[Log version] 1
[Session] AB81F39E-2572-4F44-AA01-99C7
UTC time stamps
08:15:02.067 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799
08:15:02.067 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811
08:15:02.067 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814
08:15:02.067 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819
08:15:02.067 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822
08:15:02.068 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824
08:15:02.074 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828
08:15:02.092 [Window] Window => active
08:15:02.129 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855
08:15:02.131 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860
08:15:02.494 [EAC] Init client 1100001046a98d4
08:15:02.494 [EAC] EAC client initialized
08:15:02.494 warning: [EAC] Failed to initialize localization
08:15:02.495 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885
08:15:02.542 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti)
08:15:02.812 [AFTERMATH] Initialized Aftermath
08:15:02.812 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888
08:15:02.922 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894
08:15:03.296 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896
08:15:03.298 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899
08:15:03.324 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901
08:15:03.324 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903
08:15:03.405 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905
08:15:03.405 [Save] Save dir: `C:\Users\ssunn\AppData\Roaming\fatshark\Vermintide 2`
08:15:03.406 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924
08:15:03.406 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942
08:15:03.455 [LightFX ] Loaded DLL.
08:15:03.455 [LightFX ] Init()
08:15:03.459 [LightFX ] LightFX failed to initialize
08:15:03.460 [Lua] boot.lua start, os clock: 2.6459999999999999
08:15:03.461 [Lua] Boot:setup() entered. time: 0 os-clock: 2.6470000000000002
08:15:03.461 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16308MB
Available: 12274MB
Virtual Total: 134217727MB
Available: 134212119MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 072ad1cf-5c2d-4ab9-9f58-17fe4296f54c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB) Driver version: 39125
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Sound
Sound card: Lautsprecher (3- USB Audio Device) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Lautsprecher/Kopfhörer (Realtek High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Viseo243D (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: Realtek Gaming GBE Family Controller (IPv4, IPv6)
Network interface: Realtek RTL8821CE 802.11ac PCIe Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): SteelSeries Rival 300 HP Omen
Input device: Generic (17.0): USB Audio Device
Input device: Generic (17.0): Omen Mouse
08:15:03.462 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300
08:15:03.462 [SteamStats] RequestCurrentStats success: true
08:15:06.381 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.7378118727356195 os-clock: 5.5670000000000002
08:15:06.382 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
08:15:06.382 [Lua] Flushing: resource_packages/strings [ResourcePackage]
08:15:06.382 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
08:15:06.382 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
08:15:06.382 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
08:15:06.382 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
08:15:06.382 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
08:15:06.382 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
08:15:06.382 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
08:15:06.382 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
08:15:06.383 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
08:15:06.383 [Lua] *****************************************************************
08:15:06.383 [Lua] ** Initial contents of script_data **
08:15:06.383 [Lua] script_data.beta_level_progression = false
08:15:06.383 [Lua] script_data.build_identifier = 3dca7e947c1a
08:15:06.383 [Lua] script_data.debug_interactions = false
08:15:06.383 [Lua] script_data.debug_voip = true
08:15:06.383 [Lua] script_data.disable_debug_draw = true
08:15:06.383 [Lua] script_data.disable_intro_trailer = false
08:15:06.383 [Lua] script_data.disable_tutorial_at_start = false
08:15:06.383 [Lua] script_data.enable_detailed_tooltips = false
08:15:06.383 [Lua] script_data.force_debug_disabled = true
08:15:06.383 [Lua] script_data.force_steam = true
08:15:06.383 [Lua] script_data.hide_fps = true
08:15:06.383 [Lua] script_data.hide_version_info = true
08:15:06.383 [Lua] script_data.matchmaking_debug = true
08:15:06.383 [Lua] script_data.network_debug = true
08:15:06.383 [Lua] script_data.network_debug_connections = true
08:15:06.383 [Lua] script_data.network_log_messages = true
08:15:06.383 [Lua] script_data.package_debug = true
08:15:06.383 [Lua] script_data.packaged_build = true
08:15:06.383 [Lua] script_data.settings = { }
08:15:06.383 [Lua] script_data.show_fps = false
08:15:06.383 [Lua] script_data.spawn_empty_chest = true
08:15:06.383 [Lua] script_data.telemetry_log_interval = 600
08:15:06.383 [Lua] script_data.tobii_button = false
08:15:06.383 [Lua] script_data.use_beta_overlay = false
08:15:06.383 [Lua] script_data.use_local_backend = false
08:15:06.383 [Lua] script_data.use_tech_telemetry = true
08:15:06.383 [Lua] script_data.use_telemetry = true
08:15:06.383 [Lua] *****************************************************************
08:15:06.383 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
08:15:06.383 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
08:15:06.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
08:15:06.465 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
08:15:06.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
08:15:06.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
08:15:06.531 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
08:15:06.532 [Lua] valid level farmlands
08:15:06.532 [Lua] valid level fort
08:15:06.532 [Lua] valid level military
08:15:06.532 [Lua] valid level warcamp
08:15:06.532 [Lua] valid level skittergate
08:15:06.532 [Lua] valid level prologue
08:15:06.532 [Lua] valid level elven_ruins
08:15:06.532 [Lua] valid level dlc_bogenhafen_city
08:15:06.532 [Lua] valid level skaven_stronghold
08:15:06.532 [Lua] valid level ground_zero
08:15:06.532 [Lua] valid level bell
08:15:06.532 [Lua] valid level ussingen
08:15:06.532 [Lua] valid level nurgle
08:15:06.532 [Lua] valid level mines
08:15:06.532 [Lua] valid level dlc_bogenhafen_slum
08:15:06.532 [Lua] valid level catacombs
08:15:06.532 [Lua] nil
08:15:06.532 [Lua] table: 0000000007817A70
08:15:06.577 [Lua] [1] = chaos_spawn (string)
08:15:06.577 [Lua] [2] = chaos_troll (string)
08:15:06.577 [Lua] [3] = chaos_dummy_sorcerer (string)
08:15:06.577 [Lua] [4] = critter_pig (string)
08:15:06.577 [Lua] [5] = pet_rat (string)
08:15:06.577 [Lua] [6] = skaven_storm_vermin_warlord (string)
08:15:06.577 [Lua] [7] = skaven_stormfiend (string)
08:15:06.577 [Lua] [8] = skaven_stormfiend_boss (string)
08:15:06.577 [Lua] [9] = chaos_vortex (string)
08:15:06.577 [Lua] [10] = skaven_storm_vermin_champion (string)
08:15:06.577 [Lua] [11] = skaven_rat_ogre (string)
08:15:06.577 [Lua] [12] = chaos_plague_wave_spawner (string)
08:15:06.577 [Lua] [13] = critter_rat (string)
08:15:06.577 [Lua] [14] = skaven_grey_seer (string)
08:15:06.577 [Lua] [15] = pet_pig (string)
08:15:06.577 [Lua] [16] = skaven_stormfiend_demo (string)
08:15:06.577 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
08:15:06.577 [Lua] [18] = chaos_dummy_troll (string)
08:15:06.577 [Lua] [19] = skaven_loot_rat (string)
08:15:06.577 [Lua] [20] = chaos_tentacle (string)
08:15:06.577 [Lua] [21] = chaos_corruptor_sorcerer (string)
08:15:06.577 [Lua] [22] = chaos_exalted_champion_warcamp (string)
08:15:06.577 [Lua] [23] = chaos_tentacle_sorcerer (string)
08:15:06.577 [Lua] [24] = chaos_exalted_champion_norsca (string)
08:15:06.577 [Lua] [25] = chaos_plague_sorcerer (string)
08:15:06.577 [Lua] [26] = skaven_ratling_gunner (string)
08:15:06.577 [Lua] [27] = skaven_pack_master (string)
08:15:06.577 [Lua] [28] = chaos_warrior (string)
08:15:06.577 [Lua] [29] = chaos_vortex_sorcerer (string)
08:15:06.577 [Lua] [30] = skaven_poison_wind_globadier (string)
08:15:06.577 [Lua] [31] = skaven_warpfire_thrower (string)
08:15:06.577 [Lua] [32] = skaven_gutter_runner (string)
08:15:06.577 [Lua] [33] = chaos_exalted_sorcerer (string)
08:15:06.577 [Lua] [34] = skaven_plague_monk (string)
08:15:06.577 [Lua] [35] = chaos_raider_tutorial (string)
08:15:06.577 [Lua] [36] = chaos_raider (string)
08:15:06.577 [Lua] [37] = skaven_storm_vermin_commander (string)
08:15:06.577 [Lua] [38] = skaven_storm_vermin_with_shield (string)
08:15:06.577 [Lua] [39] = chaos_berzerker (string)
08:15:06.577 [Lua] [40] = skaven_storm_vermin (string)
08:15:06.577 [Lua] [41] = skaven_dummy_clan_rat (string)
08:15:06.577 [Lua] [42] = chaos_marauder_tutorial (string)
08:15:06.577 [Lua] [43] = skaven_clan_rat (string)
08:15:06.577 [Lua] [44] = skaven_clan_rat_tutorial (string)
08:15:06.577 [Lua] [45] = skaven_clan_rat_with_shield (string)
08:15:06.577 [Lua] [46] = chaos_marauder_with_shield (string)
08:15:06.577 [Lua] [47] = chaos_fanatic (string)
08:15:06.577 [Lua] [48] = chaos_zombie (string)
08:15:06.577 [Lua] [49] = chaos_marauder (string)
08:15:06.577 [Lua] [50] = skaven_dummy_slave (string)
08:15:06.577 [Lua] [51] = skaven_slave (string)
08:15:06.605 [Lua] enemy_package_loader_policy: default
08:15:06.664 [Lua] valid level farmlands
08:15:06.664 [Lua] valid level fort
08:15:06.664 [Lua] valid level military
08:15:06.664 [Lua] valid level warcamp
08:15:06.664 [Lua] valid level skittergate
08:15:06.664 [Lua] valid level prologue
08:15:06.664 [Lua] valid level elven_ruins
08:15:06.664 [Lua] valid level dlc_bogenhafen_city
08:15:06.664 [Lua] valid level skaven_stronghold
08:15:06.664 [Lua] valid level ground_zero
08:15:06.664 [Lua] valid level bell
08:15:06.664 [Lua] valid level ussingen
08:15:06.664 [Lua] valid level nurgle
08:15:06.664 [Lua] valid level mines
08:15:06.664 [Lua] valid level dlc_bogenhafen_slum
08:15:06.664 [Lua] valid level catacombs
08:15:06.758 [Lua] <>project = Vermintide<>
08:15:06.758 [Lua] <>build = release<>
08:15:06.758 [Lua] <>platform = win32<>
08:15:06.758 [Lua] <>title_id = 5107<>
08:15:06.758 [Lua] <>engine_revision = 3dca7e947c1a<>
08:15:06.758 [Lua] <>content_revision = 121088<>
08:15:06.758 [Lua] <>rendering_backend = dx11<>
08:15:06.758 [Lua] <>user_id = 1100001046a98d4<>
08:15:06.758 [Lua] <>machine_id = 072ad1cf-5c2d-4ab9-9f58-17fe4296f54c<>
08:15:06.758 [Lua] [Boot] Application build: release
08:15:06.758 [Lua] [Boot] Engine revision: 3dca7e947c1a
08:15:06.758 [Lua] [Boot] Content revision: 121088
08:15:06.758 [Lua] [Boot] User ID: 1100001046a98d4 Darth_Angeal
08:15:06.763 [Lua] [SmokeTest] Disabled
08:15:06.763 [Lua] Game:setup() total time: 0.0049999999999999
08:15:06.763 [Lua] handle rev info: 0
08:15:06.763 [Lua] handle gfx quality: 0
08:15:06.763 [Lua] default settings: 0
08:15:06.763 [Lua] user settings: 0
08:15:06.763 [Lua] set frame times: 0
08:15:06.763 [Lua] init random: 0
08:15:06.763 [Lua] managers: 0.0049999999999998934
08:15:06.763 [Lua]
08:15:06.763 [Lua] unaccounted: 0
08:15:06.763 [Save] Loading `telemetry`
08:15:06.763 [Lua] [Boot] use baked enemy meshes: false
08:15:06.763 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
08:15:06.763 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
08:15:06.763 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
08:15:06.763 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
08:15:06.763 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
08:15:06.763 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
08:15:06.763 [Save] Load done
08:15:06.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
08:15:06.917 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
08:15:06.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
08:15:06.934 [Lua] doing_stuff
08:15:06.951 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
08:15:07.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
08:15:07.220 [Lua] [PackageManager] Force_load: resource_packages/title_screen
08:15:07.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
08:15:07.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
08:15:07.287 [Lua] [PackageManager] Force_load: resource_packages/menu
08:15:07.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
08:15:07.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
08:15:07.388 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
08:15:07.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
08:15:07.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
08:15:07.844 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
08:15:07.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
08:15:07.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
08:15:07.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
08:15:07.928 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
08:15:08.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
08:15:08.013 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
08:15:08.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
08:15:08.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
08:15:08.400 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
08:15:08.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
08:15:08.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
08:15:08.773 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
08:15:08.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
08:15:09.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
08:15:09.077 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
08:15:09.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
08:15:09.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
08:15:09.617 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
08:15:09.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:15:09.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:15:09.803 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:15:09.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
08:15:10.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
08:15:10.024 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
08:15:10.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
08:15:10.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
08:15:10.142 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
08:15:10.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
08:15:10.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
08:15:10.243 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
08:15:10.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
08:15:10.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
08:15:10.664 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
08:15:10.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
08:15:10.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
08:15:10.753 [Lua] [PackageManager] Force_load: resource_packages/inventory
08:15:10.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
08:15:10.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
08:15:10.834 [Lua] [PackageManager] Force_load: resource_packages/careers
08:15:10.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
08:15:10.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
08:15:10.885 [Lua] [PackageManager] Force_load: resource_packages/decals
08:15:10.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
08:15:10.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
08:15:10.987 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
08:15:10.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
08:15:11.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
08:15:11.577 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
08:15:11.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
08:15:12.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
08:15:12.354 [Lua] [PackageManager] Force_load: resource_packages/ingame
08:15:12.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
08:15:12.984 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
08:15:13.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
08:15:13.081 [Lua] [PackageManager] Force_load: resource_packages/pickups
08:15:13.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
08:15:13.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
08:15:13.182 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
08:15:15.374 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
08:15:15.374 [Lua] [Gamestate] Enter StateTitleScreen
08:15:15.375 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
08:15:15.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
08:15:15.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
08:15:15.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
08:15:15.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
08:15:15.376 warning: [Lua] CHAT FONT SIZE DISABLED
08:15:15.390 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
08:15:15.390 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
08:15:15.390 [Save] Loading `save_data`
08:15:15.391 [Save] Load done
08:15:15.408 [Lua] [BackendManagerPlayFab] Backend Enabled
08:15:20.003 [Lua] Populating data for character 1 15
08:15:20.256 [Lua] Requesting character data for index 2 15
08:15:20.256 [Lua] Populating data for character 2 15
08:15:20.578 [Lua] Requesting character data for index 3 15
08:15:20.578 [Lua] Populating data for character 3 15
08:15:20.815 [Lua] Requesting character data for index 4 15
08:15:20.815 [Lua] Populating data for character 4 15
08:15:21.052 [Lua] Requesting character data for index 5 15
08:15:21.052 [Lua] Populating data for character 5 15
08:15:21.305 [Lua] Requesting character data for index 6 15
08:15:21.305 [Lua] Populating data for character 6 15
08:15:21.594 [Lua] Requesting character data for index 7 15
08:15:21.594 [Lua] Populating data for character 7 15
08:15:21.831 [Lua] Requesting character data for index 8 15
08:15:21.831 [Lua] Populating data for character 8 15
08:15:22.068 [Lua] Requesting character data for index 9 15
08:15:22.068 [Lua] Populating data for character 9 15
08:15:22.306 [Lua] Requesting character data for index 10 15
08:15:22.306 [Lua] Populating data for character 10 15
08:15:22.543 [Lua] Requesting character data for index 11 15
08:15:22.543 [Lua] Populating data for character 11 15
08:15:22.798 [Lua] Requesting character data for index 12 15
08:15:22.798 [Lua] Populating data for character 12 15
08:15:23.035 [Lua] Requesting character data for index 13 15
08:15:23.035 [Lua] Populating data for character 13 15
08:15:23.270 [Lua] Requesting character data for index 14 15
08:15:23.270 [Lua] Populating data for character 14 15
08:15:23.507 [Lua] Requesting character data for index 15 15
08:15:23.507 [Lua] Populating data for character 15 15
08:15:24.101 [Lua] Player statistics loaded!
08:15:24.640 [Lua] Keep decoration player data loaded!
08:15:24.657 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
08:15:25.687 [Lua] [Managers] Destroying state managers...
08:15:25.687 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
08:15:25.687 [Lua] [Gamestate] Enter state StateLoading
08:15:25.689 [Lua] [StateLoading] Auto Skip: nil
08:15:25.690 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
08:15:25.690 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:15:25.690 [Lua] state_loading_restart_network JOIN VIA STEAM 0
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_heal
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ping
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_pong
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
08:15:25.690 [Lua] registering RPCs
08:15:25.690 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
08:15:25.691 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:15:25.691 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
08:15:25.691 [Lua] [StateLoading] Need to unload nil and start load inn_level
08:15:25.691 [Lua] [LevelTransitionHandler] load_level inn_level
08:15:25.691 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:15:25.691 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
08:15:25.691 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:15:25.691 [Lua] EnemyPackageLoader:setup_startup_enemies
08:15:25.691 [Lua] Load no enemies on this level
08:15:25.691 [Lua] [NetworkServer] Current level key inn_level
08:15:25.691 [Lua] [LevelTransitionHandler] Generated new level_seed: 776523
08:15:25.691 [Lua] [VOIP] Initializing Steam Voip
08:15:25.691 [Lua] [VOIP] Is server. Creating room / joining my own room.
08:15:25.693 [EAC] EAC server 1100001046a98d4 is initializing
08:15:25.701 [EAC] Server is also client 1100001046a98d4
08:15:25.701 [EACServer] [SetLogCallback] Procedure: 000000014048D570 LogLevel: Info.
08:15:25.701 [Lua] ### Created peer state machine for 1100001046a98d4
08:15:25.701 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Connecting
08:15:25.701 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
08:15:25.705 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:15:25.705 [Lua] Set lobby begin:
08:15:25.705 [Lua] Set lobby end.
08:15:25.705 [Lua] [LOCAL RPC] rpc_notify_connected
08:15:25.705 [Lua] [PSM] Peer 1100001046a98d4 joined. Want to use profile index "5"
08:15:25.705 [Lua] [LobbyHost] Changed state from 0 to creating
08:15:25.705 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0
08:15:25.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:15:25.750 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:15:25.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:15:25.967 [Lua] [LobbyHost] Changed state from creating to joined
08:15:25.967 [Lua] [PartyManager] Leader is set to 1100001046a98d4
08:15:25.967 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001046a98d4 my_peer_id:1100001046a98d4
08:15:25.968 [Lua] [ChatManager] Registering channel 1
08:15:25.983 [Lua] [NetworkServer] Changing num_players from nil to 1
08:15:25.983 [Lua] Players: 1
08:15:25.983 [Lua] Set lobby begin:
08:15:25.983 [Lua] Lobby data num_players = 1
08:15:25.983 [Lua] Lobby data level_key = inn_level
08:15:25.983 [Lua] Lobby data game_mode = adventure
08:15:25.983 [Lua] Lobby data matchmaking = false
08:15:25.983 [Lua] Set lobby end.
08:15:27.033 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:15:27.733 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
08:15:27.749 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Connecting
08:15:27.749 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Loading
08:15:27.749 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046a98d4
08:15:27.750 [Lua] [LOCAL RPC] rpc_load_level 24 776523
08:15:34.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:15:34.782 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:15:34.800 [Lua] [LevelTransitionHandler] Level load completed!
08:15:34.801 [Lua] ### Sending rpc_level_loaded
08:15:34.801 [Lua] #### Has state machine: true, sender: 1100001046a98d4, level_id: 24
08:15:34.816 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Loading
08:15:34.816 [Lua] [PeerSM] 1100001046a98d4 :: on_enter LoadingProfilePackages
08:15:34.816 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001046a98d4:1
08:15:34.816 [Lua] Set lobby begin:
08:15:34.816 [Lua] Lobby data level_key = inn_level
08:15:34.816 [Lua] Lobby data player_slot_1 = 0:0
08:15:34.816 [Lua] Lobby data player_slot_6 = 0:0
08:15:34.816 [Lua] Lobby data num_players = 1
08:15:34.816 [Lua] Lobby data matchmaking = false
08:15:34.816 [Lua] Lobby data player_slot_4 = 0:0
08:15:34.816 [Lua] Lobby data game_mode = adventure
08:15:34.816 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:34.816 [Lua] Lobby data player_slot_2 = 0:0
08:15:34.816 [Lua] Lobby data player_slot_3 = 0:0
08:15:34.816 [Lua] Set lobby end.
08:15:34.816 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:1, previous profile 0, profile 5]
08:15:34.817 [Lua] Set lobby begin:
08:15:34.817 [Lua] Lobby data level_key = inn_level
08:15:34.817 [Lua] Lobby data player_slot_1 = 0:0
08:15:34.817 [Lua] Lobby data player_slot_6 = 0:0
08:15:34.817 [Lua] Lobby data num_players = 1
08:15:34.817 [Lua] Lobby data matchmaking = false
08:15:34.817 [Lua] Lobby data player_slot_4 = 0:0
08:15:34.817 [Lua] Lobby data game_mode = adventure
08:15:34.817 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:34.817 [Lua] Lobby data player_slot_2 = 0:0
08:15:34.817 [Lua] Lobby data player_slot_3 = 0:0
08:15:34.817 [Lua] Set lobby end.
08:15:34.817 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
08:15:34.817 [Lua] Set lobby begin:
08:15:34.817 [Lua] Lobby data level_key = inn_level
08:15:34.817 [Lua] Lobby data player_slot_1 = 0:0
08:15:34.817 [Lua] Lobby data player_slot_6 = 0:0
08:15:34.817 [Lua] Lobby data num_players = 1
08:15:34.817 [Lua] Lobby data matchmaking = false
08:15:34.817 [Lua] Lobby data player_slot_4 = 0:0
08:15:34.817 [Lua] Lobby data game_mode = adventure
08:15:34.817 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:34.818 [Lua] Lobby data player_slot_2 = 0:0
08:15:34.818 [Lua] Lobby data player_slot_3 = 0:0
08:15:34.818 [Lua] Set lobby end.
08:15:34.818 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
08:15:34.818 [Lua] Set lobby begin:
08:15:34.818 [Lua] Lobby data level_key = inn_level
08:15:34.818 [Lua] Lobby data player_slot_1 = 0:0
08:15:34.818 [Lua] Lobby data player_slot_6 = 0:0
08:15:34.818 [Lua] Lobby data num_players = 1
08:15:34.818 [Lua] Lobby data matchmaking = false
08:15:34.818 [Lua] Lobby data player_slot_4 = 0:0
08:15:34.818 [Lua] Lobby data game_mode = adventure
08:15:34.818 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:34.818 [Lua] Lobby data player_slot_2 = 0:0
08:15:34.818 [Lua] Lobby data player_slot_3 = 0:0
08:15:34.818 [Lua] Set lobby end.
08:15:34.818 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
08:15:34.818 [Lua] Set lobby begin:
08:15:34.818 [Lua] Lobby data level_key = inn_level
08:15:34.818 [Lua] Lobby data player_slot_1 = 0:0
08:15:34.818 [Lua] Lobby data player_slot_6 = 0:0
08:15:34.818 [Lua] Lobby data num_players = 1
08:15:34.818 [Lua] Lobby data matchmaking = false
08:15:34.818 [Lua] Lobby data player_slot_4 = 0:0
08:15:34.818 [Lua] Lobby data game_mode = adventure
08:15:34.818 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:34.819 [Lua] Lobby data player_slot_2 = 0:0
08:15:34.819 [Lua] Lobby data player_slot_3 = 0:0
08:15:34.819 [Lua] Set lobby end.
08:15:34.819 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
08:15:34.819 [Lua] Set lobby begin:
08:15:34.819 [Lua] Lobby data level_key = inn_level
08:15:34.819 [Lua] Lobby data player_slot_1 = 0:0
08:15:34.819 [Lua] Lobby data player_slot_6 = 0:0
08:15:34.819 [Lua] Lobby data num_players = 1
08:15:34.819 [Lua] Lobby data matchmaking = false
08:15:34.819 [Lua] Lobby data player_slot_4 = 0:0
08:15:34.819 [Lua] Lobby data game_mode = adventure
08:15:34.819 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:34.819 [Lua] Lobby data player_slot_2 = 0:0
08:15:34.819 [Lua] Lobby data player_slot_3 = 0:0
08:15:34.819 [Lua] Set lobby end.
08:15:34.819 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
08:15:34.819 [Lua] ### Sending rpc_level_loaded
08:15:34.819 [Lua] #### Has state machine: false, sender: 1100001046a98d4, level_id: 24
08:15:34.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:1 my_peer_id:1100001046a98d4
08:15:34.820 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:15:34.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:1 my_peer_id:1100001046a98d4
08:15:34.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
08:15:34.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient, async-read,
08:15:35.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
08:15:35.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
08:15:35.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
08:15:35.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
08:15:35.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
08:15:35.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:15:35.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:15:35.350 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:15:35.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:15:35.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:15:35.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:15:35.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:15:35.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:15:35.549 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:15:35.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:15:35.817 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:15:35.817 [Lua] Set lobby begin:
08:15:35.817 [Lua] Lobby data level_key = inn_level
08:15:35.817 [Lua] Lobby data player_slot_1 = 0:0
08:15:35.817 [Lua] Lobby data player_slot_6 = 0:0
08:15:35.817 [Lua] Lobby data num_players = 1
08:15:35.818 [Lua] Lobby data matchmaking = false
08:15:35.818 [Lua] Lobby data host = 1100001046a98d4
08:15:35.818 [Lua] Lobby data player_slot_4 = 0:0
08:15:35.818 [Lua] Lobby data game_mode = adventure
08:15:35.818 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:35.818 [Lua] Lobby data player_slot_2 = 0:0
08:15:35.818 [Lua] Lobby data country_code = DE
08:15:35.818 [Lua] Lobby data player_slot_3 = 0:0
08:15:35.818 [Lua] Lobby data unique_server_name = Darth_Angeal
08:15:35.818 [Lua] Set lobby end.
08:15:35.818 [Lua] [Managers] Destroying state managers...
08:15:35.833 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:15:35.833 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0
08:15:35.833 [Lua] [Gamestate] Enter StateIngame HOST
08:15:35.833 [Lua] Set lobby begin:
08:15:35.833 [Lua] Lobby data level_key = inn_level
08:15:35.833 [Lua] Lobby data player_slot_1 = 0:0
08:15:35.833 [Lua] Lobby data selected_level_key = inn_level
08:15:35.833 [Lua] Lobby data player_slot_6 = 0:0
08:15:35.833 [Lua] Lobby data num_players = 1
08:15:35.834 [Lua] Lobby data matchmaking = false
08:15:35.834 [Lua] Lobby data host = 1100001046a98d4
08:15:35.834 [Lua] Lobby data player_slot_4 = 0:0
08:15:35.834 [Lua] Lobby data game_mode = adventure
08:15:35.834 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:35.834 [Lua] Lobby data player_slot_2 = 0:0
08:15:35.834 [Lua] Lobby data country_code = DE
08:15:35.834 [Lua] Lobby data player_slot_3 = 0:0
08:15:35.834 [Lua] Lobby data unique_server_name = Darth_Angeal
08:15:35.834 [Lua] Set lobby end.
08:15:35.835 [Lua] [StateIngame] Server ingame
08:15:35.837 [Lua] Set lobby begin:
08:15:35.837 [Lua] Lobby data level_key = inn_level
08:15:35.837 [Lua] Lobby data player_slot_1 = 0:0
08:15:35.837 [Lua] Lobby data selected_level_key = inn_level
08:15:35.838 [Lua] Lobby data difficulty = normal
08:15:35.838 [Lua] Lobby data player_slot_6 = 0:0
08:15:35.838 [Lua] Lobby data num_players = 1
08:15:35.838 [Lua] Lobby data matchmaking = false
08:15:35.838 [Lua] Lobby data host = 1100001046a98d4
08:15:35.838 [Lua] Lobby data player_slot_4 = 0:0
08:15:35.838 [Lua] Lobby data game_mode = adventure
08:15:35.838 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:35.838 [Lua] Lobby data player_slot_2 = 0:0
08:15:35.838 [Lua] Lobby data country_code = DE
08:15:35.838 [Lua] Lobby data player_slot_3 = 0:0
08:15:35.839 [Lua] Lobby data unique_server_name = Darth_Angeal
08:15:35.839 [Lua] Set lobby end.
08:15:35.839 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
08:15:35.839 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
08:15:35.839 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:15:35.839 [Lua] [Matchmaking] initializing
08:15:35.839 [Lua] [Matchmaking] my_peer_id: 1100001046a98d4, I am server
08:15:35.839 [Lua] [Matchmaking] register rpcs
08:15:35.839 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:15:35.839 [Lua] [GameNetworkManager] My own peer_id =
08:15:35.839 [Lua] [GameNetworkManager] self.is_server = true
08:15:35.839 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
08:15:35.839 [Network] Setting artificial MTU limit to 65536
08:15:35.839 [Lua] Switching ConflictSettings: to: disabled
08:15:35.839 [Lua] pacing=disabled
08:15:35.839 [Lua] roaming=nil
08:15:35.839 [Lua] disabled=true
08:15:35.839 [Lua] pack_spawning=disabled
08:15:35.839 [Lua] boss=disabled
08:15:35.839 [Lua] horde=disabled
08:15:35.839 [Lua] specials=disabled
08:15:35.839 [Lua] name=disabled
08:15:35.839 [Lua] intensity=disabled
08:15:35.839 [Lua] ---
08:15:35.842 [Lua] [AIInterestPointSystem] Level Seed: 776523
08:15:35.842 [Lua]
08:15:35.842 [Lua] [entity_system_bag] = table
08:15:35.842 [Lua] [entity_system_bag] = metatable
08:15:35.842 [Lua] [startup_data] = table
08:15:35.842 [Lua] [entity_manager] = table
08:15:35.842 [Lua] [entity_manager] = metatable
08:15:35.842 [Lua] [unit_spawner] = table
08:15:35.842 [Lua] [unit_spawner] = metatable
08:15:35.842 [Lua] [unit_storage] = table
08:15:35.842 [Lua] [unit_storage] = metatable
08:15:35.842 [Lua] [dice_keeper] = table
08:15:35.842 [Lua] [dice_keeper] = metatable
08:15:35.842 [Lua] [is_server] = true (boolean)
08:15:35.842 [Lua] [world] = [World]
08:15:35.842 [Lua] [system_api] = table
08:15:35.842 [Lua] [network_lobby] = table
08:15:35.842 [Lua] [network_lobby] = metatable
08:15:35.842 [Lua] [profile_synchronizer] = table
08:15:35.842 [Lua] [profile_synchronizer] = metatable
08:15:35.842 [Lua] [entity_system] = table
08:15:35.842 [Lua] [entity_system] = metatable
08:15:35.842 [Lua] [num_local_human_players] = 1 (number)
08:15:35.842 [Lua] [statistics_db] = table
08:15:35.842 [Lua] [statistics_db] = metatable
08:15:35.842 [Lua] [network_server] = table
08:15:35.842 [Lua] [network_server] = metatable
08:15:35.842 [Lua] [input_manager] = table
08:15:35.842 [Lua] [input_manager] = metatable
08:15:35.842 [Lua] [network_clock] = table
08:15:35.842 [Lua] [network_clock] = metatable
08:15:35.842 [Lua] [network_transmit] = table
08:15:35.842 [Lua] [network_transmit] = metatable
08:15:35.842 [Lua] [free_flight_manager] = table
08:15:35.842 [Lua] [free_flight_manager] = metatable
08:15:35.842 [Lua] [network_manager] = table
08:15:35.842 [Lua] [network_manager] = metatable
08:15:35.842 [Lua] [network_event_delegate] = table
08:15:35.842 [Lua] [network_event_delegate] = metatable
08:15:35.842 [Lua]
08:15:35.843 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:15:35.845 [Lua] [AchievementManager] Achievements using the steam platform
08:15:35.845 [Lua] [StateIngame] Level seed: 776523
08:15:35.846 [Umbra] Init version: 3.4.13 :: 16 threads
08:15:35.846 [Umbra] Tome with `10497` objects loaded.
08:15:35.846 [Umbra] UMBRA Tome loaded.
08:15:35.846 [World] Spawning level.
08:15:35.853 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
08:15:36.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
08:15:36.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
08:15:36.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
08:15:36.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
08:15:36.035 [Lua] [LevelAnalysis] set_random_seed( 180033504)
08:15:36.037 [Lua] PlayerManager:add_player player_1
08:15:36.039 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
08:15:36.039 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
08:15:36.039 [Lua] [IngameUI] init
08:15:36.068 [Lua] [Matchmaking] Cancelling matchmaking
08:15:36.068 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:15:36.068 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:15:36.068 [Lua] Set lobby begin:
08:15:36.068 [Lua] Lobby data power_level = 785
08:15:36.068 [Lua] Lobby data level_key = inn_level
08:15:36.068 [Lua] Lobby data player_slot_1 = 0:0
08:15:36.068 [Lua] Lobby data selected_level_key = inn_level
08:15:36.068 [Lua] Lobby data difficulty = normal
08:15:36.068 [Lua] Lobby data player_slot_6 = 0:0
08:15:36.068 [Lua] Lobby data num_players = 1
08:15:36.069 [Lua] Lobby data matchmaking = false
08:15:36.069 [Lua] Lobby data host = 1100001046a98d4
08:15:36.069 [Lua] Lobby data player_slot_4 = 0:0
08:15:36.069 [Lua] Lobby data game_mode = adventure
08:15:36.069 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:15:36.069 [Lua] Lobby data player_slot_2 = 0:0
08:15:36.069 [Lua] Lobby data country_code = DE
08:15:36.069 [Lua] Lobby data player_slot_3 = 0:0
08:15:36.069 [Lua] Lobby data unique_server_name = Darth_Angeal
08:15:36.069 [Lua] Set lobby end.
08:15:36.069 [Flow] Forge tier 4
08:15:36.069 [Flow] WitchHunterLevel:30
08:15:36.069 [Flow] LeaderYes
08:15:36.069 [Flow] ALL PC XP:925712
08:15:36.069 [Flow] WH XP:369313
08:15:36.069 [Flow] Number of crafted items:994
08:15:36.069 [Flow] Has "pre_order" DLC:true
08:15:36.069 [Flow] Sum of Powe Levels:1500
08:15:36.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
08:15:36.070 [Lua] CurrentConflictSettings disabled
08:15:36.070 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:15:36.072 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:15:36.072 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:15:36.072 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:15:36.072 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
08:15:36.072 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:15:36.099 [Lua] MUSIC: nil -> explore
08:15:36.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:15:36.122 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:15:36.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:15:36.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:15:36.636 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:15:36.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:15:36.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:15:36.934 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:15:36.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:15:37.052 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:15:37.052 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:15:37.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
08:15:37.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
08:15:37.119 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
08:15:37.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
08:15:37.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
08:15:37.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
08:15:37.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:15:37.287 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
08:15:37.300 [Lua] [PeerSM] 1100001046a98d4 :: on_exit LoadingProfilePackages
08:15:37.300 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForEnterGame
08:15:37.304 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
08:15:37.304 [Lua] [LOCAL RPC] rpc_loading_synced
08:15:37.317 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForEnterGame
08:15:37.317 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForGameObjectSync
08:15:37.333 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForGameObjectSync
08:15:37.333 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForPlayers
08:15:37.337 [Lua] [LOCAL RPC] rpc_game_started
08:15:37.350 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForPlayers
08:15:37.350 [Lua] [PeerSM] 1100001046a98d4 :: on_enter SpawningPlayer
08:15:37.367 [Lua] [PeerSM] 1100001046a98d4 :: on_exit SpawningPlayer
08:15:37.367 [Lua] [PeerSM] 1100001046a98d4 :: on_enter InGame
08:15:37.371 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
08:15:37.371 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001046a98d4, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:15:37.371 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:15:37.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:15:37.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:15:37.374 [Lua] PlayerManager:assign_unit_ownership Darth_Angeal 1100001046a98d4 1
08:15:37.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
08:15:37.402 [Lua] [IngameUI] menu view on_enter start_menu_view
08:15:37.402 [Lua] hero_fullscreen_menu_on_enter
08:15:37.405 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aeb0b30
08:15:37.405 [World] Spawning level.
08:15:37.411 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
08:15:37.427 [Flow] DISABLE
08:15:37.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:15:37.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
08:15:37.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
08:15:37.428 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read,
08:15:37.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
08:15:37.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
08:15:37.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
08:15:37.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
08:15:37.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
08:15:37.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
08:15:37.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
08:15:37.501 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
08:15:37.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
08:15:37.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
08:15:37.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
08:15:37.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
08:15:37.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
08:15:37.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
08:15:38.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xb7, position: 0
08:15:38.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xb7, position: 27249
08:15:40.485 [Lua] [IngameUI] menu view on_exit start_menu_view
08:15:40.485 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
08:15:40.485 [Lua] hero_fullscreen_menu_on_exit
08:15:40.487 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aeb0b30
08:15:40.487 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:15:40.499 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer
08:15:40.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
08:15:40.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
08:15:50.769 [Lua] [IngameUI] menu view on_enter start_game_view
08:15:50.770 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ce3970
08:15:50.770 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:15:50.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:15:50.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:15:50.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:15:51.986 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:15:51.986 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
08:15:52.029 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:15:52.029 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:15:53.102 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
08:15:53.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
08:16:02.103 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
08:16:02.103 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:16:02.103 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:16:02.103 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:16:02.420 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
08:16:02.420 [Lua] ............................................................................................................
08:16:02.420 [Lua] ............................................................................................................
08:16:02.420 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no
08:16:02.420 [Lua] ............................................................................................................
08:16:02.420 [Lua] ............................................................................................................
08:16:02.420 [Lua] [Matchmaking] Cancelling matchmaking
08:16:02.420 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:16:02.435 [Lua] LEVEL KEY: ussingen
08:16:02.435 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:16:02.435 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:16:02.436 [Lua] Set lobby begin:
08:16:02.436 [Lua] Lobby data power_level = 785
08:16:02.436 [Lua] Lobby data level_key = inn_level
08:16:02.436 [Lua] Lobby data player_slot_1 = 0:0
08:16:02.436 [Lua] Lobby data selected_level_key = inn_level
08:16:02.436 [Lua] Lobby data difficulty = hardest
08:16:02.436 [Lua] Lobby data player_slot_6 = 0:0
08:16:02.436 [Lua] Lobby data num_players = 1
08:16:02.436 [Lua] Lobby data matchmaking = false
08:16:02.437 [Lua] Lobby data host = 1100001046a98d4
08:16:02.437 [Lua] Lobby data player_slot_4 = 0:0
08:16:02.437 [Lua] Lobby data game_mode = adventure
08:16:02.437 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:02.437 [Lua] Lobby data player_slot_2 = 0:0
08:16:02.437 [Lua] Lobby data country_code = DE
08:16:02.437 [Lua] Lobby data player_slot_3 = 0:0
08:16:02.437 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:02.437 [Lua] Set lobby end.
08:16:02.437 [Lua] [PartyManager] Leader is set to 1100001046a98d4
08:16:02.438 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen
08:16:02.438 [Lua] [LevelTransitionHandler] set_next_level( ussingen )
08:16:02.438 [Lua] Set lobby begin:
08:16:02.438 [Lua] Lobby data twitch_enabled = false
08:16:02.438 [Lua] Lobby data power_level = 785
08:16:02.438 [Lua] Lobby data player_slot_6 = 0:0
08:16:02.438 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:02.438 [Lua] Lobby data host = 1100001046a98d4
08:16:02.438 [Lua] Lobby data level_key = inn_level
08:16:02.439 [Lua] Lobby data player_slot_1 = 0:0
08:16:02.439 [Lua] Lobby data selected_level_key = ussingen
08:16:02.439 [Lua] Lobby data quick_game = false
08:16:02.439 [Lua] Lobby data matchmaking = true
08:16:02.439 [Lua] Lobby data difficulty = hardest
08:16:02.439 [Lua] Lobby data player_slot_4 = 0:0
08:16:02.439 [Lua] Lobby data num_players = 1
08:16:02.439 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:02.439 [Lua] Lobby data player_slot_2 = 0:0
08:16:02.439 [Lua] Lobby data country_code = DE
08:16:02.439 [Lua] Lobby data player_slot_3 = 0:0
08:16:02.439 [Lua] Lobby data eac_authorized = true
08:16:02.439 [Lua] Set lobby end.
08:16:02.439 [Lua] Set lobby begin:
08:16:02.439 [Lua] Lobby data twitch_enabled = false
08:16:02.439 [Lua] Lobby data power_level = 785
08:16:02.439 [Lua] Lobby data player_slot_6 = 0:0
08:16:02.439 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:02.439 [Lua] Lobby data host = 1100001046a98d4
08:16:02.439 [Lua] Lobby data is_private = false
08:16:02.439 [Lua] Lobby data level_key = inn_level
08:16:02.439 [Lua] Lobby data player_slot_1 = 0:0
08:16:02.439 [Lua] Lobby data selected_level_key = ussingen
08:16:02.439 [Lua] Lobby data quick_game = false
08:16:02.440 [Lua] Lobby data matchmaking = true
08:16:02.440 [Lua] Lobby data difficulty = hardest
08:16:02.440 [Lua] Lobby data player_slot_4 = 0:0
08:16:02.440 [Lua] Lobby data num_players = 1
08:16:02.440 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:02.440 [Lua] Lobby data player_slot_2 = 0:0
08:16:02.440 [Lua] Lobby data country_code = DE
08:16:02.440 [Lua] Lobby data player_slot_3 = 0:0
08:16:02.440 [Lua] Lobby data eac_authorized = true
08:16:02.440 [Lua] Set lobby end.
08:16:02.441 [Lua] [ChatManager][1]System: Starting hosted game...
08:16:02.441 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:16:02.441 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:16:02.446 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
08:16:02.535 [Lua] [IngameUI] menu view on_exit start_game_view
08:16:02.535 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:16:02.536 [Save] Saving `save_data`
08:16:02.536 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:16:02.536 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:16:02.536 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:16:02.538 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ce3970
08:16:02.541 [Save] Save done
08:16:07.552 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:16:07.552 [Lua] Players: 2
08:16:07.552 [Lua] Set lobby begin:
08:16:07.552 [Lua] Lobby data twitch_enabled = false
08:16:07.552 [Lua] Lobby data power_level = 785
08:16:07.552 [Lua] Lobby data player_slot_6 = 0:0
08:16:07.552 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:07.552 [Lua] Lobby data host = 1100001046a98d4
08:16:07.552 [Lua] Lobby data is_private = false
08:16:07.552 [Lua] Lobby data level_key = inn_level
08:16:07.552 [Lua] Lobby data player_slot_1 = 0:0
08:16:07.552 [Lua] Lobby data selected_level_key = ussingen
08:16:07.552 [Lua] Lobby data quick_game = false
08:16:07.552 [Lua] Lobby data matchmaking = true
08:16:07.552 [Lua] Lobby data difficulty = hardest
08:16:07.552 [Lua] Lobby data player_slot_4 = 0:0
08:16:07.552 [Lua] Lobby data num_players = 2
08:16:07.552 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:07.553 [Lua] Lobby data player_slot_2 = 0:0
08:16:07.553 [Lua] Lobby data country_code = DE
08:16:07.553 [Lua] Lobby data player_slot_3 = 0:0
08:16:07.553 [Lua] Lobby data eac_authorized = true
08:16:07.553 [Lua] Set lobby end.
08:16:07.553 [Lua] [LobbyMembers] Member joined 11000010cd63b7e
08:16:07.568 [Lua] [NetworkServer] Peer 11000010cd63b7e joined server lobby.
08:16:07.568 [Lua] [NetworkServer] Creating peer info.
08:16:07.568 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Connecting
08:16:07.569 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:16:07.569 [Lua] [ChatManager][1]System: Would you? is joining the game
08:16:07.584 [SteamAuthenticator] Sent ticket request to 11000010cd63b7e
08:16:07.585 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [nil] ==> [Connecting]
08:16:07.585 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010cd63b7e"
08:16:07.601 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connecting] ==> [Connected]
08:16:07.831 [Window] Window => inactive
08:16:10.034 [Window] Window => active
08:16:11.075 [Window] Window => inactive
08:16:11.967 [SteamAuthenticator] Got ticket from 11000010cd63b7e
08:16:11.967 [SteamAuthenticator] BeginAuthSession 11000010cd63b7e
08:16:11.967 [SteamAuthenticator] Authenticating 11000010cd63b7e
08:16:11.984 [SteamAuthenticator] Got ticket request from 11000010cd63b7e
08:16:11.984 [SteamAuthenticator] GetAuthSessionTicket 11000010cd63b7e
08:16:11.984 [SteamAuthenticator] Sent ticket to 11000010cd63b7e
08:16:12.250 [SteamAuthenticator] Steam validation for 11000010cd63b7e with response 0
08:16:12.517 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:16:12.517 [Lua] [Matchmaking] Got a handshake request from 11000010cd63b7e with user name 'Would you?'
08:16:12.651 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001abf285 from 11000010cd63b7e, replying lobby_ok
08:16:12.751 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010cd63b7e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4
08:16:12.884 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010cd63b7e
08:16:12.884 [Lua] Set lobby begin:
08:16:12.884 [Lua] Lobby data twitch_enabled = false
08:16:12.884 [Lua] Lobby data power_level = 785
08:16:12.884 [Lua] Lobby data player_slot_6 = 0:0
08:16:12.884 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:12.884 [Lua] Lobby data host = 1100001046a98d4
08:16:12.884 [Lua] Lobby data is_private = false
08:16:12.884 [Lua] Lobby data level_key = inn_level
08:16:12.885 [Lua] Lobby data player_slot_1 = 0:0
08:16:12.885 [Lua] Lobby data selected_level_key = ussingen
08:16:12.885 [Lua] Lobby data quick_game = false
08:16:12.885 [Lua] Lobby data matchmaking = true
08:16:12.885 [Lua] Lobby data difficulty = hardest
08:16:12.885 [Lua] Lobby data player_slot_4 = 0:0
08:16:12.885 [Lua] Lobby data num_players = 2
08:16:12.885 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:12.885 [Lua] Lobby data player_slot_2 = 0:0
08:16:12.885 [Lua] Lobby data country_code = DE
08:16:12.885 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:12.885 [Lua] Lobby data eac_authorized = true
08:16:12.885 [Lua] Set lobby end.
08:16:12.885 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4
08:16:13.552 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:16:13.552 [Lua] Players: 3
08:16:13.552 [Lua] Set lobby begin:
08:16:13.552 [Lua] Lobby data twitch_enabled = false
08:16:13.552 [Lua] Lobby data power_level = 785
08:16:13.552 [Lua] Lobby data player_slot_6 = 0:0
08:16:13.552 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:13.552 [Lua] Lobby data host = 1100001046a98d4
08:16:13.552 [Lua] Lobby data is_private = false
08:16:13.552 [Lua] Lobby data level_key = inn_level
08:16:13.552 [Lua] Lobby data player_slot_1 = 0:0
08:16:13.552 [Lua] Lobby data selected_level_key = ussingen
08:16:13.553 [Lua] Lobby data quick_game = false
08:16:13.553 [Lua] Lobby data matchmaking = true
08:16:13.553 [Lua] Lobby data difficulty = hardest
08:16:13.553 [Lua] Lobby data player_slot_4 = 0:0
08:16:13.553 [Lua] Lobby data num_players = 3
08:16:13.553 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:13.553 [Lua] Lobby data player_slot_2 = 0:0
08:16:13.553 [Lua] Lobby data country_code = DE
08:16:13.553 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:13.553 [Lua] Lobby data eac_authorized = true
08:16:13.553 [Lua] Set lobby end.
08:16:13.554 [Lua] [LobbyMembers] Member joined 11000010527b19c
08:16:13.568 [Lua] [NetworkServer] Peer 11000010527b19c joined server lobby.
08:16:13.568 [Lua] [NetworkServer] Creating peer info.
08:16:13.568 [Lua] [PeerSM] 11000010527b19c :: on_enter Connecting
08:16:13.568 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:16:13.568 [Lua] [ChatManager][1]System: Uncivilized Gentleman is joining the game
08:16:13.584 [SteamAuthenticator] Sent ticket request to 11000010527b19c
08:16:13.585 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [nil] ==> [Connecting]
08:16:13.585 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010527b19c"
08:16:13.601 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [Connecting] ==> [Connected]
08:16:14.552 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:16:14.552 [Lua] Players: 4
08:16:14.552 [Lua] Set lobby begin:
08:16:14.552 [Lua] Lobby data twitch_enabled = false
08:16:14.552 [Lua] Lobby data power_level = 785
08:16:14.552 [Lua] Lobby data player_slot_6 = 0:0
08:16:14.552 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:14.552 [Lua] Lobby data host = 1100001046a98d4
08:16:14.552 [Lua] Lobby data is_private = false
08:16:14.552 [Lua] Lobby data level_key = inn_level
08:16:14.552 [Lua] Lobby data player_slot_1 = 0:0
08:16:14.552 [Lua] Lobby data selected_level_key = ussingen
08:16:14.552 [Lua] Lobby data quick_game = false
08:16:14.552 [Lua] Lobby data matchmaking = true
08:16:14.552 [Lua] Lobby data difficulty = hardest
08:16:14.552 [Lua] Lobby data player_slot_4 = 0:0
08:16:14.552 [Lua] Lobby data num_players = 4
08:16:14.553 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:14.553 [Lua] Lobby data player_slot_2 = 0:0
08:16:14.553 [Lua] Lobby data country_code = DE
08:16:14.553 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:14.553 [Lua] Lobby data eac_authorized = true
08:16:14.553 [Lua] Set lobby end.
08:16:14.553 [Lua] [LobbyMembers] Member joined 110000104101787
08:16:14.568 [Lua] [NetworkServer] Peer 110000104101787 joined server lobby.
08:16:14.568 [Lua] [NetworkServer] Creating peer info.
08:16:14.568 [Lua] [PeerSM] 110000104101787 :: on_enter Connecting
08:16:14.568 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:16:14.569 [Lua] [ChatManager][1]System: Ravyx is joining the game
08:16:14.584 [SteamAuthenticator] Sent ticket request to 110000104101787
08:16:14.585 [Lua] [ConnectionHandler] Peer state for "110000104101787": [nil] ==> [Connecting]
08:16:14.585 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000104101787"
08:16:14.601 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connecting] ==> [Connected]
08:16:15.184 [Lua] ### CLEARING PEER STATE FOR 11000010cd63b7e
08:16:15.184 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Connecting
08:16:15.184 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Connecting
08:16:15.284 [Lua] [NetworkServer] Peer 11000010cd63b7e has sent rpc_notify_lobby_joined
08:16:15.284 [Lua] [PSM] Peer 11000010cd63b7e joined. Want to use profile index "3"
08:16:15.284 [EAC] EAC server has client 11000010cd63b7e (and owner 11000010cd63b7e)
08:16:15.284 [EACServer] [RegisterClient] Client: 011000010CD63B7E PlayerGUID: 76561198175632254 PlayerIP: 0.0.0.0 OwnerGUID: 76561198175632254 PlayerName: Darth_Angeal
08:16:15.284 [Lua] [VOIP] Adding voip member: "11000010cd63b7e"
08:16:15.589 [EACServer] [Cerberus] [Backend] Connection established.
08:16:15.600 [EACServer] [QueueClientUpdate] Client: 011000010CD63B7E Session: 1 Status: Client Authenticated Message: Client authenticated.
08:16:15.602 [EAC] Peer 11000010cd63b7e switched EAC state to ClientAuthenticatedLocal
08:16:15.727 [EACServer] [Register Client] Success (1/2). Client: 011000010CD63B7E.
08:16:15.867 [SteamAuthenticator] Got ticket from 110000104101787
08:16:15.868 [SteamAuthenticator] BeginAuthSession 110000104101787
08:16:15.868 [SteamAuthenticator] Authenticating 110000104101787
08:16:15.901 [SteamAuthenticator] Got ticket request from 110000104101787
08:16:15.901 [SteamAuthenticator] GetAuthSessionTicket 110000104101787
08:16:15.901 [SteamAuthenticator] Sent ticket to 110000104101787
08:16:16.027 [EACServer] [Register Client] Success (2/2). Client: 011000010CD63B7E
08:16:16.027 [EACServer] [QueueClientUpdate] Client: 011000010CD63B7E Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:16:16.035 [EAC] Peer 11000010cd63b7e switched EAC state to ClientAuthenticatedRemote
08:16:16.217 [SteamAuthenticator] Steam validation for 110000104101787 with response 0
08:16:16.467 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:16:16.468 [Lua] [Matchmaking] Got a handshake request from 110000104101787 with user name 'Ravyx'
08:16:16.601 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001abf285 from 110000104101787, replying lobby_ok
08:16:16.701 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104101787 REPLY wh:0 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4
08:16:16.801 [Lua] [Matchmaking] Assigning profile slot 1 to 110000104101787
08:16:16.801 [Lua] Set lobby begin:
08:16:16.801 [Lua] Lobby data twitch_enabled = false
08:16:16.801 [Lua] Lobby data power_level = 785
08:16:16.801 [Lua] Lobby data player_slot_6 = 0:0
08:16:16.801 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:16.801 [Lua] Lobby data host = 1100001046a98d4
08:16:16.801 [Lua] Lobby data is_private = false
08:16:16.802 [Lua] Lobby data level_key = inn_level
08:16:16.802 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:16.802 [Lua] Lobby data selected_level_key = ussingen
08:16:16.802 [Lua] Lobby data quick_game = false
08:16:16.802 [Lua] Lobby data matchmaking = true
08:16:16.802 [Lua] Lobby data difficulty = hardest
08:16:16.802 [Lua] Lobby data player_slot_4 = 0:0
08:16:16.802 [Lua] Lobby data num_players = 4
08:16:16.802 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:16.802 [Lua] Lobby data player_slot_2 = 0:0
08:16:16.802 [Lua] Lobby data country_code = DE
08:16:16.803 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:16.803 [Lua] Lobby data eac_authorized = true
08:16:16.803 [Lua] Set lobby end.
08:16:16.803 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4
08:16:17.284 [Lua] [NetworkServer] Peer 11000010cd63b7e has sent rpc_post_game_notified
08:16:17.285 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Connecting
08:16:17.285 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Loading
08:16:17.285 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010cd63b7e
08:16:17.384 [Lua] ### Sending rpc_level_loaded
08:16:17.384 [Lua] #### Has state machine: true, sender: 11000010cd63b7e, level_id: 24
08:16:17.385 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Loading
08:16:17.385 [Lua] [PeerSM] 11000010cd63b7e :: on_enter LoadingProfilePackages
08:16:17.385 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010cd63b7e:1
08:16:17.385 [Lua] Set lobby begin:
08:16:17.385 [Lua] Lobby data twitch_enabled = false
08:16:17.385 [Lua] Lobby data power_level = 785
08:16:17.385 [Lua] Lobby data player_slot_6 = 0:0
08:16:17.385 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:17.385 [Lua] Lobby data host = 1100001046a98d4
08:16:17.385 [Lua] Lobby data is_private = false
08:16:17.385 [Lua] Lobby data level_key = inn_level
08:16:17.386 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:17.386 [Lua] Lobby data selected_level_key = ussingen
08:16:17.386 [Lua] Lobby data quick_game = false
08:16:17.386 [Lua] Lobby data matchmaking = true
08:16:17.386 [Lua] Lobby data difficulty = hardest
08:16:17.386 [Lua] Lobby data player_slot_4 = 0:0
08:16:17.386 [Lua] Lobby data num_players = 4
08:16:17.386 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:17.386 [Lua] Lobby data player_slot_2 = 0:0
08:16:17.386 [Lua] Lobby data country_code = DE
08:16:17.386 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:17.386 [Lua] Lobby data eac_authorized = true
08:16:17.386 [Lua] Set lobby end.
08:16:17.386 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010cd63b7e:1, previous profile 0, profile 3]
08:16:17.386 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4
08:16:17.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010cd63b7e inventory_sync_id:2 my_peer_id:1100001046a98d4
08:16:17.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:2 my_peer_id:1100001046a98d4
08:16:17.489 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:2 my_peer_id:1100001046a98d4
08:16:17.489 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
08:16:17.489 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:16:17.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:16:17.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:16:17.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
08:16:17.489 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
08:16:17.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
08:16:17.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
08:16:17.585 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
08:16:17.585 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:16:17.801 [SteamAuthenticator] Got ticket from 11000010527b19c
08:16:17.801 [SteamAuthenticator] BeginAuthSession 11000010527b19c
08:16:17.801 [SteamAuthenticator] Authenticating 11000010527b19c
08:16:17.801 [SteamAuthenticator] Got ticket request from 11000010527b19c
08:16:17.801 [SteamAuthenticator] GetAuthSessionTicket 11000010527b19c
08:16:17.801 [SteamAuthenticator] Sent ticket to 11000010527b19c
08:16:17.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:16:17.920 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:16:17.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
08:16:18.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
08:16:18.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
08:16:18.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
08:16:18.100 [SteamAuthenticator] Steam validation for 11000010527b19c with response 0
08:16:18.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
08:16:18.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
08:16:18.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
08:16:18.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
08:16:18.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
08:16:18.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
08:16:18.301 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:16:18.301 [Lua] [Matchmaking] Got a handshake request from 11000010527b19c with user name 'Uncivilized Gentleman'
08:16:18.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
08:16:18.319 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
08:16:18.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:16:18.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:16:18.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:16:18.401 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
08:16:18.406 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
08:16:18.451 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001abf285 from 11000010527b19c, replying lobby_ok
08:16:18.551 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010527b19c REPLY wh:110000104101787 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4
08:16:18.659 [Window] Window => active
08:16:18.667 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010527b19c
08:16:18.667 [Lua] Set lobby begin:
08:16:18.667 [Lua] Lobby data twitch_enabled = false
08:16:18.667 [Lua] Lobby data power_level = 785
08:16:18.668 [Lua] Lobby data player_slot_6 = 0:0
08:16:18.668 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:18.668 [Lua] Lobby data host = 1100001046a98d4
08:16:18.668 [Lua] Lobby data is_private = false
08:16:18.668 [Lua] Lobby data level_key = inn_level
08:16:18.668 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:18.668 [Lua] Lobby data selected_level_key = ussingen
08:16:18.668 [Lua] Lobby data quick_game = false
08:16:18.668 [Lua] Lobby data matchmaking = true
08:16:18.668 [Lua] Lobby data difficulty = hardest
08:16:18.668 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:16:18.668 [Lua] Lobby data num_players = 4
08:16:18.668 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:18.668 [Lua] Lobby data player_slot_2 = 0:0
08:16:18.668 [Lua] Lobby data country_code = DE
08:16:18.668 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:18.669 [Lua] Lobby data eac_authorized = true
08:16:18.669 [Lua] Set lobby end.
08:16:18.669 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4
08:16:19.219 [Lua] ### CLEARING PEER STATE FOR 110000104101787
08:16:19.219 [Lua] [PeerSM] 110000104101787 :: on_exit Connecting
08:16:19.219 [Lua] [PeerSM] 110000104101787 :: on_enter Connecting
08:16:19.352 [Lua] [NetworkServer] Peer 110000104101787 has sent rpc_notify_lobby_joined
08:16:19.352 [Lua] [PSM] Peer 110000104101787 joined. Want to use profile index "1"
08:16:19.352 [EAC] EAC server has client 110000104101787 (and owner 110000104101787)
08:16:19.352 [EACServer] [RegisterClient] Client: 0110000104101787 PlayerGUID: 76561198028429191 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028429191 PlayerName: Darth_Angeal
08:16:19.352 [Lua] [VOIP] Adding voip member: "110000104101787"
08:16:19.767 [EACServer] [QueueClientUpdate] Client: 0110000104101787 Session: 2 Status: Client Authenticated Message: Client authenticated.
08:16:19.769 [EAC] Peer 110000104101787 switched EAC state to ClientAuthenticatedLocal
08:16:19.931 [EACServer] [Register Client] Success (1/2). Client: 0110000104101787.
08:16:20.231 [EACServer] [Register Client] Success (2/2). Client: 0110000104101787
08:16:20.231 [EACServer] [QueueClientUpdate] Client: 0110000104101787 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:16:20.235 [EAC] Peer 110000104101787 switched EAC state to ClientAuthenticatedRemote
08:16:21.118 [Lua] ### CLEARING PEER STATE FOR 11000010527b19c
08:16:21.118 [Lua] [PeerSM] 11000010527b19c :: on_exit Connecting
08:16:21.118 [Lua] [PeerSM] 11000010527b19c :: on_enter Connecting
08:16:21.136 [Lua] [PeerSM] 11000010cd63b7e :: on_exit LoadingProfilePackages
08:16:21.136 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForEnterGame
08:16:21.141 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
08:16:21.251 [Lua] [NetworkServer] Peer 11000010527b19c has sent rpc_notify_lobby_joined
08:16:21.251 [Lua] [PSM] Peer 11000010527b19c joined. Want to use profile index "4"
08:16:21.251 [EAC] EAC server has client 11000010527b19c (and owner 11000010527b19c)
08:16:21.251 [EACServer] [RegisterClient] Client: 011000010527B19C PlayerGUID: 76561198046753180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198046753180 PlayerName: Darth_Angeal
08:16:21.251 [Lua] [VOIP] Adding voip member: "11000010527b19c"
08:16:21.351 [Lua] [NetworkServer] Peer 110000104101787 has sent rpc_post_game_notified
08:16:21.352 [Lua] [PeerSM] 110000104101787 :: on_exit Connecting
08:16:21.352 [Lua] [PeerSM] 110000104101787 :: on_enter Loading
08:16:21.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104101787
08:16:21.484 [Lua] ### Sending rpc_level_loaded
08:16:21.484 [Lua] #### Has state machine: true, sender: 110000104101787, level_id: 24
08:16:21.485 [Lua] [PeerSM] 110000104101787 :: on_exit Loading
08:16:21.485 [Lua] [PeerSM] 110000104101787 :: on_enter LoadingProfilePackages
08:16:21.485 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000104101787:1
08:16:21.485 [Lua] Set lobby begin:
08:16:21.485 [Lua] Lobby data twitch_enabled = false
08:16:21.485 [Lua] Lobby data power_level = 785
08:16:21.485 [Lua] Lobby data player_slot_6 = 0:0
08:16:21.485 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:21.486 [Lua] Lobby data host = 1100001046a98d4
08:16:21.486 [Lua] Lobby data is_private = false
08:16:21.486 [Lua] Lobby data level_key = inn_level
08:16:21.486 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:21.486 [Lua] Lobby data selected_level_key = ussingen
08:16:21.486 [Lua] Lobby data quick_game = false
08:16:21.486 [Lua] Lobby data matchmaking = true
08:16:21.486 [Lua] Lobby data difficulty = hardest
08:16:21.486 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:16:21.486 [Lua] Lobby data num_players = 4
08:16:21.486 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:21.486 [Lua] Lobby data player_slot_2 = 0:0
08:16:21.486 [Lua] Lobby data country_code = DE
08:16:21.486 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:21.487 [Lua] Lobby data eac_authorized = true
08:16:21.487 [Lua] Set lobby end.
08:16:21.487 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000104101787:1, previous profile 0, profile 1]
08:16:21.487 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4
08:16:21.600 [EACServer] [QueueClientUpdate] Client: 011000010527B19C Session: 3 Status: Client Authenticated Message: Client authenticated.
08:16:21.602 [EAC] Peer 11000010527b19c switched EAC state to ClientAuthenticatedLocal
08:16:21.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010cd63b7e inventory_sync_id:3 my_peer_id:1100001046a98d4
08:16:21.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:3 my_peer_id:1100001046a98d4
08:16:21.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:3 my_peer_id:1100001046a98d4
08:16:21.624 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:3 my_peer_id:1100001046a98d4
08:16:21.624 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
08:16:21.624 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
08:16:21.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:16:21.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
08:16:21.624 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:16:21.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
08:16:21.702 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
08:16:21.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
08:16:21.734 [EACServer] [Register Client] Success (1/2). Client: 011000010527B19C.
08:16:21.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
08:16:21.803 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
08:16:21.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
08:16:21.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
08:16:21.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
08:16:21.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
08:16:22.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
08:16:22.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
08:16:22.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
08:16:22.034 [EACServer] [Register Client] Success (2/2). Client: 011000010527B19C
08:16:22.034 [EACServer] [QueueClientUpdate] Client: 011000010527B19C Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:16:22.035 [EAC] Peer 11000010527b19c switched EAC state to ClientAuthenticatedRemote
08:16:22.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
08:16:22.352 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
08:16:22.368 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
08:16:22.374 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3
08:16:22.601 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:16:22.601 [Lua] [Matchmaking] Got a handshake request from 11000010cd63b7e with user name 'Would you?'
08:16:23.284 [Lua] [NetworkServer] Peer 11000010527b19c has sent rpc_post_game_notified
08:16:23.285 [Lua] [PeerSM] 11000010527b19c :: on_exit Connecting
08:16:23.285 [Lua] [PeerSM] 11000010527b19c :: on_enter Loading
08:16:23.285 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010527b19c
08:16:23.384 [Lua] ### Sending rpc_level_loaded
08:16:23.384 [Lua] #### Has state machine: true, sender: 11000010527b19c, level_id: 24
08:16:23.385 [Lua] [PeerSM] 11000010527b19c :: on_exit Loading
08:16:23.385 [Lua] [PeerSM] 11000010527b19c :: on_enter LoadingProfilePackages
08:16:23.385 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010527b19c:1
08:16:23.385 [Lua] Set lobby begin:
08:16:23.385 [Lua] Lobby data twitch_enabled = false
08:16:23.385 [Lua] Lobby data power_level = 785
08:16:23.385 [Lua] Lobby data player_slot_6 = 0:0
08:16:23.385 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:23.385 [Lua] Lobby data host = 1100001046a98d4
08:16:23.385 [Lua] Lobby data is_private = false
08:16:23.385 [Lua] Lobby data level_key = inn_level
08:16:23.385 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:23.385 [Lua] Lobby data selected_level_key = ussingen
08:16:23.386 [Lua] Lobby data quick_game = false
08:16:23.386 [Lua] Lobby data matchmaking = true
08:16:23.386 [Lua] Lobby data difficulty = hardest
08:16:23.386 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:16:23.386 [Lua] Lobby data num_players = 4
08:16:23.386 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:23.386 [Lua] Lobby data player_slot_2 = 0:0
08:16:23.386 [Lua] Lobby data country_code = DE
08:16:23.386 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:23.386 [Lua] Lobby data eac_authorized = true
08:16:23.386 [Lua] Set lobby end.
08:16:23.386 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010527b19c:1, previous profile 0, profile 4]
08:16:23.386 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4
08:16:23.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010cd63b7e inventory_sync_id:4 my_peer_id:1100001046a98d4
08:16:23.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010527b19c inventory_sync_id:4 my_peer_id:1100001046a98d4
08:16:23.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:4 my_peer_id:1100001046a98d4
08:16:23.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:4 my_peer_id:1100001046a98d4
08:16:23.491 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:4 my_peer_id:1100001046a98d4
08:16:23.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:16:23.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
08:16:23.491 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:16:23.491 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
08:16:23.491 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read,
08:16:23.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:16:23.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, InventoryPackageSynchronizerClient, async-read,
08:16:23.491 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read,
08:16:23.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
08:16:23.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
08:16:23.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:16:23.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:16:23.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:16:23.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
08:16:23.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
08:16:23.986 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
08:16:23.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
08:16:24.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
08:16:24.069 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
08:16:24.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
08:16:24.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
08:16:24.136 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
08:16:24.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:16:24.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:16:24.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:16:24.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
08:16:24.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
08:16:24.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
08:16:24.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
08:16:24.420 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
08:16:24.420 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
08:16:24.435 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
08:16:24.441 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
08:16:26.012 [Window] Window => inactive
08:16:30.436 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForEnterGame
08:16:30.436 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForGameObjectSync
08:16:30.436 [Lua] [PeerSM] 110000104101787 :: on_exit LoadingProfilePackages
08:16:30.436 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForEnterGame
08:16:30.436 [Lua] [PeerSM] 11000010527b19c :: on_exit LoadingProfilePackages
08:16:30.436 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForEnterGame
08:16:30.441 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
08:16:30.452 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cd63b7e
08:16:30.452 [Lua] Set lobby begin:
08:16:30.452 [Lua] Lobby data twitch_enabled = false
08:16:30.453 [Lua] Lobby data power_level = 785
08:16:30.453 [Lua] Lobby data player_slot_6 = 0:0
08:16:30.453 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:30.453 [Lua] Lobby data host = 1100001046a98d4
08:16:30.453 [Lua] Lobby data is_private = false
08:16:30.453 [Lua] Lobby data level_key = inn_level
08:16:30.453 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:30.453 [Lua] Lobby data selected_level_key = ussingen
08:16:30.453 [Lua] Lobby data quick_game = false
08:16:30.453 [Lua] Lobby data matchmaking = true
08:16:30.453 [Lua] Lobby data difficulty = hardest
08:16:30.453 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:16:30.453 [Lua] Lobby data num_players = 4
08:16:30.453 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:30.453 [Lua] Lobby data player_slot_2 = 0:0
08:16:30.453 [Lua] Lobby data country_code = DE
08:16:30.454 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:30.454 [Lua] Lobby data eac_authorized = true
08:16:30.454 [Lua] Set lobby end.
08:16:30.454 [Lua] [Matchmaking] Assigned player 11000010cd63b7e to slot 3 when hot join syncing
08:16:30.454 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForGameObjectSync
08:16:30.454 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForPlayers
08:16:30.455 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010cd63b7e
08:16:31.968 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:16:31.968 [Lua] [Matchmaking] Got a handshake request from 11000010527b19c with user name 'Uncivilized Gentleman'
08:16:31.969 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForEnterGame
08:16:31.969 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForGameObjectSync
08:16:31.985 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010527b19c
08:16:31.986 [Lua] Set lobby begin:
08:16:31.986 [Lua] Lobby data twitch_enabled = false
08:16:31.986 [Lua] Lobby data power_level = 785
08:16:31.986 [Lua] Lobby data player_slot_6 = 0:0
08:16:31.986 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:31.986 [Lua] Lobby data host = 1100001046a98d4
08:16:31.986 [Lua] Lobby data is_private = false
08:16:31.986 [Lua] Lobby data level_key = inn_level
08:16:31.986 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:31.986 [Lua] Lobby data selected_level_key = ussingen
08:16:31.986 [Lua] Lobby data quick_game = false
08:16:31.986 [Lua] Lobby data matchmaking = true
08:16:31.986 [Lua] Lobby data difficulty = hardest
08:16:31.986 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:16:31.986 [Lua] Lobby data num_players = 4
08:16:31.986 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:31.986 [Lua] Lobby data player_slot_2 = 0:0
08:16:31.986 [Lua] Lobby data country_code = DE
08:16:31.987 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:31.987 [Lua] Lobby data eac_authorized = true
08:16:31.987 [Lua] Set lobby end.
08:16:31.987 [Lua] [Matchmaking] Assigned player 11000010527b19c to slot 4 when hot join syncing
08:16:31.987 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForGameObjectSync
08:16:31.987 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForPlayers
08:16:32.335 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:16:32.335 [Lua] [Matchmaking] Got a handshake request from 110000104101787 with user name 'Ravyx'
08:16:32.336 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForEnterGame
08:16:32.336 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForGameObjectSync
08:16:32.352 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104101787
08:16:32.352 [Lua] Set lobby begin:
08:16:32.352 [Lua] Lobby data twitch_enabled = false
08:16:32.352 [Lua] Lobby data power_level = 785
08:16:32.353 [Lua] Lobby data player_slot_6 = 0:0
08:16:32.353 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:32.353 [Lua] Lobby data host = 1100001046a98d4
08:16:32.353 [Lua] Lobby data is_private = false
08:16:32.353 [Lua] Lobby data level_key = inn_level
08:16:32.353 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:32.353 [Lua] Lobby data selected_level_key = ussingen
08:16:32.353 [Lua] Lobby data quick_game = false
08:16:32.353 [Lua] Lobby data matchmaking = true
08:16:32.353 [Lua] Lobby data difficulty = hardest
08:16:32.353 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:16:32.353 [Lua] Lobby data num_players = 4
08:16:32.353 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:32.353 [Lua] Lobby data player_slot_2 = 0:0
08:16:32.354 [Lua] Lobby data country_code = DE
08:16:32.354 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:32.354 [Lua] Lobby data eac_authorized = true
08:16:32.354 [Lua] Set lobby end.
08:16:32.354 [Lua] [Matchmaking] Assigned player 110000104101787 to slot 1 when hot join syncing
08:16:32.355 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForGameObjectSync
08:16:32.355 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForPlayers
08:16:32.355 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForPlayers
08:16:32.355 [Lua] [PeerSM] 11000010527b19c :: on_enter SpawningPlayer
08:16:32.369 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForPlayers
08:16:32.369 [Lua] [PeerSM] 11000010cd63b7e :: on_enter SpawningPlayer
08:16:32.369 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForPlayers
08:16:32.369 [Lua] [PeerSM] 110000104101787 :: on_enter SpawningPlayer
08:16:32.369 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010527b19c
08:16:32.369 [Lua] PlayerManager:add_remote_player 11000010527b19c
08:16:32.369 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
08:16:32.369 [Lua] RemotePlayer:create_game_object( ) 38
08:16:32.370 [Lua] [PeerSM] 11000010527b19c :: on_exit SpawningPlayer
08:16:32.370 [Lua] [PeerSM] 11000010527b19c :: on_enter InGame
08:16:32.385 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010cd63b7e
08:16:32.385 [Lua] PlayerManager:add_remote_player 11000010cd63b7e
08:16:32.385 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
08:16:32.385 [Lua] RemotePlayer:create_game_object( ) 39
08:16:32.387 [Lua] [PeerSM] 11000010cd63b7e :: on_exit SpawningPlayer
08:16:32.387 [Lua] [PeerSM] 11000010cd63b7e :: on_enter InGame
08:16:32.387 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104101787
08:16:32.387 [Lua] PlayerManager:add_remote_player 110000104101787
08:16:32.387 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
08:16:32.387 [Lua] RemotePlayer:create_game_object( ) 40
08:16:32.388 [Lua] [PeerSM] 110000104101787 :: on_exit SpawningPlayer
08:16:32.388 [Lua] [PeerSM] 110000104101787 :: on_enter InGame
08:16:32.420 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010527b19c
08:16:32.485 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010527b19c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:16:32.485 [Lua] Adding player sync data to peer=11000010527b19c local_player_id=1
08:16:32.485 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010527b19c go_type=player_unit go_created_func_name=game_object_created_player_unit
08:16:32.485 [Lua] [NetworkServer] Peer 11000010527b19c spawned player.
08:16:32.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
08:16:32.486 [Lua] PlayerManager:assign_unit_ownership Uncivilized Gentleman 11000010527b19c 1
08:16:32.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:16:32.502 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010cd63b7e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:16:32.502 [Lua] Adding player sync data to peer=11000010cd63b7e local_player_id=1
08:16:32.503 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010cd63b7e go_type=player_unit go_created_func_name=game_object_created_player_unit
08:16:32.503 [Lua] [NetworkServer] Peer 11000010cd63b7e spawned player.
08:16:32.503 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
08:16:32.503 [Lua] PlayerManager:assign_unit_ownership Would you? 11000010cd63b7e 1
08:16:32.504 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:16:32.506 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104101787
08:16:32.535 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104101787 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:16:32.535 [Lua] Adding player sync data to peer=110000104101787 local_player_id=1
08:16:32.536 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104101787 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:16:32.536 [Lua] [NetworkServer] Peer 110000104101787 spawned player.
08:16:32.537 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
08:16:32.537 [Lua] PlayerManager:assign_unit_ownership Ravyx 110000104101787 1
08:16:32.537 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:16:32.582 [Window] Window => active
08:16:36.754 [Lua] Set lobby begin:
08:16:36.754 [Lua] Lobby data twitch_enabled = false
08:16:36.754 [Lua] Lobby data power_level = 392
08:16:36.754 [Lua] Lobby data player_slot_6 = 0:0
08:16:36.754 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:36.754 [Lua] Lobby data host = 1100001046a98d4
08:16:36.754 [Lua] Lobby data is_private = false
08:16:36.754 [Lua] Lobby data level_key = inn_level
08:16:36.754 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:36.754 [Lua] Lobby data selected_level_key = ussingen
08:16:36.754 [Lua] Lobby data quick_game = false
08:16:36.755 [Lua] Lobby data matchmaking = true
08:16:36.755 [Lua] Lobby data difficulty = hardest
08:16:36.755 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:16:36.755 [Lua] Lobby data num_players = 4
08:16:36.755 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:36.755 [Lua] Lobby data player_slot_2 = 0:0
08:16:36.755 [Lua] Lobby data country_code = DE
08:16:36.755 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:36.755 [Lua] Lobby data eac_authorized = true
08:16:36.755 [Lua] Set lobby end.
08:16:41.770 [Lua] Set lobby begin:
08:16:41.770 [Lua] Lobby data twitch_enabled = false
08:16:41.771 [Lua] Lobby data power_level = 785
08:16:41.771 [Lua] Lobby data player_slot_6 = 0:0
08:16:41.771 [Lua] Lobby data unique_server_name = Darth_Angeal
08:16:41.771 [Lua] Lobby data host = 1100001046a98d4
08:16:41.771 [Lua] Lobby data is_private = false
08:16:41.771 [Lua] Lobby data level_key = inn_level
08:16:41.771 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:16:41.771 [Lua] Lobby data selected_level_key = ussingen
08:16:41.771 [Lua] Lobby data quick_game = false
08:16:41.771 [Lua] Lobby data matchmaking = true
08:16:41.771 [Lua] Lobby data difficulty = hardest
08:16:41.771 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:16:41.771 [Lua] Lobby data num_players = 4
08:16:41.771 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:16:41.772 [Lua] Lobby data player_slot_2 = 0:0
08:16:41.772 [Lua] Lobby data country_code = DE
08:16:41.772 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:16:41.772 [Lua] Lobby data eac_authorized = true
08:16:41.772 [Lua] Set lobby end.
08:16:51.504 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:53.469 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787
08:16:55.169 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:57.136 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787
08:16:57.736 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:59.703 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787
08:17:09.370 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:11.453 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:11.886 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:17:12.921 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:17:12.923 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:17:12.924 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen
08:17:12.924 [Lua] [LevelTransitionHandler] set_next_level( ussingen )
08:17:12.924 [Lua] Set lobby begin:
08:17:12.924 [Lua] Lobby data twitch_enabled = false
08:17:12.924 [Lua] Lobby data power_level = 785
08:17:12.924 [Lua] Lobby data player_slot_6 = 0:0
08:17:12.924 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:12.924 [Lua] Lobby data host = 1100001046a98d4
08:17:12.924 [Lua] Lobby data game_mode = adventure
08:17:12.924 [Lua] Lobby data is_private = false
08:17:12.924 [Lua] Lobby data level_key = inn_level
08:17:12.924 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:12.924 [Lua] Lobby data selected_level_key = ussingen
08:17:12.924 [Lua] Lobby data quick_game = false
08:17:12.924 [Lua] Lobby data matchmaking = true
08:17:12.924 [Lua] Lobby data difficulty = hardest
08:17:12.924 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:12.924 [Lua] Lobby data num_players = 4
08:17:12.925 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:12.925 [Lua] Lobby data player_slot_2 = 0:0
08:17:12.925 [Lua] Lobby data country_code = DE
08:17:12.925 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:12.925 [Lua] Lobby data eac_authorized = true
08:17:12.925 [Lua] Set lobby end.
08:17:12.926 [Lua] Set lobby begin:
08:17:12.926 [Lua] Lobby data twitch_enabled = false
08:17:12.926 [Lua] Lobby data power_level = 785
08:17:12.926 [Lua] Lobby data player_slot_6 = 0:0
08:17:12.926 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:12.926 [Lua] Lobby data host = 1100001046a98d4
08:17:12.927 [Lua] Lobby data game_mode = adventure
08:17:12.927 [Lua] Lobby data is_private = false
08:17:12.927 [Lua] Lobby data level_key = inn_level
08:17:12.927 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:12.927 [Lua] Lobby data selected_level_key = ussingen
08:17:12.927 [Lua] Lobby data quick_game = false
08:17:12.927 [Lua] Lobby data matchmaking = true
08:17:12.927 [Lua] Lobby data difficulty = hardest
08:17:12.927 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:12.927 [Lua] Lobby data num_players = 4
08:17:12.927 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:12.927 [Lua] Lobby data player_slot_2 = 0:0
08:17:12.927 [Lua] Lobby data country_code = DE
08:17:12.928 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:12.928 [Lua] Lobby data eac_authorized = true
08:17:12.928 [Lua] Set lobby end.
08:17:12.928 [Lua] [NetworkServer] Entering post game
08:17:12.928 [Lua] [PeerSM] 11000010cd63b7e :: on_exit InGame
08:17:12.928 [Lua] [PeerSM] 11000010cd63b7e :: on_enter InPostGame
08:17:12.928 [Lua] [PeerSM] 1100001046a98d4 :: on_exit InGame
08:17:12.928 [Lua] [PeerSM] 1100001046a98d4 :: on_enter InPostGame
08:17:12.928 [Lua] [PeerSM] 110000104101787 :: on_exit InGame
08:17:12.928 [Lua] [PeerSM] 110000104101787 :: on_enter InPostGame
08:17:12.928 [Lua] [PeerSM] 11000010527b19c :: on_exit InGame
08:17:12.928 [Lua] [PeerSM] 11000010527b19c :: on_enter InPostGame
08:17:12.928 [Lua] Complete level triggered.
08:17:12.929 [Lua] [NetworkServer] Entering post game
08:17:12.929 [Lua] gm_event_end_conditions_met false false
08:17:12.929 [Lua] yep
08:17:12.929 [Lua] ok
08:17:12.929 [Lua] PlayFabMirror:_commit_internal nil
08:17:12.929 [Save] Saving `save_data`
08:17:12.930 [Lua] generate_backend_stats 1100001046a98d4:1
08:17:12.931 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:17:12.931 [Lua] TRANSITION nil nil ussingen
08:17:12.931 [Lua] Transition type "ussingen", is server: true
08:17:12.931 [Lua] [NetworkServer] Current level key ussingen
08:17:12.931 [Lua] [LevelTransitionHandler] Generated new level_seed: 1559923
08:17:12.931 [Lua] [GameNetworkManager] Leaving game...
08:17:12.931 [Lua] [GameNetworkManager] Shutting down game session host.
08:17:12.931 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:17:12.931 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:17:12.931 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=98.29
08:17:12.932 [Save] Save done
08:17:12.932 [Save] Saving `save_data`
08:17:12.934 [Save] Save done
08:17:12.938 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:17:12.938 [Lua] commit result success 1
08:17:14.922 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
08:17:14.922 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 1
08:17:14.922 [Lua] Clearing all global lookup lists
08:17:14.922 [Lua] [EquipmentUI] - Destroy
08:17:14.922 [Lua] [GamePadEquipmentUI] - Destroy
08:17:14.922 [Lua] [AbilityUI] - Destroy
08:17:14.922 [Lua] [GamePadAbilityUI] - Destroy
08:17:14.922 [Lua] [IngamePlayerListUI] - Destroy
08:17:14.923 [Lua] [IngameUI] destroy
08:17:14.928 [Lua] PlayerManager:remove_player peer_id=11000010cd63b7e 1
08:17:14.928 [Lua] PlayerManager:remove_player peer_id=110000104101787 1
08:17:14.928 [Lua] PlayerManager:remove_player peer_id=11000010527b19c 1
08:17:14.930 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:17:14.972 [Lua] [Managers] Destroying state managers...
08:17:14.980 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false)
08:17:14.980 [Lua] [PeerSM] 11000010cd63b7e :: on_exit InPostGame
08:17:14.980 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Loading
08:17:14.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010cd63b7e
08:17:14.980 [Lua] [PeerSM] 1100001046a98d4 :: on_exit InPostGame
08:17:14.980 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Loading
08:17:14.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046a98d4
08:17:14.980 [Lua] [PeerSM] 110000104101787 :: on_exit InPostGame
08:17:14.980 [Lua] [PeerSM] 110000104101787 :: on_enter Loading
08:17:14.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104101787
08:17:14.980 [Lua] [PeerSM] 11000010527b19c :: on_exit InPostGame
08:17:14.980 [Lua] [PeerSM] 11000010527b19c :: on_enter Loading
08:17:14.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010527b19c
08:17:14.980 [Lua] [Matchmaking] unregister rpcs
08:17:14.981 [Lua] [Gamestate] Enter state StateLoading
08:17:14.982 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:17:14.982 [Lua] [Matchmaking] register rpcs
08:17:14.982 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:17:14.982 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:17:14.982 [Lua] Set lobby begin:
08:17:14.982 [Lua] Lobby data twitch_enabled = false
08:17:14.982 [Lua] Lobby data power_level = 0
08:17:14.982 [Lua] Lobby data player_slot_6 = 0:0
08:17:14.982 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:14.982 [Lua] Lobby data host = 1100001046a98d4
08:17:14.982 [Lua] Lobby data game_mode = adventure
08:17:14.982 [Lua] Lobby data is_private = false
08:17:14.982 [Lua] Lobby data level_key = inn_level
08:17:14.982 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:14.983 [Lua] Lobby data selected_level_key = ussingen
08:17:14.983 [Lua] Lobby data quick_game = false
08:17:14.983 [Lua] Lobby data matchmaking = true
08:17:14.983 [Lua] Lobby data difficulty = hardest
08:17:14.983 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:14.983 [Lua] Lobby data num_players = 4
08:17:14.983 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:14.983 [Lua] Lobby data player_slot_2 = 0:0
08:17:14.983 [Lua] Lobby data country_code = DE
08:17:14.983 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:14.983 [Lua] Lobby data eac_authorized = true
08:17:14.984 [Lua] Set lobby end.
08:17:14.984 [Lua] registering RPCs
08:17:14.984 [Lua] Set lobby begin:
08:17:14.984 [Lua] Lobby data twitch_enabled = false
08:17:14.984 [Lua] Lobby data power_level = 0
08:17:14.984 [Lua] Lobby data player_slot_6 = 0:0
08:17:14.984 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:14.984 [Lua] Lobby data host = 1100001046a98d4
08:17:14.984 [Lua] Lobby data game_mode = adventure
08:17:14.984 [Lua] Lobby data is_private = false
08:17:14.984 [Lua] Lobby data level_key = ussingen
08:17:14.984 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:14.984 [Lua] Lobby data selected_level_key = ussingen
08:17:14.984 [Lua] Lobby data quick_game = false
08:17:14.984 [Lua] Lobby data matchmaking = true
08:17:14.984 [Lua] Lobby data difficulty = hardest
08:17:14.984 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:14.984 [Lua] Lobby data num_players = 4
08:17:14.984 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:14.984 [Lua] Lobby data player_slot_2 = 0:0
08:17:14.984 [Lua] Lobby data country_code = DE
08:17:14.984 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:14.984 [Lua] Lobby data eac_authorized = true
08:17:14.985 [Lua] Set lobby end.
08:17:14.985 [Lua] MUSIC MANAGER unmute_all_world_sounds 6627 0
08:17:14.987 [Lua] ### Sending rpc_level_loaded
08:17:14.987 [Lua] #### Has state machine: true, sender: 1100001046a98d4, level_id: 24
08:17:14.987 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
08:17:14.987 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil]
08:17:14.987 [Lua] [LevelTransitionHandler] load_level ussingen
08:17:15.043 [Umbra] Unload tome
08:17:15.110 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:17:15.110 [Lua] [LevelTransitionHandler] Loading level: "ussingen"
08:17:15.110 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ussingen"
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read,
08:17:15.110 [Lua] EnemyPackageLoader:setup_startup_enemies
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:17:15.111 [Lua] [LOCAL RPC] rpc_load_level 28 1559923
08:17:15.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
08:17:15.272 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
08:17:15.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
08:17:15.290 [Lua] MUSIC MANAGER nik_loading_screen_ussingen_01 6628 0
08:17:15.296 [Lua] MUSIC MANAGER Play_loading_screen_music 6629 0
08:17:15.407 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
08:17:20.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
08:17:20.437 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
08:17:20.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
08:17:20.456 [Lua] [LevelTransitionHandler] Level load completed!
08:17:20.456 [Lua] ### Sending rpc_level_loaded
08:17:20.456 [Lua] #### Has state machine: true, sender: 1100001046a98d4, level_id: 28
08:17:20.472 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Loading
08:17:20.472 [Lua] [PeerSM] 1100001046a98d4 :: on_enter LoadingProfilePackages
08:17:20.488 [Lua] [PeerSM] 1100001046a98d4 :: on_exit LoadingProfilePackages
08:17:20.488 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForEnterGame
08:17:20.489 [Lua] [LOCAL RPC] rpc_loading_synced
08:17:20.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:17:20.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:17:20.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:17:20.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:17:20.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:17:20.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:17:21.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:17:21.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:17:21.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:17:21.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:17:21.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:17:21.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:17:21.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:17:21.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:17:21.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:17:21.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:17:21.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:17:21.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:17:21.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:17:21.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:17:21.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:17:21.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:17:21.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:17:21.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:17:22.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:17:22.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:17:22.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:17:22.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:17:22.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:17:22.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:17:22.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:17:22.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:17:22.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:17:22.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:17:22.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:17:22.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:17:22.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:17:22.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:17:22.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
08:17:23.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
08:17:23.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
08:17:23.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:17:23.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:17:23.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:17:23.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:17:23.542 [Lua] ### Sending rpc_level_loaded
08:17:23.542 [Lua] #### Has state machine: true, sender: 11000010cd63b7e, level_id: 28
08:17:23.543 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Loading
08:17:23.543 [Lua] [PeerSM] 11000010cd63b7e :: on_enter LoadingProfilePackages
08:17:23.561 [Lua] [PeerSM] 11000010cd63b7e :: on_exit LoadingProfilePackages
08:17:23.561 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForEnterGame
08:17:23.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:17:23.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:17:23.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
08:17:23.862 [Lua] ### Sending rpc_level_loaded
08:17:23.862 [Lua] #### Has state machine: true, sender: 11000010527b19c, level_id: 28
08:17:23.863 [Lua] [PeerSM] 11000010527b19c :: on_exit Loading
08:17:23.863 [Lua] [PeerSM] 11000010527b19c :: on_enter LoadingProfilePackages
08:17:23.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
08:17:23.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
08:17:23.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:17:23.880 [Lua] [PeerSM] 11000010527b19c :: on_exit LoadingProfilePackages
08:17:23.880 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForEnterGame
08:17:24.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:17:24.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:17:24.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:17:24.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:17:24.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:17:24.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:17:24.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:17:24.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:17:24.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:17:25.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:17:25.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:17:25.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:17:25.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:17:25.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:17:25.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
08:17:25.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
08:17:25.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
08:17:25.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:17:25.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:17:25.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:17:25.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:17:26.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:17:26.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:17:26.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:17:26.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:17:26.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:17:26.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:17:26.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:17:26.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:17:26.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:17:26.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:17:26.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:17:26.268 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:17:27.282 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:17:27.282 [Lua] [Matchmaking] unregister rpcs
08:17:27.282 [Lua] Set lobby begin:
08:17:27.282 [Lua] Lobby data twitch_enabled = false
08:17:27.282 [Lua] Lobby data power_level = 0
08:17:27.282 [Lua] Lobby data player_slot_6 = 0:0
08:17:27.282 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:27.282 [Lua] Lobby data host = 1100001046a98d4
08:17:27.282 [Lua] Lobby data game_mode = adventure
08:17:27.282 [Lua] Lobby data is_private = false
08:17:27.282 [Lua] Lobby data level_key = ussingen
08:17:27.282 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:27.282 [Lua] Lobby data selected_level_key = ussingen
08:17:27.282 [Lua] Lobby data quick_game = false
08:17:27.282 [Lua] Lobby data matchmaking = true
08:17:27.282 [Lua] Lobby data difficulty = hardest
08:17:27.283 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:27.283 [Lua] Lobby data num_players = 4
08:17:27.283 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:27.283 [Lua] Lobby data player_slot_2 = 0:0
08:17:27.283 [Lua] Lobby data country_code = DE
08:17:27.283 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:27.283 [Lua] Lobby data eac_authorized = true
08:17:27.283 [Lua] Set lobby end.
08:17:27.283 [Lua] [Managers] Destroying state managers...
08:17:27.283 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
08:17:27.283 [Lua] MUSIC MANAGER Stop_loading_screen_music 6630 0
08:17:27.283 [Lua] [Gamestate] Enter StateIngame HOST
08:17:27.284 [Lua] Set lobby begin:
08:17:27.284 [Lua] Lobby data twitch_enabled = false
08:17:27.284 [Lua] Lobby data power_level = 0
08:17:27.284 [Lua] Lobby data player_slot_6 = 0:0
08:17:27.284 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:27.284 [Lua] Lobby data host = 1100001046a98d4
08:17:27.284 [Lua] Lobby data game_mode = adventure
08:17:27.284 [Lua] Lobby data is_private = false
08:17:27.284 [Lua] Lobby data level_key = ussingen
08:17:27.284 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:27.284 [Lua] Lobby data selected_level_key = ussingen
08:17:27.284 [Lua] Lobby data quick_game = false
08:17:27.284 [Lua] Lobby data matchmaking = true
08:17:27.284 [Lua] Lobby data difficulty = hardest
08:17:27.284 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:27.284 [Lua] Lobby data num_players = 4
08:17:27.284 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:27.284 [Lua] Lobby data player_slot_2 = 0:0
08:17:27.284 [Lua] Lobby data country_code = DE
08:17:27.284 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:27.285 [Lua] Lobby data eac_authorized = true
08:17:27.285 [Lua] Set lobby end.
08:17:27.285 [Lua] [StateIngame] Server ingame
08:17:27.287 [Lua] Set lobby begin:
08:17:27.287 [Lua] Lobby data twitch_enabled = false
08:17:27.287 [Lua] Lobby data power_level = 0
08:17:27.287 [Lua] Lobby data player_slot_6 = 0:0
08:17:27.287 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:27.287 [Lua] Lobby data host = 1100001046a98d4
08:17:27.287 [Lua] Lobby data game_mode = adventure
08:17:27.287 [Lua] Lobby data is_private = false
08:17:27.287 [Lua] Lobby data level_key = ussingen
08:17:27.287 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:27.287 [Lua] Lobby data selected_level_key = ussingen
08:17:27.287 [Lua] Lobby data quick_game = false
08:17:27.287 [Lua] Lobby data matchmaking = true
08:17:27.287 [Lua] Lobby data difficulty = hardest
08:17:27.287 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:27.287 [Lua] Lobby data num_players = 4
08:17:27.287 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:27.287 [Lua] Lobby data player_slot_2 = 0:0
08:17:27.287 [Lua] Lobby data country_code = DE
08:17:27.287 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:27.287 [Lua] Lobby data eac_authorized = true
08:17:27.287 [Lua] Set lobby end.
08:17:27.288 [Lua] [Matchmaking] register rpcs
08:17:27.288 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:17:27.288 [Lua] [GameNetworkManager] My own peer_id =
08:17:27.288 [Lua] [GameNetworkManager] self.is_server = true
08:17:27.288 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
08:17:27.288 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:17:27.288 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:17:27.288 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:17:27.288 [Network] Setting artificial MTU limit to 65536
08:17:27.288 [Lua] Switching ConflictSettings: to: default
08:17:27.288 [Lua] pacing=default
08:17:27.288 [Lua] roaming=nil
08:17:27.288 [Lua] specials=default
08:17:27.288 [Lua] debug_color=maroon
08:17:27.288 [Lua] pack_spawning=default
08:17:27.288 [Lua] disabled=false
08:17:27.288 [Lua] boss=default
08:17:27.288 [Lua] horde=default
08:17:27.288 [Lua] name=default
08:17:27.288 [Lua] intensity=default
08:17:27.288 [Lua] ---
08:17:27.288 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:17:27.292 [Lua] [AIInterestPointSystem] Level Seed: 1559923
08:17:27.292 [Lua]
08:17:27.292 [Lua] [entity_system_bag] = table
08:17:27.292 [Lua] [entity_system_bag] = metatable
08:17:27.292 [Lua] [startup_data] = table
08:17:27.292 [Lua] [entity_manager] = table
08:17:27.292 [Lua] [entity_manager] = metatable
08:17:27.292 [Lua] [unit_spawner] = table
08:17:27.292 [Lua] [unit_spawner] = metatable
08:17:27.292 [Lua] [unit_storage] = table
08:17:27.292 [Lua] [unit_storage] = metatable
08:17:27.292 [Lua] [dice_keeper] = table
08:17:27.292 [Lua] [dice_keeper] = metatable
08:17:27.292 [Lua] [is_server] = true (boolean)
08:17:27.292 [Lua] [world] = [World]
08:17:27.292 [Lua] [system_api] = table
08:17:27.292 [Lua] [network_lobby] = table
08:17:27.292 [Lua] [network_lobby] = metatable
08:17:27.292 [Lua] [profile_synchronizer] = table
08:17:27.292 [Lua] [profile_synchronizer] = metatable
08:17:27.292 [Lua] [entity_system] = table
08:17:27.292 [Lua] [entity_system] = metatable
08:17:27.292 [Lua] [num_local_human_players] = 1 (number)
08:17:27.292 [Lua] [statistics_db] = table
08:17:27.292 [Lua] [statistics_db] = metatable
08:17:27.292 [Lua] [network_server] = table
08:17:27.292 [Lua] [network_server] = metatable
08:17:27.292 [Lua] [input_manager] = table
08:17:27.293 [Lua] [input_manager] = metatable
08:17:27.293 [Lua] [network_clock] = table
08:17:27.293 [Lua] [network_clock] = metatable
08:17:27.293 [Lua] [network_transmit] = table
08:17:27.293 [Lua] [network_transmit] = metatable
08:17:27.293 [Lua] [free_flight_manager] = table
08:17:27.293 [Lua] [free_flight_manager] = metatable
08:17:27.293 [Lua] [network_manager] = table
08:17:27.293 [Lua] [network_manager] = metatable
08:17:27.293 [Lua] [network_event_delegate] = table
08:17:27.293 [Lua] [network_event_delegate] = metatable
08:17:27.293 [Lua]
08:17:27.295 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:17:27.309 [Lua] [AchievementManager] Achievements using the steam platform
08:17:27.310 [Lua] [StateIngame] Level seed: 1559923
08:17:27.310 [Umbra] Init version: 3.4.13 :: 16 threads
08:17:27.310 [Umbra] Tome with `20838` objects loaded.
08:17:27.310 [Umbra] UMBRA Tome loaded.
08:17:27.310 [World] Spawning level.
08:17:27.921 [Lua] respawn_unit_spawned with group id: mansion_event
08:17:27.921 [Lua] respawn_unit_spawned with group id: mansion_event
08:17:27.921 [Lua] respawn_unit_spawned with group id: mansion_event
08:17:28.022 [Lua] [LevelAnalysis] set_random_seed( 1771394944)
08:17:28.027 [Lua] PlayerManager:add_player player_1
08:17:28.029 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:17:28.029 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:17:28.029 [Lua] [IngameUI] init
08:17:28.054 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:17:28.054 [Lua] Set lobby begin:
08:17:28.054 [Lua] Lobby data twitch_enabled = false
08:17:28.055 [Lua] Lobby data power_level = 785
08:17:28.055 [Lua] Lobby data player_slot_6 = 0:0
08:17:28.055 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:28.055 [Lua] Lobby data host = 1100001046a98d4
08:17:28.055 [Lua] Lobby data game_mode = adventure
08:17:28.055 [Lua] Lobby data is_private = false
08:17:28.055 [Lua] Lobby data level_key = ussingen
08:17:28.055 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:28.055 [Lua] Lobby data selected_level_key = ussingen
08:17:28.055 [Lua] Lobby data quick_game = false
08:17:28.055 [Lua] Lobby data matchmaking = true
08:17:28.055 [Lua] Lobby data difficulty = hardest
08:17:28.056 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:28.056 [Lua] Lobby data num_players = 4
08:17:28.056 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:28.056 [Lua] Lobby data player_slot_2 = 0:0
08:17:28.056 [Lua] Lobby data country_code = DE
08:17:28.056 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:28.056 [Lua] Lobby data eac_authorized = true
08:17:28.056 [Lua] Set lobby end.
08:17:28.058 [Lua] CurrentConflictSettings default
08:17:28.058 [Lua] [ConflictDirector] conflict_director is ai_ready
08:17:28.069 [Lua] This levels contains no crossroads
08:17:28.069 [Lua] [LevelAnalysis] Injecting travel distances
08:17:28.075 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:17:28.075 [Lua] Forming navigation groups in one frame
08:17:28.075 [Lua] Forming navigation groups
08:17:28.091 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000019554
08:17:28.233 [Lua] NavigationGroupManager -> calulation time B: 0.14199999999999591
08:17:28.233 [Lua] number of nav groups: 366
08:17:28.235 [Lua] number of refined nav groups : 248
08:17:28.240 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022
08:17:28.240 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.468671970537839 Normalized coefficient: 1.2631657996309136
08:17:28.241 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.460691700712955 Normalized coefficient: 1.6647831361858112
08:17:28.241 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 8.7265046710681506 Normalized coefficient: 1.5470111469438488
08:17:28.242 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:17:28.242 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
08:17:28.242 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
08:17:28.245 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
08:17:28.245 [Lua] [LevelAnalysis] This level has a total main-path length of 1032.1470289230347 meters.
08:17:28.245 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:17:28.245 [Lua] [LevelAnalysis]
08:17:28.245 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:17:28.245 [Lua] [LevelAnalysis]
08:17:28.245 [Lua] [LevelAnalysis] Terror events added:
08:17:28.245 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
08:17:28.245 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
08:17:28.245 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
08:17:28.245 [Lua] NORMAL PATROL MAIN PATH 270.872314453125
08:17:28.245 [Lua] [waypoints] = table
08:17:28.245 [Lua] [astar_points] = table
08:17:28.245 [Lua] [travel_dist] = 270.87231981754303 (number)
08:17:28.245 [Lua] [one_directional] = true (boolean)
08:17:28.245 [Lua] [id] = boss1 (string)
08:17:28.245 [Lua] ----> using boss spline path!
08:17:28.245 [Lua] Adding main path event: Vector3Box(-17.4598, -219.026, 4.24366) boss_event_spline_patrol 45 table: 000000000E1F05A8
08:17:28.245 [Lua] ----> using boss gizmo!
08:17:28.245 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -145.5 start-travel-dist: 426.3, end-travel-dist: 689.0 spawn_distance 270.9
08:17:28.246 [Lua] Adding main path event: Vector3Box(-62.9748, -86.6778, 11.96) boss_event_chaos_spawn 45 table: 000000000E1F0B20
08:17:28.246 [Lua] NORMAL PATROL MAIN PATH 955.2266845703125
08:17:28.246 [Lua] [waypoints] = table
08:17:28.246 [Lua] [astar_points] = table
08:17:28.246 [Lua] [travel_dist] = 955.22668099403381 (number)
08:17:28.246 [Lua] [one_directional] = true (boolean)
08:17:28.246 [Lua] [id] = boss8 (string)
08:17:28.246 [Lua] ----> using boss spline path!
08:17:28.246 [Lua] Adding main path event: Vector3Box(42.5, 17, 9.948) boss_event_spline_patrol 45 table: 000000000E1F0E28
08:17:28.246 [Lua] [LevelAnalysis] Level path distance: 1032.1470289230347
08:17:28.246 [Lua] [LevelAnalysis] num_event_places_f: 0.65476468594868975 , num_event_places: 0 , trailing_event_fraction: 0.65476468594868975 , num_events: 0
08:17:28.246 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:17:28.249 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:17:28.255 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54
08:17:28.255 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
08:17:28.255 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:17:28.290 [Lua] ### Sending rpc_level_loaded
08:17:28.290 [Lua] #### Has state machine: true, sender: 110000104101787, level_id: 28
08:17:28.291 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForEnterGame
08:17:28.291 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForGameObjectSync
08:17:28.291 [Lua] [PeerSM] 110000104101787 :: on_exit Loading
08:17:28.291 [Lua] [PeerSM] 110000104101787 :: on_enter LoadingProfilePackages
08:17:28.291 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForEnterGame
08:17:28.291 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForGameObjectSync
08:17:28.538 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010527b19c
08:17:28.539 [Lua] Set lobby begin:
08:17:28.539 [Lua] Lobby data twitch_enabled = false
08:17:28.540 [Lua] Lobby data power_level = 785
08:17:28.540 [Lua] Lobby data player_slot_6 = 0:0
08:17:28.540 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:28.540 [Lua] Lobby data host = 1100001046a98d4
08:17:28.540 [Lua] Lobby data game_mode = adventure
08:17:28.540 [Lua] Lobby data is_private = false
08:17:28.540 [Lua] Lobby data level_key = ussingen
08:17:28.540 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:28.540 [Lua] Lobby data selected_level_key = ussingen
08:17:28.540 [Lua] Lobby data quick_game = false
08:17:28.540 [Lua] Lobby data matchmaking = true
08:17:28.540 [Lua] Lobby data difficulty = hardest
08:17:28.540 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:28.540 [Lua] Lobby data num_players = 4
08:17:28.541 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:28.541 [Lua] Lobby data player_slot_2 = 0:0
08:17:28.541 [Lua] Lobby data country_code = DE
08:17:28.541 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:28.541 [Lua] Lobby data eac_authorized = true
08:17:28.541 [Lua] Set lobby end.
08:17:28.541 [Lua] [Matchmaking] Assigned player 11000010527b19c to slot 4 when hot join syncing
08:17:28.542 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForGameObjectSync
08:17:28.542 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForPlayers
08:17:28.542 [Lua] [PeerSM] 110000104101787 :: on_exit LoadingProfilePackages
08:17:28.542 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForEnterGame
08:17:28.542 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForGameObjectSync
08:17:28.542 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForPlayers
08:17:28.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:17:28.543 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:17:28.543 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010527b19c
08:17:28.547 [Lua] [LOCAL RPC] rpc_game_started
08:17:32.138 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForEnterGame
08:17:32.138 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForGameObjectSync
08:17:32.153 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104101787
08:17:32.154 [Lua] Set lobby begin:
08:17:32.154 [Lua] Lobby data twitch_enabled = false
08:17:32.154 [Lua] Lobby data power_level = 785
08:17:32.154 [Lua] Lobby data player_slot_6 = 0:0
08:17:32.155 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:32.155 [Lua] Lobby data host = 1100001046a98d4
08:17:32.155 [Lua] Lobby data game_mode = adventure
08:17:32.155 [Lua] Lobby data is_private = false
08:17:32.155 [Lua] Lobby data level_key = ussingen
08:17:32.155 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:32.155 [Lua] Lobby data selected_level_key = ussingen
08:17:32.155 [Lua] Lobby data quick_game = false
08:17:32.155 [Lua] Lobby data matchmaking = true
08:17:32.155 [Lua] Lobby data difficulty = hardest
08:17:32.155 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:32.155 [Lua] Lobby data num_players = 4
08:17:32.155 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:32.156 [Lua] Lobby data player_slot_2 = 0:0
08:17:32.156 [Lua] Lobby data country_code = DE
08:17:32.156 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:32.156 [Lua] Lobby data eac_authorized = true
08:17:32.156 [Lua] Set lobby end.
08:17:32.156 [Lua] [Matchmaking] Assigned player 110000104101787 to slot 1 when hot join syncing
08:17:32.156 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForGameObjectSync
08:17:32.156 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForPlayers
08:17:32.157 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104101787
08:17:36.654 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForEnterGame
08:17:36.654 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForGameObjectSync
08:17:36.670 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cd63b7e
08:17:36.671 [Lua] Set lobby begin:
08:17:36.671 [Lua] Lobby data twitch_enabled = false
08:17:36.671 [Lua] Lobby data power_level = 785
08:17:36.671 [Lua] Lobby data player_slot_6 = 0:0
08:17:36.671 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:36.671 [Lua] Lobby data host = 1100001046a98d4
08:17:36.671 [Lua] Lobby data game_mode = adventure
08:17:36.671 [Lua] Lobby data is_private = false
08:17:36.672 [Lua] Lobby data level_key = ussingen
08:17:36.672 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:36.672 [Lua] Lobby data selected_level_key = ussingen
08:17:36.672 [Lua] Lobby data quick_game = false
08:17:36.672 [Lua] Lobby data matchmaking = true
08:17:36.672 [Lua] Lobby data difficulty = hardest
08:17:36.672 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:36.672 [Lua] Lobby data num_players = 4
08:17:36.672 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:36.672 [Lua] Lobby data player_slot_2 = 0:0
08:17:36.672 [Lua] Lobby data country_code = DE
08:17:36.672 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:36.672 [Lua] Lobby data eac_authorized = true
08:17:36.672 [Lua] Set lobby end.
08:17:36.672 [Lua] [Matchmaking] Assigned player 11000010cd63b7e to slot 3 when hot join syncing
08:17:36.673 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForGameObjectSync
08:17:36.673 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForPlayers
08:17:36.673 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForPlayers
08:17:36.673 [Lua] [PeerSM] 1100001046a98d4 :: on_enter SpawningPlayer
08:17:36.673 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForPlayers
08:17:36.673 [Lua] [PeerSM] 110000104101787 :: on_enter SpawningPlayer
08:17:36.673 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForPlayers
08:17:36.673 [Lua] [PeerSM] 11000010527b19c :: on_enter SpawningPlayer
08:17:36.674 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010cd63b7e
08:17:36.688 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForPlayers
08:17:36.688 [Lua] [PeerSM] 11000010cd63b7e :: on_enter SpawningPlayer
08:17:36.688 [Lua] [PeerSM] 1100001046a98d4 :: on_exit SpawningPlayer
08:17:36.688 [Lua] [PeerSM] 1100001046a98d4 :: on_enter InGame
08:17:36.688 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104101787
08:17:36.688 [Lua] PlayerManager:add_remote_player 110000104101787
08:17:36.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
08:17:36.688 [Lua] RemotePlayer:create_game_object( ) 56
08:17:36.689 [Lua] [PeerSM] 110000104101787 :: on_exit SpawningPlayer
08:17:36.689 [Lua] [PeerSM] 110000104101787 :: on_enter InGame
08:17:36.689 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010527b19c
08:17:36.689 [Lua] PlayerManager:add_remote_player 11000010527b19c
08:17:36.689 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
08:17:36.689 [Lua] RemotePlayer:create_game_object( ) 57
08:17:36.690 [Lua] [PeerSM] 11000010527b19c :: on_exit SpawningPlayer
08:17:36.690 [Lua] [PeerSM] 11000010527b19c :: on_enter InGame
08:17:36.693 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(51.0173, -417.984, 6.71343) Vector4(0, 0, 0.110209, -0.993908) true 100 100 1 1 1
08:17:36.693 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001046a98d4, 5, Vector3(51.0173, -417.984, 6.71343), Vector4(0, 0, 0.110209, -0.993908))
08:17:36.693 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:17:36.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:17:36.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:17:36.696 [Lua] PlayerManager:assign_unit_ownership Darth_Angeal 1100001046a98d4 1
08:17:36.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
08:17:36.704 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010cd63b7e
08:17:36.704 [Lua] PlayerManager:add_remote_player 11000010cd63b7e
08:17:36.705 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
08:17:36.705 [Lua] RemotePlayer:create_game_object( ) 60
08:17:36.706 [Lua] [PeerSM] 11000010cd63b7e :: on_exit SpawningPlayer
08:17:36.706 [Lua] [PeerSM] 11000010cd63b7e :: on_enter InGame
08:17:36.707 [Lua] Switching ConflictSettings: to: chaos
08:17:36.707 [Lua] pacing=chaos
08:17:36.707 [Lua] roaming=nil
08:17:36.707 [Lua] specials=chaos
08:17:36.707 [Lua] debug_color=purple
08:17:36.707 [Lua] pack_spawning=chaos
08:17:36.707 [Lua] disabled=false
08:17:36.707 [Lua] boss=chaos
08:17:36.707 [Lua] horde=chaos
08:17:36.707 [Lua] name=chaos
08:17:36.707 [Lua] intensity=default
08:17:36.707 [Lua] ---
08:17:36.788 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010527b19c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:17:36.788 [Lua] Adding player sync data to peer=11000010527b19c local_player_id=1
08:17:36.805 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010527b19c go_type=player_unit go_created_func_name=game_object_created_player_unit
08:17:36.805 [Lua] [NetworkServer] Peer 11000010527b19c spawned player.
08:17:36.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
08:17:36.806 [Lua] PlayerManager:assign_unit_ownership Uncivilized Gentleman 11000010527b19c 1
08:17:36.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:17:36.822 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104101787 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:17:36.822 [Lua] Adding player sync data to peer=110000104101787 local_player_id=1
08:17:36.823 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104101787 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:17:36.823 [Lua] [NetworkServer] Peer 110000104101787 spawned player.
08:17:36.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
08:17:36.824 [Lua] PlayerManager:assign_unit_ownership Ravyx 110000104101787 1
08:17:36.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:17:37.204 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010cd63b7e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:17:37.204 [Lua] Adding player sync data to peer=11000010cd63b7e local_player_id=1
08:17:37.204 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010cd63b7e go_type=player_unit go_created_func_name=game_object_created_player_unit
08:17:37.204 [Lua] [NetworkServer] Peer 11000010cd63b7e spawned player.
08:17:37.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
08:17:37.205 [Lua] PlayerManager:assign_unit_ownership Would you? 11000010cd63b7e 1
08:17:37.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:17:37.422 [Lua] Set lobby begin:
08:17:37.422 [Lua] Lobby data twitch_enabled = false
08:17:37.422 [Lua] Lobby data power_level = 196
08:17:37.422 [Lua] Lobby data player_slot_6 = 0:0
08:17:37.422 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:37.422 [Lua] Lobby data host = 1100001046a98d4
08:17:37.422 [Lua] Lobby data game_mode = adventure
08:17:37.422 [Lua] Lobby data is_private = false
08:17:37.422 [Lua] Lobby data level_key = ussingen
08:17:37.422 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:37.423 [Lua] Lobby data selected_level_key = ussingen
08:17:37.423 [Lua] Lobby data quick_game = false
08:17:37.423 [Lua] Lobby data matchmaking = true
08:17:37.423 [Lua] Lobby data difficulty = hardest
08:17:37.423 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:37.423 [Lua] Lobby data num_players = 4
08:17:37.423 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:37.423 [Lua] Lobby data player_slot_2 = 0:0
08:17:37.423 [Lua] Lobby data country_code = DE
08:17:37.423 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:37.423 [Lua] Lobby data eac_authorized = true
08:17:37.423 [Lua] Set lobby end.
08:17:42.439 [Lua] Set lobby begin:
08:17:42.439 [Lua] Lobby data twitch_enabled = false
08:17:42.439 [Lua] Lobby data power_level = 785
08:17:42.439 [Lua] Lobby data player_slot_6 = 0:0
08:17:42.440 [Lua] Lobby data unique_server_name = Darth_Angeal
08:17:42.440 [Lua] Lobby data host = 1100001046a98d4
08:17:42.440 [Lua] Lobby data game_mode = adventure
08:17:42.440 [Lua] Lobby data is_private = false
08:17:42.440 [Lua] Lobby data level_key = ussingen
08:17:42.440 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:17:42.440 [Lua] Lobby data selected_level_key = ussingen
08:17:42.440 [Lua] Lobby data quick_game = false
08:17:42.440 [Lua] Lobby data matchmaking = true
08:17:42.440 [Lua] Lobby data difficulty = hardest
08:17:42.440 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:17:42.440 [Lua] Lobby data num_players = 4
08:17:42.440 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:17:42.440 [Lua] Lobby data player_slot_2 = 0:0
08:17:42.440 [Lua] Lobby data country_code = DE
08:17:42.441 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1
08:17:42.441 [Lua] Lobby data eac_authorized = true
08:17:42.441 [Lua] Set lobby end.
08:17:58.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xddff4a11, playing_id: 0x1a2b, position: 1920
08:18:02.939 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:18:02.956 [Lua] Spline already found!
08:18:06.474 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:18:06.490 [Lua] Spline already found!
08:18:06.873 [Lua] Players are leaving the safe zone
08:18:16.011 [Lua] [LOCAL RPC] rpc_ping_unit 58 82 false
08:18:21.261 [Lua] [LOCAL RPC] rpc_ping_unit 58 66 false
08:18:26.760 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:18:31.361 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:18:34.992 [Lua] spawning mini patrol
08:18:35.913 [Lua] [LOCAL RPC] rpc_ping_unit 58 82 false
08:18:37.093 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
08:18:38.124 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards
08:18:44.275 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:18:44.291 [Lua] Spline already found!
08:18:46.773 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:47.523 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:18:51.377 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
08:18:51.724 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:18:51.741 [Lua] Spline already found!
08:18:52.340 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:52.873 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787
08:18:54.807 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:55.474 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:18:56.980 [Lua] [LOCAL RPC] rpc_increment_stat 15
08:18:56.980 [Lua] Incremented stat globadier_kill_during_suicide
08:18:58.024 [Lua] spawning mini patrol
08:18:58.742 [Lua] Mini patrol killed! 3
08:18:59.007 [Lua] event horde ends!
08:19:01.123 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010cd63b7e go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:19:01.123 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010cd63b7e go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:19:02.042 [Lua] event horde failed
08:19:06.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xddff4a11, playing_id: 0x1a2b, position: 6527999
08:19:06.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xddff4a11, playing_id: 0x1a2b, position: 6527999
08:19:09.847 [Lua] [LOCAL RPC] rpc_ping_unit 58 101 false
08:19:10.275 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:10.440 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:10.858 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787
08:19:10.907 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:19:10.909 [Lua] Time for new HOOORDE! multi_first_wave
08:19:10.909 [Lua] horde requested: vector_blob
08:19:10.909 [Lua] wants to spawn ahead within distance: 60
08:19:10.909 [Lua] managed to spawn 30/30 horde enemies
08:19:10.909 [Lua] vector blob horde has started
08:19:10.913 [Lua] MUSIC: explore -> pre_horde
08:19:11.173 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:19:11.173 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:19:13.681 [Lua] [LOCAL RPC] rpc_ping_unit 58 94 false
08:19:16.657 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:16.943 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:17.207 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:19:17.441 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:19:17.859 [Lua] Coordinated attack!
08:19:18.841 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:19.390 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:19:20.340 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:20.774 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:20.824 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:19:20.925 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:19:20.925 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:19:20.925 [Lua] horde requested: vector_blob
08:19:20.925 [Lua] wants to spawn ahead within distance: 60
08:19:20.925 [Lua] managed to spawn 27/27 horde enemies
08:19:20.925 [Lua] vector blob horde has started
08:19:21.078 [Lua] spawning mini patrol
08:19:21.341 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:19:21.581 [Lua] MUSIC: pre_horde -> horde
08:19:21.807 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:21.824 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:22.391 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:19:22.491 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:19:23.190 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:23.657 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:19:24.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 71207
08:19:27.326 [Lua] main path terror event triggered: boss_event_spline_patrol
08:19:27.326 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
08:19:27.343 [Lua] > starting new spline, using new navbot: standard , id: boss1
08:19:27.361 [Lua] > continuing spline boss1 index: 2
08:19:27.378 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
08:19:27.378 [Lua] > continuing spline boss1 index: 3
08:19:27.410 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
08:19:27.410 [Lua] > continuing spline boss1 index: 4
08:19:27.427 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
08:19:27.427 [Lua] > continuing spline boss1 index: 5
08:19:27.444 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
08:19:27.444 [Lua] > continuing spline boss1 index: 6
08:19:27.461 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
08:19:27.461 [Lua] > continuing spline boss1 index: 7
08:19:27.478 [Lua] > spline completed boss1
08:19:27.478 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
08:19:28.310 [Lua] Horde killed: ?
08:19:28.325 [Lua] HORDE: last wave, reset to standard horde delay
08:19:28.325 [Lua] Time for new HOOORDE! multi_last_wave
08:19:28.325 [Lua] horde requested: vector_blob
08:19:28.325 [Lua] wants to spawn ahead within distance: 60
08:19:28.325 [Lua] managed to spawn 27/27 horde enemies
08:19:28.325 [Lua] vector blob horde has started
08:19:30.276 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:19:30.292 [Lua] Spline already found!
08:19:30.324 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:30.775 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:19:31.774 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:32.259 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:19:33.659 [Lua] Switching ConflictSettings: to: skaven
08:19:33.659 [Lua] pacing=default
08:19:33.659 [Lua] roaming=nil
08:19:33.659 [Lua] specials=skaven
08:19:33.659 [Lua] debug_color=orange
08:19:33.659 [Lua] pack_spawning=skaven
08:19:33.659 [Lua] disabled=false
08:19:33.659 [Lua] boss=skaven
08:19:33.659 [Lua] horde=default
08:19:33.659 [Lua] name=skaven
08:19:33.659 [Lua] intensity=default
08:19:33.659 [Lua] ---
08:19:33.926 [Lua] Switching ConflictSettings: to: chaos
08:19:33.926 [Lua] pacing=chaos
08:19:33.926 [Lua] roaming=nil
08:19:33.926 [Lua] specials=chaos
08:19:33.926 [Lua] debug_color=purple
08:19:33.926 [Lua] pack_spawning=chaos
08:19:33.926 [Lua] disabled=false
08:19:33.926 [Lua] boss=chaos
08:19:33.926 [Lua] horde=chaos
08:19:33.926 [Lua] name=chaos
08:19:33.926 [Lua] intensity=default
08:19:33.926 [Lua] ---
08:19:34.911 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
08:19:35.827 [Lua] Switching ConflictSettings: to: skaven
08:19:35.827 [Lua] pacing=default
08:19:35.827 [Lua] roaming=nil
08:19:35.827 [Lua] specials=skaven
08:19:35.827 [Lua] debug_color=orange
08:19:35.827 [Lua] pack_spawning=skaven
08:19:35.827 [Lua] disabled=false
08:19:35.827 [Lua] boss=skaven
08:19:35.827 [Lua] horde=default
08:19:35.827 [Lua] name=skaven
08:19:35.827 [Lua] intensity=default
08:19:35.827 [Lua] ---
08:19:39.893 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:19:39.910 [Lua] Spline already found!
08:19:40.292 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:19:40.309 [Lua] Spline already found!
08:19:42.959 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 22341 0
08:19:45.160 [Lua] event horde ends!
08:19:45.814 [Lua] Horde killed: ?
08:19:46.067 [Lua] [LOCAL RPC] rpc_ping_unit 58 110 false
08:19:47.881 [Lua] ZOINK DISTANCE
08:19:47.881 [Lua] ZOINK IN FRONT
08:19:47.966 [Lua] MUSIC: horde -> explore
08:19:49.345 [Lua] ready to jump failed
08:19:50.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 71207
08:19:50.813 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source.
08:19:50.983 [Lua] [LOCAL RPC] rpc_ping_unit 58 82 false
08:19:51.877 [Lua] ready to jump failed
08:19:51.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 0
08:19:51.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 0
08:19:51.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 0
08:19:51.958 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:52.359 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:19:53.047 [Lua] ZOINK DISTANCE
08:19:53.447 [Lua] ZOINK DISTANCE
08:19:54.000 [Lua] ZOINK DISTANCE
08:19:54.497 [Lua] ZOINK DISTANCE
08:19:57.047 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:19:57.541 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010cd63b7e go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:19:57.541 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010cd63b7e go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:19:59.033 [Lua] [LOCAL RPC] rpc_ping_unit 58 93 false
08:19:59.975 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:00.127 [Lua] fence jumping
08:20:00.130 [Lua] Horde killed: ?
08:20:00.343 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:20:00.758 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:01.027 [Lua] ready to jump failed
08:20:01.192 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:20:01.576 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:20:01.576 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:20:01.576 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:01.659 [Lua] [NetworkServer] Peer 110000104101787 despawned player.
08:20:01.659 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104101787
08:20:01.661 [Lua] [GameNetworkManager] destroying game object with go_id=62
08:20:01.677 [Lua] Switching ConflictSettings: to: chaos
08:20:01.677 [Lua] pacing=chaos
08:20:01.677 [Lua] roaming=nil
08:20:01.677 [Lua] specials=chaos
08:20:01.677 [Lua] debug_color=purple
08:20:01.677 [Lua] pack_spawning=chaos
08:20:01.677 [Lua] disabled=false
08:20:01.677 [Lua] boss=chaos
08:20:01.677 [Lua] horde=chaos
08:20:01.677 [Lua] name=chaos
08:20:01.677 [Lua] intensity=default
08:20:01.677 [Lua] ---
08:20:02.025 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c
08:20:02.578 [Lua] Switching ConflictSettings: to: skaven
08:20:02.578 [Lua] pacing=default
08:20:02.578 [Lua] roaming=nil
08:20:02.578 [Lua] specials=skaven
08:20:02.578 [Lua] debug_color=orange
08:20:02.578 [Lua] pack_spawning=skaven
08:20:02.578 [Lua] disabled=false
08:20:02.578 [Lua] boss=skaven
08:20:02.578 [Lua] horde=default
08:20:02.578 [Lua] name=skaven
08:20:02.578 [Lua] intensity=default
08:20:02.578 [Lua] ---
08:20:02.660 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:02.746 [Lua] Switching ConflictSettings: to: chaos
08:20:02.746 [Lua] pacing=chaos
08:20:02.746 [Lua] roaming=nil
08:20:02.746 [Lua] specials=chaos
08:20:02.746 [Lua] debug_color=purple
08:20:02.746 [Lua] pack_spawning=chaos
08:20:02.746 [Lua] disabled=false
08:20:02.746 [Lua] boss=chaos
08:20:02.746 [Lua] horde=chaos
08:20:02.746 [Lua] name=chaos
08:20:02.746 [Lua] intensity=default
08:20:02.746 [Lua] ---
08:20:03.026 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:20:03.278 [Lua] Switching ConflictSettings: to: skaven
08:20:03.278 [Lua] pacing=default
08:20:03.278 [Lua] roaming=nil
08:20:03.278 [Lua] specials=skaven
08:20:03.278 [Lua] debug_color=orange
08:20:03.278 [Lua] pack_spawning=skaven
08:20:03.278 [Lua] disabled=false
08:20:03.278 [Lua] boss=skaven
08:20:03.278 [Lua] horde=default
08:20:03.278 [Lua] name=skaven
08:20:03.278 [Lua] intensity=default
08:20:03.278 [Lua] ---
08:20:04.227 [Lua] Switching ConflictSettings: to: chaos
08:20:04.227 [Lua] pacing=chaos
08:20:04.227 [Lua] roaming=nil
08:20:04.227 [Lua] specials=chaos
08:20:04.227 [Lua] debug_color=purple
08:20:04.227 [Lua] pack_spawning=chaos
08:20:04.227 [Lua] disabled=false
08:20:04.227 [Lua] boss=chaos
08:20:04.227 [Lua] horde=chaos
08:20:04.227 [Lua] name=chaos
08:20:04.227 [Lua] intensity=default
08:20:04.227 [Lua] ---
08:20:07.032 [Lua] [LOCAL RPC] rpc_ping_unit 58 187 false
08:20:07.592 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:08.125 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:20:08.176 [Lua] Switching ConflictSettings: to: skaven
08:20:08.176 [Lua] pacing=default
08:20:08.176 [Lua] roaming=nil
08:20:08.176 [Lua] specials=skaven
08:20:08.176 [Lua] debug_color=orange
08:20:08.176 [Lua] pack_spawning=skaven
08:20:08.176 [Lua] disabled=false
08:20:08.176 [Lua] boss=skaven
08:20:08.176 [Lua] horde=default
08:20:08.176 [Lua] name=skaven
08:20:08.176 [Lua] intensity=default
08:20:08.176 [Lua] ---
08:20:10.527 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:11.027 [Lua] Switching ConflictSettings: to: chaos
08:20:11.027 [Lua] pacing=chaos
08:20:11.027 [Lua] roaming=nil
08:20:11.027 [Lua] specials=chaos
08:20:11.027 [Lua] debug_color=purple
08:20:11.027 [Lua] pack_spawning=chaos
08:20:11.027 [Lua] disabled=false
08:20:11.027 [Lua] boss=chaos
08:20:11.027 [Lua] horde=chaos
08:20:11.027 [Lua] name=chaos
08:20:11.027 [Lua] intensity=default
08:20:11.027 [Lua] ---
08:20:11.442 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e
08:20:17.513 [Lua] Mini patrol killed! 9
08:20:22.580 [Lua] ZOINK DISTANCE
08:20:26.658 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104101787 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:20:26.658 [Lua] [NetworkServer] Peer 110000104101787 spawned player.
08:20:26.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=232
08:20:26.659 [Lua] PlayerManager:assign_unit_ownership Ravyx 110000104101787 1
08:20:26.660 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:20:31.880 [Lua] [IngameUI] menu view on_enter ingame_menu
08:20:32.829 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
08:20:33.429 [Lua] PopupManager:query_result returned result: leave_game
08:20:33.451 [Lua] [Matchmaking] Doing transition leave_game from UI
08:20:33.451 [Lua] TRANSITION leave_game nil nil
08:20:33.451 [Lua] [GameNetworkManager] Leaving game...
08:20:33.451 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=188.00
08:20:33.451 [Lua] [IngameUI] menu view on_exit ingame_menu
08:20:33.559 [Lua] [NetworkServer] Peer 11000010cd63b7e despawned player.
08:20:33.559 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cd63b7e
08:20:33.560 [Lua] [PeerSM] 11000010cd63b7e :: on_exit InGame
08:20:33.560 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Disconnecting
08:20:33.560 [Lua] [PSM] Disconnected peer 11000010cd63b7e is being removed from session.
08:20:33.560 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010cd63b7e
08:20:33.560 [Lua] PlayerManager:remove_player peer_id=11000010cd63b7e 1
08:20:33.560 [Lua] [GameNetworkManager] destroying game object with go_id=60
08:20:33.560 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Disconnecting
08:20:33.560 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Disconnected
08:20:33.560 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010cd63b7e:1
08:20:33.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010cd63b7e inventory_sync_id:5 my_peer_id:1100001046a98d4
08:20:33.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010527b19c inventory_sync_id:5 my_peer_id:1100001046a98d4
08:20:33.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:5 my_peer_id:1100001046a98d4
08:20:33.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:5 my_peer_id:1100001046a98d4
08:20:33.560 [Lua] Set lobby begin:
08:20:33.560 [Lua] Lobby data twitch_enabled = false
08:20:33.560 [Lua] Lobby data power_level = 785
08:20:33.560 [Lua] Lobby data player_slot_6 = 0:0
08:20:33.560 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:33.560 [Lua] Lobby data host = 1100001046a98d4
08:20:33.560 [Lua] Lobby data game_mode = adventure
08:20:33.560 [Lua] Lobby data is_private = false
08:20:33.560 [Lua] Lobby data level_key = ussingen
08:20:33.560 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:20:33.560 [Lua] Lobby data selected_level_key = ussingen
08:20:33.561 [Lua] Lobby data quick_game = false
08:20:33.561 [Lua] Lobby data matchmaking = true
08:20:33.561 [Lua] Lobby data difficulty = hardest
08:20:33.561 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:20:33.561 [Lua] Lobby data num_players = 4
08:20:33.561 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:33.561 [Lua] Lobby data player_slot_2 = 0:0
08:20:33.561 [Lua] Lobby data country_code = DE
08:20:33.561 [Lua] Lobby data player_slot_3 = 0:0
08:20:33.561 [Lua] Lobby data eac_authorized = true
08:20:33.561 [Lua] Set lobby end.
08:20:33.561 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
08:20:33.561 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:0 | bw:0 | es:1100001046a98d4
08:20:33.561 [Lua] [ConnectionHandler] Disconnecting 1 peers
08:20:33.561 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connected] ==> [Disconnecting]
08:20:33.561 [EAC] EAC server lost client 11000010cd63b7e
08:20:33.561 [EACServer] [UnregisterClient] Client: 011000010CD63B7E PlayerGUID: 76561198175632254
08:20:33.563 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001046a98d4:2
08:20:33.563 [Lua] Set lobby begin:
08:20:33.563 [Lua] Lobby data twitch_enabled = false
08:20:33.563 [Lua] Lobby data power_level = 785
08:20:33.563 [Lua] Lobby data player_slot_6 = 0:0
08:20:33.563 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:33.563 [Lua] Lobby data host = 1100001046a98d4
08:20:33.563 [Lua] Lobby data game_mode = adventure
08:20:33.563 [Lua] Lobby data is_private = false
08:20:33.564 [Lua] Lobby data level_key = ussingen
08:20:33.564 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:20:33.564 [Lua] Lobby data selected_level_key = ussingen
08:20:33.564 [Lua] Lobby data quick_game = false
08:20:33.564 [Lua] Lobby data matchmaking = true
08:20:33.564 [Lua] Lobby data difficulty = hardest
08:20:33.564 [Lua] Lobby data player_slot_4 = 11000010527b19c:1
08:20:33.564 [Lua] Lobby data num_players = 4
08:20:33.564 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:33.564 [Lua] Lobby data player_slot_2 = 0:0
08:20:33.564 [Lua] Lobby data country_code = DE
08:20:33.565 [Lua] Lobby data player_slot_3 = 0:0
08:20:33.565 [Lua] Lobby data eac_authorized = true
08:20:33.565 [Lua] Set lobby end.
08:20:33.565 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:2, previous profile 0, profile 3]
08:20:33.565 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:0 | bw:0 | es:1100001046a98d4
08:20:33.565 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=233
08:20:33.565 [Lua] [GameNetworkManager] destroying game object with go_id=63
08:20:33.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010527b19c inventory_sync_id:6 my_peer_id:1100001046a98d4
08:20:33.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:6 my_peer_id:1100001046a98d4
08:20:33.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:6 my_peer_id:1100001046a98d4
08:20:33.577 [Lua] [PeerSM] 11000010527b19c :: on_exit InGame
08:20:33.577 [Lua] [PeerSM] 11000010527b19c :: on_enter Disconnecting
08:20:33.577 [Lua] [PSM] Disconnected peer 11000010527b19c is being removed from session.
08:20:33.577 [Lua] [NetworkServer] Peer 11000010527b19c despawned player.
08:20:33.577 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010527b19c
08:20:33.577 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010527b19c
08:20:33.577 [Lua] PlayerManager:remove_player peer_id=11000010527b19c 1
08:20:33.577 [Lua] [GameNetworkManager] destroying game object with go_id=57
08:20:33.577 [Lua] [PeerSM] 11000010527b19c :: on_exit Disconnecting
08:20:33.577 [Lua] [PeerSM] 11000010527b19c :: on_enter Disconnected
08:20:33.577 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010527b19c:1
08:20:33.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010527b19c inventory_sync_id:7 my_peer_id:1100001046a98d4
08:20:33.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:7 my_peer_id:1100001046a98d4
08:20:33.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:7 my_peer_id:1100001046a98d4
08:20:33.577 [Lua] Set lobby begin:
08:20:33.577 [Lua] Lobby data twitch_enabled = false
08:20:33.577 [Lua] Lobby data power_level = 785
08:20:33.577 [Lua] Lobby data player_slot_6 = 0:0
08:20:33.577 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:33.577 [Lua] Lobby data host = 1100001046a98d4
08:20:33.577 [Lua] Lobby data game_mode = adventure
08:20:33.577 [Lua] Lobby data is_private = false
08:20:33.577 [Lua] Lobby data level_key = ussingen
08:20:33.577 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:20:33.577 [Lua] Lobby data selected_level_key = ussingen
08:20:33.577 [Lua] Lobby data quick_game = false
08:20:33.578 [Lua] Lobby data matchmaking = true
08:20:33.578 [Lua] Lobby data difficulty = hardest
08:20:33.578 [Lua] Lobby data player_slot_4 = 0:0
08:20:33.578 [Lua] Lobby data num_players = 4
08:20:33.578 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:33.578 [Lua] Lobby data player_slot_2 = 0:0
08:20:33.578 [Lua] Lobby data country_code = DE
08:20:33.578 [Lua] Lobby data player_slot_3 = 0:0
08:20:33.578 [Lua] Lobby data eac_authorized = true
08:20:33.578 [Lua] Set lobby end.
08:20:33.578 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
08:20:33.578 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:0 | dr:0 | bw:0 | es:1100001046a98d4
08:20:33.579 [Lua] [ConnectionHandler] Disconnecting 1 peers
08:20:33.579 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [Connected] ==> [Disconnecting]
08:20:33.579 [EAC] EAC server lost client 11000010527b19c
08:20:33.579 [EACServer] [UnregisterClient] Client: 011000010527B19C PlayerGUID: 76561198046753180
08:20:33.581 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 1100001046a98d4:3
08:20:33.581 [Lua] Set lobby begin:
08:20:33.581 [Lua] Lobby data twitch_enabled = false
08:20:33.581 [Lua] Lobby data power_level = 785
08:20:33.581 [Lua] Lobby data player_slot_6 = 0:0
08:20:33.581 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:33.581 [Lua] Lobby data host = 1100001046a98d4
08:20:33.581 [Lua] Lobby data game_mode = adventure
08:20:33.581 [Lua] Lobby data is_private = false
08:20:33.581 [Lua] Lobby data level_key = ussingen
08:20:33.581 [Lua] Lobby data player_slot_1 = 110000104101787:1
08:20:33.581 [Lua] Lobby data selected_level_key = ussingen
08:20:33.581 [Lua] Lobby data quick_game = false
08:20:33.582 [Lua] Lobby data matchmaking = true
08:20:33.582 [Lua] Lobby data difficulty = hardest
08:20:33.582 [Lua] Lobby data player_slot_4 = 0:0
08:20:33.582 [Lua] Lobby data num_players = 4
08:20:33.582 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:33.582 [Lua] Lobby data player_slot_2 = 0:0
08:20:33.582 [Lua] Lobby data country_code = DE
08:20:33.582 [Lua] Lobby data player_slot_3 = 0:0
08:20:33.582 [Lua] Lobby data eac_authorized = true
08:20:33.582 [Lua] Set lobby end.
08:20:33.582 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:3, previous profile 0, profile 2]
08:20:33.582 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:0 | dr:0 | bw:0 | es:1100001046a98d4
08:20:33.583 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=234
08:20:33.583 [Lua] [GameNetworkManager] destroying game object with go_id=61
08:20:33.586 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:8 my_peer_id:1100001046a98d4
08:20:33.586 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:8 my_peer_id:1100001046a98d4
08:20:33.593 [Lua] [PeerSM] 110000104101787 :: on_exit InGame
08:20:33.593 [Lua] [PeerSM] 110000104101787 :: on_enter Disconnecting
08:20:33.593 [Lua] [PSM] Disconnected peer 110000104101787 is being removed from session.
08:20:33.593 [Lua] [NetworkServer] Peer 110000104101787 despawned player.
08:20:33.593 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104101787
08:20:33.594 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104101787
08:20:33.594 [Lua] PlayerManager:remove_player peer_id=110000104101787 1
08:20:33.594 [Lua] [GameNetworkManager] destroying game object with go_id=56
08:20:33.594 [Lua] [PeerSM] 110000104101787 :: on_exit Disconnecting
08:20:33.594 [Lua] [PeerSM] 110000104101787 :: on_enter Disconnected
08:20:33.594 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000104101787:1
08:20:33.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:9 my_peer_id:1100001046a98d4
08:20:33.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:9 my_peer_id:1100001046a98d4
08:20:33.594 [Lua] Set lobby begin:
08:20:33.594 [Lua] Lobby data twitch_enabled = false
08:20:33.594 [Lua] Lobby data power_level = 785
08:20:33.594 [Lua] Lobby data player_slot_6 = 0:0
08:20:33.594 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:33.594 [Lua] Lobby data host = 1100001046a98d4
08:20:33.594 [Lua] Lobby data game_mode = adventure
08:20:33.594 [Lua] Lobby data is_private = false
08:20:33.594 [Lua] Lobby data level_key = ussingen
08:20:33.594 [Lua] Lobby data player_slot_1 = 0:0
08:20:33.594 [Lua] Lobby data selected_level_key = ussingen
08:20:33.595 [Lua] Lobby data quick_game = false
08:20:33.595 [Lua] Lobby data matchmaking = true
08:20:33.595 [Lua] Lobby data difficulty = hardest
08:20:33.595 [Lua] Lobby data player_slot_4 = 0:0
08:20:33.595 [Lua] Lobby data num_players = 4
08:20:33.595 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:33.595 [Lua] Lobby data player_slot_2 = 0:0
08:20:33.595 [Lua] Lobby data country_code = DE
08:20:33.595 [Lua] Lobby data player_slot_3 = 0:0
08:20:33.595 [Lua] Lobby data eac_authorized = true
08:20:33.595 [Lua] Set lobby end.
08:20:33.595 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
08:20:33.595 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4
08:20:33.596 [Lua] [ConnectionHandler] Disconnecting 1 peers
08:20:33.596 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connected] ==> [Disconnecting]
08:20:33.596 [EAC] EAC server lost client 110000104101787
08:20:33.596 [EACServer] [UnregisterClient] Client: 0110000104101787 PlayerGUID: 76561198028429191
08:20:33.596 [EACServer] [Cerberus] [Backend] Disconnected.
08:20:33.598 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 1100001046a98d4:4
08:20:33.598 [Lua] Set lobby begin:
08:20:33.598 [Lua] Lobby data twitch_enabled = false
08:20:33.598 [Lua] Lobby data power_level = 785
08:20:33.598 [Lua] Lobby data player_slot_6 = 0:0
08:20:33.598 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:33.598 [Lua] Lobby data host = 1100001046a98d4
08:20:33.598 [Lua] Lobby data game_mode = adventure
08:20:33.598 [Lua] Lobby data is_private = false
08:20:33.598 [Lua] Lobby data level_key = ussingen
08:20:33.599 [Lua] Lobby data player_slot_1 = 0:0
08:20:33.599 [Lua] Lobby data selected_level_key = ussingen
08:20:33.599 [Lua] Lobby data quick_game = false
08:20:33.599 [Lua] Lobby data matchmaking = true
08:20:33.599 [Lua] Lobby data difficulty = hardest
08:20:33.599 [Lua] Lobby data player_slot_4 = 0:0
08:20:33.599 [Lua] Lobby data num_players = 4
08:20:33.599 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:33.599 [Lua] Lobby data player_slot_2 = 0:0
08:20:33.599 [Lua] Lobby data country_code = DE
08:20:33.599 [Lua] Lobby data player_slot_3 = 0:0
08:20:33.599 [Lua] Lobby data eac_authorized = true
08:20:33.599 [Lua] Set lobby end.
08:20:33.599 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:4, previous profile 0, profile 1]
08:20:33.599 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4
08:20:33.600 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=235
08:20:33.600 [Lua] [GameNetworkManager] destroying game object with go_id=232
08:20:33.600 [Lua] [GameNetworkManager] Shutting down game session host.
08:20:33.600 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:20:33.600 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:20:33.600 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:20:33.603 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:10 my_peer_id:1100001046a98d4
08:20:33.609 [Network] Ignoring message `rpc_show_inventory` from wrong session 44c or from non-session peer 110000104101787
08:20:33.609 [Network] Ignoring message `rpc_status_change_bool` from wrong session 44c or from non-session peer 110000104101787
08:20:33.609 [Network] Ignoring message `rpc_interaction_abort` from wrong session 44c or from non-session peer 110000104101787
08:20:35.460 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
08:20:35.460 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
08:20:35.474 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
08:20:35.474 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 1
08:20:35.475 [Lua] Clearing all global lookup lists
08:20:35.475 [Lua] [EquipmentUI] - Destroy
08:20:35.475 [Lua] [GamePadEquipmentUI] - Destroy
08:20:35.475 [Lua] [AbilityUI] - Destroy
08:20:35.475 [Lua] [GamePadAbilityUI] - Destroy
08:20:35.475 [Lua] [IngamePlayerListUI] - Destroy
08:20:35.475 [Lua] [IngameUI] destroy
08:20:35.841 [Lua] [Managers] Destroying state managers...
08:20:35.841 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 2
08:20:35.841 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001046a98d4:2
08:20:35.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:11 my_peer_id:1100001046a98d4
08:20:35.841 [Lua] Set lobby begin:
08:20:35.841 [Lua] Lobby data twitch_enabled = false
08:20:35.841 [Lua] Lobby data power_level = 785
08:20:35.841 [Lua] Lobby data player_slot_6 = 0:0
08:20:35.841 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:35.841 [Lua] Lobby data host = 1100001046a98d4
08:20:35.841 [Lua] Lobby data game_mode = adventure
08:20:35.841 [Lua] Lobby data is_private = false
08:20:35.841 [Lua] Lobby data level_key = ussingen
08:20:35.842 [Lua] Lobby data player_slot_1 = 0:0
08:20:35.842 [Lua] Lobby data selected_level_key = ussingen
08:20:35.842 [Lua] Lobby data quick_game = false
08:20:35.842 [Lua] Lobby data matchmaking = true
08:20:35.842 [Lua] Lobby data difficulty = hardest
08:20:35.842 [Lua] Lobby data player_slot_4 = 0:0
08:20:35.842 [Lua] Lobby data num_players = 4
08:20:35.842 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:35.842 [Lua] Lobby data player_slot_2 = 0:0
08:20:35.842 [Lua] Lobby data country_code = DE
08:20:35.842 [Lua] Lobby data player_slot_3 = 0:0
08:20:35.842 [Lua] Lobby data eac_authorized = true
08:20:35.842 [Lua] Set lobby end.
08:20:35.843 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
08:20:35.843 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4
08:20:35.843 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 3
08:20:35.843 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 1100001046a98d4:3
08:20:35.843 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:12 my_peer_id:1100001046a98d4
08:20:35.843 [Lua] Set lobby begin:
08:20:35.843 [Lua] Lobby data twitch_enabled = false
08:20:35.843 [Lua] Lobby data power_level = 785
08:20:35.843 [Lua] Lobby data player_slot_6 = 0:0
08:20:35.843 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:35.843 [Lua] Lobby data host = 1100001046a98d4
08:20:35.843 [Lua] Lobby data game_mode = adventure
08:20:35.843 [Lua] Lobby data is_private = false
08:20:35.843 [Lua] Lobby data level_key = ussingen
08:20:35.843 [Lua] Lobby data player_slot_1 = 0:0
08:20:35.843 [Lua] Lobby data selected_level_key = ussingen
08:20:35.843 [Lua] Lobby data quick_game = false
08:20:35.843 [Lua] Lobby data matchmaking = true
08:20:35.843 [Lua] Lobby data difficulty = hardest
08:20:35.843 [Lua] Lobby data player_slot_4 = 0:0
08:20:35.843 [Lua] Lobby data num_players = 4
08:20:35.843 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:35.843 [Lua] Lobby data player_slot_2 = 0:0
08:20:35.843 [Lua] Lobby data country_code = DE
08:20:35.843 [Lua] Lobby data player_slot_3 = 0:0
08:20:35.843 [Lua] Lobby data eac_authorized = true
08:20:35.843 [Lua] Set lobby end.
08:20:35.843 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
08:20:35.843 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4
08:20:35.844 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 4
08:20:35.844 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 1100001046a98d4:4
08:20:35.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:13 my_peer_id:1100001046a98d4
08:20:35.844 [Lua] Set lobby begin:
08:20:35.844 [Lua] Lobby data twitch_enabled = false
08:20:35.844 [Lua] Lobby data power_level = 785
08:20:35.844 [Lua] Lobby data player_slot_6 = 0:0
08:20:35.844 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:35.844 [Lua] Lobby data host = 1100001046a98d4
08:20:35.844 [Lua] Lobby data game_mode = adventure
08:20:35.844 [Lua] Lobby data is_private = false
08:20:35.844 [Lua] Lobby data level_key = ussingen
08:20:35.844 [Lua] Lobby data player_slot_1 = 0:0
08:20:35.844 [Lua] Lobby data selected_level_key = ussingen
08:20:35.844 [Lua] Lobby data quick_game = false
08:20:35.844 [Lua] Lobby data matchmaking = true
08:20:35.844 [Lua] Lobby data difficulty = hardest
08:20:35.844 [Lua] Lobby data player_slot_4 = 0:0
08:20:35.844 [Lua] Lobby data num_players = 4
08:20:35.844 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:35.844 [Lua] Lobby data player_slot_2 = 0:0
08:20:35.844 [Lua] Lobby data country_code = DE
08:20:35.844 [Lua] Lobby data player_slot_3 = 0:0
08:20:35.844 [Lua] Lobby data eac_authorized = true
08:20:35.845 [Lua] Set lobby end.
08:20:35.845 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
08:20:35.845 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4
08:20:35.872 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false)
08:20:35.872 [Lua] [PeerSM] 1100001046a98d4 :: on_exit InGame
08:20:35.872 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Loading
08:20:35.872 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046a98d4
08:20:35.872 [Lua] [Matchmaking] unregister rpcs
08:20:35.872 [Lua] [Matchmaking] destroying
08:20:35.872 [Lua] [ChatManager] Unregistering channel 1
08:20:35.872 [EACServer] [Destroy] Called
08:20:35.875 [Lua] [VOIP] Destroying VOIP.
08:20:36.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient
08:20:36.051 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
08:20:36.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient
08:20:36.061 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:20:36.061 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
08:20:36.061 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
08:20:36.061 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
08:20:36.062 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
08:20:36.062 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
08:20:36.073 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:20:36.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
08:20:36.079 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:20:36.080 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:20:36.087 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:20:36.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient
08:20:36.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient
08:20:36.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
08:20:36.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient
08:20:36.088 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient
08:20:36.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient
08:20:36.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient
08:20:36.090 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
08:20:36.099 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
08:20:36.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient
08:20:36.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
08:20:36.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, InventoryPackageSynchronizerClient
08:20:36.102 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
08:20:36.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
08:20:36.103 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient
08:20:36.103 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
08:20:36.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:20:36.105 [Lua] [LobbyHost] Destroying
08:20:36.106 [Lua] [Gamestate] Enter state StateLoading
08:20:36.107 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:20:36.107 [Lua] registering RPCs
08:20:36.107 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
08:20:36.108 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:20:36.108 [Lua] [StateLoading] Need to unload ussingen and start load inn_level
08:20:36.108 [Umbra] Unload tome
08:20:36.177 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler
08:20:36.177 [Lua] [LevelTransitionHandler] load_level inn_level
08:20:36.177 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:20:36.177 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
08:20:36.177 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:20:36.177 [Lua] [NetworkServer] Current level key inn_level
08:20:36.177 [Lua] [LevelTransitionHandler] Generated new level_seed: 3984483
08:20:36.177 [Lua] [VOIP] Initializing Steam Voip
08:20:36.178 [Lua] [VOIP] Is server. Creating room / joining my own room.
08:20:36.178 [EAC] EAC server 1100001046a98d4 is initializing
08:20:36.186 [EAC] Server is also client 1100001046a98d4
08:20:36.186 [EACServer] [SetLogCallback] Procedure: 000000014048D570 LogLevel: Info.
08:20:36.186 [Lua] ### Created peer state machine for 1100001046a98d4
08:20:36.186 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Connecting
08:20:36.186 [Lua] MUSIC MANAGER unmute_all_world_sounds 29786 0
08:20:36.196 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [nil] ==> [Connecting]
08:20:36.196 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [nil] ==> [Connecting]
08:20:36.196 [Lua] [ConnectionHandler] Peer state for "110000104101787": [nil] ==> [Connecting]
08:20:36.196 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010cd63b7e"
08:20:36.196 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010527b19c"
08:20:36.196 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000104101787"
08:20:36.196 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:20:36.196 [Lua] Set lobby begin:
08:20:36.196 [Lua] Set lobby end.
08:20:36.196 [Lua] [LOCAL RPC] rpc_notify_connected
08:20:36.196 [Lua] [PSM] Peer 1100001046a98d4 joined. Want to use profile index "5"
08:20:36.196 [Lua] [LobbyHost] Changed state from 0 to creating
08:20:36.205 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connecting] ==> [Connected]
08:20:36.205 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [Connecting] ==> [Connected]
08:20:36.205 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connecting] ==> [Connected]
08:20:36.205 [Lua] [ConnectionHandler] Destroying connection to peer "11000010cd63b7e" since it's not used.
08:20:36.206 [SteamAuthenticator] CancelAuthTicket 11000010cd63b7e
08:20:36.207 [SteamAuthenticator] EndAuthSession 11000010cd63b7e
08:20:36.207 [Lua] [ConnectionHandler] Destroying connection to peer "11000010527b19c" since it's not used.
08:20:36.208 [SteamAuthenticator] CancelAuthTicket 11000010527b19c
08:20:36.209 [SteamAuthenticator] EndAuthSession 11000010527b19c
08:20:36.209 [Lua] [ConnectionHandler] Destroying connection to peer "110000104101787" since it's not used.
08:20:36.210 [SteamAuthenticator] CancelAuthTicket 110000104101787
08:20:36.211 [SteamAuthenticator] EndAuthSession 110000104101787
08:20:36.404 [Lua] [LobbyHost] Changed state from creating to joined
08:20:36.405 [Lua] [PartyManager] Leader is set to 1100001046a98d4
08:20:36.405 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001046a98d4 my_peer_id:1100001046a98d4
08:20:36.405 [Lua] [ChatManager] Registering channel 1
08:20:36.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:20:36.406 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:20:36.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:20:36.406 [Lua] [NetworkServer] Changing num_players from nil to 1
08:20:36.406 [Lua] Players: 1
08:20:36.406 [Lua] Set lobby begin:
08:20:36.406 [Lua] Lobby data num_players = 1
08:20:36.406 [Lua] Lobby data level_key = inn_level
08:20:36.406 [Lua] Lobby data game_mode = adventure
08:20:36.406 [Lua] Lobby data matchmaking = false
08:20:36.406 [Lua] Set lobby end.
08:20:36.408 [Lua] MUSIC MANAGER Play_loading_screen_music 29787 0
08:20:36.810 [Steam] Accepted session request from 11000010527b19c
08:20:36.810 [Steam] Accepted session request from 11000010cd63b7e
08:20:37.165 [Save] Saving `telemetry`
08:20:37.167 [Save] Save done
08:20:37.313 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:20:37.455 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
08:20:37.472 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Connecting
08:20:37.472 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Loading
08:20:37.472 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046a98d4
08:20:37.473 [Lua] [LOCAL RPC] rpc_load_level 24 3984483
08:20:37.556 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:20:37.556 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connected] ==> [Connecting]
08:20:37.556 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000104101787"
08:20:37.572 [SteamAuthenticator] Sent ticket request to 110000104101787
08:20:37.573 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connecting] ==> [Connected]
08:20:37.573 [Lua] [ConnectionHandler] Destroying connection to peer "110000104101787" since it's not used.
08:20:38.213 [Steam] Accepted session request from 110000104101787
08:20:39.277 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:20:39.277 [SteamAuthenticator] Got ticket from 110000104101787
08:20:39.277 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connected] ==> [Connecting]
08:20:39.277 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000104101787"
08:20:39.293 [SteamAuthenticator] Sent ticket request to 110000104101787
08:20:39.294 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connecting] ==> [Connected]
08:20:39.294 [Lua] [ConnectionHandler] Destroying connection to peer "110000104101787" since it's not used.
08:20:41.749 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
08:20:41.749 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connected] ==> [Connecting]
08:20:41.749 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010cd63b7e"
08:20:41.765 [SteamAuthenticator] Sent ticket request to 11000010cd63b7e
08:20:41.765 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connecting] ==> [Connected]
08:20:41.765 [Lua] [ConnectionHandler] Destroying connection to peer "11000010cd63b7e" since it's not used.
08:20:42.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:20:42.783 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:20:42.800 [Lua] [LevelTransitionHandler] Level load completed!
08:20:42.800 [Lua] ### Sending rpc_level_loaded
08:20:42.801 [Lua] #### Has state machine: true, sender: 1100001046a98d4, level_id: 24
08:20:42.817 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Loading
08:20:42.817 [Lua] [PeerSM] 1100001046a98d4 :: on_enter LoadingProfilePackages
08:20:42.817 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001046a98d4:1
08:20:42.817 [Lua] Set lobby begin:
08:20:42.817 [Lua] Lobby data level_key = inn_level
08:20:42.817 [Lua] Lobby data player_slot_1 = 0:0
08:20:42.817 [Lua] Lobby data player_slot_6 = 0:0
08:20:42.817 [Lua] Lobby data num_players = 1
08:20:42.818 [Lua] Lobby data matchmaking = false
08:20:42.818 [Lua] Lobby data player_slot_4 = 0:0
08:20:42.818 [Lua] Lobby data game_mode = adventure
08:20:42.818 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:42.818 [Lua] Lobby data player_slot_2 = 0:0
08:20:42.818 [Lua] Lobby data player_slot_3 = 0:0
08:20:42.818 [Lua] Set lobby end.
08:20:42.818 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:1, previous profile 0, profile 5]
08:20:42.818 [Lua] Set lobby begin:
08:20:42.818 [Lua] Lobby data level_key = inn_level
08:20:42.819 [Lua] Lobby data player_slot_1 = 0:0
08:20:42.819 [Lua] Lobby data player_slot_6 = 0:0
08:20:42.819 [Lua] Lobby data num_players = 1
08:20:42.819 [Lua] Lobby data matchmaking = false
08:20:42.819 [Lua] Lobby data player_slot_4 = 0:0
08:20:42.819 [Lua] Lobby data game_mode = adventure
08:20:42.819 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:42.819 [Lua] Lobby data player_slot_2 = 0:0
08:20:42.819 [Lua] Lobby data player_slot_3 = 0:0
08:20:42.819 [Lua] Set lobby end.
08:20:42.819 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
08:20:42.819 [Lua] Set lobby begin:
08:20:42.819 [Lua] Lobby data level_key = inn_level
08:20:42.819 [Lua] Lobby data player_slot_1 = 0:0
08:20:42.819 [Lua] Lobby data player_slot_6 = 0:0
08:20:42.819 [Lua] Lobby data num_players = 1
08:20:42.819 [Lua] Lobby data matchmaking = false
08:20:42.819 [Lua] Lobby data player_slot_4 = 0:0
08:20:42.819 [Lua] Lobby data game_mode = adventure
08:20:42.819 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:42.819 [Lua] Lobby data player_slot_2 = 0:0
08:20:42.820 [Lua] Lobby data player_slot_3 = 0:0
08:20:42.820 [Lua] Set lobby end.
08:20:42.820 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
08:20:42.820 [Lua] Set lobby begin:
08:20:42.820 [Lua] Lobby data level_key = inn_level
08:20:42.820 [Lua] Lobby data player_slot_1 = 0:0
08:20:42.820 [Lua] Lobby data player_slot_6 = 0:0
08:20:42.820 [Lua] Lobby data num_players = 1
08:20:42.820 [Lua] Lobby data matchmaking = false
08:20:42.820 [Lua] Lobby data player_slot_4 = 0:0
08:20:42.820 [Lua] Lobby data game_mode = adventure
08:20:42.820 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:42.820 [Lua] Lobby data player_slot_2 = 0:0
08:20:42.820 [Lua] Lobby data player_slot_3 = 0:0
08:20:42.820 [Lua] Set lobby end.
08:20:42.820 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
08:20:42.820 [Lua] Set lobby begin:
08:20:42.820 [Lua] Lobby data level_key = inn_level
08:20:42.820 [Lua] Lobby data player_slot_1 = 0:0
08:20:42.820 [Lua] Lobby data player_slot_6 = 0:0
08:20:42.820 [Lua] Lobby data num_players = 1
08:20:42.820 [Lua] Lobby data matchmaking = false
08:20:42.820 [Lua] Lobby data player_slot_4 = 0:0
08:20:42.820 [Lua] Lobby data game_mode = adventure
08:20:42.820 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:42.820 [Lua] Lobby data player_slot_2 = 0:0
08:20:42.820 [Lua] Lobby data player_slot_3 = 0:0
08:20:42.820 [Lua] Set lobby end.
08:20:42.820 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
08:20:42.820 [Lua] Set lobby begin:
08:20:42.820 [Lua] Lobby data level_key = inn_level
08:20:42.820 [Lua] Lobby data player_slot_1 = 0:0
08:20:42.820 [Lua] Lobby data player_slot_6 = 0:0
08:20:42.820 [Lua] Lobby data num_players = 1
08:20:42.821 [Lua] Lobby data matchmaking = false
08:20:42.821 [Lua] Lobby data player_slot_4 = 0:0
08:20:42.821 [Lua] Lobby data game_mode = adventure
08:20:42.821 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:42.821 [Lua] Lobby data player_slot_2 = 0:0
08:20:42.821 [Lua] Lobby data player_slot_3 = 0:0
08:20:42.821 [Lua] Set lobby end.
08:20:42.821 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
08:20:42.821 [Lua] ### Sending rpc_level_loaded
08:20:42.821 [Lua] #### Has state machine: false, sender: 1100001046a98d4, level_id: 24
08:20:42.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:1 my_peer_id:1100001046a98d4
08:20:42.821 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:20:42.834 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:1 my_peer_id:1100001046a98d4
08:20:42.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:20:42.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read,
08:20:43.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
08:20:43.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
08:20:43.021 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
08:20:43.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
08:20:43.088 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
08:20:43.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:20:43.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:20:43.525 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:20:43.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:20:43.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:20:43.611 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:20:43.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:20:43.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:20:43.746 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:20:43.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:20:43.831 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:20:43.831 [Lua] Set lobby begin:
08:20:43.831 [Lua] Lobby data level_key = inn_level
08:20:43.831 [Lua] Lobby data player_slot_1 = 0:0
08:20:43.831 [Lua] Lobby data player_slot_6 = 0:0
08:20:43.831 [Lua] Lobby data num_players = 1
08:20:43.831 [Lua] Lobby data matchmaking = false
08:20:43.831 [Lua] Lobby data host = 1100001046a98d4
08:20:43.832 [Lua] Lobby data player_slot_4 = 0:0
08:20:43.832 [Lua] Lobby data game_mode = adventure
08:20:43.832 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:43.832 [Lua] Lobby data player_slot_2 = 0:0
08:20:43.832 [Lua] Lobby data country_code = DE
08:20:43.832 [Lua] Lobby data player_slot_3 = 0:0
08:20:43.832 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:43.832 [Lua] Set lobby end.
08:20:43.832 [Lua] [Managers] Destroying state managers...
08:20:43.833 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:20:43.833 [Lua] MUSIC MANAGER Stop_loading_screen_music 29788 0
08:20:43.833 [Lua] [Gamestate] Enter StateIngame HOST
08:20:43.833 [Lua] Set lobby begin:
08:20:43.833 [Lua] Lobby data level_key = inn_level
08:20:43.833 [Lua] Lobby data player_slot_1 = 0:0
08:20:43.833 [Lua] Lobby data selected_level_key = inn_level
08:20:43.833 [Lua] Lobby data player_slot_6 = 0:0
08:20:43.833 [Lua] Lobby data num_players = 1
08:20:43.833 [Lua] Lobby data matchmaking = false
08:20:43.833 [Lua] Lobby data host = 1100001046a98d4
08:20:43.833 [Lua] Lobby data player_slot_4 = 0:0
08:20:43.833 [Lua] Lobby data game_mode = adventure
08:20:43.833 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:43.833 [Lua] Lobby data player_slot_2 = 0:0
08:20:43.833 [Lua] Lobby data country_code = DE
08:20:43.833 [Lua] Lobby data player_slot_3 = 0:0
08:20:43.833 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:43.833 [Lua] Set lobby end.
08:20:43.834 [Lua] [StateIngame] Server ingame
08:20:43.835 [Lua] Set lobby begin:
08:20:43.835 [Lua] Lobby data level_key = inn_level
08:20:43.835 [Lua] Lobby data player_slot_1 = 0:0
08:20:43.836 [Lua] Lobby data selected_level_key = inn_level
08:20:43.836 [Lua] Lobby data difficulty = hardest
08:20:43.836 [Lua] Lobby data player_slot_6 = 0:0
08:20:43.836 [Lua] Lobby data num_players = 1
08:20:43.836 [Lua] Lobby data matchmaking = false
08:20:43.836 [Lua] Lobby data host = 1100001046a98d4
08:20:43.836 [Lua] Lobby data player_slot_4 = 0:0
08:20:43.836 [Lua] Lobby data game_mode = adventure
08:20:43.836 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:43.836 [Lua] Lobby data player_slot_2 = 0:0
08:20:43.836 [Lua] Lobby data country_code = DE
08:20:43.836 [Lua] Lobby data player_slot_3 = 0:0
08:20:43.836 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:43.836 [Lua] Set lobby end.
08:20:43.836 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
08:20:43.836 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
08:20:43.836 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:20:43.836 [Lua] [Matchmaking] initializing
08:20:43.836 [Lua] [Matchmaking] my_peer_id: 1100001046a98d4, I am server
08:20:43.836 [Lua] [Matchmaking] register rpcs
08:20:43.836 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:20:43.837 [Lua] [GameNetworkManager] My own peer_id =
08:20:43.837 [Lua] [GameNetworkManager] self.is_server = true
08:20:43.837 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
08:20:43.837 [Network] Setting artificial MTU limit to 65536
08:20:43.837 [Lua] Switching ConflictSettings: to: disabled
08:20:43.837 [Lua] pacing=disabled
08:20:43.837 [Lua] roaming=nil
08:20:43.837 [Lua] disabled=true
08:20:43.837 [Lua] pack_spawning=disabled
08:20:43.837 [Lua] boss=disabled
08:20:43.837 [Lua] horde=disabled
08:20:43.837 [Lua] specials=disabled
08:20:43.837 [Lua] name=disabled
08:20:43.837 [Lua] intensity=disabled
08:20:43.837 [Lua] ---
08:20:43.839 [Lua] [AIInterestPointSystem] Level Seed: 3984483
08:20:43.839 [Lua]
08:20:43.839 [Lua] [entity_system_bag] = table
08:20:43.839 [Lua] [entity_system_bag] = metatable
08:20:43.839 [Lua] [startup_data] = table
08:20:43.839 [Lua] [entity_manager] = table
08:20:43.839 [Lua] [entity_manager] = metatable
08:20:43.839 [Lua] [unit_spawner] = table
08:20:43.839 [Lua] [unit_spawner] = metatable
08:20:43.839 [Lua] [unit_storage] = table
08:20:43.839 [Lua] [unit_storage] = metatable
08:20:43.839 [Lua] [dice_keeper] = table
08:20:43.839 [Lua] [dice_keeper] = metatable
08:20:43.839 [Lua] [is_server] = true (boolean)
08:20:43.839 [Lua] [world] = [World]
08:20:43.839 [Lua] [system_api] = table
08:20:43.839 [Lua] [network_lobby] = table
08:20:43.839 [Lua] [network_lobby] = metatable
08:20:43.839 [Lua] [profile_synchronizer] = table
08:20:43.839 [Lua] [profile_synchronizer] = metatable
08:20:43.839 [Lua] [entity_system] = table
08:20:43.839 [Lua] [entity_system] = metatable
08:20:43.839 [Lua] [num_local_human_players] = 1 (number)
08:20:43.839 [Lua] [statistics_db] = table
08:20:43.839 [Lua] [statistics_db] = metatable
08:20:43.839 [Lua] [network_server] = table
08:20:43.839 [Lua] [network_server] = metatable
08:20:43.839 [Lua] [input_manager] = table
08:20:43.839 [Lua] [input_manager] = metatable
08:20:43.839 [Lua] [network_clock] = table
08:20:43.839 [Lua] [network_clock] = metatable
08:20:43.839 [Lua] [network_transmit] = table
08:20:43.839 [Lua] [network_transmit] = metatable
08:20:43.839 [Lua] [free_flight_manager] = table
08:20:43.839 [Lua] [free_flight_manager] = metatable
08:20:43.839 [Lua] [network_manager] = table
08:20:43.839 [Lua] [network_manager] = metatable
08:20:43.839 [Lua] [network_event_delegate] = table
08:20:43.839 [Lua] [network_event_delegate] = metatable
08:20:43.839 [Lua]
08:20:43.840 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:20:43.841 [Lua] [AchievementManager] Achievements using the steam platform
08:20:43.842 [Lua] [StateIngame] Level seed: 3984483
08:20:43.842 [Umbra] Init version: 3.4.13 :: 16 threads
08:20:43.842 [Umbra] Tome with `10497` objects loaded.
08:20:43.842 [Umbra] UMBRA Tome loaded.
08:20:43.842 [World] Spawning level.
08:20:43.847 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
08:20:43.980 [Lua] [LevelAnalysis] set_random_seed( 545340928)
08:20:43.982 [Lua] PlayerManager:add_player player_1
08:20:43.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
08:20:43.984 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
08:20:43.985 [Lua] [IngameUI] init
08:20:44.013 [Lua] [Matchmaking] Cancelling matchmaking
08:20:44.013 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:20:44.013 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:20:44.013 [Lua] Set lobby begin:
08:20:44.013 [Lua] Lobby data power_level = 785
08:20:44.013 [Lua] Lobby data level_key = inn_level
08:20:44.013 [Lua] Lobby data player_slot_1 = 0:0
08:20:44.013 [Lua] Lobby data selected_level_key = inn_level
08:20:44.013 [Lua] Lobby data difficulty = hardest
08:20:44.013 [Lua] Lobby data player_slot_6 = 0:0
08:20:44.013 [Lua] Lobby data num_players = 1
08:20:44.013 [Lua] Lobby data matchmaking = false
08:20:44.013 [Lua] Lobby data host = 1100001046a98d4
08:20:44.014 [Lua] Lobby data player_slot_4 = 0:0
08:20:44.014 [Lua] Lobby data game_mode = adventure
08:20:44.014 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1
08:20:44.014 [Lua] Lobby data player_slot_2 = 0:0
08:20:44.014 [Lua] Lobby data country_code = DE
08:20:44.014 [Lua] Lobby data player_slot_3 = 0:0
08:20:44.014 [Lua] Lobby data unique_server_name = Darth_Angeal
08:20:44.014 [Lua] Set lobby end.
08:20:44.014 [Flow] Forge tier 4
08:20:44.014 [Flow] WitchHunterLevel:30
08:20:44.014 [Flow] LeaderYes
08:20:44.014 [Flow] ALL PC XP:925712
08:20:44.014 [Flow] WH XP:369313
08:20:44.014 [Flow] Number of crafted items:994
08:20:44.014 [Flow] Has "pre_order" DLC:true
08:20:44.014 [Flow] Sum of Powe Levels:1500
08:20:44.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1.
08:20:44.015 [Lua] CurrentConflictSettings disabled
08:20:44.015 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:20:44.017 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:20:44.017 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:20:44.017 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:20:44.017 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
08:20:44.017 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:20:44.046 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:20:44.046 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:20:44.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
08:20:44.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
08:20:44.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
08:20:44.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
08:20:44.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
08:20:44.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
08:20:44.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:20:44.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:20:44.661 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:20:44.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:20:44.814 [Flow] DISABLE
08:20:44.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:20:44.926 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:20:44.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:20:45.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:20:45.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
08:20:45.026 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:20:45.029 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
08:20:45.043 [Lua] [PeerSM] 1100001046a98d4 :: on_exit LoadingProfilePackages
08:20:45.043 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForEnterGame
08:20:45.046 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
08:20:45.046 [Lua] [LOCAL RPC] rpc_loading_synced
08:20:45.060 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForEnterGame
08:20:45.060 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForGameObjectSync
08:20:45.076 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForGameObjectSync
08:20:45.076 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForPlayers
08:20:45.080 [Lua] [LOCAL RPC] rpc_game_started
08:20:45.093 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForPlayers
08:20:45.093 [Lua] [PeerSM] 1100001046a98d4 :: on_enter SpawningPlayer
08:20:45.109 [Lua] [PeerSM] 1100001046a98d4 :: on_exit SpawningPlayer
08:20:45.109 [Lua] [PeerSM] 1100001046a98d4 :: on_enter InGame
08:20:45.113 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
08:20:45.113 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001046a98d4, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:20:45.113 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:20:45.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:20:45.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:20:45.115 [Lua] PlayerManager:assign_unit_ownership Darth_Angeal 1100001046a98d4 1
08:20:45.115 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
08:20:46.462 [Lua] [IngameUI] menu view on_enter ingame_menu
08:20:48.178 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
08:20:48.577 [Lua] PopupManager:query_result returned result: end_game
08:20:48.577 [Lua] PlayFabMirror:_commit_internal nil
08:20:48.578 [Lua] generate_backend_stats 1100001046a98d4:1
08:20:48.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:20:48.593 [Lua] commit result success 2
08:20:48.596 [Application] Lua signals application exit.
08:20:48.637 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
08:20:48.637 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 1
08:20:48.637 [Lua] [GameNetworkManager] destroying game object with go_id=16
08:20:48.637 [Lua] [GameNetworkManager] destroying game object with go_id=15
08:20:48.637 [Lua] Clearing all global lookup lists
08:20:48.638 [Lua] [EquipmentUI] - Destroy
08:20:48.638 [Lua] [GamePadEquipmentUI] - Destroy
08:20:48.638 [Lua] [AbilityUI] - Destroy
08:20:48.638 [Lua] [GamePadAbilityUI] - Destroy
08:20:48.638 [Lua] [IngamePlayerListUI] - Destroy
08:20:48.638 [Lua] [IngameUI] destroy
08:20:48.639 [Lua] [GameNetworkManager] destroying game object with go_id=37
08:20:48.643 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:20:48.686 [Lua] [Managers] Destroying state managers...
08:20:48.686 [Lua] [GameNetworkManager] Shutting down game session
08:20:48.694 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=true)
08:20:48.755 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:20:48.756 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
08:20:48.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:20:48.760 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:20:48.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:20:48.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:20:48.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:20:48.770 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:20:48.773 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
08:20:48.774 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:20:48.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:20:48.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:20:48.777 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:20:48.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
08:20:48.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
08:20:48.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:20:48.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
08:20:48.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
08:20:48.790 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:20:48.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
08:20:48.792 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:20:48.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
08:20:48.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:20:48.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:20:48.798 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:20:48.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:20:48.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:20:48.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:20:48.810 [Lua] [Matchmaking] unregister rpcs
08:20:48.811 [Lua] [Matchmaking] destroying
08:20:48.811 [Lua] [ChatManager] Unregistering channel 1
08:20:48.811 [EACServer] [Destroy] Called
08:20:48.813 [Lua] [VOIP] Destroying VOIP.
08:20:48.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient
08:20:48.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient
08:20:48.815 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
08:20:48.821 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
08:20:48.822 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
08:20:48.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient
08:20:48.822 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient
08:20:48.827 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:20:48.828 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:20:48.828 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient
08:20:48.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient
08:20:48.828 [Lua] [LobbyHost] Destroying
08:20:48.850 [Umbra] Unload tome
08:20:48.938 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:20:48.938 [Lua] [Managers] Destroying state managers...
08:20:48.938 [Lua] [Managers] Destroying global managers...
08:20:48.938 [Lua] [PackageManager] Destroy()
08:20:48.961 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
08:20:48.967 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
08:20:48.969 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
08:20:48.973 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
08:20:48.973 [Lua] [PackageManager] Unload: resource_packages/careers, global
08:20:48.973 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
08:20:48.978 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
08:20:48.978 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
08:20:48.978 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
08:20:48.979 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
08:20:48.980 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
08:20:48.980 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
08:20:48.980 [Lua] [PackageManager] Unload: resource_packages/decals, global
08:20:48.986 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
08:20:48.987 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
08:20:48.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
08:20:48.996 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
08:20:48.998 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
08:20:49.025 [Lua] [PackageManager] Unload: resource_packages/ingame, global
08:20:49.026 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
08:20:49.027 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
08:20:49.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
08:20:49.044 [Lua] [PackageManager] Unload: resource_packages/pickups, global
08:20:49.052 [Lua] [PackageManager] Unload: resource_packages/inventory, global
08:20:49.052 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
08:20:49.053 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
08:20:49.398 [EAC] Shutdown
08:20:49.569 error: [Shaders] Memory leaks in Shader Manager! 6 shaders were not released
<>
----------------------------------------
0x40000000
0x40ad7000
<>
<>
----------------------------------------
0x403bdde6
0x4033ecd8
0x40159d72
0x4012897f
0x4011fab7
0x4011b765
0x4011bdc9
0x4011bed2
0x404c3bfb
BaseThreadInitThunk 0x8fc03034
RtlUserThreadStart 0x91e71431
<>
[Log end]