[Log version] 1 [Session] AB81F39E-2572-4F44-AA01-99C7 UTC time stamps 08:15:02.067 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799 08:15:02.067 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811 08:15:02.067 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814 08:15:02.067 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819 08:15:02.067 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822 08:15:02.068 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824 08:15:02.074 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828 08:15:02.092 [Window] Window => active 08:15:02.129 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855 08:15:02.131 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860 08:15:02.494 [EAC] Init client 1100001046a98d4 08:15:02.494 [EAC] EAC client initialized 08:15:02.494 warning: [EAC] Failed to initialize localization 08:15:02.495 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885 08:15:02.542 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti) 08:15:02.812 [AFTERMATH] Initialized Aftermath 08:15:02.812 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888 08:15:02.922 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894 08:15:03.296 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896 08:15:03.298 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899 08:15:03.324 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901 08:15:03.324 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903 08:15:03.405 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905 08:15:03.405 [Save] Save dir: `C:\Users\ssunn\AppData\Roaming\fatshark\Vermintide 2` 08:15:03.406 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924 08:15:03.406 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942 08:15:03.455 [LightFX ] Loaded DLL. 08:15:03.455 [LightFX ] Init() 08:15:03.459 [LightFX ] LightFX failed to initialize 08:15:03.460 [Lua] boot.lua start, os clock: 2.6459999999999999 08:15:03.461 [Lua] Boot:setup() entered. time: 0 os-clock: 2.6470000000000002 08:15:03.461 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16308MB Available: 12274MB Virtual Total: 134217727MB Available: 134212119MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 072ad1cf-5c2d-4ab9-9f58-17fe4296f54c --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB) Driver version: 39125 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Lautsprecher (3- USB Audio Device) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Lautsprecher/Kopfhörer (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Viseo243D (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: Realtek Gaming GBE Family Controller (IPv4, IPv6) Network interface: Realtek RTL8821CE 802.11ac PCIe Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): SteelSeries Rival 300 HP Omen Input device: Generic (17.0): USB Audio Device Input device: Generic (17.0): Omen Mouse 08:15:03.462 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300 08:15:03.462 [SteamStats] RequestCurrentStats success: true 08:15:06.381 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.7378118727356195 os-clock: 5.5670000000000002 08:15:06.382 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 08:15:06.382 [Lua] Flushing: resource_packages/strings [ResourcePackage] 08:15:06.382 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 08:15:06.382 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 08:15:06.382 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 08:15:06.382 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 08:15:06.382 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 08:15:06.382 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 08:15:06.382 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 08:15:06.382 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 08:15:06.383 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 08:15:06.383 [Lua] ***************************************************************** 08:15:06.383 [Lua] ** Initial contents of script_data ** 08:15:06.383 [Lua] script_data.beta_level_progression = false 08:15:06.383 [Lua] script_data.build_identifier = 3dca7e947c1a 08:15:06.383 [Lua] script_data.debug_interactions = false 08:15:06.383 [Lua] script_data.debug_voip = true 08:15:06.383 [Lua] script_data.disable_debug_draw = true 08:15:06.383 [Lua] script_data.disable_intro_trailer = false 08:15:06.383 [Lua] script_data.disable_tutorial_at_start = false 08:15:06.383 [Lua] script_data.enable_detailed_tooltips = false 08:15:06.383 [Lua] script_data.force_debug_disabled = true 08:15:06.383 [Lua] script_data.force_steam = true 08:15:06.383 [Lua] script_data.hide_fps = true 08:15:06.383 [Lua] script_data.hide_version_info = true 08:15:06.383 [Lua] script_data.matchmaking_debug = true 08:15:06.383 [Lua] script_data.network_debug = true 08:15:06.383 [Lua] script_data.network_debug_connections = true 08:15:06.383 [Lua] script_data.network_log_messages = true 08:15:06.383 [Lua] script_data.package_debug = true 08:15:06.383 [Lua] script_data.packaged_build = true 08:15:06.383 [Lua] script_data.settings = { } 08:15:06.383 [Lua] script_data.show_fps = false 08:15:06.383 [Lua] script_data.spawn_empty_chest = true 08:15:06.383 [Lua] script_data.telemetry_log_interval = 600 08:15:06.383 [Lua] script_data.tobii_button = false 08:15:06.383 [Lua] script_data.use_beta_overlay = false 08:15:06.383 [Lua] script_data.use_local_backend = false 08:15:06.383 [Lua] script_data.use_tech_telemetry = true 08:15:06.383 [Lua] script_data.use_telemetry = true 08:15:06.383 [Lua] ***************************************************************** 08:15:06.383 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 08:15:06.383 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 08:15:06.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 08:15:06.465 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 08:15:06.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 08:15:06.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 08:15:06.531 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 08:15:06.532 [Lua] valid level farmlands 08:15:06.532 [Lua] valid level fort 08:15:06.532 [Lua] valid level military 08:15:06.532 [Lua] valid level warcamp 08:15:06.532 [Lua] valid level skittergate 08:15:06.532 [Lua] valid level prologue 08:15:06.532 [Lua] valid level elven_ruins 08:15:06.532 [Lua] valid level dlc_bogenhafen_city 08:15:06.532 [Lua] valid level skaven_stronghold 08:15:06.532 [Lua] valid level ground_zero 08:15:06.532 [Lua] valid level bell 08:15:06.532 [Lua] valid level ussingen 08:15:06.532 [Lua] valid level nurgle 08:15:06.532 [Lua] valid level mines 08:15:06.532 [Lua] valid level dlc_bogenhafen_slum 08:15:06.532 [Lua] valid level catacombs 08:15:06.532 [Lua] nil 08:15:06.532 [Lua] table: 0000000007817A70 08:15:06.577 [Lua] [1] = chaos_spawn (string) 08:15:06.577 [Lua] [2] = chaos_troll (string) 08:15:06.577 [Lua] [3] = chaos_dummy_sorcerer (string) 08:15:06.577 [Lua] [4] = critter_pig (string) 08:15:06.577 [Lua] [5] = pet_rat (string) 08:15:06.577 [Lua] [6] = skaven_storm_vermin_warlord (string) 08:15:06.577 [Lua] [7] = skaven_stormfiend (string) 08:15:06.577 [Lua] [8] = skaven_stormfiend_boss (string) 08:15:06.577 [Lua] [9] = chaos_vortex (string) 08:15:06.577 [Lua] [10] = skaven_storm_vermin_champion (string) 08:15:06.577 [Lua] [11] = skaven_rat_ogre (string) 08:15:06.577 [Lua] [12] = chaos_plague_wave_spawner (string) 08:15:06.577 [Lua] [13] = critter_rat (string) 08:15:06.577 [Lua] [14] = skaven_grey_seer (string) 08:15:06.577 [Lua] [15] = pet_pig (string) 08:15:06.577 [Lua] [16] = skaven_stormfiend_demo (string) 08:15:06.577 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 08:15:06.577 [Lua] [18] = chaos_dummy_troll (string) 08:15:06.577 [Lua] [19] = skaven_loot_rat (string) 08:15:06.577 [Lua] [20] = chaos_tentacle (string) 08:15:06.577 [Lua] [21] = chaos_corruptor_sorcerer (string) 08:15:06.577 [Lua] [22] = chaos_exalted_champion_warcamp (string) 08:15:06.577 [Lua] [23] = chaos_tentacle_sorcerer (string) 08:15:06.577 [Lua] [24] = chaos_exalted_champion_norsca (string) 08:15:06.577 [Lua] [25] = chaos_plague_sorcerer (string) 08:15:06.577 [Lua] [26] = skaven_ratling_gunner (string) 08:15:06.577 [Lua] [27] = skaven_pack_master (string) 08:15:06.577 [Lua] [28] = chaos_warrior (string) 08:15:06.577 [Lua] [29] = chaos_vortex_sorcerer (string) 08:15:06.577 [Lua] [30] = skaven_poison_wind_globadier (string) 08:15:06.577 [Lua] [31] = skaven_warpfire_thrower (string) 08:15:06.577 [Lua] [32] = skaven_gutter_runner (string) 08:15:06.577 [Lua] [33] = chaos_exalted_sorcerer (string) 08:15:06.577 [Lua] [34] = skaven_plague_monk (string) 08:15:06.577 [Lua] [35] = chaos_raider_tutorial (string) 08:15:06.577 [Lua] [36] = chaos_raider (string) 08:15:06.577 [Lua] [37] = skaven_storm_vermin_commander (string) 08:15:06.577 [Lua] [38] = skaven_storm_vermin_with_shield (string) 08:15:06.577 [Lua] [39] = chaos_berzerker (string) 08:15:06.577 [Lua] [40] = skaven_storm_vermin (string) 08:15:06.577 [Lua] [41] = skaven_dummy_clan_rat (string) 08:15:06.577 [Lua] [42] = chaos_marauder_tutorial (string) 08:15:06.577 [Lua] [43] = skaven_clan_rat (string) 08:15:06.577 [Lua] [44] = skaven_clan_rat_tutorial (string) 08:15:06.577 [Lua] [45] = skaven_clan_rat_with_shield (string) 08:15:06.577 [Lua] [46] = chaos_marauder_with_shield (string) 08:15:06.577 [Lua] [47] = chaos_fanatic (string) 08:15:06.577 [Lua] [48] = chaos_zombie (string) 08:15:06.577 [Lua] [49] = chaos_marauder (string) 08:15:06.577 [Lua] [50] = skaven_dummy_slave (string) 08:15:06.577 [Lua] [51] = skaven_slave (string) 08:15:06.605 [Lua] enemy_package_loader_policy: default 08:15:06.664 [Lua] valid level farmlands 08:15:06.664 [Lua] valid level fort 08:15:06.664 [Lua] valid level military 08:15:06.664 [Lua] valid level warcamp 08:15:06.664 [Lua] valid level skittergate 08:15:06.664 [Lua] valid level prologue 08:15:06.664 [Lua] valid level elven_ruins 08:15:06.664 [Lua] valid level dlc_bogenhafen_city 08:15:06.664 [Lua] valid level skaven_stronghold 08:15:06.664 [Lua] valid level ground_zero 08:15:06.664 [Lua] valid level bell 08:15:06.664 [Lua] valid level ussingen 08:15:06.664 [Lua] valid level nurgle 08:15:06.664 [Lua] valid level mines 08:15:06.664 [Lua] valid level dlc_bogenhafen_slum 08:15:06.664 [Lua] valid level catacombs 08:15:06.758 [Lua] <>project = Vermintide<> 08:15:06.758 [Lua] <>build = release<> 08:15:06.758 [Lua] <>platform = win32<> 08:15:06.758 [Lua] <>title_id = 5107<> 08:15:06.758 [Lua] <>engine_revision = 3dca7e947c1a<> 08:15:06.758 [Lua] <>content_revision = 121088<> 08:15:06.758 [Lua] <>rendering_backend = dx11<> 08:15:06.758 [Lua] <>user_id = 1100001046a98d4<> 08:15:06.758 [Lua] <>machine_id = 072ad1cf-5c2d-4ab9-9f58-17fe4296f54c<> 08:15:06.758 [Lua] [Boot] Application build: release 08:15:06.758 [Lua] [Boot] Engine revision: 3dca7e947c1a 08:15:06.758 [Lua] [Boot] Content revision: 121088 08:15:06.758 [Lua] [Boot] User ID: 1100001046a98d4 Darth_Angeal 08:15:06.763 [Lua] [SmokeTest] Disabled 08:15:06.763 [Lua] Game:setup() total time: 0.0049999999999999 08:15:06.763 [Lua] handle rev info: 0 08:15:06.763 [Lua] handle gfx quality: 0 08:15:06.763 [Lua] default settings: 0 08:15:06.763 [Lua] user settings: 0 08:15:06.763 [Lua] set frame times: 0 08:15:06.763 [Lua] init random: 0 08:15:06.763 [Lua] managers: 0.0049999999999998934 08:15:06.763 [Lua] 08:15:06.763 [Lua] unaccounted: 0 08:15:06.763 [Save] Loading `telemetry` 08:15:06.763 [Lua] [Boot] use baked enemy meshes: false 08:15:06.763 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 08:15:06.763 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 08:15:06.763 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 08:15:06.763 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 08:15:06.763 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 08:15:06.763 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 08:15:06.763 [Save] Load done 08:15:06.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 08:15:06.917 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 08:15:06.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 08:15:06.934 [Lua] doing_stuff 08:15:06.951 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 08:15:07.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 08:15:07.220 [Lua] [PackageManager] Force_load: resource_packages/title_screen 08:15:07.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 08:15:07.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 08:15:07.287 [Lua] [PackageManager] Force_load: resource_packages/menu 08:15:07.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 08:15:07.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 08:15:07.388 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 08:15:07.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 08:15:07.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 08:15:07.844 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 08:15:07.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 08:15:07.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 08:15:07.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 08:15:07.928 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 08:15:08.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 08:15:08.013 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 08:15:08.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 08:15:08.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 08:15:08.400 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 08:15:08.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 08:15:08.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 08:15:08.773 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 08:15:08.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 08:15:09.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 08:15:09.077 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 08:15:09.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 08:15:09.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 08:15:09.617 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 08:15:09.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:15:09.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:15:09.803 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:15:09.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 08:15:10.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 08:15:10.024 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 08:15:10.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 08:15:10.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 08:15:10.142 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 08:15:10.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 08:15:10.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 08:15:10.243 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 08:15:10.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 08:15:10.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 08:15:10.664 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 08:15:10.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 08:15:10.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 08:15:10.753 [Lua] [PackageManager] Force_load: resource_packages/inventory 08:15:10.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 08:15:10.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 08:15:10.834 [Lua] [PackageManager] Force_load: resource_packages/careers 08:15:10.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 08:15:10.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 08:15:10.885 [Lua] [PackageManager] Force_load: resource_packages/decals 08:15:10.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 08:15:10.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 08:15:10.987 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 08:15:10.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 08:15:11.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 08:15:11.577 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 08:15:11.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 08:15:12.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 08:15:12.354 [Lua] [PackageManager] Force_load: resource_packages/ingame 08:15:12.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 08:15:12.984 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 08:15:13.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 08:15:13.081 [Lua] [PackageManager] Force_load: resource_packages/pickups 08:15:13.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 08:15:13.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 08:15:13.182 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 08:15:15.374 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 08:15:15.374 [Lua] [Gamestate] Enter StateTitleScreen 08:15:15.375 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 08:15:15.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 08:15:15.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 08:15:15.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 08:15:15.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 08:15:15.376 warning: [Lua] CHAT FONT SIZE DISABLED 08:15:15.390 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 08:15:15.390 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 08:15:15.390 [Save] Loading `save_data` 08:15:15.391 [Save] Load done 08:15:15.408 [Lua] [BackendManagerPlayFab] Backend Enabled 08:15:20.003 [Lua] Populating data for character 1 15 08:15:20.256 [Lua] Requesting character data for index 2 15 08:15:20.256 [Lua] Populating data for character 2 15 08:15:20.578 [Lua] Requesting character data for index 3 15 08:15:20.578 [Lua] Populating data for character 3 15 08:15:20.815 [Lua] Requesting character data for index 4 15 08:15:20.815 [Lua] Populating data for character 4 15 08:15:21.052 [Lua] Requesting character data for index 5 15 08:15:21.052 [Lua] Populating data for character 5 15 08:15:21.305 [Lua] Requesting character data for index 6 15 08:15:21.305 [Lua] Populating data for character 6 15 08:15:21.594 [Lua] Requesting character data for index 7 15 08:15:21.594 [Lua] Populating data for character 7 15 08:15:21.831 [Lua] Requesting character data for index 8 15 08:15:21.831 [Lua] Populating data for character 8 15 08:15:22.068 [Lua] Requesting character data for index 9 15 08:15:22.068 [Lua] Populating data for character 9 15 08:15:22.306 [Lua] Requesting character data for index 10 15 08:15:22.306 [Lua] Populating data for character 10 15 08:15:22.543 [Lua] Requesting character data for index 11 15 08:15:22.543 [Lua] Populating data for character 11 15 08:15:22.798 [Lua] Requesting character data for index 12 15 08:15:22.798 [Lua] Populating data for character 12 15 08:15:23.035 [Lua] Requesting character data for index 13 15 08:15:23.035 [Lua] Populating data for character 13 15 08:15:23.270 [Lua] Requesting character data for index 14 15 08:15:23.270 [Lua] Populating data for character 14 15 08:15:23.507 [Lua] Requesting character data for index 15 15 08:15:23.507 [Lua] Populating data for character 15 15 08:15:24.101 [Lua] Player statistics loaded! 08:15:24.640 [Lua] Keep decoration player data loaded! 08:15:24.657 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 08:15:25.687 [Lua] [Managers] Destroying state managers... 08:15:25.687 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 08:15:25.687 [Lua] [Gamestate] Enter state StateLoading 08:15:25.689 [Lua] [StateLoading] Auto Skip: nil 08:15:25.690 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 08:15:25.690 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:15:25.690 [Lua] state_loading_restart_network JOIN VIA STEAM 0 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_heal 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_ping 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_pong 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 08:15:25.690 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 08:15:25.690 [Lua] registering RPCs 08:15:25.690 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 08:15:25.691 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:15:25.691 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 08:15:25.691 [Lua] [StateLoading] Need to unload nil and start load inn_level 08:15:25.691 [Lua] [LevelTransitionHandler] load_level inn_level 08:15:25.691 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:15:25.691 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 08:15:25.691 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:15:25.691 [Lua] EnemyPackageLoader:setup_startup_enemies 08:15:25.691 [Lua] Load no enemies on this level 08:15:25.691 [Lua] [NetworkServer] Current level key inn_level 08:15:25.691 [Lua] [LevelTransitionHandler] Generated new level_seed: 776523 08:15:25.691 [Lua] [VOIP] Initializing Steam Voip 08:15:25.691 [Lua] [VOIP] Is server. Creating room / joining my own room. 08:15:25.693 [EAC] EAC server 1100001046a98d4 is initializing 08:15:25.701 [EAC] Server is also client 1100001046a98d4 08:15:25.701 [EACServer] [SetLogCallback] Procedure: 000000014048D570 LogLevel: Info. 08:15:25.701 [Lua] ### Created peer state machine for 1100001046a98d4 08:15:25.701 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Connecting 08:15:25.701 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 08:15:25.705 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:15:25.705 [Lua] Set lobby begin: 08:15:25.705 [Lua] Set lobby end. 08:15:25.705 [Lua] [LOCAL RPC] rpc_notify_connected 08:15:25.705 [Lua] [PSM] Peer 1100001046a98d4 joined. Want to use profile index "5" 08:15:25.705 [Lua] [LobbyHost] Changed state from 0 to creating 08:15:25.705 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 08:15:25.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:15:25.750 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:15:25.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:15:25.967 [Lua] [LobbyHost] Changed state from creating to joined 08:15:25.967 [Lua] [PartyManager] Leader is set to 1100001046a98d4 08:15:25.967 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001046a98d4 my_peer_id:1100001046a98d4 08:15:25.968 [Lua] [ChatManager] Registering channel 1 08:15:25.983 [Lua] [NetworkServer] Changing num_players from nil to 1 08:15:25.983 [Lua] Players: 1 08:15:25.983 [Lua] Set lobby begin: 08:15:25.983 [Lua] Lobby data num_players = 1 08:15:25.983 [Lua] Lobby data level_key = inn_level 08:15:25.983 [Lua] Lobby data game_mode = adventure 08:15:25.983 [Lua] Lobby data matchmaking = false 08:15:25.983 [Lua] Set lobby end. 08:15:27.033 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:15:27.733 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 08:15:27.749 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Connecting 08:15:27.749 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Loading 08:15:27.749 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046a98d4 08:15:27.750 [Lua] [LOCAL RPC] rpc_load_level 24 776523 08:15:34.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:15:34.782 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:15:34.800 [Lua] [LevelTransitionHandler] Level load completed! 08:15:34.801 [Lua] ### Sending rpc_level_loaded 08:15:34.801 [Lua] #### Has state machine: true, sender: 1100001046a98d4, level_id: 24 08:15:34.816 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Loading 08:15:34.816 [Lua] [PeerSM] 1100001046a98d4 :: on_enter LoadingProfilePackages 08:15:34.816 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001046a98d4:1 08:15:34.816 [Lua] Set lobby begin: 08:15:34.816 [Lua] Lobby data level_key = inn_level 08:15:34.816 [Lua] Lobby data player_slot_1 = 0:0 08:15:34.816 [Lua] Lobby data player_slot_6 = 0:0 08:15:34.816 [Lua] Lobby data num_players = 1 08:15:34.816 [Lua] Lobby data matchmaking = false 08:15:34.816 [Lua] Lobby data player_slot_4 = 0:0 08:15:34.816 [Lua] Lobby data game_mode = adventure 08:15:34.816 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:34.816 [Lua] Lobby data player_slot_2 = 0:0 08:15:34.816 [Lua] Lobby data player_slot_3 = 0:0 08:15:34.816 [Lua] Set lobby end. 08:15:34.816 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:1, previous profile 0, profile 5] 08:15:34.817 [Lua] Set lobby begin: 08:15:34.817 [Lua] Lobby data level_key = inn_level 08:15:34.817 [Lua] Lobby data player_slot_1 = 0:0 08:15:34.817 [Lua] Lobby data player_slot_6 = 0:0 08:15:34.817 [Lua] Lobby data num_players = 1 08:15:34.817 [Lua] Lobby data matchmaking = false 08:15:34.817 [Lua] Lobby data player_slot_4 = 0:0 08:15:34.817 [Lua] Lobby data game_mode = adventure 08:15:34.817 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:34.817 [Lua] Lobby data player_slot_2 = 0:0 08:15:34.817 [Lua] Lobby data player_slot_3 = 0:0 08:15:34.817 [Lua] Set lobby end. 08:15:34.817 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 08:15:34.817 [Lua] Set lobby begin: 08:15:34.817 [Lua] Lobby data level_key = inn_level 08:15:34.817 [Lua] Lobby data player_slot_1 = 0:0 08:15:34.817 [Lua] Lobby data player_slot_6 = 0:0 08:15:34.817 [Lua] Lobby data num_players = 1 08:15:34.817 [Lua] Lobby data matchmaking = false 08:15:34.817 [Lua] Lobby data player_slot_4 = 0:0 08:15:34.817 [Lua] Lobby data game_mode = adventure 08:15:34.817 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:34.818 [Lua] Lobby data player_slot_2 = 0:0 08:15:34.818 [Lua] Lobby data player_slot_3 = 0:0 08:15:34.818 [Lua] Set lobby end. 08:15:34.818 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 08:15:34.818 [Lua] Set lobby begin: 08:15:34.818 [Lua] Lobby data level_key = inn_level 08:15:34.818 [Lua] Lobby data player_slot_1 = 0:0 08:15:34.818 [Lua] Lobby data player_slot_6 = 0:0 08:15:34.818 [Lua] Lobby data num_players = 1 08:15:34.818 [Lua] Lobby data matchmaking = false 08:15:34.818 [Lua] Lobby data player_slot_4 = 0:0 08:15:34.818 [Lua] Lobby data game_mode = adventure 08:15:34.818 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:34.818 [Lua] Lobby data player_slot_2 = 0:0 08:15:34.818 [Lua] Lobby data player_slot_3 = 0:0 08:15:34.818 [Lua] Set lobby end. 08:15:34.818 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 08:15:34.818 [Lua] Set lobby begin: 08:15:34.818 [Lua] Lobby data level_key = inn_level 08:15:34.818 [Lua] Lobby data player_slot_1 = 0:0 08:15:34.818 [Lua] Lobby data player_slot_6 = 0:0 08:15:34.818 [Lua] Lobby data num_players = 1 08:15:34.818 [Lua] Lobby data matchmaking = false 08:15:34.818 [Lua] Lobby data player_slot_4 = 0:0 08:15:34.818 [Lua] Lobby data game_mode = adventure 08:15:34.818 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:34.819 [Lua] Lobby data player_slot_2 = 0:0 08:15:34.819 [Lua] Lobby data player_slot_3 = 0:0 08:15:34.819 [Lua] Set lobby end. 08:15:34.819 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 08:15:34.819 [Lua] Set lobby begin: 08:15:34.819 [Lua] Lobby data level_key = inn_level 08:15:34.819 [Lua] Lobby data player_slot_1 = 0:0 08:15:34.819 [Lua] Lobby data player_slot_6 = 0:0 08:15:34.819 [Lua] Lobby data num_players = 1 08:15:34.819 [Lua] Lobby data matchmaking = false 08:15:34.819 [Lua] Lobby data player_slot_4 = 0:0 08:15:34.819 [Lua] Lobby data game_mode = adventure 08:15:34.819 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:34.819 [Lua] Lobby data player_slot_2 = 0:0 08:15:34.819 [Lua] Lobby data player_slot_3 = 0:0 08:15:34.819 [Lua] Set lobby end. 08:15:34.819 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 08:15:34.819 [Lua] ### Sending rpc_level_loaded 08:15:34.819 [Lua] #### Has state machine: false, sender: 1100001046a98d4, level_id: 24 08:15:34.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:1 my_peer_id:1100001046a98d4 08:15:34.820 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:15:34.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:1 my_peer_id:1100001046a98d4 08:15:34.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 08:15:34.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient, async-read, 08:15:35.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 08:15:35.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 08:15:35.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 08:15:35.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 08:15:35.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 08:15:35.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:15:35.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:15:35.350 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:15:35.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 08:15:35.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 08:15:35.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 08:15:35.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:15:35.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:15:35.549 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:15:35.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:15:35.817 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:15:35.817 [Lua] Set lobby begin: 08:15:35.817 [Lua] Lobby data level_key = inn_level 08:15:35.817 [Lua] Lobby data player_slot_1 = 0:0 08:15:35.817 [Lua] Lobby data player_slot_6 = 0:0 08:15:35.817 [Lua] Lobby data num_players = 1 08:15:35.818 [Lua] Lobby data matchmaking = false 08:15:35.818 [Lua] Lobby data host = 1100001046a98d4 08:15:35.818 [Lua] Lobby data player_slot_4 = 0:0 08:15:35.818 [Lua] Lobby data game_mode = adventure 08:15:35.818 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:35.818 [Lua] Lobby data player_slot_2 = 0:0 08:15:35.818 [Lua] Lobby data country_code = DE 08:15:35.818 [Lua] Lobby data player_slot_3 = 0:0 08:15:35.818 [Lua] Lobby data unique_server_name = Darth_Angeal 08:15:35.818 [Lua] Set lobby end. 08:15:35.818 [Lua] [Managers] Destroying state managers... 08:15:35.833 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:15:35.833 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 08:15:35.833 [Lua] [Gamestate] Enter StateIngame HOST 08:15:35.833 [Lua] Set lobby begin: 08:15:35.833 [Lua] Lobby data level_key = inn_level 08:15:35.833 [Lua] Lobby data player_slot_1 = 0:0 08:15:35.833 [Lua] Lobby data selected_level_key = inn_level 08:15:35.833 [Lua] Lobby data player_slot_6 = 0:0 08:15:35.833 [Lua] Lobby data num_players = 1 08:15:35.834 [Lua] Lobby data matchmaking = false 08:15:35.834 [Lua] Lobby data host = 1100001046a98d4 08:15:35.834 [Lua] Lobby data player_slot_4 = 0:0 08:15:35.834 [Lua] Lobby data game_mode = adventure 08:15:35.834 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:35.834 [Lua] Lobby data player_slot_2 = 0:0 08:15:35.834 [Lua] Lobby data country_code = DE 08:15:35.834 [Lua] Lobby data player_slot_3 = 0:0 08:15:35.834 [Lua] Lobby data unique_server_name = Darth_Angeal 08:15:35.834 [Lua] Set lobby end. 08:15:35.835 [Lua] [StateIngame] Server ingame 08:15:35.837 [Lua] Set lobby begin: 08:15:35.837 [Lua] Lobby data level_key = inn_level 08:15:35.837 [Lua] Lobby data player_slot_1 = 0:0 08:15:35.837 [Lua] Lobby data selected_level_key = inn_level 08:15:35.838 [Lua] Lobby data difficulty = normal 08:15:35.838 [Lua] Lobby data player_slot_6 = 0:0 08:15:35.838 [Lua] Lobby data num_players = 1 08:15:35.838 [Lua] Lobby data matchmaking = false 08:15:35.838 [Lua] Lobby data host = 1100001046a98d4 08:15:35.838 [Lua] Lobby data player_slot_4 = 0:0 08:15:35.838 [Lua] Lobby data game_mode = adventure 08:15:35.838 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:35.838 [Lua] Lobby data player_slot_2 = 0:0 08:15:35.838 [Lua] Lobby data country_code = DE 08:15:35.838 [Lua] Lobby data player_slot_3 = 0:0 08:15:35.839 [Lua] Lobby data unique_server_name = Darth_Angeal 08:15:35.839 [Lua] Set lobby end. 08:15:35.839 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 08:15:35.839 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 08:15:35.839 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:15:35.839 [Lua] [Matchmaking] initializing 08:15:35.839 [Lua] [Matchmaking] my_peer_id: 1100001046a98d4, I am server 08:15:35.839 [Lua] [Matchmaking] register rpcs 08:15:35.839 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:15:35.839 [Lua] [GameNetworkManager] My own peer_id = 08:15:35.839 [Lua] [GameNetworkManager] self.is_server = true 08:15:35.839 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 08:15:35.839 [Network] Setting artificial MTU limit to 65536 08:15:35.839 [Lua] Switching ConflictSettings: to: disabled 08:15:35.839 [Lua] pacing=disabled 08:15:35.839 [Lua] roaming=nil 08:15:35.839 [Lua] disabled=true 08:15:35.839 [Lua] pack_spawning=disabled 08:15:35.839 [Lua] boss=disabled 08:15:35.839 [Lua] horde=disabled 08:15:35.839 [Lua] specials=disabled 08:15:35.839 [Lua] name=disabled 08:15:35.839 [Lua] intensity=disabled 08:15:35.839 [Lua] --- 08:15:35.842 [Lua] [AIInterestPointSystem] Level Seed: 776523 08:15:35.842 [Lua] 08:15:35.842 [Lua] [entity_system_bag] = table 08:15:35.842 [Lua] [entity_system_bag] = metatable 08:15:35.842 [Lua] [startup_data] = table 08:15:35.842 [Lua] [entity_manager] = table 08:15:35.842 [Lua] [entity_manager] = metatable 08:15:35.842 [Lua] [unit_spawner] = table 08:15:35.842 [Lua] [unit_spawner] = metatable 08:15:35.842 [Lua] [unit_storage] = table 08:15:35.842 [Lua] [unit_storage] = metatable 08:15:35.842 [Lua] [dice_keeper] = table 08:15:35.842 [Lua] [dice_keeper] = metatable 08:15:35.842 [Lua] [is_server] = true (boolean) 08:15:35.842 [Lua] [world] = [World] 08:15:35.842 [Lua] [system_api] = table 08:15:35.842 [Lua] [network_lobby] = table 08:15:35.842 [Lua] [network_lobby] = metatable 08:15:35.842 [Lua] [profile_synchronizer] = table 08:15:35.842 [Lua] [profile_synchronizer] = metatable 08:15:35.842 [Lua] [entity_system] = table 08:15:35.842 [Lua] [entity_system] = metatable 08:15:35.842 [Lua] [num_local_human_players] = 1 (number) 08:15:35.842 [Lua] [statistics_db] = table 08:15:35.842 [Lua] [statistics_db] = metatable 08:15:35.842 [Lua] [network_server] = table 08:15:35.842 [Lua] [network_server] = metatable 08:15:35.842 [Lua] [input_manager] = table 08:15:35.842 [Lua] [input_manager] = metatable 08:15:35.842 [Lua] [network_clock] = table 08:15:35.842 [Lua] [network_clock] = metatable 08:15:35.842 [Lua] [network_transmit] = table 08:15:35.842 [Lua] [network_transmit] = metatable 08:15:35.842 [Lua] [free_flight_manager] = table 08:15:35.842 [Lua] [free_flight_manager] = metatable 08:15:35.842 [Lua] [network_manager] = table 08:15:35.842 [Lua] [network_manager] = metatable 08:15:35.842 [Lua] [network_event_delegate] = table 08:15:35.842 [Lua] [network_event_delegate] = metatable 08:15:35.842 [Lua] 08:15:35.843 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:15:35.845 [Lua] [AchievementManager] Achievements using the steam platform 08:15:35.845 [Lua] [StateIngame] Level seed: 776523 08:15:35.846 [Umbra] Init version: 3.4.13 :: 16 threads 08:15:35.846 [Umbra] Tome with `10497` objects loaded. 08:15:35.846 [Umbra] UMBRA Tome loaded. 08:15:35.846 [World] Spawning level. 08:15:35.853 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:15:36.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 08:15:36.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 08:15:36.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 08:15:36.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 08:15:36.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 08:15:36.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 08:15:36.035 [Lua] [LevelAnalysis] set_random_seed( 180033504) 08:15:36.037 [Lua] PlayerManager:add_player player_1 08:15:36.039 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 08:15:36.039 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 08:15:36.039 [Lua] [IngameUI] init 08:15:36.068 [Lua] [Matchmaking] Cancelling matchmaking 08:15:36.068 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:15:36.068 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:15:36.068 [Lua] Set lobby begin: 08:15:36.068 [Lua] Lobby data power_level = 785 08:15:36.068 [Lua] Lobby data level_key = inn_level 08:15:36.068 [Lua] Lobby data player_slot_1 = 0:0 08:15:36.068 [Lua] Lobby data selected_level_key = inn_level 08:15:36.068 [Lua] Lobby data difficulty = normal 08:15:36.068 [Lua] Lobby data player_slot_6 = 0:0 08:15:36.068 [Lua] Lobby data num_players = 1 08:15:36.069 [Lua] Lobby data matchmaking = false 08:15:36.069 [Lua] Lobby data host = 1100001046a98d4 08:15:36.069 [Lua] Lobby data player_slot_4 = 0:0 08:15:36.069 [Lua] Lobby data game_mode = adventure 08:15:36.069 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:15:36.069 [Lua] Lobby data player_slot_2 = 0:0 08:15:36.069 [Lua] Lobby data country_code = DE 08:15:36.069 [Lua] Lobby data player_slot_3 = 0:0 08:15:36.069 [Lua] Lobby data unique_server_name = Darth_Angeal 08:15:36.069 [Lua] Set lobby end. 08:15:36.069 [Flow] Forge tier 4 08:15:36.069 [Flow] WitchHunterLevel:30 08:15:36.069 [Flow] LeaderYes 08:15:36.069 [Flow] ALL PC XP:925712 08:15:36.069 [Flow] WH XP:369313 08:15:36.069 [Flow] Number of crafted items:994 08:15:36.069 [Flow] Has "pre_order" DLC:true 08:15:36.069 [Flow] Sum of Powe Levels:1500 08:15:36.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 08:15:36.070 [Lua] CurrentConflictSettings disabled 08:15:36.070 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:15:36.072 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:15:36.072 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:15:36.072 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:15:36.072 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 08:15:36.072 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:15:36.099 [Lua] MUSIC: nil -> explore 08:15:36.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:15:36.122 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:15:36.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:15:36.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:15:36.636 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:15:36.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:15:36.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:15:36.934 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:15:36.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:15:37.052 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:15:37.052 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:15:37.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 08:15:37.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 08:15:37.119 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 08:15:37.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 08:15:37.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 08:15:37.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 08:15:37.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 08:15:37.287 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 08:15:37.300 [Lua] [PeerSM] 1100001046a98d4 :: on_exit LoadingProfilePackages 08:15:37.300 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForEnterGame 08:15:37.304 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 08:15:37.304 [Lua] [LOCAL RPC] rpc_loading_synced 08:15:37.317 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForEnterGame 08:15:37.317 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForGameObjectSync 08:15:37.333 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForGameObjectSync 08:15:37.333 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForPlayers 08:15:37.337 [Lua] [LOCAL RPC] rpc_game_started 08:15:37.350 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForPlayers 08:15:37.350 [Lua] [PeerSM] 1100001046a98d4 :: on_enter SpawningPlayer 08:15:37.367 [Lua] [PeerSM] 1100001046a98d4 :: on_exit SpawningPlayer 08:15:37.367 [Lua] [PeerSM] 1100001046a98d4 :: on_enter InGame 08:15:37.371 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 08:15:37.371 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001046a98d4, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:15:37.371 [Lua] PlayerManager:rpc_to_client_spawn_player() 08:15:37.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:15:37.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:15:37.374 [Lua] PlayerManager:assign_unit_ownership Darth_Angeal 1100001046a98d4 1 08:15:37.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 08:15:37.402 [Lua] [IngameUI] menu view on_enter start_menu_view 08:15:37.402 [Lua] hero_fullscreen_menu_on_enter 08:15:37.405 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aeb0b30 08:15:37.405 [World] Spawning level. 08:15:37.411 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 08:15:37.427 [Flow] DISABLE 08:15:37.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 08:15:37.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 08:15:37.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 08:15:37.428 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 08:15:37.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 08:15:37.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 08:15:37.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 08:15:37.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 08:15:37.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 08:15:37.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 08:15:37.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 08:15:37.501 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 08:15:37.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 08:15:37.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 08:15:37.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 08:15:37.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 08:15:37.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 08:15:37.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 08:15:38.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xb7, position: 0 08:15:38.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xb7, position: 27249 08:15:40.485 [Lua] [IngameUI] menu view on_exit start_menu_view 08:15:40.485 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 08:15:40.485 [Lua] hero_fullscreen_menu_on_exit 08:15:40.487 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aeb0b30 08:15:40.487 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:15:40.499 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer 08:15:40.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 08:15:40.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 08:15:50.769 [Lua] [IngameUI] menu view on_enter start_game_view 08:15:50.770 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08ce3970 08:15:50.770 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:15:50.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:15:50.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:15:50.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:15:51.986 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:15:51.986 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 08:15:52.029 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:15:52.029 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:15:53.102 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 08:15:53.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 08:16:02.103 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 08:16:02.103 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:16:02.103 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:16:02.103 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:16:02.420 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 08:16:02.420 [Lua] ............................................................................................................ 08:16:02.420 [Lua] ............................................................................................................ 08:16:02.420 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no 08:16:02.420 [Lua] ............................................................................................................ 08:16:02.420 [Lua] ............................................................................................................ 08:16:02.420 [Lua] [Matchmaking] Cancelling matchmaking 08:16:02.420 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:16:02.435 [Lua] LEVEL KEY: ussingen 08:16:02.435 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:16:02.435 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:16:02.436 [Lua] Set lobby begin: 08:16:02.436 [Lua] Lobby data power_level = 785 08:16:02.436 [Lua] Lobby data level_key = inn_level 08:16:02.436 [Lua] Lobby data player_slot_1 = 0:0 08:16:02.436 [Lua] Lobby data selected_level_key = inn_level 08:16:02.436 [Lua] Lobby data difficulty = hardest 08:16:02.436 [Lua] Lobby data player_slot_6 = 0:0 08:16:02.436 [Lua] Lobby data num_players = 1 08:16:02.436 [Lua] Lobby data matchmaking = false 08:16:02.437 [Lua] Lobby data host = 1100001046a98d4 08:16:02.437 [Lua] Lobby data player_slot_4 = 0:0 08:16:02.437 [Lua] Lobby data game_mode = adventure 08:16:02.437 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:02.437 [Lua] Lobby data player_slot_2 = 0:0 08:16:02.437 [Lua] Lobby data country_code = DE 08:16:02.437 [Lua] Lobby data player_slot_3 = 0:0 08:16:02.437 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:02.437 [Lua] Set lobby end. 08:16:02.437 [Lua] [PartyManager] Leader is set to 1100001046a98d4 08:16:02.438 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 08:16:02.438 [Lua] [LevelTransitionHandler] set_next_level( ussingen ) 08:16:02.438 [Lua] Set lobby begin: 08:16:02.438 [Lua] Lobby data twitch_enabled = false 08:16:02.438 [Lua] Lobby data power_level = 785 08:16:02.438 [Lua] Lobby data player_slot_6 = 0:0 08:16:02.438 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:02.438 [Lua] Lobby data host = 1100001046a98d4 08:16:02.438 [Lua] Lobby data level_key = inn_level 08:16:02.439 [Lua] Lobby data player_slot_1 = 0:0 08:16:02.439 [Lua] Lobby data selected_level_key = ussingen 08:16:02.439 [Lua] Lobby data quick_game = false 08:16:02.439 [Lua] Lobby data matchmaking = true 08:16:02.439 [Lua] Lobby data difficulty = hardest 08:16:02.439 [Lua] Lobby data player_slot_4 = 0:0 08:16:02.439 [Lua] Lobby data num_players = 1 08:16:02.439 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:02.439 [Lua] Lobby data player_slot_2 = 0:0 08:16:02.439 [Lua] Lobby data country_code = DE 08:16:02.439 [Lua] Lobby data player_slot_3 = 0:0 08:16:02.439 [Lua] Lobby data eac_authorized = true 08:16:02.439 [Lua] Set lobby end. 08:16:02.439 [Lua] Set lobby begin: 08:16:02.439 [Lua] Lobby data twitch_enabled = false 08:16:02.439 [Lua] Lobby data power_level = 785 08:16:02.439 [Lua] Lobby data player_slot_6 = 0:0 08:16:02.439 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:02.439 [Lua] Lobby data host = 1100001046a98d4 08:16:02.439 [Lua] Lobby data is_private = false 08:16:02.439 [Lua] Lobby data level_key = inn_level 08:16:02.439 [Lua] Lobby data player_slot_1 = 0:0 08:16:02.439 [Lua] Lobby data selected_level_key = ussingen 08:16:02.439 [Lua] Lobby data quick_game = false 08:16:02.440 [Lua] Lobby data matchmaking = true 08:16:02.440 [Lua] Lobby data difficulty = hardest 08:16:02.440 [Lua] Lobby data player_slot_4 = 0:0 08:16:02.440 [Lua] Lobby data num_players = 1 08:16:02.440 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:02.440 [Lua] Lobby data player_slot_2 = 0:0 08:16:02.440 [Lua] Lobby data country_code = DE 08:16:02.440 [Lua] Lobby data player_slot_3 = 0:0 08:16:02.440 [Lua] Lobby data eac_authorized = true 08:16:02.440 [Lua] Set lobby end. 08:16:02.441 [Lua] [ChatManager][1]System: Starting hosted game... 08:16:02.441 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:16:02.441 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:16:02.446 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 08:16:02.535 [Lua] [IngameUI] menu view on_exit start_game_view 08:16:02.535 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:16:02.536 [Save] Saving `save_data` 08:16:02.536 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:16:02.536 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:16:02.536 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:16:02.538 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08ce3970 08:16:02.541 [Save] Save done 08:16:07.552 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:16:07.552 [Lua] Players: 2 08:16:07.552 [Lua] Set lobby begin: 08:16:07.552 [Lua] Lobby data twitch_enabled = false 08:16:07.552 [Lua] Lobby data power_level = 785 08:16:07.552 [Lua] Lobby data player_slot_6 = 0:0 08:16:07.552 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:07.552 [Lua] Lobby data host = 1100001046a98d4 08:16:07.552 [Lua] Lobby data is_private = false 08:16:07.552 [Lua] Lobby data level_key = inn_level 08:16:07.552 [Lua] Lobby data player_slot_1 = 0:0 08:16:07.552 [Lua] Lobby data selected_level_key = ussingen 08:16:07.552 [Lua] Lobby data quick_game = false 08:16:07.552 [Lua] Lobby data matchmaking = true 08:16:07.552 [Lua] Lobby data difficulty = hardest 08:16:07.552 [Lua] Lobby data player_slot_4 = 0:0 08:16:07.552 [Lua] Lobby data num_players = 2 08:16:07.552 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:07.553 [Lua] Lobby data player_slot_2 = 0:0 08:16:07.553 [Lua] Lobby data country_code = DE 08:16:07.553 [Lua] Lobby data player_slot_3 = 0:0 08:16:07.553 [Lua] Lobby data eac_authorized = true 08:16:07.553 [Lua] Set lobby end. 08:16:07.553 [Lua] [LobbyMembers] Member joined 11000010cd63b7e 08:16:07.568 [Lua] [NetworkServer] Peer 11000010cd63b7e joined server lobby. 08:16:07.568 [Lua] [NetworkServer] Creating peer info. 08:16:07.568 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Connecting 08:16:07.569 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:16:07.569 [Lua] [ChatManager][1]System: Would you? is joining the game 08:16:07.584 [SteamAuthenticator] Sent ticket request to 11000010cd63b7e 08:16:07.585 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [nil] ==> [Connecting] 08:16:07.585 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010cd63b7e" 08:16:07.601 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connecting] ==> [Connected] 08:16:07.831 [Window] Window => inactive 08:16:10.034 [Window] Window => active 08:16:11.075 [Window] Window => inactive 08:16:11.967 [SteamAuthenticator] Got ticket from 11000010cd63b7e 08:16:11.967 [SteamAuthenticator] BeginAuthSession 11000010cd63b7e 08:16:11.967 [SteamAuthenticator] Authenticating 11000010cd63b7e 08:16:11.984 [SteamAuthenticator] Got ticket request from 11000010cd63b7e 08:16:11.984 [SteamAuthenticator] GetAuthSessionTicket 11000010cd63b7e 08:16:11.984 [SteamAuthenticator] Sent ticket to 11000010cd63b7e 08:16:12.250 [SteamAuthenticator] Steam validation for 11000010cd63b7e with response 0 08:16:12.517 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:16:12.517 [Lua] [Matchmaking] Got a handshake request from 11000010cd63b7e with user name 'Would you?' 08:16:12.651 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001abf285 from 11000010cd63b7e, replying lobby_ok 08:16:12.751 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010cd63b7e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4 08:16:12.884 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010cd63b7e 08:16:12.884 [Lua] Set lobby begin: 08:16:12.884 [Lua] Lobby data twitch_enabled = false 08:16:12.884 [Lua] Lobby data power_level = 785 08:16:12.884 [Lua] Lobby data player_slot_6 = 0:0 08:16:12.884 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:12.884 [Lua] Lobby data host = 1100001046a98d4 08:16:12.884 [Lua] Lobby data is_private = false 08:16:12.884 [Lua] Lobby data level_key = inn_level 08:16:12.885 [Lua] Lobby data player_slot_1 = 0:0 08:16:12.885 [Lua] Lobby data selected_level_key = ussingen 08:16:12.885 [Lua] Lobby data quick_game = false 08:16:12.885 [Lua] Lobby data matchmaking = true 08:16:12.885 [Lua] Lobby data difficulty = hardest 08:16:12.885 [Lua] Lobby data player_slot_4 = 0:0 08:16:12.885 [Lua] Lobby data num_players = 2 08:16:12.885 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:12.885 [Lua] Lobby data player_slot_2 = 0:0 08:16:12.885 [Lua] Lobby data country_code = DE 08:16:12.885 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:12.885 [Lua] Lobby data eac_authorized = true 08:16:12.885 [Lua] Set lobby end. 08:16:12.885 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4 08:16:13.552 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:16:13.552 [Lua] Players: 3 08:16:13.552 [Lua] Set lobby begin: 08:16:13.552 [Lua] Lobby data twitch_enabled = false 08:16:13.552 [Lua] Lobby data power_level = 785 08:16:13.552 [Lua] Lobby data player_slot_6 = 0:0 08:16:13.552 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:13.552 [Lua] Lobby data host = 1100001046a98d4 08:16:13.552 [Lua] Lobby data is_private = false 08:16:13.552 [Lua] Lobby data level_key = inn_level 08:16:13.552 [Lua] Lobby data player_slot_1 = 0:0 08:16:13.552 [Lua] Lobby data selected_level_key = ussingen 08:16:13.553 [Lua] Lobby data quick_game = false 08:16:13.553 [Lua] Lobby data matchmaking = true 08:16:13.553 [Lua] Lobby data difficulty = hardest 08:16:13.553 [Lua] Lobby data player_slot_4 = 0:0 08:16:13.553 [Lua] Lobby data num_players = 3 08:16:13.553 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:13.553 [Lua] Lobby data player_slot_2 = 0:0 08:16:13.553 [Lua] Lobby data country_code = DE 08:16:13.553 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:13.553 [Lua] Lobby data eac_authorized = true 08:16:13.553 [Lua] Set lobby end. 08:16:13.554 [Lua] [LobbyMembers] Member joined 11000010527b19c 08:16:13.568 [Lua] [NetworkServer] Peer 11000010527b19c joined server lobby. 08:16:13.568 [Lua] [NetworkServer] Creating peer info. 08:16:13.568 [Lua] [PeerSM] 11000010527b19c :: on_enter Connecting 08:16:13.568 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:16:13.568 [Lua] [ChatManager][1]System: Uncivilized Gentleman is joining the game 08:16:13.584 [SteamAuthenticator] Sent ticket request to 11000010527b19c 08:16:13.585 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [nil] ==> [Connecting] 08:16:13.585 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010527b19c" 08:16:13.601 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [Connecting] ==> [Connected] 08:16:14.552 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:16:14.552 [Lua] Players: 4 08:16:14.552 [Lua] Set lobby begin: 08:16:14.552 [Lua] Lobby data twitch_enabled = false 08:16:14.552 [Lua] Lobby data power_level = 785 08:16:14.552 [Lua] Lobby data player_slot_6 = 0:0 08:16:14.552 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:14.552 [Lua] Lobby data host = 1100001046a98d4 08:16:14.552 [Lua] Lobby data is_private = false 08:16:14.552 [Lua] Lobby data level_key = inn_level 08:16:14.552 [Lua] Lobby data player_slot_1 = 0:0 08:16:14.552 [Lua] Lobby data selected_level_key = ussingen 08:16:14.552 [Lua] Lobby data quick_game = false 08:16:14.552 [Lua] Lobby data matchmaking = true 08:16:14.552 [Lua] Lobby data difficulty = hardest 08:16:14.552 [Lua] Lobby data player_slot_4 = 0:0 08:16:14.552 [Lua] Lobby data num_players = 4 08:16:14.553 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:14.553 [Lua] Lobby data player_slot_2 = 0:0 08:16:14.553 [Lua] Lobby data country_code = DE 08:16:14.553 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:14.553 [Lua] Lobby data eac_authorized = true 08:16:14.553 [Lua] Set lobby end. 08:16:14.553 [Lua] [LobbyMembers] Member joined 110000104101787 08:16:14.568 [Lua] [NetworkServer] Peer 110000104101787 joined server lobby. 08:16:14.568 [Lua] [NetworkServer] Creating peer info. 08:16:14.568 [Lua] [PeerSM] 110000104101787 :: on_enter Connecting 08:16:14.568 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:16:14.569 [Lua] [ChatManager][1]System: Ravyx is joining the game 08:16:14.584 [SteamAuthenticator] Sent ticket request to 110000104101787 08:16:14.585 [Lua] [ConnectionHandler] Peer state for "110000104101787": [nil] ==> [Connecting] 08:16:14.585 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000104101787" 08:16:14.601 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connecting] ==> [Connected] 08:16:15.184 [Lua] ### CLEARING PEER STATE FOR 11000010cd63b7e 08:16:15.184 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Connecting 08:16:15.184 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Connecting 08:16:15.284 [Lua] [NetworkServer] Peer 11000010cd63b7e has sent rpc_notify_lobby_joined 08:16:15.284 [Lua] [PSM] Peer 11000010cd63b7e joined. Want to use profile index "3" 08:16:15.284 [EAC] EAC server has client 11000010cd63b7e (and owner 11000010cd63b7e) 08:16:15.284 [EACServer] [RegisterClient] Client: 011000010CD63B7E PlayerGUID: 76561198175632254 PlayerIP: 0.0.0.0 OwnerGUID: 76561198175632254 PlayerName: Darth_Angeal 08:16:15.284 [Lua] [VOIP] Adding voip member: "11000010cd63b7e" 08:16:15.589 [EACServer] [Cerberus] [Backend] Connection established. 08:16:15.600 [EACServer] [QueueClientUpdate] Client: 011000010CD63B7E Session: 1 Status: Client Authenticated Message: Client authenticated. 08:16:15.602 [EAC] Peer 11000010cd63b7e switched EAC state to ClientAuthenticatedLocal 08:16:15.727 [EACServer] [Register Client] Success (1/2). Client: 011000010CD63B7E. 08:16:15.867 [SteamAuthenticator] Got ticket from 110000104101787 08:16:15.868 [SteamAuthenticator] BeginAuthSession 110000104101787 08:16:15.868 [SteamAuthenticator] Authenticating 110000104101787 08:16:15.901 [SteamAuthenticator] Got ticket request from 110000104101787 08:16:15.901 [SteamAuthenticator] GetAuthSessionTicket 110000104101787 08:16:15.901 [SteamAuthenticator] Sent ticket to 110000104101787 08:16:16.027 [EACServer] [Register Client] Success (2/2). Client: 011000010CD63B7E 08:16:16.027 [EACServer] [QueueClientUpdate] Client: 011000010CD63B7E Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:16:16.035 [EAC] Peer 11000010cd63b7e switched EAC state to ClientAuthenticatedRemote 08:16:16.217 [SteamAuthenticator] Steam validation for 110000104101787 with response 0 08:16:16.467 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:16:16.468 [Lua] [Matchmaking] Got a handshake request from 110000104101787 with user name 'Ravyx' 08:16:16.601 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001abf285 from 110000104101787, replying lobby_ok 08:16:16.701 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104101787 REPLY wh:0 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4 08:16:16.801 [Lua] [Matchmaking] Assigning profile slot 1 to 110000104101787 08:16:16.801 [Lua] Set lobby begin: 08:16:16.801 [Lua] Lobby data twitch_enabled = false 08:16:16.801 [Lua] Lobby data power_level = 785 08:16:16.801 [Lua] Lobby data player_slot_6 = 0:0 08:16:16.801 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:16.801 [Lua] Lobby data host = 1100001046a98d4 08:16:16.801 [Lua] Lobby data is_private = false 08:16:16.802 [Lua] Lobby data level_key = inn_level 08:16:16.802 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:16.802 [Lua] Lobby data selected_level_key = ussingen 08:16:16.802 [Lua] Lobby data quick_game = false 08:16:16.802 [Lua] Lobby data matchmaking = true 08:16:16.802 [Lua] Lobby data difficulty = hardest 08:16:16.802 [Lua] Lobby data player_slot_4 = 0:0 08:16:16.802 [Lua] Lobby data num_players = 4 08:16:16.802 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:16.802 [Lua] Lobby data player_slot_2 = 0:0 08:16:16.802 [Lua] Lobby data country_code = DE 08:16:16.803 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:16.803 [Lua] Lobby data eac_authorized = true 08:16:16.803 [Lua] Set lobby end. 08:16:16.803 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4 08:16:17.284 [Lua] [NetworkServer] Peer 11000010cd63b7e has sent rpc_post_game_notified 08:16:17.285 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Connecting 08:16:17.285 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Loading 08:16:17.285 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010cd63b7e 08:16:17.384 [Lua] ### Sending rpc_level_loaded 08:16:17.384 [Lua] #### Has state machine: true, sender: 11000010cd63b7e, level_id: 24 08:16:17.385 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Loading 08:16:17.385 [Lua] [PeerSM] 11000010cd63b7e :: on_enter LoadingProfilePackages 08:16:17.385 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010cd63b7e:1 08:16:17.385 [Lua] Set lobby begin: 08:16:17.385 [Lua] Lobby data twitch_enabled = false 08:16:17.385 [Lua] Lobby data power_level = 785 08:16:17.385 [Lua] Lobby data player_slot_6 = 0:0 08:16:17.385 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:17.385 [Lua] Lobby data host = 1100001046a98d4 08:16:17.385 [Lua] Lobby data is_private = false 08:16:17.385 [Lua] Lobby data level_key = inn_level 08:16:17.386 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:17.386 [Lua] Lobby data selected_level_key = ussingen 08:16:17.386 [Lua] Lobby data quick_game = false 08:16:17.386 [Lua] Lobby data matchmaking = true 08:16:17.386 [Lua] Lobby data difficulty = hardest 08:16:17.386 [Lua] Lobby data player_slot_4 = 0:0 08:16:17.386 [Lua] Lobby data num_players = 4 08:16:17.386 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:17.386 [Lua] Lobby data player_slot_2 = 0:0 08:16:17.386 [Lua] Lobby data country_code = DE 08:16:17.386 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:17.386 [Lua] Lobby data eac_authorized = true 08:16:17.386 [Lua] Set lobby end. 08:16:17.386 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010cd63b7e:1, previous profile 0, profile 3] 08:16:17.386 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4 08:16:17.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010cd63b7e inventory_sync_id:2 my_peer_id:1100001046a98d4 08:16:17.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:2 my_peer_id:1100001046a98d4 08:16:17.489 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:2 my_peer_id:1100001046a98d4 08:16:17.489 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 08:16:17.489 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:16:17.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:16:17.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:16:17.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 08:16:17.489 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 08:16:17.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 08:16:17.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 08:16:17.585 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 08:16:17.585 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:16:17.801 [SteamAuthenticator] Got ticket from 11000010527b19c 08:16:17.801 [SteamAuthenticator] BeginAuthSession 11000010527b19c 08:16:17.801 [SteamAuthenticator] Authenticating 11000010527b19c 08:16:17.801 [SteamAuthenticator] Got ticket request from 11000010527b19c 08:16:17.801 [SteamAuthenticator] GetAuthSessionTicket 11000010527b19c 08:16:17.801 [SteamAuthenticator] Sent ticket to 11000010527b19c 08:16:17.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:16:17.920 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:16:17.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 08:16:18.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 08:16:18.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 08:16:18.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 08:16:18.100 [SteamAuthenticator] Steam validation for 11000010527b19c with response 0 08:16:18.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 08:16:18.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 08:16:18.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 08:16:18.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 08:16:18.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 08:16:18.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 08:16:18.301 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:16:18.301 [Lua] [Matchmaking] Got a handshake request from 11000010527b19c with user name 'Uncivilized Gentleman' 08:16:18.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 08:16:18.319 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 08:16:18.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:16:18.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:16:18.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:16:18.401 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 08:16:18.406 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 08:16:18.451 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001abf285 from 11000010527b19c, replying lobby_ok 08:16:18.551 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010527b19c REPLY wh:110000104101787 | we:0 | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4 08:16:18.659 [Window] Window => active 08:16:18.667 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010527b19c 08:16:18.667 [Lua] Set lobby begin: 08:16:18.667 [Lua] Lobby data twitch_enabled = false 08:16:18.667 [Lua] Lobby data power_level = 785 08:16:18.668 [Lua] Lobby data player_slot_6 = 0:0 08:16:18.668 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:18.668 [Lua] Lobby data host = 1100001046a98d4 08:16:18.668 [Lua] Lobby data is_private = false 08:16:18.668 [Lua] Lobby data level_key = inn_level 08:16:18.668 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:18.668 [Lua] Lobby data selected_level_key = ussingen 08:16:18.668 [Lua] Lobby data quick_game = false 08:16:18.668 [Lua] Lobby data matchmaking = true 08:16:18.668 [Lua] Lobby data difficulty = hardest 08:16:18.668 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:16:18.668 [Lua] Lobby data num_players = 4 08:16:18.668 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:18.668 [Lua] Lobby data player_slot_2 = 0:0 08:16:18.668 [Lua] Lobby data country_code = DE 08:16:18.668 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:18.669 [Lua] Lobby data eac_authorized = true 08:16:18.669 [Lua] Set lobby end. 08:16:18.669 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4 08:16:19.219 [Lua] ### CLEARING PEER STATE FOR 110000104101787 08:16:19.219 [Lua] [PeerSM] 110000104101787 :: on_exit Connecting 08:16:19.219 [Lua] [PeerSM] 110000104101787 :: on_enter Connecting 08:16:19.352 [Lua] [NetworkServer] Peer 110000104101787 has sent rpc_notify_lobby_joined 08:16:19.352 [Lua] [PSM] Peer 110000104101787 joined. Want to use profile index "1" 08:16:19.352 [EAC] EAC server has client 110000104101787 (and owner 110000104101787) 08:16:19.352 [EACServer] [RegisterClient] Client: 0110000104101787 PlayerGUID: 76561198028429191 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028429191 PlayerName: Darth_Angeal 08:16:19.352 [Lua] [VOIP] Adding voip member: "110000104101787" 08:16:19.767 [EACServer] [QueueClientUpdate] Client: 0110000104101787 Session: 2 Status: Client Authenticated Message: Client authenticated. 08:16:19.769 [EAC] Peer 110000104101787 switched EAC state to ClientAuthenticatedLocal 08:16:19.931 [EACServer] [Register Client] Success (1/2). Client: 0110000104101787. 08:16:20.231 [EACServer] [Register Client] Success (2/2). Client: 0110000104101787 08:16:20.231 [EACServer] [QueueClientUpdate] Client: 0110000104101787 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:16:20.235 [EAC] Peer 110000104101787 switched EAC state to ClientAuthenticatedRemote 08:16:21.118 [Lua] ### CLEARING PEER STATE FOR 11000010527b19c 08:16:21.118 [Lua] [PeerSM] 11000010527b19c :: on_exit Connecting 08:16:21.118 [Lua] [PeerSM] 11000010527b19c :: on_enter Connecting 08:16:21.136 [Lua] [PeerSM] 11000010cd63b7e :: on_exit LoadingProfilePackages 08:16:21.136 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForEnterGame 08:16:21.141 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 08:16:21.251 [Lua] [NetworkServer] Peer 11000010527b19c has sent rpc_notify_lobby_joined 08:16:21.251 [Lua] [PSM] Peer 11000010527b19c joined. Want to use profile index "4" 08:16:21.251 [EAC] EAC server has client 11000010527b19c (and owner 11000010527b19c) 08:16:21.251 [EACServer] [RegisterClient] Client: 011000010527B19C PlayerGUID: 76561198046753180 PlayerIP: 0.0.0.0 OwnerGUID: 76561198046753180 PlayerName: Darth_Angeal 08:16:21.251 [Lua] [VOIP] Adding voip member: "11000010527b19c" 08:16:21.351 [Lua] [NetworkServer] Peer 110000104101787 has sent rpc_post_game_notified 08:16:21.352 [Lua] [PeerSM] 110000104101787 :: on_exit Connecting 08:16:21.352 [Lua] [PeerSM] 110000104101787 :: on_enter Loading 08:16:21.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104101787 08:16:21.484 [Lua] ### Sending rpc_level_loaded 08:16:21.484 [Lua] #### Has state machine: true, sender: 110000104101787, level_id: 24 08:16:21.485 [Lua] [PeerSM] 110000104101787 :: on_exit Loading 08:16:21.485 [Lua] [PeerSM] 110000104101787 :: on_enter LoadingProfilePackages 08:16:21.485 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000104101787:1 08:16:21.485 [Lua] Set lobby begin: 08:16:21.485 [Lua] Lobby data twitch_enabled = false 08:16:21.485 [Lua] Lobby data power_level = 785 08:16:21.485 [Lua] Lobby data player_slot_6 = 0:0 08:16:21.485 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:21.486 [Lua] Lobby data host = 1100001046a98d4 08:16:21.486 [Lua] Lobby data is_private = false 08:16:21.486 [Lua] Lobby data level_key = inn_level 08:16:21.486 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:21.486 [Lua] Lobby data selected_level_key = ussingen 08:16:21.486 [Lua] Lobby data quick_game = false 08:16:21.486 [Lua] Lobby data matchmaking = true 08:16:21.486 [Lua] Lobby data difficulty = hardest 08:16:21.486 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:16:21.486 [Lua] Lobby data num_players = 4 08:16:21.486 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:21.486 [Lua] Lobby data player_slot_2 = 0:0 08:16:21.486 [Lua] Lobby data country_code = DE 08:16:21.486 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:21.487 [Lua] Lobby data eac_authorized = true 08:16:21.487 [Lua] Set lobby end. 08:16:21.487 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000104101787:1, previous profile 0, profile 1] 08:16:21.487 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4 08:16:21.600 [EACServer] [QueueClientUpdate] Client: 011000010527B19C Session: 3 Status: Client Authenticated Message: Client authenticated. 08:16:21.602 [EAC] Peer 11000010527b19c switched EAC state to ClientAuthenticatedLocal 08:16:21.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010cd63b7e inventory_sync_id:3 my_peer_id:1100001046a98d4 08:16:21.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:3 my_peer_id:1100001046a98d4 08:16:21.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:3 my_peer_id:1100001046a98d4 08:16:21.624 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:3 my_peer_id:1100001046a98d4 08:16:21.624 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 08:16:21.624 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 08:16:21.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:16:21.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 08:16:21.624 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:16:21.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 08:16:21.702 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 08:16:21.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 08:16:21.734 [EACServer] [Register Client] Success (1/2). Client: 011000010527B19C. 08:16:21.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 08:16:21.803 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 08:16:21.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 08:16:21.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 08:16:21.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 08:16:21.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 08:16:22.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 08:16:22.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 08:16:22.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 08:16:22.034 [EACServer] [Register Client] Success (2/2). Client: 011000010527B19C 08:16:22.034 [EACServer] [QueueClientUpdate] Client: 011000010527B19C Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:16:22.035 [EAC] Peer 11000010527b19c switched EAC state to ClientAuthenticatedRemote 08:16:22.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 08:16:22.352 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 08:16:22.368 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 08:16:22.374 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3 08:16:22.601 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:16:22.601 [Lua] [Matchmaking] Got a handshake request from 11000010cd63b7e with user name 'Would you?' 08:16:23.284 [Lua] [NetworkServer] Peer 11000010527b19c has sent rpc_post_game_notified 08:16:23.285 [Lua] [PeerSM] 11000010527b19c :: on_exit Connecting 08:16:23.285 [Lua] [PeerSM] 11000010527b19c :: on_enter Loading 08:16:23.285 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010527b19c 08:16:23.384 [Lua] ### Sending rpc_level_loaded 08:16:23.384 [Lua] #### Has state machine: true, sender: 11000010527b19c, level_id: 24 08:16:23.385 [Lua] [PeerSM] 11000010527b19c :: on_exit Loading 08:16:23.385 [Lua] [PeerSM] 11000010527b19c :: on_enter LoadingProfilePackages 08:16:23.385 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010527b19c:1 08:16:23.385 [Lua] Set lobby begin: 08:16:23.385 [Lua] Lobby data twitch_enabled = false 08:16:23.385 [Lua] Lobby data power_level = 785 08:16:23.385 [Lua] Lobby data player_slot_6 = 0:0 08:16:23.385 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:23.385 [Lua] Lobby data host = 1100001046a98d4 08:16:23.385 [Lua] Lobby data is_private = false 08:16:23.385 [Lua] Lobby data level_key = inn_level 08:16:23.385 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:23.385 [Lua] Lobby data selected_level_key = ussingen 08:16:23.386 [Lua] Lobby data quick_game = false 08:16:23.386 [Lua] Lobby data matchmaking = true 08:16:23.386 [Lua] Lobby data difficulty = hardest 08:16:23.386 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:16:23.386 [Lua] Lobby data num_players = 4 08:16:23.386 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:23.386 [Lua] Lobby data player_slot_2 = 0:0 08:16:23.386 [Lua] Lobby data country_code = DE 08:16:23.386 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:23.386 [Lua] Lobby data eac_authorized = true 08:16:23.386 [Lua] Set lobby end. 08:16:23.386 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010527b19c:1, previous profile 0, profile 4] 08:16:23.386 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:11000010cd63b7e | bw:0 | es:1100001046a98d4 08:16:23.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010cd63b7e inventory_sync_id:4 my_peer_id:1100001046a98d4 08:16:23.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010527b19c inventory_sync_id:4 my_peer_id:1100001046a98d4 08:16:23.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:4 my_peer_id:1100001046a98d4 08:16:23.485 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:4 my_peer_id:1100001046a98d4 08:16:23.491 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:4 my_peer_id:1100001046a98d4 08:16:23.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:16:23.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 08:16:23.491 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:16:23.491 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 08:16:23.491 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 08:16:23.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:16:23.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, InventoryPackageSynchronizerClient, async-read, 08:16:23.491 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read, 08:16:23.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 08:16:23.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 08:16:23.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:16:23.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:16:23.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:16:23.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 08:16:23.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 08:16:23.986 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 08:16:23.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 08:16:24.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 08:16:24.069 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 08:16:24.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 08:16:24.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 08:16:24.136 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 08:16:24.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:16:24.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:16:24.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:16:24.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 08:16:24.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 08:16:24.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 08:16:24.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 08:16:24.420 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 08:16:24.420 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 08:16:24.435 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 08:16:24.441 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 08:16:26.012 [Window] Window => inactive 08:16:30.436 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForEnterGame 08:16:30.436 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForGameObjectSync 08:16:30.436 [Lua] [PeerSM] 110000104101787 :: on_exit LoadingProfilePackages 08:16:30.436 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForEnterGame 08:16:30.436 [Lua] [PeerSM] 11000010527b19c :: on_exit LoadingProfilePackages 08:16:30.436 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForEnterGame 08:16:30.441 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 08:16:30.452 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cd63b7e 08:16:30.452 [Lua] Set lobby begin: 08:16:30.452 [Lua] Lobby data twitch_enabled = false 08:16:30.453 [Lua] Lobby data power_level = 785 08:16:30.453 [Lua] Lobby data player_slot_6 = 0:0 08:16:30.453 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:30.453 [Lua] Lobby data host = 1100001046a98d4 08:16:30.453 [Lua] Lobby data is_private = false 08:16:30.453 [Lua] Lobby data level_key = inn_level 08:16:30.453 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:30.453 [Lua] Lobby data selected_level_key = ussingen 08:16:30.453 [Lua] Lobby data quick_game = false 08:16:30.453 [Lua] Lobby data matchmaking = true 08:16:30.453 [Lua] Lobby data difficulty = hardest 08:16:30.453 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:16:30.453 [Lua] Lobby data num_players = 4 08:16:30.453 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:30.453 [Lua] Lobby data player_slot_2 = 0:0 08:16:30.453 [Lua] Lobby data country_code = DE 08:16:30.454 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:30.454 [Lua] Lobby data eac_authorized = true 08:16:30.454 [Lua] Set lobby end. 08:16:30.454 [Lua] [Matchmaking] Assigned player 11000010cd63b7e to slot 3 when hot join syncing 08:16:30.454 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForGameObjectSync 08:16:30.454 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForPlayers 08:16:30.455 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010cd63b7e 08:16:31.968 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:16:31.968 [Lua] [Matchmaking] Got a handshake request from 11000010527b19c with user name 'Uncivilized Gentleman' 08:16:31.969 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForEnterGame 08:16:31.969 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForGameObjectSync 08:16:31.985 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010527b19c 08:16:31.986 [Lua] Set lobby begin: 08:16:31.986 [Lua] Lobby data twitch_enabled = false 08:16:31.986 [Lua] Lobby data power_level = 785 08:16:31.986 [Lua] Lobby data player_slot_6 = 0:0 08:16:31.986 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:31.986 [Lua] Lobby data host = 1100001046a98d4 08:16:31.986 [Lua] Lobby data is_private = false 08:16:31.986 [Lua] Lobby data level_key = inn_level 08:16:31.986 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:31.986 [Lua] Lobby data selected_level_key = ussingen 08:16:31.986 [Lua] Lobby data quick_game = false 08:16:31.986 [Lua] Lobby data matchmaking = true 08:16:31.986 [Lua] Lobby data difficulty = hardest 08:16:31.986 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:16:31.986 [Lua] Lobby data num_players = 4 08:16:31.986 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:31.986 [Lua] Lobby data player_slot_2 = 0:0 08:16:31.986 [Lua] Lobby data country_code = DE 08:16:31.987 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:31.987 [Lua] Lobby data eac_authorized = true 08:16:31.987 [Lua] Set lobby end. 08:16:31.987 [Lua] [Matchmaking] Assigned player 11000010527b19c to slot 4 when hot join syncing 08:16:31.987 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForGameObjectSync 08:16:31.987 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForPlayers 08:16:32.335 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:16:32.335 [Lua] [Matchmaking] Got a handshake request from 110000104101787 with user name 'Ravyx' 08:16:32.336 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForEnterGame 08:16:32.336 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForGameObjectSync 08:16:32.352 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104101787 08:16:32.352 [Lua] Set lobby begin: 08:16:32.352 [Lua] Lobby data twitch_enabled = false 08:16:32.352 [Lua] Lobby data power_level = 785 08:16:32.353 [Lua] Lobby data player_slot_6 = 0:0 08:16:32.353 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:32.353 [Lua] Lobby data host = 1100001046a98d4 08:16:32.353 [Lua] Lobby data is_private = false 08:16:32.353 [Lua] Lobby data level_key = inn_level 08:16:32.353 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:32.353 [Lua] Lobby data selected_level_key = ussingen 08:16:32.353 [Lua] Lobby data quick_game = false 08:16:32.353 [Lua] Lobby data matchmaking = true 08:16:32.353 [Lua] Lobby data difficulty = hardest 08:16:32.353 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:16:32.353 [Lua] Lobby data num_players = 4 08:16:32.353 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:32.353 [Lua] Lobby data player_slot_2 = 0:0 08:16:32.354 [Lua] Lobby data country_code = DE 08:16:32.354 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:32.354 [Lua] Lobby data eac_authorized = true 08:16:32.354 [Lua] Set lobby end. 08:16:32.354 [Lua] [Matchmaking] Assigned player 110000104101787 to slot 1 when hot join syncing 08:16:32.355 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForGameObjectSync 08:16:32.355 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForPlayers 08:16:32.355 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForPlayers 08:16:32.355 [Lua] [PeerSM] 11000010527b19c :: on_enter SpawningPlayer 08:16:32.369 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForPlayers 08:16:32.369 [Lua] [PeerSM] 11000010cd63b7e :: on_enter SpawningPlayer 08:16:32.369 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForPlayers 08:16:32.369 [Lua] [PeerSM] 110000104101787 :: on_enter SpawningPlayer 08:16:32.369 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010527b19c 08:16:32.369 [Lua] PlayerManager:add_remote_player 11000010527b19c 08:16:32.369 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 08:16:32.369 [Lua] RemotePlayer:create_game_object( ) 38 08:16:32.370 [Lua] [PeerSM] 11000010527b19c :: on_exit SpawningPlayer 08:16:32.370 [Lua] [PeerSM] 11000010527b19c :: on_enter InGame 08:16:32.385 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010cd63b7e 08:16:32.385 [Lua] PlayerManager:add_remote_player 11000010cd63b7e 08:16:32.385 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 08:16:32.385 [Lua] RemotePlayer:create_game_object( ) 39 08:16:32.387 [Lua] [PeerSM] 11000010cd63b7e :: on_exit SpawningPlayer 08:16:32.387 [Lua] [PeerSM] 11000010cd63b7e :: on_enter InGame 08:16:32.387 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104101787 08:16:32.387 [Lua] PlayerManager:add_remote_player 110000104101787 08:16:32.387 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 08:16:32.387 [Lua] RemotePlayer:create_game_object( ) 40 08:16:32.388 [Lua] [PeerSM] 110000104101787 :: on_exit SpawningPlayer 08:16:32.388 [Lua] [PeerSM] 110000104101787 :: on_enter InGame 08:16:32.420 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010527b19c 08:16:32.485 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010527b19c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:16:32.485 [Lua] Adding player sync data to peer=11000010527b19c local_player_id=1 08:16:32.485 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010527b19c go_type=player_unit go_created_func_name=game_object_created_player_unit 08:16:32.485 [Lua] [NetworkServer] Peer 11000010527b19c spawned player. 08:16:32.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 08:16:32.486 [Lua] PlayerManager:assign_unit_ownership Uncivilized Gentleman 11000010527b19c 1 08:16:32.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:16:32.502 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010cd63b7e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:16:32.502 [Lua] Adding player sync data to peer=11000010cd63b7e local_player_id=1 08:16:32.503 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010cd63b7e go_type=player_unit go_created_func_name=game_object_created_player_unit 08:16:32.503 [Lua] [NetworkServer] Peer 11000010cd63b7e spawned player. 08:16:32.503 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 08:16:32.503 [Lua] PlayerManager:assign_unit_ownership Would you? 11000010cd63b7e 1 08:16:32.504 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:16:32.506 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104101787 08:16:32.535 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104101787 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:16:32.535 [Lua] Adding player sync data to peer=110000104101787 local_player_id=1 08:16:32.536 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104101787 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:16:32.536 [Lua] [NetworkServer] Peer 110000104101787 spawned player. 08:16:32.537 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 08:16:32.537 [Lua] PlayerManager:assign_unit_ownership Ravyx 110000104101787 1 08:16:32.537 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:16:32.582 [Window] Window => active 08:16:36.754 [Lua] Set lobby begin: 08:16:36.754 [Lua] Lobby data twitch_enabled = false 08:16:36.754 [Lua] Lobby data power_level = 392 08:16:36.754 [Lua] Lobby data player_slot_6 = 0:0 08:16:36.754 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:36.754 [Lua] Lobby data host = 1100001046a98d4 08:16:36.754 [Lua] Lobby data is_private = false 08:16:36.754 [Lua] Lobby data level_key = inn_level 08:16:36.754 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:36.754 [Lua] Lobby data selected_level_key = ussingen 08:16:36.754 [Lua] Lobby data quick_game = false 08:16:36.755 [Lua] Lobby data matchmaking = true 08:16:36.755 [Lua] Lobby data difficulty = hardest 08:16:36.755 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:16:36.755 [Lua] Lobby data num_players = 4 08:16:36.755 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:36.755 [Lua] Lobby data player_slot_2 = 0:0 08:16:36.755 [Lua] Lobby data country_code = DE 08:16:36.755 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:36.755 [Lua] Lobby data eac_authorized = true 08:16:36.755 [Lua] Set lobby end. 08:16:41.770 [Lua] Set lobby begin: 08:16:41.770 [Lua] Lobby data twitch_enabled = false 08:16:41.771 [Lua] Lobby data power_level = 785 08:16:41.771 [Lua] Lobby data player_slot_6 = 0:0 08:16:41.771 [Lua] Lobby data unique_server_name = Darth_Angeal 08:16:41.771 [Lua] Lobby data host = 1100001046a98d4 08:16:41.771 [Lua] Lobby data is_private = false 08:16:41.771 [Lua] Lobby data level_key = inn_level 08:16:41.771 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:16:41.771 [Lua] Lobby data selected_level_key = ussingen 08:16:41.771 [Lua] Lobby data quick_game = false 08:16:41.771 [Lua] Lobby data matchmaking = true 08:16:41.771 [Lua] Lobby data difficulty = hardest 08:16:41.771 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:16:41.771 [Lua] Lobby data num_players = 4 08:16:41.771 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:16:41.772 [Lua] Lobby data player_slot_2 = 0:0 08:16:41.772 [Lua] Lobby data country_code = DE 08:16:41.772 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:16:41.772 [Lua] Lobby data eac_authorized = true 08:16:41.772 [Lua] Set lobby end. 08:16:51.504 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:53.469 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787 08:16:55.169 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:57.136 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787 08:16:57.736 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:59.703 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787 08:17:09.370 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:11.453 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:11.886 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:17:12.921 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:17:12.923 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:17:12.924 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 08:17:12.924 [Lua] [LevelTransitionHandler] set_next_level( ussingen ) 08:17:12.924 [Lua] Set lobby begin: 08:17:12.924 [Lua] Lobby data twitch_enabled = false 08:17:12.924 [Lua] Lobby data power_level = 785 08:17:12.924 [Lua] Lobby data player_slot_6 = 0:0 08:17:12.924 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:12.924 [Lua] Lobby data host = 1100001046a98d4 08:17:12.924 [Lua] Lobby data game_mode = adventure 08:17:12.924 [Lua] Lobby data is_private = false 08:17:12.924 [Lua] Lobby data level_key = inn_level 08:17:12.924 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:12.924 [Lua] Lobby data selected_level_key = ussingen 08:17:12.924 [Lua] Lobby data quick_game = false 08:17:12.924 [Lua] Lobby data matchmaking = true 08:17:12.924 [Lua] Lobby data difficulty = hardest 08:17:12.924 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:12.924 [Lua] Lobby data num_players = 4 08:17:12.925 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:12.925 [Lua] Lobby data player_slot_2 = 0:0 08:17:12.925 [Lua] Lobby data country_code = DE 08:17:12.925 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:12.925 [Lua] Lobby data eac_authorized = true 08:17:12.925 [Lua] Set lobby end. 08:17:12.926 [Lua] Set lobby begin: 08:17:12.926 [Lua] Lobby data twitch_enabled = false 08:17:12.926 [Lua] Lobby data power_level = 785 08:17:12.926 [Lua] Lobby data player_slot_6 = 0:0 08:17:12.926 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:12.926 [Lua] Lobby data host = 1100001046a98d4 08:17:12.927 [Lua] Lobby data game_mode = adventure 08:17:12.927 [Lua] Lobby data is_private = false 08:17:12.927 [Lua] Lobby data level_key = inn_level 08:17:12.927 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:12.927 [Lua] Lobby data selected_level_key = ussingen 08:17:12.927 [Lua] Lobby data quick_game = false 08:17:12.927 [Lua] Lobby data matchmaking = true 08:17:12.927 [Lua] Lobby data difficulty = hardest 08:17:12.927 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:12.927 [Lua] Lobby data num_players = 4 08:17:12.927 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:12.927 [Lua] Lobby data player_slot_2 = 0:0 08:17:12.927 [Lua] Lobby data country_code = DE 08:17:12.928 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:12.928 [Lua] Lobby data eac_authorized = true 08:17:12.928 [Lua] Set lobby end. 08:17:12.928 [Lua] [NetworkServer] Entering post game 08:17:12.928 [Lua] [PeerSM] 11000010cd63b7e :: on_exit InGame 08:17:12.928 [Lua] [PeerSM] 11000010cd63b7e :: on_enter InPostGame 08:17:12.928 [Lua] [PeerSM] 1100001046a98d4 :: on_exit InGame 08:17:12.928 [Lua] [PeerSM] 1100001046a98d4 :: on_enter InPostGame 08:17:12.928 [Lua] [PeerSM] 110000104101787 :: on_exit InGame 08:17:12.928 [Lua] [PeerSM] 110000104101787 :: on_enter InPostGame 08:17:12.928 [Lua] [PeerSM] 11000010527b19c :: on_exit InGame 08:17:12.928 [Lua] [PeerSM] 11000010527b19c :: on_enter InPostGame 08:17:12.928 [Lua] Complete level triggered. 08:17:12.929 [Lua] [NetworkServer] Entering post game 08:17:12.929 [Lua] gm_event_end_conditions_met false false 08:17:12.929 [Lua] yep 08:17:12.929 [Lua] ok 08:17:12.929 [Lua] PlayFabMirror:_commit_internal nil 08:17:12.929 [Save] Saving `save_data` 08:17:12.930 [Lua] generate_backend_stats 1100001046a98d4:1 08:17:12.931 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:17:12.931 [Lua] TRANSITION nil nil ussingen 08:17:12.931 [Lua] Transition type "ussingen", is server: true 08:17:12.931 [Lua] [NetworkServer] Current level key ussingen 08:17:12.931 [Lua] [LevelTransitionHandler] Generated new level_seed: 1559923 08:17:12.931 [Lua] [GameNetworkManager] Leaving game... 08:17:12.931 [Lua] [GameNetworkManager] Shutting down game session host. 08:17:12.931 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:17:12.931 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:17:12.931 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=98.29 08:17:12.932 [Save] Save done 08:17:12.932 [Save] Saving `save_data` 08:17:12.934 [Save] Save done 08:17:12.938 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:17:12.938 [Lua] commit result success 1 08:17:14.922 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 08:17:14.922 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 1 08:17:14.922 [Lua] Clearing all global lookup lists 08:17:14.922 [Lua] [EquipmentUI] - Destroy 08:17:14.922 [Lua] [GamePadEquipmentUI] - Destroy 08:17:14.922 [Lua] [AbilityUI] - Destroy 08:17:14.922 [Lua] [GamePadAbilityUI] - Destroy 08:17:14.922 [Lua] [IngamePlayerListUI] - Destroy 08:17:14.923 [Lua] [IngameUI] destroy 08:17:14.928 [Lua] PlayerManager:remove_player peer_id=11000010cd63b7e 1 08:17:14.928 [Lua] PlayerManager:remove_player peer_id=110000104101787 1 08:17:14.928 [Lua] PlayerManager:remove_player peer_id=11000010527b19c 1 08:17:14.930 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:17:14.972 [Lua] [Managers] Destroying state managers... 08:17:14.980 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false) 08:17:14.980 [Lua] [PeerSM] 11000010cd63b7e :: on_exit InPostGame 08:17:14.980 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Loading 08:17:14.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010cd63b7e 08:17:14.980 [Lua] [PeerSM] 1100001046a98d4 :: on_exit InPostGame 08:17:14.980 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Loading 08:17:14.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046a98d4 08:17:14.980 [Lua] [PeerSM] 110000104101787 :: on_exit InPostGame 08:17:14.980 [Lua] [PeerSM] 110000104101787 :: on_enter Loading 08:17:14.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104101787 08:17:14.980 [Lua] [PeerSM] 11000010527b19c :: on_exit InPostGame 08:17:14.980 [Lua] [PeerSM] 11000010527b19c :: on_enter Loading 08:17:14.980 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010527b19c 08:17:14.980 [Lua] [Matchmaking] unregister rpcs 08:17:14.981 [Lua] [Gamestate] Enter state StateLoading 08:17:14.982 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:17:14.982 [Lua] [Matchmaking] register rpcs 08:17:14.982 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:17:14.982 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:17:14.982 [Lua] Set lobby begin: 08:17:14.982 [Lua] Lobby data twitch_enabled = false 08:17:14.982 [Lua] Lobby data power_level = 0 08:17:14.982 [Lua] Lobby data player_slot_6 = 0:0 08:17:14.982 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:14.982 [Lua] Lobby data host = 1100001046a98d4 08:17:14.982 [Lua] Lobby data game_mode = adventure 08:17:14.982 [Lua] Lobby data is_private = false 08:17:14.982 [Lua] Lobby data level_key = inn_level 08:17:14.982 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:14.983 [Lua] Lobby data selected_level_key = ussingen 08:17:14.983 [Lua] Lobby data quick_game = false 08:17:14.983 [Lua] Lobby data matchmaking = true 08:17:14.983 [Lua] Lobby data difficulty = hardest 08:17:14.983 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:14.983 [Lua] Lobby data num_players = 4 08:17:14.983 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:14.983 [Lua] Lobby data player_slot_2 = 0:0 08:17:14.983 [Lua] Lobby data country_code = DE 08:17:14.983 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:14.983 [Lua] Lobby data eac_authorized = true 08:17:14.984 [Lua] Set lobby end. 08:17:14.984 [Lua] registering RPCs 08:17:14.984 [Lua] Set lobby begin: 08:17:14.984 [Lua] Lobby data twitch_enabled = false 08:17:14.984 [Lua] Lobby data power_level = 0 08:17:14.984 [Lua] Lobby data player_slot_6 = 0:0 08:17:14.984 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:14.984 [Lua] Lobby data host = 1100001046a98d4 08:17:14.984 [Lua] Lobby data game_mode = adventure 08:17:14.984 [Lua] Lobby data is_private = false 08:17:14.984 [Lua] Lobby data level_key = ussingen 08:17:14.984 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:14.984 [Lua] Lobby data selected_level_key = ussingen 08:17:14.984 [Lua] Lobby data quick_game = false 08:17:14.984 [Lua] Lobby data matchmaking = true 08:17:14.984 [Lua] Lobby data difficulty = hardest 08:17:14.984 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:14.984 [Lua] Lobby data num_players = 4 08:17:14.984 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:14.984 [Lua] Lobby data player_slot_2 = 0:0 08:17:14.984 [Lua] Lobby data country_code = DE 08:17:14.984 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:14.984 [Lua] Lobby data eac_authorized = true 08:17:14.985 [Lua] Set lobby end. 08:17:14.985 [Lua] MUSIC MANAGER unmute_all_world_sounds 6627 0 08:17:14.987 [Lua] ### Sending rpc_level_loaded 08:17:14.987 [Lua] #### Has state machine: true, sender: 1100001046a98d4, level_id: 24 08:17:14.987 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 08:17:14.987 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil] 08:17:14.987 [Lua] [LevelTransitionHandler] load_level ussingen 08:17:15.043 [Umbra] Unload tome 08:17:15.110 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:17:15.110 [Lua] [LevelTransitionHandler] Loading level: "ussingen" 08:17:15.110 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ussingen" 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read, 08:17:15.110 [Lua] EnemyPackageLoader:setup_startup_enemies 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:17:15.110 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:17:15.111 [Lua] [LOCAL RPC] rpc_load_level 28 1559923 08:17:15.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 08:17:15.272 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 08:17:15.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 08:17:15.290 [Lua] MUSIC MANAGER nik_loading_screen_ussingen_01 6628 0 08:17:15.296 [Lua] MUSIC MANAGER Play_loading_screen_music 6629 0 08:17:15.407 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 08:17:20.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 08:17:20.437 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 08:17:20.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 08:17:20.456 [Lua] [LevelTransitionHandler] Level load completed! 08:17:20.456 [Lua] ### Sending rpc_level_loaded 08:17:20.456 [Lua] #### Has state machine: true, sender: 1100001046a98d4, level_id: 28 08:17:20.472 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Loading 08:17:20.472 [Lua] [PeerSM] 1100001046a98d4 :: on_enter LoadingProfilePackages 08:17:20.488 [Lua] [PeerSM] 1100001046a98d4 :: on_exit LoadingProfilePackages 08:17:20.488 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForEnterGame 08:17:20.489 [Lua] [LOCAL RPC] rpc_loading_synced 08:17:20.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:17:20.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:17:20.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:17:20.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:17:20.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:17:20.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:17:21.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:17:21.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:17:21.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:17:21.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:17:21.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:17:21.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:17:21.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:17:21.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:17:21.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:17:21.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:17:21.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:17:21.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:17:21.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:17:21.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:17:21.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:17:21.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:17:21.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:17:21.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:17:22.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:17:22.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:17:22.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:17:22.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:17:22.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:17:22.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:17:22.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:17:22.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:17:22.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:17:22.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:17:22.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:17:22.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:17:22.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:17:22.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:17:22.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 08:17:23.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 08:17:23.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 08:17:23.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:17:23.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:17:23.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:17:23.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:17:23.542 [Lua] ### Sending rpc_level_loaded 08:17:23.542 [Lua] #### Has state machine: true, sender: 11000010cd63b7e, level_id: 28 08:17:23.543 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Loading 08:17:23.543 [Lua] [PeerSM] 11000010cd63b7e :: on_enter LoadingProfilePackages 08:17:23.561 [Lua] [PeerSM] 11000010cd63b7e :: on_exit LoadingProfilePackages 08:17:23.561 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForEnterGame 08:17:23.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:17:23.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:17:23.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 08:17:23.862 [Lua] ### Sending rpc_level_loaded 08:17:23.862 [Lua] #### Has state machine: true, sender: 11000010527b19c, level_id: 28 08:17:23.863 [Lua] [PeerSM] 11000010527b19c :: on_exit Loading 08:17:23.863 [Lua] [PeerSM] 11000010527b19c :: on_enter LoadingProfilePackages 08:17:23.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 08:17:23.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 08:17:23.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:17:23.880 [Lua] [PeerSM] 11000010527b19c :: on_exit LoadingProfilePackages 08:17:23.880 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForEnterGame 08:17:24.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:17:24.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:17:24.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:17:24.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:17:24.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:17:24.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:17:24.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:17:24.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:17:24.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:17:25.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:17:25.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:17:25.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:17:25.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:17:25.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:17:25.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 08:17:25.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 08:17:25.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 08:17:25.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:17:25.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:17:25.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:17:25.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:17:26.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:17:26.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:17:26.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:17:26.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:17:26.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:17:26.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:17:26.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:17:26.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:17:26.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:17:26.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:17:26.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:17:26.268 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:17:27.282 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:17:27.282 [Lua] [Matchmaking] unregister rpcs 08:17:27.282 [Lua] Set lobby begin: 08:17:27.282 [Lua] Lobby data twitch_enabled = false 08:17:27.282 [Lua] Lobby data power_level = 0 08:17:27.282 [Lua] Lobby data player_slot_6 = 0:0 08:17:27.282 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:27.282 [Lua] Lobby data host = 1100001046a98d4 08:17:27.282 [Lua] Lobby data game_mode = adventure 08:17:27.282 [Lua] Lobby data is_private = false 08:17:27.282 [Lua] Lobby data level_key = ussingen 08:17:27.282 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:27.282 [Lua] Lobby data selected_level_key = ussingen 08:17:27.282 [Lua] Lobby data quick_game = false 08:17:27.282 [Lua] Lobby data matchmaking = true 08:17:27.282 [Lua] Lobby data difficulty = hardest 08:17:27.283 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:27.283 [Lua] Lobby data num_players = 4 08:17:27.283 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:27.283 [Lua] Lobby data player_slot_2 = 0:0 08:17:27.283 [Lua] Lobby data country_code = DE 08:17:27.283 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:27.283 [Lua] Lobby data eac_authorized = true 08:17:27.283 [Lua] Set lobby end. 08:17:27.283 [Lua] [Managers] Destroying state managers... 08:17:27.283 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 08:17:27.283 [Lua] MUSIC MANAGER Stop_loading_screen_music 6630 0 08:17:27.283 [Lua] [Gamestate] Enter StateIngame HOST 08:17:27.284 [Lua] Set lobby begin: 08:17:27.284 [Lua] Lobby data twitch_enabled = false 08:17:27.284 [Lua] Lobby data power_level = 0 08:17:27.284 [Lua] Lobby data player_slot_6 = 0:0 08:17:27.284 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:27.284 [Lua] Lobby data host = 1100001046a98d4 08:17:27.284 [Lua] Lobby data game_mode = adventure 08:17:27.284 [Lua] Lobby data is_private = false 08:17:27.284 [Lua] Lobby data level_key = ussingen 08:17:27.284 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:27.284 [Lua] Lobby data selected_level_key = ussingen 08:17:27.284 [Lua] Lobby data quick_game = false 08:17:27.284 [Lua] Lobby data matchmaking = true 08:17:27.284 [Lua] Lobby data difficulty = hardest 08:17:27.284 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:27.284 [Lua] Lobby data num_players = 4 08:17:27.284 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:27.284 [Lua] Lobby data player_slot_2 = 0:0 08:17:27.284 [Lua] Lobby data country_code = DE 08:17:27.284 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:27.285 [Lua] Lobby data eac_authorized = true 08:17:27.285 [Lua] Set lobby end. 08:17:27.285 [Lua] [StateIngame] Server ingame 08:17:27.287 [Lua] Set lobby begin: 08:17:27.287 [Lua] Lobby data twitch_enabled = false 08:17:27.287 [Lua] Lobby data power_level = 0 08:17:27.287 [Lua] Lobby data player_slot_6 = 0:0 08:17:27.287 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:27.287 [Lua] Lobby data host = 1100001046a98d4 08:17:27.287 [Lua] Lobby data game_mode = adventure 08:17:27.287 [Lua] Lobby data is_private = false 08:17:27.287 [Lua] Lobby data level_key = ussingen 08:17:27.287 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:27.287 [Lua] Lobby data selected_level_key = ussingen 08:17:27.287 [Lua] Lobby data quick_game = false 08:17:27.287 [Lua] Lobby data matchmaking = true 08:17:27.287 [Lua] Lobby data difficulty = hardest 08:17:27.287 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:27.287 [Lua] Lobby data num_players = 4 08:17:27.287 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:27.287 [Lua] Lobby data player_slot_2 = 0:0 08:17:27.287 [Lua] Lobby data country_code = DE 08:17:27.287 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:27.287 [Lua] Lobby data eac_authorized = true 08:17:27.287 [Lua] Set lobby end. 08:17:27.288 [Lua] [Matchmaking] register rpcs 08:17:27.288 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:17:27.288 [Lua] [GameNetworkManager] My own peer_id = 08:17:27.288 [Lua] [GameNetworkManager] self.is_server = true 08:17:27.288 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 08:17:27.288 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:17:27.288 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:17:27.288 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:17:27.288 [Network] Setting artificial MTU limit to 65536 08:17:27.288 [Lua] Switching ConflictSettings: to: default 08:17:27.288 [Lua] pacing=default 08:17:27.288 [Lua] roaming=nil 08:17:27.288 [Lua] specials=default 08:17:27.288 [Lua] debug_color=maroon 08:17:27.288 [Lua] pack_spawning=default 08:17:27.288 [Lua] disabled=false 08:17:27.288 [Lua] boss=default 08:17:27.288 [Lua] horde=default 08:17:27.288 [Lua] name=default 08:17:27.288 [Lua] intensity=default 08:17:27.288 [Lua] --- 08:17:27.288 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:17:27.292 [Lua] [AIInterestPointSystem] Level Seed: 1559923 08:17:27.292 [Lua] 08:17:27.292 [Lua] [entity_system_bag] = table 08:17:27.292 [Lua] [entity_system_bag] = metatable 08:17:27.292 [Lua] [startup_data] = table 08:17:27.292 [Lua] [entity_manager] = table 08:17:27.292 [Lua] [entity_manager] = metatable 08:17:27.292 [Lua] [unit_spawner] = table 08:17:27.292 [Lua] [unit_spawner] = metatable 08:17:27.292 [Lua] [unit_storage] = table 08:17:27.292 [Lua] [unit_storage] = metatable 08:17:27.292 [Lua] [dice_keeper] = table 08:17:27.292 [Lua] [dice_keeper] = metatable 08:17:27.292 [Lua] [is_server] = true (boolean) 08:17:27.292 [Lua] [world] = [World] 08:17:27.292 [Lua] [system_api] = table 08:17:27.292 [Lua] [network_lobby] = table 08:17:27.292 [Lua] [network_lobby] = metatable 08:17:27.292 [Lua] [profile_synchronizer] = table 08:17:27.292 [Lua] [profile_synchronizer] = metatable 08:17:27.292 [Lua] [entity_system] = table 08:17:27.292 [Lua] [entity_system] = metatable 08:17:27.292 [Lua] [num_local_human_players] = 1 (number) 08:17:27.292 [Lua] [statistics_db] = table 08:17:27.292 [Lua] [statistics_db] = metatable 08:17:27.292 [Lua] [network_server] = table 08:17:27.292 [Lua] [network_server] = metatable 08:17:27.292 [Lua] [input_manager] = table 08:17:27.293 [Lua] [input_manager] = metatable 08:17:27.293 [Lua] [network_clock] = table 08:17:27.293 [Lua] [network_clock] = metatable 08:17:27.293 [Lua] [network_transmit] = table 08:17:27.293 [Lua] [network_transmit] = metatable 08:17:27.293 [Lua] [free_flight_manager] = table 08:17:27.293 [Lua] [free_flight_manager] = metatable 08:17:27.293 [Lua] [network_manager] = table 08:17:27.293 [Lua] [network_manager] = metatable 08:17:27.293 [Lua] [network_event_delegate] = table 08:17:27.293 [Lua] [network_event_delegate] = metatable 08:17:27.293 [Lua] 08:17:27.295 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:17:27.309 [Lua] [AchievementManager] Achievements using the steam platform 08:17:27.310 [Lua] [StateIngame] Level seed: 1559923 08:17:27.310 [Umbra] Init version: 3.4.13 :: 16 threads 08:17:27.310 [Umbra] Tome with `20838` objects loaded. 08:17:27.310 [Umbra] UMBRA Tome loaded. 08:17:27.310 [World] Spawning level. 08:17:27.921 [Lua] respawn_unit_spawned with group id: mansion_event 08:17:27.921 [Lua] respawn_unit_spawned with group id: mansion_event 08:17:27.921 [Lua] respawn_unit_spawned with group id: mansion_event 08:17:28.022 [Lua] [LevelAnalysis] set_random_seed( 1771394944) 08:17:28.027 [Lua] PlayerManager:add_player player_1 08:17:28.029 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:17:28.029 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:17:28.029 [Lua] [IngameUI] init 08:17:28.054 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:17:28.054 [Lua] Set lobby begin: 08:17:28.054 [Lua] Lobby data twitch_enabled = false 08:17:28.055 [Lua] Lobby data power_level = 785 08:17:28.055 [Lua] Lobby data player_slot_6 = 0:0 08:17:28.055 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:28.055 [Lua] Lobby data host = 1100001046a98d4 08:17:28.055 [Lua] Lobby data game_mode = adventure 08:17:28.055 [Lua] Lobby data is_private = false 08:17:28.055 [Lua] Lobby data level_key = ussingen 08:17:28.055 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:28.055 [Lua] Lobby data selected_level_key = ussingen 08:17:28.055 [Lua] Lobby data quick_game = false 08:17:28.055 [Lua] Lobby data matchmaking = true 08:17:28.055 [Lua] Lobby data difficulty = hardest 08:17:28.056 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:28.056 [Lua] Lobby data num_players = 4 08:17:28.056 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:28.056 [Lua] Lobby data player_slot_2 = 0:0 08:17:28.056 [Lua] Lobby data country_code = DE 08:17:28.056 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:28.056 [Lua] Lobby data eac_authorized = true 08:17:28.056 [Lua] Set lobby end. 08:17:28.058 [Lua] CurrentConflictSettings default 08:17:28.058 [Lua] [ConflictDirector] conflict_director is ai_ready 08:17:28.069 [Lua] This levels contains no crossroads 08:17:28.069 [Lua] [LevelAnalysis] Injecting travel distances 08:17:28.075 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:17:28.075 [Lua] Forming navigation groups in one frame 08:17:28.075 [Lua] Forming navigation groups 08:17:28.091 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000019554 08:17:28.233 [Lua] NavigationGroupManager -> calulation time B: 0.14199999999999591 08:17:28.233 [Lua] number of nav groups: 366 08:17:28.235 [Lua] number of refined nav groups : 248 08:17:28.240 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 08:17:28.240 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.468671970537839 Normalized coefficient: 1.2631657996309136 08:17:28.241 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.460691700712955 Normalized coefficient: 1.6647831361858112 08:17:28.241 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 8.7265046710681506 Normalized coefficient: 1.5470111469438488 08:17:28.242 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:17:28.242 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 08:17:28.242 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 08:17:28.245 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen 08:17:28.245 [Lua] [LevelAnalysis] This level has a total main-path length of 1032.1470289230347 meters. 08:17:28.245 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:17:28.245 [Lua] [LevelAnalysis] 08:17:28.245 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:17:28.245 [Lua] [LevelAnalysis] 08:17:28.245 [Lua] [LevelAnalysis] Terror events added: 08:17:28.245 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 08:17:28.245 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:17:28.245 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 08:17:28.245 [Lua] NORMAL PATROL MAIN PATH 270.872314453125 08:17:28.245 [Lua] [waypoints] = table 08:17:28.245 [Lua] [astar_points] = table 08:17:28.245 [Lua] [travel_dist] = 270.87231981754303 (number) 08:17:28.245 [Lua] [one_directional] = true (boolean) 08:17:28.245 [Lua] [id] = boss1 (string) 08:17:28.245 [Lua] ----> using boss spline path! 08:17:28.245 [Lua] Adding main path event: Vector3Box(-17.4598, -219.026, 4.24366) boss_event_spline_patrol 45 table: 000000000E1F05A8 08:17:28.245 [Lua] ----> using boss gizmo! 08:17:28.245 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -145.5 start-travel-dist: 426.3, end-travel-dist: 689.0 spawn_distance 270.9 08:17:28.246 [Lua] Adding main path event: Vector3Box(-62.9748, -86.6778, 11.96) boss_event_chaos_spawn 45 table: 000000000E1F0B20 08:17:28.246 [Lua] NORMAL PATROL MAIN PATH 955.2266845703125 08:17:28.246 [Lua] [waypoints] = table 08:17:28.246 [Lua] [astar_points] = table 08:17:28.246 [Lua] [travel_dist] = 955.22668099403381 (number) 08:17:28.246 [Lua] [one_directional] = true (boolean) 08:17:28.246 [Lua] [id] = boss8 (string) 08:17:28.246 [Lua] ----> using boss spline path! 08:17:28.246 [Lua] Adding main path event: Vector3Box(42.5, 17, 9.948) boss_event_spline_patrol 45 table: 000000000E1F0E28 08:17:28.246 [Lua] [LevelAnalysis] Level path distance: 1032.1470289230347 08:17:28.246 [Lua] [LevelAnalysis] num_event_places_f: 0.65476468594868975 , num_event_places: 0 , trailing_event_fraction: 0.65476468594868975 , num_events: 0 08:17:28.246 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:17:28.249 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:17:28.255 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54 08:17:28.255 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 08:17:28.255 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:17:28.290 [Lua] ### Sending rpc_level_loaded 08:17:28.290 [Lua] #### Has state machine: true, sender: 110000104101787, level_id: 28 08:17:28.291 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForEnterGame 08:17:28.291 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForGameObjectSync 08:17:28.291 [Lua] [PeerSM] 110000104101787 :: on_exit Loading 08:17:28.291 [Lua] [PeerSM] 110000104101787 :: on_enter LoadingProfilePackages 08:17:28.291 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForEnterGame 08:17:28.291 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForGameObjectSync 08:17:28.538 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010527b19c 08:17:28.539 [Lua] Set lobby begin: 08:17:28.539 [Lua] Lobby data twitch_enabled = false 08:17:28.540 [Lua] Lobby data power_level = 785 08:17:28.540 [Lua] Lobby data player_slot_6 = 0:0 08:17:28.540 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:28.540 [Lua] Lobby data host = 1100001046a98d4 08:17:28.540 [Lua] Lobby data game_mode = adventure 08:17:28.540 [Lua] Lobby data is_private = false 08:17:28.540 [Lua] Lobby data level_key = ussingen 08:17:28.540 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:28.540 [Lua] Lobby data selected_level_key = ussingen 08:17:28.540 [Lua] Lobby data quick_game = false 08:17:28.540 [Lua] Lobby data matchmaking = true 08:17:28.540 [Lua] Lobby data difficulty = hardest 08:17:28.540 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:28.540 [Lua] Lobby data num_players = 4 08:17:28.541 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:28.541 [Lua] Lobby data player_slot_2 = 0:0 08:17:28.541 [Lua] Lobby data country_code = DE 08:17:28.541 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:28.541 [Lua] Lobby data eac_authorized = true 08:17:28.541 [Lua] Set lobby end. 08:17:28.541 [Lua] [Matchmaking] Assigned player 11000010527b19c to slot 4 when hot join syncing 08:17:28.542 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForGameObjectSync 08:17:28.542 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForPlayers 08:17:28.542 [Lua] [PeerSM] 110000104101787 :: on_exit LoadingProfilePackages 08:17:28.542 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForEnterGame 08:17:28.542 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForGameObjectSync 08:17:28.542 [Lua] [PeerSM] 11000010527b19c :: on_enter WaitingForPlayers 08:17:28.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:17:28.543 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:17:28.543 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010527b19c 08:17:28.547 [Lua] [LOCAL RPC] rpc_game_started 08:17:32.138 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForEnterGame 08:17:32.138 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForGameObjectSync 08:17:32.153 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104101787 08:17:32.154 [Lua] Set lobby begin: 08:17:32.154 [Lua] Lobby data twitch_enabled = false 08:17:32.154 [Lua] Lobby data power_level = 785 08:17:32.154 [Lua] Lobby data player_slot_6 = 0:0 08:17:32.155 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:32.155 [Lua] Lobby data host = 1100001046a98d4 08:17:32.155 [Lua] Lobby data game_mode = adventure 08:17:32.155 [Lua] Lobby data is_private = false 08:17:32.155 [Lua] Lobby data level_key = ussingen 08:17:32.155 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:32.155 [Lua] Lobby data selected_level_key = ussingen 08:17:32.155 [Lua] Lobby data quick_game = false 08:17:32.155 [Lua] Lobby data matchmaking = true 08:17:32.155 [Lua] Lobby data difficulty = hardest 08:17:32.155 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:32.155 [Lua] Lobby data num_players = 4 08:17:32.155 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:32.156 [Lua] Lobby data player_slot_2 = 0:0 08:17:32.156 [Lua] Lobby data country_code = DE 08:17:32.156 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:32.156 [Lua] Lobby data eac_authorized = true 08:17:32.156 [Lua] Set lobby end. 08:17:32.156 [Lua] [Matchmaking] Assigned player 110000104101787 to slot 1 when hot join syncing 08:17:32.156 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForGameObjectSync 08:17:32.156 [Lua] [PeerSM] 110000104101787 :: on_enter WaitingForPlayers 08:17:32.157 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104101787 08:17:36.654 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForEnterGame 08:17:36.654 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForGameObjectSync 08:17:36.670 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010cd63b7e 08:17:36.671 [Lua] Set lobby begin: 08:17:36.671 [Lua] Lobby data twitch_enabled = false 08:17:36.671 [Lua] Lobby data power_level = 785 08:17:36.671 [Lua] Lobby data player_slot_6 = 0:0 08:17:36.671 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:36.671 [Lua] Lobby data host = 1100001046a98d4 08:17:36.671 [Lua] Lobby data game_mode = adventure 08:17:36.671 [Lua] Lobby data is_private = false 08:17:36.672 [Lua] Lobby data level_key = ussingen 08:17:36.672 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:36.672 [Lua] Lobby data selected_level_key = ussingen 08:17:36.672 [Lua] Lobby data quick_game = false 08:17:36.672 [Lua] Lobby data matchmaking = true 08:17:36.672 [Lua] Lobby data difficulty = hardest 08:17:36.672 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:36.672 [Lua] Lobby data num_players = 4 08:17:36.672 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:36.672 [Lua] Lobby data player_slot_2 = 0:0 08:17:36.672 [Lua] Lobby data country_code = DE 08:17:36.672 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:36.672 [Lua] Lobby data eac_authorized = true 08:17:36.672 [Lua] Set lobby end. 08:17:36.672 [Lua] [Matchmaking] Assigned player 11000010cd63b7e to slot 3 when hot join syncing 08:17:36.673 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForGameObjectSync 08:17:36.673 [Lua] [PeerSM] 11000010cd63b7e :: on_enter WaitingForPlayers 08:17:36.673 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForPlayers 08:17:36.673 [Lua] [PeerSM] 1100001046a98d4 :: on_enter SpawningPlayer 08:17:36.673 [Lua] [PeerSM] 110000104101787 :: on_exit WaitingForPlayers 08:17:36.673 [Lua] [PeerSM] 110000104101787 :: on_enter SpawningPlayer 08:17:36.673 [Lua] [PeerSM] 11000010527b19c :: on_exit WaitingForPlayers 08:17:36.673 [Lua] [PeerSM] 11000010527b19c :: on_enter SpawningPlayer 08:17:36.674 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010cd63b7e 08:17:36.688 [Lua] [PeerSM] 11000010cd63b7e :: on_exit WaitingForPlayers 08:17:36.688 [Lua] [PeerSM] 11000010cd63b7e :: on_enter SpawningPlayer 08:17:36.688 [Lua] [PeerSM] 1100001046a98d4 :: on_exit SpawningPlayer 08:17:36.688 [Lua] [PeerSM] 1100001046a98d4 :: on_enter InGame 08:17:36.688 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104101787 08:17:36.688 [Lua] PlayerManager:add_remote_player 110000104101787 08:17:36.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 08:17:36.688 [Lua] RemotePlayer:create_game_object( ) 56 08:17:36.689 [Lua] [PeerSM] 110000104101787 :: on_exit SpawningPlayer 08:17:36.689 [Lua] [PeerSM] 110000104101787 :: on_enter InGame 08:17:36.689 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010527b19c 08:17:36.689 [Lua] PlayerManager:add_remote_player 11000010527b19c 08:17:36.689 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 08:17:36.689 [Lua] RemotePlayer:create_game_object( ) 57 08:17:36.690 [Lua] [PeerSM] 11000010527b19c :: on_exit SpawningPlayer 08:17:36.690 [Lua] [PeerSM] 11000010527b19c :: on_enter InGame 08:17:36.693 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(51.0173, -417.984, 6.71343) Vector4(0, 0, 0.110209, -0.993908) true 100 100 1 1 1 08:17:36.693 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001046a98d4, 5, Vector3(51.0173, -417.984, 6.71343), Vector4(0, 0, 0.110209, -0.993908)) 08:17:36.693 [Lua] PlayerManager:rpc_to_client_spawn_player() 08:17:36.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:17:36.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:17:36.696 [Lua] PlayerManager:assign_unit_ownership Darth_Angeal 1100001046a98d4 1 08:17:36.696 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 08:17:36.704 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010cd63b7e 08:17:36.704 [Lua] PlayerManager:add_remote_player 11000010cd63b7e 08:17:36.705 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 08:17:36.705 [Lua] RemotePlayer:create_game_object( ) 60 08:17:36.706 [Lua] [PeerSM] 11000010cd63b7e :: on_exit SpawningPlayer 08:17:36.706 [Lua] [PeerSM] 11000010cd63b7e :: on_enter InGame 08:17:36.707 [Lua] Switching ConflictSettings: to: chaos 08:17:36.707 [Lua] pacing=chaos 08:17:36.707 [Lua] roaming=nil 08:17:36.707 [Lua] specials=chaos 08:17:36.707 [Lua] debug_color=purple 08:17:36.707 [Lua] pack_spawning=chaos 08:17:36.707 [Lua] disabled=false 08:17:36.707 [Lua] boss=chaos 08:17:36.707 [Lua] horde=chaos 08:17:36.707 [Lua] name=chaos 08:17:36.707 [Lua] intensity=default 08:17:36.707 [Lua] --- 08:17:36.788 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010527b19c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:17:36.788 [Lua] Adding player sync data to peer=11000010527b19c local_player_id=1 08:17:36.805 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010527b19c go_type=player_unit go_created_func_name=game_object_created_player_unit 08:17:36.805 [Lua] [NetworkServer] Peer 11000010527b19c spawned player. 08:17:36.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 08:17:36.806 [Lua] PlayerManager:assign_unit_ownership Uncivilized Gentleman 11000010527b19c 1 08:17:36.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:17:36.822 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104101787 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:17:36.822 [Lua] Adding player sync data to peer=110000104101787 local_player_id=1 08:17:36.823 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104101787 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:17:36.823 [Lua] [NetworkServer] Peer 110000104101787 spawned player. 08:17:36.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 08:17:36.824 [Lua] PlayerManager:assign_unit_ownership Ravyx 110000104101787 1 08:17:36.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:17:37.204 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010cd63b7e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:17:37.204 [Lua] Adding player sync data to peer=11000010cd63b7e local_player_id=1 08:17:37.204 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010cd63b7e go_type=player_unit go_created_func_name=game_object_created_player_unit 08:17:37.204 [Lua] [NetworkServer] Peer 11000010cd63b7e spawned player. 08:17:37.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 08:17:37.205 [Lua] PlayerManager:assign_unit_ownership Would you? 11000010cd63b7e 1 08:17:37.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:17:37.422 [Lua] Set lobby begin: 08:17:37.422 [Lua] Lobby data twitch_enabled = false 08:17:37.422 [Lua] Lobby data power_level = 196 08:17:37.422 [Lua] Lobby data player_slot_6 = 0:0 08:17:37.422 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:37.422 [Lua] Lobby data host = 1100001046a98d4 08:17:37.422 [Lua] Lobby data game_mode = adventure 08:17:37.422 [Lua] Lobby data is_private = false 08:17:37.422 [Lua] Lobby data level_key = ussingen 08:17:37.422 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:37.423 [Lua] Lobby data selected_level_key = ussingen 08:17:37.423 [Lua] Lobby data quick_game = false 08:17:37.423 [Lua] Lobby data matchmaking = true 08:17:37.423 [Lua] Lobby data difficulty = hardest 08:17:37.423 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:37.423 [Lua] Lobby data num_players = 4 08:17:37.423 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:37.423 [Lua] Lobby data player_slot_2 = 0:0 08:17:37.423 [Lua] Lobby data country_code = DE 08:17:37.423 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:37.423 [Lua] Lobby data eac_authorized = true 08:17:37.423 [Lua] Set lobby end. 08:17:42.439 [Lua] Set lobby begin: 08:17:42.439 [Lua] Lobby data twitch_enabled = false 08:17:42.439 [Lua] Lobby data power_level = 785 08:17:42.439 [Lua] Lobby data player_slot_6 = 0:0 08:17:42.440 [Lua] Lobby data unique_server_name = Darth_Angeal 08:17:42.440 [Lua] Lobby data host = 1100001046a98d4 08:17:42.440 [Lua] Lobby data game_mode = adventure 08:17:42.440 [Lua] Lobby data is_private = false 08:17:42.440 [Lua] Lobby data level_key = ussingen 08:17:42.440 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:17:42.440 [Lua] Lobby data selected_level_key = ussingen 08:17:42.440 [Lua] Lobby data quick_game = false 08:17:42.440 [Lua] Lobby data matchmaking = true 08:17:42.440 [Lua] Lobby data difficulty = hardest 08:17:42.440 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:17:42.440 [Lua] Lobby data num_players = 4 08:17:42.440 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:17:42.440 [Lua] Lobby data player_slot_2 = 0:0 08:17:42.440 [Lua] Lobby data country_code = DE 08:17:42.441 [Lua] Lobby data player_slot_3 = 11000010cd63b7e:1 08:17:42.441 [Lua] Lobby data eac_authorized = true 08:17:42.441 [Lua] Set lobby end. 08:17:58.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xddff4a11, playing_id: 0x1a2b, position: 1920 08:18:02.939 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:18:02.956 [Lua] Spline already found! 08:18:06.474 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:18:06.490 [Lua] Spline already found! 08:18:06.873 [Lua] Players are leaving the safe zone 08:18:16.011 [Lua] [LOCAL RPC] rpc_ping_unit 58 82 false 08:18:21.261 [Lua] [LOCAL RPC] rpc_ping_unit 58 66 false 08:18:26.760 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:18:31.361 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:18:34.992 [Lua] spawning mini patrol 08:18:35.913 [Lua] [LOCAL RPC] rpc_ping_unit 58 82 false 08:18:37.093 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 08:18:38.124 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards 08:18:44.275 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:18:44.291 [Lua] Spline already found! 08:18:46.773 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:47.523 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:18:51.377 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 08:18:51.724 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:18:51.741 [Lua] Spline already found! 08:18:52.340 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:52.873 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787 08:18:54.807 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:55.474 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:18:56.980 [Lua] [LOCAL RPC] rpc_increment_stat 15 08:18:56.980 [Lua] Incremented stat globadier_kill_during_suicide 08:18:58.024 [Lua] spawning mini patrol 08:18:58.742 [Lua] Mini patrol killed! 3 08:18:59.007 [Lua] event horde ends! 08:19:01.123 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010cd63b7e go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:19:01.123 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010cd63b7e go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:19:02.042 [Lua] event horde failed 08:19:06.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xddff4a11, playing_id: 0x1a2b, position: 6527999 08:19:06.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xddff4a11, playing_id: 0x1a2b, position: 6527999 08:19:09.847 [Lua] [LOCAL RPC] rpc_ping_unit 58 101 false 08:19:10.275 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104101787 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:10.440 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:10.858 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104101787 08:19:10.907 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:19:10.909 [Lua] Time for new HOOORDE! multi_first_wave 08:19:10.909 [Lua] horde requested: vector_blob 08:19:10.909 [Lua] wants to spawn ahead within distance: 60 08:19:10.909 [Lua] managed to spawn 30/30 horde enemies 08:19:10.909 [Lua] vector blob horde has started 08:19:10.913 [Lua] MUSIC: explore -> pre_horde 08:19:11.173 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:19:11.173 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:19:13.681 [Lua] [LOCAL RPC] rpc_ping_unit 58 94 false 08:19:16.657 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:16.943 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:17.207 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:19:17.441 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:19:17.859 [Lua] Coordinated attack! 08:19:18.841 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:19.390 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:19:20.340 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:20.774 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:20.824 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:19:20.925 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:19:20.925 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:19:20.925 [Lua] horde requested: vector_blob 08:19:20.925 [Lua] wants to spawn ahead within distance: 60 08:19:20.925 [Lua] managed to spawn 27/27 horde enemies 08:19:20.925 [Lua] vector blob horde has started 08:19:21.078 [Lua] spawning mini patrol 08:19:21.341 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:19:21.581 [Lua] MUSIC: pre_horde -> horde 08:19:21.807 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:21.824 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:22.391 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:19:22.491 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:19:23.190 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:23.657 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:19:24.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 71207 08:19:27.326 [Lua] main path terror event triggered: boss_event_spline_patrol 08:19:27.326 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 08:19:27.343 [Lua] > starting new spline, using new navbot: standard , id: boss1 08:19:27.361 [Lua] > continuing spline boss1 index: 2 08:19:27.378 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 08:19:27.378 [Lua] > continuing spline boss1 index: 3 08:19:27.410 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 08:19:27.410 [Lua] > continuing spline boss1 index: 4 08:19:27.427 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 08:19:27.427 [Lua] > continuing spline boss1 index: 5 08:19:27.444 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 08:19:27.444 [Lua] > continuing spline boss1 index: 6 08:19:27.461 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 08:19:27.461 [Lua] > continuing spline boss1 index: 7 08:19:27.478 [Lua] > spline completed boss1 08:19:27.478 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 08:19:28.310 [Lua] Horde killed: ? 08:19:28.325 [Lua] HORDE: last wave, reset to standard horde delay 08:19:28.325 [Lua] Time for new HOOORDE! multi_last_wave 08:19:28.325 [Lua] horde requested: vector_blob 08:19:28.325 [Lua] wants to spawn ahead within distance: 60 08:19:28.325 [Lua] managed to spawn 27/27 horde enemies 08:19:28.325 [Lua] vector blob horde has started 08:19:30.276 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:19:30.292 [Lua] Spline already found! 08:19:30.324 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:30.775 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:19:31.774 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:32.259 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:19:33.659 [Lua] Switching ConflictSettings: to: skaven 08:19:33.659 [Lua] pacing=default 08:19:33.659 [Lua] roaming=nil 08:19:33.659 [Lua] specials=skaven 08:19:33.659 [Lua] debug_color=orange 08:19:33.659 [Lua] pack_spawning=skaven 08:19:33.659 [Lua] disabled=false 08:19:33.659 [Lua] boss=skaven 08:19:33.659 [Lua] horde=default 08:19:33.659 [Lua] name=skaven 08:19:33.659 [Lua] intensity=default 08:19:33.659 [Lua] --- 08:19:33.926 [Lua] Switching ConflictSettings: to: chaos 08:19:33.926 [Lua] pacing=chaos 08:19:33.926 [Lua] roaming=nil 08:19:33.926 [Lua] specials=chaos 08:19:33.926 [Lua] debug_color=purple 08:19:33.926 [Lua] pack_spawning=chaos 08:19:33.926 [Lua] disabled=false 08:19:33.926 [Lua] boss=chaos 08:19:33.926 [Lua] horde=chaos 08:19:33.926 [Lua] name=chaos 08:19:33.926 [Lua] intensity=default 08:19:33.926 [Lua] --- 08:19:34.911 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH... 08:19:35.827 [Lua] Switching ConflictSettings: to: skaven 08:19:35.827 [Lua] pacing=default 08:19:35.827 [Lua] roaming=nil 08:19:35.827 [Lua] specials=skaven 08:19:35.827 [Lua] debug_color=orange 08:19:35.827 [Lua] pack_spawning=skaven 08:19:35.827 [Lua] disabled=false 08:19:35.827 [Lua] boss=skaven 08:19:35.827 [Lua] horde=default 08:19:35.827 [Lua] name=skaven 08:19:35.827 [Lua] intensity=default 08:19:35.827 [Lua] --- 08:19:39.893 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:19:39.910 [Lua] Spline already found! 08:19:40.292 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:19:40.309 [Lua] Spline already found! 08:19:42.959 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 22341 0 08:19:45.160 [Lua] event horde ends! 08:19:45.814 [Lua] Horde killed: ? 08:19:46.067 [Lua] [LOCAL RPC] rpc_ping_unit 58 110 false 08:19:47.881 [Lua] ZOINK DISTANCE 08:19:47.881 [Lua] ZOINK IN FRONT 08:19:47.966 [Lua] MUSIC: horde -> explore 08:19:49.345 [Lua] ready to jump failed 08:19:50.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 71207 08:19:50.813 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source. 08:19:50.983 [Lua] [LOCAL RPC] rpc_ping_unit 58 82 false 08:19:51.877 [Lua] ready to jump failed 08:19:51.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 0 08:19:51.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 0 08:19:51.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x19e8, position: 0 08:19:51.958 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:52.359 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:19:53.047 [Lua] ZOINK DISTANCE 08:19:53.447 [Lua] ZOINK DISTANCE 08:19:54.000 [Lua] ZOINK DISTANCE 08:19:54.497 [Lua] ZOINK DISTANCE 08:19:57.047 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:19:57.541 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010cd63b7e go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:19:57.541 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010cd63b7e go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:19:59.033 [Lua] [LOCAL RPC] rpc_ping_unit 58 93 false 08:19:59.975 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:00.127 [Lua] fence jumping 08:20:00.130 [Lua] Horde killed: ? 08:20:00.343 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:20:00.758 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:01.027 [Lua] ready to jump failed 08:20:01.192 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:20:01.576 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:20:01.576 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:20:01.576 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010527b19c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:01.659 [Lua] [NetworkServer] Peer 110000104101787 despawned player. 08:20:01.659 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104101787 08:20:01.661 [Lua] [GameNetworkManager] destroying game object with go_id=62 08:20:01.677 [Lua] Switching ConflictSettings: to: chaos 08:20:01.677 [Lua] pacing=chaos 08:20:01.677 [Lua] roaming=nil 08:20:01.677 [Lua] specials=chaos 08:20:01.677 [Lua] debug_color=purple 08:20:01.677 [Lua] pack_spawning=chaos 08:20:01.677 [Lua] disabled=false 08:20:01.677 [Lua] boss=chaos 08:20:01.677 [Lua] horde=chaos 08:20:01.677 [Lua] name=chaos 08:20:01.677 [Lua] intensity=default 08:20:01.677 [Lua] --- 08:20:02.025 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010527b19c 08:20:02.578 [Lua] Switching ConflictSettings: to: skaven 08:20:02.578 [Lua] pacing=default 08:20:02.578 [Lua] roaming=nil 08:20:02.578 [Lua] specials=skaven 08:20:02.578 [Lua] debug_color=orange 08:20:02.578 [Lua] pack_spawning=skaven 08:20:02.578 [Lua] disabled=false 08:20:02.578 [Lua] boss=skaven 08:20:02.578 [Lua] horde=default 08:20:02.578 [Lua] name=skaven 08:20:02.578 [Lua] intensity=default 08:20:02.578 [Lua] --- 08:20:02.660 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:02.746 [Lua] Switching ConflictSettings: to: chaos 08:20:02.746 [Lua] pacing=chaos 08:20:02.746 [Lua] roaming=nil 08:20:02.746 [Lua] specials=chaos 08:20:02.746 [Lua] debug_color=purple 08:20:02.746 [Lua] pack_spawning=chaos 08:20:02.746 [Lua] disabled=false 08:20:02.746 [Lua] boss=chaos 08:20:02.746 [Lua] horde=chaos 08:20:02.746 [Lua] name=chaos 08:20:02.746 [Lua] intensity=default 08:20:02.746 [Lua] --- 08:20:03.026 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:20:03.278 [Lua] Switching ConflictSettings: to: skaven 08:20:03.278 [Lua] pacing=default 08:20:03.278 [Lua] roaming=nil 08:20:03.278 [Lua] specials=skaven 08:20:03.278 [Lua] debug_color=orange 08:20:03.278 [Lua] pack_spawning=skaven 08:20:03.278 [Lua] disabled=false 08:20:03.278 [Lua] boss=skaven 08:20:03.278 [Lua] horde=default 08:20:03.278 [Lua] name=skaven 08:20:03.278 [Lua] intensity=default 08:20:03.278 [Lua] --- 08:20:04.227 [Lua] Switching ConflictSettings: to: chaos 08:20:04.227 [Lua] pacing=chaos 08:20:04.227 [Lua] roaming=nil 08:20:04.227 [Lua] specials=chaos 08:20:04.227 [Lua] debug_color=purple 08:20:04.227 [Lua] pack_spawning=chaos 08:20:04.227 [Lua] disabled=false 08:20:04.227 [Lua] boss=chaos 08:20:04.227 [Lua] horde=chaos 08:20:04.227 [Lua] name=chaos 08:20:04.227 [Lua] intensity=default 08:20:04.227 [Lua] --- 08:20:07.032 [Lua] [LOCAL RPC] rpc_ping_unit 58 187 false 08:20:07.592 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:08.125 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:20:08.176 [Lua] Switching ConflictSettings: to: skaven 08:20:08.176 [Lua] pacing=default 08:20:08.176 [Lua] roaming=nil 08:20:08.176 [Lua] specials=skaven 08:20:08.176 [Lua] debug_color=orange 08:20:08.176 [Lua] pack_spawning=skaven 08:20:08.176 [Lua] disabled=false 08:20:08.176 [Lua] boss=skaven 08:20:08.176 [Lua] horde=default 08:20:08.176 [Lua] name=skaven 08:20:08.176 [Lua] intensity=default 08:20:08.176 [Lua] --- 08:20:10.527 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010cd63b7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:11.027 [Lua] Switching ConflictSettings: to: chaos 08:20:11.027 [Lua] pacing=chaos 08:20:11.027 [Lua] roaming=nil 08:20:11.027 [Lua] specials=chaos 08:20:11.027 [Lua] debug_color=purple 08:20:11.027 [Lua] pack_spawning=chaos 08:20:11.027 [Lua] disabled=false 08:20:11.027 [Lua] boss=chaos 08:20:11.027 [Lua] horde=chaos 08:20:11.027 [Lua] name=chaos 08:20:11.027 [Lua] intensity=default 08:20:11.027 [Lua] --- 08:20:11.442 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010cd63b7e 08:20:17.513 [Lua] Mini patrol killed! 9 08:20:22.580 [Lua] ZOINK DISTANCE 08:20:26.658 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104101787 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:20:26.658 [Lua] [NetworkServer] Peer 110000104101787 spawned player. 08:20:26.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=232 08:20:26.659 [Lua] PlayerManager:assign_unit_ownership Ravyx 110000104101787 1 08:20:26.660 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:20:31.880 [Lua] [IngameUI] menu view on_enter ingame_menu 08:20:32.829 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 08:20:33.429 [Lua] PopupManager:query_result returned result: leave_game 08:20:33.451 [Lua] [Matchmaking] Doing transition leave_game from UI 08:20:33.451 [Lua] TRANSITION leave_game nil nil 08:20:33.451 [Lua] [GameNetworkManager] Leaving game... 08:20:33.451 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=188.00 08:20:33.451 [Lua] [IngameUI] menu view on_exit ingame_menu 08:20:33.559 [Lua] [NetworkServer] Peer 11000010cd63b7e despawned player. 08:20:33.559 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010cd63b7e 08:20:33.560 [Lua] [PeerSM] 11000010cd63b7e :: on_exit InGame 08:20:33.560 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Disconnecting 08:20:33.560 [Lua] [PSM] Disconnected peer 11000010cd63b7e is being removed from session. 08:20:33.560 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010cd63b7e 08:20:33.560 [Lua] PlayerManager:remove_player peer_id=11000010cd63b7e 1 08:20:33.560 [Lua] [GameNetworkManager] destroying game object with go_id=60 08:20:33.560 [Lua] [PeerSM] 11000010cd63b7e :: on_exit Disconnecting 08:20:33.560 [Lua] [PeerSM] 11000010cd63b7e :: on_enter Disconnected 08:20:33.560 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010cd63b7e:1 08:20:33.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010cd63b7e inventory_sync_id:5 my_peer_id:1100001046a98d4 08:20:33.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010527b19c inventory_sync_id:5 my_peer_id:1100001046a98d4 08:20:33.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:5 my_peer_id:1100001046a98d4 08:20:33.560 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:5 my_peer_id:1100001046a98d4 08:20:33.560 [Lua] Set lobby begin: 08:20:33.560 [Lua] Lobby data twitch_enabled = false 08:20:33.560 [Lua] Lobby data power_level = 785 08:20:33.560 [Lua] Lobby data player_slot_6 = 0:0 08:20:33.560 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:33.560 [Lua] Lobby data host = 1100001046a98d4 08:20:33.560 [Lua] Lobby data game_mode = adventure 08:20:33.560 [Lua] Lobby data is_private = false 08:20:33.560 [Lua] Lobby data level_key = ussingen 08:20:33.560 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:20:33.560 [Lua] Lobby data selected_level_key = ussingen 08:20:33.561 [Lua] Lobby data quick_game = false 08:20:33.561 [Lua] Lobby data matchmaking = true 08:20:33.561 [Lua] Lobby data difficulty = hardest 08:20:33.561 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:20:33.561 [Lua] Lobby data num_players = 4 08:20:33.561 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:33.561 [Lua] Lobby data player_slot_2 = 0:0 08:20:33.561 [Lua] Lobby data country_code = DE 08:20:33.561 [Lua] Lobby data player_slot_3 = 0:0 08:20:33.561 [Lua] Lobby data eac_authorized = true 08:20:33.561 [Lua] Set lobby end. 08:20:33.561 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 08:20:33.561 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:0 | bw:0 | es:1100001046a98d4 08:20:33.561 [Lua] [ConnectionHandler] Disconnecting 1 peers 08:20:33.561 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connected] ==> [Disconnecting] 08:20:33.561 [EAC] EAC server lost client 11000010cd63b7e 08:20:33.561 [EACServer] [UnregisterClient] Client: 011000010CD63B7E PlayerGUID: 76561198175632254 08:20:33.563 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001046a98d4:2 08:20:33.563 [Lua] Set lobby begin: 08:20:33.563 [Lua] Lobby data twitch_enabled = false 08:20:33.563 [Lua] Lobby data power_level = 785 08:20:33.563 [Lua] Lobby data player_slot_6 = 0:0 08:20:33.563 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:33.563 [Lua] Lobby data host = 1100001046a98d4 08:20:33.563 [Lua] Lobby data game_mode = adventure 08:20:33.563 [Lua] Lobby data is_private = false 08:20:33.564 [Lua] Lobby data level_key = ussingen 08:20:33.564 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:20:33.564 [Lua] Lobby data selected_level_key = ussingen 08:20:33.564 [Lua] Lobby data quick_game = false 08:20:33.564 [Lua] Lobby data matchmaking = true 08:20:33.564 [Lua] Lobby data difficulty = hardest 08:20:33.564 [Lua] Lobby data player_slot_4 = 11000010527b19c:1 08:20:33.564 [Lua] Lobby data num_players = 4 08:20:33.564 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:33.564 [Lua] Lobby data player_slot_2 = 0:0 08:20:33.564 [Lua] Lobby data country_code = DE 08:20:33.565 [Lua] Lobby data player_slot_3 = 0:0 08:20:33.565 [Lua] Lobby data eac_authorized = true 08:20:33.565 [Lua] Set lobby end. 08:20:33.565 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:2, previous profile 0, profile 3] 08:20:33.565 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:11000010527b19c | dr:0 | bw:0 | es:1100001046a98d4 08:20:33.565 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=233 08:20:33.565 [Lua] [GameNetworkManager] destroying game object with go_id=63 08:20:33.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010527b19c inventory_sync_id:6 my_peer_id:1100001046a98d4 08:20:33.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:6 my_peer_id:1100001046a98d4 08:20:33.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:6 my_peer_id:1100001046a98d4 08:20:33.577 [Lua] [PeerSM] 11000010527b19c :: on_exit InGame 08:20:33.577 [Lua] [PeerSM] 11000010527b19c :: on_enter Disconnecting 08:20:33.577 [Lua] [PSM] Disconnected peer 11000010527b19c is being removed from session. 08:20:33.577 [Lua] [NetworkServer] Peer 11000010527b19c despawned player. 08:20:33.577 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010527b19c 08:20:33.577 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010527b19c 08:20:33.577 [Lua] PlayerManager:remove_player peer_id=11000010527b19c 1 08:20:33.577 [Lua] [GameNetworkManager] destroying game object with go_id=57 08:20:33.577 [Lua] [PeerSM] 11000010527b19c :: on_exit Disconnecting 08:20:33.577 [Lua] [PeerSM] 11000010527b19c :: on_enter Disconnected 08:20:33.577 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010527b19c:1 08:20:33.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010527b19c inventory_sync_id:7 my_peer_id:1100001046a98d4 08:20:33.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:7 my_peer_id:1100001046a98d4 08:20:33.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:7 my_peer_id:1100001046a98d4 08:20:33.577 [Lua] Set lobby begin: 08:20:33.577 [Lua] Lobby data twitch_enabled = false 08:20:33.577 [Lua] Lobby data power_level = 785 08:20:33.577 [Lua] Lobby data player_slot_6 = 0:0 08:20:33.577 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:33.577 [Lua] Lobby data host = 1100001046a98d4 08:20:33.577 [Lua] Lobby data game_mode = adventure 08:20:33.577 [Lua] Lobby data is_private = false 08:20:33.577 [Lua] Lobby data level_key = ussingen 08:20:33.577 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:20:33.577 [Lua] Lobby data selected_level_key = ussingen 08:20:33.577 [Lua] Lobby data quick_game = false 08:20:33.578 [Lua] Lobby data matchmaking = true 08:20:33.578 [Lua] Lobby data difficulty = hardest 08:20:33.578 [Lua] Lobby data player_slot_4 = 0:0 08:20:33.578 [Lua] Lobby data num_players = 4 08:20:33.578 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:33.578 [Lua] Lobby data player_slot_2 = 0:0 08:20:33.578 [Lua] Lobby data country_code = DE 08:20:33.578 [Lua] Lobby data player_slot_3 = 0:0 08:20:33.578 [Lua] Lobby data eac_authorized = true 08:20:33.578 [Lua] Set lobby end. 08:20:33.578 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 08:20:33.578 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:0 | dr:0 | bw:0 | es:1100001046a98d4 08:20:33.579 [Lua] [ConnectionHandler] Disconnecting 1 peers 08:20:33.579 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [Connected] ==> [Disconnecting] 08:20:33.579 [EAC] EAC server lost client 11000010527b19c 08:20:33.579 [EACServer] [UnregisterClient] Client: 011000010527B19C PlayerGUID: 76561198046753180 08:20:33.581 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 1100001046a98d4:3 08:20:33.581 [Lua] Set lobby begin: 08:20:33.581 [Lua] Lobby data twitch_enabled = false 08:20:33.581 [Lua] Lobby data power_level = 785 08:20:33.581 [Lua] Lobby data player_slot_6 = 0:0 08:20:33.581 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:33.581 [Lua] Lobby data host = 1100001046a98d4 08:20:33.581 [Lua] Lobby data game_mode = adventure 08:20:33.581 [Lua] Lobby data is_private = false 08:20:33.581 [Lua] Lobby data level_key = ussingen 08:20:33.581 [Lua] Lobby data player_slot_1 = 110000104101787:1 08:20:33.581 [Lua] Lobby data selected_level_key = ussingen 08:20:33.581 [Lua] Lobby data quick_game = false 08:20:33.582 [Lua] Lobby data matchmaking = true 08:20:33.582 [Lua] Lobby data difficulty = hardest 08:20:33.582 [Lua] Lobby data player_slot_4 = 0:0 08:20:33.582 [Lua] Lobby data num_players = 4 08:20:33.582 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:33.582 [Lua] Lobby data player_slot_2 = 0:0 08:20:33.582 [Lua] Lobby data country_code = DE 08:20:33.582 [Lua] Lobby data player_slot_3 = 0:0 08:20:33.582 [Lua] Lobby data eac_authorized = true 08:20:33.582 [Lua] Set lobby end. 08:20:33.582 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:3, previous profile 0, profile 2] 08:20:33.582 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104101787 | we:0 | dr:0 | bw:0 | es:1100001046a98d4 08:20:33.583 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=234 08:20:33.583 [Lua] [GameNetworkManager] destroying game object with go_id=61 08:20:33.586 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:8 my_peer_id:1100001046a98d4 08:20:33.586 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:8 my_peer_id:1100001046a98d4 08:20:33.593 [Lua] [PeerSM] 110000104101787 :: on_exit InGame 08:20:33.593 [Lua] [PeerSM] 110000104101787 :: on_enter Disconnecting 08:20:33.593 [Lua] [PSM] Disconnected peer 110000104101787 is being removed from session. 08:20:33.593 [Lua] [NetworkServer] Peer 110000104101787 despawned player. 08:20:33.593 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104101787 08:20:33.594 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104101787 08:20:33.594 [Lua] PlayerManager:remove_player peer_id=110000104101787 1 08:20:33.594 [Lua] [GameNetworkManager] destroying game object with go_id=56 08:20:33.594 [Lua] [PeerSM] 110000104101787 :: on_exit Disconnecting 08:20:33.594 [Lua] [PeerSM] 110000104101787 :: on_enter Disconnected 08:20:33.594 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 110000104101787:1 08:20:33.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104101787 inventory_sync_id:9 my_peer_id:1100001046a98d4 08:20:33.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:9 my_peer_id:1100001046a98d4 08:20:33.594 [Lua] Set lobby begin: 08:20:33.594 [Lua] Lobby data twitch_enabled = false 08:20:33.594 [Lua] Lobby data power_level = 785 08:20:33.594 [Lua] Lobby data player_slot_6 = 0:0 08:20:33.594 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:33.594 [Lua] Lobby data host = 1100001046a98d4 08:20:33.594 [Lua] Lobby data game_mode = adventure 08:20:33.594 [Lua] Lobby data is_private = false 08:20:33.594 [Lua] Lobby data level_key = ussingen 08:20:33.594 [Lua] Lobby data player_slot_1 = 0:0 08:20:33.594 [Lua] Lobby data selected_level_key = ussingen 08:20:33.595 [Lua] Lobby data quick_game = false 08:20:33.595 [Lua] Lobby data matchmaking = true 08:20:33.595 [Lua] Lobby data difficulty = hardest 08:20:33.595 [Lua] Lobby data player_slot_4 = 0:0 08:20:33.595 [Lua] Lobby data num_players = 4 08:20:33.595 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:33.595 [Lua] Lobby data player_slot_2 = 0:0 08:20:33.595 [Lua] Lobby data country_code = DE 08:20:33.595 [Lua] Lobby data player_slot_3 = 0:0 08:20:33.595 [Lua] Lobby data eac_authorized = true 08:20:33.595 [Lua] Set lobby end. 08:20:33.595 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 08:20:33.595 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4 08:20:33.596 [Lua] [ConnectionHandler] Disconnecting 1 peers 08:20:33.596 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connected] ==> [Disconnecting] 08:20:33.596 [EAC] EAC server lost client 110000104101787 08:20:33.596 [EACServer] [UnregisterClient] Client: 0110000104101787 PlayerGUID: 76561198028429191 08:20:33.596 [EACServer] [Cerberus] [Backend] Disconnected. 08:20:33.598 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 1100001046a98d4:4 08:20:33.598 [Lua] Set lobby begin: 08:20:33.598 [Lua] Lobby data twitch_enabled = false 08:20:33.598 [Lua] Lobby data power_level = 785 08:20:33.598 [Lua] Lobby data player_slot_6 = 0:0 08:20:33.598 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:33.598 [Lua] Lobby data host = 1100001046a98d4 08:20:33.598 [Lua] Lobby data game_mode = adventure 08:20:33.598 [Lua] Lobby data is_private = false 08:20:33.598 [Lua] Lobby data level_key = ussingen 08:20:33.599 [Lua] Lobby data player_slot_1 = 0:0 08:20:33.599 [Lua] Lobby data selected_level_key = ussingen 08:20:33.599 [Lua] Lobby data quick_game = false 08:20:33.599 [Lua] Lobby data matchmaking = true 08:20:33.599 [Lua] Lobby data difficulty = hardest 08:20:33.599 [Lua] Lobby data player_slot_4 = 0:0 08:20:33.599 [Lua] Lobby data num_players = 4 08:20:33.599 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:33.599 [Lua] Lobby data player_slot_2 = 0:0 08:20:33.599 [Lua] Lobby data country_code = DE 08:20:33.599 [Lua] Lobby data player_slot_3 = 0:0 08:20:33.599 [Lua] Lobby data eac_authorized = true 08:20:33.599 [Lua] Set lobby end. 08:20:33.599 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:4, previous profile 0, profile 1] 08:20:33.599 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4 08:20:33.600 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=235 08:20:33.600 [Lua] [GameNetworkManager] destroying game object with go_id=232 08:20:33.600 [Lua] [GameNetworkManager] Shutting down game session host. 08:20:33.600 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:20:33.600 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:20:33.600 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:20:33.603 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:10 my_peer_id:1100001046a98d4 08:20:33.609 [Network] Ignoring message `rpc_show_inventory` from wrong session 44c or from non-session peer 110000104101787 08:20:33.609 [Network] Ignoring message `rpc_status_change_bool` from wrong session 44c or from non-session peer 110000104101787 08:20:33.609 [Network] Ignoring message `rpc_interaction_abort` from wrong session 44c or from non-session peer 110000104101787 08:20:35.460 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 08:20:35.460 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 08:20:35.474 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 08:20:35.474 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 1 08:20:35.475 [Lua] Clearing all global lookup lists 08:20:35.475 [Lua] [EquipmentUI] - Destroy 08:20:35.475 [Lua] [GamePadEquipmentUI] - Destroy 08:20:35.475 [Lua] [AbilityUI] - Destroy 08:20:35.475 [Lua] [GamePadAbilityUI] - Destroy 08:20:35.475 [Lua] [IngamePlayerListUI] - Destroy 08:20:35.475 [Lua] [IngameUI] destroy 08:20:35.841 [Lua] [Managers] Destroying state managers... 08:20:35.841 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 2 08:20:35.841 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001046a98d4:2 08:20:35.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:11 my_peer_id:1100001046a98d4 08:20:35.841 [Lua] Set lobby begin: 08:20:35.841 [Lua] Lobby data twitch_enabled = false 08:20:35.841 [Lua] Lobby data power_level = 785 08:20:35.841 [Lua] Lobby data player_slot_6 = 0:0 08:20:35.841 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:35.841 [Lua] Lobby data host = 1100001046a98d4 08:20:35.841 [Lua] Lobby data game_mode = adventure 08:20:35.841 [Lua] Lobby data is_private = false 08:20:35.841 [Lua] Lobby data level_key = ussingen 08:20:35.842 [Lua] Lobby data player_slot_1 = 0:0 08:20:35.842 [Lua] Lobby data selected_level_key = ussingen 08:20:35.842 [Lua] Lobby data quick_game = false 08:20:35.842 [Lua] Lobby data matchmaking = true 08:20:35.842 [Lua] Lobby data difficulty = hardest 08:20:35.842 [Lua] Lobby data player_slot_4 = 0:0 08:20:35.842 [Lua] Lobby data num_players = 4 08:20:35.842 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:35.842 [Lua] Lobby data player_slot_2 = 0:0 08:20:35.842 [Lua] Lobby data country_code = DE 08:20:35.842 [Lua] Lobby data player_slot_3 = 0:0 08:20:35.842 [Lua] Lobby data eac_authorized = true 08:20:35.842 [Lua] Set lobby end. 08:20:35.843 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 08:20:35.843 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4 08:20:35.843 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 3 08:20:35.843 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 1100001046a98d4:3 08:20:35.843 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:12 my_peer_id:1100001046a98d4 08:20:35.843 [Lua] Set lobby begin: 08:20:35.843 [Lua] Lobby data twitch_enabled = false 08:20:35.843 [Lua] Lobby data power_level = 785 08:20:35.843 [Lua] Lobby data player_slot_6 = 0:0 08:20:35.843 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:35.843 [Lua] Lobby data host = 1100001046a98d4 08:20:35.843 [Lua] Lobby data game_mode = adventure 08:20:35.843 [Lua] Lobby data is_private = false 08:20:35.843 [Lua] Lobby data level_key = ussingen 08:20:35.843 [Lua] Lobby data player_slot_1 = 0:0 08:20:35.843 [Lua] Lobby data selected_level_key = ussingen 08:20:35.843 [Lua] Lobby data quick_game = false 08:20:35.843 [Lua] Lobby data matchmaking = true 08:20:35.843 [Lua] Lobby data difficulty = hardest 08:20:35.843 [Lua] Lobby data player_slot_4 = 0:0 08:20:35.843 [Lua] Lobby data num_players = 4 08:20:35.843 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:35.843 [Lua] Lobby data player_slot_2 = 0:0 08:20:35.843 [Lua] Lobby data country_code = DE 08:20:35.843 [Lua] Lobby data player_slot_3 = 0:0 08:20:35.843 [Lua] Lobby data eac_authorized = true 08:20:35.843 [Lua] Set lobby end. 08:20:35.843 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0] 08:20:35.843 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4 08:20:35.844 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 4 08:20:35.844 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 1100001046a98d4:4 08:20:35.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:13 my_peer_id:1100001046a98d4 08:20:35.844 [Lua] Set lobby begin: 08:20:35.844 [Lua] Lobby data twitch_enabled = false 08:20:35.844 [Lua] Lobby data power_level = 785 08:20:35.844 [Lua] Lobby data player_slot_6 = 0:0 08:20:35.844 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:35.844 [Lua] Lobby data host = 1100001046a98d4 08:20:35.844 [Lua] Lobby data game_mode = adventure 08:20:35.844 [Lua] Lobby data is_private = false 08:20:35.844 [Lua] Lobby data level_key = ussingen 08:20:35.844 [Lua] Lobby data player_slot_1 = 0:0 08:20:35.844 [Lua] Lobby data selected_level_key = ussingen 08:20:35.844 [Lua] Lobby data quick_game = false 08:20:35.844 [Lua] Lobby data matchmaking = true 08:20:35.844 [Lua] Lobby data difficulty = hardest 08:20:35.844 [Lua] Lobby data player_slot_4 = 0:0 08:20:35.844 [Lua] Lobby data num_players = 4 08:20:35.844 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:35.844 [Lua] Lobby data player_slot_2 = 0:0 08:20:35.844 [Lua] Lobby data country_code = DE 08:20:35.844 [Lua] Lobby data player_slot_3 = 0:0 08:20:35.844 [Lua] Lobby data eac_authorized = true 08:20:35.845 [Lua] Set lobby end. 08:20:35.845 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 08:20:35.845 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001046a98d4 08:20:35.872 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false) 08:20:35.872 [Lua] [PeerSM] 1100001046a98d4 :: on_exit InGame 08:20:35.872 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Loading 08:20:35.872 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046a98d4 08:20:35.872 [Lua] [Matchmaking] unregister rpcs 08:20:35.872 [Lua] [Matchmaking] destroying 08:20:35.872 [Lua] [ChatManager] Unregistering channel 1 08:20:35.872 [EACServer] [Destroy] Called 08:20:35.875 [Lua] [VOIP] Destroying VOIP. 08:20:36.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient 08:20:36.051 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 08:20:36.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient 08:20:36.061 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:20:36.061 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 08:20:36.061 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 08:20:36.061 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 08:20:36.062 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 08:20:36.062 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 08:20:36.073 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:20:36.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 08:20:36.079 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:20:36.080 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:20:36.087 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:20:36.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient 08:20:36.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient 08:20:36.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 08:20:36.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient 08:20:36.088 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient 08:20:36.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient 08:20:36.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 08:20:36.090 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 08:20:36.099 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 08:20:36.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient 08:20:36.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 08:20:36.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, InventoryPackageSynchronizerClient 08:20:36.102 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 08:20:36.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 08:20:36.103 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient 08:20:36.103 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 08:20:36.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:20:36.105 [Lua] [LobbyHost] Destroying 08:20:36.106 [Lua] [Gamestate] Enter state StateLoading 08:20:36.107 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:20:36.107 [Lua] registering RPCs 08:20:36.107 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 08:20:36.108 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:20:36.108 [Lua] [StateLoading] Need to unload ussingen and start load inn_level 08:20:36.108 [Umbra] Unload tome 08:20:36.177 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler 08:20:36.177 [Lua] [LevelTransitionHandler] load_level inn_level 08:20:36.177 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:20:36.177 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 08:20:36.177 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:20:36.177 [Lua] [NetworkServer] Current level key inn_level 08:20:36.177 [Lua] [LevelTransitionHandler] Generated new level_seed: 3984483 08:20:36.177 [Lua] [VOIP] Initializing Steam Voip 08:20:36.178 [Lua] [VOIP] Is server. Creating room / joining my own room. 08:20:36.178 [EAC] EAC server 1100001046a98d4 is initializing 08:20:36.186 [EAC] Server is also client 1100001046a98d4 08:20:36.186 [EACServer] [SetLogCallback] Procedure: 000000014048D570 LogLevel: Info. 08:20:36.186 [Lua] ### Created peer state machine for 1100001046a98d4 08:20:36.186 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Connecting 08:20:36.186 [Lua] MUSIC MANAGER unmute_all_world_sounds 29786 0 08:20:36.196 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [nil] ==> [Connecting] 08:20:36.196 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [nil] ==> [Connecting] 08:20:36.196 [Lua] [ConnectionHandler] Peer state for "110000104101787": [nil] ==> [Connecting] 08:20:36.196 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010cd63b7e" 08:20:36.196 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010527b19c" 08:20:36.196 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000104101787" 08:20:36.196 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:20:36.196 [Lua] Set lobby begin: 08:20:36.196 [Lua] Set lobby end. 08:20:36.196 [Lua] [LOCAL RPC] rpc_notify_connected 08:20:36.196 [Lua] [PSM] Peer 1100001046a98d4 joined. Want to use profile index "5" 08:20:36.196 [Lua] [LobbyHost] Changed state from 0 to creating 08:20:36.205 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connecting] ==> [Connected] 08:20:36.205 [Lua] [ConnectionHandler] Peer state for "11000010527b19c": [Connecting] ==> [Connected] 08:20:36.205 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connecting] ==> [Connected] 08:20:36.205 [Lua] [ConnectionHandler] Destroying connection to peer "11000010cd63b7e" since it's not used. 08:20:36.206 [SteamAuthenticator] CancelAuthTicket 11000010cd63b7e 08:20:36.207 [SteamAuthenticator] EndAuthSession 11000010cd63b7e 08:20:36.207 [Lua] [ConnectionHandler] Destroying connection to peer "11000010527b19c" since it's not used. 08:20:36.208 [SteamAuthenticator] CancelAuthTicket 11000010527b19c 08:20:36.209 [SteamAuthenticator] EndAuthSession 11000010527b19c 08:20:36.209 [Lua] [ConnectionHandler] Destroying connection to peer "110000104101787" since it's not used. 08:20:36.210 [SteamAuthenticator] CancelAuthTicket 110000104101787 08:20:36.211 [SteamAuthenticator] EndAuthSession 110000104101787 08:20:36.404 [Lua] [LobbyHost] Changed state from creating to joined 08:20:36.405 [Lua] [PartyManager] Leader is set to 1100001046a98d4 08:20:36.405 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001046a98d4 my_peer_id:1100001046a98d4 08:20:36.405 [Lua] [ChatManager] Registering channel 1 08:20:36.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:20:36.406 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:20:36.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:20:36.406 [Lua] [NetworkServer] Changing num_players from nil to 1 08:20:36.406 [Lua] Players: 1 08:20:36.406 [Lua] Set lobby begin: 08:20:36.406 [Lua] Lobby data num_players = 1 08:20:36.406 [Lua] Lobby data level_key = inn_level 08:20:36.406 [Lua] Lobby data game_mode = adventure 08:20:36.406 [Lua] Lobby data matchmaking = false 08:20:36.406 [Lua] Set lobby end. 08:20:36.408 [Lua] MUSIC MANAGER Play_loading_screen_music 29787 0 08:20:36.810 [Steam] Accepted session request from 11000010527b19c 08:20:36.810 [Steam] Accepted session request from 11000010cd63b7e 08:20:37.165 [Save] Saving `telemetry` 08:20:37.167 [Save] Save done 08:20:37.313 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:20:37.455 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 08:20:37.472 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Connecting 08:20:37.472 [Lua] [PeerSM] 1100001046a98d4 :: on_enter Loading 08:20:37.472 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046a98d4 08:20:37.473 [Lua] [LOCAL RPC] rpc_load_level 24 3984483 08:20:37.556 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:20:37.556 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connected] ==> [Connecting] 08:20:37.556 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000104101787" 08:20:37.572 [SteamAuthenticator] Sent ticket request to 110000104101787 08:20:37.573 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connecting] ==> [Connected] 08:20:37.573 [Lua] [ConnectionHandler] Destroying connection to peer "110000104101787" since it's not used. 08:20:38.213 [Steam] Accepted session request from 110000104101787 08:20:39.277 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:20:39.277 [SteamAuthenticator] Got ticket from 110000104101787 08:20:39.277 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connected] ==> [Connecting] 08:20:39.277 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000104101787" 08:20:39.293 [SteamAuthenticator] Sent ticket request to 110000104101787 08:20:39.294 [Lua] [ConnectionHandler] Peer state for "110000104101787": [Connecting] ==> [Connected] 08:20:39.294 [Lua] [ConnectionHandler] Destroying connection to peer "110000104101787" since it's not used. 08:20:41.749 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 08:20:41.749 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connected] ==> [Connecting] 08:20:41.749 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010cd63b7e" 08:20:41.765 [SteamAuthenticator] Sent ticket request to 11000010cd63b7e 08:20:41.765 [Lua] [ConnectionHandler] Peer state for "11000010cd63b7e": [Connecting] ==> [Connected] 08:20:41.765 [Lua] [ConnectionHandler] Destroying connection to peer "11000010cd63b7e" since it's not used. 08:20:42.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:20:42.783 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:20:42.800 [Lua] [LevelTransitionHandler] Level load completed! 08:20:42.800 [Lua] ### Sending rpc_level_loaded 08:20:42.801 [Lua] #### Has state machine: true, sender: 1100001046a98d4, level_id: 24 08:20:42.817 [Lua] [PeerSM] 1100001046a98d4 :: on_exit Loading 08:20:42.817 [Lua] [PeerSM] 1100001046a98d4 :: on_enter LoadingProfilePackages 08:20:42.817 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001046a98d4:1 08:20:42.817 [Lua] Set lobby begin: 08:20:42.817 [Lua] Lobby data level_key = inn_level 08:20:42.817 [Lua] Lobby data player_slot_1 = 0:0 08:20:42.817 [Lua] Lobby data player_slot_6 = 0:0 08:20:42.817 [Lua] Lobby data num_players = 1 08:20:42.818 [Lua] Lobby data matchmaking = false 08:20:42.818 [Lua] Lobby data player_slot_4 = 0:0 08:20:42.818 [Lua] Lobby data game_mode = adventure 08:20:42.818 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:42.818 [Lua] Lobby data player_slot_2 = 0:0 08:20:42.818 [Lua] Lobby data player_slot_3 = 0:0 08:20:42.818 [Lua] Set lobby end. 08:20:42.818 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001046a98d4:1, previous profile 0, profile 5] 08:20:42.818 [Lua] Set lobby begin: 08:20:42.818 [Lua] Lobby data level_key = inn_level 08:20:42.819 [Lua] Lobby data player_slot_1 = 0:0 08:20:42.819 [Lua] Lobby data player_slot_6 = 0:0 08:20:42.819 [Lua] Lobby data num_players = 1 08:20:42.819 [Lua] Lobby data matchmaking = false 08:20:42.819 [Lua] Lobby data player_slot_4 = 0:0 08:20:42.819 [Lua] Lobby data game_mode = adventure 08:20:42.819 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:42.819 [Lua] Lobby data player_slot_2 = 0:0 08:20:42.819 [Lua] Lobby data player_slot_3 = 0:0 08:20:42.819 [Lua] Set lobby end. 08:20:42.819 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 08:20:42.819 [Lua] Set lobby begin: 08:20:42.819 [Lua] Lobby data level_key = inn_level 08:20:42.819 [Lua] Lobby data player_slot_1 = 0:0 08:20:42.819 [Lua] Lobby data player_slot_6 = 0:0 08:20:42.819 [Lua] Lobby data num_players = 1 08:20:42.819 [Lua] Lobby data matchmaking = false 08:20:42.819 [Lua] Lobby data player_slot_4 = 0:0 08:20:42.819 [Lua] Lobby data game_mode = adventure 08:20:42.819 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:42.819 [Lua] Lobby data player_slot_2 = 0:0 08:20:42.820 [Lua] Lobby data player_slot_3 = 0:0 08:20:42.820 [Lua] Set lobby end. 08:20:42.820 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 08:20:42.820 [Lua] Set lobby begin: 08:20:42.820 [Lua] Lobby data level_key = inn_level 08:20:42.820 [Lua] Lobby data player_slot_1 = 0:0 08:20:42.820 [Lua] Lobby data player_slot_6 = 0:0 08:20:42.820 [Lua] Lobby data num_players = 1 08:20:42.820 [Lua] Lobby data matchmaking = false 08:20:42.820 [Lua] Lobby data player_slot_4 = 0:0 08:20:42.820 [Lua] Lobby data game_mode = adventure 08:20:42.820 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:42.820 [Lua] Lobby data player_slot_2 = 0:0 08:20:42.820 [Lua] Lobby data player_slot_3 = 0:0 08:20:42.820 [Lua] Set lobby end. 08:20:42.820 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 08:20:42.820 [Lua] Set lobby begin: 08:20:42.820 [Lua] Lobby data level_key = inn_level 08:20:42.820 [Lua] Lobby data player_slot_1 = 0:0 08:20:42.820 [Lua] Lobby data player_slot_6 = 0:0 08:20:42.820 [Lua] Lobby data num_players = 1 08:20:42.820 [Lua] Lobby data matchmaking = false 08:20:42.820 [Lua] Lobby data player_slot_4 = 0:0 08:20:42.820 [Lua] Lobby data game_mode = adventure 08:20:42.820 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:42.820 [Lua] Lobby data player_slot_2 = 0:0 08:20:42.820 [Lua] Lobby data player_slot_3 = 0:0 08:20:42.820 [Lua] Set lobby end. 08:20:42.820 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 08:20:42.820 [Lua] Set lobby begin: 08:20:42.820 [Lua] Lobby data level_key = inn_level 08:20:42.820 [Lua] Lobby data player_slot_1 = 0:0 08:20:42.820 [Lua] Lobby data player_slot_6 = 0:0 08:20:42.820 [Lua] Lobby data num_players = 1 08:20:42.821 [Lua] Lobby data matchmaking = false 08:20:42.821 [Lua] Lobby data player_slot_4 = 0:0 08:20:42.821 [Lua] Lobby data game_mode = adventure 08:20:42.821 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:42.821 [Lua] Lobby data player_slot_2 = 0:0 08:20:42.821 [Lua] Lobby data player_slot_3 = 0:0 08:20:42.821 [Lua] Set lobby end. 08:20:42.821 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 08:20:42.821 [Lua] ### Sending rpc_level_loaded 08:20:42.821 [Lua] #### Has state machine: false, sender: 1100001046a98d4, level_id: 24 08:20:42.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001046a98d4 inventory_sync_id:1 my_peer_id:1100001046a98d4 08:20:42.821 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:20:42.834 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001046a98d4 inventory_sync_id:1 my_peer_id:1100001046a98d4 08:20:42.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 08:20:42.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read, 08:20:43.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 08:20:43.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 08:20:43.021 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 08:20:43.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 08:20:43.088 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 08:20:43.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:20:43.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:20:43.525 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:20:43.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:20:43.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:20:43.611 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:20:43.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:20:43.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:20:43.746 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:20:43.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:20:43.831 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:20:43.831 [Lua] Set lobby begin: 08:20:43.831 [Lua] Lobby data level_key = inn_level 08:20:43.831 [Lua] Lobby data player_slot_1 = 0:0 08:20:43.831 [Lua] Lobby data player_slot_6 = 0:0 08:20:43.831 [Lua] Lobby data num_players = 1 08:20:43.831 [Lua] Lobby data matchmaking = false 08:20:43.831 [Lua] Lobby data host = 1100001046a98d4 08:20:43.832 [Lua] Lobby data player_slot_4 = 0:0 08:20:43.832 [Lua] Lobby data game_mode = adventure 08:20:43.832 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:43.832 [Lua] Lobby data player_slot_2 = 0:0 08:20:43.832 [Lua] Lobby data country_code = DE 08:20:43.832 [Lua] Lobby data player_slot_3 = 0:0 08:20:43.832 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:43.832 [Lua] Set lobby end. 08:20:43.832 [Lua] [Managers] Destroying state managers... 08:20:43.833 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:20:43.833 [Lua] MUSIC MANAGER Stop_loading_screen_music 29788 0 08:20:43.833 [Lua] [Gamestate] Enter StateIngame HOST 08:20:43.833 [Lua] Set lobby begin: 08:20:43.833 [Lua] Lobby data level_key = inn_level 08:20:43.833 [Lua] Lobby data player_slot_1 = 0:0 08:20:43.833 [Lua] Lobby data selected_level_key = inn_level 08:20:43.833 [Lua] Lobby data player_slot_6 = 0:0 08:20:43.833 [Lua] Lobby data num_players = 1 08:20:43.833 [Lua] Lobby data matchmaking = false 08:20:43.833 [Lua] Lobby data host = 1100001046a98d4 08:20:43.833 [Lua] Lobby data player_slot_4 = 0:0 08:20:43.833 [Lua] Lobby data game_mode = adventure 08:20:43.833 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:43.833 [Lua] Lobby data player_slot_2 = 0:0 08:20:43.833 [Lua] Lobby data country_code = DE 08:20:43.833 [Lua] Lobby data player_slot_3 = 0:0 08:20:43.833 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:43.833 [Lua] Set lobby end. 08:20:43.834 [Lua] [StateIngame] Server ingame 08:20:43.835 [Lua] Set lobby begin: 08:20:43.835 [Lua] Lobby data level_key = inn_level 08:20:43.835 [Lua] Lobby data player_slot_1 = 0:0 08:20:43.836 [Lua] Lobby data selected_level_key = inn_level 08:20:43.836 [Lua] Lobby data difficulty = hardest 08:20:43.836 [Lua] Lobby data player_slot_6 = 0:0 08:20:43.836 [Lua] Lobby data num_players = 1 08:20:43.836 [Lua] Lobby data matchmaking = false 08:20:43.836 [Lua] Lobby data host = 1100001046a98d4 08:20:43.836 [Lua] Lobby data player_slot_4 = 0:0 08:20:43.836 [Lua] Lobby data game_mode = adventure 08:20:43.836 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:43.836 [Lua] Lobby data player_slot_2 = 0:0 08:20:43.836 [Lua] Lobby data country_code = DE 08:20:43.836 [Lua] Lobby data player_slot_3 = 0:0 08:20:43.836 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:43.836 [Lua] Set lobby end. 08:20:43.836 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 08:20:43.836 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 08:20:43.836 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:20:43.836 [Lua] [Matchmaking] initializing 08:20:43.836 [Lua] [Matchmaking] my_peer_id: 1100001046a98d4, I am server 08:20:43.836 [Lua] [Matchmaking] register rpcs 08:20:43.836 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:20:43.837 [Lua] [GameNetworkManager] My own peer_id = 08:20:43.837 [Lua] [GameNetworkManager] self.is_server = true 08:20:43.837 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 08:20:43.837 [Network] Setting artificial MTU limit to 65536 08:20:43.837 [Lua] Switching ConflictSettings: to: disabled 08:20:43.837 [Lua] pacing=disabled 08:20:43.837 [Lua] roaming=nil 08:20:43.837 [Lua] disabled=true 08:20:43.837 [Lua] pack_spawning=disabled 08:20:43.837 [Lua] boss=disabled 08:20:43.837 [Lua] horde=disabled 08:20:43.837 [Lua] specials=disabled 08:20:43.837 [Lua] name=disabled 08:20:43.837 [Lua] intensity=disabled 08:20:43.837 [Lua] --- 08:20:43.839 [Lua] [AIInterestPointSystem] Level Seed: 3984483 08:20:43.839 [Lua] 08:20:43.839 [Lua] [entity_system_bag] = table 08:20:43.839 [Lua] [entity_system_bag] = metatable 08:20:43.839 [Lua] [startup_data] = table 08:20:43.839 [Lua] [entity_manager] = table 08:20:43.839 [Lua] [entity_manager] = metatable 08:20:43.839 [Lua] [unit_spawner] = table 08:20:43.839 [Lua] [unit_spawner] = metatable 08:20:43.839 [Lua] [unit_storage] = table 08:20:43.839 [Lua] [unit_storage] = metatable 08:20:43.839 [Lua] [dice_keeper] = table 08:20:43.839 [Lua] [dice_keeper] = metatable 08:20:43.839 [Lua] [is_server] = true (boolean) 08:20:43.839 [Lua] [world] = [World] 08:20:43.839 [Lua] [system_api] = table 08:20:43.839 [Lua] [network_lobby] = table 08:20:43.839 [Lua] [network_lobby] = metatable 08:20:43.839 [Lua] [profile_synchronizer] = table 08:20:43.839 [Lua] [profile_synchronizer] = metatable 08:20:43.839 [Lua] [entity_system] = table 08:20:43.839 [Lua] [entity_system] = metatable 08:20:43.839 [Lua] [num_local_human_players] = 1 (number) 08:20:43.839 [Lua] [statistics_db] = table 08:20:43.839 [Lua] [statistics_db] = metatable 08:20:43.839 [Lua] [network_server] = table 08:20:43.839 [Lua] [network_server] = metatable 08:20:43.839 [Lua] [input_manager] = table 08:20:43.839 [Lua] [input_manager] = metatable 08:20:43.839 [Lua] [network_clock] = table 08:20:43.839 [Lua] [network_clock] = metatable 08:20:43.839 [Lua] [network_transmit] = table 08:20:43.839 [Lua] [network_transmit] = metatable 08:20:43.839 [Lua] [free_flight_manager] = table 08:20:43.839 [Lua] [free_flight_manager] = metatable 08:20:43.839 [Lua] [network_manager] = table 08:20:43.839 [Lua] [network_manager] = metatable 08:20:43.839 [Lua] [network_event_delegate] = table 08:20:43.839 [Lua] [network_event_delegate] = metatable 08:20:43.839 [Lua] 08:20:43.840 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:20:43.841 [Lua] [AchievementManager] Achievements using the steam platform 08:20:43.842 [Lua] [StateIngame] Level seed: 3984483 08:20:43.842 [Umbra] Init version: 3.4.13 :: 16 threads 08:20:43.842 [Umbra] Tome with `10497` objects loaded. 08:20:43.842 [Umbra] UMBRA Tome loaded. 08:20:43.842 [World] Spawning level. 08:20:43.847 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:20:43.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 08:20:43.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 08:20:43.980 [Lua] [LevelAnalysis] set_random_seed( 545340928) 08:20:43.982 [Lua] PlayerManager:add_player player_1 08:20:43.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 08:20:43.984 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 08:20:43.985 [Lua] [IngameUI] init 08:20:44.013 [Lua] [Matchmaking] Cancelling matchmaking 08:20:44.013 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:20:44.013 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:20:44.013 [Lua] Set lobby begin: 08:20:44.013 [Lua] Lobby data power_level = 785 08:20:44.013 [Lua] Lobby data level_key = inn_level 08:20:44.013 [Lua] Lobby data player_slot_1 = 0:0 08:20:44.013 [Lua] Lobby data selected_level_key = inn_level 08:20:44.013 [Lua] Lobby data difficulty = hardest 08:20:44.013 [Lua] Lobby data player_slot_6 = 0:0 08:20:44.013 [Lua] Lobby data num_players = 1 08:20:44.013 [Lua] Lobby data matchmaking = false 08:20:44.013 [Lua] Lobby data host = 1100001046a98d4 08:20:44.014 [Lua] Lobby data player_slot_4 = 0:0 08:20:44.014 [Lua] Lobby data game_mode = adventure 08:20:44.014 [Lua] Lobby data player_slot_5 = 1100001046a98d4:1 08:20:44.014 [Lua] Lobby data player_slot_2 = 0:0 08:20:44.014 [Lua] Lobby data country_code = DE 08:20:44.014 [Lua] Lobby data player_slot_3 = 0:0 08:20:44.014 [Lua] Lobby data unique_server_name = Darth_Angeal 08:20:44.014 [Lua] Set lobby end. 08:20:44.014 [Flow] Forge tier 4 08:20:44.014 [Flow] WitchHunterLevel:30 08:20:44.014 [Flow] LeaderYes 08:20:44.014 [Flow] ALL PC XP:925712 08:20:44.014 [Flow] WH XP:369313 08:20:44.014 [Flow] Number of crafted items:994 08:20:44.014 [Flow] Has "pre_order" DLC:true 08:20:44.014 [Flow] Sum of Powe Levels:1500 08:20:44.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1. 08:20:44.015 [Lua] CurrentConflictSettings disabled 08:20:44.015 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:20:44.017 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:20:44.017 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:20:44.017 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:20:44.017 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 08:20:44.017 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:20:44.046 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:20:44.046 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:20:44.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 08:20:44.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 08:20:44.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 08:20:44.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 08:20:44.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 08:20:44.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 08:20:44.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:20:44.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:20:44.661 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:20:44.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:20:44.814 [Flow] DISABLE 08:20:44.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:20:44.926 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:20:44.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 08:20:45.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 08:20:45.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 08:20:45.026 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 08:20:45.029 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 08:20:45.043 [Lua] [PeerSM] 1100001046a98d4 :: on_exit LoadingProfilePackages 08:20:45.043 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForEnterGame 08:20:45.046 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 08:20:45.046 [Lua] [LOCAL RPC] rpc_loading_synced 08:20:45.060 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForEnterGame 08:20:45.060 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForGameObjectSync 08:20:45.076 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForGameObjectSync 08:20:45.076 [Lua] [PeerSM] 1100001046a98d4 :: on_enter WaitingForPlayers 08:20:45.080 [Lua] [LOCAL RPC] rpc_game_started 08:20:45.093 [Lua] [PeerSM] 1100001046a98d4 :: on_exit WaitingForPlayers 08:20:45.093 [Lua] [PeerSM] 1100001046a98d4 :: on_enter SpawningPlayer 08:20:45.109 [Lua] [PeerSM] 1100001046a98d4 :: on_exit SpawningPlayer 08:20:45.109 [Lua] [PeerSM] 1100001046a98d4 :: on_enter InGame 08:20:45.113 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 08:20:45.113 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001046a98d4, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:20:45.113 [Lua] PlayerManager:rpc_to_client_spawn_player() 08:20:45.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:20:45.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:20:45.115 [Lua] PlayerManager:assign_unit_ownership Darth_Angeal 1100001046a98d4 1 08:20:45.115 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 08:20:46.462 [Lua] [IngameUI] menu view on_enter ingame_menu 08:20:48.178 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 08:20:48.577 [Lua] PopupManager:query_result returned result: end_game 08:20:48.577 [Lua] PlayFabMirror:_commit_internal nil 08:20:48.578 [Lua] generate_backend_stats 1100001046a98d4:1 08:20:48.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:20:48.593 [Lua] commit result success 2 08:20:48.596 [Application] Lua signals application exit. 08:20:48.637 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 08:20:48.637 [Lua] PlayerManager:remove_player peer_id=1100001046a98d4 1 08:20:48.637 [Lua] [GameNetworkManager] destroying game object with go_id=16 08:20:48.637 [Lua] [GameNetworkManager] destroying game object with go_id=15 08:20:48.637 [Lua] Clearing all global lookup lists 08:20:48.638 [Lua] [EquipmentUI] - Destroy 08:20:48.638 [Lua] [GamePadEquipmentUI] - Destroy 08:20:48.638 [Lua] [AbilityUI] - Destroy 08:20:48.638 [Lua] [GamePadAbilityUI] - Destroy 08:20:48.638 [Lua] [IngamePlayerListUI] - Destroy 08:20:48.638 [Lua] [IngameUI] destroy 08:20:48.639 [Lua] [GameNetworkManager] destroying game object with go_id=37 08:20:48.643 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:20:48.686 [Lua] [Managers] Destroying state managers... 08:20:48.686 [Lua] [GameNetworkManager] Shutting down game session 08:20:48.694 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=true) 08:20:48.755 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:20:48.756 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 08:20:48.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:20:48.760 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:20:48.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:20:48.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:20:48.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:20:48.770 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:20:48.773 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 08:20:48.774 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:20:48.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:20:48.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:20:48.777 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:20:48.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 08:20:48.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 08:20:48.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:20:48.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 08:20:48.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 08:20:48.790 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:20:48.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 08:20:48.792 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:20:48.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 08:20:48.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:20:48.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:20:48.798 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:20:48.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:20:48.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:20:48.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:20:48.810 [Lua] [Matchmaking] unregister rpcs 08:20:48.811 [Lua] [Matchmaking] destroying 08:20:48.811 [Lua] [ChatManager] Unregistering channel 1 08:20:48.811 [EACServer] [Destroy] Called 08:20:48.813 [Lua] [VOIP] Destroying VOIP. 08:20:48.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient 08:20:48.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient 08:20:48.815 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 08:20:48.821 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 08:20:48.822 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 08:20:48.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient 08:20:48.822 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient 08:20:48.827 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:20:48.828 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:20:48.828 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 08:20:48.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient 08:20:48.828 [Lua] [LobbyHost] Destroying 08:20:48.850 [Umbra] Unload tome 08:20:48.938 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:20:48.938 [Lua] [Managers] Destroying state managers... 08:20:48.938 [Lua] [Managers] Destroying global managers... 08:20:48.938 [Lua] [PackageManager] Destroy() 08:20:48.961 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 08:20:48.967 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 08:20:48.969 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 08:20:48.973 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 08:20:48.973 [Lua] [PackageManager] Unload: resource_packages/careers, global 08:20:48.973 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 08:20:48.978 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 08:20:48.978 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 08:20:48.978 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 08:20:48.979 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 08:20:48.980 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 08:20:48.980 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 08:20:48.980 [Lua] [PackageManager] Unload: resource_packages/decals, global 08:20:48.986 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 08:20:48.987 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 08:20:48.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 08:20:48.996 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 08:20:48.998 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 08:20:49.025 [Lua] [PackageManager] Unload: resource_packages/ingame, global 08:20:49.026 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 08:20:49.027 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 08:20:49.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 08:20:49.044 [Lua] [PackageManager] Unload: resource_packages/pickups, global 08:20:49.052 [Lua] [PackageManager] Unload: resource_packages/inventory, global 08:20:49.052 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 08:20:49.053 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 08:20:49.398 [EAC] Shutdown 08:20:49.569 error: [Shaders] Memory leaks in Shader Manager! 6 shaders were not released <> ---------------------------------------- 0x40000000 0x40ad7000 <> <> ---------------------------------------- 0x403bdde6 0x4033ecd8 0x40159d72 0x4012897f 0x4011fab7 0x4011b765 0x4011bdc9 0x4011bed2 0x404c3bfb BaseThreadInitThunk 0x8fc03034 RtlUserThreadStart 0x91e71431 <> [Log end]