]
[5] self = table: 000000000E969750; go_id = 0; owner_peer_id = "11000010168602f"; peer_id = "11000010168602f"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000E969750; go_id = 0; owner_id = "11000010168602f"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 000000000A829690; registered_objects = table: 0000000010BD00C0; num_registered_objects = 1; i = 1; object = table: 000000000E969750
[9] self = table: 000000000E969750; dt = 0.01666688360273838
[10] self = table: 000000000E8069F8; dt = 0.01666688360273838; t = 216.89139585383236; network_manager = table: 000000000E969750
[11] self = table: 000000000B0D8BE8; dt = 0.01666688360273838; t = 1500.5485952133895
[12] self = table: 00000000080F7CE8; real_world_dt = 0.01666688360273838; dt = 0.01666688360273838; t = 1500.5485952133895
[13] dt = 0.01666688360273838
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000E969750; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000AC3CAD8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000008794850;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000DAA3158; entity_system = table: 0000000008E49DF0; game_session = [GameSession]; matchmaking_manager = table: 000000000F2A3FC8; ignore_lobby_rpcs = true; _lobby = table: 000000001176FA38; game_mode = table: 000000000D320058; _lobby_host = "11000010168602f"; unit_spawner = table: 00000000086D1600; unit_storage = table: 000000000F310D98; _object_synchronizing_clients = table: 000000000D92DC70; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "792e1b13-ea42-4a0c-86d1-1bc2bef12e50"; _event_delegate = table: 0000000008794850; statistics_db = table: 000000000AC3CAD8; profile_synchronizer = table: 000000000EF0ED10; voting_manager = table: 00000000087F05F8; _game_session_host = "11000010168602f"; player_manager = table: 000000000B0D2880; _game_object_types = table: 000000000F7DC8B8; spawn_manager = table: 000000000A9FFD80; networked_flow_state = table: 000000000D2F74C8; network_transmit = table: 000000000F687528; network_clock = table: 000000000F9C0D60; difficulty_manager = table: 0000000009F743B0; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 00000000091130D8; _debug_gui_immediate = [Gui]; entity_system = table: 0000000008E49DF0; parent = table: 00000000080F7CE8; network_client = table: 0000000008AFF3A0; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 000000001176FA38; is_in_tutorial = false; input_manager = table: 0000000008DC6620; profile_synchronizer = table: 000000000EF0ED10; _debug_gui = [Gui]; network_transmit = table: 000000000F687528; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.016666892915964127; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000A597FC8; last_connected_to_network_at = 216.87472897022963; network_event_delegate = table: 0000000008794850; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000F9C0D60; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000F445038; exit_time = 218.20803846046329; level_key = "mines"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000AC3CAD8; machines = table: 00000000101333E0;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000E8069F8;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000000D55CC50;
12:10:11.371 [Lua] [GameNetworkManager] removing peer_id=11000010168602f local_player_id=1
12:10:11.371 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010168602f
12:10:11.371 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:10:11.371 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
12:10:11.371 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:10:11.371 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
12:10:11.391 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:10:12.771 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
12:10:12.771 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
12:10:12.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:10:12.780 [Lua] [StateMachine] Exiting StateIngame with on_exit()
12:10:12.781 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
12:10:12.781 [Lua] PlayerManager:remove_player peer_id=11000010564a2a2 1
12:10:12.781 [Lua] [StateMachine] destroying
12:10:12.781 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
12:10:12.781 [Lua] Clearing all global lookup lists
12:10:12.781 [Lua] [EquipmentUI] - Destroy
12:10:12.781 [Lua] [GamePadEquipmentUI] - Destroy
12:10:12.781 [Lua] [AbilityUI] - Destroy
12:10:12.781 [Lua] [GamePadAbilityUI] - Destroy
12:10:12.781 [Lua] [IngamePlayerListUI] - Destroy
12:10:12.783 [Lua] [IngameUI] destroy
12:10:12.889 [Lua] [Managers] Destroying state managers...
12:10:12.907 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
12:10:12.907 [Lua] [Matchmaking] unregister rpcs
12:10:12.907 [Lua] [Matchmaking] destroying
12:10:12.907 [Lua] [ChatManager] Unregistering channel 1
12:10:12.907 [Lua] [EnemyPackageLoader] network_context_destroyed
12:10:12.907 [EAC] Connection reset
12:10:12.928 [Lua] [VOIP] Destroying VOIP.
12:10:12.928 [Lua] [VOIP] Leaving VOIP room.
12:10:12.928 [VoIP-Room] Client: Disconnect from host 11000010168602f
12:10:13.052 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
12:10:13.052 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient
12:10:13.054 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:10:13.055 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
12:10:13.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
12:10:13.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:10:13.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient
12:10:13.073 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:13.084 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:13.084 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
12:10:13.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
12:10:13.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
12:10:13.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:10:13.085 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
12:10:13.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
12:10:13.087 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
12:10:13.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient
12:10:13.088 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
12:10:13.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:10:13.099 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:13.100 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
12:10:13.100 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_11, InventoryPackageSynchronizerClient
12:10:13.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
12:10:13.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
12:10:13.113 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:10:13.113 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:13.114 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient
12:10:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient
12:10:13.115 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient
12:10:13.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:10:13.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
12:10:13.124 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
12:10:13.124 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:13.124 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
12:10:13.124 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
12:10:13.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient
12:10:13.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
12:10:13.126 [Lua] [StateMachine] Entering StateLoading with on_enter()
12:10:13.126 [Lua] [Gamestate] Enter state StateLoading
12:10:13.397 [Lua] [StateMachine] Init StateLoadingRestartNetwork
12:10:13.397 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
12:10:13.397 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:10:13.397 [Lua] registering RPCs
12:10:13.397 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:10:13.397 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:10:13.397 [Lua] [StateLoading] Need to unload mines and start load inn_level
12:10:13.399 [Umbra] Unload tome
12:10:13.448 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler
12:10:13.448 [Lua] [LevelTransitionHandler] load_level inn_level
12:10:13.448 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:10:13.448 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
12:10:13.448 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:10:13.448 [Lua] [NetworkServer] Current level key inn_level
12:10:13.448 [Lua] [LevelTransitionHandler] Generated new level_seed: 314255
12:10:13.448 [Lua] [VOIP] Initializing Steam Voip
12:10:13.448 [Lua] [VOIP] Is server. Creating room / joining my own room.
12:10:13.448 [VoIP-Room] Room: adding member 11000010564a2a2
12:10:13.449 [EAC] EAC server 11000010564a2a2 is initializing
12:10:13.454 [EAC] Server is also client 11000010564a2a2
12:10:13.454 [Lua] ### Created peer state machine for 11000010564a2a2
12:10:13.454 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Connecting
12:10:13.454 [Lua] MUSIC MANAGER unmute_all_world_sounds 167700 0
12:10:13.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:10:13.454 [EACServer] [SetLogCallback] Procedure: 000000014048E3F0 LogLevel: Info.
12:10:13.464 [Lua] [ConnectionHandler] Peer state for "11000010168602f": [nil] ==> [Connecting]
12:10:13.464 [Lua] [ConnectionHandler] Peer state for "11000010b9b5717": [nil] ==> [Connecting]
12:10:13.464 [Lua] [ConnectionHandler] Peer state for "11000010061bb2c": [nil] ==> [Connecting]
12:10:13.464 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010168602f"
12:10:13.464 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010b9b5717"
12:10:13.464 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010061bb2c"
12:10:13.465 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
12:10:13.465 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
12:10:13.465 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:10:13.465 [Lua] Set lobby begin:
12:10:13.465 [Lua] Set lobby end.
12:10:13.465 [Lua] [LOCAL RPC] rpc_notify_connected
12:10:13.465 [Lua] [PSM] Peer 11000010564a2a2 joined. Want to use profile index "2"
12:10:13.465 [Lua] [LobbyHost] Changed state from 0 to creating
12:10:13.485 [Lua] [ConnectionHandler] Peer state for "11000010061bb2c": [Connecting] ==> [Connected]
12:10:13.485 [Lua] [ConnectionHandler] Peer state for "11000010b9b5717": [Connecting] ==> [Connected]
12:10:13.485 [Lua] [ConnectionHandler] Peer state for "11000010168602f": [Connecting] ==> [Connected]
12:10:13.485 [Lua] [ConnectionHandler] Destroying connection to peer "11000010061bb2c" since it's not used.
12:10:13.486 [SteamAuthenticator] CancelAuthTicket 11000010061bb2c
12:10:13.486 [SteamAuthenticator] EndAuthSession 11000010061bb2c
12:10:13.486 [Lua] [ConnectionHandler] Destroying connection to peer "11000010b9b5717" since it's not used.
12:10:13.487 [SteamAuthenticator] CancelAuthTicket 11000010b9b5717
12:10:13.487 [SteamAuthenticator] EndAuthSession 11000010b9b5717
12:10:13.488 [Lua] [ConnectionHandler] Destroying connection to peer "11000010168602f" since it's not used.
12:10:13.489 [SteamAuthenticator] CancelAuthTicket 11000010168602f
12:10:13.489 [SteamAuthenticator] EndAuthSession 11000010168602f
12:10:13.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:10:13.508 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:10:13.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:10:13.526 [Lua] MUSIC MANAGER Play_loading_screen_music 167701 0
12:10:13.710 [Lua] [LobbyHost] Changed state from creating to joined
12:10:13.710 [Lua] [PartyManager] Leader is set to 11000010564a2a2
12:10:13.711 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010564a2a2 my_peer_id:11000010564a2a2
12:10:13.711 [Lua] [ChatManager] Registering channel 1
12:10:13.711 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010564a2a2, own_peer_id=11000010564a2a2)
12:10:13.725 [Lua] [NetworkServer] Changing num_players from nil to 1
12:10:13.725 [Lua] Players: 1
12:10:13.725 [Lua] Set lobby begin:
12:10:13.725 [Lua] Lobby data num_players = 1
12:10:13.725 [Lua] Lobby data level_key = inn_level
12:10:13.725 [Lua] Lobby data game_mode = adventure
12:10:13.725 [Lua] Lobby data matchmaking = false
12:10:13.725 [Lua] Set lobby end.
12:10:13.943 [VoIP-Room] Inserted member 11000010564a2a2, count is 1
12:10:14.777 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
12:10:14.793 [Lua] [PeerSM] 11000010564a2a2 :: on_exit Connecting
12:10:14.793 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Loading
12:10:14.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010564a2a2
12:10:14.794 [Lua] [LOCAL RPC] rpc_load_level 26 314255
12:10:15.843 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:10:19.040 [Save] Saving `telemetry`
12:10:19.043 [Save] Save done
12:10:45.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:10:45.322 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:10:45.338 [Lua] [LevelTransitionHandler] Level load completed!
12:10:45.338 [Lua] ### Sending rpc_level_loaded
12:10:45.338 [Lua] #### Has state machine: true, sender: 11000010564a2a2, level_id: 26
12:10:45.338 [Lua] Peer 11000010564a2a2 has loaded the level and all enemies are loaded
12:10:45.354 [Lua] [PeerSM] 11000010564a2a2 :: on_exit Loading
12:10:45.354 [Lua] [PeerSM] 11000010564a2a2 :: on_enter LoadingProfilePackages
12:10:45.354 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 11000010564a2a2:1
12:10:45.354 [Lua] Set lobby begin:
12:10:45.354 [Lua] Lobby data level_key = inn_level
12:10:45.354 [Lua] Lobby data player_slot_1 = 0:0
12:10:45.354 [Lua] Lobby data player_slot_6 = 0:0
12:10:45.354 [Lua] Lobby data num_players = 1
12:10:45.355 [Lua] Lobby data matchmaking = false
12:10:45.355 [Lua] Lobby data player_slot_4 = 0:0
12:10:45.355 [Lua] Lobby data game_mode = adventure
12:10:45.355 [Lua] Lobby data player_slot_5 = 0:0
12:10:45.355 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:45.355 [Lua] Lobby data player_slot_3 = 0:0
12:10:45.355 [Lua] Set lobby end.
12:10:45.355 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 0, profile 2]
12:10:45.355 [Lua] Set lobby begin:
12:10:45.355 [Lua] Lobby data level_key = inn_level
12:10:45.355 [Lua] Lobby data player_slot_1 = 0:0
12:10:45.355 [Lua] Lobby data player_slot_6 = 0:0
12:10:45.355 [Lua] Lobby data num_players = 1
12:10:45.355 [Lua] Lobby data matchmaking = false
12:10:45.355 [Lua] Lobby data player_slot_4 = 0:0
12:10:45.355 [Lua] Lobby data game_mode = adventure
12:10:45.355 [Lua] Lobby data player_slot_5 = 0:0
12:10:45.356 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:45.356 [Lua] Lobby data player_slot_3 = 0:0
12:10:45.356 [Lua] Set lobby end.
12:10:45.356 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
12:10:45.356 [Lua] Set lobby begin:
12:10:45.356 [Lua] Lobby data level_key = inn_level
12:10:45.356 [Lua] Lobby data player_slot_1 = 0:0
12:10:45.356 [Lua] Lobby data player_slot_6 = 0:0
12:10:45.356 [Lua] Lobby data num_players = 1
12:10:45.356 [Lua] Lobby data matchmaking = false
12:10:45.356 [Lua] Lobby data player_slot_4 = 0:0
12:10:45.356 [Lua] Lobby data game_mode = adventure
12:10:45.356 [Lua] Lobby data player_slot_5 = 0:0
12:10:45.356 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:45.356 [Lua] Lobby data player_slot_3 = 0:0
12:10:45.356 [Lua] Set lobby end.
12:10:45.356 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
12:10:45.356 [Lua] Set lobby begin:
12:10:45.356 [Lua] Lobby data level_key = inn_level
12:10:45.356 [Lua] Lobby data player_slot_1 = 0:0
12:10:45.356 [Lua] Lobby data player_slot_6 = 0:0
12:10:45.356 [Lua] Lobby data num_players = 1
12:10:45.356 [Lua] Lobby data matchmaking = false
12:10:45.356 [Lua] Lobby data player_slot_4 = 0:0
12:10:45.356 [Lua] Lobby data game_mode = adventure
12:10:45.356 [Lua] Lobby data player_slot_5 = 0:0
12:10:45.356 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:45.356 [Lua] Lobby data player_slot_3 = 0:0
12:10:45.356 [Lua] Set lobby end.
12:10:45.356 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
12:10:45.356 [Lua] Set lobby begin:
12:10:45.356 [Lua] Lobby data level_key = inn_level
12:10:45.356 [Lua] Lobby data player_slot_1 = 0:0
12:10:45.356 [Lua] Lobby data player_slot_6 = 0:0
12:10:45.356 [Lua] Lobby data num_players = 1
12:10:45.356 [Lua] Lobby data matchmaking = false
12:10:45.356 [Lua] Lobby data player_slot_4 = 0:0
12:10:45.356 [Lua] Lobby data game_mode = adventure
12:10:45.356 [Lua] Lobby data player_slot_5 = 0:0
12:10:45.356 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:45.356 [Lua] Lobby data player_slot_3 = 0:0
12:10:45.356 [Lua] Set lobby end.
12:10:45.356 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
12:10:45.357 [Lua] Set lobby begin:
12:10:45.357 [Lua] Lobby data level_key = inn_level
12:10:45.357 [Lua] Lobby data player_slot_1 = 0:0
12:10:45.357 [Lua] Lobby data player_slot_6 = 0:0
12:10:45.357 [Lua] Lobby data num_players = 1
12:10:45.357 [Lua] Lobby data matchmaking = false
12:10:45.357 [Lua] Lobby data player_slot_4 = 0:0
12:10:45.357 [Lua] Lobby data game_mode = adventure
12:10:45.357 [Lua] Lobby data player_slot_5 = 0:0
12:10:45.357 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:45.357 [Lua] Lobby data player_slot_3 = 0:0
12:10:45.357 [Lua] Set lobby end.
12:10:45.357 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
12:10:45.357 [Lua] ### Sending rpc_level_loaded
12:10:45.357 [Lua] #### Has state machine: false, sender: 11000010564a2a2, level_id: 26
12:10:45.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010564a2a2 inventory_sync_id:1 my_peer_id:11000010564a2a2
12:10:45.358 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:10:45.371 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010564a2a2 inventory_sync_id:1 my_peer_id:11000010564a2a2
12:10:45.371 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
12:10:45.372 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:10:45.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:10:45.621 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:10:45.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:10:46.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:10:46.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:10:46.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:10:46.356 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:10:46.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:10:46.356 [Lua] [StateMachine] Exiting StateLoading with on_exit()
12:10:46.357 [Lua] Set lobby begin:
12:10:46.357 [Lua] Lobby data level_key = inn_level
12:10:46.357 [Lua] Lobby data player_slot_1 = 0:0
12:10:46.357 [Lua] Lobby data player_slot_6 = 0:0
12:10:46.357 [Lua] Lobby data num_players = 1
12:10:46.357 [Lua] Lobby data matchmaking = false
12:10:46.357 [Lua] Lobby data host = 11000010564a2a2
12:10:46.357 [Lua] Lobby data player_slot_4 = 0:0
12:10:46.357 [Lua] Lobby data game_mode = adventure
12:10:46.357 [Lua] Lobby data player_slot_5 = 0:0
12:10:46.357 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:46.357 [Lua] Lobby data country_code = PH
12:10:46.357 [Lua] Lobby data player_slot_3 = 0:0
12:10:46.357 [Lua] Lobby data unique_server_name = hollerbach
12:10:46.357 [Lua] Set lobby end.
12:10:46.357 [Lua] [Managers] Destroying state managers...
12:10:46.357 [Lua] [StateMachine] destroying
12:10:46.357 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
12:10:46.358 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:10:46.358 [Lua] MUSIC MANAGER Stop_loading_screen_music 167702 0
12:10:46.358 [Lua] [StateMachine] Entering StateIngame with on_enter()
12:10:46.358 [Lua] [Gamestate] Enter StateIngame HOST
12:10:46.468 [Lua] Set lobby begin:
12:10:46.468 [Lua] Lobby data level_key = inn_level
12:10:46.468 [Lua] Lobby data player_slot_1 = 0:0
12:10:46.468 [Lua] Lobby data selected_level_key = inn_level
12:10:46.468 [Lua] Lobby data player_slot_6 = 0:0
12:10:46.468 [Lua] Lobby data num_players = 1
12:10:46.468 [Lua] Lobby data matchmaking = false
12:10:46.468 [Lua] Lobby data host = 11000010564a2a2
12:10:46.468 [Lua] Lobby data player_slot_4 = 0:0
12:10:46.469 [Lua] Lobby data game_mode = adventure
12:10:46.469 [Lua] Lobby data player_slot_5 = 0:0
12:10:46.469 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:46.469 [Lua] Lobby data country_code = PH
12:10:46.469 [Lua] Lobby data player_slot_3 = 0:0
12:10:46.469 [Lua] Lobby data unique_server_name = hollerbach
12:10:46.469 [Lua] Set lobby end.
12:10:46.469 [Lua] [StateIngame] Server ingame
12:10:46.472 [Lua] Set lobby begin:
12:10:46.472 [Lua] Lobby data level_key = inn_level
12:10:46.472 [Lua] Lobby data player_slot_1 = 0:0
12:10:46.472 [Lua] Lobby data selected_level_key = inn_level
12:10:46.473 [Lua] Lobby data difficulty = hardest
12:10:46.473 [Lua] Lobby data player_slot_6 = 0:0
12:10:46.473 [Lua] Lobby data num_players = 1
12:10:46.473 [Lua] Lobby data matchmaking = false
12:10:46.473 [Lua] Lobby data host = 11000010564a2a2
12:10:46.473 [Lua] Lobby data player_slot_4 = 0:0
12:10:46.473 [Lua] Lobby data game_mode = adventure
12:10:46.473 [Lua] Lobby data player_slot_5 = 0:0
12:10:46.473 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:46.473 [Lua] Lobby data country_code = PH
12:10:46.473 [Lua] Lobby data player_slot_3 = 0:0
12:10:46.473 [Lua] Lobby data unique_server_name = hollerbach
12:10:46.473 [Lua] Set lobby end.
12:10:46.473 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:10:46.473 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:10:46.473 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:10:46.473 [Lua] [Matchmaking] initializing
12:10:46.473 [Lua] [Matchmaking] my_peer_id: 11000010564a2a2, I am server
12:10:46.473 [Lua] [Matchmaking] register rpcs
12:10:46.473 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:10:46.474 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
12:10:46.474 [Lua] [GameNetworkManager] self.is_server = true
12:10:46.474 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
12:10:46.474 [Network] Setting artificial MTU limit to 65536
12:10:46.475 [Lua] Switching ConflictSettings: to: disabled
12:10:46.475 [Lua] pacing=disabled
12:10:46.475 [Lua] roaming=nil
12:10:46.475 [Lua] disabled=true
12:10:46.475 [Lua] pack_spawning=disabled
12:10:46.475 [Lua] boss=disabled
12:10:46.475 [Lua] horde=disabled
12:10:46.475 [Lua] specials=disabled
12:10:46.475 [Lua] name=disabled
12:10:46.475 [Lua] intensity=disabled
12:10:46.475 [Lua] ---
12:10:46.479 [Lua] [AIInterestPointSystem] Level Seed: 314255
12:10:46.479 [Lua]
12:10:46.479 [Lua] [entity_system_bag] = table
12:10:46.479 [Lua] [entity_system_bag] = metatable
12:10:46.479 [Lua] [startup_data] = table
12:10:46.479 [Lua] [entity_manager] = table
12:10:46.479 [Lua] [entity_manager] = metatable
12:10:46.479 [Lua] [unit_spawner] = table
12:10:46.479 [Lua] [unit_spawner] = metatable
12:10:46.479 [Lua] [unit_storage] = table
12:10:46.479 [Lua] [unit_storage] = metatable
12:10:46.479 [Lua] [dice_keeper] = table
12:10:46.479 [Lua] [dice_keeper] = metatable
12:10:46.479 [Lua] [is_server] = true (boolean)
12:10:46.481 [Lua] [world] = [World]
12:10:46.481 [Lua] [system_api] = table
12:10:46.481 [Lua] [network_lobby] = table
12:10:46.481 [Lua] [network_lobby] = metatable
12:10:46.481 [Lua] [profile_synchronizer] = table
12:10:46.481 [Lua] [profile_synchronizer] = metatable
12:10:46.481 [Lua] [entity_system] = table
12:10:46.481 [Lua] [entity_system] = metatable
12:10:46.481 [Lua] [num_local_human_players] = 1 (number)
12:10:46.481 [Lua] [statistics_db] = table
12:10:46.481 [Lua] [statistics_db] = metatable
12:10:46.481 [Lua] [network_server] = table
12:10:46.481 [Lua] [network_server] = metatable
12:10:46.481 [Lua] [input_manager] = table
12:10:46.481 [Lua] [input_manager] = metatable
12:10:46.481 [Lua] [network_clock] = table
12:10:46.481 [Lua] [network_clock] = metatable
12:10:46.481 [Lua] [network_transmit] = table
12:10:46.481 [Lua] [network_transmit] = metatable
12:10:46.481 [Lua] [free_flight_manager] = table
12:10:46.481 [Lua] [free_flight_manager] = metatable
12:10:46.481 [Lua] [network_manager] = table
12:10:46.481 [Lua] [network_manager] = metatable
12:10:46.481 [Lua] [network_event_delegate] = table
12:10:46.481 [Lua] [network_event_delegate] = metatable
12:10:46.481 [Lua]
12:10:46.483 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:10:46.486 [Lua] [AchievementManager] Achievements using the steam platform
12:10:46.487 [Lua] [StateIngame] Level seed: 314255
12:10:46.487 [Umbra] Init version: 3.4.13 :: 16 threads
12:10:46.487 [Umbra] Tome with `10497` objects loaded.
12:10:46.487 [Umbra] UMBRA Tome loaded.
12:10:46.487 [World] Spawning level.
12:10:46.498 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
12:10:46.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:10:46.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:10:46.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:10:46.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:10:46.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
12:10:46.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
12:10:46.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
12:10:46.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
12:10:46.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
12:10:46.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
12:10:46.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
12:10:46.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
12:10:46.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
12:10:46.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
12:10:46.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
12:10:46.835 [Lua] [LevelAnalysis] set_random_seed( 332361408)
12:10:46.839 [Lua] PlayerManager:add_player player_1
12:10:46.841 [Lua] [StateMachine] Init StateInGameRunning
12:10:46.841 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
12:10:46.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
12:10:46.842 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
12:10:46.843 [Lua] [IngameUI] init
12:10:46.905 [Lua] [Matchmaking] Cancelling matchmaking
12:10:46.905 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:10:46.905 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:10:46.905 [Lua] Set lobby begin:
12:10:46.905 [Lua] Lobby data power_level = 785
12:10:46.905 [Lua] Lobby data level_key = inn_level
12:10:46.906 [Lua] Lobby data player_slot_1 = 0:0
12:10:46.906 [Lua] Lobby data selected_level_key = inn_level
12:10:46.906 [Lua] Lobby data difficulty = hardest
12:10:46.906 [Lua] Lobby data player_slot_6 = 0:0
12:10:46.906 [Lua] Lobby data num_players = 1
12:10:46.906 [Lua] Lobby data matchmaking = false
12:10:46.906 [Lua] Lobby data host = 11000010564a2a2
12:10:46.906 [Lua] Lobby data player_slot_4 = 0:0
12:10:46.906 [Lua] Lobby data game_mode = adventure
12:10:46.906 [Lua] Lobby data player_slot_5 = 0:0
12:10:46.906 [Lua] Lobby data player_slot_2 = 11000010564a2a2:1
12:10:46.906 [Lua] Lobby data country_code = PH
12:10:46.906 [Lua] Lobby data player_slot_3 = 0:0
12:10:46.906 [Lua] Lobby data unique_server_name = hollerbach
12:10:46.906 [Lua] Set lobby end.
12:10:46.907 [Flow] Forge tier 4
12:10:46.908 [Flow] WitchHunterLevel:30
12:10:46.908 [Flow] LeaderYes
12:10:46.908 [Flow] ALL PC XP:925469
12:10:46.908 [Flow] WH XP:192607
12:10:46.908 [Flow] Number of crafted items:3780
12:10:46.908 [Flow] Sum of Powe Levels:1500
12:10:46.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
12:10:46.910 [Lua] CurrentConflictSettings disabled
12:10:46.910 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
12:10:46.914 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:10:46.914 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:10:46.914 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:10:46.914 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
12:10:46.914 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:10:46.914 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:10:47.443 [Flow] DISABLE
12:10:49.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:10:49.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:10:49.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:10:49.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:10:49.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:10:49.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:10:49.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:10:49.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:10:49.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
12:10:50.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
12:10:50.290 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
12:10:50.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:10:50.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:10:50.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:10:50.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:10:50.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:10:50.533 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:10:50.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
12:10:50.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
12:10:50.637 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
12:10:50.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
12:10:50.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
12:10:50.742 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
12:10:50.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:10:52.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:10:52.702 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:10:52.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:10:53.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:10:53.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:10:53.133 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
12:10:53.140 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
12:10:53.151 [Lua] [PeerSM] 11000010564a2a2 :: on_exit LoadingProfilePackages
12:10:53.151 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForEnterGame
12:10:53.158 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
12:10:53.158 [Lua] [LOCAL RPC] rpc_loading_synced
12:10:53.167 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForEnterGame
12:10:53.167 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForGameObjectSync
12:10:53.184 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForGameObjectSync
12:10:53.184 [Lua] [PeerSM] 11000010564a2a2 :: on_enter WaitingForPlayers
12:10:53.192 [Lua] [LOCAL RPC] rpc_game_started
12:10:53.202 [Lua] [PeerSM] 11000010564a2a2 :: on_exit WaitingForPlayers
12:10:53.202 [Lua] [PeerSM] 11000010564a2a2 :: on_enter SpawningPlayer
12:10:53.219 [Lua] [PeerSM] 11000010564a2a2 :: on_exit SpawningPlayer
12:10:53.219 [Lua] [PeerSM] 11000010564a2a2 :: on_enter InGame
12:10:53.226 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 2 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
12:10:53.226 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010564a2a2, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
12:10:53.226 [Lua] PlayerManager:rpc_to_client_spawn_player()
12:10:53.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:53.232 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:53.232 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:10:53.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
12:10:55.503 [Lua] [IngameUI] menu view on_enter start_game_view
12:10:55.509 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fb7f230
12:10:55.509 [Lua] [StateMachine] Init StartGameStateSettingsOverview
12:10:55.509 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:10:55.510 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:10:55.510 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
12:10:55.510 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
12:10:56.424 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:10:56.424 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
12:10:56.424 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:10:56.424 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:10:56.427 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
12:10:56.427 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
12:10:56.447 [Lua] [Matchmaking] Filter: Free slots = 1
12:10:56.447 [Lua] [Matchmaking] Filter: Distance = medium
12:10:56.447 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:10:56.447 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:10:56.447 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:10:57.291 [Lua] [Matchmaking] Filter: Free slots = 1
12:10:57.291 [Lua] [Matchmaking] Filter: Distance = medium
12:10:57.291 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:10:57.291 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:10:57.291 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:10:57.291 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:10:58.132 [Lua] [Matchmaking] Filter: Free slots = 1
12:10:58.132 [Lua] [Matchmaking] Filter: Distance = far
12:10:58.132 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=55545b2eb0a0d9d2
12:10:58.132 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
12:10:58.132 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
12:10:58.132 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
12:11:06.012 [Lua] [Matchmaking] Joining lobby table: 000000000CE6A608 from lobby browser.
12:11:06.012 [Lua]
12:11:06.012 [Lua] [join_by_lobby_browser] = true (boolean)
12:11:06.012 [Lua] [join_lobby_data] = table
12:11:06.012 [Lua] [power_level] = 785 (string)
12:11:06.012 [Lua] [id] = 186000001fa9267 (string)
12:11:06.012 [Lua] [player_slot_6] = 0:0 (string)
12:11:06.012 [Lua] [num_players] = 3 (string)
12:11:06.012 [Lua] [host] = 1100001002ba368 (string)
12:11:06.012 [Lua] [time_of_search] = 1540209830 (string)
12:11:06.012 [Lua] [game_mode] = adventure (string)
12:11:06.012 [Lua] [is_private] = false (string)
12:11:06.012 [Lua] [difficulty] = hardest (string)
12:11:06.012 [Lua] [unique_server_name] = UnChained (string)
12:11:06.012 [Lua] [level_key] = skaven_stronghold (string)
12:11:06.012 [Lua] [player_slot_1] = 1100001051b77ce:1 (string)
12:11:06.012 [Lua] [selected_level_key] = skaven_stronghold (string)
12:11:06.012 [Lua] [twitch_enabled] = false (string)
12:11:06.012 [Lua] [quick_game] = true (string)
12:11:06.012 [Lua] [valid] = true (boolean)
12:11:06.012 [Lua] [matchmaking] = true (string)
12:11:06.012 [Lua] [country_code] = SG (string)
12:11:06.012 [Lua] [player_slot_4] = 110000119e70eca:1 (string)
12:11:06.012 [Lua] [name] = Lobby 186000001fa9267 (string)
12:11:06.012 [Lua] [player_slot_5] = 0:0 (string)
12:11:06.012 [Lua] [player_slot_2] = 0:0 (string)
12:11:06.012 [Lua] [network_hash] = 55545b2eb0a0d9d2 (string)
12:11:06.012 [Lua] [player_slot_3] = 1100001002ba368:1 (string)
12:11:06.012 [Lua] [eac_authorized] = true (string)
12:11:06.012 [Lua]
12:11:06.012 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:11:06.012 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
12:11:06.013 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:11:06.014 [Lua] [ChatManager][1]System: Connecting to game session.
12:11:06.025 [Lua] [LobbyClient] Changed state from nil to joining
12:11:06.306 [Lua] [LobbyClient] Changed state from joining to joined
12:11:06.307 [Lua] [PartyManager] Leader is set to 1100001002ba368
12:11:06.307 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'UnChained'...
12:11:06.747 [Steam] Accepted session request from 1100001002ba368
12:11:12.061 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:11:12.061 [SteamAuthenticator] Got ticket request from 1100001002ba368
12:11:12.061 [SteamAuthenticator] GetAuthSessionTicket 1100001002ba368
12:11:12.061 [SteamAuthenticator] Sent ticket to 1100001002ba368
12:11:12.062 [Lua] [ConnectionHandler] Peer state for "1100001002ba368": [nil] ==> [Connecting]
12:11:12.062 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001002ba368"
12:11:12.081 [SteamAuthenticator] Sent ticket request to 1100001002ba368
12:11:12.081 [Lua] [ConnectionHandler] Peer state for "1100001002ba368": [Connecting] ==> [Connected]
12:11:12.221 [SteamAuthenticator] Got ticket from 1100001002ba368
12:11:12.222 [SteamAuthenticator] BeginAuthSession 1100001002ba368
12:11:12.222 [SteamAuthenticator] Authenticating 1100001002ba368
12:11:12.564 [SteamAuthenticator] Steam validation for 1100001002ba368 with response 0
12:11:12.708 [Lua] [Matchmaking] Connected, starting handshake...
12:11:12.708 [Lua] [Matchmaking] Starting handshake with host 1100001002ba368 using client cookie HSC-0000394921-client-[11000010564a2a2]
12:11:13.250 [Lua] [Matchmaking] Handshake successful (1100001002ba368) (HSC-0000394921-client-[11000010564a2a2]) (HSC-0000241848-host-[1100001002ba368])
12:11:13.252 [Lua] [Matchmaking] Handshake done, checking network hash...
12:11:13.272 [Lua] [Matchmaking] Network hash check done, requesting to join game...
12:11:13.272 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001002ba368
12:11:13.475 [Lua] [Matchmaking] Successfully joined game after 0.20 seconds: lobby_id=186000001fa9267 host_id:UnChained
12:11:13.475 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
12:11:13.475 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
12:11:13.475 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001002ba368
12:11:13.475 [Lua] [ChatManager][1]System: Requesting profiles
12:11:13.673 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001002ba368 REPLY wh:1100001051b77ce | we:0 | dr:1100001002ba368 | bw:110000119e70eca | es:0
12:11:13.674 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
12:11:13.674 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
12:11:13.674 [Lua] [Matchmaking] HERO 2 IS AVAILABLE
12:11:13.674 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001002ba368
12:11:13.674 [Lua] [ChatManager][1]System: Acquiring profiles
12:11:13.874 [Lua] [ChatManager][1]System: Joining game...
12:11:13.877 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
12:11:13.877 [Lua] TRANSITION start_lobby table: 0000000010CEA620 nil
12:11:13.877 [Lua] [GameNetworkManager] Leaving game...
12:11:13.877 [Lua] [GameNetworkManager] Shutting down game session host.
12:11:13.877 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:11:13.877 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:11:13.877 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=29.27
12:11:13.877 [Lua] [IngameUI] menu view on_exit start_game_view
12:11:13.877 [Lua] [StateMachine] destroying
12:11:13.877 [Lua] [StateMachine] Exiting StartGameStateSettingsOverview with on_exit()
12:11:13.877 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:11:13.877 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
12:11:13.880 [Save] Saving `save_data`
12:11:13.884 [Save] Save done
12:11:13.884 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fb7f230
12:11:13.895 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:11:14.448 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
12:11:15.887 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:11:15.887 [Lua] [StateMachine] Exiting StateIngame with on_exit()
12:11:15.887 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
12:11:15.887 [Lua] PlayerManager:remove_player peer_id=11000010564a2a2 1
12:11:15.887 [Lua] PlayerManager:relinquish_unit_ownership
12:11:15.890 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/game_state/state_ingame.lua:1608: in function on_exit
[6] foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] foundation/scripts/util/state_machine.lua:148: in function update
[9] scripts/boot.lua:664: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; peer_id = "11000010564a2a2"; local_player_id = 1; unique_id = "11000010564a2a2:1"; player = table: 0000000008BC89F0; owned_units = table: 0000000008BC8AB8; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; _ = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "11000010564a2a2"
[4] hook_chain = [function]
[5] self = table: 000000000FED9210; application_shutdown = nil; local_player_id = 1; machine = table: 000000000882A0F0
[6] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; params = table: 000000000B0D8B88; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000B0D8BE8; new_state = table: 000000000A83AA28; notify = true; old_state = table: 000000000FED9210
[8] self = table: 000000000B0D8BE8; dt = 0.019663047045469284; t = 1563.6384659810574; new_state = table: 000000000A83AA28
[9] self = table: 00000000080F7CE8; real_world_dt = 0.019663047045469284; dt = 0.019663047045469284; t = 1563.6384659810574
[10] dt = 0.019663047045469284
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000FE1E640; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000008AB8738; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000F43DAD8;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000FE1E640; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000008AB8738; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000F43DAD8;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000FE1E640; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 0000000008AB8738; _num_human_players = 1; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = true; network_event_delegate = table: 000000000F43DAD8;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E71DED0; network_server = table: 0000000009550EB8; entity_system = table: 0000000010B8F4F8; parent = table: 00000000080F7CE8; _new_state = table: 000000000A83AA28; statistics_db = table: 0000000008AB8738; is_server = true; exit_type = "join_game"; is_in_tutorial = false; input_manager = table: 000000000AA8D588; profile_synchronizer = table: 000000000F75D470; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 000000000EDECDD8; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000E3C2650; world = [World]; dt = 0.019663047045469284; peer_id = "11000010564a2a2"; level = [Level]; level_key = "inn_level"; machines = table: 0000000008C5A560; free_flight_manager = table: 000000000B0D2950; dice_keeper = table: 000000000B634218; _debug_gui_immediate = [Gui]; game_mode_key = "inn"; is_in_inn = true; exit_time = 29.27339018881321; last_connected_to_network_at = 29.287489920854568; level_transition_handler = table: 000000000F857118; viewport_name = "player_1"; network_event_delegate = table: 000000000F43DAD8;
[6] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000FED9210;
[7] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000FED9210;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000FED9210;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 0000000008F71D10;
12:11:15.890 [Lua] [StateMachine] destroying
12:11:15.890 [Lua] [StateMachine] Exiting StateInGameRunning with on_exit()
12:11:15.890 [Lua] Clearing all global lookup lists
12:11:15.890 [Lua] [EquipmentUI] - Destroy
12:11:15.890 [Lua] [GamePadEquipmentUI] - Destroy
12:11:15.890 [Lua] [AbilityUI] - Destroy
12:11:15.890 [Lua] [GamePadAbilityUI] - Destroy
12:11:15.890 [Lua] [IngamePlayerListUI] - Destroy
12:11:15.892 [Lua] [IngameUI] destroy
12:11:15.904 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
12:11:15.957 [Lua] [Managers] Destroying state managers...
12:11:15.967 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
12:11:15.967 [Lua] [PeerSM] 11000010564a2a2 :: on_exit InGame
12:11:15.967 [Lua] [PeerSM] 11000010564a2a2 :: on_enter Loading
12:11:15.967 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010564a2a2
12:11:15.968 [Lua] [Matchmaking] unregister rpcs
12:11:15.968 [Lua] [Matchmaking] destroying
12:11:15.968 [Lua] [ChatManager] Unregistering channel 1
12:11:15.968 [Lua] [EnemyPackageLoader] network_context_destroyed
12:11:15.968 [EACServer] [Destroy] Called
12:11:15.970 [Lua] [VOIP] Destroying VOIP.
12:11:15.970 [Lua] [VOIP] Leaving VOIP room.
12:11:15.970 [VoIP-Room] Client: Disconnect from host 11000010564a2a2
12:11:16.039 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient
12:11:16.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient
12:11:16.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient
12:11:16.044 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
12:11:16.044 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:11:16.044 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:11:16.044 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
12:11:16.056 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:11:16.056 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
12:11:16.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
12:11:16.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
12:11:16.059 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:11:16.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient
12:11:16.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
12:11:16.061 [Lua] [LobbyHost] Destroying
12:11:16.062 [Lua] [StateMachine] Entering StateLoading with on_enter()
12:11:16.062 [Lua] [Gamestate] Enter state StateLoading
12:11:16.201 [Lua] [StateMachine] Init StateLoadingRunning
12:11:16.201 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
12:11:16.201 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:11:16.201 [Lua] registering RPCs
12:11:16.201 warning: [Lua] Setting up network client
12:11:16.201 [Lua] [NetworkClient] New State connecting (old state nil)
12:11:16.201 [Lua] [NetworkClient] init - wanted_profile_index, 2, bright_wizard
12:11:16.201 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001002ba368
12:11:16.201 [Lua] [VOIP] Initializing Steam Voip
12:11:16.202 [EAC] Connection reset
12:11:16.223 [EAC] Set platform user auth ticket
12:11:16.223 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001002ba368 my_peer_id:11000010564a2a2
12:11:16.223 [Lua] [ChatManager] Registering channel 1
12:11:16.223 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001002ba368, own_peer_id=11000010564a2a2)
12:11:16.223 [Lua] MUSIC MANAGER unmute_all_world_sounds 171604 0
12:11:16.223 [Lua] [PartyManager] Leader is set to 1100001002ba368
12:11:16.223 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:11:16.226 [Lua] [ConnectionHandler] Peer state for "1100001002ba368": [nil] ==> [Connecting]
12:11:16.240 [Lua] [ConnectionHandler] Peer state for "1100001002ba368": [Connecting] ==> [Connected]
12:11:16.757 [EAC] Set host peer 1100001002ba368 to state undetermined
12:11:16.757 [EAC] Validating host 1100001002ba368
12:11:16.757 [Lua] [NetworkClient] New State connected (old state connecting)
12:11:16.891 [Lua] [EnemyPackageLoader] New connection established (1100001002ba368) (key=3)
12:11:16.891 [Lua] [VOIP] Joining room e97dfa38b8fef837 (host "1100001002ba368") as client.
12:11:17.321 [EAC] EAC host 1100001002ba368 validated and trusted
12:11:18.571 [Lua] [NetworkClient] New State loading (old state connected)
12:11:18.571 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
12:11:18.571 [Lua] [LevelTransitionHandler] prepare_load_level : skaven_stronghold seed: 3520372. New level, resetting package load status.
12:11:18.571 [Lua] [LevelTransitionHandler] Setting level_seed: 3520372
12:11:18.573 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
12:11:18.573 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[skaven_stronghold]
12:11:18.573 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
12:11:18.628 [Umbra] Unload tome
12:11:18.708 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:11:18.708 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
12:11:18.708 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
12:11:18.708 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
12:11:18.708 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
12:11:18.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
12:11:18.793 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
12:11:18.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
12:11:19.112 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 171605 0
12:11:19.120 [Lua] MUSIC MANAGER Play_loading_screen_music 171606 0
12:11:19.703 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
12:11:21.883 [VoIP-Room] Inserted member 1100001002ba368, count is 1
12:11:21.883 [VoIP-Room] Inserted member 1100001051b77ce, count is 2
12:11:21.883 [VoIP-Room] Inserted member 11000010564a2a2, count is 3
12:11:21.883 [VoIP-Room] Inserted member 110000119e70eca, count is 4
12:11:21.883 [Lua] [VOIP] Peer 1100001002ba368 joined room e97dfa38b8fef837 (my room id "e97dfa38b8fef837")
12:11:21.949 [Lua] [VOIP] Peer 1100001051b77ce joined room e97dfa38b8fef837 (my room id "e97dfa38b8fef837")
12:11:21.949 [Lua] [VOIP] Peer 110000119e70eca joined room e97dfa38b8fef837 (my room id "e97dfa38b8fef837")
12:11:21.950 [Lua] [VOIP] Unmuting voip member: "1100001051b77ce"
12:11:21.950 [Lua] [VOIP] Muting voip out for "1100001051b77ce" due to push_to_talk
12:11:21.950 [Lua] [VOIP] Unmuting voip member: "110000119e70eca"
12:11:21.950 [Lua] [VOIP] Muting voip out for "110000119e70eca" due to push_to_talk
12:11:21.950 [Lua] [VOIP] Unmuting voip member: "1100001002ba368"
12:11:21.950 [Lua] [VOIP] Muting voip out for "1100001002ba368" due to push_to_talk
12:11:28.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
12:11:28.245 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
12:11:28.263 [Lua] [LevelTransitionHandler] Level load completed!
12:11:28.280 [Lua] [NetworkClient] All level packages loaded!
12:11:28.280 [Lua] [NetworkClient] New State loaded (old state loading)
12:11:28.280 [Lua] [NetworkClient] on_level_loaded skaven_stronghold
12:11:28.479 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010564a2a2:1, previous profile 0, profile 2]
12:11:28.479 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001051b77ce:1, previous profile 0, profile 1]
12:11:28.479 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001002ba368:1, previous profile 0, profile 3]
12:11:28.479 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000119e70eca:1, previous profile 0, profile 4]
12:11:28.479 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001002ba368:2, previous profile 0, profile 5]
12:11:28.479 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
12:11:28.479 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001002ba368 inventory_sync_id:11 my_peer_id:11000010564a2a2
12:11:28.479 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
12:11:28.479 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.480 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
12:11:28.629 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001002ba368 inventory_sync_id:12 my_peer_id:11000010564a2a2
12:11:28.629 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:11:28.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, InventoryPackageSynchronizerClient, async-read,
12:11:29.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
12:11:29.595 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
12:11:29.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
12:11:29.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
12:11:29.834 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
12:11:29.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:11:30.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:11:30.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:11:30.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
12:11:30.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
12:11:30.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
12:11:30.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
12:11:30.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
12:11:30.736 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
12:11:30.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
12:11:30.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
12:11:30.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
12:11:30.970 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
12:11:32.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
12:11:32.021 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
12:11:32.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
12:11:32.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
12:11:32.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
12:11:32.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
12:11:33.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
12:11:33.005 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
12:11:33.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:11:33.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:11:33.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
12:11:33.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
12:11:33.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
12:11:33.272 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
12:11:33.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
12:11:33.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
12:11:33.505 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
12:11:33.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:11:33.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:11:33.722 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
12:11:33.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:11:35.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:11:35.155 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:11:35.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
12:11:35.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
12:11:35.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_runed_01_3p
12:11:35.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
12:11:35.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
12:11:35.574 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
12:11:35.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:11:35.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:11:35.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:11:35.639 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
12:11:35.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
12:11:35.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
12:11:35.906 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:11:36.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:11:36.268 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
12:11:36.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
12:11:36.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
12:11:36.469 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
12:11:36.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
12:11:36.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
12:11:36.568 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
12:11:36.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:11:36.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:11:36.836 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/first_person_base/chr_first_person_mesh
12:11:36.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:11:37.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:11:37.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:11:37.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:11:38.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:11:38.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
12:11:38.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:11:38.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:11:38.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
12:11:38.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:11:39.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:11:39.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
12:11:39.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
12:11:39.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
12:11:39.387 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
12:11:39.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:11:39.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:11:39.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:11:39.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:11:39.637 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:11:39.637 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
12:11:39.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
12:11:39.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
12:11:39.737 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
12:11:39.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:11:41.487 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:11:41.488 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_base
12:11:41.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:11:41.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:11:41.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
12:11:41.905 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
12:11:42.038 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
12:11:42.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:11:43.040 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:11:43.040 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:11:43.040 [Lua] [StateMachine] Exiting StateLoading with on_exit()
12:11:43.040 [Lua] [Managers] Destroying state managers...
12:11:43.041 [Lua] [StateMachine] destroying
12:11:43.041 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
12:11:43.042 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
12:11:43.042 [Lua] MUSIC MANAGER Stop_loading_screen_music 171607 0
12:11:43.042 [Lua] [StateMachine] Entering StateIngame with on_enter()
12:11:43.042 [Lua] [Gamestate] Enter StateIngame CLIENT
12:11:43.156 [Lua] [StateIngame] Client ingame
12:11:43.159 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:11:43.159 [Lua] [LobbyAux] Making combined_hash: 55545b2eb0a0d9d2 from network_hash=2438e0d5a959f40d, trunk_revision=123448, engine_revision=992cdaf85d77, project_hash=bulldozer
12:11:43.159 [Lua] [Matchmaking] Starting handshake with host 1100001002ba368 using client cookie HSC-0000320971-client-[11000010564a2a2]
12:11:43.159 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:11:43.159 [Lua] [Matchmaking] initializing
12:11:43.159 [Lua] [Matchmaking] my_peer_id: 11000010564a2a2, I am client
12:11:43.159 [Lua] [Matchmaking] register rpcs
12:11:43.159 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:11:43.159 [Lua] [GameNetworkManager] My own peer_id = 11000010564a2a2
12:11:43.159 [Lua] [GameNetworkManager] self.is_server = false
12:11:43.159 [Lua] [GameNetworkManager] Network caps: min/peer 2048 kbps, total 2048 kbps
12:11:43.159 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:11:43.159 [Network] Setting artificial MTU limit to 65536
12:11:43.161 [Lua] Switching ConflictSettings: to: default
12:11:43.161 [Lua] pacing=default
12:11:43.161 [Lua] roaming=nil
12:11:43.161 [Lua] specials=default
12:11:43.161 [Lua] debug_color=maroon
12:11:43.161 [Lua] pack_spawning=default
12:11:43.161 [Lua] disabled=false
12:11:43.161 [Lua] boss=default
12:11:43.161 [Lua] horde=default
12:11:43.161 [Lua] name=default
12:11:43.161 [Lua] intensity=default
12:11:43.161 [Lua] ---
12:11:43.162 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
12:11:43.165 [Lua] [AIInterestPointSystem] Level Seed: 3520372
12:11:43.165 [Lua]
12:11:43.165 [Lua] [network_manager] = table
12:11:43.165 [Lua] [network_manager] = metatable
12:11:43.165 [Lua] [startup_data] = table
12:11:43.165 [Lua] [entity_manager] = table
12:11:43.165 [Lua] [entity_manager] = metatable
12:11:43.165 [Lua] [unit_spawner] = table
12:11:43.165 [Lua] [unit_spawner] = metatable
12:11:43.165 [Lua] [unit_storage] = table
12:11:43.165 [Lua] [unit_storage] = metatable
12:11:43.165 [Lua] [dice_keeper] = table
12:11:43.165 [Lua] [dice_keeper] = metatable
12:11:43.165 [Lua] [is_server] = false (boolean)
12:11:43.167 [Lua] [world] = [World]
12:11:43.167 [Lua] [system_api] = table
12:11:43.167 [Lua] [input_manager] = table
12:11:43.167 [Lua] [input_manager] = metatable
12:11:43.167 [Lua] [profile_synchronizer] = table
12:11:43.167 [Lua] [profile_synchronizer] = metatable
12:11:43.167 [Lua] [entity_system] = table
12:11:43.167 [Lua] [entity_system] = metatable
12:11:43.167 [Lua] [num_local_human_players] = 1 (number)
12:11:43.167 [Lua] [statistics_db] = table
12:11:43.167 [Lua] [statistics_db] = metatable
12:11:43.167 [Lua] [entity_system_bag] = table
12:11:43.167 [Lua] [entity_system_bag] = metatable
12:11:43.167 [Lua] [network_lobby] = table
12:11:43.167 [Lua] [network_lobby] = metatable
12:11:43.167 [Lua] [network_transmit] = table
12:11:43.167 [Lua] [network_transmit] = metatable
12:11:43.167 [Lua] [network_clock] = table
12:11:43.167 [Lua] [network_clock] = metatable
12:11:43.167 [Lua] [free_flight_manager] = table
12:11:43.167 [Lua] [free_flight_manager] = metatable
12:11:43.167 [Lua] [network_event_delegate] = table
12:11:43.167 [Lua] [network_event_delegate] = metatable
12:11:43.167 [Lua]
12:11:43.171 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:11:43.191 [Lua] [AchievementManager] Achievements using the steam platform
12:11:43.192 [Lua] [StateIngame] Level seed: 3520372
12:11:43.192 [Umbra] Init version: 3.4.13 :: 16 threads
12:11:43.192 [Umbra] Tome with `22707` objects loaded.
12:11:43.192 [Umbra] UMBRA Tome loaded.
12:11:43.192 [World] Spawning level.
12:11:44.592 [Lua] respawn_unit_spawned with group id: exit_respawns
12:11:44.592 [Lua] respawn_unit_spawned with group id: exit_respawns
12:11:44.592 [Lua] respawn_unit_spawned with group id: exit_respawns
12:11:44.597 [Lua] respawn_unit_spawned with group id: respawns_arena
12:11:44.597 [Lua] respawn_unit_spawned with group id: respawns_arena
12:11:44.597 [Lua] respawn_unit_spawned with group id: respawns_arena
12:11:44.687 [Lua] PlayerManager:add_player player_1
12:11:44.689 [Lua] [StateMachine] Init StateInGameRunning
12:11:44.689 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
12:11:44.690 [Lua] [IngameUI] init
12:11:44.752 [Flow] SSM bake
12:11:44.753 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
12:11:44.753 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:11:44.825 [Flow] SSM bake
12:11:45.288 [Lua] [Matchmaking] Invalid client cookie HSC-0000394921-client-[11000010564a2a2]
12:11:45.288 [Lua] [Matchmaking] Handshake successful (1100001002ba368) (HSC-0000320971-client-[11000010564a2a2]) (HSC-0000241848-host-[1100001002ba368])
12:11:45.288 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001002ba368 go_type=player go_created_func_name=game_object_created_player
12:11:45.288 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001002ba368 peer_id=1100001002ba368
12:11:45.289 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001002ba368, self.peer_id = 11000010564a2a2
12:11:45.289 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001002ba368
12:11:45.289 [Lua] PlayerManager:add_remote_player 1100001002ba368
12:11:45.290 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001002ba368 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:11:45.290 [Lua] Adding player sync data to peer=1100001002ba368 local_player_id=1
12:11:45.290 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.291 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.291 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.291 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.291 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.291 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.291 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.291 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.292 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.293 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.293 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.293 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.293 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.293 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001002ba368 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:45.293 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001002ba368 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:45.293 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001002ba368 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:45.293 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001002ba368 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:45.294 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001002ba368 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:45.294 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001002ba368 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:45.294 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.294 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.294 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.294 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.295 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.296 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:11:45.296 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001002ba368 go_type=music_states go_created_func_name=game_object_created_music_states
12:11:45.296 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001002ba368 go_type=player go_created_func_name=game_object_created_player
12:11:45.296 [Lua] [GameNetworkManager] game_object_created_player, go_id=52, owner_peer_id=1100001002ba368 peer_id=1100001051b77ce
12:11:45.296 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 52, peer_id = 1100001051b77ce, self.peer_id = 11000010564a2a2
12:11:45.296 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001051b77ce
12:11:45.298 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:11:45.298 [Lua] PlayerManager:add_remote_player 1100001051b77ce
12:11:45.301 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001002ba368 go_type=player go_created_func_name=game_object_created_player
12:11:45.301 [Lua] [GameNetworkManager] game_object_created_player, go_id=53, owner_peer_id=1100001002ba368 peer_id=110000119e70eca
12:11:45.301 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 53, peer_id = 110000119e70eca, self.peer_id = 11000010564a2a2
12:11:45.301 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000119e70eca
12:11:45.301 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
12:11:45.301 [Lua] PlayerManager:add_remote_player 110000119e70eca
12:11:45.303 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001002ba368 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:11:45.304 [Lua] PlayerManager:assign_unit_ownership UnChained 1100001002ba368 1
12:11:45.304 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001002ba368 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:11:45.304 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001051b77ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:11:45.304 [Lua] Adding player sync data to peer=1100001051b77ce local_player_id=1
12:11:45.304 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000119e70eca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:11:45.304 [Lua] Adding player sync data to peer=110000119e70eca local_player_id=1
12:11:45.304 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000119e70eca go_type=player_unit go_created_func_name=game_object_created_player_unit
12:11:45.306 [Lua] PlayerManager:assign_unit_ownership c.c.jian1996 110000119e70eca 1
12:11:45.306 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001002ba368 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:11:45.306 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.307 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.309 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.310 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.311 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.312 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.313 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.314 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.315 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.316 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.318 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.319 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.320 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.321 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.322 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:45.322 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:45.322 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.324 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.325 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.326 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.328 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.329 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.330 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.331 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.332 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.333 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.334 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.335 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.337 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.338 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.339 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.340 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.341 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.342 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.343 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.344 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.345 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.347 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.347 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.348 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.349 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.350 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.351 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.352 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001051b77ce go_type=player_unit go_created_func_name=game_object_created_player_unit
12:11:45.354 [Lua] PlayerManager:assign_unit_ownership dantawesi 1100001051b77ce 1
12:11:45.354 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001002ba368 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:11:45.354 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:45.354 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.355 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.356 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.357 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.358 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.359 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.360 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.361 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.362 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.363 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.364 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.365 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.366 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.367 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.368 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.369 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.370 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.371 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.372 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.373 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.374 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.375 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.376 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.377 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.378 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.380 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.381 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.382 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.383 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.384 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.385 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.386 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.387 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.388 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.389 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.390 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.390 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.391 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.392 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.393 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.394 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.395 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:45.395 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:45.395 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:45.396 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:11:45.396 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:45.397 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:45.397 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:45.411 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:66
12:11:45.411 [Lua] --> got 0 of chaos_marauder
12:11:45.411 [Lua] --> got 14 of skaven_clan_rat
12:11:45.411 [Lua] --> got 0 of skaven_storm_vermin
12:11:45.411 [Lua] --> got 50 of skaven_slave
12:11:45.411 [Lua] --> got 0 of chaos_fanatic
12:11:45.411 [Lua] --> got 0 of chaos_berzerker
12:11:45.411 [Lua] --> got 0 of chaos_warrior
12:11:45.411 [Lua] --> got 2 of skaven_plague_monk
12:11:45.411 [Lua] --> got 0 of chaos_raider
12:11:45.411 [Lua] Breed freezer counts: 9 9
12:11:45.411 [Lua] Comitting breed freezer frozen units
12:11:45.420 error: [Lua] SETTING ROUND ID
12:11:45.420 [Lua] [NetworkClient] rpc_game_started
12:11:45.420 [Lua] [NetworkClient] New State game_started (old state is_ingame)
12:11:45.420 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001002ba368 go_type=player go_created_func_name=game_object_created_player
12:11:45.420 [Lua] [GameNetworkManager] game_object_created_player, go_id=434, owner_peer_id=1100001002ba368 peer_id=11000010564a2a2
12:11:45.420 [Lua] [GameNetworkManager] PLAYER is local player
12:11:45.420 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096
12:11:45.420 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
12:11:45.420 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001002ba368, 2)
12:11:45.423 [Lua] PlayerManager:assign_unit_ownership hollerbach 11000010564a2a2 1
12:11:45.424 [Lua] [ConnectionHandler] Peer state for "1100001051b77ce": [nil] ==> [Connecting]
12:11:45.424 [Lua] [ConnectionHandler] Peer state for "110000119e70eca": [nil] ==> [Connecting]
12:11:45.429 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe]
12:11:45.429 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe]
12:11:45.446 [SteamAuthenticator] Sent ticket request to 1100001051b77ce
12:11:45.446 [SteamAuthenticator] Sent ticket request to 110000119e70eca
12:11:45.446 [Lua] [ConnectionHandler] Peer state for "1100001051b77ce": [Connecting] ==> [Connected]
12:11:45.446 [Lua] [ConnectionHandler] Peer state for "110000119e70eca": [Connecting] ==> [Connected]
12:11:45.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
12:11:45.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
12:11:45.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
12:11:45.671 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
12:11:45.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
12:11:45.695 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
12:11:45.826 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001002ba368 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
12:11:45.826 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
12:11:45.826 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:11:45.826 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
12:11:45.826 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:45.826 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:46.414 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:46.415 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:46.776 [SteamAuthenticator] Got ticket request from 1100001051b77ce
12:11:46.776 [SteamAuthenticator] GetAuthSessionTicket 1100001051b77ce
12:11:46.776 [SteamAuthenticator] Sent ticket to 1100001051b77ce
12:11:46.877 [SteamAuthenticator] Got ticket from 1100001051b77ce
12:11:46.878 [SteamAuthenticator] BeginAuthSession 1100001051b77ce
12:11:46.878 [SteamAuthenticator] Authenticating 1100001051b77ce
12:11:47.211 [SteamAuthenticator] Steam validation for 1100001051b77ce with response 0
12:11:48.028 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:48.796 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:48.796 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:48.796 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:48.796 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:48.796 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:48.796 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:50.413 [SteamAuthenticator] Got ticket from 110000119e70eca
12:11:50.414 [SteamAuthenticator] BeginAuthSession 110000119e70eca
12:11:50.414 [SteamAuthenticator] Authenticating 110000119e70eca
12:11:50.447 [SteamAuthenticator] Got ticket request from 110000119e70eca
12:11:50.447 [SteamAuthenticator] GetAuthSessionTicket 110000119e70eca
12:11:50.447 [SteamAuthenticator] Sent ticket to 110000119e70eca
12:11:50.763 [SteamAuthenticator] Steam validation for 110000119e70eca with response 0
12:11:50.897 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:50.897 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:50.898 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:53.680 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:54.047 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:54.231 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:55.018 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:55.019 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:55.021 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:55.102 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:55.436 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:55.669 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:55.720 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:55.721 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:57.166 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:57.166 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:57.168 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:57.168 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:11:57.199 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:57.233 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:11:58.116 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:11:58.150 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.061 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:12:01.784 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:12:01.786 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:12:01.821 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:12:01.822 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:12:01.858 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.859 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:12:01.879 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.880 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.916 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.917 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.950 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.952 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.988 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.989 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:01.991 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:02.044 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:02.046 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:05.904 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:07.667 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:08.178 [Lua] [IngameUI] menu view on_enter ingame_menu
12:12:08.602 [Lua] [IngameUI] menu view on_exit ingame_menu
12:12:10.249 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:12:10.850 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:12:10.850 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:10.851 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:11.116 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:12:11.149 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:11.783 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:12:14.252 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:14.252 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:14.318 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=1100001002ba368 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
12:12:14.519 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:14.519 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:20.099 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:12:20.099 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:27.333 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:27.849 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:27.849 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:28.585 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:31.262 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:12:31.262 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:31.716 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:12:31.716 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:33.827 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:33.827 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:34.093 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:34.093 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:35.240 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:35.240 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:35.240 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:35.274 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:35.573 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:12:35.573 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:12:35.607 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:12:42.839 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:42.839 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:42.839 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:43.323 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:12:43.489 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:12:43.489 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:12:44.022 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:45.972 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:12:47.533 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:12:47.533 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:47.836 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:12:47.837 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:49.552 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:49.616 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:51.266 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:51.700 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:51.733 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:52.186 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:52.255 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:52.653 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:52.724 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:53.498 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:53.498 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:53.640 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:53.710 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:54.128 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:54.443 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:54.602 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:54.673 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:54.690 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:55.165 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:55.606 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:56.253 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:56.598 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:57.836 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:58.388 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:59.060 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:12:59.476 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:12:59.477 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:12:59.913 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:12:59.966 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:59.966 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:12:59.967 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:00.032 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:00.300 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:00.300 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:00.784 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:01.186 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:02.155 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:02.155 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:02.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2b121, position: 0
12:13:03.232 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:03.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:13:03.926 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:04.094 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:04.094 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:04.628 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:05.380 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:06.723 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:08.002 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:08.002 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:08.002 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:08.548 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:08.548 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:08.585 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:09.477 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:16.818 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:17.697 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:18.186 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:19.378 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:19.378 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:19.488 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:13:19.488 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:13:20.076 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:20.076 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:20.396 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:20.396 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:20.944 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:13:20.944 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:13:21.276 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:21.276 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:22.374 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:13:22.374 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:13:22.644 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:23.606 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:24.081 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=1100001002ba368 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
12:13:24.081 [Lua] PlayerManager:assign_unit_ownership c.c.jian1996 110000119e70eca 1
12:13:24.128 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:24.364 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:13:24.472 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:24.473 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:25.062 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:13:25.062 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:13:25.749 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:13:25.749 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:13:25.751 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:25.878 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:25.878 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:26.150 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:13:26.150 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:13:26.303 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:26.303 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:27.065 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:27.264 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:13:27.264 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:13:28.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:13:28.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 1212304
12:13:29.538 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:29.539 [Lua] PlayerManager:relinquish_unit_ownership
12:13:29.554 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[e2f00bf5b290a907]\']
[3] unit_destroy_listeners = table: 000000000A141D90; unit = [Unit \'#ID[e2f00bf5b290a907]\']; listeners = table: 000000000E1980F8; _ = "player_manager"; listener = [function]
[4] self = table: 000000000844B798; pending_extension_adds_map = table: 000000000CBA3CF8; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 00000000090D0D08; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CBA3CD0; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; unit = [Unit \'#ID[e2f00bf5b290a907]\']; number_of_deleted_units = 0
[5] self = table: 000000000844B798; n_commited = 0; n_removed = 0
[6] self = table: 000000000F43C828; unit_spawner = table: 000000000844B798
[7] self = table: 000000000BF0B428; dt = 0.018094923347234726; t = 105.90463565289974; network_manager = table: 000000000D901F78
[8] self = table: 000000000B0D8BE8; dt = 0.018094923347234726; t = 1696.7065114630968
[9] self = table: 00000000080F7CE8; real_world_dt = 0.018094923347234726; dt = 0.018094923347234726; t = 1696.7065114630968
[10] dt = 0.018094923347234726
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_death_watch_lookup = table: 000000000AE8E240; unit_death_watch_list = table: 000000000A141DE0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000844B7C0; deletion_queue = table: 000000000D9CD908; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000CBA3CF8; temp_deleted_units_list = table: 000000000CBA3CD0; gameobject_functor_context = table: 000000000A0869F0; is_server = false; unit_unique_id = 593; pending_extension_adds_list = table: 000000000CBA3D20; locked = false; entity_manager = table: 00000000090D0D08;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_death_watch_lookup = table: 000000000AE8E240; unit_death_watch_list = table: 000000000A141DE0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000844B7C0; deletion_queue = table: 000000000D9CD908; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000CBA3CF8; temp_deleted_units_list = table: 000000000CBA3CD0; gameobject_functor_context = table: 000000000A0869F0; is_server = false; unit_unique_id = 593; pending_extension_adds_list = table: 000000000CBA3D20; locked = false; entity_manager = table: 00000000090D0D08;
[6] entity_system_bag = table: 0000000008ACC350; startup_data = table: 000000000963F6E8; entity_manager = table: 00000000090D0D08; unit_spawner = table: 000000000844B798; statistics_db = table: 000000000CE13AC8; is_server = false; system_update_context = table: 000000000F43C850; network_transmit = table: 000000000D004668; network_clock = table: 000000000FC81D78; dice_keeper = table: 000000000DC0E350; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008ACC350; _debug_gui_immediate = [Gui]; entity_system = table: 000000000F43C828; parent = table: 00000000080F7CE8; network_client = table: 00000000086CCD88; viewport_name = "player_1"; is_server = false; _lobby_client = table: 00000000102321D8; is_in_tutorial = false; input_manager = table: 0000000010506298; profile_synchronizer = table: 0000000009192218; _debug_gui = [Gui]; network_transmit = table: 000000000D004668; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.018067168071866035; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000B6C8F18; network_event_delegate = table: 0000000011530A40; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000FC81D78; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000DC0E350; last_connected_to_network_at = 105.88654072955251; level_key = "skaven_stronghold"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000CE13AC8; machines = table: 000000000EA77420;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000BF0B428;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000001001B968;
12:13:31.903 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:13:33.496 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:33.496 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:33.497 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:33.890 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:34.073 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:34.109 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:40.129 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=1100001002ba368 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:13:40.129 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
12:13:46.272 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:46.272 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:46.272 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:46.474 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:46.474 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:46.474 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:52.875 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=1100001002ba368 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
12:13:54.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:13:54.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 1212304
12:13:56.477 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:13:57.562 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:57.562 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:57.562 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:13:58.020 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:58.086 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:13:58.086 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:14:01.348 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:01.436 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:01.691 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:14:01.901 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:14:02.250 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:05.630 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:08.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:14:08.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:14:08.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:14:08.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:14:09.304 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:13.343 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:19.951 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:20.081 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:34.288 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:34.887 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:34.887 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:36.754 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:37.138 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:37.171 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:37.205 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:37.971 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:37.971 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:37.972 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:37.973 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:38.171 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:38.187 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:38.688 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:38.704 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:39.154 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:39.154 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:39.237 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:39.237 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:39.304 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:39.305 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:39.804 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:39.838 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:40.337 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:40.338 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:40.338 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:40.387 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:40.454 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:41.104 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:14:41.104 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:14:41.104 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:14:41.104 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:41.838 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:41.838 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:41.871 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:43.271 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:44.405 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:44.555 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:44.672 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:44.672 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:44.672 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:44.705 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:44.705 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:44.755 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:44.790 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:44.791 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:44.824 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:44.825 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:44.856 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:44.991 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:45.391 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:46.374 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:46.991 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:48.625 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:49.159 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:14:49.875 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:50.609 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:50.609 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:51.195 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:14:51.196 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:51.196 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:51.197 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:51.411 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:51.444 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:51.544 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:51.995 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:52.028 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:52.328 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:52.495 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:52.528 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:53.014 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:53.014 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:53.481 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:53.514 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:53.998 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:54.132 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:54.314 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=1100001002ba368 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:14:54.315 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
12:14:54.498 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:54.632 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:55.434 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:55.434 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:55.651 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:55.817 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:56.451 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:56.451 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:56.634 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:56.767 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:57.420 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:57.420 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:57.753 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:57.836 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:57.853 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:14:58.336 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:58.386 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:58.536 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:58.536 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:58.819 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:14:58.886 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:14:59.553 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:01.455 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:15:03.341 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:03.342 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:03.342 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:03.741 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:03.741 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:03.741 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:04.492 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:04.493 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:04.493 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:04.742 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:04.742 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:04.742 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:05.860 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:05.860 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:05.861 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:05.861 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:06.512 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:06.512 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:06.512 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:06.895 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:06.895 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:06.895 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.262 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:07.262 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:07.263 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:07.263 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:07.263 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.295 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.295 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.295 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.578 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.695 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.712 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:07.712 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:07.712 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.778 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:07.779 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:07.996 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:15:08.196 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:08.196 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:08.196 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:08.263 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:15:08.329 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:08.330 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:08.330 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:15:08.430 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:08.497 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:08.530 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:08.564 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:08.564 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:08.713 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:15:08.797 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:08.797 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:15:08.797 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:08.846 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:15:09.047 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:10.414 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:14.900 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:15.384 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:15.417 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:16.700 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:16.701 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:16.702 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:16.702 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:16.867 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:16.967 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:17.402 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:17.536 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:17.985 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:18.352 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:24.145 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:24.145 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:24.146 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:15:25.299 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:25.368 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:25.368 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:15:26.956 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:15:44.747 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:15:47.199 warning: [Physics] Create Actor: Shape density varies. Using average.
12:15:47.199 warning: [Physics] Create Actor: Shape density varies. Using average.
12:15:47.199 warning: [Physics] Create Actor: Shape density varies. Using average.
12:15:47.199 warning: [Physics] Create Actor: Shape density varies. Using average.
12:15:48.031 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:15:48.581 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:15:49.431 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:15:49.848 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:15:50.098 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:15:50.581 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:15:51.098 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:15:51.731 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:06.366 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:10.734 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:10.916 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:11.000 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:11.851 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:11.851 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:11.852 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:11.984 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:12.034 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:12.034 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:12.035 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:12.035 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:12.035 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:12.035 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:12.035 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:12.351 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:12.869 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:12.870 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:13.135 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:13.138 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:13.269 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.418 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.420 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.420 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.421 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.422 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.423 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.424 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.425 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.571 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.573 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.574 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.575 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.577 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.578 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.579 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.580 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.582 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.582 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.583 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.584 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:13.584 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.586 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.587 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.588 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.589 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.590 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.591 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.592 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.593 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.595 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.596 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.609 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.611 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.660 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.661 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.695 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.697 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.730 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.732 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.763 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.765 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.796 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.798 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.847 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.849 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.882 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.884 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.932 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.934 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.949 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.951 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:13.999 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=1100001002ba368 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
12:16:14.249 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:16:17.816 [Lua] [ChatManager][1]System: hollerbach picked up a Grimoire
12:16:17.816 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:21.026 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:21.193 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:21.194 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:21.195 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:21.196 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:21.198 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:21.198 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:21.199 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:21.549 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:21.550 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:21.553 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:21.553 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:21.555 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:21.556 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:21.556 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:21.557 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:22.075 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:22.075 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:22.659 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:22.659 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:22.844 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:23.131 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:23.762 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:26.887 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:26.887 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:26.887 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:27.285 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:27.285 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:27.285 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:28.837 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 196806 0
12:16:29.393 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=1100001002ba368 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:16:29.581 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:29.934 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:30.258 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:30.693 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:16:35.060 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:35.060 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:35.060 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:35.062 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:35.234 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:35.296 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:35.296 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:36.878 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:37.538 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:37.538 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.213 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.214 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.214 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.214 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.216 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.216 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.217 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.217 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:38.217 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:39.533 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:41.344 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:41.345 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:41.345 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:41.832 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:41.832 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:41.832 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:49.193 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:16:50.380 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:50.380 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:50.571 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:50.760 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:51.049 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:51.769 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:53.172 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:53.872 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:55.343 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.094 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.469 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.472 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.473 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.473 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.642 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.642 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.642 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.754 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:56.754 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:57.309 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:57.309 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:57.310 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:57.311 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:57.744 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:57.744 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:57.963 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:57.964 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:57.964 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:16:57.997 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:58.097 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:58.249 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:58.365 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:58.365 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:58.365 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:16:58.432 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:58.932 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:16:59.066 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:01.092 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:01.651 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:02.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:17:02.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:17:02.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:17:03.190 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:03.264 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:03.264 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:03.264 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:03.264 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:03.264 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:03.264 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:03.264 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:03.602 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:03.675 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:04.115 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:09.885 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:11.134 [Lua] [ChatManager][1]System: dantawesi picked up a Tome
12:17:11.134 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:14.101 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:14.101 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:17:14.617 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:14.618 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:17:23.404 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:17:23.421 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:17:23.422 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:23.422 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:17:23.423 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:23.454 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:17:23.456 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:23.456 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:27.211 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:17:27.212 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:27.212 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:27.213 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:27.213 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:27.213 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:27.213 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:27.216 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:17:27.217 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:17:27.645 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:17:29.308 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:29.781 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:29.831 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:30.480 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:30.480 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:31.028 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:31.028 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:31.454 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:31.455 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:31.769 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:31.818 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:32.335 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:32.435 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:32.802 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:32.869 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:33.491 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:33.491 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:34.141 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:34.141 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:34.458 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:34.458 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:34.459 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:35.180 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:35.180 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:35.182 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:35.335 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:35.352 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:36.152 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:17:36.152 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:36.551 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:36.552 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:36.552 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:37.085 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:37.085 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:37.503 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:37.503 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:17:37.702 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:39.020 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:39.053 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:17:39.055 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:39.288 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:39.521 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:39.654 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:39.654 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:41.490 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:41.723 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:42.857 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:48.073 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:51.640 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:17:51.674 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:17:52.457 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:17:52.458 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:00.107 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=1100001002ba368 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:18:00.108 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
12:18:00.109 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:01.607 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:02.758 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:02.758 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:02.758 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=1100001002ba368 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
12:18:02.759 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:02.759 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:02.759 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:02.760 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:02.760 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:02.760 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:02.760 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:02.760 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:02.874 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:02.924 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:03.008 [Lua] 1 4
12:18:03.392 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:03.791 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:03.924 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:04.475 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:07.308 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:18:07.424 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:07.425 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:07.958 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:07.958 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:08.508 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:11.374 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:11.374 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:11.375 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:11.624 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:11.824 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:11.858 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:11.858 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:12.492 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:12.574 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:12.574 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:12.626 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:12.658 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:12.957 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:12.958 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:12.958 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:13.008 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:13.009 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:13.010 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:13.074 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:13.458 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:13.892 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:13.892 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:14.009 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:14.058 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:14.425 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=1100001002ba368 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
12:18:14.542 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:15.925 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:15.925 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:18.008 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:18.042 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:18.043 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:18.075 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:19.925 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:21.261 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:23.059 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:23.509 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:24.243 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:24.559 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:25.527 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:25.811 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:26.112 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:18:26.813 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:26.813 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:26.900 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:26.930 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:26.932 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:26.980 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:27.097 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:27.098 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:27.098 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:27.914 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:27.914 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:27.914 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:27.914 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:28.089 [Flow] SSM bake
12:18:28.405 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:28.405 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:28.555 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:28.572 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:28.605 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:28.607 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:28.638 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:28.640 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:28.640 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:28.673 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:28.673 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:30.050 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:30.281 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:30.866 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:30.866 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:31.535 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:31.535 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:31.854 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:31.971 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:32.292 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:32.351 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:32.951 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:33.203 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:33.660 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:33.700 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:34.123 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:34.247 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:34.688 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:35.915 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:37.119 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:37.161 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:37.163 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:37.184 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:37.318 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:37.410 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:37.480 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:37.480 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:37.480 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:37.480 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:37.648 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:37.771 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:37.877 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:37.877 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:37.877 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:38.319 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:38.425 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:38.425 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:38.425 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:38.669 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:38.669 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:38.671 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:38.689 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:39.632 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:40.415 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:40.416 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:40.416 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:40.416 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:40.460 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:40.478 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:41.141 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:42.895 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:43.513 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:43.513 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:43.513 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:43.653 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:43.938 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:43.989 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:43.989 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:44.237 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:44.237 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:45.839 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:46.318 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:46.318 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:46.318 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:46.318 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:46.318 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:46.318 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:46.454 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:46.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:18:46.861 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:46.923 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:46.959 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:46.961 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:46.990 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:46.992 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:47.024 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:47.114 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:47.289 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:18:47.289 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:47.291 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:47.352 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:47.353 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:47.694 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:47.694 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:47.694 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:47.694 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:47.731 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:48.039 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:48.039 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:48.120 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:48.226 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:48.668 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:48.755 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:48.969 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:49.131 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:49.211 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:49.453 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:50.179 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:50.374 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:18:51.176 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:51.176 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=1100001002ba368 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:18:51.654 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:52.113 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:18:55.814 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:55.814 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:55.814 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:18:55.915 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:55.915 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:55.915 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:18:57.314 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:01.225 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:01.643 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:01.644 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:01.644 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:01.644 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:01.644 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:01.645 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:01.713 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:02.072 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:02.072 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:02.073 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:02.563 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:03.226 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 212837 0
12:19:03.434 [Lua] Incremented stat gutter_runner_push_on_target_pounced
12:19:04.210 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:06.338 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:06.339 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:06.734 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:07.370 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:07.855 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:07.858 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:07.910 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:07.911 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:08.666 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:08.669 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:08.960 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:09.313 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:09.317 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:09.448 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:09.597 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:10.013 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:10.097 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:10.785 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:10.794 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:11.162 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:11.240 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:11.877 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:12.097 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:19:12.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 1212304
12:19:12.295 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:12.532 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:12.703 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:13.663 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:13.663 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:13.849 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:13.850 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:13.850 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:13.983 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:14.067 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:14.250 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:14.284 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:14.284 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:14.662 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:15.098 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:15.264 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:15.951 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:15.953 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:16.114 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:16.649 [Lua] [ChatManager][1]System: dantawesi discarded a Tome
12:19:16.649 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:16.719 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:19:16.719 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:17.196 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:17.820 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:17.872 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:17.874 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:17.910 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:17.911 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.322 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.324 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.325 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.327 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.329 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.331 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.333 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.335 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.609 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.610 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.855 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.857 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.859 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.861 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.863 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:18.864 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.865 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.867 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.869 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.871 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:18.875 [Lua] [ChatManager][1]System: dantawesi picked up a Tome
12:19:18.875 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:18.948 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:19.519 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:19.528 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:20.103 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:20.104 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:20.107 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:20.107 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:20.108 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:20.772 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:20.970 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:20.973 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:20.975 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:20.977 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:21.523 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:21.525 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:22.091 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:22.292 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:22.297 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:22.298 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:22.583 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:22.786 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:23.458 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:23.813 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:23.866 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:23.993 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:24.630 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:24.631 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:24.631 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:24.787 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:25.408 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:26.521 [Flow] SSM bake
12:19:27.008 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:27.008 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:27.008 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:27.014 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:27.014 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:27.017 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:29.379 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=1100001002ba368 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:19:29.900 [Flow] SSM bake
12:19:32.891 [Flow] SSM bake
12:19:33.016 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:33.016 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:33.080 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:33.081 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:33.082 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:33.400 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:33.451 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:33.644 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:34.216 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:34.216 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:34.217 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:34.218 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:34.218 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:34.243 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:34.321 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:19:34.743 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:34.743 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:34.823 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=1100001002ba368 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:19:34.823 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
12:19:35.306 [Flow] SSM bake
12:19:35.466 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:35.466 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:35.933 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:36.360 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:36.360 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:36.360 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:36.516 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:36.516 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:36.690 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:36.753 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:36.753 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:36.953 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:36.953 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:36.953 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:37.000 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:37.061 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:37.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:19:37.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 1212304
12:19:39.089 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:39.511 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:39.512 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:39.964 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:39.965 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:40.528 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:41.109 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:41.822 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:42.362 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:42.362 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:42.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:19:42.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:19:42.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:19:44.327 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:44.564 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:45.687 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:47.063 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:47.683 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=1100001002ba368 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
12:19:47.816 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:19:47.816 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=1100001002ba368 go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:19:48.383 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:48.383 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=1100001002ba368 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:48.383 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:49.275 [Flow] SSM bake
12:19:49.700 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:49.817 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:50.830 [Flow] SSM bake
12:19:52.367 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:52.839 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:52.977 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:53.248 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:53.248 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:53.248 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:53.385 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:53.890 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:19:53.891 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:53.891 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:53.891 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:53.891 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:19:54.239 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:56.424 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:19:56.424 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:56.426 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:56.427 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:56.427 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:57.011 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:19:57.011 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:58.088 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:19:58.088 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:19:58.091 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:58.091 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:19:58.224 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:04.227 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:05.816 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:05.816 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:05.820 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:06.619 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:07.864 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:07.864 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:07.864 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:07.864 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:13.449 [Lua] [ChatManager][1]System: c.c.jian1996 picked up a Tome
12:20:13.449 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:13.449 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:13.715 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:14.099 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:15.499 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:17.050 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:17.084 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:22.430 [Flow] SSM bake
12:20:24.645 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:24.645 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:24.645 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:25.295 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:25.861 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:26.162 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:26.911 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:26.911 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:27.379 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:27.711 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:28.245 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:20:29.761 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:29.761 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:29.845 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:29.845 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:30.111 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:30.111 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:30.111 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:30.111 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:30.344 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=1100001002ba368 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
12:20:31.094 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:31.095 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:31.595 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:31.669 [Flow] SSM bake
12:20:31.989 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:32.106 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:32.190 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:32.694 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:32.896 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:32.897 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:33.355 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:33.372 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:33.749 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:33.749 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:33.749 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:33.888 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:34.138 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:34.388 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:20:34.388 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:20:34.404 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:20:34.656 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:34.707 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:34.708 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:34.724 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:34.725 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:34.850 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:35.066 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:35.067 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:35.067 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:35.385 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:35.637 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:20:35.637 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:20:35.637 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:20:35.751 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:35.751 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:35.751 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:35.751 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:36.320 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:36.455 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:36.944 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:36.944 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:36.944 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:36.944 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:39.694 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:41.210 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:41.444 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:41.444 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:42.061 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:47.038 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:47.471 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:48.321 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:48.321 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:48.321 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:48.322 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:48.323 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:48.371 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:48.471 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:49.021 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:49.671 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:49.671 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:49.672 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:49.672 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:49.854 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:50.237 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:50.338 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:50.404 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:50.838 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:50.921 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:50.988 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:50.988 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:51.257 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:51.273 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:51.274 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:51.389 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:52.234 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:52.925 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:53.414 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:53.460 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:20:53.878 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:54.788 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:54.788 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:54.788 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:20:55.789 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:20:56.337 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:56.790 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:20:57.364 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:20:58.128 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:01.991 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:01.993 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:02.375 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:02.377 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:02.377 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:02.377 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:02.526 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:02.526 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:02.526 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:03.226 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:04.385 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:05.903 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:05.904 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:06.003 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:06.436 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:06.470 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:07.170 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:07.172 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:07.173 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:07.794 [Flow] SSM bake
12:21:07.818 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:07.971 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:07.971 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:07.974 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:07.975 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:08.488 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:08.488 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:08.907 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:09.127 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:09.539 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:09.595 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:09.667 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:11.251 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:11.546 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:11.623 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:11.623 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:11.801 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:12.708 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:12.709 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:12.710 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:12.734 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:13.188 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:13.188 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:13.188 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:13.332 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:13.332 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:13.769 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:13.769 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:13.770 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:13.770 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:13.991 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:14.090 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:14.705 [Lua] [ChatManager][1]System: c.c.jian1996 discarded a Tome
12:21:14.705 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:14.753 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:14.802 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:14.851 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:21:16.594 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:17.239 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:17.394 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:17.950 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:18.344 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:18.348 [Lua] [ChatManager][1]System: c.c.jian1996 picked up a Tome
12:21:18.348 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:18.348 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:18.348 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:18.378 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:18.450 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:18.749 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:18.815 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:18.866 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:18.982 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:19.669 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:20.519 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:21.419 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:21.419 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:22.202 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:22.202 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:22.320 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:23.220 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:26.863 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:28.515 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=1100001002ba368 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:21:28.516 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 173 will change to a manual source.
12:21:29.055 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:29.056 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:29.056 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:29.580 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:29.581 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:29.581 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:29.581 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:29.581 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:30.708 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:30.708 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:30.708 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:31.178 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:31.178 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:31.178 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:31.178 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:31.771 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:31.771 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:31.923 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:32.052 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:32.713 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:33.452 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:34.010 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:34.010 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:34.011 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:34.012 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:34.426 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:34.510 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:34.943 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:34.960 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:35.644 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=1100001002ba368 go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:21:35.644 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:35.644 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:35.928 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=1100001002ba368 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:35.928 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:35.928 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:35.944 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:35.944 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:36.678 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:38.129 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=1100001002ba368 go_type=prop_unit go_created_func_name=game_object_created_network_unit
12:21:38.129 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:38.229 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:38.479 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:38.512 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:38.579 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:39.229 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:40.711 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:41.840 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:21:43.524 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:43.527 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:43.527 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:44.258 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:44.443 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:44.628 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:45.210 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:45.210 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:46.130 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:46.148 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:46.148 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:46.148 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:46.288 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:46.641 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:21:46.641 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:46.678 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:47.458 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:47.458 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:47.458 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:47.461 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:47.461 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:47.462 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:47.462 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:47.462 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:47.738 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:47.855 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:47.906 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:48.005 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:48.218 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:48.278 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:48.279 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:48.279 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:48.845 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:21:48.845 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:21:48.846 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:21:48.846 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:49.311 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:49.311 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:49.311 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:49.311 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:49.644 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:49.645 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:49.645 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:49.645 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:49.645 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:49.645 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:21:49.646 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:49.647 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:49.647 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:49.677 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:49.711 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:49.761 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:49.844 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:49.877 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:50.094 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:21:50.194 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:50.261 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000119e70eca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:50.328 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:50.444 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:50.712 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:50.794 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119e70eca
12:21:52.161 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:52.845 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:53.447 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:53.782 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:54.000 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:54.400 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:54.633 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:54.666 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:54.700 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:55.036 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:55.070 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:55.585 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:55.951 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:55.952 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:55.952 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:56.568 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:56.935 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:57.585 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:58.052 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:58.052 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:58.052 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:58.519 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:58.586 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:58.635 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:58.635 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:58.952 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:58.952 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:21:59.118 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:59.119 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:59.119 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:21:59.519 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:59.652 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:59.685 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:21:59.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x377de, position: 0
12:21:59.785 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:21:59.786 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:21:59.853 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:00.721 [Lua] [GameNetworkManager] game object created go_id=975, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:00.722 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:01.929 [Lua] [GameNetworkManager] game object created go_id=976, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:02.076 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:02.582 [Lua] [GameNetworkManager] game object created go_id=977, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:22:02.730 [Lua] [GameNetworkManager] game object created go_id=978, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:04.065 [Lua] [GameNetworkManager] game object created go_id=979, owner_id=1100001002ba368 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:22:04.066 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 179 will change to a manual source.
12:22:04.212 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:05.969 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:05.969 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:05.969 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:06.004 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:06.086 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:06.120 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:06.619 [Lua] [GameNetworkManager] game object created go_id=980, owner_id=1100001002ba368 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
12:22:08.454 [Lua] [GameNetworkManager] game object created go_id=981, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:22:08.456 [Lua] [GameNetworkManager] game object created go_id=982, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:09.082 [Lua] [GameNetworkManager] game object was destroyed id=982 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:09.098 [Lua] [GameNetworkManager] game object created go_id=983, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:09.118 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:09.463 [Lua] [GameNetworkManager] game object created go_id=984, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:09.573 [Lua] [GameNetworkManager] game object created go_id=985, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:10.014 [Lua] [GameNetworkManager] game object was destroyed id=983 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:10.016 [Lua] [GameNetworkManager] game object created go_id=986, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:10.016 [Lua] [GameNetworkManager] game object was destroyed id=984 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:10.308 [Lua] [GameNetworkManager] game object was destroyed id=986 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:10.334 [Lua] [GameNetworkManager] game object created go_id=987, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:10.455 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:11.157 [Lua] [GameNetworkManager] game object was destroyed id=987 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:11.158 [Lua] [GameNetworkManager] game object created go_id=988, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:11.266 [Lua] [GameNetworkManager] game object was destroyed id=988 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:12.862 [Lua] [GameNetworkManager] game object was destroyed id=978 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:14.312 [Lua] [GameNetworkManager] game object created go_id=989, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:14.801 [Lua] [GameNetworkManager] game object was destroyed id=989 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:15.022 [Lua] [GameNetworkManager] game object created go_id=990, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:15.537 [Lua] [GameNetworkManager] game object created go_id=991, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:15.595 [Lua] [GameNetworkManager] game object was destroyed id=990 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:16.316 [Lua] [GameNetworkManager] game object was destroyed id=991 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:16.316 [Lua] [GameNetworkManager] game object created go_id=992, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:16.419 [Lua] [GameNetworkManager] game object was destroyed id=992 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:16.586 [Lua] [GameNetworkManager] game object created go_id=993, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:16.622 [Lua] [GameNetworkManager] game object created go_id=994, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:16.919 [Lua] [GameNetworkManager] game object was destroyed id=993 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:18.907 [Lua] [GameNetworkManager] game object created go_id=995, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:19.538 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:19.538 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:19.538 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:19.541 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:19.542 [Lua] [GameNetworkManager] game object was destroyed id=995 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:19.542 [Lua] [GameNetworkManager] game object created go_id=996, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:19.679 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:19.679 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:19.679 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:19.776 [Lua] [GameNetworkManager] game object was destroyed id=977 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:20.017 [Lua] [GameNetworkManager] game object created go_id=997, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:20.053 [Lua] [GameNetworkManager] game object was destroyed id=996 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:20.256 [Lua] [GameNetworkManager] game object was destroyed id=981 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:20.499 [Lua] [GameNetworkManager] game object created go_id=998, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:20.561 [Lua] [GameNetworkManager] game object was destroyed id=997 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:21.034 [Lua] [GameNetworkManager] game object was destroyed id=998 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:21.068 [Lua] [GameNetworkManager] game object created go_id=999, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:21.591 [Lua] [GameNetworkManager] game object was destroyed id=999 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:21.621 [Lua] [GameNetworkManager] game object created go_id=1000, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:21.681 [Lua] [GameNetworkManager] game object created go_id=1001, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:21.682 [Lua] [GameNetworkManager] game object created go_id=1002, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:21.683 [Lua] [GameNetworkManager] game object created go_id=1003, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:21.711 [Lua] [GameNetworkManager] game object created go_id=1004, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:21.712 [Lua] [GameNetworkManager] game object created go_id=1005, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:21.774 [Lua] [GameNetworkManager] game object created go_id=1006, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:21.776 [Lua] [GameNetworkManager] game object created go_id=1007, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.000 [Lua] [GameNetworkManager] game object created go_id=1008, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.002 [Lua] [GameNetworkManager] game object created go_id=1009, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.063 [Lua] [GameNetworkManager] game object created go_id=1010, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.065 [Lua] [GameNetworkManager] game object created go_id=1011, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.067 [Lua] [GameNetworkManager] game object created go_id=1012, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.068 [Lua] [GameNetworkManager] game object created go_id=1013, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.072 [Lua] [GameNetworkManager] game object created go_id=1014, owner_id=1100001002ba368 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
12:22:22.129 [Lua] [GameNetworkManager] game object created go_id=1015, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.131 [Lua] [GameNetworkManager] game object created go_id=1016, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.160 [Lua] [GameNetworkManager] game object created go_id=1017, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.162 [Lua] [GameNetworkManager] game object created go_id=1018, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.164 [Lua] [GameNetworkManager] game object was destroyed id=1002 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:22.226 [Lua] [GameNetworkManager] game object created go_id=1019, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.227 [Lua] [GameNetworkManager] game object created go_id=1020, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.287 [Lua] [GameNetworkManager] game object created go_id=1021, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.289 [Lua] [GameNetworkManager] game object created go_id=1022, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:22.289 [Lua] [GameNetworkManager] game object created go_id=1023, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.318 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.320 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.353 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.355 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.421 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:22.738 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:22.801 [Lua] [GameNetworkManager] game object was destroyed id=1022 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:23.235 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:25.740 [Lua] [GameNetworkManager] game object was destroyed id=979 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:25.973 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:27.079 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:27.653 [Lua] [GameNetworkManager] game object was destroyed id=1014 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:29.976 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:31.107 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:32.164 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:34.096 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:34.096 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:22:34.097 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:34.099 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:22:34.126 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:34.371 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:22:34.582 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:35.063 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:36.190 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:36.190 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:22:36.191 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:22:36.193 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:36.194 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:22:36.196 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:36.587 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:37.087 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:37.618 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:37.823 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:37.823 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:38.270 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:38.497 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:38.803 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:22:39.083 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:39.571 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:22:40.087 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:40.160 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:40.586 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:40.925 [Lua] [GameNetworkManager] game object was destroyed id=980 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:42.042 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:42.551 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001002ba368 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:22:42.713 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:42.713 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:42.944 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:43.068 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:43.068 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:43.068 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:43.571 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:44.027 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:44.027 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:44.921 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:44.933 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:44.935 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:44.937 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:44.939 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:44.940 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:44.941 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:44.942 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:44.942 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:44.943 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:45.136 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:45.136 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:45.136 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:45.136 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:45.136 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:47.066 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:47.496 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:48.228 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:48.229 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:22:48.345 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:49.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x398c4, position: 0
12:22:50.193 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:50.911 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:53.075 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:53.803 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:53.804 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:53.804 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:54.983 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:54.983 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:54.983 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:22:57.762 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:57.764 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:22:57.764 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:22:57.766 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:22:57.769 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:22:57.770 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:22:58.332 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:58.332 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:58.332 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:58.332 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:58.332 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:58.502 [Lua] [GameNetworkManager] game object was destroyed id=976 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:22:59.182 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:01.282 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:01.282 [Lua] [GameNetworkManager] game object was destroyed id=1020 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:01.882 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:01.882 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:01.882 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:01.882 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:01.883 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:01.884 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:02.766 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:02.766 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:02.768 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:02.768 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:03.064 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:03.064 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:03.064 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:03.065 [Lua] [GameNetworkManager] game object was destroyed id=1001 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:03.065 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:03.359 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:04.232 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:04.333 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:23:04.640 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:04.640 [Lua] [GameNetworkManager] game object was destroyed id=1017 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:04.894 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:05.654 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.110 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.111 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.111 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.196 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.566 [Lua] [GameNetworkManager] game object was destroyed id=1010 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.737 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.737 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.737 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:06.737 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:08.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:08.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:08.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:10.638 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:10.638 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:10.638 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:10.638 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:10.638 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:10.638 [Lua] [GameNetworkManager] game object was destroyed id=1021 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:12.027 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:12.027 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:12.027 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:12.756 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:23:12.756 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:23:12.756 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:23:14.645 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:14.678 [Lua] [GameNetworkManager] game object was destroyed id=1005 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:15.263 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:15.813 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:15.813 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:23:15.846 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:15.848 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:23:15.850 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:15.897 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:16.424 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:16.426 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:23:16.581 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:17.852 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:17.852 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:23:17.905 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:23:17.907 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:17.923 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001002ba368 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
12:23:19.251 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:20.701 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:23:20.844 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:20.844 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:21.283 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:21.303 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:22.126 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:22.148 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:22.150 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:23.217 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:24.679 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:23:25.446 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:25.446 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:27.596 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001002ba368 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
12:23:27.596 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source.
12:23:27.696 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:28.129 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:28.129 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:29.280 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:29.281 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:29.281 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:29.929 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:29.929 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:30.191 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:30.191 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:30.224 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:30.225 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:31.609 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:31.609 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:32.124 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:32.125 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:32.267 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:32.468 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:33.114 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:33.114 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:33.899 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:33.899 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:34.617 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:34.617 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:34.833 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:34.834 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:34.835 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:35.443 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:35.443 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:35.443 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:35.443 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:35.444 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:36.943 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:37.064 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001002ba368 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
12:23:37.064 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:23:42.949 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:23:43.731 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:44.131 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:23:45.831 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:48.432 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001002ba368 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
12:23:52.640 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:52.872 [Flow] Boss DoorStormfiend
12:23:52.872 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001002ba368 go_type=ai_unit go_created_func_name=game_object_created_network_unit
12:23:52.956 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:23:55.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:55.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:56.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:56.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:56.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:57.196 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:23:57.907 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001002ba368 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:23:58.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:58.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:58.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:23:59.601 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:00.260 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:00.260 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:00.460 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:00.460 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:01.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:24:01.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:24:01.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:24:01.414 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:01.598 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:01.599 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:01.599 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:01.599 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:02.265 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:02.265 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:02.265 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:02.265 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:02.266 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 242742 0
12:24:02.781 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:02.965 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:02.965 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:02.965 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:03.566 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:03.566 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:03.566 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:03.566 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:04.200 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:06.424 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:24:06.424 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:24:07.766 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:09.164 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:09.434 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:10.311 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:10.312 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:24:10.825 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:10.825 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:24:10.827 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001002ba368 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
12:24:11.094 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:11.467 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000119e70eca
12:24:11.467 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001002ba368
12:24:11.469 [Lua] PlayerManager:relinquish_unit_ownership
12:24:11.490 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[ef9e3a8187693170]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[ef9e3a8187693170]\']
[3] unit_destroy_listeners = table: 000000000A141D90; unit = [Unit \'#ID[ef9e3a8187693170]\']; listeners = table: 000000001034D158; _ = "player_manager"; listener = [function]
[4] self = table: 000000000844B798; pending_extension_adds_map = table: 000000000CBA3CF8; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 00000000090D0D08; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CBA3CD0; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; unit = [Unit \'#ID[ef9e3a8187693170]\']; number_of_deleted_units = 0
[5] self = table: 000000000844B798; n_commited = 0; n_removed = 0
[6] self = table: 000000000F43C828; unit_spawner = table: 000000000844B798
[7] self = table: 000000000BF0B428; dt = 0.024362152442336082; t = 743.8403056319803; network_manager = table: 000000000D901F78
[8] self = table: 000000000B0D8BE8; dt = 0.024362152442336082; t = 2334.6421814421774
[9] self = table: 00000000080F7CE8; real_world_dt = 0.024362152442336082; dt = 0.024362152442336082; t = 2334.6421814421774
[10] dt = 0.024362152442336082
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_death_watch_lookup = table: 000000000AE8E240; unit_death_watch_list = table: 000000000A141DE0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000844B7C0; deletion_queue = table: 000000000D9CD908; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000CBA3CF8; temp_deleted_units_list = table: 000000000CBA3CD0; gameobject_functor_context = table: 000000000A0869F0; is_server = false; unit_unique_id = 3373; pending_extension_adds_list = table: 000000000CBA3D20; locked = false; entity_manager = table: 00000000090D0D08;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_death_watch_lookup = table: 000000000AE8E240; unit_death_watch_list = table: 000000000A141DE0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000844B7C0; deletion_queue = table: 000000000D9CD908; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000CBA3CF8; temp_deleted_units_list = table: 000000000CBA3CD0; gameobject_functor_context = table: 000000000A0869F0; is_server = false; unit_unique_id = 3373; pending_extension_adds_list = table: 000000000CBA3D20; locked = false; entity_manager = table: 00000000090D0D08;
[6] entity_system_bag = table: 0000000008ACC350; startup_data = table: 000000000963F6E8; entity_manager = table: 00000000090D0D08; unit_spawner = table: 000000000844B798; statistics_db = table: 000000000CE13AC8; is_server = false; system_update_context = table: 000000000F43C850; network_transmit = table: 000000000D004668; network_clock = table: 000000000FC81D78; dice_keeper = table: 000000000DC0E350; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008ACC350; _debug_gui_immediate = [Gui]; entity_system = table: 000000000F43C828; parent = table: 00000000080F7CE8; network_client = table: 00000000086CCD88; viewport_name = "player_1"; is_server = false; _lobby_client = table: 00000000102321D8; is_in_tutorial = false; input_manager = table: 0000000010506298; profile_synchronizer = table: 0000000009192218; _debug_gui = [Gui]; network_transmit = table: 000000000D004668; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.024290300905704498; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000B6C8F18; network_event_delegate = table: 0000000011530A40; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000FC81D78; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000DC0E350; last_connected_to_network_at = 743.81594347953796; level_key = "skaven_stronghold"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000CE13AC8; machines = table: 000000000EA77420;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000BF0B428;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000001001B968;
12:24:12.171 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:12.315 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:12.624 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:12.624 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:13.028 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:13.050 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:13.573 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:13.574 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:13.774 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:13.774 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001002ba368 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:14.120 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:15.514 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001002ba368 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
12:24:16.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 2447835
12:24:16.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 0
12:24:17.184 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:17.184 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:17.184 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001051b77ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:17.642 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:17.642 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:17.642 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001051b77ce
12:24:19.065 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 1044609
12:24:20.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 1100863
12:24:20.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x29e5d, position: 1100863
12:24:21.587 [Lua] [IngameUI] menu view on_enter ingame_menu
12:24:21.991 [Lua] [IngameUI] menu view on_exit ingame_menu
12:24:22.215 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:22.215 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:24.122 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:24:24.656 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:24:24.656 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:24:28.466 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:24:28.466 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001002ba368 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
12:24:28.657 [Lua] PlayerManager:relinquish_unit_ownership
12:24:28.680 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[a9f361ac1182c6e9]\']
[3] unit_destroy_listeners = table: 000000000A141D90; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; listeners = table: 000000000F06B248; _ = "player_manager"; listener = [function]
[4] self = table: 000000000844B798; pending_extension_adds_map = table: 000000000CBA3CF8; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 00000000090D0D08; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CBA3CD0; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; unit = [Unit \'#ID[a9f361ac1182c6e9]\']; number_of_deleted_units = 0
[5] self = table: 000000000844B798; n_commited = 0; n_removed = 0
[6] self = table: 000000000F43C828; unit_spawner = table: 000000000844B798
[7] self = table: 000000000BF0B428; dt = 0.020177675411105156; t = 760.93303405120969; network_manager = table: 000000000D901F78
[8] self = table: 000000000B0D8BE8; dt = 0.020177675411105156; t = 2351.7349098614068
[9] self = table: 00000000080F7CE8; real_world_dt = 0.020177675411105156; dt = 0.020177675411105156; t = 2351.7349098614068
[10] dt = 0.020177675411105156
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_death_watch_lookup = table: 000000000AE8E240; unit_death_watch_list = table: 000000000A141DE0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000844B7C0; deletion_queue = table: 000000000D9CD908; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000CBA3CF8; temp_deleted_units_list = table: 000000000CBA3CD0; gameobject_functor_context = table: 000000000A0869F0; is_server = false; unit_unique_id = 3403; pending_extension_adds_list = table: 000000000CBA3D20; locked = false; entity_manager = table: 00000000090D0D08;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_death_watch_lookup = table: 000000000AE8E240; unit_death_watch_list = table: 000000000A141DE0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000844B7C0; deletion_queue = table: 000000000D9CD908; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000CBA3CF8; temp_deleted_units_list = table: 000000000CBA3CD0; gameobject_functor_context = table: 000000000A0869F0; is_server = false; unit_unique_id = 3403; pending_extension_adds_list = table: 000000000CBA3D20; locked = false; entity_manager = table: 00000000090D0D08;
[6] entity_system_bag = table: 0000000008ACC350; startup_data = table: 000000000963F6E8; entity_manager = table: 00000000090D0D08; unit_spawner = table: 000000000844B798; statistics_db = table: 000000000CE13AC8; is_server = false; system_update_context = table: 000000000F43C850; network_transmit = table: 000000000D004668; network_clock = table: 000000000FC81D78; dice_keeper = table: 000000000DC0E350; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008ACC350; _debug_gui_immediate = [Gui]; entity_system = table: 000000000F43C828; parent = table: 00000000080F7CE8; network_client = table: 00000000086CCD88; viewport_name = "player_1"; is_server = false; _lobby_client = table: 00000000102321D8; is_in_tutorial = false; input_manager = table: 0000000010506298; profile_synchronizer = table: 0000000009192218; _debug_gui = [Gui]; network_transmit = table: 000000000D004668; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.01981198787689209; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000B6C8F18; network_event_delegate = table: 0000000011530A40; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000FC81D78; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000DC0E350; last_connected_to_network_at = 760.91285637579858; level_key = "skaven_stronghold"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000CE13AC8; machines = table: 000000000EA77420;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000BF0B428;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000001001B968;
12:24:28.858 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001002ba368
12:24:30.120 [Lua] gm_event_end_conditions_met false true
12:24:30.121 [Save] Saving `save_data`
12:24:30.124 [Save] Save done
12:24:30.139 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
12:24:30.139 [Lua] Game lost
12:24:30.139 [Lua] PlayFabMirror:_commit_internal nil
12:24:30.139 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:24:30.139 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 9
12:24:30.139 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001051b77ce
12:24:30.139 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001002ba368
12:24:30.139 [Lua] PlayerManager:relinquish_unit_ownership
12:24:30.158 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:132: in function listener
[3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener
[4] scripts/network/unit_spawner.lua:287: in function remove_units_marked_for_deletion
[5] scripts/network/unit_spawner.lua:235: in function commit_and_remove_pending_units
[6] scripts/entity_system/entity_system.lua:416: in function commit_and_remove_pending_units
[7] scripts/game_state/state_ingame.lua:740: in function pre_update
[8] scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] scripts/boot.lua:654: in function game_update
[10] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[df94116158fa20da]\']
[2] self = table: 000000000B0D2880; unit = [Unit \'#ID[df94116158fa20da]\']
[3] unit_destroy_listeners = table: 000000000A141D90; unit = [Unit \'#ID[df94116158fa20da]\']; listeners = table: 0000000012877C00; _ = "player_manager"; listener = [function]
[4] self = table: 000000000844B798; pending_extension_adds_map = table: 000000000CBA3CF8; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 00000000090D0D08; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000CBA3CD0; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; unit = [Unit \'#ID[df94116158fa20da]\']; number_of_deleted_units = 0
[5] self = table: 000000000844B798; n_commited = 0; n_removed = 0
[6] self = table: 000000000F43C828; unit_spawner = table: 000000000844B798
[7] self = table: 000000000BF0B428; dt = 0.020521629601716995; t = 762.39386723935604; network_manager = table: 000000000D901F78
[8] self = table: 000000000B0D8BE8; dt = 0.020521629601716995; t = 2353.1957430495531
[9] self = table: 00000000080F7CE8; real_world_dt = 0.020521629601716995; dt = 0.020521629601716995; t = 2353.1957430495531
[10] dt = 0.020521629601716995
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 4; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_death_watch_lookup = table: 000000000AE8E240; unit_death_watch_list = table: 000000000A141DE0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000844B7C0; deletion_queue = table: 000000000D9CD908; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000CBA3CF8; temp_deleted_units_list = table: 000000000CBA3CD0; gameobject_functor_context = table: 000000000A0869F0; is_server = false; unit_unique_id = 3403; pending_extension_adds_list = table: 000000000CBA3D20; locked = false; entity_manager = table: 00000000090D0D08;
[5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000AE8E268; unit_destroy_listeners = table: 000000000A141D90; unit_death_watch_lookup = table: 000000000AE8E240; unit_death_watch_list = table: 000000000A141DE0; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "11000010564a2a2"; unit_deletion_information = table: 000000000844B7C0; deletion_queue = table: 000000000D9CD908; gameobject_extractors = table: 000000000AA8A6A8; unit_template_lut = table: 000000000AC40F40; unit_destroy_listeners_post_cleanup = table: 000000000A141DB8; gameobject_initializers = table: 0000000008596688; pending_extension_adds_map = table: 000000000CBA3CF8; temp_deleted_units_list = table: 000000000CBA3CD0; gameobject_functor_context = table: 000000000A0869F0; is_server = false; unit_unique_id = 3403; pending_extension_adds_list = table: 000000000CBA3D20; locked = false; entity_manager = table: 00000000090D0D08;
[6] entity_system_bag = table: 0000000008ACC350; startup_data = table: 000000000963F6E8; entity_manager = table: 00000000090D0D08; unit_spawner = table: 000000000844B798; statistics_db = table: 000000000CE13AC8; is_server = false; system_update_context = table: 000000000F43C850; network_transmit = table: 000000000D004668; network_clock = table: 000000000FC81D78; dice_keeper = table: 000000000DC0E350; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000008ACC350; _debug_gui_immediate = [Gui]; entity_system = table: 000000000F43C828; parent = table: 00000000080F7CE8; network_client = table: 00000000086CCD88; viewport_name = "player_1"; is_server = false; _lobby_client = table: 00000000102321D8; is_in_tutorial = false; input_manager = table: 0000000010506298; profile_synchronizer = table: 0000000009192218; _debug_gui = [Gui]; network_transmit = table: 000000000D004668; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.020518114790320396; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000B6C8F18; network_event_delegate = table: 0000000011530A40; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000FC81D78; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000DC0E350; last_connected_to_network_at = 762.37334560975432; level_key = "skaven_stronghold"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000CE13AC8; machines = table: 000000000EA77420;
[8] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000BF0B428;
[9] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000001001B968;
12:24:30.159 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 9
12:24:30.772 [Lua] [IngameUI] menu view on_enter ingame_menu
12:24:31.573 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
12:24:31.966 [Lua] PopupManager:query_result returned result: leave_game
12:24:31.987 [Lua] [Matchmaking] Doing transition leave_game from UI
12:24:31.987 [Lua] TRANSITION leave_game nil nil
12:24:31.987 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
12:24:31.987 [Lua] [Matchmaking] Adding broken lobby: 186000001fa9267 Due to bad connection or something: true, ignoring it for 120 seconds
12:24:31.987 [Lua] [GameNetworkManager] Leaving game...
12:24:31.987 [Lua] despawning player hollerbach
12:24:31.987 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=766.20
12:24:31.987 [Lua] [IngameUI] menu view on_exit ingame_menu
12:24:32.006 [Lua] bulldozer_player was already despanwed. Should not happen.
12:24:32.007 [Lua] [Matchmaking] Removing broken lobby 186000001fa9267, perhaps it will now work again?!
12:24:32.169 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.169 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1023 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1019 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1018 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1016 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1015 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1013 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1012 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1011 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1009 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1008 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1007 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1006 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1004 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1003 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1000 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=994 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=985 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=975 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.170 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=434 owner_peer_id=1100001002ba368 peer_id=11000010564a2a2
12:24:32.171 [Lua] [GameNetworkManager] not removing peer_id=11000010564a2a2 local_player_id=1
12:24:32.171 [Lua] destroyed player game object with id 434 callback
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.171 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000119e70eca
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001051b77ce
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=53 owner_peer_id=1100001002ba368 peer_id=110000119e70eca
12:24:32.172 [Lua] PlayerManager:remove_player peer_id=110000119e70eca 1
12:24:32.172 [Lua] [GameNetworkManager] removing peer_id=110000119e70eca local_player_id=1
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=52 owner_peer_id=1100001002ba368 peer_id=1100001051b77ce
12:24:32.172 [Lua] PlayerManager:remove_player peer_id=1100001051b77ce 1
12:24:32.172 [Lua] [GameNetworkManager] removing peer_id=1100001051b77ce local_player_id=1
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] MUSIC object destroyed
12:24:32.172 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001002ba368
12:24:32.172 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001002ba368 peer_id=1100001002ba368
12:24:32.172 [Lua] PlayerManager:remove_player peer_id=1100001002ba368 1
12:24:32.172 [Lua] PlayerManager:relinquish_unit_ownership
12:24:32.194 [Lua]
[0] [C]: in function callstack
[1] scripts/managers/player/player_manager.lua:159: in function relinquish_unit_ownership
[2] scripts/managers/player/player_manager.lua:293: in function func
[3] scripts/mods/vmf/modules/core/network.lua:356: in function hook_chain
[4] scripts/mods/vmf/modules/core/hooks.lua:181: in function remove_player
[5] scripts/managers/network/game_network_manager.lua:443: in function go_destroyed_func
[6] scripts/managers/network/game_network_manager.lua:573:in function
[7] scripts/network/network_event_delegate.lua:32:in function
[8] [C]: in function update_receive
[9] scripts/managers/network/game_network_manager.lua:158: in function update_receive
[10] scripts/game_state/state_ingame.lua:728: in function pre_update
[11] scripts/game_state/game_state_machine.lua:28: in function pre_update
[12] scripts/boot.lua:654: in function game_update
[13] scripts/boot.lua:467:in function
[1] self = table: 000000000B0D2880; unit = [Unit \'#ID[f84ecfd5ded62eca]\']
[2] self = table: 000000000B0D2880; peer_id = "1100001002ba368"; local_player_id = 1; unique_id = "1100001002ba368:1"; player = table: 000000000F0A98C8; owned_units = table: 000000000F0A9A20; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; _ = [Unit \'#ID[f84ecfd5ded62eca]\']
[3] func = [function]; self = table: 000000000B0D2880; peer_id = "1100001002ba368"
[4] hook_chain = [function]
[5] self = table: 000000000D901F78; go_id = 0; owner_peer_id = "1100001002ba368"; peer_id = "1100001002ba368"; local_player_id = 1; player_manager = table: 000000000B0D2880
[6] self = table: 000000000D901F78; go_id = 0; owner_id = "1100001002ba368"; go_type_id = 1; go_type = "player"; go_template = table: 000000000AA060F0; go_destroyed_func_name = "game_object_destroyed_player"; go_destroyed_func = [function]
[7] event_table = table: 0000000011533D80; registered_objects = table: 000000000AFCE4E8; num_registered_objects = 1; i = 1; object = table: 000000000D901F78
[9] self = table: 000000000D901F78; dt = 0.020509663969278336
[10] self = table: 000000000BF0B428; dt = 0.020509663969278336; t = 764.38242646306753; network_manager = table: 000000000D901F78
[11] self = table: 000000000B0D8BE8; dt = 0.020509663969278336; t = 2355.1843022732646
[12] self = table: 00000000080F7CE8; real_world_dt = 0.020509663969278336; dt = 0.020509663969278336; t = 2355.1843022732646
[13] dt = 0.020509663969278336
[1] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[2] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[3] _human_players = table: 000000000B0D28F0; network_manager = table: 000000000D901F78; _time_since_reevaluate_camera_carrier = 0; _players_by_peer = table: 000000000B0D2928; _unit_owners = table: 000000000B0D2A08; _statistics_db = table: 000000000CE13AC8; _num_human_players = 2; _players = table: 000000000B0D27E0; _camera_carrier_linked = false; is_server = false; network_event_delegate = table: 0000000011530A40;
[5] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000EE91AA0; entity_system = table: 000000000F43C828; game_session = [GameSession]; matchmaking_manager = table: 000000000AB5FCF8; ignore_lobby_rpcs = true; _lobby = table: 00000000102321D8; game_mode = table: 0000000009C80038; _lobby_host = "1100001002ba368"; unit_spawner = table: 000000000844B798; unit_storage = table: 000000000AE8E268; _object_synchronizing_clients = table: 0000000008787420; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "ae17933e-ddd8-4025-a64d-0c30fdc286d5"; _event_delegate = table: 0000000011530A40; statistics_db = table: 000000000CE13AC8; profile_synchronizer = table: 0000000009192218; voting_manager = table: 0000000008E45298; _game_session_host = "1100001002ba368"; player_manager = table: 000000000B0D2880; _game_object_types = table: 00000000087873F8; spawn_manager = table: 000000000F77A480; networked_flow_state = table: 000000000853BE90; network_transmit = table: 000000000D004668; network_clock = table: 000000000FC81D78; difficulty_manager = table: 000000000E0D5678; is_server = false;
[6] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000EE91AA0; entity_system = table: 000000000F43C828; game_session = [GameSession]; matchmaking_manager = table: 000000000AB5FCF8; ignore_lobby_rpcs = true; _lobby = table: 00000000102321D8; game_mode = table: 0000000009C80038; _lobby_host = "1100001002ba368"; unit_spawner = table: 000000000844B798; unit_storage = table: 000000000AE8E268; _object_synchronizing_clients = table: 0000000008787420; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "ae17933e-ddd8-4025-a64d-0c30fdc286d5"; _event_delegate = table: 0000000011530A40; statistics_db = table: 000000000CE13AC8; profile_synchronizer = table: 0000000009192218; voting_manager = table: 0000000008E45298; _game_session_host = "1100001002ba368"; player_manager = table: 000000000B0D2880; _game_object_types = table: 00000000087873F8; spawn_manager = table: 000000000F77A480; networked_flow_state = table: 000000000853BE90; network_transmit = table: 000000000D004668; network_clock = table: 000000000FC81D78; difficulty_manager = table: 000000000E0D5678; is_server = false;
[9] _game_session_disconnect = true; _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 000000000EE91AA0; entity_system = table: 000000000F43C828; game_session = [GameSession]; matchmaking_manager = table: 000000000AB5FCF8; ignore_lobby_rpcs = true; _lobby = table: 00000000102321D8; game_mode = table: 0000000009C80038; _lobby_host = "1100001002ba368"; unit_spawner = table: 000000000844B798; unit_storage = table: 000000000AE8E268; _object_synchronizing_clients = table: 0000000008787420; peer_id = "11000010564a2a2"; _leaving_game = true; _session_id = "ae17933e-ddd8-4025-a64d-0c30fdc286d5"; _event_delegate = table: 0000000011530A40; statistics_db = table: 000000000CE13AC8; profile_synchronizer = table: 0000000009192218; voting_manager = table: 0000000008E45298; _game_session_host = "1100001002ba368"; player_manager = table: 000000000B0D2880; _game_object_types = table: 00000000087873F8; spawn_manager = table: 000000000F77A480; networked_flow_state = table: 000000000853BE90; network_transmit = table: 000000000D004668; network_clock = table: 000000000FC81D78; difficulty_manager = table: 000000000E0D5678; is_server = false;
[10] world_name = "level_world"; entity_system_bag = table: 0000000008ACC350; _debug_gui_immediate = [Gui]; entity_system = table: 000000000F43C828; parent = table: 00000000080F7CE8; network_client = table: 00000000086CCD88; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 00000000102321D8; is_in_tutorial = false; game_mode_end_timer = 762.59386723935609; input_manager = table: 0000000010506298; profile_synchronizer = table: 0000000009192218; _debug_gui = [Gui]; network_transmit = table: 000000000D004668; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.0205389354377985; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000B6C8F18; last_connected_to_network_at = 764.36191679909825; network_event_delegate = table: 0000000011530A40; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000FC81D78; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000DC0E350; exit_time = 766.19744646549225; level_key = "skaven_stronghold"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000CE13AC8; machines = table: 000000000EA77420;
[11] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000BF0B428;
[12] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 00000000080F7DD8; _machine = table: 000000000B0D8BE8; startup_timer = 14.040387350949459; has_booted = true; loading_context = table: 000000001001B968;
12:24:32.194 [Lua] [GameNetworkManager] removing peer_id=1100001002ba368 local_player_id=1
12:24:32.194 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001002ba368
12:24:32.194 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:24:32.194 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
12:24:32.194 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
12:24:32.194 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
12:24:32.218 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:24:32.411 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 9
12:24:32.420 [Lua] commit result success 10
12:24:33.883 <>scripts/game_state/state_ingame_running.lua:533: attempt to index local 'profile' (a nil value)<>
<>
{0000000140000000, 00ada000, 5bc4b2e0, 8653e6b1-a4ab-4622-bc30-fa3d738fb2d5, 00000001, D:\agent-work\tmp-builds\engine_release_honduras_red_dust_2018_09_17\engine\win64\release\vermintide2.pdb}
{0000000076fb0000, 0019f000, 5b9470be, 641167e3-c110-43fa-b12d-1fe35a0c1298, 00000001, ntdll.pdb}
{0000000076d90000, 0011f000, 5b9470f3, 741deb37-1e12-433e-8ce4-b13954eaa4d0, 00000002, kernel32.pdb}
0x0000000140000000:0x00000000003bebf0
0x0000000140000000:0x00000000003c0442
0x0000000140000000:0x00000000003c06c2
0x0000000140000000:0x00000000003bd088
0x0000000140000000:0x00000000004098b4
0x0000000140000000:0x00000000001ed7aa
0x0000000140000000:0x00000000001eda7d
0x0000000140000000:0x00000000004096d7
0x0000000140000000:0x00000000001295d9
0x0000000140000000:0x00000000001291ab
0x0000000140000000:0x000000000011b7a6
0x0000000140000000:0x000000000011be19
0x0000000140000000:0x000000000011bf22
0x0000000140000000:0x00000000004c4c8b
0x0000000076d90000:0x00000000000159cd BaseThreadInitThunk
0x0000000076fb0000:0x000000000005385d RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>992cdaf85d77<>
<>Release<>
<>Developer Build (1.3.0.0)<>
<>A7753418-9789-432B-9D23-2434<>
<>--- CPU
CPU: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 2:10
Type: 0, Stepping: 7
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 00011101 10011010 11100011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 6126MB
Available: 2838MB
Virtual Total: 8388607MB
Available: 8386575MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 4e7749bd-5f36-4ad0-af76-dd9a3dd5d589
--- Graphics
Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 971MB) Driver version: 38859
--- Sound
Sound card: Speakers (VIA HD Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: DFX Speakers (DFX Audio Enhancer 11.1) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Headphone (VIA HD Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Mouse
Input device: Generic (17.0): USB Keyboard
<>
<>C:\Users\username\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-10-22-11.44.30-A7753418-9789-432B-9D23-2434.log<>
<>C:\Users\username\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-10-22-11.44.30-A7753418-9789-432B-9D23-2434.dmp<>
<>
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>scripts/game_state/state_ingame_running.lua:533: attempt to index local 'profile' (a nil value)<>
<> [1] scripts/game_state/state_ingame_running.lua:533: in function commit_complete_callback
[2] scripts/managers/backend_playfab/playfab_mirror.lua:758: in function _check_current_commit
[3] scripts/managers/backend_playfab/playfab_mirror.lua:717: in function update
[4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:426: in function update
[5] scripts/game_state/state_ingame.lua:765: in function update
[6] foundation/scripts/util/state_machine.lua:145: in function update
[7] scripts/boot.lua:664: in function game_update
[8] scripts/boot.lua:467:in function
<>
<> [1] status = "success"; profile_synchronizer = table: 0000000009192218; peer_id = "11000010564a2a2"; local_player_id = 1; profile_index = nil; profile = nil
[2] self = table: 0000000008456628; status = "success"; commit_current_id = 10; commit_data = table: 0000000012A035E8
[3] self = table: 0000000008456628; dt = 0.020462201908230782; error_code = nil; request_id = nil
[4] self = table: 000000000AF45D00; dt = 0.020462201908230782; settings = table: 000000000822C8B8; signin = table: 000000000C05D260; mirror = table: 0000000008456628; queue = table: 000000000AB60888; error_data = nil
[5] self = table: 000000000BF0B428; dt = 0.020462201908230782; main_t = 2355.245708092174; is_server = false; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tcurl\n\tinput\n\tmutators\n\tinvite\n\tpackage\n\tstate_machine\n\tmod\n\tworld\n\tparty\n\teac\n\tbackend\n\tnews_ticker\n\ttoken\n\taccount\n\ttelemetry\n\tchat\n\tperfhud\n\tunlock\n\tlocalizer\n\tvmf\n\tadmin\n\tplay_go\n\tplayer\n\tdeed\n\tdebug_updator\n
[6] self = table: 000000000B0D8BE8; dt = 0.020462201908230782; t = 2355.245708092174
[7] self = table: 00000000080F7CE8; real_world_dt = 0.020462201908230782; dt = 0.020462201908230782; t = 2355.245708092174
[8] dt = 0.020462201908230782
<>
<> [2] _inventory_items = table: 000000000838C290; _stats = table: 000000000F8F90F8; _claimed_achievements = table: 0000000008455EF8; _career_lookup = table: 000000000ACB7B48; _career_data_mirror = table: 000000000AB3C210; _career_data = table: 000000000B4BE0E0; _user_data = table: 0000000008455E80; _commit_limit_total = 2; sum_best_power_levels = 1500; _best_power_levels = table: 000000000847D508; _fake_inventory_items = table: 0000000008456338; _num_items_to_load = 0; _read_only_data = table: 000000000845B5F0; _commits = table: 0000000008456FD8; _queued_commit = table: 0000000008456378; _quest_data = table: 0000000008456310; _title_data = table: 00000000098A4558; _user_data_mirror = table: 0000000008455EA8; _last_id = 10; _request_queue = table: 0000000008456130; _read_only_data_mirror = table: 00000000098CD518; _unlocked_weapon_skins = table: 00000000096CF838; _commit_limit_timer = 43.741378668695688;
[3] _inventory_items = table: 000000000838C290; _stats = table: 000000000F8F90F8; _claimed_achievements = table: 0000000008455EF8; _career_lookup = table: 000000000ACB7B48; _career_data_mirror = table: 000000000AB3C210; _career_data = table: 000000000B4BE0E0; _user_data = table: 0000000008455E80; _commit_limit_total = 2; sum_best_power_levels = 1500; _best_power_levels = table: 000000000847D508; _fake_inventory_items = table: 0000000008456338; _num_items_to_load = 0; _read_only_data = table: 000000000845B5F0; _commits = table: 0000000008456FD8; _queued_commit = table: 0000000008456378; _quest_data = table: 0000000008456310; _title_data = table: 00000000098A4558; _user_data_mirror = table: 0000000008455EA8; _last_id = 10; _request_queue = table: 0000000008456130; _read_only_data_mirror = table: 00000000098CD518; _unlocked_weapon_skins = table: 00000000096CF838; _commit_limit_timer = 43.741378668695688;
[4] _button_ok = "button_ok"; _server_queue = table: 00000000084BAC08; _in_error_state = false; _interfaces = table: 000000000AF464A0; _backend_implementation = "playfab"; _mirror = table: 0000000009527538; _signin = table: 0000000009530B48; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1540208726; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 000000000AB60888; _backend_signin = table: 000000000C05D260; _backend_mirror = table: 0000000008456628; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000AF464C8;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008ACC350; _debug_gui_immediate = [Gui]; entity_system = table: 000000000F43C828; parent = table: 00000000080F7CE8; network_client = table: 00000000086CCD88; viewport_name = "player_1"; is_server = false; exit_type = "left_game"; _lobby_client = table: 00000000102321D8; is_in_tutorial = false; game_mode_end_timer = 762.59386723935609; input_manager = table: 0000000010506298; profile_synchronizer = table: 0000000009192218; _debug_gui = [Gui]; network_transmit = table: 000000000D004668; _max_local_players = 4; num_local_human_players = 1; world = [World]; dt = 0.020462201908230782; peer_id = "11000010564a2a2"; level = [Level]; network_timer_handler = table: 000000000B6C8F18; last_connected_to_network_at = 764.42337008006871; network_event_delegate = table: 0000000011530A40; level_transition_handler = table: 000000000F857118; network_clock = table: 000000000FC81D78; game_mode_key = "adventure"; is_in_inn = false; dice_keeper = table: 000000000DC0E350; exit_time = 766.19744646549225; level_key = "skaven_stronghold"; free_flight_manager = table: 000000000B0D2950; statistics_db = table: 000000000CE13AC8; machines = table: 000000000EA77420;
[6] _params = table: 000000000B0D8B88; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000080F7CE8; _state = table: 000000000BF0B428;
[7] startup_package_handles = table: 00000000081649B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000008164928; flow_return_table = table: 000<>
[Log end]